<?xml version="1.0"?>
<feed xmlns="http://www.w3.org/2005/Atom" xml:lang="en">
	<id>https://ara.wiki/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=Paulsen</id>
	<title>Ara: History Untold Wiki - User contributions [en]</title>
	<link rel="self" type="application/atom+xml" href="https://ara.wiki/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=Paulsen"/>
	<link rel="alternate" type="text/html" href="https://ara.wiki/Special:Contributions/Paulsen"/>
	<updated>2026-05-13T12:38:45Z</updated>
	<subtitle>User contributions</subtitle>
	<generator>MediaWiki 1.42.3</generator>
	<entry>
		<id>https://ara.wiki/index.php?title=Template:LeaderTrait-Stately&amp;diff=6079</id>
		<title>Template:LeaderTrait-Stately</title>
		<link rel="alternate" type="text/html" href="https://ara.wiki/index.php?title=Template:LeaderTrait-Stately&amp;diff=6079"/>
		<updated>2026-05-12T11:30:58Z</updated>

		<summary type="html">&lt;p&gt;Paulsen: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{LeaderTrait-Purple&lt;br /&gt;
|trait=Stately&lt;br /&gt;
|text=Cities gain +5 Culture for each Government [[Improvements]] built in them.&lt;br /&gt;
}}&lt;/div&gt;</summary>
		<author><name>Paulsen</name></author>
	</entry>
	<entry>
		<id>https://ara.wiki/index.php?title=List_of_Leaders_and_Nations&amp;diff=6078</id>
		<title>List of Leaders and Nations</title>
		<link rel="alternate" type="text/html" href="https://ara.wiki/index.php?title=List_of_Leaders_and_Nations&amp;diff=6078"/>
		<updated>2026-05-12T11:30:42Z</updated>

		<summary type="html">&lt;p&gt;Paulsen: Updated Leader abilities and traits to version 2.0. Some traits are unavailable as templates, and are thus missing (e.g. Protective and Vigilant).&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{PagePatchVersion|patch=2.0.2}}&lt;br /&gt;
As of the time of writing (14th of November 2024) there are 43 leaders in the game and 40 nations. Nations are de-emphasised because the leader themselves provide all the bonuses. Even between 2 leaders of the same nation &#039;&#039;&#039;they do not share any common traits.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Tip: &#039;&#039;&#039;Use Ctrl+F&#039;&#039;&#039; to quickly find the leader or nation you&#039;re looking for.&amp;lt;br /&amp;gt;You can also &#039;&#039;&#039;enter a (partial) leader name in the search bar above&#039;&#039;&#039; such as &amp;quot;osh&amp;quot;&amp;lt;br /&amp;gt;and it should take you directly to Osh-Tisch on this page from anywhere on the wiki.&lt;br /&gt;
&lt;br /&gt;
=== Traits are categorized by color: ===&lt;br /&gt;
* &amp;lt;span class=&amp;quot;unicode&amp;quot; style=&amp;quot;color:Red;text-shadow:0em 0em 0.1em #777777&amp;quot;&amp;gt;&amp;lt;b&amp;gt;Red&amp;lt;/b&amp;gt;&amp;lt;/span&amp;gt; = Military&lt;br /&gt;
* &amp;lt;span class=&amp;quot;unicode&amp;quot; style=&amp;quot;color:#EDDB37;text-shadow:0em 0em 0.1em #777777&amp;quot;&amp;gt;&amp;lt;b&amp;gt;Yellow&amp;lt;/b&amp;gt;&amp;lt;/span&amp;gt; = Commerce&lt;br /&gt;
* &amp;lt;span class=&amp;quot;unicode&amp;quot; style=&amp;quot;color:Green;text-shadow:0em 0em 0.1em #777777&amp;quot;&amp;gt;&amp;lt;b&amp;gt;Green&amp;lt;/b&amp;gt;&amp;lt;/span&amp;gt; = Government&lt;br /&gt;
* &amp;lt;span class=&amp;quot;unicode&amp;quot; style=&amp;quot;color:#ff80bf;text-shadow:0em 0em 0.1em #777777&amp;quot;&amp;gt;&amp;lt;b&amp;gt;Pink&amp;lt;/b&amp;gt;&amp;lt;/span&amp;gt; = Religion&lt;br /&gt;
* &amp;lt;span class=&amp;quot;unicode&amp;quot; style=&amp;quot;color:Purple;text-shadow:0em 0em 0.1em #777777&amp;quot;&amp;gt;&amp;lt;b&amp;gt;Purple&amp;lt;/b&amp;gt;&amp;lt;/span&amp;gt; = Culture&lt;br /&gt;
* &amp;lt;span class=&amp;quot;unicode&amp;quot; style=&amp;quot;color:Blue;text-shadow:0em 0em 0.1em #777777&amp;quot;&amp;gt;&amp;lt;b&amp;gt;Blue&amp;lt;/b&amp;gt;&amp;lt;/span&amp;gt; = Science&lt;br /&gt;
* &amp;lt;span class=&amp;quot;unicode&amp;quot; style=&amp;quot;color:Orange;text-shadow:0em 0em 0.1em #777777&amp;quot;&amp;gt;&amp;lt;b&amp;gt;Orange&amp;lt;/b&amp;gt;&amp;lt;/span&amp;gt; = Industry&lt;br /&gt;
&lt;br /&gt;
See [[List_of_Leader_Traits|&#039;&#039;&#039;List of Leader Traits&#039;&#039;&#039;]] for a list of leader traits and how they have opposites.&lt;br /&gt;
&lt;br /&gt;
== List of Leaders ==&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot; width=&amp;quot;100%&amp;quot; cellpadding=&amp;quot;0&amp;quot; style=&amp;quot;border:0px solid #909090; border-radius:0px;&amp;quot;&lt;br /&gt;
|style=&amp;quot;background:#CFCFCF; border-bottom:3px solid #909090; border-left:solid 0px black; border-right:solid 0px black; border-top:solid 0px black; text-align:center;&amp;quot; colspan=&amp;quot;3&amp;quot;&amp;gt;|&amp;lt;span style=&amp;quot;font-size: 24pt;&amp;quot;&amp;gt;&#039;&#039;&#039;Leaders in the base game&#039;&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
{{Leader&lt;br /&gt;
|portrait=PortraitHarun.png&lt;br /&gt;
|anchorId=Harun&lt;br /&gt;
|name=Harun al-Rashid&lt;br /&gt;
|nation=Abbasid Caliphate&lt;br /&gt;
|nationicon=AbbasidCaliphate.png&lt;br /&gt;
|unique=UniqueHarun.png&lt;br /&gt;
|abilityname=House of Wisdom&lt;br /&gt;
|ability=+3% Paragon Spawn chance for each active [[Research Agreements]].&amp;lt;br /&amp;gt;+50% Research in your Capital for 20 turns after gaining a new Paragon (does not stack).&lt;br /&gt;
}}&lt;br /&gt;
{|align=&amp;quot;center&amp;quot;&lt;br /&gt;
|style=&amp;quot;vertical-align:top;&amp;quot;|{{LeaderTrait-Charismatic}}&lt;br /&gt;
|style=&amp;quot;vertical-align:top;&amp;quot;|{{LeaderTrait-Lavish}}&lt;br /&gt;
|style=&amp;quot;vertical-align:top;&amp;quot;|{{LeaderTrait-Traditional}}&lt;br /&gt;
|style=&amp;quot;vertical-align:top;&amp;quot;|{{LeaderTrait-Innovative}}&lt;br /&gt;
|}&lt;br /&gt;
{{Leader&lt;br /&gt;
|portrait=PortraitEva.png&lt;br /&gt;
|anchorId=Eva&lt;br /&gt;
|name=Eva Perón&lt;br /&gt;
|nation=Argentina&lt;br /&gt;
|nationicon=Argentina.png&lt;br /&gt;
|unique=UniqueEva.png&lt;br /&gt;
|abilityname=Share my Glory&lt;br /&gt;
|ability=+100% growth in all cities during [[Golden Ages]].&amp;lt;br /&amp;gt;+10 to all [[Quality of Life]] stats in non-Capital cities for 20 Turns after completing a [[Masterpiece]] (does not stack).&lt;br /&gt;
}}&lt;br /&gt;
{|align=&amp;quot;center&amp;quot;&lt;br /&gt;
|style=&amp;quot;vertical-align:top;&amp;quot;|{{LeaderTrait-Independent}}&lt;br /&gt;
|style=&amp;quot;vertical-align:top;&amp;quot;|{{LeaderTrait-Stately}}&lt;br /&gt;
|style=&amp;quot;vertical-align:top;&amp;quot;|{{LeaderTrait-Charitable}}&lt;br /&gt;
|style=&amp;quot;vertical-align:top;&amp;quot;|{{LeaderTrait-Persuasive}}&lt;br /&gt;
|}&lt;br /&gt;
{{Leader&lt;br /&gt;
|portrait=PortraitSennacherib.png&lt;br /&gt;
|anchorId=Sennacherib&lt;br /&gt;
|name=Sennacherib&lt;br /&gt;
|nation=Assyrian Empire&lt;br /&gt;
|nationicon=AssyrianEmpire.png&lt;br /&gt;
|unique=UniqueSennacherib.png&lt;br /&gt;
|abilityname=Wolf on the Fold&lt;br /&gt;
|ability=+50 [[Golden Ages]] points after winning a War.&amp;lt;br /&amp;gt;+100% [[Build Production]] for 10 turns in non-Capital cities after winning a War.&lt;br /&gt;
}}&lt;br /&gt;
{|align=&amp;quot;center&amp;quot;&lt;br /&gt;
|style=&amp;quot;vertical-align:top;&amp;quot;|{{LeaderTrait-Disciplined}}&lt;br /&gt;
|style=&amp;quot;vertical-align:top;&amp;quot;|{{LeaderTrait-Aggressive}}&lt;br /&gt;
|style=&amp;quot;vertical-align:top;&amp;quot;|{{LeaderTrait-Rash}}&lt;br /&gt;
|style=&amp;quot;vertical-align:top;&amp;quot;|{{LeaderTrait-Productive}}&lt;br /&gt;
|}&lt;br /&gt;
{{Leader&lt;br /&gt;
|portrait=PortraitHoward.png&lt;br /&gt;
|anchorId=Howard&lt;br /&gt;
|name=Howard Florey&lt;br /&gt;
|nation=Australia&lt;br /&gt;
|nationicon=Australia.png&lt;br /&gt;
|unique=UniqueHoward.png&lt;br /&gt;
|abilityname=Medical Genius&lt;br /&gt;
|ability=+10% [[Production]] in cities with {{Health}} 70 or higher.&amp;lt;br /&amp;gt;+5 Culture in your Capital for each active [[Research Agreement]].&lt;br /&gt;
}}&lt;br /&gt;
{|align=&amp;quot;center&amp;quot;&lt;br /&gt;
|style=&amp;quot;vertical-align:top;&amp;quot;|{{LeaderTrait-Collaborative}}&lt;br /&gt;
|style=&amp;quot;vertical-align:top;&amp;quot;|{{LeaderTrait-Innovative}}&lt;br /&gt;
|style=&amp;quot;vertical-align:top;&amp;quot;|{{LeaderTrait-Sage}}&lt;br /&gt;
|style=&amp;quot;vertical-align:top;&amp;quot;|{{LeaderTrait-Pacifist}}&lt;br /&gt;
|}&lt;br /&gt;
{{Leader&lt;br /&gt;
|portrait=PortraitItzcoatl.png&lt;br /&gt;
|anchorId=Itzcoatl&lt;br /&gt;
|name=Itzcoatl&lt;br /&gt;
|nation=Aztec Empire&lt;br /&gt;
|nationicon=AztecEmpire.png&lt;br /&gt;
|unique=UniqueItzcoatl.png&lt;br /&gt;
|abilityname=Flower Wars&lt;br /&gt;
|ability=+5 [[Prestige]] each turn a Force is in combat.&amp;lt;br /&amp;gt;+100 growth in all cities each turn a Force is in combat.&lt;br /&gt;
}}&lt;br /&gt;
{|align=&amp;quot;center&amp;quot;&lt;br /&gt;
|style=&amp;quot;vertical-align:top;&amp;quot;|{{LeaderTrait-Disciplined}}&lt;br /&gt;
|style=&amp;quot;vertical-align:top;&amp;quot;|{{LeaderTrait-Aggressive}}&lt;br /&gt;
|style=&amp;quot;vertical-align:top;&amp;quot;|{{LeaderTrait-Perfectionist}}&lt;br /&gt;
|style=&amp;quot;vertical-align:top;&amp;quot;|{{LeaderTrait-Spiritual}}&lt;br /&gt;
|}&lt;br /&gt;
{{Leader&lt;br /&gt;
|portrait=PortraitLeopold.png&lt;br /&gt;
|anchorId=Leopold&lt;br /&gt;
|name=Leopold I&lt;br /&gt;
|nation=Belgium&lt;br /&gt;
|nationicon=Belgium.png&lt;br /&gt;
|unique=UniqueLeopold.png&lt;br /&gt;
|abilityname=Nestor of Europe&lt;br /&gt;
|ability=+5 to all [[Quality of Life]] stats for each Alliance maintained.&amp;lt;br /&amp;gt;+5 [[Prestige]] each turn for each Alliance maintained.&lt;br /&gt;
}}&lt;br /&gt;
{|align=&amp;quot;center&amp;quot;&lt;br /&gt;
|style=&amp;quot;vertical-align:top;&amp;quot;|{{LeaderTrait-Mercantile}}&lt;br /&gt;
|style=&amp;quot;vertical-align:top;&amp;quot;|{{LeaderTrait-Adventurous}}&lt;br /&gt;
|style=&amp;quot;vertical-align:top;&amp;quot;|{{LeaderTrait-Efficient}}&lt;br /&gt;
|style=&amp;quot;vertical-align:top;&amp;quot;|{{LeaderTrait-Charismatic}}&lt;br /&gt;
|}&lt;br /&gt;
{{Leader&lt;br /&gt;
|portrait=PortraitIrene.png&lt;br /&gt;
|anchorId=Irene&lt;br /&gt;
|name=Irene Sarantapechaina&lt;br /&gt;
|nation=Byzantine Empire&lt;br /&gt;
|nationicon=ByzantineEmpire.png&lt;br /&gt;
|unique=UniqueIrene.png&lt;br /&gt;
|abilityname=Iconophile&lt;br /&gt;
|ability=+0.01 Influence for every Religion convert a turn during [[Golden Ages]].&amp;lt;br /&amp;gt;+0.01 {{Wealth}} for every Religion convert a turn during [[Golden Ages]].&lt;br /&gt;
}}&lt;br /&gt;
{|align=&amp;quot;center&amp;quot;&lt;br /&gt;
|style=&amp;quot;vertical-align:top;&amp;quot;|{{LeaderTrait-Aggressive}}&lt;br /&gt;
|style=&amp;quot;vertical-align:top;&amp;quot;|{{LeaderTrait-Lavish}}&lt;br /&gt;
|style=&amp;quot;vertical-align:top;&amp;quot;|{{LeaderTrait-Resplendent}}&lt;br /&gt;
|style=&amp;quot;vertical-align:top;&amp;quot;|{{LeaderTrait-Spiritual}}&lt;br /&gt;
|}&lt;br /&gt;
{{Leader&lt;br /&gt;
|portrait=PortraitMacdonald.png&lt;br /&gt;
|anchorId=Macdonald&lt;br /&gt;
|name=John A. Macdonald&lt;br /&gt;
|nation=Canada&lt;br /&gt;
|nationicon=Canada.png&lt;br /&gt;
|unique=UniqueMacdonald.png&lt;br /&gt;
|abilityname=Boreal Forest&lt;br /&gt;
|ability=+10 [[Harvest Production]] while not at War.&amp;lt;br /&amp;gt;+5 Established Relationships with all other Nations for each turn since last combat while at War.&lt;br /&gt;
}}&lt;br /&gt;
{|align=&amp;quot;center&amp;quot;&lt;br /&gt;
|style=&amp;quot;vertical-align:top;&amp;quot;|{{LeaderTrait-Adventurous}}&lt;br /&gt;
|style=&amp;quot;vertical-align:top;&amp;quot;|{{LeaderTrait-Woodsman}}&lt;br /&gt;
|style=&amp;quot;vertical-align:top;&amp;quot;|{{LeaderTrait-Stately}}&lt;br /&gt;
|style=&amp;quot;vertical-align:top;&amp;quot;|{{LeaderTrait-Pacifist}}&lt;br /&gt;
|}&lt;br /&gt;
{{Leader&lt;br /&gt;
|portrait=PortraitWilma.png&lt;br /&gt;
|anchorId=Wilma&lt;br /&gt;
|name=Wilma Mankiller&lt;br /&gt;
|nation=Cherokee&lt;br /&gt;
|nationicon=Cherokee.png&lt;br /&gt;
|unique=UniqueWilma.png&lt;br /&gt;
|abilityname=The Word for Water&lt;br /&gt;
|ability=+10 {{Health}} in all Cities for each active Alliance.&amp;lt;br /&amp;gt;+2 Culture per Paragon in all cities when all Paragons tasked.&lt;br /&gt;
}}&lt;br /&gt;
{|align=&amp;quot;center&amp;quot;&lt;br /&gt;
|style=&amp;quot;vertical-align:top;&amp;quot;|{{LeaderTrait-Independent}}&lt;br /&gt;
|style=&amp;quot;vertical-align:top;&amp;quot;|{{LeaderTrait-Sage}}&lt;br /&gt;
|style=&amp;quot;vertical-align:top;&amp;quot;|{{LeaderTrait-Traditional}}&lt;br /&gt;
|style=&amp;quot;vertical-align:top;&amp;quot;|{{LeaderTrait-Charitable}}&lt;br /&gt;
|}&lt;br /&gt;
{{Leader&lt;br /&gt;
|portrait=PortraitConfucius.png&lt;br /&gt;
|anchorId=Confucius&lt;br /&gt;
|name=Confucius&lt;br /&gt;
|nation=China&lt;br /&gt;
|nationicon=China.png&lt;br /&gt;
|unique=UniqueConfucius.png&lt;br /&gt;
|abilityname=Five Constant Virtues&lt;br /&gt;
|ability=[[QoL]] stats cannot go below +25.&amp;lt;br /&amp;gt;+10 [[Golden Age]] points after unlocking any new technology..&lt;br /&gt;
}}&lt;br /&gt;
{|align=&amp;quot;center&amp;quot;&lt;br /&gt;
|style=&amp;quot;vertical-align:top;&amp;quot;|{{LeaderTrait-Sage}}&lt;br /&gt;
|style=&amp;quot;vertical-align:top;&amp;quot;|{{LeaderTrait-Innovative}}&lt;br /&gt;
|style=&amp;quot;vertical-align:top;&amp;quot;|{{LeaderTrait-Learned}}&lt;br /&gt;
|style=&amp;quot;vertical-align:top;&amp;quot;|{{LeaderTrait-Persuasive}}&lt;br /&gt;
|}&lt;br /&gt;
{{Leader&lt;br /&gt;
|portrait=PortraitWu.png&lt;br /&gt;
|anchorId=Wu&lt;br /&gt;
|name=Wu Zetian&lt;br /&gt;
|nation=China&lt;br /&gt;
|nationicon=China.png&lt;br /&gt;
|unique=UniqueWu.png&lt;br /&gt;
|abilityname=Imperial Examinations&lt;br /&gt;
|ability=+20 [[Prestige]] after gaining a Paragon.&amp;lt;br /&amp;gt;+30 Established Relationships with Nations not at War with you each turn a Force is in combat.&lt;br /&gt;
}}&lt;br /&gt;
{|align=&amp;quot;center&amp;quot;&lt;br /&gt;
|style=&amp;quot;vertical-align:top;&amp;quot;|{{LeaderTrait-Formidable}}&lt;br /&gt;
|style=&amp;quot;vertical-align:top;&amp;quot;|{{LeaderTrait-Cunning}}&lt;br /&gt;
|style=&amp;quot;vertical-align:top;&amp;quot;|{{LeaderTrait-Innovative}}&lt;br /&gt;
|style=&amp;quot;vertical-align:top;&amp;quot;|{{LeaderTrait-Charismatic}}&lt;br /&gt;
|}&lt;br /&gt;
{{Leader&lt;br /&gt;
|portrait=PortraitOsh.png&lt;br /&gt;
|anchorId=Osh&lt;br /&gt;
|name=Osh-Tisch&lt;br /&gt;
|nation=Crow Nation&lt;br /&gt;
|nationicon=CrowNation.png&lt;br /&gt;
|unique=UniqueOsh.png&lt;br /&gt;
|abilityname=Badé Warrior&lt;br /&gt;
|ability=+100% Force Heal Rate in owned Regions.&amp;lt;br /&amp;gt;+2 {{Health}} in all cities for each Force you command while at War.&lt;br /&gt;
}}&lt;br /&gt;
{|align=&amp;quot;center&amp;quot;&lt;br /&gt;
|style=&amp;quot;vertical-align:top;&amp;quot;|{{LeaderTrait-Formidable}}&lt;br /&gt;
|style=&amp;quot;vertical-align:top;&amp;quot;|{{LeaderTrait-Efficient}}&lt;br /&gt;
|style=&amp;quot;vertical-align:top;&amp;quot;|{{LeaderTrait-Sage}}&lt;br /&gt;
|style=&amp;quot;vertical-align:top;&amp;quot;|{{LeaderTrait-Traditional}}&lt;br /&gt;
|}&lt;br /&gt;
{{Leader&lt;br /&gt;
|portrait=PortraitNefertiti.png&lt;br /&gt;
|anchorId=Nefertiti&lt;br /&gt;
|name=Nefertiti&lt;br /&gt;
|nation=Egypt&lt;br /&gt;
|nationicon=Egypt.png&lt;br /&gt;
|unique=UniqueNefertiti.png&lt;br /&gt;
|abilityname=Rays of the Aten&lt;br /&gt;
|ability=+5 {{Prosperity}} for each [[Farms]] placed in a region adjacent to a river.&amp;lt;br /&amp;gt;+2 Established Relationship with other Nations for each Culture [[improvement]].&lt;br /&gt;
}}&lt;br /&gt;
{|align=&amp;quot;center&amp;quot;&lt;br /&gt;
|style=&amp;quot;vertical-align:top;&amp;quot;|{{LeaderTrait-Agrarian}}&lt;br /&gt;
|style=&amp;quot;vertical-align:top;&amp;quot;|{{LeaderTrait-Lavish}}&lt;br /&gt;
|style=&amp;quot;vertical-align:top;&amp;quot;|{{LeaderTrait-Persuasive}}&lt;br /&gt;
|style=&amp;quot;vertical-align:top;&amp;quot;|{{LeaderTrait-Spiritual}}&lt;br /&gt;
|}&lt;br /&gt;
{{Leader&lt;br /&gt;
|portrait=PortraitElizabeth.png&lt;br /&gt;
|anchorId=Elizabeth&lt;br /&gt;
|name=Elizabeth I&lt;br /&gt;
|nation=England&lt;br /&gt;
|nationicon=England.png&lt;br /&gt;
|unique=UniqueElizabeth.png&lt;br /&gt;
|abilityname=Gloriana&lt;br /&gt;
|ability=+1 turn duration to [[Golden Ages]] for each active Alliance.&amp;lt;br /&amp;gt;+100% Tax Income during [[Golden Ages]].&lt;br /&gt;
}}&lt;br /&gt;
{|align=&amp;quot;center&amp;quot;&lt;br /&gt;
|style=&amp;quot;vertical-align:top;&amp;quot;|{{LeaderTrait-Charismatic}}&lt;br /&gt;
|style=&amp;quot;vertical-align:top;&amp;quot;|{{LeaderTrait-Stately}}&lt;br /&gt;
|style=&amp;quot;vertical-align:top;&amp;quot;|{{LeaderTrait-Patient}}&lt;br /&gt;
|style=&amp;quot;vertical-align:top;&amp;quot;|{{LeaderTrait-Seafaring}}&lt;br /&gt;
|}&lt;br /&gt;
{{Leader&lt;br /&gt;
|portrait=PortraitHaile.png&lt;br /&gt;
|anchorId=Haile&lt;br /&gt;
|name=Haile Selassie&lt;br /&gt;
|nation=Ethiopia&lt;br /&gt;
|nationicon=Ethiopia.png&lt;br /&gt;
|unique=UniqueHaile.png&lt;br /&gt;
|abilityname=Lion of Judah&lt;br /&gt;
|ability=+5% Force Strength for each active Alliance.&amp;lt;br /&amp;gt;+1 Force Speed when within 2 regions of another friendly Force.&lt;br /&gt;
}}&lt;br /&gt;
{|align=&amp;quot;center&amp;quot;&lt;br /&gt;
|style=&amp;quot;vertical-align:top;&amp;quot;|{{LeaderTrait-Cunning}}&lt;br /&gt;
|style=&amp;quot;vertical-align:top;&amp;quot;|{{LeaderTrait-Collaborative}}&lt;br /&gt;
|style=&amp;quot;vertical-align:top;&amp;quot;|{{LeaderTrait-Disciplined}}&lt;br /&gt;
|style=&amp;quot;vertical-align:top;&amp;quot;|{{LeaderTrait-Resplendent}}&lt;br /&gt;
|}&lt;br /&gt;
{{Leader&lt;br /&gt;
|portrait=PortraitJeanne.png&lt;br /&gt;
|anchorId=Jeanne&lt;br /&gt;
|name=Jeanne d’Arc&lt;br /&gt;
|nation=France&lt;br /&gt;
|nationicon=France.png&lt;br /&gt;
|unique=UniqueJeanne.png&lt;br /&gt;
|abilityname=Maid of Orléans&lt;br /&gt;
|ability=+25 [[Prestige]] upon defeating a Force in a Region where your [[Religion]] is dominant.&amp;lt;br /&amp;gt;+25% Force Strength in Regions where your [[Religion]] is dominant.&lt;br /&gt;
}}&lt;br /&gt;
{|align=&amp;quot;center&amp;quot;&lt;br /&gt;
|style=&amp;quot;vertical-align:top;&amp;quot;|{{LeaderTrait-Impulsive}}&lt;br /&gt;
|style=&amp;quot;vertical-align:top;&amp;quot;|{{LeaderTrait-Formidable}}&lt;br /&gt;
|style=&amp;quot;vertical-align:top;&amp;quot;|{{LeaderTrait-Resplendent}}&lt;br /&gt;
|style=&amp;quot;vertical-align:top;&amp;quot;|{{LeaderTrait-Spiritual}}&lt;br /&gt;
|}&lt;br /&gt;
{{Leader&lt;br /&gt;
|portrait=PortraitTamar.png&lt;br /&gt;
|anchorId=Tamar&lt;br /&gt;
|name=Tamar the Great&lt;br /&gt;
|nation=Georgia&lt;br /&gt;
|nationicon=Georgia.png&lt;br /&gt;
|unique=UniqueTamar.png&lt;br /&gt;
|abilityname=Whom the Sun Serves&lt;br /&gt;
|ability=+1 [[Golden Age]] points for each active Alliance.&amp;lt;br /&amp;gt;+5 Masterpiece creation rate to [[Improvements]] during [[Golden Ages]].&lt;br /&gt;
}}&lt;br /&gt;
{|align=&amp;quot;center&amp;quot;&lt;br /&gt;
|style=&amp;quot;vertical-align:top;&amp;quot;|{{LeaderTrait-Independent}}&lt;br /&gt;
|style=&amp;quot;vertical-align:top;&amp;quot;|{{LeaderTrait-Unyielding}}&lt;br /&gt;
|style=&amp;quot;vertical-align:top;&amp;quot;|{{LeaderTrait-Spiritual}}&lt;br /&gt;
|style=&amp;quot;vertical-align:top;&amp;quot;|{{LeaderTrait-Creative}}&lt;br /&gt;
|}&lt;br /&gt;
{{Leader&lt;br /&gt;
|portrait=PortraitBismarck.png&lt;br /&gt;
|anchorId=Bismarck&lt;br /&gt;
|name=Otto von Bismarck&lt;br /&gt;
|nation=Germany&lt;br /&gt;
|nationicon=Germany.png&lt;br /&gt;
|unique=UniqueBismarck.png&lt;br /&gt;
|abilityname=Blood and Iron&lt;br /&gt;
|ability=+100% [[Production]] to [[Improvements]] during War.&amp;lt;br /&amp;gt;+50% Force Strength during [[Golden Ages]].&lt;br /&gt;
}}&lt;br /&gt;
{|align=&amp;quot;center&amp;quot;&lt;br /&gt;
|style=&amp;quot;vertical-align:top;&amp;quot;|{{LeaderTrait-Disciplined}}&lt;br /&gt;
|style=&amp;quot;vertical-align:top;&amp;quot;|{{LeaderTrait-Aggressive}}&lt;br /&gt;
|style=&amp;quot;vertical-align:top;&amp;quot;|{{LeaderTrait-Sage}}&lt;br /&gt;
|style=&amp;quot;vertical-align:top;&amp;quot;|{{LeaderTrait-Practical}}&lt;br /&gt;
|}&lt;br /&gt;
{{Leader&lt;br /&gt;
|portrait=PortraitAsantewaa.png&lt;br /&gt;
|anchorId=Asantewaa&lt;br /&gt;
|name=Yaa Asantewaa&lt;br /&gt;
|nation=Ghana&lt;br /&gt;
|nationicon=Ghana.png&lt;br /&gt;
|unique=UniqueAsantewaa.png&lt;br /&gt;
|abilityname=Golden Protector&lt;br /&gt;
|ability=+2 [[Golden Age]] points while War Weariness is over 50.&amp;lt;br /&amp;gt;+30% [[Force Strength]] for 20 turns after a War ends.&lt;br /&gt;
}}&lt;br /&gt;
{|align=&amp;quot;center&amp;quot;&lt;br /&gt;
|style=&amp;quot;vertical-align:top;&amp;quot;|{{LeaderTrait-Independent}}&lt;br /&gt;
|style=&amp;quot;vertical-align:top;&amp;quot;|{{LeaderTrait-Formidable}}&lt;br /&gt;
|style=&amp;quot;vertical-align:top;&amp;quot;|{{LeaderTrait-Agrarian}}&lt;br /&gt;
|style=&amp;quot;vertical-align:top;&amp;quot;|{{LeaderTrait-Traditional}}&lt;br /&gt;
|}&lt;br /&gt;
{{Leader&lt;br /&gt;
|portrait=PortraitAlexander.png&lt;br /&gt;
|anchorId=Alexander&lt;br /&gt;
|name=Alexander the Great&lt;br /&gt;
|nation=Greece&lt;br /&gt;
|nationicon=Greece.png&lt;br /&gt;
|unique=UniqueAlexander.png&lt;br /&gt;
|abilityname=Hammer and Anvil&lt;br /&gt;
|ability=+50 to all [[Quality of Life]] stats in your Capital while at City Cap.&amp;lt;br /&amp;gt;+4 [[Production]] in your non-Capital cities while at City Cap&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;small&amp;gt;&#039;&#039;While technically a DLC this leader is free for all owners of the base game.&#039;&#039;&amp;lt;/small&amp;gt;&lt;br /&gt;
}}&lt;br /&gt;
{|align=&amp;quot;center&amp;quot;&lt;br /&gt;
|style=&amp;quot;vertical-align:top;&amp;quot;|{{LeaderTrait-Disciplined}}&lt;br /&gt;
|style=&amp;quot;vertical-align:top;&amp;quot;|{{LeaderTrait-Aggressive}}&lt;br /&gt;
|style=&amp;quot;vertical-align:top;&amp;quot;|{{LeaderTrait-Adventurous}}&lt;br /&gt;
|style=&amp;quot;vertical-align:top;&amp;quot;|{{LeaderTrait-Rash}}&lt;br /&gt;
|}&lt;br /&gt;
{{Leader&lt;br /&gt;
|portrait=PortraitSappho.png&lt;br /&gt;
|anchorId=Sappho&lt;br /&gt;
|name=Sappho&lt;br /&gt;
|nation=Greece&lt;br /&gt;
|nationicon=Greece.png&lt;br /&gt;
|unique=UniqueSappho.png&lt;br /&gt;
|abilityname=Tenth Muse&lt;br /&gt;
|ability=+1 [[Golden Age]] points for each unassigned Paragon.&amp;lt;br /&amp;gt;+5 [[Prestige]] per turn when all Paragons are tasked.&lt;br /&gt;
}}&lt;br /&gt;
{|align=&amp;quot;center&amp;quot;&lt;br /&gt;
|style=&amp;quot;vertical-align:top;&amp;quot;|{{LeaderTrait-Traditional}}&lt;br /&gt;
|style=&amp;quot;vertical-align:top;&amp;quot;|{{LeaderTrait-Persuasive}}&lt;br /&gt;
|style=&amp;quot;vertical-align:top;&amp;quot;|{{LeaderTrait-Creative}}&lt;br /&gt;
|style=&amp;quot;vertical-align:top;&amp;quot;|{{LeaderTrait-Perfectionist}}&lt;br /&gt;
|}&lt;br /&gt;
{{Leader&lt;br /&gt;
|portrait=PortraitPachacuti.png&lt;br /&gt;
|anchorId=Pachacuti&lt;br /&gt;
|name=Pachacuti&lt;br /&gt;
|nation=Inca Empire&lt;br /&gt;
|nationicon=IncaEmpire.png&lt;br /&gt;
|unique=UniquePachacuti.png&lt;br /&gt;
|abilityname=Andean Masonry&lt;br /&gt;
|ability=+100 Influence after winning a War.&amp;lt;br /&amp;gt;+10% [[Production]] in your Capital for each Land Force you command.&lt;br /&gt;
}}&lt;br /&gt;
{|align=&amp;quot;center&amp;quot;&lt;br /&gt;
|style=&amp;quot;vertical-align:top;&amp;quot;|{{LeaderTrait-Unyielding}}&lt;br /&gt;
|style=&amp;quot;vertical-align:top;&amp;quot;|{{LeaderTrait-Agrarian}}&lt;br /&gt;
|style=&amp;quot;vertical-align:top;&amp;quot;|{{LeaderTrait-Perfectionist}}&lt;br /&gt;
|style=&amp;quot;vertical-align:top;&amp;quot;|{{LeaderTrait-Spiritual}}&lt;br /&gt;
|}&lt;br /&gt;
{{Leader&lt;br /&gt;
|portrait=PortraitAshoka.png&lt;br /&gt;
|anchorId=Ashoka&lt;br /&gt;
|name=Ashoka&lt;br /&gt;
|nation=India&lt;br /&gt;
|nationicon=India.png&lt;br /&gt;
|unique=UniqueAshoka.png&lt;br /&gt;
|abilityname=Conquest by Dharma&lt;br /&gt;
|ability=+1 [[Religion]] spread distance in cities for each Force stationed in them.&amp;lt;br /&amp;gt;+2 {{Health}} in your cities for each [[Religion]] [[Improvements]].&lt;br /&gt;
}}&lt;br /&gt;
{|align=&amp;quot;center&amp;quot;&lt;br /&gt;
|style=&amp;quot;vertical-align:top;&amp;quot;|{{LeaderTrait-Impulsive}}&lt;br /&gt;
|style=&amp;quot;vertical-align:top;&amp;quot;|{{LeaderTrait-Adventurous}}&lt;br /&gt;
|style=&amp;quot;vertical-align:top;&amp;quot;|{{LeaderTrait-Efficient}}&lt;br /&gt;
|style=&amp;quot;vertical-align:top;&amp;quot;|{{LeaderTrait-Spiritual}}&lt;br /&gt;
|}&lt;br /&gt;
{{Leader&lt;br /&gt;
|portrait=PortraitCesare.png&lt;br /&gt;
|anchorId=Cesare&lt;br /&gt;
|name=Cesare Beccaria&lt;br /&gt;
|nation=Italy&lt;br /&gt;
|nationicon=Italy.png&lt;br /&gt;
|unique=UniqueCesare.png&lt;br /&gt;
|abilityname=Tyrants Never Read&lt;br /&gt;
|ability=+5% [[Research]] per Alliance.&amp;lt;br /&amp;gt;+40 Established Relations with other Nations during [[Golden Ages]].&lt;br /&gt;
}}&lt;br /&gt;
{|align=&amp;quot;center&amp;quot;&lt;br /&gt;
|style=&amp;quot;vertical-align:top;&amp;quot;|{{LeaderTrait-Collaborative}}&lt;br /&gt;
|style=&amp;quot;vertical-align:top;&amp;quot;|{{LeaderTrait-Stately}}&lt;br /&gt;
|style=&amp;quot;vertical-align:top;&amp;quot;|{{LeaderTrait-Pacifist}}&lt;br /&gt;
|style=&amp;quot;vertical-align:top;&amp;quot;|{{LeaderTrait-Sage}}&lt;br /&gt;
|}&lt;br /&gt;
{{Leader&lt;br /&gt;
|portrait=PortraitTokugawa.png&lt;br /&gt;
|anchorId=Tokugawa&lt;br /&gt;
|name=Tokugawa Ieyasu&lt;br /&gt;
|nation=Japan&lt;br /&gt;
|nationicon=Japan.png&lt;br /&gt;
|unique=UniqueTokugawa.png&lt;br /&gt;
|abilityname=Study Patience&lt;br /&gt;
|ability=Cities gain +2 [[Production]] for each Force stationed in them while not at War.&amp;lt;br /&amp;gt;+1 [[Golden Age]] points for each Land Force while War Weariness is over 50.&lt;br /&gt;
}}&lt;br /&gt;
{|align=&amp;quot;center&amp;quot;&lt;br /&gt;
|style=&amp;quot;vertical-align:top;&amp;quot;|{{LeaderTrait-Traditional}}&lt;br /&gt;
|style=&amp;quot;vertical-align:top;&amp;quot;|{{LeaderTrait-Aggressive}}&lt;br /&gt;
|style=&amp;quot;vertical-align:top;&amp;quot;|{{LeaderTrait-Patient}}&lt;br /&gt;
|style=&amp;quot;vertical-align:top;&amp;quot;|{{LeaderTrait-Sage}}&lt;br /&gt;
|}&lt;br /&gt;
{{Leader&lt;br /&gt;
|portrait=PortraitSejong.png&lt;br /&gt;
|anchorId=Sejong&lt;br /&gt;
|name=Sejong the  Great&lt;br /&gt;
|nation=Korea&lt;br /&gt;
|nationicon=Korea.png&lt;br /&gt;
|unique=UniqueSejong.png&lt;br /&gt;
|abilityname=Hangul&lt;br /&gt;
|ability=+100% [[Craft Production]] for 30 turns after completing a [[Masterpiece]].&amp;lt;br /&amp;gt;+100% [[Build Production]] for 30 turns after gaining a Paragon. &lt;br /&gt;
}}&lt;br /&gt;
{|align=&amp;quot;center&amp;quot;&lt;br /&gt;
|style=&amp;quot;vertical-align:top;&amp;quot;|{{LeaderTrait-Innovative}}&lt;br /&gt;
|style=&amp;quot;vertical-align:top;&amp;quot;|{{LeaderTrait-Efficient}}&lt;br /&gt;
|style=&amp;quot;vertical-align:top;&amp;quot;|{{LeaderTrait-Sage}}&lt;br /&gt;
|style=&amp;quot;vertical-align:top;&amp;quot;|{{LeaderTrait-Stately}}&lt;br /&gt;
|}&lt;br /&gt;
{{Leader&lt;br /&gt;
|portrait=PortraitAmanirenas.png&lt;br /&gt;
|anchorId=Amanirenas&lt;br /&gt;
|name=Amanirenas&lt;br /&gt;
|nation=Kush&lt;br /&gt;
|nationicon=Kush.png&lt;br /&gt;
|unique=UniqueAmanirenas.png&lt;br /&gt;
|abilityname=Land of the Bow&lt;br /&gt;
|ability=+20% Ranged [[Units]] Strength while Fortified.&amp;lt;br /&amp;gt;+5 Force Strength for 20 turns after gaining a Paragon.&lt;br /&gt;
}}&lt;br /&gt;
{|align=&amp;quot;center&amp;quot;&lt;br /&gt;
|style=&amp;quot;vertical-align:top;&amp;quot;|{{LeaderTrait-Formidable}}&lt;br /&gt;
|style=&amp;quot;vertical-align:top;&amp;quot;|{{LeaderTrait-Aggressive}}&lt;br /&gt;
|style=&amp;quot;vertical-align:top;&amp;quot;|{{LeaderTrait-Adventurous}}&lt;br /&gt;
|style=&amp;quot;vertical-align:top;&amp;quot;|{{LeaderTrait-Traditional}}&lt;br /&gt;
|}&lt;br /&gt;
{{Leader&lt;br /&gt;
|portrait=PortraitBenito.png&lt;br /&gt;
|anchorId=Benito&lt;br /&gt;
|name=Benito Juárez&lt;br /&gt;
|nation=Mexico&lt;br /&gt;
|nationicon=Mexico.png&lt;br /&gt;
|unique=UniqueBenito.png&lt;br /&gt;
|abilityname=Son of the People&lt;br /&gt;
|ability=+1 turn duration of [[Golden Ages]] for each city you control.&amp;lt;br /&amp;gt;+200% Capital Growth during [[Golden Ages]].&lt;br /&gt;
}}&lt;br /&gt;
{|align=&amp;quot;center&amp;quot;&lt;br /&gt;
|style=&amp;quot;vertical-align:top;&amp;quot;|{{LeaderTrait-Independent}}&lt;br /&gt;
|style=&amp;quot;vertical-align:top;&amp;quot;|{{LeaderTrait-Stately}}&lt;br /&gt;
|style=&amp;quot;vertical-align:top;&amp;quot;|{{LeaderTrait-Efficient}}&lt;br /&gt;
|style=&amp;quot;vertical-align:top;&amp;quot;|{{LeaderTrait-Persuasive}}&lt;br /&gt;
|}&lt;br /&gt;
{{Leader&lt;br /&gt;
|portrait=PortraitZenobia.png&lt;br /&gt;
|anchorId=Zenobia&lt;br /&gt;
|name=Zenobia&lt;br /&gt;
|nation=Palmyrene Empire&lt;br /&gt;
|nationicon=PalmyreneEmpire.png&lt;br /&gt;
|unique=UniqueZenobia.png&lt;br /&gt;
|abilityname=Silk Road&lt;br /&gt;
|ability=+5% Force Strength for each [[Trade Agreement]].&amp;lt;br /&amp;gt;+5% Tax Income for each city.&lt;br /&gt;
}}&lt;br /&gt;
{|align=&amp;quot;center&amp;quot;&lt;br /&gt;
|style=&amp;quot;vertical-align:top;&amp;quot;|{{LeaderTrait-Charismatic}}&lt;br /&gt;
|style=&amp;quot;vertical-align:top;&amp;quot;|{{LeaderTrait-Mercantile}}&lt;br /&gt;
|style=&amp;quot;vertical-align:top;&amp;quot;|{{LeaderTrait-Aggressive}}&lt;br /&gt;
|style=&amp;quot;vertical-align:top;&amp;quot;|{{LeaderTrait-Innovative}}&lt;br /&gt;
|}&lt;br /&gt;
{{Leader&lt;br /&gt;
|portrait=PortraitXerxes.png&lt;br /&gt;
|anchorId=Xerxes&lt;br /&gt;
|name=Xerxes I&lt;br /&gt;
|nation=1st Persian Empire&lt;br /&gt;
|nationicon=FirstPersianEmpire.png&lt;br /&gt;
|unique=UniqueXerxes.png&lt;br /&gt;
|abilityname=King of Kings&lt;br /&gt;
|ability=+1 [[Golden Age]] points for each city you control.&amp;lt;br /&amp;gt;+3 [[Production]] in non-Capital cities.&lt;br /&gt;
}}&lt;br /&gt;
{|align=&amp;quot;center&amp;quot;&lt;br /&gt;
|style=&amp;quot;vertical-align:top;&amp;quot;|{{LeaderTrait-Aggressive}}&lt;br /&gt;
|style=&amp;quot;vertical-align:top;&amp;quot;|{{LeaderTrait-Cunning}}&lt;br /&gt;
|style=&amp;quot;vertical-align:top;&amp;quot;|{{LeaderTrait-Rash}}&lt;br /&gt;
|style=&amp;quot;vertical-align:top;&amp;quot;|{{LeaderTrait-Ambitious}}&lt;br /&gt;
|}&lt;br /&gt;
{{Leader&lt;br /&gt;
|portrait=PortraitCopernicus.png&lt;br /&gt;
|anchorId=Copernicus&lt;br /&gt;
|name=Nicolaus Copernicus&lt;br /&gt;
|nation=Poland&lt;br /&gt;
|nationicon=Poland.png&lt;br /&gt;
|unique=UniqueCopernicus.png&lt;br /&gt;
|abilityname=Revolutionary Thought&lt;br /&gt;
|ability=+5 Culture in all cities for each [[Research Agreement]].&amp;lt;br /&amp;gt;+20 Established Relationship with other Nations for 10 turns after unlocking a new Technology.&lt;br /&gt;
}}&lt;br /&gt;
{|align=&amp;quot;center&amp;quot;&lt;br /&gt;
|style=&amp;quot;vertical-align:top;&amp;quot;|{{LeaderTrait-Innovative}}&lt;br /&gt;
|style=&amp;quot;vertical-align:top;&amp;quot;|{{LeaderTrait-Efficient}}&lt;br /&gt;
|style=&amp;quot;vertical-align:top;&amp;quot;|{{LeaderTrait-Productive}}&lt;br /&gt;
|style=&amp;quot;vertical-align:top;&amp;quot;|{{LeaderTrait-Creative}}&lt;br /&gt;
|}&lt;br /&gt;
{{Leader&lt;br /&gt;
|portrait=PortraitCaesar.png&lt;br /&gt;
|anchorId=Caesar&lt;br /&gt;
|name=Julius Caesar&lt;br /&gt;
|nation=Roman Empire&lt;br /&gt;
|nationicon=RomanEmpire.png&lt;br /&gt;
|unique=UniqueCaesar.png&lt;br /&gt;
|abilityname=Triumphant Legions&lt;br /&gt;
|ability=+20% bonus Strength to Forces when they gain experience.&amp;lt;br /&amp;gt;+2 [[Golden Age]] points for each Unit defeated by a Land Force.&lt;br /&gt;
}}&lt;br /&gt;
{|align=&amp;quot;center&amp;quot;&lt;br /&gt;
|style=&amp;quot;vertical-align:top;&amp;quot;|{{LeaderTrait-Disciplined}}&lt;br /&gt;
|style=&amp;quot;vertical-align:top;&amp;quot;|{{LeaderTrait-Stately}}&lt;br /&gt;
|style=&amp;quot;vertical-align:top;&amp;quot;|{{LeaderTrait-Unyielding}}&lt;br /&gt;
|}&lt;br /&gt;
{{Leader&lt;br /&gt;
|portrait=PortraitCatherine.png&lt;br /&gt;
|anchorId=Catherine&lt;br /&gt;
|name=Catherine the Great&lt;br /&gt;
|nation=Russia&lt;br /&gt;
|nationicon=Russia.png&lt;br /&gt;
|unique=UniqueCatherine.png&lt;br /&gt;
|abilityname=Siberian Expanse&lt;br /&gt;
|ability=+10% Growth in all cities for each Alliance.&amp;lt;br /&amp;gt;+4 [[Production]] in cities during [[Golden Ages]].&lt;br /&gt;
}}&lt;br /&gt;
{|align=&amp;quot;center&amp;quot;&lt;br /&gt;
|style=&amp;quot;vertical-align:top;&amp;quot;|{{LeaderTrait-Sage}}&lt;br /&gt;
|style=&amp;quot;vertical-align:top;&amp;quot;|{{LeaderTrait-Charismatic}}&lt;br /&gt;
|style=&amp;quot;vertical-align:top;&amp;quot;|{{LeaderTrait-Lavish}}&lt;br /&gt;
|style=&amp;quot;vertical-align:top;&amp;quot;|{{LeaderTrait-Persuasive}}&lt;br /&gt;
|}&lt;br /&gt;
{{Leader&lt;br /&gt;
|portrait=PortraitAskia.png&lt;br /&gt;
|anchorId=Askia&lt;br /&gt;
|name=Askia Muhammad I&lt;br /&gt;
|nation=Songhai Empire&lt;br /&gt;
|nationicon=SonghaiEmpire.png&lt;br /&gt;
|unique=UniqueAskia.png&lt;br /&gt;
|abilityname=Gold-Salt Trade&lt;br /&gt;
|ability=+1 [[Religion]] Spread Distance for each active [[Trade Agreement]].&amp;lt;br /&amp;gt;+10 {{Wealth}} per turn per Alliance.&lt;br /&gt;
}}&lt;br /&gt;
{|align=&amp;quot;center&amp;quot;&lt;br /&gt;
|style=&amp;quot;vertical-align:top;&amp;quot;|{{LeaderTrait-Cunning}}&lt;br /&gt;
|style=&amp;quot;vertical-align:top;&amp;quot;|{{LeaderTrait-Mercantile}}&lt;br /&gt;
|style=&amp;quot;vertical-align:top;&amp;quot;|{{LeaderTrait-Resplendent}}&lt;br /&gt;
|style=&amp;quot;vertical-align:top;&amp;quot;|{{LeaderTrait-Spiritual}}&lt;br /&gt;
|}&lt;br /&gt;
{{Leader&lt;br /&gt;
|portrait=PortraitIsabella.png&lt;br /&gt;
|anchorId=Isabella&lt;br /&gt;
|name=Isabella I&lt;br /&gt;
|nation=Spain&lt;br /&gt;
|nationicon=Spain.png&lt;br /&gt;
|unique=UniqueIsabella.png&lt;br /&gt;
|abilityname=New World&lt;br /&gt;
|ability=+5 [[Production]] in non-Capital cities at City Tier 10 or less.&amp;lt;br /&amp;gt;+1 [[Quality of Life]] stats in the Capital for each city you control.&lt;br /&gt;
}}&lt;br /&gt;
{|align=&amp;quot;center&amp;quot;&lt;br /&gt;
|style=&amp;quot;vertical-align:top;&amp;quot;|{{LeaderTrait-Adventurous}}&lt;br /&gt;
|style=&amp;quot;vertical-align:top;&amp;quot;|{{LeaderTrait-Mercantile}}&lt;br /&gt;
|style=&amp;quot;vertical-align:top;&amp;quot;|{{LeaderTrait-Seafaring}}&lt;br /&gt;
|style=&amp;quot;vertical-align:top;&amp;quot;|{{LeaderTrait-Spiritual}}&lt;br /&gt;
|}&lt;br /&gt;
{{Leader&lt;br /&gt;
|portrait=PortraitKhamhaeng.png&lt;br /&gt;
|anchorId=Khamhaeng&lt;br /&gt;
|name=Ram Khamhaeng&lt;br /&gt;
|nation=Thailand&lt;br /&gt;
|nationicon=Thailand.png&lt;br /&gt;
|unique=UniqueKhamhaeng.png&lt;br /&gt;
|abilityname=White Elephants&lt;br /&gt;
|ability=+1 [[Religion]] Spread Distance for each city you control.&amp;lt;br /&amp;gt;+20 Established Relationship with other Nations for each Land Force.&lt;br /&gt;
}}&lt;br /&gt;
{|align=&amp;quot;center&amp;quot;&lt;br /&gt;
|style=&amp;quot;vertical-align:top;&amp;quot;|{{LeaderTrait-Ambitious}}&lt;br /&gt;
|style=&amp;quot;vertical-align:top;&amp;quot;|{{LeaderTrait-Collaborative}}&lt;br /&gt;
|style=&amp;quot;vertical-align:top;&amp;quot;|{{LeaderTrait-Traditional}}&lt;br /&gt;
|style=&amp;quot;vertical-align:top;&amp;quot;|{{LeaderTrait-Spiritual}}&lt;br /&gt;
|}&lt;br /&gt;
{{Leader&lt;br /&gt;
|portrait=PortraitWashington.png&lt;br /&gt;
|anchorId=Washington&lt;br /&gt;
|name=George Washington&lt;br /&gt;
|nation=United States&lt;br /&gt;
|nationicon=UnitedStates.png&lt;br /&gt;
|unique=UniqueWashington.png&lt;br /&gt;
|abilityname=Minutemen&lt;br /&gt;
|ability=+1 Speed to Forces for 5 turns after entering a War.&amp;lt;br /&amp;gt;+5 [[Prestige]] for each city you control after winning a War.&lt;br /&gt;
}}&lt;br /&gt;
{|align=&amp;quot;center&amp;quot;&lt;br /&gt;
|style=&amp;quot;vertical-align:top;&amp;quot;|{{LeaderTrait-Ambitious}}&lt;br /&gt;
|style=&amp;quot;vertical-align:top;&amp;quot;|{{LeaderTrait-Independent}}&lt;br /&gt;
|style=&amp;quot;vertical-align:top;&amp;quot;|{{LeaderTrait-Formidable}}&lt;br /&gt;
|style=&amp;quot;vertical-align:top;&amp;quot;|{{LeaderTrait-Woodsman}}&lt;br /&gt;
|}&lt;br /&gt;
{{Leader&lt;br /&gt;
|portrait=PortraitTubman.png&lt;br /&gt;
|anchorId=Tubman&lt;br /&gt;
|name=Harriet Tubman&lt;br /&gt;
|nation=United States&lt;br /&gt;
|nationicon=UnitedStates.png&lt;br /&gt;
|unique=UniqueTubman.png&lt;br /&gt;
|abilityname=Friend of the Oppressed&lt;br /&gt;
|ability=+10 [[Happiness]] in all cities for each active Alliance.&amp;lt;br /&amp;gt;+5 to all [[Quality of Life]] stats in all cities for 20 turns after gaining a Paragon.&lt;br /&gt;
}}&lt;br /&gt;
{|align=&amp;quot;center&amp;quot;&lt;br /&gt;
|style=&amp;quot;vertical-align:top;&amp;quot;|{{LeaderTrait-Collaborative}}&lt;br /&gt;
|style=&amp;quot;vertical-align:top;&amp;quot;|{{LeaderTrait-Patient}}&lt;br /&gt;
|style=&amp;quot;vertical-align:top;&amp;quot;|{{LeaderTrait-Charitable}}&lt;br /&gt;
|}&lt;br /&gt;
{{Leader&lt;br /&gt;
|portrait=PortraitSimon.png&lt;br /&gt;
|anchorId=Simon&lt;br /&gt;
|name=Simón Bolívar&lt;br /&gt;
|nation=Venezuela&lt;br /&gt;
|nationicon=Venezuela.png&lt;br /&gt;
|unique=UniqueSimon.png&lt;br /&gt;
|abilityname=March on Bogotá&lt;br /&gt;
|ability=+40 [[Golden Age]] points after conquering a city.&amp;lt;br /&amp;gt;-50% Force maintenance for 10 turns after entering a War.&lt;br /&gt;
}}&lt;br /&gt;
{|align=&amp;quot;center&amp;quot;&lt;br /&gt;
|style=&amp;quot;vertical-align:top;&amp;quot;|{{LeaderTrait-Disciplined}}&lt;br /&gt;
|style=&amp;quot;vertical-align:top;&amp;quot;|{{LeaderTrait-Cunning}}&lt;br /&gt;
|style=&amp;quot;vertical-align:top;&amp;quot;|{{LeaderTrait-Collaborative}}&lt;br /&gt;
|style=&amp;quot;vertical-align:top;&amp;quot;|{{LeaderTrait-Charismatic}}&lt;br /&gt;
|}&lt;br /&gt;
{{Leader&lt;br /&gt;
|portrait=PortraitShaka.png&lt;br /&gt;
|anchorId=Shaka&lt;br /&gt;
|name=Shaka&lt;br /&gt;
|nation=Zulu&lt;br /&gt;
|nationicon=Zulu.png&lt;br /&gt;
|unique=UniqueShaka.png&lt;br /&gt;
|abilityname=Buffalo Horns&lt;br /&gt;
|ability=+4 [[Production]] to your Capital each turn a Force is in combat.&amp;lt;br /&amp;gt;+200% Force Heal Rate every turn a Force is in combat.&lt;br /&gt;
}}&lt;br /&gt;
{|align=&amp;quot;center&amp;quot;&lt;br /&gt;
|style=&amp;quot;vertical-align:top;&amp;quot;|{{LeaderTrait-Disciplined}}&lt;br /&gt;
|style=&amp;quot;vertical-align:top;&amp;quot;|{{LeaderTrait-Aggressive}}&lt;br /&gt;
|style=&amp;quot;vertical-align:top;&amp;quot;|{{LeaderTrait-Productive}}&lt;br /&gt;
|style=&amp;quot;vertical-align:top;&amp;quot;|{{LeaderTrait-Perfectionist}}&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
== Leaders included with the Deluxe Edition ==&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot; width=&amp;quot;100%&amp;quot; cellpadding=&amp;quot;0&amp;quot; style=&amp;quot;border:0px solid #909090; border-radius:0px;&amp;quot;&lt;br /&gt;
|style=&amp;quot;background:#CFCFCF; border-bottom:3px solid #909090; border-left:solid 0px black; border-right:solid 0px black; border-top:solid 0px black; text-align:center;&amp;quot; colspan=&amp;quot;3&amp;quot;&amp;gt;|&amp;lt;span style=&amp;quot;font-size: 24pt;&amp;quot;&amp;gt;Leaders included with the &#039;&#039;&#039;Deluxe Edition&#039;&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
{{Leader&lt;br /&gt;
|portrait=PortraitCharlemagne.png&lt;br /&gt;
|anchorId=Charlemagne&lt;br /&gt;
|name=Charlemagne&lt;br /&gt;
|nation=Holy Roman Empire&lt;br /&gt;
|nationicon=HolyRomanEmpire.png&lt;br /&gt;
|unique=UniqueCharlemagne.png&lt;br /&gt;
|abilityname=Carolingian Renaissance&lt;br /&gt;
|ability=+4 [[Research]] and +4 [[Wealth]] for each active Alliance.&amp;lt;br /&amp;gt;+100 Influence after competing a Masterpiece or gaining a Paragon.&lt;br /&gt;
}}&lt;br /&gt;
{|align=&amp;quot;center&amp;quot;&lt;br /&gt;
|style=&amp;quot;vertical-align:top;&amp;quot;|{{LeaderTrait-Disciplined}}&lt;br /&gt;
|style=&amp;quot;vertical-align:top;&amp;quot;|{{LeaderTrait-Lavish}}&lt;br /&gt;
|style=&amp;quot;vertical-align:top;&amp;quot;|{{LeaderTrait-Efficient}}&lt;br /&gt;
|style=&amp;quot;vertical-align:top;&amp;quot;|{{LeaderTrait-Stately}}&lt;br /&gt;
|}&lt;br /&gt;
{{Leader&lt;br /&gt;
|portrait=PortraitGenghis.png&lt;br /&gt;
|anchorId=Genghis&lt;br /&gt;
|name=Genghis Khan&lt;br /&gt;
|nation=Mongol Empire&lt;br /&gt;
|nationicon=MongolEmpire.png&lt;br /&gt;
|unique=UniqueGenghis.png&lt;br /&gt;
|abilityname=Lord of the Steppes&lt;br /&gt;
|ability=+2 [[Wealth]] for each Unit engaged in combat.&amp;lt;br /&amp;gt;+10 {{Happiness}} and +20 {{Prosperity}} to all cities for 40 turns after conquering a city.&lt;br /&gt;
}}&lt;br /&gt;
{|align=&amp;quot;center&amp;quot;&lt;br /&gt;
|style=&amp;quot;vertical-align:top;&amp;quot;|{{LeaderTrait-Aggressive}}&lt;br /&gt;
|style=&amp;quot;vertical-align:top;&amp;quot;|{{LeaderTrait-Disciplined}}&lt;br /&gt;
|}&lt;br /&gt;
{{Leader&lt;br /&gt;
|portrait=PortraitYu.png&lt;br /&gt;
|anchorId=Yu&lt;br /&gt;
|name=Yu Gwan-sun&lt;br /&gt;
|nation=Korea&lt;br /&gt;
|nationicon=Korea.png&lt;br /&gt;
|unique=UniqueYu.png&lt;br /&gt;
|abilityname=Unbreakable&lt;br /&gt;
|ability=+100% City [[Production]] when average Force Health is under 40%.&amp;lt;br /&amp;gt;+5 [[Prestige]] each turn in a defensive War.&lt;br /&gt;
}}&lt;br /&gt;
{|align=&amp;quot;center&amp;quot;&lt;br /&gt;
|style=&amp;quot;vertical-align:top;&amp;quot;|{{LeaderTrait-Patient}}&lt;br /&gt;
|style=&amp;quot;vertical-align:top;&amp;quot;|{{LeaderTrait-Persuasive}}&lt;br /&gt;
|style=&amp;quot;vertical-align:top;&amp;quot;|{{LeaderTrait-Charismatic}}&lt;br /&gt;
|style=&amp;quot;vertical-align:top;&amp;quot;|{{LeaderTrait-Charitable}}&lt;br /&gt;
|}&lt;br /&gt;
{{Leader&lt;br /&gt;
|portrait=PortraitHildegard.png&lt;br /&gt;
|anchorId=Hildegard&lt;br /&gt;
|name=Hildegard von Bingen&lt;br /&gt;
|nation=Germany&lt;br /&gt;
|nationicon=Germany.png&lt;br /&gt;
|unique=UniqueHildegard.png&lt;br /&gt;
|abilityname=Sibyl of the Rhine&lt;br /&gt;
|ability=+5 [[Religion]] Spread Distance for 20 turns after gaining a Paragon.&amp;lt;br /&amp;gt;+5 [[Religion]] Spread Strength in your Capital for each city in your Nation.&lt;br /&gt;
}}&lt;br /&gt;
{|align=&amp;quot;center&amp;quot;&lt;br /&gt;
|style=&amp;quot;vertical-align:top;&amp;quot;|{{LeaderTrait-Pacifist}}&lt;br /&gt;
|style=&amp;quot;vertical-align:top;&amp;quot;|{{LeaderTrait-Innovative}}&lt;br /&gt;
|style=&amp;quot;vertical-align:top;&amp;quot;|{{LeaderTrait-Creative}}&lt;br /&gt;
|style=&amp;quot;vertical-align:top;&amp;quot;|{{LeaderTrait-Spiritual}}&lt;br /&gt;
|}&lt;br /&gt;
{{Leader&lt;br /&gt;
|portrait=PortraitBoudicca.png&lt;br /&gt;
|anchorId=Boudicca&lt;br /&gt;
|name=Boudicca&lt;br /&gt;
|nation=Celts&lt;br /&gt;
|nationicon=Celts.png&lt;br /&gt;
|unique=UniqueBoudicca.png&lt;br /&gt;
|abilityname=Lady of Vengeance&lt;br /&gt;
|ability=+2% Force Strength for each turn since last entering a defensive War (max 250%).&amp;lt;br /&amp;gt;+1 [[Prestige]] per turn at War while War Weariness is under 50.&lt;br /&gt;
}}&lt;br /&gt;
{|align=&amp;quot;center&amp;quot;&lt;br /&gt;
|style=&amp;quot;vertical-align:top;&amp;quot;|{{LeaderTrait-Collaborative}}&lt;br /&gt;
|style=&amp;quot;vertical-align:top;&amp;quot;|{{LeaderTrait-Formidable}}&lt;br /&gt;
|style=&amp;quot;vertical-align:top;&amp;quot;|{{LeaderTrait-Unyielding}}&lt;br /&gt;
|style=&amp;quot;vertical-align:top;&amp;quot;|{{LeaderTrait-Traditional}}&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
== See also ==&lt;br /&gt;
[[List of Leader Traits]]&amp;lt;br /&amp;gt;&lt;br /&gt;
[[List of Improvements]]&amp;lt;br /&amp;gt;&lt;br /&gt;
[[List of Goods]]&amp;lt;br /&amp;gt;&lt;br /&gt;
[[List of Resource Nodes]]&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{#css:&lt;br /&gt;
  @keyframes pulse {&lt;br /&gt;
    0% {&lt;br /&gt;
      transform: scale(1);&lt;br /&gt;
      box-shadow: 0 0 0 0 rgba(52, 152, 219, 0.7);&lt;br /&gt;
    }&lt;br /&gt;
    50% {&lt;br /&gt;
      transform: scale(1.4);&lt;br /&gt;
      box-shadow: 0 0 15px 30px rgba(52, 152, 219, 0);&lt;br /&gt;
    }&lt;br /&gt;
    100% {&lt;br /&gt;
      transform: scale(1);&lt;br /&gt;
    }&lt;br /&gt;
  }&lt;br /&gt;
  div:target {&lt;br /&gt;
    border-radius:50%;&lt;br /&gt;
    animation: pulse 1.3s 2;&lt;br /&gt;
    animation-delay: 0.3s;&lt;br /&gt;
  }&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{#seo:&lt;br /&gt;
 |keywords=Leaders, list of, leaders, leader, nation, nations, Ara, History Evolved, Wiki&lt;br /&gt;
 |description=A highly detailed list of all Leaders and Nations in Ara: History Untold&lt;br /&gt;
 |image=Arahulogo_purple_square_wiki_line.png&lt;br /&gt;
 |image_alt=Ara Wiki Logo&lt;br /&gt;
 |image_width=106&lt;br /&gt;
 |image_height=106&lt;br /&gt;
 |site_name=Ara: History Evolved WIKI&lt;br /&gt;
 |locale=en_EN&lt;br /&gt;
 |type=website&lt;br /&gt;
 |modified_time={{REVISIONYEAR}}-{{REVISIONMONTH}}-{{REVISIONDAY2}}&lt;br /&gt;
}}&lt;/div&gt;</summary>
		<author><name>Paulsen</name></author>
	</entry>
	<entry>
		<id>https://ara.wiki/index.php?title=Template:LeaderTrait-Woodsman&amp;diff=6077</id>
		<title>Template:LeaderTrait-Woodsman</title>
		<link rel="alternate" type="text/html" href="https://ara.wiki/index.php?title=Template:LeaderTrait-Woodsman&amp;diff=6077"/>
		<updated>2026-05-11T02:19:25Z</updated>

		<summary type="html">&lt;p&gt;Paulsen: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{LeaderTrait-Orange&lt;br /&gt;
|trait=Woodsman&lt;br /&gt;
|text=+50% Harvest Production at Logging Camps and their upgrades.&lt;br /&gt;
}}&lt;/div&gt;</summary>
		<author><name>Paulsen</name></author>
	</entry>
	<entry>
		<id>https://ara.wiki/index.php?title=Template:LeaderTrait-Unyielding&amp;diff=6076</id>
		<title>Template:LeaderTrait-Unyielding</title>
		<link rel="alternate" type="text/html" href="https://ara.wiki/index.php?title=Template:LeaderTrait-Unyielding&amp;diff=6076"/>
		<updated>2026-05-11T02:19:01Z</updated>

		<summary type="html">&lt;p&gt;Paulsen: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{LeaderTrait-Red&lt;br /&gt;
|trait=Unyielding&lt;br /&gt;
|text=Forces inflict 5 War Weariness when defeating an enemy Force. Unlocks War of Annihilation War type.&lt;br /&gt;
}}&lt;/div&gt;</summary>
		<author><name>Paulsen</name></author>
	</entry>
	<entry>
		<id>https://ara.wiki/index.php?title=Template:LeaderTrait-Traditional&amp;diff=6075</id>
		<title>Template:LeaderTrait-Traditional</title>
		<link rel="alternate" type="text/html" href="https://ara.wiki/index.php?title=Template:LeaderTrait-Traditional&amp;diff=6075"/>
		<updated>2026-05-11T02:18:40Z</updated>

		<summary type="html">&lt;p&gt;Paulsen: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{LeaderTrait-Purple&lt;br /&gt;
|trait=Traditional&lt;br /&gt;
|text=+1% Paragon Spawn chance for each Culture [[Improvements]] in your Capital.&lt;br /&gt;
}}&lt;/div&gt;</summary>
		<author><name>Paulsen</name></author>
	</entry>
	<entry>
		<id>https://ara.wiki/index.php?title=Template:LeaderTrait-Stately&amp;diff=6074</id>
		<title>Template:LeaderTrait-Stately</title>
		<link rel="alternate" type="text/html" href="https://ara.wiki/index.php?title=Template:LeaderTrait-Stately&amp;diff=6074"/>
		<updated>2026-05-11T02:18:13Z</updated>

		<summary type="html">&lt;p&gt;Paulsen: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{LeaderTrait-Green&lt;br /&gt;
|trait=Stately&lt;br /&gt;
|text=Cities gain +5 Culture for each Government [[Improvements]] built in them.&lt;br /&gt;
}}&lt;/div&gt;</summary>
		<author><name>Paulsen</name></author>
	</entry>
	<entry>
		<id>https://ara.wiki/index.php?title=Template:LeaderTrait-Spiritual&amp;diff=6073</id>
		<title>Template:LeaderTrait-Spiritual</title>
		<link rel="alternate" type="text/html" href="https://ara.wiki/index.php?title=Template:LeaderTrait-Spiritual&amp;diff=6073"/>
		<updated>2026-05-11T02:17:48Z</updated>

		<summary type="html">&lt;p&gt;Paulsen: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{LeaderTrait-Purple&lt;br /&gt;
|trait=Spiritual&lt;br /&gt;
|text=Cities gain +5 Culture for each Religion Improvements built in them.&lt;br /&gt;
}}&lt;/div&gt;</summary>
		<author><name>Paulsen</name></author>
	</entry>
	<entry>
		<id>https://ara.wiki/index.php?title=Template:LeaderTrait-Seafaring&amp;diff=6072</id>
		<title>Template:LeaderTrait-Seafaring</title>
		<link rel="alternate" type="text/html" href="https://ara.wiki/index.php?title=Template:LeaderTrait-Seafaring&amp;diff=6072"/>
		<updated>2026-05-11T02:17:26Z</updated>

		<summary type="html">&lt;p&gt;Paulsen: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{LeaderTrait-Red&lt;br /&gt;
|trait=Seafaring&lt;br /&gt;
|text=+20 Prestige after a sea Force defeats an enemy Force.&lt;br /&gt;
}}&lt;/div&gt;</summary>
		<author><name>Paulsen</name></author>
	</entry>
	<entry>
		<id>https://ara.wiki/index.php?title=Template:LeaderTrait-Sage&amp;diff=6071</id>
		<title>Template:LeaderTrait-Sage</title>
		<link rel="alternate" type="text/html" href="https://ara.wiki/index.php?title=Template:LeaderTrait-Sage&amp;diff=6071"/>
		<updated>2026-05-11T02:17:01Z</updated>

		<summary type="html">&lt;p&gt;Paulsen: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{LeaderTrait-Purple&lt;br /&gt;
|trait=Sage&lt;br /&gt;
|text=Cities gain +5 Culture for each Science [[Improvements]] built in them.&lt;br /&gt;
}}&lt;/div&gt;</summary>
		<author><name>Paulsen</name></author>
	</entry>
	<entry>
		<id>https://ara.wiki/index.php?title=Template:LeaderTrait-Resplendent&amp;diff=6070</id>
		<title>Template:LeaderTrait-Resplendent</title>
		<link rel="alternate" type="text/html" href="https://ara.wiki/index.php?title=Template:LeaderTrait-Resplendent&amp;diff=6070"/>
		<updated>2026-05-11T02:14:45Z</updated>

		<summary type="html">&lt;p&gt;Paulsen: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{LeaderTrait-Pink&lt;br /&gt;
|trait=Resolute&lt;br /&gt;
|text=Cities gain +10% Religion Spread for each Force stationed in them.&lt;br /&gt;
}}&lt;/div&gt;</summary>
		<author><name>Paulsen</name></author>
	</entry>
	<entry>
		<id>https://ara.wiki/index.php?title=Template:LeaderTrait-Rash&amp;diff=6069</id>
		<title>Template:LeaderTrait-Rash</title>
		<link rel="alternate" type="text/html" href="https://ara.wiki/index.php?title=Template:LeaderTrait-Rash&amp;diff=6069"/>
		<updated>2026-05-11T02:13:06Z</updated>

		<summary type="html">&lt;p&gt;Paulsen: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{LeaderTrait-Blue&lt;br /&gt;
|trait=Rash&lt;br /&gt;
|text=-2 Turn duration of [[Golden Ages]]. +4 Production during [[Golden Ages]].&lt;br /&gt;
}}&lt;/div&gt;</summary>
		<author><name>Paulsen</name></author>
	</entry>
	<entry>
		<id>https://ara.wiki/index.php?title=Template:LeaderTrait-Productive&amp;diff=6068</id>
		<title>Template:LeaderTrait-Productive</title>
		<link rel="alternate" type="text/html" href="https://ara.wiki/index.php?title=Template:LeaderTrait-Productive&amp;diff=6068"/>
		<updated>2026-05-11T02:12:37Z</updated>

		<summary type="html">&lt;p&gt;Paulsen: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{LeaderTrait-Orange&lt;br /&gt;
|trait=Productive&lt;br /&gt;
|text=+50% [[Build Production]] during [[Golden Ages]].&lt;br /&gt;
}}&lt;/div&gt;</summary>
		<author><name>Paulsen</name></author>
	</entry>
	<entry>
		<id>https://ara.wiki/index.php?title=Template:LeaderTrait-Practical&amp;diff=6067</id>
		<title>Template:LeaderTrait-Practical</title>
		<link rel="alternate" type="text/html" href="https://ara.wiki/index.php?title=Template:LeaderTrait-Practical&amp;diff=6067"/>
		<updated>2026-05-11T02:12:14Z</updated>

		<summary type="html">&lt;p&gt;Paulsen: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{LeaderTrait-Red&lt;br /&gt;
|trait=Practical&lt;br /&gt;
|text=+1% Paragon Spawn chance for each Military Improvements in your Capital.&lt;br /&gt;
}}&lt;/div&gt;</summary>
		<author><name>Paulsen</name></author>
	</entry>
	<entry>
		<id>https://ara.wiki/index.php?title=Template:LeaderTrait-Perfectionist&amp;diff=6066</id>
		<title>Template:LeaderTrait-Perfectionist</title>
		<link rel="alternate" type="text/html" href="https://ara.wiki/index.php?title=Template:LeaderTrait-Perfectionist&amp;diff=6066"/>
		<updated>2026-05-11T02:11:32Z</updated>

		<summary type="html">&lt;p&gt;Paulsen: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{LeaderTrait-Orange&lt;br /&gt;
|trait=Perfectionist&lt;br /&gt;
|text=+200% Craft Production to Industry [[Improvements]] during [[Golden Ages]].&lt;br /&gt;
}}&lt;/div&gt;</summary>
		<author><name>Paulsen</name></author>
	</entry>
	<entry>
		<id>https://ara.wiki/index.php?title=Template:LeaderTrait-Patient&amp;diff=6065</id>
		<title>Template:LeaderTrait-Patient</title>
		<link rel="alternate" type="text/html" href="https://ara.wiki/index.php?title=Template:LeaderTrait-Patient&amp;diff=6065"/>
		<updated>2026-05-11T02:11:03Z</updated>

		<summary type="html">&lt;p&gt;Paulsen: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{LeaderTrait-Red&lt;br /&gt;
|trait=Patient&lt;br /&gt;
|text=+30% Force Strength when War Weariness is over 50.&lt;br /&gt;
}}&lt;/div&gt;</summary>
		<author><name>Paulsen</name></author>
	</entry>
	<entry>
		<id>https://ara.wiki/index.php?title=Template:LeaderTrait-Pacifist&amp;diff=6064</id>
		<title>Template:LeaderTrait-Pacifist</title>
		<link rel="alternate" type="text/html" href="https://ara.wiki/index.php?title=Template:LeaderTrait-Pacifist&amp;diff=6064"/>
		<updated>2026-05-11T02:10:40Z</updated>

		<summary type="html">&lt;p&gt;Paulsen: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{LeaderTrait-Red&lt;br /&gt;
|trait=Pacifist&lt;br /&gt;
|text=-10 Relationships with other Nations for 10 turns after declaring a war. +25 Reationships with other Nations while not at war.&lt;br /&gt;
}}&lt;/div&gt;</summary>
		<author><name>Paulsen</name></author>
	</entry>
	<entry>
		<id>https://ara.wiki/index.php?title=Template:LeaderTrait-Mercantile&amp;diff=6063</id>
		<title>Template:LeaderTrait-Mercantile</title>
		<link rel="alternate" type="text/html" href="https://ara.wiki/index.php?title=Template:LeaderTrait-Mercantile&amp;diff=6063"/>
		<updated>2026-05-11T02:09:31Z</updated>

		<summary type="html">&lt;p&gt;Paulsen: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{LeaderTrait-Yellow&lt;br /&gt;
|trait=Mercantile&lt;br /&gt;
|text=+1 Merchants for each city you control. +2 Trade Production for each Commerce Improvements.&lt;br /&gt;
}}&lt;/div&gt;</summary>
		<author><name>Paulsen</name></author>
	</entry>
	<entry>
		<id>https://ara.wiki/index.php?title=Template:LeaderTrait-Learned&amp;diff=6062</id>
		<title>Template:LeaderTrait-Learned</title>
		<link rel="alternate" type="text/html" href="https://ara.wiki/index.php?title=Template:LeaderTrait-Learned&amp;diff=6062"/>
		<updated>2026-05-11T02:09:12Z</updated>

		<summary type="html">&lt;p&gt;Paulsen: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{LeaderTrait-Blue&lt;br /&gt;
|trait=Learned&lt;br /&gt;
|text=+50% City [[Research]] during [[Golden Ages]].&lt;br /&gt;
}}&lt;/div&gt;</summary>
		<author><name>Paulsen</name></author>
	</entry>
	<entry>
		<id>https://ara.wiki/index.php?title=Template:LeaderTrait-Lavish&amp;diff=6061</id>
		<title>Template:LeaderTrait-Lavish</title>
		<link rel="alternate" type="text/html" href="https://ara.wiki/index.php?title=Template:LeaderTrait-Lavish&amp;diff=6061"/>
		<updated>2026-05-11T02:08:40Z</updated>

		<summary type="html">&lt;p&gt;Paulsen: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{LeaderTrait-Yellow&lt;br /&gt;
|trait=Lavish&lt;br /&gt;
|text=+3 Merchants. +2 Established Relationships with other Nations for each city you control.&lt;br /&gt;
}}&lt;/div&gt;</summary>
		<author><name>Paulsen</name></author>
	</entry>
	<entry>
		<id>https://ara.wiki/index.php?title=Template:LeaderTrait-Innovative&amp;diff=6060</id>
		<title>Template:LeaderTrait-Innovative</title>
		<link rel="alternate" type="text/html" href="https://ara.wiki/index.php?title=Template:LeaderTrait-Innovative&amp;diff=6060"/>
		<updated>2026-05-11T02:08:21Z</updated>

		<summary type="html">&lt;p&gt;Paulsen: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{LeaderTrait-Blue&lt;br /&gt;
|trait=Innovative&lt;br /&gt;
|text=+1% Paragon Spawn chance for each Science Improvements in your Capital.&lt;br /&gt;
}}&lt;/div&gt;</summary>
		<author><name>Paulsen</name></author>
	</entry>
	<entry>
		<id>https://ara.wiki/index.php?title=Template:LeaderTrait-Independent&amp;diff=6059</id>
		<title>Template:LeaderTrait-Independent</title>
		<link rel="alternate" type="text/html" href="https://ara.wiki/index.php?title=Template:LeaderTrait-Independent&amp;diff=6059"/>
		<updated>2026-05-11T02:07:58Z</updated>

		<summary type="html">&lt;p&gt;Paulsen: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{LeaderTrait-Green&lt;br /&gt;
|trait=Independent&lt;br /&gt;
|text=+3 [[Housing]] in non-Capital cities.&lt;br /&gt;
}}&lt;/div&gt;</summary>
		<author><name>Paulsen</name></author>
	</entry>
	<entry>
		<id>https://ara.wiki/index.php?title=Template:LeaderTrait-Impulsive&amp;diff=6058</id>
		<title>Template:LeaderTrait-Impulsive</title>
		<link rel="alternate" type="text/html" href="https://ara.wiki/index.php?title=Template:LeaderTrait-Impulsive&amp;diff=6058"/>
		<updated>2026-05-11T02:07:40Z</updated>

		<summary type="html">&lt;p&gt;Paulsen: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{LeaderTrait-Green&lt;br /&gt;
|trait=Impulsive&lt;br /&gt;
|text=-10 Happiness in all cities for 10 turns after declaring a War. +20 Prestige for each turn a Force is in combat for 10 turns after declaring a War.&lt;br /&gt;
}}&lt;/div&gt;</summary>
		<author><name>Paulsen</name></author>
	</entry>
	<entry>
		<id>https://ara.wiki/index.php?title=Template:LeaderTrait-Formidable&amp;diff=6057</id>
		<title>Template:LeaderTrait-Formidable</title>
		<link rel="alternate" type="text/html" href="https://ara.wiki/index.php?title=Template:LeaderTrait-Formidable&amp;diff=6057"/>
		<updated>2026-05-11T02:07:07Z</updated>

		<summary type="html">&lt;p&gt;Paulsen: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{LeaderTrait-Red&lt;br /&gt;
|trait=Formidable&lt;br /&gt;
|text=+50% Force Strength for 5 turns after a war is declared on you&lt;br /&gt;
}}&lt;/div&gt;</summary>
		<author><name>Paulsen</name></author>
	</entry>
	<entry>
		<id>https://ara.wiki/index.php?title=Template:LeaderTrait-Efficient&amp;diff=6056</id>
		<title>Template:LeaderTrait-Efficient</title>
		<link rel="alternate" type="text/html" href="https://ara.wiki/index.php?title=Template:LeaderTrait-Efficient&amp;diff=6056"/>
		<updated>2026-05-11T02:06:26Z</updated>

		<summary type="html">&lt;p&gt;Paulsen: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{LeaderTrait-Orange&lt;br /&gt;
|trait=Efficient&lt;br /&gt;
|text=Improvements gain +1 Production for each Idustry Improvements in their region&lt;br /&gt;
}}&lt;/div&gt;</summary>
		<author><name>Paulsen</name></author>
	</entry>
	<entry>
		<id>https://ara.wiki/index.php?title=Template:LeaderTrait-Disciplined&amp;diff=6055</id>
		<title>Template:LeaderTrait-Disciplined</title>
		<link rel="alternate" type="text/html" href="https://ara.wiki/index.php?title=Template:LeaderTrait-Disciplined&amp;diff=6055"/>
		<updated>2026-05-11T02:06:00Z</updated>

		<summary type="html">&lt;p&gt;Paulsen: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{LeaderTrait-Purple&lt;br /&gt;
|trait=Disciplined&lt;br /&gt;
|text=Cities gain +5 Culture for each Military Improvements built in them&lt;br /&gt;
}}&lt;/div&gt;</summary>
		<author><name>Paulsen</name></author>
	</entry>
	<entry>
		<id>https://ara.wiki/index.php?title=Template:LeaderTrait-Cunning&amp;diff=6054</id>
		<title>Template:LeaderTrait-Cunning</title>
		<link rel="alternate" type="text/html" href="https://ara.wiki/index.php?title=Template:LeaderTrait-Cunning&amp;diff=6054"/>
		<updated>2026-05-11T02:05:23Z</updated>

		<summary type="html">&lt;p&gt;Paulsen: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{LeaderTrait-Red&lt;br /&gt;
|trait=Cunning&lt;br /&gt;
|text=+10% Paragon Spawn chance for each turn a Force is in combat. Unlocks War of Annihilation war type&lt;br /&gt;
}}&lt;/div&gt;</summary>
		<author><name>Paulsen</name></author>
	</entry>
	<entry>
		<id>https://ara.wiki/index.php?title=Template:LeaderTrait-Creative&amp;diff=6053</id>
		<title>Template:LeaderTrait-Creative</title>
		<link rel="alternate" type="text/html" href="https://ara.wiki/index.php?title=Template:LeaderTrait-Creative&amp;diff=6053"/>
		<updated>2026-05-11T02:04:50Z</updated>

		<summary type="html">&lt;p&gt;Paulsen: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{LeaderTrait-Purple&lt;br /&gt;
|trait=Creative&lt;br /&gt;
|text=Imrpovements gain +5 Production during Golden Ages&lt;br /&gt;
}}&lt;/div&gt;</summary>
		<author><name>Paulsen</name></author>
	</entry>
	<entry>
		<id>https://ara.wiki/index.php?title=Template:LeaderTrait-Collaborative&amp;diff=6052</id>
		<title>Template:LeaderTrait-Collaborative</title>
		<link rel="alternate" type="text/html" href="https://ara.wiki/index.php?title=Template:LeaderTrait-Collaborative&amp;diff=6052"/>
		<updated>2026-05-11T02:04:28Z</updated>

		<summary type="html">&lt;p&gt;Paulsen: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{LeaderTrait-Green&lt;br /&gt;
|trait=Collaborative&lt;br /&gt;
|text=+2 Production in your capital for each active Alliance.&lt;br /&gt;
}}&lt;/div&gt;</summary>
		<author><name>Paulsen</name></author>
	</entry>
	<entry>
		<id>https://ara.wiki/index.php?title=Template:LeaderTrait-Charitable&amp;diff=6051</id>
		<title>Template:LeaderTrait-Charitable</title>
		<link rel="alternate" type="text/html" href="https://ara.wiki/index.php?title=Template:LeaderTrait-Charitable&amp;diff=6051"/>
		<updated>2026-05-11T02:04:07Z</updated>

		<summary type="html">&lt;p&gt;Paulsen: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{LeaderTrait-Yellow&lt;br /&gt;
|trait=Charitable&lt;br /&gt;
|text=+2% Paragon Spawn chance for each City you control. -10 Prosperity in your Capital.&lt;br /&gt;
}}&lt;/div&gt;</summary>
		<author><name>Paulsen</name></author>
	</entry>
	<entry>
		<id>https://ara.wiki/index.php?title=Template:LeaderTrait-Charismatic&amp;diff=6050</id>
		<title>Template:LeaderTrait-Charismatic</title>
		<link rel="alternate" type="text/html" href="https://ara.wiki/index.php?title=Template:LeaderTrait-Charismatic&amp;diff=6050"/>
		<updated>2026-05-11T02:03:22Z</updated>

		<summary type="html">&lt;p&gt;Paulsen: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{LeaderTrait-Yellow&lt;br /&gt;
|trait=Charismatic&lt;br /&gt;
|text=+1 Golden Age Points for each Research Agreement and Trade Agreement&lt;br /&gt;
}}&lt;/div&gt;</summary>
		<author><name>Paulsen</name></author>
	</entry>
	<entry>
		<id>https://ara.wiki/index.php?title=Template:LeaderTrait-Aggressive&amp;diff=6049</id>
		<title>Template:LeaderTrait-Aggressive</title>
		<link rel="alternate" type="text/html" href="https://ara.wiki/index.php?title=Template:LeaderTrait-Aggressive&amp;diff=6049"/>
		<updated>2026-05-11T02:02:16Z</updated>

		<summary type="html">&lt;p&gt;Paulsen: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{LeaderTrait-Red&lt;br /&gt;
|trait=Aggressive&lt;br /&gt;
|text=+50% Force Strength for 5 turns after declaring war. Unlocks War of Annihilation war type.&lt;br /&gt;
}}&lt;/div&gt;</summary>
		<author><name>Paulsen</name></author>
	</entry>
	<entry>
		<id>https://ara.wiki/index.php?title=Template:LeaderTrait-Agrarian&amp;diff=6048</id>
		<title>Template:LeaderTrait-Agrarian</title>
		<link rel="alternate" type="text/html" href="https://ara.wiki/index.php?title=Template:LeaderTrait-Agrarian&amp;diff=6048"/>
		<updated>2026-05-11T02:01:37Z</updated>

		<summary type="html">&lt;p&gt;Paulsen: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{LeaderTrait-Orange&lt;br /&gt;
|trait=Agrarian&lt;br /&gt;
|text=+50% [[Harvest Production]] at [[Farm|Farms]] and their upgrades&lt;br /&gt;
}}&lt;/div&gt;</summary>
		<author><name>Paulsen</name></author>
	</entry>
	<entry>
		<id>https://ara.wiki/index.php?title=Template:LeaderTrait-Ambitious&amp;diff=6047</id>
		<title>Template:LeaderTrait-Ambitious</title>
		<link rel="alternate" type="text/html" href="https://ara.wiki/index.php?title=Template:LeaderTrait-Ambitious&amp;diff=6047"/>
		<updated>2026-05-11T02:01:02Z</updated>

		<summary type="html">&lt;p&gt;Paulsen: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{LeaderTrait-Green&lt;br /&gt;
|trait=Ambitious&lt;br /&gt;
|text=-1 Land Force Cap, +1 City Cap&lt;br /&gt;
}}&lt;/div&gt;</summary>
		<author><name>Paulsen</name></author>
	</entry>
	<entry>
		<id>https://ara.wiki/index.php?title=Template:LeaderTrait-Adventurous&amp;diff=6046</id>
		<title>Template:LeaderTrait-Adventurous</title>
		<link rel="alternate" type="text/html" href="https://ara.wiki/index.php?title=Template:LeaderTrait-Adventurous&amp;diff=6046"/>
		<updated>2026-05-08T15:06:03Z</updated>

		<summary type="html">&lt;p&gt;Paulsen: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{LeaderTrait-Red&lt;br /&gt;
|trait=Adventurous&lt;br /&gt;
|text=+1 Force Speed while not at War.&lt;br /&gt;
}}&lt;/div&gt;</summary>
		<author><name>Paulsen</name></author>
	</entry>
	<entry>
		<id>https://ara.wiki/index.php?title=Template:LeaderTrait-Adventurous&amp;diff=6045</id>
		<title>Template:LeaderTrait-Adventurous</title>
		<link rel="alternate" type="text/html" href="https://ara.wiki/index.php?title=Template:LeaderTrait-Adventurous&amp;diff=6045"/>
		<updated>2026-05-08T15:05:44Z</updated>

		<summary type="html">&lt;p&gt;Paulsen: Change to v.2&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{LeaderTrait-Blue&lt;br /&gt;
|trait=Adventurous&lt;br /&gt;
|text=+1 Force Speed while not at War.&lt;br /&gt;
}}&lt;/div&gt;</summary>
		<author><name>Paulsen</name></author>
	</entry>
	<entry>
		<id>https://ara.wiki/index.php?title=List_of_Leader_Traits&amp;diff=6044</id>
		<title>List of Leader Traits</title>
		<link rel="alternate" type="text/html" href="https://ara.wiki/index.php?title=List_of_Leader_Traits&amp;diff=6044"/>
		<updated>2026-05-08T14:57:27Z</updated>

		<summary type="html">&lt;p&gt;Paulsen: Finished the traits tables. Check for spelling/grammar and Opposed traits needed.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{UnderConstruction}}&lt;br /&gt;
&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot; width=&amp;quot;100%&amp;quot; cellpadding=&amp;quot;0&amp;quot; style=&amp;quot;border:0px solid #909090; border-radius:0px;&amp;quot;&lt;br /&gt;
|style=&amp;quot;background:#EB9797; border-bottom:3px solid #909090; border-left:solid 0px black; border-right:solid 0px black; border-top:solid 0px black; text-align:center;&amp;quot; colspan=&amp;quot;3&amp;quot;&amp;gt;|&amp;lt;span style=&amp;quot;font-size: 24pt;&amp;quot;&amp;gt;&#039;&#039;&#039;Military Traits&#039;&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; width=&amp;quot;100%&amp;quot;&lt;br /&gt;
!Name&lt;br /&gt;
!Effect&lt;br /&gt;
!Opposed By&lt;br /&gt;
|-&lt;br /&gt;
|Adventurous&lt;br /&gt;
| +1 Force Speed while not at War.&lt;br /&gt;
|Agrarian&lt;br /&gt;
|-&lt;br /&gt;
|Aggressive&lt;br /&gt;
| +50% Force [[Strength]] for 5 turns after declaring war. Unlocks War of Annihilation war type.&lt;br /&gt;
|Pacifist&lt;br /&gt;
|-&lt;br /&gt;
|Cunning&lt;br /&gt;
| +10% Paragon Spawn chance for each turn a Force is in combat. Unlocks War of Annihilation war type.&lt;br /&gt;
|Patient&lt;br /&gt;
|-&lt;br /&gt;
|Formidable&lt;br /&gt;
| +50% Force [[Strength]] for 5 turns after a war is declared on you.&lt;br /&gt;
|Stately&lt;br /&gt;
|-&lt;br /&gt;
|Pacifist&lt;br /&gt;
| -10 Relationships with other Nations for 10 turns after declaring a war. +25 Reationships with other Nations while not at war.&lt;br /&gt;
|Aggressive&lt;br /&gt;
|-&lt;br /&gt;
|Patient&lt;br /&gt;
| +30% Force [[Strength]] when War Weariness is over 50.&lt;br /&gt;
|Cunning&lt;br /&gt;
|-&lt;br /&gt;
|Practical&lt;br /&gt;
| +1% Paragon Spawn chance for each Military [[Improvements]] in your Capital.&lt;br /&gt;
|Creative&lt;br /&gt;
|-&lt;br /&gt;
|Seafaring&lt;br /&gt;
| +20 [[Prestige]] after a sea Force defeats an enemy Force.&lt;br /&gt;
| --&lt;br /&gt;
|-&lt;br /&gt;
|Vigilant&lt;br /&gt;
| +2 Sight to Forces in combat.&lt;br /&gt;
| --&lt;br /&gt;
|-&lt;br /&gt;
|Unyielding&lt;br /&gt;
| Forces inflict 5 War Weariness when defeating an enemy Force. Unlocks War of Annihilation War type.&lt;br /&gt;
| --&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot; width=&amp;quot;100%&amp;quot; cellpadding=&amp;quot;0&amp;quot; style=&amp;quot;border:0px solid #909090; border-radius:0px;&amp;quot;&lt;br /&gt;
|style=&amp;quot;background:#CE93D8; border-bottom:3px solid #909090; border-left:solid 0px black; border-right:solid 0px black; border-top:solid 0px black; text-align:center;&amp;quot; colspan=&amp;quot;3&amp;quot;&amp;gt;|&amp;lt;span style=&amp;quot;font-size: 24pt;&amp;quot;&amp;gt;&#039;&#039;&#039;Cultural Traits&#039;&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; width=&amp;quot;100%&amp;quot;&lt;br /&gt;
!Name&lt;br /&gt;
!Effect&lt;br /&gt;
!Opposed By&lt;br /&gt;
|-&lt;br /&gt;
|Creative&lt;br /&gt;
| Imrpovements gain +5 Production during [[Golden Ages]].&lt;br /&gt;
|Practical&lt;br /&gt;
|-&lt;br /&gt;
|Disciplined&lt;br /&gt;
| Cities gain +5 Culture for each Military [[Improvements]] built in them.&lt;br /&gt;
|Impulsive&lt;br /&gt;
|-&lt;br /&gt;
|Sage&lt;br /&gt;
| Cities gain +5 Culture for each Science [[Improvements]] built in them.&lt;br /&gt;
|Rash&lt;br /&gt;
|-&lt;br /&gt;
|Spiritual&lt;br /&gt;
| Cities gain +5 Culture for each Religion [[Improvements]] built in them.&lt;br /&gt;
| --&lt;br /&gt;
|-&lt;br /&gt;
|Stately&lt;br /&gt;
| Cities gain +5 Culture for each Government [[Improvements]] built in them.&lt;br /&gt;
|Formidable&lt;br /&gt;
|-&lt;br /&gt;
|Traditional&lt;br /&gt;
| +1% Paragon Spawn chance for each Culture [[Improvements]] in your Capital.&lt;br /&gt;
|Innovative&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot; width=&amp;quot;100%&amp;quot; cellpadding=&amp;quot;0&amp;quot; style=&amp;quot;border:0px solid #909090; border-radius:0px;&amp;quot;&lt;br /&gt;
|style=&amp;quot;background:#FEF283; border-bottom:3px solid #909090; border-left:solid 0px black; border-right:solid 0px black; border-top:solid 0px black; text-align:center;&amp;quot; colspan=&amp;quot;3&amp;quot;&amp;gt;|&amp;lt;span style=&amp;quot;font-size: 24pt;&amp;quot;&amp;gt;&#039;&#039;&#039;Commerce Traits&#039;&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; width=&amp;quot;100%&amp;quot;&lt;br /&gt;
!Name&lt;br /&gt;
!Effect&lt;br /&gt;
!Opposed By&lt;br /&gt;
|-&lt;br /&gt;
|Charismatic&lt;br /&gt;
| +1 [[Golden Ages|Golden Age]] Points for each Research Agreement and Trade Agreement&lt;br /&gt;
|Ambitious&lt;br /&gt;
|-&lt;br /&gt;
|Charitable&lt;br /&gt;
| +2% Paragon Spawn chance for each City you control. -10 [[Prosperity]] in your Capital.&lt;br /&gt;
|Resplendent&lt;br /&gt;
|-&lt;br /&gt;
|Creative&lt;br /&gt;
| [[Improvements]] gain +5 Production during [[Golden Ages]].&lt;br /&gt;
|Practical&lt;br /&gt;
|-&lt;br /&gt;
|Lavish&lt;br /&gt;
| +3 [[Merchants]]. +2 Established Relationships with other Nations for each city you control.&lt;br /&gt;
|Mercantile&lt;br /&gt;
|-&lt;br /&gt;
|Mercantile&lt;br /&gt;
| +1 [[Merchants]] for each city you control. +2 Trade Production for each Commerce [[Improvements]].&lt;br /&gt;
|Lavish&lt;br /&gt;
|-&lt;br /&gt;
|Persuasive&lt;br /&gt;
| +5 Turn duration of [[Golden Ages]].&lt;br /&gt;
|Ambitious&lt;br /&gt;
|-&lt;br /&gt;
|Protective&lt;br /&gt;
| +20% [[Trade Production]] for each Force you command.&lt;br /&gt;
| --&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot; width=&amp;quot;100%&amp;quot; cellpadding=&amp;quot;0&amp;quot; style=&amp;quot;border:0px solid #909090; border-radius:0px;&amp;quot;&lt;br /&gt;
|style=&amp;quot;background:#ACDAAE; border-bottom:3px solid #909090; border-left:solid 0px black; border-right:solid 0px black; border-top:solid 0px black; text-align:center;&amp;quot; colspan=&amp;quot;3&amp;quot;&amp;gt;|&amp;lt;span style=&amp;quot;font-size: 24pt;&amp;quot;&amp;gt;&#039;&#039;&#039;Government Traits&#039;&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; width=&amp;quot;100%&amp;quot;&lt;br /&gt;
!Name&lt;br /&gt;
!Effect&lt;br /&gt;
!Opposed By&lt;br /&gt;
|-&lt;br /&gt;
|Ambitious&lt;br /&gt;
| -1 Land Force cap. +1 City Cap.&lt;br /&gt;
|Charismatic, Persuasive&lt;br /&gt;
|-&lt;br /&gt;
|Bureaucratic&lt;br /&gt;
| -5 [[Happiness]] in all non-Capital cities. +2 [[Happiness]] and [[Prosperity]] in your Capital for each city you control.&lt;br /&gt;
| --&lt;br /&gt;
|-&lt;br /&gt;
|Collaborative&lt;br /&gt;
| +2 [[Production]] in your capital for each active Alliance.&lt;br /&gt;
|Independent&lt;br /&gt;
|-&lt;br /&gt;
|Impulsive&lt;br /&gt;
| -10 [[Happiness]] in all cities for 10 turns after declaring a War. +20 [[Prestige]] for each turn a Force is in combat for 10 turns after declaring a War.&lt;br /&gt;
|Disciplined&lt;br /&gt;
|-&lt;br /&gt;
|Independent&lt;br /&gt;
| +3 [[Housing]] in non-Capital cities.&lt;br /&gt;
|Collaborative&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot; width=&amp;quot;100%&amp;quot; cellpadding=&amp;quot;0&amp;quot; style=&amp;quot;border:0px solid #909090; border-radius:0px;&amp;quot;&lt;br /&gt;
|style=&amp;quot;background:#B3E5FC; border-bottom:3px solid #909090; border-left:solid 0px black; border-right:solid 0px black; border-top:solid 0px black; text-align:center;&amp;quot; colspan=&amp;quot;3&amp;quot;&amp;gt;|&amp;lt;span style=&amp;quot;font-size: 24pt;&amp;quot;&amp;gt;&#039;&#039;&#039;Science Traits&#039;&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; width=&amp;quot;100%&amp;quot;&lt;br /&gt;
!Name&lt;br /&gt;
!Effect&lt;br /&gt;
!Opposed By&lt;br /&gt;
|-&lt;br /&gt;
|Innovative&lt;br /&gt;
|  +1% Paragon Spawn chance for each Science [[Improvements]] in your Capital.&lt;br /&gt;
|Traditional&lt;br /&gt;
|-&lt;br /&gt;
|Learned&lt;br /&gt;
| +50% City Research during [[Golden Ages]]. &lt;br /&gt;
| --&lt;br /&gt;
|-&lt;br /&gt;
|Rash&lt;br /&gt;
| -2 Turn duration of [[Golden Ages]]. +4 Production during [[Golden Ages]]. &lt;br /&gt;
|Sage&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot; width=&amp;quot;100%&amp;quot; cellpadding=&amp;quot;0&amp;quot; style=&amp;quot;border:0px solid #909090; border-radius:0px;&amp;quot;&lt;br /&gt;
|style=&amp;quot;background:#FEB844; border-bottom:3px solid #909090; border-left:solid 0px black; border-right:solid 0px black; border-top:solid 0px black; text-align:center;&amp;quot; colspan=&amp;quot;3&amp;quot;&amp;gt;|&amp;lt;span style=&amp;quot;font-size: 24pt;&amp;quot;&amp;gt;&#039;&#039;&#039;Industry Traits&#039;&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; width=&amp;quot;100%&amp;quot;&lt;br /&gt;
!Name&lt;br /&gt;
!Effect&lt;br /&gt;
!Opposed By&lt;br /&gt;
|-&lt;br /&gt;
|Agrarian&lt;br /&gt;
| +50% Harvest Production at [[Farm|Farms]] and their upgrades.&lt;br /&gt;
|Adventurous &lt;br /&gt;
|-&lt;br /&gt;
|Efficient&lt;br /&gt;
| [[Improvements]] gain +1 Production for each Idustry [[Improvements]] in their region.&lt;br /&gt;
|Perfectionist&lt;br /&gt;
|-&lt;br /&gt;
|Perfectionist&lt;br /&gt;
| +200% [[Craft Production]] to Industry [[Improvements]] during [[Golden Ages]].&lt;br /&gt;
|Efficient&lt;br /&gt;
|-&lt;br /&gt;
|Productive&lt;br /&gt;
| +50% [[Build Production]] during [[Golden Ages]].&lt;br /&gt;
| --&lt;br /&gt;
|-&lt;br /&gt;
|Woodsman&lt;br /&gt;
| +50% Harvest Production at [[Logging Camps]] and their upgrades&lt;br /&gt;
| --&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot; width=&amp;quot;100%&amp;quot; cellpadding=&amp;quot;0&amp;quot; style=&amp;quot;border:0px solid #909090; border-radius:0px;&amp;quot;&lt;br /&gt;
|style=&amp;quot;background:#F8BBD0; border-bottom:3px solid #909090; border-left:solid 0px black; border-right:solid 0px black; border-top:solid 0px black; text-align:center;&amp;quot; colspan=&amp;quot;3&amp;quot;&amp;gt;|&amp;lt;span style=&amp;quot;font-size: 24pt;&amp;quot;&amp;gt;&#039;&#039;&#039;Religion Traits&#039;&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; width=&amp;quot;100%&amp;quot;&lt;br /&gt;
!Name&lt;br /&gt;
!Effect&lt;br /&gt;
!Opposed By&lt;br /&gt;
|-&lt;br /&gt;
|Resolute&lt;br /&gt;
| Cities gain +10% Religion Spread for each Force stationed in them.&lt;br /&gt;
| -- &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== See Also ==&lt;br /&gt;
[[List_of_Leaders_and_Nations|List of Leaders and Nations]]&lt;/div&gt;</summary>
		<author><name>Paulsen</name></author>
	</entry>
	<entry>
		<id>https://ara.wiki/index.php?title=List_of_Leader_Traits&amp;diff=6043</id>
		<title>List of Leader Traits</title>
		<link rel="alternate" type="text/html" href="https://ara.wiki/index.php?title=List_of_Leader_Traits&amp;diff=6043"/>
		<updated>2026-05-02T02:02:24Z</updated>

		<summary type="html">&lt;p&gt;Paulsen: Table width update&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{UnderConstruction}}&lt;br /&gt;
&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot; width=&amp;quot;100%&amp;quot; cellpadding=&amp;quot;0&amp;quot; style=&amp;quot;border:0px solid #909090; border-radius:0px;&amp;quot;&lt;br /&gt;
|style=&amp;quot;background:#EB9797; border-bottom:3px solid #909090; border-left:solid 0px black; border-right:solid 0px black; border-top:solid 0px black; text-align:center;&amp;quot; colspan=&amp;quot;3&amp;quot;&amp;gt;|&amp;lt;span style=&amp;quot;font-size: 24pt;&amp;quot;&amp;gt;&#039;&#039;&#039;Military Traits&#039;&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; width=&amp;quot;100%&amp;quot;&lt;br /&gt;
!Name&lt;br /&gt;
!Effect&lt;br /&gt;
!Opposed By&lt;br /&gt;
|-&lt;br /&gt;
|Adventurous&lt;br /&gt;
| +1 Force Speed while not at War.&lt;br /&gt;
|Agrarian&lt;br /&gt;
|-&lt;br /&gt;
|Aggressive&lt;br /&gt;
| +50% Force [[Strength]] for 5 turns after declaring war. Unlocks War of Annihilation war type.&lt;br /&gt;
|Pacifist&lt;br /&gt;
|-&lt;br /&gt;
|Cunning&lt;br /&gt;
| +10% Paragon Spawn chance for each turn a Force is in combat. Unlocks War of Annihilation war type.&lt;br /&gt;
|Patient&lt;br /&gt;
|-&lt;br /&gt;
|Formidable&lt;br /&gt;
| +50% Force [[Strength]] for 5 turns after a war is declared on you.&lt;br /&gt;
|Stately&lt;br /&gt;
|-&lt;br /&gt;
|Pacifist&lt;br /&gt;
| -10 Relationships with other Nations for 10 turns after declaring a war. +25 Reationships with other Nations while not at war.&lt;br /&gt;
|Aggressive&lt;br /&gt;
|-&lt;br /&gt;
|Patient&lt;br /&gt;
| +30% Force [[Strength]] when War Weariness is over 50.&lt;br /&gt;
|Cunning&lt;br /&gt;
|-&lt;br /&gt;
|Practical&lt;br /&gt;
| +1% Paragon Spawn chance for each Military [[Improvements]] in your Capital.&lt;br /&gt;
|Creative&lt;br /&gt;
|-&lt;br /&gt;
|Seafaring&lt;br /&gt;
| +20 [[Prestige]] after a sea Force defeats an enemy Force.&lt;br /&gt;
| --&lt;br /&gt;
|-&lt;br /&gt;
|Vigilant&lt;br /&gt;
| +2 Sight to Forces in combat.&lt;br /&gt;
| --&lt;br /&gt;
|-&lt;br /&gt;
|Unyielding&lt;br /&gt;
| Forces inflict 5 War Weariness when defeating an enemy Force. Unlocks War of Annihilation War type.&lt;br /&gt;
| --&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot; width=&amp;quot;100%&amp;quot; cellpadding=&amp;quot;0&amp;quot; style=&amp;quot;border:0px solid #909090; border-radius:0px;&amp;quot;&lt;br /&gt;
|style=&amp;quot;background:#CE93D8; border-bottom:3px solid #909090; border-left:solid 0px black; border-right:solid 0px black; border-top:solid 0px black; text-align:center;&amp;quot; colspan=&amp;quot;3&amp;quot;&amp;gt;|&amp;lt;span style=&amp;quot;font-size: 24pt;&amp;quot;&amp;gt;&#039;&#039;&#039;Cultural Traits&#039;&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; width=&amp;quot;100%&amp;quot;&lt;br /&gt;
!Name&lt;br /&gt;
!Effect&lt;br /&gt;
!Opposed By&lt;br /&gt;
|-&lt;br /&gt;
|Creative&lt;br /&gt;
| Imrpovements gain +5 Production during [[Golden Ages]].&lt;br /&gt;
|Practical&lt;br /&gt;
|-&lt;br /&gt;
|Disciplined&lt;br /&gt;
| +5 Culture for each Military [[Improvements]]  in your Capital.&lt;br /&gt;
|Impulsive&lt;br /&gt;
|-&lt;br /&gt;
|Sage&lt;br /&gt;
| +5 Culture for each Science [[Improvements]]  in your Capital.&lt;br /&gt;
|Rash&lt;br /&gt;
|-&lt;br /&gt;
|Spiritual&lt;br /&gt;
| +5 Culture for each Religious [[Improvements]] in your Capital.&lt;br /&gt;
| --&lt;br /&gt;
|-&lt;br /&gt;
|Stately&lt;br /&gt;
| +5 Culture for each Government [[Improvements]] in your Capital.&lt;br /&gt;
|Formidable&lt;br /&gt;
|-&lt;br /&gt;
|Traditional&lt;br /&gt;
| +1% Paragon Spawn chance for each Culture [[Improvements]] in your Capital.&lt;br /&gt;
|Innovative&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot; width=&amp;quot;100%&amp;quot; cellpadding=&amp;quot;0&amp;quot; style=&amp;quot;border:0px solid #909090; border-radius:0px;&amp;quot;&lt;br /&gt;
|style=&amp;quot;background:#FEF283; border-bottom:3px solid #909090; border-left:solid 0px black; border-right:solid 0px black; border-top:solid 0px black; text-align:center;&amp;quot; colspan=&amp;quot;3&amp;quot;&amp;gt;|&amp;lt;span style=&amp;quot;font-size: 24pt;&amp;quot;&amp;gt;&#039;&#039;&#039;Commerce Traits&#039;&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; width=&amp;quot;100%&amp;quot;&lt;br /&gt;
!Name&lt;br /&gt;
!Effect&lt;br /&gt;
!Opposed By&lt;br /&gt;
|-&lt;br /&gt;
|Charismatic&lt;br /&gt;
| +1 [[Golden Ages|Golden Age]] Points for each Research Agreement and Trade Agreement&lt;br /&gt;
|Ambitious&lt;br /&gt;
|-&lt;br /&gt;
|Charitable&lt;br /&gt;
| +2% Paragon Spawn chance for each City you control. -10 [[Prosperity]] in your Capital.&lt;br /&gt;
|Resplendent&lt;br /&gt;
|-&lt;br /&gt;
|Creative&lt;br /&gt;
| [[Improvements]] gain +5 Production during [[Golden Ages]].&lt;br /&gt;
|Practical&lt;br /&gt;
|-&lt;br /&gt;
|Lavish&lt;br /&gt;
| +3 [[Merchants]]. +2 Established Relationships with other Nations for each city you control.&lt;br /&gt;
|Mercantile&lt;br /&gt;
|-&lt;br /&gt;
|Mercantile&lt;br /&gt;
| +1 [[Merchants]] for each city you control. +2 Trade Production for each Commerce [[Improvements]].&lt;br /&gt;
|Lavish&lt;br /&gt;
|-&lt;br /&gt;
|Persuasive&lt;br /&gt;
| +5 Turn duration of [[Golden Ages]].&lt;br /&gt;
|Ambitious&lt;br /&gt;
|-&lt;br /&gt;
|Protective&lt;br /&gt;
| +20% [[Trade Production]] for each Force you command.&lt;br /&gt;
| --&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+Table of Leader Traits&lt;br /&gt;
!Name&lt;br /&gt;
!Effect&lt;br /&gt;
!Opposed By&lt;br /&gt;
|-&lt;br /&gt;
|Adventurous&lt;br /&gt;
| +1 Speed to [[Scouts]]&lt;br /&gt;
|Agrarian&lt;br /&gt;
|-&lt;br /&gt;
|Aggressive&lt;br /&gt;
| +10% [[Strength]] to forces outside your territory. Unlocks war of annihilation war type.&lt;br /&gt;
|Pacifist&lt;br /&gt;
|-&lt;br /&gt;
|Agrarian&lt;br /&gt;
| +1 bonus [[Food]] from all [[Farm|Farms]] and their upgrades&lt;br /&gt;
|Adventurous&lt;br /&gt;
|-&lt;br /&gt;
|Ambitious&lt;br /&gt;
| -50% turn duration of [[Golden Ages]]&lt;br /&gt;
|Charismatic, Persuasive&lt;br /&gt;
|-&lt;br /&gt;
|Charismatic&lt;br /&gt;
| +1 [[Golden Ages|Golden Age]] Points per turn&lt;br /&gt;
|Ambitious&lt;br /&gt;
|-&lt;br /&gt;
|Charitable&lt;br /&gt;
| +15 [[Prosperity]] in your capita&lt;br /&gt;
|Resplendent&lt;br /&gt;
|-&lt;br /&gt;
|Collaborative&lt;br /&gt;
| +3 [[Housing]] in your capital&lt;br /&gt;
|Independent&lt;br /&gt;
|-&lt;br /&gt;
|Creative&lt;br /&gt;
| +15 [[Prosperity]] in all cities&lt;br /&gt;
|Practical&lt;br /&gt;
|-&lt;br /&gt;
|Cunning&lt;br /&gt;
| -50% War declaration cost. Unlocks War of Annihilation war type&lt;br /&gt;
|Patient&lt;br /&gt;
|-&lt;br /&gt;
|Disciplined&lt;br /&gt;
| +50% Build [[Production]] towards government and military [[Improvements]].&lt;br /&gt;
|Impulsive&lt;br /&gt;
|-&lt;br /&gt;
|Efficient&lt;br /&gt;
| +20% Craft Production to all crafting Improvements in all Cities&lt;br /&gt;
|Perfectionist&lt;br /&gt;
|-&lt;br /&gt;
|Formidable&lt;br /&gt;
| +20% Strength to Forces within your capital&lt;br /&gt;
|Stately&lt;br /&gt;
|-&lt;br /&gt;
|Impulsive&lt;br /&gt;
| -10 Established [[Relationship]] with other nations.&lt;br /&gt;
|Disciplined&lt;br /&gt;
|-&lt;br /&gt;
|Independent&lt;br /&gt;
| +1 [[Housing]] in non-Capital cities.&lt;br /&gt;
|Collaborative&lt;br /&gt;
|-&lt;br /&gt;
|Innovative&lt;br /&gt;
| +10% Research per turn in your capital&lt;br /&gt;
|Traditional&lt;br /&gt;
|-&lt;br /&gt;
|Lavish&lt;br /&gt;
| +2 available [[Merchants]]&lt;br /&gt;
|Mercantile&lt;br /&gt;
|-&lt;br /&gt;
|Mercantile&lt;br /&gt;
| +1 available Merchant&lt;br /&gt;
|Lavish&lt;br /&gt;
|-&lt;br /&gt;
|Pacifist&lt;br /&gt;
| -10% Strength to Forces outside your territory&lt;br /&gt;
|Aggressive&lt;br /&gt;
|-&lt;br /&gt;
|Patient&lt;br /&gt;
| +50% [[War]] declaration cost&lt;br /&gt;
|Cunning&lt;br /&gt;
|-&lt;br /&gt;
|Perfectionist&lt;br /&gt;
| -10% [[Craft Production]] to all crafting [[Improvements]] in all cities.&lt;br /&gt;
|Efficient&lt;br /&gt;
|-&lt;br /&gt;
|Persuasive&lt;br /&gt;
| +5 Turn duration of [[Golden Ages]]&lt;br /&gt;
|Ambitious&lt;br /&gt;
|-&lt;br /&gt;
|Practical&lt;br /&gt;
| -10% [[Research]] per turn in your capital&lt;br /&gt;
|Creative&lt;br /&gt;
|-&lt;br /&gt;
|Productive&lt;br /&gt;
| +25% [[Build Production]] in your capital.&lt;br /&gt;
| --&lt;br /&gt;
|-&lt;br /&gt;
|Sage&lt;br /&gt;
| +10 [[Knowledge]] in all cities&lt;br /&gt;
|Rash&lt;br /&gt;
|-&lt;br /&gt;
|Seafaring&lt;br /&gt;
| +5 [[Wealth]] from [[Fishing Nets]] and [[Industrial Fishing Farms]]&lt;br /&gt;
| --&lt;br /&gt;
|-&lt;br /&gt;
|Spiritual&lt;br /&gt;
| +15% Religion Spread Strength in all cities&lt;br /&gt;
| --&lt;br /&gt;
|-&lt;br /&gt;
|Stately&lt;br /&gt;
| +10 [[Happiness]] and +10 [[Prosperity]] in all cities while not at war.&lt;br /&gt;
|Formidable&lt;br /&gt;
|-&lt;br /&gt;
|Traditional&lt;br /&gt;
| +20% bonus [[Prestige]] from constructing [[Triumphs]]&lt;br /&gt;
|Innovative&lt;br /&gt;
|-&lt;br /&gt;
|Rash&lt;br /&gt;
| -20 [[Knowledge]] in your capital&lt;br /&gt;
|Sage&lt;br /&gt;
|-&lt;br /&gt;
|Resplendent&lt;br /&gt;
| -15 [[Prosperity]] in your capital&lt;br /&gt;
|Charitable&lt;br /&gt;
|-&lt;br /&gt;
|Unyielding&lt;br /&gt;
| +5 bonus Force EXP from defeating enemy forces. Unlocks War of Annihilation War type.&lt;br /&gt;
| --&lt;br /&gt;
|-&lt;br /&gt;
|Woodsman&lt;br /&gt;
| +1 [[Timber]] from [[Logging Camps]] and their upgrades&lt;br /&gt;
| --&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== See Also ==&lt;br /&gt;
[[List_of_Leaders_and_Nations|List of Leaders and Nations]]&lt;/div&gt;</summary>
		<author><name>Paulsen</name></author>
	</entry>
	<entry>
		<id>https://ara.wiki/index.php?title=List_of_Leader_Traits&amp;diff=6042</id>
		<title>List of Leader Traits</title>
		<link rel="alternate" type="text/html" href="https://ara.wiki/index.php?title=List_of_Leader_Traits&amp;diff=6042"/>
		<updated>2026-05-01T16:21:54Z</updated>

		<summary type="html">&lt;p&gt;Paulsen: Started the update for version 2.0.2. For now low formatting, no trait icons etc. The information will need to be rechecked later.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{UnderConstruction}}&lt;br /&gt;
&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot; width=&amp;quot;100%&amp;quot; cellpadding=&amp;quot;0&amp;quot; style=&amp;quot;border:0px solid #909090; border-radius:0px;&amp;quot;&lt;br /&gt;
|style=&amp;quot;background:#EB9797; border-bottom:3px solid #909090; border-left:solid 0px black; border-right:solid 0px black; border-top:solid 0px black; text-align:center;&amp;quot; colspan=&amp;quot;3&amp;quot;&amp;gt;|&amp;lt;span style=&amp;quot;font-size: 24pt;&amp;quot;&amp;gt;&#039;&#039;&#039;Military Traits&#039;&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Name&lt;br /&gt;
!Effect&lt;br /&gt;
!Opposed By&lt;br /&gt;
|-&lt;br /&gt;
|Adventurous&lt;br /&gt;
| +1 Force Speed while not at War.&lt;br /&gt;
|Agrarian&lt;br /&gt;
|-&lt;br /&gt;
|Aggressive&lt;br /&gt;
| +50% Force [[Strength]] for 5 turns after declaring war. Unlocks War of Annihilation war type.&lt;br /&gt;
|Pacifist&lt;br /&gt;
|-&lt;br /&gt;
|Cunning&lt;br /&gt;
| +10% Paragon Spawn chance for each turn a Force is in combat. Unlocks War of Annihilation war type.&lt;br /&gt;
|Patient&lt;br /&gt;
|-&lt;br /&gt;
|Formidable&lt;br /&gt;
| +50% Force [[Strength]] for 5 turns after a war is declared on you.&lt;br /&gt;
|Stately&lt;br /&gt;
|-&lt;br /&gt;
|Pacifist&lt;br /&gt;
| -10 Relationships with other Nations for 10 turns after declaring a war. +25 Reationships with other Nations while not at war.&lt;br /&gt;
|Aggressive&lt;br /&gt;
|-&lt;br /&gt;
|Patient&lt;br /&gt;
| +30% Force [[Strength]] when War Weariness is over 50.&lt;br /&gt;
|Cunning&lt;br /&gt;
|-&lt;br /&gt;
|Practical&lt;br /&gt;
| +1% Paragon Spawn chance for each Military [[Improvements]] in your Capital.&lt;br /&gt;
|Creative&lt;br /&gt;
|-&lt;br /&gt;
|Seafaring&lt;br /&gt;
| +20 [[Prestige]] after a sea Force defeats an enemy Force.&lt;br /&gt;
| --&lt;br /&gt;
|-&lt;br /&gt;
|Vigilant&lt;br /&gt;
| +2 Sight to Forces in combat.&lt;br /&gt;
| --&lt;br /&gt;
|-&lt;br /&gt;
|Unyielding&lt;br /&gt;
| Forces inflict 5 War Weariness when defeating an enemy Force. Unlocks War of Annihilation War type.&lt;br /&gt;
| --&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot; width=&amp;quot;100%&amp;quot; cellpadding=&amp;quot;0&amp;quot; style=&amp;quot;border:0px solid #909090; border-radius:0px;&amp;quot;&lt;br /&gt;
|style=&amp;quot;background:#CE93D8; border-bottom:3px solid #909090; border-left:solid 0px black; border-right:solid 0px black; border-top:solid 0px black; text-align:center;&amp;quot; colspan=&amp;quot;3&amp;quot;&amp;gt;|&amp;lt;span style=&amp;quot;font-size: 24pt;&amp;quot;&amp;gt;&#039;&#039;&#039;Cultural Traits&#039;&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Name&lt;br /&gt;
!Effect&lt;br /&gt;
!Opposed By&lt;br /&gt;
|-&lt;br /&gt;
|Creative&lt;br /&gt;
| Imrpovements gain +5 Production during [[Golden Ages]].&lt;br /&gt;
|Practical&lt;br /&gt;
|-&lt;br /&gt;
|Disciplined&lt;br /&gt;
| +5 Culture for each Military [[Improvements]]  in your Capital.&lt;br /&gt;
|Impulsive&lt;br /&gt;
|-&lt;br /&gt;
|Sage&lt;br /&gt;
| +5 Culture for each Science [[Improvements]]  in your Capital.&lt;br /&gt;
|Rash&lt;br /&gt;
|-&lt;br /&gt;
|Spiritual&lt;br /&gt;
| +5 Culture for each Religious [[Improvements]] in your Capital.&lt;br /&gt;
| --&lt;br /&gt;
|-&lt;br /&gt;
|Stately&lt;br /&gt;
| +5 Culture for each Government [[Improvements]] in your Capital.&lt;br /&gt;
|Formidable&lt;br /&gt;
|-&lt;br /&gt;
|Traditional&lt;br /&gt;
| +1% Paragon Spawn chance for each Culture [[Improvements]] in your Capital.&lt;br /&gt;
|Innovative&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot; width=&amp;quot;100%&amp;quot; cellpadding=&amp;quot;0&amp;quot; style=&amp;quot;border:0px solid #909090; border-radius:0px;&amp;quot;&lt;br /&gt;
|style=&amp;quot;background:#FEF283; border-bottom:3px solid #909090; border-left:solid 0px black; border-right:solid 0px black; border-top:solid 0px black; text-align:center;&amp;quot; colspan=&amp;quot;3&amp;quot;&amp;gt;|&amp;lt;span style=&amp;quot;font-size: 24pt;&amp;quot;&amp;gt;&#039;&#039;&#039;Commerce Traits&#039;&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Name&lt;br /&gt;
!Effect&lt;br /&gt;
!Opposed By&lt;br /&gt;
|-&lt;br /&gt;
|Charismatic&lt;br /&gt;
| +1 [[Golden Ages|Golden Age]] Points for each Research Agreement and Trade Agreement&lt;br /&gt;
|Ambitious&lt;br /&gt;
|-&lt;br /&gt;
|Charitable&lt;br /&gt;
| +2% Paragon Spawn chance for each City you control. -10 [[Prosperity]] in your Capital.&lt;br /&gt;
|Resplendent&lt;br /&gt;
|-&lt;br /&gt;
|Creative&lt;br /&gt;
| [[Improvements]] gain +5 Production during [[Golden Ages]].&lt;br /&gt;
|Practical&lt;br /&gt;
|-&lt;br /&gt;
|Lavish&lt;br /&gt;
| +3 [[Merchants]]. +2 Established Relationships with other Nations for each city you control.&lt;br /&gt;
|Mercantile&lt;br /&gt;
|-&lt;br /&gt;
|Mercantile&lt;br /&gt;
| +1 [[Merchants]] for each city you control. +2 Trade Production for each Commerce [[Improvements]].&lt;br /&gt;
|Lavish&lt;br /&gt;
|-&lt;br /&gt;
|Persuasive&lt;br /&gt;
| +5 Turn duration of [[Golden Ages]].&lt;br /&gt;
|Ambitious&lt;br /&gt;
|-&lt;br /&gt;
|Protective&lt;br /&gt;
| +20% [[Trade Production]] for each Force you command.&lt;br /&gt;
| --&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+Table of Leader Traits&lt;br /&gt;
!Name&lt;br /&gt;
!Effect&lt;br /&gt;
!Opposed By&lt;br /&gt;
|-&lt;br /&gt;
|Adventurous&lt;br /&gt;
| +1 Speed to [[Scouts]]&lt;br /&gt;
|Agrarian&lt;br /&gt;
|-&lt;br /&gt;
|Aggressive&lt;br /&gt;
| +10% [[Strength]] to forces outside your territory. Unlocks war of annihilation war type.&lt;br /&gt;
|Pacifist&lt;br /&gt;
|-&lt;br /&gt;
|Agrarian&lt;br /&gt;
| +1 bonus [[Food]] from all [[Farm|Farms]] and their upgrades&lt;br /&gt;
|Adventurous&lt;br /&gt;
|-&lt;br /&gt;
|Ambitious&lt;br /&gt;
| -50% turn duration of [[Golden Ages]]&lt;br /&gt;
|Charismatic, Persuasive&lt;br /&gt;
|-&lt;br /&gt;
|Charismatic&lt;br /&gt;
| +1 [[Golden Ages|Golden Age]] Points per turn&lt;br /&gt;
|Ambitious&lt;br /&gt;
|-&lt;br /&gt;
|Charitable&lt;br /&gt;
| +15 [[Prosperity]] in your capita&lt;br /&gt;
|Resplendent&lt;br /&gt;
|-&lt;br /&gt;
|Collaborative&lt;br /&gt;
| +3 [[Housing]] in your capital&lt;br /&gt;
|Independent&lt;br /&gt;
|-&lt;br /&gt;
|Creative&lt;br /&gt;
| +15 [[Prosperity]] in all cities&lt;br /&gt;
|Practical&lt;br /&gt;
|-&lt;br /&gt;
|Cunning&lt;br /&gt;
| -50% War declaration cost. Unlocks War of Annihilation war type&lt;br /&gt;
|Patient&lt;br /&gt;
|-&lt;br /&gt;
|Disciplined&lt;br /&gt;
| +50% Build [[Production]] towards government and military [[Improvements]].&lt;br /&gt;
|Impulsive&lt;br /&gt;
|-&lt;br /&gt;
|Efficient&lt;br /&gt;
| +20% Craft Production to all crafting Improvements in all Cities&lt;br /&gt;
|Perfectionist&lt;br /&gt;
|-&lt;br /&gt;
|Formidable&lt;br /&gt;
| +20% Strength to Forces within your capital&lt;br /&gt;
|Stately&lt;br /&gt;
|-&lt;br /&gt;
|Impulsive&lt;br /&gt;
| -10 Established [[Relationship]] with other nations.&lt;br /&gt;
|Disciplined&lt;br /&gt;
|-&lt;br /&gt;
|Independent&lt;br /&gt;
| +1 [[Housing]] in non-Capital cities.&lt;br /&gt;
|Collaborative&lt;br /&gt;
|-&lt;br /&gt;
|Innovative&lt;br /&gt;
| +10% Research per turn in your capital&lt;br /&gt;
|Traditional&lt;br /&gt;
|-&lt;br /&gt;
|Lavish&lt;br /&gt;
| +2 available [[Merchants]]&lt;br /&gt;
|Mercantile&lt;br /&gt;
|-&lt;br /&gt;
|Mercantile&lt;br /&gt;
| +1 available Merchant&lt;br /&gt;
|Lavish&lt;br /&gt;
|-&lt;br /&gt;
|Pacifist&lt;br /&gt;
| -10% Strength to Forces outside your territory&lt;br /&gt;
|Aggressive&lt;br /&gt;
|-&lt;br /&gt;
|Patient&lt;br /&gt;
| +50% [[War]] declaration cost&lt;br /&gt;
|Cunning&lt;br /&gt;
|-&lt;br /&gt;
|Perfectionist&lt;br /&gt;
| -10% [[Craft Production]] to all crafting [[Improvements]] in all cities.&lt;br /&gt;
|Efficient&lt;br /&gt;
|-&lt;br /&gt;
|Persuasive&lt;br /&gt;
| +5 Turn duration of [[Golden Ages]]&lt;br /&gt;
|Ambitious&lt;br /&gt;
|-&lt;br /&gt;
|Practical&lt;br /&gt;
| -10% [[Research]] per turn in your capital&lt;br /&gt;
|Creative&lt;br /&gt;
|-&lt;br /&gt;
|Productive&lt;br /&gt;
| +25% [[Build Production]] in your capital.&lt;br /&gt;
| --&lt;br /&gt;
|-&lt;br /&gt;
|Sage&lt;br /&gt;
| +10 [[Knowledge]] in all cities&lt;br /&gt;
|Rash&lt;br /&gt;
|-&lt;br /&gt;
|Seafaring&lt;br /&gt;
| +5 [[Wealth]] from [[Fishing Nets]] and [[Industrial Fishing Farms]]&lt;br /&gt;
| --&lt;br /&gt;
|-&lt;br /&gt;
|Spiritual&lt;br /&gt;
| +15% Religion Spread Strength in all cities&lt;br /&gt;
| --&lt;br /&gt;
|-&lt;br /&gt;
|Stately&lt;br /&gt;
| +10 [[Happiness]] and +10 [[Prosperity]] in all cities while not at war.&lt;br /&gt;
|Formidable&lt;br /&gt;
|-&lt;br /&gt;
|Traditional&lt;br /&gt;
| +20% bonus [[Prestige]] from constructing [[Triumphs]]&lt;br /&gt;
|Innovative&lt;br /&gt;
|-&lt;br /&gt;
|Rash&lt;br /&gt;
| -20 [[Knowledge]] in your capital&lt;br /&gt;
|Sage&lt;br /&gt;
|-&lt;br /&gt;
|Resplendent&lt;br /&gt;
| -15 [[Prosperity]] in your capital&lt;br /&gt;
|Charitable&lt;br /&gt;
|-&lt;br /&gt;
|Unyielding&lt;br /&gt;
| +5 bonus Force EXP from defeating enemy forces. Unlocks War of Annihilation War type.&lt;br /&gt;
| --&lt;br /&gt;
|-&lt;br /&gt;
|Woodsman&lt;br /&gt;
| +1 [[Timber]] from [[Logging Camps]] and their upgrades&lt;br /&gt;
| --&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== See Also ==&lt;br /&gt;
[[List_of_Leaders_and_Nations|List of Leaders and Nations]]&lt;/div&gt;</summary>
		<author><name>Paulsen</name></author>
	</entry>
</feed>