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	<id>https://ara.wiki/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=GladiusArdens</id>
	<title>Ara: History Untold Wiki - User contributions [en]</title>
	<link rel="self" type="application/atom+xml" href="https://ara.wiki/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=GladiusArdens"/>
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	<updated>2026-04-21T14:39:05Z</updated>
	<subtitle>User contributions</subtitle>
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	<entry>
		<id>https://ara.wiki/index.php?title=List_of_Improvements&amp;diff=4363</id>
		<title>List of Improvements</title>
		<link rel="alternate" type="text/html" href="https://ara.wiki/index.php?title=List_of_Improvements&amp;diff=4363"/>
		<updated>2025-01-10T18:14:48Z</updated>

		<summary type="html">&lt;p&gt;GladiusArdens: General Hospital: 1 per City&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;__NOTOC__&lt;br /&gt;
{{PagePatchVersion|patch=1.2}}&lt;br /&gt;
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{| align=&amp;quot;center&amp;quot; cellpadding=&amp;quot;2&amp;quot; cellspacing=&amp;quot;0&amp;quot; style=&amp;quot;text-align:center;&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;3&amp;quot;|&amp;lt;span style=&amp;quot;font-size: 20pt;&amp;quot;&amp;gt;&amp;lt;strong&amp;gt;Table of Contents&amp;lt;/strong&amp;gt;&amp;lt;span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;width:150px;&amp;quot;|&amp;lt;strong&amp;gt;Act I&amp;lt;/strong&amp;gt;&lt;br /&gt;
|style=&amp;quot;width:150px; border-left:1px solid #909090;&amp;quot;|&amp;lt;strong&amp;gt;Act II&amp;lt;/strong&amp;gt;&lt;br /&gt;
|style=&amp;quot;width:150px; border-left:1px solid #909090;&amp;quot;|&amp;lt;strong&amp;gt;Act III&amp;lt;/strong&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|[[#Ancient History|Ancient History]]&lt;br /&gt;
|style=&amp;quot;border-left:1px solid #909090;&amp;quot;|[[#Early Middle Ages|Early Middle Ages]]&lt;br /&gt;
|style=&amp;quot;border-left:1px solid #909090;&amp;quot;|[[#Machine Age|Machine Age]]&lt;br /&gt;
|-&lt;br /&gt;
|[[#Bronze Age|Bronze Age]]&lt;br /&gt;
|style=&amp;quot;border-left:1px solid #909090;&amp;quot;|[[#High Medieval Era|High Medieval Era]]&lt;br /&gt;
|style=&amp;quot;border-left:1px solid #909090;&amp;quot;|[[#Atomic Age|Atomic Age]]&lt;br /&gt;
|-&lt;br /&gt;
|[[#Iron Age|Iron Age]]&lt;br /&gt;
|style=&amp;quot;border-left:1px solid #909090;&amp;quot;|[[#Renaissance|Renaissance]]&lt;br /&gt;
|style=&amp;quot;border-left:1px solid #909090;&amp;quot;|[[#Information Age|Information Age]]&lt;br /&gt;
|-&lt;br /&gt;
|[[#Antiquities|Antiquities]]&lt;br /&gt;
|style=&amp;quot;border-left:1px solid #909090;&amp;quot;|[[#Enlightenment|Enlightenment]]&lt;br /&gt;
|style=&amp;quot;border-left:1px solid #909090;&amp;quot;|[[#Singularity Age|Singularity Age]]&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;3&amp;quot;|[[#Religion Specific Improvements|Religion Specific Improvements]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| align=&amp;quot;center&amp;quot; width=&amp;quot;960&amp;quot;&lt;br /&gt;
|rowspan=&amp;quot;9&amp;quot; width=&amp;quot;40&amp;quot;|&lt;br /&gt;
|colspan=&amp;quot;3&amp;quot; height=&amp;quot;30&amp;quot;|&#039;&#039;&#039;These improvements serve different functions, depending on their domain type:&#039;&#039;&#039;&amp;lt;div id=&amp;quot;Domains&amp;quot; style=&amp;quot;display:inline;&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|width=&amp;quot;2&amp;quot;|&lt;br /&gt;
|[[file:DomainCommerce.png|frameless|26px]] &#039;&#039;&#039;Commerce&#039;&#039;&#039;&lt;br /&gt;
|These improvements boost [[Prosperity]] and produce [[Wealth]] to fill your nation&#039;s treasury.&lt;br /&gt;
|-&lt;br /&gt;
|width=&amp;quot;2&amp;quot;|&lt;br /&gt;
|[[file:DomainCulture.png|frameless|26px]] &#039;&#039;&#039;Culture&#039;&#039;&#039;&lt;br /&gt;
|These [[Masterpiece]] generating improvements create great art, music, sculptures and more.&lt;br /&gt;
|-&lt;br /&gt;
|width=&amp;quot;2&amp;quot;|&lt;br /&gt;
|[[file:DomainGovernment.png|frameless|26px]] &#039;&#039;&#039;Government&#039;&#039;&#039;&lt;br /&gt;
|Establish and manage your nation&#039;s cities and the needs of the public, from administration to housing.&lt;br /&gt;
|-&lt;br /&gt;
|width=&amp;quot;2&amp;quot;|&lt;br /&gt;
|[[file:DomainImpact.png|frameless|26px]] &#039;&#039;&#039;Resource&#039;&#039;&#039;&lt;br /&gt;
|These &amp;quot;Harvesters&amp;quot; collect [[Resources]] you need to grow and fuel your nation.&lt;br /&gt;
|-&lt;br /&gt;
|width=&amp;quot;2&amp;quot;|&lt;br /&gt;
|[[file:DomainIndustry.png|frameless|26px]] &#039;&#039;&#039;Industry&#039;&#039;&#039;&lt;br /&gt;
|These &amp;quot;Crafters&amp;quot; convert [[Resources]] into [[Goods]] that are used as Amenities/Supplies and for certain improvements.&lt;br /&gt;
|-&lt;br /&gt;
|width=&amp;quot;2&amp;quot;|&lt;br /&gt;
|[[file:DomainMilitary.png|frameless|26px]] &#039;&#039;&#039;Military&#039;&#039;&#039;&lt;br /&gt;
|These improvements provide for the public defence and allow your nation to produce and boost your armed [[Forces]].&lt;br /&gt;
|-&lt;br /&gt;
|width=&amp;quot;2&amp;quot;|&lt;br /&gt;
|[[file:DomainReligion.png|frameless|26px]] &#039;&#039;&#039;Religion&#039;&#039;&#039;&lt;br /&gt;
|These improvements are used to found, spread and amplify the effects of [[Religion]] for your nation.&lt;br /&gt;
|-&lt;br /&gt;
|width=&amp;quot;2&amp;quot;|&lt;br /&gt;
|[[file:DomainScience.png|frameless|26px]] &#039;&#039;&#039;Science&#039;&#039;&#039;&lt;br /&gt;
|These improvements that generate [[Technologies|Research]], as well as improving your people&#039;s [[Health]] and [[Knowledge]].&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| align=&amp;quot;center&amp;quot;&lt;br /&gt;
|style=&amp;quot;text-align:center;&amp;quot;|Got a &#039;&#039;&#039;1080p monitor or bigger?&#039;&#039;&#039; Find and click this button in the bottom-right of your screen!&amp;lt;br /&amp;gt;&lt;br /&gt;
You&#039;ll be able to &#039;&#039;&#039;fit 2 or more Ages side by side!&#039;&#039;&#039; Or even &#039;&#039;&#039;4 Ages with a 4K monitor!&#039;&#039;&#039;&lt;br /&gt;
|rowspan=2&amp;quot;|[[File:Clickthebutton.png|frameless|140px|class=notpageimage]]&lt;br /&gt;
|- style=&amp;quot;font-style: italic; color: grey; vertical-align:top;&amp;quot;&lt;br /&gt;
|&#039;&#039;(Sadly the full-width mode sticks even after going to another page. You&#039;ll have to manually toggle it off)&#039;&#039;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{{#Widget:LoadTippyScript}}&lt;br /&gt;
{{ImprovAct|Act=- Act I -}}&lt;br /&gt;
&amp;lt;div class=&amp;quot;AgeTablesWrap&amp;quot;&amp;gt;&lt;br /&gt;
{{ImprovAge|Age=&amp;lt;div id=&amp;quot;Ancient_History&amp;quot; style=&amp;quot;display:inline;&amp;quot;&amp;gt;[[#Ancient History|Ancient History]]&amp;lt;/div&amp;gt;}}&lt;br /&gt;
{{Improv&lt;br /&gt;
|domain=DomainGovernment.png&lt;br /&gt;
|anchorId=GreatHearth&lt;br /&gt;
|itemfile=GreatHearth.png&lt;br /&gt;
|itemname=Great Hearth&lt;br /&gt;
|CostsMaint=No Costs&amp;lt;br /&amp;gt;No Maintenance&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;{{ImprovStats|Id=1|D=4|H=200|P=0}}&lt;br /&gt;
|Prod=+5 {{Housing}} [[Housing]]. +5 {{Research}} / {{Turn}}&amp;lt;br /&amp;gt;+5 Strength to [[Forces]] within this region&amp;lt;br /&amp;gt;+8 City [[Production]]&amp;lt;br /&amp;gt;{{ItemIcon|Feast.png|List_of_Goods#Feast|Class1Feast|Feast}} {{ItemIcon|Jewelry.png|List_of_Goods#Jewelry|Class2Jewelry|Jewelry}} {{ItemIcon-lock|CodeofLawsItem.png|List_of_Goods#CodeofLaws|Class3CodeofLaws|Code of Laws}} {{ItemIcon-lock|Codex.png|List_of_Goods#Codex|Class4Codex|Codex}} {{ItemIcon-lock|Festival.png|List_of_Goods#Festival|Class5Festival|Festival}} {{ItemIcon-lock|StrategyCodex.png|List_of_Goods#StrategyCodex|Class6StrategyCodex|Strategy Codex}}&amp;lt;br /&amp;gt;{{ItemIcon-lock|Censer.png|List_of_Goods#Censer|Class7Censer|Censer}} {{ItemIcon-lock|Currency.png|List_of_Goods#Currency|Class8Currency|Currency}} {{ItemIcon-lock|TreasuryBonds.png|List_of_Goods#TreasuryBonds|Class9TreasuryBonds|Treasury Bonds}} &lt;br /&gt;
|Experts={{Expert|Id=1}}+150% [[Craft Production]]&amp;lt;br /&amp;gt;{{ExpertSpacer}} at this improvement.&amp;lt;br /&amp;gt;{{ExpertSpacer}} From +10 {{Wealth}} to +15 {{Wealth}}&lt;br /&gt;
|Techs=&lt;br /&gt;
|Other={{FadedOutGoods}}&lt;br /&gt;
}}&lt;br /&gt;
{{Improv&lt;br /&gt;
|domain=DomainGovernment.png&lt;br /&gt;
|anchorId=GatheringHall&lt;br /&gt;
|itemfile=GatheringHall.png&lt;br /&gt;
|itemname=Gathering Hall&lt;br /&gt;
|CostsMaint=&#039;&#039;&#039;Maintenance:&#039;&#039;&#039;&amp;lt;br /&amp;gt;2 {{Food}} 1 {{Materials}} 5 {{Wealth}} / {{Turn}}&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;{{ImprovStats|Id=2|D=4|H=200|P=0}}&lt;br /&gt;
|Prod=+4 {{Housing}} [[Housing]]&amp;lt;br /&amp;gt;+5 Strength to [[Forces]] within this region&amp;lt;br /&amp;gt;+2 City [[Production]]&amp;lt;br /&amp;gt;{{ItemIcon|Feast.png|List_of_Goods#Feast|Class10Feast|Feast}} {{ItemIcon|Jewelry.png|List_of_Goods#Jewelry|Class11Jewelry|Jewelry}} {{ItemIcon-lock|CodeofLawsItem.png|List_of_Goods#CodeofLaws|Class12CodeofLaws|Code of Laws}} {{ItemIcon-lock|Codex.png|List_of_Goods#Codex|Class13Codex|Codex}} {{ItemIcon-lock|Festival.png|List_of_Goods#Festival|Class14Festival|Festival}} {{ItemIcon-lock|StrategyCodex.png|List_of_Goods#StrategyCodex|Class15StrategyCodex|Strategy Codex}}&lt;br /&gt;
|Experts={{Expert|Id=2}}+150% [[Craft Production]]&amp;lt;br /&amp;gt;{{ExpertSpacer}} at this improvement&lt;br /&gt;
|Techs=&lt;br /&gt;
|Other=Upgrades to [[List of Improvements#TownCenter|Town Center]]&amp;lt;br /&amp;gt;and [[List of Improvements#CityHall|City Hall]]&amp;lt;br /&amp;gt;{{FadedOutGoods}}&lt;br /&gt;
}}&lt;br /&gt;
{{Improv&lt;br /&gt;
|domain=DomainCommerce.png&lt;br /&gt;
|anchorId=Dwelling&lt;br /&gt;
|itemfile=Dwelling.png&lt;br /&gt;
|itemname=Dwelling&lt;br /&gt;
|CostsMaint=&#039;&#039;&#039;Costs:&#039;&#039;&#039; 75 {{ProdIcon}}&amp;lt;br /&amp;gt;25 {{Food}} 25 {{Timber}}&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;{{ImprovStats|Id=3|D=3|H=100|P=0}}&lt;br /&gt;
|Prod=+3 {{Housing}} [[Housing]]&amp;lt;br /&amp;gt;+2 bonus {{Housing}} [[Housing]]&amp;lt;br /&amp;gt;if built in the city center.&amp;lt;br /&amp;gt;+3% [[City Production]]&lt;br /&gt;
|Experts=&lt;br /&gt;
|Techs=&lt;br /&gt;
|Other=Upgrades to [[List of Improvements#Residence|Residence]]&amp;lt;br /&amp;gt;and [[List of Improvements#Skyscraper|Skyscraper]]&amp;lt;br /&amp;gt;&amp;lt;span style=&amp;quot;font-size: 8pt; line-height: 0em;&amp;quot;&amp;gt;Place these in your City Center, leave room for a [[List of Improvements#Monument|Monument]]. And if it&#039;s your capital, leave room for the [[List of Improvements#Palace|Palace]]&amp;lt;/span&amp;gt;&lt;br /&gt;
}}&lt;br /&gt;
{{Improv&lt;br /&gt;
|domain=DomainIndustry.png&lt;br /&gt;
|anchorId=Workshop&lt;br /&gt;
|itemfile=Workshop.png&lt;br /&gt;
|itemname=Workshop&lt;br /&gt;
|CostsMaint=&#039;&#039;&#039;Costs:&#039;&#039;&#039; 65 {{ProdIcon}}&amp;lt;br /&amp;gt;10 {{Materials}} 25 {{Timber}}&amp;lt;br /&amp;gt;&#039;&#039;&#039;Maintenance:&#039;&#039;&#039;&amp;lt;br /&amp;gt;1 {{Materials}} 1 {{Timber}} 1 {{Wealth}} / {{Turn}}&amp;lt;br /&amp;gt;{{ImprovStats|Id=4|D=3|H=100|P=1}}&lt;br /&gt;
|Prod={{ItemIcon|LithicTools.png|List_of_Goods#LithicTools|Class16LithicTools|Lithic Tools}} {{ItemIcon|Baskets.png|List_of_Goods#Baskets|Class17Baskets|Baskets}} {{ItemIcon-lock|Candle.png|List_of_Goods#Candle|Class18Candle|Candle}} {{ItemIcon-lock|Barrels.png|List_of_Goods#Barrels|Class19Barrels|Barrels}} {{ItemIcon-lock|Clock.png|List_of_Goods#Clock|Class20Clock|Clock}} {{ItemIcon-lock|EyeGlasses.png|List_of_Goods#EyeGlasses|Class21EyeGlasses|Eye Glasses}} {{ItemIcon-lock|Furniture.png|List_of_Goods#Furniture|Class22Furniture|Furniture}} {{ItemIcon-lock|Gear.png|List_of_Goods#Gear|Class23Gear|Gear}} {{ItemIcon-lock|HeavyPlow.png|List_of_Goods#HeavyPlow|Class24HeavyPlow|Heavy Plow}} {{ItemIcon-lock|IndoorStove.png|List_of_Goods#IndoorStove|Class25IndoorStove|Indoor Stove}} {{ItemIcon-lock|LampPost.png|List_of_Goods#LampPost|Class26LampPost|Lamp Post}} {{ItemIcon-lock|Loom.png|List_of_Goods#Loom|Class27Loom|Loom}} {{ItemIcon-lock|MetalPots.png|List_of_Goods#MetalPots|Class28MetalPots|Metal Pots}} {{ItemIcon-lock|MetalTools.png|List_of_Goods#MetalTools|Class29MetalTools|Metal Tools}} {{ItemIcon-lock|Plow.png|List_of_Goods#Plow|Class30Plow|Plow}} {{ItemIcon-lock|Rope.png|List_of_Goods#Rope|Class31Rope|Rope}} {{ItemIcon-lock|Telescope.png|List_of_Goods#Telescope|Class32Telescope|Telescope}} {{ItemIcon-lock|Wheel.png|List_of_Goods#Wheel|Class33Wheel|Wheel}} {{ItemIcon-lock|Anvil.png|List_of_Goods#Anvil|Class33Anvil|Anvil}} {{ItemIcon-lock|Hourglass.png|List_of_Goods#Hourglass|Class33Hourglass|Hourglass}} {{ItemIcon-lock|MiningPick.png|List_of_Goods#MiningPick|Class33MiningPick|Mining Pick}}&lt;br /&gt;
|Experts={{Expert|Id=3}}+150% [[Craft Production]]&amp;lt;br /&amp;gt;{{ExpertSpacer}} at this improvement&lt;br /&gt;
|Techs=&lt;br /&gt;
|Other=Upgrades to [[List of Improvements#CraftingGuild|Crafting Guild]]&amp;lt;br /&amp;gt;and [[List of Improvements#Factory|Factory]]&amp;lt;br /&amp;gt;{{FadedOutGoods}}&lt;br /&gt;
}}&lt;br /&gt;
{{Improv&lt;br /&gt;
|domain=DomainImpact.png&lt;br /&gt;
|anchorId=Farm&lt;br /&gt;
|itemfile=Farm.png&lt;br /&gt;
|itemname=Farm&lt;br /&gt;
|CostsMaint=&#039;&#039;&#039;Costs:&#039;&#039;&#039; 75 {{ProdIcon}}&amp;lt;br /&amp;gt;15 {{Timber}}&amp;lt;br /&amp;gt;&#039;&#039;&#039;Maintenance:&#039;&#039;&#039;&amp;lt;br /&amp;gt;1 {{Timber}} / {{Turn}}&amp;lt;br /&amp;gt;{{ImprovStats|Id=5|D=3|H=100|P=0}}&lt;br /&gt;
|Prod=+100% of Region [[Food]] {{Food}} yield is&amp;lt;br /&amp;gt;applied to [[Harvest Production]]&amp;lt;br /&amp;gt;+3% [[City Growth]]&amp;lt;br /&amp;gt;+5 bonus [[Harvest Production]] for each Farm in this region (including itself)&lt;br /&gt;
|Experts={{Expert|Id=4}}+150% [[Harvest Production]]&amp;lt;br /&amp;gt;{{ExpertSpacer}} at this improvement.&amp;lt;br /&amp;gt;{{ExpertSpacer}} +1 {{Food}} Food&lt;br /&gt;
|Techs=&lt;br /&gt;
|Other=Upgrades to [[#IrrigatedFarm|Irrigated Farm]]&amp;lt;br /&amp;gt;and [[List of Improvements#IndustrialFarm|Industrial Farm]]&amp;lt;br /&amp;gt;See [[Yield Calculator]] for more&amp;lt;br /&amp;gt;information on yields&lt;br /&gt;
}}&lt;br /&gt;
{{Improv&lt;br /&gt;
|domain=DomainImpact.png&lt;br /&gt;
|anchorId=LoggingCamp&lt;br /&gt;
|itemfile=LoggingCamp.png&lt;br /&gt;
|itemname=Logging Camp&lt;br /&gt;
|CostsMaint=&#039;&#039;&#039;Costs:&#039;&#039;&#039; 75 {{ProdIcon}}&amp;lt;br /&amp;gt;10 {{Materials}} 5 {{Wealth}}&amp;lt;br /&amp;gt;{{ImprovStats|Id=6|D=3|H=100|P=0}}&lt;br /&gt;
|Prod=+100% of Region [[Timber]] {{Timber}} Yield&amp;lt;br /&amp;gt;is added to the city&#039;s [[Harvest Production]]&lt;br /&gt;
|Experts={{Expert|Id=5}}+150% [[Harvest Production]]&amp;lt;br /&amp;gt;{{ExpertSpacer}} at this improvement.&amp;lt;br /&amp;gt;{{ExpertSpacer}} +5 City [[Craft Production]]&lt;br /&gt;
|Techs={{Tech|Ropemaking.png|Class34Ropemaking|Ropemaking}} {{Tech|TheWheel.png|Class35TheWheel|The Wheel}} {{Tech|IronWorking.png|Class36IronWorking|Iron Working}}&lt;br /&gt;
|Other=Upgrades to [[List of Improvements#Sawmill|Sawmill]]&amp;lt;br /&amp;gt;and [[List of Improvements#IndustrialLogging|Industrial Logging]]&lt;br /&gt;
}}&lt;br /&gt;
{{Improv&lt;br /&gt;
|domain=DomainImpact.png&lt;br /&gt;
|anchorId=StonePit&lt;br /&gt;
|itemfile=StonePit.png&lt;br /&gt;
|itemname=Stone Pit&lt;br /&gt;
|CostsMaint=&#039;&#039;&#039;Costs:&#039;&#039;&#039; 60 {{ProdIcon}}&amp;lt;br /&amp;gt;15 {{Timber}}&amp;lt;br /&amp;gt;&#039;&#039;&#039;Maintenance:&#039;&#039;&#039;&amp;lt;br /&amp;gt;1 {{Wealth}} / {{Turn}}&amp;lt;br /&amp;gt;{{ImprovStats|Id=7|D=3|H=100|P=0}}&lt;br /&gt;
|Prod=+100% Region [[Materials]] {{Materials}} yield&amp;lt;br /&amp;gt;is added to the city&#039;s [[Harvest Production]]&lt;br /&gt;
|Experts={{Expert|Id=6}}+150% [[Harvest Production]]&amp;lt;br /&amp;gt;{{ExpertSpacer}} at this improvement.&amp;lt;br /&amp;gt;{{ExpertSpacer}} +1 City [[Build Production]]&lt;br /&gt;
|Techs={{Tech|BronzeWorking.png|Class37BronzeWorking|Bronze Working}}&lt;br /&gt;
|Other=Upgrades to [[List of Improvements#Mine|Mine]]&amp;lt;br /&amp;gt;and [[List of Improvements#IndustrialMine|Industrial Mine]]&lt;br /&gt;
}}&lt;br /&gt;
{{Improv&lt;br /&gt;
|domain=DomainImpact.png&lt;br /&gt;
|anchorId=HuntingCamp&lt;br /&gt;
|itemfile=HuntingCamp.png&lt;br /&gt;
|itemname=Hunting Camp&lt;br /&gt;
|CostsMaint=&#039;&#039;&#039;Costs:&#039;&#039;&#039; 150 {{ProdIcon}}&amp;lt;br /&amp;gt;5 {{Materials}} 10 {{Timber}}&amp;lt;br /&amp;gt;&#039;&#039;&#039;Maintenance:&#039;&#039;&#039;&amp;lt;br /&amp;gt;1 {{Timber}} / {{Turn}}&amp;lt;br /&amp;gt;{{ImprovStats|Id=8|D=3|H=100|P=0}}&lt;br /&gt;
|Prod=+1 {{Wealth}} / {{Turn}}&lt;br /&gt;
|Experts={{Expert|Id=7}}+150% [[Harvest Production]]&amp;lt;br /&amp;gt;{{ExpertSpacer}} at this improvement.&amp;lt;br /&amp;gt;{{ExpertSpacer}} +1 {{Wealth}} / {{Turn}}&lt;br /&gt;
|Techs={{Tech|Archery.png|Class38Archery|Archery}} {{Tech|BronzeWorking.png|Class39BronzeWorking|Bronze Working}}&lt;br /&gt;
|Other=Not the greatest of improvements unless you have a [[List_of_Resource_Nodes#HuntingCamp|Resource Node]] that needs it&lt;br /&gt;
}}&lt;br /&gt;
{{Improv&lt;br /&gt;
|domain=DomainIndustry.png&lt;br /&gt;
|anchorId=ButcherShop&lt;br /&gt;
|itemfile=ButcherShop.png&lt;br /&gt;
|itemname=Butcher Shop&lt;br /&gt;
|CostsMaint=&#039;&#039;&#039;Costs:&#039;&#039;&#039; 45 {{ProdIcon}}&amp;lt;br /&amp;gt;10 {{Materials}} 25 {{Timber}}&amp;lt;br /&amp;gt;&#039;&#039;&#039;Maintenance:&#039;&#039;&#039;&amp;lt;br /&amp;gt;1 {{Timber}} / {{Turn}}&amp;lt;br /&amp;gt;{{ImprovStats|Id=9|D=3|H=100|P=1}}&lt;br /&gt;
|Prod={{ItemIcon|CuredMeats.png|List_of_Goods#CuredMeats|Class40CuredMeats|Cured Meats}} {{ItemIcon|SaltedFish.png|List_of_Goods#SaltedFish|Class41SaltedFish|Salted Fish}}&lt;br /&gt;
|Experts={{Expert|Id=8}}+150% [[Craft Production]]&amp;lt;br /&amp;gt;{{ExpertSpacer}} at this improvement.&amp;lt;br /&amp;gt;{{ExpertSpacer}} +25% [[Build Production]] at&amp;lt;br /&amp;gt;{{ExpertSpacer}} {{DomainIndustry}} Industry improvements&amp;lt;br /&amp;gt;{{ExpertSpacer}} in this region&lt;br /&gt;
|Techs={{Tech|AnimalHusbandry.png|Class42AnimalHusbandry|Animal Husbandry}}&lt;br /&gt;
|Other= &#039;&#039;&#039;8 per Nation&#039;&#039;&#039;&lt;br /&gt;
}}&lt;br /&gt;
{{Improv&lt;br /&gt;
|domain=DomainMilitary.png&lt;br /&gt;
|anchorId=Watchtower&lt;br /&gt;
|itemfile=Watchtower.png&lt;br /&gt;
|itemname=Watchtower&lt;br /&gt;
|CostsMaint=&#039;&#039;&#039;Costs:&#039;&#039;&#039; 75 {{ProdIcon}}&amp;lt;br /&amp;gt;15 {{Materials}} 50 {{Timber}}&amp;lt;br /&amp;gt;&#039;&#039;&#039;Maintenance:&#039;&#039;&#039;&amp;lt;br /&amp;gt;1 {{Wealth}} / {{Turn}}&amp;lt;br /&amp;gt;{{ImprovStats|Id=10|D=4|H=200|P=1}}&lt;br /&gt;
|Prod=+2 Strength to [[Forces]] within this [[Region]].&amp;lt;br /&amp;gt;+15 {{Security}}&lt;br /&gt;
|Experts={{Expert|Id=9}}+10 City Siege Defense&amp;lt;br /&amp;gt;{{ExpertSpacer}} in this city&lt;br /&gt;
|Techs={{Tech|Archery.png|Class43Archery|Archery}}&lt;br /&gt;
|Other= &#039;&#039;&#039;1 per City&#039;&#039;&#039;&amp;lt;br /&amp;gt;Upgrades to [[List of Improvements#Fortress|Fortress]] and [[List of Improvements#Citadel|Citadel]]&lt;br /&gt;
}}&lt;br /&gt;
{{Improv&lt;br /&gt;
|domain=DomainIndustry.png&lt;br /&gt;
|anchorId=FermentingPit&lt;br /&gt;
|itemfile=FermentingPit.png&lt;br /&gt;
|itemname=Fermenting Pit&lt;br /&gt;
|CostsMaint=&#039;&#039;&#039;Costs:&#039;&#039;&#039; 100 {{ProdIcon}}&amp;lt;br /&amp;gt;25 {{Food}} 1 {{ItemIconSmall|Grape.png|List_of_Goods#Grape|Class44Grape|Grape}} 25 {{Timber}}&amp;lt;br /&amp;gt;&#039;&#039;&#039;Maintenance:&#039;&#039;&#039;&amp;lt;br /&amp;gt;1 {{Wealth}} / {{Turn}}&amp;lt;br /&amp;gt;{{ImprovStats|Id=11|D=4|H=100|P=1}}&lt;br /&gt;
|Prod=+25% [[Craft Production]] to Fermenting Pits&amp;lt;br /&amp;gt;and their upgrades in this [[Region]]&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;{{ItemIcon|Wine.png|List_of_Goods#Wine|Class45Wine|Wine}} {{ItemIcon|Syrup.png|List_of_Goods#Syrup|Class46Syrup|Syrup}} {{ItemIcon-lock|Liquor.png|List_of_Goods#Liquor|Class47Liquor|Liquor}}&lt;br /&gt;
|Experts={{Expert|Id=10}}+150% [[Craft Production]]&amp;lt;br /&amp;gt;{{ExpertSpacer}} at this improvement.&amp;lt;br /&amp;gt;{{ExpertSpacer}} +5 {{Happiness}}&lt;br /&gt;
|Techs={{Tech|Fermenting.png|Class48Fermenting|Fermenting}} {{Tech|Hospitality.png|Class49Hospitality|Hospitality}}&lt;br /&gt;
|Other= &#039;&#039;&#039;3 per Nation&#039;&#039;&#039;&amp;lt;br /&amp;gt;Upgrades to [[List of Improvements#Brewery|Brewery]] and [[List of Improvements#Distillery|Distillery]]. Requires a source of {{Itemil|Grape.png|List_of_Goods#Grape|Grapes|Grape}}&lt;br /&gt;
}}&lt;br /&gt;
{{Improv&lt;br /&gt;
|domain=DomainIndustry.png&lt;br /&gt;
|anchorId=Granary&lt;br /&gt;
|itemfile=Granary.png&lt;br /&gt;
|itemname=Granary&lt;br /&gt;
|CostsMaint=&#039;&#039;&#039;Costs:&#039;&#039;&#039; 100 {{ProdIcon}}&amp;lt;br /&amp;gt;10 {{Food}} 1 {{ItemIconSmall|Grain.png|List_of_Goods#Grain|Class50Grain|Grain}} 25 {{Timber}}&amp;lt;br /&amp;gt;&#039;&#039;&#039;Maintenance:&#039;&#039;&#039;&amp;lt;br /&amp;gt;1 {{Wealth}} / {{Turn}}&amp;lt;br /&amp;gt;{{ImprovStats|Id=12|D=3|H=100|P=1}}&lt;br /&gt;
|Prod=+5 {{Health}}&amp;lt;br /&amp;gt;+50% of Region [[Food]] {{FoodSmall}} yield is applied towards [[Harvest Production]] at each [[List_of_Improvements#Farm|Farm]] within this [[Region]]&amp;lt;br /&amp;gt;{{ItemIcon|GrainStore.png|List_of_Goods#GrainStore|Class51GrainStore|Grain Store}}&lt;br /&gt;
|Experts={{Expert|Id=11}}+150% [[Craft Production]]&amp;lt;br /&amp;gt;{{ExpertSpacer}} at this improvement&lt;br /&gt;
|Techs={{Tech|GrainStorage.png|Class52GrainStorage|Grain Storage}} {{Tech|Irrigation.png|Class53Irrigation|Irrigation}}&lt;br /&gt;
|Other= &#039;&#039;&#039;1 per City&#039;&#039;&#039;&amp;lt;br /&amp;gt;Requires a source of {{Itemil|Grain.png|List_of_Goods#Grain|Grain|Grain}}&lt;br /&gt;
}}&lt;br /&gt;
{{Improv&lt;br /&gt;
|domain=DomainScience.png&lt;br /&gt;
|anchorId=Apothecary&lt;br /&gt;
|itemfile=Apothecary.png&lt;br /&gt;
|itemname=Apothecary&lt;br /&gt;
|CostsMaint=&#039;&#039;&#039;Costs:&#039;&#039;&#039; 120 {{ProdIcon}}&amp;lt;br /&amp;gt; 50 {{Food}} 10 {{Materials}} 25 {{Timber}}&amp;lt;br /&amp;gt;&#039;&#039;&#039;Maintenance:&#039;&#039;&#039;&amp;lt;br /&amp;gt;1 {{Wealth}} / {{Turn}}&amp;lt;br /&amp;gt;{{ImprovStats|Id=13|D=3|H=150|P=1}}&lt;br /&gt;
|Prod=+5 {{Health}}&amp;lt;br /&amp;gt;+10 {{Knowledge}}&amp;lt;br /&amp;gt;+25% [[Craft Production]] to apothecaries&amp;lt;br /&amp;gt;and their upgrades in this region&amp;lt;br /&amp;gt;{{ItemIcon|HerbalMedicine.png|List_of_Goods#HerbalMedicine|Class54HerbalMedicine|Herbal Medicine}} {{ItemIcon-lock|Candle.png|List_of_Goods#Candle|Class55Candle|Candle}} {{ItemIcon-lock|Perfume.png|List_of_Goods#Perfume|Class56Perfume|Perfume}} {{ItemIcon-lock|Soap.png|List_of_Goods#Soap|Class57Soap|Soap}}&lt;br /&gt;
|Experts={{Expert|Id=12}}+150% [[Craft Production]]&amp;lt;br /&amp;gt;{{ExpertSpacer}} at this improvement&lt;br /&gt;
|Techs={{Tech|Herbalism.png|Class58Herbalism|Herbalism}}&lt;br /&gt;
|Other= &#039;&#039;&#039;6 per Nation&#039;&#039;&#039;&amp;lt;br /&amp;gt;Upgrades to [[List of Improvements#Chemist|Chemist]]&amp;lt;br /&amp;gt;and [[List of Improvements#Pharmacy|Pharmacy]]&amp;lt;br /&amp;gt;{{FadedOutGoods}}&lt;br /&gt;
}}&lt;br /&gt;
{{Improv&lt;br /&gt;
|domain=DomainIndustry.png&lt;br /&gt;
|anchorId=CeramicShop&lt;br /&gt;
|itemfile=CeramicShop.png&lt;br /&gt;
|itemname=Ceramic Shop&lt;br /&gt;
|CostsMaint=&#039;&#039;&#039;Costs:&#039;&#039;&#039; 65 {{ProdIcon}}&amp;lt;br /&amp;gt;10 {{Materials}} 10 {{Timber}}&amp;lt;br /&amp;gt;&#039;&#039;&#039;Maintenance:&#039;&#039;&#039;&amp;lt;br /&amp;gt;1 {{Wealth}} / {{Turn}}&amp;lt;br /&amp;gt;{{ImprovStats|Id=14|D=3|H=150|P=1}}&lt;br /&gt;
|Prod=+25% [[Craft Production]] to&amp;lt;br /&amp;gt;Ceramic Shops in this region&amp;lt;br /&amp;gt;{{ItemIcon-lock|CeramicPots.png|List_of_Goods#CeramicPots|Class59CeramicPots|Ceramic Pots}} {{ItemIcon-lock|Concrete.png|List_of_Goods#Concrete|Class60Concrete|Concrete}} {{ItemIcon-lock|DecorativeVase.png|List_of_Goods#DecorativeVase|Class61DecorativeVase|Decorative Vase}} {{ItemIcon-lock|Glass.png|List_of_Goods#Glass|Class62Glass|Glass}}&amp;lt;br /&amp;gt;{{ItemIcon-lock|GlassWindows.png|List_of_Goods#GlassWindows|Class63GlassWindows|Glass Windows}} {{ItemIcon-lock|IndoorToilets.png|List_of_Goods#IndoorToilets|Class64IndoorToilets|Indoor Toilets}} {{ItemIcon-lock|StainedGlassItem.png|List_of_Goods#StainedGlass|Class65StainedGlass|Stained Glass}} {{ItemIcon-lock|MosaicTiles.png|List_of_Goods#MosaicTiles|Class65MosaicTiles|Mosaic Tiles}}&lt;br /&gt;
|Experts={{Expert|Id=13}}+150% [[Craft Production]]&amp;lt;br /&amp;gt;{{ExpertSpacer}} at this improvement&lt;br /&gt;
|Techs={{Tech|Pottery.png|Class66Pottery|Pottery}} {{Tech|Masonry.png|Class67Masonry|Masonry}} {{Tech|Arches.png|Class68Arches|Arches}} {{Tech|MonumentBuilding.png|Class69MonumentBuilding|Monument Building}}&lt;br /&gt;
|Other= &#039;&#039;&#039;8 per Nation&#039;&#039;&#039;&amp;lt;br /&amp;gt;&#039;&#039;&amp;lt;small&amp;gt;(As of 1.0.5 not all techs that unlock&amp;lt;br /&amp;gt;this building also unlock Ceramic Pots)&amp;lt;/small&amp;gt;&#039;&#039;&lt;br /&gt;
}}&lt;br /&gt;
{{Improv&lt;br /&gt;
|domain=DomainImpact.png&lt;br /&gt;
|anchorId=FishingNet&lt;br /&gt;
|itemfile=FishingNet.png&lt;br /&gt;
|itemname=Fishing Net&lt;br /&gt;
|CostsMaint=&#039;&#039;&#039;Costs:&#039;&#039;&#039; 75 {{ProdIcon}}&amp;lt;br /&amp;gt;5 {{Materials}} 20 {{Timber}}&amp;lt;br /&amp;gt;&#039;&#039;&#039;Maintenance:&#039;&#039;&#039;&amp;lt;br /&amp;gt;1 {{Timber}} / {{Turn}}&amp;lt;br /&amp;gt;{{ImprovStats|Id=15|D=3|H=100|P=0}}&lt;br /&gt;
|Prod=+200% of Region [[Food]] {{Food}} yield is&amp;lt;br /&amp;gt;applied to [[Harvest Production]]&lt;br /&gt;
|Experts={{Expert|Id=14}}+150% [[Harvest Production]]&amp;lt;br /&amp;gt;{{ExpertSpacer}} at this improvement.&amp;lt;br /&amp;gt;{{ExpertSpacer}} +1 {{Wealth}} / {{Turn}}&lt;br /&gt;
|Techs={{Tech|Seafaring.png|Class70Seafaring|Seafaring}} {{Tech|Ropemaking.png|Class71Ropemaking|Ropemaking}}&lt;br /&gt;
|Other=As of 1.0.5 you have to manually replace these with&amp;lt;br /&amp;gt;[[List of Improvements#IndustrialFishingFarm|Industrial Fishing Farm]]s,&amp;lt;br /&amp;gt;no upgrade button available&lt;br /&gt;
}}&lt;br /&gt;
|}&lt;br /&gt;
{{ImprovAge|Age=&amp;lt;div id=&amp;quot;Bronze_Age&amp;quot; style=&amp;quot;display:inline;&amp;quot;&amp;gt;[[#Bronze Age|Bronze Age]]&amp;lt;/div&amp;gt;}}&lt;br /&gt;
{{Improv&lt;br /&gt;
|domain=DomainIndustry.png&lt;br /&gt;
|anchorId=Stable&lt;br /&gt;
|itemfile=Stable.png&lt;br /&gt;
|itemname=Stable&lt;br /&gt;
|CostsMaint=&#039;&#039;&#039;Costs:&#039;&#039;&#039; 75 {{ProdIcon}}&amp;lt;br /&amp;gt;20 {{Food}} 1 {{ItemIconSmall|Horse.png|List_of_Goods#Horse|Class72Horse|Horse}} 45 {{Timber}}&amp;lt;br /&amp;gt;&#039;&#039;&#039;Maintenance:&#039;&#039;&#039;&amp;lt;br /&amp;gt;1 {{Wealth}} / {{Turn}}&amp;lt;br /&amp;gt;{{ImprovStats|Id=16|D=4|H=175|P=1}}&lt;br /&gt;
|Prod=+25% [[Harvest Production]] towards&amp;lt;br /&amp;gt;Animal [[Resource Nodes]] in this City.&amp;lt;br /&amp;gt;-5 {{Health}}&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;{{ItemIcon|Carriages.png|List_of_Goods#Carriages|Class73Carriages|Carriages}} {{ItemIcon-lock|Rope.png|List_of_Goods#Rope|Class74Rope|Rope}}&lt;br /&gt;
|Experts={{Expert|Id=15}}+150% [[Craft Production]]&amp;lt;br /&amp;gt;{{ExpertSpacer}} at this improvement.&amp;lt;br /&amp;gt;{{ExpertSpacer}} +10 City [[Build Production]]&lt;br /&gt;
|Techs={{Tech|Chariots.png|Class75Chariots|Chariots}} {{Tech|Horseshoes.png|Class76Horseshoes|Horseshoes}} {{Tech|Stirrups.png|Class77Stirrups|Stirrups}}&lt;br /&gt;
|Other= &#039;&#039;&#039;1 per City&#039;&#039;&#039;&amp;lt;br /&amp;gt;Offers great production {{ProdIcon}}&amp;lt;br /&amp;gt;benefits to your city&lt;br /&gt;
}}&lt;br /&gt;
{{Improv&lt;br /&gt;
|domain=DomainGovernment.png&lt;br /&gt;
|anchorId=Barracks&lt;br /&gt;
|itemfile=Barracks.png&lt;br /&gt;
|itemname=Barracks&lt;br /&gt;
|CostsMaint=&#039;&#039;&#039;Costs:&#039;&#039;&#039; 150 {{ProdIcon}}&amp;lt;br /&amp;gt;10 {{Materials}} 25 {{Timber}}&amp;lt;br /&amp;gt;&#039;&#039;&#039;Maintenance:&#039;&#039;&#039;&amp;lt;br /&amp;gt;1 {{Wealth}} / {{Turn}}&amp;lt;br /&amp;gt;{{ImprovStats|Id=17|D=3|H=150|P=0}}&lt;br /&gt;
|Prod=+15 {{Security}}&lt;br /&gt;
|Experts={{Expert|Id=16}}+25 {{Security}}&lt;br /&gt;
|Techs={{Tech|IronWorking.png|Class78IronWorking|Iron Working}}&lt;br /&gt;
|Other= &#039;&#039;&#039;1 per City&#039;&#039;&#039;&lt;br /&gt;
}}&lt;br /&gt;
{{Improv&lt;br /&gt;
|domain=DomainIndustry.png&lt;br /&gt;
|anchorId=Blacksmith&lt;br /&gt;
|itemfile=Blacksmith.png&lt;br /&gt;
|itemname=Blacksmith&lt;br /&gt;
|CostsMaint=&#039;&#039;&#039;Costs:&#039;&#039;&#039; 175 {{ProdIcon}}&amp;lt;br /&amp;gt;10 {{Materials}} 25 {{Timber}}&amp;lt;br /&amp;gt;&#039;&#039;&#039;Maintenance:&#039;&#039;&#039;&amp;lt;br /&amp;gt;1 {{Wealth}} 1 {{Materials}} / {{Turn}}&amp;lt;br /&amp;gt;{{ImprovStats|Id=18|D=4|H=300|P=1}}&lt;br /&gt;
|Prod=+25% [[Craft Production]] towards Blacksmiths and their upgrades in this region&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;{{ItemIcon|MetalIngot.png|List_of_Goods#MetalIngot|Class79MetalIngot|Metal Ingot}}&lt;br /&gt;
|Experts={{Expert|Id=17}}+150% [[Craft Production]]&amp;lt;br /&amp;gt;{{ExpertSpacer}} at this improvement&amp;lt;br /&amp;gt;{{Expert|Id=18}}From +150% to +200%&lt;br /&gt;
|Techs={{Tech|IronWorking.png|Class80IronWorking|Iron Working}}&lt;br /&gt;
|Other= &#039;&#039;&#039;10 per Nation&#039;&#039;&#039;&amp;lt;br /&amp;gt;Upgrades to [[List of Improvements#Forge|Forge]] and [[List of Improvements#Foundry|Foundry]]&lt;br /&gt;
}}&lt;br /&gt;
{{Improv&lt;br /&gt;
|domain=DomainIndustry.png&lt;br /&gt;
|anchorId=Tannery&lt;br /&gt;
|itemfile=Tannery.png&lt;br /&gt;
|itemname=Tannery&lt;br /&gt;
|CostsMaint=&#039;&#039;&#039;Costs:&#039;&#039;&#039; 150 {{ProdIcon}}&amp;lt;br /&amp;gt;10 {{Materials}} 50 {{Timber}}&amp;lt;br /&amp;gt;&#039;&#039;&#039;Maintenance:&#039;&#039;&#039;&amp;lt;br /&amp;gt;1 {{Wealth}} / {{Turn}}&amp;lt;br /&amp;gt;{{ImprovStats|Id=19|D=8|H=500|P=1}}&lt;br /&gt;
|Prod=+25% [[Craft Production]] towards Tanneries and their upgrades in this region&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;{{ItemIcon|Leather.png|List_of_Goods#Leather|Class81Leather|Leather}} {{ItemIcon-lock|Sandals.png|List_of_Goods#Sandals|Class82Sandals|Sandals}} {{ItemIcon-lock|Boots.png|List_of_Goods#Boots|Class82Boots|Boots}}&lt;br /&gt;
|Experts={{Expert|Id=19}}+150% [[Craft Production]]&amp;lt;br /&amp;gt;{{ExpertSpacer}} at this improvement&lt;br /&gt;
|Techs={{Tech|Leatherworking.png|Class83Leatherworking|Leatherworking}} {{Tech|Paper.png|Class84Paper|Paper}}&lt;br /&gt;
|Other= &#039;&#039;&#039;5 per Nation&#039;&#039;&#039;&amp;lt;br /&amp;gt;{{FadedOutGoods}}&lt;br /&gt;
}}&lt;br /&gt;
{{Improv&lt;br /&gt;
|domain=DomainGovernment.png&lt;br /&gt;
|anchorId=Palace&lt;br /&gt;
|itemfile=Palace.png&lt;br /&gt;
|itemname=Palace&lt;br /&gt;
|CostsMaint=&#039;&#039;&#039;Costs:&#039;&#039;&#039; 150 {{ProdIcon}}&amp;lt;br /&amp;gt;10 {{ItemIconSmall|CeramicPots.png|List_of_Goods#CeramicPots|Class85CeramicPots|Ceramic Pots}} 10 {{ItemIconSmall|Rope.png|List_of_Goods#Rope|Class86Rope|Rope}} 100 {{Wealth}}&amp;lt;br /&amp;gt;&#039;&#039;&#039;Maintenance:&#039;&#039;&#039;&amp;lt;br /&amp;gt;3 {{Wealth}} / {{Turn}}&amp;lt;br /&amp;gt;{{ImprovStats|Id=20|D=4|H=250|P=50}}&lt;br /&gt;
|Prod=+1 City Cap&amp;lt;br /&amp;gt;+50% Tax income per turn&amp;lt;br /&amp;gt; &amp;lt;br /&amp;gt;+5 bonus to all [[Quality of Life]] stats&amp;lt;br /&amp;gt;if built in your city center&lt;br /&gt;
|Experts=&lt;br /&gt;
|Techs={{Tech|Masonry.png|Class87Masonry|Masonry}}&lt;br /&gt;
|Other= &#039;&#039;&#039;1 per Nation&#039;&#039;&#039;&lt;br /&gt;
}}&lt;br /&gt;
{{Improv&lt;br /&gt;
|domain=DomainReligion.png&lt;br /&gt;
|anchorId=Altar&lt;br /&gt;
|itemfile=Altar.png&lt;br /&gt;
|itemname=Altar&lt;br /&gt;
|CostsMaint=&#039;&#039;&#039;Costs:&#039;&#039;&#039; 150 {{ProdIcon}}&amp;lt;br /&amp;gt;10 {{Food}} 25 {{Timber}} 50 {{Wealth}}&amp;lt;br /&amp;gt;&#039;&#039;&#039;Maintenance:&#039;&#039;&#039;&amp;lt;br /&amp;gt;1 {{Wealth}} / {{Turn}}&amp;lt;br /&amp;gt;{{ImprovStats|Id=21|D=3|H=150|P=1}}&lt;br /&gt;
|Prod=+10 City Religion Spread Strength&amp;lt;br /&amp;gt;+1 {{Research}} / {{Turn}}&amp;lt;br /&amp;gt;+5 {{Knowledge}} &lt;br /&gt;
|Experts={{Expert|Id=20}}+5 {{Security}}&lt;br /&gt;
|Techs={{Tech|SacredRites.png|Class88SacredRites|Sacred Rites}} {{Tech|Philosophy.png|Class89Philosophy|Philosophy}} {{Tech|CulturalHeritage.png|Class90CulturalHeritage|Cultural Heritage}}&lt;br /&gt;
|Other= &#039;&#039;&#039;1 per City&#039;&#039;&#039;&lt;br /&gt;
}}&lt;br /&gt;
{{Improv&lt;br /&gt;
|domain=DomainReligion.png&lt;br /&gt;
|anchorId=CityTemple&lt;br /&gt;
|itemfile=CityTemple.png&lt;br /&gt;
|itemname=City Temple&lt;br /&gt;
|CostsMaint=&#039;&#039;&#039;Costs:&#039;&#039;&#039; 400 {{ProdIcon}}&amp;lt;br /&amp;gt;25 {{Materials}} 50 {{Timber}}&amp;lt;br /&amp;gt;&#039;&#039;&#039;Maintenance:&#039;&#039;&#039;&amp;lt;br /&amp;gt;1 {{Wealth}} / {{Turn}}&amp;lt;br /&amp;gt;{{ImprovStats|Id=126|D=10|H=500|P=1}}&lt;br /&gt;
|Prod=+1 City Religion Spread Distance&amp;lt;br /&amp;gt;+5 City Religion Spread Strength&amp;lt;br /&amp;gt;+5 {{Knowledge}}&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;{{ItemIcon|Scroll.png|List_of_Goods#Scroll|Class40Scroll|Scroll}}&lt;br /&gt;
|Experts=&lt;br /&gt;
|Techs={{Tech|CulturalHeritage.png|Class90CulturalHeritage|Cultural Heritage}}&lt;br /&gt;
|Other=In Patch 1.1 the Temple got split into the [[List_of_Improvements#SacredTemple|Sacred Temple]] and this &amp;quot;City&amp;quot; Temple where you craft [[List_of_Goods#Scroll|Scrolls]]&lt;br /&gt;
}}&lt;br /&gt;
{{Improv&lt;br /&gt;
|domain=DomainIndustry.png&lt;br /&gt;
|anchorId=Docks&lt;br /&gt;
|itemfile=Docks.png&lt;br /&gt;
|itemname=Docks&lt;br /&gt;
|CostsMaint=&#039;&#039;&#039;Costs:&#039;&#039;&#039; 150 {{ProdIcon}}&amp;lt;br /&amp;gt;25 {{Materials}} 25 {{Timber}} 25 {{Wealth}}&amp;lt;br /&amp;gt;&#039;&#039;&#039;Maintenance:&#039;&#039;&#039;&amp;lt;br /&amp;gt;5 {{Wealth}} / {{Turn}}&amp;lt;br /&amp;gt;{{ImprovStats|Id=22|D=3|H=150|P=0}}&lt;br /&gt;
|Prod=+10% [[City Production]]&lt;br /&gt;
|Experts={{Expert|Id=21}}+15% [[City Production]]&lt;br /&gt;
|Techs={{Tech|Sails.png|Class91Sails|Sails}} {{Tech|Seafaring.png|Class92Seafaring|Seafaring}}&lt;br /&gt;
|Other= &#039;&#039;&#039;1 per City&#039;&#039;&#039;&amp;lt;br /&amp;gt;Upgrades to [[List of Improvements#Drydock|Drydock]] and [[List of Improvements#NavalBase|Naval Base]]&amp;lt;br /&amp;gt;Offers great production {{ProdIcon}}&amp;lt;br /&amp;gt;benefits to your city&lt;br /&gt;
}}&lt;br /&gt;
{{Improv&lt;br /&gt;
|domain=DomainIndustry.png&lt;br /&gt;
|anchorId=Bakery&lt;br /&gt;
|itemfile=Bakery.png&lt;br /&gt;
|itemname=Bakery&lt;br /&gt;
|CostsMaint=&#039;&#039;&#039;Costs:&#039;&#039;&#039; 45 {{ProdIcon}}&amp;lt;br /&amp;gt;1 {{ItemIconSmall|Grain.png|List_of_Goods#Grain|Class93Grain|Grain}} 10 {{Materials}} 10 {{Timber}}&amp;lt;br /&amp;gt;&#039;&#039;&#039;Maintenance:&#039;&#039;&#039;&amp;lt;br /&amp;gt;1 {{Wealth}} / {{Turn}}&amp;lt;br /&amp;gt;{{ImprovStats|Id=23|D=3|H=100|P=1}}&lt;br /&gt;
|Prod=+25% [[Craft Production]] to Bakeries&amp;lt;br /&amp;gt;and their upgrades in this [[Region]]&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;{{ItemIcon-lock|Bread.png|List_of_Goods#Bread|Class94Bread|Bread}} {{ItemIcon-lock|Pastries.png|List_of_Goods#Pastries|Class95Pastries|Pastries}}{{ItemIcon-lock|PreservedFood.png|List_of_Goods#PreservedFood|Class96PreservedFood|Preserved Food}} {{ItemIcon-lock|BakedGoods.png|List_of_Goods#BakedGoods|Class33BakedGoods|Baked Goods}} {{ItemIcon-lock|Biscuits.png|List_of_Goods#Biscuits|Class33Biscuits|Biscuits}}&lt;br /&gt;
|Experts={{Expert|Id=22}}+150% [[Craft Production]]&amp;lt;br /&amp;gt;{{ExpertSpacer}} at this improvement&amp;lt;br /&amp;gt;{{Expert|Id=23}}From +150% to +200%&lt;br /&gt;
|Techs={{Tech|TheWheel.png|Class97TheWheel|The Wheel}} {{Tech|Milling.png|Class98Milling|Milling}} {{Tech|Trading.png|Class99Trading|Trading}}&lt;br /&gt;
|Other= &#039;&#039;&#039;10 per Nation&#039;&#039;&#039;&amp;lt;br /&amp;gt;&#039;&#039;&amp;lt;small&amp;gt;(As of 1.0.5 not all techs that unlock&amp;lt;br /&amp;gt;this building also unlock Bread)&lt;br /&gt;
}}&lt;br /&gt;
{{Improv&lt;br /&gt;
|domain=DomainCommerce.png&lt;br /&gt;
|anchorId=TradingPost&lt;br /&gt;
|itemfile=TradingPost.png&lt;br /&gt;
|itemname=Trading Post&lt;br /&gt;
|CostsMaint=&#039;&#039;&#039;Costs:&#039;&#039;&#039; 75 {{ProdIcon}}&amp;lt;br /&amp;gt;10 {{Materials}} 50 {{Timber}}&amp;lt;br /&amp;gt;&#039;&#039;&#039;Maintenance:&#039;&#039;&#039;&amp;lt;br /&amp;gt;1 {{Food}} 1 {{Materials}} 1 {{Timber}} / {{Turn}}&amp;lt;br /&amp;gt;{{ImprovStats|Id=24|D=3|H=150|P=1}}&lt;br /&gt;
|Prod=+10 {{Prosperity}}&amp;lt;br /&amp;gt;+10 {{Wealth}} / {{Turn}}&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;{{ItemIcon-lock|TradeGoods.png|List_of_Goods#TradeGoods|Class100TradeGoods|Trade Goods}}&lt;br /&gt;
|Experts={{Expert|Id=24}}+10 {{Wealth}} / {{Turn}} &lt;br /&gt;
|Techs={{Tech|Trading.png|Class101Trading|Trading}} {{Tech|Coinage.png|Class102Coinage|Coinage}} {{Tech|Banking.png|Class103Banking|Banking}}&lt;br /&gt;
|Other= &#039;&#039;&#039;1 per City&#039;&#039;&#039;&amp;lt;br /&amp;gt;&#039;&#039;&amp;lt;small&amp;gt;(As of 1.0.5 not all techs that unlock&amp;lt;br /&amp;gt;this building also unlock Trade Goods)&amp;lt;/small&amp;gt;&#039;&#039;&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;Upgrades to [[List of Improvements#Bazaar|Bazaar]]&lt;br /&gt;
}}&lt;br /&gt;
{{Improv&lt;br /&gt;
|domain=DomainCulture.png&lt;br /&gt;
|anchorId=Weaver&lt;br /&gt;
|itemfile=Weaver.png&lt;br /&gt;
|itemname=Weaver&lt;br /&gt;
|CostsMaint=&#039;&#039;&#039;Costs:&#039;&#039;&#039; 60 {{ProdIcon}}&amp;lt;br /&amp;gt;30 {{Timber}} 25 {{Wealth}}&amp;lt;br /&amp;gt;&#039;&#039;&#039;Maintenance:&#039;&#039;&#039;&amp;lt;br /&amp;gt;2 {{Wealth}} / {{Turn}}&amp;lt;br /&amp;gt;{{ImprovStats|Id=25|D=3|H=150|P=1}}&lt;br /&gt;
|Prod=+25% [[Craft Production]] to Weavers&amp;lt;br /&amp;gt;and their upgrades in this [[Region]].&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;{{ItemIcon|Baskets.png|List_of_Goods#Baskets|Class104Baskets|Baskets}} {{ItemIcon-lock|Rope.png|List_of_Goods#Rope|Class105Rope|Rope}} {{ItemIcon-lock|Fabric.png|List_of_Goods#Fabric|Class106Fabric|Fabric}} {{ItemIcon-lock|Bandage.png|List_of_Goods#Bandage|Class107Bandage|Bandage}}&amp;lt;br /&amp;gt;{{ItemIcon-lock|Tunics.png|List_of_Goods#Tunics|Class108Tunics|Tunics}} {{ItemIcon-lock|FineClothes.png|List_of_Goods#FineClothes|Class109FineClothes|Fine Clothes}} {{ItemIcon-lock|Garments.png|List_of_Goods#Garments|Class110Garments|Garments}} {{ItemIcon-lock|RugandCarpet.png|List_of_Goods#RugandCarpet|Class111RugandCarpet|Rug and Carpet}}&lt;br /&gt;
|Experts={{Expert|Id=25}}+5 {{Prosperity}}&amp;lt;br /&amp;gt;{{ExpertSpacer}} +150% [[Craft Production]]&amp;lt;br /&amp;gt;{{ExpertSpacer}} at this improvement&lt;br /&gt;
|Techs={{Tech|Weaving.png|Class112Weaving|Weaving}} {{Tech|Sails.png|Class113Sails|Sails}} {{Tech|Textiles.png|Class114Textiles|Textiles}}&lt;br /&gt;
|Other= &#039;&#039;&#039;3 per Nation&#039;&#039;&#039;. Upgrades to [[List of Improvements#Tailor|Tailor]].&amp;lt;br /&amp;gt;[[Paragon]] affinity: Artist, Engineer, Musician, Pioneer, and Writer&amp;lt;br /&amp;gt;{{FadedOutGoods}}&lt;br /&gt;
}}&lt;br /&gt;
|}&lt;br /&gt;
{{ImprovAge|Age=&amp;lt;div id=&amp;quot;Iron_Age&amp;quot; style=&amp;quot;display:inline;&amp;quot;&amp;gt;[[#Iron Age|Iron Age]]&amp;lt;/div&amp;gt;}}&lt;br /&gt;
{{Improv&lt;br /&gt;
|domain=DomainCommerce.png&lt;br /&gt;
|anchorId=Mint&lt;br /&gt;
|itemfile=Mint.png&lt;br /&gt;
|itemname=Mint&lt;br /&gt;
|CostsMaint=&#039;&#039;&#039;Costs:&#039;&#039;&#039; 150 {{ProdIcon}}&amp;lt;br /&amp;gt;40 {{Materials}} 20 {{Timber}}&amp;lt;br /&amp;gt;&#039;&#039;&#039;Maintenance:&#039;&#039;&#039;&amp;lt;br /&amp;gt;1 {{Materials}} / {{Turn}}&amp;lt;br /&amp;gt;{{ImprovStats|Id=26|D=4|H=150|P=1}}&lt;br /&gt;
|Prod=+10 {{Prosperity}}&amp;lt;br /&amp;gt;+1 [[Wealth]]&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;{{ItemIcon|Coin.png|List_of_Goods#Coin|Class115Coin|Coin}}&lt;br /&gt;
|Experts={{Expert|Id=26}}+15 {{Prosperity}}&amp;lt;br /&amp;gt;{{Expert|Id=27}}From +15 to +20&lt;br /&gt;
|Techs={{Tech|Coinage.png|Class116Coinage|Coinage}}&lt;br /&gt;
|Other= &#039;&#039;&#039;1 per Nation&#039;&#039;&#039;&lt;br /&gt;
}}&lt;br /&gt;
{{Improv&lt;br /&gt;
|domain=DomainCommerce.png&lt;br /&gt;
|anchorId=Inn&lt;br /&gt;
|itemfile=Inn.png&lt;br /&gt;
|itemname=Inn&lt;br /&gt;
|CostsMaint=&#039;&#039;&#039;Costs:&#039;&#039;&#039; 125 {{ProdIcon}}&amp;lt;br /&amp;gt;20 {{Food}} 40 {{Materials}} 40 {{Timber}}&amp;lt;br /&amp;gt;&#039;&#039;&#039;Maintenance:&#039;&#039;&#039;&amp;lt;br /&amp;gt;1 {{Food}} / {{Turn}}&amp;lt;br /&amp;gt;{{ImprovStats|Id=27|D=3|H=150|P=1}}&lt;br /&gt;
|Prod=+5 {{Prosperity}}&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;{{ItemIcon|GourmetMeals.png|List_of_Goods#GourmetMeals|Class117GourmetMeals|Gourmet Meals}}&lt;br /&gt;
|Experts={{Expert|Id=28}}+8 {{Wealth}} / {{Turn}}&amp;lt;br /&amp;gt;{{ExpertSpacer}} +1 additional {{Wealth}} / {{Turn}}&amp;lt;br /&amp;gt;{{ExpertSpacer}} for each {{DomainCommerce}}Commerce and&amp;lt;br /&amp;gt;{{ExpertSpacer}} {{DomainCulture}}Culture improvement&amp;lt;br /&amp;gt;{{ExpertSpacer}} in this region&lt;br /&gt;
|Techs={{Tech|Hospitality.png|Class118Hospitality|Hospitality}}&lt;br /&gt;
|Other= &#039;&#039;&#039;1 per City&#039;&#039;&#039;&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;Upgrades to [[List of Improvements#Pub|Pub]]&lt;br /&gt;
}}&lt;br /&gt;
{{Improv&lt;br /&gt;
|domain=DomainCulture.png&lt;br /&gt;
|anchorId=FlowerField&lt;br /&gt;
|itemfile=FlowerField.png&lt;br /&gt;
|itemname=Flower Field&lt;br /&gt;
|CostsMaint=&#039;&#039;&#039;Costs:&#039;&#039;&#039; 150 {{ProdIcon}}&amp;lt;br /&amp;gt;1 {{ItemIconSmall|Dye.png|List_of_Goods#Dye|Class119Dye|Dye}} 35 {{Food}} 25 {{Timber}}&amp;lt;br /&amp;gt;&#039;&#039;&#039;Maintenance:&#039;&#039;&#039;&amp;lt;br /&amp;gt;1 {{Wealth}} / {{Turn}}&amp;lt;br /&amp;gt;{{ImprovStats|Id=28|D=3|H=150|P=1}}&lt;br /&gt;
|Prod=+5 {{Happiness}}&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;{{ItemIcon|Flowers.png|List_of_Goods#Flowers|Class120Flowers|Flowers}}&lt;br /&gt;
|Experts={{Expert|Id=29}}+5 {{Security}}&lt;br /&gt;
|Techs={{Tech|Irrigation.png|Class121Irrigation|Irrigation}}&lt;br /&gt;
|Other= &#039;&#039;&#039;1 per Nation&#039;&#039;&#039;&lt;br /&gt;
}}&lt;br /&gt;
{{Improv&lt;br /&gt;
|domain=DomainImpact.png&lt;br /&gt;
|anchorId=IrrigatedFarm&lt;br /&gt;
|itemfile=IrrigatedFarm.png&lt;br /&gt;
|itemname=Irrigated Farm&lt;br /&gt;
|CostsMaint=&#039;&#039;&#039;Costs:&#039;&#039;&#039; 175 {{ProdIcon}}&amp;lt;br /&amp;gt;1 {{ItemIconSmall|MetalTools.png|List_of_Goods#MetalTools|Class122MetalTools|Metal Tools}} 50 {{Timber}}&amp;lt;br /&amp;gt;&#039;&#039;&#039;Maintenance:&#039;&#039;&#039;&amp;lt;br /&amp;gt;1 {{Materials}} 1 {{Timber}} / {{Turn}}&amp;lt;br /&amp;gt;{{ImprovStats|Id=29|D=4|H=250|P=0}}&lt;br /&gt;
|Prod=+200% of Region [[Food]] {{Food}} yield is&amp;lt;br /&amp;gt;applied to [[Harvest Production]]&amp;lt;br /&amp;gt;+3% [[City Growth]]&amp;lt;br /&amp;gt;+5 bonus [[Harvest Production]] for each Farm in this region (including itself)&lt;br /&gt;
|Experts={{Expert|Id=30}}+150% [[Harvest Production]]&amp;lt;br /&amp;gt;{{ExpertSpacer}} at this improvement. +1 {{Food}}&amp;lt;br /&amp;gt;{{Expert|Id=31}}From 150% to 200%.&amp;lt;br /&amp;gt;{{ExpertSpacer}}+2 {{Food}}&lt;br /&gt;
|Techs={{Tech|Irrigation.png|Class123Irrigation|Irrigation}} {{Tech|HeavyPlows.png|Class124HeavyPlows|Heavy Plows}} {{Tech|Windmills.png|Class125Windmills|Windmills}}&lt;br /&gt;
|Other=Upgrades from [[List of Improvements#Farm|Farm]],&amp;lt;br /&amp;gt;Upgrades to [[List of Improvements#IndustrialFarm|Industrial Farm]]&amp;lt;br /&amp;gt;See [[Yield Calculator]] for more&amp;lt;br /&amp;gt;information on yields&lt;br /&gt;
}}&lt;br /&gt;
{{Improv&lt;br /&gt;
|domain=DomainGovernment.png&lt;br /&gt;
|anchorId=WaterWell&lt;br /&gt;
|itemfile=WaterWell.png&lt;br /&gt;
|itemname=Water Well&lt;br /&gt;
|CostsMaint=&#039;&#039;&#039;Costs:&#039;&#039;&#039; 125 {{ProdIcon}}&amp;lt;br /&amp;gt;25 {{Materials}} 50 {{Timber}}&amp;lt;br /&amp;gt;&#039;&#039;&#039;Maintenance:&#039;&#039;&#039;&amp;lt;br /&amp;gt;1 {{Wealth}} / {{Turn}}&amp;lt;br /&amp;gt;{{ImprovStats|Id=30|D=4|H=150|P=1}}&lt;br /&gt;
|Prod=+10 {{Health}}&amp;lt;br /&amp;gt;+100% [[Harvest Production]] to farms and their upgrades in this region&lt;br /&gt;
|Experts={{Expert|Id=32}}+5 {{Health}}&lt;br /&gt;
|Techs={{Tech|Irrigation.png|Class126Irrigation|Irrigation}}&lt;br /&gt;
|Other= &#039;&#039;&#039;1 per City&#039;&#039;&#039;&lt;br /&gt;
}}&lt;br /&gt;
{{Improv&lt;br /&gt;
|domain=DomainCulture.png&lt;br /&gt;
|anchorId=Monument&lt;br /&gt;
|itemfile=Monument.png&lt;br /&gt;
|itemname=Monument&lt;br /&gt;
|CostsMaint=&#039;&#039;&#039;Costs:&#039;&#039;&#039; 150 {{ProdIcon}}&amp;lt;br /&amp;gt;40 {{Materials}} 30 {{Timber}}&amp;lt;br /&amp;gt;&#039;&#039;&#039;Maintenance:&#039;&#039;&#039;&amp;lt;br /&amp;gt;2 {{Wealth}} / {{Turn}}&amp;lt;br /&amp;gt;{{ImprovStats|Id=31|D=3|H=150|P=25}}&lt;br /&gt;
|Prod=+10 {{Prosperity}}&amp;lt;br /&amp;gt;+1 Bonus [[Prestige]] per turn&amp;lt;br /&amp;gt;if built in the city center&lt;br /&gt;
|Experts=&lt;br /&gt;
|Techs={{Tech|MonumentBuilding.png|Class127MonumentBuilding|Monument Building}}&lt;br /&gt;
|Other= &#039;&#039;&#039;1 per Nation&#039;&#039;&#039;&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;Some passive Prestige&amp;lt;br /&amp;gt;in the Iron Age&lt;br /&gt;
}}&lt;br /&gt;
{{Improv&lt;br /&gt;
|domain=DomainCommerce.png&lt;br /&gt;
|anchorId=Lighthouse&lt;br /&gt;
|itemfile=Lighthouse.png&lt;br /&gt;
|itemname=Lighthouse&lt;br /&gt;
|CostsMaint=&#039;&#039;&#039;Costs:&#039;&#039;&#039; 150 {{ProdIcon}}&amp;lt;br /&amp;gt;80 {{Materials}} 20 {{Timber}}&amp;lt;br /&amp;gt;&#039;&#039;&#039;Maintenance:&#039;&#039;&#039;&amp;lt;br /&amp;gt;1 {{Wealth}} / {{Turn}}&amp;lt;br /&amp;gt;{{ImprovStats|Id=32|D=3|H=150|P=1}}&lt;br /&gt;
|Prod=+5 {{Knowledge}}&amp;lt;br /&amp;gt;+1 available [[Merchant]]&lt;br /&gt;
|Experts={{Expert|Id=33}}+5 {{Prosperity}}&lt;br /&gt;
|Techs={{Tech|Navigation.png|Class128Navigation|Navigation}}&lt;br /&gt;
|Other= &#039;&#039;&#039;1 per Nation&#039;&#039;&#039;&amp;lt;br /&amp;gt;Upgrades to [[List of Improvements#RadioTower|Radio Tower]]&amp;lt;br /&amp;gt;and [[List of Improvements#DataCenter|Data Center]]&lt;br /&gt;
}}&lt;br /&gt;
{{Improv&lt;br /&gt;
|domain=DomainMilitary.png&lt;br /&gt;
|anchorId=CityWalls&lt;br /&gt;
|itemfile=CityWalls.png&lt;br /&gt;
|itemname=City Walls&lt;br /&gt;
|CostsMaint=&#039;&#039;&#039;Costs:&#039;&#039;&#039; 250 {{ProdIcon}}&amp;lt;br /&amp;gt;40 {{Materials}} 20 {{Timber}} 30 {{Wealth}}&amp;lt;br /&amp;gt;&#039;&#039;&#039;Maintenance:&#039;&#039;&#039;&amp;lt;br /&amp;gt;3 {{Materials}} 10 {{Wealth}} / {{Turn}}&amp;lt;br /&amp;gt;{{ImprovStats|Id=33|D=5|H=300|P=1}}&lt;br /&gt;
|Prod=&lt;br /&gt;
|Experts={{Expert|Id=34}}+10% Strength to [[Forces]]&amp;lt;br /&amp;gt;{{ExpertSpacer}} within this city.&amp;lt;br /&amp;gt;{{ExpertSpacer}} +10 {{Security}}&amp;lt;br /&amp;gt;{{Expert|Id=340}}+15 {{Security}}&amp;lt;br /&amp;gt;{{Expert|Id=341}}+25 {{Security}}&lt;br /&gt;
|Techs={{Tech|SiegeWarfare.png|Class129SiegeWarfare|Siege Warfare}} {{Tech|Bureaucracy.png|Class130Bureaucracy|Bureaucracy}}&lt;br /&gt;
|Other= &#039;&#039;&#039;1 per City&#039;&#039;&#039;&amp;lt;br /&amp;gt;Units have to seige the wall first&amp;lt;br /&amp;gt;before being able to seige the city&lt;br /&gt;
}}&lt;br /&gt;
{{Improv&lt;br /&gt;
|domain=DomainMilitary.png&lt;br /&gt;
|anchorId=Fortress&lt;br /&gt;
|itemfile=Fortress.png&lt;br /&gt;
|itemname=Fortress&lt;br /&gt;
|CostsMaint=&#039;&#039;&#039;Costs:&#039;&#039;&#039; 380 {{ProdIcon}} 10 {{ItemIconSmall|Concrete.png|List_of_Goods#Concrete|Class131Concrete|Concrete}}&amp;lt;br /&amp;gt;25 {{Materials}} 100 {{Timber}}&amp;lt;br /&amp;gt;&#039;&#039;&#039;Maintenance:&#039;&#039;&#039;&amp;lt;br /&amp;gt;1 {{Materials}} 2 {{Wealth}} / {{Turn}}&amp;lt;br /&amp;gt;{{ImprovStats|Id=34|D=8|H=250|P=1}}&lt;br /&gt;
|Prod=+4 Strength to [[Forces]] within this region.&amp;lt;br /&amp;gt;+25 {{Security}}&lt;br /&gt;
|Experts={{Expert|Id=35}}+10 City Siege Defense&amp;lt;br /&amp;gt;{{ExpertSpacer}} in this city&amp;lt;br /&amp;gt;{{Expert|Id=36}}From +10 to&amp;lt;br /&amp;gt;{{ExpertSpacer}} +20 City Siege Defense&lt;br /&gt;
|Techs={{Tech|SiegeWarfare.png|Class132SiegeWarfare|Siege Warfare}}&lt;br /&gt;
|Other= &#039;&#039;&#039;1 per City&#039;&#039;&#039;&amp;lt;br /&amp;gt;Upgrades from [[List of Improvements#Watchtower|Watchtower]],&amp;lt;br /&amp;gt;Upgrades to [[List of Improvements#Citadel|Citadel]]&lt;br /&gt;
}}&lt;br /&gt;
|}&lt;br /&gt;
{{ImprovAge|Age=&amp;lt;div id=&amp;quot;Antiquities&amp;quot; style=&amp;quot;display:inline;&amp;quot;&amp;gt;[[#Antiquities|Antiquities]]&amp;lt;/div&amp;gt;}}&lt;br /&gt;
{{Improv&lt;br /&gt;
|domain=DomainCulture.png&lt;br /&gt;
|anchorId=Academy&lt;br /&gt;
|itemfile=Academy.png&lt;br /&gt;
|itemname=Academy&lt;br /&gt;
|CostsMaint=&#039;&#039;&#039;Costs:&#039;&#039;&#039; 150 {{ProdIcon}}&amp;lt;br /&amp;gt;10 {{Materials}} 25 {{Timber}} 50 {{Wealth}}&amp;lt;br /&amp;gt;&#039;&#039;&#039;Maintenance:&#039;&#039;&#039;&amp;lt;br /&amp;gt;3 {{Wealth}} / {{Turn}}&amp;lt;br /&amp;gt;{{ImprovStats|Id=35|D=4|H=150|P=1}}&lt;br /&gt;
|Prod=+15 {{Knowledge}}&lt;br /&gt;
|Experts={{Expert|Id=37}}+1 Masterpiece Creation&amp;lt;br /&amp;gt;{{ExpertSpacer}} Speed per turn&amp;lt;br /&amp;gt;{{ExpertSpacer}} +5 {{Knowledge}}&lt;br /&gt;
|Techs={{Tech|Algebra.png|Class133Algebra|Algebra}}&lt;br /&gt;
|Other= &#039;&#039;&#039;1 per City&#039;&#039;&#039;&amp;lt;br /&amp;gt;[[Paragon]] affinity: Activist, Prophet, Scientist, Strategist, Writer&lt;br /&gt;
}}&lt;br /&gt;
{{Improv&lt;br /&gt;
|domain=DomainCommerce.png&lt;br /&gt;
|anchorId=Arena&lt;br /&gt;
|itemfile=Arena.png&lt;br /&gt;
|itemname=Arena&lt;br /&gt;
|CostsMaint=&#039;&#039;&#039;Costs:&#039;&#039;&#039; 200 {{ProdIcon}}&amp;lt;br /&amp;gt;5 {{ItemIconSmall|Concrete.png|List_of_Goods#Concrete|Class134Concrete|Concrete}} 25 {{Timber}}&amp;lt;br /&amp;gt;&#039;&#039;&#039;Maintenance:&#039;&#039;&#039;&amp;lt;br /&amp;gt;1 {{Wealth}} / {{Turn}}&amp;lt;br /&amp;gt;{{ImprovStats|Id=36|D=3|H=150|P=1}}&lt;br /&gt;
|Prod=+10 {{Happiness}}&lt;br /&gt;
|Experts={{Expert|Id=38}}+5 {{Wealth}} / {{Turn}}&lt;br /&gt;
|Techs={{Tech|Arches.png|Class135Arches|Arches}}&lt;br /&gt;
|Other= &#039;&#039;&#039;1 per Nation&#039;&#039;&#039;&lt;br /&gt;
}}&lt;br /&gt;
{{Improv&lt;br /&gt;
|domain=DomainMilitary.png&lt;br /&gt;
|anchorId=Citadel&lt;br /&gt;
|itemfile=Citadel.png&lt;br /&gt;
|itemname=Citadel&lt;br /&gt;
|CostsMaint=&#039;&#039;&#039;Costs:&#039;&#039;&#039; 500 {{ProdIcon}}&amp;lt;br /&amp;gt;25 {{Materials}} 100 {{Timber}}&amp;lt;br /&amp;gt;&#039;&#039;&#039;Maintenance:&#039;&#039;&#039;&amp;lt;br /&amp;gt;2 {{Materials}} 2 {{Wealth}} / {{Turn}}&amp;lt;br /&amp;gt;{{ImprovStats|Id=37|D=12|H=350|P=1}}&lt;br /&gt;
|Prod=+40% City Siege Defense&amp;lt;br /&amp;gt;+35 {{Security}}&lt;br /&gt;
|Experts={{Expert|Id=39}}+10 City Siege Defense&amp;lt;br /&amp;gt;{{Expert|Id=40}}From +10 to +20&amp;lt;br /&amp;gt;{{Expert|Id=41}}From +20 to +30&lt;br /&gt;
|Techs={{Tech|Arches.png|Class137Arches|Arches}}&lt;br /&gt;
|Other= &#039;&#039;&#039;1 per City&#039;&#039;&#039;&amp;lt;br /&amp;gt;Upgrades from [[List of Improvements#Fortress|Fortress]]&lt;br /&gt;
}}&lt;br /&gt;
{{Improv&lt;br /&gt;
|domain=DomainGovernment.png&lt;br /&gt;
|anchorId=TownCenter&lt;br /&gt;
|itemfile=TownCenter.png&lt;br /&gt;
|itemname=Town Center&lt;br /&gt;
|CostsMaint=&#039;&#039;&#039;Costs:&#039;&#039;&#039; 125 {{ProdIcon}}&amp;lt;br /&amp;gt;10 {{ItemIconSmall|Book.png|List_of_Goods#Book|Class138Book|Book}} 60 {{Timber}}&amp;lt;br /&amp;gt;&#039;&#039;&#039;Maintenance:&#039;&#039;&#039;&amp;lt;br /&amp;gt;1 {{Wealth}} / {{Turn}}&amp;lt;br /&amp;gt;{{ImprovStats|Id=38|D=4|H=200|P=0}}&lt;br /&gt;
|Prod=+5 {{Happiness}}, +5 {{Housing}} [[Housing]]&amp;lt;br /&amp;gt;+2 City [[Production]],  +15 {{Security}}&amp;lt;br /&amp;gt;+5 Strength to [[Forces]] within this region&amp;lt;br /&amp;gt;+10% City [[Build Production]]. Can craft all&amp;lt;br /&amp;gt;that the [[List of Improvements#GatheringHall|Gathering Hall]] can, plus: {{ItemIcon-lock|LawBooks.png|List_of_Goods#LawBooks|Class145LawBooks|Law Books}}&lt;br /&gt;
|Experts={{Expert|Id=42}}+150% [[Craft Production]]&amp;lt;br /&amp;gt;{{ExpertSpacer}} at this improvement. +1 {{Food}}&amp;lt;br /&amp;gt;{{Expert|Id=43}}From +150% to +200%&amp;lt;br /&amp;gt;{{Expert|Id=44}}From +200% to +250%&lt;br /&gt;
|Techs={{Tech|Universities.png|Class146Universities|Universities}} {{Tech|Bureaucracy.png|Class147Bureaucracy|Bureaucracy}}&lt;br /&gt;
|Other=Upgrades from [[List of Improvements#GatheringHall|Gathering Hall]]&amp;lt;br /&amp;gt;Upgrades to [[List of Improvements#CityHall|City Hall]]&amp;lt;br /&amp;gt;{{FadedOutGoods}}&lt;br /&gt;
}}&lt;br /&gt;
{{Improv&lt;br /&gt;
|domain=DomainImpact.png&lt;br /&gt;
|anchorId=Mine&lt;br /&gt;
|itemfile=Mine.png&lt;br /&gt;
|itemname=Mine&lt;br /&gt;
|CostsMaint=&#039;&#039;&#039;Costs:&#039;&#039;&#039; 100 {{ProdIcon}}&amp;lt;br /&amp;gt;50 {{Timber}}&amp;lt;br /&amp;gt;&#039;&#039;&#039;Maintenance:&#039;&#039;&#039;&amp;lt;br /&amp;gt;1 {{Wealth}} / {{Turn}}&amp;lt;br /&amp;gt;{{ImprovStats|Id=39|D=4|H=200|P=0}}&lt;br /&gt;
|Prod=+150% Region [[Materials]] {{Materials}} yield&amp;lt;br /&amp;gt;is added to the city&#039;s [[Harvest Production]]&lt;br /&gt;
|Experts={{Expert|Id=45}}+150% [[Harvest Production]]&amp;lt;br /&amp;gt;{{ExpertSpacer}} at this improvement.&amp;lt;br /&amp;gt;{{ExpertSpacer}} +1 City [[Build Production]]&amp;lt;br /&amp;gt;{{Expert|Id=46}}From +150% to +200%&amp;lt;br /&amp;gt;{{ExpertSpacer}} From +1 to +2&lt;br /&gt;
|Techs={{Tech|Engineering.png|Class148Engineering|Engineering}}&lt;br /&gt;
|Other=Upgrades from [[List of Improvements#StonePit|Stone Pit]]&amp;lt;br /&amp;gt;Upgrades to [[List of Improvements#IndustrialMine|Industrial Mine]]&lt;br /&gt;
}}&lt;br /&gt;
{{Improv&lt;br /&gt;
|domain=DomainImpact.png&lt;br /&gt;
|anchorId=Sawmill&lt;br /&gt;
|itemfile=Sawmill.png&lt;br /&gt;
|itemname=Sawmill&lt;br /&gt;
|CostsMaint=&#039;&#039;&#039;Costs:&#039;&#039;&#039; 150 {{ProdIcon}}&amp;lt;br /&amp;gt;40 {{Materials}} 5 {{ItemIconSmall|MetalTools.png|List_of_Goods#MetalTools|Class149MetalTools|Metal Tools}}&amp;lt;br /&amp;gt;&#039;&#039;&#039;Maintenance:&#039;&#039;&#039;&amp;lt;br /&amp;gt;1 {{Materials}} / {{Turn}}&amp;lt;br /&amp;gt;{{ImprovStats|Id=40|D=4|H=200|P=0}}&lt;br /&gt;
|Prod=+200% of Region [[Timber]] {{Timber}} Yield&amp;lt;br /&amp;gt;is added to the city&#039;s [[Harvest Production]]&amp;lt;br /&amp;gt;+1 {{Timber}}&lt;br /&gt;
|Experts={{Expert|Id=47}}+150% [[Harvest Production]]&amp;lt;br /&amp;gt;{{ExpertSpacer}} at this improvement. +1 {{Timber}}&amp;lt;br /&amp;gt;{{ExpertSpacer}} +5 City [[Craft Production]]&amp;lt;br /&amp;gt;{{Expert|Id=48}}From +150% to +200%&amp;lt;br /&amp;gt;{{ExpertSpacer}} From +5 to +10&lt;br /&gt;
|Techs={{Tech|Engineering.png|Class150Engineering|Engineering}} {{Tech|Metallurgy.png|Class151Metallurgy|Metallurgy}} {{Tech|Shipbuilding.png|Class152Shipbuilding|Shipbuilding}} {{Tech|Paper.png|Class153Paper|Paper}}&lt;br /&gt;
|Other=Upgrades from [[List of Improvements#LoggingCamp|Logging Camp]]&amp;lt;br /&amp;gt;Upgrades to [[List of Improvements#IndustrialLogging|Industrial Logging]]&lt;br /&gt;
}}&lt;br /&gt;
{{Improv&lt;br /&gt;
|domain=DomainIndustry.png&lt;br /&gt;
|anchorId=Mill&lt;br /&gt;
|itemfile=Mill.png&lt;br /&gt;
|itemname=Mill&lt;br /&gt;
|CostsMaint=&#039;&#039;&#039;Costs:&#039;&#039;&#039; 225 {{ProdIcon}}&amp;lt;br /&amp;gt;20 {{Materials}} 50 {{Timber}}&amp;lt;br /&amp;gt;&#039;&#039;&#039;Maintenance:&#039;&#039;&#039;&amp;lt;br /&amp;gt;1 {{Timber}} / {{Turn}}&amp;lt;br /&amp;gt;{{ImprovStats|Id=41|D=3|H=100|P=1}}&lt;br /&gt;
|Prod=+1 {{Food}} from all Farms and their upgrades&amp;lt;br /&amp;gt;+10 [[Craft Production]] at&amp;lt;br /&amp;gt;{{DomainIndustry}} Industry improvements in this region&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;{{ItemIcon|GrainStore.png|List_of_Goods#GrainStore|Class154GrainStore|Grain Store}} {{ItemIcon-lock|PaperItem.png|List_of_Goods#Paper|Class155Paper|Paper}} {{ItemIcon-lock|Soap.png|List_of_Goods#Soap|Class156Soap|Soap}}&lt;br /&gt;
|Experts={{Expert|Id=49}}+1 City [[Craft Production]]&amp;lt;br /&amp;gt;{{ExpertSpacer}} +2 City [[Harvest Production]]&lt;br /&gt;
|Techs={{Tech|Milling.png|Class157Milling|Milling}}&lt;br /&gt;
|Other= &#039;&#039;&#039;6 per Nation&#039;&#039;&#039;&amp;lt;br /&amp;gt;Upgrades to [[List of Improvements#Windmill|Windmill]]&amp;lt;br /&amp;gt;{{FadedOutGoods}}&lt;br /&gt;
}}&lt;br /&gt;
{{Improv&lt;br /&gt;
|domain=DomainCulture.png&lt;br /&gt;
|anchorId=Library&lt;br /&gt;
|itemfile=Library.png&lt;br /&gt;
|itemname=Library&lt;br /&gt;
|CostsMaint=&#039;&#039;&#039;Costs:&#039;&#039;&#039; 150 {{ProdIcon}}&amp;lt;br /&amp;gt;25 {{Materials}} 5 {{ItemIconSmall|PaperItem.png|List_of_Goods#Paper|Class158PaperItem|Paper}} 100 {{Timber}}&amp;lt;br /&amp;gt;&#039;&#039;&#039;Maintenance:&#039;&#039;&#039;&amp;lt;br /&amp;gt;1 {{Wealth}} / {{Turn}}&amp;lt;br /&amp;gt;{{ImprovStats|Id=42|D=3|H=150|P=1}}&lt;br /&gt;
|Prod=+10 {{Knowledge}}&amp;lt;br /&amp;gt;+2 {{Research}} / {{Turn}}&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;{{ItemIcon|Book.png|List_of_Goods#Book|Class159Book|Book}}&lt;br /&gt;
|Experts={{Expert|Id=50}}+15 {{Knowledge}}&amp;lt;br /&amp;gt;{{ExpertSpacer}} +3 {{Research}} / {{Turn}}&lt;br /&gt;
|Techs={{Tech|Paper.png|Class160Paper|Paper}} {{Tech|Scholarship.png|Class161Scholarship|Scholarship}}&lt;br /&gt;
|Other= &#039;&#039;&#039;1 per City&#039;&#039;&#039;&lt;br /&gt;
}}&lt;br /&gt;
{{Improv&lt;br /&gt;
|domain=DomainScience.png&lt;br /&gt;
|anchorId=School&lt;br /&gt;
|itemfile=School.png&lt;br /&gt;
|itemname=School&lt;br /&gt;
|CostsMaint=&#039;&#039;&#039;Costs:&#039;&#039;&#039; 325 {{ProdIcon}}&amp;lt;br /&amp;gt;5 {{ItemIconSmall|Book.png|List_of_Goods#Book|Class162Book|Book}} 5 {{ItemIconSmall|PaperItem.png|List_of_Goods#Paper|Class163PaperItem|Paper}} 50 {{Timber}}&amp;lt;br /&amp;gt;&#039;&#039;&#039;Maintenance:&#039;&#039;&#039;&amp;lt;br /&amp;gt;1 {{Wealth}} / {{Turn}}&amp;lt;br /&amp;gt;{{ImprovStats|Id=43|D=4|H=150|P=1}}&lt;br /&gt;
|Prod=+10 {{Knowledge}}&amp;lt;br /&amp;gt;+1 {{Research}} [[Research]] per turn for&amp;lt;br /&amp;gt;each {{DomainScience}} Science and {{DomainMilitary}} Military&amp;lt;br /&amp;gt;improvement in this region&lt;br /&gt;
|Experts={{Expert|Id=51}}+10 {{Knowledge}}&lt;br /&gt;
|Techs={{Tech|Scholarship.png|Class164Scholarship|Scholarship}}&lt;br /&gt;
|Other= &#039;&#039;&#039;1 per City&#039;&#039;&#039;&lt;br /&gt;
}}&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{ImprovAct|Act=- Act II -}}&lt;br /&gt;
&amp;lt;div class=&amp;quot;AgeTablesWrap&amp;quot;&amp;gt;&lt;br /&gt;
{{ImprovAge|Age=&amp;lt;div id=&amp;quot;Early_Middle_Ages&amp;quot; style=&amp;quot;display:inline;&amp;quot;&amp;gt;[[#Early Middle Ages|Early Middle Ages]]&amp;lt;/div&amp;gt;}}&lt;br /&gt;
{{Improv&lt;br /&gt;
|domain=DomainIndustry.png&lt;br /&gt;
|anchorId=Chemist&lt;br /&gt;
|itemfile=Chemist.png&lt;br /&gt;
|itemname=Chemist&lt;br /&gt;
|CostsMaint=&#039;&#039;&#039;Costs:&#039;&#039;&#039; 200 {{ProdIcon}}&amp;lt;br /&amp;gt;50 {{Food}} 60 {{Materials}} 40 {{Timber}}&amp;lt;br /&amp;gt;&#039;&#039;&#039;Maintenance:&#039;&#039;&#039;&amp;lt;br /&amp;gt;3 {{Wealth}} / {{Turn}}&amp;lt;br /&amp;gt;{{ImprovStats|Id=44|D=4|H=200|P=1}}&lt;br /&gt;
|Prod=+5 {{Knowledge}}&amp;lt;br /&amp;gt;+25% [[Craft Production]] to Chemists&amp;lt;br /&amp;gt;and their upgrades in this region&amp;lt;br /&amp;gt;{{ItemIcon|Medicine.png|List_of_Goods#Medicine|Class165Medicine|Medicine}} {{ItemIcon-lock|Antibiotic.png|List_of_Goods#Antibiotic|Class166Antibiotic|Antibiotic}} {{ItemIcon-lock|Candle.png|List_of_Goods#Candle|Class167Candle|Candle}} {{ItemIcon-lock|Explosive.png|List_of_Goods#Explosive|Class168Explosive|Explosive}} {{ItemIcon-lock|Fertilizer.png|List_of_Goods#Fertilizer|Class169Fertilizer|Fertilizer}}&amp;lt;br /&amp;gt;{{ItemIcon-lock|HerbalMedicine.png|List_of_Goods#HerbalMedicine|Class170HerbalMedicine|Herbal Medicine}} {{ItemIcon-lock|Perfume.png|List_of_Goods#Perfume|Class171Perfume|Perfume}} {{ItemIcon-lock|Soap.png|List_of_Goods#Soap|Class172Soap|Soap}} {{ItemIcon-lock|Vaccine.png|List_of_Goods#Vaccine|Class173Vaccine|Vaccine}} &lt;br /&gt;
|Experts={{Expert|Id=52}}+150% [[Craft Production]]&amp;lt;br /&amp;gt;{{ExpertSpacer}} at this improvement&amp;lt;br /&amp;gt;{{ExpertSpacer}} +5 {{Health}}&amp;lt;br /&amp;gt;{{Expert|Id=53}}From +150% to +200%&amp;lt;br /&amp;gt;{{ExpertSpacer}} From +5 to +10&lt;br /&gt;
|Techs={{Tech|TheScientificMethod.png|Class174TheScientificMethod|The Scientific Method}} {{Tech|Hospitals.png|Class175Hospitals|Hospitals}} {{Tech|Alchemy.png|Class176Alchemy|Alchemy}}&lt;br /&gt;
|Other= &#039;&#039;&#039;6 per Nation&#039;&#039;&#039;&amp;lt;br /&amp;gt;Upgrades from [[#Apothecary|Apothecary]]&amp;lt;br /&amp;gt;Upgrades to [[#Pharmacy|Pharmacy]]&amp;lt;br /&amp;gt;{{FadedOutGoods}}&lt;br /&gt;
}}&lt;br /&gt;
{{Improv&lt;br /&gt;
|domain=DomainIndustry.png&lt;br /&gt;
|anchorId=Brewery&lt;br /&gt;
|itemfile=Brewery.png&lt;br /&gt;
|itemname=Brewery&lt;br /&gt;
|CostsMaint=&#039;&#039;&#039;Costs:&#039;&#039;&#039; 200 {{ProdIcon}}&amp;lt;br /&amp;gt;50 {{Food}} 80 {{Timber}} 50 {{Wealth}}&amp;lt;br /&amp;gt;&#039;&#039;&#039;Maintenance:&#039;&#039;&#039;&amp;lt;br /&amp;gt;1 {{Food}} 5 {{Wealth}} / {{Turn}}&amp;lt;br /&amp;gt;{{ImprovStats|Id=45|D=4|H=200|P=1}}&lt;br /&gt;
|Prod=+25% [[Craft Production]] to Breweries&amp;lt;br /&amp;gt;and their upgrades in this region&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;{{ItemIcon|Beer.png|List_of_Goods#Beer|Class177Beer|Beer}} {{ItemIcon|Liquor.png|List_of_Goods#Liquor|Class178Liquor|Liquor}} {{ItemIcon|Malt.png|List_of_Goods#Malt|Class179Malt|Malt}} {{ItemIcon-lock|Syrup.png|List_of_Goods#Syrup|Class180Syrup|Syrup}} {{ItemIcon-lock|Wine.png|List_of_Goods#Wine|Class181Wine|Wine}}&lt;br /&gt;
|Experts={{Expert|Id=54}}+150% [[Craft Production]]&amp;lt;br /&amp;gt;{{ExpertSpacer}} at this improvement&amp;lt;br /&amp;gt;{{ExpertSpacer}} +5 {{Happiness}}&amp;lt;br /&amp;gt;{{Expert|Id=55}}From +150% to +200%.&amp;lt;br /&amp;gt;{{ExpertSpacer}} From +5 to +10&lt;br /&gt;
|Techs={{Tech|Brewing.png|Class182Brewing|Brewing}}&lt;br /&gt;
|Other= &#039;&#039;&#039;3 per Nation&#039;&#039;&#039;&amp;lt;br /&amp;gt;Upgrades from [[#FermentingPit|Fermenting Pit]]&amp;lt;br /&amp;gt;Upgrades to [[List of Improvements#Distillery|Distillery]]&amp;lt;br /&amp;gt;{{FadedOutGoods}}&lt;br /&gt;
}}&lt;br /&gt;
{{Improv&lt;br /&gt;
|domain=DomainIndustry.png&lt;br /&gt;
|anchorId=Grocer&lt;br /&gt;
|itemfile=Grocer.png&lt;br /&gt;
|itemname=Grocer&lt;br /&gt;
|CostsMaint=&#039;&#039;&#039;Costs:&#039;&#039;&#039; 250 {{ProdIcon}}&amp;lt;br /&amp;gt;100 {{Food}} 90 {{Materials}} 80 {{Timber}}&amp;lt;br /&amp;gt;&#039;&#039;&#039;Maintenance:&#039;&#039;&#039;&amp;lt;br /&amp;gt;5 {{Wealth}} / {{Turn}}&amp;lt;br /&amp;gt;{{ImprovStats|Id=46|D=5|H=350|P=1}}&lt;br /&gt;
|Prod=+10 {{Health}}&amp;lt;br /&amp;gt;+100% of Region [[Food]] {{Food}} yield is&amp;lt;br /&amp;gt;applied to each [[#Farm|Farm]] in this region&amp;lt;br /&amp;gt;+1 {{Happiness}} per [[#Farm|Farm]]&amp;lt;br /&amp;gt;{{ItemIcon-lock|CannedFoods.png|List_of_Goods#CannedFoods|Class183CannedFoods|Canned Foods}} {{ItemIcon-lock|DriedFoodGoods.png|List_of_Goods#DriedFoodGoods|Class184DriedFoodGoods|Dried Food Goods}} {{ItemIcon-lock|FreshProduce.png|List_of_Goods#FreshProduce|Class182FreshProduce|Fresh Produce}} {{ItemIcon-lock|PreservedFood.png|List_of_Goods#PreservedFood|Class185PreservedFood|Preserved Food}}&lt;br /&gt;
|Experts={{Expert|Id=56}}+150% [[Craft Production]]&amp;lt;br /&amp;gt;{{ExpertSpacer}} at this improvement&amp;lt;br /&amp;gt;{{ExpertSpacer}} +10 bonus&amp;lt;br /&amp;gt;{{ExpertSpacer}} Region Harvest Production&amp;lt;br /&amp;gt;{{ExpertSpacer}} per [[#Farm|Farm]] in this region&lt;br /&gt;
|Techs={{Tech|Mercantilism.png|Class186Mercantilism|Mercantilism}} {{Tech|Brewing.png|Class187Brewing|Brewing}}&lt;br /&gt;
|Other= &#039;&#039;&#039;6 per Nation&#039;&#039;&#039;&amp;lt;br /&amp;gt;{{FadedOutGoods}}&lt;br /&gt;
}}&lt;br /&gt;
{{Improv&lt;br /&gt;
|domain=DomainCommerce.png&lt;br /&gt;
|anchorId=Pub&lt;br /&gt;
|itemfile=Pub.png&lt;br /&gt;
|itemname=Pub&lt;br /&gt;
|CostsMaint=&#039;&#039;&#039;Costs:&#039;&#039;&#039; 250 {{ProdIcon}} 10 {{ItemIconSmall|Glass.png|List_of_Goods#Glass|Class188Glass|Glass}}&amp;lt;br /&amp;gt; 50 {{Food}} 80 {{Materials}} 80 {{Timber}}&amp;lt;br /&amp;gt;&#039;&#039;&#039;Maintenance:&#039;&#039;&#039;&amp;lt;br /&amp;gt;1 {{Wealth}} / {{Turn}}&amp;lt;br /&amp;gt;{{ImprovStats|Id=47|D=5|H=350|P=1}}&lt;br /&gt;
|Prod=+5 {{Security}}&amp;lt;br /&amp;gt;+1 additional {{Wealth}} / {{Turn}} for each&amp;lt;br /&amp;gt;{{DomainCommerce}} Commerce and {{DomainCulture}} Culture&amp;lt;br /&amp;gt;improvement in this region&amp;lt;br /&amp;gt;{{ItemIcon-lock|GourmetMeals.png|List_of_Goods#GourmetMeals|Class189GourmetMeals|Gourmet Meals}}&lt;br /&gt;
|Experts={{Expert|Id=57}}+5 {{Wealth}} / {{Turn}}&lt;br /&gt;
|Techs={{Tech|Brewing.png|Class190Brewing|Brewing}}&lt;br /&gt;
|Other= &#039;&#039;&#039;1 per City&#039;&#039;&#039;&amp;lt;br /&amp;gt;Upgrades from [[#Inn|Inn]]&lt;br /&gt;
}}&lt;br /&gt;
{{Improv&lt;br /&gt;
|domain=DomainCommerce.png&lt;br /&gt;
|anchorId=Bazaar&lt;br /&gt;
|itemfile=Bazaar.png&lt;br /&gt;
|itemname=Bazaar&lt;br /&gt;
|CostsMaint=&#039;&#039;&#039;Costs:&#039;&#039;&#039; 300 {{ProdIcon}}&amp;lt;br /&amp;gt;10 {{Materials}} 150 {{Timber}}&amp;lt;br /&amp;gt;&#039;&#039;&#039;Maintenance:&#039;&#039;&#039;&amp;lt;br /&amp;gt;1 {{Food}} 1 {{Materials}} 1 {{Timber}} / {{Turn}}&amp;lt;br /&amp;gt;{{ImprovStats|Id=48|D=4|H=200|P=1}}&lt;br /&gt;
|Prod=+10 {{Prosperity}}&amp;lt;br /&amp;gt;+10 {{Wealth}} / {{Turn}}&amp;lt;br /&amp;gt; &amp;lt;br /&amp;gt;{{ItemIcon|TradeGoods.png|List_of_Goods#TradeGoods|Class191TradeGoods|Trade Goods}}&lt;br /&gt;
|Experts={{Expert|Id=58}}+15 {{Wealth}} / {{Turn}}&lt;br /&gt;
|Techs={{Tech|Horseshoes.png|Class192Horseshoes|Horseshoes}} {{Tech|Cartography.png|Class193Cartography|Cartography}}&lt;br /&gt;
|Other= &#039;&#039;&#039;1 per City&#039;&#039;&#039;&amp;lt;br /&amp;gt;Upgrades from [[#TradingPost|Trading Post]]&lt;br /&gt;
}}&lt;br /&gt;
{{Improv&lt;br /&gt;
|domain=DomainIndustry.png&lt;br /&gt;
|anchorId=ArtisanStudio&lt;br /&gt;
|itemfile=ArtisanStudio.png&lt;br /&gt;
|itemname=Artisan Studio&lt;br /&gt;
|CostsMaint=&#039;&#039;&#039;Costs:&#039;&#039;&#039; 360 {{ProdIcon}}&amp;lt;br /&amp;gt;10 {{Materials}} 50 {{Timber}}&amp;lt;br /&amp;gt;&#039;&#039;&#039;Maintenance:&#039;&#039;&#039;&amp;lt;br /&amp;gt;5 {{Materials}} / {{Turn}}&amp;lt;br /&amp;gt;{{ImprovStats|Id=49|D=4|H=200|P=1}}&lt;br /&gt;
|Prod=+5 {{Happiness}}&amp;lt;br /&amp;gt;+5 {{Prosperity}}&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;{{ItemIcon|DecorativePaintings.png|List_of_Goods#DecorativePaintings|Class194DecorativePaintings|Decorative Paintings}} {{ItemIcon|MusicalInstruments.png|List_of_Goods#MusicalInstruments|Class195MusicalInstruments|Musical Instruments}} {{ItemIcon-lock|Jewelry.png|List_of_Goods#Jewelry|Class196Jewelry|Jewelry}}&amp;lt;br /&amp;gt;{{ItemIcon-lock|Piano.png|List_of_Goods#Piano|Class197Piano|Piano}} {{ItemIcon-lock|Sculpture.png|List_of_Goods#Sculpture|Class198Sculpture|Sculpture}} {{ItemIcon-lock|Statuary.png|List_of_Goods#Statuary|Class199Statuary|Statuary}}&lt;br /&gt;
|Experts={{Expert|Id=59}}+2 Masterpiece Creation&amp;lt;br /&amp;gt;{{ExpertSpacer}} Speed per turn&amp;lt;br /&amp;gt;{{ExpertSpacer}} +5 {{Security}}&lt;br /&gt;
|Techs={{Tech|DecorativeArts.png|Class200DecorativeArts|Decorative Arts}}&lt;br /&gt;
|Other= &#039;&#039;&#039;6 per Nation&#039;&#039;&#039;&lt;br /&gt;
}}&lt;br /&gt;
{{Improv&lt;br /&gt;
|domain=DomainMilitary.png&lt;br /&gt;
|anchorId=Castle&lt;br /&gt;
|itemfile=Castle.png&lt;br /&gt;
|itemname=Castle&lt;br /&gt;
|CostsMaint=&#039;&#039;&#039;Costs:&#039;&#039;&#039; 400 {{ProdIcon}}&amp;lt;br /&amp;gt;250 {{Materials}} 50 {{Timber}}&amp;lt;br /&amp;gt;&#039;&#039;&#039;Maintenance:&#039;&#039;&#039;&amp;lt;br /&amp;gt;1 {{Materials}} 1 {{Timber}} / {{Turn}}&amp;lt;br /&amp;gt;{{ImprovStats|Id=50|D=6|H=250|P=1}}&lt;br /&gt;
|Prod=+25% Strength to&amp;lt;br /&amp;gt;[[Forces]] within this region&amp;lt;br /&amp;gt;+15 {{Security}}&lt;br /&gt;
|Experts={{Expert|Id=60}}+10% Strength to&amp;lt;br /&amp;gt;{{ExpertSpacer}} [[Forces]] within this city&amp;lt;br /&amp;gt;{{ExpertSpacer}} +25 {{Security}}&amp;lt;br /&amp;gt;{{Expert|Id=61}}From +25 to +35&lt;br /&gt;
|Techs={{Tech|Feudalism.png|Class201Feudalism|Feudalism}}&lt;br /&gt;
|Other= &#039;&#039;&#039;1 per City&#039;&#039;&#039;&lt;br /&gt;
}}&lt;br /&gt;
{{Improv&lt;br /&gt;
|domain=DomainReligion.png&lt;br /&gt;
|anchorId=Cemetery&lt;br /&gt;
|itemfile=Cemetery.png&lt;br /&gt;
|itemname=Cemetery&lt;br /&gt;
|CostsMaint=&#039;&#039;&#039;Costs:&#039;&#039;&#039; 180 {{ProdIcon}}&amp;lt;br /&amp;gt;50 {{Materials}} 20 {{Timber}} 100 {{Wealth}}&amp;lt;br /&amp;gt;&#039;&#039;&#039;Maintenance:&#039;&#039;&#039;&amp;lt;br /&amp;gt;2 {{Materials}} 2 {{Wealth}} / {{Turn}}&amp;lt;br /&amp;gt;{{ImprovStats|Id=51|D=4|H=150|P=1}}&lt;br /&gt;
|Prod=+10 {{Happiness}}&lt;br /&gt;
|Experts={{Expert|Id=62}}+10 {{Health}}&lt;br /&gt;
|Techs={{Tech|IlluminatedManuscripts.png|Class202IlluminatedManuscripts|Illuminated Manuscripts}}&lt;br /&gt;
|Other= &#039;&#039;&#039;1 per City&#039;&#039;&#039;&lt;br /&gt;
}}&lt;br /&gt;
{{Improv&lt;br /&gt;
|domain=DomainReligion.png&lt;br /&gt;
|anchorId=Monastery&lt;br /&gt;
|itemfile=Monastery.png&lt;br /&gt;
|itemname=Monastery&lt;br /&gt;
|CostsMaint=&#039;&#039;&#039;Costs:&#039;&#039;&#039; 125 {{ProdIcon}}&amp;lt;br /&amp;gt;150 {{Materials}} 50 {{Timber}}&amp;lt;br /&amp;gt;&#039;&#039;&#039;Maintenance:&#039;&#039;&#039;&amp;lt;br /&amp;gt;1 {{Materials}} 1 {{Wealth}} / {{Turn}}&amp;lt;br /&amp;gt;{{ImprovStats|Id=52|D=4|H=200|P=1}}&lt;br /&gt;
|Prod=+25 City Religion Spread Strength&amp;lt;br /&amp;gt;+1 Masterpiece Creation Speed per turn at&amp;lt;br /&amp;gt;each {{DomainCulture}} Culture improvement in this region&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;{{ItemIcon-lock|Beer.png|List_of_Goods#Beer|Class203Beer|Beer}} {{ItemIcon-lock|DriedFoodGoods.png|List_of_Goods#DriedFoodGoods|Class204DriedFoodGoods|Dried Food Goods}} {{ItemIcon-lock|PaperItem.png|List_of_Goods#Paper|Class205PaperItem|Paper}}&lt;br /&gt;
|Experts={{Expert|Id=63}}+10 {{Knowledge}}&lt;br /&gt;
|Techs={{Tech|IlluminatedManuscripts.png|Class206IlluminatedManuscripts|Illuminated Manuscripts}}&lt;br /&gt;
|Other=&lt;br /&gt;
}}&lt;br /&gt;
|}&lt;br /&gt;
{{ImprovAge|Age=&amp;lt;div id=&amp;quot;High_Medieval_Era&amp;quot; style=&amp;quot;display:inline;&amp;quot;&amp;gt;[[#High Medieval Era|High Medieval Era]]&amp;lt;/div&amp;gt;}}&lt;br /&gt;
{{Improv&lt;br /&gt;
|domain=DomainIndustry.png&lt;br /&gt;
|anchorId=CraftingGuild&lt;br /&gt;
|itemfile=CraftingGuild.png&lt;br /&gt;
|itemname=Crafting Guild&lt;br /&gt;
|CostsMaint=&#039;&#039;&#039;Costs:&#039;&#039;&#039; 300 {{ProdIcon}} 5 {{ItemIconSmall|Concrete.png|List_of_Goods#Concrete|Class207Concrete|Concrete}}&amp;lt;br /&amp;gt;5 {{ItemIconSmall|MetalIngot.png|List_of_Goods#MetalIngot|Class208MetalIngot|Metal Ingot}} 15 {{Timber}}&amp;lt;br /&amp;gt;&#039;&#039;&#039;Maintenance:&#039;&#039;&#039;&amp;lt;br /&amp;gt;1 {{Materials}} 5 {{Timber}} 5 {{Wealth}} / {{Turn}}&amp;lt;br /&amp;gt;{{ImprovStats|Id=53|D=4|H=250|P=1}}&lt;br /&gt;
|Prod=+25% [[Build Production]] at&amp;lt;br /&amp;gt;{{DomainIndustry}} Industry improvements&amp;lt;br /&amp;gt;in this region&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;Can craft all that the [[List of Improvements#Workshop|Workshop]] can, plus:&amp;lt;br /&amp;gt;{{ItemIcon-lock|PlasticContainer.png|List_of_Goods#PlasticContainer|Class209PlasticContainers|Plastic Containers}} {{ItemIcon-lock|MachinedPart.png|List_of_Goods#MachinedPart|Class210MachinedPart|Machined Part}} {{ItemIcon-lock|IndustrialTools.png|List_of_Goods#IndustrialTools|Class211IndustrialTools|Industrial Tools}} {{ItemIcon-lock|RadioItem.png|List_of_Goods#Radio|Class212RadioItem|Radio}} {{ItemIcon-lock|InternalCombustionEngineItem.png|List_of_Goods#InternalCombustionEngine|Class213InternalCombustionEngineItem|Internal Combustion Engine}}&lt;br /&gt;
|Experts={{Expert|Id=64}}+200% [[Craft Production]]&amp;lt;br /&amp;gt;{{ExpertSpacer}} at this improvement&lt;br /&gt;
|Techs={{Tech|Steel.png|Class214Steel|Steel}} {{Tech|Architecture.png|Class215Architecture|Architecture}} {{Tech|MechanizedClocks.png|Class216MechanizedClocks|Mechanized Clocks}}&lt;br /&gt;
|Other=Upgrades from [[List of Improvements#Workshop|Workshop]]&amp;lt;br /&amp;gt;Upgrades to [[List of Improvements#Factory|Factory]]&lt;br /&gt;
}}&lt;br /&gt;
{{Improv&lt;br /&gt;
|domain=DomainCommerce.png&lt;br /&gt;
|anchorId=Residence&lt;br /&gt;
|itemfile=Residence.png&lt;br /&gt;
|itemname=Residence&lt;br /&gt;
|CostsMaint=&#039;&#039;&#039;Costs:&#039;&#039;&#039; 200 {{ProdIcon}}&amp;lt;br /&amp;gt;25 {{Food}} 150 {{Timber}}&amp;lt;br /&amp;gt;&#039;&#039;&#039;Maintenance:&#039;&#039;&#039;&amp;lt;br /&amp;gt;1 {{Materials}} 1 {{Timber}} / {{Turn}}&amp;lt;br /&amp;gt;{{ImprovStats|Id=54|D=3|H=100|P=0}}&lt;br /&gt;
|Prod=+4 {{Housing}} [[Housing]]&amp;lt;br /&amp;gt;+2 bonus {{Housing}} [[Housing]]&amp;lt;br /&amp;gt;if built in the city center&amp;lt;br /&amp;gt;+3% [[City Production]]&lt;br /&gt;
|Experts=&lt;br /&gt;
|Techs={{Tech|Steel.png|Class217Steel|Steel}} {{Tech|Architecture.png|Class218Architecture|Architecture}} {{Tech|TheScientificMethod.png|Class219TheScientificMethod|The Scientific Method}}&lt;br /&gt;
|Other=Upgrades from [[List of Improvements#Dwelling|Dwelling]]&amp;lt;br /&amp;gt;Upgrades to [[List of Improvements#Skyscraper|Skyscraper]]&lt;br /&gt;
}}&lt;br /&gt;
{{Improv&lt;br /&gt;
|domain=DomainCommerce.png&lt;br /&gt;
|anchorId=CentralBank&lt;br /&gt;
|itemfile=CentralBank.png&lt;br /&gt;
|itemname=Central Bank&lt;br /&gt;
|CostsMaint=&#039;&#039;&#039;Costs:&#039;&#039;&#039; 250 {{ProdIcon}}&amp;lt;br /&amp;gt;10 {{Materials}} 50 {{Timber}} 50 {{Wealth}}&amp;lt;br /&amp;gt;&#039;&#039;&#039;Maintenance:&#039;&#039;&#039;&amp;lt;br /&amp;gt;1 {{Materials}} / {{Turn}}&amp;lt;br /&amp;gt;{{ImprovStats|Id=55|D=4|H=250|P=1}}&lt;br /&gt;
|Prod=+10 {{Prosperity}}&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;{{ItemIcon|LetterofCredit.png|List_of_Goods#LetterofCredit|Class220LetterofCredit|Letter of Credit}}&lt;br /&gt;
|Experts={{Expert|Id=65}}+2 {{ItemIconSmall|PreciousMetal.png|List_of_Goods#PreciousMetal|Class221PreciousMetal|Precious Metal}} / {{Turn}}&lt;br /&gt;
|Techs={{Tech|Banking.png|Class222Banking|Banking}}&lt;br /&gt;
|Other= &#039;&#039;&#039;1 per Nation&#039;&#039;&#039;&lt;br /&gt;
}}&lt;br /&gt;
{{Improv&lt;br /&gt;
|domain=DomainIndustry.png&lt;br /&gt;
|anchorId=Armory&lt;br /&gt;
|itemfile=Armory.png&lt;br /&gt;
|itemname=Armory&lt;br /&gt;
|CostsMaint=&#039;&#039;&#039;Costs:&#039;&#039;&#039; 200 {{ProdIcon}}&amp;lt;br /&amp;gt;10 {{ItemIconSmall|Concrete.png|List_of_Goods#Concrete|Class223Concrete|Concrete}} 5 {{ItemIconSmall|MetalTools.png|List_of_Goods#MetalTools|Class224MetalTools|Metal Tools}} 25 {{Timber}}&amp;lt;br /&amp;gt;&#039;&#039;&#039;Maintenance:&#039;&#039;&#039;&amp;lt;br /&amp;gt;5 {{Materials}} 5 {{Wealth}} / {{Turn}}&amp;lt;br /&amp;gt;{{ImprovStats|Id=56|D=8|H=300|P=1}}&lt;br /&gt;
|Prod=-5 {{Happiness}}&amp;lt;br /&amp;gt;+5 {{Security}}&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;{{ItemIcon-lock|Explosive.png|List_of_Goods#Explosive|Class225Explosive|Explosive}} {{ItemIcon-lock|GunpowderItem.png|List_of_Goods#Gunpowder|Class226GunpowderItem|Gunpowder}}&lt;br /&gt;
|Experts={{Expert|Id=66}}+150% [[Craft Production]]&amp;lt;br /&amp;gt;{{ExpertSpacer}} at this improvement&amp;lt;br /&amp;gt;{{ExpertSpacer}} +10 City [[Build Production]]&amp;lt;br /&amp;gt;{{Expert|Id=67}}From +150% to +200%&amp;lt;br /&amp;gt;{{ExpertSpacer}} and +10 to +20&lt;br /&gt;
|Techs={{Tech|Gunpowder.png|Class227Gunpowder|Gunpowder}} {{Tech|Cannons.png|Class228Cannons|Cannons}}&lt;br /&gt;
|Other= &#039;&#039;&#039;6 per Nation&#039;&#039;&#039;&lt;br /&gt;
}}&lt;br /&gt;
{{Improv&lt;br /&gt;
|domain=DomainIndustry.png&lt;br /&gt;
|anchorId=Cobbler&lt;br /&gt;
|itemfile=Cobbler.png&lt;br /&gt;
|itemname=Cobbler&lt;br /&gt;
|CostsMaint=&#039;&#039;&#039;Costs:&#039;&#039;&#039; 150 {{ProdIcon}}&amp;lt;br /&amp;gt;10 {{Materials}} 50 {{Timber}}&amp;lt;br /&amp;gt;&#039;&#039;&#039;Maintenance:&#039;&#039;&#039;&amp;lt;br /&amp;gt;1 {{Wealth}} / {{Turn}}&amp;lt;br /&amp;gt;{{ImprovStats|Id=57|D=8|H=500|P=1}}&lt;br /&gt;
|Prod={{ItemIcon|Belts.png|List_of_Goods#Belts|Class229Belts|Belts}} {{ItemIcon|Shoes.png|List_of_Goods#Shoes|Class230Shoes|Shoes}} {{ItemIcon-lock|Sandals.png|List_of_Goods#Sandals|Class231Sandals|Sandals}} {{ItemIcon-lock|Boots.png|List_of_Goods#Boots|Class182Boots|Boots}} {{ItemIcon-lock|Sneakers.png|List_of_Goods#Sneakers|Class182Sneakers|Sneakers}}&lt;br /&gt;
|Experts={{Expert|Id=68}}+150% [[Craft Production]]&amp;lt;br /&amp;gt;{{ExpertSpacer}} at this improvement&lt;br /&gt;
|Techs={{Tech|Haberdashery.png|Class232Haberdashery|Haberdashery}}&lt;br /&gt;
|Other= &#039;&#039;&#039;3 per Nation&#039;&#039;&#039;&lt;br /&gt;
}}&lt;br /&gt;
{{Improv&lt;br /&gt;
|domain=DomainIndustry.png&lt;br /&gt;
|anchorId=Tailor&lt;br /&gt;
|itemfile=Tailor.png&lt;br /&gt;
|itemname=Tailor&lt;br /&gt;
|CostsMaint=&#039;&#039;&#039;Costs:&#039;&#039;&#039; 150 {{ProdIcon}}&amp;lt;br /&amp;gt;10 {{Materials}} 75 {{Timber}}&amp;lt;br /&amp;gt;&#039;&#039;&#039;Maintenance:&#039;&#039;&#039;&amp;lt;br /&amp;gt;5 {{Materials}} / {{Turn}}&amp;lt;br /&amp;gt;{{ImprovStats|Id=58|D=4|H=200|P=1}}&lt;br /&gt;
|Prod=+5 {{Happiness}}&amp;lt;br /&amp;gt;+5 {{Prosperity}}&amp;lt;br /&amp;gt;+25% [[Craft Production]] to Weavers&amp;lt;br /&amp;gt;and their upgrades in this [[Region]]&amp;lt;br /&amp;gt;Can craft everything the [[List of Improvements#Weaver|Weaver]] can, plus:&amp;lt;br /&amp;gt;{{ItemIcon-lock|Slippers.png|List_of_Goods#Slippers|Class182Slippers|Slippers}} {{ItemIcon-lock|Trousers.png|List_of_Goods#Trousers|Class182Trousers|Trousers}}&lt;br /&gt;
|Experts={{Expert|Id=69}} +150% [[Craft Production]]&amp;lt;br /&amp;gt;{{ExpertSpacer}} at this improvement&amp;lt;br /&amp;gt;{{ExpertSpacer}}+5 {{Security}}&lt;br /&gt;
|Techs={{Tech|Haberdashery.png|Class233Haberdashery|Haberdashery}} {{Tech|Industrialization.png|Class234Industrialization|Industrialization}}&lt;br /&gt;
|Other= &#039;&#039;&#039;8 per Nation&#039;&#039;&#039;&amp;lt;br /&amp;gt;Upgrades from [[List of Improvements#Weaver|Weaver]]&amp;lt;br /&amp;gt;&#039;&#039;Apparently boosts other Weavers instead of Tailors according to the Encarta. Might be a bug?&#039;&#039;&lt;br /&gt;
}}&lt;br /&gt;
{{Improv&lt;br /&gt;
|domain=DomainIndustry.png&lt;br /&gt;
|anchorId=Distillery&lt;br /&gt;
|itemfile=Distillery.png&lt;br /&gt;
|itemname=Distillery&lt;br /&gt;
|CostsMaint=&#039;&#039;&#039;Costs:&#039;&#039;&#039; 200 {{ProdIcon}}&amp;lt;br /&amp;gt;1 {{Food}} 5 {{Wealth}}&amp;lt;br /&amp;gt;&#039;&#039;&#039;Maintenance:&#039;&#039;&#039;&amp;lt;br /&amp;gt;1 {{Wealth}} / {{Turn}}&amp;lt;br /&amp;gt;{{ImprovStats|Id=59|D=6|H=400|P=1}}&lt;br /&gt;
|Prod=+150% [[Craft Production]]&amp;lt;br /&amp;gt;at this improvement&amp;lt;br /&amp;gt;+25% [[Craft Production]] to Distilleries&amp;lt;br /&amp;gt;and their upgrades in this [[Region]]&amp;lt;br /&amp;gt;Can craft everything the [[List of Improvements#Brewery|Brewery]] can&lt;br /&gt;
|Experts={{Expert|Id=70}}+150% [[Craft Production]]&amp;lt;br /&amp;gt;{{ExpertSpacer}} at this improvement&amp;lt;br /&amp;gt;{{ExpertSpacer}} +5 {{Happiness}}&amp;lt;br /&amp;gt;{{Expert|Id=71}}From +150% to +200%.&amp;lt;br /&amp;gt;{{Expert|Id=72}}From +200% to +250%. &lt;br /&gt;
|Techs={{Tech|HeavyPlows.png|Class235HeavyPlows|Heavy Plows}}&lt;br /&gt;
|Other= &#039;&#039;&#039;3 per Nation&#039;&#039;&#039;&amp;lt;br /&amp;gt;Upgrades from [[List of Improvements#Brewery|Brewery]]&amp;lt;br /&amp;gt;&#039;&#039;Apparently boosts other Breweries instead of Distilleries according to the Encarta. Might be a bug?&#039;&#039;&lt;br /&gt;
}}&lt;br /&gt;
{{Improv&lt;br /&gt;
|domain=DomainCulture.png&lt;br /&gt;
|anchorId=TopiaryPark&lt;br /&gt;
|itemfile=TopiaryPark.png&lt;br /&gt;
|itemname=Topiary Park&lt;br /&gt;
|CostsMaint=&#039;&#039;&#039;Costs:&#039;&#039;&#039; 250 {{ProdIcon}}&amp;lt;br /&amp;gt;10 {{ItemIconSmall|CeramicPots.png|List_of_Goods#CeramicPots|Class2370CeramicPots|CeramicPots}} 150 {{Timber}}&amp;lt;br /&amp;gt;&#039;&#039;&#039;Maintenance:&#039;&#039;&#039;&amp;lt;br /&amp;gt;1 {{Wealth}} / {{Turn}}&amp;lt;br /&amp;gt;{{ImprovStats|Id=60|D=5|H=350|P=1}}&lt;br /&gt;
|Prod=+15 {{Happiness}}&amp;lt;br /&amp;gt;Paragon affinity: Activist, Prophet,&amp;lt;br /&amp;gt;Scientist, Strategist, and Writer&amp;lt;br /&amp;gt;+1 Masterpiece Creation Speed per turn&lt;br /&gt;
|Experts={{Expert|Id=73}}+5 {{Happiness}}&lt;br /&gt;
|Techs={{Tech|HeavyPlows.png|Class236HeavyPlows|Heavy Plows}}&lt;br /&gt;
|Other= &#039;&#039;&#039;1 per Nation&#039;&#039;&#039;&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;Can only be built on:&amp;lt;br /&amp;gt;&#039;&#039;&#039;Temperate Forest/Rainforest&#039;&#039;&#039;&amp;lt;br /&amp;gt;&#039;&#039;&#039;Tropical Forest/Rainforest&#039;&#039;&#039;&lt;br /&gt;
}}&lt;br /&gt;
{{Improv&lt;br /&gt;
|domain=DomainCommerce.png&lt;br /&gt;
|anchorId=RaceTrack&lt;br /&gt;
|itemfile=RaceTrack.png&lt;br /&gt;
|itemname=Race Track&lt;br /&gt;
|CostsMaint=&#039;&#039;&#039;Costs:&#039;&#039;&#039; 175 {{ProdIcon}}&amp;lt;br /&amp;gt;5 {{ItemIconSmall|Horse.png|List_of_Goods#Horse|Class237Horse|Horse}} 50 {{Materials}}&amp;lt;br /&amp;gt;&#039;&#039;&#039;Maintenance:&#039;&#039;&#039;&amp;lt;br /&amp;gt;1 {{Food}} / {{Turn}}&amp;lt;br /&amp;gt;{{ImprovStats|Id=61|D=4|H=250|P=1}}&lt;br /&gt;
|Prod=+10 {{Happiness}}&amp;lt;br /&amp;gt;+5 {{Wealth}} / {{Turn}}&lt;br /&gt;
|Experts={{Expert|Id=74}}+10 {{Wealth}} / {{Turn}}&amp;lt;br /&amp;gt;{{ExpertSpacer}} +10 {{Happiness}}&amp;lt;br /&amp;gt;{{Expert|Id=75}}+10 {{Wealth}} / {{Turn}}&amp;lt;br /&amp;gt;{{ExpertSpacer}} +10 {{Prosperity}}&lt;br /&gt;
|Techs={{Tech|Horseshoes.png|Class238Horseshoes|Horseshoes}}&lt;br /&gt;
|Other= &#039;&#039;&#039;1 per Nation&#039;&#039;&#039;&lt;br /&gt;
}}&lt;br /&gt;
{{Improv&lt;br /&gt;
|domain=DomainCulture.png&lt;br /&gt;
|anchorId=Amphitheater&lt;br /&gt;
|itemfile=Amphitheater.png&lt;br /&gt;
|itemname=Amphitheater&lt;br /&gt;
|CostsMaint=&#039;&#039;&#039;Costs:&#039;&#039;&#039; 200 {{ProdIcon}}&amp;lt;br /&amp;gt;50 {{Materials}} 50 {{Timber}}&amp;lt;br /&amp;gt;&#039;&#039;&#039;Maintenance:&#039;&#039;&#039;&amp;lt;br /&amp;gt;1 {{Wealth}} / {{Turn}}&amp;lt;br /&amp;gt;{{ImprovStats|Id=62|D=3|H=150|P=1}}&lt;br /&gt;
|Prod=+10 {{Happiness}}&amp;lt;br /&amp;gt;Paragon affinity: Activist, Artist,&amp;lt;br /&amp;gt;Musician, Prophet, and Writer&amp;lt;br /&amp;gt;+1 Masterpiece Creation Speed per turn&lt;br /&gt;
|Experts={{Expert|Id=76}}+15 {{Happiness}}&amp;lt;br /&amp;gt;{{ExpertSpacer}} +5 {{Prosperity}}&lt;br /&gt;
|Techs={{Tech|MusicalTheory.png|Class239MusicalTheory|Musical Theory}}&lt;br /&gt;
|Other= &#039;&#039;&#039;1 per Nation&#039;&#039;&#039;&lt;br /&gt;
}}&lt;br /&gt;
{{Improv&lt;br /&gt;
|domain=DomainScience.png&lt;br /&gt;
|anchorId=Observatory&lt;br /&gt;
|itemfile=Observatory.png&lt;br /&gt;
|itemname=Observatory&lt;br /&gt;
|CostsMaint=&#039;&#039;&#039;Costs:&#039;&#039;&#039; 175 {{ProdIcon}}&amp;lt;br /&amp;gt;10 {{ItemIconSmall|Concrete.png|List_of_Goods#Concrete|Class240Concrete|Concrete}} 15 {{ItemIconSmall|Glass.png|List_of_Goods#Glass|Class241Glass|Glass}}&amp;lt;br /&amp;gt;&#039;&#039;&#039;Maintenance:&#039;&#039;&#039;&amp;lt;br /&amp;gt;1 {{Wealth}} / {{Turn}}&amp;lt;br /&amp;gt;{{ImprovStats|Id=63|D=4|H=250|P=1}}&lt;br /&gt;
|Prod=+4 {{Research}} [[Research]] per turn&amp;lt;br /&amp;gt;+15 {{Knowledge}}&lt;br /&gt;
|Experts=&lt;br /&gt;
|Techs={{Tech|Optics.png|Class242Optics|Optics}}&lt;br /&gt;
|Other= &#039;&#039;&#039;1 per Nation&#039;&#039;&#039;&lt;br /&gt;
}}&lt;br /&gt;
{{Improv&lt;br /&gt;
|domain=DomainReligion.png&lt;br /&gt;
|anchorId=Shrine&lt;br /&gt;
|itemfile=Shrine.png&lt;br /&gt;
|itemname=Shrine&lt;br /&gt;
|CostsMaint=&#039;&#039;&#039;Costs:&#039;&#039;&#039; 175 {{ProdIcon}}&amp;lt;br /&amp;gt;80 {{Materials}} 60 {{Timber}} 60 {{Wealth}}&amp;lt;br /&amp;gt;&#039;&#039;&#039;Maintenance:&#039;&#039;&#039;&amp;lt;br /&amp;gt;1 {{Wealth}} / {{Turn}}&amp;lt;br /&amp;gt;{{ImprovStats|Id=64|D=4|H=250|P=1}}&lt;br /&gt;
|Prod=+1 City Religion Spread Distance&lt;br /&gt;
|Experts={{Expert|Id=77}}+10 {{Prosperity}}&lt;br /&gt;
|Techs={{Tech|Pilgrimage.png|Class243Pilgrimage|Pilgrimage}}&lt;br /&gt;
|Other= &#039;&#039;&#039;1 per Nation&#039;&#039;&#039;&lt;br /&gt;
}}&lt;br /&gt;
{{Improv&lt;br /&gt;
|domain=DomainScience.png&lt;br /&gt;
|anchorId=University&lt;br /&gt;
|itemfile=University.png&lt;br /&gt;
|itemname=University&lt;br /&gt;
|CostsMaint=&#039;&#039;&#039;Costs:&#039;&#039;&#039; 550 {{ProdIcon}} 10 {{ItemIconSmall|Concrete.png|List_of_Goods#Concrete|Class244Concrete|Concrete}}&amp;lt;br /&amp;gt;10 {{ItemIconSmall|Book.png|List_of_Goods#Book|Class245Book|Book}} 10 {{ItemIconSmall|PaperItem.png|List_of_Goods#Paper|Class246PaperItem|Paper}} 50 {{Timber}}&amp;lt;br /&amp;gt;&#039;&#039;&#039;Maintenance:&#039;&#039;&#039;&amp;lt;br /&amp;gt;1 {{Wealth}} / {{Turn}}&amp;lt;br /&amp;gt;{{ImprovStats|Id=65|D=4|H=200|P=1}}&lt;br /&gt;
|Prod=+25 {{Knowledge}}&amp;lt;br /&amp;gt;+2 {{Research}} [[Research]] per turn for&amp;lt;br /&amp;gt;each {{DomainScience}} Science and {{DomainMilitary}} Military&amp;lt;br /&amp;gt;improvement in this region&amp;lt;br /&amp;gt;{{ItemIcon|Book.png|List_of_Goods#Book|Class247Book|Book}} {{ItemIcon-lock|Encyclopedia.png|List_of_Goods#Encyclopedia|Class248Encyclopedia|Encyclopedia}}&lt;br /&gt;
|Experts={{Expert|Id=78}}+10 {{Knowledge}}&lt;br /&gt;
|Techs={{Tech|Universities.png|Class249Universities|Universities}}&lt;br /&gt;
|Other= &#039;&#039;&#039;1 per City&#039;&#039;&#039;&lt;br /&gt;
}}&lt;br /&gt;
|}&lt;br /&gt;
{{ImprovAge|Age=&amp;lt;div id=&amp;quot;Renaissance&amp;quot; style=&amp;quot;display:inline;&amp;quot;&amp;gt;[[#Renaissance|Renaissance]]&amp;lt;/div&amp;gt;}}&lt;br /&gt;
{{Improv&lt;br /&gt;
|domain=DomainCulture.png&lt;br /&gt;
|anchorId=CoffeeHouse&lt;br /&gt;
|itemfile=CoffeeHouse.png&lt;br /&gt;
|itemname=Coffee House&lt;br /&gt;
|CostsMaint=&#039;&#039;&#039;Costs:&#039;&#039;&#039; 200 {{ProdIcon}}&amp;lt;br /&amp;gt;20 {{Food}} 100 {{Materials}} 100 {{Timber}}&amp;lt;br /&amp;gt;&#039;&#039;&#039;Maintenance:&#039;&#039;&#039;&amp;lt;br /&amp;gt;1 {{Wealth}} / {{Turn}}&amp;lt;br /&amp;gt;{{ImprovStats|Id=66|D=5|H=350|P=1}}&lt;br /&gt;
|Prod=+3 {{Happiness}} for each {{DomainIndustry}}, {{DomainGovernment}},&amp;lt;br /&amp;gt;and {{DomainCulture}} improvement in this region&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;{{ItemIcon|BrewedCoffee.png|List_of_Goods#BrewedCoffee|Class250BrewedCoffee|Brewed Coffee}}&lt;br /&gt;
|Experts={{Expert|Id=79}}+5% Paragon spawn chance&lt;br /&gt;
|Techs={{Tech|CoffeeHouses.png|Class251CoffeeHouses|Coffee Houses}}&lt;br /&gt;
|Other= &#039;&#039;&#039;1 per City&#039;&#039;&#039;&amp;lt;br /&amp;gt;100% Artist, Musician,&amp;lt;br /&amp;gt;and Writer pick chance&amp;lt;br /&amp;gt;Slightly increases Masterpiece Creation Speed in this city&lt;br /&gt;
}}&lt;br /&gt;
{{Improv&lt;br /&gt;
|domain=DomainScience.png&lt;br /&gt;
|anchorId=GeneralHospital&lt;br /&gt;
|itemfile=GeneralHospital.png&lt;br /&gt;
|itemname=&amp;lt;small&amp;gt;General Hospital&amp;lt;/small&amp;gt;&lt;br /&gt;
|CostsMaint=&#039;&#039;&#039;Costs:&#039;&#039;&#039; 400 {{ProdIcon}}&amp;lt;br /&amp;gt;50 {{ItemIconSmall|Concrete.png|List_of_Goods#Concrete|Class2520Concrete|Concrete}} 20 {{ItemIconSmall|Glass.png|List_of_Goods#Glass|Class252Glass|Glass}} 50 {{Materials}}&amp;lt;br /&amp;gt;&#039;&#039;&#039;Maintenance:&#039;&#039;&#039;&amp;lt;br /&amp;gt;3 {{Wealth}} / {{Turn}}&amp;lt;br /&amp;gt;{{ImprovStats|Id=67|D=4|H=300|P=1}}&lt;br /&gt;
|Prod=+25 {{Health}}&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;{{ItemIcon|Medicine.png|List_of_Goods#Medicine|Class253Medicine|Medicine}} {{ItemIcon-lock|Antibiotic.png|List_of_Goods#Antibiotic|Class254Antibiotic|Antibiotic}} {{ItemIcon-lock|Bandage.png|List_of_Goods#Bandage|Class255Bandage|Bandage}} {{ItemIcon-lock|GeneTherapy.png|List_of_Goods#GeneTherapy|Class256GeneTherapy|Gene Therapy}}&lt;br /&gt;
|Experts={{Expert|Id=80}}+2 {{Research}} [[Research]] / {{Turn}}&lt;br /&gt;
|Techs={{Tech|Hospitals.png|Class257Hospitals|Hospitals}}&lt;br /&gt;
|Other= &#039;&#039;&#039;1 per City&#039;&#039;&#039;&lt;br /&gt;
}}&lt;br /&gt;
{{Improv&lt;br /&gt;
|domain=DomainGovernment.png&lt;br /&gt;
|anchorId=Plaza&lt;br /&gt;
|itemfile=Plaza.png&lt;br /&gt;
|itemname=Plaza&lt;br /&gt;
|CostsMaint=&#039;&#039;&#039;Costs:&#039;&#039;&#039; 350 {{ProdIcon}}&amp;lt;br /&amp;gt;10 {{ItemIconSmall|Concrete.png|List_of_Goods#Concrete|Class258Concrete|Concrete}} 10 {{ItemIconSmall|Dye.png|List_of_Goods#Dye|Class259Dye|Dye}}&amp;lt;br /&amp;gt;&#039;&#039;&#039;Maintenance:&#039;&#039;&#039;&amp;lt;br /&amp;gt;1 {{Wealth}} / {{Turn}}&amp;lt;br /&amp;gt;{{ImprovStats|Id=68|D=4|H=300|P=1}}&lt;br /&gt;
|Prod=+10 {{Happiness}}&lt;br /&gt;
|Experts={{Expert|Id=81}}+5 [[City Production]]&amp;lt;br /&amp;gt;{{Expert|Id=82}}From +5 to +10&lt;br /&gt;
|Techs={{Tech|PerspectiveArt.png|Class260PerspectiveArt|Perspective Art}}&lt;br /&gt;
|Other= &#039;&#039;&#039;1 per Nation&#039;&#039;&#039;&amp;lt;br /&amp;gt;Upgrades to [[List of Improvements#CommunityGarden|Community Garden]]&lt;br /&gt;
}}&lt;br /&gt;
{{Improv&lt;br /&gt;
|domain=DomainImpact.png&lt;br /&gt;
|anchorId=PrintShop&lt;br /&gt;
|itemfile=PrintShop.png&lt;br /&gt;
|itemname=Print Shop&lt;br /&gt;
|CostsMaint=&#039;&#039;&#039;Costs:&#039;&#039;&#039; 250 {{ProdIcon}}&amp;lt;br /&amp;gt;10 {{Materials}} 2 {{ItemIconSmall|SteelItem.png|List_of_Goods#Steel|Class261SteelItem|Steel}} 50 {{Timber}}&amp;lt;br /&amp;gt;&#039;&#039;&#039;Maintenance:&#039;&#039;&#039;&amp;lt;br /&amp;gt;1 {{Wealth}} / {{Turn}}&amp;lt;br /&amp;gt;{{ImprovStats|Id=69|D=8|H=500|P=1}}&lt;br /&gt;
|Prod={{ItemIcon|Map.png|List_of_Goods#Map|Class262Map|Map}} {{ItemIcon|Newspaper.png|List_of_Goods#Newspaper|Class263Newspaper|Newspaper}} {{ItemIcon-lock|Book.png|List_of_Goods#Book|Class264Book|Book}} {{ItemIcon-lock|Encyclopedia.png|List_of_Goods#Encyclopedia|Class265Encyclopedia|Encyclopedia}} {{ItemIcon-lock|Photograph.png|List_of_Goods#Photograph|Class266Photograph|Photograph}}&lt;br /&gt;
|Experts={{Expert|Id=83}}+150% [[Craft Production]]&amp;lt;br /&amp;gt;{{ExpertSpacer}} at this improvement.&lt;br /&gt;
|Techs={{Tech|PrintingPress.png|Class267PrintingPress|Printing Press}}&lt;br /&gt;
|Other= &#039;&#039;&#039;3 per Nation&#039;&#039;&#039;&lt;br /&gt;
}}&lt;br /&gt;
{{Improv&lt;br /&gt;
|domain=DomainIndustry.png&lt;br /&gt;
|anchorId=Drydock&lt;br /&gt;
|itemfile=Drydock.png&lt;br /&gt;
|itemname=Drydock&lt;br /&gt;
|CostsMaint=&#039;&#039;&#039;Costs:&#039;&#039;&#039; 300 {{ProdIcon}}&amp;lt;br /&amp;gt;200 {{Timber}}&amp;lt;br /&amp;gt;&#039;&#039;&#039;Maintenance:&#039;&#039;&#039;&amp;lt;br /&amp;gt;10 {{Wealth}} / {{Turn}}&amp;lt;br /&amp;gt;{{ImprovStats|Id=70|D=6|H=300|P=1}}&lt;br /&gt;
|Prod=+20% [[City Production]]&lt;br /&gt;
|Experts={{Expert|Id=84}}-5 {{Health}}&amp;lt;br /&amp;gt;{{ExpertSpacer}} +10 {{Security}}&amp;lt;br /&amp;gt;{{ExpertSpacer}} +30% [[City Production]]&amp;lt;br /&amp;gt;{{Expert|Id=85}}+10 {{Knowledge}}&amp;lt;br /&amp;gt;{{Expert|Id=86}}+15 {{Security}}&lt;br /&gt;
|Techs={{Tech|Shipbuilding.png|Class268Shipbuilding|Shipbuilding}} {{Tech|Mercantilism.png|Class269Mercantilism|Mercantilism}}&lt;br /&gt;
|Other= &#039;&#039;&#039;1 per City&#039;&#039;&#039;&amp;lt;br /&amp;gt;Upgrades from [[List of Improvements#Docks|Docks]]&amp;lt;br /&amp;gt;Upgrades to [[List of Improvements#NavalBase|Naval Base]]&amp;lt;br /&amp;gt;&#039;&#039;(Not sure if the 3rd expert&amp;lt;br /&amp;gt;stacks or replaces the security)&#039;&#039;&lt;br /&gt;
}}&lt;br /&gt;
{{Improv&lt;br /&gt;
|domain=DomainIndustry.png&lt;br /&gt;
|anchorId=Forge&lt;br /&gt;
|itemfile=Forge.png&lt;br /&gt;
|itemname=Forge&lt;br /&gt;
|CostsMaint=&#039;&#039;&#039;Costs:&#039;&#039;&#039; 200 {{ProdIcon}}&amp;lt;br /&amp;gt;10 {{Food}} 10 {{Materials}}&amp;lt;br /&amp;gt;&#039;&#039;&#039;Maintenance:&#039;&#039;&#039;&amp;lt;br /&amp;gt;1 {{Materials}} 1 {{Timber}} 3 {{Wealth}} / {{Turn}}&amp;lt;br /&amp;gt;{{ImprovStats|Id=71|D=3|H=150|P=1}}&lt;br /&gt;
|Prod=-5 {{Health}}&amp;lt;br /&amp;gt;+25% [[Craft Production]] to Blacksmiths&amp;lt;br /&amp;gt;and their upgrades in this [[Region]]&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;Can craft all that the [[List of Improvements#Blacksmith|Blacksmith]] can, plus:&amp;lt;br /&amp;gt;{{ItemIcon|SteelItem.png|List_of_Goods#Steel|Class270SteelItem|Steel}}&lt;br /&gt;
|Experts={{Expert|Id=87}}+150% [[Craft Production]]&amp;lt;br /&amp;gt;{{ExpertSpacer}} at this improvement&amp;lt;br /&amp;gt;{{Expert|Id=88}}From +150% to +200%&lt;br /&gt;
|Techs={{Tech|Steel.png|Class271Steel|Steel}} {{Tech|PrecisionEngineering.png|Class1303PrecisionEngineering|Precision Engineering}}&lt;br /&gt;
|Other= &#039;&#039;&#039;10 per Nation&#039;&#039;&#039;&amp;lt;br /&amp;gt;Upgrades from [[List of Improvements#Blacksmith|Blacksmith]]&amp;lt;br /&amp;gt;Upgrades to [[List of Improvements#Foundry|Foundry]]&lt;br /&gt;
}}&lt;br /&gt;
{{Improv&lt;br /&gt;
|domain=DomainIndustry.png&lt;br /&gt;
|anchorId=Windmill&lt;br /&gt;
|itemfile=Windmill.png&lt;br /&gt;
|itemname=Windmill&lt;br /&gt;
|CostsMaint=&#039;&#039;&#039;Costs:&#039;&#039;&#039; 200 {{ProdIcon}}&amp;lt;br /&amp;gt;80 {{Materials}} 20 {{ItemIconSmall|MetalTools.png|List_of_Goods#MetalTools|Class272MetalTools|Metal Tools}} 80 {{Timber}}&amp;lt;br /&amp;gt;&#039;&#039;&#039;Maintenance:&#039;&#039;&#039;&amp;lt;br /&amp;gt;2 {{Timber}} / {{Turn}}&amp;lt;br /&amp;gt;{{ImprovStats|Id=72|D=4|H=300|P=1}}&lt;br /&gt;
|Prod=+1 {{Food}} from all Farms and their upgrades&amp;lt;br /&amp;gt;+3 City [[Craft Production]]&amp;lt;br /&amp;gt;Can craft all that the [[List of Improvements#Mill|Mill]] can, plus:&amp;lt;br /&amp;gt;{{ItemIcon-lock|DriedFoodGoods.png|List_of_Goods#DriedFoodGoods|Class273DriedFoodGoods|Dried Food Goods}}&lt;br /&gt;
|Experts={{Expert|Id=89}}+1 City [[Craft Production]]&amp;lt;br /&amp;gt;{{ExpertSpacer}} +4 City [[Harvest Production]]&amp;lt;br /&amp;gt;{{ExpertSpacer}} for Food and&amp;lt;br /&amp;gt;{{ExpertSpacer}} Plant [[Resource Nodes]]&lt;br /&gt;
|Techs={{Tech|Windmills.png|Class274Windmills|Windmills}}&lt;br /&gt;
|Other= &#039;&#039;&#039;8 per Nation&#039;&#039;&#039;&amp;lt;br /&amp;gt;Upgrades from [[List of Improvements#Mill|Mill]]&lt;br /&gt;
}}&lt;br /&gt;
|}&lt;br /&gt;
{{ImprovAge|Age=&amp;lt;div id=&amp;quot;Enlightenment&amp;quot; style=&amp;quot;display:inline;&amp;quot;&amp;gt;[[#Enlightenment|Enlightenment]]&amp;lt;/div&amp;gt;}}&lt;br /&gt;
{{Improv&lt;br /&gt;
|domain=DomainGovernment.png&lt;br /&gt;
|anchorId=CityHall&lt;br /&gt;
|itemfile=CityHall.png&lt;br /&gt;
|itemname=City Hall&lt;br /&gt;
|CostsMaint=&#039;&#039;&#039;Costs:&#039;&#039;&#039; 300 {{ProdIcon}}&amp;lt;br /&amp;gt;80 {{Materials}} 80 {{Timber}} 100 {{Wealth}}&amp;lt;br /&amp;gt;&#039;&#039;&#039;Maintenance:&#039;&#039;&#039;&amp;lt;br /&amp;gt;1 {{Wealth}} / {{Turn}}&amp;lt;br /&amp;gt;{{ImprovStats|Id=73|D=6|H=350|P=0}}&lt;br /&gt;
|Prod=+5 {{Happiness}}, +5 {{Housing}} [[Housing]]&amp;lt;br /&amp;gt;+2 City [[Production]],  +25 {{Security}}&amp;lt;br /&amp;gt;+5 Strength to [[Forces]] within this region&amp;lt;br /&amp;gt;+10% City [[Build Production]]. Can craft all&amp;lt;br /&amp;gt;that the [[List of Improvements#TownCenter|Town Center]] can, plus: {{ItemIcon|TreasuryBonds.png|List_of_Goods#TreasuryBonds|Class275TreasuryBonds|Treasury Bonds}}&lt;br /&gt;
|Experts={{Expert|Id=90}}+150% [[Craft Production]]&amp;lt;br /&amp;gt;{{ExpertSpacer}} at this improvement. +1 {{Food}}&amp;lt;br /&amp;gt;{{Expert|Id=91}}From +150% to +200%&amp;lt;br /&amp;gt;{{Expert|Id=92}}From +200% to +250%&lt;br /&gt;
|Techs={{Tech|Democracy.png|Class276Democracy|Democracy}}&lt;br /&gt;
|Other=Upgrades from [[List of Improvements#TownCenter|Town Center]]&lt;br /&gt;
}}&lt;br /&gt;
{{Improv&lt;br /&gt;
|domain=DomainIndustry.png&lt;br /&gt;
|anchorId=CementPlant&lt;br /&gt;
|itemfile=CementPlant.png&lt;br /&gt;
|itemname=Cement Plant&lt;br /&gt;
|CostsMaint=&#039;&#039;&#039;Costs:&#039;&#039;&#039; 250 {{ProdIcon}}&amp;lt;br /&amp;gt;25 {{Materials}} 10 {{ItemIconSmall|MetalTools.png|List_of_Goods#MetalTools|Class277MetalTools|Metal Tools}} 10 {{ItemIconSmall|SteelItem.png|List_of_Goods#Steel|Class278SteelItem|Steel}}&amp;lt;br /&amp;gt;&#039;&#039;&#039;Maintenance:&#039;&#039;&#039;&amp;lt;br /&amp;gt;5 {{Materials}} / {{Turn}}&amp;lt;br /&amp;gt;{{ImprovStats|Id=74|D=6|H=250|P=1}}&lt;br /&gt;
|Prod={{ItemIcon-lock|Concrete.png|List_of_Goods#Concrete|Class279Concrete|Concrete}}&lt;br /&gt;
|Experts={{Expert|Id=93}}+150% [[Craft Production]]&amp;lt;br /&amp;gt;{{ExpertSpacer}} at this improvement&lt;br /&gt;
|Techs={{Tech|Industrialization.png|Class280Industrialization|Industrialization}}&lt;br /&gt;
|Other= &#039;&#039;&#039;5 per Nation&#039;&#039;&#039;&amp;lt;br /&amp;gt;&#039;&#039;&amp;lt;small&amp;gt;(As of 1.0.5 the tech that unlocks&amp;lt;br /&amp;gt;this building does not unlock Concrete)&amp;lt;/small&amp;gt;&#039;&#039;&lt;br /&gt;
}}&lt;br /&gt;
{{Improv&lt;br /&gt;
|domain=DomainIndustry.png&lt;br /&gt;
|anchorId=Factory&lt;br /&gt;
|itemfile=Factory.png&lt;br /&gt;
|itemname=Factory&lt;br /&gt;
|CostsMaint=&#039;&#039;&#039;Costs:&#039;&#039;&#039; 400 {{ProdIcon}}&amp;lt;br /&amp;gt;20 {{ItemIconSmall|Concrete.png|List_of_Goods#Concrete|Class281Concrete|Concrete}} 10 {{ItemIconSmall|SteelItem.png|List_of_Goods#Steel|Class282SteelItem|Steel}}&amp;lt;br /&amp;gt;&#039;&#039;&#039;Maintenance:&#039;&#039;&#039;&amp;lt;br /&amp;gt;5 {{Materials}} 5 {{Timber}} 10 {{Wealth}} / {{Turn}}&amp;lt;br /&amp;gt;{{ImprovStats|Id=75|D=5|H=350|P=1}}&lt;br /&gt;
|Prod=-5 {{Happiness}}, -5 {{Health}}&amp;lt;br /&amp;gt;Crafts all that the [[List of Improvements#Workshop|Workshop]]&amp;lt;br /&amp;gt;and [[List of Improvements#CraftingGuild|Crafting Guild]] can, plus:&amp;lt;br /&amp;gt;{{ItemIcon-lock|Glass.png|List_of_Goods#Glass|Class283Glass|Glass}} {{ItemIcon-lock|Electronics.png|List_of_Goods#Electronics|Class284Electronics|Electronics}}{{ItemIcon-lock|Refrigerator.png|List_of_Goods#Refrigerator|Class285Refrigerator|Refrigerator}} {{ItemIcon-lock|AirConditioners.png|List_of_Goods#AirConditioners|Class286AirConditioners|Air Conditioners}} {{ItemIcon-lock|Computers.png|List_of_Goods#Computers|Class287Computers|Computers}} {{ItemIcon-lock|Plastic.png|List_of_Goods#Plastic|Class288Plastic|Plastic}}&amp;lt;br /&amp;gt; {{ItemIcon-lock|Television.png|List_of_Goods#Television|Class289Television|Television}} {{ItemIcon-lock|MicrowaveOven.png|List_of_Goods#MicrowaveOven|Class290MicrowaveOven|Microwave Oven}} {{ItemIcon-lock|CommercialDrone.png|List_of_Goods#CommercialDrone|Class291CommercialDrone|Commercial Drone}} {{ItemIcon-lock|AIAssistant.png|List_of_Goods#AIAssistant|Class292AIAssistants|AI Assistants}} {{ItemIcon-lock|Lightbulb.png|List_of_Goods#Lightbulb|Class293Lightbulb|Lightbulb}} {{ItemIcon-lock|PDA.png|List_of_Goods#PDA|Class293PDA|PDA}} {{ItemIcon-lock|SewingMachine.png|List_of_Goods#SewingMachine|Class293SewingMachine|Sewing Machine}} {{ItemIcon-lock|Toy.png|List_of_Goods#Toy|Class293Toy|Toy}}&lt;br /&gt;
|Experts={{Expert|Id=94}}+150% [[Craft Production]]&amp;lt;br /&amp;gt;{{ExpertSpacer}} at this improvement&amp;lt;br /&amp;gt;{{Expert|Id=95}}From +150% to +200%&amp;lt;br /&amp;gt;{{Expert|Id=96}}From +200% to +250%&lt;br /&gt;
|Techs={{Tech|AssemblyLines.png|Class294AssemblyLines|Assembly Lines}} {{Tech|Industrialization.png|Class295Industrialization|Industrialization}}&lt;br /&gt;
|Other=Upgrades from [[List of Improvements#CraftingGuild|Crafting Guild]]&amp;lt;br /&amp;gt;+75% [[Build Production]] at&amp;lt;br /&amp;gt;{{DomainIndustry}} Industry improvements&amp;lt;br/ &amp;gt;in this region&amp;lt;br /&amp;gt;&amp;lt;small&amp;gt;As of 1.1 the Hourglass cannot be crafted here but can be crafted in the previous 2 buildings&amp;lt;/small&amp;gt;&lt;br /&gt;
}}&lt;br /&gt;
{{Improv&lt;br /&gt;
|domain=DomainIndustry.png&lt;br /&gt;
|anchorId=Foundry&lt;br /&gt;
|itemfile=Foundry.png&lt;br /&gt;
|itemname=Foundry&lt;br /&gt;
|CostsMaint=&#039;&#039;&#039;Costs:&#039;&#039;&#039; 300 {{ProdIcon}}&amp;lt;br /&amp;gt;20 {{ItemIconSmall|MetalIngot.png|List_of_Goods#MetalIngot|Class296MetalIngot|Metal Ingot}} 50 {{Timber}}&amp;lt;br /&amp;gt;&#039;&#039;&#039;Maintenance:&#039;&#039;&#039;&amp;lt;br /&amp;gt;1 {{Materials}} 1 {{Timber}} 5 {{Wealth}} / {{Turn}}&amp;lt;br /&amp;gt;{{ImprovStats|Id=76|D=4|H=300|P=1}}&lt;br /&gt;
|Prod=+10 City [[Craft Production]]&amp;lt;br /&amp;gt;-10 {{Health}}&amp;lt;br /&amp;gt;+25% [[Craft Production]] to Blacksmiths&amp;lt;br /&amp;gt;and their upgrades in this [[Region]]&amp;lt;br /&amp;gt;Can craft everything the [[List of Improvements#Forge|Forge]] can&amp;lt;br /&amp;gt;and nothing new&lt;br /&gt;
|Experts={{Expert|Id=97}}+150% [[Craft Production]]&amp;lt;br /&amp;gt;{{ExpertSpacer}} at this improvement&amp;lt;br /&amp;gt;{{Expert|Id=98}}From +150% to +200%&lt;br /&gt;
|Techs={{Tech|Industrialization.png|Class297Industrialization|Industrialization}}&lt;br /&gt;
|Other= &#039;&#039;&#039;10 per Nation&#039;&#039;&#039;&amp;lt;br /&amp;gt;Upgrades from [[List of Improvements#Forge|Forge]]&lt;br /&gt;
}}&lt;br /&gt;
{{Improv&lt;br /&gt;
|domain=DomainImpact.png&lt;br /&gt;
|anchorId=Refinery&lt;br /&gt;
|itemfile=Refinery.png&lt;br /&gt;
|itemname=Refinery&lt;br /&gt;
|CostsMaint=&#039;&#039;&#039;Costs:&#039;&#039;&#039; 350 {{ProdIcon}}&amp;lt;br /&amp;gt;10 {{Materials}} 10 {{ItemIconSmall|MetalIngot.png|List_of_Goods#MetalIngot|Class298MetalIngot|Metal Ingot}} 10 {{Timber}}&amp;lt;br /&amp;gt;&#039;&#039;&#039;Maintenance:&#039;&#039;&#039;&amp;lt;br /&amp;gt;1 {{Materials}} 5 {{Wealth}} / {{Turn}}&amp;lt;br /&amp;gt;{{ImprovStats|Id=77|D=8|H=500|P=1}}&lt;br /&gt;
|Prod=-5 {{Health}}&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;{{ItemIcon|Fuel.png|List_of_Goods#Fuel|Class299Fuel|Fuel}} {{ItemIcon-lock|FuelCells.png|List_of_Goods#FuelCells|Class299FuelCells|Fuel Cells}}&lt;br /&gt;
|Experts={{Expert|Id=99}}+150% [[Craft Production]]&amp;lt;br /&amp;gt;{{ExpertSpacer}} at this improvement&lt;br /&gt;
|Techs={{Tech|Industrialization.png|Class300Industrialization|Industrialization}}&lt;br /&gt;
|Other= &#039;&#039;&#039;8 per Nation&#039;&#039;&#039;&lt;br /&gt;
}}&lt;br /&gt;
{{Improv&lt;br /&gt;
|domain=DomainCulture.png&lt;br /&gt;
|anchorId=ExhibitionHall&lt;br /&gt;
|itemfile=ExhibitionHall.png&lt;br /&gt;
|itemname=Exhibition Hall&lt;br /&gt;
|CostsMaint=&#039;&#039;&#039;Costs:&#039;&#039;&#039; 450 {{ProdIcon}}&amp;lt;br /&amp;gt;10 {{ItemIconSmall|Concrete.png|List_of_Goods#Concrete|Class301Concrete|Concrete}} 10 {{ItemIconSmall|SteelItem.png|List_of_Goods#Steel|Class302SteelItem|Steel}}&amp;lt;br /&amp;gt;&#039;&#039;&#039;Maintenance:&#039;&#039;&#039;&amp;lt;br /&amp;gt;5 {{Wealth}} / {{Turn}}&amp;lt;br /&amp;gt;{{ImprovStats|Id=78|D=6|H=400|P=50}}&lt;br /&gt;
|Prod=+15 {{Prosperity}}&lt;br /&gt;
|Experts={{Expert|Id=100}}+1 [[Golden Age]] Point / {{Turn}}&lt;br /&gt;
|Techs={{Tech|PrecisionEngineering.png|Class303PrecisionEngineering|Precision Engineering}}&lt;br /&gt;
|Other= &#039;&#039;&#039;1 per Nation&#039;&#039;&#039;&lt;br /&gt;
}}&lt;br /&gt;
{{Improv&lt;br /&gt;
|domain=DomainCulture.png&lt;br /&gt;
|anchorId=Museum&lt;br /&gt;
|itemfile=Museum.png&lt;br /&gt;
|itemname=Museum&lt;br /&gt;
|CostsMaint=&#039;&#039;&#039;Costs:&#039;&#039;&#039; 350 {{ProdIcon}}&amp;lt;br /&amp;gt;10 {{ItemIconSmall|Concrete.png|List_of_Goods#Concrete|Class304Concrete|Concrete}} 10 {{ItemIconSmall|MetalIngot.png|List_of_Goods#MetalIngot|Class305MetalIngot|Metal Ingot}}&amp;lt;br /&amp;gt;&#039;&#039;&#039;Maintenance:&#039;&#039;&#039;&amp;lt;br /&amp;gt;5 {{Wealth}} / {{Turn}}&amp;lt;br /&amp;gt;{{ImprovStats|Id=79|D=4|H=250|P=1}}&lt;br /&gt;
|Prod=+20% [[Prestige]] from constructing [[Triumphs]]&amp;lt;br /&amp;gt;+15 {{Knowledge}} if built in city center&lt;br /&gt;
|Experts={{Expert|Id=101}}+2 {{Research}} / {{Turn}}&lt;br /&gt;
|Techs={{Tech|PrecisionEngineering.png|Class306PrecisionEngineering|Precision Engineering}}&lt;br /&gt;
|Other= &#039;&#039;&#039;1 per Nation&#039;&#039;&#039;&lt;br /&gt;
}}&lt;br /&gt;
{{Improv&lt;br /&gt;
|domain=DomainCulture.png&lt;br /&gt;
|anchorId=ConcertHall&lt;br /&gt;
|itemfile=ConcertHall.png&lt;br /&gt;
|itemname=Concert Hall&lt;br /&gt;
|CostsMaint=&#039;&#039;&#039;Costs:&#039;&#039;&#039; 250 {{ProdIcon}}&amp;lt;br /&amp;gt;10 {{ItemIconSmall|Concrete.png|List_of_Goods#Concrete|Class307Concrete|Concrete}} 1 {{ItemIconSmall|MusicalInstruments.png|List_of_Goods#MusicalInstruments|Class308MusicalInstruments|Musical Instruments}} 50 {{Timber}}&amp;lt;br /&amp;gt;&#039;&#039;&#039;Maintenance:&#039;&#039;&#039;&amp;lt;br /&amp;gt;3 {{Wealth}} / {{Turn}}&amp;lt;br /&amp;gt;{{ImprovStats|Id=80|D=5|H=350|P=1}}&lt;br /&gt;
|Prod=+1 {{Happiness}} for each&amp;lt;br /&amp;gt;{{DomainCulture}} Culture improvement in this city&lt;br /&gt;
|Experts={{Expert|Id=102}}+5 {{Happiness}}&lt;br /&gt;
|Techs={{Tech|Symphonies.png|Class309Symphonies|Symphonies}}&lt;br /&gt;
|Other=Paragon affinity: Activist, Artist, Musician, Prophet, and Writer&amp;lt;br /&amp;gt;+1 Masterpiece Creation&amp;lt;br /&amp;gt;Speed per turn&lt;br /&gt;
}}&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{ImprovAct|Act=- Act III -}}&lt;br /&gt;
&amp;lt;div class=&amp;quot;AgeTablesWrap&amp;quot;&amp;gt;&lt;br /&gt;
{{ImprovAge|Age=&amp;lt;div id=&amp;quot;Machine_Age&amp;quot; style=&amp;quot;display:inline;&amp;quot;&amp;gt;[[#Machine Age|Machine Age]]&amp;lt;/div&amp;gt;}}&lt;br /&gt;
{{Improv&lt;br /&gt;
|domain=DomainGovernment.png&lt;br /&gt;
|anchorId=PoliceStation&lt;br /&gt;
|itemfile=PoliceStation.png&lt;br /&gt;
|itemname=Police Station&lt;br /&gt;
|CostsMaint=&#039;&#039;&#039;Costs:&#039;&#039;&#039; 275 {{ProdIcon}}&amp;lt;br /&amp;gt;10 {{ItemIconSmall|Concrete.png|List_of_Goods#Concrete|Class310Concrete|Concrete}} 10 {{ItemIconSmall|Glass.png|List_of_Goods#Glass|Class311Glass|Glass}} 100 {{Timber}}&amp;lt;br /&amp;gt;&#039;&#039;&#039;Maintenance:&#039;&#039;&#039;&amp;lt;br /&amp;gt;10 {{Wealth}} / {{Turn}}&amp;lt;br /&amp;gt;{{ImprovStats|Id=81|D=1|H=1|P=1}}&lt;br /&gt;
|Prod=+25 {{Security}}&lt;br /&gt;
|Experts={{Expert|Id=103}}+35 {{Security}}&amp;lt;br /&amp;gt;{{Expert|Id=104}} From +35 to +50&lt;br /&gt;
|Techs={{Tech|Radio.png|Class312Radio|Radio}} {{Tech|Satellites.png|Class313Satellites|Satellites}} {{Tech|InternalCombustionEngine.png|Class314InternalCombustionEngine|Internal Combustion Engine}} {{Tech|AssemblyLines.png|Class315AssemblyLines|Assembly Lines}}&lt;br /&gt;
|Other= &#039;&#039;&#039;1 per City&#039;&#039;&#039;&lt;br /&gt;
}}&lt;br /&gt;
{{Improv&lt;br /&gt;
|domain=DomainImpact.png&lt;br /&gt;
|anchorId=OilWell&lt;br /&gt;
|itemfile=OilWell.png&lt;br /&gt;
|itemname=Oil Well&lt;br /&gt;
|CostsMaint=&#039;&#039;&#039;Costs:&#039;&#039;&#039; 200 {{ProdIcon}}&amp;lt;br /&amp;gt;5 {{ItemIconSmall|Barrels.png|List_of_Goods#Barrels|Class316Barrels|Barrels}} 1 {{ItemIconSmall|MachinedPart.png|List_of_Goods#MachinedPart|Class317MachinedPart|Machined Part}} 5 {{ItemIconSmall|SteelItem.png|List_of_Goods#Steel|Class318SteelItem|Steel}}&amp;lt;br /&amp;gt;&#039;&#039;&#039;Maintenance:&#039;&#039;&#039;&amp;lt;br /&amp;gt;5 {{Wealth}} / {{Turn}}&amp;lt;br /&amp;gt;{{ImprovStats|Id=82|D=5|H=350|P=0}}&lt;br /&gt;
|Prod=-5 {{Health}}&amp;lt;br /&amp;gt;+150% [[Harvest Production]] &amp;lt;small&amp;gt;&#039;&#039;(In this city?)&#039;&#039;&amp;lt;/small&amp;gt;&amp;lt;br /&amp;gt;Harvests {{ItemIcon-lock|Oil.png|List_of_Goods#Oil|Class319Oil|Oil}} and{{ItemIcon-lock|NaturalGas.png|List_of_Goods#NaturalGas|Class320NaturalGas|Natural Gas}}&amp;lt;br /&amp;gt;from those [[Resource_Nodes|Nodes]]&lt;br /&gt;
|Experts={{Expert|Id=106}}+200% [[Harvest Production]]&amp;lt;br /&amp;gt;{{ExpertSpacer}} at this improvement&amp;lt;br /&amp;gt;{{ExpertSpacer}} From +200% to +250%&lt;br /&gt;
|Techs={{Tech|InternalCombustionEngine.png|Class321InternalCombustionEngine|Internal Combustion Engine}} {{Tech|AtomicTheory.png|Class322AtomicTheory|Atomic Theory}}&lt;br /&gt;
|Other=&lt;br /&gt;
}}&lt;br /&gt;
{{Improv&lt;br /&gt;
|domain=DomainScience.png&lt;br /&gt;
|anchorId=ResearchLab&lt;br /&gt;
|itemfile=ResearchLab.png&lt;br /&gt;
|itemname=Research Lab&lt;br /&gt;
|CostsMaint=&#039;&#039;&#039;Costs:&#039;&#039;&#039; 300 {{ProdIcon}}&amp;lt;br /&amp;gt;20 {{ItemIconSmall|Glass.png|List_of_Goods#Glass|Class323Glass|Glass}} 10 {{ItemIconSmall|SteelItem.png|List_of_Goods#Steel|Class324SteelItem|Steel}} 50 {{Timber}}&amp;lt;br /&amp;gt;&#039;&#039;&#039;Maintenance:&#039;&#039;&#039;&amp;lt;br /&amp;gt;1 {{Wealth}} / {{Turn}}&amp;lt;br /&amp;gt;{{ImprovStats|Id=83|D=5|H=350|P=1}}&lt;br /&gt;
|Prod=+25 {{Knowledge}}&lt;br /&gt;
|Experts={{Expert|Id=107}}+3 {{Research}} / {{Turn}}&amp;lt;br /&amp;gt;{{Expert|Id=108}}From +3 to +6&lt;br /&gt;
|Techs={{Tech|AtomicTheory.png|Class325AtomicTheory|Atomic Theory}}&lt;br /&gt;
|Other= &#039;&#039;&#039;1 per City&#039;&#039;&#039;&lt;br /&gt;
}}&lt;br /&gt;
{{Improv&lt;br /&gt;
|domain=DomainMilitary.png&lt;br /&gt;
|anchorId=AirForceBase&lt;br /&gt;
|itemfile=AirForceBase.png&lt;br /&gt;
|itemname=Air Force Base&lt;br /&gt;
|CostsMaint=&#039;&#039;&#039;Costs:&#039;&#039;&#039; 400 {{ProdIcon}}&amp;lt;br /&amp;gt;10 {{ItemIconSmall|Concrete.png|List_of_Goods#Concrete|Class326Concrete|Concrete}} 5 {{ItemIconSmall|Fuel.png|List_of_Goods#Fuel|Class327Fuel|Fuel}} 5 {{ItemIconSmall|SteelItem.png|List_of_Goods#Steel|Class328SteelItem|Steel}}&amp;lt;br /&amp;gt;&#039;&#039;&#039;Maintenance:&#039;&#039;&#039;&amp;lt;br /&amp;gt;15 {{Wealth}} / {{Turn}}&amp;lt;br /&amp;gt;{{ImprovStats|Id=84|D=10|H=350|P=1}}&lt;br /&gt;
|Prod=+10 Strength to [[Forces]] within this region&amp;lt;br /&amp;gt;+15 {{Security}}&lt;br /&gt;
|Experts={{Expert|Id=109}}+25 Strength to Air [[Forces]]&amp;lt;br /&amp;gt;{{ExpertSpacer}} within this region&lt;br /&gt;
|Techs={{Tech|Aviation.png|Class329Aviation|Aviation}}&lt;br /&gt;
|Other= &#039;&#039;&#039;1 per City&#039;&#039;&#039;&lt;br /&gt;
}}&lt;br /&gt;
{{Improv&lt;br /&gt;
|domain=DomainIndustry.png&lt;br /&gt;
|anchorId=AircraftFactory&lt;br /&gt;
|itemfile=AircraftFactory.png&lt;br /&gt;
|itemname=&amp;lt;small&amp;gt;Aircraft Factory&amp;lt;/small&amp;gt;&lt;br /&gt;
|CostsMaint=&#039;&#039;&#039;Costs:&#039;&#039;&#039; 400 {{ProdIcon}}&amp;lt;br /&amp;gt;25 {{ItemIconSmall|Concrete.png|List_of_Goods#Concrete|Class330Concrete|Concrete}} 5 {{ItemIconSmall|Fuel.png|List_of_Goods#Fuel|Class331Fuel|Fuel}} 5 {{ItemIconSmall|SteelItem.png|List_of_Goods#Steel|Class332SteelItem|Steel}}&amp;lt;br /&amp;gt;&#039;&#039;&#039;Maintenance:&#039;&#039;&#039;&amp;lt;br /&amp;gt;1 {{Wealth}} / {{Turn}}&amp;lt;br /&amp;gt;{{ImprovStats|Id=85|D=8|H=350|P=1}}&lt;br /&gt;
|Prod=-5 {{Happiness}}&amp;lt;br /&amp;gt;-5 {{Health}}&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;{{ItemIcon|Fuselage.png|List_of_Goods#Fuselage|Class333Fuselage|Fuselage}} &lt;br /&gt;
|Experts={{Expert|Id=110}}+150% [[Craft Production]]&amp;lt;br /&amp;gt;{{ExpertSpacer}} at this improvement&amp;lt;br /&amp;gt;{{Expert|Id=111}}From +150% to +200%.&amp;lt;br /&amp;gt;{{Expert|Id=112}}From +200% to +250%. &lt;br /&gt;
|Techs={{Tech|Aviation.png|Class334Aviation|Aviation}}&lt;br /&gt;
|Other= &#039;&#039;&#039;3 per Nation&#039;&#039;&#039;&lt;br /&gt;
}}&lt;br /&gt;
{{Improv&lt;br /&gt;
|domain=DomainImpact.png&lt;br /&gt;
|anchorId=PowerPlant&lt;br /&gt;
|itemfile=PowerPlant.png&lt;br /&gt;
|itemname=Power Plant&lt;br /&gt;
|CostsMaint=&#039;&#039;&#039;Costs:&#039;&#039;&#039; 500 {{ProdIcon}}&amp;lt;br /&amp;gt;25 {{ItemIconSmall|Concrete.png|List_of_Goods#Concrete|Class335Concrete|Concrete}} 10 {{ItemIconSmall|MachinedPart.png|List_of_Goods#MachinedPart|Class336MachinedPart|Machined Part}} 10 {{ItemIconSmall|SteelItem.png|List_of_Goods#Steel|Class337SteelItem|Steel}}&amp;lt;br /&amp;gt;&#039;&#039;&#039;Maintenance:&#039;&#039;&#039;&amp;lt;br /&amp;gt;1 {{Wealth}} / {{Turn}}&amp;lt;br /&amp;gt;{{ImprovStats|Id=86|D=5|H=350|P=1}}&lt;br /&gt;
|Prod=-5 {{Happiness}}&amp;lt;br /&amp;gt;-5 {{Health}}&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;{{ItemIcon|Power.png|List_of_Goods#Power|Class338Power|Power}} &lt;br /&gt;
|Experts={{Expert|Id=113}}+150% [[Craft Production]]&amp;lt;br /&amp;gt;{{ExpertSpacer}} at this improvement&lt;br /&gt;
|Techs={{Tech|Electricity.png|Class339Electricity|Electricity}} {{Tech|InterchangeableParts.png|Class340InterchangeableParts|Interchangeable Parts}}&lt;br /&gt;
|Other=&lt;br /&gt;
}}&lt;br /&gt;
{{Improv&lt;br /&gt;
|domain=DomainScience.png&lt;br /&gt;
|anchorId=Clinic&lt;br /&gt;
|itemfile=Clinic.png&lt;br /&gt;
|itemname=Clinic&lt;br /&gt;
|CostsMaint=&#039;&#039;&#039;Costs:&#039;&#039;&#039; 300 {{ProdIcon}}&amp;lt;br /&amp;gt;40 {{Food}} 20 {{Materials}} 40 {{Timber}}&amp;lt;br /&amp;gt;&#039;&#039;&#039;Maintenance:&#039;&#039;&#039;&amp;lt;br /&amp;gt;2 {{Wealth}} / {{Turn}}&amp;lt;br /&amp;gt;{{ImprovStats|Id=87|D=3|H=150|P=1}}&lt;br /&gt;
|Prod=+20 {{Health}}&lt;br /&gt;
|Experts={{Expert|Id=114}}+1 {{Research}} / {{Turn}}&lt;br /&gt;
|Techs={{Tech|GermTheory.png|Class341GermTheory|Germ Theory}}&lt;br /&gt;
|Other= &#039;&#039;&#039;1 per City&#039;&#039;&#039;&amp;lt;br /&amp;gt;Upgrades to [[List of Improvements#MedicalLab|Medical Lab]]&lt;br /&gt;
}}&lt;br /&gt;
{{Improv&lt;br /&gt;
|domain=DomainGovernment.png&lt;br /&gt;
|anchorId=WaterTreatmentPlant&lt;br /&gt;
|itemfile=WaterTreatmentPlant.png&lt;br /&gt;
|itemname=&amp;lt;small&amp;gt;Water Tr. Plant&amp;lt;/small&amp;gt;&lt;br /&gt;
|CostsMaint=&#039;&#039;&#039;Costs:&#039;&#039;&#039; 400 {{ProdIcon}}&amp;lt;br /&amp;gt;100 {{ItemIconSmall|Concrete.png|List_of_Goods#Concrete|Class3429Concrete|Concrete}} 10 {{ItemIconSmall|MachinedPart.png|List_of_Goods#MachinedPart|Class342MachinedPart|Machined Part}} 50 {{ItemIconSmall|SteelItem.png|List_of_Goods#Steel|Class3420Steel|Steel}}&amp;lt;br /&amp;gt;&#039;&#039;&#039;Maintenance:&#039;&#039;&#039;&amp;lt;br /&amp;gt;3 {{Wealth}} / {{Turn}}&amp;lt;br /&amp;gt;{{ImprovStats|Id=88|D=6|H=400|P=1}}&lt;br /&gt;
|Prod=+25 {{Health}}&lt;br /&gt;
|Experts={{Expert|Id=115}}+10 {{Health}}&lt;br /&gt;
|Techs={{Tech|GermTheory.png|Class343GermTheory|Germ Theory}} {{Tech|Pharmacology.png|Class344Pharmacology|Pharmacology}} {{Tech|NuclearPower.png|Class345NuclearPower|Nuclear Power}} {{Tech|SustainableEngineering.png|Class346SustainableEngineering|Sustainable Engineering}}&lt;br /&gt;
|Other= &#039;&#039;&#039;1 per City&#039;&#039;&#039;&lt;br /&gt;
}}&lt;br /&gt;
{{Improv&lt;br /&gt;
|domain=DomainIndustry.png&lt;br /&gt;
|anchorId=VehicleFactory&lt;br /&gt;
|itemfile=VehicleFactory.png&lt;br /&gt;
|itemname=&amp;lt;small&amp;gt;Vehicle Factory&amp;lt;/small&amp;gt;&lt;br /&gt;
|CostsMaint=&#039;&#039;&#039;Costs:&#039;&#039;&#039; 450 {{ProdIcon}}&amp;lt;br /&amp;gt;20 {{ItemIconSmall|Concrete.png|List_of_Goods#Concrete|Class347Concrete|Concrete}} 1 {{ItemIconSmall|InternalCombustionEngineItem.png|List_of_Goods#InternalCombustionEngine|Class348InternalCombustionEngineItem|Internal Combustion Engine}} 5 {{ItemIconSmall|SteelItem.png|List_of_Goods#Steel|Class349SteelItem|Steel}}&amp;lt;br /&amp;gt;&#039;&#039;&#039;Maintenance:&#039;&#039;&#039;&amp;lt;br /&amp;gt;4 {{Materials}} 1 {{Wealth}} / {{Turn}}&amp;lt;br /&amp;gt;{{ImprovStats|Id=89|D=5|H=300|P=1}}&lt;br /&gt;
|Prod=-5 {{Happiness}}&amp;lt;br /&amp;gt;-5 {{Security}}&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;{{ItemIcon|Car.png|List_of_Goods#Car|Class350Car|Car}} {{ItemIcon|Tractors.png|List_of_Goods#Tractors|Class351Tractors|Tractors}}&lt;br /&gt;
|Experts={{Expert|Id=116}}+150% [[Craft Production]]&amp;lt;br /&amp;gt;{{ExpertSpacer}} at this improvement&amp;lt;br /&amp;gt;{{ExpertSpacer}} +10 City [[Build Production]]&amp;lt;br /&amp;gt;{{Expert|Id=117}}150% to 200%, 10 to 20&amp;lt;br /&amp;gt;{{Expert|Id=118}}200% to 250%, 20 to 30&lt;br /&gt;
|Techs={{Tech|InternalCombustionEngine.png|Class352InternalCombustionEngine|Internal Combustion Engine}}&lt;br /&gt;
|Other= &#039;&#039;&#039;8 per Nation&#039;&#039;&#039;&lt;br /&gt;
}}&lt;br /&gt;
{{Improv&lt;br /&gt;
|domain=DomainCulture.png&lt;br /&gt;
|anchorId=MovieStudio&lt;br /&gt;
|itemfile=MovieStudio.png&lt;br /&gt;
|itemname=Movie Studio&lt;br /&gt;
|CostsMaint=&#039;&#039;&#039;Costs:&#039;&#039;&#039; 300 {{ProdIcon}}&amp;lt;br /&amp;gt;25 {{ItemIconSmall|Concrete.png|List_of_Goods#Concrete|Class353Concrete|Concrete}} 10 {{ItemIconSmall|SteelItem.png|List_of_Goods#Steel|Class354SteelItem|Steel}} 100 {{Timber}}&amp;lt;br /&amp;gt;&#039;&#039;&#039;Maintenance:&#039;&#039;&#039;&amp;lt;br /&amp;gt;5 {{Wealth}} / {{Turn}}&amp;lt;br /&amp;gt;{{ImprovStats|Id=90|D=5|H=350|P=1}}&lt;br /&gt;
|Prod=+15 {{Security}}&amp;lt;br /&amp;gt;-15 {{Prosperity}}&amp;lt;br /&amp;gt;{{ItemIcon-lock|Movie.png|List_of_Goods#Movie|Class355Movie|Movie}} {{ItemIcon-lock|MusicalInstruments.png|List_of_Goods#MusicalInstruments|Class356MusicalInstruments|Musical Instruments}} {{ItemIcon-lock|RecordAlbums.png|List_of_Goods#RecordAlbums|Class357RecordAlbums|Record Albums}} &lt;br /&gt;
|Experts={{Expert|Id=119}}+3 Masterpiece Creation&amp;lt;br /&amp;gt;{{ExpertSpacer}} Speed per turn&amp;lt;br /&amp;gt;{{ExpertSpacer}} +5 {{Security}}&amp;lt;br /&amp;gt;{{ExpertSpacer}} +5 {{Prosperity}}&amp;lt;br /&amp;gt;{{ExpertSpacer}} +5 {{Knowledge}}&lt;br /&gt;
|Techs={{Tech|Photography.png|Class358Photography|Photography}} {{Tech|MassMedia.png|Class359MassMedia|Mass Media}}&lt;br /&gt;
|Other=Paragon affinity: Activist, Artist,&amp;lt;br /&amp;gt;Engineer, Entrepreneur, Musician,&amp;lt;br /&amp;gt;Pioneer, Prophet, Scientist,&amp;lt;br /&amp;gt;Strategist, and Writer&lt;br /&gt;
}}&lt;br /&gt;
{{Improv&lt;br /&gt;
|domain=DomainCulture.png&lt;br /&gt;
|anchorId=Theater&lt;br /&gt;
|itemfile=Theater.png&lt;br /&gt;
|itemname=Theater&lt;br /&gt;
|CostsMaint=&#039;&#039;&#039;Costs:&#039;&#039;&#039; 300 {{ProdIcon}}&amp;lt;br /&amp;gt;100 {{Materials}} 100 {{Timber}}&amp;lt;br /&amp;gt;&#039;&#039;&#039;Maintenance:&#039;&#039;&#039;&amp;lt;br /&amp;gt;1 {{Wealth}} / {{Turn}}&amp;lt;br /&amp;gt;{{ImprovStats|Id=91|D=4|H=300|P=1}}&lt;br /&gt;
|Prod=+100% Artist, Musician,&amp;lt;br /&amp;gt;and Writer pick chance&lt;br /&gt;
|Experts={{Expert|Id=120}}+2 Masterpiece Creation&amp;lt;br /&amp;gt;{{ExpertSpacer}} Speed per turn&amp;lt;br /&amp;gt;{{ExpertSpacer}} +5 {{Prosperity}}&lt;br /&gt;
|Techs={{Tech|Photography.png|Class360Photography|Photography}}&lt;br /&gt;
|Other= &#039;&#039;&#039;1 per Nation&#039;&#039;&#039;&amp;lt;br /&amp;gt;Paragon affinity: Activist, Artist,&amp;lt;br /&amp;gt;Musician, Prophet, and Writer&lt;br /&gt;
}}&lt;br /&gt;
{{Improv&lt;br /&gt;
|domain=DomainCommerce.png&lt;br /&gt;
|anchorId=RadioTower&lt;br /&gt;
|itemfile=RadioTower.png&lt;br /&gt;
|itemname=Radio Tower&lt;br /&gt;
|CostsMaint=&#039;&#039;&#039;Costs:&#039;&#039;&#039; 300 {{ProdIcon}}&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;&#039;&#039;&#039;Maintenance:&#039;&#039;&#039;&amp;lt;br /&amp;gt;5 {{Wealth}} / {{Turn}}&amp;lt;br /&amp;gt;{{ImprovStats|Id=92|D=5|H=350|P=1}}&lt;br /&gt;
|Prod=+15 {{Knowledge}}&lt;br /&gt;
|Experts={{Expert|Id=121}}+15 {{Prosperity}}&lt;br /&gt;
|Techs={{Tech|Radio.png|Class361Radio|Radio}}&lt;br /&gt;
|Other= &#039;&#039;&#039;1 per City&#039;&#039;&#039;&amp;lt;br /&amp;gt;Upgrades from [[List of Improvements#Lighthouse|Lighthouse]]&amp;lt;br /&amp;gt;Upgrades to [[List of Improvements#DataCenter|Data Center]]&lt;br /&gt;
}}&lt;br /&gt;
{{Improv&lt;br /&gt;
|domain=DomainIndustry.png&lt;br /&gt;
|anchorId=NavalBase&lt;br /&gt;
|itemfile=NavalBase.png&lt;br /&gt;
|itemname=Naval Base&lt;br /&gt;
|CostsMaint=&#039;&#039;&#039;Costs:&#039;&#039;&#039; 300 {{ProdIcon}} 15 {{ItemIconSmall|Fuel.png|List_of_Goods#Fuel|Class362Fuel|Fuel}}&amp;lt;br /&amp;gt;20 {{ItemIconSmall|MachinedPart.png|List_of_Goods#MachinedPart|Class363MachinedPart|Machined Part}} 100 {{Materials}} 80 {{Timber}}&amp;lt;br /&amp;gt;&#039;&#039;&#039;Maintenance:&#039;&#039;&#039;&amp;lt;br /&amp;gt;15 {{Wealth}} / {{Turn}}&amp;lt;br /&amp;gt;{{ImprovStats|Id=93|D=10|H=350|P=1}}&lt;br /&gt;
|Prod=+30% [[City Production]]&amp;lt;br /&amp;gt;+10 EXP to newly-trained Sea [[Forces]]&amp;lt;br /&amp;gt;-5 {{Health}}&amp;lt;br /&amp;gt;+25 {{Security}}&lt;br /&gt;
|Experts={{Expert|Id=122}}+35 {{Security}}&amp;lt;br /&amp;gt;{{Expert|Id=123}}+10 {{Prosperity}}&amp;lt;br /&amp;gt;{{Expert|Id=124}}+15 {{Prosperity}}&lt;br /&gt;
|Techs={{Tech|Sonar.png|Class364Sonar|Sonar}} {{Tech|NuclearPower.png|Class365NuclearPower|Nuclear Power}}&lt;br /&gt;
|Other= &#039;&#039;&#039;1 per City&#039;&#039;&#039;&amp;lt;br /&amp;gt;Upgrades from [[List of Improvements#Drydock|Drydock]]&lt;br /&gt;
}}&lt;br /&gt;
{{Improv&lt;br /&gt;
|domain=DomainImpact.png&lt;br /&gt;
|anchorId=Incinerator&lt;br /&gt;
|itemfile=Incinerator.png&lt;br /&gt;
|itemname=Incinerator&lt;br /&gt;
|CostsMaint=&#039;&#039;&#039;Costs:&#039;&#039;&#039; 450 {{ProdIcon}}&amp;lt;br /&amp;gt;10 {{ItemIconSmall|Fuel.png|List_of_Goods#Fuel|Class366Fuel|Fuel}} 10 {{ItemIconSmall|MachinedPart.png|List_of_Goods#MachinedPart|Class367MachinedPart|Machined Part}}&amp;lt;br /&amp;gt;&#039;&#039;&#039;Maintenance:&#039;&#039;&#039;&amp;lt;br /&amp;gt;1 {{Wealth}} / {{Turn}}&amp;lt;br /&amp;gt;{{ImprovStats|Id=94|D=5|H=350|P=1}}&lt;br /&gt;
|Prod=-5 {{Health}}&amp;lt;br /&amp;gt;-5 {{Happiness}}&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;{{ItemIcon|Power.png|List_of_Goods#Power|Class368Power|Power}}&lt;br /&gt;
|Experts=&lt;br /&gt;
|Techs={{Tech|SyntheticFertilizers.png|Class369SyntheticFertilizers|Synthetic Fertilizers}}&lt;br /&gt;
|Other= &#039;&#039;&#039;1 per Nation&#039;&#039;&#039;&lt;br /&gt;
}}&lt;br /&gt;
{{Improv&lt;br /&gt;
|domain=DomainImpact.png&lt;br /&gt;
|anchorId=IndustrialFarm&lt;br /&gt;
|itemfile=IndustrialFarm.png&lt;br /&gt;
|itemname=&amp;lt;small&amp;gt;Industrial Farm&amp;lt;/small&amp;gt;&lt;br /&gt;
|CostsMaint=&#039;&#039;&#039;Costs:&#039;&#039;&#039; 250 {{ProdIcon}}&amp;lt;br /&amp;gt;10 {{ItemIconSmall|MetalTools.png|List_of_Goods#MetalTools|Class370MetalTools|Metal Tools}}&amp;lt;br /&amp;gt;&#039;&#039;&#039;Maintenance:&#039;&#039;&#039;&amp;lt;br /&amp;gt;1 {{Materials}} 3 {{Timber}} / {{Turn}}&amp;lt;br /&amp;gt;{{ImprovStats|Id=95|D=5|H=350|P=0}}&lt;br /&gt;
|Prod=+300% of Region [[Food]] {{Food}} yield is&amp;lt;br /&amp;gt;applied to [[Harvest Production]]&amp;lt;br /&amp;gt;+3% [[City Growth]]&amp;lt;br /&amp;gt;+5 bonus [[Harvest Production]] for each Farm in this region (including itself)&lt;br /&gt;
|Experts={{Expert|Id=125}}+150% [[Harvest Production]]&amp;lt;br /&amp;gt;{{ExpertSpacer}} at this improvement. +1 {{Food}}&amp;lt;br /&amp;gt;{{Expert|Id=126}}150% to 200%. +10 [[Health]]&amp;lt;br /&amp;gt;{{Expert|Id=127}}200% to 250%. +15 [[Health]]&lt;br /&gt;
|Techs={{Tech|SyntheticFertilizers.png|Class371SyntheticFertilizers|Synthetic Fertilizers}}&lt;br /&gt;
|Other=Upgrades from [[List of Improvements#IrrigatedFarm|Irrigated Farm]]&amp;lt;br /&amp;gt;See [[Yield Calculator]] for more&amp;lt;br /&amp;gt;information on yields&lt;br /&gt;
}}&lt;br /&gt;
{{Improv&lt;br /&gt;
|domain=DomainImpact.png&lt;br /&gt;
|anchorId=IndustrialFishingFarm&lt;br /&gt;
|itemfile=IndustrialFishingFarm.png&lt;br /&gt;
|itemname=&amp;lt;small&amp;gt;Ind. Fishing Farm&amp;lt;/small&amp;gt;&lt;br /&gt;
|CostsMaint=&#039;&#039;&#039;Costs:&#039;&#039;&#039; 200 {{ProdIcon}}&amp;lt;br /&amp;gt;30 {{ItemIconSmall|MachinedPart.png|List_of_Goods#MachinedPart|Class372MachinedPart|Machined Part}} 180 {{Timber}}&amp;lt;br /&amp;gt;&#039;&#039;&#039;Maintenance:&#039;&#039;&#039;&amp;lt;br /&amp;gt;2 {{Timber}} / {{Turn}}&amp;lt;br /&amp;gt;{{ImprovStats|Id=96|D=5|H=350|P=0}}&lt;br /&gt;
|Prod=+2 {{Food}}&amp;lt;br /&amp;gt;+200% of Region [[Food]] {{Food}} yield is&amp;lt;br /&amp;gt;applied to [[Harvest Production]]&lt;br /&gt;
|Experts={{Expert|Id=128}}+150% [[Harvest Production]]&amp;lt;br /&amp;gt;{{ExpertSpacer}} at this improvement.&amp;lt;br /&amp;gt;{{ExpertSpacer}} +1 {{Wealth}} / {{Turn}}&amp;lt;br /&amp;gt;{{Expert|Id=129}}150% to 200%, 1 to 2&lt;br /&gt;
|Techs={{Tech|SyntheticFertilizers.png|Class373SyntheticFertilizers|Synthetic Fertilizers}}&lt;br /&gt;
|Other=As of 1.0.5 you have to manually replace [[List of Improvements#FishingNet|Fishing Net]]s with these,&amp;lt;br /&amp;gt;no upgrade button available&lt;br /&gt;
}}&lt;br /&gt;
|}&lt;br /&gt;
{{ImprovAge|Age=&amp;lt;div id=&amp;quot;Atomic_Age&amp;quot; style=&amp;quot;display:inline;&amp;quot;&amp;gt;[[#Atomic Age|Atomic Age]]&amp;lt;/div&amp;gt;}}&lt;br /&gt;
{{Improv&lt;br /&gt;
|domain=DomainCommerce.png&lt;br /&gt;
|anchorId=DataCenter&lt;br /&gt;
|itemfile=DataCenter.png&lt;br /&gt;
|itemname=Data Center&lt;br /&gt;
|CostsMaint=&#039;&#039;&#039;Costs:&#039;&#039;&#039; 500 {{ProdIcon}} 50 {{ItemIconSmall|Electronics.png|List_of_Goods#Electronics|Class374Electronics|Electronics}}&amp;lt;br /&amp;gt;20 {{ItemIconSmall|MachinedPart.png|List_of_Goods#MachinedPart|Class375MachinedPart|Machined Part}} 60 {{Materials}} 100 {{Timber}}&amp;lt;br /&amp;gt;&#039;&#039;&#039;Maintenance:&#039;&#039;&#039;&amp;lt;br /&amp;gt;3 {{Wealth}} / {{Turn}}&amp;lt;br /&amp;gt;{{ImprovStats|Id=97|D=6|H=450|P=1}}&lt;br /&gt;
|Prod=+20% {{Research}} Research per turn  in this city&amp;lt;br /&amp;gt;+15 {{Knowledge}}&lt;br /&gt;
|Experts={{Expert|Id=130}}+15 {{Prosperity}}&lt;br /&gt;
|Techs={{Tech|Computers.png|Class376Computers|Computers}}&lt;br /&gt;
|Other= &#039;&#039;&#039;1 per City&#039;&#039;&#039;&amp;lt;br /&amp;gt;Upgrades from [[List of Improvements#RadioTower|Radio Tower]]&lt;br /&gt;
}}&lt;br /&gt;
{{Improv&lt;br /&gt;
|domain=DomainCommerce.png&lt;br /&gt;
|anchorId=Airport&lt;br /&gt;
|itemfile=Airport.png&lt;br /&gt;
|itemname=Airport&lt;br /&gt;
|CostsMaint=&#039;&#039;&#039;Costs:&#039;&#039;&#039; 350 {{ProdIcon}}&amp;lt;br /&amp;gt;25 {{ItemIconSmall|Concrete.png|List_of_Goods#Concrete|Class377Concrete|Concrete}} 10 {{ItemIconSmall|Fuel.png|List_of_Goods#Fuel|Class378Fuel|Fuel}}&amp;lt;br /&amp;gt;&#039;&#039;&#039;Maintenance:&#039;&#039;&#039;&amp;lt;br /&amp;gt;1 {{Wealth}} / {{Turn}}&amp;lt;br /&amp;gt;{{ImprovStats|Id=98|D=8|H=400|P=1}}&lt;br /&gt;
|Prod=+5% [[City Growth]]&amp;lt;br /&amp;gt;+25 {{Prosperity}}&lt;br /&gt;
|Experts={{Expert|Id=131}}+15 {{Prosperity}}&lt;br /&gt;
|Techs={{Tech|JetEngines.png|Class379JetEngines|Jet Engines}}&lt;br /&gt;
|Other= &#039;&#039;&#039;1 per City&#039;&#039;&#039;&lt;br /&gt;
}}&lt;br /&gt;
{{Improv&lt;br /&gt;
|domain=DomainCommerce.png&lt;br /&gt;
|anchorId=Hotel&lt;br /&gt;
|itemfile=Hotel.png&lt;br /&gt;
|itemname=Hotel&lt;br /&gt;
|CostsMaint=&#039;&#039;&#039;Costs:&#039;&#039;&#039; 400 {{ProdIcon}}&amp;lt;br /&amp;gt;50 {{Food}} 150 {{Materials}} 150 {{Timber}}&amp;lt;br /&amp;gt;&#039;&#039;&#039;Maintenance:&#039;&#039;&#039;&amp;lt;br /&amp;gt;3 {{Food}} / {{Turn}}&amp;lt;br /&amp;gt;{{ImprovStats|Id=99|D=6|H=400|P=1}}&lt;br /&gt;
|Prod=+15 {{Prosperity}}, +5% City Growth&amp;lt;br /&amp;gt; +15 {{Wealth}} Wealth per turn for each&amp;lt;br /&amp;gt;{{DomainCommerce}} Commerce and {{DomainCulture}} Culture&amp;lt;br /&amp;gt; improvement in this region&amp;lt;br /&amp;gt;{{ItemIcon-lock|GourmetMeals.png|List_of_Goods#GourmetMeals|Class380GourmetMeals|Gourmet Meals}}&lt;br /&gt;
|Experts={{Expert|Id=132}}+10 {{Happiness}}&lt;br /&gt;
|Techs={{Tech|Leisure.png|Class381Leisure|Leisure}}&lt;br /&gt;
|Other= &#039;&#039;&#039;1 per City&#039;&#039;&#039;&lt;br /&gt;
}}&lt;br /&gt;
{{Improv&lt;br /&gt;
|domain=DomainCulture.png&lt;br /&gt;
|anchorId=OperaHouse&lt;br /&gt;
|itemfile=OperaHouse.png&lt;br /&gt;
|itemname=Opera House&lt;br /&gt;
|CostsMaint=&#039;&#039;&#039;Costs:&#039;&#039;&#039; 300 {{ProdIcon}}&amp;lt;br /&amp;gt;20 {{ItemIconSmall|Concrete.png|List_of_Goods#Concrete|Class382Concrete|Concrete}} 100 {{Materials}} 100 {{Timber}}&amp;lt;br /&amp;gt;&#039;&#039;&#039;Maintenance:&#039;&#039;&#039;&amp;lt;br /&amp;gt;5 {{Wealth}} / {{Turn}}&amp;lt;br /&amp;gt;{{ImprovStats|Id=100|D=6|H=400|P=1}}&lt;br /&gt;
|Prod=+100% Musician pick chance&lt;br /&gt;
|Experts={{Expert|Id=133}}+10 {{Happiness}}&lt;br /&gt;
|Techs={{Tech|Leisure.png|Class383Leisure|Leisure}}&lt;br /&gt;
|Other= &#039;&#039;&#039;1 per Nation&#039;&#039;&#039;&lt;br /&gt;
}}&lt;br /&gt;
{{Improv&lt;br /&gt;
|domain=DomainGovernment.png&lt;br /&gt;
|anchorId=PublicPlayground&lt;br /&gt;
|itemfile=PublicPlayground.png&lt;br /&gt;
|itemname= &amp;lt;span style=&amp;quot;font-size: 8pt;&amp;quot;&amp;gt;Public Playground&amp;lt;/span&amp;gt;&lt;br /&gt;
|CostsMaint=&#039;&#039;&#039;Costs:&#039;&#039;&#039; 425 {{ProdIcon}}&amp;lt;br /&amp;gt;50 {{Materials}} 1 {{ItemIconSmall|SteelItem.png|List_of_Goods#Steel|Class384SteelItem|Steel}} 50 {{Timber}}&amp;lt;br /&amp;gt;&#039;&#039;&#039;Maintenance:&#039;&#039;&#039;&amp;lt;br /&amp;gt;1 {{Wealth}} / {{Turn}}&amp;lt;br /&amp;gt;{{ImprovStats|Id=101|D=8|H=500|P=1}}&lt;br /&gt;
|Prod=+15 {{Happiness}}&lt;br /&gt;
|Experts={{Expert|Id=134}}+15 {{Health}}&lt;br /&gt;
|Techs={{Tech|Leisure.png|Class385Leisure|Leisure}}&lt;br /&gt;
|Other= &#039;&#039;&#039;1 per City&#039;&#039;&#039;&lt;br /&gt;
}}&lt;br /&gt;
{{Improv&lt;br /&gt;
|domain=DomainCulture.png&lt;br /&gt;
|anchorId=ReflectingPool&lt;br /&gt;
|itemfile=ReflectingPool.png&lt;br /&gt;
|itemname=&amp;lt;small&amp;gt;Reflecting Pool&amp;lt;/small&amp;gt;&lt;br /&gt;
|CostsMaint=&#039;&#039;&#039;Costs:&#039;&#039;&#039; 375 {{ProdIcon}}&amp;lt;br /&amp;gt;100 {{Materials}} 100 {{Timber}}&amp;lt;br /&amp;gt;&#039;&#039;&#039;Maintenance:&#039;&#039;&#039;&amp;lt;br /&amp;gt;1 {{Wealth}} / {{Turn}}&amp;lt;br /&amp;gt;{{ImprovStats|Id=102|D=8|H=500|P=1}}&lt;br /&gt;
|Prod=+15 {{Security}}&lt;br /&gt;
|Experts={{Expert|Id=135}}+1 Masterpiece Creation&amp;lt;br /&amp;gt;{{ExpertSpacer}} Speed per turn&amp;lt;br /&amp;gt;{{Expert|Id=136}}From +1 to +2&amp;lt;br /&amp;gt;{{Expert|Id=137}}From +2 to +3&lt;br /&gt;
|Techs={{Tech|Leisure.png|Class386Leisure|Leisure}}&lt;br /&gt;
|Other= &#039;&#039;&#039;1 per Nation&#039;&#039;&#039;&amp;lt;br /&amp;gt;Paragon affinity: Artist, Engineer, Entrepreneur, Musician, and WRiter&lt;br /&gt;
}}&lt;br /&gt;
{{Improv&lt;br /&gt;
|domain=DomainImpact.png&lt;br /&gt;
|anchorId=IndustrialLogging&lt;br /&gt;
|itemfile=IndustrialLogging.png&lt;br /&gt;
|itemname=Ind. Logging&lt;br /&gt;
|CostsMaint=&#039;&#039;&#039;Costs:&#039;&#039;&#039; 150 {{ProdIcon}}&amp;lt;br /&amp;gt;120 {{Materials}} 80 {{Timber}} 150 {{Wealth}}&amp;lt;br /&amp;gt;&#039;&#039;&#039;Maintenance:&#039;&#039;&#039;&amp;lt;br /&amp;gt;2 {{Materials}} / {{Turn}}&amp;lt;br /&amp;gt;{{ImprovStats|Id=103|D=6|H=400|P=0}}&lt;br /&gt;
|Prod=+400% of Region [[Timber]] {{Timber}} Yield&amp;lt;br /&amp;gt;is added to the city&#039;s [[Harvest Production]]&amp;lt;br /&amp;gt;+2 {{Timber}}&lt;br /&gt;
|Experts={{Expert|Id=138}}+150% [[Harvest Production]]&amp;lt;br /&amp;gt;{{ExpertSpacer}} at this improvement. +2 {{Timber}}&amp;lt;br /&amp;gt;{{ExpertSpacer}} +5 [[City Production]]&amp;lt;br /&amp;gt;{{Expert|Id=139}}150% to 200%. +5 to +10&amp;lt;br /&amp;gt;{{Expert|Id=140}}200% to 250%. +10 to +15&lt;br /&gt;
|Techs={{Tech|MassProduction.png|Class387MassProduction|Mass Production}}&lt;br /&gt;
|Other=Upgrades from [[List of Improvements#Sawmill|Sawmill]]&lt;br /&gt;
}}&lt;br /&gt;
{{Improv&lt;br /&gt;
|domain=DomainCommerce.png&lt;br /&gt;
|anchorId=ShoppingMall&lt;br /&gt;
|itemfile=ShoppingMall.png&lt;br /&gt;
|itemname=Shopping Mall&lt;br /&gt;
|CostsMaint=&#039;&#039;&#039;Costs:&#039;&#039;&#039; 325 {{ProdIcon}}&amp;lt;br /&amp;gt;10 {{ItemIconSmall|Concrete.png|List_of_Goods#Concrete|Class388Concrete|Concrete}} 1 {{ItemIconSmall|Power.png|List_of_Goods#Power|Class389Power|Power}} 10 {{ItemIconSmall|SteelItem.png|List_of_Goods#Steel|Class390SteelItem|Steel}}&amp;lt;br /&amp;gt;&#039;&#039;&#039;Maintenance:&#039;&#039;&#039;&amp;lt;br /&amp;gt;1 {{ItemIconSmall|Power.png|List_of_Goods#Power|Class391Power|Power}} / {{Turn}}&amp;lt;br /&amp;gt;{{ImprovStats|Id=104|D=6|H=400|P=1}}&lt;br /&gt;
|Prod=+15 {{Prosperity}}&amp;lt;br /&amp;gt;{{ItemIcon-lock|Bandage.png|List_of_Goods#Bandage|Class392Bandage|Bandage}} {{ItemIcon-lock|Baskets.png|List_of_Goods#Baskets|Class393Baskets|Baskets}} {{ItemIcon-lock|Fabric.png|List_of_Goods#Fabric|Class394Fabric|Fabric}} {{ItemIcon-lock|FineClothes.png|List_of_Goods#FineClothes|Class395FineClothes|Fine Clothes}} {{ItemIcon-lock|GameConsole.png|List_of_Goods#GameConsole|Class396GameConsole|Game Console}} {{ItemIcon-lock|Garments.png|List_of_Goods#Garments|Class397Garments|Garments}}&amp;lt;br /&amp;gt;{{ItemIcon-lock|MetalPots.png|List_of_Goods#MetalPots|Class398MetalPots|Metal Pots}} {{ItemIcon-lock|MobilePhone.png|List_of_Goods#MobilePhone|Class399MobilePhone|Mobile Phone}} {{ItemIcon-lock|Rope.png|List_of_Goods#Rope|Class400Rope|Rope}} {{ItemIcon-lock|RugandCarpet.png|List_of_Goods#RugandCarpet|Class401RugandCarpet|Rug and Carpet}} {{ItemIcon-lock|Tunics.png|List_of_Goods#Tunics|Class402Tunics|Tunics}} &lt;br /&gt;
|Experts={{Expert|Id=141}}+30 {{Wealth}} / {{Turn}}&amp;lt;br /&amp;gt;{{ExpertSpacer}} +35 {{Wealth}} / {{Turn}}&lt;br /&gt;
|Techs={{Tech|MassProduction.png|Class403MassProduction|Mass Production}}&lt;br /&gt;
|Other= &#039;&#039;&#039;8 per Nation&#039;&#039;&#039;&amp;lt;br /&amp;gt;&#039;&#039;(Needs testing on how much Wealth an expert actually produces)&#039;&#039;&lt;br /&gt;
}}&lt;br /&gt;
{{Improv&lt;br /&gt;
|domain=DomainCommerce.png&lt;br /&gt;
|anchorId=Skyscraper&lt;br /&gt;
|itemfile=Skyscraper.png&lt;br /&gt;
|itemname=Skyscraper&lt;br /&gt;
|CostsMaint=&#039;&#039;&#039;Costs:&#039;&#039;&#039; 300 {{ProdIcon}}&amp;lt;br /&amp;gt;10 {{ItemIconSmall|Glass.png|List_of_Goods#Glass|Class404Glass|Glass}} 5 {{ItemIconSmall|SteelItem.png|List_of_Goods#Steel|Class405SteelItem|Steel}}&amp;lt;br /&amp;gt;&#039;&#039;&#039;Maintenance:&#039;&#039;&#039;&amp;lt;br /&amp;gt;1 {{Materials}} 1 {{Timber}} / {{Turn}}&amp;lt;br /&amp;gt;{{ImprovStats|Id=105|D=3|H=100|P=0}}&lt;br /&gt;
|Prod=+5 {{Housing}} [[Housing]]&amp;lt;br /&amp;gt;+2 bonus {{Housing}} [[Housing]]&amp;lt;br /&amp;gt;if built in the city center&amp;lt;br /&amp;gt;+3% [[City Production]]&lt;br /&gt;
|Experts=&lt;br /&gt;
|Techs={{Tech|MassProduction.png|Class406MassProduction|Mass Production}}&lt;br /&gt;
|Other=Upgrades from [[List of Improvements#Residence|Residence]]&lt;br /&gt;
}}&lt;br /&gt;
{{Improv&lt;br /&gt;
|domain=DomainMilitary.png&lt;br /&gt;
|anchorId=SAMBatteryDefense&lt;br /&gt;
|itemfile=SAMBatteryDefense.png&lt;br /&gt;
|itemname=SAM Battery&lt;br /&gt;
|CostsMaint=&#039;&#039;&#039;Costs:&#039;&#039;&#039; 300 {{ProdIcon}} 15 {{ItemIconSmall|Explosive.png|List_of_Goods#Explosive|Class407Explosive|Explosive}}&amp;lt;br /&amp;gt;10 {{ItemIconSmall|Fuel.png|List_of_Goods#Fuel|Class408Fuel|Fuel}} 120 {{Materials}} 80 {{Timber}}&amp;lt;br /&amp;gt;&#039;&#039;&#039;Maintenance:&#039;&#039;&#039;&amp;lt;br /&amp;gt;5 {{Wealth}} / {{Turn}}&amp;lt;br /&amp;gt;{{ImprovStats|Id=106|D=12|H=350|P=1}}&lt;br /&gt;
|Prod=10% Strength to [[Forces]] within this region&amp;lt;br /&amp;gt;20% Strength to [[Forces]] within this region&amp;lt;br /&amp;gt;+25 {{Security}}&lt;br /&gt;
|Experts={{Expert|Id=142}}+10% Strength to [[Forces]]&amp;lt;br /&amp;gt;{{ExpertSpacer}} within this city.&amp;lt;br /&amp;gt;{{Expert|Id=143}}From +10% to +20%&amp;lt;br /&amp;gt;{{Expert|Id=144}}From +20% to +30%&lt;br /&gt;
|Techs={{Tech|MechanizedFirepower.png|Class409MechanizedFirepower|Mechanized Firepower}}&lt;br /&gt;
|Other= &#039;&#039;&#039;1 per City&#039;&#039;&#039;&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;&#039;&#039;(Needs testing on how much strength is actually added)&#039;&#039;&lt;br /&gt;
}}&lt;br /&gt;
{{Improv&lt;br /&gt;
|domain=DomainImpact.png&lt;br /&gt;
|anchorId=IndustrialMine&lt;br /&gt;
|itemfile=IndustrialMine.png&lt;br /&gt;
|itemname=Industrial Mine&lt;br /&gt;
|CostsMaint=&#039;&#039;&#039;Costs:&#039;&#039;&#039; 300 {{ProdIcon}}&amp;lt;br /&amp;gt;10 {{ItemIconSmall|Fuel.png|List_of_Goods#Fuel|Class410Fuel|Fuel}} 100 {{Timber}}&amp;lt;br /&amp;gt;&#039;&#039;&#039;Maintenance:&#039;&#039;&#039;&amp;lt;br /&amp;gt;1 {{Wealth}} / {{Turn}}&amp;lt;br /&amp;gt;{{ImprovStats|Id=107|D=6|H=400|P=0}}&lt;br /&gt;
|Prod=+200% Region [[Materials]] {{Materials}} yield&amp;lt;br /&amp;gt;is added to the city&#039;s [[Harvest Production]]&lt;br /&gt;
|Experts={{Expert|Id=145}}+150% [[Harvest Production]]&amp;lt;br /&amp;gt;{{ExpertSpacer}} at this improvement.&amp;lt;br /&amp;gt;{{ExpertSpacer}} +1 City [[Build Production]]&amp;lt;br /&amp;gt;{{Expert|Id=146}}150% to 200%. +1 to +2&amp;lt;br /&amp;gt;{{Expert|Id=147}}200% to 250%. +2 to +3&lt;br /&gt;
|Techs={{Tech|NuclearPower.png|Class411NuclearPower|Nuclear Power}}&lt;br /&gt;
|Other=Upgrades from [[List of Improvements#Mine|Mine]]&lt;br /&gt;
}}&lt;br /&gt;
{{Improv&lt;br /&gt;
|domain=DomainImpact.png&lt;br /&gt;
|anchorId=NuclearPowerPlant&lt;br /&gt;
|itemfile=NuclearPowerPlant.png&lt;br /&gt;
|itemname= &amp;lt;span style=&amp;quot;font-size: 7pt;&amp;quot;&amp;gt;Nuclear Power Plant&amp;lt;/span&amp;gt;&lt;br /&gt;
|CostsMaint=&#039;&#039;&#039;Costs:&#039;&#039;&#039; 325 {{ProdIcon}} 5 {{ItemIconSmall|Uranium.png|List_of_Goods#Uranium|Class412Uranium|Uranium}}&amp;lt;br /&amp;gt;50 {{ItemIconSmall|MachinedPart.png|List_of_Goods#MachinedPart|Class413MachinedPart|Machined Part}} 15 {{Materials}} 10 {{ItemIconSmall|SteelItem.png|List_of_Goods#Steel|Class414SteelItem|Steel}}&amp;lt;br /&amp;gt;&#039;&#039;&#039;Maintenance:&#039;&#039;&#039;&amp;lt;br /&amp;gt;10 {{Wealth}} / {{Turn}}&amp;lt;br /&amp;gt;{{ImprovStats|Id=108|D=6|H=400|P=1}}&lt;br /&gt;
|Prod=+10 {{Prosperity}}&amp;lt;br /&amp;gt;+5 {{Health}}&amp;lt;br /&amp;gt;+3 {{ItemIcon|Power.png|List_of_Goods#Power|Class415Power|Power}} &lt;br /&gt;
|Experts={{Expert|Id=148}}+15 {{Prosperity}}&amp;lt;br /&amp;gt;{{ExpertSpacer}} +10 {{Health}}&amp;lt;br /&amp;gt;{{ExpertSpacer}} +6 {{ItemIcon|Power.png|List_of_Goods#Power|Class416Power|Power}}&lt;br /&gt;
|Techs={{Tech|NuclearPower.png|Class417NuclearPower|Nuclear Power}}&lt;br /&gt;
|Other= &#039;&#039;&#039;1 per City&#039;&#039;&#039;&lt;br /&gt;
}}&lt;br /&gt;
{{Improv&lt;br /&gt;
|domain=DomainIndustry.png&lt;br /&gt;
|anchorId=Pharmacy&lt;br /&gt;
|itemfile=Pharmacy.png&lt;br /&gt;
|itemname=Pharmacy&lt;br /&gt;
|CostsMaint=&#039;&#039;&#039;Costs:&#039;&#039;&#039; 325 {{ProdIcon}}&amp;lt;br /&amp;gt;75 {{Food}} 90 {{Materials}} 90 {{Timber}}&amp;lt;br /&amp;gt;&#039;&#039;&#039;Maintenance:&#039;&#039;&#039;&amp;lt;br /&amp;gt;1 {{Wealth}} / {{Turn}}&amp;lt;br /&amp;gt;{{ImprovStats|Id=109|D=6|H=400|P=1}}&lt;br /&gt;
|Prod=+5 {{Health}}&amp;lt;br /&amp;gt;+25% [[Craft Production]] to Pharmacies&amp;lt;br /&amp;gt;and their upgrades in this [[Region]]&amp;lt;br /&amp;gt;Can craft all that the [[List of Improvements#Chemist|Chemist]] can, plus: {{ItemIcon-lock|GeneTherapy.png|List_of_Goods#GeneTherapy|Class418GeneTherapy|Gene Therapy}}&lt;br /&gt;
|Experts={{Expert|Id=149}}+150% [[Craft Production]]&amp;lt;br /&amp;gt;{{ExpertSpacer}} at this improvement&amp;lt;br /&amp;gt;{{ExpertSpacer}} +5 {{Health}}&amp;lt;br /&amp;gt;{{Expert|Id=150}}150% to 200%. +5 to +10&amp;lt;br /&amp;gt;{{Expert|Id=151}}200% to 250%. +10 to +15&lt;br /&gt;
|Techs={{Tech|Pharmacology.png|Class419Pharmacology|Pharmacology}}&lt;br /&gt;
|Other= &#039;&#039;&#039;8 per Nation&#039;&#039;&#039;&amp;lt;br /&amp;gt;Upgrades from [[List of Improvements#Chemist|Chemist]]&lt;br /&gt;
}}&lt;br /&gt;
|}&lt;br /&gt;
{{ImprovAge|Age=&amp;lt;div id=&amp;quot;Information_Age&amp;quot; style=&amp;quot;display:inline;&amp;quot;&amp;gt;[[#Information Age|Information Age]]&amp;lt;/div&amp;gt;}}&lt;br /&gt;
{{Improv&lt;br /&gt;
|domain=DomainIndustry.png&lt;br /&gt;
|anchorId=TopSecretMilitaryBase&lt;br /&gt;
|itemfile=TopSecretMilitaryBase.png&lt;br /&gt;
|itemname= &amp;lt;span style=&amp;quot;font-size: 7pt;&amp;quot;&amp;gt;Top Secret Mil. Base&amp;lt;/span&amp;gt;&lt;br /&gt;
|CostsMaint=&#039;&#039;&#039;Costs:&#039;&#039;&#039; 350 {{ProdIcon}} 10 {{ItemIconSmall|Electronics.png|List_of_Goods#Electronics|Class420Electronics|Electronics}}&amp;lt;br /&amp;gt;50 {{ItemIconSmall|Fuel.png|List_of_Goods#Fuel|Class421Fuel|Fuel}} 90 {{Materials}} 90 {{Timber}}&amp;lt;br /&amp;gt;&#039;&#039;&#039;Maintenance:&#039;&#039;&#039;&amp;lt;br /&amp;gt;20 {{Wealth}} / {{Turn}}&amp;lt;br /&amp;gt;{{ImprovStats|Id=110|D=12|H=450|P=1}}&lt;br /&gt;
|Prod=-15 {{Prosperity}}&amp;lt;br /&amp;gt;{{ItemIcon-lock|Cybernetics.png|List_of_Goods#Cybernetics|Class422Cybernetics|Cybernetics}} {{ItemIcon-lock|MachinedPart.png|List_of_Goods#MachinedPart|Class423MachinedPart|Machined Part}}&lt;br /&gt;
|Experts={{Expert|Id=152}}+150% [[Craft Production]]&amp;lt;br /&amp;gt;{{ExpertSpacer}} at this improvement&amp;lt;br /&amp;gt;{{Expert|Id=153}}From +150% to +200%&amp;lt;br /&amp;gt;{{Expert|Id=154}}From +200% to +250%&lt;br /&gt;
|Techs={{Tech|Drones.png|Class424Drones|Drones}}&lt;br /&gt;
|Other= &#039;&#039;&#039;1 per City&#039;&#039;&#039;&lt;br /&gt;
}}&lt;br /&gt;
{{Improv&lt;br /&gt;
|domain=DomainCulture.png&lt;br /&gt;
|anchorId=ArtGallery&lt;br /&gt;
|itemfile=ArtGallery.png&lt;br /&gt;
|itemname=Art Gallery&lt;br /&gt;
|CostsMaint=&#039;&#039;&#039;Costs:&#039;&#039;&#039; 350 {{ProdIcon}}&amp;lt;br /&amp;gt;15 {{ItemIconSmall|Concrete.png|List_of_Goods#Concrete|Class425Concrete|Concrete}} 5 {{ItemIconSmall|DecorativePaintings.png|List_of_Goods#DecorativePaintings|Class426DecorativePaintings|Decorative Paintings}} 5 {{ItemIconSmall|SteelItem.png|List_of_Goods#Steel|Class427SteelItem|Steel}}&amp;lt;br /&amp;gt;&#039;&#039;&#039;Maintenance:&#039;&#039;&#039;&amp;lt;br /&amp;gt;5 {{Wealth}} / {{Turn}}&amp;lt;br /&amp;gt;{{ImprovStats|Id=111|D=6|H=450|P=1}}&lt;br /&gt;
|Prod=+10 {{Happiness}}&lt;br /&gt;
|Experts={{Expert|Id=155}}+1 [[Golden Age]] Point / {{Turn}}&lt;br /&gt;
|Techs={{Tech|Internet.png|Class428Internet|Internet}}&lt;br /&gt;
|Other= &#039;&#039;&#039;1 per City&#039;&#039;&#039;&lt;br /&gt;
}}&lt;br /&gt;
{{Improv&lt;br /&gt;
|domain=DomainCulture.png&lt;br /&gt;
|anchorId=Zoo&lt;br /&gt;
|itemfile=Zoo.png&lt;br /&gt;
|itemname=Zoo&lt;br /&gt;
|CostsMaint=&#039;&#039;&#039;Costs:&#039;&#039;&#039; 350 {{ProdIcon}} 80 {{Timber}}&amp;lt;br /&amp;gt;100 {{Food}} 30 {{ItemIconSmall|Glass.png|List_of_Goods#Glass|Class429Glass|Glass}} 10 {{ItemIconSmall|SteelItem.png|List_of_Goods#Steel|Class430SteelItem|Steel}}&amp;lt;br /&amp;gt;&#039;&#039;&#039;Maintenance:&#039;&#039;&#039;&amp;lt;br /&amp;gt;5 {{Food}} 3 {{Wealth}} / {{Turn}}&amp;lt;br /&amp;gt;{{ImprovStats|Id=112|D=6|H=450|P=10}}&lt;br /&gt;
|Prod=+15 {{Happiness}}&lt;br /&gt;
|Experts={{Expert|Id=156}}+10 {{Prosperity}}&lt;br /&gt;
|Techs={{Tech|MassMedia.png|Class431MassMedia|Mass Media}}&lt;br /&gt;
|Other= &#039;&#039;&#039;1 per Nation&#039;&#039;&#039;&lt;br /&gt;
}}&lt;br /&gt;
{{Improv&lt;br /&gt;
|domain=DomainScience.png&lt;br /&gt;
|anchorId=FusionResearchCenter&lt;br /&gt;
|itemfile=FusionResearchCenter.png&lt;br /&gt;
|itemname=&amp;lt;span style=&amp;quot;font-size: 7pt;&amp;quot;&amp;gt;Fusion Res. Center&amp;lt;/span&amp;gt;&lt;br /&gt;
|CostsMaint=&#039;&#039;&#039;Costs:&#039;&#039;&#039; 150 {{ProdIcon}}&amp;lt;br /&amp;gt;20 {{ItemIconSmall|Glass.png|List_of_Goods#Glass|Class432Glass|Glass}} 150 {{Materials}} 150 {{Timber}}&amp;lt;br /&amp;gt;&#039;&#039;&#039;Maintenance:&#039;&#039;&#039;&amp;lt;br /&amp;gt;1 {{Wealth}} / {{Turn}}&amp;lt;br /&amp;gt;{{ImprovStats|Id=113|D=8|H=500|P=1}}&lt;br /&gt;
|Prod=+15 {{Knowledge}}, +20 {{Research}} / {{Turn}}&amp;lt;br /&amp;gt;+1 additional {{Research}} / {{Turn}}&amp;lt;br /&amp;gt;for each {{DomainScience}} Science and {{DomainMilitary}} Military&amp;lt;br /&amp;gt;improvement in this region&lt;br /&gt;
|Experts={{Expert|Id=157}}+15 {{Knowledge}}&amp;lt;br /&amp;gt;{{ExpertSpacer}} +20 {{Research}} / {{Turn}}&lt;br /&gt;
|Techs={{Tech|Robotics.png|Class433Robotics|Robotics}}&lt;br /&gt;
|Other= &#039;&#039;&#039;1 per City&#039;&#039;&#039;&lt;br /&gt;
}}&lt;br /&gt;
{{Improv&lt;br /&gt;
|domain=DomainCommerce.png&lt;br /&gt;
|anchorId=Stadium&lt;br /&gt;
|itemfile=Stadium.png&lt;br /&gt;
|itemname=Stadium&lt;br /&gt;
|CostsMaint=&#039;&#039;&#039;Costs:&#039;&#039;&#039; 325 {{ProdIcon}} 15 {{ItemIconSmall|Fuel.png|List_of_Goods#Fuel|Class434Fuel|Fuel}}&amp;lt;br /&amp;gt;100 {{Food}} 100 {{Materials}} 80 {{Wealth}}&amp;lt;br /&amp;gt;&#039;&#039;&#039;Maintenance:&#039;&#039;&#039;&amp;lt;br /&amp;gt;5 {{Wealth}} / {{Turn}}&amp;lt;br /&amp;gt;{{ImprovStats|Id=114|D=6|H=400|P=1}}&lt;br /&gt;
|Prod=+15 {{Happiness}}&lt;br /&gt;
|Experts={{Expert|Id=158}}+15 {{Wealth}} / {{Turn}}&lt;br /&gt;
|Techs={{Tech|Satellites.png|Class435Satellites|Satellites}}&lt;br /&gt;
|Other= &#039;&#039;&#039;1 per Nation&#039;&#039;&#039;&lt;br /&gt;
}}&lt;br /&gt;
{{Improv&lt;br /&gt;
|domain=DomainImpact.png&lt;br /&gt;
|anchorId=RecyclingCenter&lt;br /&gt;
|itemfile=RecyclingCenter.png&lt;br /&gt;
|itemname=&amp;lt;small&amp;gt;Recycling Center&amp;lt;/small&amp;gt;&lt;br /&gt;
|CostsMaint=&#039;&#039;&#039;Costs:&#039;&#039;&#039; 350 {{ProdIcon}}&amp;lt;br /&amp;gt;10 {{ItemIconSmall|MachinedPart.png|List_of_Goods#MachinedPart|Class436MachinedPart|Machined Part}} 5 {{ItemIconSmall|Plastic.png|List_of_Goods#Plastic|Class437Plastic|Plastic}} 100 {{Wealth}}&amp;lt;br /&amp;gt;&#039;&#039;&#039;Maintenance:&#039;&#039;&#039;&amp;lt;br /&amp;gt;5 {{Wealth}} / {{Turn}}&amp;lt;br /&amp;gt;{{ImprovStats|Id=115|D=6|H=450|P=1}}&lt;br /&gt;
|Prod=+15 {{Security}}&amp;lt;br /&amp;gt;{{ItemIcon|Aluminum.png|List_of_Goods#Aluminum|Class438Aluminum|Aluminum}}&lt;br /&gt;
|Experts={{Expert|Id=159}}+1 {{ItemIcon|Aluminum.png|List_of_Goods#Aluminum|Class439Aluminum|Aluminum}} / {{Turn}}&amp;lt;br /&amp;gt;{{ExpertSpacer}} +15 {{Happiness}}&lt;br /&gt;
|Techs={{Tech|SustainableEngineering.png|Class440SustainableEngineering|Sustainable Engineering}}&lt;br /&gt;
|Other= &#039;&#039;&#039;1 per Nation&#039;&#039;&#039;&lt;br /&gt;
}}&lt;br /&gt;
{{Improv&lt;br /&gt;
|domain=DomainImpact.png&lt;br /&gt;
|anchorId=SolarPowerPlant&lt;br /&gt;
|itemfile=SolarPowerPlant.png&lt;br /&gt;
|itemname= &amp;lt;span style=&amp;quot;font-size: 7pt;&amp;quot;&amp;gt;Solar Power Plant&amp;lt;/span&amp;gt;&lt;br /&gt;
|CostsMaint=&#039;&#039;&#039;Costs:&#039;&#039;&#039; 500 {{ProdIcon}}&amp;lt;br /&amp;gt;5 {{ItemIconSmall|Electronics.png|List_of_Goods#Electronics|Class441Electronics|Electronics}} 50 {{ItemIconSmall|Glass.png|List_of_Goods#Glass|Class442Glass|Glass}} 5 {{ItemIconSmall|SteelItem.png|List_of_Goods#Steel|Class443SteelItem|Steel}}&amp;lt;br /&amp;gt;&#039;&#039;&#039;Maintenance:&#039;&#039;&#039;&amp;lt;br /&amp;gt;1 {{Wealth}} / {{Turn}}&amp;lt;br /&amp;gt;{{ImprovStats|Id=116|D=6|H=450|P=1}}&lt;br /&gt;
|Prod=+1 {{ItemIconSmall|Power.png|List_of_Goods#Power|Class444Power|Power}} Power&lt;br /&gt;
|Experts=&lt;br /&gt;
|Techs={{Tech|SustainableEngineering.png|Class445SustainableEngineering|Sustainable Engineering}}&lt;br /&gt;
|Other=Can only be built on:&amp;lt;br /&amp;gt;&#039;&#039;&#039;Xeric Shrubland&#039;&#039;&#039;&amp;lt;br /&amp;gt; and &#039;&#039;&#039;Arid Desert&#039;&#039;&#039;&lt;br /&gt;
}}&lt;br /&gt;
{{Improv&lt;br /&gt;
|domain=DomainImpact.png&lt;br /&gt;
|anchorId=WindTurbine&lt;br /&gt;
|itemfile=WindTurbine.png&lt;br /&gt;
|itemname=Wind Turbine&lt;br /&gt;
|CostsMaint=&#039;&#039;&#039;Costs:&#039;&#039;&#039; 1 {{ProdIcon}}&amp;lt;br /&amp;gt;1 {{ItemIconSmall|Electronics.png|List_of_Goods#Electronics|Class446Electronics|Electronics}} 10 {{ItemIconSmall|IndustrialTools.png|List_of_Goods#IndustrialTools|Class447IndustrialTools|Industrial Tools}} 10 {{ItemIconSmall|MachinedPart.png|List_of_Goods#MachinedPart|Class448MachinedPart|Machined Part}}&amp;lt;br /&amp;gt;&#039;&#039;&#039;Maintenance:&#039;&#039;&#039;&amp;lt;br /&amp;gt;1 {{Wealth}} / {{Turn}}&amp;lt;br /&amp;gt;{{ImprovStats|Id=117|D=6|H=400|P=1}}&lt;br /&gt;
|Prod=-5 {{Security}}&amp;lt;br /&amp;gt;+1 {{ItemIconSmall|Power.png|List_of_Goods#Power|Class449Power|Power}} Power&lt;br /&gt;
|Experts=&lt;br /&gt;
|Techs={{Tech|SustainableEngineering.png|Class450SustainableEngineering|Sustainable Engineering}}&lt;br /&gt;
|Other= &#039;&#039;&#039;8 per Nation&#039;&#039;&#039;&amp;lt;br /&amp;gt;&amp;lt;small&amp;gt;Can only be built on: &#039;&#039;&#039;Polar/Cold/Arid Desert&amp;lt;br /&amp;gt;Temperate Grassland, Xeric Shrubland,&amp;lt;br /&amp;gt;Tundra, Taiga, Savanna, Mediterranean&#039;&#039;&#039;&amp;lt;/small&amp;gt;&lt;br /&gt;
}}&lt;br /&gt;
|}&lt;br /&gt;
{{ImprovAge|Age=&amp;lt;div id=&amp;quot;Singularity_Age&amp;quot; style=&amp;quot;display:inline;&amp;quot;&amp;gt;[[#Singularity Age|Singularity Age]]&amp;lt;/div&amp;gt;}}&lt;br /&gt;
{{Improv&lt;br /&gt;
|domain=DomainImpact.png&lt;br /&gt;
|anchorId=GeothermalPowerPlant&lt;br /&gt;
|itemfile=GeothermalPowerPlant.png&lt;br /&gt;
|itemname=&amp;lt;span style=&amp;quot;font-size: 7pt;&amp;quot;&amp;gt;Geoth. Power Plant&amp;lt;/span&amp;gt;&lt;br /&gt;
|CostsMaint=&#039;&#039;&#039;Costs:&#039;&#039;&#039; 350 {{ProdIcon}} 30 {{ItemIconSmall|Electronics.png|List_of_Goods#Electronics|Class451Electronics|Electronics}}&amp;lt;br /&amp;gt;100 {{Materials}} 30 {{ItemIconSmall|SteelItem.png|List_of_Goods#Steel|Class452SteelItem|Steel}} 100 {{Timber}}&amp;lt;br /&amp;gt;&#039;&#039;&#039;Maintenance:&#039;&#039;&#039;&amp;lt;br /&amp;gt;1 {{Wealth}} / {{Turn}}&amp;lt;br /&amp;gt;{{ImprovStats|Id=118|D=8|H=500|P=1}}&lt;br /&gt;
|Prod=-5 {{Security}}&amp;lt;br /&amp;gt;-5 {{Prosperity}}&amp;lt;br /&amp;gt;+1 {{ItemIconSmall|Power.png|List_of_Goods#Power|Class453Power|Power}} Power&lt;br /&gt;
|Experts=&lt;br /&gt;
|Techs={{Tech|CoreTap.png|Class454CoreTap|Core Tap}}&lt;br /&gt;
|Other= &#039;&#039;&#039;1 per Nation&#039;&#039;&#039;&lt;br /&gt;
}}&lt;br /&gt;
{{Improv&lt;br /&gt;
|domain=DomainScience.png&lt;br /&gt;
|anchorId=MedicalLab&lt;br /&gt;
|itemfile=MedicalLab.png&lt;br /&gt;
|itemname=Medical Lab&lt;br /&gt;
|CostsMaint=&#039;&#039;&#039;Costs:&#039;&#039;&#039; 150 {{ProdIcon}}&amp;lt;br /&amp;gt;50 {{ItemIconSmall|Glass.png|List_of_Goods#Glass|Class455Glass|Glass}} 150 {{Materials}} 150 {{Timber}}&amp;lt;br /&amp;gt;&#039;&#039;&#039;Maintenance:&#039;&#039;&#039;&amp;lt;br /&amp;gt;5 {{Wealth}} / {{Turn}}&amp;lt;br /&amp;gt;{{ImprovStats|Id=119|D=8|H=500|P=1}}&lt;br /&gt;
|Prod=+30 {{Health}}&lt;br /&gt;
|Experts={{Expert|Id=160}}+3 {{Research}} / {{Turn}}&lt;br /&gt;
|Techs={{Tech|Crispr.png|Class456Crispr|Crispr}}&lt;br /&gt;
|Other= &#039;&#039;&#039;1 per City&#039;&#039;&#039;&amp;lt;br /&amp;gt;Upgrades from [[List of Improvements#Clinic|Clinic]]&lt;br /&gt;
}}&lt;br /&gt;
{{Improv&lt;br /&gt;
|domain=DomainGovernment.png&lt;br /&gt;
|anchorId=CommunityGarden&lt;br /&gt;
|itemfile=CommunityGarden.png&lt;br /&gt;
|itemname=&amp;lt;small&amp;gt;Comm. Garden&amp;lt;/small&amp;gt;&lt;br /&gt;
|CostsMaint=&#039;&#039;&#039;Costs:&#039;&#039;&#039; 375 {{ProdIcon}}&amp;lt;br /&amp;gt;20 {{ItemIconSmall|Fertilizer.png|List_of_Goods#Fertilizer|Class457Fertilizer|Fertilizer}} 150 {{Materials}} 150 {{Timber}}&amp;lt;br /&amp;gt;&#039;&#039;&#039;Maintenance:&#039;&#039;&#039;&amp;lt;br /&amp;gt;1 {{Wealth}} / {{Turn}}&amp;lt;br /&amp;gt;{{ImprovStats|Id=120|D=8|H=500|P=1}}&lt;br /&gt;
|Prod=+15 {{Happiness}}&lt;br /&gt;
|Experts={{Expert|Id=161}}+5 [[City Production]]&amp;lt;br /&amp;gt;{{Expert|Id=162}}From +5 to +10&amp;lt;br /&amp;gt;{{Expert|Id=163}}From +10 to +15&lt;br /&gt;
|Techs={{Tech|FoodReplication.png|Class458FoodReplication|Food Replication}}&lt;br /&gt;
|Other= &#039;&#039;&#039;1 per Nation&#039;&#039;&#039;&amp;lt;br /&amp;gt;Upgrades from [[List of Improvements#Plaza|Plaza]]&lt;br /&gt;
}}&lt;br /&gt;
{{Improv&lt;br /&gt;
|domain=DomainGovernment.png&lt;br /&gt;
|anchorId=Arcology&lt;br /&gt;
|itemfile=Arcology.png&lt;br /&gt;
|itemname=Arcology&lt;br /&gt;
|CostsMaint=&#039;&#039;&#039;Costs:&#039;&#039;&#039; 250 {{ProdIcon}} 50 {{ItemIconSmall|Glass.png|List_of_Goods#Glass|Class459Glass|Glass}}&amp;lt;br /&amp;gt;80 {{Food}} 80 {{Materials}} 80 {{Timber}}&amp;lt;br /&amp;gt;&#039;&#039;&#039;Maintenance:&#039;&#039;&#039;&amp;lt;br /&amp;gt;15 {{Wealth}} 15 {{Food}} / {{Turn}}&amp;lt;br /&amp;gt;{{ImprovStats|Id=121|D=10|H=500|P=1}}&lt;br /&gt;
|Prod=+15 to all [[Quality of Life]] stats in this city&lt;br /&gt;
|Experts={{Expert|Id=164}}+15 {{Health}}&amp;lt;br /&amp;gt;{{ExpertSpacer}} +15 {{Prosperity}}&amp;lt;br /&amp;gt;{{ExpertSpacer}} +15 {{Knowledge}}&lt;br /&gt;
|Techs={{Tech|PostHumanism.png|Class460PostHumanism|Post-Humanism}}&lt;br /&gt;
|Other= &#039;&#039;&#039;1 per City&#039;&#039;&#039;&lt;br /&gt;
}}&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;center&amp;gt;{{ImprovAge|Age=&amp;lt;div id=&amp;quot;Religion_Specific_Improvements&amp;quot; style=&amp;quot;display:inline;&amp;quot;&amp;gt;[[#Religion Specific Improvements|Religion Specific Improvements]]&amp;lt;/div&amp;gt;}}&lt;br /&gt;
{{Improv&lt;br /&gt;
|domain=DomainReligion.png&lt;br /&gt;
|anchorId=Cathedral&lt;br /&gt;
|itemfile=Cathedral.png&lt;br /&gt;
|itemname=Cathedral&lt;br /&gt;
|CostsMaint=&#039;&#039;&#039;Costs:&#039;&#039;&#039; 400 {{ProdIcon}}&amp;lt;br /&amp;gt;10 {{ItemIconSmall|StainedGlassItem.png|List_of_Goods#StainedGlass|Class461StainedGlassItem|Stained Glass}} 50 {{Timber}}&amp;lt;br /&amp;gt;&#039;&#039;&#039;Maintenance:&#039;&#039;&#039;&amp;lt;br /&amp;gt;1 {{Wealth}} / {{Turn}}&amp;lt;br /&amp;gt;{{ImprovStats|Id=122|D=10|H=500|P=1}}&lt;br /&gt;
|Prod=+1 City Religion Spread Distance&amp;lt;br /&amp;gt;+5 City Religion Spread Strength&lt;br /&gt;
|Experts=&lt;br /&gt;
|Techs=&lt;br /&gt;
|Other=Requires &#039;&#039;&#039;High Medieval Era&#039;&#039;&#039;&amp;lt;br /&amp;gt;and have at least 4 verses unlocked&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;Religion required:&amp;lt;br /&amp;gt;&amp;lt;span style=&amp;quot;font-size: 14pt;&amp;quot;&amp;gt;&#039;&#039;&#039;Christianity&#039;&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
}}&lt;br /&gt;
{{Improv&lt;br /&gt;
|domain=DomainReligion.png&lt;br /&gt;
|anchorId=Gurdwara&lt;br /&gt;
|itemfile=Gurdwara.png&lt;br /&gt;
|itemname=Gurdwara&lt;br /&gt;
|CostsMaint=&#039;&#039;&#039;Costs:&#039;&#039;&#039; 400 {{ProdIcon}}&amp;lt;br /&amp;gt;5 {{ItemIconSmall|Concrete.png|List_of_Goods#Concrete|Class462Concrete|Concrete}} 50 {{Materials}} 50 {{Timber}}&amp;lt;br /&amp;gt;&#039;&#039;&#039;Maintenance:&#039;&#039;&#039;&amp;lt;br /&amp;gt;1 {{Wealth}} / {{Turn}}&amp;lt;br /&amp;gt;{{ImprovStats|Id=123|D=10|H=500|P=1}}&lt;br /&gt;
|Prod=+1 City Religion Spread Distance&amp;lt;br /&amp;gt;+5 City Religion Spread Strength&lt;br /&gt;
|Experts=&lt;br /&gt;
|Techs=&lt;br /&gt;
|Other=Requires &#039;&#039;&#039;High Medieval Era&#039;&#039;&#039;&amp;lt;br /&amp;gt;and have at least 4 verses unlocked&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;Religion required:&amp;lt;br /&amp;gt;&amp;lt;span style=&amp;quot;font-size: 14pt;&amp;quot;&amp;gt;&#039;&#039;&#039;Sikhism&#039;&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
}}&lt;br /&gt;
{{Improv&lt;br /&gt;
|domain=DomainReligion.png&lt;br /&gt;
|anchorId=Mosque&lt;br /&gt;
|itemfile=Mosque.png&lt;br /&gt;
|itemname=Mosque&lt;br /&gt;
|CostsMaint=&#039;&#039;&#039;Costs:&#039;&#039;&#039; 400 {{ProdIcon}}&amp;lt;br /&amp;gt;5 {{ItemIconSmall|Candle.png|List_of_Goods#Candle|Class463Candle|Candle}} 10 {{ItemIconSmall|Concrete.png|List_of_Goods#Concrete|Class464Concrete|Concrete}} 50 {{Timber}}&amp;lt;br /&amp;gt;&#039;&#039;&#039;Maintenance:&#039;&#039;&#039;&amp;lt;br /&amp;gt;1 {{Wealth}} / {{Turn}}&amp;lt;br /&amp;gt;{{ImprovStats|Id=124|D=10|H=500|P=1}}&lt;br /&gt;
|Prod=+1 City Religion Spread Distance&amp;lt;br /&amp;gt;+5 City Religion Spread Strength&lt;br /&gt;
|Experts=&lt;br /&gt;
|Techs=&lt;br /&gt;
|Other=Requires &#039;&#039;&#039;High Medieval Era&#039;&#039;&#039;&amp;lt;br /&amp;gt;and have at least 4 verses unlocked&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;Religion required:&amp;lt;br /&amp;gt;&amp;lt;span style=&amp;quot;font-size: 14pt;&amp;quot;&amp;gt;&#039;&#039;&#039;Islam&#039;&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
}}&lt;br /&gt;
{{Improv&lt;br /&gt;
|domain=DomainReligion.png&lt;br /&gt;
|anchorId=Pagoda&lt;br /&gt;
|itemfile=Pagoda.png&lt;br /&gt;
|itemname=Pagoda&lt;br /&gt;
|CostsMaint=&#039;&#039;&#039;Costs:&#039;&#039;&#039; 400 {{ProdIcon}}&amp;lt;br /&amp;gt;5 {{ItemIconSmall|Candle.png|List_of_Goods#Candle|Class465Candle|Candle}} 10 {{ItemIconSmall|Concrete.png|List_of_Goods#Concrete|Class466Concrete|Concrete}} 50 {{Timber}}&amp;lt;br /&amp;gt;&#039;&#039;&#039;Maintenance:&#039;&#039;&#039;&amp;lt;br /&amp;gt;1 {{Wealth}} / {{Turn}}&amp;lt;br /&amp;gt;{{ImprovStats|Id=125|D=10|H=500|P=1}}&lt;br /&gt;
|Prod=+1 City Religion Spread Distance&amp;lt;br /&amp;gt;+5 City Religion Spread Strength&lt;br /&gt;
|Experts=&lt;br /&gt;
|Techs=&lt;br /&gt;
|Other=Requires &#039;&#039;&#039;High Medieval Era&#039;&#039;&#039;&amp;lt;br /&amp;gt;and have at least 4 verses unlocked&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;Religion required:&amp;lt;br /&amp;gt;&amp;lt;span style=&amp;quot;font-size: 14pt;&amp;quot;&amp;gt;&#039;&#039;&#039;Shinto&#039;&#039;&#039; or &#039;&#039;&#039;Buddhism&#039;&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
}}&lt;br /&gt;
{{Improv&lt;br /&gt;
|domain=DomainReligion.png&lt;br /&gt;
|anchorId=SacredTemple&lt;br /&gt;
|itemfile=SacredTemple.png&lt;br /&gt;
|itemname=Sacred Temple&lt;br /&gt;
|CostsMaint=&#039;&#039;&#039;Costs:&#039;&#039;&#039; 400 {{ProdIcon}}&amp;lt;br /&amp;gt;5 {{ItemIconSmall|Candle.png|List_of_Goods#Candle|Class467Candle|Candle}} 50 {{Materials}} 50 {{Timber}}&amp;lt;br /&amp;gt;&#039;&#039;&#039;Maintenance:&#039;&#039;&#039;&amp;lt;br /&amp;gt;1 {{Wealth}} / {{Turn}}&amp;lt;br /&amp;gt;{{ImprovStats|Id=126|D=10|H=500|P=1}}&lt;br /&gt;
|Prod=+1 City Religion Spread Distance&amp;lt;br /&amp;gt;+5 City Religion Spread Strength&lt;br /&gt;
|Experts=&lt;br /&gt;
|Techs=&lt;br /&gt;
|Other=Requires &#039;&#039;&#039;High Medieval Era&#039;&#039;&#039;&amp;lt;br /&amp;gt;and have at least 4 verses unlocked&amp;lt;br /&amp;gt;Religion required:&amp;lt;br /&amp;gt;&#039;&#039;&#039;Any religion not specified above&#039;&#039;&#039;&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;Not to be confused&amp;lt;br /&amp;gt;with the [[List_of_Improvements#CityTemple|City Temple]]&lt;br /&gt;
}}&lt;br /&gt;
|}&amp;lt;/center&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== See Also ==&lt;br /&gt;
* [[List of Triumphs]]&lt;br /&gt;
* [[List of Resources]]&lt;br /&gt;
* [[List of Goods]] &amp;lt;Small&amp;gt;(Includes Amenities/Supplies)&amp;lt;/small&amp;gt;&lt;br /&gt;
&lt;br /&gt;
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    animation-delay: 0.3s;&lt;br /&gt;
  }&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{#seo:&lt;br /&gt;
 |keywords=List of, Improvements, buildings, city management, Ara, History Evolved, Wiki&lt;br /&gt;
 |description=A highly detailed list of all Improvements (buildings) in the game&lt;br /&gt;
 |image=Arahulogo_purple_square_wiki_line.png&lt;br /&gt;
 |image_alt=Ara Wiki Logo&lt;br /&gt;
 |image_width=106&lt;br /&gt;
 |image_height=106&lt;br /&gt;
 |site_name=Ara: History Evolved WIKI&lt;br /&gt;
 |locale=en_EN&lt;br /&gt;
 |type=website&lt;br /&gt;
 |modified_time={{REVISIONYEAR}}-{{REVISIONMONTH}}-{{REVISIONDAY2}}&lt;br /&gt;
}}&lt;/div&gt;</summary>
		<author><name>GladiusArdens</name></author>
	</entry>
	<entry>
		<id>https://ara.wiki/index.php?title=List_of_Masterpieces&amp;diff=4342</id>
		<title>List of Masterpieces</title>
		<link rel="alternate" type="text/html" href="https://ara.wiki/index.php?title=List_of_Masterpieces&amp;diff=4342"/>
		<updated>2025-01-08T16:31:12Z</updated>

		<summary type="html">&lt;p&gt;GladiusArdens: /* List of Improvements to display Masterpiece Sets */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;br /&gt;
== List of Improvements with Paragon Slots ==&lt;br /&gt;
-&lt;br /&gt;
&lt;br /&gt;
== List of Improvements to display Masterpiece Sets ==&lt;br /&gt;
The arrangement of your Masterpiece Sets in the Improvements Exhibition Hall and Museum is determined randomly. You will always be presented with three different arrangements of Masterpiece Sets to choose from.&lt;br /&gt;
* The Library of Celsus (unlocked during the Antiquities era): &lt;br /&gt;
** Personal Library: 3x Slots for Book Masterpieces&lt;br /&gt;
* Exhibition Hall (unlocked during the Enlightenment era): &lt;br /&gt;
** Lap of Luxury: 4x Slots for Textile Masterpieces&lt;br /&gt;
** Personal Library: 3x Slots for Book Masterpieces&lt;br /&gt;
** Elegant Entrance Hall: 1x Slot for Textile, 1x Slot for Statuary, 1x Slot for Paintings&lt;br /&gt;
** Rhetoric and Logic: 5x Slot for Book&lt;br /&gt;
** History of Entertainment: 1x Slot for Textile, 1x Slot for Statuary, 1x Slot for Book&lt;br /&gt;
** Lap of Luxury: 4x Slot for Textile&lt;br /&gt;
* Museum (unlocked during the Enlightenment era):&lt;br /&gt;
** History of Entertainment: 1x Slot for Textile, 1x Slot for Statuary, 1x Slot for Book Masterpieces&lt;br /&gt;
** Centered Soul: 1x Slot for Music, 1x Slot for Textile, 1x Slot for Paintings, 1x Slot for Statuary Masterpieces&lt;br /&gt;
** Intellectual Stimulation: 1x Slot for Paintings, 1x Slot for Music, 1x Slot for Textile, 1x Slot for Book, 1x Slot for Statuary Masterpieces&lt;br /&gt;
** Rhetoric and Logic: 5x Slot for Book&lt;br /&gt;
** Art Exhibit: 4x Slot for Paintings&lt;br /&gt;
** Elegant Entrance Hall: 1x Slot for Paintings, 1x Slot for Statuary, 1x Slot for Textile&lt;br /&gt;
&lt;br /&gt;
== Book ==&lt;br /&gt;
&lt;br /&gt;
* 20,000 Leagues Under the Sea   &lt;br /&gt;
* A Dictionary of the English Language    &lt;br /&gt;
* Adventures of Huckleberry Finn    &lt;br /&gt;
* Analects of Confucius    &lt;br /&gt;
* Beowulf    &lt;br /&gt;
* Chronica Majora    &lt;br /&gt;
* Common Sense    &lt;br /&gt;
* Critique of Pure Reason    &lt;br /&gt;
* Dead Sea Scrolls    &lt;br /&gt;
* Disputed Questions on Truth    &lt;br /&gt;
* Divine Comedy    &lt;br /&gt;
* Don Quixote    &lt;br /&gt;
* Dream of The Red Chamber    &lt;br /&gt;
* Edda    &lt;br /&gt;
* Egyptian Book of the Dead    &lt;br /&gt;
* Epic of Gilgamesh    &lt;br /&gt;
* Gandhāran Scrolls    &lt;br /&gt;
* Histories    &lt;br /&gt;
* I Ching    &lt;br /&gt;
* Journey to The West    &lt;br /&gt;
* Kebra Nagast    &lt;br /&gt;
* New Testament    &lt;br /&gt;
* One Thousand and One Nights    &lt;br /&gt;
* On the Origin of Species    &lt;br /&gt;
* Pali Canon    &lt;br /&gt;
* Pride and Prejudice    &lt;br /&gt;
* Quran    &lt;br /&gt;
* Relativity: The Special and the General Theory    &lt;br /&gt;
* Romance of The Three Kingdoms    &lt;br /&gt;
* Tanakh    &lt;br /&gt;
* Tarikh al-Sudan    &lt;br /&gt;
* The Agony of Asar: A Thesis on Slavery    &lt;br /&gt;
* The Art of War    &lt;br /&gt;
* The Bardo Thodol    &lt;br /&gt;
* The Book of Kells    &lt;br /&gt;
* The Federalist Papers    &lt;br /&gt;
* The Gallic Wars    &lt;br /&gt;
* The Iliad   &lt;br /&gt;
* The Mysterious Affair at Styles    &lt;br /&gt;
* The Prince    &lt;br /&gt;
* The Republic   &lt;br /&gt;
* Rights of Man    &lt;br /&gt;
* The Tale of Genji    &lt;br /&gt;
* The Written Torah    &lt;br /&gt;
* The Vedas    &lt;br /&gt;
* Ulysses    &lt;br /&gt;
* Walden    &lt;br /&gt;
* War and Peace    &lt;br /&gt;
* Water Margin&lt;br /&gt;
&lt;br /&gt;
== Media ==&lt;br /&gt;
&lt;br /&gt;
* Twenty-Sided Die&lt;br /&gt;
* A Doll&#039;s House&lt;br /&gt;
* A Trip to the Moon&lt;br /&gt;
* Buffalo Bill&#039;s Wild West Show&lt;br /&gt;
* Capture of Miletus&lt;br /&gt;
* Carmencita&lt;br /&gt;
* Checkers&lt;br /&gt;
* Chess&lt;br /&gt;
* Colonel Heeza Liar Series&lt;br /&gt;
* Dice&lt;br /&gt;
* Dominoes&lt;br /&gt;
* Fanorona&lt;br /&gt;
* Fantasmagorie&lt;br /&gt;
* Farewell My Concubine &lt;br /&gt;
* Go&lt;br /&gt;
* Hamlet&lt;br /&gt;
* H.M.S. Pinafore&lt;br /&gt;
* How a Mosquito Operates&lt;br /&gt;
* Humorous Phases of Funny Faces&lt;br /&gt;
* Little Nemo in Slumberland&lt;br /&gt;
* Lysistrata&lt;br /&gt;
* Macbeth&lt;br /&gt;
* Mahjong&lt;br /&gt;
* Mancala &lt;br /&gt;
* Mansion of Happiness&lt;br /&gt;
* Oedipus Rex&lt;br /&gt;
* Out of the Inkwell&lt;br /&gt;
* Patolli&lt;br /&gt;
* Pauvre Pierrot&lt;br /&gt;
* Romeo and Juliet&lt;br /&gt;
* Roundhay Garden Scene&lt;br /&gt;
* Royal Game of Ur&lt;br /&gt;
* Senet&lt;br /&gt;
* Standard 52-Card Deck &lt;br /&gt;
* Tale of the Pipa&lt;br /&gt;
* Teddy Bear&lt;br /&gt;
* Thaumatrope&lt;br /&gt;
* The Arrival of a Train&lt;br /&gt;
* The Execution of Mary Stuart&lt;br /&gt;
* The Frogs&lt;br /&gt;
* The Great Train Robbery&lt;br /&gt;
* The Horse in Motion&lt;br /&gt;
* The House of the Devil&lt;br /&gt;
* The Humpty Dumpty Circus&lt;br /&gt;
* The Importance of Being Earnest&lt;br /&gt;
* The Magic Flute&lt;br /&gt;
* The Mikado&lt;br /&gt;
* The Persians&lt;br /&gt;
* Vaikuntapali &lt;br /&gt;
* Wheatstone Stereoscope&lt;br /&gt;
* Yo-yo&lt;br /&gt;
&lt;br /&gt;
== Music ==&lt;br /&gt;
&lt;br /&gt;
* America the Beautiful&lt;br /&gt;
* As I Lay on Yule&#039;s Night&lt;br /&gt;
* Brandenburg Concerto No. 2&lt;br /&gt;
* Butt Song from Hell&lt;br /&gt;
* Canjun Opera&lt;br /&gt;
* Can vei la lauzeta mover&lt;br /&gt;
* Carnaval&lt;br /&gt;
* Caro Mio Ben&lt;br /&gt;
* Danny Boy&lt;br /&gt;
* Deck the Halls&lt;br /&gt;
* Downhearted Blues&lt;br /&gt;
* Drømde mik en drøm i nat&lt;br /&gt;
* Flower Duet&lt;br /&gt;
* Für Elise&lt;br /&gt;
* Gaudeamus Igitur&lt;br /&gt;
* God Save the Queen&lt;br /&gt;
* Greensleeves&lt;br /&gt;
* Hava Nagila&lt;br /&gt;
* Hurrian Hymn No. 6&lt;br /&gt;
* In the Hall of the Mountain King&lt;br /&gt;
* La Traviata&lt;br /&gt;
* Livery Stable Blues&lt;br /&gt;
* Mirie it is while sumer ilast&lt;br /&gt;
* Nahham Fijiri Songs&lt;br /&gt;
* Nobody&#039;s Sweetheart Now&lt;br /&gt;
* O mio babbino caro&lt;br /&gt;
* Ordo Virtutum&lt;br /&gt;
* Piano Quartet, Op 26&lt;br /&gt;
* Qiran us-Sa&#039;dain&lt;br /&gt;
* Rhapsody in Blue&lt;br /&gt;
* Rokudan No Shirabe&lt;br /&gt;
* Samaveda&lt;br /&gt;
* See See Rider Blues&lt;br /&gt;
* Seikilos Epitaph Song&lt;br /&gt;
* Swan Lake, Dance of the Little Swans&lt;br /&gt;
* Symphony No. 9&lt;br /&gt;
* The Blue Danube Waltz&lt;br /&gt;
* The Four Seasons&lt;br /&gt;
* The Nutcracker Ballet No. 2 March&lt;br /&gt;
* The Pirates of Penzance&lt;br /&gt;
* The Ring of the Nibelung&lt;br /&gt;
* The Rite of Spring&lt;br /&gt;
* Viderunt Omnes&lt;br /&gt;
* Wild Geese Over the Clam Sands&lt;br /&gt;
* Wilhelmus van Nassouwe&lt;br /&gt;
* Wolverine Blues&lt;br /&gt;
&lt;br /&gt;
== Painting ==&lt;br /&gt;
&lt;br /&gt;
* 8 Legged Boar&lt;br /&gt;
* Advice of the Ascetic&lt;br /&gt;
* Bathers at Asnières&lt;br /&gt;
* Battle of Plataea&lt;br /&gt;
* Beginnings of Tel-Aviv&lt;br /&gt;
* Birth of Venus&lt;br /&gt;
* Black Square&lt;br /&gt;
* Bradshaw Rock Paintings&lt;br /&gt;
* Church at Yuquot Village&lt;br /&gt;
* Doni Tondo&lt;br /&gt;
* Garden of Earthly Delights&lt;br /&gt;
* Girl with a Red Hat&lt;br /&gt;
* Han Xizai Gives a Night Banquet&lt;br /&gt;
* The Child&#039;s Bath&lt;br /&gt;
* Crow on a Branch&lt;br /&gt;
* Lascaux Cave Paintings&lt;br /&gt;
* Las Meninas&lt;br /&gt;
* Luncheon of the Boating Party&lt;br /&gt;
* Mond Crucifixion&lt;br /&gt;
* One Hundred Horses&lt;br /&gt;
* Our Lady of the Most Holy Rosary&lt;br /&gt;
* Portrait of a Man in Red Chalk&lt;br /&gt;
* Portrait of an Unknown Woman&lt;br /&gt;
* Portrait of Madame X&lt;br /&gt;
* Prince of the House of Timur&lt;br /&gt;
* Ram&#039;s Head with Hollyhock&lt;br /&gt;
* Rhinoceros&lt;br /&gt;
* Riverside Scene at Qingming Festival&lt;br /&gt;
* Shakuntala&lt;br /&gt;
* Sunrise Over the Eastern Sea&lt;br /&gt;
* Tamara in a Green Bugatti&lt;br /&gt;
* Ten Studies in Female Physiognomy&lt;br /&gt;
* The Alchemist&lt;br /&gt;
* The Banjo Lesson&lt;br /&gt;
* The Great Wave Off Kanagawa&lt;br /&gt;
* The Kiss&lt;br /&gt;
* The Lady of Shalott&lt;br /&gt;
* The Last Supper&lt;br /&gt;
* The Night Watch&lt;br /&gt;
* The Raft of the Medusa&lt;br /&gt;
* The Scream&lt;br /&gt;
* The Starry Night&lt;br /&gt;
* The Third of May 1808&lt;br /&gt;
* The Two Fridas&lt;br /&gt;
* The Water Lilies - The Clouds&lt;br /&gt;
* Truth Coming Out of Her Well&lt;br /&gt;
* Two White Gyrfalcons&lt;br /&gt;
* Venus of Urbino&lt;br /&gt;
* Vitruvian Man&lt;br /&gt;
* Wright Brothers Airplane Blueprints&lt;br /&gt;
&lt;br /&gt;
== Statuary ==&lt;br /&gt;
&lt;br /&gt;
* Aphrodite de Milo&lt;br /&gt;
* Armor Garniture of George Clifford&lt;br /&gt;
* Braak Bog Figures&lt;br /&gt;
* Bull&#039;s Head from Column Capital&lt;br /&gt;
* Bust of Nefertiti&lt;br /&gt;
* Carved Ram&#039;s Horn Cup with Lions and Mounted Rider&lt;br /&gt;
* Colossal Statue of Shapur I&lt;br /&gt;
* Dancing Girl of Mohenjo-Daro&lt;br /&gt;
* David&lt;br /&gt;
* Discobolus&lt;br /&gt;
* Fasting Buddha of Pakistan&lt;br /&gt;
* Fountain&lt;br /&gt;
* Goggle-Eyed Dogū&lt;br /&gt;
* Golden Rhinoceros of Mapungubwe&lt;br /&gt;
* Great Sphinx of Giza&lt;br /&gt;
* Greyfriars Bobby&lt;br /&gt;
* Guennol Lioness&lt;br /&gt;
* Head of Queen Idia&lt;br /&gt;
* Helmet of Leiro&lt;br /&gt;
* Kamakura Daibutsu&lt;br /&gt;
* Laocoön and His Sons&lt;br /&gt;
* Lincoln Memorial&lt;br /&gt;
* Lion-man&lt;br /&gt;
* Lion Capital Of Ashoka&lt;br /&gt;
* Lions of Delos&lt;br /&gt;
* Little Mermaid&lt;br /&gt;
* Longmen Grottoes Vairocana&lt;br /&gt;
* Manneken Pis&lt;br /&gt;
* Monumento a la Independencia&lt;br /&gt;
* Monument to Minin and Pozharsky&lt;br /&gt;
* Nelson&#039;s Column&lt;br /&gt;
* Olmec Heads&lt;br /&gt;
* Psyche Revived by Cupid&#039;s Kiss&lt;br /&gt;
* Pygmalion and Galatea&lt;br /&gt;
* Sallet of a Lion&#039;s Head&lt;br /&gt;
* Shang Dynasty Rhino-Shaped Zun&lt;br /&gt;
* Statue of Gudea&lt;br /&gt;
* St. John the Evangelist&lt;br /&gt;
* The Awakening of Australia&lt;br /&gt;
* The Death of Cleopatra&lt;br /&gt;
* The Mature Age&lt;br /&gt;
* The Seated Scribe&lt;br /&gt;
* The Thinker&lt;br /&gt;
* Vače Situla&lt;br /&gt;
* Venus of Hohle Fels&lt;br /&gt;
* Venus of Willendorf&lt;br /&gt;
* Westray Wife&lt;br /&gt;
* Winged Victory of Samothrace&lt;br /&gt;
&lt;br /&gt;
== Textile ==&lt;br /&gt;
&lt;br /&gt;
* Adoration of the Magi &lt;br /&gt;
* Apocalypse Tapestry&lt;br /&gt;
* Bat Medallion Robe&lt;br /&gt;
* Bayeux Tapestry&lt;br /&gt;
* Bed from the Château d&#039;Effiat&lt;br /&gt;
* Chancay Textile Doll&lt;br /&gt;
* Chancay Tunic with Flying Condors&lt;br /&gt;
* Chimú Shirt&lt;br /&gt;
* Cloth of Gold with Medallions&lt;br /&gt;
* Cloth of St. Gereon&lt;br /&gt;
* Crewel Embroidered and Pieced Quilt&lt;br /&gt;
* Devonshire Hunting Tapestries&lt;br /&gt;
* Egtved Girl&#039;s Wrap Skirt&lt;br /&gt;
* Elephant Tapestry&lt;br /&gt;
* Ethiopian Tablet-Woven Silk Hanging&lt;br /&gt;
* Feathered Panel&lt;br /&gt;
* Four Cornered Huari Hat&lt;br /&gt;
* Funeral Banner of Lady Dai&lt;br /&gt;
* Hestia Tapestry&lt;br /&gt;
* Holy Grail Tapestries&lt;br /&gt;
* Huldremose Woman&#039;s Dress&lt;br /&gt;
* Indigo Wool Quilt&lt;br /&gt;
* Mantle of Roger II&lt;br /&gt;
* Marine Triumphs&lt;br /&gt;
* Massacre Cave Blanket&lt;br /&gt;
* Overhogdal Tapestries&lt;br /&gt;
* Panel with a Phoenix and Birds&lt;br /&gt;
* Panel with Lantern and Streamers&lt;br /&gt;
* Paracas Textiles&lt;br /&gt;
* Pazyryk Rug&lt;br /&gt;
* Portrait of Louis XVI&lt;br /&gt;
* Qing Dynasty Hair Ornament&lt;br /&gt;
* Quilted Whitework Counterpane&lt;br /&gt;
* Rank Badge with Silver Pheasant&lt;br /&gt;
* Sampul Tapestry&lt;br /&gt;
* Star Quilt&lt;br /&gt;
* Tapestry with Dragons and Flowers&lt;br /&gt;
* Tarkhan Dress&lt;br /&gt;
* Theatrical Robe for a Male Role&lt;br /&gt;
* The Gift of the Heart&lt;br /&gt;
* The Hunts of Maximilian&lt;br /&gt;
* The Lady and the Unicorn&lt;br /&gt;
* The Miraculous Draught of Fishes&lt;br /&gt;
* The Unicorn in Captivity&lt;br /&gt;
* Third Phase Chief Blanket&lt;br /&gt;
* Treaty of Pillnitz Quilt&lt;br /&gt;
* Wawel Tapestries&lt;br /&gt;
* Wildleute Verrichten die Arbeit der Bauern&lt;br /&gt;
* Woven Egyptian Clavus&lt;br /&gt;
* Yanghai Cemetery Trousers&lt;br /&gt;
&lt;br /&gt;
== Additional ==&lt;br /&gt;
&lt;br /&gt;
* La Petite Danseuse de Quatorze Ans&lt;br /&gt;
* Altar Frontal with Man of Sorrows and Saints&lt;br /&gt;
* Amazing Grace&lt;br /&gt;
* A Mighty Fortress&lt;br /&gt;
* Antelope and deer hunt&lt;br /&gt;
* A Sunday on La Grande Jatte&lt;br /&gt;
* At the Moulin Rouge&lt;br /&gt;
* Auld Lang Syne&lt;br /&gt;
* Bed valances and side curtains&lt;br /&gt;
* Bleak House&lt;br /&gt;
* Book of the Dead for the Chantress of Amun Nauny&lt;br /&gt;
* Brave New World&lt;br /&gt;
* Bronze Statue of an Aristocratic boy&lt;br /&gt;
* Bull&#039;s Head Ornament for a Lyre&lt;br /&gt;
* Cat Statuette&lt;br /&gt;
* Chasuble&lt;br /&gt;
* Chrysanthemums&lt;br /&gt;
* Cotopaxi (Ecuador)&lt;br /&gt;
* Courtesans Playing a Board Game&lt;br /&gt;
* Dancer with Finger on Chin&lt;br /&gt;
* Dancing Celestial Deity (Devata)&lt;br /&gt;
* Dancing Dervishes&lt;br /&gt;
* Daniel in the Lions&#039; Den&lt;br /&gt;
* Diptych with Mary and Her Son Flanked by Archangels, Apostles and a Saint&lt;br /&gt;
* Discourse on Inequality&lt;br /&gt;
* Dream of Rinaldo&lt;br /&gt;
* Dressing for the Carnival&lt;br /&gt;
* Faust&lt;br /&gt;
* Feldhase&lt;br /&gt;
* Female Dancer&lt;br /&gt;
* Finches and Bamboo&lt;br /&gt;
* Folding Processional Icon in the Shape of a Fan&lt;br /&gt;
* Gamin&lt;br /&gt;
* Ganesha&lt;br /&gt;
* Ginevra de&#039; Benci&lt;br /&gt;
* Head of a Ruler&lt;br /&gt;
* Human-headed winged bull&lt;br /&gt;
* It Ain&#039;t Gonna Rain No Mo&lt;br /&gt;
* Juan de Pareja&lt;br /&gt;
* Judith and Her Maidservant with the Head of Holofernes&lt;br /&gt;
* Julie Le Brun (1780–1819) Looking in a Mirror&lt;br /&gt;
* Keelmen Heaving in Coals by Moonlight&lt;br /&gt;
* King Arthur&lt;br /&gt;
* Kneeling Female Figure&lt;br /&gt;
* Laila and Majnun at School&lt;br /&gt;
* Length of Very Sheer Linen Cloth&lt;br /&gt;
* Les Misérables&lt;br /&gt;
* Marble Statue of a lion&lt;br /&gt;
* Mask&lt;br /&gt;
* Mastiff&lt;br /&gt;
* Meditations On First Philosophy&lt;br /&gt;
* Meeting between Emperor Wen and Fisherman Lü Shang&lt;br /&gt;
* Monsignor Francesco Barberini&lt;br /&gt;
* Much Ado About Nothing&lt;br /&gt;
* Night-Shining White&lt;br /&gt;
* Nobody&#039;s Sweetheart Now&lt;br /&gt;
* Othello&lt;br /&gt;
* Panel with Striding lion&lt;br /&gt;
* Pensive bodhisattva&lt;br /&gt;
* Pope Pius VII in the Sistine Chapel&lt;br /&gt;
* Portrait of a Tibetan Monk&lt;br /&gt;
* Portrait of a Young Man&lt;br /&gt;
* Queen Mother Pendant Mask: Iyoba&lt;br /&gt;
* Quilt, Star of Bethlehem pattern variation&lt;br /&gt;
* Reading&lt;br /&gt;
* Rouen Cathedral, West Façade&lt;br /&gt;
* Seated Chief (Mwanangana) Playing Sanza&lt;br /&gt;
* Self-Portrait&lt;br /&gt;
* Silent Night&lt;br /&gt;
* Stag at Sharkey&#039;s&lt;br /&gt;
* Standing male worshiper&lt;br /&gt;
* Standing Virgin and Child&lt;br /&gt;
* Still Life with Apples and Pears&lt;br /&gt;
* Tapestry Fragment with a Bird&lt;br /&gt;
* Tapestry with the Annunciation&lt;br /&gt;
* Terracotta Panathenaic Prize Amphora&lt;br /&gt;
* Textile Strip with a Warrior Battling a Dragon, an Angel, and a Horseman Hunting a Lion&lt;br /&gt;
* Textile with Coiled Dragons&lt;br /&gt;
* The Adoration of the Magi&lt;br /&gt;
* The Alba Madonna&lt;br /&gt;
* The Annunciation&lt;br /&gt;
* The Barber of Seville&lt;br /&gt;
* The Boating Party&lt;br /&gt;
* The Brothers Karamazov&lt;br /&gt;
* The Canterbury Tales&lt;br /&gt;
* The Champion Single Sculls (Max Schmitt in a Single Scull)&lt;br /&gt;
* The City of God&lt;br /&gt;
* The Dance Class&lt;br /&gt;
* The Death of Socrates&lt;br /&gt;
* The Dying Gaul&lt;br /&gt;
* The Good Shepherd&lt;br /&gt;
* The Harvesters&lt;br /&gt;
* The Last Supper&lt;br /&gt;
* The Lovers&lt;br /&gt;
* The Narrative of the Life of Frederick Douglass&lt;br /&gt;
* The Railway&lt;br /&gt;
* The Triumph of Fame&lt;br /&gt;
* The Triumph of Titus: AD 71, The Flavians&lt;br /&gt;
* Torso of a Crouching Woman&lt;br /&gt;
* Tunic with Geometric patterns&lt;br /&gt;
* Ugolino and His Sons&lt;br /&gt;
* Unknown Indian Mughal Velvet Panel&lt;br /&gt;
* Virgin and Child&lt;br /&gt;
* Wall Hanging or Curtain Fragment with Orpheus and Eurydice&lt;br /&gt;
* Wheat Field with Cypresses&lt;br /&gt;
* Wild Boar Hunt&lt;br /&gt;
* Woman Holding a Balance&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
(*) = Unclear if in game&lt;/div&gt;</summary>
		<author><name>GladiusArdens</name></author>
	</entry>
	<entry>
		<id>https://ara.wiki/index.php?title=Game_Settings&amp;diff=4235</id>
		<title>Game Settings</title>
		<link rel="alternate" type="text/html" href="https://ara.wiki/index.php?title=Game_Settings&amp;diff=4235"/>
		<updated>2025-01-04T10:40:21Z</updated>

		<summary type="html">&lt;p&gt;GladiusArdens: Difficulty QOL Table&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Editme|text=If you happen to know what the difficulty settings do and  what&amp;lt;br /&amp;gt;the map presets feel like then feel free to add to this page. Ty!}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[File:AraHU-NewGame.png|thumb|Example of setting up a game as of [[Patch_Notes_1.0.3|Patch 1.0.3]]|class=notpageimage]]&lt;br /&gt;
When starting a fresh game there are several settings you can adjust. This page hopes to go over what each of them do and how they affect your game.&lt;br /&gt;
&lt;br /&gt;
== Difficulty ==&lt;br /&gt;
* Esquire (Easiest)&lt;br /&gt;
* Baron&lt;br /&gt;
* Viscount &#039;&#039;(Default)&#039;&#039;&lt;br /&gt;
* Earl (Normal)&lt;br /&gt;
* Marquess&lt;br /&gt;
* Prince&lt;br /&gt;
* Duke&lt;br /&gt;
* Grand Duke&lt;br /&gt;
* King&lt;br /&gt;
* Emperor (Hardest)&lt;br /&gt;
From a developer (Tandis) on the [https://steamcommunity.com/app/2021880/discussions/0/4852155152090980599/#c4852155152092141274 steam forums] on the 21st Sep 2024:&lt;br /&gt;
&amp;lt;blockquote&amp;gt;&amp;lt;small&amp;gt;&#039;&#039;The way AI works in Ara is a bit different from what is typically seen.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;AI does get bonuses and penalties based on the difficulty level but also it plays differently based on these difficulty levels.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;For example, at lower difficulty levels the AI tries to simulate what beginner players might do such as forget to place an Amenity or a Supply or not build up armies in quite the optimal way. Whereas at the higher levels, the AI is pretty good at min/maxing.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;That said, we will be looking to do a lot of additional tuning of the AI once actual strategy masters get their hands on it and start doing terrible, terrible things to not just the AI but in multiplayer.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Maybe we should have a shirt that says &amp;quot;Because of me, they had to put out a patch!&amp;quot; ;)&#039;&#039;&amp;lt;/small&amp;gt;&amp;lt;/blockquote&amp;gt;&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+Difficulty QOL Table&lt;br /&gt;
!Difficulty&lt;br /&gt;
!Player QoL&lt;br /&gt;
!AI QoL&lt;br /&gt;
|-&lt;br /&gt;
|Esquire&lt;br /&gt;
|50&lt;br /&gt;
|30&lt;br /&gt;
|-&lt;br /&gt;
|Baron&lt;br /&gt;
|50&lt;br /&gt;
|35&lt;br /&gt;
|-&lt;br /&gt;
|Viscount&lt;br /&gt;
|50&lt;br /&gt;
|40&lt;br /&gt;
|-&lt;br /&gt;
|Earl&lt;br /&gt;
|50&lt;br /&gt;
|40&lt;br /&gt;
|-&lt;br /&gt;
|Marquess&lt;br /&gt;
|50&lt;br /&gt;
|45&lt;br /&gt;
|-&lt;br /&gt;
|Prince&lt;br /&gt;
|50&lt;br /&gt;
|50&lt;br /&gt;
|-&lt;br /&gt;
|Duke&lt;br /&gt;
|50&lt;br /&gt;
|60&lt;br /&gt;
|-&lt;br /&gt;
|Grand Duke&lt;br /&gt;
|50&lt;br /&gt;
|70&lt;br /&gt;
|-&lt;br /&gt;
|King&lt;br /&gt;
|40&lt;br /&gt;
|75&lt;br /&gt;
|-&lt;br /&gt;
|Emperor&lt;br /&gt;
|30&lt;br /&gt;
|80&lt;br /&gt;
|}&lt;br /&gt;
Build Rate and Economy also differs for AI on difficulty.&lt;br /&gt;
&lt;br /&gt;
Players will start off with different bonuses and resource access depending on difficulty.&lt;br /&gt;
&lt;br /&gt;
== Map Type ==&lt;br /&gt;
You can select a preset or configure the map generation yourself.&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot; width=&amp;quot;800px&amp;quot; cellpadding=&amp;quot;10&amp;quot; style=&amp;quot;margin-left: 10px; border:2px solid #4CAF50; border-radius:5px&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;3&amp;quot; style=&amp;quot;text-align:center; background:#A5D6A7; border-radius:3px&amp;quot;|&amp;lt;span style=&amp;quot;font-size: 26pt;&amp;quot;&amp;gt;&#039;&#039;&#039;Preset Map Types&#039;&#039;&#039;&amp;lt;/span&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#E0E0E0; border:0px; text-align:center;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background:#E0E0E0; border:0px; text-align:center;&amp;quot;|&amp;lt;span style=&amp;quot;font-size: 12pt;&amp;quot;&amp;gt;&#039;&#039;&#039;In-game description&#039;&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
|style=&amp;quot;background:#E0E0E0; border:0px; text-align:center;&amp;quot;|&amp;lt;span style=&amp;quot;font-size: 12pt;&amp;quot;&amp;gt;&#039;&#039;&#039;Detailed description&#039;&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#F5F5F5; border:0px; text-align:center&amp;quot;|[[File:indus78.png|border|78x78px]]&lt;br /&gt;
|style=&amp;quot;background:#F5F5F5; border:0px;&amp;quot;|&#039;&#039;&#039;Indus&#039;&#039;&#039;&lt;br /&gt;
&amp;lt;small&amp;gt;&#039;&#039;A balanced map with a realistic distribution of food, wood, and materials.&#039;&#039;&amp;lt;/small&amp;gt;&lt;br /&gt;
|style=&amp;quot;background:#F5F5F5; border:0px;&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#E0E0E0; border:0px; text-align:center&amp;quot;|[[File:globulous78.png|border|78x78px]]&lt;br /&gt;
|style=&amp;quot;background:#E0E0E0; border:0px;&amp;quot;|&#039;&#039;&#039;Globulous&#039;&#039;&#039;&lt;br /&gt;
&amp;lt;small&amp;gt;&#039;&#039;A balanced map with two large continents and scattered nearby islands.&#039;&#039;&amp;lt;/small&amp;gt;&lt;br /&gt;
|style=&amp;quot;background:#E0E0E0; border:0px;&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#F5F5F5; border:0px; text-align:center&amp;quot;|[[File:northlands78.png|border|78x78px]]&lt;br /&gt;
|style=&amp;quot;background:#F5F5F5; border:0px;&amp;quot;|&#039;&#039;&#039;Northlands&#039;&#039;&#039;&lt;br /&gt;
&amp;lt;small&amp;gt;&#039;&#039;A single continent full of trees, snow, and wild animals. Hunting will be more important than farming.&#039;&#039;&amp;lt;/small&amp;gt;&lt;br /&gt;
|style=&amp;quot;background:#F5F5F5; border:0px;&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#E0E0E0; border:0px; text-align:center&amp;quot;|[[File:greatlakes78.png|border|78x78px]]&lt;br /&gt;
|style=&amp;quot;background:#E0E0E0; border:0px;&amp;quot;|&#039;&#039;&#039;Great Lakes&#039;&#039;&#039;&lt;br /&gt;
&amp;lt;small&amp;gt;&#039;&#039;A single continent with multiple inland seas. Temperate climate and resource nodes.&#039;&#039;&amp;lt;/small&amp;gt;&lt;br /&gt;
|style=&amp;quot;background:#E0E0E0; border:0px;&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#F5F5F5; border:0px; text-align:center&amp;quot;|[[File:thetorus78.png|border|78x78px]]&lt;br /&gt;
|style=&amp;quot;background:#F5F5F5; border:0px;&amp;quot;|&#039;&#039;&#039;The Torus&#039;&#039;&#039;&lt;br /&gt;
&amp;lt;small&amp;gt;&#039;&#039;A single continent which wraps around the globe. Or, a single landmass with two large inland oceans.&#039;&#039;&amp;lt;/small&amp;gt;&lt;br /&gt;
|style=&amp;quot;background:#F5F5F5; border:0px;&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#E0E0E0; border:0px; text-align:center&amp;quot;|[[File:tropical78.png|border|78x78px]]&lt;br /&gt;
|style=&amp;quot;background:#E0E0E0; border:0px;&amp;quot;|&#039;&#039;&#039;Tropical&#039;&#039;&#039;&lt;br /&gt;
&amp;lt;small&amp;gt;&#039;&#039;A moderately sized continent surrounded by ocean and a few islands, with no colder regions. Food is more plentiful.&#039;&#039;&amp;lt;/small&amp;gt;&lt;br /&gt;
|style=&amp;quot;background:#E0E0E0; border:0px;&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#F5F5F5; border:0px; text-align:center&amp;quot;|[[File:heatwave78.png|border|78x78px]]&lt;br /&gt;
|style=&amp;quot;background:#F5F5F5; border:0px;&amp;quot;|&#039;&#039;&#039;Heatwave&#039;&#039;&#039;&lt;br /&gt;
&#039;&#039;&amp;lt;small&amp;gt;A continents map with much less rainfall. Food is reduced everywhere, and deserts are larger.&amp;lt;/small&amp;gt;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;background:#F5F5F5; border:0px;&amp;quot;|&lt;br /&gt;
|}&lt;br /&gt;
&#039;&#039;(Needs extended description beyond what the game tells us)&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
=== Generate New Map ===&lt;br /&gt;
These options are available when choosing to configure the parameters of map generation yourself (Which is the default).&lt;br /&gt;
* &#039;&#039;&#039;Map style&#039;&#039;&#039;&lt;br /&gt;
** Supercontinent&lt;br /&gt;
** Global Archipelago&lt;br /&gt;
** World Spine&lt;br /&gt;
** Four Continents&lt;br /&gt;
** Fractal Coasts&lt;br /&gt;
** Great Inland Ocean&lt;br /&gt;
** Continental Isthmus&lt;br /&gt;
** Twin Continents &#039;&#039;(Default)&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Map Size&#039;&#039;&#039;&lt;br /&gt;
** Tiny&lt;br /&gt;
** Small &#039;&#039;(Default)&#039;&#039;&lt;br /&gt;
** Medium&lt;br /&gt;
** Large&lt;br /&gt;
* &#039;&#039;&#039;Wrapped Map&#039;&#039;&#039;  &#039;&#039;(Enabled by default)&#039;&#039; - If it wraps around into a cylinder or not.&lt;br /&gt;
* &#039;&#039;&#039;Seed&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Axial Tilt&#039;&#039;&#039; - &amp;lt;span style=&amp;quot;color:green; font-weight: bold;&amp;quot;&amp;gt;How tilted the planet is. Earth generates tundra in the north/south and desert in the middle. Uranus does the opposite.&amp;lt;/span&amp;gt;&lt;br /&gt;
** Earth - 23.5 degrees &#039;&#039;(Default)&#039;&#039;&lt;br /&gt;
** Jupiter - 3.1 degrees&lt;br /&gt;
** Mercury - 0.0 degrees&lt;br /&gt;
** Uranus - 82.2 degrees&lt;br /&gt;
* &#039;&#039;&#039;Temperature&#039;&#039;&#039;&lt;br /&gt;
** Scorching&lt;br /&gt;
** Tropical&lt;br /&gt;
** Mild &#039;&#039;(Default)&#039;&#039;&lt;br /&gt;
** Boreal&lt;br /&gt;
** Polar&lt;br /&gt;
* &#039;&#039;&#039;Humidity&#039;&#039;&#039;&lt;br /&gt;
** Arid&lt;br /&gt;
** Semi-arid&lt;br /&gt;
** Humid &#039;&#039;(Default)&#039;&#039;&lt;br /&gt;
** Wet&lt;br /&gt;
** Monsoon&lt;br /&gt;
* &#039;&#039;&#039;Sea Level&#039;&#039;&#039;&lt;br /&gt;
** Dry&lt;br /&gt;
** Shallow&lt;br /&gt;
** Average &#039;&#039;(Default)&#039;&#039;&lt;br /&gt;
** High&lt;br /&gt;
** Global Ocean&lt;br /&gt;
&lt;br /&gt;
== Nation Settings ==&lt;br /&gt;
{{Notice|text=As of version 1.0.3 there is a bug where the difficulty &amp;lt;u&amp;gt;will not be set correctly&amp;lt;/u&amp;gt; if nations are added after changing the difficulty!}}&lt;br /&gt;
How many nations will spawn. The amount you can select depends on the map size selected earlier.&amp;lt;br /&amp;gt;&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot; cellpadding=&amp;quot;10&amp;quot; style=&amp;quot;margin-left: 10px; border:2px solid #bbb; border-radius:5px&amp;quot;&lt;br /&gt;
|style=&amp;quot;background:#bbb; text-align:center&amp;quot; colspan=&amp;quot;4&amp;quot;| &#039;&#039;&#039;Number of Nations possible&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#E0E0E0; text-align:center&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background:#E0E0E0; text-align:center&amp;quot;|&#039;&#039;&#039;Min&#039;&#039;&#039; &lt;br /&gt;
|style=&amp;quot;background:#E0E0E0; text-align:center&amp;quot;|&#039;&#039;&#039;Default&#039;&#039;&#039; &lt;br /&gt;
|style=&amp;quot;background:#E0E0E0; text-align:center&amp;quot;|&#039;&#039;&#039;Max&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#E0E0E0; text-align:right&amp;quot;|&#039;&#039;&#039;Tiny&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;background:#F5F5F5; text-align:center&amp;quot;|2 &lt;br /&gt;
|style=&amp;quot;background:#F5F5F5; text-align:center&amp;quot;|4&lt;br /&gt;
|style=&amp;quot;background:#F5F5F5; text-align:center&amp;quot;|8&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#E0E0E0; text-align:right&amp;quot;|&#039;&#039;&#039;Small&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;background:#F5F5F5; text-align:center&amp;quot;|2 &lt;br /&gt;
|style=&amp;quot;background:#F5F5F5; text-align:center&amp;quot;|8&lt;br /&gt;
|style=&amp;quot;background:#F5F5F5; text-align:center&amp;quot;|10&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#E0E0E0; text-align:right&amp;quot;|&#039;&#039;&#039;Medium&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;background:#F5F5F5; text-align:center&amp;quot;|2&lt;br /&gt;
|style=&amp;quot;background:#F5F5F5; text-align:center&amp;quot;|12&lt;br /&gt;
|style=&amp;quot;background:#F5F5F5; text-align:center&amp;quot;|18&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#E0E0E0; text-align:right&amp;quot;|&#039;&#039;&#039;Large&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;background:#F5F5F5; text-align:center&amp;quot;|2 &lt;br /&gt;
|style=&amp;quot;background:#F5F5F5; text-align:center&amp;quot;|12&lt;br /&gt;
|style=&amp;quot;background:#F5F5F5; text-align:center&amp;quot;|36&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Advanced Settings ==&lt;br /&gt;
{{Notice|text=Changing the turn limit will &amp;lt;u&amp;gt;NOT&amp;lt;/u&amp;gt; change the speed of the game.&amp;lt;br /&amp;gt;Only when the game will end!}}&lt;br /&gt;
* &#039;&#039;&#039;Turn Limit&#039;&#039;&#039;&lt;br /&gt;
** Brief (100)&lt;br /&gt;
** Short (300)&lt;br /&gt;
** Medium (800)&lt;br /&gt;
** Long (1500) &#039;&#039;(Default)&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Randomized Tech Draws&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Human  Player Culling&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Vegetation&#039;&#039;&#039;&lt;br /&gt;
** Low&lt;br /&gt;
** Medium &#039;&#039;(Default)&#039;&#039;&lt;br /&gt;
** High&lt;br /&gt;
* &#039;&#039;&#039;Wildlife&#039;&#039;&#039;&lt;br /&gt;
** Low&lt;br /&gt;
** Medium &#039;&#039;(Default)&#039;&#039;&lt;br /&gt;
** High&lt;br /&gt;
* &#039;&#039;&#039;Ore&#039;&#039;&#039;&lt;br /&gt;
** Low&lt;br /&gt;
** Medium &#039;&#039;(Default)&#039;&#039;&lt;br /&gt;
** High&lt;/div&gt;</summary>
		<author><name>GladiusArdens</name></author>
	</entry>
	<entry>
		<id>https://ara.wiki/index.php?title=List_of_Masterpieces&amp;diff=4234</id>
		<title>List of Masterpieces</title>
		<link rel="alternate" type="text/html" href="https://ara.wiki/index.php?title=List_of_Masterpieces&amp;diff=4234"/>
		<updated>2025-01-04T10:26:53Z</updated>

		<summary type="html">&lt;p&gt;GladiusArdens: /* List of Improvements to display Masterpiece Sets */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;br /&gt;
== List of Improvements with Paragon Slots ==&lt;br /&gt;
-&lt;br /&gt;
&lt;br /&gt;
== List of Improvements to display Masterpiece Sets ==&lt;br /&gt;
&lt;br /&gt;
* The Library of Celsus (unlocked during the Antiquities era): &lt;br /&gt;
** 3x Slots for Book Masterpieces&lt;br /&gt;
* Exhibition Hall (unlocked during the Enlightenment era): &lt;br /&gt;
** 4x Slots for Textile Masterpieces&lt;br /&gt;
** 3x Slots for Book Masterpieces&lt;br /&gt;
** 1x Slot for Textile, 1x Slot for Statuary, 1x Slot for Paintings&lt;br /&gt;
* Museum (unlocked during the Enlightenment era):&lt;br /&gt;
** 1x Slot for Textile, 1x Slot for Statuary, 1x Slot for Book Masterpieces&lt;br /&gt;
** 1x Slot for Music, 1x Slot for Textile, 1x Slot for Paintings, 1x Slot for Statuary Masterpieces&lt;br /&gt;
** 1x Slot for Paintings, 1x Slot for Music, 1x Slot for Textile, 1x Slot for Book, 1x Slot for Statuary Masterpieces&lt;br /&gt;
&lt;br /&gt;
== Book ==&lt;br /&gt;
&lt;br /&gt;
* 20,000 Leagues Under the Sea   &lt;br /&gt;
* A Dictionary of the English Language    &lt;br /&gt;
* Adventures of Huckleberry Finn    &lt;br /&gt;
* Analects of Confucius    &lt;br /&gt;
* Beowulf    &lt;br /&gt;
* Chronica Majora    &lt;br /&gt;
* Common Sense    &lt;br /&gt;
* Critique of Pure Reason    &lt;br /&gt;
* Dead Sea Scrolls    &lt;br /&gt;
* Disputed Questions on Truth    &lt;br /&gt;
* Divine Comedy    &lt;br /&gt;
* Don Quixote    &lt;br /&gt;
* Dream of The Red Chamber    &lt;br /&gt;
* Edda    &lt;br /&gt;
* Egyptian Book of the Dead    &lt;br /&gt;
* Epic of Gilgamesh    &lt;br /&gt;
* Gandhāran Scrolls    &lt;br /&gt;
* Histories    &lt;br /&gt;
* I Ching    &lt;br /&gt;
* Journey to The West    &lt;br /&gt;
* Kebra Nagast    &lt;br /&gt;
* New Testament    &lt;br /&gt;
* One Thousand and One Nights    &lt;br /&gt;
* On the Origin of Species    &lt;br /&gt;
* Pali Canon    &lt;br /&gt;
* Pride and Prejudice    &lt;br /&gt;
* Quran    &lt;br /&gt;
* Relativity: The Special and the General Theory    &lt;br /&gt;
* Romance of The Three Kingdoms    &lt;br /&gt;
* Tanakh    &lt;br /&gt;
* Tarikh al-Sudan    &lt;br /&gt;
* The Agony of Asar: A Thesis on Slavery    &lt;br /&gt;
* The Art of War    &lt;br /&gt;
* The Bardo Thodol    &lt;br /&gt;
* The Book of Kells    &lt;br /&gt;
* The Federalist Papers    &lt;br /&gt;
* The Gallic Wars    &lt;br /&gt;
* The Iliad   &lt;br /&gt;
* The Mysterious Affair at Styles    &lt;br /&gt;
* The Prince    &lt;br /&gt;
* The Republic   &lt;br /&gt;
* Rights of Man    &lt;br /&gt;
* The Tale of Genji    &lt;br /&gt;
* The Written Torah    &lt;br /&gt;
* The Vedas    &lt;br /&gt;
* Ulysses    &lt;br /&gt;
* Walden    &lt;br /&gt;
* War and Peace    &lt;br /&gt;
* Water Margin&lt;br /&gt;
&lt;br /&gt;
== Media ==&lt;br /&gt;
&lt;br /&gt;
* Twenty-Sided Die&lt;br /&gt;
* A Doll&#039;s House&lt;br /&gt;
* A Trip to the Moon&lt;br /&gt;
* Buffalo Bill&#039;s Wild West Show&lt;br /&gt;
* Capture of Miletus&lt;br /&gt;
* Carmencita&lt;br /&gt;
* Checkers&lt;br /&gt;
* Chess&lt;br /&gt;
* Colonel Heeza Liar Series&lt;br /&gt;
* Dice&lt;br /&gt;
* Dominoes&lt;br /&gt;
* Fanorona&lt;br /&gt;
* Fantasmagorie&lt;br /&gt;
* Farewell My Concubine &lt;br /&gt;
* Go&lt;br /&gt;
* Hamlet&lt;br /&gt;
* H.M.S. Pinafore&lt;br /&gt;
* How a Mosquito Operates&lt;br /&gt;
* Humorous Phases of Funny Faces&lt;br /&gt;
* Little Nemo in Slumberland&lt;br /&gt;
* Lysistrata&lt;br /&gt;
* Macbeth&lt;br /&gt;
* Mahjong&lt;br /&gt;
* Mancala &lt;br /&gt;
* Mansion of Happiness&lt;br /&gt;
* Oedipus Rex&lt;br /&gt;
* Out of the Inkwell&lt;br /&gt;
* Patolli&lt;br /&gt;
* Pauvre Pierrot&lt;br /&gt;
* Romeo and Juliet&lt;br /&gt;
* Roundhay Garden Scene&lt;br /&gt;
* Royal Game of Ur&lt;br /&gt;
* Senet&lt;br /&gt;
* Standard 52-Card Deck &lt;br /&gt;
* Tale of the Pipa&lt;br /&gt;
* Teddy Bear&lt;br /&gt;
* Thaumatrope&lt;br /&gt;
* The Arrival of a Train&lt;br /&gt;
* The Execution of Mary Stuart&lt;br /&gt;
* The Frogs&lt;br /&gt;
* The Great Train Robbery&lt;br /&gt;
* The Horse in Motion&lt;br /&gt;
* The House of the Devil&lt;br /&gt;
* The Humpty Dumpty Circus&lt;br /&gt;
* The Importance of Being Earnest&lt;br /&gt;
* The Magic Flute&lt;br /&gt;
* The Mikado&lt;br /&gt;
* The Persians&lt;br /&gt;
* Vaikuntapali &lt;br /&gt;
* Wheatstone Stereoscope&lt;br /&gt;
* Yo-yo&lt;br /&gt;
&lt;br /&gt;
== Music ==&lt;br /&gt;
&lt;br /&gt;
* America the Beautiful&lt;br /&gt;
* As I Lay on Yule&#039;s Night&lt;br /&gt;
* Brandenburg Concerto No. 2&lt;br /&gt;
* Butt Song from Hell&lt;br /&gt;
* Canjun Opera&lt;br /&gt;
* Can vei la lauzeta mover&lt;br /&gt;
* Carnaval&lt;br /&gt;
* Caro Mio Ben&lt;br /&gt;
* Danny Boy&lt;br /&gt;
* Deck the Halls&lt;br /&gt;
* Downhearted Blues&lt;br /&gt;
* Drømde mik en drøm i nat&lt;br /&gt;
* Flower Duet&lt;br /&gt;
* Für Elise&lt;br /&gt;
* Gaudeamus Igitur&lt;br /&gt;
* God Save the Queen&lt;br /&gt;
* Greensleeves&lt;br /&gt;
* Hava Nagila&lt;br /&gt;
* Hurrian Hymn No. 6&lt;br /&gt;
* In the Hall of the Mountain King&lt;br /&gt;
* La Traviata&lt;br /&gt;
* Livery Stable Blues&lt;br /&gt;
* Mirie it is while sumer ilast&lt;br /&gt;
* Nahham Fijiri Songs&lt;br /&gt;
* Nobody&#039;s Sweetheart Now&lt;br /&gt;
* O mio babbino caro&lt;br /&gt;
* Ordo Virtutum&lt;br /&gt;
* Piano Quartet, Op 26&lt;br /&gt;
* Qiran us-Sa&#039;dain&lt;br /&gt;
* Rhapsody in Blue&lt;br /&gt;
* Rokudan No Shirabe&lt;br /&gt;
* Samaveda&lt;br /&gt;
* See See Rider Blues&lt;br /&gt;
* Seikilos Epitaph Song&lt;br /&gt;
* Swan Lake, Dance of the Little Swans&lt;br /&gt;
* Symphony No. 9&lt;br /&gt;
* The Blue Danube Waltz&lt;br /&gt;
* The Four Seasons&lt;br /&gt;
* The Nutcracker Ballet No. 2 March&lt;br /&gt;
* The Pirates of Penzance&lt;br /&gt;
* The Ring of the Nibelung&lt;br /&gt;
* The Rite of Spring&lt;br /&gt;
* Viderunt Omnes&lt;br /&gt;
* Wild Geese Over the Clam Sands&lt;br /&gt;
* Wilhelmus van Nassouwe&lt;br /&gt;
* Wolverine Blues&lt;br /&gt;
&lt;br /&gt;
== Painting ==&lt;br /&gt;
&lt;br /&gt;
* 8 Legged Boar&lt;br /&gt;
* Advice of the Ascetic&lt;br /&gt;
* Bathers at Asnières&lt;br /&gt;
* Battle of Plataea&lt;br /&gt;
* Beginnings of Tel-Aviv&lt;br /&gt;
* Birth of Venus&lt;br /&gt;
* Black Square&lt;br /&gt;
* Bradshaw Rock Paintings&lt;br /&gt;
* Church at Yuquot Village&lt;br /&gt;
* Doni Tondo&lt;br /&gt;
* Garden of Earthly Delights&lt;br /&gt;
* Girl with a Red Hat&lt;br /&gt;
* Han Xizai Gives a Night Banquet&lt;br /&gt;
* The Child&#039;s Bath&lt;br /&gt;
* Crow on a Branch&lt;br /&gt;
* Lascaux Cave Paintings&lt;br /&gt;
* Las Meninas&lt;br /&gt;
* Luncheon of the Boating Party&lt;br /&gt;
* Mond Crucifixion&lt;br /&gt;
* One Hundred Horses&lt;br /&gt;
* Our Lady of the Most Holy Rosary&lt;br /&gt;
* Portrait of a Man in Red Chalk&lt;br /&gt;
* Portrait of an Unknown Woman&lt;br /&gt;
* Portrait of Madame X&lt;br /&gt;
* Prince of the House of Timur&lt;br /&gt;
* Ram&#039;s Head with Hollyhock&lt;br /&gt;
* Rhinoceros&lt;br /&gt;
* Riverside Scene at Qingming Festival&lt;br /&gt;
* Shakuntala&lt;br /&gt;
* Sunrise Over the Eastern Sea&lt;br /&gt;
* Tamara in a Green Bugatti&lt;br /&gt;
* Ten Studies in Female Physiognomy&lt;br /&gt;
* The Alchemist&lt;br /&gt;
* The Banjo Lesson&lt;br /&gt;
* The Great Wave Off Kanagawa&lt;br /&gt;
* The Kiss&lt;br /&gt;
* The Lady of Shalott&lt;br /&gt;
* The Last Supper&lt;br /&gt;
* The Night Watch&lt;br /&gt;
* The Raft of the Medusa&lt;br /&gt;
* The Scream&lt;br /&gt;
* The Starry Night&lt;br /&gt;
* The Third of May 1808&lt;br /&gt;
* The Two Fridas&lt;br /&gt;
* The Water Lilies - The Clouds&lt;br /&gt;
* Truth Coming Out of Her Well&lt;br /&gt;
* Two White Gyrfalcons&lt;br /&gt;
* Venus of Urbino&lt;br /&gt;
* Vitruvian Man&lt;br /&gt;
* Wright Brothers Airplane Blueprints&lt;br /&gt;
&lt;br /&gt;
== Statuary ==&lt;br /&gt;
&lt;br /&gt;
* Aphrodite de Milo&lt;br /&gt;
* Armor Garniture of George Clifford&lt;br /&gt;
* Braak Bog Figures&lt;br /&gt;
* Bull&#039;s Head from Column Capital&lt;br /&gt;
* Bust of Nefertiti&lt;br /&gt;
* Carved Ram&#039;s Horn Cup with Lions and Mounted Rider&lt;br /&gt;
* Colossal Statue of Shapur I&lt;br /&gt;
* Dancing Girl of Mohenjo-Daro&lt;br /&gt;
* David&lt;br /&gt;
* Discobolus&lt;br /&gt;
* Fasting Buddha of Pakistan&lt;br /&gt;
* Fountain&lt;br /&gt;
* Goggle-Eyed Dogū&lt;br /&gt;
* Golden Rhinoceros of Mapungubwe&lt;br /&gt;
* Great Sphinx of Giza&lt;br /&gt;
* Greyfriars Bobby&lt;br /&gt;
* Guennol Lioness&lt;br /&gt;
* Head of Queen Idia&lt;br /&gt;
* Helmet of Leiro&lt;br /&gt;
* Kamakura Daibutsu&lt;br /&gt;
* Laocoön and His Sons&lt;br /&gt;
* Lincoln Memorial&lt;br /&gt;
* Lion-man&lt;br /&gt;
* Lion Capital Of Ashoka&lt;br /&gt;
* Lions of Delos&lt;br /&gt;
* Little Mermaid&lt;br /&gt;
* Longmen Grottoes Vairocana&lt;br /&gt;
* Manneken Pis&lt;br /&gt;
* Monumento a la Independencia&lt;br /&gt;
* Monument to Minin and Pozharsky&lt;br /&gt;
* Nelson&#039;s Column&lt;br /&gt;
* Olmec Heads&lt;br /&gt;
* Psyche Revived by Cupid&#039;s Kiss&lt;br /&gt;
* Pygmalion and Galatea&lt;br /&gt;
* Sallet of a Lion&#039;s Head&lt;br /&gt;
* Shang Dynasty Rhino-Shaped Zun&lt;br /&gt;
* Statue of Gudea&lt;br /&gt;
* St. John the Evangelist&lt;br /&gt;
* The Awakening of Australia&lt;br /&gt;
* The Death of Cleopatra&lt;br /&gt;
* The Mature Age&lt;br /&gt;
* The Seated Scribe&lt;br /&gt;
* The Thinker&lt;br /&gt;
* Vače Situla&lt;br /&gt;
* Venus of Hohle Fels&lt;br /&gt;
* Venus of Willendorf&lt;br /&gt;
* Westray Wife&lt;br /&gt;
* Winged Victory of Samothrace&lt;br /&gt;
&lt;br /&gt;
== Textile ==&lt;br /&gt;
&lt;br /&gt;
* Adoration of the Magi &lt;br /&gt;
* Apocalypse Tapestry&lt;br /&gt;
* Bat Medallion Robe&lt;br /&gt;
* Bayeux Tapestry&lt;br /&gt;
* Bed from the Château d&#039;Effiat&lt;br /&gt;
* Chancay Textile Doll&lt;br /&gt;
* Chancay Tunic with Flying Condors&lt;br /&gt;
* Chimú Shirt&lt;br /&gt;
* Cloth of Gold with Medallions&lt;br /&gt;
* Cloth of St. Gereon&lt;br /&gt;
* Crewel Embroidered and Pieced Quilt&lt;br /&gt;
* Devonshire Hunting Tapestries&lt;br /&gt;
* Egtved Girl&#039;s Wrap Skirt&lt;br /&gt;
* Elephant Tapestry&lt;br /&gt;
* Ethiopian Tablet-Woven Silk Hanging&lt;br /&gt;
* Feathered Panel&lt;br /&gt;
* Four Cornered Huari Hat&lt;br /&gt;
* Funeral Banner of Lady Dai&lt;br /&gt;
* Hestia Tapestry&lt;br /&gt;
* Holy Grail Tapestries&lt;br /&gt;
* Huldremose Woman&#039;s Dress&lt;br /&gt;
* Indigo Wool Quilt&lt;br /&gt;
* Mantle of Roger II&lt;br /&gt;
* Marine Triumphs&lt;br /&gt;
* Massacre Cave Blanket&lt;br /&gt;
* Overhogdal Tapestries&lt;br /&gt;
* Panel with a Phoenix and Birds&lt;br /&gt;
* Panel with Lantern and Streamers&lt;br /&gt;
* Paracas Textiles&lt;br /&gt;
* Pazyryk Rug&lt;br /&gt;
* Portrait of Louis XVI&lt;br /&gt;
* Qing Dynasty Hair Ornament&lt;br /&gt;
* Quilted Whitework Counterpane&lt;br /&gt;
* Rank Badge with Silver Pheasant&lt;br /&gt;
* Sampul Tapestry&lt;br /&gt;
* Star Quilt&lt;br /&gt;
* Tapestry with Dragons and Flowers&lt;br /&gt;
* Tarkhan Dress&lt;br /&gt;
* Theatrical Robe for a Male Role&lt;br /&gt;
* The Gift of the Heart&lt;br /&gt;
* The Hunts of Maximilian&lt;br /&gt;
* The Lady and the Unicorn&lt;br /&gt;
* The Miraculous Draught of Fishes&lt;br /&gt;
* The Unicorn in Captivity&lt;br /&gt;
* Third Phase Chief Blanket&lt;br /&gt;
* Treaty of Pillnitz Quilt&lt;br /&gt;
* Wawel Tapestries&lt;br /&gt;
* Wildleute Verrichten die Arbeit der Bauern&lt;br /&gt;
* Woven Egyptian Clavus&lt;br /&gt;
* Yanghai Cemetery Trousers&lt;br /&gt;
&lt;br /&gt;
== Additional ==&lt;br /&gt;
&lt;br /&gt;
* La Petite Danseuse de Quatorze Ans&lt;br /&gt;
* Altar Frontal with Man of Sorrows and Saints&lt;br /&gt;
* Amazing Grace&lt;br /&gt;
* A Mighty Fortress&lt;br /&gt;
* Antelope and deer hunt&lt;br /&gt;
* A Sunday on La Grande Jatte&lt;br /&gt;
* At the Moulin Rouge&lt;br /&gt;
* Auld Lang Syne&lt;br /&gt;
* Bed valances and side curtains&lt;br /&gt;
* Bleak House&lt;br /&gt;
* Book of the Dead for the Chantress of Amun Nauny&lt;br /&gt;
* Brave New World&lt;br /&gt;
* Bronze Statue of an Aristocratic boy&lt;br /&gt;
* Bull&#039;s Head Ornament for a Lyre&lt;br /&gt;
* Cat Statuette&lt;br /&gt;
* Chasuble&lt;br /&gt;
* Chrysanthemums&lt;br /&gt;
* Cotopaxi (Ecuador)&lt;br /&gt;
* Courtesans Playing a Board Game&lt;br /&gt;
* Dancer with Finger on Chin&lt;br /&gt;
* Dancing Celestial Deity (Devata)&lt;br /&gt;
* Dancing Dervishes&lt;br /&gt;
* Daniel in the Lions&#039; Den&lt;br /&gt;
* Diptych with Mary and Her Son Flanked by Archangels, Apostles and a Saint&lt;br /&gt;
* Discourse on Inequality&lt;br /&gt;
* Dream of Rinaldo&lt;br /&gt;
* Dressing for the Carnival&lt;br /&gt;
* Faust&lt;br /&gt;
* Feldhase&lt;br /&gt;
* Female Dancer&lt;br /&gt;
* Finches and Bamboo&lt;br /&gt;
* Folding Processional Icon in the Shape of a Fan&lt;br /&gt;
* Gamin&lt;br /&gt;
* Ganesha&lt;br /&gt;
* Ginevra de&#039; Benci&lt;br /&gt;
* Head of a Ruler&lt;br /&gt;
* Human-headed winged bull&lt;br /&gt;
* It Ain&#039;t Gonna Rain No Mo&lt;br /&gt;
* Juan de Pareja&lt;br /&gt;
* Judith and Her Maidservant with the Head of Holofernes&lt;br /&gt;
* Julie Le Brun (1780–1819) Looking in a Mirror&lt;br /&gt;
* Keelmen Heaving in Coals by Moonlight&lt;br /&gt;
* King Arthur&lt;br /&gt;
* Kneeling Female Figure&lt;br /&gt;
* Laila and Majnun at School&lt;br /&gt;
* Length of Very Sheer Linen Cloth&lt;br /&gt;
* Les Misérables&lt;br /&gt;
* Marble Statue of a lion&lt;br /&gt;
* Mask&lt;br /&gt;
* Mastiff&lt;br /&gt;
* Meditations On First Philosophy&lt;br /&gt;
* Meeting between Emperor Wen and Fisherman Lü Shang&lt;br /&gt;
* Monsignor Francesco Barberini&lt;br /&gt;
* Much Ado About Nothing&lt;br /&gt;
* Night-Shining White&lt;br /&gt;
* Nobody&#039;s Sweetheart Now&lt;br /&gt;
* Othello&lt;br /&gt;
* Panel with Striding lion&lt;br /&gt;
* Pensive bodhisattva&lt;br /&gt;
* Pope Pius VII in the Sistine Chapel&lt;br /&gt;
* Portrait of a Tibetan Monk&lt;br /&gt;
* Portrait of a Young Man&lt;br /&gt;
* Queen Mother Pendant Mask: Iyoba&lt;br /&gt;
* Quilt, Star of Bethlehem pattern variation&lt;br /&gt;
* Reading&lt;br /&gt;
* Rouen Cathedral, West Façade&lt;br /&gt;
* Seated Chief (Mwanangana) Playing Sanza&lt;br /&gt;
* Self-Portrait&lt;br /&gt;
* Silent Night&lt;br /&gt;
* Stag at Sharkey&#039;s&lt;br /&gt;
* Standing male worshiper&lt;br /&gt;
* Standing Virgin and Child&lt;br /&gt;
* Still Life with Apples and Pears&lt;br /&gt;
* Tapestry Fragment with a Bird&lt;br /&gt;
* Tapestry with the Annunciation&lt;br /&gt;
* Terracotta Panathenaic Prize Amphora&lt;br /&gt;
* Textile Strip with a Warrior Battling a Dragon, an Angel, and a Horseman Hunting a Lion&lt;br /&gt;
* Textile with Coiled Dragons&lt;br /&gt;
* The Adoration of the Magi&lt;br /&gt;
* The Alba Madonna&lt;br /&gt;
* The Annunciation&lt;br /&gt;
* The Barber of Seville&lt;br /&gt;
* The Boating Party&lt;br /&gt;
* The Brothers Karamazov&lt;br /&gt;
* The Canterbury Tales&lt;br /&gt;
* The Champion Single Sculls (Max Schmitt in a Single Scull)&lt;br /&gt;
* The City of God&lt;br /&gt;
* The Dance Class&lt;br /&gt;
* The Death of Socrates&lt;br /&gt;
* The Dying Gaul&lt;br /&gt;
* The Good Shepherd&lt;br /&gt;
* The Harvesters&lt;br /&gt;
* The Last Supper&lt;br /&gt;
* The Lovers&lt;br /&gt;
* The Narrative of the Life of Frederick Douglass&lt;br /&gt;
* The Railway&lt;br /&gt;
* The Triumph of Fame&lt;br /&gt;
* The Triumph of Titus: AD 71, The Flavians&lt;br /&gt;
* Torso of a Crouching Woman&lt;br /&gt;
* Tunic with Geometric patterns&lt;br /&gt;
* Ugolino and His Sons&lt;br /&gt;
* Unknown Indian Mughal Velvet Panel&lt;br /&gt;
* Virgin and Child&lt;br /&gt;
* Wall Hanging or Curtain Fragment with Orpheus and Eurydice&lt;br /&gt;
* Wheat Field with Cypresses&lt;br /&gt;
* Wild Boar Hunt&lt;br /&gt;
* Woman Holding a Balance&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
(*) = Unclear if in game&lt;/div&gt;</summary>
		<author><name>GladiusArdens</name></author>
	</entry>
	<entry>
		<id>https://ara.wiki/index.php?title=City_Tier&amp;diff=4233</id>
		<title>City Tier</title>
		<link rel="alternate" type="text/html" href="https://ara.wiki/index.php?title=City_Tier&amp;diff=4233"/>
		<updated>2025-01-04T00:24:30Z</updated>

		<summary type="html">&lt;p&gt;GladiusArdens: City Tier Population, Claims, Experts, Amenities, Research, Tax Multiplier, QoL Cost for Update 1.2&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{PagePatchVersion|patch=1.2}}&lt;br /&gt;
&lt;br /&gt;
{{UnderConstruction}}&lt;br /&gt;
&lt;br /&gt;
As your city gains population, its tier will eventually increase to the next tier. When the tier increases, the city will unlock various bonuses. The rate of growth to the next tier depends on several factors.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+&lt;br /&gt;
!City Tier&lt;br /&gt;
!Population&lt;br /&gt;
!Claims&lt;br /&gt;
!Experts&lt;br /&gt;
!Amenities&lt;br /&gt;
!Research&lt;br /&gt;
!City Production&lt;br /&gt;
!Tax Multiplier&lt;br /&gt;
!Food Cost &lt;br /&gt;
!QoL Cost &lt;br /&gt;
|-&lt;br /&gt;
|1&lt;br /&gt;
|300&lt;br /&gt;
|0&lt;br /&gt;
|0&lt;br /&gt;
|1&lt;br /&gt;
|0&lt;br /&gt;
|1&lt;br /&gt;
|0&lt;br /&gt;
|1&lt;br /&gt;
|0&lt;br /&gt;
|-&lt;br /&gt;
|2&lt;br /&gt;
|500&lt;br /&gt;
| 1&lt;br /&gt;
|0&lt;br /&gt;
|1&lt;br /&gt;
| 1&lt;br /&gt;
| 2&lt;br /&gt;
|1&lt;br /&gt;
|2&lt;br /&gt;
|0&lt;br /&gt;
|-&lt;br /&gt;
|3&lt;br /&gt;
|1200&lt;br /&gt;
| 2&lt;br /&gt;
|0&lt;br /&gt;
| 2&lt;br /&gt;
|2&lt;br /&gt;
| 3&lt;br /&gt;
| 2&lt;br /&gt;
|4&lt;br /&gt;
|0&lt;br /&gt;
|-&lt;br /&gt;
|4&lt;br /&gt;
|2500&lt;br /&gt;
| 3&lt;br /&gt;
|0&lt;br /&gt;
|2&lt;br /&gt;
| 3&lt;br /&gt;
| 4&lt;br /&gt;
| 3&lt;br /&gt;
|8&lt;br /&gt;
|5&lt;br /&gt;
|-&lt;br /&gt;
|5&lt;br /&gt;
|5000&lt;br /&gt;
|4&lt;br /&gt;
|1&lt;br /&gt;
|3&lt;br /&gt;
|4&lt;br /&gt;
|5&lt;br /&gt;
|4&lt;br /&gt;
|12&lt;br /&gt;
|5&lt;br /&gt;
|-&lt;br /&gt;
|6&lt;br /&gt;
|10000&lt;br /&gt;
|5&lt;br /&gt;
|2&lt;br /&gt;
|3&lt;br /&gt;
|5&lt;br /&gt;
|6&lt;br /&gt;
|5&lt;br /&gt;
|18&lt;br /&gt;
|10&lt;br /&gt;
|-&lt;br /&gt;
|7&lt;br /&gt;
|15000&lt;br /&gt;
|6&lt;br /&gt;
|3&lt;br /&gt;
|4&lt;br /&gt;
|6&lt;br /&gt;
|7&lt;br /&gt;
|6&lt;br /&gt;
|24&lt;br /&gt;
|15&lt;br /&gt;
|-&lt;br /&gt;
|8&lt;br /&gt;
|25000&lt;br /&gt;
|7&lt;br /&gt;
|4&lt;br /&gt;
|4&lt;br /&gt;
|8&lt;br /&gt;
|8&lt;br /&gt;
|8&lt;br /&gt;
|36&lt;br /&gt;
|20&lt;br /&gt;
|-&lt;br /&gt;
|9&lt;br /&gt;
|40000&lt;br /&gt;
|8&lt;br /&gt;
|5&lt;br /&gt;
|5&lt;br /&gt;
|10&lt;br /&gt;
|9&lt;br /&gt;
|12&lt;br /&gt;
|48&lt;br /&gt;
|25&lt;br /&gt;
|-&lt;br /&gt;
|10&lt;br /&gt;
|75000&lt;br /&gt;
|9&lt;br /&gt;
|6&lt;br /&gt;
|5&lt;br /&gt;
|12&lt;br /&gt;
|10&lt;br /&gt;
|16&lt;br /&gt;
|64&lt;br /&gt;
|30&lt;br /&gt;
|-&lt;br /&gt;
|11&lt;br /&gt;
|100000&lt;br /&gt;
|10&lt;br /&gt;
|8&lt;br /&gt;
|6&lt;br /&gt;
|14&lt;br /&gt;
|11&lt;br /&gt;
|20&lt;br /&gt;
|80&lt;br /&gt;
|35&lt;br /&gt;
|-&lt;br /&gt;
|12&lt;br /&gt;
|150000&lt;br /&gt;
|11&lt;br /&gt;
|10&lt;br /&gt;
|6&lt;br /&gt;
|16&lt;br /&gt;
|12&lt;br /&gt;
|25&lt;br /&gt;
|100&lt;br /&gt;
|40&lt;br /&gt;
|-&lt;br /&gt;
|13&lt;br /&gt;
|200000&lt;br /&gt;
|12&lt;br /&gt;
|12&lt;br /&gt;
|7&lt;br /&gt;
|18&lt;br /&gt;
|13&lt;br /&gt;
|30&lt;br /&gt;
|125&lt;br /&gt;
|45&lt;br /&gt;
|-&lt;br /&gt;
|14&lt;br /&gt;
|250000&lt;br /&gt;
|13&lt;br /&gt;
|14&lt;br /&gt;
|8&lt;br /&gt;
|20&lt;br /&gt;
|14&lt;br /&gt;
|35&lt;br /&gt;
|150&lt;br /&gt;
|50&lt;br /&gt;
|-&lt;br /&gt;
|15&lt;br /&gt;
|300000&lt;br /&gt;
|14&lt;br /&gt;
|16&lt;br /&gt;
|9&lt;br /&gt;
|22&lt;br /&gt;
|15&lt;br /&gt;
|40&lt;br /&gt;
|175&lt;br /&gt;
|60&lt;br /&gt;
|-&lt;br /&gt;
|16&lt;br /&gt;
|350000&lt;br /&gt;
|15&lt;br /&gt;
|18&lt;br /&gt;
|10&lt;br /&gt;
|24&lt;br /&gt;
|16&lt;br /&gt;
|45&lt;br /&gt;
|200&lt;br /&gt;
|70&lt;br /&gt;
|-&lt;br /&gt;
|17&lt;br /&gt;
|400000&lt;br /&gt;
|16&lt;br /&gt;
|20&lt;br /&gt;
|11&lt;br /&gt;
|26&lt;br /&gt;
|17&lt;br /&gt;
|50&lt;br /&gt;
|250&lt;br /&gt;
|80&lt;br /&gt;
|-&lt;br /&gt;
|18&lt;br /&gt;
|500000&lt;br /&gt;
|17&lt;br /&gt;
|22&lt;br /&gt;
|12&lt;br /&gt;
|28&lt;br /&gt;
|18&lt;br /&gt;
|55&lt;br /&gt;
|300&lt;br /&gt;
|90&lt;br /&gt;
|-&lt;br /&gt;
|19&lt;br /&gt;
|600000&lt;br /&gt;
|18&lt;br /&gt;
|24&lt;br /&gt;
|13&lt;br /&gt;
|30&lt;br /&gt;
|19&lt;br /&gt;
|60&lt;br /&gt;
|350&lt;br /&gt;
|100&lt;br /&gt;
|-&lt;br /&gt;
|20&lt;br /&gt;
|700000&lt;br /&gt;
|19&lt;br /&gt;
|26&lt;br /&gt;
|14&lt;br /&gt;
|32&lt;br /&gt;
|20&lt;br /&gt;
|65&lt;br /&gt;
|400&lt;br /&gt;
|110&lt;br /&gt;
|-&lt;br /&gt;
|21&lt;br /&gt;
|800000&lt;br /&gt;
|20&lt;br /&gt;
|29&lt;br /&gt;
|15&lt;br /&gt;
|35&lt;br /&gt;
|21&lt;br /&gt;
|70&lt;br /&gt;
|450&lt;br /&gt;
|120&lt;br /&gt;
|-&lt;br /&gt;
|22&lt;br /&gt;
|1000000&lt;br /&gt;
|21&lt;br /&gt;
|32&lt;br /&gt;
|16&lt;br /&gt;
|40&lt;br /&gt;
|22&lt;br /&gt;
|75&lt;br /&gt;
|500&lt;br /&gt;
|130&lt;br /&gt;
|-&lt;br /&gt;
|23&lt;br /&gt;
|1200000&lt;br /&gt;
|22&lt;br /&gt;
|35&lt;br /&gt;
|17&lt;br /&gt;
|45&lt;br /&gt;
|23&lt;br /&gt;
|80&lt;br /&gt;
|600&lt;br /&gt;
|140&lt;br /&gt;
|-&lt;br /&gt;
|24&lt;br /&gt;
|1400000&lt;br /&gt;
|23&lt;br /&gt;
|38&lt;br /&gt;
|18&lt;br /&gt;
|50&lt;br /&gt;
|24&lt;br /&gt;
|85&lt;br /&gt;
|700&lt;br /&gt;
| 150&lt;br /&gt;
|-&lt;br /&gt;
|25&lt;br /&gt;
|1600000&lt;br /&gt;
|24&lt;br /&gt;
|41&lt;br /&gt;
|19&lt;br /&gt;
|55&lt;br /&gt;
|25&lt;br /&gt;
|90&lt;br /&gt;
|800&lt;br /&gt;
|160&lt;br /&gt;
|-&lt;br /&gt;
|26&lt;br /&gt;
|2000000&lt;br /&gt;
|26&lt;br /&gt;
|44&lt;br /&gt;
|20&lt;br /&gt;
|60&lt;br /&gt;
|26&lt;br /&gt;
|95&lt;br /&gt;
|900&lt;br /&gt;
|180&lt;br /&gt;
|-&lt;br /&gt;
|27&lt;br /&gt;
|3000000&lt;br /&gt;
|28&lt;br /&gt;
|47&lt;br /&gt;
|21&lt;br /&gt;
|65&lt;br /&gt;
|27&lt;br /&gt;
|100&lt;br /&gt;
|1000&lt;br /&gt;
|200&lt;br /&gt;
|-&lt;br /&gt;
|28&lt;br /&gt;
|5000000&lt;br /&gt;
|30&lt;br /&gt;
|50&lt;br /&gt;
|22&lt;br /&gt;
|70&lt;br /&gt;
|28&lt;br /&gt;
|110&lt;br /&gt;
|1250&lt;br /&gt;
|225&lt;br /&gt;
|-&lt;br /&gt;
|29&lt;br /&gt;
|10000000&lt;br /&gt;
|32&lt;br /&gt;
|53&lt;br /&gt;
|23&lt;br /&gt;
|80&lt;br /&gt;
|29&lt;br /&gt;
|120&lt;br /&gt;
|1500&lt;br /&gt;
|250&lt;br /&gt;
|-&lt;br /&gt;
|30&lt;br /&gt;
|15000000&lt;br /&gt;
|34&lt;br /&gt;
|58&lt;br /&gt;
|25&lt;br /&gt;
|100&lt;br /&gt;
|30&lt;br /&gt;
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|2000&lt;br /&gt;
|250&lt;br /&gt;
|}&lt;br /&gt;
City tier also affects troop cap (coming soon).&lt;br /&gt;
&lt;br /&gt;
City tier also affects siege defense (higher is better).&lt;br /&gt;
&lt;br /&gt;
== Claims ==&lt;br /&gt;
The number of claims a new [[Region]] costs depends on the distance from the city center. &lt;br /&gt;
&lt;br /&gt;
== Experts ==&lt;br /&gt;
Most [[Improvements]] have 1-3 expert slots in which you can place an expert to get various bonuses.&lt;br /&gt;
&lt;br /&gt;
== Amenities ==&lt;br /&gt;
[[Amenities]] typically provide stat bonuses to your city&#039;s [[Quality of Life]]. Some of them provide maluses or unique bonuses. Once an amenity is placed, 1 of that amenity is drawn from the supply every X turns.&lt;/div&gt;</summary>
		<author><name>GladiusArdens</name></author>
	</entry>
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