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	<title>Ara: History Untold Wiki - User contributions [en]</title>
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	<updated>2026-04-28T14:50:57Z</updated>
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		<id>https://ara.wiki/index.php?title=Main_Page&amp;diff=5151</id>
		<title>Main Page</title>
		<link rel="alternate" type="text/html" href="https://ara.wiki/index.php?title=Main_Page&amp;diff=5151"/>
		<updated>2025-09-29T01:27:39Z</updated>

		<summary type="html">&lt;p&gt;Z0eff: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{|width=&amp;quot;530px&amp;quot; cellpadding=&amp;quot;10&amp;quot; style=&amp;quot;float:right; margin-left: 10px; border:0px solid #2196F3; border-radius:4px&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;3&amp;quot; style=&amp;quot;text-align:center; border-radius: 26px 26px 2px 2px;&amp;quot;|&amp;lt;span style=&amp;quot;font-size: 26pt;&amp;quot;&amp;gt;[[File:Encyclopedia-crop.png|frameless|90px|link=]] &#039;&#039;&#039;Wiki Index&#039;&#039;&#039;&amp;lt;/span&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
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|style=&amp;quot;text-align:center; background:#E0E0E0; border-radius:7px&amp;quot;|&amp;lt;b&amp;gt;List of&amp;lt;/b&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
[[List_of_Leaders_and_Nations|Leaders and Nations]]&amp;lt;br /&amp;gt;&lt;br /&gt;
[[List_of_Resource_Nodes|Resource Nodes]]&amp;lt;br /&amp;gt;&lt;br /&gt;
[[List_of_Predators_and_Caches|Predators and Caches]]&amp;lt;br /&amp;gt;&lt;br /&gt;
[[List_of_Improvements|Improvements]]&amp;lt;br /&amp;gt;&lt;br /&gt;
[[List_of_Goods|Goods]] &amp;lt;small&amp;gt;(Amenities/Supplies)&amp;lt;/small&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
[[Religion#List_of_Religious_Verses|Religious Verses]]&amp;lt;br /&amp;gt;&lt;br /&gt;
[[List_of_Paragons|Paragons]]&amp;lt;br /&amp;gt;&lt;br /&gt;
[[List_of_Masterpieces|Masterpieces]]&amp;lt;br /&amp;gt;&lt;br /&gt;
[[List_of_Tribes|Tribes]]&amp;lt;br /&amp;gt;&lt;br /&gt;
[[List_of_Government_Types|Government Types]]&amp;lt;br /&amp;gt;&lt;br /&gt;
[[List_of_Leader_Traits|Leader Traits]]&amp;lt;br /&amp;gt;&lt;br /&gt;
[[List_of_Triumphs|Triumphs]]&amp;lt;br /&amp;gt;&lt;br /&gt;
[[List_of_Units|Units]]&amp;lt;br /&amp;gt;&lt;br /&gt;
[[List_of_Quests|Quests]]&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{|width=&amp;quot;100%&amp;quot;&lt;br /&gt;
|style=&amp;quot;text-align:center; background:#E0E0E0; border-radius:7px&amp;quot;|&amp;lt;b&amp;gt;Calculators&amp;lt;/b&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
[[Yield Calculator|Yield Calculator]]&amp;lt;br /&amp;gt;&lt;br /&gt;
[[Force_Strength|Force Strength]]&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
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|style=&amp;quot;text-align:center; background:#E0E0E0; border-radius:7px&amp;quot;|&amp;lt;b&amp;gt;Game Concepts&amp;lt;/b&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
[[Game_Settings|Game Settings]]&amp;lt;br /&amp;gt;&lt;br /&gt;
[[Map_Generation|Map Generation]]&amp;lt;br /&amp;gt;&lt;br /&gt;
[[Biomes]]&amp;lt;br /&amp;gt;&lt;br /&gt;
[[Regions_and_Zones|Regions and Zones]]&amp;lt;br /&amp;gt;&lt;br /&gt;
[[Crafting|Crafting]]&amp;lt;br /&amp;gt;&lt;br /&gt;
[[Tech_Tree|Tech Tree]]&amp;lt;br /&amp;gt;&lt;br /&gt;
[[City_Tier|City Tier]] &amp;lt;small&amp;gt;(Growth/Housing)&amp;lt;/small&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
[[Prestige]]&amp;lt;br /&amp;gt;&lt;br /&gt;
[[Culling]]&amp;lt;br /&amp;gt;&lt;br /&gt;
[[Diplomacy]]&amp;lt;br /&amp;gt;&lt;br /&gt;
[[Golden_Ages|Golden Ages]]&amp;lt;br /&amp;gt;&lt;br /&gt;
[[Production|Production]]&amp;lt;br /&amp;gt;&lt;br /&gt;
[[Quality_of_Life|Quality of Life]]&amp;lt;br /&amp;gt;&lt;br /&gt;
[[Domains]]&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
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|-&lt;br /&gt;
|style=&amp;quot;text-align:right; color: grey; width: 50%; padding: 2px&amp;quot; |&lt;br /&gt;
Pages:&amp;lt;br /&amp;gt;&lt;br /&gt;
Files:&amp;lt;br /&amp;gt;&lt;br /&gt;
Edits:&amp;lt;br /&amp;gt;&lt;br /&gt;
Users:&lt;br /&gt;
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[[Special:AllPages|{{NUMBEROFPAGES}}]]&amp;lt;br /&amp;gt;&lt;br /&gt;
{{NUMBEROFFILES}}&amp;lt;br /&amp;gt;&lt;br /&gt;
{{NUMBEROFEDITS}}&amp;lt;br /&amp;gt;&lt;br /&gt;
{{NUMBEROFUSERS}}&lt;br /&gt;
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|}&lt;br /&gt;
[[Graphics Settings]]&amp;lt;br /&amp;gt;&lt;br /&gt;
[[Beginners Guide]]&amp;lt;br /&amp;gt;&lt;br /&gt;
[[Skipping Techs]]&amp;lt;br /&amp;gt;&lt;br /&gt;
[[Combat]]&amp;lt;br /&amp;gt;&lt;br /&gt;
[[Religion]]&amp;lt;br /&amp;gt;&lt;br /&gt;
[[Multiplayer]]&amp;lt;br /&amp;gt;&lt;br /&gt;
[[Modding]]&amp;lt;br /&amp;gt;&lt;br /&gt;
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|}&lt;br /&gt;
[[DLC_and_Expansions#Untold_Scenarios|Untold Scenarios]]&amp;lt;br /&amp;gt;&lt;br /&gt;
[[DLC_and_Expansions#Additional_Leaders|Additional Leaders]]&amp;lt;br /&amp;gt;&lt;br /&gt;
[[DLC_and_Expansions#Additional_Leader_Skins|Leader Skins]]&amp;lt;br /&amp;gt;&lt;br /&gt;
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|}&lt;br /&gt;
[[Future Content]]&amp;lt;br /&amp;gt;&lt;br /&gt;
[[Encarta]]&amp;lt;br /&amp;gt;&lt;br /&gt;
[[External_Council|External Council]]&amp;lt;br /&amp;gt;&lt;br /&gt;
[[System_Requirements|System Requirements]]&amp;lt;br /&amp;gt;&lt;br /&gt;
[[Hotkeys]]&amp;lt;br /&amp;gt;&lt;br /&gt;
[[FAQ]]&lt;br /&gt;
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This wiki is quite new so expect a lot incomplete pages.&amp;lt;br /&amp;gt;&amp;lt;span style=&amp;quot;color: #bb0000&amp;quot;&amp;gt;Red&amp;lt;/span&amp;gt; links are not yet written and are suggestions for future pages.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Ara: History Untold is a [[Wikipedia:4X|4X]] grand strategy game made by [https://www.oxidegames.com/ Oxide Games] and published by [https://www.xbox.com/en-US/xbox-game-studios Xbox Game Studios].&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
This wiki is the nexus for any and all information related to Ara.&lt;br /&gt;
&lt;br /&gt;
== Game History ==&lt;br /&gt;
* &#039;&#039;&#039;2025-09-24:&#039;&#039;&#039; [[Patch_Notes_2.0|2.0]] - The Big 2.0 &amp;quot;Revolutions&amp;quot; Update&lt;br /&gt;
* &#039;&#039;&#039;2025-08-19:&#039;&#039;&#039; [[Patch_Notes_1.4.1|1.4.1]] - Various&lt;br /&gt;
* &#039;&#039;&#039;2025-06-18:&#039;&#039;&#039; [[Patch_Notes_1.4|1.4]] - Living Strategy / Better AI / Balance*&lt;br /&gt;
* &#039;&#039;&#039;2025-06-18&#039;&#039;&#039; &#039;&#039;&#039;New DLC: [[DLC_and_Expansions#Untold_Scenarios|Untold Scenarios]]&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;2025-05-01:&#039;&#039;&#039; [[Patch_Notes_1.3.1|1.3.1]] - AI behavior&lt;br /&gt;
* &#039;&#039;&#039;2025-03-12:&#039;&#039;&#039; [[Patch_Notes_1.3|1.3]] - Diplomacy / Nukes&lt;br /&gt;
* &#039;&#039;&#039;2025-01-28:&#039;&#039;&#039; [[Patch_Notes_1.2.1|1.2.1]] - Pacing / Balance* / Feedback / Tubman&lt;br /&gt;
* &#039;&#039;&#039;2024-12-19:&#039;&#039;&#039; [[Patch_Notes_1.2|1.2]] - Confucius / Mod Manager&lt;br /&gt;
* &#039;&#039;&#039;2024-11-26:&#039;&#039;&#039; [[Patch_Notes_1.1.1|1.1.1]] - Gameplay / Bug Fixes&lt;br /&gt;
* &#039;&#039;&#039;2024-11-14:&#039;&#039;&#039; [[Patch_Notes_1.1|1.1]] - Canada / Eco Screen&lt;br /&gt;
* &#039;&#039;&#039;2024-10-30:&#039;&#039;&#039; [[Patch_Notes_1.0.6|1.0.6]] - Balance* / Bug Fixes&lt;br /&gt;
* &#039;&#039;&#039;2024-10-22:&#039;&#039;&#039; [[Patch_Notes_1.0.5|1.0.5]] - Stability / Pacing / Balance* / Feedback&lt;br /&gt;
* &#039;&#039;&#039;2024-10-10:&#039;&#039;&#039; [[Patch_Notes_1.0.4|1.0.4]] - Stability / Pacing / Balance*&lt;br /&gt;
* &#039;&#039;&#039;2024-10-03:&#039;&#039;&#039; [[Patch_Notes_1.0.3|1.0.3]] - Performance / Balance* Optimizations&lt;br /&gt;
* &#039;&#039;&#039;2024-09-27:&#039;&#039;&#039; [[Patch_Notes_1.0.2|1.0.2]] - Hotfix&lt;br /&gt;
* &#039;&#039;&#039;2024-09-24:&#039;&#039;&#039; [[Patch_Notes_1.0.1.4|1.0.1.4]] - Hotfix&lt;br /&gt;
* &#039;&#039;&#039;2024-09-24:&#039;&#039;&#039; 1.0.0.253 - Initial Release&lt;br /&gt;
&amp;lt;small style=&amp;quot;font-style: italic; color: grey;&amp;quot;&amp;quot;&amp;gt;* Note that balance changes do not seem to affect savegames!&amp;lt;/small&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== About this wiki ==&lt;br /&gt;
This Wiki was created by [[User:Z0eff|Z0eff]] on the 4th of October 2024 after being unable to find any information regarding amenities and how production is calculated. It is not intended to make a profit at any point in time. It is not affiliated with Oxide Games or Microsoft in any way. It is run entirely by the community.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;p style=&amp;quot;font-weight: bold;&amp;quot;&amp;gt;Want to contribute to this Wiki? That would be amazing! Feel free to create new pages. The Index has suggestions for pages but these are not set in stone.&amp;lt;/p&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Z0eff&#039;s To-do list ===&lt;br /&gt;
* Re-order the Index, rethink what goes in what page&lt;br /&gt;
* &amp;lt;s&amp;gt;Figure out if it&#039;s possible to create mathematical formula&#039;s that the reader can interact with&amp;lt;/s&amp;gt;&lt;br /&gt;
* Add detailed descriptions on what the various difficulty levels and map presets do exactly&lt;br /&gt;
* &amp;lt;s&amp;gt;Finish the [[List of Leaders and Nations]] Page&amp;lt;/s&amp;gt;&lt;br /&gt;
* &amp;lt;s&amp;gt;Finish the [[List of Resource Nodes]] Page&amp;lt;/s&amp;gt;&lt;br /&gt;
* &amp;lt;s&amp;gt;Finish the [[List of Improvements]] Page&amp;lt;/s&amp;gt;&lt;br /&gt;
* &amp;lt;s&amp;gt;Remove .png from [[Resource Node]] anchor links and other polish on that page&amp;lt;/s&amp;gt;&lt;br /&gt;
* &amp;lt;s&amp;gt;Add redirects to all improvements&amp;lt;/s&amp;gt;&lt;br /&gt;
* &amp;lt;s&amp;gt;Finish the [[List of Goods]] Page&amp;lt;/s&amp;gt;&lt;br /&gt;
* Finish the [[Tech Tree]] Page&lt;br /&gt;
* Finish the [[List of Triumphs]] Page&lt;br /&gt;
* Finish the [[List of Units]] Page&lt;br /&gt;
* Finish the [[List of Predators]] Page&lt;br /&gt;
* Prettify the [[City Tier]] page a lil&lt;br /&gt;
* Add more variables to the [[Yield Calculator]] and add more for other yield types&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Trailers ==&lt;br /&gt;
&amp;lt;center&amp;gt;&lt;br /&gt;
{{#ev:youtube|Z5xFw_o-ANs|470}}&lt;br /&gt;
{{#ev:youtube|LHH-fP-Ptfo|470}}&lt;br /&gt;
&amp;lt;/center&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== External Links ==&lt;br /&gt;
[[File:Arahulogo purple square.png|frameless|19x19px|link=https://www.arahistoryuntold.com/]] [https://www.arahistoryuntold.com/ AraHistoryUntold.com] ([https://forums.arahistoryuntold.com/ Forums])&amp;lt;br /&amp;gt;&lt;br /&gt;
[[File:steam-color.png|frameless|19x19px|link=https://store.steampowered.com/app/2021880/Ara_History_Untold/]] [https://store.steampowered.com/app/2021880/Ara_History_Untold/ Steam] ([https://steamcommunity.com/app/2021880/discussions/ Forums])&amp;lt;br /&amp;gt;&lt;br /&gt;
[[File:Civfanatics.png|frameless|19x19px|link=https://forums.civfanatics.com/forums/ara-history-untold.641/]] [https://forums.civfanatics.com/forums/ara-history-untold.641/ Civfanatics Subforum]&amp;lt;br /&amp;gt;&lt;br /&gt;
[[File:reddit-color.png|frameless|19x19px|link=https://www.reddit.com/r/arahistoryuntold/]] [https://www.reddit.com/r/arahistoryuntold/ Subreddit]&amp;lt;br /&amp;gt;&lt;br /&gt;
[[File:youtube-color.png|frameless|19x19px|link=https://www.youtube.com/@arahistoryuntold]] [https://www.youtube.com/@arahistoryuntold Youtube]&amp;lt;br /&amp;gt;&lt;br /&gt;
[[File:twitter-color.png|frameless|19x19px|link=https://twitter.com/AraHistory]] [https://twitter.com/AraHistory Twitter]&amp;lt;br /&amp;gt;&lt;br /&gt;
[[File:discord-color.png|frameless|19x19px|link=https://discord.gg/ZTcX8ubpth]] [https://discord.gg/ZTcX8ubpth Discord]&amp;lt;br /&amp;gt;&lt;br /&gt;
[[File:facebook-color.png|frameless|19x19px|link=https://www.facebook.com/arahistoryuntold]] [https://www.facebook.com/arahistoryuntold Facebook]&amp;lt;br /&amp;gt;&lt;br /&gt;
[[File:instagram-color.png|frameless|19x19px|link=https://www.instagram.com/arahistoryuntold/]] [https://www.instagram.com/arahistoryuntold/ Instagram]&amp;lt;br /&amp;gt;&lt;br /&gt;
[[File:threads.png|frameless|19x19px|link=https://www.threads.net/@arahistoryuntold]] [https://www.threads.net/@arahistoryuntold Threads]&lt;br /&gt;
&lt;br /&gt;
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 |image=Arahulogo_purple_square_wiki_line.png&lt;br /&gt;
 |image_alt=Ara Wiki Logo&lt;br /&gt;
 |image_width=106&lt;br /&gt;
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{{DISPLAYTITLE:&amp;lt;span style=&amp;quot;position: absolute; clip: rect(1px 1px 1px 1px); clip: rect(1px, 1px, 1px, 1px);&amp;quot;&amp;gt;{{FULLPAGENAME}}&amp;lt;/span&amp;gt;}}&lt;/div&gt;</summary>
		<author><name>Z0eff</name></author>
	</entry>
	<entry>
		<id>https://ara.wiki/index.php?title=Main_Page&amp;diff=4521</id>
		<title>Main Page</title>
		<link rel="alternate" type="text/html" href="https://ara.wiki/index.php?title=Main_Page&amp;diff=4521"/>
		<updated>2025-07-02T10:10:25Z</updated>

		<summary type="html">&lt;p&gt;Z0eff: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{|width=&amp;quot;530px&amp;quot; cellpadding=&amp;quot;10&amp;quot; style=&amp;quot;float:right; margin-left: 10px; border:0px solid #2196F3; border-radius:4px&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;3&amp;quot; style=&amp;quot;text-align:center; border-radius: 26px 26px 2px 2px;&amp;quot;|&amp;lt;span style=&amp;quot;font-size: 26pt;&amp;quot;&amp;gt;[[File:Encyclopedia-crop.png|frameless|90px|link=]] &#039;&#039;&#039;Wiki Index&#039;&#039;&#039;&amp;lt;/span&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
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|style=&amp;quot;text-align:center; background:#E0E0E0; border-radius:7px&amp;quot;|&amp;lt;b&amp;gt;List of&amp;lt;/b&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
[[List_of_Leaders_and_Nations|Leaders and Nations]]&amp;lt;br /&amp;gt;&lt;br /&gt;
[[List_of_Resource_Nodes|Resource Nodes]]&amp;lt;br /&amp;gt;&lt;br /&gt;
[[List_of_Predators_and_Caches|Predators and Caches]]&amp;lt;br /&amp;gt;&lt;br /&gt;
[[List_of_Improvements|Improvements]]&amp;lt;br /&amp;gt;&lt;br /&gt;
[[List_of_Goods|Goods]] &amp;lt;small&amp;gt;(Amenities/Supplies)&amp;lt;/small&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
[[Religion#List_of_Religious_Verses|Religious Verses]]&amp;lt;br /&amp;gt;&lt;br /&gt;
[[List_of_Paragons|Paragons]]&amp;lt;br /&amp;gt;&lt;br /&gt;
[[List_of_Masterpieces|Masterpieces]]&amp;lt;br /&amp;gt;&lt;br /&gt;
[[List_of_Tribes|Tribes]]&amp;lt;br /&amp;gt;&lt;br /&gt;
[[List_of_Government_Types|Government Types]]&amp;lt;br /&amp;gt;&lt;br /&gt;
[[List_of_Leader_Traits|Leader Traits]]&amp;lt;br /&amp;gt;&lt;br /&gt;
[[List_of_Triumphs|Triumphs]]&amp;lt;br /&amp;gt;&lt;br /&gt;
[[List_of_Units|Units]]&amp;lt;br /&amp;gt;&lt;br /&gt;
[[List_of_Quests|Quests]]&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{|width=&amp;quot;100%&amp;quot;&lt;br /&gt;
|style=&amp;quot;text-align:center; background:#E0E0E0; border-radius:7px&amp;quot;|&amp;lt;b&amp;gt;Calculators&amp;lt;/b&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
[[Yield Calculator|Yield Calculator]]&amp;lt;br /&amp;gt;&lt;br /&gt;
[[Force_Strength|Force Strength]]&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|valign=&amp;quot;top&amp;quot; colspan=&amp;quot;1&amp;quot; style=&amp;quot;border-style: solid; border-width: 0px 0px 0px 1px; border-color: #888; width: 33%&amp;quot;|&lt;br /&gt;
&lt;br /&gt;
{|width=&amp;quot;100%&amp;quot;&lt;br /&gt;
|style=&amp;quot;text-align:center; background:#E0E0E0; border-radius:7px&amp;quot;|&amp;lt;b&amp;gt;Game Concepts&amp;lt;/b&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
[[Game_Settings|Game Settings]]&amp;lt;br /&amp;gt;&lt;br /&gt;
[[Map_Generation|Map Generation]]&amp;lt;br /&amp;gt;&lt;br /&gt;
[[Biomes]]&amp;lt;br /&amp;gt;&lt;br /&gt;
[[Regions_and_Zones|Regions and Zones]]&amp;lt;br /&amp;gt;&lt;br /&gt;
[[Crafting|Crafting]]&amp;lt;br /&amp;gt;&lt;br /&gt;
[[Tech_Tree|Tech Tree]]&amp;lt;br /&amp;gt;&lt;br /&gt;
[[City_Tier|City Tier]] &amp;lt;small&amp;gt;(Growth/Housing)&amp;lt;/small&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
[[Prestige]]&amp;lt;br /&amp;gt;&lt;br /&gt;
[[Culling]]&amp;lt;br /&amp;gt;&lt;br /&gt;
[[Diplomacy]]&amp;lt;br /&amp;gt;&lt;br /&gt;
[[Golden_Ages|Golden Ages]]&amp;lt;br /&amp;gt;&lt;br /&gt;
[[Production|Production]]&amp;lt;br /&amp;gt;&lt;br /&gt;
[[Quality_of_Life|Quality of Life]]&amp;lt;br /&amp;gt;&lt;br /&gt;
[[Domains]]&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
{|width=&amp;quot;100%&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;3&amp;quot; style=&amp;quot;text-align:center; border-radius:0px&amp;quot;|&#039;&#039;&#039;Wiki Statistics&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;text-align:right; color: grey; width: 50%; padding: 2px&amp;quot; |&lt;br /&gt;
Pages:&amp;lt;br /&amp;gt;&lt;br /&gt;
Files:&amp;lt;br /&amp;gt;&lt;br /&gt;
Edits:&amp;lt;br /&amp;gt;&lt;br /&gt;
Users:&lt;br /&gt;
|style=&amp;quot;text-align:left; color: grey; padding: 2px&amp;quot;|&lt;br /&gt;
[[Special:AllPages|{{NUMBEROFPAGES}}]]&amp;lt;br /&amp;gt;&lt;br /&gt;
{{NUMBEROFFILES}}&amp;lt;br /&amp;gt;&lt;br /&gt;
{{NUMBEROFEDITS}}&amp;lt;br /&amp;gt;&lt;br /&gt;
{{NUMBEROFUSERS}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
|valign=&amp;quot;top&amp;quot; style=&amp;quot;border-style: solid; border-width: 0px 0px 0px 1px; border-color: #888; width: 33%&amp;quot;|&lt;br /&gt;
&lt;br /&gt;
{|width=&amp;quot;100%&amp;quot;&lt;br /&gt;
|style=&amp;quot;text-align:center; background:#E0E0E0; border-radius:7px&amp;quot;|&amp;lt;b&amp;gt;Guides&amp;lt;/b&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
[[Graphics Settings]]&amp;lt;br /&amp;gt;&lt;br /&gt;
[[Beginners Guide]]&amp;lt;br /&amp;gt;&lt;br /&gt;
[[Skipping Techs]]&amp;lt;br /&amp;gt;&lt;br /&gt;
[[Combat]]&amp;lt;br /&amp;gt;&lt;br /&gt;
[[Religion]]&amp;lt;br /&amp;gt;&lt;br /&gt;
[[Multiplayer]]&amp;lt;br /&amp;gt;&lt;br /&gt;
[[Modding]]&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{|width=&amp;quot;100%&amp;quot;&lt;br /&gt;
|style=&amp;quot;text-align:center; background:#E0E0E0; border-radius:7px&amp;quot;|&amp;lt;b&amp;gt;DLC&amp;lt;/b&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
[[DLC_and_Expansions#Untold_Scenarios|Untold Scenarios]]&amp;lt;br /&amp;gt;&lt;br /&gt;
[[DLC_and_Expansions#Additional_Leaders|Additional Leaders]]&amp;lt;br /&amp;gt;&lt;br /&gt;
[[DLC_and_Expansions#Additional_Leader_Skins|Leader Skins]]&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{|width=&amp;quot;100%&amp;quot;&lt;br /&gt;
|style=&amp;quot;text-align:center; background:#E0E0E0; border-radius:7px&amp;quot;|&amp;lt;b&amp;gt;Other&amp;lt;/b&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
[[Future Content]]&amp;lt;br /&amp;gt;&lt;br /&gt;
[[Encarta]]&amp;lt;br /&amp;gt;&lt;br /&gt;
[[External_Council|External Council]]&amp;lt;br /&amp;gt;&lt;br /&gt;
[[System_Requirements|System Requirements]]&amp;lt;br /&amp;gt;&lt;br /&gt;
[[Hotkeys]]&amp;lt;br /&amp;gt;&lt;br /&gt;
[[FAQ]]&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;font-style: italic; color: grey;&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;3&amp;quot; style=&amp;quot;text-align:center&amp;quot;|&lt;br /&gt;
This wiki is quite new so expect a lot incomplete pages.&amp;lt;br /&amp;gt;&amp;lt;span style=&amp;quot;color: #bb0000&amp;quot;&amp;gt;Red&amp;lt;/span&amp;gt; links are not yet written and are suggestions for future pages.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Ara: History Untold is a [[Wikipedia:4X|4X]] grand strategy game made by [https://www.oxidegames.com/ Oxide Games] and published by [https://www.xbox.com/en-US/xbox-game-studios Xbox Game Studios].&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
This wiki is the nexus for any and all information related to Ara.&lt;br /&gt;
&lt;br /&gt;
== Game History ==&lt;br /&gt;
* &#039;&#039;&#039;2025-06-18:&#039;&#039;&#039; [[Patch_Notes_1.4|1.4]] - Living Strategy / Better AI / Balance*&lt;br /&gt;
* &#039;&#039;&#039;2025-06-18&#039;&#039;&#039; &#039;&#039;&#039;New DLC: [[DLC_and_Expansions#Untold_Scenarios|Untold Scenarios]]&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;2025-05-01:&#039;&#039;&#039; [[Patch_Notes_1.3.1|1.3.1]] - AI behavior&lt;br /&gt;
* &#039;&#039;&#039;2025-03-12:&#039;&#039;&#039; [[Patch_Notes_1.3|1.3]] - Diplomacy / Nukes&lt;br /&gt;
* &#039;&#039;&#039;2025-01-28:&#039;&#039;&#039; [[Patch_Notes_1.2.1|1.2.1]] - Pacing / Balance* / Feedback / Tubman&lt;br /&gt;
* &#039;&#039;&#039;2024-12-19:&#039;&#039;&#039; [[Patch_Notes_1.2|1.2]] - Confucius / Mod Manager&lt;br /&gt;
* &#039;&#039;&#039;2024-11-26:&#039;&#039;&#039; [[Patch_Notes_1.1.1|1.1.1]] - Gameplay / Bug Fixes&lt;br /&gt;
* &#039;&#039;&#039;2024-11-14:&#039;&#039;&#039; [[Patch_Notes_1.1|1.1]] - Canada / Eco Screen&lt;br /&gt;
* &#039;&#039;&#039;2024-10-30:&#039;&#039;&#039; [[Patch_Notes_1.0.6|1.0.6]] - Balance* / Bug Fixes&lt;br /&gt;
* &#039;&#039;&#039;2024-10-22:&#039;&#039;&#039; [[Patch_Notes_1.0.5|1.0.5]] - Stability / Pacing / Balance* / Feedback&lt;br /&gt;
* &#039;&#039;&#039;2024-10-10:&#039;&#039;&#039; [[Patch_Notes_1.0.4|1.0.4]] - Stability / Pacing / Balance*&lt;br /&gt;
* &#039;&#039;&#039;2024-10-03:&#039;&#039;&#039; [[Patch_Notes_1.0.3|1.0.3]] - Performance / Balance* Optimizations&lt;br /&gt;
* &#039;&#039;&#039;2024-09-27:&#039;&#039;&#039; [[Patch_Notes_1.0.2|1.0.2]] - Hotfix&lt;br /&gt;
* &#039;&#039;&#039;2024-09-24:&#039;&#039;&#039; [[Patch_Notes_1.0.1.4|1.0.1.4]] - Hotfix&lt;br /&gt;
* &#039;&#039;&#039;2024-09-24:&#039;&#039;&#039; 1.0.0.253 - Initial Release&lt;br /&gt;
&amp;lt;small style=&amp;quot;font-style: italic; color: grey;&amp;quot;&amp;quot;&amp;gt;* Note that balance changes do not seem to affect savegames!&amp;lt;/small&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== About this wiki ==&lt;br /&gt;
This Wiki was created by [[User:Z0eff|Z0eff]] on the 4th of October 2024 after being unable to find any information regarding amenities and how production is calculated. It is not intended to make a profit at any point in time. It is not affiliated with Oxide Games or Microsoft in any way. It is run entirely by the community.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;p style=&amp;quot;font-weight: bold;&amp;quot;&amp;gt;Want to contribute to this Wiki? That would be amazing! Feel free to create new pages. The Index has suggestions for pages but these are not set in stone.&amp;lt;/p&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Z0eff&#039;s To-do list ===&lt;br /&gt;
* Re-order the Index, rethink what goes in what page&lt;br /&gt;
* &amp;lt;s&amp;gt;Figure out if it&#039;s possible to create mathematical formula&#039;s that the reader can interact with&amp;lt;/s&amp;gt;&lt;br /&gt;
* Add detailed descriptions on what the various difficulty levels and map presets do exactly&lt;br /&gt;
* &amp;lt;s&amp;gt;Finish the [[List of Leaders and Nations]] Page&amp;lt;/s&amp;gt;&lt;br /&gt;
* &amp;lt;s&amp;gt;Finish the [[List of Resource Nodes]] Page&amp;lt;/s&amp;gt;&lt;br /&gt;
* &amp;lt;s&amp;gt;Finish the [[List of Improvements]] Page&amp;lt;/s&amp;gt;&lt;br /&gt;
* &amp;lt;s&amp;gt;Remove .png from [[Resource Node]] anchor links and other polish on that page&amp;lt;/s&amp;gt;&lt;br /&gt;
* &amp;lt;s&amp;gt;Add redirects to all improvements&amp;lt;/s&amp;gt;&lt;br /&gt;
* &amp;lt;s&amp;gt;Finish the [[List of Goods]] Page&amp;lt;/s&amp;gt;&lt;br /&gt;
* Finish the [[Tech Tree]] Page&lt;br /&gt;
* Finish the [[List of Triumphs]] Page&lt;br /&gt;
* Finish the [[List of Units]] Page&lt;br /&gt;
* Finish the [[List of Predators]] Page&lt;br /&gt;
* Prettify the [[City Tier]] page a lil&lt;br /&gt;
* Add more variables to the [[Yield Calculator]] and add more for other yield types&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Trailers ==&lt;br /&gt;
&amp;lt;center&amp;gt;&lt;br /&gt;
{{#ev:youtube|LHH-fP-Ptfo|470}}&lt;br /&gt;
{{#ev:youtube|1iF4gAZnZF4|470}}&lt;br /&gt;
&amp;lt;/center&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== External Links ==&lt;br /&gt;
[[File:Arahulogo purple square.png|frameless|19x19px|link=https://www.arahistoryuntold.com/]] [https://www.arahistoryuntold.com/ AraHistoryUntold.com] ([https://forums.arahistoryuntold.com/ Forums])&amp;lt;br /&amp;gt;&lt;br /&gt;
[[File:steam-color.png|frameless|19x19px|link=https://store.steampowered.com/app/2021880/Ara_History_Untold/]] [https://store.steampowered.com/app/2021880/Ara_History_Untold/ Steam] ([https://steamcommunity.com/app/2021880/discussions/ Forums])&amp;lt;br /&amp;gt;&lt;br /&gt;
[[File:Civfanatics.png|frameless|19x19px|link=https://forums.civfanatics.com/forums/ara-history-untold.641/]] [https://forums.civfanatics.com/forums/ara-history-untold.641/ Civfanatics Subforum]&amp;lt;br /&amp;gt;&lt;br /&gt;
[[File:reddit-color.png|frameless|19x19px|link=https://www.reddit.com/r/arahistoryuntold/]] [https://www.reddit.com/r/arahistoryuntold/ Subreddit]&amp;lt;br /&amp;gt;&lt;br /&gt;
[[File:youtube-color.png|frameless|19x19px|link=https://www.youtube.com/@arahistoryuntold]] [https://www.youtube.com/@arahistoryuntold Youtube]&amp;lt;br /&amp;gt;&lt;br /&gt;
[[File:twitter-color.png|frameless|19x19px|link=https://twitter.com/AraHistory]] [https://twitter.com/AraHistory Twitter]&amp;lt;br /&amp;gt;&lt;br /&gt;
[[File:discord-color.png|frameless|19x19px|link=https://discord.gg/ZTcX8ubpth]] [https://discord.gg/ZTcX8ubpth Discord]&amp;lt;br /&amp;gt;&lt;br /&gt;
[[File:facebook-color.png|frameless|19x19px|link=https://www.facebook.com/arahistoryuntold]] [https://www.facebook.com/arahistoryuntold Facebook]&amp;lt;br /&amp;gt;&lt;br /&gt;
[[File:instagram-color.png|frameless|19x19px|link=https://www.instagram.com/arahistoryuntold/]] [https://www.instagram.com/arahistoryuntold/ Instagram]&amp;lt;br /&amp;gt;&lt;br /&gt;
[[File:threads.png|frameless|19x19px|link=https://www.threads.net/@arahistoryuntold]] [https://www.threads.net/@arahistoryuntold Threads]&lt;br /&gt;
&lt;br /&gt;
{{#seo:&lt;br /&gt;
 |keywords=Ara, History Evolved, Wiki&lt;br /&gt;
 |description=A comprehensive wiki for the game Ara: History Evolved. Here you&#039;ll find all information you&#039;ll ever need, such as a list of Amenities and how to get them.&lt;br /&gt;
 |image=Arahulogo_purple_square_wiki_line.png&lt;br /&gt;
 |image_alt=Ara Wiki Logo&lt;br /&gt;
 |image_width=106&lt;br /&gt;
 |image_height=106&lt;br /&gt;
 |site_name=Ara: History Evolved WIKI&lt;br /&gt;
 |locale=en_EN&lt;br /&gt;
 |type=website&lt;br /&gt;
 |modified_time={{REVISIONYEAR}}-{{REVISIONMONTH}}-{{REVISIONDAY2}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{DISPLAYTITLE:&amp;lt;span style=&amp;quot;position: absolute; clip: rect(1px 1px 1px 1px); clip: rect(1px, 1px, 1px, 1px);&amp;quot;&amp;gt;{{FULLPAGENAME}}&amp;lt;/span&amp;gt;}}&lt;/div&gt;</summary>
		<author><name>Z0eff</name></author>
	</entry>
	<entry>
		<id>https://ara.wiki/index.php?title=DLC_and_Expansions&amp;diff=4505</id>
		<title>DLC and Expansions</title>
		<link rel="alternate" type="text/html" href="https://ara.wiki/index.php?title=DLC_and_Expansions&amp;diff=4505"/>
		<updated>2025-06-18T21:45:50Z</updated>

		<summary type="html">&lt;p&gt;Z0eff: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;As of the 7th of October 2024 there have only been a couple of minor DLCs. These include additional leaders and leader skins.&lt;br /&gt;
&lt;br /&gt;
== Untold Scenarios ==&lt;br /&gt;
&#039;&#039;Info to be added&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
== Additional Leaders ==&lt;br /&gt;
The Deluxe edition comes with the following leaders:&amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Charlemagne, Genghis Khan, Yu Gwan-sun, Hildegard von Bingen,&#039;&#039;&#039; and &#039;&#039;&#039;Boudicca.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
For their unique ability and traits you can visit the [[List_of_Leaders_and_Nations#Leaders_included_in_the_Deluxe_Edition|List of Leaders and Nations]]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery  widths=300 heights=160&amp;gt;&lt;br /&gt;
File:ExtraLeaders-FromDeluxeEdition.jpg|left|300px|&amp;lt;p style=&amp;quot;text-align:center;&amp;quot;&amp;gt;Leaders included in the Deluxe Edition&amp;lt;/p&amp;gt;&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Additional Leader Skins ==&lt;br /&gt;
=== Deluxe Edition ===&lt;br /&gt;
The Deluxe edition includes &amp;quot;Modern&amp;quot; leader skins (those being fancy suits) for:&amp;lt;br /&amp;gt; &lt;br /&gt;
&#039;&#039;&#039;Elizabeth I, Genghis Khan, Nefertiti, Sappho,&#039;&#039;&#039; and &#039;&#039;&#039;George Washington.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
=== Pre-order Bonus ===&lt;br /&gt;
Pre-ordering gave you &amp;quot;Gilded&amp;quot; leader skins for:&amp;lt;br /&amp;gt; &lt;br /&gt;
&#039;&#039;&#039;George Washington, Elizabeth I, Yaa Asantewaa, Sappho,&#039;&#039;&#039; and &#039;&#039;&#039;Ashoka.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery  widths=300 heights=160&amp;gt;&lt;br /&gt;
File:ModernLeaderSkins-FromDeluxeEdition.jpg|left|300px|&amp;lt;p style=&amp;quot;text-align:center;&amp;quot;&amp;gt;Leader skins included in the Deluxe Edition&amp;lt;/p&amp;gt;&lt;br /&gt;
File:GildedLeaderSkins-FromPreordering.jpg|left|300px|&amp;lt;p style=&amp;quot;text-align:center;&amp;quot;&amp;gt;Pre-ordering gave additional leader skins&amp;lt;/p&amp;gt;&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== See Also ==&lt;br /&gt;
[[List of Leaders and Nations]]&lt;/div&gt;</summary>
		<author><name>Z0eff</name></author>
	</entry>
	<entry>
		<id>https://ara.wiki/index.php?title=Main_Page&amp;diff=4504</id>
		<title>Main Page</title>
		<link rel="alternate" type="text/html" href="https://ara.wiki/index.php?title=Main_Page&amp;diff=4504"/>
		<updated>2025-06-18T21:44:58Z</updated>

		<summary type="html">&lt;p&gt;Z0eff: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{|width=&amp;quot;530px&amp;quot; cellpadding=&amp;quot;10&amp;quot; style=&amp;quot;float:right; margin-left: 10px; border:0px solid #2196F3; border-radius:4px&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;3&amp;quot; style=&amp;quot;text-align:center; border-radius: 26px 26px 2px 2px;&amp;quot;|&amp;lt;span style=&amp;quot;font-size: 26pt;&amp;quot;&amp;gt;[[File:Encyclopedia-crop.png|frameless|90px|link=]] &#039;&#039;&#039;Wiki Index&#039;&#039;&#039;&amp;lt;/span&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|valign=&amp;quot;top&amp;quot; rowspan=&amp;quot;1&amp;quot; style=&amp;quot;width: 33%&amp;quot;|&lt;br /&gt;
&lt;br /&gt;
{|width=&amp;quot;100%&amp;quot;&lt;br /&gt;
|style=&amp;quot;text-align:center; background:#E0E0E0; border-radius:7px&amp;quot;|&amp;lt;b&amp;gt;List of&amp;lt;/b&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
[[List_of_Leaders_and_Nations|Leaders and Nations]]&amp;lt;br /&amp;gt;&lt;br /&gt;
[[List_of_Resource_Nodes|Resource Nodes]]&amp;lt;br /&amp;gt;&lt;br /&gt;
[[List_of_Predators_and_Caches|Predators and Caches]]&amp;lt;br /&amp;gt;&lt;br /&gt;
[[List_of_Improvements|Improvements]]&amp;lt;br /&amp;gt;&lt;br /&gt;
[[List_of_Goods|Goods]] &amp;lt;small&amp;gt;(Amenities/Supplies)&amp;lt;/small&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
[[Religion#List_of_Religious_Verses|Religious Verses]]&amp;lt;br /&amp;gt;&lt;br /&gt;
[[List_of_Paragons|Paragons]]&amp;lt;br /&amp;gt;&lt;br /&gt;
[[List_of_Masterpieces|Masterpieces]]&amp;lt;br /&amp;gt;&lt;br /&gt;
[[List_of_Tribes|Tribes]]&amp;lt;br /&amp;gt;&lt;br /&gt;
[[List_of_Government_Types|Government Types]]&amp;lt;br /&amp;gt;&lt;br /&gt;
[[List_of_Leader_Traits|Leader Traits]]&amp;lt;br /&amp;gt;&lt;br /&gt;
[[List_of_Triumphs|Triumphs]]&amp;lt;br /&amp;gt;&lt;br /&gt;
[[List_of_Units|Units]]&amp;lt;br /&amp;gt;&lt;br /&gt;
[[List_of_Quests|Quests]]&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{|width=&amp;quot;100%&amp;quot;&lt;br /&gt;
|style=&amp;quot;text-align:center; background:#E0E0E0; border-radius:7px&amp;quot;|&amp;lt;b&amp;gt;Calculators&amp;lt;/b&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
[[Yield Calculator|Yield Calculator]]&amp;lt;br /&amp;gt;&lt;br /&gt;
[[Force_Strength|Force Strength]]&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|valign=&amp;quot;top&amp;quot; colspan=&amp;quot;1&amp;quot; style=&amp;quot;border-style: solid; border-width: 0px 0px 0px 1px; border-color: #888; width: 33%&amp;quot;|&lt;br /&gt;
&lt;br /&gt;
{|width=&amp;quot;100%&amp;quot;&lt;br /&gt;
|style=&amp;quot;text-align:center; background:#E0E0E0; border-radius:7px&amp;quot;|&amp;lt;b&amp;gt;Game Concepts&amp;lt;/b&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
[[Game_Settings|Game Settings]]&amp;lt;br /&amp;gt;&lt;br /&gt;
[[Map_Generation|Map Generation]]&amp;lt;br /&amp;gt;&lt;br /&gt;
[[Biomes]]&amp;lt;br /&amp;gt;&lt;br /&gt;
[[Regions_and_Zones|Regions and Zones]]&amp;lt;br /&amp;gt;&lt;br /&gt;
[[Crafting|Crafting]]&amp;lt;br /&amp;gt;&lt;br /&gt;
[[Tech_Tree|Tech Tree]]&amp;lt;br /&amp;gt;&lt;br /&gt;
[[City_Tier|City Tier]] &amp;lt;small&amp;gt;(Growth/Housing)&amp;lt;/small&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
[[Prestige]]&amp;lt;br /&amp;gt;&lt;br /&gt;
[[Culling]]&amp;lt;br /&amp;gt;&lt;br /&gt;
[[Diplomacy]]&amp;lt;br /&amp;gt;&lt;br /&gt;
[[Golden_Ages|Golden Ages]]&amp;lt;br /&amp;gt;&lt;br /&gt;
[[Production|Production]]&amp;lt;br /&amp;gt;&lt;br /&gt;
[[Quality_of_Life|Quality of Life]]&amp;lt;br /&amp;gt;&lt;br /&gt;
[[Domains]]&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
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|-&lt;br /&gt;
|style=&amp;quot;text-align:right; color: grey; width: 50%; padding: 2px&amp;quot; |&lt;br /&gt;
Pages:&amp;lt;br /&amp;gt;&lt;br /&gt;
Files:&amp;lt;br /&amp;gt;&lt;br /&gt;
Edits:&amp;lt;br /&amp;gt;&lt;br /&gt;
Users:&lt;br /&gt;
|style=&amp;quot;text-align:left; color: grey; padding: 2px&amp;quot;|&lt;br /&gt;
[[Special:AllPages|{{NUMBEROFPAGES}}]]&amp;lt;br /&amp;gt;&lt;br /&gt;
{{NUMBEROFFILES}}&amp;lt;br /&amp;gt;&lt;br /&gt;
{{NUMBEROFEDITS}}&amp;lt;br /&amp;gt;&lt;br /&gt;
{{NUMBEROFUSERS}}&lt;br /&gt;
|}&lt;br /&gt;
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|style=&amp;quot;text-align:center; background:#E0E0E0; border-radius:7px&amp;quot;|&amp;lt;b&amp;gt;Guides&amp;lt;/b&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
[[Graphics Settings]]&amp;lt;br /&amp;gt;&lt;br /&gt;
[[Beginners Guide]]&amp;lt;br /&amp;gt;&lt;br /&gt;
[[Skipping Techs]]&amp;lt;br /&amp;gt;&lt;br /&gt;
[[Combat]]&amp;lt;br /&amp;gt;&lt;br /&gt;
[[Religion]]&amp;lt;br /&amp;gt;&lt;br /&gt;
[[Multiplayer]]&amp;lt;br /&amp;gt;&lt;br /&gt;
[[Modding]]&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
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|}&lt;br /&gt;
[[DLC_and_Expansions#Untold_Scenarios|Untold Scenarios]]&amp;lt;br /&amp;gt;&lt;br /&gt;
[[DLC_and_Expansions#Additional_Leaders|Additional Leaders]]&amp;lt;br /&amp;gt;&lt;br /&gt;
[[DLC_and_Expansions#Additional_Leader_Skins|Leader Skins]]&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{|width=&amp;quot;100%&amp;quot;&lt;br /&gt;
|style=&amp;quot;text-align:center; background:#E0E0E0; border-radius:7px&amp;quot;|&amp;lt;b&amp;gt;Other&amp;lt;/b&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
[[Future Content]]&amp;lt;br /&amp;gt;&lt;br /&gt;
[[Encarta]]&amp;lt;br /&amp;gt;&lt;br /&gt;
[[External_Council|External Council]]&amp;lt;br /&amp;gt;&lt;br /&gt;
[[System_Requirements|System Requirements]]&amp;lt;br /&amp;gt;&lt;br /&gt;
[[Hotkeys]]&amp;lt;br /&amp;gt;&lt;br /&gt;
[[FAQ]]&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;font-style: italic; color: grey;&amp;quot;&lt;br /&gt;
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This wiki is quite new so expect a lot incomplete pages.&amp;lt;br /&amp;gt;&amp;lt;span style=&amp;quot;color: #bb0000&amp;quot;&amp;gt;Red&amp;lt;/span&amp;gt; links are not yet written and are suggestions for future pages.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Ara: History Untold is a [[Wikipedia:4X|4X]] grand strategy game made by [https://www.oxidegames.com/ Oxide Games] and published by [https://www.xbox.com/en-US/xbox-game-studios Xbox Game Studios].&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
This wiki is the nexus for any and all information related to Ara.&lt;br /&gt;
&lt;br /&gt;
== Game History ==&lt;br /&gt;
* &#039;&#039;&#039;2025-06-18:&#039;&#039;&#039; [[Patch_Notes_1.4|1.4]] - Living Strategy / Better AI / Balance*&lt;br /&gt;
* &#039;&#039;&#039;2025-06-18&#039;&#039;&#039; &#039;&#039;&#039;New DLC: [[DLC_and_Expansions#Untold_Scenarios|Untold Scenarios]]&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;2025-05-01:&#039;&#039;&#039; [[Patch_Notes_1.3.1|1.3.1]] - AI behavior&lt;br /&gt;
* &#039;&#039;&#039;2025-03-12:&#039;&#039;&#039; [[Patch_Notes_1.3|1.3]] - Diplomacy / Nukes&lt;br /&gt;
* &#039;&#039;&#039;2025-01-28:&#039;&#039;&#039; [[Patch_Notes_1.2.1|1.2.1]] - Pacing / Balance* / Feedback / Tubman&lt;br /&gt;
* &#039;&#039;&#039;2024-12-19:&#039;&#039;&#039; [[Patch_Notes_1.2|1.2]] - Confucius / Mod Manager&lt;br /&gt;
* &#039;&#039;&#039;2024-11-26:&#039;&#039;&#039; [[Patch_Notes_1.1.1|1.1.1]] - Gameplay / Bug Fixes&lt;br /&gt;
* &#039;&#039;&#039;2024-11-14:&#039;&#039;&#039; [[Patch_Notes_1.1|1.1]] - Canada / Eco Screen&lt;br /&gt;
* &#039;&#039;&#039;2024-10-30:&#039;&#039;&#039; [[Patch_Notes_1.0.6|1.0.6]] - Balance* / Bug Fixes&lt;br /&gt;
* &#039;&#039;&#039;2024-10-22:&#039;&#039;&#039; [[Patch_Notes_1.0.5|1.0.5]] - Stability / Pacing / Balance* / Feedback&lt;br /&gt;
* &#039;&#039;&#039;2024-10-10:&#039;&#039;&#039; [[Patch_Notes_1.0.4|1.0.4]] - Stability / Pacing / Balance*&lt;br /&gt;
* &#039;&#039;&#039;2024-10-03:&#039;&#039;&#039; [[Patch_Notes_1.0.3|1.0.3]] - Performance / Balance* Optimizations&lt;br /&gt;
* &#039;&#039;&#039;2024-09-27:&#039;&#039;&#039; [[Patch_Notes_1.0.2|1.0.2]] - Hotfix&lt;br /&gt;
* &#039;&#039;&#039;2024-09-24:&#039;&#039;&#039; [[Patch_Notes_1.0.1.4|1.0.1.4]] - Hotfix&lt;br /&gt;
* &#039;&#039;&#039;2024-09-24:&#039;&#039;&#039; 1.0.0.253 - Initial Release&lt;br /&gt;
&amp;lt;small style=&amp;quot;font-style: italic; color: grey;&amp;quot;&amp;quot;&amp;gt;* Note that balance changes do not seem to affect savegames!&amp;lt;/small&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== About this wiki ==&lt;br /&gt;
This Wiki was created by [[User:Z0eff|Z0eff]] on the 4th of October 2024 after being unable to find any information regarding amenities and how production is calculated. It is not intended to make a profit at any point in time. It is not affiliated with Oxide Games or Microsoft in any way. It is run entirely by the community.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;p style=&amp;quot;font-weight: bold;&amp;quot;&amp;gt;Want to contribute to this Wiki? That would be amazing! Feel free to create new pages. The Index has suggestions for pages but these are not set in stone.&amp;lt;/p&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Z0eff&#039;s To-do list ===&lt;br /&gt;
* Re-order the Index, rethink what goes in what page&lt;br /&gt;
* &amp;lt;s&amp;gt;Figure out if it&#039;s possible to create mathematical formula&#039;s that the reader can interact with&amp;lt;/s&amp;gt;&lt;br /&gt;
* Add detailed descriptions on what the various difficulty levels and map presets do exactly&lt;br /&gt;
* &amp;lt;s&amp;gt;Finish the [[List of Leaders and Nations]] Page&amp;lt;/s&amp;gt;&lt;br /&gt;
* &amp;lt;s&amp;gt;Finish the [[List of Resource Nodes]] Page&amp;lt;/s&amp;gt;&lt;br /&gt;
* &amp;lt;s&amp;gt;Finish the [[List of Improvements]] Page&amp;lt;/s&amp;gt;&lt;br /&gt;
* &amp;lt;s&amp;gt;Remove .png from [[Resource Node]] anchor links and other polish on that page&amp;lt;/s&amp;gt;&lt;br /&gt;
* &amp;lt;s&amp;gt;Add redirects to all improvements&amp;lt;/s&amp;gt;&lt;br /&gt;
* Finish the [[List of Goods]] Page&lt;br /&gt;
* Finish the [[Tech Tree]] Page&lt;br /&gt;
* Finish the [[List of Triumphs]] Page&lt;br /&gt;
* Finish the [[List of Units]] Page&lt;br /&gt;
* Finish the [[List of Predators]] Page&lt;br /&gt;
* Prettify the [[City Tier]] page a lil&lt;br /&gt;
* Add more variables to the [[Yield Calculator]] and add more for other yield types&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Trailers ==&lt;br /&gt;
&amp;lt;center&amp;gt;&lt;br /&gt;
{{#ev:youtube|LHH-fP-Ptfo|470}}&lt;br /&gt;
{{#ev:youtube|1iF4gAZnZF4|470}}&lt;br /&gt;
&amp;lt;/center&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== External Links ==&lt;br /&gt;
[[File:Arahulogo purple square.png|frameless|19x19px|link=https://www.arahistoryuntold.com/]] [https://www.arahistoryuntold.com/ AraHistoryUntold.com] ([https://forums.arahistoryuntold.com/ Forums])&amp;lt;br /&amp;gt;&lt;br /&gt;
[[File:steam-color.png|frameless|19x19px|link=https://store.steampowered.com/app/2021880/Ara_History_Untold/]] [https://store.steampowered.com/app/2021880/Ara_History_Untold/ Steam] ([https://steamcommunity.com/app/2021880/discussions/ Forums])&amp;lt;br /&amp;gt;&lt;br /&gt;
[[File:Civfanatics.png|frameless|19x19px|link=https://forums.civfanatics.com/forums/ara-history-untold.641/]] [https://forums.civfanatics.com/forums/ara-history-untold.641/ Civfanatics Subforum]&amp;lt;br /&amp;gt;&lt;br /&gt;
[[File:reddit-color.png|frameless|19x19px|link=https://www.reddit.com/r/arahistoryuntold/]] [https://www.reddit.com/r/arahistoryuntold/ Subreddit]&amp;lt;br /&amp;gt;&lt;br /&gt;
[[File:youtube-color.png|frameless|19x19px|link=https://www.youtube.com/@arahistoryuntold]] [https://www.youtube.com/@arahistoryuntold Youtube]&amp;lt;br /&amp;gt;&lt;br /&gt;
[[File:twitter-color.png|frameless|19x19px|link=https://twitter.com/AraHistory]] [https://twitter.com/AraHistory Twitter]&amp;lt;br /&amp;gt;&lt;br /&gt;
[[File:discord-color.png|frameless|19x19px|link=https://discord.gg/ZTcX8ubpth]] [https://discord.gg/ZTcX8ubpth Discord]&amp;lt;br /&amp;gt;&lt;br /&gt;
[[File:facebook-color.png|frameless|19x19px|link=https://www.facebook.com/arahistoryuntold]] [https://www.facebook.com/arahistoryuntold Facebook]&amp;lt;br /&amp;gt;&lt;br /&gt;
[[File:instagram-color.png|frameless|19x19px|link=https://www.instagram.com/arahistoryuntold/]] [https://www.instagram.com/arahistoryuntold/ Instagram]&amp;lt;br /&amp;gt;&lt;br /&gt;
[[File:threads.png|frameless|19x19px|link=https://www.threads.net/@arahistoryuntold]] [https://www.threads.net/@arahistoryuntold Threads]&lt;br /&gt;
&lt;br /&gt;
{{#seo:&lt;br /&gt;
 |keywords=Ara, History Evolved, Wiki&lt;br /&gt;
 |description=A comprehensive wiki for the game Ara: History Evolved. Here you&#039;ll find all information you&#039;ll ever need, such as a list of Amenities and how to get them.&lt;br /&gt;
 |image=Arahulogo_purple_square_wiki_line.png&lt;br /&gt;
 |image_alt=Ara Wiki Logo&lt;br /&gt;
 |image_width=106&lt;br /&gt;
 |image_height=106&lt;br /&gt;
 |site_name=Ara: History Evolved WIKI&lt;br /&gt;
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&lt;br /&gt;
{{DISPLAYTITLE:&amp;lt;span style=&amp;quot;position: absolute; clip: rect(1px 1px 1px 1px); clip: rect(1px, 1px, 1px, 1px);&amp;quot;&amp;gt;{{FULLPAGENAME}}&amp;lt;/span&amp;gt;}}&lt;/div&gt;</summary>
		<author><name>Z0eff</name></author>
	</entry>
	<entry>
		<id>https://ara.wiki/index.php?title=Main_Page&amp;diff=4503</id>
		<title>Main Page</title>
		<link rel="alternate" type="text/html" href="https://ara.wiki/index.php?title=Main_Page&amp;diff=4503"/>
		<updated>2025-06-18T21:34:37Z</updated>

		<summary type="html">&lt;p&gt;Z0eff: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{|width=&amp;quot;530px&amp;quot; cellpadding=&amp;quot;10&amp;quot; style=&amp;quot;float:right; margin-left: 10px; border:0px solid #2196F3; border-radius:4px&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;3&amp;quot; style=&amp;quot;text-align:center; border-radius: 26px 26px 2px 2px;&amp;quot;|&amp;lt;span style=&amp;quot;font-size: 26pt;&amp;quot;&amp;gt;[[File:Encyclopedia-crop.png|frameless|90px|link=]] &#039;&#039;&#039;Wiki Index&#039;&#039;&#039;&amp;lt;/span&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
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|style=&amp;quot;text-align:center; background:#E0E0E0; border-radius:7px&amp;quot;|&amp;lt;b&amp;gt;List of&amp;lt;/b&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
[[List_of_Leaders_and_Nations|Leaders and Nations]]&amp;lt;br /&amp;gt;&lt;br /&gt;
[[List_of_Resource_Nodes|Resource Nodes]]&amp;lt;br /&amp;gt;&lt;br /&gt;
[[List_of_Predators_and_Caches|Predators and Caches]]&amp;lt;br /&amp;gt;&lt;br /&gt;
[[List_of_Improvements|Improvements]]&amp;lt;br /&amp;gt;&lt;br /&gt;
[[List_of_Goods|Goods]] &amp;lt;small&amp;gt;(Amenities/Supplies)&amp;lt;/small&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
[[Religion#List_of_Religious_Verses|Religious Verses]]&amp;lt;br /&amp;gt;&lt;br /&gt;
[[List_of_Paragons|Paragons]]&amp;lt;br /&amp;gt;&lt;br /&gt;
[[List_of_Masterpieces|Masterpieces]]&amp;lt;br /&amp;gt;&lt;br /&gt;
[[List_of_Tribes|Tribes]]&amp;lt;br /&amp;gt;&lt;br /&gt;
[[List_of_Government_Types|Government Types]]&amp;lt;br /&amp;gt;&lt;br /&gt;
[[List_of_Leader_Traits|Leader Traits]]&amp;lt;br /&amp;gt;&lt;br /&gt;
[[List_of_Triumphs|Triumphs]]&amp;lt;br /&amp;gt;&lt;br /&gt;
[[List_of_Units|Units]]&amp;lt;br /&amp;gt;&lt;br /&gt;
[[List_of_Quests|Quests]]&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{|width=&amp;quot;100%&amp;quot;&lt;br /&gt;
|style=&amp;quot;text-align:center; background:#E0E0E0; border-radius:7px&amp;quot;|&amp;lt;b&amp;gt;Calculators&amp;lt;/b&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
[[Yield Calculator|Yield Calculator]]&amp;lt;br /&amp;gt;&lt;br /&gt;
[[Force_Strength|Force Strength]]&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
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&lt;br /&gt;
{|width=&amp;quot;100%&amp;quot;&lt;br /&gt;
|style=&amp;quot;text-align:center; background:#E0E0E0; border-radius:7px&amp;quot;|&amp;lt;b&amp;gt;Game Concepts&amp;lt;/b&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
[[Game_Settings|Game Settings]]&amp;lt;br /&amp;gt;&lt;br /&gt;
[[Map_Generation|Map Generation]]&amp;lt;br /&amp;gt;&lt;br /&gt;
[[Biomes]]&amp;lt;br /&amp;gt;&lt;br /&gt;
[[Regions_and_Zones|Regions and Zones]]&amp;lt;br /&amp;gt;&lt;br /&gt;
[[Crafting|Crafting]]&amp;lt;br /&amp;gt;&lt;br /&gt;
[[Tech_Tree|Tech Tree]]&amp;lt;br /&amp;gt;&lt;br /&gt;
[[City_Tier|City Tier]] &amp;lt;small&amp;gt;(Growth/Housing)&amp;lt;/small&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
[[Prestige]]&amp;lt;br /&amp;gt;&lt;br /&gt;
[[Culling]]&amp;lt;br /&amp;gt;&lt;br /&gt;
[[Diplomacy]]&amp;lt;br /&amp;gt;&lt;br /&gt;
[[Golden_Ages|Golden Ages]]&amp;lt;br /&amp;gt;&lt;br /&gt;
[[Production|Production]]&amp;lt;br /&amp;gt;&lt;br /&gt;
[[Quality_of_Life|Quality of Life]]&amp;lt;br /&amp;gt;&lt;br /&gt;
[[Domains]]&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
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|-&lt;br /&gt;
|style=&amp;quot;text-align:right; color: grey; width: 50%; padding: 2px&amp;quot; |&lt;br /&gt;
Pages:&amp;lt;br /&amp;gt;&lt;br /&gt;
Files:&amp;lt;br /&amp;gt;&lt;br /&gt;
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Users:&lt;br /&gt;
|style=&amp;quot;text-align:left; color: grey; padding: 2px&amp;quot;|&lt;br /&gt;
[[Special:AllPages|{{NUMBEROFPAGES}}]]&amp;lt;br /&amp;gt;&lt;br /&gt;
{{NUMBEROFFILES}}&amp;lt;br /&amp;gt;&lt;br /&gt;
{{NUMBEROFEDITS}}&amp;lt;br /&amp;gt;&lt;br /&gt;
{{NUMBEROFUSERS}}&lt;br /&gt;
|}&lt;br /&gt;
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&lt;br /&gt;
{|width=&amp;quot;100%&amp;quot;&lt;br /&gt;
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|}&lt;br /&gt;
[[Graphics Settings]]&amp;lt;br /&amp;gt;&lt;br /&gt;
[[Beginners Guide]]&amp;lt;br /&amp;gt;&lt;br /&gt;
[[Skipping Techs]]&amp;lt;br /&amp;gt;&lt;br /&gt;
[[Combat]]&amp;lt;br /&amp;gt;&lt;br /&gt;
[[Religion]]&amp;lt;br /&amp;gt;&lt;br /&gt;
[[Multiplayer]]&amp;lt;br /&amp;gt;&lt;br /&gt;
[[Modding]]&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{|width=&amp;quot;100%&amp;quot;&lt;br /&gt;
|style=&amp;quot;text-align:center; background:#E0E0E0; border-radius:7px&amp;quot;|&amp;lt;b&amp;gt;DLC&amp;lt;/b&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
[[DLC_and_Expansions#Additional_Leaders|Additional Leaders]]&amp;lt;br /&amp;gt;&lt;br /&gt;
[[DLC_and_Expansions#Additional_Leader_Skins|Leader Skins]]&amp;lt;br /&amp;gt;&lt;br /&gt;
[[DLC_and_Expansions#Untold_Scenarios|Untold Scenarios]]&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{|width=&amp;quot;100%&amp;quot;&lt;br /&gt;
|style=&amp;quot;text-align:center; background:#E0E0E0; border-radius:7px&amp;quot;|&amp;lt;b&amp;gt;Other&amp;lt;/b&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
[[Future Content]]&amp;lt;br /&amp;gt;&lt;br /&gt;
[[Encarta]]&amp;lt;br /&amp;gt;&lt;br /&gt;
[[External_Council|External Council]]&amp;lt;br /&amp;gt;&lt;br /&gt;
[[System_Requirements|System Requirements]]&amp;lt;br /&amp;gt;&lt;br /&gt;
[[Hotkeys]]&amp;lt;br /&amp;gt;&lt;br /&gt;
[[FAQ]]&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;font-style: italic; color: grey;&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;3&amp;quot; style=&amp;quot;text-align:center&amp;quot;|&lt;br /&gt;
This wiki is quite new so expect a lot incomplete pages.&amp;lt;br /&amp;gt;&amp;lt;span style=&amp;quot;color: #bb0000&amp;quot;&amp;gt;Red&amp;lt;/span&amp;gt; links are not yet written and are suggestions for future pages.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Ara: History Untold is a [[Wikipedia:4X|4X]] grand strategy game made by [https://www.oxidegames.com/ Oxide Games] and published by [https://www.xbox.com/en-US/xbox-game-studios Xbox Game Studios].&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
This wiki is the nexus for any and all information related to Ara.&lt;br /&gt;
&lt;br /&gt;
== Game History ==&lt;br /&gt;
* &#039;&#039;&#039;2025-06-18:&#039;&#039;&#039; [[Patch_Notes_1.4|1.4]] - Living Strategy / Better AI / Balance*&lt;br /&gt;
* &#039;&#039;&#039;2025-06-18:&#039;&#039;&#039; &#039;&#039;&#039;New DLC&#039;&#039;&#039; [[DLC_and_Expansions#Untold_Scenarios|Untold Scenarios]] - Adding scenarios&lt;br /&gt;
* &#039;&#039;&#039;2025-05-01:&#039;&#039;&#039; [[Patch_Notes_1.3.1|1.3.1]] - AI behavior&lt;br /&gt;
* &#039;&#039;&#039;2025-03-12:&#039;&#039;&#039; [[Patch_Notes_1.3|1.3]] - Diplomacy / Nukes&lt;br /&gt;
* &#039;&#039;&#039;2025-01-28:&#039;&#039;&#039; [[Patch_Notes_1.2.1|1.2.1]] - Pacing / Balance* / Feedback / Tubman&lt;br /&gt;
* &#039;&#039;&#039;2024-12-19:&#039;&#039;&#039; [[Patch_Notes_1.2|1.2]] - Confucius / Mod Manager&lt;br /&gt;
* &#039;&#039;&#039;2024-11-26:&#039;&#039;&#039; [[Patch_Notes_1.1.1|1.1.1]] - Gameplay / Bug Fixes&lt;br /&gt;
* &#039;&#039;&#039;2024-11-14:&#039;&#039;&#039; [[Patch_Notes_1.1|1.1]] - Canada / Eco Screen&lt;br /&gt;
* &#039;&#039;&#039;2024-10-30:&#039;&#039;&#039; [[Patch_Notes_1.0.6|1.0.6]] - Balance* / Bug Fixes&lt;br /&gt;
* &#039;&#039;&#039;2024-10-22:&#039;&#039;&#039; [[Patch_Notes_1.0.5|1.0.5]] - Stability / Pacing / Balance* / Feedback&lt;br /&gt;
* &#039;&#039;&#039;2024-10-10:&#039;&#039;&#039; [[Patch_Notes_1.0.4|1.0.4]] - Stability / Pacing / Balance*&lt;br /&gt;
* &#039;&#039;&#039;2024-10-03:&#039;&#039;&#039; [[Patch_Notes_1.0.3|1.0.3]] - Performance / Balance* Optimizations&lt;br /&gt;
* &#039;&#039;&#039;2024-09-27:&#039;&#039;&#039; [[Patch_Notes_1.0.2|1.0.2]] - Hotfix&lt;br /&gt;
* &#039;&#039;&#039;2024-09-24:&#039;&#039;&#039; [[Patch_Notes_1.0.1.4|1.0.1.4]] - Hotfix&lt;br /&gt;
* &#039;&#039;&#039;2024-09-24:&#039;&#039;&#039; 1.0.0.253 - Initial Release&lt;br /&gt;
&amp;lt;small style=&amp;quot;font-style: italic; color: grey;&amp;quot;&amp;quot;&amp;gt;* Note that balance changes do not seem to affect savegames!&amp;lt;/small&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== About this wiki ==&lt;br /&gt;
This Wiki was created by [[User:Z0eff|Z0eff]] on the 4th of October 2024 after being unable to find any information regarding amenities and how production is calculated. It is not intended to make a profit at any point in time. It is not affiliated with Oxide Games or Microsoft in any way. It is run entirely by the community.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;p style=&amp;quot;font-weight: bold;&amp;quot;&amp;gt;Want to contribute to this Wiki? That would be amazing! Feel free to create new pages. The Index has suggestions for pages but these are not set in stone.&amp;lt;/p&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Z0eff&#039;s To-do list ===&lt;br /&gt;
* Re-order the Index, rethink what goes in what page&lt;br /&gt;
* &amp;lt;s&amp;gt;Figure out if it&#039;s possible to create mathematical formula&#039;s that the reader can interact with&amp;lt;/s&amp;gt;&lt;br /&gt;
* Add detailed descriptions on what the various difficulty levels and map presets do exactly&lt;br /&gt;
* &amp;lt;s&amp;gt;Finish the [[List of Leaders and Nations]] Page&amp;lt;/s&amp;gt;&lt;br /&gt;
* &amp;lt;s&amp;gt;Finish the [[List of Resource Nodes]] Page&amp;lt;/s&amp;gt;&lt;br /&gt;
* &amp;lt;s&amp;gt;Finish the [[List of Improvements]] Page&amp;lt;/s&amp;gt;&lt;br /&gt;
* &amp;lt;s&amp;gt;Remove .png from [[Resource Node]] anchor links and other polish on that page&amp;lt;/s&amp;gt;&lt;br /&gt;
* &amp;lt;s&amp;gt;Add redirects to all improvements&amp;lt;/s&amp;gt;&lt;br /&gt;
* Finish the [[List of Goods]] Page&lt;br /&gt;
* Finish the [[Tech Tree]] Page&lt;br /&gt;
* Finish the [[List of Triumphs]] Page&lt;br /&gt;
* Finish the [[List of Units]] Page&lt;br /&gt;
* Finish the [[List of Predators]] Page&lt;br /&gt;
* Prettify the [[City Tier]] page a lil&lt;br /&gt;
* Add more variables to the [[Yield Calculator]] and add more for other yield types&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Trailers ==&lt;br /&gt;
&amp;lt;center&amp;gt;&lt;br /&gt;
{{#ev:youtube|LHH-fP-Ptfo|470}}&lt;br /&gt;
{{#ev:youtube|1iF4gAZnZF4|470}}&lt;br /&gt;
&amp;lt;/center&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== External Links ==&lt;br /&gt;
[[File:Arahulogo purple square.png|frameless|19x19px|link=https://www.arahistoryuntold.com/]] [https://www.arahistoryuntold.com/ AraHistoryUntold.com] ([https://forums.arahistoryuntold.com/ Forums])&amp;lt;br /&amp;gt;&lt;br /&gt;
[[File:steam-color.png|frameless|19x19px|link=https://store.steampowered.com/app/2021880/Ara_History_Untold/]] [https://store.steampowered.com/app/2021880/Ara_History_Untold/ Steam] ([https://steamcommunity.com/app/2021880/discussions/ Forums])&amp;lt;br /&amp;gt;&lt;br /&gt;
[[File:Civfanatics.png|frameless|19x19px|link=https://forums.civfanatics.com/forums/ara-history-untold.641/]] [https://forums.civfanatics.com/forums/ara-history-untold.641/ Civfanatics Subforum]&amp;lt;br /&amp;gt;&lt;br /&gt;
[[File:reddit-color.png|frameless|19x19px|link=https://www.reddit.com/r/arahistoryuntold/]] [https://www.reddit.com/r/arahistoryuntold/ Subreddit]&amp;lt;br /&amp;gt;&lt;br /&gt;
[[File:youtube-color.png|frameless|19x19px|link=https://www.youtube.com/@arahistoryuntold]] [https://www.youtube.com/@arahistoryuntold Youtube]&amp;lt;br /&amp;gt;&lt;br /&gt;
[[File:twitter-color.png|frameless|19x19px|link=https://twitter.com/AraHistory]] [https://twitter.com/AraHistory Twitter]&amp;lt;br /&amp;gt;&lt;br /&gt;
[[File:discord-color.png|frameless|19x19px|link=https://discord.gg/ZTcX8ubpth]] [https://discord.gg/ZTcX8ubpth Discord]&amp;lt;br /&amp;gt;&lt;br /&gt;
[[File:facebook-color.png|frameless|19x19px|link=https://www.facebook.com/arahistoryuntold]] [https://www.facebook.com/arahistoryuntold Facebook]&amp;lt;br /&amp;gt;&lt;br /&gt;
[[File:instagram-color.png|frameless|19x19px|link=https://www.instagram.com/arahistoryuntold/]] [https://www.instagram.com/arahistoryuntold/ Instagram]&amp;lt;br /&amp;gt;&lt;br /&gt;
[[File:threads.png|frameless|19x19px|link=https://www.threads.net/@arahistoryuntold]] [https://www.threads.net/@arahistoryuntold Threads]&lt;br /&gt;
&lt;br /&gt;
{{#seo:&lt;br /&gt;
 |keywords=Ara, History Evolved, Wiki&lt;br /&gt;
 |description=A comprehensive wiki for the game Ara: History Evolved. Here you&#039;ll find all information you&#039;ll ever need, such as a list of Amenities and how to get them.&lt;br /&gt;
 |image=Arahulogo_purple_square_wiki_line.png&lt;br /&gt;
 |image_alt=Ara Wiki Logo&lt;br /&gt;
 |image_width=106&lt;br /&gt;
 |image_height=106&lt;br /&gt;
 |site_name=Ara: History Evolved WIKI&lt;br /&gt;
 |locale=en_EN&lt;br /&gt;
 |type=website&lt;br /&gt;
 |modified_time={{REVISIONYEAR}}-{{REVISIONMONTH}}-{{REVISIONDAY2}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{DISPLAYTITLE:&amp;lt;span style=&amp;quot;position: absolute; clip: rect(1px 1px 1px 1px); clip: rect(1px, 1px, 1px, 1px);&amp;quot;&amp;gt;{{FULLPAGENAME}}&amp;lt;/span&amp;gt;}}&lt;/div&gt;</summary>
		<author><name>Z0eff</name></author>
	</entry>
	<entry>
		<id>https://ara.wiki/index.php?title=List_of_Units&amp;diff=4502</id>
		<title>List of Units</title>
		<link rel="alternate" type="text/html" href="https://ara.wiki/index.php?title=List_of_Units&amp;diff=4502"/>
		<updated>2025-06-18T21:27:49Z</updated>

		<summary type="html">&lt;p&gt;Z0eff: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{UnderConstruction}}&lt;br /&gt;
&lt;br /&gt;
== Air Units ==&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
|+Air Units Research &amp;amp; Role&lt;br /&gt;
!Name&lt;br /&gt;
!Era Unlock&lt;br /&gt;
!Research&lt;br /&gt;
!Role &amp;amp; Damage Type&lt;br /&gt;
|-&lt;br /&gt;
|Bombers&lt;br /&gt;
|10: Atomic&lt;br /&gt;
|Jet Engines&lt;br /&gt;
|Bomber&lt;br /&gt;
|-&lt;br /&gt;
|Dread Lancers&lt;br /&gt;
|12: Singularity&lt;br /&gt;
|Core Tap&lt;br /&gt;
|Bomber&lt;br /&gt;
|-&lt;br /&gt;
|Fighters&lt;br /&gt;
|09: Machine&lt;br /&gt;
|Aviation&lt;br /&gt;
|Fighter&lt;br /&gt;
|-&lt;br /&gt;
|Jet Fighters&lt;br /&gt;
|10: Atomic&lt;br /&gt;
|Jet Engines&lt;br /&gt;
|Fighter&lt;br /&gt;
|-&lt;br /&gt;
|Stealth Bombers&lt;br /&gt;
|11: Information&lt;br /&gt;
|Stealth&lt;br /&gt;
|Fighter&lt;br /&gt;
|-&lt;br /&gt;
|Zeppelin&lt;br /&gt;
|09: Machine&lt;br /&gt;
|Aviation&lt;br /&gt;
|Fighter&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Air Units Abilities ===&lt;br /&gt;
All Air units can Rebase, Recon, and Air Strike. &lt;br /&gt;
&lt;br /&gt;
All Air units can Pillage except Dread Lancers.&lt;br /&gt;
&lt;br /&gt;
All Bombers can do Strategic Bombing and City Bombing.&lt;br /&gt;
&lt;br /&gt;
All Fighters can do Air Support and Intercept.&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
|+Air Units Stats&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; |Name&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; |Strength by Level&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; |Movement&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; |Production&lt;br /&gt;
|-&lt;br /&gt;
!0&lt;br /&gt;
!1&lt;br /&gt;
!2&lt;br /&gt;
|-&lt;br /&gt;
|Fighters&lt;br /&gt;
|63&lt;br /&gt;
|74&lt;br /&gt;
|85&lt;br /&gt;
|3&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Zeppelin&lt;br /&gt;
|89&lt;br /&gt;
|104&lt;br /&gt;
|120&lt;br /&gt;
|2&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Bombers&lt;br /&gt;
|97&lt;br /&gt;
|113&lt;br /&gt;
|130&lt;br /&gt;
|3&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Jet Fighters&lt;br /&gt;
|79&lt;br /&gt;
|92&lt;br /&gt;
|106&lt;br /&gt;
|4&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Stealth Bombers&lt;br /&gt;
|123&lt;br /&gt;
|144&lt;br /&gt;
|166&lt;br /&gt;
|3&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Dread Lancers&lt;br /&gt;
|140&lt;br /&gt;
|164&lt;br /&gt;
|189&lt;br /&gt;
|3&lt;br /&gt;
|&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Land Units (Forces) ==&lt;br /&gt;
{| class=&amp;quot;wikitable sortable mw-collapsible mw-collapsed&amp;quot;&lt;br /&gt;
|+&lt;br /&gt;
!Name&lt;br /&gt;
!Era Unlock&lt;br /&gt;
!Research&lt;br /&gt;
!Role &lt;br /&gt;
!Damage Type&lt;br /&gt;
|-&lt;br /&gt;
|Archers&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Spearmen&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Swordsmen&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Tribal Warriors (AI)&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Horsemen&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|War Chariots&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|War Elephants&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Bow Men&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Catapults&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Pikemen&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Berserkers&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Crossb&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Cannon&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Fusiliers&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Harquebusiers&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Line Infantry&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Men-At-Arms&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Dragoons&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Elephant Gunners&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Riflemen&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Zamburaks&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Anti-Aircraft Battery&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Mortars&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Tanks&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Anit-Armour Team&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Assault Infantry&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Flamethrowers&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Gatling Gunners&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Helicopters&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Modern Armour&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Rocket Artillery&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Mechanized Infantry&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Mobile SAM&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Special Operatives&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|UAVs&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Synth Soldiers&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Combat Mecha&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Cyber Soldiers&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Maglev Strikers&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Specialists ==&lt;br /&gt;
-&lt;br /&gt;
&lt;br /&gt;
== Sea Units ==&lt;br /&gt;
-&lt;br /&gt;
&lt;br /&gt;
== Large Table ==&lt;br /&gt;
{{Sticky table start}}&lt;br /&gt;
{| class=&amp;quot;wikitable sticky-table-row1 sticky-table-col2&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|Act&lt;br /&gt;
|Age&lt;br /&gt;
|Unlocked By:&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; rowspan=&amp;quot;1&amp;quot; |Strength&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; rowspan=&amp;quot;1&amp;quot; |Movement&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; rowspan=&amp;quot;1&amp;quot; |Range&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; rowspan=&amp;quot;1&amp;quot; |Religion Spread&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
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|Experience Levels&lt;br /&gt;
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|50/150/300&lt;br /&gt;
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|Camel&lt;br /&gt;
|Car&lt;br /&gt;
|Codex&lt;br /&gt;
|Computer&lt;br /&gt;
|Electronics&lt;br /&gt;
|Elephant&lt;br /&gt;
|Explosives&lt;br /&gt;
|Fabric&lt;br /&gt;
|Food&lt;br /&gt;
|Fuel&lt;br /&gt;
|Fuselage&lt;br /&gt;
|Gunpowder&lt;br /&gt;
|Heavy Metal&lt;br /&gt;
|Horse&lt;br /&gt;
|Internal Combustion Engine&lt;br /&gt;
|Materials&lt;br /&gt;
|Metal Ingot&lt;br /&gt;
|Plastic&lt;br /&gt;
|Rope&lt;br /&gt;
|Steel&lt;br /&gt;
|Timber&lt;br /&gt;
|Wealth&lt;br /&gt;
|Wheel&lt;br /&gt;
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|AIR&lt;br /&gt;
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|Fighters&lt;br /&gt;
|3&lt;br /&gt;
|Machine&lt;br /&gt;
|Aviation&lt;br /&gt;
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|Zeppelin&lt;br /&gt;
|3&lt;br /&gt;
|Machine&lt;br /&gt;
|Aviation&lt;br /&gt;
|89&lt;br /&gt;
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|Bombers&lt;br /&gt;
|3&lt;br /&gt;
|Atomic&lt;br /&gt;
|Jet Engines&lt;br /&gt;
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|Jet Fighters&lt;br /&gt;
|3&lt;br /&gt;
|Atomic&lt;br /&gt;
|Jet Engines&lt;br /&gt;
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|Stealth Bombers&lt;br /&gt;
|3&lt;br /&gt;
|Information&lt;br /&gt;
|Stealth&lt;br /&gt;
|123&lt;br /&gt;
|144&lt;br /&gt;
|166&lt;br /&gt;
|3&lt;br /&gt;
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|Dread Lancers&lt;br /&gt;
|3&lt;br /&gt;
|Singularity&lt;br /&gt;
|Core Tap&lt;br /&gt;
|140&lt;br /&gt;
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|LAND&lt;br /&gt;
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|Archers&lt;br /&gt;
|1&lt;br /&gt;
|Ancient History&lt;br /&gt;
|Archery&lt;br /&gt;
|6&lt;br /&gt;
|7&lt;br /&gt;
|8&lt;br /&gt;
|1&lt;br /&gt;
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|Scout&lt;br /&gt;
|1&lt;br /&gt;
|Ancient History&lt;br /&gt;
|Agronomy&lt;br /&gt;
|3&lt;br /&gt;
|3&lt;br /&gt;
|4&lt;br /&gt;
|1&lt;br /&gt;
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|75&lt;br /&gt;
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|Settlers&lt;br /&gt;
|1&lt;br /&gt;
|Ancient History&lt;br /&gt;
|Agronomy&lt;br /&gt;
|1&lt;br /&gt;
|1&lt;br /&gt;
|1&lt;br /&gt;
|1&lt;br /&gt;
|1&lt;br /&gt;
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|0&lt;br /&gt;
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|100&lt;br /&gt;
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|25&lt;br /&gt;
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|&lt;br /&gt;
|Spearmen&lt;br /&gt;
|1&lt;br /&gt;
|Ancient History&lt;br /&gt;
|Agronomy&lt;br /&gt;
|5&lt;br /&gt;
|5&lt;br /&gt;
|6&lt;br /&gt;
|1&lt;br /&gt;
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|0&lt;br /&gt;
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|&lt;br /&gt;
|Swordsmen&lt;br /&gt;
|1&lt;br /&gt;
|Ancient History&lt;br /&gt;
|Bronze Working&lt;br /&gt;
|7&lt;br /&gt;
|8&lt;br /&gt;
|9&lt;br /&gt;
|1&lt;br /&gt;
|1&lt;br /&gt;
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|0&lt;br /&gt;
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|Tribal Warriors&lt;br /&gt;
|1&lt;br /&gt;
|Ancient History&lt;br /&gt;
|Agronomy&lt;br /&gt;
|4&lt;br /&gt;
|4&lt;br /&gt;
|5&lt;br /&gt;
|1&lt;br /&gt;
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|Horsemen&lt;br /&gt;
|1&lt;br /&gt;
|Bronze&lt;br /&gt;
|Chariots&lt;br /&gt;
|10&lt;br /&gt;
|11&lt;br /&gt;
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|2&lt;br /&gt;
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|Pikemen&lt;br /&gt;
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|Antiquities&lt;br /&gt;
|Elite Training&lt;br /&gt;
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|Missionaries&lt;br /&gt;
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|Bronze/ High Medieval/ Iron&lt;br /&gt;
|Cultural Heritage/ Pilgrimage/ Sacred Rights&lt;br /&gt;
|2&lt;br /&gt;
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|Berserkers&lt;br /&gt;
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|Early Middle&lt;br /&gt;
|Brewing&lt;br /&gt;
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|Crossbowmen&lt;br /&gt;
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|Early Middle&lt;br /&gt;
|Crossbows&lt;br /&gt;
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|Elephant Ballista&lt;br /&gt;
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|Early Middle&lt;br /&gt;
|Feudalism&lt;br /&gt;
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|Footmen&lt;br /&gt;
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|Early Middle&lt;br /&gt;
|Stirrups&lt;br /&gt;
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|Knights&lt;br /&gt;
|2&lt;br /&gt;
|Early Middle&lt;br /&gt;
|Feudalism&lt;br /&gt;
|29&lt;br /&gt;
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|Mongonels&lt;br /&gt;
|2&lt;br /&gt;
|Early Middle&lt;br /&gt;
|Feudalism&lt;br /&gt;
|17&lt;br /&gt;
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|Mounted Scouts&lt;br /&gt;
|2&lt;br /&gt;
|Early Middle&lt;br /&gt;
|Stirrups&lt;br /&gt;
|15&lt;br /&gt;
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|Oracles&lt;br /&gt;
|2&lt;br /&gt;
|Early Middle/ High Medieval&lt;br /&gt;
|Illuminated Manuscripts/ Pilgrimige&lt;br /&gt;
|10&lt;br /&gt;
|11&lt;br /&gt;
|13&lt;br /&gt;
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|Lancers&lt;br /&gt;
|2&lt;br /&gt;
|High Medieval&lt;br /&gt;
|Horseshoes&lt;br /&gt;
|35&lt;br /&gt;
|41&lt;br /&gt;
|47&lt;br /&gt;
|2&lt;br /&gt;
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|Longbowmen&lt;br /&gt;
|2&lt;br /&gt;
|High Medieval&lt;br /&gt;
|Longbows&lt;br /&gt;
|25&lt;br /&gt;
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|Musketmen&lt;br /&gt;
|2&lt;br /&gt;
|High Medieval&lt;br /&gt;
|Gunpowder&lt;br /&gt;
|28&lt;br /&gt;
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|Trebuchets&lt;br /&gt;
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|High Medieval&lt;br /&gt;
|Stronhold Engineering&lt;br /&gt;
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|Cannon&lt;br /&gt;
|2&lt;br /&gt;
|Renaissance&lt;br /&gt;
|Cannons&lt;br /&gt;
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|Fusiliers&lt;br /&gt;
|2&lt;br /&gt;
|Renaissance&lt;br /&gt;
|Firearms&lt;br /&gt;
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|Harquebusiers&lt;br /&gt;
|2&lt;br /&gt;
|Renaissance&lt;br /&gt;
|Firearms&lt;br /&gt;
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|Line Infantry&lt;br /&gt;
|2&lt;br /&gt;
|Renaissance&lt;br /&gt;
|Firearms&lt;br /&gt;
|39&lt;br /&gt;
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|Men-at-Arms&lt;br /&gt;
|2&lt;br /&gt;
|Renaissance&lt;br /&gt;
|Cannons&lt;br /&gt;
|33&lt;br /&gt;
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|Dragoons&lt;br /&gt;
|2&lt;br /&gt;
|Enlightenment&lt;br /&gt;
|Rifling&lt;br /&gt;
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|Elephant Gunners&lt;br /&gt;
|2&lt;br /&gt;
|Enlightenment&lt;br /&gt;
|Rifling&lt;br /&gt;
|51&lt;br /&gt;
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|1&lt;br /&gt;
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|Riflemen&lt;br /&gt;
|2&lt;br /&gt;
|Enlightenment&lt;br /&gt;
|Rifling&lt;br /&gt;
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|Zamburaks&lt;br /&gt;
|2&lt;br /&gt;
|Enlightenment&lt;br /&gt;
|Rifling&lt;br /&gt;
|51&lt;br /&gt;
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|Anti-Aircraft Battery&lt;br /&gt;
|3&lt;br /&gt;
|Machine&lt;br /&gt;
|Aviation&lt;br /&gt;
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|Mortars&lt;br /&gt;
|3&lt;br /&gt;
|Machine&lt;br /&gt;
|Radio&lt;br /&gt;
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|Tanks&lt;br /&gt;
|3&lt;br /&gt;
|Machine&lt;br /&gt;
|Internal Combustion Engine&lt;br /&gt;
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|2&lt;br /&gt;
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|Anti-Armour Team&lt;br /&gt;
|3&lt;br /&gt;
|Atomic&lt;br /&gt;
|Rocketry&lt;br /&gt;
|72&lt;br /&gt;
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|Assault Infantry&lt;br /&gt;
|3&lt;br /&gt;
|Atomic&lt;br /&gt;
|Mass Production/Radar&lt;br /&gt;
|77&lt;br /&gt;
|90&lt;br /&gt;
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|1&lt;br /&gt;
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|Flamethrowers&lt;br /&gt;
|3&lt;br /&gt;
|Atomic&lt;br /&gt;
|Mechanised Firepower&lt;br /&gt;
|57&lt;br /&gt;
|66&lt;br /&gt;
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|1&lt;br /&gt;
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|Gatling Gunners&lt;br /&gt;
|3&lt;br /&gt;
|Atomic&lt;br /&gt;
|Mechanised Firepower&lt;br /&gt;
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|Radar&lt;br /&gt;
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|Modern Armour&lt;br /&gt;
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|Atomic&lt;br /&gt;
|Mass Production&lt;br /&gt;
|88&lt;br /&gt;
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|Atomic&lt;br /&gt;
|Rocketry&lt;br /&gt;
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|Mechanised Infantry&lt;br /&gt;
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|Information&lt;br /&gt;
|Mechanisation&lt;br /&gt;
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|Mobile SAM&lt;br /&gt;
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|Information&lt;br /&gt;
|Robotics&lt;br /&gt;
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|Special Operatives&lt;br /&gt;
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|Information&lt;br /&gt;
|Artificial Intelligence&lt;br /&gt;
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|UAVs&lt;br /&gt;
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|Synth Soldiers&lt;br /&gt;
|3&lt;br /&gt;
|Information/ Singularity&lt;br /&gt;
|Post Humanism/ Robotics&lt;br /&gt;
|99&lt;br /&gt;
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|Combat Mecha&lt;br /&gt;
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|Singularity&lt;br /&gt;
|Armored Colossus&lt;br /&gt;
|132&lt;br /&gt;
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|Cyber Soldiers&lt;br /&gt;
|3&lt;br /&gt;
|Singularity&lt;br /&gt;
|Post-Humanism&lt;br /&gt;
|120&lt;br /&gt;
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|Maglev Strikers&lt;br /&gt;
|3&lt;br /&gt;
|Singularity&lt;br /&gt;
|Rail Guns&lt;br /&gt;
|112&lt;br /&gt;
|131&lt;br /&gt;
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|Trireme&lt;br /&gt;
|1&lt;br /&gt;
|Bronze&lt;br /&gt;
|Sails&lt;br /&gt;
|5&lt;br /&gt;
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|Assault Octeres&lt;br /&gt;
|1&lt;br /&gt;
|Iron&lt;br /&gt;
|Seafaring&lt;br /&gt;
|18&lt;br /&gt;
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|Longship&lt;br /&gt;
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|Navigation&lt;br /&gt;
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|Cog&lt;br /&gt;
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|Early Middle&lt;br /&gt;
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|30&lt;br /&gt;
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|Carrack&lt;br /&gt;
|2&lt;br /&gt;
|High Medieval&lt;br /&gt;
|Mechanised Clocks&lt;br /&gt;
|38&lt;br /&gt;
|44&lt;br /&gt;
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|2&lt;br /&gt;
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|Caravel&lt;br /&gt;
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|Renaissance&lt;br /&gt;
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|42&lt;br /&gt;
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|Galleon&lt;br /&gt;
|2&lt;br /&gt;
|Renaissance&lt;br /&gt;
|Shipbuilding&lt;br /&gt;
|47&lt;br /&gt;
|55&lt;br /&gt;
|63&lt;br /&gt;
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|Battleship&lt;br /&gt;
|2&lt;br /&gt;
|Enlightenment&lt;br /&gt;
|Industrialisation&lt;br /&gt;
|93&lt;br /&gt;
|109&lt;br /&gt;
|125&lt;br /&gt;
|2&lt;br /&gt;
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|Frigate&lt;br /&gt;
|2&lt;br /&gt;
|Enlightenment&lt;br /&gt;
|Mercantilism&lt;br /&gt;
|55&lt;br /&gt;
|64&lt;br /&gt;
|74&lt;br /&gt;
|3&lt;br /&gt;
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|60&lt;br /&gt;
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|Ironclad&lt;br /&gt;
|2&lt;br /&gt;
|Enlightenment&lt;br /&gt;
|Steam Engine&lt;br /&gt;
|60&lt;br /&gt;
|70&lt;br /&gt;
|81&lt;br /&gt;
|2&lt;br /&gt;
|2&lt;br /&gt;
|2&lt;br /&gt;
|0&lt;br /&gt;
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|60&lt;br /&gt;
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|1&lt;br /&gt;
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|-&lt;br /&gt;
|&lt;br /&gt;
|Dreadnought&lt;br /&gt;
|3&lt;br /&gt;
|Machine&lt;br /&gt;
|Internal Combustion Engine&lt;br /&gt;
|80&lt;br /&gt;
|94&lt;br /&gt;
|108&lt;br /&gt;
|2&lt;br /&gt;
|2&lt;br /&gt;
|2&lt;br /&gt;
|3&lt;br /&gt;
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|-&lt;br /&gt;
|&lt;br /&gt;
|Submarine&lt;br /&gt;
|3&lt;br /&gt;
|Machine&lt;br /&gt;
|Sonar&lt;br /&gt;
|67&lt;br /&gt;
|78&lt;br /&gt;
|90&lt;br /&gt;
|3&lt;br /&gt;
|3&lt;br /&gt;
|3&lt;br /&gt;
|0&lt;br /&gt;
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|1&lt;br /&gt;
|70&lt;br /&gt;
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|1&lt;br /&gt;
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|-&lt;br /&gt;
|&lt;br /&gt;
|Aircraft Carrier&lt;br /&gt;
|3&lt;br /&gt;
|Atomic&lt;br /&gt;
|Jet Engines&lt;br /&gt;
|62&lt;br /&gt;
|72&lt;br /&gt;
|83&lt;br /&gt;
|2&lt;br /&gt;
|2&lt;br /&gt;
|2&lt;br /&gt;
|0&lt;br /&gt;
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|3&lt;br /&gt;
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|-&lt;br /&gt;
|&lt;br /&gt;
|Destroyer&lt;br /&gt;
|3&lt;br /&gt;
|Atomic&lt;br /&gt;
|Mechanised Firepower&lt;br /&gt;
|72&lt;br /&gt;
|84&lt;br /&gt;
|97&lt;br /&gt;
|2&lt;br /&gt;
|2&lt;br /&gt;
|2&lt;br /&gt;
|3&lt;br /&gt;
|3&lt;br /&gt;
|3&lt;br /&gt;
|0&lt;br /&gt;
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|1&lt;br /&gt;
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|3&lt;br /&gt;
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|-&lt;br /&gt;
|&lt;br /&gt;
|Nuclear Submarine&lt;br /&gt;
|3&lt;br /&gt;
|Atomic&lt;br /&gt;
|Nuclear Power&lt;br /&gt;
|81&lt;br /&gt;
|95&lt;br /&gt;
|109&lt;br /&gt;
|3&lt;br /&gt;
|3&lt;br /&gt;
|3&lt;br /&gt;
|0&lt;br /&gt;
|0&lt;br /&gt;
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|1&lt;br /&gt;
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|3&lt;br /&gt;
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|-&lt;br /&gt;
|&lt;br /&gt;
|Guided-Missile Cruisers&lt;br /&gt;
|3&lt;br /&gt;
|Information&lt;br /&gt;
|Artificial Intelligence&lt;br /&gt;
|100&lt;br /&gt;
|117&lt;br /&gt;
|135&lt;br /&gt;
|2&lt;br /&gt;
|2&lt;br /&gt;
|2&lt;br /&gt;
|4&lt;br /&gt;
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|1&lt;br /&gt;
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|1&lt;br /&gt;
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|}&lt;br /&gt;
{{Sticky table end}}&lt;br /&gt;
&lt;br /&gt;
[[File:AircraftCarrier.png]]&lt;br /&gt;
[[File:AntiAircraftBattery.png]]&lt;br /&gt;
[[File:AntiArmorTeam.png]]&lt;br /&gt;
[[File:Archers.png]]&lt;br /&gt;
[[File:AssaultInfantry.png]]&lt;br /&gt;
[[File:AssaultOcteres.png]]&lt;br /&gt;
[[File:Battleship.png]]&lt;br /&gt;
[[File:Berserkers.png]]&lt;br /&gt;
[[File:Bombers.png]]&lt;br /&gt;
[[File:Bowmen.png]]&lt;br /&gt;
[[File:CannonsUnit.png]]&lt;br /&gt;
[[File:Caravel.png]]&lt;br /&gt;
[[File:Carrack.png]]&lt;br /&gt;
[[File:Catapults.png]]&lt;br /&gt;
[[File:Cog.png]]&lt;br /&gt;
[[File:CombatMecha.png]]&lt;br /&gt;
[[File:Crossbowmen.png]]&lt;br /&gt;
[[File:CyberSoldiers.png]]&lt;br /&gt;
[[File:Destroyer.png]]&lt;br /&gt;
[[File:Dragoons.png]]&lt;br /&gt;
[[File:DreadLancers.png]]&lt;br /&gt;
[[File:Dreadnaught.png]]&lt;br /&gt;
[[File:ElephantBallistae.png]]&lt;br /&gt;
[[File:ElephantGunners.png]]&lt;br /&gt;
[[File:Fighters.png]]&lt;br /&gt;
[[File:Flamethrowers.png]]&lt;br /&gt;
[[File:Footmen.png]]&lt;br /&gt;
[[File:Frigate.png]]&lt;br /&gt;
[[File:Fusiliers.png]]&lt;br /&gt;
[[File:Galleon.png]]&lt;br /&gt;
[[File:GatlingGunners.png]]&lt;br /&gt;
[[File:GuidedMissileCruisers.png]]&lt;br /&gt;
[[File:Harquebusiers.png]]&lt;br /&gt;
[[File:Helicopters.png]]&lt;br /&gt;
[[File:Horsemen.png]]&lt;br /&gt;
[[File:Ironclad.png]]&lt;br /&gt;
[[File:JetFighters.png]]&lt;br /&gt;
[[File:Knights.png]]&lt;br /&gt;
[[File:Lancers.png]]&lt;br /&gt;
[[File:LineInfantry.png]]&lt;br /&gt;
[[File:Longbowmen.png]]&lt;br /&gt;
[[File:Longship.png]]&lt;br /&gt;
[[File:MaglevStrikers.png]]&lt;br /&gt;
[[File:Mangonels.png]]&lt;br /&gt;
[[File:MechanizedInfantry.png]]&lt;br /&gt;
[[File:MenatArms.png]]&lt;br /&gt;
[[File:Missionaries.png]]&lt;br /&gt;
[[File:MobileSAM.png]]&lt;br /&gt;
[[File:ModernArmor.png]]&lt;br /&gt;
[[File:Mortars.png]]&lt;br /&gt;
[[File:MountedScouts.png]]&lt;br /&gt;
[[File:Musketmen.png]]&lt;br /&gt;
[[File:NuclearSubmarine.png]]&lt;br /&gt;
[[File:Oracles.png]]&lt;br /&gt;
[[File:Pikemen.png]]&lt;br /&gt;
[[File:Riflemen.png]]&lt;br /&gt;
[[File:RocketArtillery.png]]&lt;br /&gt;
[[File:Scout.png]]&lt;br /&gt;
[[File:Settlers.png]]&lt;br /&gt;
[[File:Spearmen.png]]&lt;br /&gt;
[[File:SpecialOperatives.png]]&lt;br /&gt;
[[File:StealthBombers.png]]&lt;br /&gt;
[[File:Submarine.png]]&lt;br /&gt;
[[File:Swordsmen.png]]&lt;br /&gt;
[[File:SynthSoldiers.png]]&lt;br /&gt;
[[File:Tanks.png]]&lt;br /&gt;
[[File:Trebuchets.png]]&lt;br /&gt;
[[File:TribalWarriors.png]]&lt;br /&gt;
[[File:Trireme.png]]&lt;br /&gt;
[[File:UAVs.png]]&lt;br /&gt;
[[File:WarChariots.png]]&lt;br /&gt;
[[File:WarElephants.png]]&lt;br /&gt;
[[File:Zamburaks.png]]&lt;br /&gt;
[[File:Zeppelin.png]]&lt;/div&gt;</summary>
		<author><name>Z0eff</name></author>
	</entry>
	<entry>
		<id>https://ara.wiki/index.php?title=File:CannonsUnit.png&amp;diff=4501</id>
		<title>File:CannonsUnit.png</title>
		<link rel="alternate" type="text/html" href="https://ara.wiki/index.php?title=File:CannonsUnit.png&amp;diff=4501"/>
		<updated>2025-06-18T21:26:51Z</updated>

		<summary type="html">&lt;p&gt;Z0eff: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Summary ==&lt;br /&gt;
Not to be confused with the tech:&amp;lt;br /&amp;gt;&lt;br /&gt;
[[File:Cannons.png]]&lt;/div&gt;</summary>
		<author><name>Z0eff</name></author>
	</entry>
	<entry>
		<id>https://ara.wiki/index.php?title=File:Cannons.png&amp;diff=4500</id>
		<title>File:Cannons.png</title>
		<link rel="alternate" type="text/html" href="https://ara.wiki/index.php?title=File:Cannons.png&amp;diff=4500"/>
		<updated>2025-06-18T21:26:30Z</updated>

		<summary type="html">&lt;p&gt;Z0eff: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Not to be confused with the unit:&amp;lt;br &amp;gt;&lt;br /&gt;
[[File:CannonsUnit.png|CannonsUnit.png]]&lt;/div&gt;</summary>
		<author><name>Z0eff</name></author>
	</entry>
	<entry>
		<id>https://ara.wiki/index.php?title=File:Cannons.png&amp;diff=4499</id>
		<title>File:Cannons.png</title>
		<link rel="alternate" type="text/html" href="https://ara.wiki/index.php?title=File:Cannons.png&amp;diff=4499"/>
		<updated>2025-06-18T21:25:18Z</updated>

		<summary type="html">&lt;p&gt;Z0eff: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Not to be confused with the unit&lt;/div&gt;</summary>
		<author><name>Z0eff</name></author>
	</entry>
	<entry>
		<id>https://ara.wiki/index.php?title=File:CannonsUnit.png&amp;diff=4498</id>
		<title>File:CannonsUnit.png</title>
		<link rel="alternate" type="text/html" href="https://ara.wiki/index.php?title=File:CannonsUnit.png&amp;diff=4498"/>
		<updated>2025-06-18T21:24:55Z</updated>

		<summary type="html">&lt;p&gt;Z0eff: Not to be confused with the tech&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Summary ==&lt;br /&gt;
Not to be confused with the tech&lt;/div&gt;</summary>
		<author><name>Z0eff</name></author>
	</entry>
	<entry>
		<id>https://ara.wiki/index.php?title=File:Cannons.png&amp;diff=4497</id>
		<title>File:Cannons.png</title>
		<link rel="alternate" type="text/html" href="https://ara.wiki/index.php?title=File:Cannons.png&amp;diff=4497"/>
		<updated>2025-06-18T21:24:10Z</updated>

		<summary type="html">&lt;p&gt;Z0eff: Z0eff reverted File:Cannons.png to an old version&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>Z0eff</name></author>
	</entry>
	<entry>
		<id>https://ara.wiki/index.php?title=Main_Page&amp;diff=4496</id>
		<title>Main Page</title>
		<link rel="alternate" type="text/html" href="https://ara.wiki/index.php?title=Main_Page&amp;diff=4496"/>
		<updated>2025-06-18T21:14:44Z</updated>

		<summary type="html">&lt;p&gt;Z0eff: /* Game History */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{|width=&amp;quot;530px&amp;quot; cellpadding=&amp;quot;10&amp;quot; style=&amp;quot;float:right; margin-left: 10px; border:0px solid #2196F3; border-radius:4px&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;3&amp;quot; style=&amp;quot;text-align:center; border-radius: 26px 26px 2px 2px;&amp;quot;|&amp;lt;span style=&amp;quot;font-size: 26pt;&amp;quot;&amp;gt;[[File:Encyclopedia-crop.png|frameless|90px|link=]] &#039;&#039;&#039;Wiki Index&#039;&#039;&#039;&amp;lt;/span&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|valign=&amp;quot;top&amp;quot; rowspan=&amp;quot;1&amp;quot; style=&amp;quot;width: 33%&amp;quot;|&lt;br /&gt;
&lt;br /&gt;
{|width=&amp;quot;100%&amp;quot;&lt;br /&gt;
|style=&amp;quot;text-align:center; background:#E0E0E0; border-radius:7px&amp;quot;|&amp;lt;b&amp;gt;List of&amp;lt;/b&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
[[List_of_Leaders_and_Nations|Leaders and Nations]]&amp;lt;br /&amp;gt;&lt;br /&gt;
[[List_of_Resource_Nodes|Resource Nodes]]&amp;lt;br /&amp;gt;&lt;br /&gt;
[[List_of_Predators_and_Caches|Predators and Caches]]&amp;lt;br /&amp;gt;&lt;br /&gt;
[[List_of_Improvements|Improvements]]&amp;lt;br /&amp;gt;&lt;br /&gt;
[[List_of_Goods|Goods]] &amp;lt;small&amp;gt;(Amenities/Supplies)&amp;lt;/small&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
[[Religion#List_of_Religious_Verses|Religious Verses]]&amp;lt;br /&amp;gt;&lt;br /&gt;
[[List_of_Paragons|Paragons]]&amp;lt;br /&amp;gt;&lt;br /&gt;
[[List_of_Masterpieces|Masterpieces]]&amp;lt;br /&amp;gt;&lt;br /&gt;
[[List_of_Tribes|Tribes]]&amp;lt;br /&amp;gt;&lt;br /&gt;
[[List_of_Government_Types|Government Types]]&amp;lt;br /&amp;gt;&lt;br /&gt;
[[List_of_Leader_Traits|Leader Traits]]&amp;lt;br /&amp;gt;&lt;br /&gt;
[[List_of_Triumphs|Triumphs]]&amp;lt;br /&amp;gt;&lt;br /&gt;
[[List_of_Units|Units]]&amp;lt;br /&amp;gt;&lt;br /&gt;
[[List_of_Quests|Quests]]&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{|width=&amp;quot;100%&amp;quot;&lt;br /&gt;
|style=&amp;quot;text-align:center; background:#E0E0E0; border-radius:7px&amp;quot;|&amp;lt;b&amp;gt;Calculators&amp;lt;/b&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
[[Yield Calculator|Yield Calculator]]&amp;lt;br /&amp;gt;&lt;br /&gt;
[[Force_Strength|Force Strength]]&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|valign=&amp;quot;top&amp;quot; colspan=&amp;quot;1&amp;quot; style=&amp;quot;border-style: solid; border-width: 0px 0px 0px 1px; border-color: #888; width: 33%&amp;quot;|&lt;br /&gt;
&lt;br /&gt;
{|width=&amp;quot;100%&amp;quot;&lt;br /&gt;
|style=&amp;quot;text-align:center; background:#E0E0E0; border-radius:7px&amp;quot;|&amp;lt;b&amp;gt;Game Concepts&amp;lt;/b&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
[[Game_Settings|Game Settings]]&amp;lt;br /&amp;gt;&lt;br /&gt;
[[Map_Generation|Map Generation]]&amp;lt;br /&amp;gt;&lt;br /&gt;
[[Biomes]]&amp;lt;br /&amp;gt;&lt;br /&gt;
[[Regions_and_Zones|Regions and Zones]]&amp;lt;br /&amp;gt;&lt;br /&gt;
[[Crafting|Crafting]]&amp;lt;br /&amp;gt;&lt;br /&gt;
[[Tech_Tree|Tech Tree]]&amp;lt;br /&amp;gt;&lt;br /&gt;
[[City_Tier|City Tier]] &amp;lt;small&amp;gt;(Growth/Housing)&amp;lt;/small&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
[[Prestige]]&amp;lt;br /&amp;gt;&lt;br /&gt;
[[Culling]]&amp;lt;br /&amp;gt;&lt;br /&gt;
[[Diplomacy]]&amp;lt;br /&amp;gt;&lt;br /&gt;
[[Golden_Ages|Golden Ages]]&amp;lt;br /&amp;gt;&lt;br /&gt;
[[Production|Production]]&amp;lt;br /&amp;gt;&lt;br /&gt;
[[Quality_of_Life|Quality of Life]]&amp;lt;br /&amp;gt;&lt;br /&gt;
[[Domains]]&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
{|width=&amp;quot;100%&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;3&amp;quot; style=&amp;quot;text-align:center; border-radius:0px&amp;quot;|&#039;&#039;&#039;Wiki Statistics&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;text-align:right; color: grey; width: 50%; padding: 2px&amp;quot; |&lt;br /&gt;
Pages:&amp;lt;br /&amp;gt;&lt;br /&gt;
Files:&amp;lt;br /&amp;gt;&lt;br /&gt;
Edits:&amp;lt;br /&amp;gt;&lt;br /&gt;
Users:&lt;br /&gt;
|style=&amp;quot;text-align:left; color: grey; padding: 2px&amp;quot;|&lt;br /&gt;
[[Special:AllPages|{{NUMBEROFPAGES}}]]&amp;lt;br /&amp;gt;&lt;br /&gt;
{{NUMBEROFFILES}}&amp;lt;br /&amp;gt;&lt;br /&gt;
{{NUMBEROFEDITS}}&amp;lt;br /&amp;gt;&lt;br /&gt;
{{NUMBEROFUSERS}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
|valign=&amp;quot;top&amp;quot; style=&amp;quot;border-style: solid; border-width: 0px 0px 0px 1px; border-color: #888; width: 33%&amp;quot;|&lt;br /&gt;
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{|width=&amp;quot;100%&amp;quot;&lt;br /&gt;
|style=&amp;quot;text-align:center; background:#E0E0E0; border-radius:7px&amp;quot;|&amp;lt;b&amp;gt;Guides&amp;lt;/b&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
[[Graphics Settings]]&amp;lt;br /&amp;gt;&lt;br /&gt;
[[Beginners Guide]]&amp;lt;br /&amp;gt;&lt;br /&gt;
[[Skipping Techs]]&amp;lt;br /&amp;gt;&lt;br /&gt;
[[Combat]]&amp;lt;br /&amp;gt;&lt;br /&gt;
[[Religion]]&amp;lt;br /&amp;gt;&lt;br /&gt;
[[Multiplayer]]&amp;lt;br /&amp;gt;&lt;br /&gt;
[[Modding]]&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{|width=&amp;quot;100%&amp;quot;&lt;br /&gt;
|style=&amp;quot;text-align:center; background:#E0E0E0; border-radius:7px&amp;quot;|&amp;lt;b&amp;gt;DLC&amp;lt;/b&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
[[DLC_and_Expansions#Additional_Leaders|Additional Leaders]]&amp;lt;br /&amp;gt;&lt;br /&gt;
[[DLC_and_Expansions#Additional_Leader_Skins|Leader Skins]]&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{|width=&amp;quot;100%&amp;quot;&lt;br /&gt;
|style=&amp;quot;text-align:center; background:#E0E0E0; border-radius:7px&amp;quot;|&amp;lt;b&amp;gt;Other&amp;lt;/b&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
[[Future Content]]&amp;lt;br /&amp;gt;&lt;br /&gt;
[[Encarta]]&amp;lt;br /&amp;gt;&lt;br /&gt;
[[External_Council|External Council]]&amp;lt;br /&amp;gt;&lt;br /&gt;
[[System_Requirements|System Requirements]]&amp;lt;br /&amp;gt;&lt;br /&gt;
[[Hotkeys]]&amp;lt;br /&amp;gt;&lt;br /&gt;
[[FAQ]]&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;font-style: italic; color: grey;&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;3&amp;quot; style=&amp;quot;text-align:center&amp;quot;|&lt;br /&gt;
This wiki is quite new so expect a lot incomplete pages.&amp;lt;br /&amp;gt;&amp;lt;span style=&amp;quot;color: #bb0000&amp;quot;&amp;gt;Red&amp;lt;/span&amp;gt; links are not yet written and are suggestions for future pages.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Ara: History Untold is a [[Wikipedia:4X|4X]] grand strategy game made by [https://www.oxidegames.com/ Oxide Games] and published by [https://www.xbox.com/en-US/xbox-game-studios Xbox Game Studios].&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
This wiki is the nexus for any and all information related to Ara.&lt;br /&gt;
&lt;br /&gt;
== Game History ==&lt;br /&gt;
* &#039;&#039;&#039;2025-06-18:&#039;&#039;&#039; [[Patch_Notes_1.4|1.4]] - Living Strategy / Better AI / Balance*&lt;br /&gt;
* &#039;&#039;&#039;2025-06-18:&#039;&#039;&#039; &#039;&#039;&#039;New DLC&#039;&#039;&#039; [[Untold Scenarios]] - Adding scenarios&lt;br /&gt;
* &#039;&#039;&#039;2025-05-01:&#039;&#039;&#039; [[Patch_Notes_1.3.1|1.3.1]] - AI behavior&lt;br /&gt;
* &#039;&#039;&#039;2025-03-12:&#039;&#039;&#039; [[Patch_Notes_1.3|1.3]] - Diplomacy / Nukes&lt;br /&gt;
* &#039;&#039;&#039;2025-01-28:&#039;&#039;&#039; [[Patch_Notes_1.2.1|1.2.1]] - Pacing / Balance* / Feedback / Tubman&lt;br /&gt;
* &#039;&#039;&#039;2024-12-19:&#039;&#039;&#039; [[Patch_Notes_1.2|1.2]] - Confucius / Mod Manager&lt;br /&gt;
* &#039;&#039;&#039;2024-11-26:&#039;&#039;&#039; [[Patch_Notes_1.1.1|1.1.1]] - Gameplay / Bug Fixes&lt;br /&gt;
* &#039;&#039;&#039;2024-11-14:&#039;&#039;&#039; [[Patch_Notes_1.1|1.1]] - Canada / Eco Screen&lt;br /&gt;
* &#039;&#039;&#039;2024-10-30:&#039;&#039;&#039; [[Patch_Notes_1.0.6|1.0.6]] - Balance* / Bug Fixes&lt;br /&gt;
* &#039;&#039;&#039;2024-10-22:&#039;&#039;&#039; [[Patch_Notes_1.0.5|1.0.5]] - Stability / Pacing / Balance* / Feedback&lt;br /&gt;
* &#039;&#039;&#039;2024-10-10:&#039;&#039;&#039; [[Patch_Notes_1.0.4|1.0.4]] - Stability / Pacing / Balance*&lt;br /&gt;
* &#039;&#039;&#039;2024-10-03:&#039;&#039;&#039; [[Patch_Notes_1.0.3|1.0.3]] - Performance / Balance* Optimizations&lt;br /&gt;
* &#039;&#039;&#039;2024-09-27:&#039;&#039;&#039; [[Patch_Notes_1.0.2|1.0.2]] - Hotfix&lt;br /&gt;
* &#039;&#039;&#039;2024-09-24:&#039;&#039;&#039; [[Patch_Notes_1.0.1.4|1.0.1.4]] - Hotfix&lt;br /&gt;
* &#039;&#039;&#039;2024-09-24:&#039;&#039;&#039; 1.0.0.253 - Initial Release&lt;br /&gt;
&amp;lt;small style=&amp;quot;font-style: italic; color: grey;&amp;quot;&amp;quot;&amp;gt;* Note that balance changes do not seem to affect savegames!&amp;lt;/small&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== About this wiki ==&lt;br /&gt;
This Wiki was created by [[User:Z0eff|Z0eff]] on the 4th of October 2024 after being unable to find any information regarding amenities and how production is calculated. It is not intended to make a profit at any point in time. It is not affiliated with Oxide Games or Microsoft in any way. It is run entirely by the community.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;p style=&amp;quot;font-weight: bold;&amp;quot;&amp;gt;Want to contribute to this Wiki? That would be amazing! Feel free to create new pages. The Index has suggestions for pages but these are not set in stone.&amp;lt;/p&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Z0eff&#039;s To-do list ===&lt;br /&gt;
* Re-order the Index, rethink what goes in what page&lt;br /&gt;
* &amp;lt;s&amp;gt;Figure out if it&#039;s possible to create mathematical formula&#039;s that the reader can interact with&amp;lt;/s&amp;gt;&lt;br /&gt;
* Add detailed descriptions on what the various difficulty levels and map presets do exactly&lt;br /&gt;
* &amp;lt;s&amp;gt;Finish the [[List of Leaders and Nations]] Page&amp;lt;/s&amp;gt;&lt;br /&gt;
* &amp;lt;s&amp;gt;Finish the [[List of Resource Nodes]] Page&amp;lt;/s&amp;gt;&lt;br /&gt;
* &amp;lt;s&amp;gt;Finish the [[List of Improvements]] Page&amp;lt;/s&amp;gt;&lt;br /&gt;
* &amp;lt;s&amp;gt;Remove .png from [[Resource Node]] anchor links and other polish on that page&amp;lt;/s&amp;gt;&lt;br /&gt;
* &amp;lt;s&amp;gt;Add redirects to all improvements&amp;lt;/s&amp;gt;&lt;br /&gt;
* Finish the [[List of Goods]] Page&lt;br /&gt;
* Finish the [[Tech Tree]] Page&lt;br /&gt;
* Finish the [[List of Triumphs]] Page&lt;br /&gt;
* Finish the [[List of Units]] Page&lt;br /&gt;
* Finish the [[List of Predators]] Page&lt;br /&gt;
* Prettify the [[City Tier]] page a lil&lt;br /&gt;
* Add more variables to the [[Yield Calculator]] and add more for other yield types&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Trailers ==&lt;br /&gt;
&amp;lt;center&amp;gt;&lt;br /&gt;
{{#ev:youtube|LHH-fP-Ptfo|470}}&lt;br /&gt;
{{#ev:youtube|1iF4gAZnZF4|470}}&lt;br /&gt;
&amp;lt;/center&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== External Links ==&lt;br /&gt;
[[File:Arahulogo purple square.png|frameless|19x19px|link=https://www.arahistoryuntold.com/]] [https://www.arahistoryuntold.com/ AraHistoryUntold.com] ([https://forums.arahistoryuntold.com/ Forums])&amp;lt;br /&amp;gt;&lt;br /&gt;
[[File:steam-color.png|frameless|19x19px|link=https://store.steampowered.com/app/2021880/Ara_History_Untold/]] [https://store.steampowered.com/app/2021880/Ara_History_Untold/ Steam] ([https://steamcommunity.com/app/2021880/discussions/ Forums])&amp;lt;br /&amp;gt;&lt;br /&gt;
[[File:Civfanatics.png|frameless|19x19px|link=https://forums.civfanatics.com/forums/ara-history-untold.641/]] [https://forums.civfanatics.com/forums/ara-history-untold.641/ Civfanatics Subforum]&amp;lt;br /&amp;gt;&lt;br /&gt;
[[File:reddit-color.png|frameless|19x19px|link=https://www.reddit.com/r/arahistoryuntold/]] [https://www.reddit.com/r/arahistoryuntold/ Subreddit]&amp;lt;br /&amp;gt;&lt;br /&gt;
[[File:youtube-color.png|frameless|19x19px|link=https://www.youtube.com/@arahistoryuntold]] [https://www.youtube.com/@arahistoryuntold Youtube]&amp;lt;br /&amp;gt;&lt;br /&gt;
[[File:twitter-color.png|frameless|19x19px|link=https://twitter.com/AraHistory]] [https://twitter.com/AraHistory Twitter]&amp;lt;br /&amp;gt;&lt;br /&gt;
[[File:discord-color.png|frameless|19x19px|link=https://discord.gg/ZTcX8ubpth]] [https://discord.gg/ZTcX8ubpth Discord]&amp;lt;br /&amp;gt;&lt;br /&gt;
[[File:facebook-color.png|frameless|19x19px|link=https://www.facebook.com/arahistoryuntold]] [https://www.facebook.com/arahistoryuntold Facebook]&amp;lt;br /&amp;gt;&lt;br /&gt;
[[File:instagram-color.png|frameless|19x19px|link=https://www.instagram.com/arahistoryuntold/]] [https://www.instagram.com/arahistoryuntold/ Instagram]&amp;lt;br /&amp;gt;&lt;br /&gt;
[[File:threads.png|frameless|19x19px|link=https://www.threads.net/@arahistoryuntold]] [https://www.threads.net/@arahistoryuntold Threads]&lt;br /&gt;
&lt;br /&gt;
{{#seo:&lt;br /&gt;
 |keywords=Ara, History Evolved, Wiki&lt;br /&gt;
 |description=A comprehensive wiki for the game Ara: History Evolved. Here you&#039;ll find all information you&#039;ll ever need, such as a list of Amenities and how to get them.&lt;br /&gt;
 |image=Arahulogo_purple_square_wiki_line.png&lt;br /&gt;
 |image_alt=Ara Wiki Logo&lt;br /&gt;
 |image_width=106&lt;br /&gt;
 |image_height=106&lt;br /&gt;
 |site_name=Ara: History Evolved WIKI&lt;br /&gt;
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}}&lt;br /&gt;
&lt;br /&gt;
{{DISPLAYTITLE:&amp;lt;span style=&amp;quot;position: absolute; clip: rect(1px 1px 1px 1px); clip: rect(1px, 1px, 1px, 1px);&amp;quot;&amp;gt;{{FULLPAGENAME}}&amp;lt;/span&amp;gt;}}&lt;/div&gt;</summary>
		<author><name>Z0eff</name></author>
	</entry>
	<entry>
		<id>https://ara.wiki/index.php?title=Patch_Notes_1.4&amp;diff=4495</id>
		<title>Patch Notes 1.4</title>
		<link rel="alternate" type="text/html" href="https://ara.wiki/index.php?title=Patch_Notes_1.4&amp;diff=4495"/>
		<updated>2025-06-18T21:09:24Z</updated>

		<summary type="html">&lt;p&gt;Z0eff: Created page with &amp;quot;__NOTOC__ {{PatchInfo|version=1.4|date=2025-06-18|type=Regular Update}} == Undocumented Changes == Xerxes&amp;#039; King of King trait has been changed completely            &amp;lt;blockquote&amp;gt; ==From the developers:== We’ve made some dramatic changes to the game visuals, including making units much more visible on the map. We have also made significant improvements in performance. Lastly, we have significantly improved how the AI harvests resources from regions and manages its cities...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;__NOTOC__&lt;br /&gt;
{{PatchInfo|version=1.4|date=2025-06-18|type=Regular Update}}&lt;br /&gt;
== Undocumented Changes ==&lt;br /&gt;
Xerxes&#039; King of King trait has been changed completely&lt;br /&gt;
  &lt;br /&gt;
   &lt;br /&gt;
   &lt;br /&gt;
&amp;lt;blockquote&amp;gt;&lt;br /&gt;
==From the developers:==&lt;br /&gt;
We’ve made some dramatic changes to the game visuals, including making units much more visible on the map. We have also made significant improvements in performance. Lastly, we have significantly improved how the AI harvests resources from regions and manages its cities. See below for the complete change log.&lt;br /&gt;
 &lt;br /&gt;
  &lt;br /&gt;
  &lt;br /&gt;
===Core===&lt;br /&gt;
* The IO system sometimes runs into a case where a file is read before Windows has time to unlock the file, causing it not to be read, which results in the game crashing on startup for some people. If this condition is hit, pause for a moment to allow time for the OS to unlock the file.&lt;br /&gt;
* Added a 1ms sleep after creating a heap GPU resource to get around a potential driver bug that is causing lockups and stutters.&lt;br /&gt;
 &lt;br /&gt;
  &lt;br /&gt;
  &lt;br /&gt;
===Gameplay===&lt;br /&gt;
* Added “Retreat” option in battle&lt;br /&gt;
* AI uses data-based alignment for deciding on what unit to train.&lt;br /&gt;
* Bronze Age tech research requirement restored to 5.&lt;br /&gt;
* Bowmen no longer require metal ingots to build; they now use wood instead.&lt;br /&gt;
* Reduced maintenance on the brewery, distillery.&lt;br /&gt;
* Reduced money maintenance on units from 3 to 2.&lt;br /&gt;
* Tax income on cities significantly increased as they get bigger.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;AI&#039;&#039;&#039;&lt;br /&gt;
* AI Harvesting: AI is significantly better at choosing what to harvest from regions.&lt;br /&gt;
* AI City Management: Major improvements in how the AI manages cities.&lt;br /&gt;
* AI Expansion: AI is less aggressive about building cities near other players, especially capitals; aggression scales with difficulty.&lt;br /&gt;
* Adjustments to AI difficulty to be easier at lower levels and more challenging at higher levels.&lt;br /&gt;
* AI won&#039;t try to bribe player if they are at war.&lt;br /&gt;
* AI is better at developing its cities.&lt;br /&gt;
* AI balance pass on improvement alignments.&lt;br /&gt;
* AI checks to make sure an ingredient choice isn&#039;t going to wreck their economy.&lt;br /&gt;
* AI makes sure that it doesn&#039;t use food as an ingredient if it can&#039;t afford it.&lt;br /&gt;
* AI much more inclined to build larger army formations.&lt;br /&gt;
* AI better at warfare at higher difficulty levels.&lt;br /&gt;
* AI will fall back on aligned improvement data if it can&#039;t find something else to build in a city.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;General&#039;&#039;&#039;&lt;br /&gt;
* Supplies&#039;&#039;&#039;&lt;br /&gt;
** Citizens will automatically supply their own dwellings, shops, etc. with items based on their needs. This is a game option that can be turned off but should drastically reduce micromanagement. Policies override their preferences and players can still micromanage this if they want and even override their choices.&lt;br /&gt;
** Option to disable and enable citizen self-supplying feature.&lt;br /&gt;
* Building&lt;br /&gt;
** Modern era cities are more densely built up.&lt;br /&gt;
** If a triumph is in the region, we show the max building density (Because it looks cool).&lt;br /&gt;
** Building density adjustments.&lt;br /&gt;
* Cities&lt;br /&gt;
** Cities grow more gradually.&lt;br /&gt;
** Increased city growth rate slightly.&lt;br /&gt;
** Growth bonuses from high health in cities increased by 25%.&lt;br /&gt;
** To balance city growth being slower, tech costs have been slightly reduced:&lt;br /&gt;
*** Feudalism provides +1 cities.&lt;br /&gt;
*** Architecture provides +1 cities.&lt;br /&gt;
*** Printing Press +1 cities.&lt;br /&gt;
*** Electricity +1 cities.&lt;br /&gt;
*** Mass Production +1 cities.&lt;br /&gt;
* Resources&lt;br /&gt;
** Fish are more common.&lt;br /&gt;
** Iron is more common.&lt;br /&gt;
** Ores (like iron and such) spawn normally again.&lt;br /&gt;
* City caps&lt;br /&gt;
** Pottery tech will increase city cap.&lt;br /&gt;
** Currency tech will increase city cap.&lt;br /&gt;
** City caps now less dependent on government types.&lt;br /&gt;
** Democracy city cap buff reduced from 6 to 5.&lt;br /&gt;
** Empire city cap reduced from 8 to 6.&lt;br /&gt;
** Feudalist reduced from 5 to 4.&lt;br /&gt;
** Republic reduced from 5 to 4.&lt;br /&gt;
* Battle Panel:&lt;br /&gt;
** Battle Panel cleaned up to be easier to read.&lt;br /&gt;
** Battle Panel no longer has a Counterinstance on it, integrated into main view.&lt;br /&gt;
** Battle panel now has a battle advantage area whose tooltip explains how combat mechanics work.&lt;br /&gt;
** Battle panel now shows the damage types that are in a given army.&lt;br /&gt;
* Battles last slightly more turns.&lt;br /&gt;
* Immigration and Emigration removed (these are disabled in game but were being calculated anyway which gets expensive late game).&lt;br /&gt;
* Expert given at city level 5 and then 1 for every level starting at 10.&lt;br /&gt;
* Quality of life buff overflow is now displayed in the tooltip to let the player know how &amp;quot;overkill&amp;quot; they&#039;ve gone on the amenities.&lt;br /&gt;
* Unit status (fortify, move) moved to be below the unit icon.&lt;br /&gt;
* Aggressive nations like to build armies more.&lt;br /&gt;
* Maintenance cost adjustments:&lt;br /&gt;
** Unit maint costs that were &amp;gt; 3 wealth are now capped at 3.&lt;br /&gt;
** Wood maint cost for farms is capped at 1.&lt;br /&gt;
** Removed increased wood maint when adding workers to farms.&lt;br /&gt;
** Gunpowder is no longer a maint cost for units but money maint increased slightly on those units.&lt;br /&gt;
* Main Irrigated farm base production bonus decreased from 2.0 to 1.5.&lt;br /&gt;
* Slight camera tweak to visibility on improvement banners.&lt;br /&gt;
* Reduced CPU usage, especially when not the active window. &lt;br /&gt;
* Taxes have a stronger happiness (or unhappiness) effect. &lt;br /&gt;
* Grainstores now provide a 15% population growth benefit rather than a flat value. &lt;br /&gt;
* Players now start with an army cap of 5 to make early rushing viable &lt;br /&gt;
* Additional army cap increases moved from city tier 5 to 10. &lt;br /&gt;
* AI will decomission most scouts once it determines they aren&#039;t needed. This hsould get rid of the late game &amp;quot;scout spam&amp;quot; we see in games. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Biome Yield Changes&#039;&#039;&#039;&lt;br /&gt;
* Coastal Waters: Increased Wealth&lt;br /&gt;
* Polar Desert: Increased Wealth&lt;br /&gt;
* Cold Desert: Increased Material, Increased Wealth&lt;br /&gt;
* Xeric Shrubland: Increased Wealth&lt;br /&gt;
* Arid Desert: Increased Wealth&lt;br /&gt;
* Tundra: Increased Material, Increased Wealth&lt;br /&gt;
* Temperate Forest: Increased Food, Decreased Lumber, Increased Material&lt;br /&gt;
* Savanna: Increased Wealth&lt;br /&gt;
* Tropical Forest: Decreased Lumber, Increased Wealth&lt;br /&gt;
* Tropical Rainforest: Decreased Lumber&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Crafting / Recipes&#039;&#039;&#039;&lt;br /&gt;
* Overall: Rebalanced Wealth costs to be overall higher and more closely correlate to 1 Wealth = 10 Production Bonus.&lt;br /&gt;
* Rebalanced some Recipes and ensured more Recipes utilize Aluminum and Rubber.&lt;br /&gt;
** Beer: reduce Aluminum Accelerant Cost, increase Glass Accelerant Cost.&lt;br /&gt;
** Brewed Coffee: increased Pottery, Glass, and Wealth Accelerant Cost, and increased Production Bonus.&lt;br /&gt;
** Explosives: increased Wealth &amp;amp; Timber Accelerant Cost and increased Production Bonus, added Barrels as Accelerant Option.&lt;br /&gt;
** Industrial Tools: Lithic Tools &amp;amp; Metal Tools now occupy the same Accelerant Slot, and increased Accelerant Cost and increased Production Bonus. Added Plastics and Rubber as Accelerants, increased Wealth Accelerant Cost, and increased Production Bonus.&lt;br /&gt;
** Liquor: increased Production Cost, increased Wealth and Grains Accelerant Cost and increased Production Bonus, increased Ceramic Pot and Barrel Accelerant Costs, and increased Production Bonus.&lt;br /&gt;
** Musical Instruments: reduced Production Cost, increased Wealth and Timber Accelerant Cost, and increased Production Bonus, Added Plastics as Accelerant.&lt;br /&gt;
** Perfume: increased Wealth and Timber Accelerant Costs and increased Production Bonus, removed Dyes as an Accelerant.&lt;br /&gt;
** Pianos: increased Wealth and Timber Accelerant cost and increased Production Bonus, removed Coins and Trade Goods as Accelerants, added Plastic as an Accelerant.&lt;br /&gt;
** Sculptures: increased Wealth Accelerant Cost and increased Production Bonus.&lt;br /&gt;
** Soap: increased Wealth Accelerant Cost and increased Production Bonus, removed Coins and Trade Goods as Accelerants, added Mandrake and Tea Leaves as Accelerants.&lt;br /&gt;
** Statuary: increased Wealth Accelerant Cost and increased Production Bonus.&lt;br /&gt;
** Wine: reduced Food Accelerant Cost.&lt;br /&gt;
** Internal Combustion Engine: increased Production Cost, removed Fuel as Accelerant, added Rubber as Accelerant, increased Aluminum Production Bonus.&lt;br /&gt;
** Malt: Increased Wealth Accelerant Cost and increased Production Bonus.&lt;br /&gt;
** Syrup: Decreased Food Accelerant Cost, increased Production Bonus from Pottery, Glass, and Plastic Containers.&lt;br /&gt;
** Decorative Paintings: Increased Wealth Production Cost and increased Production Bonus.&lt;br /&gt;
** Letters of Credit: Moved Coins to alternative for Accelerant Slot 1 with Jewelry and increased Production Bonus, increased Leather and Paper Production Bonus.&lt;br /&gt;
** Boots: added Rubber as Accelerant.&lt;br /&gt;
** Sneakers: Increased Fabric Production Bonus, increased Materials Accelerant Cost, increased Leather Accelerant Cost, added Rubber as Accelerant.&lt;br /&gt;
** Fuselage: Increased all Production Bonuses, increased Wealth Accelerant Cost, removed Glass as Accelerant, added Rubber as Accelerant.&lt;br /&gt;
* Bandages&lt;br /&gt;
** Increased Production Cost from 100 to 200.&lt;br /&gt;
** Accelerant Slot 1: Production Bonus increased to 150.&lt;br /&gt;
** Accelerant Slot 2&lt;br /&gt;
*** Material Cost increased to 3&lt;br /&gt;
*** Production Bonus increased to 100.&lt;br /&gt;
** NEW Accelerant Slot 3&lt;br /&gt;
*** Can utilize 1 Plastics&lt;br /&gt;
*** Production Bonus of 400.&lt;br /&gt;
* Beer&lt;br /&gt;
** Increased Production Cost from 500 to 1000.&lt;br /&gt;
** Accelerant Slot 1&lt;br /&gt;
*** Grain Cost increased to 2&lt;br /&gt;
*** Production Bonus increased to 100.&lt;br /&gt;
** Accelerant Slot 2: Production Bonus increased to 200.&lt;br /&gt;
** Accelerant Slot 3&lt;br /&gt;
*** Aluminum added as an option at a Cost of 2&lt;br /&gt;
*** Ceramic Pots cost increased to 2&lt;br /&gt;
*** Production Bonus increased to 100.&lt;br /&gt;
* Candles&lt;br /&gt;
** Accelerant Slot 2: Vanilla Cost decreased to 1.&lt;br /&gt;
* Canned Food&lt;br /&gt;
** Accelerant Slot 1&lt;br /&gt;
***Can no longer utilize Wealth&lt;br /&gt;
***Can now utilize Grain Store at Cost of 1&lt;br /&gt;
***Can no longer utilize Fish&lt;br /&gt;
***Can utilize Salted Fish at a Cost of 1&lt;br /&gt;
***Production Cost reduced to 150.&lt;br /&gt;
** Accelerant Slot 2: Production Bonus increased to 100.&lt;br /&gt;
** Accelerant Slot 3: Can now utilize Aluminum at a cost of 2.&lt;br /&gt;
* Cars&lt;br /&gt;
** Increased Production cost to 1500.&lt;br /&gt;
** Accelerant Slot 1&lt;br /&gt;
*** Can now utilize Aluminum at a Cost of 2.&lt;br /&gt;
* Decorative Vases&lt;br /&gt;
** Accelerant Slot 1&lt;br /&gt;
*** Can no longer utilize Wealth&lt;br /&gt;
*** Can now utilize Materials at a Cost of 10.&lt;br /&gt;
* Brewed Coffee&lt;br /&gt;
** Accelerant Slot 3: Decreased Production Bonus to 500.&lt;br /&gt;
* Concrete&lt;br /&gt;
** Accelerant Slot 2: Increased Material Cost to 5.&lt;br /&gt;
* Commercial Drones&lt;br /&gt;
** Accelerant Slot 1&lt;br /&gt;
*** Increased Electronics Cost to 2&lt;br /&gt;
*** Increased Production Bonus to 200.&lt;br /&gt;
** Accelerant Slot 2&lt;br /&gt;
*** Increased Plastics Cost to 2&lt;br /&gt;
*** Increased Production Bonus to 200.&lt;br /&gt;
* Gene Therapy&lt;br /&gt;
** Accelerant Slot 1&lt;br /&gt;
*** Increased Production Bonus to 200.&lt;br /&gt;
** Accelerant Slot 2&lt;br /&gt;
*** Increased Production Bonus to 500.&lt;br /&gt;
** Accelerant Slot 3&lt;br /&gt;
*** Increased Coins Cost to 2&lt;br /&gt;
*** Increased Trade Goods cost to 2&lt;br /&gt;
*** Increased Production Bonus to 200.&lt;br /&gt;
* Cybernetics&lt;br /&gt;
** Accelerant Slot 1&lt;br /&gt;
*** Increased Production Bonus to 1000.&lt;br /&gt;
** Accelerant Slot 2&lt;br /&gt;
*** Increased Electronics Cost to 2&lt;br /&gt;
*** Increased Production Bonus to 250.&lt;br /&gt;
** Accelerant Slot 3&lt;br /&gt;
*** Increased Trade Goods Cost to 5&lt;br /&gt;
*** Increased Production Bonus to 250.&lt;br /&gt;
* Electronics&lt;br /&gt;
** Increased Production Cost to 600.&lt;br /&gt;
** Accelerant Slot 1&lt;br /&gt;
*** Increased Aluminum Cost to 2 .&lt;br /&gt;
*** Increased Copper Cost to 2&lt;br /&gt;
*** Increased Production Bonus to 200.&lt;br /&gt;
** Accelerant Slot 3&lt;br /&gt;
*** Materials are no longer an option&lt;br /&gt;
*** Added Heavy Metals as an option at a Cost of 1&lt;br /&gt;
*** Added Precious Metals as an option at a Cost of 1.&lt;br /&gt;
* Encyclopedias&lt;br /&gt;
** Accelerant Slot 1&lt;br /&gt;
*** Increased Lumber Cost to 10&lt;br /&gt;
*** Increased Production Bonus to 100.&lt;br /&gt;
** Accelerant Slot 2&lt;br /&gt;
*** Increased Production Bonus to 50.&lt;br /&gt;
** Accelerant Slot 3&lt;br /&gt;
*** Materials are no longer an option.&lt;br /&gt;
* Eyeglasses&lt;br /&gt;
** Increased Production Cost to 2000.&lt;br /&gt;
** Accelerant Slot 1&lt;br /&gt;
*** Glass cost increased to 2&lt;br /&gt;
*** Production Bonus increased to 200.&lt;br /&gt;
** Accelerant Slot 2&lt;br /&gt;
*** Increased Lumber Cost to 10.&lt;br /&gt;
** Accelerant Slot 3&lt;br /&gt;
*** Decreased Production Bonus to 200.&lt;br /&gt;
* Explosives&lt;br /&gt;
** Accelerant Slot 1&lt;br /&gt;
*** Lumber Cost increased to 5.&lt;br /&gt;
* Metal Tools&lt;br /&gt;
** Increased Production Cost to 500.&lt;br /&gt;
** Accelerant Slot 1&lt;br /&gt;
*** Added Materials as an option at a Cost of 20&lt;br /&gt;
*** Added Copper as an option at a Cost of 5&lt;br /&gt;
*** Added Iron as an option at a cost of 3&lt;br /&gt;
*** Increased Production Bonus to 400.&lt;br /&gt;
** Accelerant Slot 2&lt;br /&gt;
*** Materials are no longer an option,&lt;br /&gt;
*** Lumber Cost decreased to 5.&lt;br /&gt;
* Feast&lt;br /&gt;
** Production Cost reduced to 250.&lt;br /&gt;
** Accelerant Slot 1&lt;br /&gt;
*** Reduced Food Cost to 1&lt;br /&gt;
*** Decreased Production Bonus to 25.&lt;br /&gt;
** Accelerant Slot 2&lt;br /&gt;
*** Increased Production Bonus to 50.&lt;br /&gt;
** Accelerant Slot 3&lt;br /&gt;
*** Increased Production Bonus to 50.&lt;br /&gt;
* Fertilizer&lt;br /&gt;
** Production Cost increased to 750.&lt;br /&gt;
** Accelerant Slot 1&lt;br /&gt;
*** Increased Maltha Cost to 2&lt;br /&gt;
*** increased Fish Cost to 2&lt;br /&gt;
*** Increased Coffee Beans cost to 2.&lt;br /&gt;
** Accelerant Slot 2&lt;br /&gt;
*** Added Tea as an option at a Cost of 1.&lt;br /&gt;
** Accelerant Slot 3&lt;br /&gt;
*** Increased Production Bonus to 100.&lt;br /&gt;
* Gear&lt;br /&gt;
** Accelerant Slot 2&lt;br /&gt;
*** Increased Material Cost to 5&lt;br /&gt;
*** Increased Production Bonus to 50.&lt;br /&gt;
* Glass&lt;br /&gt;
** Increased Production Cost to 250.&lt;br /&gt;
** Accelerant Slot 3&lt;br /&gt;
*** Increased Production Bonus to 100&lt;br /&gt;
* Glass Windows&lt;br /&gt;
** Accelerant Slot 1&lt;br /&gt;
*** Increased Glass Cost to 2&lt;br /&gt;
*** Decreased Production Bonus to 250.&lt;br /&gt;
** Accelerant Slot 2&lt;br /&gt;
*** Added Aluminum as an option at a cost of 1&lt;br /&gt;
*** Production Bonus increased to 100.&lt;br /&gt;
** Accelerant Slot 3&lt;br /&gt;
*** Decreased Production Bonus to 250.&lt;br /&gt;
* Gourmet Meal&lt;br /&gt;
** Accelerant Slot 1&lt;br /&gt;
*** Removed Wealth as an option&lt;br /&gt;
*** Added Food as an option at a Cost of 50&lt;br /&gt;
*** Added Grain Stores as an option at a cost of 2.&lt;br /&gt;
** Accelerant Slot 2:&lt;br /&gt;
*** Added Bison as an option at a Cost of 2&lt;br /&gt;
*** Increased Venison Cost to 2&lt;br /&gt;
** Accelerant Slot 3&lt;br /&gt;
*** Spice Cost increased to 2&lt;br /&gt;
*** Syrup Cost increased to 2&lt;br /&gt;
*** Malt Cost increased to 2&lt;br /&gt;
*** Food Oil Cost increased to 2&lt;br /&gt;
*** Production Bonus increased to 200.&lt;br /&gt;
* Herbal Medicine&lt;br /&gt;
** Accelerant Slot 1&lt;br /&gt;
*** Increased Production Bonus to 200.&lt;br /&gt;
** Accelerant Slot 2&lt;br /&gt;
*** Added Saffron as an option at a cost of 1&lt;br /&gt;
*** Increased Production Bonus to 200.&lt;br /&gt;
** Accelerant Slot 3&lt;br /&gt;
*** Increased Production Bonus to 100.&lt;br /&gt;
* Hourglass&lt;br /&gt;
** Accelerant Slot 1&lt;br /&gt;
*** Increased Lumber cost to 5&lt;br /&gt;
*** Increased Production Bonus to 50&lt;br /&gt;
** Accelerant Slot 2&lt;br /&gt;
*** Increased Production Bonus to 100&lt;br /&gt;
* Industrial Tools&lt;br /&gt;
** Accelerant Slot 1&lt;br /&gt;
*** Decreased Metal Tools cost to 1&lt;br /&gt;
** Accelerant Slot 2&lt;br /&gt;
*** Increased Material Cost to 5&lt;br /&gt;
*** Increased Production Bonus to 50&lt;br /&gt;
* Indoor Stoves&lt;br /&gt;
** Increased Production Cost to 1500&lt;br /&gt;
** Accelerant Slot 1&lt;br /&gt;
*** Increased Production Bonus to 100&lt;br /&gt;
** Accelerant Slot 2&lt;br /&gt;
*** Increased Material Cost to 5&lt;br /&gt;
*** Increased Production Bonus to 50&lt;br /&gt;
** Accelerant Slot 3&lt;br /&gt;
*** Increased Production Bonus to 100&lt;br /&gt;
* Jewelry&lt;br /&gt;
** Accelerant Slot 3&lt;br /&gt;
*** Added Wealth as an Option&lt;br /&gt;
* Liquor&lt;br /&gt;
** Accelerant Slot 1&lt;br /&gt;
*** Increased Production Bonus to 100&lt;br /&gt;
* Looms&lt;br /&gt;
** Decreased Production Cost to 750&lt;br /&gt;
** Accelerant Slot 1&lt;br /&gt;
*** Increased Production Bonus to 200&lt;br /&gt;
** Accelerant Slot 2&lt;br /&gt;
*** Increased Production Bonus to 200&lt;br /&gt;
** Accelerant Slot 3&lt;br /&gt;
*** Increased Production Bonus to 300&lt;br /&gt;
* Machined Parts&lt;br /&gt;
** Increased Production Cost to 500&lt;br /&gt;
** Accelerant Slot 1&lt;br /&gt;
*** Decrease Production Bonus to 200&lt;br /&gt;
** Accelerant Slot 2&lt;br /&gt;
*** Decreased Metal Tools Cost to 1&lt;br /&gt;
*** Increased Production Bonus to 100&lt;br /&gt;
** Accelerant Slot 3&lt;br /&gt;
*** Increased Production Bonus to 100&lt;br /&gt;
* Metal Pots&lt;br /&gt;
** Accelerant Slot 2&lt;br /&gt;
*** Added Aluminum as an option at a Cost of 1&lt;br /&gt;
*** Increased Material Cost to 15&lt;br /&gt;
*** Increased Production Bonus to 150&lt;br /&gt;
** Accelerant Slot 3&lt;br /&gt;
*** Added Wealth as an option&lt;br /&gt;
* Microwaves&lt;br /&gt;
** Decrease Production Cost to 1500&lt;br /&gt;
** Accelerant Slot 1&lt;br /&gt;
*** Added Plastics as an option at a Cost of 1&lt;br /&gt;
*** Increased Production Bonus to 100&lt;br /&gt;
** Accelerant Slot 2&lt;br /&gt;
*** Increased Production Bonus to 200&lt;br /&gt;
** Accelerant Slot 3&lt;br /&gt;
*** Added Power as an Option&lt;br /&gt;
*** Increased Production Bonus to 100&lt;br /&gt;
* Mobile Phones&lt;br /&gt;
** Accelerant Slot 1&lt;br /&gt;
*** Increased Plastics Cost to 2&lt;br /&gt;
*** Increased Production Bonus to 200&lt;br /&gt;
** Accelerant Slot 2&lt;br /&gt;
*** Increased Electronics Cost to 2&lt;br /&gt;
*** Increased Production Bonus to 200&lt;br /&gt;
** Accelerant Slot 3&lt;br /&gt;
*** Decreased Production Bonus to 350&lt;br /&gt;
* Musical Instruments&lt;br /&gt;
** Accelerant Slot 2&lt;br /&gt;
*** Increased Copper Cost to 3&lt;br /&gt;
*** Increased Production Bonus to 150&lt;br /&gt;
** Accelerant Slot 3&lt;br /&gt;
*** Increased Production Bonus to 100&lt;br /&gt;
* PDAs&lt;br /&gt;
** Accelerant Slot 1&lt;br /&gt;
*** Increased Electronics Cost to 2&lt;br /&gt;
*** Increased Production Bonus to 200&lt;br /&gt;
** Accelerant Slot 2&lt;br /&gt;
*** Increased Aluminum Cost to 2&lt;br /&gt;
*** Increased Plastics Cost to 2&lt;br /&gt;
*** Increased Production Bonus to 200&lt;br /&gt;
** Accelerant Slot 3&lt;br /&gt;
*** Increased Steel Cost to 2&lt;br /&gt;
*** Increased Production Bonus to 200&lt;br /&gt;
* Perfume&lt;br /&gt;
** Accelerant Slot 3&lt;br /&gt;
*** Decreased Plastic Containers Cost to 1&lt;br /&gt;
*** Increased Glass Cost to 2&lt;br /&gt;
*** Increased Production Bonus to 50&lt;br /&gt;
* Pianos&lt;br /&gt;
** Increased Production Cost to 1000&lt;br /&gt;
** Accelerant Slot 2&lt;br /&gt;
*** Decreased Metal Ingots Cost to 1&lt;br /&gt;
** Accelerant Slot 3&lt;br /&gt;
*** Increase Production Bonus to 100&lt;br /&gt;
* Ceramic Pots&lt;br /&gt;
** Accelerant Slot 1&lt;br /&gt;
*** Increased Materials Cost to 3&lt;br /&gt;
* Barrels&lt;br /&gt;
** Accelerant Slot 3&lt;br /&gt;
*** Increased Production Bonus to 100&lt;br /&gt;
* Treasury Bonds&lt;br /&gt;
** Accelerant Slot 2&lt;br /&gt;
*** Increased Paper Cost to 3&lt;br /&gt;
*** Increased Production Bonus to 250&lt;br /&gt;
* Preserved Food&lt;br /&gt;
** Production Cost reduced to 1000&lt;br /&gt;
** Accelerant Slot 1&lt;br /&gt;
*** Increased Production Bonus to 500&lt;br /&gt;
** Accelerant Slot 2&lt;br /&gt;
*** Syrup no longer an option&lt;br /&gt;
*** Salt is no longer an option&lt;br /&gt;
*** Wealth is no longer an option&lt;br /&gt;
*** Added Food as an option at a cost of 25&lt;br /&gt;
*** Added Grain Store as an option at a Cost of 2&lt;br /&gt;
*** Added Bread as an option at a Cost of 1&lt;br /&gt;
*** Increased Production Bonus to 250&lt;br /&gt;
** Accelerant Slot 3&lt;br /&gt;
*** Removed Bread as an option&lt;br /&gt;
*** Removed Food as an option&lt;br /&gt;
*** Added Glass as an option at a Cost of 2&lt;br /&gt;
*** Added Plastic Containers as an option at a cost of 1&lt;br /&gt;
*** Production Bonus increased to 200&lt;br /&gt;
* Sculptures&lt;br /&gt;
** Accelerant Slot 1&lt;br /&gt;
*** Increased Sculpting Material Cost to 2&lt;br /&gt;
*** Increased Production Bonus to 100&lt;br /&gt;
** Accelerant Slot 2&lt;br /&gt;
*** Increased Production Bonus to 50&lt;br /&gt;
* Stained Glass&lt;br /&gt;
** Accelerant Slot 1&lt;br /&gt;
*** Increased Production Bonus to 100&lt;br /&gt;
* Statuary&lt;br /&gt;
** Increased Production Cost to 1000&lt;br /&gt;
** Accelerant Slot 1&lt;br /&gt;
*** Wealth removed as an option&lt;br /&gt;
*** Material added as an option at a cost of 26&lt;br /&gt;
*** Increased Sculpting Material Cost to 5&lt;br /&gt;
*** Increased Marble Cost to 2&lt;br /&gt;
*** Production Bonus increased to 250&lt;br /&gt;
** Accelerant Slot 2&lt;br /&gt;
*** Increased Production Bonus to 100&lt;br /&gt;
** Accelerant Slot 3&lt;br /&gt;
*** Increased Production Bonus to 250&lt;br /&gt;
* Steel&lt;br /&gt;
** Accelerant Slot 1&lt;br /&gt;
*** Decreased Material Cost to 25&lt;br /&gt;
** Accelerant Slot 2&lt;br /&gt;
*** Decreased Material Cost to 15&lt;br /&gt;
* Lithic Tools&lt;br /&gt;
** Accelerant Slot 1&lt;br /&gt;
*** Removed Material as an option&lt;br /&gt;
*** Added Wood as an option at a Cost of 2&lt;br /&gt;
** Accelerant Slot 2&lt;br /&gt;
*** Removed Wood as an option&lt;br /&gt;
*** Added Material as an option at a Cost of 5&lt;br /&gt;
*** Increased Production Bonus to 50&lt;br /&gt;
** NEW Accelerant Slot 3&lt;br /&gt;
*** Wealth is an option&lt;br /&gt;
*** Copper is an option at a Cost of 1&lt;br /&gt;
*** Production Bonus set to 100&lt;br /&gt;
* Telescopes&lt;br /&gt;
** Accelerant Slot 1&lt;br /&gt;
*** Removed Iron as an option&lt;br /&gt;
*** Removed Metal Ingots as an option&lt;br /&gt;
*** Added Aluminum as an option at a Cost of 1&lt;br /&gt;
*** Production Bonus increased to 50&lt;br /&gt;
** Accelerant Slot 3&lt;br /&gt;
*** Added Iron as an option at a Cost of 5&lt;br /&gt;
*** Added Metal Ingots as an option at a cost of 2&lt;br /&gt;
*** Increased Production Bonus to 200&lt;br /&gt;
* Indoor Toilets&lt;br /&gt;
** Decreased Production Cost to 1000&lt;br /&gt;
** Accelerant Slot 1&lt;br /&gt;
*** Removed Wealth as an option&lt;br /&gt;
*** Increased Material Cost to 10&lt;br /&gt;
*** Increased Silicates Cost to 2&lt;br /&gt;
*** Increased Production Bonus to 100&lt;br /&gt;
** Accelerant Slot 3&lt;br /&gt;
*** Increased Production Bonus to 100&lt;br /&gt;
* Tunics&lt;br /&gt;
** Accelerant Slot 1&lt;br /&gt;
*** Increased Production Bonus to 250&lt;br /&gt;
** Accelerant Slot 2&lt;br /&gt;
*** Increased Production Bonus to 100&lt;br /&gt;
* Wine&lt;br /&gt;
** Accelerant Slot 1&lt;br /&gt;
*** Removed Wealth as an option&lt;br /&gt;
*** Added Food as an option at a Cost of 40&lt;br /&gt;
*** Increased Grains cost to 3&lt;br /&gt;
*** Increased Production Bonus to 200&lt;br /&gt;
** Accelerant Slot 2&lt;br /&gt;
*** Increased Ceramic Pots cost to 2&lt;br /&gt;
*** Increased Production Bonus to 100&lt;br /&gt;
* Grain Store&lt;br /&gt;
** Decreased Production Cost to 500&lt;br /&gt;
** Accelerant Slot 1&lt;br /&gt;
*** Increased Production Bonus to 300&lt;br /&gt;
** Accelerant Slot 2&lt;br /&gt;
*** Increased Production Bonus to 150&lt;br /&gt;
* Plow&lt;br /&gt;
** Accelerant Slot 1&lt;br /&gt;
*** Added Camels as an option at a Cost of 1&lt;br /&gt;
*** Decreased Production Bonus to 100&lt;br /&gt;
** Accelerant Slot 2&lt;br /&gt;
*** Removed Wealth as an option&lt;br /&gt;
*** Added Iron as an option at a Cost of 2&lt;br /&gt;
*** Added Metal Ingots as an option at a Cost of 1&lt;br /&gt;
*** Increased Material Cost to 15&lt;br /&gt;
*** Increased Production Bonus to 150&lt;br /&gt;
** NEW Accelerant Slot 3&lt;br /&gt;
*** Can utilize Wealth&lt;br /&gt;
*** Can Utilize Lithic Tools at a Cost of 2&lt;br /&gt;
*** Provides 200 Production Bonus&lt;br /&gt;
* Wheel&lt;br /&gt;
** Production Cost increased to 150&lt;br /&gt;
** Accelerant Slot 1&lt;br /&gt;
*** Removed Wealth as an option&lt;br /&gt;
*** Increased Production Bonus to 75&lt;br /&gt;
** Accelerant Slot 2&lt;br /&gt;
*** Increased Production Bonus to 50&lt;br /&gt;
* Rope&lt;br /&gt;
** Accelerant Slot 1&lt;br /&gt;
*** Reduced Cotton Cost to 1&lt;br /&gt;
*** Increased Production Bonus to 100&lt;br /&gt;
** Accelerant Slot 2&lt;br /&gt;
*** Increased Production Bonus to 100&lt;br /&gt;
** Accelerant Slot 3&lt;br /&gt;
*** Removed Materials as an option&lt;br /&gt;
*** Added Lumber as an option at a Cost of 7&lt;br /&gt;
*** Increased Production Bonus to 75&lt;br /&gt;
* Flower&lt;br /&gt;
** Accelerant Slot 1&lt;br /&gt;
*** Increased Lumber Cost to 5&lt;br /&gt;
*** Increased Production Bonus to 50&lt;br /&gt;
* Map&lt;br /&gt;
** Increased Production Cost to 500&lt;br /&gt;
* Clocks&lt;br /&gt;
** Increased Production Cost to 500&lt;br /&gt;
* Lamp Posts&lt;br /&gt;
** Accelerant Slot 1&lt;br /&gt;
*** Increased Glass Cost to 2&lt;br /&gt;
** Accelerant Slot 2&lt;br /&gt;
*** Increased Lumber Cost to 10&lt;br /&gt;
* Medicine&lt;br /&gt;
** Accelerant Slot 2&lt;br /&gt;
*** Increased Production Bonus to 250&lt;br /&gt;
** Accelerant Slot 3&lt;br /&gt;
*** Increased Production Bonus to 100&lt;br /&gt;
* Radios&lt;br /&gt;
** Increased Production Cost to 500&lt;br /&gt;
** Accelerant Slot 1&lt;br /&gt;
*** Increased Copper Cost to 2&lt;br /&gt;
*** Increased Production Bonus to 50&lt;br /&gt;
** Accelerant Slot 2&lt;br /&gt;
*** Increased Production Bonus to 50&lt;br /&gt;
* Refrigerators&lt;br /&gt;
** Increased Production Cost to 1500&lt;br /&gt;
** Accelerant Slot 1&lt;br /&gt;
*** Decreased Plastics Cost to 1&lt;br /&gt;
*** Increased Aluminum Costs to 2&lt;br /&gt;
*** Increased Production Bonus to 100&lt;br /&gt;
** Accelerant Slot 2&lt;br /&gt;
*** Increased Production Bonus to 100&lt;br /&gt;
** Accelerant Slot 3&lt;br /&gt;
*** Increased Production Bonus to 100&lt;br /&gt;
* Vaccines&lt;br /&gt;
** Increased Production Cost to 1500&lt;br /&gt;
** Accelerant Slot 1&lt;br /&gt;
*** Increased Production Bonus to 100&lt;br /&gt;
** Accelerant Slot 2&lt;br /&gt;
*** Increased Production Bonus to 100&lt;br /&gt;
* Toys&lt;br /&gt;
** Increased Production Cost to 750&lt;br /&gt;
** Accelerant Slot 1&lt;br /&gt;
*** Decreased Plastics Cost to 1&lt;br /&gt;
** NEW Accelerant Slot 2&lt;br /&gt;
*** Can utilize Wealth&lt;br /&gt;
*** Can utilize Rubber at a cost of 1&lt;br /&gt;
*** Gives Production Bonus of 50&lt;br /&gt;
** Accelerant Slot 3 (old Accelerant Slot 2)&lt;br /&gt;
*** Removed Lumber as an option&lt;br /&gt;
* Antibiotics&lt;br /&gt;
** Increased Production Cost to 1500&lt;br /&gt;
** NEW Accelerant Slot 2&lt;br /&gt;
*** Can utilize Wealth&lt;br /&gt;
*** Can utilize Syrup at a Cost of 2&lt;br /&gt;
*** Provides a Production Bonus of 100&lt;br /&gt;
** Accelerant Slot 3 (old Accelerant Slot 2)&lt;br /&gt;
*** Increased Production Bonus to 100&lt;br /&gt;
* Air Conditioning Units&lt;br /&gt;
** Increased Production Cost to 2000&lt;br /&gt;
** Accelerant Slot 1&lt;br /&gt;
*** Increased Production Bonus to 100&lt;br /&gt;
** Accelerant Slot 2&lt;br /&gt;
*** Added Aluminum as an option with a Cost of 2&lt;br /&gt;
*** Added Steel as an option with a Cost of 1&lt;br /&gt;
*** Increased Copper Cost to 2&lt;br /&gt;
*** Increased Production Bonus to 100&lt;br /&gt;
** Accelerant Slot 3&lt;br /&gt;
*** Removed Power as an option&lt;br /&gt;
*** Added Steel as an option at a Cost of 1&lt;br /&gt;
*** Increased Production Bonus to 100&lt;br /&gt;
* Computers&lt;br /&gt;
** Increased Production Cost to 1500&lt;br /&gt;
** Accelerant Slot 1&lt;br /&gt;
*** Increased Production Bonus to 200&lt;br /&gt;
** Accelerant Slot 2&lt;br /&gt;
*** Increased Production Bonus to 100&lt;br /&gt;
** Accelerant Slot 3&lt;br /&gt;
*** Added Heavy Metals as an option at a cost of 1&lt;br /&gt;
*** Increased Copper Cost to 2&lt;br /&gt;
*** Increased Production Bonus to 100&lt;br /&gt;
* Plastics&lt;br /&gt;
** Increased Production Cost to 300&lt;br /&gt;
** Accelerant Slot 1&lt;br /&gt;
*** Increased Production Bonus to 200&lt;br /&gt;
** Accelerant Slot 2&lt;br /&gt;
*** Increased Production Bonus to 100&lt;br /&gt;
* Televisions&lt;br /&gt;
** Increased Production Cost to 1500&lt;br /&gt;
** Accelerant Slot 1&lt;br /&gt;
*** Increased Electronics Cost to 2&lt;br /&gt;
** Accelerant Slot 2&lt;br /&gt;
*** Increased Copper Cost to 2&lt;br /&gt;
** Accelerant Slot 3&lt;br /&gt;
*** Increased Production Bonus to 100&lt;br /&gt;
* Fabric&lt;br /&gt;
** Reduced Production Cost to 200&lt;br /&gt;
** Accelerant Slot 1&lt;br /&gt;
*** Decreased Production Bonus to 200&lt;br /&gt;
** Accelerant Slot 2&lt;br /&gt;
*** Decreased Production Bonus to 200&lt;br /&gt;
** Accelerant Slot 3&lt;br /&gt;
*** Added Wealth as an option&lt;br /&gt;
*** Reduced Production Bonus to 200&lt;br /&gt;
* Cured Meats&lt;br /&gt;
** Reduce Production Cost to 500&lt;br /&gt;
* Bread&lt;br /&gt;
** Accelerant Slot 1&lt;br /&gt;
*** Added Grain Store as an option at a Cost of 1&lt;br /&gt;
*** Increased Grain cost to 2&lt;br /&gt;
*** Increased Production Bonus to 300&lt;br /&gt;
** Accelerant Slot 2&lt;br /&gt;
*** Increased Production Bonus to 150&lt;br /&gt;
* Syrup&lt;br /&gt;
** Accelerant Slot 1&lt;br /&gt;
*** Removed Wealth as an option&lt;br /&gt;
*** Added Food as an option at a cost of 30&lt;br /&gt;
* Plastic Containers&lt;br /&gt;
** Increased Production Cost to 500&lt;br /&gt;
** Accelerant Slot 1&lt;br /&gt;
*** Increased Production Bonus to 200&lt;br /&gt;
* Heavy Plow&lt;br /&gt;
** Increased Production Cost to 1500&lt;br /&gt;
** Accelerant Slot 1&lt;br /&gt;
*** Added Camels as an option at a Cost of 2&lt;br /&gt;
*** Increased Horses Cost to 2&lt;br /&gt;
*** Increased Production Bonus to 500&lt;br /&gt;
** Accelerant Slot 2&lt;br /&gt;
*** Added Iron as an option at a cost of 5&lt;br /&gt;
*** Added Steel as an option at a Cost of 1&lt;br /&gt;
*** Increased Metal Ingots cost to 2&lt;br /&gt;
*** Increased Material Cost to 50&lt;br /&gt;
*** Removed Wealth as an option&lt;br /&gt;
*** Increased Production Bonus to 500&lt;br /&gt;
** NEW Accelerant Slot 3&lt;br /&gt;
*** Can Utilize Wealth&lt;br /&gt;
*** Can Utilize Plows at a cost of 1&lt;br /&gt;
*** Can Utilize Wheels at a cost of 5&lt;br /&gt;
*** Provides a Production Bonus of 800&lt;br /&gt;
* Belt&lt;br /&gt;
** Accelerant Slot 1&lt;br /&gt;
*** Reduced Production Bonus to 300&lt;br /&gt;
** Accelerant Slot 2&lt;br /&gt;
*** Increased Material Cost to 5&lt;br /&gt;
*** Increased Production Bonus to 100&lt;br /&gt;
* Leather&lt;br /&gt;
** Accelerant Slot 2&lt;br /&gt;
*** Increased Material Cost to 5&lt;br /&gt;
*** Increased Production Bonus to 100&lt;br /&gt;
* Carriage&lt;br /&gt;
** Decreased Production Cost to 1000&lt;br /&gt;
** Accelerant Slot 1&lt;br /&gt;
*** Decreased Production Bonus to 200&lt;br /&gt;
** Accelerant Slot 2&lt;br /&gt;
*** Increased Rope Cost to 2&lt;br /&gt;
** Accelerant Slot 3&lt;br /&gt;
*** Decreased Production Bonus to 50&lt;br /&gt;
* Festival&lt;br /&gt;
** Accelerant Slot 1&lt;br /&gt;
*** Removed Rope as an option&lt;br /&gt;
*** Added Flower as an option at a Cost of 1&lt;br /&gt;
*** Added Tea Leaves as an option at a Cost of 1&lt;br /&gt;
** Accelerant Slot 2&lt;br /&gt;
*** Removed Wealth as an option&lt;br /&gt;
*** Added Food as an option at a cost of 30&lt;br /&gt;
** Accelerant Slot 3&lt;br /&gt;
*** Removed Flower as an option&lt;br /&gt;
* Dried Foods&lt;br /&gt;
** Accelerant Slot 1&lt;br /&gt;
*** Removed Wealth as an option&lt;br /&gt;
*** Added Grain Store as an option at a cost of 1&lt;br /&gt;
*** Decreased Production Bonus from 300 to 250&lt;br /&gt;
** Accelerant Slot 2&lt;br /&gt;
*** Increased Syrup Cost to 2&lt;br /&gt;
*** Increased Salt Cost to 2&lt;br /&gt;
*** Increased Production Bonus to 100&lt;br /&gt;
** Accelerant Slot 3&lt;br /&gt;
*** Removed Wealth as an option&lt;br /&gt;
*** Decreased Lumber Cost to 20&lt;br /&gt;
*** Increased Glass Cost to 2&lt;br /&gt;
*** Increased Ceramic Pot Cost to 3&lt;br /&gt;
* Garments&lt;br /&gt;
** Accelerant Slot 1&lt;br /&gt;
*** Increased Production Bonus to 400&lt;br /&gt;
** Accelerant Slot 2&lt;br /&gt;
*** Increased Production Bonus to 100&lt;br /&gt;
* Rugs and Carpets&lt;br /&gt;
** Decreased Production Cost to 500&lt;br /&gt;
** Accelerant Slot 1&lt;br /&gt;
*** Increased Furs Cost to 3&lt;br /&gt;
*** Increased Production Bonus to 300&lt;br /&gt;
** Accelerant Slot 2&lt;br /&gt;
*** Increased Production Bonus to 150&lt;br /&gt;
* Light Bulbs&lt;br /&gt;
** Accelerant Slot 1&lt;br /&gt;
*** Removed Metal Ingots as an option&lt;br /&gt;
*** Increased Glass Cost to 2&lt;br /&gt;
** Accelerant Slot 2&lt;br /&gt;
*** Increased Production Bonus to 200&lt;br /&gt;
** NEW Accelerant Slot 3&lt;br /&gt;
*** Can Utilize Wealth&lt;br /&gt;
*** Can Utilize Metal Ingots at Cost of 2&lt;br /&gt;
*** Can Utilize Heavy Metals at Cost of 2&lt;br /&gt;
*** Can Utilize Aluminum at Cost of 2&lt;br /&gt;
*** Provides Production Bonus of 100&lt;br /&gt;
&lt;br /&gt;
* Fine Clothes&lt;br /&gt;
** Accelerant Slot 2&lt;br /&gt;
*** Added Precious Stones as an option at a Cost of 1&lt;br /&gt;
*** Added Precious Metals as an option at a Cost of 1&lt;br /&gt;
&lt;br /&gt;
* Boots&lt;br /&gt;
** Accelerant Slot 2&lt;br /&gt;
*** Increased Material Cost to 10&lt;br /&gt;
*** Increased Production Bonus to 100&lt;br /&gt;
&lt;br /&gt;
* Slippers&lt;br /&gt;
** Accelerant Slot 1&lt;br /&gt;
*** Increased Production Bonus to 100&lt;br /&gt;
** Accelerant Slot 2&lt;br /&gt;
*** Increased Material Cost to 10&lt;br /&gt;
*** Increased Production Bonus to 100&lt;br /&gt;
&lt;br /&gt;
* Sneakers&lt;br /&gt;
** Accelerant Slot 2&lt;br /&gt;
*** Increased Material Cost to 5&lt;br /&gt;
*** Increased Production Bonus to 50&lt;br /&gt;
&lt;br /&gt;
* Trousers&lt;br /&gt;
** Accelerant Slot 2&lt;br /&gt;
*** Increased Material Cost to 5&lt;br /&gt;
*** Increased Production Bonus to 50&lt;br /&gt;
&lt;br /&gt;
* Shoes&lt;br /&gt;
** Accelerant slot 2&lt;br /&gt;
*** Removed Material as an option&lt;br /&gt;
*** Added Rubber as an option at a cost of 1&lt;br /&gt;
*** Increased Production Bonus to 100&lt;br /&gt;
&lt;br /&gt;
* Trade Goods&lt;br /&gt;
** Accelerant Slot 1&lt;br /&gt;
*** Removed Leather as an option&lt;br /&gt;
*** Removed Fabric as an option&lt;br /&gt;
*** Added Cotton as an option at a Cost of 3&lt;br /&gt;
*** Added Wool as an option at a Cost of 3&lt;br /&gt;
*** Added Silk as an option at a Cost of 3&lt;br /&gt;
*** Added Coffee Beans as an option at a Cost of 3&lt;br /&gt;
*** Added Incense as an option at a Cost of 3&lt;br /&gt;
*** Increased Furs Cost to 3&lt;br /&gt;
*** Decreased Production Bonus to 50&lt;br /&gt;
** Accelerant Slot 2&lt;br /&gt;
*** Removed Materials as an option&lt;br /&gt;
*** Removed Lumber as an option&lt;br /&gt;
*** Removed Cotton as an option&lt;br /&gt;
*** Removed Wool as an option&lt;br /&gt;
*** Added Leather as an option at a Cost of 1&lt;br /&gt;
*** Added Fabric as an option at a Cost of 1&lt;br /&gt;
*** Added Perfume as an option at a Cost of 1&lt;br /&gt;
*** Added Herbal Medicine as an option at a Cost of 1&lt;br /&gt;
*** Added Wine as an option at a Cost of 1&lt;br /&gt;
*** Added Decorative Vase as an option at a Cost of 1&lt;br /&gt;
** Accelerant Slot 3&lt;br /&gt;
*** Removed Herbal Medicine as an option&lt;br /&gt;
*** Removed Decorative Vase as an option&lt;br /&gt;
*** Removed Metal Tools as an option&lt;br /&gt;
*** Removed wine as an option&lt;br /&gt;
*** Added Rugs and Carpets as an option at a Cost of 1&lt;br /&gt;
*** Added Candles as an option at a Cost of 1&lt;br /&gt;
*** Added Paper as an option at a Cost of 1&lt;br /&gt;
*** Added Preserved Food as an option at a Cost of 1&lt;br /&gt;
*** Increased Production Bonus to 200&lt;br /&gt;
&lt;br /&gt;
* Fuselage&lt;br /&gt;
** Accelerant Slot 1&lt;br /&gt;
*** Increased Aluminum Cost to 2&lt;br /&gt;
*** Increased Production Bonus to 500&lt;br /&gt;
&lt;br /&gt;
* Tractors&lt;br /&gt;
** Accelerant Slot 1&lt;br /&gt;
*** Added Rubber as an option at a Cost of 1&lt;br /&gt;
&lt;br /&gt;
* Scrolls&lt;br /&gt;
** Accelerant Slot 1&lt;br /&gt;
*** Removed Wealth as an option&lt;br /&gt;
*** Added Lumber as an option at a Cost of 10&lt;br /&gt;
*** Added Leather as an option at a Cost of 1&lt;br /&gt;
*** Production Bonus increased to 100&lt;br /&gt;
** NEW Accelerant Slot 2&lt;br /&gt;
*** Can Utilize Wealth&lt;br /&gt;
*** Can Utilize Dyes at a Cost of 1&lt;br /&gt;
*** Provides Production Bonus of 50&lt;br /&gt;
&lt;br /&gt;
* Anvil&lt;br /&gt;
** Accelerant Slot 1&lt;br /&gt;
*** Added Copper as an option at a cost of 5&lt;br /&gt;
*** Added Iron as an option at a Cost of 3&lt;br /&gt;
*** Decreased Metal Ingots Cost to 2&lt;br /&gt;
*** Removed Wealth as an option&lt;br /&gt;
*** Increased Production Bonus to 600&lt;br /&gt;
** NEW Accelerant Slot 2&lt;br /&gt;
*** Can Utilize Wealth&lt;br /&gt;
*** Can Utilize Metal Tools at a Cost of 1&lt;br /&gt;
*** Provides Production Bonus of 400&lt;br /&gt;
** NEW Accelerant Slot 3&lt;br /&gt;
*** Can utilize Wealth&lt;br /&gt;
*** Can Utilize Material at a Cost of 20&lt;br /&gt;
*** Provides Production Bonus of 200&lt;br /&gt;
&lt;br /&gt;
* Fresh Produce&lt;br /&gt;
** Accelerant Slot 1&lt;br /&gt;
*** Food Cost increased to 100&lt;br /&gt;
*** Production Bonus increased to 250&lt;br /&gt;
** Accelerant Slot 2&lt;br /&gt;
*** Decreased Grapes Cost to 3&lt;br /&gt;
&lt;br /&gt;
* Biscuits&lt;br /&gt;
** Accelerant Slot 1&lt;br /&gt;
*** Removed Wealth as an option&lt;br /&gt;
*** Food Cost increased to 20&lt;br /&gt;
*** Grain Cost increased to 2&lt;br /&gt;
*** Added Grain Store as an option at a Cost of 1&lt;br /&gt;
*** Production Bonus increased to 300&lt;br /&gt;
** Accelerant Slot 2&lt;br /&gt;
*** Syrup Cost reduced to 1&lt;br /&gt;
*** Production Bonus increased to 100&lt;br /&gt;
&lt;br /&gt;
* Sewing Machine&lt;br /&gt;
** Accelerant Slot 3&lt;br /&gt;
*** Increased Production Bonus to 100&lt;br /&gt;
&lt;br /&gt;
* Mining Pick&lt;br /&gt;
** Increased Production Cost to 1000&lt;br /&gt;
** Accelerant Slot 1&lt;br /&gt;
*** Removed Wealth as an option&lt;br /&gt;
*** Added Material as an option at a Cost of 25&lt;br /&gt;
*** Added Iron as an option at a Cost of 5&lt;br /&gt;
** Accelerant Slot 2&lt;br /&gt;
*** Removed Material as an option&lt;br /&gt;
*** Increased Lumber Cost to 10&lt;br /&gt;
*** Increased Production Bonus to 200&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Combat &amp;amp; Diplomacy&#039;&#039;&#039;&lt;br /&gt;
* War Declaration: No longer costs Prestige.&lt;br /&gt;
* Battle Timing: Battles extended to allow better strategic decision making.&lt;br /&gt;
* Bribe/Gift Values: Balance adjustments to relationship values.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Events&#039;&#039;&#039;&lt;br /&gt;
* “The League”&lt;br /&gt;
** Option 1 no longer unlocks Republic; increased Relationship boost to +40.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;General&#039;&#039;&#039;&lt;br /&gt;
* City Growth Pacing: Slower progression at higher levels, balanced by more amenity slots early on.&lt;br /&gt;
* Improvement Tooltip Text: Readded for Blacksmiths, Apothecaries, and upgrades.&lt;br /&gt;
* Updated Map generation to not spawn a similar resource (think wheat and rye) within 12 or so regions of each other. This value should probably be even more significant, but it&#039;s a start. This makes it so that different nations are likely to have different sets of resources.&lt;br /&gt;
* Populations grow more slowly to reduce micromanagement of massive cities (pacing).&lt;br /&gt;
* Amenity slots open quicker.&lt;br /&gt;
* Experts are added more slowly.&lt;br /&gt;
* Fixed bug that prevented cities from growing beyond a certain point.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Leader Update – Harun al-Rashid: House of Wisdom&#039;&#039;&#039;&lt;br /&gt;
* Academy Bonus: Now grants 40% City Research per Academy instead of 2 flat Research.&lt;br /&gt;
* Research Agreements: Boost Paragon Spawn Chance by 2% per Agreement.&lt;br /&gt;
* Masterpiece Completion: Grants 10 Relationship with all Nations for 10 Turns.&lt;br /&gt;
* Charismatic Trait: Increased from 1 to 2 Golden Age Points per Turn — more impactful but still skill dependent.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Governments&#039;&#039;&#039;&lt;br /&gt;
* Tax Tier Low:&lt;br /&gt;
** Happiness Buff reduced from 15 to 5, Population Growth reduced from 10% to 5%, Research bonus reduces from 15% to 5%.&lt;br /&gt;
* Tax Tier High:&lt;br /&gt;
** Happiness debuff increased from -15 to -25.&lt;br /&gt;
* Autocracy:&lt;br /&gt;
** Low Tax Rate increased from 30% to 40%, Medium Tax Rate increased from 50% to 60%, Reduce Army Cap bonuses from 5 to 2, Increased Build Rate bonus from 15% to 25%, Increased Civilian Army Strength Buff to 25%.&lt;br /&gt;
* Communist&lt;br /&gt;
** Medium Tax Rate increased from 60% to 70%, High Tax Rate increased from 70% to 90%.&lt;br /&gt;
* Direct Democracy&lt;br /&gt;
** Low Tax Rate reduced from 30% to 20%&lt;br /&gt;
** Medium Tax Rate reduced from 50% to 40%&lt;br /&gt;
** Increased Research bonus from 1 to 2&lt;br /&gt;
** Increased Wealth bonus from 1 to 5.&lt;br /&gt;
* Empire&lt;br /&gt;
** High Tax Rate increased from 40% to 50%.&lt;br /&gt;
* Fascist State&lt;br /&gt;
** Medium Tax Rate decreased from 70% to 60%.&lt;br /&gt;
* Feudalist&lt;br /&gt;
** Low Tax Rate decreasedto 30% to 10%&lt;br /&gt;
** High Tax Rate increased from 50% to 70%&lt;br /&gt;
** Decreased Wealth bonus from 4 to 1.&lt;br /&gt;
* Monarchy&lt;br /&gt;
** Low Tax Rate increased from 10% to 20%.&lt;br /&gt;
* Republic&lt;br /&gt;
** Medium Tax Rate reduced from 50% to 40%&lt;br /&gt;
** High Tax Rate increased from 60% to 70%.&lt;br /&gt;
* Theocracy&lt;br /&gt;
** Medium Tax Rate decreased from 80% to 40%&lt;br /&gt;
** High Tax Rate decreased from 90% to 60%.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Improvements&#039;&#039;&#039;&lt;br /&gt;
* Aircraft Factory&lt;br /&gt;
** Increased Wealth Maintenance from 1 to 3&lt;br /&gt;
&lt;br /&gt;
* Airport&lt;br /&gt;
** Increased Wealth Maintenance from 1 to 5&lt;br /&gt;
&lt;br /&gt;
* Amphitheatre&lt;br /&gt;
** Increased Wealth Maintenance from 1 to 3&lt;br /&gt;
&lt;br /&gt;
* Apothecary&lt;br /&gt;
** Changed from Science to Industry Domain&lt;br /&gt;
** Added Bandages as a Craftable&lt;br /&gt;
** Decreased Knowledge buff from 10 to 5&lt;br /&gt;
** No longer buffs the Craft Rate of Apothecaries &amp;amp; their upgrades&lt;br /&gt;
** Gains a buff to Craft Rate per Government &amp;amp; Science Improvement in its Region&lt;br /&gt;
&lt;br /&gt;
* Chemist&lt;br /&gt;
** Added Bandages as a Craftable&lt;br /&gt;
** No longer buffs the Craft Rate of Apothecaries &amp;amp; their upgrades&lt;br /&gt;
** Gains a buff to Craft Rate per Government &amp;amp; Science Improvement in its Region&lt;br /&gt;
&lt;br /&gt;
* Pharmacist&lt;br /&gt;
** Added Bandages as a Craftable&lt;br /&gt;
** No longer buffs the Craft Rate of Apothecaries &amp;amp; their upgrades&lt;br /&gt;
** Gains a buff to Craft Rate per Government &amp;amp; Science Improvement in its Region&lt;br /&gt;
** Increased Maintenance Cost of Wealth from 1 to 10&lt;br /&gt;
&lt;br /&gt;
* Arcology&lt;br /&gt;
** Increased Production Cost from 250 to 500&lt;br /&gt;
&lt;br /&gt;
* Arena&lt;br /&gt;
** Changed Maintenance Cost from 1 Wealth to 3 Material&lt;br /&gt;
&lt;br /&gt;
* Armory&lt;br /&gt;
** Changed from Industry Domain to Military Domain&lt;br /&gt;
&lt;br /&gt;
* Artisan Studio&lt;br /&gt;
** Decreased Production Cost from 360 to 250&lt;br /&gt;
&lt;br /&gt;
* Bank&lt;br /&gt;
** Increased Stone Maintenance from 1 to 3&lt;br /&gt;
&lt;br /&gt;
* Barracks&lt;br /&gt;
** Changed from Government to Military Domain&lt;br /&gt;
&lt;br /&gt;
* Blacksmiths&lt;br /&gt;
** No longer buff Blacksmiths and their upgrades&lt;br /&gt;
** Gains additional Craft Production per Military Improvement in its region&lt;br /&gt;
&lt;br /&gt;
* Forge&lt;br /&gt;
** No longer buff Blacksmiths and their upgrades&lt;br /&gt;
** Gains additional Craft Production per Military Improvement in its region&lt;br /&gt;
&lt;br /&gt;
* Foundry&lt;br /&gt;
** No longer buff Blacksmiths and their upgrades&lt;br /&gt;
** Gains additional Craft Production per Military Improvement in its region&lt;br /&gt;
&lt;br /&gt;
* Brewery&lt;br /&gt;
** Increased Food Maintenance from 1 to 3&lt;br /&gt;
** Decreased Wealth Maintenance from 5 to 3&lt;br /&gt;
&lt;br /&gt;
* Hunting Camp&lt;br /&gt;
** Reduced Production Cost from 150 to 100&lt;br /&gt;
** Added Maintenance Cost of 1 Lumber&lt;br /&gt;
** Changed the second Expert slot to have an Increased Harvest Rate buff&lt;br /&gt;
&lt;br /&gt;
* Caste&lt;br /&gt;
** Removed Lumber Maintenance Cost&lt;br /&gt;
** Increased Material Maintenance cost from 1 to 3&lt;br /&gt;
&lt;br /&gt;
* City Walls&lt;br /&gt;
** Decreased Wealth Maintenance Cost from 10 to 2&lt;br /&gt;
** Increased Material Maintenance Cost from 3 to 5&lt;br /&gt;
&lt;br /&gt;
* Clinic&lt;br /&gt;
** Increased Wealth Maintenance Cost from 2 to 5&lt;br /&gt;
&lt;br /&gt;
* Coal Power Plant&lt;br /&gt;
** Increased Wealth Maintenance Cost from 1 to 5&lt;br /&gt;
&lt;br /&gt;
* Coffee House&lt;br /&gt;
** Increased Production Cost from 200 to 300&lt;br /&gt;
** Increased Wealth Maintenance Cost from 1 to 3&lt;br /&gt;
&lt;br /&gt;
* Community Garden&lt;br /&gt;
** Increased Wealth Maintenance cost from 1 to 15&lt;br /&gt;
&lt;br /&gt;
* Data Center&lt;br /&gt;
** Increased Wealth Maintenance from 3 to 10&lt;br /&gt;
** Adds an additional Merchant&lt;br /&gt;
&lt;br /&gt;
* Distillery&lt;br /&gt;
** Increased Food Maintenance from 1 to 5&lt;br /&gt;
&lt;br /&gt;
* Docks&lt;br /&gt;
** Changed from Industry Domain to Military Domain&lt;br /&gt;
** Now buffs the Harvest Rate of Fishing Nets and their Upgrades within the same City by +5&lt;br /&gt;
&lt;br /&gt;
* Drydocks&lt;br /&gt;
** Changed from Industry Domain to Military Domain&lt;br /&gt;
** Now buffs the Harvest Rate of Fishing Nets and their Upgrades within the same City by +5&lt;br /&gt;
** Expert Slot 3 no longer buffs Knowledge&lt;br /&gt;
** Security buff increased from +10 to +20&lt;br /&gt;
&lt;br /&gt;
* Naval Base&lt;br /&gt;
** Changed from Industry Domain to Military Domain&lt;br /&gt;
** Now buffs the Harvest Rate of Fishing Nets and their Upgrades within the same City by +5&lt;br /&gt;
** Production Cost increased from 300 to 400&lt;br /&gt;
** Expert Slot 3 no longer buffs Prosperity&lt;br /&gt;
** Now buffs Knowledge +10&lt;br /&gt;
&lt;br /&gt;
* Farm&lt;br /&gt;
** Maintenance Cost now includes 1 Wealth&lt;br /&gt;
&lt;br /&gt;
* Irrigated Farm&lt;br /&gt;
** Maintenance Cost now includes 2 Wealth&lt;br /&gt;
** No longer requires Material&lt;br /&gt;
** Lumber changed from 1 to 2&lt;br /&gt;
&lt;br /&gt;
* Dwelling&lt;br /&gt;
** Maintenance Cost now includes 1 Wealth&lt;br /&gt;
** Now buffs Craft Rate and Harvest Rate of Improvements in the same Region by +25%&lt;br /&gt;
** Can no longer utilize Supplies: Microwaves, Air Conditioning Units, Lightbulbs, Pianos, Radios, Toys, Televisions, Game Consoles, AI Assistants, Clocks, or Refrigerators&lt;br /&gt;
&lt;br /&gt;
* Residence&lt;br /&gt;
** Maintenance Cost now includes 2 Wealth&lt;br /&gt;
** Maintenance Cost of Lumber and Material increased from 1 each to 2 each&lt;br /&gt;
** Now buffs Craft Rate and Harvest Rate of Improvements in the same Region by +25%&lt;br /&gt;
** Can no longer utilize Supplies: Televisions, Game Consoles, or AI Assistants&lt;br /&gt;
&lt;br /&gt;
* Skyscraper&lt;br /&gt;
** Maintenance Cost now includes 3 Wealth&lt;br /&gt;
** Maintenance Cost of Lumber and Material increased from 1 each to 3 each&lt;br /&gt;
** Now buffs Craft Rate and Harvest Rate of Improvements in the same Region by +25%&lt;br /&gt;
&lt;br /&gt;
* Fermenting Pit&lt;br /&gt;
** Reduced Production Cost from 100 to 50&lt;br /&gt;
** No longer requires Grapes to Construct&lt;br /&gt;
** Wealth Maintenance reduced from 3 to 1&lt;br /&gt;
&lt;br /&gt;
* Fishing Nets&lt;br /&gt;
** Ensured can properly upgrade into Industrial Fishing Farms&lt;br /&gt;
** Expert Slot 1 additional Wealth increased from 1 to 2&lt;br /&gt;
&lt;br /&gt;
* Industrial Fishing Farms&lt;br /&gt;
** Now acts as an upgrade from Fishing Nets&lt;br /&gt;
** Expert Slot 1 additional Wealth increased from 1 to 2&lt;br /&gt;
** Expert Slot 2 additional Wealth increased from 2 to 5&lt;br /&gt;
&lt;br /&gt;
* Flower fields&lt;br /&gt;
** No longer requires Dyes to Construct&lt;br /&gt;
&lt;br /&gt;
* Fortress&lt;br /&gt;
** Reduced Production Cost from 380 to 250&lt;br /&gt;
** Build Cost of Machined Parts reduced from 30 to 5&lt;br /&gt;
&lt;br /&gt;
* Public School&lt;br /&gt;
** Can now upgrade into a University&lt;br /&gt;
** Production Cost decreased from 325 to 250&lt;br /&gt;
** Maintenance Cost of Wealth increased from 1 to 3&lt;br /&gt;
&lt;br /&gt;
* University&lt;br /&gt;
** Now acts as an upgrade from Public School&lt;br /&gt;
** Can now upgrade into Fusion Research Center&lt;br /&gt;
** Production Cost decreased from 550 to 400&lt;br /&gt;
&lt;br /&gt;
* Fusion Research Center&lt;br /&gt;
** Now acts as an upgrade from the University&lt;br /&gt;
** Production Cost increased from 150 to 600&lt;br /&gt;
** Construction Costs of Glass changed from 20 to 50&lt;br /&gt;
** Lumber changed from 150 to 300&lt;br /&gt;
** Material changed from 150 to 300&lt;br /&gt;
** Can now Craft Books and Encyclopedias&lt;br /&gt;
** Maintenance Costs of Wealth increased from 1 to 15&lt;br /&gt;
** Education Buff increased from 15 to 5&lt;br /&gt;
** Additional Research reduced from 20 to 5&lt;br /&gt;
** Expert Slot 1 Education Buff decreased from 25 to 15&lt;br /&gt;
** Expert Slot 1 additional Research reduced from 20 to 10&lt;br /&gt;
** Has a new Second Supply Slot that can utilize Books&lt;br /&gt;
** Has a new Third Supply Slot that can utilize Books&lt;br /&gt;
** Has a new Fourth Supply Slot that can utilize Books&lt;br /&gt;
** Has a new Fifth Supply Slot that can utilize Encyclopedias&lt;br /&gt;
** Has a new Sixth Supply Slot that can utilize Computers&lt;br /&gt;
&lt;br /&gt;
* Geothermal Powerplant&lt;br /&gt;
** Increased Production Cost from 350 to 500&lt;br /&gt;
** Increased Wealth Maintenance Cost from 1 to 10&lt;br /&gt;
** Now produces 3 Power&lt;br /&gt;
&lt;br /&gt;
* Granary&lt;br /&gt;
** Construction Cost no longer requires Grains&lt;br /&gt;
** Construction Cost of Food changed from 10 to 40&lt;br /&gt;
** Lumber changed from 25 to 10&lt;br /&gt;
&lt;br /&gt;
* Workshop&lt;br /&gt;
** Can no longer craft Indoor Stoves, Light Posts, or Eyeglasses&lt;br /&gt;
** Maintenance Cost of Wealth increased from 1 to 2&lt;br /&gt;
** Can no longer utilize Industrial Tools as a Supply&lt;br /&gt;
&lt;br /&gt;
* Crafting Guild&lt;br /&gt;
** Can now craft Plastic Containers&lt;br /&gt;
** Can no longer craft Radios or Internal Combustion Engines&lt;br /&gt;
&lt;br /&gt;
* Pub&lt;br /&gt;
** Now upgrades into Hotel&lt;br /&gt;
** Maintenance Cost no longer includes Wealth&lt;br /&gt;
** Includes 5 Food&lt;br /&gt;
** Expert Slot 1 Wealth bonus increased from 5 to 10&lt;br /&gt;
&lt;br /&gt;
* Hotel&lt;br /&gt;
** Now acts as an upgrade from Pub&lt;br /&gt;
** Maintenance Cost of Food increased from 3 to 25&lt;br /&gt;
** No longer buffs Population Growth&lt;br /&gt;
** Wealth buff decreased from 25 to 15&lt;br /&gt;
** Expert Slot 1 Wealth buff decreased from 40 to 25&lt;br /&gt;
** Added a new First Supply Slot that can utilize Wine&lt;br /&gt;
** Added a new Second Supply Slot that can utilize Liquor&lt;br /&gt;
** Added a new Third Supply Slot that can utilize Beer&lt;br /&gt;
&lt;br /&gt;
* Incinerator&lt;br /&gt;
** Maintenance Cost of Wealth increased from 1 to 5&lt;br /&gt;
&lt;br /&gt;
* Industrial Farm&lt;br /&gt;
** Maintenance Cost no longer includes Material&lt;br /&gt;
** Now requires 3 Wealth&lt;br /&gt;
&lt;br /&gt;
* Logging Camp&lt;br /&gt;
** Maintenance Cost now includes 1 Material, 1 Wealth&lt;br /&gt;
&lt;br /&gt;
* Sawmill&lt;br /&gt;
** Maintenance Cost now includes 2 Wealth&lt;br /&gt;
** Material cost increased from 1 to 2&lt;br /&gt;
&lt;br /&gt;
* Industrial Logging&lt;br /&gt;
** Build Cost no longer includes Lumber&lt;br /&gt;
** Upgrade Cost of Material changed from 50 to 40&lt;br /&gt;
** Maintenance Cost now includes 3 Wealth&lt;br /&gt;
** Material increased from 2 to 3&lt;br /&gt;
&lt;br /&gt;
* Stone Pits&lt;br /&gt;
** Now provides +5 Craft Production to Ceramic Shops in the Same Region&lt;br /&gt;
&lt;br /&gt;
* Mine&lt;br /&gt;
** Maintenance Cost of Wealth increased from 1 to 2&lt;br /&gt;
** Now provides +5 Craft Production to Ceramic Shops in the Same Region&lt;br /&gt;
&lt;br /&gt;
* Industrial Mine&lt;br /&gt;
** Maintenance Cost of Wealth increased from 1 to 3&lt;br /&gt;
** Now provides +5 Craft Production to Ceramic Shops in the Same Region&lt;br /&gt;
&lt;br /&gt;
* Inn&lt;br /&gt;
** Maintenance Cost of Food increased from 1 to 3&lt;br /&gt;
** Now provides +1 Wealth per Commercial or Culture Improvement in its Region&lt;br /&gt;
** Base Wealth bonus increased from +3 per Turn to +5 per Turn&lt;br /&gt;
&lt;br /&gt;
* Library&lt;br /&gt;
** Maintenance Cost of Wealth increased from 1 to 3&lt;br /&gt;
&lt;br /&gt;
* Lighthouse&lt;br /&gt;
** Limited changed from 1 per Nation to 1 per City&lt;br /&gt;
&lt;br /&gt;
* Medical Lab&lt;br /&gt;
** Production Cost increased from 150 to 350&lt;br /&gt;
** Maintenance Cost of Wealth increased from 5 to 10&lt;br /&gt;
&lt;br /&gt;
* Mill&lt;br /&gt;
** Maintenance Cost of Lumber increased from 1 to 3&lt;br /&gt;
** No longer includes unused +1 Craft Rate at Plant Harvesters&lt;br /&gt;
&lt;br /&gt;
* Mint&lt;br /&gt;
** Expert Slot 2 Prosperity bonus increased from 15 to 20&lt;br /&gt;
** Expert Slot 3 Prosperity bonus increased from 20 to 30&lt;br /&gt;
&lt;br /&gt;
* Observatory&lt;br /&gt;
** Maintenance Cost of Wealth increased from 1 to 5&lt;br /&gt;
&lt;br /&gt;
* Opera House&lt;br /&gt;
** Maintenance Cost of Wealth increased from 5 to 10&lt;br /&gt;
&lt;br /&gt;
* Palace&lt;br /&gt;
** No longer buffs Tax Income Rate&lt;br /&gt;
&lt;br /&gt;
* Plaza&lt;br /&gt;
** Maintenance Cost of Wealth increased from 1 to 10&lt;br /&gt;
&lt;br /&gt;
* Public Playground&lt;br /&gt;
** Maintenance Cost of Wealth increased from 1 to 10&lt;br /&gt;
&lt;br /&gt;
* Race Track&lt;br /&gt;
** Production Cost increased from 175 to 250&lt;br /&gt;
** Maintenance Cost of Food increased from 1 to 5&lt;br /&gt;
** Expert Slot 2 Wealth bonus increased from 10 to 15&lt;br /&gt;
&lt;br /&gt;
* Radio Tower&lt;br /&gt;
** Now provides +1 Merchant&lt;br /&gt;
&lt;br /&gt;
* Reflecting Pool&lt;br /&gt;
** Maintenance Cost of Wealth increased from 1 to 10&lt;br /&gt;
** Happiness buff increased from 15 to 30&lt;br /&gt;
** Expert Slots 2 and 3 now reduce the Maintenance Cost of Wealth from 10 to 5&lt;br /&gt;
&lt;br /&gt;
* Research Lab&lt;br /&gt;
** Maintenance Cost of Wealth increased from 1 to 5&lt;br /&gt;
&lt;br /&gt;
* Shrine&lt;br /&gt;
** Maintenance Cost of Wealth increased from 1 to 3&lt;br /&gt;
&lt;br /&gt;
* Solar Power Plant&lt;br /&gt;
** Maintenance Cost increased from 1 to 5&lt;br /&gt;
&lt;br /&gt;
* Stable&lt;br /&gt;
** Production Cost increased from 75 to 150&lt;br /&gt;
** Build Cost no longer includes Horses&lt;br /&gt;
** Fixed so properly buffs Animal Harvesting in its City&lt;br /&gt;
** Expert Slot&lt;br /&gt;
*** No longer adds Craft Rate to City&lt;br /&gt;
&lt;br /&gt;
* Symphony Hall&lt;br /&gt;
** Build Cost no longer includes Musical Instruments&lt;br /&gt;
&lt;br /&gt;
* Colossus of Rhodes&lt;br /&gt;
** Build Cost of Metal Ingots changed from 10 to 5&lt;br /&gt;
&lt;br /&gt;
* Theater&lt;br /&gt;
** Maintenance Cost of Wealth increased from 1 to 5&lt;br /&gt;
** Now buffs Happiness +15&lt;br /&gt;
&lt;br /&gt;
* Topiary Park&lt;br /&gt;
** Maintenance Cost of Wealth increased from 1 to 3&lt;br /&gt;
&lt;br /&gt;
* Vehicle Factory&lt;br /&gt;
** Maintenance Cost of Wealth increased from 1 to 5&lt;br /&gt;
** Stone increased from 4 to 5&lt;br /&gt;
** No longer debuffs Security&lt;br /&gt;
&lt;br /&gt;
* Water Treatment Plant&lt;br /&gt;
** Maintenance Cost of Wealth increased from 3 to 5&lt;br /&gt;
&lt;br /&gt;
* Weaver&lt;br /&gt;
** Changed from Culture Domain to Industry Domain&lt;br /&gt;
** No longer buffs Weavers and their upgrades in their Regions&lt;br /&gt;
** Gains additional Craft Production per Religious and Culture Improvements in its region&lt;br /&gt;
&lt;br /&gt;
* Tailors&lt;br /&gt;
** No longer buffs the Craft Rate of Weavers and their Upgrades&lt;br /&gt;
** Gains a buff to Craft Rate per Culture and Religious Improvement in its Region&lt;br /&gt;
** Changed Maintenance Cost from 1 Material to 3 Wealth&lt;br /&gt;
&lt;br /&gt;
* Wind Turbine&lt;br /&gt;
** Maintenance Cost of Wealth increased from 1 to 5&lt;br /&gt;
&lt;br /&gt;
* Windmill&lt;br /&gt;
** Production Cost increased from 200 to 300&lt;br /&gt;
** Maintenance Cost of Lumber increased from 2 to 5&lt;br /&gt;
** Increased the buff to the Craft Rate of Industrial Improvements in its Region from +5 to +20&lt;br /&gt;
&lt;br /&gt;
* Zoo&lt;br /&gt;
** Maintenance Cost of Food increased from 5 to 10&lt;br /&gt;
** Wealth increased from 3 to 5&lt;br /&gt;
&lt;br /&gt;
* Ceramics Shops&lt;br /&gt;
** No longer buffs the Craft Rate of Ceramics Shops in its Region&lt;br /&gt;
&lt;br /&gt;
* Butchers Shops&lt;br /&gt;
** Now provide +10 Harvest Rate to Animal Harvesting in its Region&lt;br /&gt;
&lt;br /&gt;
* Bakery&lt;br /&gt;
** No longer requires Grains to Build&lt;br /&gt;
** No longer buffs the Craft Rate of Bakeries in its Region&lt;br /&gt;
** Provides +3 Food per Commerce Improvement in its Region&lt;br /&gt;
&lt;br /&gt;
* Print Shop&lt;br /&gt;
** Maintenance Cost of Wealth increased from 1 to 3&lt;br /&gt;
&lt;br /&gt;
* City Temple&lt;br /&gt;
** Reduced Production Cost from 250 to 150&lt;br /&gt;
** Education Buff increased from 5 to 10&lt;br /&gt;
&lt;br /&gt;
* Citadel&lt;br /&gt;
** No longer unlocked with Arches&lt;br /&gt;
** Now requires Assembly Lines&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Items&#039;&#039;&#039;&lt;br /&gt;
* Feast&lt;br /&gt;
** Decreased Amenity Food buff from 5 to 3&lt;br /&gt;
** Reduced Amenity use time from 10 Turns to 5 Turns&lt;br /&gt;
&lt;br /&gt;
* Eyeglasses&lt;br /&gt;
** Reduced Amenity Production Bonus from +1 Craft Production per Industrial Improvement to +0.25&lt;br /&gt;
&lt;br /&gt;
* Decorative Vase&lt;br /&gt;
** Increased Supply Happiness bonus from 2 to 3&lt;br /&gt;
&lt;br /&gt;
* Electronics&lt;br /&gt;
** Can no longer be used as an Amenity&lt;br /&gt;
&lt;br /&gt;
* Game Consoles&lt;br /&gt;
** Increased Supply Happiness bonus from 5 to 10&lt;br /&gt;
** Increased Amenity Happiness bonus from 20 to 40&lt;br /&gt;
&lt;br /&gt;
* Gourmet Meal&lt;br /&gt;
** Increased Amenity Food Buff from 15 to 50&lt;br /&gt;
&lt;br /&gt;
* Indoor Stoves&lt;br /&gt;
** Decreased Amenity Happiness bonus from 15 to 10&lt;br /&gt;
&lt;br /&gt;
* Industrial Tools&lt;br /&gt;
** Increased Supply City Production bonus from 1 to 0.5&lt;br /&gt;
&lt;br /&gt;
* Musical Instruments&lt;br /&gt;
** Increased Amenity Happiness bonus from 15 to 20&lt;br /&gt;
&lt;br /&gt;
* Statuary&lt;br /&gt;
** As an Amenity now provides additional +5 Happiness&lt;br /&gt;
** No longer unlocked with Cultural Heritage or Monument Building&lt;br /&gt;
** Requires Artistry&lt;br /&gt;
&lt;br /&gt;
* Grain Store&lt;br /&gt;
** Reduced Amenity Food bonus from 30 to 5&lt;br /&gt;
&lt;br /&gt;
* Clocks&lt;br /&gt;
** Amenity Knowledge buff increased from 10 to 15&lt;br /&gt;
** Amenity Build Rate buff increased from 5% to 50%&lt;br /&gt;
&lt;br /&gt;
* Radios&lt;br /&gt;
** Increased Supply Happiness buff from 2 to 3&lt;br /&gt;
&lt;br /&gt;
* Televisions&lt;br /&gt;
** Increased Supply Happiness buff from 3 to 10&lt;br /&gt;
** Increased Amenity Happiness buff from 15 to 25&lt;br /&gt;
&lt;br /&gt;
* Toys&lt;br /&gt;
** Increased Supply Happiness buff from 2 to 5&lt;br /&gt;
** Increased Amenity Happiness from 10 to 20&lt;br /&gt;
&lt;br /&gt;
* Cured Meats&lt;br /&gt;
** Amenity Food Bonus increased from 10 to 15&lt;br /&gt;
** Amenity Prosperity bonus removed&lt;br /&gt;
** Amenity now provides a bonus Population Growth&lt;br /&gt;
** Increased Amenity use time from 4 Turns to 5 Turns&lt;br /&gt;
&lt;br /&gt;
* Salted Fish&lt;br /&gt;
** Amenity Food Bonus increased from 10 to 15&lt;br /&gt;
** Amenity now provides a bonus Population Growth&lt;br /&gt;
** Also unlocked by Ropemaking now&lt;br /&gt;
&lt;br /&gt;
* Plastic Containers&lt;br /&gt;
** Supply Craft Rate increased from 100% to 150%&lt;br /&gt;
&lt;br /&gt;
* Decorative Paintings&lt;br /&gt;
** Supply Happiness buff increased from 2 to 3&lt;br /&gt;
&lt;br /&gt;
* Coins&lt;br /&gt;
** Amenity Prosperity buff increased from 15 to 20&lt;br /&gt;
&lt;br /&gt;
* Festival&lt;br /&gt;
** Amenity Food bonus increased from 5 to 10&lt;br /&gt;
&lt;br /&gt;
* Dried Foods&lt;br /&gt;
** Amenity Food bonus increased from 50 to 200&lt;br /&gt;
&lt;br /&gt;
* Baskets&lt;br /&gt;
** Supply City Production bonus decreased from 1 to 0.5&lt;br /&gt;
&lt;br /&gt;
* Lightbulbs&lt;br /&gt;
** Supply Education bonus increased from 3 to 5&lt;br /&gt;
&lt;br /&gt;
* Fine Clothes&lt;br /&gt;
** Amenity Health bonus decreased from 25 to 20&lt;br /&gt;
&lt;br /&gt;
* Sculptures&lt;br /&gt;
** No longer unlocked by Masonry&lt;br /&gt;
** Requires Artistry&lt;br /&gt;
&lt;br /&gt;
* Pigs&lt;br /&gt;
** No longer unlocked by default&lt;br /&gt;
** Requires Animal Husbandry&lt;br /&gt;
&lt;br /&gt;
* Cows&lt;br /&gt;
** No longer unlocked by default&lt;br /&gt;
** Requires Animal Husbandry&lt;br /&gt;
&lt;br /&gt;
* Candles&lt;br /&gt;
** Increased buff to Religious Improvement Build Rate from 2.5% to 50%&lt;br /&gt;
&lt;br /&gt;
* Gene Therapies&lt;br /&gt;
** Increased Amenity Health buff from 40 to 50&lt;br /&gt;
** Increased Amenity Security buff from 5 to 20&lt;br /&gt;
&lt;br /&gt;
* Indoor Toilets&lt;br /&gt;
** Increased Amenity Happiness buff from 3 to 10&lt;br /&gt;
&lt;br /&gt;
* Commercial Drones&lt;br /&gt;
** Decreased Production per Industry Improvement from 5% to 2%&lt;br /&gt;
&lt;br /&gt;
* Microwave&lt;br /&gt;
** Increased Amenity Health buff from 15 to 25&lt;br /&gt;
** Food Producing Improvement Build Rate buff increased from 10% to 50%&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Technology and Research&#039;&#039;&#039;&lt;br /&gt;
* Tech Progression: Fewer techs needed to advance eras (Enlightenment: 4→3, Information: 4→2).&lt;br /&gt;
* General Cost Changes&lt;br /&gt;
** Early Middle Age Techs increased from 700 to 800&lt;br /&gt;
** High Medieval Age Techs increased from 1000 to 1200&lt;br /&gt;
** Renaissance Techs increased from 1500 to 1700&lt;br /&gt;
** Enlightenment Techs increased from 2000 to 2300&lt;br /&gt;
** Machine Age Techs increased from 2500 to 3000&lt;br /&gt;
** Atomic Age Techs increased from 3000 to 3800&lt;br /&gt;
** Information Age Techs increased from 4000 to 5000&lt;br /&gt;
** Future Age Techs increased from 6000 to 6500.&lt;br /&gt;
* Candles&lt;br /&gt;
** Fixed to use Iron Age tech cost instead of Antiquities.&lt;br /&gt;
* Iron Working&lt;br /&gt;
** Now utilize Iron Age tech cost instead of Bronze Age.&lt;br /&gt;
* Arches&lt;br /&gt;
** Fixed to use Iron Age tech cost instead of Antiquities.&lt;br /&gt;
* Seafaring&lt;br /&gt;
** Fixed to use Antiquities tech cost instead of Iron Age.&lt;br /&gt;
* Elite Training&lt;br /&gt;
** Fixed to use Iron Age tech cost instead of Antiquities.&lt;br /&gt;
* Coinage&lt;br /&gt;
** Fixed to use Iron Age tech cost instead of Antiquities.&lt;br /&gt;
* Crossbows&lt;br /&gt;
** Fixed to use Early Middle Ages cost instead of Antiquities.&lt;br /&gt;
* Philosophy&lt;br /&gt;
** Fixed to use High Medieval cost instead of Early Middle Ages.&lt;br /&gt;
* Bureaucracy&lt;br /&gt;
** Fixed to use Early Middle Ages cost instead of Antiquities.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Performance Optimizations===&lt;br /&gt;
* Region Size Reduced: To support better pacing and readability.&lt;br /&gt;
* GPU Memory: Significantly reduced usage.&lt;br /&gt;
* New Culling Systems: Optimized rendering of units, animals, and decorative elements.&lt;br /&gt;
* Improved scene rendering to resulting in sharper visuals overall.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Visual &amp;amp; UI Enhancements===&lt;br /&gt;
* Banners: Improved clarity and zoom behavior for City, Army, and Improvement banners.&lt;br /&gt;
* Roads: Fading and broken roads fixed; side roads now visually distinct. Sad trombone.&lt;br /&gt;
* Living World People:&lt;br /&gt;
** Larger models for clarity&lt;br /&gt;
** Add faction-specific cosmetic variations for some units&lt;br /&gt;
** Optimized culling distances.&lt;br /&gt;
* Improvement Sizes: Better visual scaling to reduce clutter and improve clarity.&lt;br /&gt;
* Empty Regions: Decorative objects reduced to improve performance and usability.&lt;br /&gt;
* Polish pass on building density based on population in each region.&lt;br /&gt;
* Visual, living world building stuff: Fixed giant anti-air truck, Fixed scaling issue with resources, Fixed natural resource scaling to be sharper.&lt;br /&gt;
* Natural resources now have a circular background for better readability.&lt;br /&gt;
* Subregions with dwellings will appear to have much housing in them to read that this is a region with dwellings.&lt;br /&gt;
* Regions without dwellings are much sparser for better readability (and Performance).&lt;br /&gt;
* Vehicles scaled down slightly in strategic living world mode to be more readable.&lt;br /&gt;
* Default visual complexity reduced from 10 to 5 for better performance (slightly less people walking around late game).&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===UI/UX===&lt;br /&gt;
* Edge Scrolling: Reenabled with new toggle option in settings; now works consistently regardless of UI elements.&lt;br /&gt;
* Move Button: Disabled during battles to avoid confusion.&lt;br /&gt;
* Players can click on the army banner to select.&lt;br /&gt;
* Selected units now have a selection graphic around them.&lt;br /&gt;
* Support for new strategic living world selection cursor.&lt;br /&gt;
* Players can override what their citizens self-supply themselves with their improvements if they want, even with self-supply enabled.&lt;br /&gt;
* UI can now display more than 4 Type of Improvements where an Item can be Crafted&lt;br /&gt;
* The Army Banner is hidden during the Battle.&lt;br /&gt;
* Depth biased changed so that army banner stays on top.&lt;br /&gt;
* Army banners get moved and offset when two armies at at war in a single region to make them easier to select and look better.&lt;br /&gt;
* Players can select an army from the Battle Details panel to make it easier to select an army to retreat&lt;br /&gt;
* Battle Details panel updated to have a nice mouse-over highlight to communicate that you can select an army.&lt;br /&gt;
* Removed warnings about things being unlocked and then obsoleted within the same &amp;quot;age&amp;quot; since we now do this by era instead.&lt;br /&gt;
* Typo fixes to improve unit selection.&lt;br /&gt;
* Cosmetic adjustment to unit spacing on the map.&lt;br /&gt;
&amp;lt;/blockquote&amp;gt;&lt;/div&gt;</summary>
		<author><name>Z0eff</name></author>
	</entry>
	<entry>
		<id>https://ara.wiki/index.php?title=Main_Page&amp;diff=4494</id>
		<title>Main Page</title>
		<link rel="alternate" type="text/html" href="https://ara.wiki/index.php?title=Main_Page&amp;diff=4494"/>
		<updated>2025-06-18T19:36:17Z</updated>

		<summary type="html">&lt;p&gt;Z0eff: &lt;/p&gt;
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[[List_of_Leaders_and_Nations|Leaders and Nations]]&amp;lt;br /&amp;gt;&lt;br /&gt;
[[List_of_Resource_Nodes|Resource Nodes]]&amp;lt;br /&amp;gt;&lt;br /&gt;
[[List_of_Predators_and_Caches|Predators and Caches]]&amp;lt;br /&amp;gt;&lt;br /&gt;
[[List_of_Improvements|Improvements]]&amp;lt;br /&amp;gt;&lt;br /&gt;
[[List_of_Goods|Goods]] &amp;lt;small&amp;gt;(Amenities/Supplies)&amp;lt;/small&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
[[Religion#List_of_Religious_Verses|Religious Verses]]&amp;lt;br /&amp;gt;&lt;br /&gt;
[[List_of_Paragons|Paragons]]&amp;lt;br /&amp;gt;&lt;br /&gt;
[[List_of_Masterpieces|Masterpieces]]&amp;lt;br /&amp;gt;&lt;br /&gt;
[[List_of_Tribes|Tribes]]&amp;lt;br /&amp;gt;&lt;br /&gt;
[[List_of_Government_Types|Government Types]]&amp;lt;br /&amp;gt;&lt;br /&gt;
[[List_of_Leader_Traits|Leader Traits]]&amp;lt;br /&amp;gt;&lt;br /&gt;
[[List_of_Triumphs|Triumphs]]&amp;lt;br /&amp;gt;&lt;br /&gt;
[[List_of_Units|Units]]&amp;lt;br /&amp;gt;&lt;br /&gt;
[[List_of_Quests|Quests]]&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{|width=&amp;quot;100%&amp;quot;&lt;br /&gt;
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|}&lt;br /&gt;
[[Yield Calculator|Yield Calculator]]&amp;lt;br /&amp;gt;&lt;br /&gt;
[[Force_Strength|Force Strength]]&amp;lt;br /&amp;gt;&lt;br /&gt;
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|}&lt;br /&gt;
[[Game_Settings|Game Settings]]&amp;lt;br /&amp;gt;&lt;br /&gt;
[[Map_Generation|Map Generation]]&amp;lt;br /&amp;gt;&lt;br /&gt;
[[Biomes]]&amp;lt;br /&amp;gt;&lt;br /&gt;
[[Regions_and_Zones|Regions and Zones]]&amp;lt;br /&amp;gt;&lt;br /&gt;
[[Crafting|Crafting]]&amp;lt;br /&amp;gt;&lt;br /&gt;
[[Tech_Tree|Tech Tree]]&amp;lt;br /&amp;gt;&lt;br /&gt;
[[City_Tier|City Tier]] &amp;lt;small&amp;gt;(Growth/Housing)&amp;lt;/small&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
[[Prestige]]&amp;lt;br /&amp;gt;&lt;br /&gt;
[[Culling]]&amp;lt;br /&amp;gt;&lt;br /&gt;
[[Diplomacy]]&amp;lt;br /&amp;gt;&lt;br /&gt;
[[Golden_Ages|Golden Ages]]&amp;lt;br /&amp;gt;&lt;br /&gt;
[[Production|Production]]&amp;lt;br /&amp;gt;&lt;br /&gt;
[[Quality_of_Life|Quality of Life]]&amp;lt;br /&amp;gt;&lt;br /&gt;
[[Domains]]&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
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|}&lt;br /&gt;
[[Graphics Settings]]&amp;lt;br /&amp;gt;&lt;br /&gt;
[[Beginners Guide]]&amp;lt;br /&amp;gt;&lt;br /&gt;
[[Skipping Techs]]&amp;lt;br /&amp;gt;&lt;br /&gt;
[[Combat]]&amp;lt;br /&amp;gt;&lt;br /&gt;
[[Religion]]&amp;lt;br /&amp;gt;&lt;br /&gt;
[[Multiplayer]]&amp;lt;br /&amp;gt;&lt;br /&gt;
[[Modding]]&amp;lt;br /&amp;gt;&lt;br /&gt;
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|}&lt;br /&gt;
[[DLC_and_Expansions#Additional_Leaders|Additional Leaders]]&amp;lt;br /&amp;gt;&lt;br /&gt;
[[DLC_and_Expansions#Additional_Leader_Skins|Leader Skins]]&amp;lt;br /&amp;gt;&lt;br /&gt;
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|}&lt;br /&gt;
[[Future Content]]&amp;lt;br /&amp;gt;&lt;br /&gt;
[[Encarta]]&amp;lt;br /&amp;gt;&lt;br /&gt;
[[External_Council|External Council]]&amp;lt;br /&amp;gt;&lt;br /&gt;
[[System_Requirements|System Requirements]]&amp;lt;br /&amp;gt;&lt;br /&gt;
[[Hotkeys]]&amp;lt;br /&amp;gt;&lt;br /&gt;
[[FAQ]]&lt;br /&gt;
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This wiki is quite new so expect a lot incomplete pages.&amp;lt;br /&amp;gt;&amp;lt;span style=&amp;quot;color: #bb0000&amp;quot;&amp;gt;Red&amp;lt;/span&amp;gt; links are not yet written and are suggestions for future pages.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Ara: History Untold is a [[Wikipedia:4X|4X]] grand strategy game made by [https://www.oxidegames.com/ Oxide Games] and published by [https://www.xbox.com/en-US/xbox-game-studios Xbox Game Studios].&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
This wiki is the nexus for any and all information related to Ara.&lt;br /&gt;
&lt;br /&gt;
== Game History ==&lt;br /&gt;
* &#039;&#039;&#039;2025-06-18:&#039;&#039;&#039; [[Patch_Notes_1.4|1.4]] - Living Strategy / Better AI / Balance*&lt;br /&gt;
* &#039;&#039;&#039;2025-06-18:&#039;&#039;&#039; &#039;&#039;&#039;DLC&#039;&#039;&#039; [[Untold Scenarios]] - Adding scenarios&lt;br /&gt;
* &#039;&#039;&#039;2025-05-01:&#039;&#039;&#039; [[Patch_Notes_1.3.1|1.3.1]] - AI behavior&lt;br /&gt;
* &#039;&#039;&#039;2025-03-12:&#039;&#039;&#039; [[Patch_Notes_1.3|1.3]] - Diplomacy / Nukes&lt;br /&gt;
* &#039;&#039;&#039;2025-01-28:&#039;&#039;&#039; [[Patch_Notes_1.2.1|1.2.1]] - Pacing / Balance* / Feedback / Tubman&lt;br /&gt;
* &#039;&#039;&#039;2024-12-19:&#039;&#039;&#039; [[Patch_Notes_1.2|1.2]] - Confucius / Mod Manager&lt;br /&gt;
* &#039;&#039;&#039;2024-11-26:&#039;&#039;&#039; [[Patch_Notes_1.1.1|1.1.1]] - Gameplay / Bug Fixes&lt;br /&gt;
* &#039;&#039;&#039;2024-11-14:&#039;&#039;&#039; [[Patch_Notes_1.1|1.1]] - Canada / Eco Screen&lt;br /&gt;
* &#039;&#039;&#039;2024-10-30:&#039;&#039;&#039; [[Patch_Notes_1.0.6|1.0.6]] - Balance* / Bug Fixes&lt;br /&gt;
* &#039;&#039;&#039;2024-10-22:&#039;&#039;&#039; [[Patch_Notes_1.0.5|1.0.5]] - Stability / Pacing / Balance* / Feedback&lt;br /&gt;
* &#039;&#039;&#039;2024-10-10:&#039;&#039;&#039; [[Patch_Notes_1.0.4|1.0.4]] - Stability / Pacing / Balance*&lt;br /&gt;
* &#039;&#039;&#039;2024-10-03:&#039;&#039;&#039; [[Patch_Notes_1.0.3|1.0.3]] - Performance / Balance* Optimizations&lt;br /&gt;
* &#039;&#039;&#039;2024-09-27:&#039;&#039;&#039; [[Patch_Notes_1.0.2|1.0.2]] - Hotfix&lt;br /&gt;
* &#039;&#039;&#039;2024-09-24:&#039;&#039;&#039; [[Patch_Notes_1.0.1.4|1.0.1.4]] - Hotfix&lt;br /&gt;
* &#039;&#039;&#039;2024-09-24:&#039;&#039;&#039; 1.0.0.253 - Initial Release&lt;br /&gt;
&amp;lt;small style=&amp;quot;font-style: italic; color: grey;&amp;quot;&amp;quot;&amp;gt;* Note that balance changes do not seem to affect savegames!&amp;lt;/small&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== About this wiki ==&lt;br /&gt;
This Wiki was created by [[User:Z0eff|Z0eff]] on the 4th of October 2024 after being unable to find any information regarding amenities and how production is calculated. It is not intended to make a profit at any point in time. It is not affiliated with Oxide Games or Microsoft in any way. It is run entirely by the community.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;p style=&amp;quot;font-weight: bold;&amp;quot;&amp;gt;Want to contribute to this Wiki? That would be amazing! Feel free to create new pages. The Index has suggestions for pages but these are not set in stone.&amp;lt;/p&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Z0eff&#039;s To-do list ===&lt;br /&gt;
* Re-order the Index, rethink what goes in what page&lt;br /&gt;
* &amp;lt;s&amp;gt;Figure out if it&#039;s possible to create mathematical formula&#039;s that the reader can interact with&amp;lt;/s&amp;gt;&lt;br /&gt;
* Add detailed descriptions on what the various difficulty levels and map presets do exactly&lt;br /&gt;
* &amp;lt;s&amp;gt;Finish the [[List of Leaders and Nations]] Page&amp;lt;/s&amp;gt;&lt;br /&gt;
* &amp;lt;s&amp;gt;Finish the [[List of Resource Nodes]] Page&amp;lt;/s&amp;gt;&lt;br /&gt;
* &amp;lt;s&amp;gt;Finish the [[List of Improvements]] Page&amp;lt;/s&amp;gt;&lt;br /&gt;
* &amp;lt;s&amp;gt;Remove .png from [[Resource Node]] anchor links and other polish on that page&amp;lt;/s&amp;gt;&lt;br /&gt;
* &amp;lt;s&amp;gt;Add redirects to all improvements&amp;lt;/s&amp;gt;&lt;br /&gt;
* Finish the [[List of Goods]] Page&lt;br /&gt;
* Finish the [[Tech Tree]] Page&lt;br /&gt;
* Finish the [[List of Triumphs]] Page&lt;br /&gt;
* Finish the [[List of Units]] Page&lt;br /&gt;
* Finish the [[List of Predators]] Page&lt;br /&gt;
* Prettify the [[City Tier]] page a lil&lt;br /&gt;
* Add more variables to the [[Yield Calculator]] and add more for other yield types&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Trailers ==&lt;br /&gt;
&amp;lt;center&amp;gt;&lt;br /&gt;
{{#ev:youtube|LHH-fP-Ptfo|470}}&lt;br /&gt;
{{#ev:youtube|1iF4gAZnZF4|470}}&lt;br /&gt;
&amp;lt;/center&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== External Links ==&lt;br /&gt;
[[File:Arahulogo purple square.png|frameless|19x19px|link=https://www.arahistoryuntold.com/]] [https://www.arahistoryuntold.com/ AraHistoryUntold.com] ([https://forums.arahistoryuntold.com/ Forums])&amp;lt;br /&amp;gt;&lt;br /&gt;
[[File:steam-color.png|frameless|19x19px|link=https://store.steampowered.com/app/2021880/Ara_History_Untold/]] [https://store.steampowered.com/app/2021880/Ara_History_Untold/ Steam] ([https://steamcommunity.com/app/2021880/discussions/ Forums])&amp;lt;br /&amp;gt;&lt;br /&gt;
[[File:Civfanatics.png|frameless|19x19px|link=https://forums.civfanatics.com/forums/ara-history-untold.641/]] [https://forums.civfanatics.com/forums/ara-history-untold.641/ Civfanatics Subforum]&amp;lt;br /&amp;gt;&lt;br /&gt;
[[File:reddit-color.png|frameless|19x19px|link=https://www.reddit.com/r/arahistoryuntold/]] [https://www.reddit.com/r/arahistoryuntold/ Subreddit]&amp;lt;br /&amp;gt;&lt;br /&gt;
[[File:youtube-color.png|frameless|19x19px|link=https://www.youtube.com/@arahistoryuntold]] [https://www.youtube.com/@arahistoryuntold Youtube]&amp;lt;br /&amp;gt;&lt;br /&gt;
[[File:twitter-color.png|frameless|19x19px|link=https://twitter.com/AraHistory]] [https://twitter.com/AraHistory Twitter]&amp;lt;br /&amp;gt;&lt;br /&gt;
[[File:discord-color.png|frameless|19x19px|link=https://discord.gg/ZTcX8ubpth]] [https://discord.gg/ZTcX8ubpth Discord]&amp;lt;br /&amp;gt;&lt;br /&gt;
[[File:facebook-color.png|frameless|19x19px|link=https://www.facebook.com/arahistoryuntold]] [https://www.facebook.com/arahistoryuntold Facebook]&amp;lt;br /&amp;gt;&lt;br /&gt;
[[File:instagram-color.png|frameless|19x19px|link=https://www.instagram.com/arahistoryuntold/]] [https://www.instagram.com/arahistoryuntold/ Instagram]&amp;lt;br /&amp;gt;&lt;br /&gt;
[[File:threads.png|frameless|19x19px|link=https://www.threads.net/@arahistoryuntold]] [https://www.threads.net/@arahistoryuntold Threads]&lt;br /&gt;
&lt;br /&gt;
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		<author><name>Z0eff</name></author>
	</entry>
	<entry>
		<id>https://ara.wiki/index.php?title=Main_Page&amp;diff=4493</id>
		<title>Main Page</title>
		<link rel="alternate" type="text/html" href="https://ara.wiki/index.php?title=Main_Page&amp;diff=4493"/>
		<updated>2025-06-18T19:28:49Z</updated>

		<summary type="html">&lt;p&gt;Z0eff: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{|width=&amp;quot;530px&amp;quot; cellpadding=&amp;quot;10&amp;quot; style=&amp;quot;float:right; margin-left: 10px; border:0px solid #2196F3; border-radius:4px&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;3&amp;quot; style=&amp;quot;text-align:center; border-radius: 26px 26px 2px 2px;&amp;quot;|&amp;lt;span style=&amp;quot;font-size: 26pt;&amp;quot;&amp;gt;[[File:Encyclopedia-crop.png|frameless|90px|link=]] &#039;&#039;&#039;Wiki Index&#039;&#039;&#039;&amp;lt;/span&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
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|style=&amp;quot;text-align:center; background:#E0E0E0; border-radius:7px&amp;quot;|&amp;lt;b&amp;gt;List of&amp;lt;/b&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
[[List_of_Leaders_and_Nations|Leaders and Nations]]&amp;lt;br /&amp;gt;&lt;br /&gt;
[[List_of_Resource_Nodes|Resource Nodes]]&amp;lt;br /&amp;gt;&lt;br /&gt;
[[List_of_Predators_and_Caches|Predators and Caches]]&amp;lt;br /&amp;gt;&lt;br /&gt;
[[List_of_Improvements|Improvements]]&amp;lt;br /&amp;gt;&lt;br /&gt;
[[List_of_Goods|Goods]] &amp;lt;small&amp;gt;(Amenities/Supplies)&amp;lt;/small&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
[[Religion#List_of_Religious_Verses|Religious Verses]]&amp;lt;br /&amp;gt;&lt;br /&gt;
[[List_of_Paragons|Paragons]]&amp;lt;br /&amp;gt;&lt;br /&gt;
[[List_of_Masterpieces|Masterpieces]]&amp;lt;br /&amp;gt;&lt;br /&gt;
[[List_of_Tribes|Tribes]]&amp;lt;br /&amp;gt;&lt;br /&gt;
[[List_of_Government_Types|Government Types]]&amp;lt;br /&amp;gt;&lt;br /&gt;
[[List_of_Leader_Traits|Leader Traits]]&amp;lt;br /&amp;gt;&lt;br /&gt;
[[List_of_Triumphs|Triumphs]]&amp;lt;br /&amp;gt;&lt;br /&gt;
[[List_of_Units|Units]]&amp;lt;br /&amp;gt;&lt;br /&gt;
[[List_of_Quests|Quests]]&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{|width=&amp;quot;100%&amp;quot;&lt;br /&gt;
|style=&amp;quot;text-align:center; background:#E0E0E0; border-radius:7px&amp;quot;|&amp;lt;b&amp;gt;Calculators&amp;lt;/b&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
[[Yield Calculator|Yield Calculator]]&amp;lt;br /&amp;gt;&lt;br /&gt;
[[Force_Strength|Force Strength]]&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|valign=&amp;quot;top&amp;quot; colspan=&amp;quot;1&amp;quot; style=&amp;quot;border-style: solid; border-width: 0px 0px 0px 1px; border-color: #888; width: 33%&amp;quot;|&lt;br /&gt;
&lt;br /&gt;
{|width=&amp;quot;100%&amp;quot;&lt;br /&gt;
|style=&amp;quot;text-align:center; background:#E0E0E0; border-radius:7px&amp;quot;|&amp;lt;b&amp;gt;Game Concepts&amp;lt;/b&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
[[Game_Settings|Game Settings]]&amp;lt;br /&amp;gt;&lt;br /&gt;
[[Map_Generation|Map Generation]]&amp;lt;br /&amp;gt;&lt;br /&gt;
[[Biomes]]&amp;lt;br /&amp;gt;&lt;br /&gt;
[[Regions_and_Zones|Regions and Zones]]&amp;lt;br /&amp;gt;&lt;br /&gt;
[[Crafting|Crafting]]&amp;lt;br /&amp;gt;&lt;br /&gt;
[[Tech_Tree|Tech Tree]]&amp;lt;br /&amp;gt;&lt;br /&gt;
[[City_Tier|City Tier]] &amp;lt;small&amp;gt;(Growth/Housing)&amp;lt;/small&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
[[Prestige]]&amp;lt;br /&amp;gt;&lt;br /&gt;
[[Culling]]&amp;lt;br /&amp;gt;&lt;br /&gt;
[[Diplomacy]]&amp;lt;br /&amp;gt;&lt;br /&gt;
[[Golden_Ages|Golden Ages]]&amp;lt;br /&amp;gt;&lt;br /&gt;
[[Production|Production]]&amp;lt;br /&amp;gt;&lt;br /&gt;
[[Quality_of_Life|Quality of Life]]&amp;lt;br /&amp;gt;&lt;br /&gt;
[[Domains]]&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
{|width=&amp;quot;100%&amp;quot;&lt;br /&gt;
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|-&lt;br /&gt;
|style=&amp;quot;text-align:right; color: grey; width: 50%; padding: 2px&amp;quot; |&lt;br /&gt;
Pages:&amp;lt;br /&amp;gt;&lt;br /&gt;
Files:&amp;lt;br /&amp;gt;&lt;br /&gt;
Edits:&amp;lt;br /&amp;gt;&lt;br /&gt;
Users:&lt;br /&gt;
|style=&amp;quot;text-align:left; color: grey; padding: 2px&amp;quot;|&lt;br /&gt;
[[Special:AllPages|{{NUMBEROFPAGES}}]]&amp;lt;br /&amp;gt;&lt;br /&gt;
{{NUMBEROFFILES}}&amp;lt;br /&amp;gt;&lt;br /&gt;
{{NUMBEROFEDITS}}&amp;lt;br /&amp;gt;&lt;br /&gt;
{{NUMBEROFUSERS}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
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|style=&amp;quot;text-align:center; background:#E0E0E0; border-radius:7px&amp;quot;|&amp;lt;b&amp;gt;Guides&amp;lt;/b&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
[[Graphics Settings]]&amp;lt;br /&amp;gt;&lt;br /&gt;
[[Beginners Guide]]&amp;lt;br /&amp;gt;&lt;br /&gt;
[[Skipping Techs]]&amp;lt;br /&amp;gt;&lt;br /&gt;
[[Combat]]&amp;lt;br /&amp;gt;&lt;br /&gt;
[[Religion]]&amp;lt;br /&amp;gt;&lt;br /&gt;
[[Multiplayer]]&amp;lt;br /&amp;gt;&lt;br /&gt;
[[Modding]]&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{|width=&amp;quot;100%&amp;quot;&lt;br /&gt;
|style=&amp;quot;text-align:center; background:#E0E0E0; border-radius:7px&amp;quot;|&amp;lt;b&amp;gt;DLC&amp;lt;/b&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
[[DLC_and_Expansions#Additional_Leaders|Additional Leaders]]&amp;lt;br /&amp;gt;&lt;br /&gt;
[[DLC_and_Expansions#Additional_Leader_Skins|Leader Skins]]&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
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{|width=&amp;quot;100%&amp;quot;&lt;br /&gt;
|style=&amp;quot;text-align:center; background:#E0E0E0; border-radius:7px&amp;quot;|&amp;lt;b&amp;gt;Other&amp;lt;/b&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
[[Future Content]]&amp;lt;br /&amp;gt;&lt;br /&gt;
[[Encarta]]&amp;lt;br /&amp;gt;&lt;br /&gt;
[[External_Council|External Council]]&amp;lt;br /&amp;gt;&lt;br /&gt;
[[System_Requirements|System Requirements]]&amp;lt;br /&amp;gt;&lt;br /&gt;
[[Hotkeys]]&amp;lt;br /&amp;gt;&lt;br /&gt;
[[FAQ]]&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;font-style: italic; color: grey;&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;3&amp;quot; style=&amp;quot;text-align:center&amp;quot;|&lt;br /&gt;
This wiki is quite new so expect a lot incomplete pages.&amp;lt;br /&amp;gt;&amp;lt;span style=&amp;quot;color: #bb0000&amp;quot;&amp;gt;Red&amp;lt;/span&amp;gt; links are not yet written and are suggestions for future pages.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Ara: History Untold is a [[Wikipedia:4X|4X]] grand strategy game made by [https://www.oxidegames.com/ Oxide Games] and published by [https://www.xbox.com/en-US/xbox-game-studios Xbox Game Studios].&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
This wiki is the nexus for any and all information related to Ara.&lt;br /&gt;
&lt;br /&gt;
== Game History ==&lt;br /&gt;
* &#039;&#039;&#039;2025-06-18:&#039;&#039;&#039; [[Patch_Notes_1.4|1.4]] - Living Strategy / Better AI / Balance&lt;br /&gt;
* &#039;&#039;&#039;2025-05-01:&#039;&#039;&#039; [[Patch_Notes_1.3.1|1.3.1]] - AI behavior&lt;br /&gt;
* &#039;&#039;&#039;2025-03-12:&#039;&#039;&#039; [[Patch_Notes_1.3|1.3]] - Regular Update / Diplomacy / Nukes&lt;br /&gt;
* &#039;&#039;&#039;2025-01-28:&#039;&#039;&#039; [[Patch_Notes_1.2.1|1.2.1]] - Pacing / Balance* / Feedback / Tubman&lt;br /&gt;
* &#039;&#039;&#039;2024-12-19:&#039;&#039;&#039; [[Patch_Notes_1.2|1.2]] - Regular Update / Confucius / Mod Manager&lt;br /&gt;
* &#039;&#039;&#039;2024-11-26:&#039;&#039;&#039; [[Patch_Notes_1.1.1|1.1.1]] - Gameplay / Bug Fixes&lt;br /&gt;
* &#039;&#039;&#039;2024-11-14:&#039;&#039;&#039; [[Patch_Notes_1.1|1.1]] - Regular Update / Canada / Eco Screen&lt;br /&gt;
* &#039;&#039;&#039;2024-10-30:&#039;&#039;&#039; [[Patch_Notes_1.0.6|1.0.6]] - Balance* / Bug Fixes&lt;br /&gt;
* &#039;&#039;&#039;2024-10-22:&#039;&#039;&#039; [[Patch_Notes_1.0.5|1.0.5]] - Stability / Pacing / Balance* / Feedback&lt;br /&gt;
* &#039;&#039;&#039;2024-10-10:&#039;&#039;&#039; [[Patch_Notes_1.0.4|1.0.4]] - Stability / Pacing / Balance*&lt;br /&gt;
* &#039;&#039;&#039;2024-10-03:&#039;&#039;&#039; [[Patch_Notes_1.0.3|1.0.3]] - Performance / Balance* Optimizations&lt;br /&gt;
* &#039;&#039;&#039;2024-09-27:&#039;&#039;&#039; [[Patch_Notes_1.0.2|1.0.2]] - Hotfix&lt;br /&gt;
* &#039;&#039;&#039;2024-09-24:&#039;&#039;&#039; [[Patch_Notes_1.0.1.4|1.0.1.4]] - Hotfix&lt;br /&gt;
* &#039;&#039;&#039;2024-09-24:&#039;&#039;&#039; 1.0.0.253 - Initial Release&lt;br /&gt;
&amp;lt;small style=&amp;quot;font-style: italic; color: grey;&amp;quot;&amp;quot;&amp;gt;* Note that balance changes do not seem to affect savegames!&amp;lt;/small&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== About this wiki ==&lt;br /&gt;
This Wiki was created by [[User:Z0eff|Z0eff]] on the 4th of October 2024 after being unable to find any information regarding amenities and how production is calculated. It is not intended to make a profit at any point in time. It is not affiliated with Oxide Games or Microsoft in any way. It is run entirely by the community.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;p style=&amp;quot;font-weight: bold;&amp;quot;&amp;gt;Want to contribute to this Wiki? That would be amazing! Feel free to create new pages. The Index has suggestions for pages but these are not set in stone.&amp;lt;/p&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Z0eff&#039;s To-do list ===&lt;br /&gt;
* Re-order the Index, rethink what goes in what page&lt;br /&gt;
* &amp;lt;s&amp;gt;Figure out if it&#039;s possible to create mathematical formula&#039;s that the reader can interact with&amp;lt;/s&amp;gt;&lt;br /&gt;
* Add detailed descriptions on what the various difficulty levels and map presets do exactly&lt;br /&gt;
* &amp;lt;s&amp;gt;Finish the [[List of Leaders and Nations]] Page&amp;lt;/s&amp;gt;&lt;br /&gt;
* &amp;lt;s&amp;gt;Finish the [[List of Resource Nodes]] Page&amp;lt;/s&amp;gt;&lt;br /&gt;
* &amp;lt;s&amp;gt;Finish the [[List of Improvements]] Page&amp;lt;/s&amp;gt;&lt;br /&gt;
* &amp;lt;s&amp;gt;Remove .png from [[Resource Node]] anchor links and other polish on that page&amp;lt;/s&amp;gt;&lt;br /&gt;
* &amp;lt;s&amp;gt;Add redirects to all improvements&amp;lt;/s&amp;gt;&lt;br /&gt;
* Finish the [[List of Goods]] Page&lt;br /&gt;
* Finish the [[Tech Tree]] Page&lt;br /&gt;
* Finish the [[List of Triumphs]] Page&lt;br /&gt;
* Finish the [[List of Units]] Page&lt;br /&gt;
* Finish the [[List of Predators]] Page&lt;br /&gt;
* Prettify the [[City Tier]] page a lil&lt;br /&gt;
* Add more variables to the [[Yield Calculator]] and add more for other yield types&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Trailers ==&lt;br /&gt;
&amp;lt;center&amp;gt;&lt;br /&gt;
{{#ev:youtube|LHH-fP-Ptfo|470}}&lt;br /&gt;
{{#ev:youtube|1iF4gAZnZF4|470}}&lt;br /&gt;
&amp;lt;/center&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== External Links ==&lt;br /&gt;
[[File:Arahulogo purple square.png|frameless|19x19px|link=https://www.arahistoryuntold.com/]] [https://www.arahistoryuntold.com/ AraHistoryUntold.com] ([https://forums.arahistoryuntold.com/ Forums])&amp;lt;br /&amp;gt;&lt;br /&gt;
[[File:steam-color.png|frameless|19x19px|link=https://store.steampowered.com/app/2021880/Ara_History_Untold/]] [https://store.steampowered.com/app/2021880/Ara_History_Untold/ Steam] ([https://steamcommunity.com/app/2021880/discussions/ Forums])&amp;lt;br /&amp;gt;&lt;br /&gt;
[[File:Civfanatics.png|frameless|19x19px|link=https://forums.civfanatics.com/forums/ara-history-untold.641/]] [https://forums.civfanatics.com/forums/ara-history-untold.641/ Civfanatics Subforum]&amp;lt;br /&amp;gt;&lt;br /&gt;
[[File:reddit-color.png|frameless|19x19px|link=https://www.reddit.com/r/arahistoryuntold/]] [https://www.reddit.com/r/arahistoryuntold/ Subreddit]&amp;lt;br /&amp;gt;&lt;br /&gt;
[[File:youtube-color.png|frameless|19x19px|link=https://www.youtube.com/@arahistoryuntold]] [https://www.youtube.com/@arahistoryuntold Youtube]&amp;lt;br /&amp;gt;&lt;br /&gt;
[[File:twitter-color.png|frameless|19x19px|link=https://twitter.com/AraHistory]] [https://twitter.com/AraHistory Twitter]&amp;lt;br /&amp;gt;&lt;br /&gt;
[[File:discord-color.png|frameless|19x19px|link=https://discord.gg/ZTcX8ubpth]] [https://discord.gg/ZTcX8ubpth Discord]&amp;lt;br /&amp;gt;&lt;br /&gt;
[[File:facebook-color.png|frameless|19x19px|link=https://www.facebook.com/arahistoryuntold]] [https://www.facebook.com/arahistoryuntold Facebook]&amp;lt;br /&amp;gt;&lt;br /&gt;
[[File:instagram-color.png|frameless|19x19px|link=https://www.instagram.com/arahistoryuntold/]] [https://www.instagram.com/arahistoryuntold/ Instagram]&amp;lt;br /&amp;gt;&lt;br /&gt;
[[File:threads.png|frameless|19x19px|link=https://www.threads.net/@arahistoryuntold]] [https://www.threads.net/@arahistoryuntold Threads]&lt;br /&gt;
&lt;br /&gt;
{{#seo:&lt;br /&gt;
 |keywords=Ara, History Evolved, Wiki&lt;br /&gt;
 |description=A comprehensive wiki for the game Ara: History Evolved. Here you&#039;ll find all information you&#039;ll ever need, such as a list of Amenities and how to get them.&lt;br /&gt;
 |image=Arahulogo_purple_square_wiki_line.png&lt;br /&gt;
 |image_alt=Ara Wiki Logo&lt;br /&gt;
 |image_width=106&lt;br /&gt;
 |image_height=106&lt;br /&gt;
 |site_name=Ara: History Evolved WIKI&lt;br /&gt;
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&lt;br /&gt;
{{DISPLAYTITLE:&amp;lt;span style=&amp;quot;position: absolute; clip: rect(1px 1px 1px 1px); clip: rect(1px, 1px, 1px, 1px);&amp;quot;&amp;gt;{{FULLPAGENAME}}&amp;lt;/span&amp;gt;}}&lt;/div&gt;</summary>
		<author><name>Z0eff</name></author>
	</entry>
	<entry>
		<id>https://ara.wiki/index.php?title=Main_Page&amp;diff=4492</id>
		<title>Main Page</title>
		<link rel="alternate" type="text/html" href="https://ara.wiki/index.php?title=Main_Page&amp;diff=4492"/>
		<updated>2025-06-18T19:22:18Z</updated>

		<summary type="html">&lt;p&gt;Z0eff: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{|width=&amp;quot;530px&amp;quot; cellpadding=&amp;quot;10&amp;quot; style=&amp;quot;float:right; margin-left: 10px; border:0px solid #2196F3; border-radius:4px&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;3&amp;quot; style=&amp;quot;text-align:center; border-radius: 26px 26px 2px 2px;&amp;quot;|&amp;lt;span style=&amp;quot;font-size: 26pt;&amp;quot;&amp;gt;[[File:Encyclopedia-crop.png|frameless|90px|link=]] &#039;&#039;&#039;Wiki Index&#039;&#039;&#039;&amp;lt;/span&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|valign=&amp;quot;top&amp;quot; rowspan=&amp;quot;1&amp;quot; style=&amp;quot;width: 33%&amp;quot;|&lt;br /&gt;
&lt;br /&gt;
{|width=&amp;quot;100%&amp;quot;&lt;br /&gt;
|style=&amp;quot;text-align:center; background:#E0E0E0; border-radius:7px&amp;quot;|&amp;lt;b&amp;gt;List of&amp;lt;/b&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
[[List_of_Leaders_and_Nations|Leaders and Nations]]&amp;lt;br /&amp;gt;&lt;br /&gt;
[[List_of_Resource_Nodes|Resource Nodes]]&amp;lt;br /&amp;gt;&lt;br /&gt;
[[List_of_Predators_and_Caches|Predators and Caches]]&amp;lt;br /&amp;gt;&lt;br /&gt;
[[List_of_Improvements|Improvements]]&amp;lt;br /&amp;gt;&lt;br /&gt;
[[List_of_Goods|Goods]] &amp;lt;small&amp;gt;(Amenities/Supplies)&amp;lt;/small&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
[[Religion#List_of_Religious_Verses|Religious Verses]]&amp;lt;br /&amp;gt;&lt;br /&gt;
[[List_of_Paragons|Paragons]]&amp;lt;br /&amp;gt;&lt;br /&gt;
[[List_of_Masterpieces|Masterpieces]]&amp;lt;br /&amp;gt;&lt;br /&gt;
[[List_of_Tribes|Tribes]]&amp;lt;br /&amp;gt;&lt;br /&gt;
[[List_of_Government_Types|Government Types]]&amp;lt;br /&amp;gt;&lt;br /&gt;
[[List_of_Leader_Traits|Leader Traits]]&amp;lt;br /&amp;gt;&lt;br /&gt;
[[List_of_Triumphs|Triumphs]]&amp;lt;br /&amp;gt;&lt;br /&gt;
[[List_of_Units|Units]]&amp;lt;br /&amp;gt;&lt;br /&gt;
[[List_of_Quests|Quests]]&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{|width=&amp;quot;100%&amp;quot;&lt;br /&gt;
|style=&amp;quot;text-align:center; background:#E0E0E0; border-radius:7px&amp;quot;|&amp;lt;b&amp;gt;Calculators&amp;lt;/b&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
[[Yield Calculator|Yield Calculator]]&amp;lt;br /&amp;gt;&lt;br /&gt;
[[Force_Strength|Force Strength]]&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|valign=&amp;quot;top&amp;quot; colspan=&amp;quot;1&amp;quot; style=&amp;quot;border-style: solid; border-width: 0px 0px 0px 1px; border-color: #888; width: 33%&amp;quot;|&lt;br /&gt;
&lt;br /&gt;
{|width=&amp;quot;100%&amp;quot;&lt;br /&gt;
|style=&amp;quot;text-align:center; background:#E0E0E0; border-radius:7px&amp;quot;|&amp;lt;b&amp;gt;Game Concepts&amp;lt;/b&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
[[Game_Settings|Game Settings]]&amp;lt;br /&amp;gt;&lt;br /&gt;
[[Map_Generation|Map Generation]]&amp;lt;br /&amp;gt;&lt;br /&gt;
[[Biomes]]&amp;lt;br /&amp;gt;&lt;br /&gt;
[[Regions_and_Zones|Regions and Zones]]&amp;lt;br /&amp;gt;&lt;br /&gt;
[[Crafting|Crafting]]&amp;lt;br /&amp;gt;&lt;br /&gt;
[[Tech_Tree|Tech Tree]]&amp;lt;br /&amp;gt;&lt;br /&gt;
[[City_Tier|City Tier]] &amp;lt;small&amp;gt;(Growth/Housing)&amp;lt;/small&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
[[Prestige]]&amp;lt;br /&amp;gt;&lt;br /&gt;
[[Culling]]&amp;lt;br /&amp;gt;&lt;br /&gt;
[[Diplomacy]]&amp;lt;br /&amp;gt;&lt;br /&gt;
[[Golden_Ages|Golden Ages]]&amp;lt;br /&amp;gt;&lt;br /&gt;
[[Production|Production]]&amp;lt;br /&amp;gt;&lt;br /&gt;
[[Quality_of_Life|Quality of Life]]&amp;lt;br /&amp;gt;&lt;br /&gt;
[[Domains]]&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
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|-&lt;br /&gt;
|style=&amp;quot;text-align:right; color: grey; width: 50%; padding: 2px&amp;quot; |&lt;br /&gt;
Pages:&amp;lt;br /&amp;gt;&lt;br /&gt;
Files:&amp;lt;br /&amp;gt;&lt;br /&gt;
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[[Special:AllPages|{{NUMBEROFPAGES}}]]&amp;lt;br /&amp;gt;&lt;br /&gt;
{{NUMBEROFFILES}}&amp;lt;br /&amp;gt;&lt;br /&gt;
{{NUMBEROFEDITS}}&amp;lt;br /&amp;gt;&lt;br /&gt;
{{NUMBEROFUSERS}}&lt;br /&gt;
|}&lt;br /&gt;
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|valign=&amp;quot;top&amp;quot; style=&amp;quot;border-style: solid; border-width: 0px 0px 0px 1px; border-color: #888; width: 33%&amp;quot;|&lt;br /&gt;
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|}&lt;br /&gt;
[[Graphics Settings]]&amp;lt;br /&amp;gt;&lt;br /&gt;
[[Beginners Guide]]&amp;lt;br /&amp;gt;&lt;br /&gt;
[[Skipping Techs]]&amp;lt;br /&amp;gt;&lt;br /&gt;
[[Combat]]&amp;lt;br /&amp;gt;&lt;br /&gt;
[[Religion]]&amp;lt;br /&amp;gt;&lt;br /&gt;
[[Multiplayer]]&amp;lt;br /&amp;gt;&lt;br /&gt;
[[Modding]]&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
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|}&lt;br /&gt;
[[DLC_and_Expansions#Additional_Leaders|Additional Leaders]]&amp;lt;br /&amp;gt;&lt;br /&gt;
[[DLC_and_Expansions#Additional_Leader_Skins|Leader Skins]]&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{|width=&amp;quot;100%&amp;quot;&lt;br /&gt;
|style=&amp;quot;text-align:center; background:#E0E0E0; border-radius:7px&amp;quot;|&amp;lt;b&amp;gt;Other&amp;lt;/b&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
[[Future Content]]&amp;lt;br /&amp;gt;&lt;br /&gt;
[[Encarta]]&amp;lt;br /&amp;gt;&lt;br /&gt;
[[External_Council|External Council]]&amp;lt;br /&amp;gt;&lt;br /&gt;
[[System_Requirements|System Requirements]]&amp;lt;br /&amp;gt;&lt;br /&gt;
[[Hotkeys]]&amp;lt;br /&amp;gt;&lt;br /&gt;
[[FAQ]]&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;font-style: italic; color: grey;&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;3&amp;quot; style=&amp;quot;text-align:center&amp;quot;|&lt;br /&gt;
This wiki is quite new so expect a lot incomplete pages.&amp;lt;br /&amp;gt;&amp;lt;span style=&amp;quot;color: #bb0000&amp;quot;&amp;gt;Red&amp;lt;/span&amp;gt; links are not yet written and are suggestions for future pages.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Ara: History Untold is a [[Wikipedia:4X|4X]] grand strategy game made by [https://www.oxidegames.com/ Oxide Games] and published by [https://www.xbox.com/en-US/xbox-game-studios Xbox Game Studios].&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
This wiki is the nexus for any and all information related to Ara.&lt;br /&gt;
&lt;br /&gt;
== Game History ==&lt;br /&gt;
* &#039;&#039;&#039;2025-05-01:&#039;&#039;&#039; [[Patch_Notes_1.3.1|1.3.1]] - AI behavior&lt;br /&gt;
* &#039;&#039;&#039;2025-03-12:&#039;&#039;&#039; [[Patch_Notes_1.3|1.3]] - Regular Update / Diplomacy / Nukes&lt;br /&gt;
* &#039;&#039;&#039;2025-01-28:&#039;&#039;&#039; [[Patch_Notes_1.2.1|1.2.1]] - Pacing / Balance* / Feedback / Tubman&lt;br /&gt;
* &#039;&#039;&#039;2024-12-19:&#039;&#039;&#039; [[Patch_Notes_1.2|1.2]] - Regular Update / Confucius / Mod Manager&lt;br /&gt;
* &#039;&#039;&#039;2024-11-26:&#039;&#039;&#039; [[Patch_Notes_1.1.1|1.1.1]] - Gameplay / Bug Fixes&lt;br /&gt;
* &#039;&#039;&#039;2024-11-14:&#039;&#039;&#039; [[Patch_Notes_1.1|1.1]] - Regular Update / Canada / Eco Screen&lt;br /&gt;
* &#039;&#039;&#039;2024-10-30:&#039;&#039;&#039; [[Patch_Notes_1.0.6|1.0.6]] - Balance* / Bug Fixes&lt;br /&gt;
* &#039;&#039;&#039;2024-10-22:&#039;&#039;&#039; [[Patch_Notes_1.0.5|1.0.5]] - Stability / Pacing / Balance* / Feedback&lt;br /&gt;
* &#039;&#039;&#039;2024-10-10:&#039;&#039;&#039; [[Patch_Notes_1.0.4|1.0.4]] - Stability / Pacing / Balance*&lt;br /&gt;
* &#039;&#039;&#039;2024-10-03:&#039;&#039;&#039; [[Patch_Notes_1.0.3|1.0.3]] - Performance / Balance* Optimizations&lt;br /&gt;
* &#039;&#039;&#039;2024-09-27:&#039;&#039;&#039; [[Patch_Notes_1.0.2|1.0.2]] - Hotfix&lt;br /&gt;
* &#039;&#039;&#039;2024-09-24:&#039;&#039;&#039; [[Patch_Notes_1.0.1.4|1.0.1.4]] - Hotfix&lt;br /&gt;
* &#039;&#039;&#039;2024-09-24:&#039;&#039;&#039; 1.0.0.253 - Initial Release&lt;br /&gt;
&amp;lt;small style=&amp;quot;font-style: italic; color: grey;&amp;quot;&amp;quot;&amp;gt;* Note that balance changes do not seem to affect savegames!&amp;lt;/small&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== About this wiki ==&lt;br /&gt;
This Wiki was created by [[User:Z0eff|Z0eff]] on the 4th of October 2024 after being unable to find any information regarding amenities and how production is calculated. It is not intended to make a profit at any point in time. It is not affiliated with Oxide Games or Microsoft in any way. It is run entirely by the community.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;p style=&amp;quot;font-weight: bold;&amp;quot;&amp;gt;Want to contribute to this Wiki? That would be amazing! Feel free to create new pages. The Index has suggestions for pages but these are not set in stone.&amp;lt;/p&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Z0eff&#039;s To-do list ===&lt;br /&gt;
* Re-order the Index, rethink what goes in what page&lt;br /&gt;
* &amp;lt;s&amp;gt;Figure out if it&#039;s possible to create mathematical formula&#039;s that the reader can interact with&amp;lt;/s&amp;gt;&lt;br /&gt;
* Add detailed descriptions on what the various difficulty levels and map presets do exactly&lt;br /&gt;
* &amp;lt;s&amp;gt;Finish the [[List of Leaders and Nations]] Page&amp;lt;/s&amp;gt;&lt;br /&gt;
* &amp;lt;s&amp;gt;Finish the [[List of Resource Nodes]] Page&amp;lt;/s&amp;gt;&lt;br /&gt;
* &amp;lt;s&amp;gt;Finish the [[List of Improvements]] Page&amp;lt;/s&amp;gt;&lt;br /&gt;
* &amp;lt;s&amp;gt;Remove .png from [[Resource Node]] anchor links and other polish on that page&amp;lt;/s&amp;gt;&lt;br /&gt;
* &amp;lt;s&amp;gt;Add redirects to all improvements&amp;lt;/s&amp;gt;&lt;br /&gt;
* Finish the [[List of Goods]] Page&lt;br /&gt;
* Finish the [[Tech Tree]] Page&lt;br /&gt;
* Finish the [[List of Triumphs]] Page&lt;br /&gt;
* Finish the [[List of Units]] Page&lt;br /&gt;
* Finish the [[List of Predators]] Page&lt;br /&gt;
* Prettify the [[City Tier]] page a lil&lt;br /&gt;
* Add more variables to the [[Yield Calculator]] and add more for other yield types&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Trailers ==&lt;br /&gt;
&amp;lt;center&amp;gt;&lt;br /&gt;
{{#ev:youtube|LHH-fP-Ptfo|470}}&lt;br /&gt;
{{#ev:youtube|1iF4gAZnZF4|470}}&lt;br /&gt;
&amp;lt;/center&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== External Links ==&lt;br /&gt;
[[File:Arahulogo purple square.png|frameless|19x19px|link=https://www.arahistoryuntold.com/]] [https://www.arahistoryuntold.com/ AraHistoryUntold.com] ([https://forums.arahistoryuntold.com/ Forums])&amp;lt;br /&amp;gt;&lt;br /&gt;
[[File:steam-color.png|frameless|19x19px|link=https://store.steampowered.com/app/2021880/Ara_History_Untold/]] [https://store.steampowered.com/app/2021880/Ara_History_Untold/ Steam] ([https://steamcommunity.com/app/2021880/discussions/ Forums])&amp;lt;br /&amp;gt;&lt;br /&gt;
[[File:Civfanatics.png|frameless|19x19px|link=https://forums.civfanatics.com/forums/ara-history-untold.641/]] [https://forums.civfanatics.com/forums/ara-history-untold.641/ Civfanatics Subforum]&amp;lt;br /&amp;gt;&lt;br /&gt;
[[File:reddit-color.png|frameless|19x19px|link=https://www.reddit.com/r/arahistoryuntold/]] [https://www.reddit.com/r/arahistoryuntold/ Subreddit]&amp;lt;br /&amp;gt;&lt;br /&gt;
[[File:youtube-color.png|frameless|19x19px|link=https://www.youtube.com/@arahistoryuntold]] [https://www.youtube.com/@arahistoryuntold Youtube]&amp;lt;br /&amp;gt;&lt;br /&gt;
[[File:twitter-color.png|frameless|19x19px|link=https://twitter.com/AraHistory]] [https://twitter.com/AraHistory Twitter]&amp;lt;br /&amp;gt;&lt;br /&gt;
[[File:discord-color.png|frameless|19x19px|link=https://discord.gg/ZTcX8ubpth]] [https://discord.gg/ZTcX8ubpth Discord]&amp;lt;br /&amp;gt;&lt;br /&gt;
[[File:facebook-color.png|frameless|19x19px|link=https://www.facebook.com/arahistoryuntold]] [https://www.facebook.com/arahistoryuntold Facebook]&amp;lt;br /&amp;gt;&lt;br /&gt;
[[File:instagram-color.png|frameless|19x19px|link=https://www.instagram.com/arahistoryuntold/]] [https://www.instagram.com/arahistoryuntold/ Instagram]&amp;lt;br /&amp;gt;&lt;br /&gt;
[[File:threads.png|frameless|19x19px|link=https://www.threads.net/@arahistoryuntold]] [https://www.threads.net/@arahistoryuntold Threads]&lt;br /&gt;
&lt;br /&gt;
{{#seo:&lt;br /&gt;
 |keywords=Ara, History Evolved, Wiki&lt;br /&gt;
 |description=A comprehensive wiki for the game Ara: History Evolved. Here you&#039;ll find all information you&#039;ll ever need, such as a list of Amenities and how to get them.&lt;br /&gt;
 |image=Arahulogo_purple_square_wiki_line.png&lt;br /&gt;
 |image_alt=Ara Wiki Logo&lt;br /&gt;
 |image_width=106&lt;br /&gt;
 |image_height=106&lt;br /&gt;
 |site_name=Ara: History Evolved WIKI&lt;br /&gt;
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&lt;br /&gt;
{{DISPLAYTITLE:&amp;lt;span style=&amp;quot;position: absolute; clip: rect(1px 1px 1px 1px); clip: rect(1px, 1px, 1px, 1px);&amp;quot;&amp;gt;{{FULLPAGENAME}}&amp;lt;/span&amp;gt;}}&lt;/div&gt;</summary>
		<author><name>Z0eff</name></author>
	</entry>
	<entry>
		<id>https://ara.wiki/index.php?title=Main_Page&amp;diff=4491</id>
		<title>Main Page</title>
		<link rel="alternate" type="text/html" href="https://ara.wiki/index.php?title=Main_Page&amp;diff=4491"/>
		<updated>2025-06-18T19:21:56Z</updated>

		<summary type="html">&lt;p&gt;Z0eff: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{|width=&amp;quot;530px&amp;quot; cellpadding=&amp;quot;10&amp;quot; style=&amp;quot;float:right; margin-left: 10px; border:0px solid #2196F3; border-radius:4px&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;3&amp;quot; style=&amp;quot;text-align:center; border-radius: 26px 26px 2px 2px;&amp;quot;|&amp;lt;span style=&amp;quot;font-size: 26pt;&amp;quot;&amp;gt;[[File:Encyclopedia-crop.png|frameless|90px|link=]] &#039;&#039;&#039;Wiki Index&#039;&#039;&#039;&amp;lt;/span&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
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|style=&amp;quot;text-align:center; background:#E0E0E0; border-radius:7px&amp;quot;|&amp;lt;b&amp;gt;List of&amp;lt;/b&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
[[List_of_Leaders_and_Nations|Leaders and Nations]]&amp;lt;br /&amp;gt;&lt;br /&gt;
[[List_of_Resource_Nodes|Resource Nodes]]&amp;lt;br /&amp;gt;&lt;br /&gt;
[[List_of_Predators_and_Caches|Predators and Caches]]&amp;lt;br /&amp;gt;&lt;br /&gt;
[[List_of_Improvements|Improvements]]&amp;lt;br /&amp;gt;&lt;br /&gt;
[[List_of_Goods|Goods]] &amp;lt;small&amp;gt;(Amenities/Supplies)&amp;lt;/small&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
[[Religion#List_of_Religious_Verses|Religious Verses]]&amp;lt;br /&amp;gt;&lt;br /&gt;
[[List_of_Paragons|Paragons]]&amp;lt;br /&amp;gt;&lt;br /&gt;
[[List_of_Masterpieces|Masterpieces]]&amp;lt;br /&amp;gt;&lt;br /&gt;
[[List_of_Tribes|Tribes]]&amp;lt;br /&amp;gt;&lt;br /&gt;
[[List_of_Government_Types|Government Types]]&amp;lt;br /&amp;gt;&lt;br /&gt;
[[List_of_Leader_Traits|Leader Traits]]&amp;lt;br /&amp;gt;&lt;br /&gt;
[[List_of_Triumphs|Triumphs]]&amp;lt;br /&amp;gt;&lt;br /&gt;
[[List_of_Units|Units]]&amp;lt;br /&amp;gt;&lt;br /&gt;
[[List_of_Quests|Quests]]&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{|width=&amp;quot;100%&amp;quot;&lt;br /&gt;
|style=&amp;quot;text-align:center; background:#E0E0E0; border-radius:7px&amp;quot;|&amp;lt;b&amp;gt;Calculators&amp;lt;/b&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
[[Yield Calculator|Yield Calculator]]&amp;lt;br /&amp;gt;&lt;br /&gt;
[[Force_Strength|Force Strength]]&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|valign=&amp;quot;top&amp;quot; colspan=&amp;quot;1&amp;quot; style=&amp;quot;border-style: solid; border-width: 0px 0px 0px 1px; border-color: #888; width: 33%&amp;quot;|&lt;br /&gt;
&lt;br /&gt;
{|width=&amp;quot;100%&amp;quot;&lt;br /&gt;
|style=&amp;quot;text-align:center; background:#E0E0E0; border-radius:7px&amp;quot;|&amp;lt;b&amp;gt;Game Concepts&amp;lt;/b&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
[[Game_Settings|Game Settings]]&amp;lt;br /&amp;gt;&lt;br /&gt;
[[Map_Generation|Map Generation]]&amp;lt;br /&amp;gt;&lt;br /&gt;
[[Biomes]]&amp;lt;br /&amp;gt;&lt;br /&gt;
[[Regions_and_Zones|Regions and Zones]]&amp;lt;br /&amp;gt;&lt;br /&gt;
[[Crafting|Crafting]]&amp;lt;br /&amp;gt;&lt;br /&gt;
[[Tech_Tree|Tech Tree]]&amp;lt;br /&amp;gt;&lt;br /&gt;
[[City_Tier|City Tier]] &amp;lt;small&amp;gt;(Growth/Housing)&amp;lt;/small&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
[[Prestige]]&amp;lt;br /&amp;gt;&lt;br /&gt;
[[Culling]]&amp;lt;br /&amp;gt;&lt;br /&gt;
[[Diplomacy]]&amp;lt;br /&amp;gt;&lt;br /&gt;
[[Golden_Ages|Golden Ages]]&amp;lt;br /&amp;gt;&lt;br /&gt;
[[Production|Production]]&amp;lt;br /&amp;gt;&lt;br /&gt;
[[Quality_of_Life|Quality of Life]]&amp;lt;br /&amp;gt;&lt;br /&gt;
[[Domains]]&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
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|-&lt;br /&gt;
|style=&amp;quot;text-align:right; color: grey; width: 50%; padding: 2px&amp;quot; |&lt;br /&gt;
Pages:&amp;lt;br /&amp;gt;&lt;br /&gt;
Files:&amp;lt;br /&amp;gt;&lt;br /&gt;
Edits:&amp;lt;br /&amp;gt;&lt;br /&gt;
Users:&lt;br /&gt;
|style=&amp;quot;text-align:left; color: grey; padding: 2px&amp;quot;|&lt;br /&gt;
[[Special:AllPages|{{NUMBEROFPAGES}}]]&amp;lt;br /&amp;gt;&lt;br /&gt;
{{NUMBEROFFILES}}&amp;lt;br /&amp;gt;&lt;br /&gt;
{{NUMBEROFEDITS}}&amp;lt;br /&amp;gt;&lt;br /&gt;
{{NUMBEROFUSERS}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
|valign=&amp;quot;top&amp;quot; style=&amp;quot;border-style: solid; border-width: 0px 0px 0px 1px; border-color: #888; width: 33%&amp;quot;|&lt;br /&gt;
&lt;br /&gt;
{|width=&amp;quot;100%&amp;quot;&lt;br /&gt;
|style=&amp;quot;text-align:center; background:#E0E0E0; border-radius:7px&amp;quot;|&amp;lt;b&amp;gt;Guides&amp;lt;/b&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
[[Graphics Settings]]&amp;lt;br /&amp;gt;&lt;br /&gt;
[[Beginners Guide]]&amp;lt;br /&amp;gt;&lt;br /&gt;
[[Skipping Techs]]&amp;lt;br /&amp;gt;&lt;br /&gt;
[[Combat]]&amp;lt;br /&amp;gt;&lt;br /&gt;
[[Religion]]&amp;lt;br /&amp;gt;&lt;br /&gt;
[[Multiplayer]]&amp;lt;br /&amp;gt;&lt;br /&gt;
[[Modding]]&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{|width=&amp;quot;100%&amp;quot;&lt;br /&gt;
|style=&amp;quot;text-align:center; background:#E0E0E0; border-radius:7px&amp;quot;|&amp;lt;b&amp;gt;DLC&amp;lt;/b&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
[[DLC_and_Expansions#Additional_Leaders|Additional Leaders]]&amp;lt;br /&amp;gt;&lt;br /&gt;
[[DLC_and_Expansions#Additional_Leader_Skins|Leader Skins]]&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{|width=&amp;quot;100%&amp;quot;&lt;br /&gt;
|style=&amp;quot;text-align:center; background:#E0E0E0; border-radius:7px&amp;quot;|&amp;lt;b&amp;gt;Other&amp;lt;/b&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
[[Future Content]]&amp;lt;br /&amp;gt;&lt;br /&gt;
[[Encarta]]&amp;lt;br /&amp;gt;&lt;br /&gt;
[[External_Council|External Council]]&amp;lt;br /&amp;gt;&lt;br /&gt;
[[System_Requirements|System Requirements]]&amp;lt;br /&amp;gt;&lt;br /&gt;
[[Hotkeys]]&amp;lt;br /&amp;gt;&lt;br /&gt;
[[FAQ]]&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;font-style: italic; color: grey;&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;3&amp;quot; style=&amp;quot;text-align:center&amp;quot;|&lt;br /&gt;
This wiki is quite new so expect a lot incomplete pages.&amp;lt;br /&amp;gt;&amp;lt;span style=&amp;quot;color: #bb0000&amp;quot;&amp;gt;Red&amp;lt;/span&amp;gt; links are not yet written and are suggestions for future pages.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Ara: History Untold is a [[Wikipedia:4X|4X]] grand strategy game made by [https://www.oxidegames.com/ Oxide Games] and published by [https://www.xbox.com/en-US/xbox-game-studios Xbox Game Studios].&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
This wiki is the nexus for any and all information related to Ara.&lt;br /&gt;
&lt;br /&gt;
== Game History ==&lt;br /&gt;
* &#039;&#039;&#039;2025-05-01:&#039;&#039;&#039; [[Patch_Notes_1.3.1|1.3.1]] - AI behavior&lt;br /&gt;
* &#039;&#039;&#039;2025-03-12:&#039;&#039;&#039; [[Patch_Notes_1.3|1.3]] - Regular Update / Diplomacy / Nukes&lt;br /&gt;
* &#039;&#039;&#039;2025-01-28:&#039;&#039;&#039; [[Patch_Notes_1.2.1|1.2.1]] - Pacing / Balance* / Feedback / Tubman&lt;br /&gt;
* &#039;&#039;&#039;2024-12-19:&#039;&#039;&#039; [[Patch_Notes_1.2|1.2]] - Regular Update / Confucius / Mod Manager&lt;br /&gt;
* &#039;&#039;&#039;2024-11-26:&#039;&#039;&#039; [[Patch_Notes_1.1.1|1.1.1]] - Gameplay / Bug Fixes&lt;br /&gt;
* &#039;&#039;&#039;2024-11-14:&#039;&#039;&#039; [[Patch_Notes_1.1|1.1]] - Regular Update / Canada / Eco Screen&lt;br /&gt;
* &#039;&#039;&#039;2024-10-30:&#039;&#039;&#039; [[Patch_Notes_1.0.6|1.0.6]] - Balance* / Bug Fixes&lt;br /&gt;
* &#039;&#039;&#039;2024-10-22:&#039;&#039;&#039; [[Patch_Notes_1.0.5|1.0.5]] - Stability / Pacing / Balance* / Feedback&lt;br /&gt;
* &#039;&#039;&#039;2024-10-10:&#039;&#039;&#039; [[Patch_Notes_1.0.4|1.0.4]] - Stability / Pacing / Balance*&lt;br /&gt;
* &#039;&#039;&#039;2024-10-03:&#039;&#039;&#039; [[Patch_Notes_1.0.3|1.0.3]] - Performance / Balance* Optimizations&lt;br /&gt;
* &#039;&#039;&#039;2024-09-27:&#039;&#039;&#039; [[Patch_Notes_1.0.2|1.0.2]] - Hotfix&lt;br /&gt;
* &#039;&#039;&#039;2024-09-24:&#039;&#039;&#039; [[Patch_Notes_1.0.1.4|1.0.1.4]] - Hotfix&lt;br /&gt;
* &#039;&#039;&#039;2024-09-24:&#039;&#039;&#039; 1.0.0.253 - Initial Release&lt;br /&gt;
&amp;lt;small style=&amp;quot;font-style: italic; color: grey;&amp;quot;&amp;quot;&amp;gt;* Note that balance changes do not seem to affect savegames!&amp;lt;/small&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== About this wiki ==&lt;br /&gt;
This Wiki was created by [[User:Z0eff|Z0eff]] on the 4th of October 2024 after being unable to find any information regarding amenities and how production is calculated. It is not intended to make a profit at any point in time. It is not affiliated with Oxide Games or Microsoft in any way. It is run entirely by the community.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;p style=&amp;quot;font-weight: bold;&amp;quot;&amp;gt;Want to contribute to this Wiki? That would be amazing! Feel free to create new pages. The Index has suggestions for pages but these are not set in stone.&amp;lt;/p&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Z0eff&#039;s To-do list ===&lt;br /&gt;
* Re-order the Index, rethink what goes in what page&lt;br /&gt;
* &amp;lt;s&amp;gt;Figure out if it&#039;s possible to create mathematical formula&#039;s that the reader can interact with&amp;lt;/s&amp;gt;&lt;br /&gt;
* Add detailed descriptions on what the various difficulty levels and map presets do exactly&lt;br /&gt;
* &amp;lt;s&amp;gt;Finish the [[List of Leaders and Nations]] Page&amp;lt;/s&amp;gt;&lt;br /&gt;
* &amp;lt;s&amp;gt;Finish the [[List of Resource Nodes]] Page&amp;lt;/s&amp;gt;&lt;br /&gt;
* &amp;lt;s&amp;gt;Finish the [[List of Improvements]] Page&amp;lt;/s&amp;gt;&lt;br /&gt;
* &amp;lt;s&amp;gt;Remove .png from [[Resource Node]] anchor links and other polish on that page&amp;lt;/s&amp;gt;&lt;br /&gt;
* &amp;lt;s&amp;gt;Add redirects to all improvements&amp;lt;/s&amp;gt;&lt;br /&gt;
* Finish the [[List of Goods]] Page&lt;br /&gt;
* Finish the [[Tech Tree]] Page&lt;br /&gt;
* Finish the [[List of Triumphs]] Page&lt;br /&gt;
* Finish the [[List of Units]] Page&lt;br /&gt;
* Finish the [[List of Predators]] Page&lt;br /&gt;
* Prettify the [[City Tier]] page a lil&lt;br /&gt;
* Add more variables to the [[Yield Calculator]] and add more for other yield types&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Trailers ==&lt;br /&gt;
&amp;lt;center&amp;gt;&lt;br /&gt;
{{#ev:youtube|rydV9OxFzwA|470}}&lt;br /&gt;
{{#ev:youtube|1iF4gAZnZF4|470}}&lt;br /&gt;
{{#ev:youtube|LHH-fP-Ptfo|470}}&lt;br /&gt;
&amp;lt;/center&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== External Links ==&lt;br /&gt;
[[File:Arahulogo purple square.png|frameless|19x19px|link=https://www.arahistoryuntold.com/]] [https://www.arahistoryuntold.com/ AraHistoryUntold.com] ([https://forums.arahistoryuntold.com/ Forums])&amp;lt;br /&amp;gt;&lt;br /&gt;
[[File:steam-color.png|frameless|19x19px|link=https://store.steampowered.com/app/2021880/Ara_History_Untold/]] [https://store.steampowered.com/app/2021880/Ara_History_Untold/ Steam] ([https://steamcommunity.com/app/2021880/discussions/ Forums])&amp;lt;br /&amp;gt;&lt;br /&gt;
[[File:Civfanatics.png|frameless|19x19px|link=https://forums.civfanatics.com/forums/ara-history-untold.641/]] [https://forums.civfanatics.com/forums/ara-history-untold.641/ Civfanatics Subforum]&amp;lt;br /&amp;gt;&lt;br /&gt;
[[File:reddit-color.png|frameless|19x19px|link=https://www.reddit.com/r/arahistoryuntold/]] [https://www.reddit.com/r/arahistoryuntold/ Subreddit]&amp;lt;br /&amp;gt;&lt;br /&gt;
[[File:youtube-color.png|frameless|19x19px|link=https://www.youtube.com/@arahistoryuntold]] [https://www.youtube.com/@arahistoryuntold Youtube]&amp;lt;br /&amp;gt;&lt;br /&gt;
[[File:twitter-color.png|frameless|19x19px|link=https://twitter.com/AraHistory]] [https://twitter.com/AraHistory Twitter]&amp;lt;br /&amp;gt;&lt;br /&gt;
[[File:discord-color.png|frameless|19x19px|link=https://discord.gg/ZTcX8ubpth]] [https://discord.gg/ZTcX8ubpth Discord]&amp;lt;br /&amp;gt;&lt;br /&gt;
[[File:facebook-color.png|frameless|19x19px|link=https://www.facebook.com/arahistoryuntold]] [https://www.facebook.com/arahistoryuntold Facebook]&amp;lt;br /&amp;gt;&lt;br /&gt;
[[File:instagram-color.png|frameless|19x19px|link=https://www.instagram.com/arahistoryuntold/]] [https://www.instagram.com/arahistoryuntold/ Instagram]&amp;lt;br /&amp;gt;&lt;br /&gt;
[[File:threads.png|frameless|19x19px|link=https://www.threads.net/@arahistoryuntold]] [https://www.threads.net/@arahistoryuntold Threads]&lt;br /&gt;
&lt;br /&gt;
{{#seo:&lt;br /&gt;
 |keywords=Ara, History Evolved, Wiki&lt;br /&gt;
 |description=A comprehensive wiki for the game Ara: History Evolved. Here you&#039;ll find all information you&#039;ll ever need, such as a list of Amenities and how to get them.&lt;br /&gt;
 |image=Arahulogo_purple_square_wiki_line.png&lt;br /&gt;
 |image_alt=Ara Wiki Logo&lt;br /&gt;
 |image_width=106&lt;br /&gt;
 |image_height=106&lt;br /&gt;
 |site_name=Ara: History Evolved WIKI&lt;br /&gt;
 |locale=en_EN&lt;br /&gt;
 |type=website&lt;br /&gt;
 |modified_time={{REVISIONYEAR}}-{{REVISIONMONTH}}-{{REVISIONDAY2}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{DISPLAYTITLE:&amp;lt;span style=&amp;quot;position: absolute; clip: rect(1px 1px 1px 1px); clip: rect(1px, 1px, 1px, 1px);&amp;quot;&amp;gt;{{FULLPAGENAME}}&amp;lt;/span&amp;gt;}}&lt;/div&gt;</summary>
		<author><name>Z0eff</name></author>
	</entry>
	<entry>
		<id>https://ara.wiki/index.php?title=Patch_Notes_1.3.1&amp;diff=4490</id>
		<title>Patch Notes 1.3.1</title>
		<link rel="alternate" type="text/html" href="https://ara.wiki/index.php?title=Patch_Notes_1.3.1&amp;diff=4490"/>
		<updated>2025-05-04T02:28:13Z</updated>

		<summary type="html">&lt;p&gt;Z0eff: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;__NOTOC__&lt;br /&gt;
{{PatchInfo|version=1.3.1|date=2025-05-01|type=Minor Update}}&lt;br /&gt;
== Undocumented Changes ==&lt;br /&gt;
From Brad via Discord:&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;i&amp;gt;1.31 has some optimization in it.&amp;lt;br /&amp;gt;&lt;br /&gt;
The main thing on the terrain shader that was done for 1.31 is we reduced the amount of samples.&amp;lt;/i&amp;gt;&lt;br /&gt;
&lt;br /&gt;
  &lt;br /&gt;
   &lt;br /&gt;
   &lt;br /&gt;
&amp;lt;blockquote&amp;gt;&lt;br /&gt;
==From the developers:==&lt;br /&gt;
&lt;br /&gt;
===AI Diplomacy Overhaul===&lt;br /&gt;
* Smarter Tribute Decisions: AI is now significantly less inclined to give in to tribute demands from weaker nations.&lt;br /&gt;
* The AI now weighs the military cost of crushing the demanding nation against the value of tribute and delays to its strategic goals.&lt;br /&gt;
** This change fixes unintuitive behavior where AI nations would easily appease others, even when stronger.&lt;br /&gt;
* AI’s rationalization of accepting tribute in the form of improved relations reduced further.&lt;br /&gt;
&lt;br /&gt;
===Improved AI Behavior===&lt;br /&gt;
* AI behavior now reflects military strength more realistically in tribute negotiations.&lt;br /&gt;
* Tribute demands from the player are now auto-rejected if the AI has at least 75% of the player’s military strength.&lt;br /&gt;
* AI will only initiate tribute demands if their military is at least 2× stronger than the other nation.&lt;br /&gt;
* Gift value declines the more you give to prevent easy manipulation of Nation relations.&lt;br /&gt;
&lt;br /&gt;
===Tribute Mechanics===&lt;br /&gt;
* Increased Cooldown: The cooldown between tribute or similar diplomatic requests is now 25 turns (up from 10).&lt;br /&gt;
* Higher Consequences for Failure:&lt;br /&gt;
* Penalty for rejected tribute demands increased from -100 → -250.&lt;br /&gt;
** Tribute rejection now carries a more meaningful diplomatic cost for players.&lt;br /&gt;
** Reduced Reward for Success: AI nations now grant much smaller diplomatic boosts when accepting tribute demands, representing a more rational stance.&lt;br /&gt;
* Difficulty Level Adjustment: Tribute acceptance is no longer heavily influenced by difficulty setting. On Easy, AI no longer automatically accepts demands.&lt;br /&gt;
* Fixed bug where the AI wasn’t looking at all of the items in a proposal.&lt;br /&gt;
* Fixed bug that could result in the AI always rejecting a demand tribute proposal.&lt;br /&gt;
* Balanced AI so that if the other nation has a lot more military power than the other then it is especially inclined to accept a demand tribute request.&lt;br /&gt;
&amp;lt;/blockquote&amp;gt;&lt;/div&gt;</summary>
		<author><name>Z0eff</name></author>
	</entry>
	<entry>
		<id>https://ara.wiki/index.php?title=Patch_Notes_1.3.1&amp;diff=4489</id>
		<title>Patch Notes 1.3.1</title>
		<link rel="alternate" type="text/html" href="https://ara.wiki/index.php?title=Patch_Notes_1.3.1&amp;diff=4489"/>
		<updated>2025-05-01T19:27:21Z</updated>

		<summary type="html">&lt;p&gt;Z0eff: Created page with &amp;quot;__NOTOC__ {{PatchInfo|version=1.3.1|date=2025-05-01|type=Minor Update}} &amp;lt;blockquote&amp;gt; ==From the developers:==  ===AI Diplomacy Overhaul=== * Smarter Tribute Decisions: AI is now significantly less inclined to give in to tribute demands from weaker nations. * The AI now weighs the military cost of crushing the demanding nation against the value of tribute and delays to its strategic goals. ** This change fixes unintuitive behavior where AI nations would easily appease oth...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;__NOTOC__&lt;br /&gt;
{{PatchInfo|version=1.3.1|date=2025-05-01|type=Minor Update}}&lt;br /&gt;
&amp;lt;blockquote&amp;gt;&lt;br /&gt;
==From the developers:==&lt;br /&gt;
&lt;br /&gt;
===AI Diplomacy Overhaul===&lt;br /&gt;
* Smarter Tribute Decisions: AI is now significantly less inclined to give in to tribute demands from weaker nations.&lt;br /&gt;
* The AI now weighs the military cost of crushing the demanding nation against the value of tribute and delays to its strategic goals.&lt;br /&gt;
** This change fixes unintuitive behavior where AI nations would easily appease others, even when stronger.&lt;br /&gt;
* AI’s rationalization of accepting tribute in the form of improved relations reduced further.&lt;br /&gt;
&lt;br /&gt;
===Improved AI Behavior===&lt;br /&gt;
* AI behavior now reflects military strength more realistically in tribute negotiations.&lt;br /&gt;
* Tribute demands from the player are now auto-rejected if the AI has at least 75% of the player’s military strength.&lt;br /&gt;
* AI will only initiate tribute demands if their military is at least 2× stronger than the other nation.&lt;br /&gt;
* Gift value declines the more you give to prevent easy manipulation of Nation relations.&lt;br /&gt;
&lt;br /&gt;
===Tribute Mechanics===&lt;br /&gt;
* Increased Cooldown: The cooldown between tribute or similar diplomatic requests is now 25 turns (up from 10).&lt;br /&gt;
* Higher Consequences for Failure:&lt;br /&gt;
* Penalty for rejected tribute demands increased from -100 → -250.&lt;br /&gt;
** Tribute rejection now carries a more meaningful diplomatic cost for players.&lt;br /&gt;
** Reduced Reward for Success: AI nations now grant much smaller diplomatic boosts when accepting tribute demands, representing a more rational stance.&lt;br /&gt;
* Difficulty Level Adjustment: Tribute acceptance is no longer heavily influenced by difficulty setting. On Easy, AI no longer automatically accepts demands.&lt;br /&gt;
* Fixed bug where the AI wasn’t looking at all of the items in a proposal.&lt;br /&gt;
* Fixed bug that could result in the AI always rejecting a demand tribute proposal.&lt;br /&gt;
* Balanced AI so that if the other nation has a lot more military power than the other then it is especially inclined to accept a demand tribute request.&lt;br /&gt;
&amp;lt;/blockquote&amp;gt;&lt;/div&gt;</summary>
		<author><name>Z0eff</name></author>
	</entry>
	<entry>
		<id>https://ara.wiki/index.php?title=Main_Page&amp;diff=4488</id>
		<title>Main Page</title>
		<link rel="alternate" type="text/html" href="https://ara.wiki/index.php?title=Main_Page&amp;diff=4488"/>
		<updated>2025-05-01T19:22:33Z</updated>

		<summary type="html">&lt;p&gt;Z0eff: Patch 1.3.1&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{|width=&amp;quot;530px&amp;quot; cellpadding=&amp;quot;10&amp;quot; style=&amp;quot;float:right; margin-left: 10px; border:0px solid #2196F3; border-radius:4px&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;3&amp;quot; style=&amp;quot;text-align:center; border-radius: 26px 26px 2px 2px;&amp;quot;|&amp;lt;span style=&amp;quot;font-size: 26pt;&amp;quot;&amp;gt;[[File:Encyclopedia-crop.png|frameless|90px|link=]] &#039;&#039;&#039;Wiki Index&#039;&#039;&#039;&amp;lt;/span&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
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|style=&amp;quot;text-align:center; background:#E0E0E0; border-radius:7px&amp;quot;|&amp;lt;b&amp;gt;List of&amp;lt;/b&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
[[List_of_Leaders_and_Nations|Leaders and Nations]]&amp;lt;br /&amp;gt;&lt;br /&gt;
[[List_of_Resource_Nodes|Resource Nodes]]&amp;lt;br /&amp;gt;&lt;br /&gt;
[[List_of_Predators_and_Caches|Predators and Caches]]&amp;lt;br /&amp;gt;&lt;br /&gt;
[[List_of_Improvements|Improvements]]&amp;lt;br /&amp;gt;&lt;br /&gt;
[[List_of_Goods|Goods]] &amp;lt;small&amp;gt;(Amenities/Supplies)&amp;lt;/small&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
[[Religion#List_of_Religious_Verses|Religious Verses]]&amp;lt;br /&amp;gt;&lt;br /&gt;
[[List_of_Paragons|Paragons]]&amp;lt;br /&amp;gt;&lt;br /&gt;
[[List_of_Masterpieces|Masterpieces]]&amp;lt;br /&amp;gt;&lt;br /&gt;
[[List_of_Tribes|Tribes]]&amp;lt;br /&amp;gt;&lt;br /&gt;
[[List_of_Government_Types|Government Types]]&amp;lt;br /&amp;gt;&lt;br /&gt;
[[List_of_Leader_Traits|Leader Traits]]&amp;lt;br /&amp;gt;&lt;br /&gt;
[[List_of_Triumphs|Triumphs]]&amp;lt;br /&amp;gt;&lt;br /&gt;
[[List_of_Units|Units]]&amp;lt;br /&amp;gt;&lt;br /&gt;
[[List_of_Quests|Quests]]&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{|width=&amp;quot;100%&amp;quot;&lt;br /&gt;
|style=&amp;quot;text-align:center; background:#E0E0E0; border-radius:7px&amp;quot;|&amp;lt;b&amp;gt;Calculators&amp;lt;/b&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
[[Yield Calculator|Yield Calculator]]&amp;lt;br /&amp;gt;&lt;br /&gt;
[[Force_Strength|Force Strength]]&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|valign=&amp;quot;top&amp;quot; colspan=&amp;quot;1&amp;quot; style=&amp;quot;border-style: solid; border-width: 0px 0px 0px 1px; border-color: #888; width: 33%&amp;quot;|&lt;br /&gt;
&lt;br /&gt;
{|width=&amp;quot;100%&amp;quot;&lt;br /&gt;
|style=&amp;quot;text-align:center; background:#E0E0E0; border-radius:7px&amp;quot;|&amp;lt;b&amp;gt;Game Concepts&amp;lt;/b&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
[[Game_Settings|Game Settings]]&amp;lt;br /&amp;gt;&lt;br /&gt;
[[Map_Generation|Map Generation]]&amp;lt;br /&amp;gt;&lt;br /&gt;
[[Biomes]]&amp;lt;br /&amp;gt;&lt;br /&gt;
[[Regions_and_Zones|Regions and Zones]]&amp;lt;br /&amp;gt;&lt;br /&gt;
[[Crafting|Crafting]]&amp;lt;br /&amp;gt;&lt;br /&gt;
[[Tech_Tree|Tech Tree]]&amp;lt;br /&amp;gt;&lt;br /&gt;
[[City_Tier|City Tier]] &amp;lt;small&amp;gt;(Growth/Housing)&amp;lt;/small&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
[[Prestige]]&amp;lt;br /&amp;gt;&lt;br /&gt;
[[Culling]]&amp;lt;br /&amp;gt;&lt;br /&gt;
[[Diplomacy]]&amp;lt;br /&amp;gt;&lt;br /&gt;
[[Golden_Ages|Golden Ages]]&amp;lt;br /&amp;gt;&lt;br /&gt;
[[Production|Production]]&amp;lt;br /&amp;gt;&lt;br /&gt;
[[Quality_of_Life|Quality of Life]]&amp;lt;br /&amp;gt;&lt;br /&gt;
[[Domains]]&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
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|-&lt;br /&gt;
|style=&amp;quot;text-align:right; color: grey; width: 50%; padding: 2px&amp;quot; |&lt;br /&gt;
Pages:&amp;lt;br /&amp;gt;&lt;br /&gt;
Files:&amp;lt;br /&amp;gt;&lt;br /&gt;
Edits:&amp;lt;br /&amp;gt;&lt;br /&gt;
Users:&lt;br /&gt;
|style=&amp;quot;text-align:left; color: grey; padding: 2px&amp;quot;|&lt;br /&gt;
[[Special:AllPages|{{NUMBEROFPAGES}}]]&amp;lt;br /&amp;gt;&lt;br /&gt;
{{NUMBEROFFILES}}&amp;lt;br /&amp;gt;&lt;br /&gt;
{{NUMBEROFEDITS}}&amp;lt;br /&amp;gt;&lt;br /&gt;
{{NUMBEROFUSERS}}&lt;br /&gt;
|}&lt;br /&gt;
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|valign=&amp;quot;top&amp;quot; style=&amp;quot;border-style: solid; border-width: 0px 0px 0px 1px; border-color: #888; width: 33%&amp;quot;|&lt;br /&gt;
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{|width=&amp;quot;100%&amp;quot;&lt;br /&gt;
|style=&amp;quot;text-align:center; background:#E0E0E0; border-radius:7px&amp;quot;|&amp;lt;b&amp;gt;Guides&amp;lt;/b&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
[[Graphics Settings]]&amp;lt;br /&amp;gt;&lt;br /&gt;
[[Beginners Guide]]&amp;lt;br /&amp;gt;&lt;br /&gt;
[[Skipping Techs]]&amp;lt;br /&amp;gt;&lt;br /&gt;
[[Combat]]&amp;lt;br /&amp;gt;&lt;br /&gt;
[[Religion]]&amp;lt;br /&amp;gt;&lt;br /&gt;
[[Multiplayer]]&amp;lt;br /&amp;gt;&lt;br /&gt;
[[Modding]]&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{|width=&amp;quot;100%&amp;quot;&lt;br /&gt;
|style=&amp;quot;text-align:center; background:#E0E0E0; border-radius:7px&amp;quot;|&amp;lt;b&amp;gt;DLC&amp;lt;/b&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
[[DLC_and_Expansions#Additional_Leaders|Additional Leaders]]&amp;lt;br /&amp;gt;&lt;br /&gt;
[[DLC_and_Expansions#Additional_Leader_Skins|Leader Skins]]&amp;lt;br /&amp;gt;&lt;br /&gt;
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{|width=&amp;quot;100%&amp;quot;&lt;br /&gt;
|style=&amp;quot;text-align:center; background:#E0E0E0; border-radius:7px&amp;quot;|&amp;lt;b&amp;gt;Other&amp;lt;/b&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
[[Future Content]]&amp;lt;br /&amp;gt;&lt;br /&gt;
[[Encarta]]&amp;lt;br /&amp;gt;&lt;br /&gt;
[[External_Council|External Council]]&amp;lt;br /&amp;gt;&lt;br /&gt;
[[System_Requirements|System Requirements]]&amp;lt;br /&amp;gt;&lt;br /&gt;
[[Hotkeys]]&amp;lt;br /&amp;gt;&lt;br /&gt;
[[FAQ]]&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;font-style: italic; color: grey;&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;3&amp;quot; style=&amp;quot;text-align:center&amp;quot;|&lt;br /&gt;
This wiki is quite new so expect a lot incomplete pages.&amp;lt;br /&amp;gt;&amp;lt;span style=&amp;quot;color: #bb0000&amp;quot;&amp;gt;Red&amp;lt;/span&amp;gt; links are not yet written and are suggestions for future pages.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Ara: History Untold is a [[Wikipedia:4X|4X]] grand strategy game made by [https://www.oxidegames.com/ Oxide Games] and published by [https://www.xbox.com/en-US/xbox-game-studios Xbox Game Studios].&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
This wiki is the nexus for any and all information related to Ara.&lt;br /&gt;
&lt;br /&gt;
== Game History ==&lt;br /&gt;
* &#039;&#039;&#039;2025-05-01:&#039;&#039;&#039; [[Patch_Notes_1.3.1|1.3.1]] - AI behavior&lt;br /&gt;
* &#039;&#039;&#039;2025-03-12:&#039;&#039;&#039; [[Patch_Notes_1.3|1.3]] - Regular Update / Diplomacy / Nukes&lt;br /&gt;
* &#039;&#039;&#039;2025-01-28:&#039;&#039;&#039; [[Patch_Notes_1.2.1|1.2.1]] - Pacing / Balance* / Feedback / Tubman&lt;br /&gt;
* &#039;&#039;&#039;2024-12-19:&#039;&#039;&#039; [[Patch_Notes_1.2|1.2]] - Regular Update / Confucius / Mod Manager&lt;br /&gt;
* &#039;&#039;&#039;2024-11-26:&#039;&#039;&#039; [[Patch_Notes_1.1.1|1.1.1]] - Gameplay / Bug Fixes&lt;br /&gt;
* &#039;&#039;&#039;2024-11-14:&#039;&#039;&#039; [[Patch_Notes_1.1|1.1]] - Regular Update / Canada / Eco Screen&lt;br /&gt;
* &#039;&#039;&#039;2024-10-30:&#039;&#039;&#039; [[Patch_Notes_1.0.6|1.0.6]] - Balance* / Bug Fixes&lt;br /&gt;
* &#039;&#039;&#039;2024-10-22:&#039;&#039;&#039; [[Patch_Notes_1.0.5|1.0.5]] - Stability / Pacing / Balance* / Feedback&lt;br /&gt;
* &#039;&#039;&#039;2024-10-10:&#039;&#039;&#039; [[Patch_Notes_1.0.4|1.0.4]] - Stability / Pacing / Balance*&lt;br /&gt;
* &#039;&#039;&#039;2024-10-03:&#039;&#039;&#039; [[Patch_Notes_1.0.3|1.0.3]] - Performance / Balance* Optimizations&lt;br /&gt;
* &#039;&#039;&#039;2024-09-27:&#039;&#039;&#039; [[Patch_Notes_1.0.2|1.0.2]] - Hotfix&lt;br /&gt;
* &#039;&#039;&#039;2024-09-24:&#039;&#039;&#039; [[Patch_Notes_1.0.1.4|1.0.1.4]] - Hotfix&lt;br /&gt;
* &#039;&#039;&#039;2024-09-24:&#039;&#039;&#039; 1.0.0.253 - Initial Release&lt;br /&gt;
&amp;lt;small style=&amp;quot;font-style: italic; color: grey;&amp;quot;&amp;quot;&amp;gt;* Note that balance changes do not seem to affect savegames!&amp;lt;/small&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== About this wiki ==&lt;br /&gt;
This Wiki was created by [[User:Z0eff|Z0eff]] on the 4th of October 2024 after being unable to find any information regarding amenities and how production is calculated. It is not intended to make a profit at any point in time. It is not affiliated with Oxide Games or Microsoft in any way. It is run entirely by the community.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;p style=&amp;quot;font-weight: bold;&amp;quot;&amp;gt;Want to contribute to this Wiki? That would be amazing! Feel free to create new pages. The Index has suggestions for pages but these are not set in stone.&amp;lt;/p&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Z0eff&#039;s To-do list ===&lt;br /&gt;
* Re-order the Index, rethink what goes in what page&lt;br /&gt;
* &amp;lt;s&amp;gt;Figure out if it&#039;s possible to create mathematical formula&#039;s that the reader can interact with&amp;lt;/s&amp;gt;&lt;br /&gt;
* Add detailed descriptions on what the various difficulty levels and map presets do exactly&lt;br /&gt;
* &amp;lt;s&amp;gt;Finish the [[List of Leaders and Nations]] Page&amp;lt;/s&amp;gt;&lt;br /&gt;
* &amp;lt;s&amp;gt;Finish the [[List of Resource Nodes]] Page&amp;lt;/s&amp;gt;&lt;br /&gt;
* &amp;lt;s&amp;gt;Finish the [[List of Improvements]] Page&amp;lt;/s&amp;gt;&lt;br /&gt;
* &amp;lt;s&amp;gt;Remove .png from [[Resource Node]] anchor links and other polish on that page&amp;lt;/s&amp;gt;&lt;br /&gt;
* &amp;lt;s&amp;gt;Add redirects to all improvements&amp;lt;/s&amp;gt;&lt;br /&gt;
* Finish the [[List of Goods]] Page&lt;br /&gt;
* Finish the [[Tech Tree]] Page&lt;br /&gt;
* Finish the [[List of Triumphs]] Page&lt;br /&gt;
* Finish the [[List of Units]] Page&lt;br /&gt;
* Finish the [[List of Predators]] Page&lt;br /&gt;
* Prettify the [[City Tier]] page a lil&lt;br /&gt;
* Add more variables to the [[Yield Calculator]] and add more for other yield types&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Trailers ==&lt;br /&gt;
&amp;lt;center&amp;gt;&lt;br /&gt;
{{#ev:youtube|rydV9OxFzwA|470}}&lt;br /&gt;
{{#ev:youtube|1iF4gAZnZF4|470}}&lt;br /&gt;
&amp;lt;/center&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== External Links ==&lt;br /&gt;
[[File:Arahulogo purple square.png|frameless|19x19px|link=https://www.arahistoryuntold.com/]] [https://www.arahistoryuntold.com/ AraHistoryUntold.com] ([https://forums.arahistoryuntold.com/ Forums])&amp;lt;br /&amp;gt;&lt;br /&gt;
[[File:steam-color.png|frameless|19x19px|link=https://store.steampowered.com/app/2021880/Ara_History_Untold/]] [https://store.steampowered.com/app/2021880/Ara_History_Untold/ Steam] ([https://steamcommunity.com/app/2021880/discussions/ Forums])&amp;lt;br /&amp;gt;&lt;br /&gt;
[[File:Civfanatics.png|frameless|19x19px|link=https://forums.civfanatics.com/forums/ara-history-untold.641/]] [https://forums.civfanatics.com/forums/ara-history-untold.641/ Civfanatics Subforum]&amp;lt;br /&amp;gt;&lt;br /&gt;
[[File:reddit-color.png|frameless|19x19px|link=https://www.reddit.com/r/arahistoryuntold/]] [https://www.reddit.com/r/arahistoryuntold/ Subreddit]&amp;lt;br /&amp;gt;&lt;br /&gt;
[[File:youtube-color.png|frameless|19x19px|link=https://www.youtube.com/@arahistoryuntold]] [https://www.youtube.com/@arahistoryuntold Youtube]&amp;lt;br /&amp;gt;&lt;br /&gt;
[[File:twitter-color.png|frameless|19x19px|link=https://twitter.com/AraHistory]] [https://twitter.com/AraHistory Twitter]&amp;lt;br /&amp;gt;&lt;br /&gt;
[[File:discord-color.png|frameless|19x19px|link=https://discord.gg/ZTcX8ubpth]] [https://discord.gg/ZTcX8ubpth Discord]&amp;lt;br /&amp;gt;&lt;br /&gt;
[[File:facebook-color.png|frameless|19x19px|link=https://www.facebook.com/arahistoryuntold]] [https://www.facebook.com/arahistoryuntold Facebook]&amp;lt;br /&amp;gt;&lt;br /&gt;
[[File:instagram-color.png|frameless|19x19px|link=https://www.instagram.com/arahistoryuntold/]] [https://www.instagram.com/arahistoryuntold/ Instagram]&amp;lt;br /&amp;gt;&lt;br /&gt;
[[File:threads.png|frameless|19x19px|link=https://www.threads.net/@arahistoryuntold]] [https://www.threads.net/@arahistoryuntold Threads]&lt;br /&gt;
&lt;br /&gt;
{{#seo:&lt;br /&gt;
 |keywords=Ara, History Evolved, Wiki&lt;br /&gt;
 |description=A comprehensive wiki for the game Ara: History Evolved. Here you&#039;ll find all information you&#039;ll ever need, such as a list of Amenities and how to get them.&lt;br /&gt;
 |image=Arahulogo_purple_square_wiki_line.png&lt;br /&gt;
 |image_alt=Ara Wiki Logo&lt;br /&gt;
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 |site_name=Ara: History Evolved WIKI&lt;br /&gt;
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&lt;br /&gt;
{{DISPLAYTITLE:&amp;lt;span style=&amp;quot;position: absolute; clip: rect(1px 1px 1px 1px); clip: rect(1px, 1px, 1px, 1px);&amp;quot;&amp;gt;{{FULLPAGENAME}}&amp;lt;/span&amp;gt;}}&lt;/div&gt;</summary>
		<author><name>Z0eff</name></author>
	</entry>
	<entry>
		<id>https://ara.wiki/index.php?title=Main_Page&amp;diff=4487</id>
		<title>Main Page</title>
		<link rel="alternate" type="text/html" href="https://ara.wiki/index.php?title=Main_Page&amp;diff=4487"/>
		<updated>2025-04-24T01:41:08Z</updated>

		<summary type="html">&lt;p&gt;Z0eff: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{|width=&amp;quot;530px&amp;quot; cellpadding=&amp;quot;10&amp;quot; style=&amp;quot;float:right; margin-left: 10px; border:0px solid #2196F3; border-radius:4px&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;3&amp;quot; style=&amp;quot;text-align:center; border-radius: 26px 26px 2px 2px;&amp;quot;|&amp;lt;span style=&amp;quot;font-size: 26pt;&amp;quot;&amp;gt;[[File:Encyclopedia-crop.png|frameless|90px|link=]] &#039;&#039;&#039;Wiki Index&#039;&#039;&#039;&amp;lt;/span&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
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|style=&amp;quot;text-align:center; background:#E0E0E0; border-radius:7px&amp;quot;|&amp;lt;b&amp;gt;List of&amp;lt;/b&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
[[List_of_Leaders_and_Nations|Leaders and Nations]]&amp;lt;br /&amp;gt;&lt;br /&gt;
[[List_of_Resource_Nodes|Resource Nodes]]&amp;lt;br /&amp;gt;&lt;br /&gt;
[[List_of_Predators_and_Caches|Predators and Caches]]&amp;lt;br /&amp;gt;&lt;br /&gt;
[[List_of_Improvements|Improvements]]&amp;lt;br /&amp;gt;&lt;br /&gt;
[[List_of_Goods|Goods]] &amp;lt;small&amp;gt;(Amenities/Supplies)&amp;lt;/small&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
[[Religion#List_of_Religious_Verses|Religious Verses]]&amp;lt;br /&amp;gt;&lt;br /&gt;
[[List_of_Paragons|Paragons]]&amp;lt;br /&amp;gt;&lt;br /&gt;
[[List_of_Masterpieces|Masterpieces]]&amp;lt;br /&amp;gt;&lt;br /&gt;
[[List_of_Tribes|Tribes]]&amp;lt;br /&amp;gt;&lt;br /&gt;
[[List_of_Government_Types|Government Types]]&amp;lt;br /&amp;gt;&lt;br /&gt;
[[List_of_Leader_Traits|Leader Traits]]&amp;lt;br /&amp;gt;&lt;br /&gt;
[[List_of_Triumphs|Triumphs]]&amp;lt;br /&amp;gt;&lt;br /&gt;
[[List_of_Units|Units]]&amp;lt;br /&amp;gt;&lt;br /&gt;
[[List_of_Quests|Quests]]&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{|width=&amp;quot;100%&amp;quot;&lt;br /&gt;
|style=&amp;quot;text-align:center; background:#E0E0E0; border-radius:7px&amp;quot;|&amp;lt;b&amp;gt;Calculators&amp;lt;/b&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
[[Yield Calculator|Yield Calculator]]&amp;lt;br /&amp;gt;&lt;br /&gt;
[[Force_Strength|Force Strength]]&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|valign=&amp;quot;top&amp;quot; colspan=&amp;quot;1&amp;quot; style=&amp;quot;border-style: solid; border-width: 0px 0px 0px 1px; border-color: #888; width: 33%&amp;quot;|&lt;br /&gt;
&lt;br /&gt;
{|width=&amp;quot;100%&amp;quot;&lt;br /&gt;
|style=&amp;quot;text-align:center; background:#E0E0E0; border-radius:7px&amp;quot;|&amp;lt;b&amp;gt;Game Concepts&amp;lt;/b&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
[[Game_Settings|Game Settings]]&amp;lt;br /&amp;gt;&lt;br /&gt;
[[Map_Generation|Map Generation]]&amp;lt;br /&amp;gt;&lt;br /&gt;
[[Biomes]]&amp;lt;br /&amp;gt;&lt;br /&gt;
[[Regions_and_Zones|Regions and Zones]]&amp;lt;br /&amp;gt;&lt;br /&gt;
[[Crafting|Crafting]]&amp;lt;br /&amp;gt;&lt;br /&gt;
[[Tech_Tree|Tech Tree]]&amp;lt;br /&amp;gt;&lt;br /&gt;
[[City_Tier|City Tier]] &amp;lt;small&amp;gt;(Growth/Housing)&amp;lt;/small&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
[[Prestige]]&amp;lt;br /&amp;gt;&lt;br /&gt;
[[Culling]]&amp;lt;br /&amp;gt;&lt;br /&gt;
[[Diplomacy]]&amp;lt;br /&amp;gt;&lt;br /&gt;
[[Golden_Ages|Golden Ages]]&amp;lt;br /&amp;gt;&lt;br /&gt;
[[Production|Production]]&amp;lt;br /&amp;gt;&lt;br /&gt;
[[Quality_of_Life|Quality of Life]]&amp;lt;br /&amp;gt;&lt;br /&gt;
[[Domains]]&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
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{|width=&amp;quot;100%&amp;quot;&lt;br /&gt;
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|-&lt;br /&gt;
|style=&amp;quot;text-align:right; color: grey; width: 50%; padding: 2px&amp;quot; |&lt;br /&gt;
Pages:&amp;lt;br /&amp;gt;&lt;br /&gt;
Files:&amp;lt;br /&amp;gt;&lt;br /&gt;
Edits:&amp;lt;br /&amp;gt;&lt;br /&gt;
Users:&lt;br /&gt;
|style=&amp;quot;text-align:left; color: grey; padding: 2px&amp;quot;|&lt;br /&gt;
[[Special:AllPages|{{NUMBEROFPAGES}}]]&amp;lt;br /&amp;gt;&lt;br /&gt;
{{NUMBEROFFILES}}&amp;lt;br /&amp;gt;&lt;br /&gt;
{{NUMBEROFEDITS}}&amp;lt;br /&amp;gt;&lt;br /&gt;
{{NUMBEROFUSERS}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
|valign=&amp;quot;top&amp;quot; style=&amp;quot;border-style: solid; border-width: 0px 0px 0px 1px; border-color: #888; width: 33%&amp;quot;|&lt;br /&gt;
&lt;br /&gt;
{|width=&amp;quot;100%&amp;quot;&lt;br /&gt;
|style=&amp;quot;text-align:center; background:#E0E0E0; border-radius:7px&amp;quot;|&amp;lt;b&amp;gt;Guides&amp;lt;/b&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
[[Graphics Settings]]&amp;lt;br /&amp;gt;&lt;br /&gt;
[[Beginners Guide]]&amp;lt;br /&amp;gt;&lt;br /&gt;
[[Skipping Techs]]&amp;lt;br /&amp;gt;&lt;br /&gt;
[[Combat]]&amp;lt;br /&amp;gt;&lt;br /&gt;
[[Religion]]&amp;lt;br /&amp;gt;&lt;br /&gt;
[[Multiplayer]]&amp;lt;br /&amp;gt;&lt;br /&gt;
[[Modding]]&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{|width=&amp;quot;100%&amp;quot;&lt;br /&gt;
|style=&amp;quot;text-align:center; background:#E0E0E0; border-radius:7px&amp;quot;|&amp;lt;b&amp;gt;DLC&amp;lt;/b&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
[[DLC_and_Expansions#Additional_Leaders|Additional Leaders]]&amp;lt;br /&amp;gt;&lt;br /&gt;
[[DLC_and_Expansions#Additional_Leader_Skins|Leader Skins]]&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{|width=&amp;quot;100%&amp;quot;&lt;br /&gt;
|style=&amp;quot;text-align:center; background:#E0E0E0; border-radius:7px&amp;quot;|&amp;lt;b&amp;gt;Other&amp;lt;/b&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
[[Future Content]]&amp;lt;br /&amp;gt;&lt;br /&gt;
[[Encarta]]&amp;lt;br /&amp;gt;&lt;br /&gt;
[[External_Council|External Council]]&amp;lt;br /&amp;gt;&lt;br /&gt;
[[System_Requirements|System Requirements]]&amp;lt;br /&amp;gt;&lt;br /&gt;
[[Hotkeys]]&amp;lt;br /&amp;gt;&lt;br /&gt;
[[FAQ]]&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;font-style: italic; color: grey;&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;3&amp;quot; style=&amp;quot;text-align:center&amp;quot;|&lt;br /&gt;
This wiki is quite new so expect a lot incomplete pages.&amp;lt;br /&amp;gt;&amp;lt;span style=&amp;quot;color: #bb0000&amp;quot;&amp;gt;Red&amp;lt;/span&amp;gt; links are not yet written and are suggestions for future pages.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Ara: History Untold is a [[Wikipedia:4X|4X]] grand strategy game made by [https://www.oxidegames.com/ Oxide Games] and published by [https://www.xbox.com/en-US/xbox-game-studios Xbox Game Studios].&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
This wiki is the nexus for any and all information related to Ara.&lt;br /&gt;
&lt;br /&gt;
== Game History ==&lt;br /&gt;
* &#039;&#039;&#039;2025-03-12:&#039;&#039;&#039; [[Patch_Notes_1.3|1.3]] - Regular Update / Diplomacy / Nukes&lt;br /&gt;
* &#039;&#039;&#039;2025-01-28:&#039;&#039;&#039; [[Patch_Notes_1.2.1|1.2.1]] - Pacing / Balance* / Feedback / Tubman&lt;br /&gt;
* &#039;&#039;&#039;2024-12-19:&#039;&#039;&#039; [[Patch_Notes_1.2|1.2]] - Regular Update / Confucius / Mod Manager&lt;br /&gt;
* &#039;&#039;&#039;2024-11-26:&#039;&#039;&#039; [[Patch_Notes_1.1.1|1.1.1]] - Gameplay / Bug Fixes&lt;br /&gt;
* &#039;&#039;&#039;2024-11-14:&#039;&#039;&#039; [[Patch_Notes_1.1|1.1]] - Regular Update / Canada / Eco Screen&lt;br /&gt;
* &#039;&#039;&#039;2024-10-30:&#039;&#039;&#039; [[Patch_Notes_1.0.6|1.0.6]] - Balance* / Bug Fixes&lt;br /&gt;
* &#039;&#039;&#039;2024-10-22:&#039;&#039;&#039; [[Patch_Notes_1.0.5|1.0.5]] - Stability / Pacing / Balance* / Feedback&lt;br /&gt;
* &#039;&#039;&#039;2024-10-10:&#039;&#039;&#039; [[Patch_Notes_1.0.4|1.0.4]] - Stability / Pacing / Balance*&lt;br /&gt;
* &#039;&#039;&#039;2024-10-03:&#039;&#039;&#039; [[Patch_Notes_1.0.3|1.0.3]] - Performance / Balance* Optimizations&lt;br /&gt;
* &#039;&#039;&#039;2024-09-27:&#039;&#039;&#039; [[Patch_Notes_1.0.2|1.0.2]] - Hotfix&lt;br /&gt;
* &#039;&#039;&#039;2024-09-24:&#039;&#039;&#039; [[Patch_Notes_1.0.1.4|1.0.1.4]] - Hotfix&lt;br /&gt;
* &#039;&#039;&#039;2024-09-24:&#039;&#039;&#039; 1.0.0.253 - Initial Release&lt;br /&gt;
&amp;lt;small style=&amp;quot;font-style: italic; color: grey;&amp;quot;&amp;quot;&amp;gt;* Note that balance changes do not seem to affect savegames!&amp;lt;/small&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== About this wiki ==&lt;br /&gt;
This Wiki was created by [[User:Z0eff|Z0eff]] on the 4th of October 2024 after being unable to find any information regarding amenities and how production is calculated. It is not intended to make a profit at any point in time. It is not affiliated with Oxide Games or Microsoft in any way. It is run entirely by the community.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;p style=&amp;quot;font-weight: bold;&amp;quot;&amp;gt;Want to contribute to this Wiki? That would be amazing! Feel free to create new pages. The Index has suggestions for pages but these are not set in stone.&amp;lt;/p&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Z0eff&#039;s To-do list ===&lt;br /&gt;
* Re-order the Index, rethink what goes in what page&lt;br /&gt;
* &amp;lt;s&amp;gt;Figure out if it&#039;s possible to create mathematical formula&#039;s that the reader can interact with&amp;lt;/s&amp;gt;&lt;br /&gt;
* Add detailed descriptions on what the various difficulty levels and map presets do exactly&lt;br /&gt;
* &amp;lt;s&amp;gt;Finish the [[List of Leaders and Nations]] Page&amp;lt;/s&amp;gt;&lt;br /&gt;
* &amp;lt;s&amp;gt;Finish the [[List of Resource Nodes]] Page&amp;lt;/s&amp;gt;&lt;br /&gt;
* &amp;lt;s&amp;gt;Finish the [[List of Improvements]] Page&amp;lt;/s&amp;gt;&lt;br /&gt;
* &amp;lt;s&amp;gt;Remove .png from [[Resource Node]] anchor links and other polish on that page&amp;lt;/s&amp;gt;&lt;br /&gt;
* &amp;lt;s&amp;gt;Add redirects to all improvements&amp;lt;/s&amp;gt;&lt;br /&gt;
* Finish the [[List of Goods]] Page&lt;br /&gt;
* Finish the [[Tech Tree]] Page&lt;br /&gt;
* Finish the [[List of Triumphs]] Page&lt;br /&gt;
* Finish the [[List of Units]] Page&lt;br /&gt;
* Finish the [[List of Predators]] Page&lt;br /&gt;
* Prettify the [[City Tier]] page a lil&lt;br /&gt;
* Add more variables to the [[Yield Calculator]] and add more for other yield types&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Trailers ==&lt;br /&gt;
&amp;lt;center&amp;gt;&lt;br /&gt;
{{#ev:youtube|rydV9OxFzwA|470}}&lt;br /&gt;
{{#ev:youtube|1iF4gAZnZF4|470}}&lt;br /&gt;
&amp;lt;/center&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== External Links ==&lt;br /&gt;
[[File:Arahulogo purple square.png|frameless|19x19px|link=https://www.arahistoryuntold.com/]] [https://www.arahistoryuntold.com/ AraHistoryUntold.com] ([https://forums.arahistoryuntold.com/ Forums])&amp;lt;br /&amp;gt;&lt;br /&gt;
[[File:steam-color.png|frameless|19x19px|link=https://store.steampowered.com/app/2021880/Ara_History_Untold/]] [https://store.steampowered.com/app/2021880/Ara_History_Untold/ Steam] ([https://steamcommunity.com/app/2021880/discussions/ Forums])&amp;lt;br /&amp;gt;&lt;br /&gt;
[[File:Civfanatics.png|frameless|19x19px|link=https://forums.civfanatics.com/forums/ara-history-untold.641/]] [https://forums.civfanatics.com/forums/ara-history-untold.641/ Civfanatics Subforum]&amp;lt;br /&amp;gt;&lt;br /&gt;
[[File:reddit-color.png|frameless|19x19px|link=https://www.reddit.com/r/arahistoryuntold/]] [https://www.reddit.com/r/arahistoryuntold/ Subreddit]&amp;lt;br /&amp;gt;&lt;br /&gt;
[[File:youtube-color.png|frameless|19x19px|link=https://www.youtube.com/@arahistoryuntold]] [https://www.youtube.com/@arahistoryuntold Youtube]&amp;lt;br /&amp;gt;&lt;br /&gt;
[[File:twitter-color.png|frameless|19x19px|link=https://twitter.com/AraHistory]] [https://twitter.com/AraHistory Twitter]&amp;lt;br /&amp;gt;&lt;br /&gt;
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[[File:facebook-color.png|frameless|19x19px|link=https://www.facebook.com/arahistoryuntold]] [https://www.facebook.com/arahistoryuntold Facebook]&amp;lt;br /&amp;gt;&lt;br /&gt;
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&lt;br /&gt;
{{#seo:&lt;br /&gt;
 |keywords=Ara, History Evolved, Wiki&lt;br /&gt;
 |description=A comprehensive wiki for the game Ara: History Evolved. Here you&#039;ll find all information you&#039;ll ever need, such as a list of Amenities and how to get them.&lt;br /&gt;
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{{DISPLAYTITLE:&amp;lt;span style=&amp;quot;position: absolute; clip: rect(1px 1px 1px 1px); clip: rect(1px, 1px, 1px, 1px);&amp;quot;&amp;gt;{{FULLPAGENAME}}&amp;lt;/span&amp;gt;}}&lt;/div&gt;</summary>
		<author><name>Z0eff</name></author>
	</entry>
	<entry>
		<id>https://ara.wiki/index.php?title=List_of_Goods&amp;diff=4486</id>
		<title>List of Goods</title>
		<link rel="alternate" type="text/html" href="https://ara.wiki/index.php?title=List_of_Goods&amp;diff=4486"/>
		<updated>2025-03-13T02:16:50Z</updated>

		<summary type="html">&lt;p&gt;Z0eff: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{UnderConstruction}}&lt;br /&gt;
This is a comprehensive list of Goods which includes items used as supplies and/or amenities,&amp;lt;br /&amp;gt;intermediate crafting materials, and items extracted from the map.&lt;br /&gt;
&lt;br /&gt;
== Different Types of Goods ==&lt;br /&gt;
&#039;&#039;&#039;Goods&#039;&#039;&#039; in this list have been categorized into &#039;&#039;&#039;Harvested Ingredients&#039;&#039;&#039; like {{Itemil|Wool.png|List_of_Goods#Wool|Wool}} or {{Itemil|Fur.png|List_of_Goods#Fur|Fur}}, and &#039;&#039;&#039;Crafted Goods&#039;&#039;&#039; like {{Itemil|Leather.png|List_of_Goods#Leather|Leather}} or {{Itemil|Glass.png|List_of_Goods#Glass|Glass}}.&lt;br /&gt;
&lt;br /&gt;
Tip: &#039;&#039;&#039;Use Ctrl+F&#039;&#039;&#039; to quickly find the item you&#039;re looking for.&lt;br /&gt;
&lt;br /&gt;
{{#Widget:LoadTippyScript}}&lt;br /&gt;
{|cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot; width=&amp;quot;960px&amp;quot; style=&amp;quot;border:0px solid #909090; border-radius:0px;&amp;quot;&lt;br /&gt;
|style=&amp;quot;background:#CFCFCF; border-bottom:0px solid #909090; border-left:0; border-right:0; border-top:0; text-align:center;&amp;quot; colspan=9|&amp;lt;span style=&amp;quot;font-size: 24pt;&amp;quot;&amp;gt;&#039;&#039;&#039;Crafted Goods&#039;&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#CFCFCF; border-bottom:0px solid #909090; border-left:0; border-right:0; border-top:0; text-align:center;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background:#CFCFCF; border-bottom:0px solid #909090; border-left:0; border-right:0; border-top:0; text-align:center;&amp;quot; colspan=3|&amp;lt;span style=&amp;quot;font-size: 14pt; line-height: 0.8em;&amp;quot;&amp;gt;&#039;&#039;&#039;Accelerate Production&#039;&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
|style=&amp;quot;background:#CFCFCF; border-bottom:0px solid #909090; border-left:0; border-right:0; border-top:0; text-align:center;&amp;quot; colspan=5|&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#CFCFCF; border-bottom:3px solid #909090; border-left:0; border-right:0; border-top:0; text-align:center;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background:#CFCFCF; border-bottom:3px solid #909090; border-left:0; border-right:0; border-top:0; text-align:center;&amp;quot;|&#039;&#039;&#039;Slot 1&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;background:#CFCFCF; border-bottom:3px solid #909090; border-left:0; border-right:0; border-top:0; text-align:center;&amp;quot;|&#039;&#039;&#039;Slot 2&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;background:#CFCFCF; border-bottom:3px solid #909090; border-left:0; border-right:0; border-top:0; text-align:center;&amp;quot;|&#039;&#039;&#039;Slot 3&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;background:#CFCFCF; border-bottom:3px solid #909090; border-left:0; border-right:0; border-top:0; text-align:center;&amp;quot;|&#039;&#039;&#039;As Amenity&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;background:#CFCFCF; border-bottom:3px solid #909090; border-left:0; border-right:0; border-top:0; text-align:center;&amp;quot;|&#039;&#039;&#039;As Supply&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;background:#CFCFCF; border-bottom:3px solid #909090; border-left:0; border-right:0; border-top:0; text-align:center;&amp;quot;|&#039;&#039;&#039;Crafted In&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;background:#CFCFCF; border-bottom:3px solid #909090; border-left:0; border-right:0; border-top:0; text-align:center;&amp;quot;|&#039;&#039;&#039;Used to Make&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;background:#CFCFCF; border-bottom:3px solid #909090; border-left:0; border-right:0; border-top:0; text-align:center;&amp;quot;|&#039;&#039;&#039;Tech&#039;&#039;&#039;&lt;br /&gt;
{{GoodsCraft&lt;br /&gt;
|itemfile=Feast.png&lt;br /&gt;
|anchorId=Feast&lt;br /&gt;
|itemname=Feast&lt;br /&gt;
|Accel1=50 {{ProdIcon}}&amp;lt;hr /&amp;gt;{{Accel|4|Wealth.png|List_of_Resource_Nodes#Basic_Resources|ClassWealth|Wealth}}&amp;lt;br /&amp;gt;{{Accel|2|Food.png|List_of_Resource_Nodes#Basic_Resources|ClassFood|Food}}&lt;br /&gt;
|Accel2=25 {{ProdIcon}}&amp;lt;hr /&amp;gt;{{Accel|2|Wealth.png|List_of_Resource_Nodes#Basic_Resources|ClassWealth|Wealth}}&amp;lt;br /&amp;gt;{{Accel|1|Syrup.png|List_of_Goods#Syrup|ClassSyrup|Syrup}}&amp;lt;br /&amp;gt;{{Accel|1|Spice.png|List_of_Goods#Spice|ClassSpice|Spice}}&lt;br /&gt;
|Accel3=25 {{ProdIcon}}&amp;lt;hr /&amp;gt;{{Accel|5|Wealth.png|List_of_Resource_Nodes#Basic_Resources|ClassWealth|Wealth}}&amp;lt;br /&amp;gt;{{Accel|1|Grain.png|List_of_Goods#Grain|ClassGrain|Grain}}&lt;br /&gt;
|Ameni=+25 City Growth&amp;lt;br /&amp;gt;+5 City Food {{Food}}&amp;lt;br /&amp;gt;+10 {{Happiness}}&lt;br /&gt;
|Suppl=&lt;br /&gt;
|CraftIn={{ImpIcon|GreatHearth.png|GreatHearth|ClassGreatHearth|Great Hearth}}{{ImpIcon|GatheringHall.png|GatheringHall|ClassGatheringHall|Gathering Hall}}{{ImpIcon|TownCenter.png|TownCenter|ClassTownCenter|Town Center}}{{ImpIcon|CityHall.png|CityHall|ClassCityHall|City Hall}}&lt;br /&gt;
|UsedIn=&lt;br /&gt;
|Tech=&lt;br /&gt;
}}&lt;br /&gt;
{{GoodsCraft&lt;br /&gt;
|itemfile=Jewelry.png&lt;br /&gt;
|anchorId=Jewelry&lt;br /&gt;
|itemname=Jewelry&lt;br /&gt;
|Accel1=100 {{ProdIcon}}&amp;lt;hr /&amp;gt;{{Accel|10|Wealth.png|List_of_Resource_Nodes#Basic_Resources|ClassWealth|Wealth}}&amp;lt;br /&amp;gt;{{Accel|1|PreciousMetal.png|List_of_Goods#PreciousMetal|ClassPreciousMetal|Precious Metal}}&lt;br /&gt;
|Accel2=100 {{ProdIcon}}&amp;lt;hr /&amp;gt;{{Accel|10|Wealth.png|List_of_Resource_Nodes#Basic_Resources|ClassWealth|Wealth}}&amp;lt;br /&amp;gt;{{Accel|1|PreciousStones.png|List_of_Goods#PreciousStones|ClassPreciousStones|Precious Stones}}&lt;br /&gt;
|Accel3=100 {{ProdIcon}}&amp;lt;hr /&amp;gt;{{Accel|1|Ivory.png|List_of_Goods#Ivory|ClassIvory|Ivory}}&lt;br /&gt;
|Ameni=+10 {{Prosperity}}&amp;lt;br /&amp;gt;+15 {{Happiness}}&lt;br /&gt;
|Suppl=&lt;br /&gt;
|CraftIn={{ImpIcon|GreatHearth.png|GreatHearth|ClassGreatHearth|Great Hearth}}{{ImpIcon|GatheringHall.png|GatheringHall|ClassGatheringHall|Gathering Hall}}{{ImpIcon|TownCenter.png|TownCenter|ClassTownCenter|Town Center}}{{ImpIcon|CityHall.png|CityHall|ClassCityHall|City Hall}}{{ImpIcon|ArtisanStudio.png|ArtisanStudio|ClassArtisanStudio|Artisan Studio}}&lt;br /&gt;
|UsedIn={{ItemIcon|LetterofCredit.png|List_of_Goods#LetterofCredit|ClassLetterofCredit|Letter of Credit}}&lt;br /&gt;
|Tech=&lt;br /&gt;
}}&lt;br /&gt;
{{GoodsCraft&lt;br /&gt;
|itemfile=LithicTools.png&lt;br /&gt;
|anchorId=LithicTools&lt;br /&gt;
|itemname=Lithic Tools&lt;br /&gt;
|Accel1=25 {{ProdIcon}}&amp;lt;hr /&amp;gt;{{Accel|2|Wealth.png|List_of_Resource_Nodes#Basic_Resources|ClassWealth|Wealth}}&amp;lt;br /&amp;gt;{{Accel|1|Materials.png|List_of_Resource_Nodes#Basic_Resources|ClassMaterials|Materials}}&lt;br /&gt;
|Accel2=25 {{ProdIcon}}&amp;lt;hr /&amp;gt;{{Accel|2|Wealth.png|List_of_Resource_Nodes#Basic_Resources|ClassWealth|Wealth}}&amp;lt;br /&amp;gt;{{Accel|1|Timber.png|List_of_Resource_Nodes#Basic_Resources|ClassTimber|Timber}}&lt;br /&gt;
|Accel3=&lt;br /&gt;
|Ameni=&lt;br /&gt;
|Suppl=+25% [[Craft Production]]&amp;lt;br /&amp;gt;at this [[Improvement]]&amp;lt;hr /&amp;gt;+50% [[Harvest Production]]&amp;lt;br /&amp;gt;at this [[Improvement]]&lt;br /&gt;
|CraftIn={{ImpIcon|Workshop.png|Workshop|ClassWorkshop|Workshop}}{{ImpIcon|CraftingGuild.png|CraftingGuild|ClassCraftingGuild|Crafting Guild}}{{ImpIcon|Factory.png|Factory|ClassFactory|Factory}}&lt;br /&gt;
|UsedIn={{TriuIcon|Stonehenge.png|Stonehenge|ClassStonehenge|Stonehenge}}{{TriuIcon|TheGreatPyramidofGiza.png|PyramidofGiza|ClassPyramidofGiza|The Great Pyramid of Giza}}{{TriuIcon|TheHangingGardens.png|HangingGardens|ClassHangingGardens|The Hanging Gardens}}&lt;br /&gt;
|Tech=&lt;br /&gt;
}}&lt;br /&gt;
{{GoodsCraft&lt;br /&gt;
|itemfile=Baskets.png&lt;br /&gt;
|anchorId=Baskets&lt;br /&gt;
|itemname=Baskets&lt;br /&gt;
|Accel1=10 {{ProdIcon}}&amp;lt;hr /&amp;gt;{{Accel|2|Wealth.png|List_of_Resource_Nodes#Basic_Resources|ClassWealth|Wealth}}&amp;lt;br /&amp;gt;{{Accel|1|Materials.png|List_of_Resource_Nodes#Basic_Resources|ClassMaterials|Materials}}&lt;br /&gt;
|Accel2=5 {{ProdIcon}}&amp;lt;hr /&amp;gt;{{Accel|1|Wealth.png|List_of_Resource_Nodes#Basic_Resources|ClassWealth|Wealth}}&amp;lt;br /&amp;gt;{{Accel|1|Timber.png|List_of_Resource_Nodes#Basic_Resources|ClassTimber|Timber}}&lt;br /&gt;
|Accel3=&lt;br /&gt;
|Ameni=+1 City [[Production]]&amp;lt;br /&amp;gt;+10 {{Prosperity}}&lt;br /&gt;
|Suppl=+1 City [[Production]]&lt;br /&gt;
|CraftIn={{ImpIcon|Workshop.png|Workshop|ClassWorkshop|Workshop}}{{ImpIcon|CraftingGuild.png|CraftingGuild|ClassCraftingGuild|CraftingGuild}}{{ImpIcon|Factory.png|Factory|ClassFactory|Factory}}{{ImpIcon|Tailor.png|Tailor|ClassTailor|Tailor}}{{ImpIcon|Weaver.png|Weaver|ClassWeaver|Weaver}}{{ImpIcon|ShoppingMall.png|ShoppingMall|ClassShoppingMall|Shopping Mall}}&lt;br /&gt;
|UsedIn={{ItemIcon|TradeGoods.png|List_of_Goods#TradeGoods|ClassTradeGoods|Trade Goods}}&lt;br /&gt;
|Tech=&lt;br /&gt;
}}&lt;br /&gt;
{{GoodsCraft&lt;br /&gt;
|itemfile=Plow.png&lt;br /&gt;
|anchorId=Plow&lt;br /&gt;
|itemname=Plow&lt;br /&gt;
|Accel1=200 {{ProdIcon}}&amp;lt;hr /&amp;gt;{{Accel|20|Wealth.png|List_of_Resource_Nodes#Basic_Resources|ClassWealth|Wealth}}&amp;lt;br /&amp;gt;{{Accel|2|Cattle.png|List_of_Goods#Cattle|Cattle|Cattle}}&amp;lt;br /&amp;gt;{{Accel|1|Horse.png|List_of_Goods#Horse|Horse|Horse}}&lt;br /&gt;
|Accel2=25 {{ProdIcon}}&amp;lt;hr /&amp;gt;{{Accel|3|Wealth.png|List_of_Resource_Nodes#Basic_Resources|ClassWealth|Wealth}}&amp;lt;br /&amp;gt;{{Accel|2|Materials.png|List_of_Resource_Nodes#Basic_Resources|ClassMaterials|Materials}}&lt;br /&gt;
|Accel3=&lt;br /&gt;
|Ameni=&lt;br /&gt;
|Suppl=+100% [[Harvest Production]]&amp;lt;br /&amp;gt;at this [[Improvement]]&lt;br /&gt;
|CraftIn={{ImpIcon|Workshop.png|Workshop|ClassWorkshop|Workshop}}{{ImpIcon|CraftingGuild.png|CraftingGuild|ClassCraftingGuild|Crafting Guild}}{{ImpIcon|Factory.png|Factory|ClassFactory|Factory}}&lt;br /&gt;
|UsedIn=&lt;br /&gt;
|Tech={{Tech|AnimalHusbandry.png|ClassAnimalHusbandry|Animal Husbandry}}&lt;br /&gt;
}}&lt;br /&gt;
{{GoodsCraft&lt;br /&gt;
|itemfile=Leather.png&lt;br /&gt;
|anchorId=Leather&lt;br /&gt;
|itemname=Leather&lt;br /&gt;
|Accel1=500 {{ProdIcon}}&amp;lt;hr /&amp;gt;{{Accel|50|Wealth.png|List_of_Resource_Nodes#Basic_Resources|ClassWealth|Wealth}}&amp;lt;br /&amp;gt;{{Accel|1|Fur.png|List_of_Goods#Fur|ClassFur|Fur}}&amp;lt;br /&amp;gt;{{Accel|1|LiveHogs.png|List_of_Goods#LiveHogs|ClassLiveHogs|Live Hogs}}&amp;lt;br /&amp;gt;{{Accel|1|Cattle.png|List_of_Goods#Cattle|ClassCattle|Cattle}}&amp;lt;br /&amp;gt;{{Accel|1|Bison.png|List_of_Goods#Bison|ClassBison|Bison}}&lt;br /&gt;
|Accel2=30 {{ProdIcon}}&amp;lt;hr /&amp;gt;{{Accel|3|Wealth.png|List_of_Resource_Nodes#Basic_Resources|ClassWealth|Wealth}}&amp;lt;br /&amp;gt;{{Accel|2|Materials.png|List_of_Resource_Nodes#Basic_Resources|ClassMaterials|Materials}}&lt;br /&gt;
|Accel3=&lt;br /&gt;
|Ameni=&lt;br /&gt;
|Suppl=&lt;br /&gt;
|CraftIn={{ImpIcon|Tannery.png|Tannery|ClassTannery|Tannery}}&lt;br /&gt;
|UsedIn={{ItemIcon|Belts.png|List_of_Goods#Belts|ClassBelts|Belts}}{{ItemIcon|Book.png|List_of_Goods#Book|ClassBook|Book}}{{ItemIcon|Codex.png|List_of_Goods#Codex|ClassCodex|Codex}}{{ItemIcon|Encyclopedia.png|List_of_Goods#Encyclopedia|ClassEncyclopedia|Encyclopedia}}{{ItemIcon|LetterofCredit.png|List_of_Goods#LetterofCredit|ClassLetterofCredit|Letter of Credit}}{{ItemIcon|MusicalInstruments.png|List_of_Goods#MusicalInstruments|ClassMusicalInstruments|Musical Instruments}}{{ItemIcon|PaperItem.png|List_of_Goods#Paper|ClassPaper|Paper}}{{ItemIcon|RugandCarpet.png|List_of_Goods#RugandCarpet|ClassRugandCarpet|Rug and Carpet}}{{ItemIcon|Sandals.png|List_of_Goods#Sandals|ClassSandals|Sandals}}{{ItemIcon|Shoes.png|List_of_Goods#Shoes|ClassShoes|Shoes}}{{ItemIcon|StrategyCodex.png|List_of_Goods#StrategyCodex|ClassStrategyCodex|Strategy Codex}}{{ItemIcon|TradeGoods.png|List_of_Goods#TradeGoods|ClassTradeGoods|Trade Goods}}{{ItemIcon|Tunics.png|List_of_Goods#Tunics|ClassTunics|Tunics}}{{ItemIcon|Wheel.png|List_of_Goods#Wheel|ClassWheel|Wheel}}&lt;br /&gt;
|Tech=&lt;br /&gt;
}}&lt;br /&gt;
{{GoodsCraft&lt;br /&gt;
|itemfile=Syrup.png&lt;br /&gt;
|anchorId=Syrup&lt;br /&gt;
|itemname=Syrup&lt;br /&gt;
|Accel1=75 {{ProdIcon}}&amp;lt;hr /&amp;gt;{{Accel|10|Wealth.png|List_of_Resource_Nodes#Basic_Resources|ClassWealth|Wealth}}&amp;lt;br /&amp;gt;{{Accel|1|Grain.png|List_of_Goods#Grain|ClassGrain|Grain}}&lt;br /&gt;
|Accel2=50 {{ProdIcon}}&amp;lt;hr /&amp;gt;{{Accel|4|Wealth.png|List_of_Resource_Nodes#Basic_Resources|ClassWealth|Wealth}}&amp;lt;br /&amp;gt;{{Accel|1|Glass.png|List_of_Goods#Glass|ClassGlass|Glass}}{{Accel|2|CeramicPots.png|List_of_Goods#CeramicPots|ClassCeramicPots|Ceramic Pots}}&amp;lt;br /&amp;gt;{{Accel|1|PlasticContainer.png|List_of_Goods#PlasticContainer|ClassPlasticContainer|Plastic Container}}&lt;br /&gt;
|Accel3=&lt;br /&gt;
|Ameni=&lt;br /&gt;
|Suppl=&lt;br /&gt;
|CraftIn={{ImpIcon|FermentingPit.png|FermentingPit|ClassFermentingPit|Fermenting Pit}}{{ImpIcon|Brewery.png|Brewery|ClassBrewery|Brewery}}{{ImpIcon|Distillery.png|Distillery|ClassDistillery|Distillery}}&lt;br /&gt;
|UsedIn={{ItemIcon|CannedFoods.png|List_of_Goods#CannedFoods|ClassCannedFoods|Canned Foods}}{{ItemIcon|DriedFoodGoods.png|List_of_Goods#DriedFoodGoods|ClassDriedFoodGoods|Dried Food Goods}}{{ItemIcon|Feast.png|List_of_Goods#Feast|ClassFeast|Feast}}{{ItemIcon|Fertilizer.png|List_of_Goods#Fertilizer|ClassFertilizer|Fertilizer}}{{ItemIcon|Festival.png|List_of_Goods#Festival|ClassFestival|Festival}}{{ItemIcon|GourmetMeals.png|List_of_Goods#GourmetMeals|ClassGourmetMeals|Gourmet Meals}}{{ItemIcon|Liquor.png|List_of_Goods#Liquor|ClassLiquor|Liquor}}{{ItemIcon|Pastries.png|List_of_Goods#Pastries|ClassPastries|Pastries}}{{ItemIcon|PreservedFood.png|List_of_Goods#PreservedFood|ClassPreservedFood|Preserved Food}}&lt;br /&gt;
|Tech=&lt;br /&gt;
}}&lt;br /&gt;
{{GoodsCraft&lt;br /&gt;
|itemfile=CuredMeats.png&lt;br /&gt;
|anchorId=CuredMeats&lt;br /&gt;
|itemname=Cured Meats&lt;br /&gt;
|Accel1=150 {{ProdIcon}}&amp;lt;hr /&amp;gt;{{Accel|10|Wealth.png|List_of_Resource_Nodes#Basic_Resources|ClassWealth|Wealth}}&amp;lt;br /&amp;gt;{{Accel|1|LiveHogs.png|List_of_Goods#LiveHogs|ClassLiveHogs|Live Hogs}}{{Accel|1|DomesticSheep.png|List_of_Goods#DomesticSheep|ClassDomesticSheep|Domestic Sheep}}&amp;lt;br /&amp;gt;{{Accel|1|DomesticGoat.png|List_of_Goods#DomesticGoat|ClassDomesticGoat|DomesticGoat}}&lt;br /&gt;
|Accel2=150 {{ProdIcon}}&amp;lt;hr /&amp;gt;{{Accel|10|Wealth.png|List_of_Resource_Nodes#Basic_Resources|ClassWealth|Wealth}}&amp;lt;br /&amp;gt;{{Accel|1|Venison.png|List_of_Goods#Venison|ClassVenison|Venison}}&amp;lt;br /&amp;gt;{{Accel|1|Cattle.png|List_of_Goods#Cattle|ClassCattle|Cattle}}{{Accel|1|Fish.png|List_of_Goods#Fish|ClassFish|Fish}}&amp;lt;br /&amp;gt;{{Accel|1|Bison.png|List_of_Goods#Bison|ClassBison|Bison}}&lt;br /&gt;
|Accel3=50 {{ProdIcon}}&amp;lt;hr /&amp;gt;{{Accel|3|Wealth.png|List_of_Resource_Nodes#Basic_Resources|ClassWealth|Wealth}}&amp;lt;br /&amp;gt;{{Accel|1|Salt.png|List_of_Goods#Salt|ClassSalt|Salt}}&amp;lt;br /&amp;gt;{{Accel|1|Spice.png|List_of_Goods#Spice|ClassSpice|Spice}}&lt;br /&gt;
|Ameni=+10 City Food {{Food}}&amp;lt;br /&amp;gt;+5 {{Prosperity}}&amp;lt;br /&amp;gt;+5 {{Happiness}}&lt;br /&gt;
|Suppl=&lt;br /&gt;
|CraftIn={{ImpIcon|ButcherShop.png|ButcherShop|ClassButcherShop|Butcher Shop}}&lt;br /&gt;
|UsedIn={{ItemIcon|CannedFoods.png|List_of_Goods#CannedFoods|ClassCannedFoods|Canned Foods}}{{ItemIcon|DriedFoodGoods.png|List_of_Goods#DriedFoodGoods|ClassDriedFoodGoods|Dried Food Goods}}{{ItemIcon|Festival.png|List_of_Goods#Festival|ClassFestival|Festival}}{{ItemIcon|GourmetMeals.png|List_of_Goods#GourmetMeals|ClassGourmetMeals|Gourmet Meals}}{{ItemIcon|PreservedFood.png|List_of_Goods#PreservedFood|ClassPreservedFood|Preserved Food}}&lt;br /&gt;
|Tech={{Tech|AnimalHusbandry.png|ClassAnimalHusbandry|Animal Husbandry}}&lt;br /&gt;
}}&lt;br /&gt;
{{GoodsCraft&lt;br /&gt;
|itemfile=Wine.png&lt;br /&gt;
|anchorId=Wine&lt;br /&gt;
|itemname=Wine&lt;br /&gt;
|Accel1=50 {{ProdIcon}}&amp;lt;hr /&amp;gt;{{Accel|15|Wealth.png|List_of_Resource_Nodes#Basic_Resources|ClassWealth|Wealth}}&amp;lt;br /&amp;gt;{{Accel|1|Grain.png|List_of_Goods#Grain|ClassGrain|Grain}}{{Accel|1|Grape.png|List_of_Goods#Grape|ClassGrape|Grape}}&lt;br /&gt;
|Accel2=25 {{ProdIcon}}&amp;lt;hr /&amp;gt;{{Accel|5|Wealth.png|List_of_Resource_Nodes#Basic_Resources|ClassWealth|Wealth}}&amp;lt;br /&amp;gt;{{Accel|1|Glass.png|List_of_Goods#Glass|ClassGlass|Glass}}{{Accel|1|CeramicPots.png|List_of_Goods#CeramicPots|ClassCeramicPots|Ceramic Pots}}&lt;br /&gt;
|Accel3=&lt;br /&gt;
|Ameni=+10 {{Happiness}}&amp;lt;br /&amp;gt;-1 {{Knowledge}}&amp;lt;br /&amp;gt;+5 {{Prosperity}}&lt;br /&gt;
|Suppl=+10 {{Happiness}}&amp;lt;br /&amp;gt;-1 {{Knowledge}}&lt;br /&gt;
|CraftIn={{ImpIcon|FermentingPit.png|FermentingPit|ClassFermentingPit|Fermenting Pit}}{{ImpIcon|Brewery.png|Brewery|ClassBrewery|Brewery}}{{ImpIcon|Distillery.png|Distillery|ClassDistillery|Distillery}}&lt;br /&gt;
|UsedIn={{ItemIcon|TradeGoods.png|List_of_Goods#TradeGoods|ClassTradeGoods|Trade Goods}}&lt;br /&gt;
|Tech={{Tech|Fermenting.png|ClassFermenting|Fermenting}}{{Tech|Hospitality.png|ClassHospitality|Hospitality}}&lt;br /&gt;
}}&lt;br /&gt;
{{GoodsCraft&lt;br /&gt;
|itemfile=GrainStore.png&lt;br /&gt;
|anchorId=GrainStore&lt;br /&gt;
|itemname=Grain Store&lt;br /&gt;
|Accel1=150 {{ProdIcon}}&amp;lt;hr /&amp;gt;{{Accel|8|Wealth.png|List_of_Resource_Nodes#Basic_Resources|ClassWealth|Wealth}}&amp;lt;br /&amp;gt;{{Accel|1|Grain.png|List_of_Goods#Grain|ClassGrain|Grain}}&lt;br /&gt;
|Accel2=50 {{ProdIcon}}&amp;lt;hr /&amp;gt;{{Accel|5|Wealth.png|List_of_Resource_Nodes#Basic_Resources|ClassWealth|Wealth}}&amp;lt;br /&amp;gt;{{Accel|1|CeramicPots.png|List_of_Goods#CeramicPots|ClassCeramicPots|Ceramic Pots}}&lt;br /&gt;
|Accel3=&lt;br /&gt;
|Ameni=+30 City Food {{Food}}&amp;lt;br /&amp;gt;+30 City Growth&lt;br /&gt;
|Suppl=&lt;br /&gt;
|CraftIn={{ImpIcon|Granary.png|Granary|ClassGranary|Granary}}{{ImpIcon|Mill.png|Mill|ClassMill|Mill}}{{ImpIcon|Windmill.png|Windmill|ClassWindmill|Windmill}}&lt;br /&gt;
|UsedIn=&lt;br /&gt;
|Tech={{Tech|GrainStorage.png|ClassGrainStorage|Grain Storage}}{{Tech|Milling.png|ClassMilling|Milling}}{{Tech|Windmills.png|ClassWindmills|Windmills}}&lt;br /&gt;
}}&lt;br /&gt;
{{GoodsCraft&lt;br /&gt;
|itemfile=Bread.png&lt;br /&gt;
|anchorId=Bread&lt;br /&gt;
|itemname=Bread&lt;br /&gt;
|Accel1=100 {{ProdIcon}}&amp;lt;hr /&amp;gt;{{Accel|5|Wealth.png|List_of_Resource_Nodes#Basic_Resources|ClassWealth|Wealth}}&amp;lt;br /&amp;gt;{{Accel|1|Grain.png|List_of_Goods#Grain|ClassGrain|Grain}}&lt;br /&gt;
|Accel2=50 {{ProdIcon}}&amp;lt;hr /&amp;gt;{{Accel|3|Wealth.png|List_of_Resource_Nodes#Basic_Resources|ClassWealth|Wealth}}&amp;lt;br /&amp;gt;{{Accel|1|Salt.png|List_of_Goods#Salt|ClassSalt|Salt}}&lt;br /&gt;
|Accel3=&lt;br /&gt;
|Ameni=+10 {{Health}}&amp;lt;br /&amp;gt;+10 City Food {{Food}}&lt;br /&gt;
|Suppl=&lt;br /&gt;
|CraftIn={{ImpIcon|Bakery.png|Bakery|ClassBakery|Bakery}}&lt;br /&gt;
|UsedIn={{ItemIcon|CannedFoods.png|List_of_Goods#CannedFoods|ClassCannedFoods|Canned Foods}}{{ItemIcon|DriedFoodGoods.png|List_of_Goods#DriedFoodGoods|ClassDriedFoodGoods|Dried Food Goods}}{{ItemIcon|Festival.png|List_of_Goods#Festival|ClassFestival|Festival}}{{ItemIcon|GourmetMeals.png|List_of_Goods#GourmetMeals|ClassGourmetMeals|Gourmet Meals}}{{ItemIcon|Pastries.png|List_of_Goods#Pastries|ClassPastries|Pastries}}{{ItemIcon|PreservedFood.png|List_of_Goods#PreservedFood|ClassPreservedFood|Preserved Food}}&lt;br /&gt;
|Tech={{Tech|GrainStorage.png|ClassGrainStorage|Grain Storage}}{{Tech|Milling.png|ClassMilling|Milling}}&lt;br /&gt;
}}&lt;br /&gt;
{{GoodsCraft&lt;br /&gt;
|itemfile=HerbalMedicine.png&lt;br /&gt;
|anchorId=HerbalMedicine&lt;br /&gt;
|itemname=Herbal Medicine&lt;br /&gt;
|Accel1=150 {{ProdIcon}}&amp;lt;hr /&amp;gt;{{Accel|15|Wealth.png|List_of_Resource_Nodes#Basic_Resources|ClassWealth|Wealth}}&amp;lt;br /&amp;gt;{{Accel|1|Mandrake.png|List_of_Goods#Mandrake|ClassMandrake|Mandrake}}&lt;br /&gt;
|Accel2=50 {{ProdIcon}}&amp;lt;hr /&amp;gt;{{Accel|5|Wealth.png|List_of_Resource_Nodes#Basic_Resources|ClassWealth|Wealth}}&amp;lt;br /&amp;gt;{{Accel|1|TeaLeaves.png|List_of_Goods#TeaLeaves|ClassTeaLeaves|Tea Leaves}}&lt;br /&gt;
|Accel3=50 {{ProdIcon}}&amp;lt;hr /&amp;gt;{{Accel|5|Wealth.png|List_of_Resource_Nodes#Basic_Resources|ClassWealth|Wealth}}&amp;lt;br /&amp;gt;{{Accel|1|Bandage.png|List_of_Goods#Bandage|ClassBandage|Bandage}}&amp;lt;br /&amp;gt;{{Accel|1|CeramicPots.png|List_of_Goods#CeramicPots|ClassCeramicPots|Ceramic Pots}}&lt;br /&gt;
|Ameni=+15 {{Health}}&lt;br /&gt;
|Suppl=&lt;br /&gt;
|CraftIn={{ImpIcon|Apothecary.png|Apothecary|ClassApothecary|Apothecary}}{{ImpIcon|Chemist.png|Chemist|ClassChemist|Chemist}}{{ImpIcon|Pharmacy.png|Pharmacy|ClassPharmacy|Pharmacy}}&lt;br /&gt;
|UsedIn={{ItemIcon|Medicine.png|List_of_Goods#Medicine|ClassMedicine|Medicine}}{{ItemIcon|TradeGoods.png|List_of_Goods#TradeGoods|ClassTradeGoods|Trade Goods}}&lt;br /&gt;
|Tech={{Tech|Alchemy.png|ClassAlchemy|Alchemy}}{{Tech|Herbalism.png|ClassHerbalism|Herbalism}}&lt;br /&gt;
}}&lt;br /&gt;
{{GoodsCraft&lt;br /&gt;
|itemfile=CeramicPots.png&lt;br /&gt;
|anchorId=CeramicPots&lt;br /&gt;
|itemname=Ceramic Pots&lt;br /&gt;
|Accel1=25 {{ProdIcon}}&amp;lt;hr /&amp;gt;{{Accel|3|Wealth.png|List_of_Resource_Nodes#Basic_Resources|ClassWealth|Wealth}}&amp;lt;br /&amp;gt;{{Accel|1|Materials.png|List_of_Resource_Nodes#Basic_Resources|ClassMaterials|Materials}}&lt;br /&gt;
|Accel2=50 {{ProdIcon}}&amp;lt;hr /&amp;gt;{{Accel|5|Wealth.png|List_of_Resource_Nodes#Basic_Resources|ClassWealth|Wealth}}&amp;lt;br /&amp;gt;{{Accel|1|SculptingMaterial.png|List_of_Goods#SculptingMaterial|ClassSculptingMaterial|Sculpting Material}}&lt;br /&gt;
|Accel3=&lt;br /&gt;
|Ameni=&lt;br /&gt;
|Suppl=+25% [[Craft Production]]&amp;lt;br /&amp;gt;at this [[Improvement]]&lt;br /&gt;
|CraftIn={{ImpIcon|CeramicShop.png|CeramicShop|ClassCeramicShop|Ceramic Shop}}&lt;br /&gt;
|UsedIn={{ItemIcon|Beer.png|List_of_Goods#Beer|ClassBeer|Beer}}{{ItemIcon|BrewedCoffee.png|List_of_Goods#BrewedCoffee|ClassBrewedCoffee|Brewed Coffee}}{{ItemIcon|DriedFoodGoods.png|List_of_Goods#DriedFoodGoods|ClassDriedFoodGoods|Dried Food Goods}}{{ItemIcon|GrainStore.png|List_of_Goods#GrainStore|ClassGrainStore|Grain Store}}{{ItemIcon|HerbalMedicine.png|List_of_Goods#HerbalMedicine|ClassHerbalMedicine|Herbal Medicine}}{{ItemIcon|Liquor.png|List_of_Goods#Liquor|ClassLiquor|Liquor}}{{ItemIcon|Perfume.png|List_of_Goods#Perfume|ClassPerfume|Perfume}}{{ItemIcon|Syrup.png|List_of_Goods#Syrup|ClassSyrup|Syrup}}{{ItemIcon|Wine.png|List_of_Goods#Wine|ClassWine|Wine}}&amp;lt;br /&amp;gt;&lt;br /&gt;
{{TriuIcon|AngkorWat.png|AngkorWat|ClassAngkorWat|Angkor Wat}}{{TriuIcon|LaGrandPlace.png|LaGrandPlace|ClassLaGrandPlace|La Grand-Place}}{{TriuIcon|TheClassicalGardensofSuzhou.png|ClassicalGardenofSuzhou|ClassClassicalGardenofSuzhou|The Classical Garden of Suzhou}}{{TriuIcon|TheColossusofRhodes.png|ColossusofRhodes|ClassColossusofRhodes|The Colossus of Rhodes}}{{TriuIcon|TheGreatLighthouse.png|GreatLighthouse|ClassGreatLighthouse|The Great Lighthouse}}{{TriuIcon|TheGreatPyramidofGiza.png|GreatPyramidofGiza|ClassGreatPyramidofGiza|The Great Pyramid of Giza}}{{TriuIcon|TheHangingGardens.png|HangingGardens|ClassHangingGardens|The Hanging Gardens}}{{ImpIcon|Palace.png|Palace|ClassPalace|Palace}}&lt;br /&gt;
|Tech={{Tech|Masonry.png|ClassMasonry|Masonry}}{{Tech|MonumentBuilding.png|ClassMonumentBuilding|Monument Building}}{{Tech|Pottery.png|ClassPottery|Pottery}}&lt;br /&gt;
}}&lt;br /&gt;
{{GoodsCraft&lt;br /&gt;
|itemfile=Rope.png&lt;br /&gt;
|anchorId=Rope&lt;br /&gt;
|itemname=Rope&lt;br /&gt;
|Accel1=50 {{ProdIcon}}&amp;lt;hr /&amp;gt;{{Accel|5|Wealth.png|List_of_Resource_Nodes#Basic_Resources|ClassWealth|Wealth}}&amp;lt;br /&amp;gt;{{Accel|1|Wool.png|List_of_Goods#Wool|ClassWool|Wool}}{{Accel|2|Cotton.png|List_of_Goods#Cotton|ClassCotton|Cotton}}&lt;br /&gt;
|Accel2=50 {{ProdIcon}}&amp;lt;hr /&amp;gt;{{Accel|5|Wealth.png|List_of_Resource_Nodes#Basic_Resources|ClassWealth|Wealth}}&amp;lt;br /&amp;gt;{{Accel|1|Silk.png|List_of_Goods#Silk|ClassSilk|Silk}}&lt;br /&gt;
|Accel3=40 {{ProdIcon}}&amp;lt;hr /&amp;gt;{{Accel|4|Wealth.png|List_of_Resource_Nodes#Basic_Resources|ClassWealth|Wealth}}&amp;lt;br /&amp;gt;{{Accel|1|Materials.png|List_of_Resource_Nodes#Basic_Resources|ClassMaterials|Materials}}&lt;br /&gt;
|Ameni=&lt;br /&gt;
|Suppl=+50% [[Craft Production]]&amp;lt;br /&amp;gt;at this [[Improvement]]&lt;br /&gt;
|CraftIn={{ImpIcon|Workshop.png|Workshop|ClassWorkshop|Workshop}}{{ImpIcon|CraftingGuild.png|CraftingGuild|ClassCraftingGuild|Crafting Guild}}{{ImpIcon|Factory.png|Factory|ClassFactory|Factory}}{{ImpIcon|Stable.png|Stable|ClassStable|Stable}}{{ImpIcon|Tailor.png|Tailor|ClassTailor|Tailor}}{{ImpIcon|ShoppingMall.png|ShoppingMall|ClassShoppingMall|Shopping Mall}}{{ImpIcon|Weaver.png|Weaver|ClassWeaver|Weaver}}&lt;br /&gt;
|UsedIn={{ItemIcon|Loom.png|List_of_Goods#Loom|ClassLoom|Loom}}{{ItemIcon|Wheel.png|List_of_Goods#Wheel|ClassWheel|Wheel}}&amp;lt;br /&amp;gt;&lt;br /&gt;
{{TriuIcon|AngkorWat.png|AngkorWat|ClassAngkorWat|Angkor Wat}}{{TriuIcon|Stonehenge.png|Stonehenge|ClassStonehenge|Stonehenge}}{{TriuIcon|TheGreatPyramidofGiza.png|GreatPyramidofGiza|ClassGreatPyramidofGiza|The Great Pyramid of Giza}}{{ImpIcon|Palace.png|Palace|ClassPalace|Palace}}&lt;br /&gt;
|Tech={{Tech|Architecture.png|ClassArchitecture|Architecture}}{{Tech|Ropemaking.png|ClassRopemaking|Ropemaking}}{{Tech|Seafaring.png|ClassSeafaring|Seafaring}}{{Tech|Stirrups.png|ClassStirrups|Stirrups}}&lt;br /&gt;
}}&lt;br /&gt;
{{GoodsCraft&lt;br /&gt;
|itemfile=Carriages.png&lt;br /&gt;
|anchorId=Carriages&lt;br /&gt;
|itemname=Carriages&lt;br /&gt;
|Accel1=400 {{ProdIcon}}&amp;lt;hr /&amp;gt;{{Accel|40|Wealth.png|List_of_Resource_Nodes#Basic_Resources|ClassWealth|Wealth}}&amp;lt;br /&amp;gt;{{Accel|2|Cattle.png|List_of_Goods#Cattle|ClassCattle|Cattle}}&amp;lt;br /&amp;gt;{{Accel|1|Horse.png|List_of_Goods#Horse|ClassHorse|Horse}}{{Accel|1|Camel.png|List_of_Goods#Camel|ClassCamel|Camel}}&lt;br /&gt;
|Accel2=50 {{ProdIcon}}&amp;lt;hr /&amp;gt;{{Accel|5|Wealth.png|List_of_Resource_Nodes#Basic_Resources|ClassWealth|Wealth}}&amp;lt;br /&amp;gt;{{Accel|1|Rope.png|List_of_Goods#Rope|ClassRope|Rope}}&amp;lt;br /&amp;gt;{{Accel|5|Timber.png|List_of_Resource_Nodes#Basic_Resources|ClassTimber|Timber}}&lt;br /&gt;
|Accel3=100 {{ProdIcon}}&amp;lt;hr /&amp;gt;{{Accel|10|Wealth.png|List_of_Resource_Nodes#Basic_Resources|ClassWealth|Wealth}}&amp;lt;br /&amp;gt;{{Accel|2|Wheel.png|List_of_Goods#Wheel|ClassWheel|Wheel}}&amp;lt;br /&amp;gt;{{Accel|5|Materials.png|List_of_Resource_Nodes#Basic_Resources|ClassMaterials|Materials}}&lt;br /&gt;
|Ameni=+10% City [[Production]]&amp;lt;br /&amp;gt;-5 {{Health}}&amp;lt;br /&amp;gt;+100 City Growth&amp;lt;br /&amp;gt;+15 {{Prosperity}}&lt;br /&gt;
|Suppl=&lt;br /&gt;
|CraftIn={{ImpIcon|Stable.png|Stable|ClassStable|Stable}}&lt;br /&gt;
|UsedIn=&lt;br /&gt;
|Tech={{Tech|Chariots.png|ClassChariots|Chariots}}{{Tech|Horseshoes.png|ClassHorseshoes|Horseshoes}}{{Tech|Stirrups.png|ClassStirrups|Stirrups}}&lt;br /&gt;
}}&lt;br /&gt;
{{GoodsCraft&lt;br /&gt;
|itemfile=CodeofLawsItem.png&lt;br /&gt;
|anchorId=CodeofLaws&lt;br /&gt;
|itemname=Code of Laws&lt;br /&gt;
|Accel1=10 {{ProdIcon}}&amp;lt;hr /&amp;gt;{{Accel|1|Wealth.png|List_of_Resource_Nodes#Basic_Resources|ClassWealth|Wealth}}&amp;lt;br /&amp;gt;{{Accel|1|Timber.png|List_of_Resource_Nodes#Basic_Resources|ClassTimber|Timber}}&lt;br /&gt;
|Accel2=10 {{ProdIcon}}&amp;lt;hr /&amp;gt;{{Accel|1|Wealth.png|List_of_Resource_Nodes#Basic_Resources|ClassWealth|Wealth}}&amp;lt;br /&amp;gt;{{Accel|1|Materials.png|List_of_Resource_Nodes#Basic_Resources|ClassMaterials|Materials}}&lt;br /&gt;
|Accel3=10 {{ProdIcon}}&amp;lt;hr /&amp;gt;{{Accel|1|Wealth.png|List_of_Resource_Nodes#Basic_Resources|ClassWealth|Wealth}}&amp;lt;br /&amp;gt;{{Accel|1|Food.png|List_of_Resource_Nodes#Basic_Resources|ClassFood|Food}}&lt;br /&gt;
|Ameni=+10 {{Security}}&amp;lt;br /&amp;gt;+15 {{Knowledge}}&lt;br /&gt;
|Suppl=&lt;br /&gt;
|CraftIn={{ImpIcon|GreatHearth.png|GreatHearth|ClassGreatHearth|Great Hearth}}{{ImpIcon|GatheringHall.png|GatheringHall|ClassGatheringHall|Gathering Hall}}{{ImpIcon|TownCenter.png|TownCenter|ClassTownCenter|Town Center}}{{ImpIcon|CityHall.png|CityHall|ClassCityHall|City Hall}}&lt;br /&gt;
|UsedIn=&lt;br /&gt;
|Tech={{Tech|CodeofLaws.png|ClassCodeofLaws|Code of Laws}}&lt;br /&gt;
}}&lt;br /&gt;
{{GoodsCraft&lt;br /&gt;
|itemfile=MetalPots.png&lt;br /&gt;
|anchorId=MetalPots&lt;br /&gt;
|itemname=Metal Pots&lt;br /&gt;
|Accel1=150 {{ProdIcon}}&amp;lt;hr /&amp;gt;{{Accel|15|Wealth.png|List_of_Resource_Nodes#Basic_Resources|ClassWealth|Wealth}}&amp;lt;br /&amp;gt;{{Accel|1|SteelItem.png|List_of_Goods#Steel|ClassSteel|Steel}}{{Accel|3|MetalIngot.png|List_of_Goods#MetalIngot|ClassMetalIngot|Metal Ingot}}&lt;br /&gt;
|Accel2=25 {{ProdIcon}}&amp;lt;hr /&amp;gt;{{Accel|3|Wealth.png|List_of_Resource_Nodes#Basic_Resources|ClassWealth|Wealth}}&amp;lt;br /&amp;gt;{{Accel|3|Materials.png|List_of_Resource_Nodes#Basic_Resources|ClassMaterials|Materials}}&lt;br /&gt;
|Accel3=&lt;br /&gt;
|Ameni=+10 {{Prosperity}}&amp;lt;br /&amp;gt;+15 {{Health}}&lt;br /&gt;
|Suppl=+3 {{Health}}&lt;br /&gt;
|CraftIn={{ImpIcon|Workshop.png|Workshop|ClassWorkshop|Workshop}}{{ImpIcon|CraftingGuild.png|CraftingGuild|ClassCraftingGuild|Crafting Guild}}{{ImpIcon|Factory.png|Factory|ClassFactory|Factory}}{{ImpIcon|ShoppingMall.png|ShoppingMall|ClassShoppingMall|Shopping Mall}}&lt;br /&gt;
|UsedIn=&lt;br /&gt;
|Tech={{Tech|IronWorking.png|ClassIronWorking|Iron Working}}&lt;br /&gt;
}}&lt;br /&gt;
{{GoodsCraft&lt;br /&gt;
|itemfile=MetalIngot.png&lt;br /&gt;
|anchorId=MetalIngot&lt;br /&gt;
|itemname=Metal Ingot&lt;br /&gt;
|Accel1=300 {{ProdIcon}}&amp;lt;hr /&amp;gt;{{Accel|10|Wealth.png|List_of_Resource_Nodes#Basic_Resources|ClassWealth|Wealth}}&amp;lt;br /&amp;gt;{{Accel|1|Copper.png|List_of_Goods#Copper|ClassCopper|Copper}}&lt;br /&gt;
|Accel2=500 {{ProdIcon}}&amp;lt;hr /&amp;gt;{{Accel|15|Wealth.png|List_of_Resource_Nodes#Basic_Resources|ClassWealth|Wealth}}&amp;lt;br /&amp;gt;{{Accel|1|Iron.png|List_of_Goods#Iron|ClassIron|Iron}}&lt;br /&gt;
|Accel3=250 {{ProdIcon}}&amp;lt;hr /&amp;gt;{{Accel|2|GunpowderItem.png|List_of_Goods#Gunpowder|ClassGunpowder|Gunpowder}}&amp;lt;br /&amp;gt;{{Accel|1|Explosive.png|List_of_Goods#Explosive|ClassExplosive|Explosive}}&amp;lt;br /&amp;gt;{{Accel|1|Fuel.png|List_of_Goods#Fuel|ClassFuel|Fuel}}&lt;br /&gt;
|Ameni=&lt;br /&gt;
|Suppl=&lt;br /&gt;
|CraftIn={{ImpIcon|Blacksmith.png|Blacksmith|ClassBlacksmith|Blacksmith}}{{ImpIcon|Forge.png|Forge|ClassForge|Forge}}{{ImpIcon|Foundry.png|Foundry|ClassFoundry|Foundry}}&lt;br /&gt;
|UsedIn={{ItemIcon|Censer.png|List_of_Goods#Censer|ClassCenser|Censer}}{{ItemIcon|Clock.png|List_of_Goods#Clock|ClassClock|Clock}}{{ItemIcon|Gear.png|List_of_Goods#Gear|ClassGear|Gear}}{{ItemIcon|HeavyPlows.png|List_of_Goods#HeavyPlows|ClassHeavyPlows|Heavy Plows}}{{ItemIcon|IndoorStove.png|List_of_Goods#IndoorStove|ClassIndoorStove|Indoor Stove}}{{ItemIcon|Lightbulb.png|List_of_Goods#Lightbulb|ClassLightbulb|Lightbulb}}{{ItemIcon|MetalPots.png|List_of_Goods#MetalPots|ClassMetalPots|Metal Pots}}{{ItemIcon|MetalTools.png|List_of_Goods#MetalTools|ClassMetalTools|Metal Tools}}{{ItemIcon|Piano.png|List_of_Goods#Piano|ClassPiano|Piano}}{{ItemIcon|RadioItem.png|List_of_Goods#Radio|ClassRadio|Radio}}{{ItemIcon|SteelItem.png|List_of_Goods#Steel|ClassSteel|Steel}}{{ItemIcon|Telescope.png|List_of_Goods#Telescope|ClassTelescope|Telescope}}{{ItemIcon|Wheel.png|List_of_Goods#Wheel|ClassWheel|Wheel}}&amp;lt;br /&amp;gt;&lt;br /&gt;
{{ImpIcon|CraftingGuild.png|CraftingGuild|ClassCraftingGuild|Crafting Guild}}{{ImpIcon|Foundry.png|Foundry|ClassFoundry|Foundry}}{{ImpIcon|Museum.png|Museum|ClassMuseum|Museum}}{{ImpIcon|Refinery.png|Refinery|ClassRefinery|Refinery}}{{TriuIcon|TheBrandenburgGate.png|BrandenburgGate|ClassBrandenburgGate|The Brandenburg Gate}}{{TriuIcon|TheColossusofRhodes.png|ColossusofRhodes|ClassColossusofRhodes|The Colossus of Rhodes}}&lt;br /&gt;
|Tech={{Tech|BronzeWorking.png|ClassBronzeWorking|Bronze Working}}&lt;br /&gt;
}}&lt;br /&gt;
{{GoodsCraft&lt;br /&gt;
|itemfile=MetalTools.png&lt;br /&gt;
|anchorId=MetalTools&lt;br /&gt;
|itemname=Metal Tools&lt;br /&gt;
|Accel1=375 {{ProdIcon}}&amp;lt;hr /&amp;gt;{{Accel|15|Wealth.png|List_of_Resource_Nodes#Basic_Resources|ClassWealth|Wealth}}&amp;lt;br /&amp;gt;{{Accel|1|SteelItem.png|List_of_Goods#Steel|ClassSteel|Steel}}&amp;lt;br /&amp;gt;{{Accel|2|MetalIngot.png|List_of_Goods#MetalIngot|ClassMetalIngot|Metal Ingot}}&lt;br /&gt;
|Accel2=100 {{ProdIcon}}&amp;lt;hr /&amp;gt;{{Accel|5|Wealth.png|List_of_Resource_Nodes#Basic_Resources|ClassWealth|Wealth}}&amp;lt;br /&amp;gt;{{Accel|8|Timber.png|List_of_Resource_Nodes#Basic_Resources|ClassTimber|Timber}}&amp;lt;br /&amp;gt;{{Accel|5|Materials.png|List_of_Resource_Nodes#Basic_Resources|ClassMaterials|Materials}}&amp;lt;br /&amp;gt;{{Accel|1|Plastic.png|List_of_Goods#Plastic|ClassPlastic|Plastic}}&lt;br /&gt;
|Accel3=100 {{ProdIcon}}&amp;lt;hr /&amp;gt;{{Accel|1|Fuel.png|List_of_Goods#Fuel|ClassFuel|Fuel}}&amp;lt;br /&amp;gt;{{Accel|1|Power.png|List_of_Goods#Power|ClassPower|Power}}&lt;br /&gt;
|Ameni=&lt;br /&gt;
|Suppl=+50% [[Craft Production]]&amp;lt;br /&amp;gt;at this [[Improvement]]&amp;lt;hr /&amp;gt;+100% [[Harvest Production]]&amp;lt;br /&amp;gt;at this [[Improvement]]&lt;br /&gt;
|CraftIn={{ImpIcon|Workshop.png|Workshop|ClassWorkshop|Workshop}}{{ImpIcon|CraftingGuild.png|CraftingGuild|ClassCraftingGuild|Crafting Guild}}{{ImpIcon|Factory.png|Factory|ClassFactory|Factory}}&lt;br /&gt;
|UsedIn={{ItemIcon|TradeGoods.png|List_of_Goods#TradeGoods|ClassTradeGoods|Trade Goods}}&amp;lt;br /&amp;gt;{{ImpIcon|Armory.png|Armory|ClassArmory|Armory}}{{ImpIcon|CementPlant.png|CementPlant|ClassCementPlant|Cement Plant}}{{ImpIcon|IndustrialFarm.png|IndustrialFarm|ClassIndustrialFarm|Industrial Farm}}{{ImpIcon|IrrigatedFarm.png|IrrigatedFarm|ClassIrrigatedFarm|Irrigated Farm}}{{ImpIcon|Sawmill.png|Sawmill|ClassSawmill|Sawmill}}{{ImpIcon|Windmill.png|Windmill|ClassWindmill|Windmill}}&amp;lt;br /&amp;gt;{{TriuIcon|TheBrandenburgGate.png|BrandenburgGate|ClassBrandenburgGate|The Brandenburg Gate}}{{TriuIcon|TheGreatLighthouse.png|GreatLighthouse|ClassGreatLighthouse|The Great Lighthouse}}{{TriuIcon|TheMinesofRammelsberg.png|MinesofRammelsberg|ClassMinesofRammelsberg|The Mines of Rammelsberg}}{{TriuIcon|VolklingenIronworks.png|VolklingenIronworks|ClassVolklingenIronworks|Völklingen Ironworks}}&lt;br /&gt;
|Tech={{Tech|IronWorking.png|ClassIronWorking|Iron Working}}&lt;br /&gt;
}}&lt;br /&gt;
{{GoodsCraft&lt;br /&gt;
|itemfile=Anvil.png&lt;br /&gt;
|anchorId=Anvil&lt;br /&gt;
|itemname=Anvil&lt;br /&gt;
|Accel1=100 {{ProdIcon}}&amp;lt;hr /&amp;gt;{{Accel|25|Wealth.png|List_of_Resource_Nodes#Basic_Resources|ClassWealth|Wealth}}&amp;lt;br /&amp;gt;{{Accel|1|SteelItem.png|List_of_Goods#Steel|ClassSteel|Steel}}&amp;lt;br /&amp;gt;{{Accel|3|MetalIngot.png|List_of_Goods#MetalIngot|ClassMetalIngot|Metal Ingot}}&lt;br /&gt;
|Accel2=&lt;br /&gt;
|Accel3=&lt;br /&gt;
|Ameni=&lt;br /&gt;
|Suppl=+150% [[Craft Production]]&amp;lt;br /&amp;gt;at this [[Improvement]]&lt;br /&gt;
|CraftIn={{ImpIcon|Workshop.png|Workshop|ClassWorkshop|Workshop}}{{ImpIcon|CraftingGuild.png|CraftingGuild|ClassCraftingGuild|Crafting Guild}}{{ImpIcon|Factory.png|Factory|ClassFactory|Factory}}&lt;br /&gt;
|UsedIn=&lt;br /&gt;
|Tech={{Tech|IronWorking.png|ClassIronWorking|Iron Working}}&lt;br /&gt;
}}&lt;br /&gt;
{{GoodsCraft&lt;br /&gt;
|itemfile=Biscuits.png&lt;br /&gt;
|anchorId=Biscuits&lt;br /&gt;
|itemname=Biscuits&lt;br /&gt;
|Accel1=50 {{ProdIcon}}&amp;lt;hr /&amp;gt;{{Accel|10|Wealth.png|List_of_Resource_Nodes#Basic_Resources|ClassWealth|Wealth}}&amp;lt;br /&amp;gt;{{Accel|5|Food.png|List_of_Resource_Nodes#Basic_Resources|ClassFood|Food}}&amp;lt;br /&amp;gt;{{Accel|1|Grain.png|List_of_Goods#Grain|ClassGrain|Grain}}&lt;br /&gt;
|Accel2=50 {{ProdIcon}}&amp;lt;hr /&amp;gt;{{Accel|10|Wealth.png|List_of_Resource_Nodes#Basic_Resources|ClassWealth|Wealth}}&amp;lt;br /&amp;gt;{{Accel|2|Syrup.png|List_of_Goods#Syrup|ClassSyrup|Syrup}}&amp;lt;br /&amp;gt;{{Accel|1|Salt.png|List_of_Goods#Salt|ClassSalt|Salt}}&lt;br /&gt;
|Accel3=50 {{ProdIcon}}&amp;lt;hr /&amp;gt;{{Accel|10|Wealth.png|List_of_Resource_Nodes#Basic_Resources|ClassWealth|Wealth}}&amp;lt;br /&amp;gt;{{Accel|1|FoodOil.png|List_of_Goods#FoodOil|ClassFoodOil|Food Oil}}&lt;br /&gt;
|Ameni=+25 City Food {{Food}}&lt;br /&gt;
|Suppl=&lt;br /&gt;
|CraftIn={{ImpIcon|Bakery.png|Bakery|ClassBakery|Bakery}}&lt;br /&gt;
|UsedIn={{ItemIcon|Festival.png|List_of_Goods#Festival|ClassFestival|Festival}}{{ItemIcon|GourmetMeals.png|List_of_Goods#GourmetMeals|ClassGourmetMeals|Gourmet Meals}}&lt;br /&gt;
|Tech={{Tech|Hospitality.png|ClassHospitality|Hospitality}}&lt;br /&gt;
}}&lt;br /&gt;
{{GoodsCraft&lt;br /&gt;
|itemfile=Boots.png&lt;br /&gt;
|anchorId=Boots&lt;br /&gt;
|itemname=Boots&lt;br /&gt;
|Accel1=150 {{ProdIcon}}&amp;lt;hr /&amp;gt;{{Accel|1|Leather.png|List_of_Goods#Leather|ClassLeather|Leather}}&lt;br /&gt;
|Accel2=10 {{ProdIcon}}&amp;lt;hr /&amp;gt;{{Accel|1|Wealth.png|List_of_Resource_Nodes#Basic_Resources|ClassWealth|Wealth}}&amp;lt;br /&amp;gt;{{Accel|1|Materials.png|List_of_Resource_Nodes#Basic_Resources|ClassMaterials|Materials}}&lt;br /&gt;
|Accel3=500 {{ProdIcon}}&amp;lt;hr /&amp;gt;{{Accel|1|Coin.png|List_of_Goods#Coin|ClassCoin|Coin}}&lt;br /&gt;
|Ameni=+10 {{Health}}&amp;lt;br /&amp;gt;+10 {{Happiness}}&lt;br /&gt;
|Suppl=&lt;br /&gt;
|CraftIn={{ImpIcon|Cobbler.png|Cobbler|ClassCobbler|Cobbler}}{{ImpIcon|Tannery.png|Tannery|ClassTannery|Tannery}}&lt;br /&gt;
|UsedIn=&lt;br /&gt;
|Tech={{Tech|Horseshoes.png|ClassHorseshoes|Horseshoes}}&lt;br /&gt;
}}&lt;br /&gt;
{{GoodsCraft&lt;br /&gt;
|itemfile=FuelCells.png&lt;br /&gt;
|anchorId=FuelCells&lt;br /&gt;
|itemname=Fuel Cells&lt;br /&gt;
|Accel1=1000 {{ProdIcon}}&amp;lt;hr /&amp;gt;{{Accel|100|Wealth.png|List_of_Resource_Nodes#Basic_Resources|ClassWealth|Wealth}}&amp;lt;br /&amp;gt;{{Accel|1|Power.png|List_of_Goods#Power|ClassPower|Power}}&lt;br /&gt;
|Accel2=1500 {{ProdIcon}}&amp;lt;hr /&amp;gt;{{Accel|35|Wealth.png|List_of_Resource_Nodes#Basic_Resources|ClassWealth|Wealth}}&amp;lt;br /&amp;gt;{{Accel|1|Uranium.png|List_of_Goods#Uranium|ClassUranium|Uranium}}&lt;br /&gt;
|Accel3=&lt;br /&gt;
|Ameni=&lt;br /&gt;
|Suppl=+3 {{Health}}&amp;lt;br /&amp;gt;+150% [[Craft Production]]&amp;lt;br /&amp;gt;at this [[Improvement]]&amp;lt;hr /&amp;gt;+100% [[Harvest Production]]&amp;lt;br /&amp;gt;at this [[Improvement]]&lt;br /&gt;
|CraftIn={{ImpIcon|Refinery.png|Refinery|ClassRefinery|Refinery}}&lt;br /&gt;
|UsedIn=&lt;br /&gt;
|Tech={{Tech|Robotics.png|ClassRobotics|Robotics}}&lt;br /&gt;
}}&lt;br /&gt;
{{GoodsCraft&lt;br /&gt;
|itemfile=Hourglass.png&lt;br /&gt;
|anchorId=Hourglass&lt;br /&gt;
|itemname=Hourglass&lt;br /&gt;
|Accel1=25 {{ProdIcon}}&amp;lt;hr /&amp;gt;{{Accel|3|Wealth.png|List_of_Resource_Nodes#Basic_Resources|ClassWealth|Wealth}}&amp;lt;br /&amp;gt;{{Accel|1|Timber.png|List_of_Resource_Nodes#Basic_Resources|ClassTimber|Timber}}&lt;br /&gt;
|Accel2=25 {{ProdIcon}}&amp;lt;hr /&amp;gt;{{Accel|3|Wealth.png|List_of_Resource_Nodes#Basic_Resources|ClassWealth|Wealth}}&amp;lt;br /&amp;gt;{{Accel|1|Silicates.png|List_of_Goods#Silicates|ClassSilicates|Silicates}}&lt;br /&gt;
|Accel3=50 {{ProdIcon}}&amp;lt;hr /&amp;gt;{{Accel|5|Wealth.png|List_of_Resource_Nodes#Basic_Resources|ClassWealth|Wealth}}&amp;lt;br /&amp;gt;{{Accel|1|Glass.png|List_of_Goods#Glass|ClassGlass|Glass}}&lt;br /&gt;
|Ameni=+5% [[Force]] Health&amp;lt;br /&amp;gt;when mustering begins&amp;lt;br /&amp;gt;in this city&amp;lt;br /&amp;gt;+5 {{Prosperity}}&amp;lt;br /&amp;gt;+15 {{Knowledge}}&lt;br /&gt;
|Suppl=&lt;br /&gt;
|CraftIn={{ImpIcon|Workshop.png|Workshop|ClassWorkshop|Workshop}}{{ImpIcon|CraftingGuild.png|CraftingGuild|ClassCraftingGuild|Crafting Guild}}&lt;br /&gt;
|UsedIn=&lt;br /&gt;
|Tech={{Tech|Architecture.png|ClassArchitecture|Architecture}}{{Tech|Engineering.png|ClassEngineering|Engineering}}&lt;br /&gt;
}}&lt;br /&gt;
{{GoodsCraft&lt;br /&gt;
|itemfile=MosaicTiles.png&lt;br /&gt;
|anchorId=MosaicTiles&lt;br /&gt;
|itemname=Mosaic Tiles&lt;br /&gt;
|Accel1=50 {{ProdIcon}}&amp;lt;hr /&amp;gt;{{Accel|10|Wealth.png|List_of_Resource_Nodes#Basic_Resources|ClassWealth|Wealth}}&amp;lt;br /&amp;gt;{{Accel|10|Materials.png|List_of_Resource_Nodes#Basic_Resources|ClassMaterials|Materials}}{{Accel|1|CeramicPots.png|List_of_Goods#CeramicPots|ClassCeramicPots|Ceramic Pots}}&lt;br /&gt;
|Accel2=50 {{ProdIcon}}&amp;lt;hr /&amp;gt;{{Accel|5|Wealth.png|List_of_Resource_Nodes#Basic_Resources|ClassWealth|Wealth}}&amp;lt;br /&amp;gt;{{Accel|1|Dye.png|List_of_Goods#Dye|ClassDye|Dye}}&lt;br /&gt;
|Accel3=100 {{ProdIcon}}&amp;lt;hr /&amp;gt;{{Accel|5|Wealth.png|List_of_Resource_Nodes#Basic_Resources|ClassWealth|Wealth}}&amp;lt;br /&amp;gt;{{Accel|1|Marble.png|List_of_Goods#Marble|ClassMarble|Marble}}&lt;br /&gt;
|Ameni=&lt;br /&gt;
|Suppl=&lt;br /&gt;
|CraftIn={{ImpIcon|CeramicShop.png|CeramicShop|ClassCeramicShop|Ceramic Shop}}&lt;br /&gt;
|UsedIn={{ImpIcon|ReflectingPool.png|ReflectingPool|ClassReflectingPool|Reflecting Pool}}&amp;lt;br /&amp;gt;{{TriuIcon|HimejiJo.png|Himeji-jo|ClassHimejijo|Himeji-jo}}{{TriuIcon|LaGrandPlace.png|LaGrandPlace|ClassLaGrandPlace|La Grand-Place}}{{TriuIcon|OxfordUniversity.png|OxfordUniversity|ClassOxfordUniversity|Oxford University}}{{TriuIcon|SagradaFamilia.png|SagradaFamilia|ClassSagradaFamilia|Sagrada Familia}}{{TriuIcon|StBasilsCathedral.png|StBasilsCathedral|ClassStBasilsCathedral|St. Basils Cathedral}}{{TriuIcon|TheClassicalGardensofSuzhou.png|TheClassicalGardensofSuzhou|ClassTheClassicalGardensofSuzhou|The Classical Gardens of Suzhou}}{{TriuIcon|TheCologneCathedral.png|TheCologneCathedral|ClassTheCologneCathedral|The Cologne Cathedral}}{{TriuIcon|TheWhiteColumn.png|TheWhiteColumn|ClassTheWhiteColumn|The White Column}}&lt;br /&gt;
|Tech={{Tech|Architecture.png|ClassArchitecture|Architecture}}{{Tech|PerspectiveArt.png|ClassPerspectiveArt|Perspective Art}}{{Tech|Steel.png|ClassSteel|Steel}}&lt;br /&gt;
}}&lt;br /&gt;
{{GoodsCraft&lt;br /&gt;
|itemfile=PDA.png&lt;br /&gt;
|anchorId=PDA&lt;br /&gt;
|itemname=PDA&lt;br /&gt;
|Accel1=100 {{ProdIcon}}&amp;lt;hr /&amp;gt;{{Accel|10|Wealth.png|List_of_Resource_Nodes#Basic_Resources|ClassWealth|Wealth}}&amp;lt;br /&amp;gt;{{Accel|1|Electronics.png|List_of_Goods#Electronics|ClassElectronics|Electronics}}&lt;br /&gt;
|Accel2=50 {{ProdIcon}}&amp;lt;hr /&amp;gt;{{Accel|5|Wealth.png|List_of_Resource_Nodes#Basic_Resources|ClassWealth|Wealth}}&amp;lt;br /&amp;gt;{{Accel|1|Aluminum.png|List_of_Goods#Aluminum|ClassAluminum|Aluminum}}&amp;lt;br /&amp;gt;{{Accel|1|Plastic.png|List_of_Goods#Plastic|ClassPlastic|Plastic}}&lt;br /&gt;
|Accel3=50 {{ProdIcon}}&amp;lt;hr /&amp;gt;{{Accel|5|Materials.png|List_of_Resource_Nodes#Basic_Resources|ClassMaterials|Materials}}&amp;lt;br /&amp;gt;{{Accel|1|SteelItem.png|List_of_Goods#Steel|ClassSteel|Steel}}&lt;br /&gt;
|Ameni=+40 {{Knowledge}}&amp;lt;br /&amp;gt;+8 {{Research}} / {{Turn}}&lt;br /&gt;
|Suppl=&lt;br /&gt;
|CraftIn={{ImpIcon|Factory.png|Factory|ClassFactory|Factory}}&lt;br /&gt;
|UsedIn=&lt;br /&gt;
|Tech={{Tech|Internet.png|ClassInternet|Internet}}&lt;br /&gt;
}}&lt;br /&gt;
{{GoodsCraft&lt;br /&gt;
|itemfile=SewingMachine.png&lt;br /&gt;
|anchorId=SewingMachine&lt;br /&gt;
|itemname=Sewing Machine&lt;br /&gt;
|Accel1=250 {{ProdIcon}}&amp;lt;hr /&amp;gt;{{Accel|25|Wealth.png|List_of_Resource_Nodes#Basic_Resources|ClassWealth|Wealth}}&amp;lt;br /&amp;gt;{{Accel|1|SteelItem.png|List_of_Goods#Steel|ClassSteel|Steel}}&amp;lt;br /&amp;gt;{{Accel|1|Plastic.png|List_of_Goods#Plastic|ClassPlastic|Plastic}}&lt;br /&gt;
|Accel2=250 {{ProdIcon}}&amp;lt;hr /&amp;gt;{{Accel|25|Wealth.png|List_of_Resource_Nodes#Basic_Resources|ClassWealth|Wealth}}&amp;lt;br /&amp;gt;{{Accel|1|Gear.png|List_of_Goods#Gear|ClassGear|Gear}}&lt;br /&gt;
|Accel3=50 {{ProdIcon}}&amp;lt;hr /&amp;gt;{{Accel|5|Wealth.png|List_of_Resource_Nodes#Basic_Resources|ClassWealth|Wealth}}&amp;lt;br /&amp;gt;{{Accel|1|Rubber.png|List_of_Goods#Rubber|ClassRubber|Rubber}}&lt;br /&gt;
|Ameni=&lt;br /&gt;
|Suppl=+200% [[Craft Production]]&amp;lt;br /&amp;gt;at this [[Improvement]]&lt;br /&gt;
|CraftIn={{ImpIcon|Factory.png|Factory|ClassFactory|Factory}}&lt;br /&gt;
|UsedIn=&lt;br /&gt;
|Tech={{Tech|Industrialization.png|ClassIndustrialization|Industrialization}}&lt;br /&gt;
}}&lt;br /&gt;
{{GoodsCraft&lt;br /&gt;
|itemfile=Sneakers.png&lt;br /&gt;
|anchorId=Sneakers&lt;br /&gt;
|itemname=Sneakers&lt;br /&gt;
|Accel1=100 {{ProdIcon}}&amp;lt;hr /&amp;gt;{{Accel|20|Wealth.png|List_of_Resource_Nodes#Basic_Resources|ClassWealth|Wealth}}&amp;lt;br /&amp;gt;{{Accel|1|Leather.png|List_of_Goods#Leather|ClassLeather|Leather}}&amp;lt;br /&amp;gt;{{Accel|1|Plastic.png|List_of_Goods#Plastic|ClassPlastic|Plastic}}&lt;br /&gt;
|Accel2=5 {{ProdIcon}}&amp;lt;hr /&amp;gt;{{Accel|5|Wealth.png|List_of_Resource_Nodes#Basic_Resources|ClassWealth|Wealth}}&amp;lt;br /&amp;gt;{{Accel|1|Fabric.png|List_of_Goods#Fabric|ClassFabric|Fabric}}&amp;lt;br /&amp;gt;{{Accel|1|Materials.png|List_of_Resource_Nodes#Basic_Resources|ClassMaterials|Materials}}&lt;br /&gt;
|Accel3=&lt;br /&gt;
|Ameni=+5 {{Health}}&amp;lt;br /&amp;gt;+15 {{Happiness}}&lt;br /&gt;
|Suppl=&lt;br /&gt;
|CraftIn={{ImpIcon|Cobbler.png|Cobbler|ClassCobbler|Cobbler}}&lt;br /&gt;
|UsedIn=&lt;br /&gt;
|Tech={{Tech|Leisure.png|ClassLeisure|Leisure}}&lt;br /&gt;
}}&lt;br /&gt;
{{GoodsCraft&lt;br /&gt;
|itemfile=Slippers.png&lt;br /&gt;
|anchorId=Slippers&lt;br /&gt;
|itemname=Slippers&lt;br /&gt;
|Accel1=10 {{ProdIcon}}&amp;lt;hr /&amp;gt;{{Accel|1|Wealth.png|List_of_Resource_Nodes#Basic_Resources|ClassWealth|Wealth}}&amp;lt;br /&amp;gt;{{Accel|1|Fur.png|List_of_Goods#Fur|ClassFur|Fur}}&amp;lt;br /&amp;gt;{{Accel|1|Leather.png|List_of_Goods#Leather|ClassLeather|Leather}}&lt;br /&gt;
|Accel2=10 {{ProdIcon}}&amp;lt;hr /&amp;gt;{{Accel|1|Wealth.png|List_of_Resource_Nodes#Basic_Resources|ClassWealth|Wealth}}&amp;lt;br /&amp;gt;{{Accel|1|Materials.png|List_of_Resource_Nodes#Basic_Resources|ClassMaterials|Materials}}&lt;br /&gt;
|Accel3=100 {{ProdIcon}}&amp;lt;hr /&amp;gt;{{Accel|1|Silk.png|List_of_Goods#Silk|ClassSilk|Silk}}&lt;br /&gt;
|Ameni=+10 {{Health}}&amp;lt;br /&amp;gt;+15 {{Happiness}}&amp;lt;br /&amp;gt;+15 {{Prosperity}}&lt;br /&gt;
|Suppl=&lt;br /&gt;
|CraftIn={{ImpIcon|Tailor.png|Tailor|ClassTailor|Tailor}}&lt;br /&gt;
|UsedIn=&lt;br /&gt;
|Tech={{Tech|Haberdashery.png|ClassHaberdashery|Haberdashery}}&lt;br /&gt;
}}&lt;br /&gt;
{{GoodsCraft&lt;br /&gt;
|itemfile=Toy.png&lt;br /&gt;
|anchorId=Toy&lt;br /&gt;
|itemname=Toy&lt;br /&gt;
|Accel1=50 {{ProdIcon}}&amp;lt;hr /&amp;gt;{{Accel|10|Wealth.png|List_of_Resource_Nodes#Basic_Resources|ClassWealth|Wealth}}&amp;lt;br /&amp;gt;{{Accel|5|Timber.png|List_of_Resource_Nodes#Basic_Resources|ClassTimber|Timber}}&amp;lt;br /&amp;gt;{{Accel|3|Plastic.png|List_of_Goods#Plastic|ClassPlastic|Plastic}}&amp;lt;br /&amp;gt;{{Accel|2|MetalIngot.png|List_of_Goods#MetalIngot|ClassMetalIngot|Metal Ingot}}&lt;br /&gt;
|Accel2=50 {{ProdIcon}}&amp;lt;hr /&amp;gt;{{Accel|10|Wealth.png|List_of_Resource_Nodes#Basic_Resources|ClassWealth|Wealth}}&amp;lt;br /&amp;gt;{{Accel|5|Timber.png|List_of_Resource_Nodes#Basic_Resources|ClassTimber|Timber}}&amp;lt;br /&amp;gt;{{Accel|2|Dye.png|List_of_Goods#Dye|ClassDye|Dye}}&lt;br /&gt;
|Accel3=&lt;br /&gt;
|Ameni=+10 {{Happiness}}&lt;br /&gt;
|Suppl=+2 {{Happiness}}&lt;br /&gt;
|CraftIn={{ImpIcon|Factory.png|Factory|ClassFactory|Factory}}&lt;br /&gt;
|UsedIn=&lt;br /&gt;
|Tech={{Tech|Leisure.png|ClassLeisure|Leisure}}&lt;br /&gt;
}}&lt;br /&gt;
{{GoodsCraft&lt;br /&gt;
|itemfile=Trousers.png&lt;br /&gt;
|anchorId=Trousers&lt;br /&gt;
|itemname=Trousers&lt;br /&gt;
|Accel1=100 {{ProdIcon}}&amp;lt;hr /&amp;gt;{{Accel|1|Fabric.png|List_of_Goods#Fabric|ClassFabric|Fabric}}&lt;br /&gt;
|Accel2=10 {{ProdIcon}}&amp;lt;hr /&amp;gt;{{Accel|1|Wealth.png|List_of_Resource_Nodes#Basic_Resources|ClassWealth|Wealth}}&amp;lt;br /&amp;gt;{{Accel|1|Materials.png|List_of_Resource_Nodes#Basic_Resources|ClassMaterials|Materials}}&lt;br /&gt;
|Accel3=&lt;br /&gt;
|Ameni=+10 {{Health}}&lt;br /&gt;
|Suppl=&lt;br /&gt;
|CraftIn={{ImpIcon|Tailor.png|Tailor|ClassTailor|Tailor}}&lt;br /&gt;
|UsedIn=&lt;br /&gt;
|Tech={{Tech|Industrialization.png|ClassIndustrialization|Industrialization}}&lt;br /&gt;
}}&lt;br /&gt;
{{GoodsCraft&lt;br /&gt;
|itemfile=FreshProduce.png&lt;br /&gt;
|anchorId=FreshProduce&lt;br /&gt;
|itemname=Fresh Produce&lt;br /&gt;
|Accel1=500 {{ProdIcon}}&amp;lt;hr /&amp;gt;{{Accel|50|Wealth.png|List_of_Resource_Nodes#Basic_Resources|ClassWealth|Wealth}}&amp;lt;br /&amp;gt;{{Accel|10|Food.png|List_of_Resource_Nodes#Basic_Resources|ClassFood|Food}}&lt;br /&gt;
|Accel2=250 {{ProdIcon}}&amp;lt;hr /&amp;gt;{{Accel|25|Wealth.png|List_of_Resource_Nodes#Basic_Resources|ClassWealth|Wealth}}&amp;lt;br /&amp;gt;{{Accel|5|Grape.png|List_of_Goods#Grape|ClassGrape|Grape}}&lt;br /&gt;
|Accel3=250 {{ProdIcon}}&amp;lt;hr /&amp;gt;{{Accel|25|Wealth.png|List_of_Resource_Nodes#Basic_Resources|ClassWealth|Wealth}}&amp;lt;br /&amp;gt;{{Accel|5|Grain.png|List_of_Goods#Grain|ClassGrain|Grain}}&lt;br /&gt;
|Ameni=+200 City Food {{Food}}&amp;lt;br /&amp;gt;+5 {{Health}}&lt;br /&gt;
|Suppl=&lt;br /&gt;
|CraftIn={{ImpIcon|Grocer.png|Grocer|ClassGrocer|Grocer}}&lt;br /&gt;
|UsedIn=&lt;br /&gt;
|Tech={{Tech|SyntheticFertilizers.png|ClassSyntheticFertilizers|Synthetic Fertilizers}}&lt;br /&gt;
}}&lt;br /&gt;
{{GoodsCraft&lt;br /&gt;
|itemfile=BakedGoods.png&lt;br /&gt;
|anchorId=BakedGoods&lt;br /&gt;
|itemname=Baked Goods&lt;br /&gt;
|Accel1=50 {{ProdIcon}}&amp;lt;hr /&amp;gt;{{Accel|10|Wealth.png|List_of_Resource_Nodes#Basic_Resources|ClassWealth|Wealth}}&amp;lt;br /&amp;gt;{{Accel|1|Grain.png|List_of_Goods#Grain|ClassGrain|Grain}}&lt;br /&gt;
|Accel2=50 {{ProdIcon}}&amp;lt;hr /&amp;gt;{{Accel|10|Wealth.png|List_of_Resource_Nodes#Basic_Resources|ClassWealth|Wealth}}&amp;lt;br /&amp;gt;{{Accel|1|Salt.png|List_of_Goods#Salt|ClassSalt|Salt}}&lt;br /&gt;
|Accel3=50 {{ProdIcon}}&amp;lt;hr /&amp;gt;{{Accel|10|Wealth.png|List_of_Resource_Nodes#Basic_Resources|ClassWealth|Wealth}}&amp;lt;br /&amp;gt;{{Accel|1|Syrup.png|List_of_Goods#Syrup|ClassSyrup|Syrup}}&lt;br /&gt;
|Ameni=+50 City Food {{Food}}&amp;lt;br /&amp;gt;-5 {{Health}}&lt;br /&gt;
|Suppl=&lt;br /&gt;
|CraftIn={{ImpIcon|Bakery.png|Bakery|ClassBakery|Bakery}}&lt;br /&gt;
|UsedIn=&lt;br /&gt;
|Tech={{Tech|Hospitality.png|ClassHospitality|Hospitality}}&lt;br /&gt;
}}&lt;br /&gt;
{{GoodsCraft&lt;br /&gt;
|itemfile=Scroll.png&lt;br /&gt;
|anchorId=Scroll&lt;br /&gt;
|itemname=Scroll&lt;br /&gt;
|Accel1=50 {{ProdIcon}}&amp;lt;hr /&amp;gt;{{Accel|10|Wealth.png|List_of_Resource_Nodes#Basic_Resources|ClassWealth|Wealth}}&amp;lt;br /&amp;gt;{{Accel|1|PaperItem.png|List_of_Goods#Paper|ClassPaper|Paper}}&lt;br /&gt;
|Accel2=&lt;br /&gt;
|Accel3=&lt;br /&gt;
|Ameni=+15 {{Knowledge}}&lt;br /&gt;
|Suppl=&lt;br /&gt;
|CraftIn={{ImpIcon|CityTemple.png|CityTemple|ClassCityTemple|City Temple}}&lt;br /&gt;
|UsedIn=&lt;br /&gt;
|Tech={{Tech|CulturalHeritage.png|ClassCulturalHeritage|Cultural Heritage}}&lt;br /&gt;
}}&lt;br /&gt;
{{GoodsCraft&lt;br /&gt;
|itemfile=MiningPick.png&lt;br /&gt;
|anchorId=MiningPick&lt;br /&gt;
|itemname=Mining Pick&lt;br /&gt;
|Accel1=300 {{ProdIcon}}&amp;lt;hr /&amp;gt;{{Accel|15|Wealth.png|List_of_Resource_Nodes#Basic_Resources|ClassWealth|Wealth}}&amp;lt;br /&amp;gt;{{Accel|1|SteelItem.png|List_of_Goods#Steel|ClassSteel|Steel}}&amp;lt;br /&amp;gt;{{Accel|2|MetalIngot.png|List_of_Goods#MetalIngot|ClassMetalIngot|Metal Ingot}}&lt;br /&gt;
|Accel2=100 {{ProdIcon}}&amp;lt;hr /&amp;gt;{{Accel|5|Wealth.png|List_of_Resource_Nodes#Basic_Resources|ClassWealth|Wealth}}&amp;lt;br /&amp;gt;{{Accel|8|Timber.png|List_of_Resource_Nodes#Basic_Resources|ClassTimber|Timber}}&amp;lt;br /&amp;gt;{{Accel|5|Materials.png|List_of_Resource_Nodes#Basic_Resources|ClassMaterials|Materials}}&amp;lt;br /&amp;gt;{{Accel|1|Plastic.png|List_of_Goods#Plastic|ClassPlastic|Plastic}}&lt;br /&gt;
|Accel3=100 {{ProdIcon}}&amp;lt;hr /&amp;gt;{{Accel|1|Power.png|List_of_Goods#Power|ClassPower|Power}}&amp;lt;br /&amp;gt;{{Accel|1|Fuel.png|List_of_Goods#Fuel|ClassFuel|Fuel}}&lt;br /&gt;
|Ameni=&lt;br /&gt;
|Suppl=+100% [[Harvest Production]]&amp;lt;br /&amp;gt;at this [[Improvement]]&lt;br /&gt;
|CraftIn={{ImpIcon|Workshop.png|Workshop|ClassWorkshop|Workshop}}{{ImpIcon|CraftingGuild.png|CraftingGuild|ClassCraftingGuild|Crafting Guild}}{{ImpIcon|Factory.png|Factory|ClassFactory|Factory}}&lt;br /&gt;
|UsedIn=&lt;br /&gt;
|Tech={{Tech|Engineering.png|ClassEngineering|Engineering}}{{Tech|Metallurgy.png|ClassMetallurgy|Metallurgy}}{{Tech|Steel.png|ClassSteel|Steel}}&lt;br /&gt;
}}&lt;br /&gt;
{{GoodsCraft&lt;br /&gt;
|itemfile=StrategyCodex.png&lt;br /&gt;
|anchorId=StrategyCodex&lt;br /&gt;
|itemname=Strategy Codex&lt;br /&gt;
|Accel1=50 {{ProdIcon}}&amp;lt;hr /&amp;gt;{{Accel|5|Wealth.png|List_of_Resource_Nodes#Basic_Resources|ClassWealth|Wealth}}&amp;lt;br /&amp;gt;{{Accel|1|Leather.png|List_of_Goods#Leather|ClassLeather|Leather}}&amp;lt;br /&amp;gt;{{Accel|5|Timber.png|List_of_Resource_Nodes#Basic_Resources|ClassTimber|Timber}}&lt;br /&gt;
|Accel2=50 {{ProdIcon}}&amp;lt;hr /&amp;gt;{{Accel|5|Wealth.png|List_of_Resource_Nodes#Basic_Resources|ClassWealth|Wealth}}&amp;lt;br /&amp;gt;{{Accel|1|Dye.png|List_of_Goods#Dye|ClassDye|Dye}}&lt;br /&gt;
|Accel3=100 {{ProdIcon}}&amp;lt;hr /&amp;gt;{{Accel|10|Wealth.png|List_of_Resource_Nodes#Basic_Resources|ClassWealth|Wealth}}&amp;lt;br /&amp;gt;{{Accel|1|PaperItem.png|List_of_Goods#Paper|ClassPaper|Paper}}&lt;br /&gt;
|Ameni=+15 {{Security}}&lt;br /&gt;
|Suppl=&lt;br /&gt;
|CraftIn={{ImpIcon|GreatHearth.png|GreatHearth|ClassGreatHearth|Great Hearth}}{{ImpIcon|GatheringHall.png|GatheringHall|ClassGatheringHall|Gathering Hall}}{{ImpIcon|TownCenter.png|TownCenter|ClassTownCenter|Town Center}}{{ImpIcon|CityHall.png|CityHall|ClassCityHall|City Hall}}&lt;br /&gt;
|UsedIn=&lt;br /&gt;
|Tech={{Tech|IronWorking.png|ClassIronWorking|Iron Working}}&lt;br /&gt;
}}&lt;br /&gt;
{{GoodsCraft&lt;br /&gt;
|itemfile=Sandals.png&lt;br /&gt;
|anchorId=Sandals&lt;br /&gt;
|itemname=Sandals&lt;br /&gt;
|Accel1=200 {{ProdIcon}}&amp;lt;hr /&amp;gt;{{Accel|10|Wealth.png|List_of_Resource_Nodes#Basic_Resources|ClassWealth|Wealth}}&amp;lt;br /&amp;gt;{{Accel|1|Fur.png|List_of_Goods#Fur|ClassFur|Fur}}&amp;lt;br /&amp;gt;{{Accel|1|Leather.png|List_of_Goods#Leather|ClassLeather|Leather}}&lt;br /&gt;
|Accel2=50 {{ProdIcon}}&amp;lt;hr /&amp;gt;{{Accel|3|Wealth.png|List_of_Resource_Nodes#Basic_Resources|ClassWealth|Wealth}}&amp;lt;br /&amp;gt;{{Accel|2|Materials.png|List_of_Resource_Nodes#Basic_Resources|ClassMaterials|Materials}}&lt;br /&gt;
|Accel3=&lt;br /&gt;
|Ameni=+10 {{Health}}&amp;lt;br /&amp;gt;+10% City [[Production]]&lt;br /&gt;
|Suppl=&lt;br /&gt;
|CraftIn={{ImpIcon|Cobbler.png|Cobbler|ClassCobbler|Cobbler}}{{ImpIcon|Tannery.png|Tannery|ClassTannery|Tannery}}&lt;br /&gt;
|UsedIn={{ImpIcon|FineClothes.png|FineClothes|ClassFineClothes|Fine Clothes}}&lt;br /&gt;
|Tech={{Tech|Leatherworking.png|ClassLeatherworking|Leatherworking}}&lt;br /&gt;
}}&lt;br /&gt;
{{GoodsCraft&lt;br /&gt;
|itemfile=Sculpture.png&lt;br /&gt;
|anchorId=Sculpture&lt;br /&gt;
|itemname=Sculpture&lt;br /&gt;
|Accel1=50 {{ProdIcon}}&amp;lt;hr /&amp;gt;{{Accel|10|Wealth.png|List_of_Resource_Nodes#Basic_Resources|ClassWealth|Wealth}}&amp;lt;br /&amp;gt;{{Accel|1|Marble.png|List_of_Goods#Marble|ClassMarble|Marble}}&amp;lt;br /&amp;gt;{{Accel|1|SculptingMaterial.png|List_of_Goods#SculptingMaterial|ClassSculptingMaterial|Sculpting Material}}&lt;br /&gt;
|Accel2=25 {{ProdIcon}}&amp;lt;hr /&amp;gt;{{Accel|10|Wealth.png|List_of_Resource_Nodes#Basic_Resources|ClassWealth|Wealth}}&amp;lt;br /&amp;gt;{{Accel|1|Dye.png|List_of_Goods#Dye|ClassDye|Dye}}&lt;br /&gt;
|Accel3=&lt;br /&gt;
|Ameni=+18 {{Happiness}}&lt;br /&gt;
|Suppl=&lt;br /&gt;
|CraftIn={{ImpIcon|ArtisanStudio.png|ArtisanStudio|ClassArtisanStudio|Artisan Studio}}&lt;br /&gt;
|UsedIn=&lt;br /&gt;
|Tech={{Tech|Masonry.png|ClassMasonry|Masonry}}&lt;br /&gt;
}}&lt;br /&gt;
{{GoodsCraft&lt;br /&gt;
|itemfile=Codex.png&lt;br /&gt;
|anchorId=Codex&lt;br /&gt;
|itemname=Codex&lt;br /&gt;
|Accel1=30 {{ProdIcon}}&amp;lt;hr /&amp;gt;{{Accel|2|Wealth.png|List_of_Resource_Nodes#Basic_Resources|ClassWealth|Wealth}}&amp;lt;br /&amp;gt;{{Accel|1|Leather.png|List_of_Goods#Leather|ClassLeather|Leather}}&amp;lt;br /&amp;gt;{{Accel|3|Timber.png|List_of_Resource_Nodes#Basic_Resources|ClassTimber|Timber}}&lt;br /&gt;
|Accel2=50 {{ProdIcon}}&amp;lt;hr /&amp;gt;{{Accel|5|Wealth.png|List_of_Resource_Nodes#Basic_Resources|ClassWealth|Wealth}}&amp;lt;br /&amp;gt;{{Accel|1|Dye.png|List_of_Goods#Dye|ClassDye|Dye}}&lt;br /&gt;
|Accel3=&lt;br /&gt;
|Ameni=+10 {{Knowledge}}&lt;br /&gt;
|Suppl=&lt;br /&gt;
|CraftIn={{ImpIcon|GreatHearth.png|GreatHearth|ClassGreatHearth|Great Hearth}}{{ImpIcon|GatheringHall.png|GatheringHall|ClassGatheringHall|Gathering Hall}}{{ImpIcon|TownCenter.png|TownCenter|ClassTownCenter|Town Center}}{{ImpIcon|CityHall.png|CityHall|ClassCityHall|City Hall}}&lt;br /&gt;
|UsedIn={{ImpIcon|Newspaper.png|Newspaper|ClassNewspaper|Newspaper}}&amp;lt;br /&amp;gt;{{TriuIcon|SagradaFamilia.png|SagradaFamilia|ClassSagradaFamilia|Sagrada Familia}}{{TriuIcon|TheMonasteryofBatalha.png|TheMonasteryofBatalha|ClassTheMonasteryofBatalha|The Monastery of Batalha}}&amp;lt;br /&amp;gt;{{UnitIcon|Missionaries.png|Missionaries|ClassMissionaries|Missionaries}}{{UnitIcon|Oracles.png|Oracles|ClassOracles|Oracles}}&lt;br /&gt;
|Tech={{Tech|CulturalHeritage.png|ClassCulturalHeritage|Cultural Heritage}}{{Tech|Philosophy.png|ClassPhilosophy|Philosophy}}{{Tech|SacredRites.png|ClassSacredRites|Sacred Rites}}&lt;br /&gt;
}}&lt;br /&gt;
{{GoodsCraft&lt;br /&gt;
|itemfile=Fabric.png&lt;br /&gt;
|anchorId=Fabric&lt;br /&gt;
|itemname=Fabric&lt;br /&gt;
|Accel1=500 {{ProdIcon}}&amp;lt;hr /&amp;gt;{{Accel|50|Wealth.png|List_of_Resource_Nodes#Basic_Resources|ClassWealth|Wealth}}&amp;lt;br /&amp;gt;{{Accel|1|Fur.png|List_of_Goods#Fur|ClassFur|Fur}}&amp;lt;br /&amp;gt;{{Accel|1|Llama.png|List_of_Goods#Llama|ClassLlama|Llama}}&lt;br /&gt;
|Accel2=500 {{ProdIcon}}&amp;lt;hr /&amp;gt;{{Accel|50|Wealth.png|List_of_Resource_Nodes#Basic_Resources|ClassWealth|Wealth}}&amp;lt;br /&amp;gt;{{Accel|1|Wool.png|List_of_Goods#Wool|ClassWool|Wool}}&amp;lt;br /&amp;gt;{{Accel|1|Cotton.png|List_of_Goods#Cotton|ClassCotton|Cotton}}&lt;br /&gt;
|Accel3=500 {{ProdIcon}}&amp;lt;hr /&amp;gt;{{Accel|1|Silk.png|List_of_Goods#Silk|ClassSilk|Silk}}&lt;br /&gt;
|Ameni=&lt;br /&gt;
|Suppl=&lt;br /&gt;
|CraftIn={{ImpIcon|ShoppingMall.png|ShoppingMall|ClassShoppingMall|Shopping Mall}}{{ImpIcon|Tailor.png|Tailor|ClassTailor|Tailor}}{{ImpIcon|Weaver.png|Weaver|ClassWeaver|Weaver}}&lt;br /&gt;
|UsedIn={{ItemIcon|Bandage.png|List_of_Goods#Bandage|ClassBandage|Bandage}}{{ItemIcon|Festival.png|List_of_Goods#Festival|ClassFestival|Festival}}{{ItemIcon|Furniture.png|List_of_Goods#Furniture|ClassFurniture|Furniture}}{{ItemIcon|RugandCarpet.png|List_of_Goods#RugandCarpet|ClassRugandCarpet|RugandCarpet}}{{ItemIcon|Sneakers.png|List_of_Goods#Sneakers|ClassSneakers|Sneakers}}{{ItemIcon|TradeGoods.png|List_of_Goods#TradeGoods|ClassTradeGoods|TradeGoods}}{{ItemIcon|Trousers.png|List_of_GoodsTrousersClassTrousers|Trousers}}{{ItemIcon|Tunics.png|List_of_Goods#Tunics|ClassTunics|Tunics}}&amp;lt;br /&amp;gt;{{TriuIcon|LaGrandPlace.png|LaGrandPlace|ClassLaGrandPlace|La Grand-Place}}{{TriuIcon|SagradaFamilia.png|SagradaFamilia|ClassSagradaFamilia|Sagrada Familia}}&amp;lt;br /&amp;gt;{{UnitIcon|AssaultOcteres.png|AssaultOcteres|ClassAssaultOcteres|Assault Octeres}}{{UnitIcon|Caravel.png|Caravel|ClassCaravel|Caravel}}{{UnitIcon|Carrack.png|Carrack|ClassCarrack|Carrack}}{{UnitIcon|Cog.png|Cog|ClassCog|Cog}}{{UnitIcon|Frigate.png|Frigate|ClassFrigate|Frigate}}{{UnitIcon|Galleon.png|Galleon|ClassGalleon|Galleon}}{{UnitIcon|Longship.png|Longship|ClassLongship|Longship}}{{UnitIcon|Zeppelin.png|Zeppelin|ClassZeppelin|Zeppelin}}&lt;br /&gt;
|Tech={{Tech|Sails.png|ClassSails|Sails}}{{Tech|Textiles.png|ClassTextiles|Textiles}}{{Tech|Weaving.png|ClassWeaving|Weaving}}&lt;br /&gt;
}}&lt;br /&gt;
{{GoodsCraft&lt;br /&gt;
|itemfile=SaltedFish.png&lt;br /&gt;
|anchorId=SaltedFish&lt;br /&gt;
|itemname=Salted Fish&lt;br /&gt;
|Accel1=100 {{ProdIcon}}&amp;lt;hr /&amp;gt;{{Accel|10|Wealth.png|List_of_Resource_Nodes#Basic_Resources|ClassWealth|Wealth}}&amp;lt;br /&amp;gt;{{Accel|1|Fish.png|List_of_Goods#Fish|ClassFish|Fish}}&lt;br /&gt;
|Accel2=50 {{ProdIcon}}&amp;lt;hr /&amp;gt;{{Accel|3|Wealth.png|List_of_Resource_Nodes#Basic_Resources|ClassWealth|Wealth}}&amp;lt;br /&amp;gt;{{Accel|1|Salt.png|List_of_Goods#Salt|ClassSalt|Salt}}&lt;br /&gt;
|Accel3=&lt;br /&gt;
|Ameni=+10 City Food {{Food}}&amp;lt;br /&amp;gt;+10 {{Health}}&lt;br /&gt;
|Suppl=&lt;br /&gt;
|CraftIn={{ImpIcon|ButcherShop.png|ButcherShop|ClassButcherShop|Butcher Shop}}&lt;br /&gt;
|UsedIn={{ItemIcon|DriedFoodGoods.png|List_of_Goods#DriedFoodGoods|ClassDriedFoodGoods|Dried Food Goods}}{{ItemIcon|Festival.png|List_of_Goods#Festival|ClassFestival|Festival}}{{ItemIcon|GourmetMeals.png|List_of_Goods#GourmetMeals|ClassGourmetMeals|Gourmet Meals}}{{ItemIcon|PreservedFood.png|List_of_Goods#PreservedFood|ClassPreservedFood|Preserved Food}}&lt;br /&gt;
|Tech={{Tech|Navigation.png|ClassNavigation|Navigation}}{{Tech|Sails.png|ClassSails|Sails}}{{Tech|Seafaring.png|ClassSeafaring|Seafaring}}&lt;br /&gt;
}}&lt;br /&gt;
{{GoodsCraft&lt;br /&gt;
|itemfile=DecorativeVase.png&lt;br /&gt;
|anchorId=DecorativeVase&lt;br /&gt;
|itemname=Decorative Vase&lt;br /&gt;
|Accel1=200 {{ProdIcon}}&amp;lt;hr /&amp;gt;{{Accel|10|Wealth.png|List_of_Resource_Nodes#Basic_Resources|ClassWealth|Wealth}}{{Accel|1|SculptingMaterial.png|List_of_Goods#SculptingMaterial|ClassSculptingMaterial|Sculpting Material}}&lt;br /&gt;
|Accel2=100 {{ProdIcon}}&amp;lt;hr /&amp;gt;{{Accel|5|Wealth.png|List_of_Resource_Nodes#Basic_Resources|ClassWealth|Wealth}}{{Accel|1|Dye.png|List_of_Goods#Dye|ClassDye|Dye}}&lt;br /&gt;
|Accel3=&lt;br /&gt;
|Ameni=+5 {{Happiness}}&lt;br /&gt;
|Suppl=+2 {{Happiness}}&lt;br /&gt;
|CraftIn={{ImpIcon|CeramicShop.png|CeramicShop|ClassCeramicShop|Ceramic Shop}}&lt;br /&gt;
|UsedIn=&lt;br /&gt;
|Tech={{Tech|TheWheel.png|ClassTheWheel|The Wheel}}&lt;br /&gt;
}}&lt;br /&gt;
{{GoodsCraft&lt;br /&gt;
|itemfile=Wheel.png&lt;br /&gt;
|anchorId=Wheel&lt;br /&gt;
|itemname=Wheel&lt;br /&gt;
|Accel1=10 {{ProdIcon}}&amp;lt;hr /&amp;gt;{{Accel|4|Wealth.png|List_of_Resource_Nodes#Basic_Resources|ClassWealth|Wealth}}&amp;lt;br /&amp;gt;{{Accel|2|Timber.png|List_of_Resource_Nodes#Basic_Resources|ClassTimber|Timber}}&amp;lt;br /&amp;gt;{{Accel|3|Materials.png|List_of_Resource_Nodes#Basic_Resources|ClassMaterials|Materials}}&amp;lt;br /&amp;gt;{{Accel|1|MetalIngot.png|List_of_Goods#MetalIngot|ClassMetalIngot|Metal Ingot}}&lt;br /&gt;
|Accel2=5 {{ProdIcon}}&amp;lt;hr /&amp;gt;{{Accel|2|Wealth.png|List_of_Resource_Nodes#Basic_Resources|ClassWealth|Wealth}}&amp;lt;br /&amp;gt;{{Accel|1|Rope.png|List_of_Goods#Rope|ClassRope|Rope}}{{Accel|1|Leather.png|List_of_Goods#Leather|ClassLeather|Leather}}&lt;br /&gt;
|Accel3=&lt;br /&gt;
|Ameni=&lt;br /&gt;
|Suppl=+50% [[Craft Production]] at this [[Improvement]]&lt;br /&gt;
|CraftIn={{ImpIcon|Workshop.png|Workshop|ClassWorkshop|Workshop}}{{ImpIcon|CraftingGuild.png|CraftingGuild|ClassCraftingGuild|Crafting Guild}}{{ImpIcon|Factory.png|Factory|ClassFactory|Factory}}&lt;br /&gt;
|UsedIn={{ItemIcon|Carriages.png|List_of_Goods#Carriages|ClassCarriages|Carriages}}&amp;lt;br /&amp;gt;{{TriuIcon|TheGreatLighthouse.png|TheGreatLighthouse|ClassTheGreatLighthouse|The Great Lighthouse}}&amp;lt;br /&amp;gt;{{UnitIcon|Catapults.png|Catapults|ClassCatapults|Catapults}}{{UnitIcon|Mangonels.png|Mangonels|ClassMangonels|Mangonels}}{{UnitIcon|Trebuchets.png|Trebuchets|ClassTrebuchets|Trebuchets}}{{UnitIcon|WarChariots.png|WarChariots|ClassWarChariots|War Chariots}}&lt;br /&gt;
|Tech={{Tech|Algebra.png|ClassAlgebra|Algebra}}{{Tech|Industrialization.png|ClassIndustrialization|Industrialization}}{{Tech|SiegeWarfare.png|ClassSiegeWarfare|Siege Warfare}}{{Tech|TheWheel.png|ClassTheWheel|The Wheel}}&lt;br /&gt;
}}&lt;br /&gt;
{{GoodsCraft&lt;br /&gt;
|itemfile=TradeGoods.png&lt;br /&gt;
|anchorId=TradeGoods&lt;br /&gt;
|itemname=Trade Goods&lt;br /&gt;
|Accel1=200 {{ProdIcon}}&amp;lt;hr /&amp;gt;{{Accel|1|Fur.png|List_of_Goods#Fur|ClassFur|Fur}}&amp;lt;br /&amp;gt;{{Accel|1|Leather.png|List_of_Goods#Leather|ClassLeather|Leather}}&amp;lt;br /&amp;gt;{{Accel|1|Fabric.png|List_of_Goods#Fabric|ClassFabric|Fabric}}&lt;br /&gt;
|Accel2=100 {{ProdIcon}}&amp;lt;hr /&amp;gt;{{Accel|5|Timber.png|List_of_Resource_Nodes#Basic_Resources|ClassTimber|Timber}}&amp;lt;br /&amp;gt;{{Accel|5|Materials.png|List_of_Resource_Nodes#Basic_Resources|ClassMaterials|Materials}}{{Accel|5|Wool.png|List_of_Goods#Wool|ClassWool|Wool}}&amp;lt;br /&amp;gt;{{Accel|5|Cotton.png|List_of_Goods#Cotton|ClassCotton|Cotton}}&amp;lt;br /&amp;gt;&lt;br /&gt;
|Accel3=100 {{ProdIcon}}&amp;lt;hr /&amp;gt;{{Accel|1|MetalTools.png|List_of_Goods#MetalTools|ClassMetalTools|Metal Tools}}&amp;lt;br /&amp;gt;{{Accel|1|HerbalMedicine.png|List_of_Goods#HerbalMedicine|ClassHerbalMedicine|Herbal Medicine}}&amp;lt;br /&amp;gt;{{Accel|1|Medicine.png|List_of_Goods#Medicine|ClassMedicine|Medicine}}&amp;lt;br /&amp;gt;{{Accel|1|Baskets.png|List_of_Goods#Baskets|ClassBaskets|Baskets}}{{Accel|1|DecorativeVase.png|List_of_Goods#DecorativeVase|ClassDecorativeVase|Decorative Vase}}{{Accel|1|Wine.png|List_of_Goods#Wine|ClassWine|Wine}}&lt;br /&gt;
|Ameni=+20 {{Prosperity}}&amp;lt;br /&amp;gt;+10 {{Security}}&amp;lt;br /&amp;gt;+5 {{Happiness}}&amp;lt;br /&amp;gt;+10 {{Knowledge}}&lt;br /&gt;
|Suppl=&lt;br /&gt;
|CraftIn={{ImpIcon|Bazaar.png|Bazaar|ClassBazaar|Bazaar}}{{ImpIcon|TradingPost.png|TradingPost|ClassTradingPost|Trading Post}}&lt;br /&gt;
|UsedIn={{ItemIcon|BrewedCoffee.png|List_of_Goods#BrewedCoffee|ClassBrewedCoffee|Brewed Coffee}}{{ItemIcon|Cybernetics.png|List_of_Goods#Cybernetics|ClassCybernetics|Cybernetics}}{{ItemIcon|EyeGlasses.png|List_of_Goods#EyeGlasses|ClassEyeGlasses|Eye Glasses}}{{ItemIcon|Fertilizer.png|List_of_Goods#Fertilizer|ClassFertilizer|Fertilizer}}{{ItemIcon|GeneTherapy.png|List_of_Goods#GeneTherapy|ClassGeneTherapy|Gene Therapy}}{{ItemIcon|GlassWindows.png|List_of_Goods#GlassWindows|ClassGlassWindows|Glass Windows}}{{ItemIcon|LetterofCredit.png|List_of_Goods#LetterofCredit|ClassLetterofCredit|Letter of Credit}}{{ItemIcon|MicrowaveOven.png|List_of_Goods#MicrowaveOven|ClassMicrowaveOven|Microwave Oven}}{{ItemIcon|Movie.png|List_of_Goods#Movie|ClassMovie|Movie}}{{ItemIcon|PaperItem.png|List_of_Goods#Paper|ClassPaper|Paper}}{{ItemIcon|Piano.png|List_of_Goods#Piano|ClassPiano|Piano}}{{ItemIcon|Soap.png|List_of_Goods#Soap|ClassSoap|Soap}}{{ItemIcon|Statuary.png|List_of_Goods#Statuary|ClassStatuary|Statuary}}{{ItemIcon|TreasuryBonds.png|List_of_Goods#TreasuryBonds|ClassTreasuryBonds|Treasury Bonds}}&lt;br /&gt;
|Tech={{Tech|Cartography.png|ClassCartography|Cartography}}{{Tech|Horseshoes.png|ClassHorseshoes|Horseshoes}}{{Tech|Trading.png|ClassTrading|Trading}}&lt;br /&gt;
}}&lt;br /&gt;
{{GoodsCraft&lt;br /&gt;
|itemfile=Bandage.png&lt;br /&gt;
|anchorId=Bandage&lt;br /&gt;
|itemname=Bandage&lt;br /&gt;
|Accel1=100 {{ProdIcon}}&amp;lt;hr /&amp;gt;{{Accel|3|Wealth.png|List_of_Resource_Nodes#Basic_Resources|ClassWealth|Wealth}}{{Accel|1|Fabric.png|List_of_Goods#Fabric|ClassFabric|Fabric}}&lt;br /&gt;
|Accel2=50 {{ProdIcon}}&amp;lt;hr /&amp;gt;{{Accel|2|Wealth.png|List_of_Resource_Nodes#Basic_Resources|ClassWealth|Wealth}}{{Accel|1|Materials.png|List_of_Resource_Nodes#Basic_Resources|ClassMaterials|Materials}}&lt;br /&gt;
|Accel3=&lt;br /&gt;
|Ameni=+10 {{Health}}&lt;br /&gt;
|Suppl=&lt;br /&gt;
|CraftIn={{ImpIcon|GeneralHospital.png|GeneralHospital|ClassGeneralHospital|General Hospital}}{{ImpIcon|ShoppingMall.png|ShoppingMall|ClassShoppingMall|Shopping Mall}}{{ImpIcon|Tailor.png|Tailor|ClassTailor|Tailor}}{{ImpIcon|Weaver.png|Weaver|ClassWeaver|Weaver}}&lt;br /&gt;
|UsedIn={{ItemIcon|HerbalMedicine.png|List_of_Goods#HerbalMedicine|ClassHerbalMedicine|Herbal Medicine}}{{ItemIcon|Medicine.png|List_of_Goods#Medicine|ClassMedicine|Medicine}}&lt;br /&gt;
|Tech={{Tech|Weaving.png|ClassWeaving|Weaving}}&lt;br /&gt;
}}&lt;br /&gt;
{{GoodsCraft&lt;br /&gt;
|itemfile=RugandCarpet.png&lt;br /&gt;
|anchorId=RugandCarpet&lt;br /&gt;
|itemname=Rug and Carpet&lt;br /&gt;
|Accel1=200 {{ProdIcon}}&amp;lt;hr /&amp;gt;{{Accel|20|Wealth.png|List_of_Resource_Nodes#Basic_Resources|ClassWealth|Wealth}}&amp;lt;br /&amp;gt;{{Accel|1|Fur.png|List_of_Goods#Fur|ClassFur|Fur}}&amp;lt;br /&amp;gt;{{Accel|1|Leather.png|List_of_Goods#Leather|ClassLeather|Leather}}&amp;lt;br /&amp;gt;{{Accel|1|Fabric.png|List_of_Goods#Fabric|ClassFabric|Fabric}}&lt;br /&gt;
|Accel2=50 {{ProdIcon}}&amp;lt;hr /&amp;gt;{{Accel|5|Wealth.png|List_of_Resource_Nodes#Basic_Resources|ClassWealth|Wealth}}&amp;lt;br /&amp;gt;{{Accel|1|Dye.png|List_of_Goods#Dye|ClassDye|Dye}}&lt;br /&gt;
|Accel3=&lt;br /&gt;
|Ameni=&lt;br /&gt;
|Suppl=+3 {{Health}}&lt;br /&gt;
|CraftIn={{ImpIcon|ShoppingMall.png|ShoppingMall|ClassShoppingMall|Shopping Mall}}{{ImpIcon|Tailor.png|Tailor|ClassTailor|Tailor}}{{ImpIcon|Weaver.png|Weaver|ClassWeaver|Weaver}}&lt;br /&gt;
|UsedIn=&lt;br /&gt;
|Tech={{Tech|Weaving.png|ClassWeaving|Weaving}}{{Tech|Haberdashery.png|ClassHaberdashery|Haberdashery}}&lt;br /&gt;
}}&lt;br /&gt;
{{GoodsCraft&lt;br /&gt;
|itemfile=Furniture.png&lt;br /&gt;
|anchorId=Furniture&lt;br /&gt;
|itemname=Furniture&lt;br /&gt;
|Accel1=50 {{ProdIcon}}&amp;lt;hr /&amp;gt;{{Accel|10|Wealth.png|List_of_Resource_Nodes#Basic_Resources|ClassWealth|Wealth}}{{Accel|10|Timber.png|List_of_Resource_Nodes#Basic_Resources|ClassTimber|Timber}}&amp;lt;br /&amp;gt;{{Accel|1|SteelItem.png|List_of_Goods#Steel|ClassSteel|Steel}}&amp;lt;br /&amp;gt;{{Accel|1|Plastic.png|List_of_Goods#Plastic|ClassPlastic|Plastic}}&lt;br /&gt;
|Accel2=100 {{ProdIcon}}&amp;lt;hr /&amp;gt;{{Accel|1|Fabric.png|List_of_Goods#Fabric|ClassFabric|Fabric}}&lt;br /&gt;
|Accel3=&lt;br /&gt;
|Ameni=&lt;br /&gt;
|Suppl=+1 City [[Production]]&lt;br /&gt;
|CraftIn={{ImpIcon|Workshop.png|Workshop|ClassWorkshop|Workshop}}{{ImpIcon|CraftingGuild.png|CraftingGuild|ClassCraftingGuild|Crafting Guild}}{{ImpIcon|Factory.png|Factory|ClassFactory|Factory}}&lt;br /&gt;
|UsedIn=&lt;br /&gt;
|Tech={{Tech|Weaving.png|ClassWeaving|Weaving}}&lt;br /&gt;
}}&lt;br /&gt;
{{GoodsCraft&lt;br /&gt;
|itemfile=Coin.png&lt;br /&gt;
|anchorId=Coin&lt;br /&gt;
|itemname=Coin&lt;br /&gt;
|Accel1=3500 {{ProdIcon}}&amp;lt;hr /&amp;gt;{{Accel|1|PreciousMetal.png|List_of_Goods#PreciousMetal|ClassPreciousMetal|Precious Metal}}&lt;br /&gt;
|Accel2=100 {{ProdIcon}}&amp;lt;hr /&amp;gt;{{Accel|10|Wealth.png|List_of_Resource_Nodes#Basic_Resources|ClassWealth|Wealth}}&amp;lt;br /&amp;gt;{{Accel|1|Copper.png|List_of_Goods#Copper|ClassCopper|Copper}}&lt;br /&gt;
|Accel3=2000 {{ProdIcon}}&amp;lt;hr /&amp;gt;{{Accel|1|PreciousStones.png|List_of_Goods#PreciousStones|ClassPreciousStones|Precious Stones}}&lt;br /&gt;
|Ameni=+15 {{Prosperity}}&lt;br /&gt;
|Suppl=&lt;br /&gt;
|CraftIn={{ImpIcon|Mint.png|Mint|ClassMint|Mint}}&lt;br /&gt;
|UsedIn={{ItemIcon|Boots.png|List_of_Goods#Boots|ClassBoots|Boots}}{{ItemIcon|BrewedCoffee.png|List_of_Goods#BrewedCoffee|ClassBrewedCoffee|Brewed Coffee}}{{ItemIcon|Currency.png|List_of_Goods#Currency|ClassCurrency|Currency}}{{ItemIcon|Cybernetics.png|List_of_Goods#Cybernetics|ClassCybernetics|Cybernetics}}{{ItemIcon|Explosive.png|List_of_Goods#Explosive|ClassExplosive|Explosive}}{{ItemIcon|EyeGlasses.png|List_of_Goods#EyeGlasses|ClassEyeGlasses|Eye Glasses}}{{ItemIcon|Fertilizer.png|List_of_Goods#Fertilizer|ClassFertilizer|Fertilizer}}{{ItemIcon|GeneTherapy.png|List_of_Goods#GeneTherapy|ClassGeneTherapy|Gene Therapy}}{{ItemIcon|GlassWindows.png|List_of_Goods#GlassWindows|ClassGlassWindows|Glass Windows}}{{ItemIcon|GunpowderItem.png|List_of_Goods#Gunpowder|ClassGunpowder|Gunpowder}}{{ItemIcon|LampPost.png|List_of_Goods#LampPost|ClassLampPost|Lamp Post}}{{ItemIcon|LetterofCredit.png|List_of_Goods#LetterofCredit|ClassLetterofCredit|Letter of Credit}}{{ItemIcon|MicrowaveOven.png|List_of_Goods#MicrowaveOven|ClassMicrowaveOven|Microwave Oven}}{{ItemIcon|Movie.png|List_of_Goods#Movie|ClassMovie|Movie}}{{ItemIcon|PaperItem.png|List_of_Goods#Paper|ClassPaper|Paper}}{{ItemIcon|Piano.png|List_of_Goods#Piano|ClassPiano|Piano}}{{ItemIcon|Soap.png|List_of_Goods#Soap|ClassSoap|Soap}}{{ItemIcon|Statuary.png|List_of_Goods#Statuary|ClassStatuary|Statuary}}{{ItemIcon|SteelItem.png|List_of_Goods#Steel|ClassSteel|Steel}}{{ItemIcon|TreasuryBonds.png|List_of_Goods#TreasuryBonds|ClassTreasuryBonds|Treasury Bonds}}&lt;br /&gt;
|Tech={{Tech|Banking.png|ClassBanking|Banking}}{{Tech|Coinage.png|ClassCoinage|Coinage}}&lt;br /&gt;
}}&lt;br /&gt;
{{GoodsCraft&lt;br /&gt;
|itemfile=Statuary.png&lt;br /&gt;
|anchorId=Statuary&lt;br /&gt;
|itemname=Statuary&lt;br /&gt;
|Accel1=50 {{ProdIcon}}&amp;lt;hr /&amp;gt;{{Accel|5|Wealth.png|List_of_Resource_Nodes#Basic_Resources|ClassWealth|Wealth}}&amp;lt;br /&amp;gt;{{Accel|1|Marble.png|List_of_Goods#Marble|ClassMarble|Marble}}&amp;lt;br /&amp;gt;{{Accel|1|SculptingMaterial.png|List_of_Goods#SculptingMaterial|ClassSculptingMaterial|Sculpting Material}}&lt;br /&gt;
|Accel2=50 {{ProdIcon}}&amp;lt;hr /&amp;gt;{{Accel|5|Wealth.png|List_of_Resource_Nodes#Basic_Resources|ClassWealth|Wealth}}&amp;lt;br /&amp;gt;{{Accel|1|Dye.png|List_of_Goods#Dye|ClassDye|Dye}}&lt;br /&gt;
|Accel3=50 {{ProdIcon}}&amp;lt;hr /&amp;gt;{{Accel|1|Coin.png|List_of_Goods#Coin|ClassCoin|Coin}}&amp;lt;br /&amp;gt;{{Accel|1|TradeGoods.png|List_of_Goods#TradeGoods|ClassTradeGoods|Trade Goods}}&lt;br /&gt;
|Ameni=+3 {{Prosperity}}&amp;lt;Br /&amp;gt;to your city for&amp;lt;br /&amp;gt;each distinct Culture&amp;lt;br /&amp;gt;[[Improvement]] within it&lt;br /&gt;
|Suppl=&lt;br /&gt;
|CraftIn={{ImpIcon|ArtisanStudio.png|ArtisanStudio|ClassArtisanStudio|Artisan Studio}}&lt;br /&gt;
|UsedIn=&lt;br /&gt;
|Tech={{Tech|CulturalHeritage.png|ClassCulturalHeritage|Cultural Heritage}}{{Tech|IlluminatedManuscripts.png|ClassIlluminatedManuscripts|Illuminated Manuscripts}}{{Tech|MonumentBuilding.png|ClassMonumentBuilding|Monument Building}}{{Tech|Philosophy.png|ClassPhilosophy|Philosophy}}&lt;br /&gt;
}}&lt;br /&gt;
{{GoodsCraft&lt;br /&gt;
|itemfile=GourmetMeals.png&lt;br /&gt;
|anchorId=GourmetMeals&lt;br /&gt;
|itemname=Gourmet Meals&lt;br /&gt;
|Accel1=500 {{ProdIcon}}&amp;lt;hr /&amp;gt;{{Accel|30|Wealth.png|List_of_Resource_Nodes#Basic_Resources|ClassWealth|Wealth}}&amp;lt;br /&amp;gt;{{Accel|1|Biscuits.png|List_of_Goods#Biscuits|ClassBiscuits|Biscuits}}&amp;lt;br /&amp;gt;{{Accel|1|Bread.png|List_of_Goods#Bread|ClassBread|Bread}}&lt;br /&gt;
|Accel2=500 {{ProdIcon}}&amp;lt;hr /&amp;gt;{{Accel|50|Wealth.png|List_of_Resource_Nodes#Basic_Resources|ClassWealth|Wealth}}&amp;lt;br /&amp;gt;{{Accel|1|SaltedFish.png|List_of_Goods#SaltedFish|ClassSaltedFish|Salted Fish}}&amp;lt;br /&amp;gt;{{Accel|1|Venison.png|List_of_Goods#Venison|ClassVenison|Venison}}&amp;lt;br /&amp;gt;{{Accel|1|CuredMeats.png|List_of_Goods#|ClassCuredMeats|Cured Meats}}&lt;br /&gt;
|Accel3=100 {{ProdIcon}}&amp;lt;hr /&amp;gt;{{Accel|10|Wealth.png|List_of_Resource_Nodes#Basic_Resources|ClassWealth|Wealth}}&amp;lt;br /&amp;gt;{{Accel|1|Malt.png|List_of_Goods#Malt|ClassMalt|Malt}}&amp;lt;br /&amp;gt;{{Accel|1|Syrup.png|List_of_Goods#Syrup|ClassSyrup|Syrup}}&amp;lt;br /&amp;gt;{{Accel|1|FoodOil.png|List_of_Goods#FoodOil|ClassFoodOil|Food Oil}}&amp;lt;br /&amp;gt;{{Accel|1|Spice.png|List_of_Goods#Spice|ClassSpice|Spice}}&lt;br /&gt;
|Ameni=+15 {{Happiness}}&amp;lt;br /&amp;gt;+5 {{Health}}&amp;lt;br /&amp;gt;+30 City Growth&amp;lt;br /&amp;gt;+15 City Food {{Food}}&lt;br /&gt;
|Suppl=&lt;br /&gt;
|CraftIn={{ImpIcon|Hotel.png|Hotel|ClassHotel|Hotel}}{{ImpIcon|Inn.png|Inn|ClassInn|Inn}}{{ImpIcon|Pub.png|Pub|ClassPub|Pub}}&lt;br /&gt;
|UsedIn=&lt;br /&gt;
|Tech={{Tech|FoodReplication.png|ClassFoodReplication|Food Replication}}{{Tech|Hospitality.png|ClassHospitality|Hospitality}}&lt;br /&gt;
}}&lt;br /&gt;
{{GoodsCraft&lt;br /&gt;
|itemfile=Flowers.png&lt;br /&gt;
|anchorId=Flowers&lt;br /&gt;
|itemname=Flowers&lt;br /&gt;
|Accel1= {{ProdIcon}}&amp;lt;hr /&amp;gt;{{Accel|1|Wealth.png|List_of_Resource_Nodes#Basic_Resources|ClassWealth|Wealth}}&amp;lt;br /&amp;gt;{{Accel|1|Timber.png|List_of_Resource_Nodes#Basic_Resources|ClassTimber|Timber}}&lt;br /&gt;
|Accel2= {{ProdIcon}}&amp;lt;hr /&amp;gt;{{Accel|10|Wealth.png|List_of_Resource_Nodes#Basic_Resources|ClassWealth|Wealth}}&amp;lt;br /&amp;gt;{{Accel|1|Fertilizer.png|List_of_Goods#Fertilizer|ClassFertilizer|Fertilizer}}&lt;br /&gt;
|Accel3= {{ProdIcon}}&amp;lt;hr /&amp;gt;{{Accel|10|Wealth.png|List_of_Resource_Nodes#Basic_Resources|ClassWealth|Wealth}}&amp;lt;br /&amp;gt;{{Accel|1|Saffron.png|List_of_Goods#Saffron|ClassSaffron|Saffron}}&amp;lt;br /&amp;gt;{{Accel|5|Materials.png|List_of_Resource_Nodes#Basic_Resources|ClassMaterials|Materials}}&lt;br /&gt;
|Ameni=+10 {{Happiness}}&lt;br /&gt;
|Suppl=&lt;br /&gt;
|CraftIn={{ImpIcon|FlowerField.png|FlowerField|ClassFlowerField|Flower Field}}{{ImpIcon|TopiaryPark.png|TopiaryPark|ClassTopiaryPark|Topiary Park}}&lt;br /&gt;
|UsedIn={{ItemIcon|Festival.png|List_of_Goods#Festival|ClassFestival|Festival}}&amp;lt;br /&amp;gt;{{TriuIcon|TajMahal.png|TajMahal|ClassTajMahal|Taj Mahal}}{{TriuIcon|TheClassicalGardensofSuzhou.png|ClassicalGardenofSuzhou|ClassClassicalGardenofSuzhou|The Classical Garden of Suzhou}}{{TriuIcon|TheHangingGardens.png|TheHangingGardens|ClassTheHangingGardens|The Hanging Gardens}}&lt;br /&gt;
|Tech={{Tech|Irrigation.png|ClassIrrigation|Irrigation}}&lt;br /&gt;
}}&lt;br /&gt;
{{GoodsCraft&lt;br /&gt;
|itemfile=Belts.png&lt;br /&gt;
|anchorId=Belts&lt;br /&gt;
|itemname=Belts&lt;br /&gt;
|Accel1=400 {{ProdIcon}}&amp;lt;hr /&amp;gt;{{Accel|40|Wealth.png|List_of_Resource_Nodes#Basic_Resources|ClassWealth|Wealth}}&amp;lt;br /&amp;gt;{{Accel|1|Fur.png|List_of_Goods#Fur|ClassFur|Fur}}&amp;lt;br /&amp;gt;{{Accel|1|Leather.png|List_of_Goods#Leather|ClassLeather|Leather}}&lt;br /&gt;
|Accel2=50 {{ProdIcon}}&amp;lt;hr /&amp;gt;{{Accel|3|Wealth.png|List_of_Resource_Nodes#Basic_Resources|ClassWealth|Wealth}}&amp;lt;br /&amp;gt;{{Accel|2|Materials.png|List_of_Resource_Nodes#Basic_Resources|ClassMaterials|Materials}}&lt;br /&gt;
|Accel3=&lt;br /&gt;
|Ameni=&lt;br /&gt;
|Suppl=&lt;br /&gt;
|CraftIn={{ImpIcon|Cobbler.png|Cobbler|ClassCobbler|Cobbler}}&lt;br /&gt;
|UsedIn={{ItemIcon|FineClothes.png|List_of_Goods#FineClothes|ClassFineClothes|Fine Clothes}}{{ItemIcon|Garments.png|List_of_Goods#Garments|ClassGarments|Garments}}&lt;br /&gt;
|Tech={{Tech|Haberdashery.png|ClassHaberdashery|Haberdashery}}&lt;br /&gt;
}}&lt;br /&gt;
{{GoodsCraft&lt;br /&gt;
|itemfile=Garments.png&lt;br /&gt;
|anchorId=Garments&lt;br /&gt;
|itemname=Garments&lt;br /&gt;
|Accel1=200 {{ProdIcon}}&amp;lt;hr /&amp;gt;{{Accel|20|Wealth.png|List_of_Resource_Nodes#Basic_Resources|ClassWealth|Wealth}}&amp;lt;br /&amp;gt;{{Accel|1|Tunics.png|List_of_Goods#Tunics|ClassTunics|Tunics}}&lt;br /&gt;
|Accel2=50 {{ProdIcon}}&amp;lt;hr /&amp;gt;{{Accel|5|Wealth.png|List_of_Resource_Nodes#Basic_Resources|ClassWealth|Wealth}}&amp;lt;br /&amp;gt;{{Accel|1|Belts.png|List_of_Goods#Belts|ClassBelts|Belts}}&lt;br /&gt;
|Accel3=&lt;br /&gt;
|Ameni=+10 {{Health}}&amp;lt;br /&amp;gt;+15 {{Happiness}}&amp;lt;br /&amp;gt;+15 {{Prosperity}}&lt;br /&gt;
|Suppl=&lt;br /&gt;
|CraftIn={{ImpIcon|Tailor.png|Tailor|ClassTailor|Tailor}}{{ImpIcon|Weaver.png|Weaver|ClassWeaver|Weaver}}{{ImpIcon|ShoppingMall.png|ShoppingMall|ClassShoppingMall|Shopping Mall}}&lt;br /&gt;
|UsedIn={{ItemIcon|FineClothes.png|List_of_Goods#FineClothes|ClassFineClothes|Fine Clothes}}&lt;br /&gt;
|Tech={{Tech|Haberdashery.png|ClassHaberdashery|Haberdashery}}{{Tech|Textiles.png|ClassTextiles|Textiles}}&lt;br /&gt;
}}&lt;br /&gt;
{{GoodsCraft&lt;br /&gt;
|itemfile=Loom.png&lt;br /&gt;
|anchorId=Loom&lt;br /&gt;
|itemname=Loom&lt;br /&gt;
|Accel1=50 {{ProdIcon}}&amp;lt;hr /&amp;gt;{{Accel|5|Wealth.png|List_of_Resource_Nodes#Basic_Resources|ClassWealth|Wealth}}&amp;lt;br /&amp;gt;{{Accel|5|Timber.png|List_of_Resource_Nodes#Basic_Resources|ClassTimber|Timber}}&lt;br /&gt;
|Accel2=50 {{ProdIcon}}&amp;lt;hr /&amp;gt;{{Accel|5|Wealth.png|List_of_Resource_Nodes#Basic_Resources|ClassWealth|Wealth}}&amp;lt;br /&amp;gt;{{Accel|1|Wool.png|List_of_Goods#Wool|ClassWool|Wool}}&amp;lt;br /&amp;gt;{{Accel|1|Cotton.png|List_of_Goods#Cotton|ClassCotton|Cotton}}&lt;br /&gt;
|Accel3=50 {{ProdIcon}}&amp;lt;hr /&amp;gt;{{Accel|5|Wealth.png|List_of_Resource_Nodes#Basic_Resources|ClassWealth|Wealth}}&amp;lt;br /&amp;gt;{{Accel|1|Rope.png|List_of_Goods#Rope|ClassRope|Rope}}&lt;br /&gt;
|Ameni=&lt;br /&gt;
|Suppl=+100% [[Craft Production]]&amp;lt;br /&amp;gt;at this [[Improvement]]&lt;br /&gt;
|CraftIn={{ImpIcon|Workshop.png|Workshop|ClassWorkshop|Workshop}}{{ImpIcon|CraftingGuild.png|CraftingGuild|ClassCraftingGuild|Crafting Guild}}&lt;br /&gt;
|UsedIn=&lt;br /&gt;
|Tech={{Tech|Textiles.png|ClassTextiles|Textiles}}&lt;br /&gt;
}}&lt;br /&gt;
{{GoodsCraft&lt;br /&gt;
|itemfile=Tunics.png&lt;br /&gt;
|anchorId=Tunics&lt;br /&gt;
|itemname=Tunics&lt;br /&gt;
|Accel1=200 {{ProdIcon}}&amp;lt;hr /&amp;gt;{{Accel|8|Wealth.png|List_of_Resource_Nodes#Basic_Resources|ClassWealth|Wealth}}&amp;lt;br /&amp;gt;{{Accel|1|Fabric.png|List_of_Goods#Fabric|ClassFabric|Fabric}}&lt;br /&gt;
|Accel2=50 {{ProdIcon}}&amp;lt;hr /&amp;gt;{{Accel|2|Wealth.png|List_of_Resource_Nodes#Basic_Resources|ClassWealth|Wealth}}&amp;lt;br /&amp;gt;{{Accel|1|Leather.png|List_of_Goods#Leather|ClassLeather|Leather}}&lt;br /&gt;
|Accel3=&lt;br /&gt;
|Ameni=+5 {{Prosperity}}&lt;br /&gt;
|Suppl=&lt;br /&gt;
|CraftIn={{ImpIcon|ShoppingMall.png|ShoppingMall|ClassShoppingMall|Shopping Mall}}{{ImpIcon|Tailor.png|Tailor|ClassTailor|Tailor}}{{ImpIcon|Weaver.png|Weaver|ClassWeaver|WeaverWeaver}}&lt;br /&gt;
|UsedIn={{ItemIcon|FineClothes.png|List_of_Goods#FineClothes|ClassFineClothes|Fine Clothes}}{{ItemIcon|Garments.png|List_of_Goods#Garments|ClassGarments|Garments}}&lt;br /&gt;
|Tech={{Tech|Textiles.png|ClassTextiles|Textiles}}{{Tech|Weaving.png|ClassWeaving|WeavingWeaving}}&lt;br /&gt;
}}&lt;br /&gt;
{{GoodsCraft&lt;br /&gt;
|itemfile=Candle.png&lt;br /&gt;
|anchorId=Candle&lt;br /&gt;
|itemname=Candle&lt;br /&gt;
|Accel1=400 {{ProdIcon}}&amp;lt;hr /&amp;gt;{{Accel|6|Wealth.png|List_of_Resource_Nodes#Basic_Resources|ClassWealth|Wealth}}&amp;lt;br /&amp;gt;{{Accel|1|Tallow.png|List_of_Goods#Tallow|ClassTallow|Tallow}}&amp;lt;br /&amp;gt;{{Accel|2|FoodOil.png|List_of_Goods#FoodOil|ClassFoodOil|Food Oil}}&lt;br /&gt;
|Accel2=300 {{ProdIcon}}&amp;lt;hr /&amp;gt;{{Accel|3|Wealth.png|List_of_Resource_Nodes#Basic_Resources|ClassWealth|Wealth}}&amp;lt;br /&amp;gt;{{Accel|1|Incense.png|List_of_Goods#Incense|ClassIncense|Incense}}&amp;lt;br /&amp;gt;{{Accel|2|VanillaBeans.png|List_of_Goods#VanillaBeans|ClassVanillaBeans|Vanilla Beans}}&amp;lt;br /&amp;gt;{{Accel|1|Spice.png|List_of_Goods#Spice|ClassSpice|Spice}}&lt;br /&gt;
|Accel3=&lt;br /&gt;
|Ameni=+10 {{Knowledge}}&amp;lt;hr /&amp;gt;+2.5% [[Build Production]]&amp;lt;br /&amp;gt;towards&amp;lt;br /&amp;gt;Religion [[Improvements]]&lt;br /&gt;
|Suppl=+2 {{Knowledge}}&lt;br /&gt;
|CraftIn={{ImpIcon|Workshop.png|Workshop|ClassWorkshop|Workshop}}{{ImpIcon|CraftingGuild.png|CraftingGuild|ClassCraftingGuild|Crafting Guild}}{{ImpIcon|Apothecary.png|Apothecary|ClassApothecary|Apothecary}}{{ImpIcon|Chemist.png|Chemist|ClassChemist|Chemist}}&lt;br /&gt;
|UsedIn={{ItemIcon|Festival.png|List_of_Goods#Festival|ClassFestival|Festival}}&amp;lt;br /&amp;gt;{{TriuIcon|TheMonasteryofBatalha.png|TheMonasteryofBatalha|ClassTheMonasteryofBatalha|The Monastery of Batalha}}&amp;lt;br /&amp;gt;{{ImpIcon|Mosque.png|Mosque|ClassMosque|Mosque}}{{ImpIcon|Pagoda.png|Pagoda|ClassPagoda|Pagoda}}{{ImpIcon|SacredTemple.png|SacredTemple|ClassSacredTemple|Sacred Temple}}&lt;br /&gt;
|Tech={{Tech|Candles.png|ClassCandles|Candles}}&lt;br /&gt;
}}&lt;br /&gt;
{{GoodsCraft&lt;br /&gt;
|itemfile=Festival.png&lt;br /&gt;
|anchorId=Festival&lt;br /&gt;
|itemname=Festival&lt;br /&gt;
|Accel1=100 {{ProdIcon}}&amp;lt;hr /&amp;gt;{{Accel|10|Wealth.png|List_of_Resource_Nodes#Basic_Resources|ClassWealth|Wealth}}&amp;lt;br /&amp;gt;{{Accel|1|Candle.png|List_of_Goods#Candle|ClassCandle|Candle}}&amp;lt;br /&amp;gt;{{Accel|2|Rope.png|List_of_Goods#Rope|ClassRope|Rope}}&amp;lt;br /&amp;gt;{{Accel|1|Fabric.png|List_of_Goods#Fabric|ClassFabric|Fabric}}&lt;br /&gt;
|Accel2=150 {{ProdIcon}}&amp;lt;hr /&amp;gt;{{Accel|15|Wealth.png|List_of_Resource_Nodes#Basic_Resources|ClassWealth|Wealth}}&amp;lt;br /&amp;gt;{{Accel|1|SaltedFish.png|List_of_Goods#SaltedFish|ClassSaltedFish|Salted Fish}}&amp;lt;br /&amp;gt;{{Accel|1|Biscuits.png|List_of_Goods#Biscuits|ClassBiscuits|Biscuits}}&amp;lt;br /&amp;gt;{{Accel|1|CuredMeats.png|List_of_Goods#CuredMeats|ClassCuredMeats|Cured Meats}}&amp;lt;br /&amp;gt;{{Accel|1|Bread.png|List_of_Goods#Bread|ClassBread|Bread}}&lt;br /&gt;
|Accel3=100 {{ProdIcon}}&amp;lt;hr /&amp;gt;{{Accel|10|Wealth.png|List_of_Resource_Nodes#Basic_Resources|ClassWealth|Wealth}}&amp;lt;br /&amp;gt;{{Accel|1|Malt.png|List_of_Goods#Malt|ClassMalt|Malt}}&amp;lt;br /&amp;gt;{{Accel|1|Flowers.png|List_of_Goods#Flowers|ClassFlowers|Flowers}}&amp;lt;br /&amp;gt;{{Accel|1|Pastries.png|List_of_Goods#Pastries|ClassPastries|Pastries}}&amp;lt;br /&amp;gt;{{Accel|1|Syrup.png|List_of_Goods#Syrup|ClassSyrup|Syrup}}&amp;lt;br /&amp;gt;{{Accel|1|Spice.png|List_of_Goods#Spice|ClassSpice|Spice}}&lt;br /&gt;
|Ameni=+50 City Growth&amp;lt;br /&amp;gt;+10 {{Happiness}}&amp;lt;br /&amp;gt;+5 City Food {{Food}}&lt;br /&gt;
|Suppl=&lt;br /&gt;
|CraftIn={{ImpIcon|GreatHearth.png|GreatHearth|ClassGreatHearth|Great Hearth}}{{ImpIcon|GatheringHall.png|GatheringHall|ClassGatheringHall|Gathering Hall}}{{ImpIcon|TownCenter.png|TownCenter|ClassTownCenter|Town Center}}{{ImpIcon|CityHall.png|CityHall|ClassCityHall|City Hall}}&lt;br /&gt;
|UsedIn=&lt;br /&gt;
|Tech={{Tech|Candles.png|ClassCandles|Candles}}&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;!-- The Concrete section below uses raw HTML instead of using the GoodsCraft template. This is to merge 3 cells together for the purpose of creating more horizontal space for the large number of improvement and triumphs you need Concrete for. --&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#CFCFCF; border-bottom:3px solid #909090;border-left:solid 0px black;border-right:solid 1px #909090;border-top:solid 0px black; vertical-align:center; text-align:center; width:100px;&amp;quot;|&lt;br /&gt;
&amp;lt;div id=&amp;quot;Concrete&amp;quot;&amp;gt;[[File:Concrete.png|100px|frameless|link=#Concrete]]&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;center&amp;gt;&#039;&#039;&#039;Concrete&#039;&#039;&#039;&amp;lt;/center&amp;gt;&lt;br /&gt;
|style=&amp;quot;background:#F0F0F0;border-bottom:3px solid #909090; border-left:0; border-right:0p; border-top:0; width:65px; vertical-align:top; text-align:center;&amp;quot;|150 {{ProdIcon}}&amp;lt;hr /&amp;gt;{{Accel|10|Wealth.png|List_of_Resource_Nodes#Basic_Resources|ClassWealth|Wealth}}&amp;lt;br /&amp;gt;{{Accel|1|SculptingMaterial.png|List_of_Goods#SculptingMaterial|ClassSculptingMaterial|Sculpting Material}}&lt;br /&gt;
|style=&amp;quot;background:#F0F0F0;border-bottom:3px solid #909090; border-left:0; border-right:0p; border-top:0; width:65px; vertical-align:top; text-align:center;&amp;quot;|150 {{ProdIcon}}&amp;lt;hr /&amp;gt;{{Accel|10|Wealth.png|List_of_Resource_Nodes#Basic_Resources|ClassWealth|Wealth}}&amp;lt;br /&amp;gt;{{Accel|4|Materials.png|List_of_Resource_Nodes#Basic_Resources|ClassMaterials|Materials}}&lt;br /&gt;
|style=&amp;quot;background:#F0F0F0;border-bottom:3px solid #909090; border-left:0; border-right:0p; border-top:0; width:65px; vertical-align:top; text-align:center;&amp;quot;|150 {{ProdIcon}}&amp;lt;hr /&amp;gt;{{Accel|10|Wealth.png|List_of_Resource_Nodes#Basic_Resources|ClassWealth|Wealth}}&amp;lt;br /&amp;gt;{{Accel|1|Silicates.png|List_of_Goods#Silicates|ClassSilicates|Silicates}}&lt;br /&gt;
|style=&amp;quot;background:#F0F0F0;border-bottom:3px solid #909090; border-left:0; border-right:0p; border-top:0; width:85px; vertical-align:center; text-align:center;&amp;quot;|{{ImpIcon|CementPlant.png|CementPlant|ClassCementPlant|Cement Plant}}{{ImpIcon|CeramicShop.png|CeramicShop|ClassCeramicShop|Ceramic Shop}}&lt;br /&gt;
|style=&amp;quot;background:#F0F0F0;border-bottom:3px solid #909090; border-left:0; border-right:0p; border-top:0; text-align:center;&amp;quot; colspan=&amp;quot;3&amp;quot;|{{ImpIcon|AirForceBase.png|AirForceBase|ClassAirForceBase|Air Force Base}}{{ImpIcon|AircraftFactory.png|AircraftFactory|ClassAircraftFactory|Aircraft Factory}}{{ImpIcon|Airport.png|Airport|ClassAirport|Airport}}{{ImpIcon|Arena.png|Arena|ClassArena|Arena}}{{ImpIcon|Armory.png||ClassArmory|Armory}}{{ImpIcon|ArtGallery.png|ArtGallery|ClassArtGallery|Art Gallery}}{{ImpIcon|ConcertHall.png|ConcertHall|ClassConcertHall|Concert Hall}}{{ImpIcon|CraftingGuild.png|CraftingGuild|ClassCraftingGuild|Crafting Guild}}{{ImpIcon|ExhibitionHall.png|ExhibitionHall|ClassExhibitionHall|Exhibition Hall}}{{ImpIcon|Factory.png|Factory|ClassFactory|Factory}}{{ImpIcon|GeneralHospital.png|GeneralHospital|ClassGeneralHospital|General Hospital}}{{ImpIcon|Gurdwara.png|Gurdwara|ClassGurdwara|Gurdwara}}{{ImpIcon|Mosque.png|Mosque|ClassMosque|Mosque}}{{ImpIcon|MovieStudio.png|MovieStudio|ClassMovieStudio|Movie Studio}}{{ImpIcon|Museum.png|Museum|ClassMuseum|Museum}}{{ImpIcon|Observatory.png|Observatory|ClassObservatory|Observatory}}{{ImpIcon|OperaHouse.png|OperaHouse|ClassOperaHouse|Opera House}}{{ImpIcon|Pagoda.png|Pagoda|ClassPagoda|Pagoda}}{{ImpIcon|Plaza.png|Plaza|ClassPlaza|Plaza}}{{ImpIcon|PoliceStation.png|PoliceStation|ClassPoliceStation|Police Station}}{{ImpIcon|PowerPlant.png|PowerPlant|ClassPowerPlant|Power Plant}}{{ImpIcon|ShoppingMall.png|ShoppingMall|ClassShoppingMall|Shopping Mall}}{{ImpIcon|University.png|University|ClassUniversity|University}}{{ImpIcon|VehicleFactory.png|VehicleFactory|ClassVehicleFactory|Vehicle Factory}}{{ImpIcon|WaterTreatmentPlant.png|WaterTreatmentPlant|ClassWaterTreatmentPlant|Water Treatment Plant}}{{TriuIcon|JohnsHopkinsHospital.png|JohnsHopkinsHospital|ClassJohnsHopkinsHospital|Johns Hopkins Hospital}}{{TriuIcon|SagradaFamilia.png|SagradaFamilia|ClassSagradaFamilia|Sagrada Familia}}{{TriuIcon|StatueofLiberty.png|StatueofLiberty|ClassStatueofLiberty|Statue of Liberty}}{{TriuIcon|TajMahal.png|TajMahal|ClassTajMahal|Taj Mahal}}{{TriuIcon|TheBrandenburgGate.png|TheBrandenburgGate|ClassTheBrandenburgGate|The Brandenburg Gate}}{{TriuIcon|TheSmithsonianInstitution.png|TheSmithsonianInstitution|ClassTheSmithsonianInstitution|The Smithsonian Institution}}{{TriuIcon|VolklingenIronworks.png|VolklingenIronworks|ClassVolklingenIronworks|Volklingen Ironworks}}&lt;br /&gt;
|style=&amp;quot;background:#F0F0F0;border-bottom:3px solid #909090; border-left:0; border-right:0p; border-top:0; width:26px; vertical-align:center; text-align:center;&amp;quot;|{{Tech|Architecture.png|ClassArchitecture|Architecture}}{{Tech|Engineering.png|ClassEngineering|Engineering}}{{Tech|Metallurgy.png|ClassMetallurgy|Metallurgy}}&lt;br /&gt;
{{GoodsCraft&lt;br /&gt;
|itemfile=Gear.png&lt;br /&gt;
|anchorId=Gear&lt;br /&gt;
|itemname=Gear&lt;br /&gt;
|Accel1=50 {{ProdIcon}}&amp;lt;hr /&amp;gt;{{Accel|5|Wealth.png|List_of_Resource_Nodes#Basic_Resources|ClassWealth|Wealth}}&amp;lt;br /&amp;gt;{{Accel|1|MetalIngot.png|List_of_Goods#MetalIngot|ClassMetalIngot|Metal Ingot}}&lt;br /&gt;
|Accel2=25 {{ProdIcon}}&amp;lt;hr /&amp;gt;{{Accel|3|Wealth.png|List_of_Resource_Nodes#Basic_Resources|ClassWealth|Wealth}}&amp;lt;br /&amp;gt;{{Accel|3|Materials.png|List_of_Resource_Nodes#Basic_Resources|ClassMaterials|Materials}}&lt;br /&gt;
|Accel3=100 {{ProdIcon}}&amp;lt;hr /&amp;gt;{{Accel|5|Wealth.png|List_of_Resource_Nodes#Basic_Resources|ClassWealth|Wealth}}&amp;lt;br /&amp;gt;{{Accel|1|SteelItem.png|List_of_Goods#SteelItem|ClassSteelItem|Steel}}&lt;br /&gt;
|Ameni=&lt;br /&gt;
|Suppl=+100% [[Craft Production]]&amp;lt;br /&amp;gt;at this [[Improvement]]&amp;lt;hr /&amp;gt;+100% [[Harvest Production]]&amp;lt;br /&amp;gt;at this [[Improvement]]&lt;br /&gt;
|CraftIn={{ImpIcon|Workshop.png|Workshop|ClassWorkshop|Workshop}}{{ImpIcon|CraftingGuild.png|CraftingGuild|ClassCraftingGuild|Crafting Guild}}{{ImpIcon|Factory.png|Factory|ClassFactory|Factory}}&lt;br /&gt;
|UsedIn={{ImpIcon|Clock.png|Clock|ClassClock|Clock}}{{ImpIcon|SewingMachine.png|SewingMachine|ClassSewingMachine|Sewing Machine}}&lt;br /&gt;
|Tech={{Tech|Engineering.png|ClassEngineering|Engineering}}{{Tech|MechanizedClocks.png|ClassMechanizedClocks|Mechanized Clocks}}{{Tech|Metallurgy.png|ClassMetallurgy|Metallurgy}}&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;!-- The Glass section below uses raw HTML instead of using the GoodsCraft template. This is to merge 3 cells together for the purpose of creating more horizontal space for the large number of improvement and triumphs you need Glass for. --&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#CFCFCF; border-bottom:3px solid #909090;border-left:solid 0px black;border-right:solid 1px #909090;border-top:solid 0px black; vertical-align:center; text-align:center; width:100px;&amp;quot;|&lt;br /&gt;
&amp;lt;div id=&amp;quot;Glass&amp;quot;&amp;gt;[[File:Glass.png|100px|frameless|link=#Glass]]&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;center&amp;gt;&#039;&#039;&#039;Glass&#039;&#039;&#039;&amp;lt;/center&amp;gt;&lt;br /&gt;
|style=&amp;quot;background:#F0F0F0;border-bottom:3px solid #909090; border-left:0; border-right:0p; border-top:0; width:65px; vertical-align:top; text-align:center;&amp;quot;|50 {{ProdIcon}}&amp;lt;hr /&amp;gt;{{Accel|5|Wealth.png|List_of_Resource_Nodes#Basic_Resources|ClassWealth|Wealth}}&amp;lt;br /&amp;gt;{{Accel|5|Materials.png|List_of_Resource_Nodes#Basic_Resources|ClassMaterials|Materials}}&lt;br /&gt;
|style=&amp;quot;background:#F0F0F0;border-bottom:3px solid #909090; border-left:0; border-right:0p; border-top:0; width:65px; vertical-align:top; text-align:center;&amp;quot;|50 {{ProdIcon}}&amp;lt;hr /&amp;gt;{{Accel|5|Wealth.png|List_of_Resource_Nodes#Basic_Resources|ClassWealth|Wealth}}&amp;lt;br /&amp;gt;{{Accel|1|Silicates.png|List_of_Goods#Silicates|ClassSilicates|Silicates}}&lt;br /&gt;
|style=&amp;quot;background:#F0F0F0;border-bottom:3px solid #909090; border-left:0; border-right:0p; border-top:0; width:65px; vertical-align:top; text-align:center;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background:#F0F0F0;border-bottom:3px solid #909090; border-left:0; border-right:0p; border-top:0; width:85px; vertical-align:center; text-align:center;&amp;quot;|{{ImpIcon|CeramicShop.png|CeramicShop|ClassCeramicShop|Ceramic Shop}}{{ImpIcon|Factory.png|Factory|ClassFactory|Factory}}&lt;br /&gt;
|style=&amp;quot;background:#F0F0F0;border-bottom:3px solid #909090; border-left:0; border-right:0p; border-top:0; text-align:center;&amp;quot; colspan=&amp;quot;3&amp;quot;|{{ItemIcon|Antibiotic.png|List_of_Goods#Antibiotic|ClassAntibiotic|Antibiotic}}{{ItemIcon|Beer.png|List_of_Goods#Beer|ClassBeer|Beer}}{{ItemIcon|BrewedCoffee.png|List_of_Goods#BrewedCoffee|ClassBrewedCoffee|Brewed Coffee}}{{ItemIcon|DriedFoodGoods.png|List_of_Goods#DriedFoodGoods|ClassDriedFoodGoods|Dried Food Goods}}{{ItemIcon|EyeGlasses.png|List_of_Goods#EyeGlasses|ClassEyeGlasses|Eye Glasses}}{{ItemIcon|Fuselage.png|List_of_Goods#Fuselage|ClassFuselage|Fuselage}}{{ItemIcon|GlassWindows.png|List_of_Goods#GlassWindows|ClassGlassWindows|Glass Windows}}{{ItemIcon|Hourglass.png|List_of_Goods#Hourglass|ClassHourglass|Hourglass}}{{ItemIcon|LampPost.png|List_of_Goods#LampPost|ClassLampPost|Lamp Post}}{{ItemIcon|Lightbulb.png|List_of_Goods#Lightbulb|ClassLightbulb|Lightbulb}}{{ItemIcon|Liquor.png|List_of_Goods#Liquor|ClassLiquor|Liquor}}{{ItemIcon|Perfume.png|List_of_Goods#Perfume|ClassPerfume|Perfume}}{{ItemIcon|StainedGlassItem.png|List_of_Goods#StainedGlass|ClassStainedGlass|Stained Glass}}{{ItemIcon|Syrup.png|List_of_Goods#Syrup|ClassSyrup|Syrup}}{{ItemIcon|Telescope.png|List_of_Goods#Telescope|ClassTelescope|Telescope}}{{ItemIcon|Wine.png|List_of_Goods#Wine|ClassWine|Wine}}&amp;lt;br /&amp;gt;{{ImpIcon|Arcology.png|Arcology|ClassArcology|Arcology}}{{ImpIcon|FusionResearchCenter.png|FusionResearchCenter|ClassFusionResearchCenter|Fusion Research Center}}{{ImpIcon|GeneralHospital.png|GeneralHospital|ClassGeneralHospital|General Hospital}}{{ImpIcon|MedicalLab.png|MedicalLab|ClassMedicalLab|Medical Lab}}{{ImpIcon|Observatory.png|Observatory|ClassObservatory|Observatory}}{{ImpIcon|PoliceStation.png|PoliceStation|ClassPoliceStation|Police Station}}{{ImpIcon|Pub.png|Pub|ClassPub|Pub}}{{ImpIcon|ResearchLab.png|ResearchLab|ClassResearchLab|Research Lab}}{{ImpIcon|Skyscraper.png|Skyscraper|ClassSkyscraper|Skyscraper}}{{ImpIcon|SolarPowerPlant.png|SolarPowerPlant|ClassSolarPowerPlant|Solar Power Plant}}{{ImpIcon|Zoo.png|Zoo|ClassZoo|Zoo}}&amp;lt;br /&amp;gt;{{TriuIcon|AirForceAcademyChapel.png|AirForceAcademyChapel|ClassAirForceAcademyChapel|Air Force Academy Chapel}}{{TriuIcon|BurjKhalifa.png|BurjKhalifa|ClassBurjKhalifa|Burj Khalifa}}{{TriuIcon|GuggenheimMuseumBilbao.png|GuggenheimMuseumBilbao|ClassGuggenheimMuseumBilbao|Guggenheim Museum Bilbao}}{{TriuIcon|JohnsHopkinsHospital.png|JohnsHopkinsHospital|ClassJohnsHopkinsHospital|Johns Hopkins Hospital}}{{TriuIcon|LondonEye.png|LondonEye|ClassLondonEye|London Eye}}{{TriuIcon|TheLotusTemple.png|TheLotusTemple|ClassTheLotusTemple|The Lotus Temple}}&lt;br /&gt;
|style=&amp;quot;background:#F0F0F0;border-bottom:3px solid #909090; border-left:0; border-right:0p; border-top:0; width:26px; vertical-align:center; text-align:center;&amp;quot;|{{Tech|Engineering.png|ClassEngineering|Engineering}}{{Tech|Industrialization.png|ClassIndustrialization|Industrialization}}{{Tech|StainedGlass.png|ClassStainedGlass|Stained Glass}}&lt;br /&gt;
{{GoodsCraft&lt;br /&gt;
|itemfile=PreservedFood.png&lt;br /&gt;
|anchorId=PreservedFood&lt;br /&gt;
|itemname=Preserved Food&lt;br /&gt;
|Accel1=100 {{ProdIcon}}&amp;lt;hr /&amp;gt;{{Accel|10|Wealth.png|List_of_Resource_Nodes#Basic_Resources|ClassWealth|Wealth}}&amp;lt;br /&amp;gt;{{Accel|1|SaltedFish.png|List_of_Goods#SaltedFish|ClassSaltedFish|Salted Fish}}&amp;lt;br /&amp;gt;{{Accel|1|CuredMeats.png|List_of_Goods#CuredMeats|ClassCuredMeats|Cured Meats}}&lt;br /&gt;
|Accel2=50 {{ProdIcon}}&amp;lt;hr /&amp;gt;{{Accel|5|Wealth.png|List_of_Resource_Nodes#Basic_Resources|ClassWealth|Wealth}}&amp;lt;br /&amp;gt;{{Accel|1|Syrup.png|List_of_Goods#Syrup|ClassSyrup|Syrup}}&amp;lt;br /&amp;gt;{{Accel|1|Salt.png|List_of_Goods#Salt|ClassSalt|Salt}}&lt;br /&gt;
|Accel3=100 {{ProdIcon}}&amp;lt;hr /&amp;gt;{{Accel|10|Wealth.png|List_of_Resource_Nodes#Basic_Resources|ClassWealth|Wealth}}&amp;lt;br /&amp;gt;{{Accel|10|Food.png|List_of_Resource_Nodes#Basic_Resources|ClassFood|Food}}&amp;lt;br /&amp;gt;{{Accel|1|Bread.png|List_of_Goods#Bread|ClassBread|Bread}}&lt;br /&gt;
|Ameni=+40 City Growth&amp;lt;br /&amp;gt;+50 City Food {{Food}}&lt;br /&gt;
|Suppl=&lt;br /&gt;
|CraftIn={{ImpIcon|Bakery.png|Bakery|ClassBakery|Bakery}}{{ImpIcon|Grocer.png|Grocer|ClassGrocer|Grocer}}&lt;br /&gt;
|UsedIn=&lt;br /&gt;
|Tech={{Tech|Milling.png|ClassMilling|Milling}}&lt;br /&gt;
}}&lt;br /&gt;
{{GoodsCraft&lt;br /&gt;
|itemfile=PaperItem.png&lt;br /&gt;
|anchorId=Paper&lt;br /&gt;
|itemname=Paper&lt;br /&gt;
|Accel1= {{ProdIcon}}&amp;lt;hr /&amp;gt;{{Accel|7|Wealth.png|List_of_Resource_Nodes#Basic_Resources|ClassWealth|Wealth}}&amp;lt;br /&amp;gt;{{Accel|3|Timber.png|List_of_Resource_Nodes#Basic_Resources|ClassTimber|Timber}}&amp;lt;br /&amp;gt;{{Accel|1|Leather.png|List_of_Goods#Leather|ClassLeather|Leather}}&lt;br /&gt;
|Accel2= {{ProdIcon}}&amp;lt;hr /&amp;gt;{{Accel|16|Wealth.png|List_of_Resource_Nodes#Basic_Resources|ClassWealth|Wealth}}&amp;lt;br /&amp;gt;{{Accel|1|Dye.png|List_of_Goods#Dye|ClassDye|Dye}}&lt;br /&gt;
|Accel3= {{ProdIcon}}&amp;lt;hr /&amp;gt;{{Accel|1|Coin.png|List_of_Goods#Coin|ClassCoin|Coin}}&amp;lt;br /&amp;gt;{{Accel|1|TradeGoods.png|List_of_Goods#TradeGoods|ClassTradeGoods|Trade Goods}}&lt;br /&gt;
|Ameni=&lt;br /&gt;
|Suppl=&lt;br /&gt;
|CraftIn={{ImpIcon|Mill.png|Mill|ClassMill|Mill}}{{ImpIcon|Windmill.png|Windmill|ClassWindmill|Windmill}}{{ImpIcon|Monastery.png|Monastery|ClassMonastery|Monastery}}&lt;br /&gt;
|UsedIn={{ItemIcon|Book.png|List_of_Goods#Book|ClassBook|Book}}{{ItemIcon|DecorativePaintings.png|List_of_Goods#DecorativePaintings|ClassDecorativePaintings|Decorative Paintings}}{{ItemIcon|Encyclopedia.png|List_of_Goods#Encyclopedia|ClassEncyclopedia|Encyclopedia}}{{ItemIcon|LawBooks.png|List_of_Goods#LawBooks|ClassLawBooks|Law Books}}{{ItemIcon|LetterofCredit.png|List_of_Goods#LetterofCredit|ClassLetterofCredit|Letter of Credit}}{{ItemIcon|Map.png|List_of_Goods#Map|ClassMap|Map}}{{ItemIcon|Newspaper.png|List_of_Goods#Newspaper|ClassNewspaper|Newspaper}}{{ItemIcon|Photograph.png|List_of_Goods#Photograph|ClassPhotograph|Photograph}}{{ItemIcon|Scroll.png|List_of_Goods#Scroll|ClassScroll|Scroll}}{{ItemIcon|StrategyCodex.png|List_of_Goods#StrategyCodex|ClassStrategyCodex|Strategy Codex}}{{ItemIcon|TreasuryBonds.png|List_of_Goods#TreasuryBonds|ClassTreasuryBonds|Treasury Bonds}}&amp;lt;br /&amp;gt;{{ImpIcon|Library.png|Library|ClassLibrary|Library}}{{ImpIcon|School.png|School|ClassSchool|School}}{{ImpIcon|University.png|University|ClassUniversity|University}}&lt;br /&gt;
|Tech={{Tech|Paper.png|ClassPaper|Paper}}{{Tech|Universities.png|ClassUniversities|Universities}}&lt;br /&gt;
}}&lt;br /&gt;
{{GoodsCraft&lt;br /&gt;
|itemfile=Book.png&lt;br /&gt;
|anchorId=Book&lt;br /&gt;
|itemname=Book&lt;br /&gt;
|Accel1=250 {{ProdIcon}}&amp;lt;hr /&amp;gt;{{Accel|20|Wealth.png|List_of_Resource_Nodes#Basic_Resources|ClassWealth|Wealth}}&amp;lt;br /&amp;gt;{{Accel|1|PaperItem.png|List_of_Goods#Paper|ClassPaper|Paper}}&lt;br /&gt;
|Accel2=150 {{ProdIcon}}&amp;lt;hr /&amp;gt;{{Accel|15|Wealth.png|List_of_Resource_Nodes#Basic_Resources|ClassWealth|Wealth}}&amp;lt;br /&amp;gt;{{Accel|1|Leather.png|List_of_Goods#Leather|ClassLeather|Leather}}&lt;br /&gt;
|Accel3=150 {{ProdIcon}}&amp;lt;hr /&amp;gt;{{Accel|15|Wealth.png|List_of_Resource_Nodes#Basic_Resources|ClassWealth|Wealth}}&amp;lt;br /&amp;gt;{{Accel|1|Dye.png|List_of_Goods#Dye|ClassDye|Dye}}&lt;br /&gt;
|Ameni=+20 {{Knowledge}}&lt;br /&gt;
|Suppl=+3 {{Knowledge}}&lt;br /&gt;
|CraftIn={{ImpIcon|Library.png|Library|ClassLibrary|Library}}{{ImpIcon|PrintShop.png|PrintShop|ClassPrintShop|Print Shop}}{{ImpIcon|University.png|University|ClassUniversity|University}}&lt;br /&gt;
|UsedIn={{ItemIcon|LawBooks.png|List_of_Goods#LawBooks|ClassLawBooks|Law Books}}{{ItemIcon|Movie.png|List_of_Goods#Movie|ClassMovie|Movie}}{{ItemIcon|Newspaper.png|List_of_Goods#Newspaper|ClassNewspaper|Newspaper}}&amp;lt;br /&amp;gt;{{ImpIcon|School.png|School|ClassSchool|School}}{{ImpIcon|TownCenter.png|TownCenter|ClassTownCenter|Town Center}}{{ImpIcon|University.png|University|ClassUniversity|University}}&amp;lt;br /&amp;gt;{{TriuIcon|TheLibraryofCelsus.png|TheLibraryofCelsus|ClassTheLibraryofCelsus|The Library of Celsus}}{{TriuIcon|TheSmithsonianInstitution.png|TheSmithsonianInstitution|Class|The Smithsonian Institution}}&lt;br /&gt;
|Tech={{Tech|Paper.png|ClassPaper|Paper}}{{Tech|Scholarship.png|ClassScholarship|Scholarship}}&lt;br /&gt;
}}&lt;br /&gt;
{{GoodsCraft&lt;br /&gt;
|itemfile=Fertilizer.png&lt;br /&gt;
|anchorId=Fertilizer&lt;br /&gt;
|itemname=Fertilizer&lt;br /&gt;
|Accel1= {{ProdIcon}}&amp;lt;hr /&amp;gt;{{Accel||.png|List_of_Goods#|Class|}}&lt;br /&gt;
|Accel2= {{ProdIcon}}&amp;lt;hr /&amp;gt;{{Accel||.png|List_of_Goods#|Class|}}&lt;br /&gt;
|Accel3= {{ProdIcon}}&amp;lt;hr /&amp;gt;{{Accel||.png|List_of_Goods#|Class|}}&lt;br /&gt;
|Ameni=&lt;br /&gt;
|Suppl=&lt;br /&gt;
|CraftIn={{ImpIcon|.png||Class|}}&lt;br /&gt;
|UsedIn=&lt;br /&gt;
|Tech={{Tech|.png|Class|}}&lt;br /&gt;
}}&lt;br /&gt;
{{GoodsCraft&lt;br /&gt;
|itemfile=Medicine.png&lt;br /&gt;
|anchorId=Medicine&lt;br /&gt;
|itemname=Medicine&lt;br /&gt;
|Accel1= {{ProdIcon}}&amp;lt;hr /&amp;gt;{{Accel||.png|List_of_Goods#|Class|}}&lt;br /&gt;
|Accel2= {{ProdIcon}}&amp;lt;hr /&amp;gt;{{Accel||.png|List_of_Goods#|Class|}}&lt;br /&gt;
|Accel3= {{ProdIcon}}&amp;lt;hr /&amp;gt;{{Accel||.png|List_of_Goods#|Class|}}&lt;br /&gt;
|Ameni=&lt;br /&gt;
|Suppl=&lt;br /&gt;
|CraftIn={{ImpIcon|.png||Class|}}&lt;br /&gt;
|UsedIn=&lt;br /&gt;
|Tech={{Tech|.png|Class|}}&lt;br /&gt;
}}&lt;br /&gt;
{{GoodsCraft&lt;br /&gt;
|itemfile=Perfume.png&lt;br /&gt;
|anchorId=Perfume&lt;br /&gt;
|itemname=Perfume&lt;br /&gt;
|Accel1= {{ProdIcon}}&amp;lt;hr /&amp;gt;{{Accel||.png|List_of_Goods#|Class|}}&lt;br /&gt;
|Accel2= {{ProdIcon}}&amp;lt;hr /&amp;gt;{{Accel||.png|List_of_Goods#|Class|}}&lt;br /&gt;
|Accel3= {{ProdIcon}}&amp;lt;hr /&amp;gt;{{Accel||.png|List_of_Goods#|Class|}}&lt;br /&gt;
|Ameni=&lt;br /&gt;
|Suppl=&lt;br /&gt;
|CraftIn={{ImpIcon|.png||Class|}}&lt;br /&gt;
|UsedIn=&lt;br /&gt;
|Tech={{Tech|.png|Class|}}&lt;br /&gt;
}}&lt;br /&gt;
{{GoodsCraft&lt;br /&gt;
|itemfile=Soap.png&lt;br /&gt;
|anchorId=Soap&lt;br /&gt;
|itemname=Soap&lt;br /&gt;
|Accel1= {{ProdIcon}}&amp;lt;hr /&amp;gt;{{Accel||.png|List_of_Goods#|Class|}}&lt;br /&gt;
|Accel2= {{ProdIcon}}&amp;lt;hr /&amp;gt;{{Accel||.png|List_of_Goods#|Class|}}&lt;br /&gt;
|Accel3= {{ProdIcon}}&amp;lt;hr /&amp;gt;{{Accel||.png|List_of_Goods#|Class|}}&lt;br /&gt;
|Ameni=&lt;br /&gt;
|Suppl=&lt;br /&gt;
|CraftIn={{ImpIcon|.png||Class|}}&lt;br /&gt;
|UsedIn=&lt;br /&gt;
|Tech={{Tech|.png|Class|}}&lt;br /&gt;
}}&lt;br /&gt;
{{GoodsCraft&lt;br /&gt;
|itemfile=Beer.png&lt;br /&gt;
|anchorId=Beer&lt;br /&gt;
|itemname=Beer&lt;br /&gt;
|Accel1= {{ProdIcon}}&amp;lt;hr /&amp;gt;{{Accel||.png|List_of_Goods#|Class|}}&lt;br /&gt;
|Accel2= {{ProdIcon}}&amp;lt;hr /&amp;gt;{{Accel||.png|List_of_Goods#|Class|}}&lt;br /&gt;
|Accel3= {{ProdIcon}}&amp;lt;hr /&amp;gt;{{Accel||.png|List_of_Goods#|Class|}}&lt;br /&gt;
|Ameni=&lt;br /&gt;
|Suppl=&lt;br /&gt;
|CraftIn={{ImpIcon|.png||Class|}}&lt;br /&gt;
|UsedIn=&lt;br /&gt;
|Tech={{Tech|.png|Class|}}&lt;br /&gt;
}}&lt;br /&gt;
{{GoodsCraft&lt;br /&gt;
|itemfile=Liquor.png&lt;br /&gt;
|anchorId=Liquor&lt;br /&gt;
|itemname=Liquor&lt;br /&gt;
|Accel1= {{ProdIcon}}&amp;lt;hr /&amp;gt;{{Accel||.png|List_of_Goods#|Class|}}&lt;br /&gt;
|Accel2= {{ProdIcon}}&amp;lt;hr /&amp;gt;{{Accel||.png|List_of_Goods#|Class|}}&lt;br /&gt;
|Accel3= {{ProdIcon}}&amp;lt;hr /&amp;gt;{{Accel||.png|List_of_Goods#|Class|}}&lt;br /&gt;
|Ameni=&lt;br /&gt;
|Suppl=&lt;br /&gt;
|CraftIn={{ImpIcon|.png||Class|}}&lt;br /&gt;
|UsedIn=&lt;br /&gt;
|Tech={{Tech|.png|Class|}}&lt;br /&gt;
}}&lt;br /&gt;
{{GoodsCraft&lt;br /&gt;
|itemfile=Pastries.png&lt;br /&gt;
|anchorId=Pastries&lt;br /&gt;
|itemname=Pastries&lt;br /&gt;
|Accel1= {{ProdIcon}}&amp;lt;hr /&amp;gt;{{Accel||.png|List_of_Goods#|Class|}}&lt;br /&gt;
|Accel2= {{ProdIcon}}&amp;lt;hr /&amp;gt;{{Accel||.png|List_of_Goods#|Class|}}&lt;br /&gt;
|Accel3= {{ProdIcon}}&amp;lt;hr /&amp;gt;{{Accel||.png|List_of_Goods#|Class|}}&lt;br /&gt;
|Ameni=&lt;br /&gt;
|Suppl=&lt;br /&gt;
|CraftIn={{ImpIcon|.png||Class|}}&lt;br /&gt;
|UsedIn=&lt;br /&gt;
|Tech={{Tech|.png|Class|}}&lt;br /&gt;
}}&lt;br /&gt;
{{GoodsCraft&lt;br /&gt;
|itemfile=DecorativePaintings.png&lt;br /&gt;
|anchorId=DecorativePaintings&lt;br /&gt;
|itemname=Decorative Paintings&lt;br /&gt;
|Accel1= {{ProdIcon}}&amp;lt;hr /&amp;gt;{{Accel||.png|List_of_Goods#|Class|}}&lt;br /&gt;
|Accel2= {{ProdIcon}}&amp;lt;hr /&amp;gt;{{Accel||.png|List_of_Goods#|Class|}}&lt;br /&gt;
|Accel3= {{ProdIcon}}&amp;lt;hr /&amp;gt;{{Accel||.png|List_of_Goods#|Class|}}&lt;br /&gt;
|Ameni=&lt;br /&gt;
|Suppl=&lt;br /&gt;
|CraftIn={{ImpIcon|.png||Class|}}&lt;br /&gt;
|UsedIn=&lt;br /&gt;
|Tech={{Tech|.png|Class|}}&lt;br /&gt;
}}&lt;br /&gt;
{{GoodsCraft&lt;br /&gt;
|itemfile=MusicalInstruments.png&lt;br /&gt;
|anchorId=MusicalInstruments&lt;br /&gt;
|itemname=Musical Instruments&lt;br /&gt;
|Accel1= {{ProdIcon}}&amp;lt;hr /&amp;gt;{{Accel||.png|List_of_Goods#|Class|}}&lt;br /&gt;
|Accel2= {{ProdIcon}}&amp;lt;hr /&amp;gt;{{Accel||.png|List_of_Goods#|Class|}}&lt;br /&gt;
|Accel3= {{ProdIcon}}&amp;lt;hr /&amp;gt;{{Accel||.png|List_of_Goods#|Class|}}&lt;br /&gt;
|Ameni=&lt;br /&gt;
|Suppl=&lt;br /&gt;
|CraftIn={{ImpIcon|.png||Class|}}&lt;br /&gt;
|UsedIn=&lt;br /&gt;
|Tech={{Tech|.png|Class|}}&lt;br /&gt;
}}&lt;br /&gt;
{{GoodsCraft&lt;br /&gt;
|itemfile=Censer.png&lt;br /&gt;
|anchorId=Censer&lt;br /&gt;
|itemname=Censer&lt;br /&gt;
|Accel1= {{ProdIcon}}&amp;lt;hr /&amp;gt;{{Accel||.png|List_of_Goods#|Class|}}&lt;br /&gt;
|Accel2= {{ProdIcon}}&amp;lt;hr /&amp;gt;{{Accel||.png|List_of_Goods#|Class|}}&lt;br /&gt;
|Accel3= {{ProdIcon}}&amp;lt;hr /&amp;gt;{{Accel||.png|List_of_Goods#|Class|}}&lt;br /&gt;
|Ameni=&lt;br /&gt;
|Suppl=&lt;br /&gt;
|CraftIn={{ImpIcon|.png||Class|}}&lt;br /&gt;
|UsedIn=&lt;br /&gt;
|Tech={{Tech|.png|Class|}}&lt;br /&gt;
}}&lt;br /&gt;
{{GoodsCraft&lt;br /&gt;
|itemfile=StainedGlassItem.png&lt;br /&gt;
|anchorId=StainedGlass&lt;br /&gt;
|itemname=Stained Glass&lt;br /&gt;
|Accel1= {{ProdIcon}}&amp;lt;hr /&amp;gt;{{Accel||.png|List_of_Goods#|Class|}}&lt;br /&gt;
|Accel2= {{ProdIcon}}&amp;lt;hr /&amp;gt;{{Accel||.png|List_of_Goods#|Class|}}&lt;br /&gt;
|Accel3= {{ProdIcon}}&amp;lt;hr /&amp;gt;{{Accel||.png|List_of_Goods#|Class|}}&lt;br /&gt;
|Ameni=&lt;br /&gt;
|Suppl=&lt;br /&gt;
|CraftIn={{ImpIcon|.png||Class|}}&lt;br /&gt;
|UsedIn=&lt;br /&gt;
|Tech={{Tech|.png|Class|}}&lt;br /&gt;
}}&lt;br /&gt;
{{GoodsCraft&lt;br /&gt;
|itemfile=GlassWindows.png&lt;br /&gt;
|anchorId=GlassWindows&lt;br /&gt;
|itemname=Glass Windows&lt;br /&gt;
|Accel1= {{ProdIcon}}&amp;lt;hr /&amp;gt;{{Accel||.png|List_of_Goods#|Class|}}&lt;br /&gt;
|Accel2= {{ProdIcon}}&amp;lt;hr /&amp;gt;{{Accel||.png|List_of_Goods#|Class|}}&lt;br /&gt;
|Accel3= {{ProdIcon}}&amp;lt;hr /&amp;gt;{{Accel||.png|List_of_Goods#|Class|}}&lt;br /&gt;
|Ameni=&lt;br /&gt;
|Suppl=&lt;br /&gt;
|CraftIn={{ImpIcon|.png||Class|}}&lt;br /&gt;
|UsedIn=&lt;br /&gt;
|Tech={{Tech|.png|Class|}}&lt;br /&gt;
}}&lt;br /&gt;
{{GoodsCraft&lt;br /&gt;
|itemfile=LetterofCredit.png&lt;br /&gt;
|anchorId=LetterofCredit&lt;br /&gt;
|itemname=Letter of Credit&lt;br /&gt;
|Accel1= {{ProdIcon}}&amp;lt;hr /&amp;gt;{{Accel||.png|List_of_Goods#|Class|}}&lt;br /&gt;
|Accel2= {{ProdIcon}}&amp;lt;hr /&amp;gt;{{Accel||.png|List_of_Goods#|Class|}}&lt;br /&gt;
|Accel3= {{ProdIcon}}&amp;lt;hr /&amp;gt;{{Accel||.png|List_of_Goods#|Class|}}&lt;br /&gt;
|Ameni=&lt;br /&gt;
|Suppl=&lt;br /&gt;
|CraftIn={{ImpIcon|.png||Class|}}&lt;br /&gt;
|UsedIn=&lt;br /&gt;
|Tech={{Tech|.png|Class|}}&lt;br /&gt;
}}&lt;br /&gt;
{{GoodsCraft&lt;br /&gt;
|itemfile=Barrels.png&lt;br /&gt;
|anchorId=Barrels&lt;br /&gt;
|itemname=Barrels&lt;br /&gt;
|Accel1= {{ProdIcon}}&amp;lt;hr /&amp;gt;{{Accel||.png|List_of_Goods#|Class|}}&lt;br /&gt;
|Accel2= {{ProdIcon}}&amp;lt;hr /&amp;gt;{{Accel||.png|List_of_Goods#|Class|}}&lt;br /&gt;
|Accel3= {{ProdIcon}}&amp;lt;hr /&amp;gt;{{Accel||.png|List_of_Goods#|Class|}}&lt;br /&gt;
|Ameni=&lt;br /&gt;
|Suppl=&lt;br /&gt;
|CraftIn={{ImpIcon|.png||Class|}}&lt;br /&gt;
|UsedIn=&lt;br /&gt;
|Tech={{Tech|.png|Class|}}&lt;br /&gt;
}}&lt;br /&gt;
{{GoodsCraft&lt;br /&gt;
|itemfile=DriedFoodGoods.png&lt;br /&gt;
|anchorId=DriedFoodGoods&lt;br /&gt;
|itemname=Dried Food Goods&lt;br /&gt;
|Accel1= {{ProdIcon}}&amp;lt;hr /&amp;gt;{{Accel||.png|List_of_Goods#|Class|}}&lt;br /&gt;
|Accel2= {{ProdIcon}}&amp;lt;hr /&amp;gt;{{Accel||.png|List_of_Goods#|Class|}}&lt;br /&gt;
|Accel3= {{ProdIcon}}&amp;lt;hr /&amp;gt;{{Accel||.png|List_of_Goods#|Class|}}&lt;br /&gt;
|Ameni=&lt;br /&gt;
|Suppl=&lt;br /&gt;
|CraftIn={{ImpIcon|.png||Class|}}&lt;br /&gt;
|UsedIn=&lt;br /&gt;
|Tech={{Tech|.png|Class|}}&lt;br /&gt;
}}&lt;br /&gt;
{{GoodsCraft&lt;br /&gt;
|itemfile=GunpowderItem.png&lt;br /&gt;
|anchorId=Gunpowder&lt;br /&gt;
|itemname=Gunpowder&lt;br /&gt;
|Accel1= {{ProdIcon}}&amp;lt;hr /&amp;gt;{{Accel||.png|List_of_Goods#|Class|}}&lt;br /&gt;
|Accel2= {{ProdIcon}}&amp;lt;hr /&amp;gt;{{Accel||.png|List_of_Goods#|Class|}}&lt;br /&gt;
|Accel3= {{ProdIcon}}&amp;lt;hr /&amp;gt;{{Accel||.png|List_of_Goods#|Class|}}&lt;br /&gt;
|Ameni=&lt;br /&gt;
|Suppl=&lt;br /&gt;
|CraftIn={{ImpIcon|.png||Class|}}&lt;br /&gt;
|UsedIn=&lt;br /&gt;
|Tech={{Tech|.png|Class|}}&lt;br /&gt;
}}&lt;br /&gt;
{{GoodsCraft&lt;br /&gt;
|itemfile=FineClothes.png&lt;br /&gt;
|anchorId=FineClothes&lt;br /&gt;
|itemname=Fine Clothes&lt;br /&gt;
|Accel1= {{ProdIcon}}&amp;lt;hr /&amp;gt;{{Accel||.png|List_of_Goods#|Class|}}&lt;br /&gt;
|Accel2= {{ProdIcon}}&amp;lt;hr /&amp;gt;{{Accel||.png|List_of_Goods#|Class|}}&lt;br /&gt;
|Accel3= {{ProdIcon}}&amp;lt;hr /&amp;gt;{{Accel||.png|List_of_Goods#|Class|}}&lt;br /&gt;
|Ameni=&lt;br /&gt;
|Suppl=&lt;br /&gt;
|CraftIn={{ImpIcon|.png||Class|}}&lt;br /&gt;
|UsedIn=&lt;br /&gt;
|Tech={{Tech|.png|Class|}}&lt;br /&gt;
}}&lt;br /&gt;
{{GoodsCraft&lt;br /&gt;
|itemfile=Shoes.png&lt;br /&gt;
|anchorId=Shoes&lt;br /&gt;
|itemname=Shoes&lt;br /&gt;
|Accel1= {{ProdIcon}}&amp;lt;hr /&amp;gt;{{Accel||.png|List_of_Goods#|Class|}}&lt;br /&gt;
|Accel2= {{ProdIcon}}&amp;lt;hr /&amp;gt;{{Accel||.png|List_of_Goods#|Class|}}&lt;br /&gt;
|Accel3= {{ProdIcon}}&amp;lt;hr /&amp;gt;{{Accel||.png|List_of_Goods#|Class|}}&lt;br /&gt;
|Ameni=&lt;br /&gt;
|Suppl=&lt;br /&gt;
|CraftIn={{ImpIcon|.png||Class|}}&lt;br /&gt;
|UsedIn=&lt;br /&gt;
|Tech={{Tech|.png|Class|}}&lt;br /&gt;
}}&lt;br /&gt;
{{GoodsCraft&lt;br /&gt;
|itemfile=HeavyPlow.png&lt;br /&gt;
|anchorId=HeavyPlow&lt;br /&gt;
|itemname=Heavy Plow&lt;br /&gt;
|Accel1= {{ProdIcon}}&amp;lt;hr /&amp;gt;{{Accel||.png|List_of_Goods#|Class|}}&lt;br /&gt;
|Accel2= {{ProdIcon}}&amp;lt;hr /&amp;gt;{{Accel||.png|List_of_Goods#|Class|}}&lt;br /&gt;
|Accel3= {{ProdIcon}}&amp;lt;hr /&amp;gt;{{Accel||.png|List_of_Goods#|Class|}}&lt;br /&gt;
|Ameni=&lt;br /&gt;
|Suppl=&lt;br /&gt;
|CraftIn={{ImpIcon|.png||Class|}}&lt;br /&gt;
|UsedIn=&lt;br /&gt;
|Tech={{Tech|.png|Class|}}&lt;br /&gt;
}}&lt;br /&gt;
{{GoodsCraft&lt;br /&gt;
|itemfile=Clock.png&lt;br /&gt;
|anchorId=Clock&lt;br /&gt;
|itemname=Clock&lt;br /&gt;
|Accel1= {{ProdIcon}}&amp;lt;hr /&amp;gt;{{Accel||.png|List_of_Goods#|Class|}}&lt;br /&gt;
|Accel2= {{ProdIcon}}&amp;lt;hr /&amp;gt;{{Accel||.png|List_of_Goods#|Class|}}&lt;br /&gt;
|Accel3= {{ProdIcon}}&amp;lt;hr /&amp;gt;{{Accel||.png|List_of_Goods#|Class|}}&lt;br /&gt;
|Ameni=&lt;br /&gt;
|Suppl=&lt;br /&gt;
|CraftIn={{ImpIcon|.png||Class|}}&lt;br /&gt;
|UsedIn=&lt;br /&gt;
|Tech={{Tech|.png|Class|}}&lt;br /&gt;
}}&lt;br /&gt;
{{GoodsCraft&lt;br /&gt;
|itemfile=SteelItem.png&lt;br /&gt;
|anchorId=Steel&lt;br /&gt;
|itemname=Steel&lt;br /&gt;
|Accel1= {{ProdIcon}}&amp;lt;hr /&amp;gt;{{Accel||.png|List_of_Goods#|Class|}}&lt;br /&gt;
|Accel2= {{ProdIcon}}&amp;lt;hr /&amp;gt;{{Accel||.png|List_of_Goods#|Class|}}&lt;br /&gt;
|Accel3= {{ProdIcon}}&amp;lt;hr /&amp;gt;{{Accel||.png|List_of_Goods#|Class|}}&lt;br /&gt;
|Ameni=&lt;br /&gt;
|Suppl=&lt;br /&gt;
|CraftIn={{ImpIcon|.png||Class|}}&lt;br /&gt;
|UsedIn=&lt;br /&gt;
|Tech={{Tech|.png|Class|}}&lt;br /&gt;
}}&lt;br /&gt;
{{GoodsCraft&lt;br /&gt;
|itemfile=Telescope.png&lt;br /&gt;
|anchorId=Telescope&lt;br /&gt;
|itemname=Telescope&lt;br /&gt;
|Accel1= {{ProdIcon}}&amp;lt;hr /&amp;gt;{{Accel||.png|List_of_Goods#|Class|}}&lt;br /&gt;
|Accel2= {{ProdIcon}}&amp;lt;hr /&amp;gt;{{Accel||.png|List_of_Goods#|Class|}}&lt;br /&gt;
|Accel3= {{ProdIcon}}&amp;lt;hr /&amp;gt;{{Accel||.png|List_of_Goods#|Class|}}&lt;br /&gt;
|Ameni=&lt;br /&gt;
|Suppl=&lt;br /&gt;
|CraftIn={{ImpIcon|.png||Class|}}&lt;br /&gt;
|UsedIn=&lt;br /&gt;
|Tech={{Tech|.png|Class|}}&lt;br /&gt;
}}&lt;br /&gt;
{{GoodsCraft&lt;br /&gt;
|itemfile=LawBooks.png&lt;br /&gt;
|anchorId=LawBooks&lt;br /&gt;
|itemname=Law Books&lt;br /&gt;
|Accel1= {{ProdIcon}}&amp;lt;hr /&amp;gt;{{Accel||.png|List_of_Goods#|Class|}}&lt;br /&gt;
|Accel2= {{ProdIcon}}&amp;lt;hr /&amp;gt;{{Accel||.png|List_of_Goods#|Class|}}&lt;br /&gt;
|Accel3= {{ProdIcon}}&amp;lt;hr /&amp;gt;{{Accel||.png|List_of_Goods#|Class|}}&lt;br /&gt;
|Ameni=&lt;br /&gt;
|Suppl=&lt;br /&gt;
|CraftIn={{ImpIcon|.png||Class|}}&lt;br /&gt;
|UsedIn=&lt;br /&gt;
|Tech={{Tech|.png|Class|}}&lt;br /&gt;
}}&lt;br /&gt;
{{GoodsCraft&lt;br /&gt;
|itemfile=BrewedCoffee.png&lt;br /&gt;
|anchorId=BrewedCoffee&lt;br /&gt;
|itemname=Brewed Coffee&lt;br /&gt;
|Accel1= {{ProdIcon}}&amp;lt;hr /&amp;gt;{{Accel||.png|List_of_Goods#|Class|}}&lt;br /&gt;
|Accel2= {{ProdIcon}}&amp;lt;hr /&amp;gt;{{Accel||.png|List_of_Goods#|Class|}}&lt;br /&gt;
|Accel3= {{ProdIcon}}&amp;lt;hr /&amp;gt;{{Accel||.png|List_of_Goods#|Class|}}&lt;br /&gt;
|Ameni=&lt;br /&gt;
|Suppl=&lt;br /&gt;
|CraftIn={{ImpIcon|.png||Class|}}&lt;br /&gt;
|UsedIn=&lt;br /&gt;
|Tech={{Tech|.png|Class|}}&lt;br /&gt;
}}&lt;br /&gt;
{{GoodsCraft&lt;br /&gt;
|itemfile=Explosive.png&lt;br /&gt;
|anchorId=Explosive&lt;br /&gt;
|itemname=Explosive&lt;br /&gt;
|Accel1= {{ProdIcon}}&amp;lt;hr /&amp;gt;{{Accel||.png|List_of_Goods#|Class|}}&lt;br /&gt;
|Accel2= {{ProdIcon}}&amp;lt;hr /&amp;gt;{{Accel||.png|List_of_Goods#|Class|}}&lt;br /&gt;
|Accel3= {{ProdIcon}}&amp;lt;hr /&amp;gt;{{Accel||.png|List_of_Goods#|Class|}}&lt;br /&gt;
|Ameni=&lt;br /&gt;
|Suppl=&lt;br /&gt;
|CraftIn={{ImpIcon|.png||Class|}}&lt;br /&gt;
|UsedIn=&lt;br /&gt;
|Tech={{Tech|.png|Class|}}&lt;br /&gt;
}}&lt;br /&gt;
{{GoodsCraft&lt;br /&gt;
|itemfile=EyeGlasses.png&lt;br /&gt;
|anchorId=EyeGlasses&lt;br /&gt;
|itemname=Eye Glasses&lt;br /&gt;
|Accel1= {{ProdIcon}}&amp;lt;hr /&amp;gt;{{Accel||.png|List_of_Goods#|Class|}}&lt;br /&gt;
|Accel2= {{ProdIcon}}&amp;lt;hr /&amp;gt;{{Accel||.png|List_of_Goods#|Class|}}&lt;br /&gt;
|Accel3= {{ProdIcon}}&amp;lt;hr /&amp;gt;{{Accel||.png|List_of_Goods#|Class|}}&lt;br /&gt;
|Ameni=&lt;br /&gt;
|Suppl=&lt;br /&gt;
|CraftIn={{ImpIcon|.png||Class|}}&lt;br /&gt;
|UsedIn=&lt;br /&gt;
|Tech={{Tech|.png|Class|}}&lt;br /&gt;
}}&lt;br /&gt;
{{GoodsCraft&lt;br /&gt;
|itemfile=Map.png&lt;br /&gt;
|anchorId=Map&lt;br /&gt;
|itemname=Map&lt;br /&gt;
|Accel1= {{ProdIcon}}&amp;lt;hr /&amp;gt;{{Accel||.png|List_of_Goods#|Class|}}&lt;br /&gt;
|Accel2= {{ProdIcon}}&amp;lt;hr /&amp;gt;{{Accel||.png|List_of_Goods#|Class|}}&lt;br /&gt;
|Accel3= {{ProdIcon}}&amp;lt;hr /&amp;gt;{{Accel||.png|List_of_Goods#|Class|}}&lt;br /&gt;
|Ameni=&lt;br /&gt;
|Suppl=&lt;br /&gt;
|CraftIn={{ImpIcon|.png||Class|}}&lt;br /&gt;
|UsedIn=&lt;br /&gt;
|Tech={{Tech|.png|Class|}}&lt;br /&gt;
}}&lt;br /&gt;
{{GoodsCraft&lt;br /&gt;
|itemfile=Newspaper.png&lt;br /&gt;
|anchorId=Newspaper&lt;br /&gt;
|itemname=Newspaper&lt;br /&gt;
|Accel1= {{ProdIcon}}&amp;lt;hr /&amp;gt;{{Accel||.png|List_of_Goods#|Class|}}&lt;br /&gt;
|Accel2= {{ProdIcon}}&amp;lt;hr /&amp;gt;{{Accel||.png|List_of_Goods#|Class|}}&lt;br /&gt;
|Accel3= {{ProdIcon}}&amp;lt;hr /&amp;gt;{{Accel||.png|List_of_Goods#|Class|}}&lt;br /&gt;
|Ameni=&lt;br /&gt;
|Suppl=&lt;br /&gt;
|CraftIn={{ImpIcon|.png||Class|}}&lt;br /&gt;
|UsedIn=&lt;br /&gt;
|Tech={{Tech|.png|Class|}}&lt;br /&gt;
}}&lt;br /&gt;
{{GoodsCraft&lt;br /&gt;
|itemfile=TreasuryBonds.png&lt;br /&gt;
|anchorId=TreasuryBonds&lt;br /&gt;
|itemname=Treasury Bonds&lt;br /&gt;
|Accel1= {{ProdIcon}}&amp;lt;hr /&amp;gt;{{Accel||.png|List_of_Goods#|Class|}}&lt;br /&gt;
|Accel2= {{ProdIcon}}&amp;lt;hr /&amp;gt;{{Accel||.png|List_of_Goods#|Class|}}&lt;br /&gt;
|Accel3= {{ProdIcon}}&amp;lt;hr /&amp;gt;{{Accel||.png|List_of_Goods#|Class|}}&lt;br /&gt;
|Ameni=&lt;br /&gt;
|Suppl=&lt;br /&gt;
|CraftIn={{ImpIcon|.png||Class|}}&lt;br /&gt;
|UsedIn=&lt;br /&gt;
|Tech={{Tech|.png|Class|}}&lt;br /&gt;
}}&lt;br /&gt;
{{GoodsCraft&lt;br /&gt;
|itemfile=IndoorStove.png&lt;br /&gt;
|anchorId=IndoorStove&lt;br /&gt;
|itemname=Indoor Stove&lt;br /&gt;
|Accel1= {{ProdIcon}}&amp;lt;hr /&amp;gt;{{Accel||.png|List_of_Goods#|Class|}}&lt;br /&gt;
|Accel2= {{ProdIcon}}&amp;lt;hr /&amp;gt;{{Accel||.png|List_of_Goods#|Class|}}&lt;br /&gt;
|Accel3= {{ProdIcon}}&amp;lt;hr /&amp;gt;{{Accel||.png|List_of_Goods#|Class|}}&lt;br /&gt;
|Ameni=&lt;br /&gt;
|Suppl=&lt;br /&gt;
|CraftIn={{ImpIcon|.png||Class|}}&lt;br /&gt;
|UsedIn=&lt;br /&gt;
|Tech={{Tech|.png|Class|}}&lt;br /&gt;
}}&lt;br /&gt;
{{GoodsCraft&lt;br /&gt;
|itemfile=Currency.png&lt;br /&gt;
|anchorId=Currency&lt;br /&gt;
|itemname=Currency&lt;br /&gt;
|Accel1= {{ProdIcon}}&amp;lt;hr /&amp;gt;{{Accel||.png|List_of_Goods#|Class|}}&lt;br /&gt;
|Accel2= {{ProdIcon}}&amp;lt;hr /&amp;gt;{{Accel||.png|List_of_Goods#|Class|}}&lt;br /&gt;
|Accel3= {{ProdIcon}}&amp;lt;hr /&amp;gt;{{Accel||.png|List_of_Goods#|Class|}}&lt;br /&gt;
|Ameni=&lt;br /&gt;
|Suppl=&lt;br /&gt;
|CraftIn={{ImpIcon|.png||Class|}}&lt;br /&gt;
|UsedIn=&lt;br /&gt;
|Tech={{Tech|.png|Class|}}&lt;br /&gt;
}}&lt;br /&gt;
{{GoodsCraft&lt;br /&gt;
|itemfile=Fuel.png&lt;br /&gt;
|anchorId=Fuel&lt;br /&gt;
|itemname=Fuel&lt;br /&gt;
|Accel1= {{ProdIcon}}&amp;lt;hr /&amp;gt;{{Accel||.png|List_of_Goods#|Class|}}&lt;br /&gt;
|Accel2= {{ProdIcon}}&amp;lt;hr /&amp;gt;{{Accel||.png|List_of_Goods#|Class|}}&lt;br /&gt;
|Accel3= {{ProdIcon}}&amp;lt;hr /&amp;gt;{{Accel||.png|List_of_Goods#|Class|}}&lt;br /&gt;
|Ameni=&lt;br /&gt;
|Suppl=&lt;br /&gt;
|CraftIn={{ImpIcon|.png||Class|}}&lt;br /&gt;
|UsedIn=&lt;br /&gt;
|Tech={{Tech|.png|Class|}}&lt;br /&gt;
}}&lt;br /&gt;
{{GoodsCraft&lt;br /&gt;
|itemfile=IndustrialTools.png&lt;br /&gt;
|anchorId=IndustrialTools&lt;br /&gt;
|itemname=Industrial Tools&lt;br /&gt;
|Accel1= {{ProdIcon}}&amp;lt;hr /&amp;gt;{{Accel||.png|List_of_Goods#|Class|}}&lt;br /&gt;
|Accel2= {{ProdIcon}}&amp;lt;hr /&amp;gt;{{Accel||.png|List_of_Goods#|Class|}}&lt;br /&gt;
|Accel3= {{ProdIcon}}&amp;lt;hr /&amp;gt;{{Accel||.png|List_of_Goods#|Class|}}&lt;br /&gt;
|Ameni=&lt;br /&gt;
|Suppl=&lt;br /&gt;
|CraftIn={{ImpIcon|.png||Class|}}&lt;br /&gt;
|UsedIn=&lt;br /&gt;
|Tech={{Tech|.png|Class|}}&lt;br /&gt;
}}&lt;br /&gt;
{{GoodsCraft&lt;br /&gt;
|itemfile=MachinedPart.png&lt;br /&gt;
|anchorId=MachinedPart&lt;br /&gt;
|itemname=Machined Part&lt;br /&gt;
|Accel1= {{ProdIcon}}&amp;lt;hr /&amp;gt;{{Accel||.png|List_of_Goods#|Class|}}&lt;br /&gt;
|Accel2= {{ProdIcon}}&amp;lt;hr /&amp;gt;{{Accel||.png|List_of_Goods#|Class|}}&lt;br /&gt;
|Accel3= {{ProdIcon}}&amp;lt;hr /&amp;gt;{{Accel||.png|List_of_Goods#|Class|}}&lt;br /&gt;
|Ameni=&lt;br /&gt;
|Suppl=&lt;br /&gt;
|CraftIn={{ImpIcon|.png||Class|}}&lt;br /&gt;
|UsedIn=&lt;br /&gt;
|Tech={{Tech|.png|Class|}}&lt;br /&gt;
}}&lt;br /&gt;
{{GoodsCraft&lt;br /&gt;
|itemfile=Rubber.png&lt;br /&gt;
|anchorId=Rubber&lt;br /&gt;
|itemname=Rubber&lt;br /&gt;
|Accel1= {{ProdIcon}}&amp;lt;hr /&amp;gt;{{Accel||.png|List_of_Goods#|Class|}}&lt;br /&gt;
|Accel2= {{ProdIcon}}&amp;lt;hr /&amp;gt;{{Accel||.png|List_of_Goods#|Class|}}&lt;br /&gt;
|Accel3= {{ProdIcon}}&amp;lt;hr /&amp;gt;{{Accel||.png|List_of_Goods#|Class|}}&lt;br /&gt;
|Ameni=&lt;br /&gt;
|Suppl=&lt;br /&gt;
|CraftIn={{ImpIcon|.png||Class|}}&lt;br /&gt;
|UsedIn=&lt;br /&gt;
|Tech={{Tech|.png|Class|}}&lt;br /&gt;
}}&lt;br /&gt;
{{GoodsCraft&lt;br /&gt;
|itemfile=LampPost.png&lt;br /&gt;
|anchorId=LampPost&lt;br /&gt;
|itemname=Lamp Post&lt;br /&gt;
|Accel1= {{ProdIcon}}&amp;lt;hr /&amp;gt;{{Accel||.png|List_of_Goods#|Class|}}&lt;br /&gt;
|Accel2= {{ProdIcon}}&amp;lt;hr /&amp;gt;{{Accel||.png|List_of_Goods#|Class|}}&lt;br /&gt;
|Accel3= {{ProdIcon}}&amp;lt;hr /&amp;gt;{{Accel||.png|List_of_Goods#|Class|}}&lt;br /&gt;
|Ameni=&lt;br /&gt;
|Suppl=&lt;br /&gt;
|CraftIn={{ImpIcon|.png||Class|}}&lt;br /&gt;
|UsedIn=&lt;br /&gt;
|Tech={{Tech|.png|Class|}}&lt;br /&gt;
}}&lt;br /&gt;
{{GoodsCraft&lt;br /&gt;
|itemfile=CannedFoods.png&lt;br /&gt;
|anchorId=CannedFoods&lt;br /&gt;
|itemname=Canned Foods&lt;br /&gt;
|Accel1= {{ProdIcon}}&amp;lt;hr /&amp;gt;{{Accel||.png|List_of_Goods#|Class|}}&lt;br /&gt;
|Accel2= {{ProdIcon}}&amp;lt;hr /&amp;gt;{{Accel||.png|List_of_Goods#|Class|}}&lt;br /&gt;
|Accel3= {{ProdIcon}}&amp;lt;hr /&amp;gt;{{Accel||.png|List_of_Goods#|Class|}}&lt;br /&gt;
|Ameni=&lt;br /&gt;
|Suppl=&lt;br /&gt;
|CraftIn={{ImpIcon|.png||Class|}}&lt;br /&gt;
|UsedIn=&lt;br /&gt;
|Tech={{Tech|.png|Class|}}&lt;br /&gt;
}}&lt;br /&gt;
{{GoodsCraft&lt;br /&gt;
|itemfile=Piano.png&lt;br /&gt;
|anchorId=Piano&lt;br /&gt;
|itemname=Piano&lt;br /&gt;
|Accel1= {{ProdIcon}}&amp;lt;hr /&amp;gt;{{Accel||.png|List_of_Goods#|Class|}}&lt;br /&gt;
|Accel2= {{ProdIcon}}&amp;lt;hr /&amp;gt;{{Accel||.png|List_of_Goods#|Class|}}&lt;br /&gt;
|Accel3= {{ProdIcon}}&amp;lt;hr /&amp;gt;{{Accel||.png|List_of_Goods#|Class|}}&lt;br /&gt;
|Ameni=&lt;br /&gt;
|Suppl=&lt;br /&gt;
|CraftIn={{ImpIcon|.png||Class|}}&lt;br /&gt;
|UsedIn=&lt;br /&gt;
|Tech={{Tech|.png|Class|}}&lt;br /&gt;
}}&lt;br /&gt;
{{GoodsCraft&lt;br /&gt;
|itemfile=NuclearICBM.png&lt;br /&gt;
|anchorId=NuclearICBM&lt;br /&gt;
|itemname=Nuclear ICBM&lt;br /&gt;
|Accel1= {{ProdIcon}}&amp;lt;hr /&amp;gt;{{Accel||.png|List_of_Goods#|Class|}}&lt;br /&gt;
|Accel2= {{ProdIcon}}&amp;lt;hr /&amp;gt;{{Accel||.png|List_of_Goods#|Class|}}&lt;br /&gt;
|Accel3= {{ProdIcon}}&amp;lt;hr /&amp;gt;{{Accel||.png|List_of_Goods#|Class|}}&lt;br /&gt;
|Ameni=&lt;br /&gt;
|Suppl=&lt;br /&gt;
|CraftIn={{ImpIcon|.png||Class|}}&lt;br /&gt;
|UsedIn=&lt;br /&gt;
|Tech={{Tech|.png|Class|}}&lt;br /&gt;
}}&lt;br /&gt;
{{GoodsCraft&lt;br /&gt;
|itemfile=Vaccine.png&lt;br /&gt;
|anchorId=Vaccine&lt;br /&gt;
|itemname=Vaccine&lt;br /&gt;
|Accel1= {{ProdIcon}}&amp;lt;hr /&amp;gt;{{Accel||.png|List_of_Goods#|Class|}}&lt;br /&gt;
|Accel2= {{ProdIcon}}&amp;lt;hr /&amp;gt;{{Accel||.png|List_of_Goods#|Class|}}&lt;br /&gt;
|Accel3= {{ProdIcon}}&amp;lt;hr /&amp;gt;{{Accel||.png|List_of_Goods#|Class|}}&lt;br /&gt;
|Ameni=&lt;br /&gt;
|Suppl=&lt;br /&gt;
|CraftIn={{ImpIcon|.png||Class|}}&lt;br /&gt;
|UsedIn=&lt;br /&gt;
|Tech={{Tech|.png|Class|}}&lt;br /&gt;
}}&lt;br /&gt;
{{GoodsCraft&lt;br /&gt;
|itemfile=Fuselage.png&lt;br /&gt;
|anchorId=Fuselage&lt;br /&gt;
|itemname=Fuselage&lt;br /&gt;
|Accel1= {{ProdIcon}}&amp;lt;hr /&amp;gt;{{Accel||.png|List_of_Goods#|Class|}}&lt;br /&gt;
|Accel2= {{ProdIcon}}&amp;lt;hr /&amp;gt;{{Accel||.png|List_of_Goods#|Class|}}&lt;br /&gt;
|Accel3= {{ProdIcon}}&amp;lt;hr /&amp;gt;{{Accel||.png|List_of_Goods#|Class|}}&lt;br /&gt;
|Ameni=&lt;br /&gt;
|Suppl=&lt;br /&gt;
|CraftIn={{ImpIcon|.png||Class|}}&lt;br /&gt;
|UsedIn=&lt;br /&gt;
|Tech={{Tech|.png|Class|}}&lt;br /&gt;
}}&lt;br /&gt;
{{GoodsCraft&lt;br /&gt;
|itemfile=Power.png&lt;br /&gt;
|anchorId=Power&lt;br /&gt;
|itemname=Power&lt;br /&gt;
|Accel1= {{ProdIcon}}&amp;lt;hr /&amp;gt;{{Accel||.png|List_of_Goods#|Class|}}&lt;br /&gt;
|Accel2= {{ProdIcon}}&amp;lt;hr /&amp;gt;{{Accel||.png|List_of_Goods#|Class|}}&lt;br /&gt;
|Accel3= {{ProdIcon}}&amp;lt;hr /&amp;gt;{{Accel||.png|List_of_Goods#|Class|}}&lt;br /&gt;
|Ameni=&lt;br /&gt;
|Suppl=&lt;br /&gt;
|CraftIn={{ImpIcon|.png||Class|}}&lt;br /&gt;
|UsedIn=&lt;br /&gt;
|Tech={{Tech|.png|Class|}}&lt;br /&gt;
}}&lt;br /&gt;
{{GoodsCraft&lt;br /&gt;
|itemfile=Lightbulb.png&lt;br /&gt;
|anchorId=Lightbulb&lt;br /&gt;
|itemname=Lightbulb&lt;br /&gt;
|Accel1= {{ProdIcon}}&amp;lt;hr /&amp;gt;{{Accel||.png|List_of_Goods#|Class|}}&lt;br /&gt;
|Accel2= {{ProdIcon}}&amp;lt;hr /&amp;gt;{{Accel||.png|List_of_Goods#|Class|}}&lt;br /&gt;
|Accel3= {{ProdIcon}}&amp;lt;hr /&amp;gt;{{Accel||.png|List_of_Goods#|Class|}}&lt;br /&gt;
|Ameni=&lt;br /&gt;
|Suppl=&lt;br /&gt;
|CraftIn={{ImpIcon|.png||Class|}}&lt;br /&gt;
|UsedIn=&lt;br /&gt;
|Tech={{Tech|.png|Class|}}&lt;br /&gt;
}}&lt;br /&gt;
{{GoodsCraft&lt;br /&gt;
|itemfile=Antibiotic.png&lt;br /&gt;
|anchorId=Antibiotic&lt;br /&gt;
|itemname=Antibiotic&lt;br /&gt;
|Accel1= {{ProdIcon}}&amp;lt;hr /&amp;gt;{{Accel||.png|List_of_Goods#|Class|}}&lt;br /&gt;
|Accel2= {{ProdIcon}}&amp;lt;hr /&amp;gt;{{Accel||.png|List_of_Goods#|Class|}}&lt;br /&gt;
|Accel3= {{ProdIcon}}&amp;lt;hr /&amp;gt;{{Accel||.png|List_of_Goods#|Class|}}&lt;br /&gt;
|Ameni=&lt;br /&gt;
|Suppl=&lt;br /&gt;
|CraftIn={{ImpIcon|.png||Class|}}&lt;br /&gt;
|UsedIn=&lt;br /&gt;
|Tech={{Tech|.png|Class|}}&lt;br /&gt;
}}&lt;br /&gt;
{{GoodsCraft&lt;br /&gt;
|itemfile=IndoorToilets.png&lt;br /&gt;
|anchorId=IndoorToilets&lt;br /&gt;
|itemname=Indoor Toilets&lt;br /&gt;
|Accel1= {{ProdIcon}}&amp;lt;hr /&amp;gt;{{Accel||.png|List_of_Goods#|Class|}}&lt;br /&gt;
|Accel2= {{ProdIcon}}&amp;lt;hr /&amp;gt;{{Accel||.png|List_of_Goods#|Class|}}&lt;br /&gt;
|Accel3= {{ProdIcon}}&amp;lt;hr /&amp;gt;{{Accel||.png|List_of_Goods#|Class|}}&lt;br /&gt;
|Ameni=&lt;br /&gt;
|Suppl=&lt;br /&gt;
|CraftIn={{ImpIcon|.png||Class|}}&lt;br /&gt;
|UsedIn=&lt;br /&gt;
|Tech={{Tech|.png|Class|}}&lt;br /&gt;
}}&lt;br /&gt;
{{GoodsCraft&lt;br /&gt;
|itemfile=Refrigerator.png&lt;br /&gt;
|anchorId=Refrigerator&lt;br /&gt;
|itemname=Refrigerator&lt;br /&gt;
|Accel1= {{ProdIcon}}&amp;lt;hr /&amp;gt;{{Accel||.png|List_of_Goods#|Class|}}&lt;br /&gt;
|Accel2= {{ProdIcon}}&amp;lt;hr /&amp;gt;{{Accel||.png|List_of_Goods#|Class|}}&lt;br /&gt;
|Accel3= {{ProdIcon}}&amp;lt;hr /&amp;gt;{{Accel||.png|List_of_Goods#|Class|}}&lt;br /&gt;
|Ameni=&lt;br /&gt;
|Suppl=&lt;br /&gt;
|CraftIn={{ImpIcon|.png||Class|}}&lt;br /&gt;
|UsedIn=&lt;br /&gt;
|Tech={{Tech|.png|Class|}}&lt;br /&gt;
}}&lt;br /&gt;
{{GoodsCraft&lt;br /&gt;
|itemfile=InternalCombustionEngineItem.png&lt;br /&gt;
|anchorId=InternalCombustionEngine&lt;br /&gt;
|itemname=Internal&amp;lt;br /&amp;gt;Combustion&amp;lt;br /&amp;gt;Engine&lt;br /&gt;
|Accel1= {{ProdIcon}}&amp;lt;hr /&amp;gt;{{Accel||.png|List_of_Goods#|Class|}}&lt;br /&gt;
|Accel2= {{ProdIcon}}&amp;lt;hr /&amp;gt;{{Accel||.png|List_of_Goods#|Class|}}&lt;br /&gt;
|Accel3= {{ProdIcon}}&amp;lt;hr /&amp;gt;{{Accel||.png|List_of_Goods#|Class|}}&lt;br /&gt;
|Ameni=&lt;br /&gt;
|Suppl=&lt;br /&gt;
|CraftIn={{ImpIcon|.png||Class|}}&lt;br /&gt;
|UsedIn=&lt;br /&gt;
|Tech={{Tech|.png|Class|}}&lt;br /&gt;
}}&lt;br /&gt;
{{GoodsCraft&lt;br /&gt;
|itemfile=Car.png&lt;br /&gt;
|anchorId=Car&lt;br /&gt;
|itemname=Car&lt;br /&gt;
|Accel1= {{ProdIcon}}&amp;lt;hr /&amp;gt;{{Accel||.png|List_of_Goods#|Class|}}&lt;br /&gt;
|Accel2= {{ProdIcon}}&amp;lt;hr /&amp;gt;{{Accel||.png|List_of_Goods#|Class|}}&lt;br /&gt;
|Accel3= {{ProdIcon}}&amp;lt;hr /&amp;gt;{{Accel||.png|List_of_Goods#|Class|}}&lt;br /&gt;
|Ameni=&lt;br /&gt;
|Suppl=&lt;br /&gt;
|CraftIn={{ImpIcon|.png||Class|}}&lt;br /&gt;
|UsedIn=&lt;br /&gt;
|Tech={{Tech|.png|Class|}}&lt;br /&gt;
}}&lt;br /&gt;
{{GoodsCraft&lt;br /&gt;
|itemfile=Tractors.png&lt;br /&gt;
|anchorId=Tractors&lt;br /&gt;
|itemname=Tractors&lt;br /&gt;
|Accel1= {{ProdIcon}}&amp;lt;hr /&amp;gt;{{Accel||.png|List_of_Goods#|Class|}}&lt;br /&gt;
|Accel2= {{ProdIcon}}&amp;lt;hr /&amp;gt;{{Accel||.png|List_of_Goods#|Class|}}&lt;br /&gt;
|Accel3= {{ProdIcon}}&amp;lt;hr /&amp;gt;{{Accel||.png|List_of_Goods#|Class|}}&lt;br /&gt;
|Ameni=&lt;br /&gt;
|Suppl=&lt;br /&gt;
|CraftIn={{ImpIcon|.png||Class|}}&lt;br /&gt;
|UsedIn=&lt;br /&gt;
|Tech={{Tech|.png|Class|}}&lt;br /&gt;
}}&lt;br /&gt;
{{GoodsCraft&lt;br /&gt;
|itemfile=Encyclopedia.png&lt;br /&gt;
|anchorId=Encyclopedia&lt;br /&gt;
|itemname=Encyclopedia&lt;br /&gt;
|Accel1= {{ProdIcon}}&amp;lt;hr /&amp;gt;{{Accel||.png|List_of_Goods#|Class|}}&lt;br /&gt;
|Accel2= {{ProdIcon}}&amp;lt;hr /&amp;gt;{{Accel||.png|List_of_Goods#|Class|}}&lt;br /&gt;
|Accel3= {{ProdIcon}}&amp;lt;hr /&amp;gt;{{Accel||.png|List_of_Goods#|Class|}}&lt;br /&gt;
|Ameni=&lt;br /&gt;
|Suppl=&lt;br /&gt;
|CraftIn={{ImpIcon|.png||Class|}}&lt;br /&gt;
|UsedIn=&lt;br /&gt;
|Tech={{Tech|.png|Class|}}&lt;br /&gt;
}}&lt;br /&gt;
{{GoodsCraft&lt;br /&gt;
|itemfile=RadioItem.png&lt;br /&gt;
|anchorId=Radio&lt;br /&gt;
|itemname=Radio&lt;br /&gt;
|Accel1= {{ProdIcon}}&amp;lt;hr /&amp;gt;{{Accel||.png|List_of_Goods#|Class|}}&lt;br /&gt;
|Accel2= {{ProdIcon}}&amp;lt;hr /&amp;gt;{{Accel||.png|List_of_Goods#|Class|}}&lt;br /&gt;
|Accel3= {{ProdIcon}}&amp;lt;hr /&amp;gt;{{Accel||.png|List_of_Goods#|Class|}}&lt;br /&gt;
|Ameni=&lt;br /&gt;
|Suppl=&lt;br /&gt;
|CraftIn={{ImpIcon|.png||Class|}}&lt;br /&gt;
|UsedIn=&lt;br /&gt;
|Tech={{Tech|.png|Class|}}&lt;br /&gt;
}}&lt;br /&gt;
{{GoodsCraft&lt;br /&gt;
|itemfile=RecordAlbums.png&lt;br /&gt;
|anchorId=RecordAlbums&lt;br /&gt;
|itemname=Record Albums&lt;br /&gt;
|Accel1= {{ProdIcon}}&amp;lt;hr /&amp;gt;{{Accel||.png|List_of_Goods#|Class|}}&lt;br /&gt;
|Accel2= {{ProdIcon}}&amp;lt;hr /&amp;gt;{{Accel||.png|List_of_Goods#|Class|}}&lt;br /&gt;
|Accel3= {{ProdIcon}}&amp;lt;hr /&amp;gt;{{Accel||.png|List_of_Goods#|Class|}}&lt;br /&gt;
|Ameni=&lt;br /&gt;
|Suppl=&lt;br /&gt;
|CraftIn={{ImpIcon|.png||Class|}}&lt;br /&gt;
|UsedIn=&lt;br /&gt;
|Tech={{Tech|.png|Class|}}&lt;br /&gt;
}}&lt;br /&gt;
{{GoodsCraft&lt;br /&gt;
|itemfile=Photograph.png&lt;br /&gt;
|anchorId=Photograph&lt;br /&gt;
|itemname=Photograph&lt;br /&gt;
|Accel1= {{ProdIcon}}&amp;lt;hr /&amp;gt;{{Accel||.png|List_of_Goods#|Class|}}&lt;br /&gt;
|Accel2= {{ProdIcon}}&amp;lt;hr /&amp;gt;{{Accel||.png|List_of_Goods#|Class|}}&lt;br /&gt;
|Accel3= {{ProdIcon}}&amp;lt;hr /&amp;gt;{{Accel||.png|List_of_Goods#|Class|}}&lt;br /&gt;
|Ameni=&lt;br /&gt;
|Suppl=&lt;br /&gt;
|CraftIn={{ImpIcon|.png||Class|}}&lt;br /&gt;
|UsedIn=&lt;br /&gt;
|Tech={{Tech|.png|Class|}}&lt;br /&gt;
}}&lt;br /&gt;
{{GoodsCraft&lt;br /&gt;
|itemfile=Movie.png&lt;br /&gt;
|anchorId=Movie&lt;br /&gt;
|itemname=Movie&lt;br /&gt;
|Accel1= {{ProdIcon}}&amp;lt;hr /&amp;gt;{{Accel||.png|List_of_Goods#|Class|}}&lt;br /&gt;
|Accel2= {{ProdIcon}}&amp;lt;hr /&amp;gt;{{Accel||.png|List_of_Goods#|Class|}}&lt;br /&gt;
|Accel3= {{ProdIcon}}&amp;lt;hr /&amp;gt;{{Accel||.png|List_of_Goods#|Class|}}&lt;br /&gt;
|Ameni=&lt;br /&gt;
|Suppl=&lt;br /&gt;
|CraftIn={{ImpIcon|.png||Class|}}&lt;br /&gt;
|UsedIn=&lt;br /&gt;
|Tech={{Tech|.png|Class|}}&lt;br /&gt;
}}&lt;br /&gt;
{{GoodsCraft&lt;br /&gt;
|itemfile=Computer.png&lt;br /&gt;
|anchorId=Computer&lt;br /&gt;
|itemname=Computer&lt;br /&gt;
|Accel1= {{ProdIcon}}&amp;lt;hr /&amp;gt;{{Accel||.png|List_of_Goods#|Class|}}&lt;br /&gt;
|Accel2= {{ProdIcon}}&amp;lt;hr /&amp;gt;{{Accel||.png|List_of_Goods#|Class|}}&lt;br /&gt;
|Accel3= {{ProdIcon}}&amp;lt;hr /&amp;gt;{{Accel||.png|List_of_Goods#|Class|}}&lt;br /&gt;
|Ameni=&lt;br /&gt;
|Suppl=&lt;br /&gt;
|CraftIn={{ImpIcon|.png||Class|}}&lt;br /&gt;
|UsedIn=&lt;br /&gt;
|Tech={{Tech|.png|Class|}}&lt;br /&gt;
}}&lt;br /&gt;
{{GoodsCraft&lt;br /&gt;
|itemfile=Electronics.png&lt;br /&gt;
|anchorId=Electronics&lt;br /&gt;
|itemname=Electronics&lt;br /&gt;
|Accel1= {{ProdIcon}}&amp;lt;hr /&amp;gt;{{Accel||.png|List_of_Goods#|Class|}}&lt;br /&gt;
|Accel2= {{ProdIcon}}&amp;lt;hr /&amp;gt;{{Accel||.png|List_of_Goods#|Class|}}&lt;br /&gt;
|Accel3= {{ProdIcon}}&amp;lt;hr /&amp;gt;{{Accel||.png|List_of_Goods#|Class|}}&lt;br /&gt;
|Ameni=&lt;br /&gt;
|Suppl=&lt;br /&gt;
|CraftIn={{ImpIcon|.png||Class|}}&lt;br /&gt;
|UsedIn=&lt;br /&gt;
|Tech={{Tech|.png|Class|}}&lt;br /&gt;
}}&lt;br /&gt;
{{GoodsCraft&lt;br /&gt;
|itemfile=AirConditioners.png&lt;br /&gt;
|anchorId=AirConditioners&lt;br /&gt;
|itemname=Air Conditioners&lt;br /&gt;
|Accel1= {{ProdIcon}}&amp;lt;hr /&amp;gt;{{Accel||.png|List_of_Goods#|Class|}}&lt;br /&gt;
|Accel2= {{ProdIcon}}&amp;lt;hr /&amp;gt;{{Accel||.png|List_of_Goods#|Class|}}&lt;br /&gt;
|Accel3= {{ProdIcon}}&amp;lt;hr /&amp;gt;{{Accel||.png|List_of_Goods#|Class|}}&lt;br /&gt;
|Ameni=&lt;br /&gt;
|Suppl=&lt;br /&gt;
|CraftIn={{ImpIcon|.png||Class|}}&lt;br /&gt;
|UsedIn=&lt;br /&gt;
|Tech={{Tech|.png|Class|}}&lt;br /&gt;
}}&lt;br /&gt;
{{GoodsCraft&lt;br /&gt;
|itemfile=MicrowaveOven.png&lt;br /&gt;
|anchorId=MicrowaveOven&lt;br /&gt;
|itemname=Microwave Oven&lt;br /&gt;
|Accel1= {{ProdIcon}}&amp;lt;hr /&amp;gt;{{Accel||.png|List_of_Goods#|Class|}}&lt;br /&gt;
|Accel2= {{ProdIcon}}&amp;lt;hr /&amp;gt;{{Accel||.png|List_of_Goods#|Class|}}&lt;br /&gt;
|Accel3= {{ProdIcon}}&amp;lt;hr /&amp;gt;{{Accel||.png|List_of_Goods#|Class|}}&lt;br /&gt;
|Ameni=&lt;br /&gt;
|Suppl=&lt;br /&gt;
|CraftIn={{ImpIcon|.png||Class|}}&lt;br /&gt;
|UsedIn=&lt;br /&gt;
|Tech={{Tech|.png|Class|}}&lt;br /&gt;
}}&lt;br /&gt;
{{GoodsCraft&lt;br /&gt;
|itemfile=Plastic.png&lt;br /&gt;
|anchorId=Plastic&lt;br /&gt;
|itemname=Plastic&lt;br /&gt;
|Accel1= {{ProdIcon}}&amp;lt;hr /&amp;gt;{{Accel||.png|List_of_Goods#|Class|}}&lt;br /&gt;
|Accel2= {{ProdIcon}}&amp;lt;hr /&amp;gt;{{Accel||.png|List_of_Goods#|Class|}}&lt;br /&gt;
|Accel3= {{ProdIcon}}&amp;lt;hr /&amp;gt;{{Accel||.png|List_of_Goods#|Class|}}&lt;br /&gt;
|Ameni=&lt;br /&gt;
|Suppl=&lt;br /&gt;
|CraftIn={{ImpIcon|.png||Class|}}&lt;br /&gt;
|UsedIn=&lt;br /&gt;
|Tech={{Tech|.png|Class|}}&lt;br /&gt;
}}&lt;br /&gt;
{{GoodsCraft&lt;br /&gt;
|itemfile=PlasticContainer.png&lt;br /&gt;
|anchorId=PlasticContainer&lt;br /&gt;
|itemname=Plastic Container&lt;br /&gt;
|Accel1= {{ProdIcon}}&amp;lt;hr /&amp;gt;{{Accel||.png|List_of_Goods#|Class|}}&lt;br /&gt;
|Accel2= {{ProdIcon}}&amp;lt;hr /&amp;gt;{{Accel||.png|List_of_Goods#|Class|}}&lt;br /&gt;
|Accel3= {{ProdIcon}}&amp;lt;hr /&amp;gt;{{Accel||.png|List_of_Goods#|Class|}}&lt;br /&gt;
|Ameni=&lt;br /&gt;
|Suppl=&lt;br /&gt;
|CraftIn={{ImpIcon|.png||Class|}}&lt;br /&gt;
|UsedIn=&lt;br /&gt;
|Tech={{Tech|.png|Class|}}&lt;br /&gt;
}}&lt;br /&gt;
{{GoodsCraft&lt;br /&gt;
|itemfile=GameConsole.png&lt;br /&gt;
|anchorId=GameConsole&lt;br /&gt;
|itemname=Game Console&lt;br /&gt;
|Accel1= {{ProdIcon}}&amp;lt;hr /&amp;gt;{{Accel||.png|List_of_Goods#|Class|}}&lt;br /&gt;
|Accel2= {{ProdIcon}}&amp;lt;hr /&amp;gt;{{Accel||.png|List_of_Goods#|Class|}}&lt;br /&gt;
|Accel3= {{ProdIcon}}&amp;lt;hr /&amp;gt;{{Accel||.png|List_of_Goods#|Class|}}&lt;br /&gt;
|Ameni=&lt;br /&gt;
|Suppl=&lt;br /&gt;
|CraftIn={{ImpIcon|.png||Class|}}&lt;br /&gt;
|UsedIn=&lt;br /&gt;
|Tech={{Tech|.png|Class|}}&lt;br /&gt;
}}&lt;br /&gt;
{{GoodsCraft&lt;br /&gt;
|itemfile=MobilePhone.png&lt;br /&gt;
|anchorId=MobilePhone&lt;br /&gt;
|itemname=Mobile Phone&lt;br /&gt;
|Accel1= {{ProdIcon}}&amp;lt;hr /&amp;gt;{{Accel||.png|List_of_Goods#|Class|}}&lt;br /&gt;
|Accel2= {{ProdIcon}}&amp;lt;hr /&amp;gt;{{Accel||.png|List_of_Goods#|Class|}}&lt;br /&gt;
|Accel3= {{ProdIcon}}&amp;lt;hr /&amp;gt;{{Accel||.png|List_of_Goods#|Class|}}&lt;br /&gt;
|Ameni=&lt;br /&gt;
|Suppl=&lt;br /&gt;
|CraftIn={{ImpIcon|.png||Class|}}&lt;br /&gt;
|UsedIn=&lt;br /&gt;
|Tech={{Tech|.png|Class|}}&lt;br /&gt;
}}&lt;br /&gt;
{{GoodsCraft&lt;br /&gt;
|itemfile=Television.png&lt;br /&gt;
|anchorId=Television&lt;br /&gt;
|itemname=Television&lt;br /&gt;
|Accel1= {{ProdIcon}}&amp;lt;hr /&amp;gt;{{Accel||.png|List_of_Goods#|Class|}}&lt;br /&gt;
|Accel2= {{ProdIcon}}&amp;lt;hr /&amp;gt;{{Accel||.png|List_of_Goods#|Class|}}&lt;br /&gt;
|Accel3= {{ProdIcon}}&amp;lt;hr /&amp;gt;{{Accel||.png|List_of_Goods#|Class|}}&lt;br /&gt;
|Ameni=&lt;br /&gt;
|Suppl=&lt;br /&gt;
|CraftIn={{ImpIcon|.png||Class|}}&lt;br /&gt;
|UsedIn=&lt;br /&gt;
|Tech={{Tech|.png|Class|}}&lt;br /&gt;
}}&lt;br /&gt;
{{GoodsCraft&lt;br /&gt;
|itemfile=CommercialDrone.png&lt;br /&gt;
|anchorId=CommercialDrone&lt;br /&gt;
|itemname=Commercial Drone&lt;br /&gt;
|Accel1= {{ProdIcon}}&amp;lt;hr /&amp;gt;{{Accel||.png|List_of_Goods#|Class|}}&lt;br /&gt;
|Accel2= {{ProdIcon}}&amp;lt;hr /&amp;gt;{{Accel||.png|List_of_Goods#|Class|}}&lt;br /&gt;
|Accel3= {{ProdIcon}}&amp;lt;hr /&amp;gt;{{Accel||.png|List_of_Goods#|Class|}}&lt;br /&gt;
|Ameni=&lt;br /&gt;
|Suppl=&lt;br /&gt;
|CraftIn={{ImpIcon|.png||Class|}}&lt;br /&gt;
|UsedIn=&lt;br /&gt;
|Tech={{Tech|.png|Class|}}&lt;br /&gt;
}}&lt;br /&gt;
{{GoodsCraft&lt;br /&gt;
|itemfile=Cybernetics.png&lt;br /&gt;
|anchorId=Cybernetics&lt;br /&gt;
|itemname=Cybernetics&lt;br /&gt;
|Accel1= {{ProdIcon}}&amp;lt;hr /&amp;gt;{{Accel||.png|List_of_Goods#|Class|}}&lt;br /&gt;
|Accel2= {{ProdIcon}}&amp;lt;hr /&amp;gt;{{Accel||.png|List_of_Goods#|Class|}}&lt;br /&gt;
|Accel3= {{ProdIcon}}&amp;lt;hr /&amp;gt;{{Accel||.png|List_of_Goods#|Class|}}&lt;br /&gt;
|Ameni=&lt;br /&gt;
|Suppl=&lt;br /&gt;
|CraftIn={{ImpIcon|.png||Class|}}&lt;br /&gt;
|UsedIn=&lt;br /&gt;
|Tech={{Tech|.png|Class|}}&lt;br /&gt;
}}&lt;br /&gt;
{{GoodsCraft&lt;br /&gt;
|itemfile=GeneTherapy.png&lt;br /&gt;
|anchorId=GeneTherapy&lt;br /&gt;
|itemname=Gene Therapy&lt;br /&gt;
|Accel1= {{ProdIcon}}&amp;lt;hr /&amp;gt;{{Accel||.png|List_of_Goods#|Class|}}&lt;br /&gt;
|Accel2= {{ProdIcon}}&amp;lt;hr /&amp;gt;{{Accel||.png|List_of_Goods#|Class|}}&lt;br /&gt;
|Accel3= {{ProdIcon}}&amp;lt;hr /&amp;gt;{{Accel||.png|List_of_Goods#|Class|}}&lt;br /&gt;
|Ameni=&lt;br /&gt;
|Suppl=&lt;br /&gt;
|CraftIn={{ImpIcon|.png||Class|}}&lt;br /&gt;
|UsedIn=&lt;br /&gt;
|Tech={{Tech|.png|Class|}}&lt;br /&gt;
}}&lt;br /&gt;
{{GoodsCraft&lt;br /&gt;
|itemfile=AIAssistant.png&lt;br /&gt;
|anchorId=AIAssistant&lt;br /&gt;
|itemname=AI Assistant&lt;br /&gt;
|Accel1= {{ProdIcon}}&amp;lt;hr /&amp;gt;{{Accel||.png|List_of_Goods#|Class|}}&lt;br /&gt;
|Accel2= {{ProdIcon}}&amp;lt;hr /&amp;gt;{{Accel||.png|List_of_Goods#|Class|}}&lt;br /&gt;
|Accel3= {{ProdIcon}}&amp;lt;hr /&amp;gt;{{Accel||.png|List_of_Goods#|Class|}}&lt;br /&gt;
|Ameni=&lt;br /&gt;
|Suppl=&lt;br /&gt;
|CraftIn={{ImpIcon|.png||Class|}}&lt;br /&gt;
|UsedIn=&lt;br /&gt;
|Tech={{Tech|.png|Class|}}&lt;br /&gt;
}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot; width=&amp;quot;960px&amp;quot; style=&amp;quot;border:0px solid #909090; border-radius:0px;&amp;quot;&lt;br /&gt;
|style=&amp;quot;background:#CFCFCF; border-bottom:0px solid #909090; border-left:0; border-right:0; border-top:0; text-align:center;&amp;quot; colspan=&amp;quot;4&amp;quot;&amp;gt;|&amp;lt;span style=&amp;quot;font-size: 24pt;&amp;quot;&amp;gt;&#039;&#039;&#039;Harvested Ingredients&#039;&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#CFCFCF; border-bottom:3px solid #909090; border-left:0; border-right:0; border-top:0;|&lt;br /&gt;
|style=&amp;quot;background:#CFCFCF; border-bottom:3px solid #909090; border-left:0; border-right:0; border-top:0; text-align:center;font-size: 12pt;&amp;quot;|&#039;&#039;&#039;From Node&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;background:#CFCFCF; border-bottom:3px solid #909090; border-left:0; border-right:0; border-top:0; text-align:center;font-size: 12pt;&amp;quot;|&#039;&#039;&#039;Accelerates&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;background:#CFCFCF; border-bottom:3px solid #909090; border-left:0; border-right:0; border-top:0; text-align:center;font-size: 12pt;&amp;quot;|&#039;&#039;&#039;Other&#039;&#039;&#039;&lt;br /&gt;
{{GoodsHarv&lt;br /&gt;
|itemfile=Grain.png&lt;br /&gt;
|anchorId=Grain&lt;br /&gt;
|itemname=Grain&lt;br /&gt;
|fromNode={{ItemIcon|Wheat.png|List_of_Resource_Nodes#Wheat|ClassWheat|Wheat}} {{ItemIcon|Rice.png|List_of_Resource_Nodes#Rice|ClassRice|Rice}} {{ItemIcon|Barley.png|List_of_Resource_Nodes#Barley|ClassBarley|Barley}} {{ItemIcon|Corn.png|List_of_Resource_Nodes#Corn|ClassCorn|Corn}} &lt;br /&gt;
|canAccel={{ItemIcon|Bread.png|List_of_Goods#Bread|ClassBread|Bread}} {{ItemIcon|Beer.png|List_of_Goods#Beer|ClassBeer|Beer}} {{ItemIcon|Feast.png|List_of_Goods#Feast|ClassFeast|Feast}} {{ItemIcon|GrainStore.png|List_of_Goods#GrainStore|ClassGrainStore|GrainStore}} {{ItemIcon|Liquor.png|List_of_Goods#Liquor|ClassLiquor|Liquor}} {{ItemIcon|Syrup.png|List_of_Goods#Syrup|ClassSyrup|Syrup}} {{ItemIcon|Wine.png|List_of_Goods#Wine|ClassWine|Wine}} &lt;br /&gt;
|other=&lt;br /&gt;
}}&lt;br /&gt;
{{GoodsHarv&lt;br /&gt;
|itemfile=Malt.png&lt;br /&gt;
|anchorId=Malt&lt;br /&gt;
|itemname=Malt&lt;br /&gt;
|fromNode=&lt;br /&gt;
|canAccel=&lt;br /&gt;
|other=&lt;br /&gt;
}}&lt;br /&gt;
{{GoodsHarv&lt;br /&gt;
|itemfile=Grape.png&lt;br /&gt;
|anchorId=Grape&lt;br /&gt;
|itemname=Grape&lt;br /&gt;
|fromNode=&lt;br /&gt;
|canAccel=&lt;br /&gt;
|other=&lt;br /&gt;
}}&lt;br /&gt;
{{GoodsHarv&lt;br /&gt;
|itemfile=Incense.png&lt;br /&gt;
|anchorId=Incense&lt;br /&gt;
|itemname=Incense&lt;br /&gt;
|fromNode=&lt;br /&gt;
|canAccel=&lt;br /&gt;
|other=&lt;br /&gt;
}}&lt;br /&gt;
{{GoodsHarv&lt;br /&gt;
|itemfile=Mandrake.png&lt;br /&gt;
|anchorId=Mandrake&lt;br /&gt;
|itemname=Mandrake&lt;br /&gt;
|fromNode=&lt;br /&gt;
|canAccel=&lt;br /&gt;
|other=&lt;br /&gt;
}}&lt;br /&gt;
{{GoodsHarv&lt;br /&gt;
|itemfile=Cotton.png&lt;br /&gt;
|anchorId=Cotton&lt;br /&gt;
|itemname=Cotton&lt;br /&gt;
|fromNode=&lt;br /&gt;
|canAccel=&lt;br /&gt;
|other=&lt;br /&gt;
}}&lt;br /&gt;
{{GoodsHarv&lt;br /&gt;
|itemfile=Wool.png&lt;br /&gt;
|anchorId=Wool&lt;br /&gt;
|itemname=Wool&lt;br /&gt;
|fromNode=&lt;br /&gt;
|canAccel=&lt;br /&gt;
|other=&lt;br /&gt;
}}&lt;br /&gt;
{{GoodsHarv&lt;br /&gt;
|itemfile=Cattle.png&lt;br /&gt;
|anchorId=Cattle&lt;br /&gt;
|itemname=Cattle&lt;br /&gt;
|fromNode=&lt;br /&gt;
|canAccel=&lt;br /&gt;
|other=&lt;br /&gt;
}}&lt;br /&gt;
{{GoodsHarv&lt;br /&gt;
|itemfile=LiveHogs.png&lt;br /&gt;
|anchorId=LiveHogs&lt;br /&gt;
|itemname=Live Hogs&lt;br /&gt;
|fromNode=&lt;br /&gt;
|canAccel=&lt;br /&gt;
|other=&lt;br /&gt;
}}&lt;br /&gt;
{{GoodsHarv&lt;br /&gt;
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{{GoodsHarv&lt;br /&gt;
|itemfile=CoffeeBeans.png&lt;br /&gt;
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{{GoodsHarv&lt;br /&gt;
|itemfile=NaturalGas.png&lt;br /&gt;
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{{GoodsHarv&lt;br /&gt;
|itemfile=Oil.png&lt;br /&gt;
|anchorId=Oil&lt;br /&gt;
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{{GoodsHarv&lt;br /&gt;
|itemfile=Uranium.png&lt;br /&gt;
|anchorId=Uranium&lt;br /&gt;
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{{GoodsHarv&lt;br /&gt;
|itemfile=Aluminum.png&lt;br /&gt;
|anchorId=Aluminum&lt;br /&gt;
|itemname=Aluminum&lt;br /&gt;
|fromNode=&lt;br /&gt;
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}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== See Also ==&lt;br /&gt;
* [[List of Resources]]&lt;br /&gt;
* [[List of Improvements]]&lt;br /&gt;
&lt;br /&gt;
{{#css:&lt;br /&gt;
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&lt;br /&gt;
{{#seo:&lt;br /&gt;
 |keywords=List of, Goods, Items, Amenities, Ara, History Evolved, Wiki&lt;br /&gt;
 |description=A highly detailed list of all Goods in the game&lt;br /&gt;
 |image=Arahulogo_purple_square_wiki_line.png&lt;br /&gt;
 |image_alt=Ara Wiki Logo&lt;br /&gt;
 |image_width=106&lt;br /&gt;
 |image_height=106&lt;br /&gt;
 |site_name=Ara: History Evolved WIKI&lt;br /&gt;
 |locale=en_EN&lt;br /&gt;
 |type=website&lt;br /&gt;
 |modified_time={{REVISIONYEAR}}-{{REVISIONMONTH}}-{{REVISIONDAY2}}&lt;br /&gt;
}}&lt;/div&gt;</summary>
		<author><name>Z0eff</name></author>
	</entry>
	<entry>
		<id>https://ara.wiki/index.php?title=File:PostHumanism.png&amp;diff=4485</id>
		<title>File:PostHumanism.png</title>
		<link rel="alternate" type="text/html" href="https://ara.wiki/index.php?title=File:PostHumanism.png&amp;diff=4485"/>
		<updated>2025-03-13T01:55:21Z</updated>

		<summary type="html">&lt;p&gt;Z0eff: Z0eff uploaded a new version of File:PostHumanism.png&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>Z0eff</name></author>
	</entry>
	<entry>
		<id>https://ara.wiki/index.php?title=File:ArtificialIntelligence.png&amp;diff=4484</id>
		<title>File:ArtificialIntelligence.png</title>
		<link rel="alternate" type="text/html" href="https://ara.wiki/index.php?title=File:ArtificialIntelligence.png&amp;diff=4484"/>
		<updated>2025-03-13T01:54:57Z</updated>

		<summary type="html">&lt;p&gt;Z0eff: Z0eff uploaded a new version of File:ArtificialIntelligence.png&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>Z0eff</name></author>
	</entry>
	<entry>
		<id>https://ara.wiki/index.php?title=List_of_Improvements&amp;diff=4483</id>
		<title>List of Improvements</title>
		<link rel="alternate" type="text/html" href="https://ara.wiki/index.php?title=List_of_Improvements&amp;diff=4483"/>
		<updated>2025-03-13T01:52:39Z</updated>

		<summary type="html">&lt;p&gt;Z0eff: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;__NOTOC__&lt;br /&gt;
{{PagePatchVersion|patch=1.3}}&lt;br /&gt;
&lt;br /&gt;
{| align=&amp;quot;center&amp;quot; cellpadding=&amp;quot;2&amp;quot; cellspacing=&amp;quot;0&amp;quot; style=&amp;quot;text-align:center;&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;3&amp;quot;|&amp;lt;span style=&amp;quot;font-size: 20pt;&amp;quot;&amp;gt;&amp;lt;strong&amp;gt;Table of Contents&amp;lt;/strong&amp;gt;&amp;lt;span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;width:150px;&amp;quot;|&amp;lt;strong&amp;gt;Act I&amp;lt;/strong&amp;gt;&lt;br /&gt;
|style=&amp;quot;width:150px; border-left:1px solid #909090;&amp;quot;|&amp;lt;strong&amp;gt;Act II&amp;lt;/strong&amp;gt;&lt;br /&gt;
|style=&amp;quot;width:150px; border-left:1px solid #909090;&amp;quot;|&amp;lt;strong&amp;gt;Act III&amp;lt;/strong&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|[[#Ancient History|Ancient History]]&lt;br /&gt;
|style=&amp;quot;border-left:1px solid #909090;&amp;quot;|[[#Early Middle Ages|Early Middle Ages]]&lt;br /&gt;
|style=&amp;quot;border-left:1px solid #909090;&amp;quot;|[[#Machine Age|Machine Age]]&lt;br /&gt;
|-&lt;br /&gt;
|[[#Bronze Age|Bronze Age]]&lt;br /&gt;
|style=&amp;quot;border-left:1px solid #909090;&amp;quot;|[[#High Medieval Era|High Medieval Era]]&lt;br /&gt;
|style=&amp;quot;border-left:1px solid #909090;&amp;quot;|[[#Atomic Age|Atomic Age]]&lt;br /&gt;
|-&lt;br /&gt;
|[[#Iron Age|Iron Age]]&lt;br /&gt;
|style=&amp;quot;border-left:1px solid #909090;&amp;quot;|[[#Renaissance|Renaissance]]&lt;br /&gt;
|style=&amp;quot;border-left:1px solid #909090;&amp;quot;|[[#Information Age|Information Age]]&lt;br /&gt;
|-&lt;br /&gt;
|[[#Antiquities|Antiquities]]&lt;br /&gt;
|style=&amp;quot;border-left:1px solid #909090;&amp;quot;|[[#Enlightenment|Enlightenment]]&lt;br /&gt;
|style=&amp;quot;border-left:1px solid #909090;&amp;quot;|[[#Singularity Age|Singularity Age]]&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;3&amp;quot;|[[#Religion Specific Improvements|Religion Specific Improvements]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| align=&amp;quot;center&amp;quot; width=&amp;quot;960&amp;quot;&lt;br /&gt;
|rowspan=&amp;quot;9&amp;quot; width=&amp;quot;40&amp;quot;|&lt;br /&gt;
|colspan=&amp;quot;3&amp;quot; height=&amp;quot;30&amp;quot;|&#039;&#039;&#039;These improvements serve different functions, depending on their domain type:&#039;&#039;&#039;&amp;lt;div id=&amp;quot;Domains&amp;quot; style=&amp;quot;display:inline;&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|width=&amp;quot;2&amp;quot;|&lt;br /&gt;
|[[file:DomainCommerce.png|frameless|26px]] &#039;&#039;&#039;Commerce&#039;&#039;&#039;&lt;br /&gt;
|These improvements boost [[Prosperity]] and produce [[Wealth]] to fill your nation&#039;s treasury.&lt;br /&gt;
|-&lt;br /&gt;
|width=&amp;quot;2&amp;quot;|&lt;br /&gt;
|[[file:DomainCulture.png|frameless|26px]] &#039;&#039;&#039;Culture&#039;&#039;&#039;&lt;br /&gt;
|These [[Masterpiece]] generating improvements create great art, music, sculptures and more.&lt;br /&gt;
|-&lt;br /&gt;
|width=&amp;quot;2&amp;quot;|&lt;br /&gt;
|[[file:DomainGovernment.png|frameless|26px]] &#039;&#039;&#039;Government&#039;&#039;&#039;&lt;br /&gt;
|Establish and manage your nation&#039;s cities and the needs of the public, from administration to housing.&lt;br /&gt;
|-&lt;br /&gt;
|width=&amp;quot;2&amp;quot;|&lt;br /&gt;
|[[file:DomainImpact.png|frameless|26px]] &#039;&#039;&#039;Resource&#039;&#039;&#039;&lt;br /&gt;
|These &amp;quot;Harvesters&amp;quot; collect [[Resources]] you need to grow and fuel your nation.&lt;br /&gt;
|-&lt;br /&gt;
|width=&amp;quot;2&amp;quot;|&lt;br /&gt;
|[[file:DomainIndustry.png|frameless|26px]] &#039;&#039;&#039;Industry&#039;&#039;&#039;&lt;br /&gt;
|These &amp;quot;Crafters&amp;quot; convert [[Resources]] into [[Goods]] that are used as Amenities/Supplies and for certain improvements.&lt;br /&gt;
|-&lt;br /&gt;
|width=&amp;quot;2&amp;quot;|&lt;br /&gt;
|[[file:DomainMilitary.png|frameless|26px]] &#039;&#039;&#039;Military&#039;&#039;&#039;&lt;br /&gt;
|These improvements provide for the public defence and allow your nation to produce and boost your armed [[Forces]].&lt;br /&gt;
|-&lt;br /&gt;
|width=&amp;quot;2&amp;quot;|&lt;br /&gt;
|[[file:DomainReligion.png|frameless|26px]] &#039;&#039;&#039;Religion&#039;&#039;&#039;&lt;br /&gt;
|These improvements are used to found, spread and amplify the effects of [[Religion]] for your nation.&lt;br /&gt;
|-&lt;br /&gt;
|width=&amp;quot;2&amp;quot;|&lt;br /&gt;
|[[file:DomainScience.png|frameless|26px]] &#039;&#039;&#039;Science&#039;&#039;&#039;&lt;br /&gt;
|These improvements that generate [[Technologies|Research]], as well as improving your people&#039;s [[Health]] and [[Knowledge]].&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| align=&amp;quot;center&amp;quot;&lt;br /&gt;
|style=&amp;quot;text-align:center;&amp;quot;|Got a &#039;&#039;&#039;1080p monitor or bigger?&#039;&#039;&#039; Find and click this button in the bottom-right of your screen!&amp;lt;br /&amp;gt;&lt;br /&gt;
You&#039;ll be able to &#039;&#039;&#039;fit 2 or more Ages side by side!&#039;&#039;&#039; Or even &#039;&#039;&#039;4 Ages with a 4K monitor!&#039;&#039;&#039;&lt;br /&gt;
|rowspan=2&amp;quot;|[[File:Clickthebutton.png|frameless|140px|class=notpageimage]]&lt;br /&gt;
|- style=&amp;quot;font-style: italic; color: grey; vertical-align:top;&amp;quot;&lt;br /&gt;
|&#039;&#039;(Sadly the full-width mode sticks even after going to another page. You&#039;ll have to manually toggle it off)&#039;&#039;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{{#Widget:LoadTippyScript}}&lt;br /&gt;
{{ImprovAct|Act=- Act I -}}&lt;br /&gt;
&amp;lt;div class=&amp;quot;AgeTablesWrap&amp;quot;&amp;gt;&lt;br /&gt;
{{ImprovAge|Age=&amp;lt;div id=&amp;quot;Ancient_History&amp;quot; style=&amp;quot;display:inline;&amp;quot;&amp;gt;[[#Ancient History|Ancient History]]&amp;lt;/div&amp;gt;}}&lt;br /&gt;
{{Improv&lt;br /&gt;
|domain=DomainGovernment.png&lt;br /&gt;
|anchorId=GreatHearth&lt;br /&gt;
|itemfile=GreatHearth.png&lt;br /&gt;
|itemname=Great Hearth&lt;br /&gt;
|CostsMaint=No Costs&amp;lt;br /&amp;gt;No Maintenance&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;{{ImprovStats|Id=1|D=4|H=200|P=0}}&lt;br /&gt;
|Prod=+5 {{Housing}} [[Housing]]. +5 {{Research}} / {{Turn}}&amp;lt;br /&amp;gt;+5 Strength to [[Forces]] within this region&amp;lt;br /&amp;gt;+8 City [[Production]]&amp;lt;br /&amp;gt;{{ItemIcon|Feast.png|List_of_Goods#Feast|Class1Feast|Feast}} {{ItemIcon|Jewelry.png|List_of_Goods#Jewelry|Class2Jewelry|Jewelry}} {{ItemIcon-lock|CodeofLawsItem.png|List_of_Goods#CodeofLaws|Class3CodeofLaws|Code of Laws}} {{ItemIcon-lock|Codex.png|List_of_Goods#Codex|Class4Codex|Codex}} {{ItemIcon-lock|Festival.png|List_of_Goods#Festival|Class5Festival|Festival}} {{ItemIcon-lock|StrategyCodex.png|List_of_Goods#StrategyCodex|Class6StrategyCodex|Strategy Codex}}&amp;lt;br /&amp;gt;{{ItemIcon-lock|Censer.png|List_of_Goods#Censer|Class7Censer|Censer}} {{ItemIcon-lock|Currency.png|List_of_Goods#Currency|Class8Currency|Currency}} {{ItemIcon-lock|TreasuryBonds.png|List_of_Goods#TreasuryBonds|Class9TreasuryBonds|Treasury Bonds}} &lt;br /&gt;
|Experts={{Expert|Id=1}}+150% [[Craft Production]]&amp;lt;br /&amp;gt;{{ExpertSpacer}} at this improvement.&amp;lt;br /&amp;gt;{{ExpertSpacer}} From +10 {{Wealth}} to +15 {{Wealth}}&lt;br /&gt;
|Techs=&lt;br /&gt;
|Other={{FadedOutGoods}}&lt;br /&gt;
}}&lt;br /&gt;
{{Improv&lt;br /&gt;
|domain=DomainGovernment.png&lt;br /&gt;
|anchorId=GatheringHall&lt;br /&gt;
|itemfile=GatheringHall.png&lt;br /&gt;
|itemname=Gathering Hall&lt;br /&gt;
|CostsMaint=&#039;&#039;&#039;Maintenance:&#039;&#039;&#039;&amp;lt;br /&amp;gt;2 {{Food}} 1 {{Materials}} 5 {{Wealth}} / {{Turn}}&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;{{ImprovStats|Id=2|D=4|H=200|P=0}}&lt;br /&gt;
|Prod=+4 {{Housing}} [[Housing]]&amp;lt;br /&amp;gt;+5 Strength to [[Forces]] within this region&amp;lt;br /&amp;gt;+2 City [[Production]]&amp;lt;br /&amp;gt;{{ItemIcon|Feast.png|List_of_Goods#Feast|Class10Feast|Feast}} {{ItemIcon|Jewelry.png|List_of_Goods#Jewelry|Class11Jewelry|Jewelry}} {{ItemIcon-lock|CodeofLawsItem.png|List_of_Goods#CodeofLaws|Class12CodeofLaws|Code of Laws}} {{ItemIcon-lock|Codex.png|List_of_Goods#Codex|Class13Codex|Codex}} {{ItemIcon-lock|Festival.png|List_of_Goods#Festival|Class14Festival|Festival}} {{ItemIcon-lock|StrategyCodex.png|List_of_Goods#StrategyCodex|Class15StrategyCodex|Strategy Codex}}&lt;br /&gt;
|Experts={{Expert|Id=2}}+150% [[Craft Production]]&amp;lt;br /&amp;gt;{{ExpertSpacer}} at this improvement&lt;br /&gt;
|Techs=&lt;br /&gt;
|Other=Upgrades to [[List of Improvements#TownCenter|Town Center]]&amp;lt;br /&amp;gt;and [[List of Improvements#CityHall|City Hall]]&amp;lt;br /&amp;gt;{{FadedOutGoods}}&lt;br /&gt;
}}&lt;br /&gt;
{{Improv&lt;br /&gt;
|domain=DomainCommerce.png&lt;br /&gt;
|anchorId=Dwelling&lt;br /&gt;
|itemfile=Dwelling.png&lt;br /&gt;
|itemname=Dwelling&lt;br /&gt;
|CostsMaint=&#039;&#039;&#039;Costs:&#039;&#039;&#039; 75 {{ProdIcon}}&amp;lt;br /&amp;gt;25 {{Food}} 25 {{Timber}}&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;{{ImprovStats|Id=3|D=3|H=100|P=0}}&lt;br /&gt;
|Prod=+3 {{Housing}} [[Housing]]&amp;lt;br /&amp;gt;+2 bonus {{Housing}} [[Housing]]&amp;lt;br /&amp;gt;if built in the city center.&amp;lt;br /&amp;gt;+3% [[City Production]]&lt;br /&gt;
|Experts=&lt;br /&gt;
|Techs=&lt;br /&gt;
|Other=Upgrades to [[List of Improvements#Residence|Residence]]&amp;lt;br /&amp;gt;and [[List of Improvements#Skyscraper|Skyscraper]]&amp;lt;br /&amp;gt;&amp;lt;span style=&amp;quot;font-size: 8pt; line-height: 0em;&amp;quot;&amp;gt;Place these in your City Center, leave room for a [[List of Improvements#Monument|Monument]]. And if it&#039;s your capital, leave room for the [[List of Improvements#Palace|Palace]]&amp;lt;/span&amp;gt;&lt;br /&gt;
}}&lt;br /&gt;
{{Improv&lt;br /&gt;
|domain=DomainIndustry.png&lt;br /&gt;
|anchorId=Workshop&lt;br /&gt;
|itemfile=Workshop.png&lt;br /&gt;
|itemname=Workshop&lt;br /&gt;
|CostsMaint=&#039;&#039;&#039;Costs:&#039;&#039;&#039; 65 {{ProdIcon}}&amp;lt;br /&amp;gt;10 {{Materials}} 25 {{Timber}}&amp;lt;br /&amp;gt;&#039;&#039;&#039;Maintenance:&#039;&#039;&#039;&amp;lt;br /&amp;gt;1 {{Materials}} 1 {{Timber}} 1 {{Wealth}} / {{Turn}}&amp;lt;br /&amp;gt;{{ImprovStats|Id=4|D=3|H=100|P=1}}&lt;br /&gt;
|Prod={{ItemIcon|LithicTools.png|List_of_Goods#LithicTools|Class16LithicTools|Lithic Tools}} {{ItemIcon|Baskets.png|List_of_Goods#Baskets|Class17Baskets|Baskets}} {{ItemIcon-lock|Candle.png|List_of_Goods#Candle|Class18Candle|Candle}} {{ItemIcon-lock|Barrels.png|List_of_Goods#Barrels|Class19Barrels|Barrels}} {{ItemIcon-lock|Clock.png|List_of_Goods#Clock|Class20Clock|Clock}} {{ItemIcon-lock|EyeGlasses.png|List_of_Goods#EyeGlasses|Class21EyeGlasses|Eye Glasses}} {{ItemIcon-lock|Furniture.png|List_of_Goods#Furniture|Class22Furniture|Furniture}} {{ItemIcon-lock|Gear.png|List_of_Goods#Gear|Class23Gear|Gear}} {{ItemIcon-lock|HeavyPlow.png|List_of_Goods#HeavyPlow|Class24HeavyPlow|Heavy Plow}} {{ItemIcon-lock|IndoorStove.png|List_of_Goods#IndoorStove|Class25IndoorStove|Indoor Stove}} {{ItemIcon-lock|LampPost.png|List_of_Goods#LampPost|Class26LampPost|Lamp Post}} {{ItemIcon-lock|Loom.png|List_of_Goods#Loom|Class27Loom|Loom}} {{ItemIcon-lock|MetalPots.png|List_of_Goods#MetalPots|Class28MetalPots|Metal Pots}} {{ItemIcon-lock|MetalTools.png|List_of_Goods#MetalTools|Class29MetalTools|Metal Tools}} {{ItemIcon-lock|Plow.png|List_of_Goods#Plow|Class30Plow|Plow}} {{ItemIcon-lock|Rope.png|List_of_Goods#Rope|Class31Rope|Rope}} {{ItemIcon-lock|Telescope.png|List_of_Goods#Telescope|Class32Telescope|Telescope}} {{ItemIcon-lock|Wheel.png|List_of_Goods#Wheel|Class33Wheel|Wheel}} {{ItemIcon-lock|Anvil.png|List_of_Goods#Anvil|Class33Anvil|Anvil}} {{ItemIcon-lock|Hourglass.png|List_of_Goods#Hourglass|Class33Hourglass|Hourglass}} {{ItemIcon-lock|MiningPick.png|List_of_Goods#MiningPick|Class33MiningPick|Mining Pick}}&lt;br /&gt;
|Experts={{Expert|Id=3}}+150% [[Craft Production]]&amp;lt;br /&amp;gt;{{ExpertSpacer}} at this improvement&lt;br /&gt;
|Techs=&lt;br /&gt;
|Other=Upgrades to [[List of Improvements#CraftingGuild|Crafting Guild]]&amp;lt;br /&amp;gt;and [[List of Improvements#Factory|Factory]]&amp;lt;br /&amp;gt;{{FadedOutGoods}}&lt;br /&gt;
}}&lt;br /&gt;
{{Improv&lt;br /&gt;
|domain=DomainImpact.png&lt;br /&gt;
|anchorId=Farm&lt;br /&gt;
|itemfile=Farm.png&lt;br /&gt;
|itemname=Farm&lt;br /&gt;
|CostsMaint=&#039;&#039;&#039;Costs:&#039;&#039;&#039; 75 {{ProdIcon}}&amp;lt;br /&amp;gt;15 {{Timber}}&amp;lt;br /&amp;gt;&#039;&#039;&#039;Maintenance:&#039;&#039;&#039;&amp;lt;br /&amp;gt;1 {{Timber}} / {{Turn}}&amp;lt;br /&amp;gt;{{ImprovStats|Id=5|D=3|H=100|P=0}}&lt;br /&gt;
|Prod=+100% of Region [[Food]] {{Food}} yield is&amp;lt;br /&amp;gt;applied to [[Harvest Production]]&amp;lt;br /&amp;gt;+3% [[City Growth]]&amp;lt;br /&amp;gt;+5 bonus [[Harvest Production]] for each Farm in this region (including itself)&lt;br /&gt;
|Experts={{Expert|Id=4}}+150% [[Harvest Production]]&amp;lt;br /&amp;gt;{{ExpertSpacer}} at this improvement.&amp;lt;br /&amp;gt;{{ExpertSpacer}} +1 {{Food}} Food&lt;br /&gt;
|Techs=&lt;br /&gt;
|Other=Upgrades to [[#IrrigatedFarm|Irrigated Farm]]&amp;lt;br /&amp;gt;and [[List of Improvements#IndustrialFarm|Industrial Farm]]&amp;lt;br /&amp;gt;See [[Yield Calculator]] for more&amp;lt;br /&amp;gt;information on yields&lt;br /&gt;
}}&lt;br /&gt;
{{Improv&lt;br /&gt;
|domain=DomainImpact.png&lt;br /&gt;
|anchorId=LoggingCamp&lt;br /&gt;
|itemfile=LoggingCamp.png&lt;br /&gt;
|itemname=Logging Camp&lt;br /&gt;
|CostsMaint=&#039;&#039;&#039;Costs:&#039;&#039;&#039; 75 {{ProdIcon}}&amp;lt;br /&amp;gt;10 {{Materials}} 5 {{Wealth}}&amp;lt;br /&amp;gt;{{ImprovStats|Id=6|D=3|H=100|P=0}}&lt;br /&gt;
|Prod=+100% of Region [[Timber]] {{Timber}} Yield&amp;lt;br /&amp;gt;is added to the city&#039;s [[Harvest Production]]&lt;br /&gt;
|Experts={{Expert|Id=5}}+150% [[Harvest Production]]&amp;lt;br /&amp;gt;{{ExpertSpacer}} at this improvement.&amp;lt;br /&amp;gt;{{ExpertSpacer}} +5 City [[Craft Production]]&lt;br /&gt;
|Techs={{Tech|Ropemaking.png|Class34Ropemaking|Ropemaking}} {{Tech|TheWheel.png|Class35TheWheel|The Wheel}} {{Tech|IronWorking.png|Class36IronWorking|Iron Working}}&lt;br /&gt;
|Other=Upgrades to [[List of Improvements#Sawmill|Sawmill]]&amp;lt;br /&amp;gt;and [[List of Improvements#IndustrialLogging|Industrial Logging]]&lt;br /&gt;
}}&lt;br /&gt;
{{Improv&lt;br /&gt;
|domain=DomainImpact.png&lt;br /&gt;
|anchorId=StonePit&lt;br /&gt;
|itemfile=StonePit.png&lt;br /&gt;
|itemname=Stone Pit&lt;br /&gt;
|CostsMaint=&#039;&#039;&#039;Costs:&#039;&#039;&#039; 60 {{ProdIcon}}&amp;lt;br /&amp;gt;15 {{Timber}}&amp;lt;br /&amp;gt;&#039;&#039;&#039;Maintenance:&#039;&#039;&#039;&amp;lt;br /&amp;gt;1 {{Wealth}} / {{Turn}}&amp;lt;br /&amp;gt;{{ImprovStats|Id=7|D=3|H=100|P=0}}&lt;br /&gt;
|Prod=+100% Region [[Materials]] {{Materials}} yield&amp;lt;br /&amp;gt;is added to the city&#039;s [[Harvest Production]]&lt;br /&gt;
|Experts={{Expert|Id=6}}+150% [[Harvest Production]]&amp;lt;br /&amp;gt;{{ExpertSpacer}} at this improvement.&amp;lt;br /&amp;gt;{{ExpertSpacer}} +1 City [[Build Production]]&lt;br /&gt;
|Techs={{Tech|BronzeWorking.png|Class37BronzeWorking|Bronze Working}}&lt;br /&gt;
|Other=Upgrades to [[List of Improvements#Mine|Mine]]&amp;lt;br /&amp;gt;and [[List of Improvements#IndustrialMine|Industrial Mine]]&lt;br /&gt;
}}&lt;br /&gt;
{{Improv&lt;br /&gt;
|domain=DomainImpact.png&lt;br /&gt;
|anchorId=HuntingCamp&lt;br /&gt;
|itemfile=HuntingCamp.png&lt;br /&gt;
|itemname=Hunting Camp&lt;br /&gt;
|CostsMaint=&#039;&#039;&#039;Costs:&#039;&#039;&#039; 150 {{ProdIcon}}&amp;lt;br /&amp;gt;5 {{Materials}} 10 {{Timber}}&amp;lt;br /&amp;gt;&#039;&#039;&#039;Maintenance:&#039;&#039;&#039;&amp;lt;br /&amp;gt;1 {{Timber}} / {{Turn}}&amp;lt;br /&amp;gt;{{ImprovStats|Id=8|D=3|H=100|P=0}}&lt;br /&gt;
|Prod=+1 {{Wealth}} / {{Turn}}&lt;br /&gt;
|Experts={{Expert|Id=7}}+150% [[Harvest Production]]&amp;lt;br /&amp;gt;{{ExpertSpacer}} at this improvement.&amp;lt;br /&amp;gt;{{ExpertSpacer}} +1 {{Wealth}} / {{Turn}}&lt;br /&gt;
|Techs={{Tech|Archery.png|Class38Archery|Archery}} {{Tech|BronzeWorking.png|Class39BronzeWorking|Bronze Working}}&lt;br /&gt;
|Other=Not the greatest of improvements unless you have a [[List_of_Resource_Nodes#HuntingCamp|Resource Node]] that needs it&lt;br /&gt;
}}&lt;br /&gt;
{{Improv&lt;br /&gt;
|domain=DomainIndustry.png&lt;br /&gt;
|anchorId=ButcherShop&lt;br /&gt;
|itemfile=ButcherShop.png&lt;br /&gt;
|itemname=Butcher Shop&lt;br /&gt;
|CostsMaint=&#039;&#039;&#039;Costs:&#039;&#039;&#039; 45 {{ProdIcon}}&amp;lt;br /&amp;gt;10 {{Materials}} 25 {{Timber}}&amp;lt;br /&amp;gt;&#039;&#039;&#039;Maintenance:&#039;&#039;&#039;&amp;lt;br /&amp;gt;1 {{Timber}} / {{Turn}}&amp;lt;br /&amp;gt;{{ImprovStats|Id=9|D=3|H=100|P=1}}&lt;br /&gt;
|Prod={{ItemIcon|CuredMeats.png|List_of_Goods#CuredMeats|Class40CuredMeats|Cured Meats}} {{ItemIcon|SaltedFish.png|List_of_Goods#SaltedFish|Class41SaltedFish|Salted Fish}}&lt;br /&gt;
|Experts={{Expert|Id=8}}+150% [[Craft Production]]&amp;lt;br /&amp;gt;{{ExpertSpacer}} at this improvement.&amp;lt;br /&amp;gt;{{ExpertSpacer}} +25% [[Build Production]] at&amp;lt;br /&amp;gt;{{ExpertSpacer}} {{DomainIndustry}} Industry improvements&amp;lt;br /&amp;gt;{{ExpertSpacer}} in this region&lt;br /&gt;
|Techs={{Tech|AnimalHusbandry.png|Class42AnimalHusbandry|Animal Husbandry}}&lt;br /&gt;
|Other= &#039;&#039;&#039;8 per Nation&#039;&#039;&#039;&lt;br /&gt;
}}&lt;br /&gt;
{{Improv&lt;br /&gt;
|domain=DomainMilitary.png&lt;br /&gt;
|anchorId=Watchtower&lt;br /&gt;
|itemfile=Watchtower.png&lt;br /&gt;
|itemname=Watchtower&lt;br /&gt;
|CostsMaint=&#039;&#039;&#039;Costs:&#039;&#039;&#039; 75 {{ProdIcon}}&amp;lt;br /&amp;gt;15 {{Materials}} 50 {{Timber}}&amp;lt;br /&amp;gt;&#039;&#039;&#039;Maintenance:&#039;&#039;&#039;&amp;lt;br /&amp;gt;1 {{Wealth}} / {{Turn}}&amp;lt;br /&amp;gt;{{ImprovStats|Id=10|D=4|H=200|P=1}}&lt;br /&gt;
|Prod=+2 Strength to [[Forces]] within this [[Region]].&amp;lt;br /&amp;gt;+15 {{Security}}&lt;br /&gt;
|Experts={{Expert|Id=9}}+10 City Siege Defense&amp;lt;br /&amp;gt;{{ExpertSpacer}} in this city&lt;br /&gt;
|Techs={{Tech|Archery.png|Class43Archery|Archery}}&lt;br /&gt;
|Other= &#039;&#039;&#039;1 per City&#039;&#039;&#039;&amp;lt;br /&amp;gt;Upgrades to [[List of Improvements#Fortress|Fortress]] and [[List of Improvements#Citadel|Citadel]]&lt;br /&gt;
}}&lt;br /&gt;
{{Improv&lt;br /&gt;
|domain=DomainIndustry.png&lt;br /&gt;
|anchorId=FermentingPit&lt;br /&gt;
|itemfile=FermentingPit.png&lt;br /&gt;
|itemname=Fermenting Pit&lt;br /&gt;
|CostsMaint=&#039;&#039;&#039;Costs:&#039;&#039;&#039; 100 {{ProdIcon}}&amp;lt;br /&amp;gt;25 {{Food}} 1 {{ItemIconSmall|Grape.png|List_of_Goods#Grape|Class44Grape|Grape}} 25 {{Timber}}&amp;lt;br /&amp;gt;&#039;&#039;&#039;Maintenance:&#039;&#039;&#039;&amp;lt;br /&amp;gt;1 {{Wealth}} / {{Turn}}&amp;lt;br /&amp;gt;{{ImprovStats|Id=11|D=4|H=100|P=1}}&lt;br /&gt;
|Prod=+25% [[Craft Production]] to Fermenting Pits&amp;lt;br /&amp;gt;and their upgrades in this [[Region]]&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;{{ItemIcon|Wine.png|List_of_Goods#Wine|Class45Wine|Wine}} {{ItemIcon|Syrup.png|List_of_Goods#Syrup|Class46Syrup|Syrup}} {{ItemIcon-lock|Liquor.png|List_of_Goods#Liquor|Class47Liquor|Liquor}}&lt;br /&gt;
|Experts={{Expert|Id=10}}+150% [[Craft Production]]&amp;lt;br /&amp;gt;{{ExpertSpacer}} at this improvement.&amp;lt;br /&amp;gt;{{ExpertSpacer}} +5 {{Happiness}}&lt;br /&gt;
|Techs={{Tech|Fermenting.png|Class48Fermenting|Fermenting}} {{Tech|Hospitality.png|Class49Hospitality|Hospitality}}&lt;br /&gt;
|Other= &#039;&#039;&#039;3 per Nation&#039;&#039;&#039;&amp;lt;br /&amp;gt;Upgrades to [[List of Improvements#Brewery|Brewery]] and [[List of Improvements#Distillery|Distillery]]. Requires a source of {{Itemil|Grape.png|List_of_Goods#Grape|Grapes|Grape}}&lt;br /&gt;
}}&lt;br /&gt;
{{Improv&lt;br /&gt;
|domain=DomainIndustry.png&lt;br /&gt;
|anchorId=Granary&lt;br /&gt;
|itemfile=Granary.png&lt;br /&gt;
|itemname=Granary&lt;br /&gt;
|CostsMaint=&#039;&#039;&#039;Costs:&#039;&#039;&#039; 100 {{ProdIcon}}&amp;lt;br /&amp;gt;10 {{Food}} 1 {{ItemIconSmall|Grain.png|List_of_Goods#Grain|Class50Grain|Grain}} 25 {{Timber}}&amp;lt;br /&amp;gt;&#039;&#039;&#039;Maintenance:&#039;&#039;&#039;&amp;lt;br /&amp;gt;1 {{Wealth}} / {{Turn}}&amp;lt;br /&amp;gt;{{ImprovStats|Id=12|D=3|H=100|P=1}}&lt;br /&gt;
|Prod=+5 {{Health}}&amp;lt;br /&amp;gt;+50% of Region [[Food]] {{FoodSmall}} yield is applied towards [[Harvest Production]] at each [[List_of_Improvements#Farm|Farm]] within this [[Region]]&amp;lt;br /&amp;gt;{{ItemIcon|GrainStore.png|List_of_Goods#GrainStore|Class51GrainStore|Grain Store}}&lt;br /&gt;
|Experts={{Expert|Id=11}}+150% [[Craft Production]]&amp;lt;br /&amp;gt;{{ExpertSpacer}} at this improvement&lt;br /&gt;
|Techs={{Tech|GrainStorage.png|Class52GrainStorage|Grain Storage}} {{Tech|Irrigation.png|Class53Irrigation|Irrigation}}&lt;br /&gt;
|Other= &#039;&#039;&#039;1 per City&#039;&#039;&#039;&amp;lt;br /&amp;gt;Requires a source of {{Itemil|Grain.png|List_of_Goods#Grain|Grain|Grain}}&lt;br /&gt;
}}&lt;br /&gt;
{{Improv&lt;br /&gt;
|domain=DomainScience.png&lt;br /&gt;
|anchorId=Apothecary&lt;br /&gt;
|itemfile=Apothecary.png&lt;br /&gt;
|itemname=Apothecary&lt;br /&gt;
|CostsMaint=&#039;&#039;&#039;Costs:&#039;&#039;&#039; 120 {{ProdIcon}}&amp;lt;br /&amp;gt; 50 {{Food}} 10 {{Materials}} 25 {{Timber}}&amp;lt;br /&amp;gt;&#039;&#039;&#039;Maintenance:&#039;&#039;&#039;&amp;lt;br /&amp;gt;1 {{Wealth}} / {{Turn}}&amp;lt;br /&amp;gt;{{ImprovStats|Id=13|D=3|H=150|P=1}}&lt;br /&gt;
|Prod=+5 {{Health}}&amp;lt;br /&amp;gt;+10 {{Knowledge}}&amp;lt;br /&amp;gt;+25% [[Craft Production]] to apothecaries&amp;lt;br /&amp;gt;and their upgrades in this region&amp;lt;br /&amp;gt;{{ItemIcon|HerbalMedicine.png|List_of_Goods#HerbalMedicine|Class54HerbalMedicine|Herbal Medicine}} {{ItemIcon-lock|Candle.png|List_of_Goods#Candle|Class55Candle|Candle}} {{ItemIcon-lock|Perfume.png|List_of_Goods#Perfume|Class56Perfume|Perfume}} {{ItemIcon-lock|Soap.png|List_of_Goods#Soap|Class57Soap|Soap}}&lt;br /&gt;
|Experts={{Expert|Id=12}}+150% [[Craft Production]]&amp;lt;br /&amp;gt;{{ExpertSpacer}} at this improvement&lt;br /&gt;
|Techs={{Tech|Herbalism.png|Class58Herbalism|Herbalism}}&lt;br /&gt;
|Other= &#039;&#039;&#039;6 per Nation&#039;&#039;&#039;&amp;lt;br /&amp;gt;Upgrades to [[List of Improvements#Chemist|Chemist]]&amp;lt;br /&amp;gt;and [[List of Improvements#Pharmacy|Pharmacy]]&amp;lt;br /&amp;gt;{{FadedOutGoods}}&lt;br /&gt;
}}&lt;br /&gt;
{{Improv&lt;br /&gt;
|domain=DomainIndustry.png&lt;br /&gt;
|anchorId=CeramicShop&lt;br /&gt;
|itemfile=CeramicShop.png&lt;br /&gt;
|itemname=Ceramic Shop&lt;br /&gt;
|CostsMaint=&#039;&#039;&#039;Costs:&#039;&#039;&#039; 65 {{ProdIcon}}&amp;lt;br /&amp;gt;10 {{Materials}} 10 {{Timber}}&amp;lt;br /&amp;gt;&#039;&#039;&#039;Maintenance:&#039;&#039;&#039;&amp;lt;br /&amp;gt;1 {{Wealth}} / {{Turn}}&amp;lt;br /&amp;gt;{{ImprovStats|Id=14|D=3|H=150|P=1}}&lt;br /&gt;
|Prod=+25% [[Craft Production]] to&amp;lt;br /&amp;gt;Ceramic Shops in this region&amp;lt;br /&amp;gt;{{ItemIcon-lock|CeramicPots.png|List_of_Goods#CeramicPots|Class59CeramicPots|Ceramic Pots}} {{ItemIcon-lock|Concrete.png|List_of_Goods#Concrete|Class60Concrete|Concrete}} {{ItemIcon-lock|DecorativeVase.png|List_of_Goods#DecorativeVase|Class61DecorativeVase|Decorative Vase}} {{ItemIcon-lock|Glass.png|List_of_Goods#Glass|Class62Glass|Glass}}&amp;lt;br /&amp;gt;{{ItemIcon-lock|GlassWindows.png|List_of_Goods#GlassWindows|Class63GlassWindows|Glass Windows}} {{ItemIcon-lock|IndoorToilets.png|List_of_Goods#IndoorToilets|Class64IndoorToilets|Indoor Toilets}} {{ItemIcon-lock|StainedGlassItem.png|List_of_Goods#StainedGlass|Class65StainedGlass|Stained Glass}} {{ItemIcon-lock|MosaicTiles.png|List_of_Goods#MosaicTiles|Class65MosaicTiles|Mosaic Tiles}}&lt;br /&gt;
|Experts={{Expert|Id=13}}+150% [[Craft Production]]&amp;lt;br /&amp;gt;{{ExpertSpacer}} at this improvement&lt;br /&gt;
|Techs={{Tech|Pottery.png|Class66Pottery|Pottery}} {{Tech|Masonry.png|Class67Masonry|Masonry}} {{Tech|Arches.png|Class68Arches|Arches}} {{Tech|MonumentBuilding.png|Class69MonumentBuilding|Monument Building}}&lt;br /&gt;
|Other= &#039;&#039;&#039;8 per Nation&#039;&#039;&#039;&amp;lt;br /&amp;gt;&#039;&#039;&amp;lt;small&amp;gt;(As of 1.0.5 not all techs that unlock&amp;lt;br /&amp;gt;this building also unlock Ceramic Pots)&amp;lt;/small&amp;gt;&#039;&#039;&lt;br /&gt;
}}&lt;br /&gt;
{{Improv&lt;br /&gt;
|domain=DomainImpact.png&lt;br /&gt;
|anchorId=FishingNet&lt;br /&gt;
|itemfile=FishingNet.png&lt;br /&gt;
|itemname=Fishing Net&lt;br /&gt;
|CostsMaint=&#039;&#039;&#039;Costs:&#039;&#039;&#039; 75 {{ProdIcon}}&amp;lt;br /&amp;gt;5 {{Materials}} 20 {{Timber}}&amp;lt;br /&amp;gt;&#039;&#039;&#039;Maintenance:&#039;&#039;&#039;&amp;lt;br /&amp;gt;1 {{Timber}} / {{Turn}}&amp;lt;br /&amp;gt;{{ImprovStats|Id=15|D=3|H=100|P=0}}&lt;br /&gt;
|Prod=+200% of Region [[Food]] {{Food}} yield is&amp;lt;br /&amp;gt;applied to [[Harvest Production]]&lt;br /&gt;
|Experts={{Expert|Id=14}}+150% [[Harvest Production]]&amp;lt;br /&amp;gt;{{ExpertSpacer}} at this improvement.&amp;lt;br /&amp;gt;{{ExpertSpacer}} +1 {{Wealth}} / {{Turn}}&lt;br /&gt;
|Techs={{Tech|Seafaring.png|Class70Seafaring|Seafaring}} {{Tech|Ropemaking.png|Class71Ropemaking|Ropemaking}}&lt;br /&gt;
|Other=As of 1.0.5 you have to manually replace these with&amp;lt;br /&amp;gt;[[List of Improvements#IndustrialFishingFarm|Industrial Fishing Farm]]s,&amp;lt;br /&amp;gt;no upgrade button available&lt;br /&gt;
}}&lt;br /&gt;
|}&lt;br /&gt;
{{ImprovAge|Age=&amp;lt;div id=&amp;quot;Bronze_Age&amp;quot; style=&amp;quot;display:inline;&amp;quot;&amp;gt;[[#Bronze Age|Bronze Age]]&amp;lt;/div&amp;gt;}}&lt;br /&gt;
{{Improv&lt;br /&gt;
|domain=DomainIndustry.png&lt;br /&gt;
|anchorId=Stable&lt;br /&gt;
|itemfile=Stable.png&lt;br /&gt;
|itemname=Stable&lt;br /&gt;
|CostsMaint=&#039;&#039;&#039;Costs:&#039;&#039;&#039; 75 {{ProdIcon}}&amp;lt;br /&amp;gt;20 {{Food}} 1 {{ItemIconSmall|Horse.png|List_of_Goods#Horse|Class72Horse|Horse}} 45 {{Timber}}&amp;lt;br /&amp;gt;&#039;&#039;&#039;Maintenance:&#039;&#039;&#039;&amp;lt;br /&amp;gt;1 {{Wealth}} / {{Turn}}&amp;lt;br /&amp;gt;{{ImprovStats|Id=16|D=4|H=175|P=1}}&lt;br /&gt;
|Prod=+25% [[Harvest Production]] towards&amp;lt;br /&amp;gt;Animal [[Resource Nodes]] in this City.&amp;lt;br /&amp;gt;-5 {{Health}}&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;{{ItemIcon|Carriages.png|List_of_Goods#Carriages|Class73Carriages|Carriages}} {{ItemIcon-lock|Rope.png|List_of_Goods#Rope|Class74Rope|Rope}}&lt;br /&gt;
|Experts={{Expert|Id=15}}+150% [[Craft Production]]&amp;lt;br /&amp;gt;{{ExpertSpacer}} at this improvement.&amp;lt;br /&amp;gt;{{ExpertSpacer}} +10 City [[Build Production]]&lt;br /&gt;
|Techs={{Tech|Chariots.png|Class75Chariots|Chariots}} {{Tech|Horseshoes.png|Class76Horseshoes|Horseshoes}} {{Tech|Stirrups.png|Class77Stirrups|Stirrups}}&lt;br /&gt;
|Other= &#039;&#039;&#039;1 per City&#039;&#039;&#039;&amp;lt;br /&amp;gt;Offers great production {{ProdIcon}}&amp;lt;br /&amp;gt;benefits to your city&lt;br /&gt;
}}&lt;br /&gt;
{{Improv&lt;br /&gt;
|domain=DomainGovernment.png&lt;br /&gt;
|anchorId=Barracks&lt;br /&gt;
|itemfile=Barracks.png&lt;br /&gt;
|itemname=Barracks&lt;br /&gt;
|CostsMaint=&#039;&#039;&#039;Costs:&#039;&#039;&#039; 150 {{ProdIcon}}&amp;lt;br /&amp;gt;10 {{Materials}} 25 {{Timber}}&amp;lt;br /&amp;gt;&#039;&#039;&#039;Maintenance:&#039;&#039;&#039;&amp;lt;br /&amp;gt;1 {{Wealth}} / {{Turn}}&amp;lt;br /&amp;gt;{{ImprovStats|Id=17|D=3|H=150|P=0}}&lt;br /&gt;
|Prod=+15 {{Security}}&lt;br /&gt;
|Experts={{Expert|Id=16}}+25 {{Security}}&lt;br /&gt;
|Techs={{Tech|IronWorking.png|Class78IronWorking|Iron Working}}&lt;br /&gt;
|Other= &#039;&#039;&#039;1 per City&#039;&#039;&#039;&lt;br /&gt;
}}&lt;br /&gt;
{{Improv&lt;br /&gt;
|domain=DomainIndustry.png&lt;br /&gt;
|anchorId=Blacksmith&lt;br /&gt;
|itemfile=Blacksmith.png&lt;br /&gt;
|itemname=Blacksmith&lt;br /&gt;
|CostsMaint=&#039;&#039;&#039;Costs:&#039;&#039;&#039; 175 {{ProdIcon}}&amp;lt;br /&amp;gt;10 {{Materials}} 25 {{Timber}}&amp;lt;br /&amp;gt;&#039;&#039;&#039;Maintenance:&#039;&#039;&#039;&amp;lt;br /&amp;gt;1 {{Wealth}} 1 {{Materials}} / {{Turn}}&amp;lt;br /&amp;gt;{{ImprovStats|Id=18|D=4|H=300|P=1}}&lt;br /&gt;
|Prod=+25% [[Craft Production]] towards Blacksmiths and their upgrades in this region&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;{{ItemIcon|MetalIngot.png|List_of_Goods#MetalIngot|Class79MetalIngot|Metal Ingot}}&lt;br /&gt;
|Experts={{Expert|Id=17}}+150% [[Craft Production]]&amp;lt;br /&amp;gt;{{ExpertSpacer}} at this improvement&amp;lt;br /&amp;gt;{{Expert|Id=18}}From +150% to +200%&lt;br /&gt;
|Techs={{Tech|IronWorking.png|Class80IronWorking|Iron Working}}&lt;br /&gt;
|Other= &#039;&#039;&#039;10 per Nation&#039;&#039;&#039;&amp;lt;br /&amp;gt;Upgrades to [[List of Improvements#Forge|Forge]] and [[List of Improvements#Foundry|Foundry]]&lt;br /&gt;
}}&lt;br /&gt;
{{Improv&lt;br /&gt;
|domain=DomainIndustry.png&lt;br /&gt;
|anchorId=Tannery&lt;br /&gt;
|itemfile=Tannery.png&lt;br /&gt;
|itemname=Tannery&lt;br /&gt;
|CostsMaint=&#039;&#039;&#039;Costs:&#039;&#039;&#039; 150 {{ProdIcon}}&amp;lt;br /&amp;gt;10 {{Materials}} 50 {{Timber}}&amp;lt;br /&amp;gt;&#039;&#039;&#039;Maintenance:&#039;&#039;&#039;&amp;lt;br /&amp;gt;1 {{Wealth}} / {{Turn}}&amp;lt;br /&amp;gt;{{ImprovStats|Id=19|D=8|H=500|P=1}}&lt;br /&gt;
|Prod=+25% [[Craft Production]] towards Tanneries and their upgrades in this region&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;{{ItemIcon|Leather.png|List_of_Goods#Leather|Class81Leather|Leather}} {{ItemIcon-lock|Sandals.png|List_of_Goods#Sandals|Class82Sandals|Sandals}} {{ItemIcon-lock|Boots.png|List_of_Goods#Boots|Class82Boots|Boots}}&lt;br /&gt;
|Experts={{Expert|Id=19}}+150% [[Craft Production]]&amp;lt;br /&amp;gt;{{ExpertSpacer}} at this improvement&lt;br /&gt;
|Techs={{Tech|Leatherworking.png|Class83Leatherworking|Leatherworking}} {{Tech|Paper.png|Class84Paper|Paper}}&lt;br /&gt;
|Other= &#039;&#039;&#039;5 per Nation&#039;&#039;&#039;&amp;lt;br /&amp;gt;{{FadedOutGoods}}&lt;br /&gt;
}}&lt;br /&gt;
{{Improv&lt;br /&gt;
|domain=DomainGovernment.png&lt;br /&gt;
|anchorId=Palace&lt;br /&gt;
|itemfile=Palace.png&lt;br /&gt;
|itemname=Palace&lt;br /&gt;
|CostsMaint=&#039;&#039;&#039;Costs:&#039;&#039;&#039; 150 {{ProdIcon}}&amp;lt;br /&amp;gt;10 {{ItemIconSmall|CeramicPots.png|List_of_Goods#CeramicPots|Class85CeramicPots|Ceramic Pots}} 10 {{ItemIconSmall|Rope.png|List_of_Goods#Rope|Class86Rope|Rope}} 100 {{Wealth}}&amp;lt;br /&amp;gt;&#039;&#039;&#039;Maintenance:&#039;&#039;&#039;&amp;lt;br /&amp;gt;3 {{Wealth}} / {{Turn}}&amp;lt;br /&amp;gt;{{ImprovStats|Id=20|D=4|H=250|P=50}}&lt;br /&gt;
|Prod=+1 City Cap&amp;lt;br /&amp;gt;+50% Tax income per turn&amp;lt;br /&amp;gt; &amp;lt;br /&amp;gt;+5 bonus to all [[Quality of Life]] stats&amp;lt;br /&amp;gt;if built in your city center&lt;br /&gt;
|Experts=&lt;br /&gt;
|Techs={{Tech|Masonry.png|Class87Masonry|Masonry}}&lt;br /&gt;
|Other= &#039;&#039;&#039;1 per Nation&#039;&#039;&#039;&lt;br /&gt;
}}&lt;br /&gt;
{{Improv&lt;br /&gt;
|domain=DomainReligion.png&lt;br /&gt;
|anchorId=Altar&lt;br /&gt;
|itemfile=Altar.png&lt;br /&gt;
|itemname=Altar&lt;br /&gt;
|CostsMaint=&#039;&#039;&#039;Costs:&#039;&#039;&#039; 150 {{ProdIcon}}&amp;lt;br /&amp;gt;10 {{Food}} 25 {{Timber}} 50 {{Wealth}}&amp;lt;br /&amp;gt;&#039;&#039;&#039;Maintenance:&#039;&#039;&#039;&amp;lt;br /&amp;gt;1 {{Wealth}} / {{Turn}}&amp;lt;br /&amp;gt;{{ImprovStats|Id=21|D=3|H=150|P=1}}&lt;br /&gt;
|Prod=+10 City Religion Spread Strength&amp;lt;br /&amp;gt;+1 {{Research}} / {{Turn}}&amp;lt;br /&amp;gt;+5 {{Knowledge}} &lt;br /&gt;
|Experts={{Expert|Id=20}}+5 {{Security}}&lt;br /&gt;
|Techs={{Tech|SacredRites.png|Class88SacredRites|Sacred Rites}} {{Tech|Philosophy.png|Class89Philosophy|Philosophy}} {{Tech|CulturalHeritage.png|Class90CulturalHeritage|Cultural Heritage}}&lt;br /&gt;
|Other= &#039;&#039;&#039;1 per City&#039;&#039;&#039;&lt;br /&gt;
}}&lt;br /&gt;
{{Improv&lt;br /&gt;
|domain=DomainReligion.png&lt;br /&gt;
|anchorId=CityTemple&lt;br /&gt;
|itemfile=CityTemple.png&lt;br /&gt;
|itemname=City Temple&lt;br /&gt;
|CostsMaint=&#039;&#039;&#039;Costs:&#039;&#039;&#039; 400 {{ProdIcon}}&amp;lt;br /&amp;gt;25 {{Materials}} 50 {{Timber}}&amp;lt;br /&amp;gt;&#039;&#039;&#039;Maintenance:&#039;&#039;&#039;&amp;lt;br /&amp;gt;1 {{Wealth}} / {{Turn}}&amp;lt;br /&amp;gt;{{ImprovStats|Id=126|D=10|H=500|P=1}}&lt;br /&gt;
|Prod=+1 City Religion Spread Distance&amp;lt;br /&amp;gt;+5 City Religion Spread Strength&amp;lt;br /&amp;gt;+5 {{Knowledge}}&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;{{ItemIcon|Scroll.png|List_of_Goods#Scroll|Class40Scroll|Scroll}}&lt;br /&gt;
|Experts=&lt;br /&gt;
|Techs={{Tech|CulturalHeritage.png|Class90CulturalHeritage|Cultural Heritage}}&lt;br /&gt;
|Other=In Patch 1.1 the Temple got split into the [[List_of_Improvements#SacredTemple|Sacred Temple]] and this &amp;quot;City&amp;quot; Temple where you craft [[List_of_Goods#Scroll|Scrolls]]&lt;br /&gt;
}}&lt;br /&gt;
{{Improv&lt;br /&gt;
|domain=DomainIndustry.png&lt;br /&gt;
|anchorId=Docks&lt;br /&gt;
|itemfile=Docks.png&lt;br /&gt;
|itemname=Docks&lt;br /&gt;
|CostsMaint=&#039;&#039;&#039;Costs:&#039;&#039;&#039; 150 {{ProdIcon}}&amp;lt;br /&amp;gt;25 {{Materials}} 25 {{Timber}} 25 {{Wealth}}&amp;lt;br /&amp;gt;&#039;&#039;&#039;Maintenance:&#039;&#039;&#039;&amp;lt;br /&amp;gt;5 {{Wealth}} / {{Turn}}&amp;lt;br /&amp;gt;{{ImprovStats|Id=22|D=3|H=150|P=0}}&lt;br /&gt;
|Prod=+10% [[City Production]]&lt;br /&gt;
|Experts={{Expert|Id=21}}+15% [[City Production]]&lt;br /&gt;
|Techs={{Tech|Sails.png|Class91Sails|Sails}} {{Tech|Seafaring.png|Class92Seafaring|Seafaring}}&lt;br /&gt;
|Other= &#039;&#039;&#039;1 per City&#039;&#039;&#039;&amp;lt;br /&amp;gt;Upgrades to [[List of Improvements#Drydock|Drydock]] and [[List of Improvements#NavalBase|Naval Base]]&amp;lt;br /&amp;gt;Offers great production {{ProdIcon}}&amp;lt;br /&amp;gt;benefits to your city&lt;br /&gt;
}}&lt;br /&gt;
{{Improv&lt;br /&gt;
|domain=DomainIndustry.png&lt;br /&gt;
|anchorId=Bakery&lt;br /&gt;
|itemfile=Bakery.png&lt;br /&gt;
|itemname=Bakery&lt;br /&gt;
|CostsMaint=&#039;&#039;&#039;Costs:&#039;&#039;&#039; 45 {{ProdIcon}}&amp;lt;br /&amp;gt;1 {{ItemIconSmall|Grain.png|List_of_Goods#Grain|Class93Grain|Grain}} 10 {{Materials}} 10 {{Timber}}&amp;lt;br /&amp;gt;&#039;&#039;&#039;Maintenance:&#039;&#039;&#039;&amp;lt;br /&amp;gt;1 {{Wealth}} / {{Turn}}&amp;lt;br /&amp;gt;{{ImprovStats|Id=23|D=3|H=100|P=1}}&lt;br /&gt;
|Prod=+25% [[Craft Production]] to Bakeries&amp;lt;br /&amp;gt;and their upgrades in this [[Region]]&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;{{ItemIcon-lock|Bread.png|List_of_Goods#Bread|Class94Bread|Bread}} {{ItemIcon-lock|Pastries.png|List_of_Goods#Pastries|Class95Pastries|Pastries}}{{ItemIcon-lock|PreservedFood.png|List_of_Goods#PreservedFood|Class96PreservedFood|Preserved Food}} {{ItemIcon-lock|BakedGoods.png|List_of_Goods#BakedGoods|Class33BakedGoods|Baked Goods}} {{ItemIcon-lock|Biscuits.png|List_of_Goods#Biscuits|Class33Biscuits|Biscuits}}&lt;br /&gt;
|Experts={{Expert|Id=22}}+150% [[Craft Production]]&amp;lt;br /&amp;gt;{{ExpertSpacer}} at this improvement&amp;lt;br /&amp;gt;{{Expert|Id=23}}From +150% to +200%&lt;br /&gt;
|Techs={{Tech|TheWheel.png|Class97TheWheel|The Wheel}} {{Tech|Milling.png|Class98Milling|Milling}} {{Tech|Trading.png|Class99Trading|Trading}}&lt;br /&gt;
|Other= &#039;&#039;&#039;10 per Nation&#039;&#039;&#039;&amp;lt;br /&amp;gt;&#039;&#039;&amp;lt;small&amp;gt;(As of 1.0.5 not all techs that unlock&amp;lt;br /&amp;gt;this building also unlock Bread)&lt;br /&gt;
}}&lt;br /&gt;
{{Improv&lt;br /&gt;
|domain=DomainCommerce.png&lt;br /&gt;
|anchorId=TradingPost&lt;br /&gt;
|itemfile=TradingPost.png&lt;br /&gt;
|itemname=Trading Post&lt;br /&gt;
|CostsMaint=&#039;&#039;&#039;Costs:&#039;&#039;&#039; 75 {{ProdIcon}}&amp;lt;br /&amp;gt;10 {{Materials}} 50 {{Timber}}&amp;lt;br /&amp;gt;&#039;&#039;&#039;Maintenance:&#039;&#039;&#039;&amp;lt;br /&amp;gt;1 {{Food}} 1 {{Materials}} 1 {{Timber}} / {{Turn}}&amp;lt;br /&amp;gt;{{ImprovStats|Id=24|D=3|H=150|P=1}}&lt;br /&gt;
|Prod=+10 {{Prosperity}}&amp;lt;br /&amp;gt;+10 {{Wealth}} / {{Turn}}&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;{{ItemIcon-lock|TradeGoods.png|List_of_Goods#TradeGoods|Class100TradeGoods|Trade Goods}}&lt;br /&gt;
|Experts={{Expert|Id=24}}+10 {{Wealth}} / {{Turn}} &lt;br /&gt;
|Techs={{Tech|Trading.png|Class101Trading|Trading}} {{Tech|Coinage.png|Class102Coinage|Coinage}} {{Tech|Banking.png|Class103Banking|Banking}}&lt;br /&gt;
|Other= &#039;&#039;&#039;1 per City&#039;&#039;&#039;&amp;lt;br /&amp;gt;&#039;&#039;&amp;lt;small&amp;gt;(As of 1.0.5 not all techs that unlock&amp;lt;br /&amp;gt;this building also unlock Trade Goods)&amp;lt;/small&amp;gt;&#039;&#039;&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;Upgrades to [[List of Improvements#Bazaar|Bazaar]]&lt;br /&gt;
}}&lt;br /&gt;
{{Improv&lt;br /&gt;
|domain=DomainCulture.png&lt;br /&gt;
|anchorId=Weaver&lt;br /&gt;
|itemfile=Weaver.png&lt;br /&gt;
|itemname=Weaver&lt;br /&gt;
|CostsMaint=&#039;&#039;&#039;Costs:&#039;&#039;&#039; 60 {{ProdIcon}}&amp;lt;br /&amp;gt;30 {{Timber}} 25 {{Wealth}}&amp;lt;br /&amp;gt;&#039;&#039;&#039;Maintenance:&#039;&#039;&#039;&amp;lt;br /&amp;gt;2 {{Wealth}} / {{Turn}}&amp;lt;br /&amp;gt;{{ImprovStats|Id=25|D=3|H=150|P=1}}&lt;br /&gt;
|Prod=+25% [[Craft Production]] to Weavers&amp;lt;br /&amp;gt;and their upgrades in this [[Region]].&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;{{ItemIcon|Baskets.png|List_of_Goods#Baskets|Class104Baskets|Baskets}} {{ItemIcon-lock|Rope.png|List_of_Goods#Rope|Class105Rope|Rope}} {{ItemIcon-lock|Fabric.png|List_of_Goods#Fabric|Class106Fabric|Fabric}} {{ItemIcon-lock|Bandage.png|List_of_Goods#Bandage|Class107Bandage|Bandage}}&amp;lt;br /&amp;gt;{{ItemIcon-lock|Tunics.png|List_of_Goods#Tunics|Class108Tunics|Tunics}} {{ItemIcon-lock|FineClothes.png|List_of_Goods#FineClothes|Class109FineClothes|Fine Clothes}} {{ItemIcon-lock|Garments.png|List_of_Goods#Garments|Class110Garments|Garments}} {{ItemIcon-lock|RugandCarpet.png|List_of_Goods#RugandCarpet|Class111RugandCarpet|Rug and Carpet}}&lt;br /&gt;
|Experts={{Expert|Id=25}}+5 {{Prosperity}}&amp;lt;br /&amp;gt;{{ExpertSpacer}} +150% [[Craft Production]]&amp;lt;br /&amp;gt;{{ExpertSpacer}} at this improvement&lt;br /&gt;
|Techs={{Tech|Weaving.png|Class112Weaving|Weaving}} {{Tech|Sails.png|Class113Sails|Sails}} {{Tech|Textiles.png|Class114Textiles|Textiles}}&lt;br /&gt;
|Other= &#039;&#039;&#039;3 per Nation&#039;&#039;&#039;. Upgrades to [[List of Improvements#Tailor|Tailor]].&amp;lt;br /&amp;gt;[[Paragon]] affinity: Artist, Engineer, Musician, Pioneer, and Writer&amp;lt;br /&amp;gt;{{FadedOutGoods}}&lt;br /&gt;
}}&lt;br /&gt;
|}&lt;br /&gt;
{{ImprovAge|Age=&amp;lt;div id=&amp;quot;Iron_Age&amp;quot; style=&amp;quot;display:inline;&amp;quot;&amp;gt;[[#Iron Age|Iron Age]]&amp;lt;/div&amp;gt;}}&lt;br /&gt;
{{Improv&lt;br /&gt;
|domain=DomainCommerce.png&lt;br /&gt;
|anchorId=Mint&lt;br /&gt;
|itemfile=Mint.png&lt;br /&gt;
|itemname=Mint&lt;br /&gt;
|CostsMaint=&#039;&#039;&#039;Costs:&#039;&#039;&#039; 150 {{ProdIcon}}&amp;lt;br /&amp;gt;40 {{Materials}} 20 {{Timber}}&amp;lt;br /&amp;gt;&#039;&#039;&#039;Maintenance:&#039;&#039;&#039;&amp;lt;br /&amp;gt;1 {{Materials}} / {{Turn}}&amp;lt;br /&amp;gt;{{ImprovStats|Id=26|D=4|H=150|P=1}}&lt;br /&gt;
|Prod=+10 {{Prosperity}}&amp;lt;br /&amp;gt;+1 [[Wealth]]&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;{{ItemIcon|Coin.png|List_of_Goods#Coin|Class115Coin|Coin}}&lt;br /&gt;
|Experts={{Expert|Id=26}}+15 {{Prosperity}}&amp;lt;br /&amp;gt;{{Expert|Id=27}}From +15 to +20&lt;br /&gt;
|Techs={{Tech|Coinage.png|Class116Coinage|Coinage}}&lt;br /&gt;
|Other= &#039;&#039;&#039;1 per Nation&#039;&#039;&#039;&lt;br /&gt;
}}&lt;br /&gt;
{{Improv&lt;br /&gt;
|domain=DomainCommerce.png&lt;br /&gt;
|anchorId=Inn&lt;br /&gt;
|itemfile=Inn.png&lt;br /&gt;
|itemname=Inn&lt;br /&gt;
|CostsMaint=&#039;&#039;&#039;Costs:&#039;&#039;&#039; 125 {{ProdIcon}}&amp;lt;br /&amp;gt;20 {{Food}} 40 {{Materials}} 40 {{Timber}}&amp;lt;br /&amp;gt;&#039;&#039;&#039;Maintenance:&#039;&#039;&#039;&amp;lt;br /&amp;gt;1 {{Food}} / {{Turn}}&amp;lt;br /&amp;gt;{{ImprovStats|Id=27|D=3|H=150|P=1}}&lt;br /&gt;
|Prod=+5 {{Prosperity}}&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;{{ItemIcon|GourmetMeals.png|List_of_Goods#GourmetMeals|Class117GourmetMeals|Gourmet Meals}}&lt;br /&gt;
|Experts={{Expert|Id=28}}+8 {{Wealth}} / {{Turn}}&amp;lt;br /&amp;gt;{{ExpertSpacer}} +1 additional {{Wealth}} / {{Turn}}&amp;lt;br /&amp;gt;{{ExpertSpacer}} for each {{DomainCommerce}}Commerce and&amp;lt;br /&amp;gt;{{ExpertSpacer}} {{DomainCulture}}Culture improvement&amp;lt;br /&amp;gt;{{ExpertSpacer}} in this region&lt;br /&gt;
|Techs={{Tech|Hospitality.png|Class118Hospitality|Hospitality}}&lt;br /&gt;
|Other= &#039;&#039;&#039;1 per City&#039;&#039;&#039;&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;Upgrades to [[List of Improvements#Pub|Pub]]&lt;br /&gt;
}}&lt;br /&gt;
{{Improv&lt;br /&gt;
|domain=DomainCulture.png&lt;br /&gt;
|anchorId=FlowerField&lt;br /&gt;
|itemfile=FlowerField.png&lt;br /&gt;
|itemname=Flower Field&lt;br /&gt;
|CostsMaint=&#039;&#039;&#039;Costs:&#039;&#039;&#039; 150 {{ProdIcon}}&amp;lt;br /&amp;gt;1 {{ItemIconSmall|Dye.png|List_of_Goods#Dye|Class119Dye|Dye}} 35 {{Food}} 25 {{Timber}}&amp;lt;br /&amp;gt;&#039;&#039;&#039;Maintenance:&#039;&#039;&#039;&amp;lt;br /&amp;gt;1 {{Wealth}} / {{Turn}}&amp;lt;br /&amp;gt;{{ImprovStats|Id=28|D=3|H=150|P=1}}&lt;br /&gt;
|Prod=+5 {{Happiness}}&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;{{ItemIcon|Flowers.png|List_of_Goods#Flowers|Class120Flowers|Flowers}}&lt;br /&gt;
|Experts={{Expert|Id=29}}+5 {{Security}}&lt;br /&gt;
|Techs={{Tech|Irrigation.png|Class121Irrigation|Irrigation}}&lt;br /&gt;
|Other= &#039;&#039;&#039;1 per Nation&#039;&#039;&#039;&lt;br /&gt;
}}&lt;br /&gt;
{{Improv&lt;br /&gt;
|domain=DomainImpact.png&lt;br /&gt;
|anchorId=IrrigatedFarm&lt;br /&gt;
|itemfile=IrrigatedFarm.png&lt;br /&gt;
|itemname=Irrigated Farm&lt;br /&gt;
|CostsMaint=&#039;&#039;&#039;Costs:&#039;&#039;&#039; 175 {{ProdIcon}}&amp;lt;br /&amp;gt;1 {{ItemIconSmall|MetalTools.png|List_of_Goods#MetalTools|Class122MetalTools|Metal Tools}} 50 {{Timber}}&amp;lt;br /&amp;gt;&#039;&#039;&#039;Maintenance:&#039;&#039;&#039;&amp;lt;br /&amp;gt;1 {{Materials}} 1 {{Timber}} / {{Turn}}&amp;lt;br /&amp;gt;{{ImprovStats|Id=29|D=4|H=250|P=0}}&lt;br /&gt;
|Prod=+200% of Region [[Food]] {{Food}} yield is&amp;lt;br /&amp;gt;applied to [[Harvest Production]]&amp;lt;br /&amp;gt;+3% [[City Growth]]&amp;lt;br /&amp;gt;+5 bonus [[Harvest Production]] for each Farm in this region (including itself)&lt;br /&gt;
|Experts={{Expert|Id=30}}+150% [[Harvest Production]]&amp;lt;br /&amp;gt;{{ExpertSpacer}} at this improvement. +1 {{Food}}&amp;lt;br /&amp;gt;{{Expert|Id=31}}From 150% to 200%.&amp;lt;br /&amp;gt;{{ExpertSpacer}}+2 {{Food}}&lt;br /&gt;
|Techs={{Tech|Irrigation.png|Class123Irrigation|Irrigation}} {{Tech|HeavyPlows.png|Class124HeavyPlows|Heavy Plows}} {{Tech|Windmills.png|Class125Windmills|Windmills}}&lt;br /&gt;
|Other=Upgrades from [[List of Improvements#Farm|Farm]],&amp;lt;br /&amp;gt;Upgrades to [[List of Improvements#IndustrialFarm|Industrial Farm]]&amp;lt;br /&amp;gt;See [[Yield Calculator]] for more&amp;lt;br /&amp;gt;information on yields&lt;br /&gt;
}}&lt;br /&gt;
{{Improv&lt;br /&gt;
|domain=DomainGovernment.png&lt;br /&gt;
|anchorId=WaterWell&lt;br /&gt;
|itemfile=WaterWell.png&lt;br /&gt;
|itemname=Water Well&lt;br /&gt;
|CostsMaint=&#039;&#039;&#039;Costs:&#039;&#039;&#039; 125 {{ProdIcon}}&amp;lt;br /&amp;gt;25 {{Materials}} 50 {{Timber}}&amp;lt;br /&amp;gt;&#039;&#039;&#039;Maintenance:&#039;&#039;&#039;&amp;lt;br /&amp;gt;1 {{Wealth}} / {{Turn}}&amp;lt;br /&amp;gt;{{ImprovStats|Id=30|D=4|H=150|P=1}}&lt;br /&gt;
|Prod=+10 {{Health}}&amp;lt;br /&amp;gt;+100% [[Harvest Production]] to farms and their upgrades in this region&lt;br /&gt;
|Experts={{Expert|Id=32}}+5 {{Health}}&lt;br /&gt;
|Techs={{Tech|Irrigation.png|Class126Irrigation|Irrigation}}&lt;br /&gt;
|Other= &#039;&#039;&#039;1 per City&#039;&#039;&#039;&lt;br /&gt;
}}&lt;br /&gt;
{{Improv&lt;br /&gt;
|domain=DomainCulture.png&lt;br /&gt;
|anchorId=Monument&lt;br /&gt;
|itemfile=Monument.png&lt;br /&gt;
|itemname=Monument&lt;br /&gt;
|CostsMaint=&#039;&#039;&#039;Costs:&#039;&#039;&#039; 150 {{ProdIcon}}&amp;lt;br /&amp;gt;40 {{Materials}} 30 {{Timber}}&amp;lt;br /&amp;gt;&#039;&#039;&#039;Maintenance:&#039;&#039;&#039;&amp;lt;br /&amp;gt;2 {{Wealth}} / {{Turn}}&amp;lt;br /&amp;gt;{{ImprovStats|Id=31|D=3|H=150|P=25}}&lt;br /&gt;
|Prod=+10 {{Prosperity}}&amp;lt;br /&amp;gt;+1 Bonus [[Prestige]] per turn&amp;lt;br /&amp;gt;if built in the city center&lt;br /&gt;
|Experts=&lt;br /&gt;
|Techs={{Tech|MonumentBuilding.png|Class127MonumentBuilding|Monument Building}}&lt;br /&gt;
|Other= &#039;&#039;&#039;1 per Nation&#039;&#039;&#039;&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;Some passive Prestige&amp;lt;br /&amp;gt;in the Iron Age&lt;br /&gt;
}}&lt;br /&gt;
{{Improv&lt;br /&gt;
|domain=DomainCommerce.png&lt;br /&gt;
|anchorId=Lighthouse&lt;br /&gt;
|itemfile=Lighthouse.png&lt;br /&gt;
|itemname=Lighthouse&lt;br /&gt;
|CostsMaint=&#039;&#039;&#039;Costs:&#039;&#039;&#039; 150 {{ProdIcon}}&amp;lt;br /&amp;gt;80 {{Materials}} 20 {{Timber}}&amp;lt;br /&amp;gt;&#039;&#039;&#039;Maintenance:&#039;&#039;&#039;&amp;lt;br /&amp;gt;1 {{Wealth}} / {{Turn}}&amp;lt;br /&amp;gt;{{ImprovStats|Id=32|D=3|H=150|P=1}}&lt;br /&gt;
|Prod=+5 {{Knowledge}}&amp;lt;br /&amp;gt;+1 available [[Merchant]]&lt;br /&gt;
|Experts={{Expert|Id=33}}+5 {{Prosperity}}&lt;br /&gt;
|Techs={{Tech|Navigation.png|Class128Navigation|Navigation}}&lt;br /&gt;
|Other= &#039;&#039;&#039;1 per Nation&#039;&#039;&#039;&amp;lt;br /&amp;gt;Upgrades to [[List of Improvements#RadioTower|Radio Tower]]&amp;lt;br /&amp;gt;and [[List of Improvements#DataCenter|Data Center]]&lt;br /&gt;
}}&lt;br /&gt;
{{Improv&lt;br /&gt;
|domain=DomainMilitary.png&lt;br /&gt;
|anchorId=CityWalls&lt;br /&gt;
|itemfile=CityWalls.png&lt;br /&gt;
|itemname=City Walls&lt;br /&gt;
|CostsMaint=&#039;&#039;&#039;Costs:&#039;&#039;&#039; 250 {{ProdIcon}}&amp;lt;br /&amp;gt;40 {{Materials}} 20 {{Timber}} 30 {{Wealth}}&amp;lt;br /&amp;gt;&#039;&#039;&#039;Maintenance:&#039;&#039;&#039;&amp;lt;br /&amp;gt;3 {{Materials}} 10 {{Wealth}} / {{Turn}}&amp;lt;br /&amp;gt;{{ImprovStats|Id=33|D=5|H=300|P=1}}&lt;br /&gt;
|Prod=&lt;br /&gt;
|Experts={{Expert|Id=34}}+10% Strength to [[Forces]]&amp;lt;br /&amp;gt;{{ExpertSpacer}} within this city.&amp;lt;br /&amp;gt;{{ExpertSpacer}} +10 {{Security}}&amp;lt;br /&amp;gt;{{Expert|Id=340}}+15 {{Security}}&amp;lt;br /&amp;gt;{{Expert|Id=341}}+25 {{Security}}&lt;br /&gt;
|Techs={{Tech|SiegeWarfare.png|Class129SiegeWarfare|Siege Warfare}} {{Tech|Bureaucracy.png|Class130Bureaucracy|Bureaucracy}}&lt;br /&gt;
|Other= &#039;&#039;&#039;1 per City&#039;&#039;&#039;&amp;lt;br /&amp;gt;Units have to seige the wall first&amp;lt;br /&amp;gt;before being able to seige the city&lt;br /&gt;
}}&lt;br /&gt;
{{Improv&lt;br /&gt;
|domain=DomainMilitary.png&lt;br /&gt;
|anchorId=Fortress&lt;br /&gt;
|itemfile=Fortress.png&lt;br /&gt;
|itemname=Fortress&lt;br /&gt;
|CostsMaint=&#039;&#039;&#039;Costs:&#039;&#039;&#039; 380 {{ProdIcon}} 10 {{ItemIconSmall|Concrete.png|List_of_Goods#Concrete|Class131Concrete|Concrete}}&amp;lt;br /&amp;gt;25 {{Materials}} 100 {{Timber}}&amp;lt;br /&amp;gt;&#039;&#039;&#039;Maintenance:&#039;&#039;&#039;&amp;lt;br /&amp;gt;1 {{Materials}} 2 {{Wealth}} / {{Turn}}&amp;lt;br /&amp;gt;{{ImprovStats|Id=34|D=8|H=250|P=1}}&lt;br /&gt;
|Prod=+4 Strength to [[Forces]] within this region.&amp;lt;br /&amp;gt;+25 {{Security}}&lt;br /&gt;
|Experts={{Expert|Id=35}}+10 City Siege Defense&amp;lt;br /&amp;gt;{{ExpertSpacer}} in this city&amp;lt;br /&amp;gt;{{Expert|Id=36}}From +10 to&amp;lt;br /&amp;gt;{{ExpertSpacer}} +20 City Siege Defense&lt;br /&gt;
|Techs={{Tech|SiegeWarfare.png|Class132SiegeWarfare|Siege Warfare}}&lt;br /&gt;
|Other= &#039;&#039;&#039;1 per City&#039;&#039;&#039;&amp;lt;br /&amp;gt;Upgrades from [[List of Improvements#Watchtower|Watchtower]],&amp;lt;br /&amp;gt;Upgrades to [[List of Improvements#Citadel|Citadel]]&lt;br /&gt;
}}&lt;br /&gt;
|}&lt;br /&gt;
{{ImprovAge|Age=&amp;lt;div id=&amp;quot;Antiquities&amp;quot; style=&amp;quot;display:inline;&amp;quot;&amp;gt;[[#Antiquities|Antiquities]]&amp;lt;/div&amp;gt;}}&lt;br /&gt;
{{Improv&lt;br /&gt;
|domain=DomainCulture.png&lt;br /&gt;
|anchorId=Academy&lt;br /&gt;
|itemfile=Academy.png&lt;br /&gt;
|itemname=Academy&lt;br /&gt;
|CostsMaint=&#039;&#039;&#039;Costs:&#039;&#039;&#039; 150 {{ProdIcon}}&amp;lt;br /&amp;gt;10 {{Materials}} 25 {{Timber}} 50 {{Wealth}}&amp;lt;br /&amp;gt;&#039;&#039;&#039;Maintenance:&#039;&#039;&#039;&amp;lt;br /&amp;gt;3 {{Wealth}} / {{Turn}}&amp;lt;br /&amp;gt;{{ImprovStats|Id=35|D=4|H=150|P=1}}&lt;br /&gt;
|Prod=+15 {{Knowledge}}&lt;br /&gt;
|Experts={{Expert|Id=37}}+1 Masterpiece Creation&amp;lt;br /&amp;gt;{{ExpertSpacer}} Speed per turn&amp;lt;br /&amp;gt;{{ExpertSpacer}} +5 {{Knowledge}}&lt;br /&gt;
|Techs={{Tech|Algebra.png|Class133Algebra|Algebra}}&lt;br /&gt;
|Other= &#039;&#039;&#039;1 per City&#039;&#039;&#039;&amp;lt;br /&amp;gt;[[Paragon]] affinity: Activist, Prophet, Scientist, Strategist, Writer&lt;br /&gt;
}}&lt;br /&gt;
{{Improv&lt;br /&gt;
|domain=DomainCommerce.png&lt;br /&gt;
|anchorId=Arena&lt;br /&gt;
|itemfile=Arena.png&lt;br /&gt;
|itemname=Arena&lt;br /&gt;
|CostsMaint=&#039;&#039;&#039;Costs:&#039;&#039;&#039; 200 {{ProdIcon}}&amp;lt;br /&amp;gt;5 {{ItemIconSmall|Concrete.png|List_of_Goods#Concrete|Class134Concrete|Concrete}} 25 {{Timber}}&amp;lt;br /&amp;gt;&#039;&#039;&#039;Maintenance:&#039;&#039;&#039;&amp;lt;br /&amp;gt;1 {{Wealth}} / {{Turn}}&amp;lt;br /&amp;gt;{{ImprovStats|Id=36|D=3|H=150|P=1}}&lt;br /&gt;
|Prod=+10 {{Happiness}}&lt;br /&gt;
|Experts={{Expert|Id=38}}+5 {{Wealth}} / {{Turn}}&lt;br /&gt;
|Techs={{Tech|Arches.png|Class135Arches|Arches}}&lt;br /&gt;
|Other= &#039;&#039;&#039;1 per Nation&#039;&#039;&#039;&lt;br /&gt;
}}&lt;br /&gt;
{{Improv&lt;br /&gt;
|domain=DomainMilitary.png&lt;br /&gt;
|anchorId=Citadel&lt;br /&gt;
|itemfile=Citadel.png&lt;br /&gt;
|itemname=Citadel&lt;br /&gt;
|CostsMaint=&#039;&#039;&#039;Costs:&#039;&#039;&#039; 500 {{ProdIcon}}&amp;lt;br /&amp;gt;25 {{Materials}} 100 {{Timber}}&amp;lt;br /&amp;gt;&#039;&#039;&#039;Maintenance:&#039;&#039;&#039;&amp;lt;br /&amp;gt;2 {{Materials}} 2 {{Wealth}} / {{Turn}}&amp;lt;br /&amp;gt;{{ImprovStats|Id=37|D=12|H=350|P=1}}&lt;br /&gt;
|Prod=+40% City Siege Defense&amp;lt;br /&amp;gt;+35 {{Security}}&lt;br /&gt;
|Experts={{Expert|Id=39}}+10 City Siege Defense&amp;lt;br /&amp;gt;{{Expert|Id=40}}From +10 to +20&amp;lt;br /&amp;gt;{{Expert|Id=41}}From +20 to +30&lt;br /&gt;
|Techs={{Tech|Arches.png|Class137Arches|Arches}}&lt;br /&gt;
|Other= &#039;&#039;&#039;1 per City&#039;&#039;&#039;&amp;lt;br /&amp;gt;Upgrades from [[List of Improvements#Fortress|Fortress]]&lt;br /&gt;
}}&lt;br /&gt;
{{Improv&lt;br /&gt;
|domain=DomainGovernment.png&lt;br /&gt;
|anchorId=TownCenter&lt;br /&gt;
|itemfile=TownCenter.png&lt;br /&gt;
|itemname=Town Center&lt;br /&gt;
|CostsMaint=&#039;&#039;&#039;Costs:&#039;&#039;&#039; 125 {{ProdIcon}}&amp;lt;br /&amp;gt;10 {{ItemIconSmall|Book.png|List_of_Goods#Book|Class138Book|Book}} 60 {{Timber}}&amp;lt;br /&amp;gt;&#039;&#039;&#039;Maintenance:&#039;&#039;&#039;&amp;lt;br /&amp;gt;1 {{Wealth}} / {{Turn}}&amp;lt;br /&amp;gt;{{ImprovStats|Id=38|D=4|H=200|P=0}}&lt;br /&gt;
|Prod=+5 {{Happiness}}, +5 {{Housing}} [[Housing]]&amp;lt;br /&amp;gt;+2 City [[Production]],  +15 {{Security}}&amp;lt;br /&amp;gt;+5 Strength to [[Forces]] within this region&amp;lt;br /&amp;gt;+10% City [[Build Production]]. Can craft all&amp;lt;br /&amp;gt;that the [[List of Improvements#GatheringHall|Gathering Hall]] can, plus: {{ItemIcon-lock|LawBooks.png|List_of_Goods#LawBooks|Class145LawBooks|Law Books}}&lt;br /&gt;
|Experts={{Expert|Id=42}}+150% [[Craft Production]]&amp;lt;br /&amp;gt;{{ExpertSpacer}} at this improvement. +1 {{Food}}&amp;lt;br /&amp;gt;{{Expert|Id=43}}From +150% to +200%&amp;lt;br /&amp;gt;{{Expert|Id=44}}From +200% to +250%&lt;br /&gt;
|Techs={{Tech|Universities.png|Class146Universities|Universities}} {{Tech|Bureaucracy.png|Class147Bureaucracy|Bureaucracy}}&lt;br /&gt;
|Other=Upgrades from [[List of Improvements#GatheringHall|Gathering Hall]]&amp;lt;br /&amp;gt;Upgrades to [[List of Improvements#CityHall|City Hall]]&amp;lt;br /&amp;gt;{{FadedOutGoods}}&lt;br /&gt;
}}&lt;br /&gt;
{{Improv&lt;br /&gt;
|domain=DomainImpact.png&lt;br /&gt;
|anchorId=Mine&lt;br /&gt;
|itemfile=Mine.png&lt;br /&gt;
|itemname=Mine&lt;br /&gt;
|CostsMaint=&#039;&#039;&#039;Costs:&#039;&#039;&#039; 100 {{ProdIcon}}&amp;lt;br /&amp;gt;50 {{Timber}}&amp;lt;br /&amp;gt;&#039;&#039;&#039;Maintenance:&#039;&#039;&#039;&amp;lt;br /&amp;gt;1 {{Wealth}} / {{Turn}}&amp;lt;br /&amp;gt;{{ImprovStats|Id=39|D=4|H=200|P=0}}&lt;br /&gt;
|Prod=+150% Region [[Materials]] {{Materials}} yield&amp;lt;br /&amp;gt;is added to the city&#039;s [[Harvest Production]]&lt;br /&gt;
|Experts={{Expert|Id=45}}+150% [[Harvest Production]]&amp;lt;br /&amp;gt;{{ExpertSpacer}} at this improvement.&amp;lt;br /&amp;gt;{{ExpertSpacer}} +1 City [[Build Production]]&amp;lt;br /&amp;gt;{{Expert|Id=46}}From +150% to +200%&amp;lt;br /&amp;gt;{{ExpertSpacer}} From +1 to +2&lt;br /&gt;
|Techs={{Tech|Engineering.png|Class148Engineering|Engineering}}&lt;br /&gt;
|Other=Upgrades from [[List of Improvements#StonePit|Stone Pit]]&amp;lt;br /&amp;gt;Upgrades to [[List of Improvements#IndustrialMine|Industrial Mine]]&lt;br /&gt;
}}&lt;br /&gt;
{{Improv&lt;br /&gt;
|domain=DomainImpact.png&lt;br /&gt;
|anchorId=Sawmill&lt;br /&gt;
|itemfile=Sawmill.png&lt;br /&gt;
|itemname=Sawmill&lt;br /&gt;
|CostsMaint=&#039;&#039;&#039;Costs:&#039;&#039;&#039; 150 {{ProdIcon}}&amp;lt;br /&amp;gt;40 {{Materials}} 5 {{ItemIconSmall|MetalTools.png|List_of_Goods#MetalTools|Class149MetalTools|Metal Tools}}&amp;lt;br /&amp;gt;&#039;&#039;&#039;Maintenance:&#039;&#039;&#039;&amp;lt;br /&amp;gt;1 {{Materials}} / {{Turn}}&amp;lt;br /&amp;gt;{{ImprovStats|Id=40|D=4|H=200|P=0}}&lt;br /&gt;
|Prod=+200% of Region [[Timber]] {{Timber}} Yield&amp;lt;br /&amp;gt;is added to the city&#039;s [[Harvest Production]]&amp;lt;br /&amp;gt;+1 {{Timber}}&lt;br /&gt;
|Experts={{Expert|Id=47}}+150% [[Harvest Production]]&amp;lt;br /&amp;gt;{{ExpertSpacer}} at this improvement. +1 {{Timber}}&amp;lt;br /&amp;gt;{{ExpertSpacer}} +5 City [[Craft Production]]&amp;lt;br /&amp;gt;{{Expert|Id=48}}From +150% to +200%&amp;lt;br /&amp;gt;{{ExpertSpacer}} From +5 to +10&lt;br /&gt;
|Techs={{Tech|Engineering.png|Class150Engineering|Engineering}} {{Tech|Metallurgy.png|Class151Metallurgy|Metallurgy}} {{Tech|Shipbuilding.png|Class152Shipbuilding|Shipbuilding}} {{Tech|Paper.png|Class153Paper|Paper}}&lt;br /&gt;
|Other=Upgrades from [[List of Improvements#LoggingCamp|Logging Camp]]&amp;lt;br /&amp;gt;Upgrades to [[List of Improvements#IndustrialLogging|Industrial Logging]]&lt;br /&gt;
}}&lt;br /&gt;
{{Improv&lt;br /&gt;
|domain=DomainIndustry.png&lt;br /&gt;
|anchorId=Mill&lt;br /&gt;
|itemfile=Mill.png&lt;br /&gt;
|itemname=Mill&lt;br /&gt;
|CostsMaint=&#039;&#039;&#039;Costs:&#039;&#039;&#039; 225 {{ProdIcon}}&amp;lt;br /&amp;gt;20 {{Materials}} 50 {{Timber}}&amp;lt;br /&amp;gt;&#039;&#039;&#039;Maintenance:&#039;&#039;&#039;&amp;lt;br /&amp;gt;1 {{Timber}} / {{Turn}}&amp;lt;br /&amp;gt;{{ImprovStats|Id=41|D=3|H=100|P=1}}&lt;br /&gt;
|Prod=+1 {{Food}} from all Farms and their upgrades&amp;lt;br /&amp;gt;+10 [[Craft Production]] at&amp;lt;br /&amp;gt;{{DomainIndustry}} Industry improvements in this region&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;{{ItemIcon|GrainStore.png|List_of_Goods#GrainStore|Class154GrainStore|Grain Store}} {{ItemIcon-lock|PaperItem.png|List_of_Goods#Paper|Class155Paper|Paper}} {{ItemIcon-lock|Soap.png|List_of_Goods#Soap|Class156Soap|Soap}}&lt;br /&gt;
|Experts={{Expert|Id=49}}+1 City [[Craft Production]]&amp;lt;br /&amp;gt;{{ExpertSpacer}} +2 City [[Harvest Production]]&lt;br /&gt;
|Techs={{Tech|Milling.png|Class157Milling|Milling}}&lt;br /&gt;
|Other= &#039;&#039;&#039;6 per Nation&#039;&#039;&#039;&amp;lt;br /&amp;gt;Upgrades to [[List of Improvements#Windmill|Windmill]]&amp;lt;br /&amp;gt;{{FadedOutGoods}}&lt;br /&gt;
}}&lt;br /&gt;
{{Improv&lt;br /&gt;
|domain=DomainScience.png&lt;br /&gt;
|anchorId=Library&lt;br /&gt;
|itemfile=Library.png&lt;br /&gt;
|itemname=Library&lt;br /&gt;
|CostsMaint=&#039;&#039;&#039;Costs:&#039;&#039;&#039; 150 {{ProdIcon}}&amp;lt;br /&amp;gt;25 {{Materials}} 5 {{ItemIconSmall|PaperItem.png|List_of_Goods#Paper|Class158PaperItem|Paper}} 100 {{Timber}}&amp;lt;br /&amp;gt;&#039;&#039;&#039;Maintenance:&#039;&#039;&#039;&amp;lt;br /&amp;gt;1 {{Wealth}} / {{Turn}}&amp;lt;br /&amp;gt;{{ImprovStats|Id=42|D=3|H=150|P=1}}&lt;br /&gt;
|Prod=+10 {{Knowledge}}&amp;lt;br /&amp;gt;+2 {{Research}} / {{Turn}}&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;{{ItemIcon|Book.png|List_of_Goods#Book|Class159Book|Book}}&lt;br /&gt;
|Experts={{Expert|Id=50}}+15 {{Knowledge}}&amp;lt;br /&amp;gt;{{ExpertSpacer}} +3 {{Research}} / {{Turn}}&lt;br /&gt;
|Techs={{Tech|Paper.png|Class160Paper|Paper}} {{Tech|Scholarship.png|Class161Scholarship|Scholarship}}&lt;br /&gt;
|Other= &#039;&#039;&#039;1 per City&#039;&#039;&#039;&lt;br /&gt;
}}&lt;br /&gt;
{{Improv&lt;br /&gt;
|domain=DomainScience.png&lt;br /&gt;
|anchorId=School&lt;br /&gt;
|itemfile=School.png&lt;br /&gt;
|itemname=School&lt;br /&gt;
|CostsMaint=&#039;&#039;&#039;Costs:&#039;&#039;&#039; 325 {{ProdIcon}}&amp;lt;br /&amp;gt;5 {{ItemIconSmall|Book.png|List_of_Goods#Book|Class162Book|Book}} 5 {{ItemIconSmall|PaperItem.png|List_of_Goods#Paper|Class163PaperItem|Paper}} 50 {{Timber}}&amp;lt;br /&amp;gt;&#039;&#039;&#039;Maintenance:&#039;&#039;&#039;&amp;lt;br /&amp;gt;1 {{Wealth}} / {{Turn}}&amp;lt;br /&amp;gt;{{ImprovStats|Id=43|D=4|H=150|P=1}}&lt;br /&gt;
|Prod=+10 {{Knowledge}}&amp;lt;br /&amp;gt;+1 {{Research}} [[Research]] per turn for&amp;lt;br /&amp;gt;each {{DomainScience}} Science and {{DomainMilitary}} Military&amp;lt;br /&amp;gt;improvement in this region&lt;br /&gt;
|Experts={{Expert|Id=51}}+10 {{Knowledge}}&lt;br /&gt;
|Techs={{Tech|Scholarship.png|Class164Scholarship|Scholarship}}&lt;br /&gt;
|Other= &#039;&#039;&#039;1 per City&#039;&#039;&#039;&lt;br /&gt;
}}&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{ImprovAct|Act=- Act II -}}&lt;br /&gt;
&amp;lt;div class=&amp;quot;AgeTablesWrap&amp;quot;&amp;gt;&lt;br /&gt;
{{ImprovAge|Age=&amp;lt;div id=&amp;quot;Early_Middle_Ages&amp;quot; style=&amp;quot;display:inline;&amp;quot;&amp;gt;[[#Early Middle Ages|Early Middle Ages]]&amp;lt;/div&amp;gt;}}&lt;br /&gt;
{{Improv&lt;br /&gt;
|domain=DomainIndustry.png&lt;br /&gt;
|anchorId=Chemist&lt;br /&gt;
|itemfile=Chemist.png&lt;br /&gt;
|itemname=Chemist&lt;br /&gt;
|CostsMaint=&#039;&#039;&#039;Costs:&#039;&#039;&#039; 200 {{ProdIcon}}&amp;lt;br /&amp;gt;50 {{Food}} 60 {{Materials}} 40 {{Timber}}&amp;lt;br /&amp;gt;&#039;&#039;&#039;Maintenance:&#039;&#039;&#039;&amp;lt;br /&amp;gt;3 {{Wealth}} / {{Turn}}&amp;lt;br /&amp;gt;{{ImprovStats|Id=44|D=4|H=200|P=1}}&lt;br /&gt;
|Prod=+5 {{Knowledge}}&amp;lt;br /&amp;gt;+25% [[Craft Production]] to Chemists&amp;lt;br /&amp;gt;and their upgrades in this region&amp;lt;br /&amp;gt;{{ItemIcon|Medicine.png|List_of_Goods#Medicine|Class165Medicine|Medicine}} {{ItemIcon-lock|Antibiotic.png|List_of_Goods#Antibiotic|Class166Antibiotic|Antibiotic}} {{ItemIcon-lock|Candle.png|List_of_Goods#Candle|Class167Candle|Candle}} {{ItemIcon-lock|Explosive.png|List_of_Goods#Explosive|Class168Explosive|Explosive}} {{ItemIcon-lock|Fertilizer.png|List_of_Goods#Fertilizer|Class169Fertilizer|Fertilizer}}&amp;lt;br /&amp;gt;{{ItemIcon-lock|HerbalMedicine.png|List_of_Goods#HerbalMedicine|Class170HerbalMedicine|Herbal Medicine}} {{ItemIcon-lock|Perfume.png|List_of_Goods#Perfume|Class171Perfume|Perfume}} {{ItemIcon-lock|Soap.png|List_of_Goods#Soap|Class172Soap|Soap}} {{ItemIcon-lock|Vaccine.png|List_of_Goods#Vaccine|Class173Vaccine|Vaccine}} &lt;br /&gt;
|Experts={{Expert|Id=52}}+150% [[Craft Production]]&amp;lt;br /&amp;gt;{{ExpertSpacer}} at this improvement&amp;lt;br /&amp;gt;{{ExpertSpacer}} +5 {{Health}}&amp;lt;br /&amp;gt;{{Expert|Id=53}}From +150% to +200%&amp;lt;br /&amp;gt;{{ExpertSpacer}} From +5 to +10&lt;br /&gt;
|Techs={{Tech|TheScientificMethod.png|Class174TheScientificMethod|The Scientific Method}} {{Tech|Hospitals.png|Class175Hospitals|Hospitals}} {{Tech|Alchemy.png|Class176Alchemy|Alchemy}}&lt;br /&gt;
|Other= &#039;&#039;&#039;6 per Nation&#039;&#039;&#039;&amp;lt;br /&amp;gt;Upgrades from [[#Apothecary|Apothecary]]&amp;lt;br /&amp;gt;Upgrades to [[#Pharmacy|Pharmacy]]&amp;lt;br /&amp;gt;{{FadedOutGoods}}&lt;br /&gt;
}}&lt;br /&gt;
{{Improv&lt;br /&gt;
|domain=DomainIndustry.png&lt;br /&gt;
|anchorId=Brewery&lt;br /&gt;
|itemfile=Brewery.png&lt;br /&gt;
|itemname=Brewery&lt;br /&gt;
|CostsMaint=&#039;&#039;&#039;Costs:&#039;&#039;&#039; 200 {{ProdIcon}}&amp;lt;br /&amp;gt;50 {{Food}} 80 {{Timber}} 50 {{Wealth}}&amp;lt;br /&amp;gt;&#039;&#039;&#039;Maintenance:&#039;&#039;&#039;&amp;lt;br /&amp;gt;1 {{Food}} 5 {{Wealth}} / {{Turn}}&amp;lt;br /&amp;gt;{{ImprovStats|Id=45|D=4|H=200|P=1}}&lt;br /&gt;
|Prod=+25% [[Craft Production]] to Breweries&amp;lt;br /&amp;gt;and their upgrades in this region&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;{{ItemIcon|Beer.png|List_of_Goods#Beer|Class177Beer|Beer}} {{ItemIcon|Liquor.png|List_of_Goods#Liquor|Class178Liquor|Liquor}} {{ItemIcon|Malt.png|List_of_Goods#Malt|Class179Malt|Malt}} {{ItemIcon-lock|Syrup.png|List_of_Goods#Syrup|Class180Syrup|Syrup}} {{ItemIcon-lock|Wine.png|List_of_Goods#Wine|Class181Wine|Wine}}&lt;br /&gt;
|Experts={{Expert|Id=54}}+150% [[Craft Production]]&amp;lt;br /&amp;gt;{{ExpertSpacer}} at this improvement&amp;lt;br /&amp;gt;{{ExpertSpacer}} +5 {{Happiness}}&amp;lt;br /&amp;gt;{{Expert|Id=55}}From +150% to +200%.&amp;lt;br /&amp;gt;{{ExpertSpacer}} From +5 to +10&lt;br /&gt;
|Techs={{Tech|Brewing.png|Class182Brewing|Brewing}}&lt;br /&gt;
|Other= &#039;&#039;&#039;3 per Nation&#039;&#039;&#039;&amp;lt;br /&amp;gt;Upgrades from [[#FermentingPit|Fermenting Pit]]&amp;lt;br /&amp;gt;Upgrades to [[List of Improvements#Distillery|Distillery]]&amp;lt;br /&amp;gt;{{FadedOutGoods}}&lt;br /&gt;
}}&lt;br /&gt;
{{Improv&lt;br /&gt;
|domain=DomainIndustry.png&lt;br /&gt;
|anchorId=Grocer&lt;br /&gt;
|itemfile=Grocer.png&lt;br /&gt;
|itemname=Grocer&lt;br /&gt;
|CostsMaint=&#039;&#039;&#039;Costs:&#039;&#039;&#039; 250 {{ProdIcon}}&amp;lt;br /&amp;gt;100 {{Food}} 90 {{Materials}} 80 {{Timber}}&amp;lt;br /&amp;gt;&#039;&#039;&#039;Maintenance:&#039;&#039;&#039;&amp;lt;br /&amp;gt;5 {{Wealth}} / {{Turn}}&amp;lt;br /&amp;gt;{{ImprovStats|Id=46|D=5|H=350|P=1}}&lt;br /&gt;
|Prod=+10 {{Health}}&amp;lt;br /&amp;gt;+100% of Region [[Food]] {{Food}} yield is&amp;lt;br /&amp;gt;applied to each [[#Farm|Farm]] in this region&amp;lt;br /&amp;gt;+1 {{Happiness}} per [[#Farm|Farm]]&amp;lt;br /&amp;gt;{{ItemIcon-lock|CannedFoods.png|List_of_Goods#CannedFoods|Class183CannedFoods|Canned Foods}} {{ItemIcon-lock|DriedFoodGoods.png|List_of_Goods#DriedFoodGoods|Class184DriedFoodGoods|Dried Food Goods}} {{ItemIcon-lock|FreshProduce.png|List_of_Goods#FreshProduce|Class182FreshProduce|Fresh Produce}} {{ItemIcon-lock|PreservedFood.png|List_of_Goods#PreservedFood|Class185PreservedFood|Preserved Food}}&lt;br /&gt;
|Experts={{Expert|Id=56}}+150% [[Craft Production]]&amp;lt;br /&amp;gt;{{ExpertSpacer}} at this improvement&amp;lt;br /&amp;gt;{{ExpertSpacer}} +10 bonus&amp;lt;br /&amp;gt;{{ExpertSpacer}} Region Harvest Production&amp;lt;br /&amp;gt;{{ExpertSpacer}} per [[#Farm|Farm]] in this region&lt;br /&gt;
|Techs={{Tech|Mercantilism.png|Class186Mercantilism|Mercantilism}} {{Tech|Brewing.png|Class187Brewing|Brewing}}&lt;br /&gt;
|Other= &#039;&#039;&#039;6 per Nation&#039;&#039;&#039;&amp;lt;br /&amp;gt;{{FadedOutGoods}}&lt;br /&gt;
}}&lt;br /&gt;
{{Improv&lt;br /&gt;
|domain=DomainCommerce.png&lt;br /&gt;
|anchorId=Pub&lt;br /&gt;
|itemfile=Pub.png&lt;br /&gt;
|itemname=Pub&lt;br /&gt;
|CostsMaint=&#039;&#039;&#039;Costs:&#039;&#039;&#039; 250 {{ProdIcon}} 10 {{ItemIconSmall|Glass.png|List_of_Goods#Glass|Class188Glass|Glass}}&amp;lt;br /&amp;gt; 50 {{Food}} 80 {{Materials}} 80 {{Timber}}&amp;lt;br /&amp;gt;&#039;&#039;&#039;Maintenance:&#039;&#039;&#039;&amp;lt;br /&amp;gt;1 {{Wealth}} / {{Turn}}&amp;lt;br /&amp;gt;{{ImprovStats|Id=47|D=5|H=350|P=1}}&lt;br /&gt;
|Prod=+5 {{Security}}&amp;lt;br /&amp;gt;+1 additional {{Wealth}} / {{Turn}} for each&amp;lt;br /&amp;gt;{{DomainCommerce}} Commerce and {{DomainCulture}} Culture&amp;lt;br /&amp;gt;improvement in this region&amp;lt;br /&amp;gt;{{ItemIcon-lock|GourmetMeals.png|List_of_Goods#GourmetMeals|Class189GourmetMeals|Gourmet Meals}}&lt;br /&gt;
|Experts={{Expert|Id=57}}+5 {{Wealth}} / {{Turn}}&lt;br /&gt;
|Techs={{Tech|Brewing.png|Class190Brewing|Brewing}}&lt;br /&gt;
|Other= &#039;&#039;&#039;1 per City&#039;&#039;&#039;&amp;lt;br /&amp;gt;Upgrades from [[#Inn|Inn]]&lt;br /&gt;
}}&lt;br /&gt;
{{Improv&lt;br /&gt;
|domain=DomainCommerce.png&lt;br /&gt;
|anchorId=Bazaar&lt;br /&gt;
|itemfile=Bazaar.png&lt;br /&gt;
|itemname=Bazaar&lt;br /&gt;
|CostsMaint=&#039;&#039;&#039;Costs:&#039;&#039;&#039; 300 {{ProdIcon}}&amp;lt;br /&amp;gt;10 {{Materials}} 150 {{Timber}}&amp;lt;br /&amp;gt;&#039;&#039;&#039;Maintenance:&#039;&#039;&#039;&amp;lt;br /&amp;gt;1 {{Food}} 1 {{Materials}} 1 {{Timber}} / {{Turn}}&amp;lt;br /&amp;gt;{{ImprovStats|Id=48|D=4|H=200|P=1}}&lt;br /&gt;
|Prod=+10 {{Prosperity}}&amp;lt;br /&amp;gt;+10 {{Wealth}} / {{Turn}}&amp;lt;br /&amp;gt; &amp;lt;br /&amp;gt;{{ItemIcon|TradeGoods.png|List_of_Goods#TradeGoods|Class191TradeGoods|Trade Goods}}&lt;br /&gt;
|Experts={{Expert|Id=58}}+15 {{Wealth}} / {{Turn}}&lt;br /&gt;
|Techs={{Tech|Horseshoes.png|Class192Horseshoes|Horseshoes}} {{Tech|Cartography.png|Class193Cartography|Cartography}}&lt;br /&gt;
|Other= &#039;&#039;&#039;1 per City&#039;&#039;&#039;&amp;lt;br /&amp;gt;Upgrades from [[#TradingPost|Trading Post]]&lt;br /&gt;
}}&lt;br /&gt;
{{Improv&lt;br /&gt;
|domain=DomainIndustry.png&lt;br /&gt;
|anchorId=ArtisanStudio&lt;br /&gt;
|itemfile=ArtisanStudio.png&lt;br /&gt;
|itemname=Artisan Studio&lt;br /&gt;
|CostsMaint=&#039;&#039;&#039;Costs:&#039;&#039;&#039; 360 {{ProdIcon}}&amp;lt;br /&amp;gt;10 {{Materials}} 50 {{Timber}}&amp;lt;br /&amp;gt;&#039;&#039;&#039;Maintenance:&#039;&#039;&#039;&amp;lt;br /&amp;gt;5 {{Materials}} / {{Turn}}&amp;lt;br /&amp;gt;{{ImprovStats|Id=49|D=4|H=200|P=1}}&lt;br /&gt;
|Prod=+5 {{Happiness}}&amp;lt;br /&amp;gt;+5 {{Prosperity}}&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;{{ItemIcon|DecorativePaintings.png|List_of_Goods#DecorativePaintings|Class194DecorativePaintings|Decorative Paintings}} {{ItemIcon|MusicalInstruments.png|List_of_Goods#MusicalInstruments|Class195MusicalInstruments|Musical Instruments}} {{ItemIcon-lock|Jewelry.png|List_of_Goods#Jewelry|Class196Jewelry|Jewelry}}&amp;lt;br /&amp;gt;{{ItemIcon-lock|Piano.png|List_of_Goods#Piano|Class197Piano|Piano}} {{ItemIcon-lock|Sculpture.png|List_of_Goods#Sculpture|Class198Sculpture|Sculpture}} {{ItemIcon-lock|Statuary.png|List_of_Goods#Statuary|Class199Statuary|Statuary}}&lt;br /&gt;
|Experts={{Expert|Id=59}}+2 Masterpiece Creation&amp;lt;br /&amp;gt;{{ExpertSpacer}} Speed per turn&amp;lt;br /&amp;gt;{{ExpertSpacer}} +5 {{Security}}&lt;br /&gt;
|Techs={{Tech|DecorativeArts.png|Class200DecorativeArts|Decorative Arts}}&lt;br /&gt;
|Other= &#039;&#039;&#039;6 per Nation&#039;&#039;&#039;&lt;br /&gt;
}}&lt;br /&gt;
{{Improv&lt;br /&gt;
|domain=DomainMilitary.png&lt;br /&gt;
|anchorId=Castle&lt;br /&gt;
|itemfile=Castle.png&lt;br /&gt;
|itemname=Castle&lt;br /&gt;
|CostsMaint=&#039;&#039;&#039;Costs:&#039;&#039;&#039; 400 {{ProdIcon}}&amp;lt;br /&amp;gt;250 {{Materials}} 50 {{Timber}}&amp;lt;br /&amp;gt;&#039;&#039;&#039;Maintenance:&#039;&#039;&#039;&amp;lt;br /&amp;gt;1 {{Materials}} 1 {{Timber}} / {{Turn}}&amp;lt;br /&amp;gt;{{ImprovStats|Id=50|D=6|H=250|P=1}}&lt;br /&gt;
|Prod=+25% Strength to&amp;lt;br /&amp;gt;[[Forces]] within this region&amp;lt;br /&amp;gt;+15 {{Security}}&lt;br /&gt;
|Experts={{Expert|Id=60}}+10% Strength to&amp;lt;br /&amp;gt;{{ExpertSpacer}} [[Forces]] within this city&amp;lt;br /&amp;gt;{{ExpertSpacer}} +25 {{Security}}&amp;lt;br /&amp;gt;{{Expert|Id=61}}From +25 to +35&lt;br /&gt;
|Techs={{Tech|Feudalism.png|Class201Feudalism|Feudalism}}&lt;br /&gt;
|Other= &#039;&#039;&#039;1 per City&#039;&#039;&#039;&lt;br /&gt;
}}&lt;br /&gt;
{{Improv&lt;br /&gt;
|domain=DomainReligion.png&lt;br /&gt;
|anchorId=Cemetery&lt;br /&gt;
|itemfile=Cemetery.png&lt;br /&gt;
|itemname=Cemetery&lt;br /&gt;
|CostsMaint=&#039;&#039;&#039;Costs:&#039;&#039;&#039; 180 {{ProdIcon}}&amp;lt;br /&amp;gt;50 {{Materials}} 20 {{Timber}} 100 {{Wealth}}&amp;lt;br /&amp;gt;&#039;&#039;&#039;Maintenance:&#039;&#039;&#039;&amp;lt;br /&amp;gt;2 {{Materials}} 2 {{Wealth}} / {{Turn}}&amp;lt;br /&amp;gt;{{ImprovStats|Id=51|D=4|H=150|P=1}}&lt;br /&gt;
|Prod=+10 {{Happiness}}&lt;br /&gt;
|Experts={{Expert|Id=62}}+10 {{Health}}&lt;br /&gt;
|Techs={{Tech|IlluminatedManuscripts.png|Class202IlluminatedManuscripts|Illuminated Manuscripts}}&lt;br /&gt;
|Other= &#039;&#039;&#039;1 per City&#039;&#039;&#039;&lt;br /&gt;
}}&lt;br /&gt;
{{Improv&lt;br /&gt;
|domain=DomainReligion.png&lt;br /&gt;
|anchorId=Monastery&lt;br /&gt;
|itemfile=Monastery.png&lt;br /&gt;
|itemname=Monastery&lt;br /&gt;
|CostsMaint=&#039;&#039;&#039;Costs:&#039;&#039;&#039; 125 {{ProdIcon}}&amp;lt;br /&amp;gt;150 {{Materials}} 50 {{Timber}}&amp;lt;br /&amp;gt;&#039;&#039;&#039;Maintenance:&#039;&#039;&#039;&amp;lt;br /&amp;gt;1 {{Materials}} 1 {{Wealth}} / {{Turn}}&amp;lt;br /&amp;gt;{{ImprovStats|Id=52|D=4|H=200|P=1}}&lt;br /&gt;
|Prod=+25 City Religion Spread Strength&amp;lt;br /&amp;gt;+1 Masterpiece Creation Speed per turn at&amp;lt;br /&amp;gt;each {{DomainCulture}} Culture improvement in this region&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;{{ItemIcon-lock|Beer.png|List_of_Goods#Beer|Class203Beer|Beer}} {{ItemIcon-lock|DriedFoodGoods.png|List_of_Goods#DriedFoodGoods|Class204DriedFoodGoods|Dried Food Goods}} {{ItemIcon-lock|PaperItem.png|List_of_Goods#Paper|Class205PaperItem|Paper}}&lt;br /&gt;
|Experts={{Expert|Id=63}}+10 {{Knowledge}}&lt;br /&gt;
|Techs={{Tech|IlluminatedManuscripts.png|Class206IlluminatedManuscripts|Illuminated Manuscripts}}&lt;br /&gt;
|Other=&lt;br /&gt;
}}&lt;br /&gt;
|}&lt;br /&gt;
{{ImprovAge|Age=&amp;lt;div id=&amp;quot;High_Medieval_Era&amp;quot; style=&amp;quot;display:inline;&amp;quot;&amp;gt;[[#High Medieval Era|High Medieval Era]]&amp;lt;/div&amp;gt;}}&lt;br /&gt;
{{Improv&lt;br /&gt;
|domain=DomainIndustry.png&lt;br /&gt;
|anchorId=CraftingGuild&lt;br /&gt;
|itemfile=CraftingGuild.png&lt;br /&gt;
|itemname=Crafting Guild&lt;br /&gt;
|CostsMaint=&#039;&#039;&#039;Costs:&#039;&#039;&#039; 300 {{ProdIcon}} 5 {{ItemIconSmall|Concrete.png|List_of_Goods#Concrete|Class207Concrete|Concrete}}&amp;lt;br /&amp;gt;5 {{ItemIconSmall|MetalIngot.png|List_of_Goods#MetalIngot|Class208MetalIngot|Metal Ingot}} 15 {{Timber}}&amp;lt;br /&amp;gt;&#039;&#039;&#039;Maintenance:&#039;&#039;&#039;&amp;lt;br /&amp;gt;1 {{Materials}} 5 {{Timber}} 5 {{Wealth}} / {{Turn}}&amp;lt;br /&amp;gt;{{ImprovStats|Id=53|D=4|H=250|P=1}}&lt;br /&gt;
|Prod=+25% [[Build Production]] at&amp;lt;br /&amp;gt;{{DomainIndustry}} Industry improvements&amp;lt;br /&amp;gt;in this region&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;Can craft all that the [[List of Improvements#Workshop|Workshop]] can, plus:&amp;lt;br /&amp;gt;{{ItemIcon-lock|PlasticContainer.png|List_of_Goods#PlasticContainer|Class209PlasticContainers|Plastic Containers}} {{ItemIcon-lock|MachinedPart.png|List_of_Goods#MachinedPart|Class210MachinedPart|Machined Part}} {{ItemIcon-lock|IndustrialTools.png|List_of_Goods#IndustrialTools|Class211IndustrialTools|Industrial Tools}} {{ItemIcon-lock|RadioItem.png|List_of_Goods#Radio|Class212RadioItem|Radio}} {{ItemIcon-lock|InternalCombustionEngineItem.png|List_of_Goods#InternalCombustionEngine|Class213InternalCombustionEngineItem|Internal Combustion Engine}}&lt;br /&gt;
|Experts={{Expert|Id=64}}+200% [[Craft Production]]&amp;lt;br /&amp;gt;{{ExpertSpacer}} at this improvement&lt;br /&gt;
|Techs={{Tech|Steel.png|Class214Steel|Steel}} {{Tech|Architecture.png|Class215Architecture|Architecture}} {{Tech|MechanizedClocks.png|Class216MechanizedClocks|Mechanized Clocks}}&lt;br /&gt;
|Other=Upgrades from [[List of Improvements#Workshop|Workshop]]&amp;lt;br /&amp;gt;Upgrades to [[List of Improvements#Factory|Factory]]&lt;br /&gt;
}}&lt;br /&gt;
{{Improv&lt;br /&gt;
|domain=DomainCommerce.png&lt;br /&gt;
|anchorId=Residence&lt;br /&gt;
|itemfile=Residence.png&lt;br /&gt;
|itemname=Residence&lt;br /&gt;
|CostsMaint=&#039;&#039;&#039;Costs:&#039;&#039;&#039; 200 {{ProdIcon}}&amp;lt;br /&amp;gt;25 {{Food}} 150 {{Timber}}&amp;lt;br /&amp;gt;&#039;&#039;&#039;Maintenance:&#039;&#039;&#039;&amp;lt;br /&amp;gt;1 {{Materials}} 1 {{Timber}} / {{Turn}}&amp;lt;br /&amp;gt;{{ImprovStats|Id=54|D=3|H=100|P=0}}&lt;br /&gt;
|Prod=+4 {{Housing}} [[Housing]]&amp;lt;br /&amp;gt;+2 bonus {{Housing}} [[Housing]]&amp;lt;br /&amp;gt;if built in the city center&amp;lt;br /&amp;gt;+3% [[City Production]]&lt;br /&gt;
|Experts=&lt;br /&gt;
|Techs={{Tech|Steel.png|Class217Steel|Steel}} {{Tech|Architecture.png|Class218Architecture|Architecture}} {{Tech|TheScientificMethod.png|Class219TheScientificMethod|The Scientific Method}}&lt;br /&gt;
|Other=Upgrades from [[List of Improvements#Dwelling|Dwelling]]&amp;lt;br /&amp;gt;Upgrades to [[List of Improvements#Skyscraper|Skyscraper]]&lt;br /&gt;
}}&lt;br /&gt;
{{Improv&lt;br /&gt;
|domain=DomainCommerce.png&lt;br /&gt;
|anchorId=CentralBank&lt;br /&gt;
|itemfile=CentralBank.png&lt;br /&gt;
|itemname=Central Bank&lt;br /&gt;
|CostsMaint=&#039;&#039;&#039;Costs:&#039;&#039;&#039; 250 {{ProdIcon}}&amp;lt;br /&amp;gt;10 {{Materials}} 50 {{Timber}} 50 {{Wealth}}&amp;lt;br /&amp;gt;&#039;&#039;&#039;Maintenance:&#039;&#039;&#039;&amp;lt;br /&amp;gt;1 {{Materials}} / {{Turn}}&amp;lt;br /&amp;gt;{{ImprovStats|Id=55|D=4|H=250|P=1}}&lt;br /&gt;
|Prod=+10 {{Prosperity}}&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;{{ItemIcon|LetterofCredit.png|List_of_Goods#LetterofCredit|Class220LetterofCredit|Letter of Credit}}&lt;br /&gt;
|Experts={{Expert|Id=65}}+2 {{ItemIconSmall|PreciousMetal.png|List_of_Goods#PreciousMetal|Class221PreciousMetal|Precious Metal}} / {{Turn}}&lt;br /&gt;
|Techs={{Tech|Banking.png|Class222Banking|Banking}}&lt;br /&gt;
|Other= &#039;&#039;&#039;1 per Nation&#039;&#039;&#039;&lt;br /&gt;
}}&lt;br /&gt;
{{Improv&lt;br /&gt;
|domain=DomainIndustry.png&lt;br /&gt;
|anchorId=Armory&lt;br /&gt;
|itemfile=Armory.png&lt;br /&gt;
|itemname=Armory&lt;br /&gt;
|CostsMaint=&#039;&#039;&#039;Costs:&#039;&#039;&#039; 200 {{ProdIcon}}&amp;lt;br /&amp;gt;10 {{ItemIconSmall|Concrete.png|List_of_Goods#Concrete|Class223Concrete|Concrete}} 5 {{ItemIconSmall|MetalTools.png|List_of_Goods#MetalTools|Class224MetalTools|Metal Tools}} 25 {{Timber}}&amp;lt;br /&amp;gt;&#039;&#039;&#039;Maintenance:&#039;&#039;&#039;&amp;lt;br /&amp;gt;5 {{Materials}} 5 {{Wealth}} / {{Turn}}&amp;lt;br /&amp;gt;{{ImprovStats|Id=56|D=8|H=300|P=1}}&lt;br /&gt;
|Prod=-5 {{Happiness}}&amp;lt;br /&amp;gt;+5 {{Security}}&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;{{ItemIcon-lock|Explosive.png|List_of_Goods#Explosive|Class225Explosive|Explosive}} {{ItemIcon-lock|GunpowderItem.png|List_of_Goods#Gunpowder|Class226GunpowderItem|Gunpowder}}&lt;br /&gt;
|Experts={{Expert|Id=66}}+150% [[Craft Production]]&amp;lt;br /&amp;gt;{{ExpertSpacer}} at this improvement&amp;lt;br /&amp;gt;{{ExpertSpacer}} +10 City [[Build Production]]&amp;lt;br /&amp;gt;{{Expert|Id=67}}From +150% to +200%&amp;lt;br /&amp;gt;{{ExpertSpacer}} and +10 to +20&lt;br /&gt;
|Techs={{Tech|Gunpowder.png|Class227Gunpowder|Gunpowder}} {{Tech|Cannons.png|Class228Cannons|Cannons}}&lt;br /&gt;
|Other= &#039;&#039;&#039;6 per Nation&#039;&#039;&#039;&lt;br /&gt;
}}&lt;br /&gt;
{{Improv&lt;br /&gt;
|domain=DomainIndustry.png&lt;br /&gt;
|anchorId=Cobbler&lt;br /&gt;
|itemfile=Cobbler.png&lt;br /&gt;
|itemname=Cobbler&lt;br /&gt;
|CostsMaint=&#039;&#039;&#039;Costs:&#039;&#039;&#039; 150 {{ProdIcon}}&amp;lt;br /&amp;gt;10 {{Materials}} 50 {{Timber}}&amp;lt;br /&amp;gt;&#039;&#039;&#039;Maintenance:&#039;&#039;&#039;&amp;lt;br /&amp;gt;1 {{Wealth}} / {{Turn}}&amp;lt;br /&amp;gt;{{ImprovStats|Id=57|D=8|H=500|P=1}}&lt;br /&gt;
|Prod={{ItemIcon|Belts.png|List_of_Goods#Belts|Class229Belts|Belts}} {{ItemIcon|Shoes.png|List_of_Goods#Shoes|Class230Shoes|Shoes}} {{ItemIcon-lock|Sandals.png|List_of_Goods#Sandals|Class231Sandals|Sandals}} {{ItemIcon-lock|Boots.png|List_of_Goods#Boots|Class182Boots|Boots}} {{ItemIcon-lock|Sneakers.png|List_of_Goods#Sneakers|Class182Sneakers|Sneakers}}&lt;br /&gt;
|Experts={{Expert|Id=68}}+150% [[Craft Production]]&amp;lt;br /&amp;gt;{{ExpertSpacer}} at this improvement&lt;br /&gt;
|Techs={{Tech|Haberdashery.png|Class232Haberdashery|Haberdashery}}&lt;br /&gt;
|Other= &#039;&#039;&#039;3 per Nation&#039;&#039;&#039;&lt;br /&gt;
}}&lt;br /&gt;
{{Improv&lt;br /&gt;
|domain=DomainIndustry.png&lt;br /&gt;
|anchorId=Tailor&lt;br /&gt;
|itemfile=Tailor.png&lt;br /&gt;
|itemname=Tailor&lt;br /&gt;
|CostsMaint=&#039;&#039;&#039;Costs:&#039;&#039;&#039; 150 {{ProdIcon}}&amp;lt;br /&amp;gt;10 {{Materials}} 75 {{Timber}}&amp;lt;br /&amp;gt;&#039;&#039;&#039;Maintenance:&#039;&#039;&#039;&amp;lt;br /&amp;gt;1 {{Materials}} / {{Turn}}&amp;lt;br /&amp;gt;{{ImprovStats|Id=58|D=4|H=200|P=1}}&lt;br /&gt;
|Prod=+5 {{Happiness}}&amp;lt;br /&amp;gt;+5 {{Prosperity}}&amp;lt;br /&amp;gt;+25% [[Craft Production]] to Weavers&amp;lt;br /&amp;gt;and their upgrades in this [[Region]]&amp;lt;br /&amp;gt;Can craft everything the [[List of Improvements#Weaver|Weaver]] can, plus:&amp;lt;br /&amp;gt;{{ItemIcon-lock|Slippers.png|List_of_Goods#Slippers|Class182Slippers|Slippers}} {{ItemIcon-lock|Trousers.png|List_of_Goods#Trousers|Class182Trousers|Trousers}}&lt;br /&gt;
|Experts={{Expert|Id=69}} +150% [[Craft Production]]&amp;lt;br /&amp;gt;{{ExpertSpacer}} at this improvement&amp;lt;br /&amp;gt;{{ExpertSpacer}}+5 {{Security}}&lt;br /&gt;
|Techs={{Tech|Haberdashery.png|Class233Haberdashery|Haberdashery}} {{Tech|Industrialization.png|Class234Industrialization|Industrialization}}&lt;br /&gt;
|Other= &#039;&#039;&#039;8 per Nation&#039;&#039;&#039;&amp;lt;br /&amp;gt;Upgrades from [[List of Improvements#Weaver|Weaver]]&amp;lt;br /&amp;gt;&#039;&#039;Apparently boosts other Weavers instead of Tailors according to the Encarta. Might be a bug?&#039;&#039;&lt;br /&gt;
}}&lt;br /&gt;
{{Improv&lt;br /&gt;
|domain=DomainIndustry.png&lt;br /&gt;
|anchorId=Distillery&lt;br /&gt;
|itemfile=Distillery.png&lt;br /&gt;
|itemname=Distillery&lt;br /&gt;
|CostsMaint=&#039;&#039;&#039;Costs:&#039;&#039;&#039; 200 {{ProdIcon}}&amp;lt;br /&amp;gt;1 {{Food}} 5 {{Wealth}}&amp;lt;br /&amp;gt;&#039;&#039;&#039;Maintenance:&#039;&#039;&#039;&amp;lt;br /&amp;gt;1 {{Wealth}} / {{Turn}}&amp;lt;br /&amp;gt;{{ImprovStats|Id=59|D=6|H=400|P=1}}&lt;br /&gt;
|Prod=+150% [[Craft Production]]&amp;lt;br /&amp;gt;at this improvement&amp;lt;br /&amp;gt;+25% [[Craft Production]] to Distilleries&amp;lt;br /&amp;gt;and their upgrades in this [[Region]]&amp;lt;br /&amp;gt;Can craft everything the [[List of Improvements#Brewery|Brewery]] can&lt;br /&gt;
|Experts={{Expert|Id=70}}+150% [[Craft Production]]&amp;lt;br /&amp;gt;{{ExpertSpacer}} at this improvement&amp;lt;br /&amp;gt;{{ExpertSpacer}} +5 {{Happiness}}&amp;lt;br /&amp;gt;{{Expert|Id=71}}From +150% to +200%.&amp;lt;br /&amp;gt;{{Expert|Id=72}}From +200% to +250%. &lt;br /&gt;
|Techs={{Tech|HeavyPlows.png|Class235HeavyPlows|Heavy Plows}}&lt;br /&gt;
|Other= &#039;&#039;&#039;3 per Nation&#039;&#039;&#039;&amp;lt;br /&amp;gt;Upgrades from [[List of Improvements#Brewery|Brewery]]&amp;lt;br /&amp;gt;&#039;&#039;Apparently boosts other Breweries instead of Distilleries according to the Encarta. Might be a bug?&#039;&#039;&lt;br /&gt;
}}&lt;br /&gt;
{{Improv&lt;br /&gt;
|domain=DomainCulture.png&lt;br /&gt;
|anchorId=TopiaryPark&lt;br /&gt;
|itemfile=TopiaryPark.png&lt;br /&gt;
|itemname=Topiary Park&lt;br /&gt;
|CostsMaint=&#039;&#039;&#039;Costs:&#039;&#039;&#039; 250 {{ProdIcon}}&amp;lt;br /&amp;gt;10 {{ItemIconSmall|CeramicPots.png|List_of_Goods#CeramicPots|Class2370CeramicPots|CeramicPots}} 150 {{Timber}}&amp;lt;br /&amp;gt;&#039;&#039;&#039;Maintenance:&#039;&#039;&#039;&amp;lt;br /&amp;gt;1 {{Wealth}} / {{Turn}}&amp;lt;br /&amp;gt;{{ImprovStats|Id=60|D=5|H=350|P=1}}&lt;br /&gt;
|Prod=+15 {{Happiness}}&amp;lt;br /&amp;gt;Paragon affinity: Activist, Prophet,&amp;lt;br /&amp;gt;Scientist, Strategist, and Writer&amp;lt;br /&amp;gt;+1 Masterpiece Creation Speed per turn&lt;br /&gt;
|Experts={{Expert|Id=73}}+5 {{Happiness}}&lt;br /&gt;
|Techs={{Tech|HeavyPlows.png|Class236HeavyPlows|Heavy Plows}}&lt;br /&gt;
|Other= &#039;&#039;&#039;1 per Nation&#039;&#039;&#039;&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;Can only be built on:&amp;lt;br /&amp;gt;&#039;&#039;&#039;Temperate Forest/Rainforest&#039;&#039;&#039;&amp;lt;br /&amp;gt;&#039;&#039;&#039;Tropical Forest/Rainforest&#039;&#039;&#039;&lt;br /&gt;
}}&lt;br /&gt;
{{Improv&lt;br /&gt;
|domain=DomainCommerce.png&lt;br /&gt;
|anchorId=RaceTrack&lt;br /&gt;
|itemfile=RaceTrack.png&lt;br /&gt;
|itemname=Race Track&lt;br /&gt;
|CostsMaint=&#039;&#039;&#039;Costs:&#039;&#039;&#039; 175 {{ProdIcon}}&amp;lt;br /&amp;gt;5 {{ItemIconSmall|Horse.png|List_of_Goods#Horse|Class237Horse|Horse}} 50 {{Materials}}&amp;lt;br /&amp;gt;&#039;&#039;&#039;Maintenance:&#039;&#039;&#039;&amp;lt;br /&amp;gt;1 {{Food}} / {{Turn}}&amp;lt;br /&amp;gt;{{ImprovStats|Id=61|D=4|H=250|P=1}}&lt;br /&gt;
|Prod=+10 {{Happiness}}&amp;lt;br /&amp;gt;+5 {{Wealth}} / {{Turn}}&lt;br /&gt;
|Experts={{Expert|Id=74}}+10 {{Wealth}} / {{Turn}}&amp;lt;br /&amp;gt;{{ExpertSpacer}} +10 {{Happiness}}&amp;lt;br /&amp;gt;{{Expert|Id=75}}+10 {{Wealth}} / {{Turn}}&amp;lt;br /&amp;gt;{{ExpertSpacer}} +10 {{Prosperity}}&lt;br /&gt;
|Techs={{Tech|Horseshoes.png|Class238Horseshoes|Horseshoes}}&lt;br /&gt;
|Other= &#039;&#039;&#039;1 per Nation&#039;&#039;&#039;&lt;br /&gt;
}}&lt;br /&gt;
{{Improv&lt;br /&gt;
|domain=DomainCulture.png&lt;br /&gt;
|anchorId=Amphitheater&lt;br /&gt;
|itemfile=Amphitheater.png&lt;br /&gt;
|itemname=Amphitheater&lt;br /&gt;
|CostsMaint=&#039;&#039;&#039;Costs:&#039;&#039;&#039; 200 {{ProdIcon}}&amp;lt;br /&amp;gt;50 {{Materials}} 50 {{Timber}}&amp;lt;br /&amp;gt;&#039;&#039;&#039;Maintenance:&#039;&#039;&#039;&amp;lt;br /&amp;gt;1 {{Wealth}} / {{Turn}}&amp;lt;br /&amp;gt;{{ImprovStats|Id=62|D=3|H=150|P=1}}&lt;br /&gt;
|Prod=+10 {{Happiness}}&amp;lt;br /&amp;gt;Paragon affinity: Activist, Artist,&amp;lt;br /&amp;gt;Musician, Prophet, and Writer&amp;lt;br /&amp;gt;+1 Masterpiece Creation Speed per turn&lt;br /&gt;
|Experts={{Expert|Id=76}}+15 {{Happiness}}&amp;lt;br /&amp;gt;{{ExpertSpacer}} +5 {{Prosperity}}&lt;br /&gt;
|Techs={{Tech|MusicalTheory.png|Class239MusicalTheory|Musical Theory}}&lt;br /&gt;
|Other= &#039;&#039;&#039;1 per Nation&#039;&#039;&#039;&lt;br /&gt;
}}&lt;br /&gt;
{{Improv&lt;br /&gt;
|domain=DomainScience.png&lt;br /&gt;
|anchorId=Observatory&lt;br /&gt;
|itemfile=Observatory.png&lt;br /&gt;
|itemname=Observatory&lt;br /&gt;
|CostsMaint=&#039;&#039;&#039;Costs:&#039;&#039;&#039; 175 {{ProdIcon}}&amp;lt;br /&amp;gt;10 {{ItemIconSmall|Concrete.png|List_of_Goods#Concrete|Class240Concrete|Concrete}} 15 {{ItemIconSmall|Glass.png|List_of_Goods#Glass|Class241Glass|Glass}}&amp;lt;br /&amp;gt;&#039;&#039;&#039;Maintenance:&#039;&#039;&#039;&amp;lt;br /&amp;gt;1 {{Wealth}} / {{Turn}}&amp;lt;br /&amp;gt;{{ImprovStats|Id=63|D=4|H=250|P=1}}&lt;br /&gt;
|Prod=+4 {{Research}} [[Research]] per turn&amp;lt;br /&amp;gt;+15 {{Knowledge}}&lt;br /&gt;
|Experts=&lt;br /&gt;
|Techs={{Tech|Optics.png|Class242Optics|Optics}}&lt;br /&gt;
|Other= &#039;&#039;&#039;1 per Nation&#039;&#039;&#039;&lt;br /&gt;
}}&lt;br /&gt;
{{Improv&lt;br /&gt;
|domain=DomainReligion.png&lt;br /&gt;
|anchorId=Shrine&lt;br /&gt;
|itemfile=Shrine.png&lt;br /&gt;
|itemname=Shrine&lt;br /&gt;
|CostsMaint=&#039;&#039;&#039;Costs:&#039;&#039;&#039; 175 {{ProdIcon}}&amp;lt;br /&amp;gt;80 {{Materials}} 60 {{Timber}} 60 {{Wealth}}&amp;lt;br /&amp;gt;&#039;&#039;&#039;Maintenance:&#039;&#039;&#039;&amp;lt;br /&amp;gt;1 {{Wealth}} / {{Turn}}&amp;lt;br /&amp;gt;{{ImprovStats|Id=64|D=4|H=250|P=1}}&lt;br /&gt;
|Prod=+1 City Religion Spread Distance&lt;br /&gt;
|Experts={{Expert|Id=77}}+10 {{Prosperity}}&lt;br /&gt;
|Techs={{Tech|Pilgrimage.png|Class243Pilgrimage|Pilgrimage}}&lt;br /&gt;
|Other= &#039;&#039;&#039;1 per Nation&#039;&#039;&#039;&lt;br /&gt;
}}&lt;br /&gt;
{{Improv&lt;br /&gt;
|domain=DomainScience.png&lt;br /&gt;
|anchorId=University&lt;br /&gt;
|itemfile=University.png&lt;br /&gt;
|itemname=University&lt;br /&gt;
|CostsMaint=&#039;&#039;&#039;Costs:&#039;&#039;&#039; 550 {{ProdIcon}} 10 {{ItemIconSmall|Concrete.png|List_of_Goods#Concrete|Class244Concrete|Concrete}}&amp;lt;br /&amp;gt;10 {{ItemIconSmall|Book.png|List_of_Goods#Book|Class245Book|Book}} 10 {{ItemIconSmall|PaperItem.png|List_of_Goods#Paper|Class246PaperItem|Paper}} 50 {{Timber}}&amp;lt;br /&amp;gt;&#039;&#039;&#039;Maintenance:&#039;&#039;&#039;&amp;lt;br /&amp;gt;1 {{Wealth}} / {{Turn}}&amp;lt;br /&amp;gt;{{ImprovStats|Id=65|D=4|H=200|P=1}}&lt;br /&gt;
|Prod=+25 {{Knowledge}}&amp;lt;br /&amp;gt;+2 {{Research}} [[Research]] per turn for&amp;lt;br /&amp;gt;each {{DomainScience}} Science and {{DomainMilitary}} Military&amp;lt;br /&amp;gt;improvement in this region&amp;lt;br /&amp;gt;{{ItemIcon|Book.png|List_of_Goods#Book|Class247Book|Book}} {{ItemIcon-lock|Encyclopedia.png|List_of_Goods#Encyclopedia|Class248Encyclopedia|Encyclopedia}}&lt;br /&gt;
|Experts={{Expert|Id=78}}+10 {{Knowledge}}&lt;br /&gt;
|Techs={{Tech|Universities.png|Class249Universities|Universities}}&lt;br /&gt;
|Other= &#039;&#039;&#039;1 per City&#039;&#039;&#039;&lt;br /&gt;
}}&lt;br /&gt;
|}&lt;br /&gt;
{{ImprovAge|Age=&amp;lt;div id=&amp;quot;Renaissance&amp;quot; style=&amp;quot;display:inline;&amp;quot;&amp;gt;[[#Renaissance|Renaissance]]&amp;lt;/div&amp;gt;}}&lt;br /&gt;
{{Improv&lt;br /&gt;
|domain=DomainCulture.png&lt;br /&gt;
|anchorId=CoffeeHouse&lt;br /&gt;
|itemfile=CoffeeHouse.png&lt;br /&gt;
|itemname=Coffee House&lt;br /&gt;
|CostsMaint=&#039;&#039;&#039;Costs:&#039;&#039;&#039; 200 {{ProdIcon}}&amp;lt;br /&amp;gt;20 {{Food}} 100 {{Materials}} 100 {{Timber}}&amp;lt;br /&amp;gt;&#039;&#039;&#039;Maintenance:&#039;&#039;&#039;&amp;lt;br /&amp;gt;1 {{Wealth}} / {{Turn}}&amp;lt;br /&amp;gt;{{ImprovStats|Id=66|D=5|H=350|P=1}}&lt;br /&gt;
|Prod=+3 {{Happiness}} for each {{DomainIndustry}}, {{DomainGovernment}},&amp;lt;br /&amp;gt;and {{DomainCulture}} improvement in this region&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;{{ItemIcon|BrewedCoffee.png|List_of_Goods#BrewedCoffee|Class250BrewedCoffee|Brewed Coffee}}&lt;br /&gt;
|Experts={{Expert|Id=79}}+5% Paragon spawn chance&lt;br /&gt;
|Techs={{Tech|CoffeeHouses.png|Class251CoffeeHouses|Coffee Houses}}&lt;br /&gt;
|Other= &#039;&#039;&#039;1 per City&#039;&#039;&#039;&amp;lt;br /&amp;gt;100% Artist, Musician,&amp;lt;br /&amp;gt;and Writer pick chance&amp;lt;br /&amp;gt;Slightly increases Masterpiece Creation Speed in this city&lt;br /&gt;
}}&lt;br /&gt;
{{Improv&lt;br /&gt;
|domain=DomainScience.png&lt;br /&gt;
|anchorId=GeneralHospital&lt;br /&gt;
|itemfile=GeneralHospital.png&lt;br /&gt;
|itemname=&amp;lt;small&amp;gt;General Hospital&amp;lt;/small&amp;gt;&lt;br /&gt;
|CostsMaint=&#039;&#039;&#039;Costs:&#039;&#039;&#039; 400 {{ProdIcon}}&amp;lt;br /&amp;gt;50 {{ItemIconSmall|Concrete.png|List_of_Goods#Concrete|Class2520Concrete|Concrete}} 20 {{ItemIconSmall|Glass.png|List_of_Goods#Glass|Class252Glass|Glass}} 50 {{Materials}}&amp;lt;br /&amp;gt;&#039;&#039;&#039;Maintenance:&#039;&#039;&#039;&amp;lt;br /&amp;gt;3 {{Wealth}} / {{Turn}}&amp;lt;br /&amp;gt;{{ImprovStats|Id=67|D=4|H=300|P=1}}&lt;br /&gt;
|Prod=+25 {{Health}}&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;{{ItemIcon|Medicine.png|List_of_Goods#Medicine|Class253Medicine|Medicine}} {{ItemIcon-lock|Antibiotic.png|List_of_Goods#Antibiotic|Class254Antibiotic|Antibiotic}} {{ItemIcon-lock|Bandage.png|List_of_Goods#Bandage|Class255Bandage|Bandage}} {{ItemIcon-lock|GeneTherapy.png|List_of_Goods#GeneTherapy|Class256GeneTherapy|Gene Therapy}}&lt;br /&gt;
|Experts={{Expert|Id=80}}+2 {{Research}} [[Research]] / {{Turn}}&lt;br /&gt;
|Techs={{Tech|Hospitals.png|Class257Hospitals|Hospitals}}&lt;br /&gt;
|Other= &#039;&#039;&#039;1 per City&#039;&#039;&#039;&lt;br /&gt;
}}&lt;br /&gt;
{{Improv&lt;br /&gt;
|domain=DomainGovernment.png&lt;br /&gt;
|anchorId=Plaza&lt;br /&gt;
|itemfile=Plaza.png&lt;br /&gt;
|itemname=Plaza&lt;br /&gt;
|CostsMaint=&#039;&#039;&#039;Costs:&#039;&#039;&#039; 350 {{ProdIcon}}&amp;lt;br /&amp;gt;10 {{ItemIconSmall|Concrete.png|List_of_Goods#Concrete|Class258Concrete|Concrete}} 10 {{ItemIconSmall|Dye.png|List_of_Goods#Dye|Class259Dye|Dye}}&amp;lt;br /&amp;gt;&#039;&#039;&#039;Maintenance:&#039;&#039;&#039;&amp;lt;br /&amp;gt;1 {{Wealth}} / {{Turn}}&amp;lt;br /&amp;gt;{{ImprovStats|Id=68|D=4|H=300|P=1}}&lt;br /&gt;
|Prod=+10 {{Happiness}}&lt;br /&gt;
|Experts={{Expert|Id=81}}+5 [[City Production]]&amp;lt;br /&amp;gt;{{Expert|Id=82}}From +5 to +10&lt;br /&gt;
|Techs={{Tech|PerspectiveArt.png|Class260PerspectiveArt|Perspective Art}}&lt;br /&gt;
|Other= &#039;&#039;&#039;1 per Nation&#039;&#039;&#039;&amp;lt;br /&amp;gt;Upgrades to [[List of Improvements#CommunityGarden|Community Garden]]&lt;br /&gt;
}}&lt;br /&gt;
{{Improv&lt;br /&gt;
|domain=DomainIndustry.png&lt;br /&gt;
|anchorId=PrintShop&lt;br /&gt;
|itemfile=PrintShop.png&lt;br /&gt;
|itemname=Print Shop&lt;br /&gt;
|CostsMaint=&#039;&#039;&#039;Costs:&#039;&#039;&#039; 250 {{ProdIcon}}&amp;lt;br /&amp;gt;10 {{Materials}} 2 {{ItemIconSmall|SteelItem.png|List_of_Goods#Steel|Class261SteelItem|Steel}} 50 {{Timber}}&amp;lt;br /&amp;gt;&#039;&#039;&#039;Maintenance:&#039;&#039;&#039;&amp;lt;br /&amp;gt;1 {{Wealth}} / {{Turn}}&amp;lt;br /&amp;gt;{{ImprovStats|Id=69|D=8|H=500|P=1}}&lt;br /&gt;
|Prod={{ItemIcon|Map.png|List_of_Goods#Map|Class262Map|Map}} {{ItemIcon|Newspaper.png|List_of_Goods#Newspaper|Class263Newspaper|Newspaper}} {{ItemIcon-lock|Book.png|List_of_Goods#Book|Class264Book|Book}} {{ItemIcon-lock|Encyclopedia.png|List_of_Goods#Encyclopedia|Class265Encyclopedia|Encyclopedia}} {{ItemIcon-lock|Photograph.png|List_of_Goods#Photograph|Class266Photograph|Photograph}}&lt;br /&gt;
|Experts={{Expert|Id=83}}+150% [[Craft Production]]&amp;lt;br /&amp;gt;{{ExpertSpacer}} at this improvement.&lt;br /&gt;
|Techs={{Tech|PrintingPress.png|Class267PrintingPress|Printing Press}}&lt;br /&gt;
|Other= &#039;&#039;&#039;3 per Nation&#039;&#039;&#039;&lt;br /&gt;
}}&lt;br /&gt;
{{Improv&lt;br /&gt;
|domain=DomainIndustry.png&lt;br /&gt;
|anchorId=Drydock&lt;br /&gt;
|itemfile=Drydock.png&lt;br /&gt;
|itemname=Drydock&lt;br /&gt;
|CostsMaint=&#039;&#039;&#039;Costs:&#039;&#039;&#039; 300 {{ProdIcon}}&amp;lt;br /&amp;gt;200 {{Timber}}&amp;lt;br /&amp;gt;&#039;&#039;&#039;Maintenance:&#039;&#039;&#039;&amp;lt;br /&amp;gt;10 {{Wealth}} / {{Turn}}&amp;lt;br /&amp;gt;{{ImprovStats|Id=70|D=6|H=300|P=1}}&lt;br /&gt;
|Prod=+20% [[City Production]]&lt;br /&gt;
|Experts={{Expert|Id=84}}-5 {{Health}}&amp;lt;br /&amp;gt;{{ExpertSpacer}} +10 {{Security}}&amp;lt;br /&amp;gt;{{ExpertSpacer}} +30% [[City Production]]&amp;lt;br /&amp;gt;{{Expert|Id=85}}+10 {{Knowledge}}&amp;lt;br /&amp;gt;{{Expert|Id=86}}+15 {{Security}}&lt;br /&gt;
|Techs={{Tech|Shipbuilding.png|Class268Shipbuilding|Shipbuilding}} {{Tech|Mercantilism.png|Class269Mercantilism|Mercantilism}}&lt;br /&gt;
|Other= &#039;&#039;&#039;1 per City&#039;&#039;&#039;&amp;lt;br /&amp;gt;Upgrades from [[List of Improvements#Docks|Docks]]&amp;lt;br /&amp;gt;Upgrades to [[List of Improvements#NavalBase|Naval Base]]&amp;lt;br /&amp;gt;&#039;&#039;(Not sure if the 3rd expert&amp;lt;br /&amp;gt;stacks or replaces the security)&#039;&#039;&lt;br /&gt;
}}&lt;br /&gt;
{{Improv&lt;br /&gt;
|domain=DomainIndustry.png&lt;br /&gt;
|anchorId=Forge&lt;br /&gt;
|itemfile=Forge.png&lt;br /&gt;
|itemname=Forge&lt;br /&gt;
|CostsMaint=&#039;&#039;&#039;Costs:&#039;&#039;&#039; 200 {{ProdIcon}}&amp;lt;br /&amp;gt;10 {{Food}} 10 {{Materials}}&amp;lt;br /&amp;gt;&#039;&#039;&#039;Maintenance:&#039;&#039;&#039;&amp;lt;br /&amp;gt;1 {{Materials}} 1 {{Timber}} 3 {{Wealth}} / {{Turn}}&amp;lt;br /&amp;gt;{{ImprovStats|Id=71|D=3|H=150|P=1}}&lt;br /&gt;
|Prod=-5 {{Health}}&amp;lt;br /&amp;gt;+25% [[Craft Production]] to Blacksmiths&amp;lt;br /&amp;gt;and their upgrades in this [[Region]]&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;Can craft all that the [[List of Improvements#Blacksmith|Blacksmith]] can, plus:&amp;lt;br /&amp;gt;{{ItemIcon|SteelItem.png|List_of_Goods#Steel|Class270SteelItem|Steel}}&lt;br /&gt;
|Experts={{Expert|Id=87}}+150% [[Craft Production]]&amp;lt;br /&amp;gt;{{ExpertSpacer}} at this improvement&amp;lt;br /&amp;gt;{{Expert|Id=88}}From +150% to +200%&lt;br /&gt;
|Techs={{Tech|Steel.png|Class271Steel|Steel}} {{Tech|PrecisionEngineering.png|Class1303PrecisionEngineering|Precision Engineering}}&lt;br /&gt;
|Other= &#039;&#039;&#039;10 per Nation&#039;&#039;&#039;&amp;lt;br /&amp;gt;Upgrades from [[List of Improvements#Blacksmith|Blacksmith]]&amp;lt;br /&amp;gt;Upgrades to [[List of Improvements#Foundry|Foundry]]&lt;br /&gt;
}}&lt;br /&gt;
{{Improv&lt;br /&gt;
|domain=DomainIndustry.png&lt;br /&gt;
|anchorId=Windmill&lt;br /&gt;
|itemfile=Windmill.png&lt;br /&gt;
|itemname=Windmill&lt;br /&gt;
|CostsMaint=&#039;&#039;&#039;Costs:&#039;&#039;&#039; 200 {{ProdIcon}}&amp;lt;br /&amp;gt;80 {{Materials}} 20 {{ItemIconSmall|MetalTools.png|List_of_Goods#MetalTools|Class272MetalTools|Metal Tools}} 80 {{Timber}}&amp;lt;br /&amp;gt;&#039;&#039;&#039;Maintenance:&#039;&#039;&#039;&amp;lt;br /&amp;gt;2 {{Timber}} / {{Turn}}&amp;lt;br /&amp;gt;{{ImprovStats|Id=72|D=4|H=300|P=1}}&lt;br /&gt;
|Prod=+1 {{Food}} from all Farms and their upgrades&amp;lt;br /&amp;gt;+3 City [[Craft Production]]&amp;lt;br /&amp;gt;Can craft all that the [[List of Improvements#Mill|Mill]] can, plus:&amp;lt;br /&amp;gt;{{ItemIcon-lock|DriedFoodGoods.png|List_of_Goods#DriedFoodGoods|Class273DriedFoodGoods|Dried Food Goods}}&lt;br /&gt;
|Experts={{Expert|Id=89}}+1 City [[Craft Production]]&amp;lt;br /&amp;gt;{{ExpertSpacer}} +4 City [[Harvest Production]]&amp;lt;br /&amp;gt;{{ExpertSpacer}} for Food and&amp;lt;br /&amp;gt;{{ExpertSpacer}} Plant [[Resource Nodes]]&lt;br /&gt;
|Techs={{Tech|Windmills.png|Class274Windmills|Windmills}}&lt;br /&gt;
|Other= &#039;&#039;&#039;8 per Nation&#039;&#039;&#039;&amp;lt;br /&amp;gt;Upgrades from [[List of Improvements#Mill|Mill]]&lt;br /&gt;
}}&lt;br /&gt;
|}&lt;br /&gt;
{{ImprovAge|Age=&amp;lt;div id=&amp;quot;Enlightenment&amp;quot; style=&amp;quot;display:inline;&amp;quot;&amp;gt;[[#Enlightenment|Enlightenment]]&amp;lt;/div&amp;gt;}}&lt;br /&gt;
{{Improv&lt;br /&gt;
|domain=DomainGovernment.png&lt;br /&gt;
|anchorId=CityHall&lt;br /&gt;
|itemfile=CityHall.png&lt;br /&gt;
|itemname=City Hall&lt;br /&gt;
|CostsMaint=&#039;&#039;&#039;Costs:&#039;&#039;&#039; 300 {{ProdIcon}}&amp;lt;br /&amp;gt;80 {{Materials}} 80 {{Timber}} 100 {{Wealth}}&amp;lt;br /&amp;gt;&#039;&#039;&#039;Maintenance:&#039;&#039;&#039;&amp;lt;br /&amp;gt;1 {{Wealth}} / {{Turn}}&amp;lt;br /&amp;gt;{{ImprovStats|Id=73|D=6|H=350|P=0}}&lt;br /&gt;
|Prod=+5 {{Happiness}}, +5 {{Housing}} [[Housing]]&amp;lt;br /&amp;gt;+2 City [[Production]],  +25 {{Security}}&amp;lt;br /&amp;gt;+5 Strength to [[Forces]] within this region&amp;lt;br /&amp;gt;+10% City [[Build Production]]. Can craft all&amp;lt;br /&amp;gt;that the [[List of Improvements#TownCenter|Town Center]] can, plus: {{ItemIcon|TreasuryBonds.png|List_of_Goods#TreasuryBonds|Class275TreasuryBonds|Treasury Bonds}}&lt;br /&gt;
|Experts={{Expert|Id=90}}+150% [[Craft Production]]&amp;lt;br /&amp;gt;{{ExpertSpacer}} at this improvement. +1 {{Food}}&amp;lt;br /&amp;gt;{{Expert|Id=91}}From +150% to +200%&amp;lt;br /&amp;gt;{{Expert|Id=92}}From +200% to +250%&lt;br /&gt;
|Techs={{Tech|Democracy.png|Class276Democracy|Democracy}}&lt;br /&gt;
|Other=Upgrades from [[List of Improvements#TownCenter|Town Center]]&lt;br /&gt;
}}&lt;br /&gt;
{{Improv&lt;br /&gt;
|domain=DomainIndustry.png&lt;br /&gt;
|anchorId=CementPlant&lt;br /&gt;
|itemfile=CementPlant.png&lt;br /&gt;
|itemname=Cement Plant&lt;br /&gt;
|CostsMaint=&#039;&#039;&#039;Costs:&#039;&#039;&#039; 250 {{ProdIcon}}&amp;lt;br /&amp;gt;25 {{Materials}} 10 {{ItemIconSmall|MetalTools.png|List_of_Goods#MetalTools|Class277MetalTools|Metal Tools}} 10 {{ItemIconSmall|SteelItem.png|List_of_Goods#Steel|Class278SteelItem|Steel}}&amp;lt;br /&amp;gt;&#039;&#039;&#039;Maintenance:&#039;&#039;&#039;&amp;lt;br /&amp;gt;5 {{Materials}} / {{Turn}}&amp;lt;br /&amp;gt;{{ImprovStats|Id=74|D=6|H=250|P=1}}&lt;br /&gt;
|Prod={{ItemIcon-lock|Concrete.png|List_of_Goods#Concrete|Class279Concrete|Concrete}}&lt;br /&gt;
|Experts={{Expert|Id=93}}+150% [[Craft Production]]&amp;lt;br /&amp;gt;{{ExpertSpacer}} at this improvement&lt;br /&gt;
|Techs={{Tech|Industrialization.png|Class280Industrialization|Industrialization}}&lt;br /&gt;
|Other= &#039;&#039;&#039;5 per Nation&#039;&#039;&#039;&amp;lt;br /&amp;gt;&#039;&#039;&amp;lt;small&amp;gt;(As of 1.0.5 the tech that unlocks&amp;lt;br /&amp;gt;this building does not unlock Concrete)&amp;lt;/small&amp;gt;&#039;&#039;&lt;br /&gt;
}}&lt;br /&gt;
{{Improv&lt;br /&gt;
|domain=DomainIndustry.png&lt;br /&gt;
|anchorId=Factory&lt;br /&gt;
|itemfile=Factory.png&lt;br /&gt;
|itemname=Factory&lt;br /&gt;
|CostsMaint=&#039;&#039;&#039;Costs:&#039;&#039;&#039; 400 {{ProdIcon}}&amp;lt;br /&amp;gt;20 {{ItemIconSmall|Concrete.png|List_of_Goods#Concrete|Class281Concrete|Concrete}} 10 {{ItemIconSmall|SteelItem.png|List_of_Goods#Steel|Class282SteelItem|Steel}}&amp;lt;br /&amp;gt;&#039;&#039;&#039;Maintenance:&#039;&#039;&#039;&amp;lt;br /&amp;gt;5 {{Materials}} 5 {{Timber}} 10 {{Wealth}} / {{Turn}}&amp;lt;br /&amp;gt;{{ImprovStats|Id=75|D=5|H=350|P=1}}&lt;br /&gt;
|Prod=-5 {{Happiness}}, -5 {{Health}}&amp;lt;br /&amp;gt;Crafts all that the [[List of Improvements#Workshop|Workshop]]&amp;lt;br /&amp;gt;and [[List of Improvements#CraftingGuild|Crafting Guild]] can, plus:&amp;lt;br /&amp;gt;{{ItemIcon-lock|Glass.png|List_of_Goods#Glass|Class283Glass|Glass}} {{ItemIcon-lock|Electronics.png|List_of_Goods#Electronics|Class284Electronics|Electronics}}{{ItemIcon-lock|Refrigerator.png|List_of_Goods#Refrigerator|Class285Refrigerator|Refrigerator}} {{ItemIcon-lock|AirConditioners.png|List_of_Goods#AirConditioners|Class286AirConditioners|Air Conditioners}} {{ItemIcon-lock|Computers.png|List_of_Goods#Computers|Class287Computers|Computers}} {{ItemIcon-lock|Plastic.png|List_of_Goods#Plastic|Class288Plastic|Plastic}}&amp;lt;br /&amp;gt; {{ItemIcon-lock|Television.png|List_of_Goods#Television|Class289Television|Television}} {{ItemIcon-lock|MicrowaveOven.png|List_of_Goods#MicrowaveOven|Class290MicrowaveOven|Microwave Oven}} {{ItemIcon-lock|CommercialDrone.png|List_of_Goods#CommercialDrone|Class291CommercialDrone|Commercial Drone}} {{ItemIcon-lock|AIAssistant.png|List_of_Goods#AIAssistant|Class292AIAssistants|AI Assistants}} {{ItemIcon-lock|Lightbulb.png|List_of_Goods#Lightbulb|Class293Lightbulb|Lightbulb}} {{ItemIcon-lock|PDA.png|List_of_Goods#PDA|Class293PDA|PDA}} {{ItemIcon-lock|SewingMachine.png|List_of_Goods#SewingMachine|Class293SewingMachine|Sewing Machine}} {{ItemIcon-lock|Toy.png|List_of_Goods#Toy|Class293Toy|Toy}}&lt;br /&gt;
|Experts={{Expert|Id=94}}+150% [[Craft Production]]&amp;lt;br /&amp;gt;{{ExpertSpacer}} at this improvement&amp;lt;br /&amp;gt;{{Expert|Id=95}}From +150% to +200%&amp;lt;br /&amp;gt;{{Expert|Id=96}}From +200% to +250%&lt;br /&gt;
|Techs={{Tech|AssemblyLines.png|Class294AssemblyLines|Assembly Lines}} {{Tech|Industrialization.png|Class295Industrialization|Industrialization}}&lt;br /&gt;
|Other=Upgrades from [[List of Improvements#CraftingGuild|Crafting Guild]]&amp;lt;br /&amp;gt;+75% [[Build Production]] at&amp;lt;br /&amp;gt;{{DomainIndustry}} Industry improvements&amp;lt;br/ &amp;gt;in this region&amp;lt;br /&amp;gt;&amp;lt;small&amp;gt;As of 1.1 the Hourglass cannot be crafted here but can be crafted in the previous 2 buildings&amp;lt;/small&amp;gt;&lt;br /&gt;
}}&lt;br /&gt;
{{Improv&lt;br /&gt;
|domain=DomainIndustry.png&lt;br /&gt;
|anchorId=Foundry&lt;br /&gt;
|itemfile=Foundry.png&lt;br /&gt;
|itemname=Foundry&lt;br /&gt;
|CostsMaint=&#039;&#039;&#039;Costs:&#039;&#039;&#039; 300 {{ProdIcon}}&amp;lt;br /&amp;gt;20 {{ItemIconSmall|MetalIngot.png|List_of_Goods#MetalIngot|Class296MetalIngot|Metal Ingot}} 50 {{Timber}}&amp;lt;br /&amp;gt;&#039;&#039;&#039;Maintenance:&#039;&#039;&#039;&amp;lt;br /&amp;gt;1 {{Materials}} 1 {{Timber}} 5 {{Wealth}} / {{Turn}}&amp;lt;br /&amp;gt;{{ImprovStats|Id=76|D=4|H=300|P=1}}&lt;br /&gt;
|Prod=+10 City [[Craft Production]]&amp;lt;br /&amp;gt;-10 {{Health}}&amp;lt;br /&amp;gt;+25% [[Craft Production]] to Blacksmiths&amp;lt;br /&amp;gt;and their upgrades in this [[Region]]&amp;lt;br /&amp;gt;Can craft everything the [[List of Improvements#Forge|Forge]] can&amp;lt;br /&amp;gt;and nothing new&lt;br /&gt;
|Experts={{Expert|Id=97}}+150% [[Craft Production]]&amp;lt;br /&amp;gt;{{ExpertSpacer}} at this improvement&amp;lt;br /&amp;gt;{{Expert|Id=98}}From +150% to +200%&lt;br /&gt;
|Techs={{Tech|Industrialization.png|Class297Industrialization|Industrialization}}&lt;br /&gt;
|Other= &#039;&#039;&#039;10 per Nation&#039;&#039;&#039;&amp;lt;br /&amp;gt;Upgrades from [[List of Improvements#Forge|Forge]]&lt;br /&gt;
}}&lt;br /&gt;
{{Improv&lt;br /&gt;
|domain=DomainIndustry.png&lt;br /&gt;
|anchorId=Refinery&lt;br /&gt;
|itemfile=Refinery.png&lt;br /&gt;
|itemname=Refinery&lt;br /&gt;
|CostsMaint=&#039;&#039;&#039;Costs:&#039;&#039;&#039; 350 {{ProdIcon}}&amp;lt;br /&amp;gt;10 {{Materials}} 10 {{ItemIconSmall|MetalIngot.png|List_of_Goods#MetalIngot|Class298MetalIngot|Metal Ingot}} 10 {{Timber}}&amp;lt;br /&amp;gt;&#039;&#039;&#039;Maintenance:&#039;&#039;&#039;&amp;lt;br /&amp;gt;1 {{Materials}} 5 {{Wealth}} / {{Turn}}&amp;lt;br /&amp;gt;{{ImprovStats|Id=77|D=8|H=500|P=1}}&lt;br /&gt;
|Prod=-5 {{Health}}&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;{{ItemIcon|Fuel.png|List_of_Goods#Fuel|Class299Fuel|Fuel}} {{ItemIcon-lock|FuelCells.png|List_of_Goods#FuelCells|Class299FuelCells|Fuel Cells}}&lt;br /&gt;
|Experts={{Expert|Id=99}}+150% [[Craft Production]]&amp;lt;br /&amp;gt;{{ExpertSpacer}} at this improvement&lt;br /&gt;
|Techs={{Tech|Industrialization.png|Class300Industrialization|Industrialization}}&lt;br /&gt;
|Other= &#039;&#039;&#039;8 per Nation&#039;&#039;&#039;&lt;br /&gt;
}}&lt;br /&gt;
{{Improv&lt;br /&gt;
|domain=DomainCulture.png&lt;br /&gt;
|anchorId=ExhibitionHall&lt;br /&gt;
|itemfile=ExhibitionHall.png&lt;br /&gt;
|itemname=Exhibition Hall&lt;br /&gt;
|CostsMaint=&#039;&#039;&#039;Costs:&#039;&#039;&#039; 450 {{ProdIcon}}&amp;lt;br /&amp;gt;10 {{ItemIconSmall|Concrete.png|List_of_Goods#Concrete|Class301Concrete|Concrete}} 10 {{ItemIconSmall|SteelItem.png|List_of_Goods#Steel|Class302SteelItem|Steel}}&amp;lt;br /&amp;gt;&#039;&#039;&#039;Maintenance:&#039;&#039;&#039;&amp;lt;br /&amp;gt;5 {{Wealth}} / {{Turn}}&amp;lt;br /&amp;gt;{{ImprovStats|Id=78|D=6|H=400|P=50}}&lt;br /&gt;
|Prod=+15 {{Prosperity}}&lt;br /&gt;
|Experts={{Expert|Id=100}}+1 [[Golden Age]] Point / {{Turn}}&lt;br /&gt;
|Techs={{Tech|PrecisionEngineering.png|Class303PrecisionEngineering|Precision Engineering}}&lt;br /&gt;
|Other= &#039;&#039;&#039;1 per Nation&#039;&#039;&#039;&lt;br /&gt;
}}&lt;br /&gt;
{{Improv&lt;br /&gt;
|domain=DomainCulture.png&lt;br /&gt;
|anchorId=Museum&lt;br /&gt;
|itemfile=Museum.png&lt;br /&gt;
|itemname=Museum&lt;br /&gt;
|CostsMaint=&#039;&#039;&#039;Costs:&#039;&#039;&#039; 350 {{ProdIcon}}&amp;lt;br /&amp;gt;10 {{ItemIconSmall|Concrete.png|List_of_Goods#Concrete|Class304Concrete|Concrete}} 10 {{ItemIconSmall|MetalIngot.png|List_of_Goods#MetalIngot|Class305MetalIngot|Metal Ingot}}&amp;lt;br /&amp;gt;&#039;&#039;&#039;Maintenance:&#039;&#039;&#039;&amp;lt;br /&amp;gt;5 {{Wealth}} / {{Turn}}&amp;lt;br /&amp;gt;{{ImprovStats|Id=79|D=4|H=250|P=1}}&lt;br /&gt;
|Prod=+20% [[Prestige]] from constructing [[Triumphs]]&amp;lt;br /&amp;gt;+15 {{Knowledge}} if built in city center&lt;br /&gt;
|Experts={{Expert|Id=101}}+2 {{Research}} / {{Turn}}&lt;br /&gt;
|Techs={{Tech|PrecisionEngineering.png|Class306PrecisionEngineering|Precision Engineering}}&lt;br /&gt;
|Other= &#039;&#039;&#039;1 per Nation&#039;&#039;&#039;&lt;br /&gt;
}}&lt;br /&gt;
{{Improv&lt;br /&gt;
|domain=DomainCulture.png&lt;br /&gt;
|anchorId=ConcertHall&lt;br /&gt;
|itemfile=ConcertHall.png&lt;br /&gt;
|itemname=Concert Hall&lt;br /&gt;
|CostsMaint=&#039;&#039;&#039;Costs:&#039;&#039;&#039; 250 {{ProdIcon}}&amp;lt;br /&amp;gt;10 {{ItemIconSmall|Concrete.png|List_of_Goods#Concrete|Class307Concrete|Concrete}} 1 {{ItemIconSmall|MusicalInstruments.png|List_of_Goods#MusicalInstruments|Class308MusicalInstruments|Musical Instruments}} 50 {{Timber}}&amp;lt;br /&amp;gt;&#039;&#039;&#039;Maintenance:&#039;&#039;&#039;&amp;lt;br /&amp;gt;3 {{Wealth}} / {{Turn}}&amp;lt;br /&amp;gt;{{ImprovStats|Id=80|D=5|H=350|P=1}}&lt;br /&gt;
|Prod=+1 {{Happiness}} for each&amp;lt;br /&amp;gt;{{DomainCulture}} Culture improvement in this city&lt;br /&gt;
|Experts={{Expert|Id=102}}+5 {{Happiness}}&lt;br /&gt;
|Techs={{Tech|Symphonies.png|Class309Symphonies|Symphonies}}&lt;br /&gt;
|Other=&#039;&#039;&#039;1 per Nation&#039;&#039;&#039;&amp;lt;br /&amp;gt;Paragon affinity: Activist, Artist, Musician, Prophet, and Writer&amp;lt;br /&amp;gt;+1 Masterpiece Creation&amp;lt;br /&amp;gt;Speed per turn&lt;br /&gt;
}}&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{ImprovAct|Act=- Act III -}}&lt;br /&gt;
&amp;lt;div class=&amp;quot;AgeTablesWrap&amp;quot;&amp;gt;&lt;br /&gt;
{{ImprovAge|Age=&amp;lt;div id=&amp;quot;Machine_Age&amp;quot; style=&amp;quot;display:inline;&amp;quot;&amp;gt;[[#Machine Age|Machine Age]]&amp;lt;/div&amp;gt;}}&lt;br /&gt;
{{Improv&lt;br /&gt;
|domain=DomainGovernment.png&lt;br /&gt;
|anchorId=PoliceStation&lt;br /&gt;
|itemfile=PoliceStation.png&lt;br /&gt;
|itemname=Police Station&lt;br /&gt;
|CostsMaint=&#039;&#039;&#039;Costs:&#039;&#039;&#039; 275 {{ProdIcon}}&amp;lt;br /&amp;gt;10 {{ItemIconSmall|Concrete.png|List_of_Goods#Concrete|Class310Concrete|Concrete}} 10 {{ItemIconSmall|Glass.png|List_of_Goods#Glass|Class311Glass|Glass}} 100 {{Timber}}&amp;lt;br /&amp;gt;&#039;&#039;&#039;Maintenance:&#039;&#039;&#039;&amp;lt;br /&amp;gt;10 {{Wealth}} / {{Turn}}&amp;lt;br /&amp;gt;{{ImprovStats|Id=81|D=1|H=1|P=1}}&lt;br /&gt;
|Prod=+25 {{Security}}&lt;br /&gt;
|Experts={{Expert|Id=103}}+35 {{Security}}&amp;lt;br /&amp;gt;{{Expert|Id=104}} From +35 to +50&lt;br /&gt;
|Techs={{Tech|Radio.png|Class312Radio|Radio}} {{Tech|Satellites.png|Class313Satellites|Satellites}} {{Tech|InternalCombustionEngine.png|Class314InternalCombustionEngine|Internal Combustion Engine}} {{Tech|AssemblyLines.png|Class315AssemblyLines|Assembly Lines}}&lt;br /&gt;
|Other= &#039;&#039;&#039;1 per City&#039;&#039;&#039;&lt;br /&gt;
}}&lt;br /&gt;
{{Improv&lt;br /&gt;
|domain=DomainImpact.png&lt;br /&gt;
|anchorId=OilWell&lt;br /&gt;
|itemfile=OilWell.png&lt;br /&gt;
|itemname=Oil Well&lt;br /&gt;
|CostsMaint=&#039;&#039;&#039;Costs:&#039;&#039;&#039; 200 {{ProdIcon}}&amp;lt;br /&amp;gt;5 {{ItemIconSmall|Barrels.png|List_of_Goods#Barrels|Class316Barrels|Barrels}} 1 {{ItemIconSmall|MachinedPart.png|List_of_Goods#MachinedPart|Class317MachinedPart|Machined Part}} 5 {{ItemIconSmall|SteelItem.png|List_of_Goods#Steel|Class318SteelItem|Steel}}&amp;lt;br /&amp;gt;&#039;&#039;&#039;Maintenance:&#039;&#039;&#039;&amp;lt;br /&amp;gt;5 {{Wealth}} / {{Turn}}&amp;lt;br /&amp;gt;{{ImprovStats|Id=82|D=5|H=350|P=0}}&lt;br /&gt;
|Prod=-5 {{Health}}&amp;lt;br /&amp;gt;+150% [[Harvest Production]] &amp;lt;small&amp;gt;&#039;&#039;(In this city?)&#039;&#039;&amp;lt;/small&amp;gt;&amp;lt;br /&amp;gt;Harvests {{ItemIcon-lock|Oil.png|List_of_Goods#Oil|Class319Oil|Oil}} and{{ItemIcon-lock|NaturalGas.png|List_of_Goods#NaturalGas|Class320NaturalGas|Natural Gas}}&amp;lt;br /&amp;gt;from those [[Resource_Nodes|Nodes]]&lt;br /&gt;
|Experts={{Expert|Id=106}}+200% [[Harvest Production]]&amp;lt;br /&amp;gt;{{ExpertSpacer}} at this improvement&amp;lt;br /&amp;gt;{{ExpertSpacer}} From +200% to +250%&lt;br /&gt;
|Techs={{Tech|InternalCombustionEngine.png|Class321InternalCombustionEngine|Internal Combustion Engine}} {{Tech|AtomicTheory.png|Class322AtomicTheory|Atomic Theory}}&lt;br /&gt;
|Other=&lt;br /&gt;
}}&lt;br /&gt;
{{Improv&lt;br /&gt;
|domain=DomainMilitary.png&lt;br /&gt;
|anchorId=MissileSilo&lt;br /&gt;
|itemfile=MissileSilo.png&lt;br /&gt;
|itemname=Missile Silo&lt;br /&gt;
|CostsMaint=&#039;&#039;&#039;Costs:&#039;&#039;&#039; 400 {{ProdIcon}}&amp;lt;br /&amp;gt;50 {{ItemIconSmall|Concrete.png|List_of_Goods#Concrete|Class3230Concrete|Concrete}} 10 {{ItemIconSmall|Fuel.png|List_of_Goods#Fuel|Class327Fuel|Fuel}}&amp;lt;br /&amp;gt;5 {{ItemIconSmall|MachinedPart.png|List_of_Goods#MachinedPart|Class317MachinedPart|Machined Part}} 20 {{ItemIconSmall|SteelItem.png|List_of_Goods#Steel|Class324SteelItem|Steel}}&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;{{ImprovStats|Id=830|D=10|H=350|P=0}}&lt;br /&gt;
|Prod=&lt;br /&gt;
|Experts=&lt;br /&gt;
|Techs={{Tech|AtomicTheory.png|Class325AtomicTheory|Atomic Theory}}&lt;br /&gt;
|Other= &#039;&#039;&#039;1 per City&#039;&#039;&#039;&lt;br /&gt;
}}&lt;br /&gt;
{{Improv&lt;br /&gt;
|domain=DomainScience.png&lt;br /&gt;
|anchorId=ResearchLab&lt;br /&gt;
|itemfile=ResearchLab.png&lt;br /&gt;
|itemname=Research Lab&lt;br /&gt;
|CostsMaint=&#039;&#039;&#039;Costs:&#039;&#039;&#039; 300 {{ProdIcon}}&amp;lt;br /&amp;gt;20 {{ItemIconSmall|Glass.png|List_of_Goods#Glass|Class323Glass|Glass}} 10 {{ItemIconSmall|SteelItem.png|List_of_Goods#Steel|Class324SteelItem|Steel}} 50 {{Timber}}&amp;lt;br /&amp;gt;&#039;&#039;&#039;Maintenance:&#039;&#039;&#039;&amp;lt;br /&amp;gt;1 {{Wealth}} / {{Turn}}&amp;lt;br /&amp;gt;{{ImprovStats|Id=83|D=5|H=350|P=1}}&lt;br /&gt;
|Prod=+25 {{Knowledge}}&lt;br /&gt;
|Experts={{Expert|Id=107}}+3 {{Research}} / {{Turn}}&amp;lt;br /&amp;gt;{{Expert|Id=108}}From +3 to +6&lt;br /&gt;
|Techs={{Tech|AtomicTheory.png|Class325AtomicTheory|Atomic Theory}}&lt;br /&gt;
|Other= &#039;&#039;&#039;1 per City&#039;&#039;&#039;&lt;br /&gt;
}}&lt;br /&gt;
{{Improv&lt;br /&gt;
|domain=DomainMilitary.png&lt;br /&gt;
|anchorId=AirForceBase&lt;br /&gt;
|itemfile=AirForceBase.png&lt;br /&gt;
|itemname=Air Force Base&lt;br /&gt;
|CostsMaint=&#039;&#039;&#039;Costs:&#039;&#039;&#039; 400 {{ProdIcon}}&amp;lt;br /&amp;gt;10 {{ItemIconSmall|Concrete.png|List_of_Goods#Concrete|Class326Concrete|Concrete}} 5 {{ItemIconSmall|Fuel.png|List_of_Goods#Fuel|Class327Fuel|Fuel}} 5 {{ItemIconSmall|SteelItem.png|List_of_Goods#Steel|Class328SteelItem|Steel}}&amp;lt;br /&amp;gt;&#039;&#039;&#039;Maintenance:&#039;&#039;&#039;&amp;lt;br /&amp;gt;15 {{Wealth}} / {{Turn}}&amp;lt;br /&amp;gt;{{ImprovStats|Id=84|D=10|H=350|P=1}}&lt;br /&gt;
|Prod=+10 Strength to [[Forces]] within this region&amp;lt;br /&amp;gt;+15 {{Security}}&lt;br /&gt;
|Experts={{Expert|Id=109}}+25 Strength to Air [[Forces]]&amp;lt;br /&amp;gt;{{ExpertSpacer}} within this region&lt;br /&gt;
|Techs={{Tech|Aviation.png|Class329Aviation|Aviation}}&lt;br /&gt;
|Other= &#039;&#039;&#039;1 per City&#039;&#039;&#039;&lt;br /&gt;
}}&lt;br /&gt;
{{Improv&lt;br /&gt;
|domain=DomainIndustry.png&lt;br /&gt;
|anchorId=AircraftFactory&lt;br /&gt;
|itemfile=AircraftFactory.png&lt;br /&gt;
|itemname=&amp;lt;small&amp;gt;Aircraft Factory&amp;lt;/small&amp;gt;&lt;br /&gt;
|CostsMaint=&#039;&#039;&#039;Costs:&#039;&#039;&#039; 400 {{ProdIcon}}&amp;lt;br /&amp;gt;25 {{ItemIconSmall|Concrete.png|List_of_Goods#Concrete|Class330Concrete|Concrete}} 5 {{ItemIconSmall|Fuel.png|List_of_Goods#Fuel|Class331Fuel|Fuel}} 5 {{ItemIconSmall|SteelItem.png|List_of_Goods#Steel|Class332SteelItem|Steel}}&amp;lt;br /&amp;gt;&#039;&#039;&#039;Maintenance:&#039;&#039;&#039;&amp;lt;br /&amp;gt;1 {{Wealth}} / {{Turn}}&amp;lt;br /&amp;gt;{{ImprovStats|Id=85|D=8|H=350|P=1}}&lt;br /&gt;
|Prod=-5 {{Happiness}}&amp;lt;br /&amp;gt;-5 {{Health}}&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;{{ItemIcon|Fuselage.png|List_of_Goods#Fuselage|Class333Fuselage|Fuselage}} &lt;br /&gt;
|Experts={{Expert|Id=110}}+150% [[Craft Production]]&amp;lt;br /&amp;gt;{{ExpertSpacer}} at this improvement&amp;lt;br /&amp;gt;{{Expert|Id=111}}From +150% to +200%.&amp;lt;br /&amp;gt;{{Expert|Id=112}}From +200% to +250%. &lt;br /&gt;
|Techs={{Tech|Aviation.png|Class334Aviation|Aviation}}&lt;br /&gt;
|Other= &#039;&#039;&#039;3 per Nation&#039;&#039;&#039;&lt;br /&gt;
}}&lt;br /&gt;
{{Improv&lt;br /&gt;
|domain=DomainImpact.png&lt;br /&gt;
|anchorId=PowerPlant&lt;br /&gt;
|itemfile=PowerPlant.png&lt;br /&gt;
|itemname=Power Plant&lt;br /&gt;
|CostsMaint=&#039;&#039;&#039;Costs:&#039;&#039;&#039; 500 {{ProdIcon}}&amp;lt;br /&amp;gt;25 {{ItemIconSmall|Concrete.png|List_of_Goods#Concrete|Class335Concrete|Concrete}} 10 {{ItemIconSmall|MachinedPart.png|List_of_Goods#MachinedPart|Class336MachinedPart|Machined Part}} 10 {{ItemIconSmall|SteelItem.png|List_of_Goods#Steel|Class337SteelItem|Steel}}&amp;lt;br /&amp;gt;&#039;&#039;&#039;Maintenance:&#039;&#039;&#039;&amp;lt;br /&amp;gt;1 {{Wealth}} / {{Turn}}&amp;lt;br /&amp;gt;{{ImprovStats|Id=86|D=5|H=350|P=1}}&lt;br /&gt;
|Prod=-5 {{Happiness}}&amp;lt;br /&amp;gt;-5 {{Health}}&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;{{ItemIcon|Power.png|List_of_Goods#Power|Class338Power|Power}} &lt;br /&gt;
|Experts={{Expert|Id=113}}+150% [[Craft Production]]&amp;lt;br /&amp;gt;{{ExpertSpacer}} at this improvement&lt;br /&gt;
|Techs={{Tech|Electricity.png|Class339Electricity|Electricity}} {{Tech|InterchangeableParts.png|Class340InterchangeableParts|Interchangeable Parts}}&lt;br /&gt;
|Other=&lt;br /&gt;
}}&lt;br /&gt;
{{Improv&lt;br /&gt;
|domain=DomainScience.png&lt;br /&gt;
|anchorId=Clinic&lt;br /&gt;
|itemfile=Clinic.png&lt;br /&gt;
|itemname=Clinic&lt;br /&gt;
|CostsMaint=&#039;&#039;&#039;Costs:&#039;&#039;&#039; 300 {{ProdIcon}}&amp;lt;br /&amp;gt;40 {{Food}} 20 {{Materials}} 40 {{Timber}}&amp;lt;br /&amp;gt;&#039;&#039;&#039;Maintenance:&#039;&#039;&#039;&amp;lt;br /&amp;gt;2 {{Wealth}} / {{Turn}}&amp;lt;br /&amp;gt;{{ImprovStats|Id=87|D=3|H=150|P=1}}&lt;br /&gt;
|Prod=+20 {{Health}}&lt;br /&gt;
|Experts={{Expert|Id=114}}+1 {{Research}} / {{Turn}}&lt;br /&gt;
|Techs={{Tech|GermTheory.png|Class341GermTheory|Germ Theory}}&lt;br /&gt;
|Other= &#039;&#039;&#039;1 per City&#039;&#039;&#039;&amp;lt;br /&amp;gt;Upgrades to [[List of Improvements#MedicalLab|Medical Lab]]&lt;br /&gt;
}}&lt;br /&gt;
{{Improv&lt;br /&gt;
|domain=DomainGovernment.png&lt;br /&gt;
|anchorId=WaterTreatmentPlant&lt;br /&gt;
|itemfile=WaterTreatmentPlant.png&lt;br /&gt;
|itemname=&amp;lt;small&amp;gt;Water Tr. Plant&amp;lt;/small&amp;gt;&lt;br /&gt;
|CostsMaint=&#039;&#039;&#039;Costs:&#039;&#039;&#039; 400 {{ProdIcon}}&amp;lt;br /&amp;gt;100 {{ItemIconSmall|Concrete.png|List_of_Goods#Concrete|Class3429Concrete|Concrete}} 10 {{ItemIconSmall|MachinedPart.png|List_of_Goods#MachinedPart|Class342MachinedPart|Machined Part}} 50 {{ItemIconSmall|SteelItem.png|List_of_Goods#Steel|Class3420Steel|Steel}}&amp;lt;br /&amp;gt;&#039;&#039;&#039;Maintenance:&#039;&#039;&#039;&amp;lt;br /&amp;gt;3 {{Wealth}} / {{Turn}}&amp;lt;br /&amp;gt;{{ImprovStats|Id=88|D=6|H=400|P=1}}&lt;br /&gt;
|Prod=+25 {{Health}}&lt;br /&gt;
|Experts={{Expert|Id=115}}+10 {{Health}}&lt;br /&gt;
|Techs={{Tech|GermTheory.png|Class343GermTheory|Germ Theory}} {{Tech|Pharmacology.png|Class344Pharmacology|Pharmacology}} {{Tech|NuclearPower.png|Class345NuclearPower|Nuclear Power}} {{Tech|SustainableEngineering.png|Class346SustainableEngineering|Sustainable Engineering}}&lt;br /&gt;
|Other= &#039;&#039;&#039;1 per City&#039;&#039;&#039;&lt;br /&gt;
}}&lt;br /&gt;
{{Improv&lt;br /&gt;
|domain=DomainIndustry.png&lt;br /&gt;
|anchorId=VehicleFactory&lt;br /&gt;
|itemfile=VehicleFactory.png&lt;br /&gt;
|itemname=&amp;lt;small&amp;gt;Vehicle Factory&amp;lt;/small&amp;gt;&lt;br /&gt;
|CostsMaint=&#039;&#039;&#039;Costs:&#039;&#039;&#039; 450 {{ProdIcon}}&amp;lt;br /&amp;gt;20 {{ItemIconSmall|Concrete.png|List_of_Goods#Concrete|Class347Concrete|Concrete}} 1 {{ItemIconSmall|InternalCombustionEngineItem.png|List_of_Goods#InternalCombustionEngine|Class348InternalCombustionEngineItem|Internal Combustion Engine}} 5 {{ItemIconSmall|SteelItem.png|List_of_Goods#Steel|Class349SteelItem|Steel}}&amp;lt;br /&amp;gt;&#039;&#039;&#039;Maintenance:&#039;&#039;&#039;&amp;lt;br /&amp;gt;4 {{Materials}} 1 {{Wealth}} / {{Turn}}&amp;lt;br /&amp;gt;{{ImprovStats|Id=89|D=5|H=300|P=1}}&lt;br /&gt;
|Prod=-5 {{Happiness}}&amp;lt;br /&amp;gt;-5 {{Security}}&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;{{ItemIcon|Car.png|List_of_Goods#Car|Class350Car|Car}} {{ItemIcon|Tractors.png|List_of_Goods#Tractors|Class351Tractors|Tractors}}&lt;br /&gt;
|Experts={{Expert|Id=116}}+150% [[Craft Production]]&amp;lt;br /&amp;gt;{{ExpertSpacer}} at this improvement&amp;lt;br /&amp;gt;{{ExpertSpacer}} +10 City [[Build Production]]&amp;lt;br /&amp;gt;{{Expert|Id=117}}150% to 200%, 10 to 20&amp;lt;br /&amp;gt;{{Expert|Id=118}}200% to 250%, 20 to 30&lt;br /&gt;
|Techs={{Tech|InternalCombustionEngine.png|Class352InternalCombustionEngine|Internal Combustion Engine}}&lt;br /&gt;
|Other= &#039;&#039;&#039;8 per Nation&#039;&#039;&#039;&lt;br /&gt;
}}&lt;br /&gt;
{{Improv&lt;br /&gt;
|domain=DomainCulture.png&lt;br /&gt;
|anchorId=MovieStudio&lt;br /&gt;
|itemfile=MovieStudio.png&lt;br /&gt;
|itemname=Movie Studio&lt;br /&gt;
|CostsMaint=&#039;&#039;&#039;Costs:&#039;&#039;&#039; 300 {{ProdIcon}}&amp;lt;br /&amp;gt;25 {{ItemIconSmall|Concrete.png|List_of_Goods#Concrete|Class353Concrete|Concrete}} 10 {{ItemIconSmall|SteelItem.png|List_of_Goods#Steel|Class354SteelItem|Steel}} 100 {{Timber}}&amp;lt;br /&amp;gt;&#039;&#039;&#039;Maintenance:&#039;&#039;&#039;&amp;lt;br /&amp;gt;5 {{Wealth}} / {{Turn}}&amp;lt;br /&amp;gt;{{ImprovStats|Id=90|D=5|H=350|P=1}}&lt;br /&gt;
|Prod=+15 {{Security}}&amp;lt;br /&amp;gt;-15 {{Prosperity}}&amp;lt;br /&amp;gt;{{ItemIcon-lock|Movie.png|List_of_Goods#Movie|Class355Movie|Movie}} {{ItemIcon-lock|MusicalInstruments.png|List_of_Goods#MusicalInstruments|Class356MusicalInstruments|Musical Instruments}} {{ItemIcon-lock|RecordAlbums.png|List_of_Goods#RecordAlbums|Class357RecordAlbums|Record Albums}} &lt;br /&gt;
|Experts={{Expert|Id=119}}+3 Masterpiece Creation&amp;lt;br /&amp;gt;{{ExpertSpacer}} Speed per turn&amp;lt;br /&amp;gt;{{ExpertSpacer}} +5 {{Security}}&amp;lt;br /&amp;gt;{{ExpertSpacer}} +5 {{Prosperity}}&amp;lt;br /&amp;gt;{{ExpertSpacer}} +5 {{Knowledge}}&lt;br /&gt;
|Techs={{Tech|Photography.png|Class358Photography|Photography}} {{Tech|MassMedia.png|Class359MassMedia|Mass Media}}&lt;br /&gt;
|Other=&#039;&#039;&#039;1 per Nation&#039;&#039;&#039;&amp;lt;br /&amp;gt;Paragon affinity: Activist, Artist,&amp;lt;br /&amp;gt;Engineer, Entrepreneur, Musician,&amp;lt;br /&amp;gt;Pioneer, Prophet, Scientist,&amp;lt;br /&amp;gt;Strategist, and Writer&lt;br /&gt;
}}&lt;br /&gt;
{{Improv&lt;br /&gt;
|domain=DomainCulture.png&lt;br /&gt;
|anchorId=Theater&lt;br /&gt;
|itemfile=Theater.png&lt;br /&gt;
|itemname=Theater&lt;br /&gt;
|CostsMaint=&#039;&#039;&#039;Costs:&#039;&#039;&#039; 300 {{ProdIcon}}&amp;lt;br /&amp;gt;100 {{Materials}} 100 {{Timber}}&amp;lt;br /&amp;gt;&#039;&#039;&#039;Maintenance:&#039;&#039;&#039;&amp;lt;br /&amp;gt;1 {{Wealth}} / {{Turn}}&amp;lt;br /&amp;gt;{{ImprovStats|Id=91|D=4|H=300|P=1}}&lt;br /&gt;
|Prod=+100% Artist, Musician,&amp;lt;br /&amp;gt;and Writer pick chance&lt;br /&gt;
|Experts={{Expert|Id=120}}+2 Masterpiece Creation&amp;lt;br /&amp;gt;{{ExpertSpacer}} Speed per turn&amp;lt;br /&amp;gt;{{ExpertSpacer}} +5 {{Prosperity}}&lt;br /&gt;
|Techs={{Tech|Photography.png|Class360Photography|Photography}}&lt;br /&gt;
|Other= &#039;&#039;&#039;1 per Nation&#039;&#039;&#039;&amp;lt;br /&amp;gt;Paragon affinity: Activist, Artist,&amp;lt;br /&amp;gt;Musician, Prophet, and Writer&lt;br /&gt;
}}&lt;br /&gt;
{{Improv&lt;br /&gt;
|domain=DomainCommerce.png&lt;br /&gt;
|anchorId=RadioTower&lt;br /&gt;
|itemfile=RadioTower.png&lt;br /&gt;
|itemname=Radio Tower&lt;br /&gt;
|CostsMaint=&#039;&#039;&#039;Costs:&#039;&#039;&#039; 300 {{ProdIcon}}&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;&#039;&#039;&#039;Maintenance:&#039;&#039;&#039;&amp;lt;br /&amp;gt;5 {{Wealth}} / {{Turn}}&amp;lt;br /&amp;gt;{{ImprovStats|Id=92|D=5|H=350|P=1}}&lt;br /&gt;
|Prod=+15 {{Knowledge}}&lt;br /&gt;
|Experts={{Expert|Id=121}}+15 {{Prosperity}}&lt;br /&gt;
|Techs={{Tech|Radio.png|Class361Radio|Radio}}&lt;br /&gt;
|Other= &#039;&#039;&#039;1 per City&#039;&#039;&#039;&amp;lt;br /&amp;gt;Upgrades from [[List of Improvements#Lighthouse|Lighthouse]]&amp;lt;br /&amp;gt;Upgrades to [[List of Improvements#DataCenter|Data Center]]&lt;br /&gt;
}}&lt;br /&gt;
{{Improv&lt;br /&gt;
|domain=DomainIndustry.png&lt;br /&gt;
|anchorId=NavalBase&lt;br /&gt;
|itemfile=NavalBase.png&lt;br /&gt;
|itemname=Naval Base&lt;br /&gt;
|CostsMaint=&#039;&#039;&#039;Costs:&#039;&#039;&#039; 300 {{ProdIcon}} 15 {{ItemIconSmall|Fuel.png|List_of_Goods#Fuel|Class362Fuel|Fuel}}&amp;lt;br /&amp;gt;20 {{ItemIconSmall|MachinedPart.png|List_of_Goods#MachinedPart|Class363MachinedPart|Machined Part}} 100 {{Materials}} 80 {{Timber}}&amp;lt;br /&amp;gt;&#039;&#039;&#039;Maintenance:&#039;&#039;&#039;&amp;lt;br /&amp;gt;15 {{Wealth}} / {{Turn}}&amp;lt;br /&amp;gt;{{ImprovStats|Id=93|D=10|H=350|P=1}}&lt;br /&gt;
|Prod=+30% [[City Production]]&amp;lt;br /&amp;gt;+10 EXP to newly-trained Sea [[Forces]]&amp;lt;br /&amp;gt;-5 {{Health}}&amp;lt;br /&amp;gt;+25 {{Security}}&lt;br /&gt;
|Experts={{Expert|Id=122}}+35 {{Security}}&amp;lt;br /&amp;gt;{{Expert|Id=123}}+10 {{Prosperity}}&amp;lt;br /&amp;gt;{{Expert|Id=124}}+15 {{Prosperity}}&lt;br /&gt;
|Techs={{Tech|Sonar.png|Class364Sonar|Sonar}} {{Tech|NuclearPower.png|Class365NuclearPower|Nuclear Power}}&lt;br /&gt;
|Other= &#039;&#039;&#039;1 per City&#039;&#039;&#039;&amp;lt;br /&amp;gt;Upgrades from [[List of Improvements#Drydock|Drydock]]&lt;br /&gt;
}}&lt;br /&gt;
{{Improv&lt;br /&gt;
|domain=DomainImpact.png&lt;br /&gt;
|anchorId=Incinerator&lt;br /&gt;
|itemfile=Incinerator.png&lt;br /&gt;
|itemname=Incinerator&lt;br /&gt;
|CostsMaint=&#039;&#039;&#039;Costs:&#039;&#039;&#039; 450 {{ProdIcon}}&amp;lt;br /&amp;gt;10 {{ItemIconSmall|Fuel.png|List_of_Goods#Fuel|Class366Fuel|Fuel}} 10 {{ItemIconSmall|MachinedPart.png|List_of_Goods#MachinedPart|Class367MachinedPart|Machined Part}}&amp;lt;br /&amp;gt;&#039;&#039;&#039;Maintenance:&#039;&#039;&#039;&amp;lt;br /&amp;gt;1 {{Wealth}} / {{Turn}}&amp;lt;br /&amp;gt;{{ImprovStats|Id=94|D=5|H=350|P=1}}&lt;br /&gt;
|Prod=-5 {{Health}}&amp;lt;br /&amp;gt;-5 {{Happiness}}&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;{{ItemIcon|Power.png|List_of_Goods#Power|Class368Power|Power}}&lt;br /&gt;
|Experts=&lt;br /&gt;
|Techs={{Tech|SyntheticFertilizers.png|Class369SyntheticFertilizers|Synthetic Fertilizers}}&lt;br /&gt;
|Other= &#039;&#039;&#039;1 per Nation&#039;&#039;&#039;&lt;br /&gt;
}}&lt;br /&gt;
{{Improv&lt;br /&gt;
|domain=DomainImpact.png&lt;br /&gt;
|anchorId=IndustrialFarm&lt;br /&gt;
|itemfile=IndustrialFarm.png&lt;br /&gt;
|itemname=&amp;lt;small&amp;gt;Industrial Farm&amp;lt;/small&amp;gt;&lt;br /&gt;
|CostsMaint=&#039;&#039;&#039;Costs:&#039;&#039;&#039; 250 {{ProdIcon}}&amp;lt;br /&amp;gt;10 {{ItemIconSmall|MetalTools.png|List_of_Goods#MetalTools|Class370MetalTools|Metal Tools}}&amp;lt;br /&amp;gt;&#039;&#039;&#039;Maintenance:&#039;&#039;&#039;&amp;lt;br /&amp;gt;1 {{Materials}} 3 {{Timber}} / {{Turn}}&amp;lt;br /&amp;gt;{{ImprovStats|Id=95|D=5|H=350|P=0}}&lt;br /&gt;
|Prod=+300% of Region [[Food]] {{Food}} yield is&amp;lt;br /&amp;gt;applied to [[Harvest Production]]&amp;lt;br /&amp;gt;+3% [[City Growth]]&amp;lt;br /&amp;gt;+5 bonus [[Harvest Production]] for each Farm in this region (including itself)&lt;br /&gt;
|Experts={{Expert|Id=125}}+150% [[Harvest Production]]&amp;lt;br /&amp;gt;{{ExpertSpacer}} at this improvement. +1 {{Food}}&amp;lt;br /&amp;gt;{{Expert|Id=126}}150% to 200%. +10 [[Health]]&amp;lt;br /&amp;gt;{{Expert|Id=127}}200% to 250%. +15 [[Health]]&lt;br /&gt;
|Techs={{Tech|SyntheticFertilizers.png|Class371SyntheticFertilizers|Synthetic Fertilizers}}&lt;br /&gt;
|Other=Upgrades from [[List of Improvements#IrrigatedFarm|Irrigated Farm]]&amp;lt;br /&amp;gt;See [[Yield Calculator]] for more&amp;lt;br /&amp;gt;information on yields&lt;br /&gt;
}}&lt;br /&gt;
{{Improv&lt;br /&gt;
|domain=DomainImpact.png&lt;br /&gt;
|anchorId=IndustrialFishingFarm&lt;br /&gt;
|itemfile=IndustrialFishingFarm.png&lt;br /&gt;
|itemname=&amp;lt;small&amp;gt;Ind. Fishing Farm&amp;lt;/small&amp;gt;&lt;br /&gt;
|CostsMaint=&#039;&#039;&#039;Costs:&#039;&#039;&#039; 200 {{ProdIcon}}&amp;lt;br /&amp;gt;30 {{ItemIconSmall|MachinedPart.png|List_of_Goods#MachinedPart|Class372MachinedPart|Machined Part}} 180 {{Timber}}&amp;lt;br /&amp;gt;&#039;&#039;&#039;Maintenance:&#039;&#039;&#039;&amp;lt;br /&amp;gt;2 {{Timber}} / {{Turn}}&amp;lt;br /&amp;gt;{{ImprovStats|Id=96|D=5|H=350|P=0}}&lt;br /&gt;
|Prod=+2 {{Food}}&amp;lt;br /&amp;gt;+200% of Region [[Food]] {{Food}} yield is&amp;lt;br /&amp;gt;applied to [[Harvest Production]]&lt;br /&gt;
|Experts={{Expert|Id=128}}+150% [[Harvest Production]]&amp;lt;br /&amp;gt;{{ExpertSpacer}} at this improvement.&amp;lt;br /&amp;gt;{{ExpertSpacer}} +1 {{Wealth}} / {{Turn}}&amp;lt;br /&amp;gt;{{Expert|Id=129}}150% to 200%, 1 to 2&lt;br /&gt;
|Techs={{Tech|SyntheticFertilizers.png|Class373SyntheticFertilizers|Synthetic Fertilizers}}&lt;br /&gt;
|Other=As of 1.0.5 you have to manually replace [[List of Improvements#FishingNet|Fishing Net]]s with these,&amp;lt;br /&amp;gt;no upgrade button available&lt;br /&gt;
}}&lt;br /&gt;
|}&lt;br /&gt;
{{ImprovAge|Age=&amp;lt;div id=&amp;quot;Atomic_Age&amp;quot; style=&amp;quot;display:inline;&amp;quot;&amp;gt;[[#Atomic Age|Atomic Age]]&amp;lt;/div&amp;gt;}}&lt;br /&gt;
{{Improv&lt;br /&gt;
|domain=DomainCommerce.png&lt;br /&gt;
|anchorId=DataCenter&lt;br /&gt;
|itemfile=DataCenter.png&lt;br /&gt;
|itemname=Data Center&lt;br /&gt;
|CostsMaint=&#039;&#039;&#039;Costs:&#039;&#039;&#039; 500 {{ProdIcon}} 50 {{ItemIconSmall|Electronics.png|List_of_Goods#Electronics|Class374Electronics|Electronics}}&amp;lt;br /&amp;gt;20 {{ItemIconSmall|MachinedPart.png|List_of_Goods#MachinedPart|Class375MachinedPart|Machined Part}} 60 {{Materials}} 100 {{Timber}}&amp;lt;br /&amp;gt;&#039;&#039;&#039;Maintenance:&#039;&#039;&#039;&amp;lt;br /&amp;gt;3 {{Wealth}} / {{Turn}}&amp;lt;br /&amp;gt;{{ImprovStats|Id=97|D=6|H=450|P=1}}&lt;br /&gt;
|Prod=+20% {{Research}} Research per turn  in this city&amp;lt;br /&amp;gt;+15 {{Knowledge}}&lt;br /&gt;
|Experts={{Expert|Id=130}}+15 {{Prosperity}}&lt;br /&gt;
|Techs={{Tech|Computers.png|Class376Computers|Computers}}&lt;br /&gt;
|Other= &#039;&#039;&#039;1 per City&#039;&#039;&#039;&amp;lt;br /&amp;gt;Upgrades from [[List of Improvements#RadioTower|Radio Tower]]&lt;br /&gt;
}}&lt;br /&gt;
{{Improv&lt;br /&gt;
|domain=DomainCommerce.png&lt;br /&gt;
|anchorId=Airport&lt;br /&gt;
|itemfile=Airport.png&lt;br /&gt;
|itemname=Airport&lt;br /&gt;
|CostsMaint=&#039;&#039;&#039;Costs:&#039;&#039;&#039; 350 {{ProdIcon}}&amp;lt;br /&amp;gt;25 {{ItemIconSmall|Concrete.png|List_of_Goods#Concrete|Class377Concrete|Concrete}} 10 {{ItemIconSmall|Fuel.png|List_of_Goods#Fuel|Class378Fuel|Fuel}}&amp;lt;br /&amp;gt;&#039;&#039;&#039;Maintenance:&#039;&#039;&#039;&amp;lt;br /&amp;gt;1 {{Wealth}} / {{Turn}}&amp;lt;br /&amp;gt;{{ImprovStats|Id=98|D=8|H=400|P=1}}&lt;br /&gt;
|Prod=+5% [[City Growth]]&amp;lt;br /&amp;gt;+25 {{Prosperity}}&lt;br /&gt;
|Experts={{Expert|Id=131}}+15 {{Prosperity}}&lt;br /&gt;
|Techs={{Tech|JetEngines.png|Class379JetEngines|Jet Engines}}&lt;br /&gt;
|Other= &#039;&#039;&#039;1 per City&#039;&#039;&#039;&lt;br /&gt;
}}&lt;br /&gt;
{{Improv&lt;br /&gt;
|domain=DomainCommerce.png&lt;br /&gt;
|anchorId=Hotel&lt;br /&gt;
|itemfile=Hotel.png&lt;br /&gt;
|itemname=Hotel&lt;br /&gt;
|CostsMaint=&#039;&#039;&#039;Costs:&#039;&#039;&#039; 400 {{ProdIcon}}&amp;lt;br /&amp;gt;50 {{Food}} 150 {{Materials}} 150 {{Timber}}&amp;lt;br /&amp;gt;&#039;&#039;&#039;Maintenance:&#039;&#039;&#039;&amp;lt;br /&amp;gt;3 {{Food}} / {{Turn}}&amp;lt;br /&amp;gt;{{ImprovStats|Id=99|D=6|H=400|P=1}}&lt;br /&gt;
|Prod=+15 {{Prosperity}}, +5% City Growth&amp;lt;br /&amp;gt; +15 {{Wealth}} Wealth per turn for each&amp;lt;br /&amp;gt;{{DomainCommerce}} Commerce and {{DomainCulture}} Culture&amp;lt;br /&amp;gt; improvement in this region&amp;lt;br /&amp;gt;{{ItemIcon-lock|GourmetMeals.png|List_of_Goods#GourmetMeals|Class380GourmetMeals|Gourmet Meals}}&lt;br /&gt;
|Experts={{Expert|Id=132}}+10 {{Happiness}}&lt;br /&gt;
|Techs={{Tech|Leisure.png|Class381Leisure|Leisure}}&lt;br /&gt;
|Other= &#039;&#039;&#039;1 per City&#039;&#039;&#039;&lt;br /&gt;
}}&lt;br /&gt;
{{Improv&lt;br /&gt;
|domain=DomainCulture.png&lt;br /&gt;
|anchorId=OperaHouse&lt;br /&gt;
|itemfile=OperaHouse.png&lt;br /&gt;
|itemname=Opera House&lt;br /&gt;
|CostsMaint=&#039;&#039;&#039;Costs:&#039;&#039;&#039; 300 {{ProdIcon}}&amp;lt;br /&amp;gt;20 {{ItemIconSmall|Concrete.png|List_of_Goods#Concrete|Class382Concrete|Concrete}} 100 {{Materials}} 100 {{Timber}}&amp;lt;br /&amp;gt;&#039;&#039;&#039;Maintenance:&#039;&#039;&#039;&amp;lt;br /&amp;gt;5 {{Wealth}} / {{Turn}}&amp;lt;br /&amp;gt;{{ImprovStats|Id=100|D=6|H=400|P=1}}&lt;br /&gt;
|Prod=+100% Musician pick chance&lt;br /&gt;
|Experts={{Expert|Id=133}}+10 {{Happiness}}&lt;br /&gt;
|Techs={{Tech|Leisure.png|Class383Leisure|Leisure}}&lt;br /&gt;
|Other= &#039;&#039;&#039;1 per Nation&#039;&#039;&#039;&lt;br /&gt;
}}&lt;br /&gt;
{{Improv&lt;br /&gt;
|domain=DomainGovernment.png&lt;br /&gt;
|anchorId=PublicPlayground&lt;br /&gt;
|itemfile=PublicPlayground.png&lt;br /&gt;
|itemname= &amp;lt;span style=&amp;quot;font-size: 8pt;&amp;quot;&amp;gt;Public Playground&amp;lt;/span&amp;gt;&lt;br /&gt;
|CostsMaint=&#039;&#039;&#039;Costs:&#039;&#039;&#039; 425 {{ProdIcon}}&amp;lt;br /&amp;gt;50 {{Materials}} 1 {{ItemIconSmall|SteelItem.png|List_of_Goods#Steel|Class384SteelItem|Steel}} 50 {{Timber}}&amp;lt;br /&amp;gt;&#039;&#039;&#039;Maintenance:&#039;&#039;&#039;&amp;lt;br /&amp;gt;1 {{Wealth}} / {{Turn}}&amp;lt;br /&amp;gt;{{ImprovStats|Id=101|D=8|H=500|P=1}}&lt;br /&gt;
|Prod=+15 {{Happiness}}&lt;br /&gt;
|Experts={{Expert|Id=134}}+15 {{Health}}&lt;br /&gt;
|Techs={{Tech|Leisure.png|Class385Leisure|Leisure}}&lt;br /&gt;
|Other= &#039;&#039;&#039;1 per City&#039;&#039;&#039;&lt;br /&gt;
}}&lt;br /&gt;
{{Improv&lt;br /&gt;
|domain=DomainCulture.png&lt;br /&gt;
|anchorId=ReflectingPool&lt;br /&gt;
|itemfile=ReflectingPool.png&lt;br /&gt;
|itemname=&amp;lt;small&amp;gt;Reflecting Pool&amp;lt;/small&amp;gt;&lt;br /&gt;
|CostsMaint=&#039;&#039;&#039;Costs:&#039;&#039;&#039; 375 {{ProdIcon}}&amp;lt;br /&amp;gt;100 {{Materials}} 100 {{Timber}}&amp;lt;br /&amp;gt;&#039;&#039;&#039;Maintenance:&#039;&#039;&#039;&amp;lt;br /&amp;gt;1 {{Wealth}} / {{Turn}}&amp;lt;br /&amp;gt;{{ImprovStats|Id=102|D=8|H=500|P=1}}&lt;br /&gt;
|Prod=+15 {{Security}}&lt;br /&gt;
|Experts={{Expert|Id=135}}+1 Masterpiece Creation&amp;lt;br /&amp;gt;{{ExpertSpacer}} Speed per turn&amp;lt;br /&amp;gt;{{Expert|Id=136}}From +1 to +2&amp;lt;br /&amp;gt;{{Expert|Id=137}}From +2 to +3&lt;br /&gt;
|Techs={{Tech|Leisure.png|Class386Leisure|Leisure}}&lt;br /&gt;
|Other= &#039;&#039;&#039;1 per Nation&#039;&#039;&#039;&amp;lt;br /&amp;gt;Paragon affinity: Artist, Engineer, Entrepreneur, Musician, and WRiter&lt;br /&gt;
}}&lt;br /&gt;
{{Improv&lt;br /&gt;
|domain=DomainImpact.png&lt;br /&gt;
|anchorId=IndustrialLogging&lt;br /&gt;
|itemfile=IndustrialLogging.png&lt;br /&gt;
|itemname=Ind. Logging&lt;br /&gt;
|CostsMaint=&#039;&#039;&#039;Costs:&#039;&#039;&#039; 150 {{ProdIcon}}&amp;lt;br /&amp;gt;120 {{Materials}} 80 {{Timber}} 150 {{Wealth}}&amp;lt;br /&amp;gt;&#039;&#039;&#039;Maintenance:&#039;&#039;&#039;&amp;lt;br /&amp;gt;2 {{Materials}} / {{Turn}}&amp;lt;br /&amp;gt;{{ImprovStats|Id=103|D=6|H=400|P=0}}&lt;br /&gt;
|Prod=+400% of Region [[Timber]] {{Timber}} Yield&amp;lt;br /&amp;gt;is added to the city&#039;s [[Harvest Production]]&amp;lt;br /&amp;gt;+2 {{Timber}}&lt;br /&gt;
|Experts={{Expert|Id=138}}+150% [[Harvest Production]]&amp;lt;br /&amp;gt;{{ExpertSpacer}} at this improvement. +2 {{Timber}}&amp;lt;br /&amp;gt;{{ExpertSpacer}} +5 [[City Production]]&amp;lt;br /&amp;gt;{{Expert|Id=139}}150% to 200%. +5 to +10&amp;lt;br /&amp;gt;{{Expert|Id=140}}200% to 250%. +10 to +15&lt;br /&gt;
|Techs={{Tech|MassProduction.png|Class387MassProduction|Mass Production}}&lt;br /&gt;
|Other=Upgrades from [[List of Improvements#Sawmill|Sawmill]]&lt;br /&gt;
}}&lt;br /&gt;
{{Improv&lt;br /&gt;
|domain=DomainCommerce.png&lt;br /&gt;
|anchorId=ShoppingMall&lt;br /&gt;
|itemfile=ShoppingMall.png&lt;br /&gt;
|itemname=Shopping Mall&lt;br /&gt;
|CostsMaint=&#039;&#039;&#039;Costs:&#039;&#039;&#039; 325 {{ProdIcon}}&amp;lt;br /&amp;gt;10 {{ItemIconSmall|Concrete.png|List_of_Goods#Concrete|Class388Concrete|Concrete}} 1 {{ItemIconSmall|Power.png|List_of_Goods#Power|Class389Power|Power}} 10 {{ItemIconSmall|SteelItem.png|List_of_Goods#Steel|Class390SteelItem|Steel}}&amp;lt;br /&amp;gt;&#039;&#039;&#039;Maintenance:&#039;&#039;&#039;&amp;lt;br /&amp;gt;1 {{ItemIconSmall|Power.png|List_of_Goods#Power|Class391Power|Power}} / {{Turn}}&amp;lt;br /&amp;gt;{{ImprovStats|Id=104|D=6|H=400|P=1}}&lt;br /&gt;
|Prod=+15 {{Prosperity}}&amp;lt;br /&amp;gt;{{ItemIcon-lock|Bandage.png|List_of_Goods#Bandage|Class392Bandage|Bandage}} {{ItemIcon-lock|Baskets.png|List_of_Goods#Baskets|Class393Baskets|Baskets}} {{ItemIcon-lock|Fabric.png|List_of_Goods#Fabric|Class394Fabric|Fabric}} {{ItemIcon-lock|FineClothes.png|List_of_Goods#FineClothes|Class395FineClothes|Fine Clothes}} {{ItemIcon-lock|GameConsole.png|List_of_Goods#GameConsole|Class396GameConsole|Game Console}} {{ItemIcon-lock|Garments.png|List_of_Goods#Garments|Class397Garments|Garments}}&amp;lt;br /&amp;gt;{{ItemIcon-lock|MetalPots.png|List_of_Goods#MetalPots|Class398MetalPots|Metal Pots}} {{ItemIcon-lock|MobilePhone.png|List_of_Goods#MobilePhone|Class399MobilePhone|Mobile Phone}} {{ItemIcon-lock|Rope.png|List_of_Goods#Rope|Class400Rope|Rope}} {{ItemIcon-lock|RugandCarpet.png|List_of_Goods#RugandCarpet|Class401RugandCarpet|Rug and Carpet}} {{ItemIcon-lock|Tunics.png|List_of_Goods#Tunics|Class402Tunics|Tunics}} &lt;br /&gt;
|Experts={{Expert|Id=141}}+30 {{Wealth}} / {{Turn}}&amp;lt;br /&amp;gt;{{ExpertSpacer}} +35 {{Wealth}} / {{Turn}}&lt;br /&gt;
|Techs={{Tech|MassProduction.png|Class403MassProduction|Mass Production}}&lt;br /&gt;
|Other= &#039;&#039;&#039;8 per Nation&#039;&#039;&#039;&amp;lt;br /&amp;gt;&#039;&#039;(Needs testing on how much Wealth an expert actually produces)&#039;&#039;&lt;br /&gt;
}}&lt;br /&gt;
{{Improv&lt;br /&gt;
|domain=DomainCommerce.png&lt;br /&gt;
|anchorId=Skyscraper&lt;br /&gt;
|itemfile=Skyscraper.png&lt;br /&gt;
|itemname=Skyscraper&lt;br /&gt;
|CostsMaint=&#039;&#039;&#039;Costs:&#039;&#039;&#039; 300 {{ProdIcon}}&amp;lt;br /&amp;gt;10 {{ItemIconSmall|Glass.png|List_of_Goods#Glass|Class404Glass|Glass}} 5 {{ItemIconSmall|SteelItem.png|List_of_Goods#Steel|Class405SteelItem|Steel}}&amp;lt;br /&amp;gt;&#039;&#039;&#039;Maintenance:&#039;&#039;&#039;&amp;lt;br /&amp;gt;1 {{Materials}} 1 {{Timber}} / {{Turn}}&amp;lt;br /&amp;gt;{{ImprovStats|Id=105|D=3|H=100|P=0}}&lt;br /&gt;
|Prod=+5 {{Housing}} [[Housing]]&amp;lt;br /&amp;gt;+2 bonus {{Housing}} [[Housing]]&amp;lt;br /&amp;gt;if built in the city center&amp;lt;br /&amp;gt;+3% [[City Production]]&lt;br /&gt;
|Experts=&lt;br /&gt;
|Techs={{Tech|MassProduction.png|Class406MassProduction|Mass Production}}&lt;br /&gt;
|Other=Upgrades from [[List of Improvements#Residence|Residence]]&lt;br /&gt;
}}&lt;br /&gt;
{{Improv&lt;br /&gt;
|domain=DomainMilitary.png&lt;br /&gt;
|anchorId=SAMBatteryDefense&lt;br /&gt;
|itemfile=SAMBatteryDefense.png&lt;br /&gt;
|itemname=SAM Battery&lt;br /&gt;
|CostsMaint=&#039;&#039;&#039;Costs:&#039;&#039;&#039; 300 {{ProdIcon}} 15 {{ItemIconSmall|Explosive.png|List_of_Goods#Explosive|Class407Explosive|Explosive}}&amp;lt;br /&amp;gt;10 {{ItemIconSmall|Fuel.png|List_of_Goods#Fuel|Class408Fuel|Fuel}} 120 {{Materials}} 80 {{Timber}}&amp;lt;br /&amp;gt;&#039;&#039;&#039;Maintenance:&#039;&#039;&#039;&amp;lt;br /&amp;gt;5 {{Wealth}} / {{Turn}}&amp;lt;br /&amp;gt;{{ImprovStats|Id=106|D=12|H=350|P=1}}&lt;br /&gt;
|Prod=10% Strength to [[Forces]] within this region&amp;lt;br /&amp;gt;20% Strength to [[Forces]] within this region&amp;lt;br /&amp;gt;+25 {{Security}}&lt;br /&gt;
|Experts={{Expert|Id=142}}+10% Strength to [[Forces]]&amp;lt;br /&amp;gt;{{ExpertSpacer}} within this city.&amp;lt;br /&amp;gt;{{Expert|Id=143}}From +10% to +20%&amp;lt;br /&amp;gt;{{Expert|Id=144}}From +20% to +30%&lt;br /&gt;
|Techs={{Tech|MechanizedFirepower.png|Class409MechanizedFirepower|Mechanized Firepower}}&lt;br /&gt;
|Other= &#039;&#039;&#039;1 per City&#039;&#039;&#039;&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;&#039;&#039;(Needs testing on how much strength is actually added)&#039;&#039;&lt;br /&gt;
}}&lt;br /&gt;
{{Improv&lt;br /&gt;
|domain=DomainImpact.png&lt;br /&gt;
|anchorId=IndustrialMine&lt;br /&gt;
|itemfile=IndustrialMine.png&lt;br /&gt;
|itemname=Industrial Mine&lt;br /&gt;
|CostsMaint=&#039;&#039;&#039;Costs:&#039;&#039;&#039; 300 {{ProdIcon}}&amp;lt;br /&amp;gt;10 {{ItemIconSmall|Fuel.png|List_of_Goods#Fuel|Class410Fuel|Fuel}} 100 {{Timber}}&amp;lt;br /&amp;gt;&#039;&#039;&#039;Maintenance:&#039;&#039;&#039;&amp;lt;br /&amp;gt;1 {{Wealth}} / {{Turn}}&amp;lt;br /&amp;gt;{{ImprovStats|Id=107|D=6|H=400|P=0}}&lt;br /&gt;
|Prod=+200% Region [[Materials]] {{Materials}} yield&amp;lt;br /&amp;gt;is added to the city&#039;s [[Harvest Production]]&lt;br /&gt;
|Experts={{Expert|Id=145}}+150% [[Harvest Production]]&amp;lt;br /&amp;gt;{{ExpertSpacer}} at this improvement.&amp;lt;br /&amp;gt;{{ExpertSpacer}} +1 City [[Build Production]]&amp;lt;br /&amp;gt;{{Expert|Id=146}}150% to 200%. +1 to +2&amp;lt;br /&amp;gt;{{Expert|Id=147}}200% to 250%. +2 to +3&lt;br /&gt;
|Techs={{Tech|NuclearPower.png|Class411NuclearPower|Nuclear Power}}&lt;br /&gt;
|Other=Upgrades from [[List of Improvements#Mine|Mine]]&lt;br /&gt;
}}&lt;br /&gt;
{{Improv&lt;br /&gt;
|domain=DomainImpact.png&lt;br /&gt;
|anchorId=NuclearPowerPlant&lt;br /&gt;
|itemfile=NuclearPowerPlant.png&lt;br /&gt;
|itemname= &amp;lt;span style=&amp;quot;font-size: 7pt;&amp;quot;&amp;gt;Nuclear Power Plant&amp;lt;/span&amp;gt;&lt;br /&gt;
|CostsMaint=&#039;&#039;&#039;Costs:&#039;&#039;&#039; 325 {{ProdIcon}} 5 {{ItemIconSmall|Uranium.png|List_of_Goods#Uranium|Class412Uranium|Uranium}}&amp;lt;br /&amp;gt;50 {{ItemIconSmall|MachinedPart.png|List_of_Goods#MachinedPart|Class413MachinedPart|Machined Part}} 15 {{Materials}} 10 {{ItemIconSmall|SteelItem.png|List_of_Goods#Steel|Class414SteelItem|Steel}}&amp;lt;br /&amp;gt;&#039;&#039;&#039;Maintenance:&#039;&#039;&#039;&amp;lt;br /&amp;gt;10 {{Wealth}} / {{Turn}}&amp;lt;br /&amp;gt;{{ImprovStats|Id=108|D=6|H=400|P=1}}&lt;br /&gt;
|Prod=+10 {{Prosperity}}&amp;lt;br /&amp;gt;+5 {{Health}}&amp;lt;br /&amp;gt;+3 {{ItemIcon|Power.png|List_of_Goods#Power|Class415Power|Power}} &lt;br /&gt;
|Experts={{Expert|Id=148}}+15 {{Prosperity}}&amp;lt;br /&amp;gt;{{ExpertSpacer}} +10 {{Health}}&amp;lt;br /&amp;gt;{{ExpertSpacer}} +6 {{ItemIcon|Power.png|List_of_Goods#Power|Class416Power|Power}}&lt;br /&gt;
|Techs={{Tech|NuclearPower.png|Class417NuclearPower|Nuclear Power}}&lt;br /&gt;
|Other= &#039;&#039;&#039;1 per City&#039;&#039;&#039;&lt;br /&gt;
}}&lt;br /&gt;
{{Improv&lt;br /&gt;
|domain=DomainIndustry.png&lt;br /&gt;
|anchorId=Pharmacy&lt;br /&gt;
|itemfile=Pharmacy.png&lt;br /&gt;
|itemname=Pharmacy&lt;br /&gt;
|CostsMaint=&#039;&#039;&#039;Costs:&#039;&#039;&#039; 325 {{ProdIcon}}&amp;lt;br /&amp;gt;75 {{Food}} 90 {{Materials}} 90 {{Timber}}&amp;lt;br /&amp;gt;&#039;&#039;&#039;Maintenance:&#039;&#039;&#039;&amp;lt;br /&amp;gt;1 {{Wealth}} / {{Turn}}&amp;lt;br /&amp;gt;{{ImprovStats|Id=109|D=6|H=400|P=1}}&lt;br /&gt;
|Prod=+5 {{Health}}&amp;lt;br /&amp;gt;+25% [[Craft Production]] to Pharmacies&amp;lt;br /&amp;gt;and their upgrades in this [[Region]]&amp;lt;br /&amp;gt;Can craft all that the [[List of Improvements#Chemist|Chemist]] can, plus: {{ItemIcon-lock|GeneTherapy.png|List_of_Goods#GeneTherapy|Class418GeneTherapy|Gene Therapy}}&lt;br /&gt;
|Experts={{Expert|Id=149}}+150% [[Craft Production]]&amp;lt;br /&amp;gt;{{ExpertSpacer}} at this improvement&amp;lt;br /&amp;gt;{{ExpertSpacer}} +5 {{Health}}&amp;lt;br /&amp;gt;{{Expert|Id=150}}150% to 200%. +5 to +10&amp;lt;br /&amp;gt;{{Expert|Id=151}}200% to 250%. +10 to +15&lt;br /&gt;
|Techs={{Tech|Pharmacology.png|Class419Pharmacology|Pharmacology}}&lt;br /&gt;
|Other= &#039;&#039;&#039;8 per Nation&#039;&#039;&#039;&amp;lt;br /&amp;gt;Upgrades from [[List of Improvements#Chemist|Chemist]]&lt;br /&gt;
}}&lt;br /&gt;
|}&lt;br /&gt;
{{ImprovAge|Age=&amp;lt;div id=&amp;quot;Information_Age&amp;quot; style=&amp;quot;display:inline;&amp;quot;&amp;gt;[[#Information Age|Information Age]]&amp;lt;/div&amp;gt;}}&lt;br /&gt;
{{Improv&lt;br /&gt;
|domain=DomainIndustry.png&lt;br /&gt;
|anchorId=GroundbasedMidcourseDefense&lt;br /&gt;
|itemfile=GroundbasedMidcourseDefense.png&lt;br /&gt;
|itemname= &amp;lt;span style=&amp;quot;font-size: 8pt;&amp;quot;&amp;gt;Missile Defense&amp;lt;/span&amp;gt;&lt;br /&gt;
|CostsMaint=&#039;&#039;&#039;Costs:&#039;&#039;&#039; 300 {{ProdIcon}}&amp;lt;br /&amp;gt;2 {{ItemIconSmall|AIAssistant.png|List_of_Goods#AIAssistant|Class4200AIAssistant|AIAssistant}} 50 {{ItemIconSmall|Concrete.png|List_of_Goods#Concrete|Class4201Concrete|Concrete}}&amp;lt;br /&amp;gt;10 {{ItemIconSmall|Fuel.png|List_of_Goods#Fuel|Class421Fuel|Fuel}} 20 {{ItemIconSmall|SteelItem.png|List_of_Goods#Steel|Class4201Steel|Steel}}&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;{{ImprovStats|Id=1100|D=10|H=350|P=0}}&lt;br /&gt;
|Prod=&lt;br /&gt;
|Experts=&lt;br /&gt;
|Techs={{Tech|ArtificialIntelligence.png|Class4240ArtificialIntelligence|Artificial Intelligence}}&lt;br /&gt;
|Other= &#039;&#039;&#039;1 per City, 5 per Nation&#039;&#039;&#039;&lt;br /&gt;
}}&lt;br /&gt;
{{Improv&lt;br /&gt;
|domain=DomainIndustry.png&lt;br /&gt;
|anchorId=TopSecretMilitaryBase&lt;br /&gt;
|itemfile=TopSecretMilitaryBase.png&lt;br /&gt;
|itemname= &amp;lt;span style=&amp;quot;font-size: 7pt;&amp;quot;&amp;gt;Top Secret Mil. Base&amp;lt;/span&amp;gt;&lt;br /&gt;
|CostsMaint=&#039;&#039;&#039;Costs:&#039;&#039;&#039; 350 {{ProdIcon}} 10 {{ItemIconSmall|Electronics.png|List_of_Goods#Electronics|Class420Electronics|Electronics}}&amp;lt;br /&amp;gt;50 {{ItemIconSmall|Fuel.png|List_of_Goods#Fuel|Class421Fuel|Fuel}} 90 {{Materials}} 90 {{Timber}}&amp;lt;br /&amp;gt;&#039;&#039;&#039;Maintenance:&#039;&#039;&#039;&amp;lt;br /&amp;gt;20 {{Wealth}} / {{Turn}}&amp;lt;br /&amp;gt;{{ImprovStats|Id=110|D=12|H=450|P=1}}&lt;br /&gt;
|Prod=-15 {{Prosperity}}&amp;lt;br /&amp;gt;{{ItemIcon-lock|Cybernetics.png|List_of_Goods#Cybernetics|Class422Cybernetics|Cybernetics}} {{ItemIcon-lock|MachinedPart.png|List_of_Goods#MachinedPart|Class423MachinedPart|Machined Part}}&lt;br /&gt;
|Experts={{Expert|Id=152}}+150% [[Craft Production]]&amp;lt;br /&amp;gt;{{ExpertSpacer}} at this improvement&amp;lt;br /&amp;gt;{{Expert|Id=153}}From +150% to +200%&amp;lt;br /&amp;gt;{{Expert|Id=154}}From +200% to +250%&lt;br /&gt;
|Techs={{Tech|Drones.png|Class424Drones|Drones}}&lt;br /&gt;
|Other= &#039;&#039;&#039;1 per City&#039;&#039;&#039;&lt;br /&gt;
}}&lt;br /&gt;
{{Improv&lt;br /&gt;
|domain=DomainCulture.png&lt;br /&gt;
|anchorId=ArtGallery&lt;br /&gt;
|itemfile=ArtGallery.png&lt;br /&gt;
|itemname=Art Gallery&lt;br /&gt;
|CostsMaint=&#039;&#039;&#039;Costs:&#039;&#039;&#039; 350 {{ProdIcon}}&amp;lt;br /&amp;gt;15 {{ItemIconSmall|Concrete.png|List_of_Goods#Concrete|Class425Concrete|Concrete}} 5 {{ItemIconSmall|DecorativePaintings.png|List_of_Goods#DecorativePaintings|Class426DecorativePaintings|Decorative Paintings}} 5 {{ItemIconSmall|SteelItem.png|List_of_Goods#Steel|Class427SteelItem|Steel}}&amp;lt;br /&amp;gt;&#039;&#039;&#039;Maintenance:&#039;&#039;&#039;&amp;lt;br /&amp;gt;5 {{Wealth}} / {{Turn}}&amp;lt;br /&amp;gt;{{ImprovStats|Id=111|D=6|H=450|P=1}}&lt;br /&gt;
|Prod=+10 {{Happiness}}&lt;br /&gt;
|Experts={{Expert|Id=155}}+1 [[Golden Age]] Point / {{Turn}}&lt;br /&gt;
|Techs={{Tech|Internet.png|Class428Internet|Internet}}&lt;br /&gt;
|Other= &#039;&#039;&#039;1 per City&#039;&#039;&#039;&lt;br /&gt;
}}&lt;br /&gt;
{{Improv&lt;br /&gt;
|domain=DomainCulture.png&lt;br /&gt;
|anchorId=Zoo&lt;br /&gt;
|itemfile=Zoo.png&lt;br /&gt;
|itemname=Zoo&lt;br /&gt;
|CostsMaint=&#039;&#039;&#039;Costs:&#039;&#039;&#039; 350 {{ProdIcon}} 80 {{Timber}}&amp;lt;br /&amp;gt;100 {{Food}} 30 {{ItemIconSmall|Glass.png|List_of_Goods#Glass|Class429Glass|Glass}} 10 {{ItemIconSmall|SteelItem.png|List_of_Goods#Steel|Class430SteelItem|Steel}}&amp;lt;br /&amp;gt;&#039;&#039;&#039;Maintenance:&#039;&#039;&#039;&amp;lt;br /&amp;gt;5 {{Food}} 3 {{Wealth}} / {{Turn}}&amp;lt;br /&amp;gt;{{ImprovStats|Id=112|D=6|H=450|P=10}}&lt;br /&gt;
|Prod=+15 {{Happiness}}&lt;br /&gt;
|Experts={{Expert|Id=156}}+10 {{Prosperity}}&lt;br /&gt;
|Techs={{Tech|MassMedia.png|Class431MassMedia|Mass Media}}&lt;br /&gt;
|Other= &#039;&#039;&#039;1 per Nation&#039;&#039;&#039;&lt;br /&gt;
}}&lt;br /&gt;
{{Improv&lt;br /&gt;
|domain=DomainScience.png&lt;br /&gt;
|anchorId=FusionResearchCenter&lt;br /&gt;
|itemfile=FusionResearchCenter.png&lt;br /&gt;
|itemname=&amp;lt;span style=&amp;quot;font-size: 7pt;&amp;quot;&amp;gt;Fusion Res. Center&amp;lt;/span&amp;gt;&lt;br /&gt;
|CostsMaint=&#039;&#039;&#039;Costs:&#039;&#039;&#039; 150 {{ProdIcon}}&amp;lt;br /&amp;gt;20 {{ItemIconSmall|Glass.png|List_of_Goods#Glass|Class432Glass|Glass}} 150 {{Materials}} 150 {{Timber}}&amp;lt;br /&amp;gt;&#039;&#039;&#039;Maintenance:&#039;&#039;&#039;&amp;lt;br /&amp;gt;1 {{Wealth}} / {{Turn}}&amp;lt;br /&amp;gt;{{ImprovStats|Id=113|D=8|H=500|P=1}}&lt;br /&gt;
|Prod=+15 {{Knowledge}}, +20 {{Research}} / {{Turn}}&amp;lt;br /&amp;gt;+1 additional {{Research}} / {{Turn}}&amp;lt;br /&amp;gt;for each {{DomainScience}} Science and {{DomainMilitary}} Military&amp;lt;br /&amp;gt;improvement in this region&lt;br /&gt;
|Experts={{Expert|Id=157}}+15 {{Knowledge}}&amp;lt;br /&amp;gt;{{ExpertSpacer}} +20 {{Research}} / {{Turn}}&lt;br /&gt;
|Techs={{Tech|Robotics.png|Class433Robotics|Robotics}}&lt;br /&gt;
|Other= &#039;&#039;&#039;1 per City&#039;&#039;&#039;&lt;br /&gt;
}}&lt;br /&gt;
{{Improv&lt;br /&gt;
|domain=DomainCommerce.png&lt;br /&gt;
|anchorId=Stadium&lt;br /&gt;
|itemfile=Stadium.png&lt;br /&gt;
|itemname=Stadium&lt;br /&gt;
|CostsMaint=&#039;&#039;&#039;Costs:&#039;&#039;&#039; 325 {{ProdIcon}} 15 {{ItemIconSmall|Fuel.png|List_of_Goods#Fuel|Class434Fuel|Fuel}}&amp;lt;br /&amp;gt;100 {{Food}} 100 {{Materials}} 80 {{Wealth}}&amp;lt;br /&amp;gt;&#039;&#039;&#039;Maintenance:&#039;&#039;&#039;&amp;lt;br /&amp;gt;5 {{Wealth}} / {{Turn}}&amp;lt;br /&amp;gt;{{ImprovStats|Id=114|D=6|H=400|P=1}}&lt;br /&gt;
|Prod=+15 {{Happiness}}&lt;br /&gt;
|Experts={{Expert|Id=158}}+15 {{Wealth}} / {{Turn}}&lt;br /&gt;
|Techs={{Tech|Satellites.png|Class435Satellites|Satellites}}&lt;br /&gt;
|Other= &#039;&#039;&#039;1 per Nation&#039;&#039;&#039;&lt;br /&gt;
}}&lt;br /&gt;
{{Improv&lt;br /&gt;
|domain=DomainImpact.png&lt;br /&gt;
|anchorId=RecyclingCenter&lt;br /&gt;
|itemfile=RecyclingCenter.png&lt;br /&gt;
|itemname=&amp;lt;small&amp;gt;Recycling Center&amp;lt;/small&amp;gt;&lt;br /&gt;
|CostsMaint=&#039;&#039;&#039;Costs:&#039;&#039;&#039; 350 {{ProdIcon}}&amp;lt;br /&amp;gt;10 {{ItemIconSmall|MachinedPart.png|List_of_Goods#MachinedPart|Class436MachinedPart|Machined Part}} 5 {{ItemIconSmall|Plastic.png|List_of_Goods#Plastic|Class437Plastic|Plastic}} 100 {{Wealth}}&amp;lt;br /&amp;gt;&#039;&#039;&#039;Maintenance:&#039;&#039;&#039;&amp;lt;br /&amp;gt;5 {{Wealth}} / {{Turn}}&amp;lt;br /&amp;gt;{{ImprovStats|Id=115|D=6|H=450|P=1}}&lt;br /&gt;
|Prod=+15 {{Security}}&amp;lt;br /&amp;gt;{{ItemIcon|Aluminum.png|List_of_Goods#Aluminum|Class438Aluminum|Aluminum}}&lt;br /&gt;
|Experts={{Expert|Id=159}}+1 {{ItemIcon|Aluminum.png|List_of_Goods#Aluminum|Class439Aluminum|Aluminum}} / {{Turn}}&amp;lt;br /&amp;gt;{{ExpertSpacer}} +15 {{Happiness}}&lt;br /&gt;
|Techs={{Tech|SustainableEngineering.png|Class440SustainableEngineering|Sustainable Engineering}}&lt;br /&gt;
|Other= &#039;&#039;&#039;1 per Nation&#039;&#039;&#039;&lt;br /&gt;
}}&lt;br /&gt;
{{Improv&lt;br /&gt;
|domain=DomainImpact.png&lt;br /&gt;
|anchorId=SolarPowerPlant&lt;br /&gt;
|itemfile=SolarPowerPlant.png&lt;br /&gt;
|itemname= &amp;lt;span style=&amp;quot;font-size: 7pt;&amp;quot;&amp;gt;Solar Power Plant&amp;lt;/span&amp;gt;&lt;br /&gt;
|CostsMaint=&#039;&#039;&#039;Costs:&#039;&#039;&#039; 500 {{ProdIcon}}&amp;lt;br /&amp;gt;5 {{ItemIconSmall|Electronics.png|List_of_Goods#Electronics|Class441Electronics|Electronics}} 50 {{ItemIconSmall|Glass.png|List_of_Goods#Glass|Class442Glass|Glass}} 5 {{ItemIconSmall|SteelItem.png|List_of_Goods#Steel|Class443SteelItem|Steel}}&amp;lt;br /&amp;gt;&#039;&#039;&#039;Maintenance:&#039;&#039;&#039;&amp;lt;br /&amp;gt;1 {{Wealth}} / {{Turn}}&amp;lt;br /&amp;gt;{{ImprovStats|Id=116|D=6|H=450|P=1}}&lt;br /&gt;
|Prod=+1 {{ItemIconSmall|Power.png|List_of_Goods#Power|Class444Power|Power}} Power&lt;br /&gt;
|Experts=&lt;br /&gt;
|Techs={{Tech|SustainableEngineering.png|Class445SustainableEngineering|Sustainable Engineering}}&lt;br /&gt;
|Other=Can only be built on:&amp;lt;br /&amp;gt;&#039;&#039;&#039;Xeric Shrubland&#039;&#039;&#039;&amp;lt;br /&amp;gt; and &#039;&#039;&#039;Arid Desert&#039;&#039;&#039;&lt;br /&gt;
}}&lt;br /&gt;
{{Improv&lt;br /&gt;
|domain=DomainImpact.png&lt;br /&gt;
|anchorId=WindTurbine&lt;br /&gt;
|itemfile=WindTurbine.png&lt;br /&gt;
|itemname=Wind Turbine&lt;br /&gt;
|CostsMaint=&#039;&#039;&#039;Costs:&#039;&#039;&#039; 425 {{ProdIcon}}&amp;lt;br /&amp;gt;1 {{ItemIconSmall|Electronics.png|List_of_Goods#Electronics|Class446Electronics|Electronics}} 10 {{ItemIconSmall|IndustrialTools.png|List_of_Goods#IndustrialTools|Class447IndustrialTools|Industrial Tools}} 10 {{ItemIconSmall|MachinedPart.png|List_of_Goods#MachinedPart|Class448MachinedPart|Machined Part}}&amp;lt;br /&amp;gt;&#039;&#039;&#039;Maintenance:&#039;&#039;&#039;&amp;lt;br /&amp;gt;1 {{Wealth}} / {{Turn}}&amp;lt;br /&amp;gt;{{ImprovStats|Id=117|D=6|H=400|P=1}}&lt;br /&gt;
|Prod=-5 {{Security}}&amp;lt;br /&amp;gt;+1 {{ItemIconSmall|Power.png|List_of_Goods#Power|Class449Power|Power}} Power&lt;br /&gt;
|Experts=&lt;br /&gt;
|Techs={{Tech|SustainableEngineering.png|Class450SustainableEngineering|Sustainable Engineering}}&lt;br /&gt;
|Other= &#039;&#039;&#039;8 per Nation&#039;&#039;&#039;&amp;lt;br /&amp;gt;&amp;lt;small&amp;gt;Can only be built on: &#039;&#039;&#039;Polar/Cold/Arid Desert&amp;lt;br /&amp;gt;Temperate Grassland, Xeric Shrubland,&amp;lt;br /&amp;gt;Tundra, Taiga, Savanna, Mediterranean&#039;&#039;&#039;&amp;lt;/small&amp;gt;&lt;br /&gt;
}}&lt;br /&gt;
|}&lt;br /&gt;
{{ImprovAge|Age=&amp;lt;div id=&amp;quot;Singularity_Age&amp;quot; style=&amp;quot;display:inline;&amp;quot;&amp;gt;[[#Singularity Age|Singularity Age]]&amp;lt;/div&amp;gt;}}&lt;br /&gt;
{{Improv&lt;br /&gt;
|domain=DomainImpact.png&lt;br /&gt;
|anchorId=GeothermalPowerPlant&lt;br /&gt;
|itemfile=GeothermalPowerPlant.png&lt;br /&gt;
|itemname=&amp;lt;span style=&amp;quot;font-size: 7pt;&amp;quot;&amp;gt;Geoth. Power Plant&amp;lt;/span&amp;gt;&lt;br /&gt;
|CostsMaint=&#039;&#039;&#039;Costs:&#039;&#039;&#039; 350 {{ProdIcon}} 30 {{ItemIconSmall|Electronics.png|List_of_Goods#Electronics|Class451Electronics|Electronics}}&amp;lt;br /&amp;gt;100 {{Materials}} 30 {{ItemIconSmall|SteelItem.png|List_of_Goods#Steel|Class452SteelItem|Steel}} 100 {{Timber}}&amp;lt;br /&amp;gt;&#039;&#039;&#039;Maintenance:&#039;&#039;&#039;&amp;lt;br /&amp;gt;1 {{Wealth}} / {{Turn}}&amp;lt;br /&amp;gt;{{ImprovStats|Id=118|D=8|H=500|P=1}}&lt;br /&gt;
|Prod=-5 {{Security}}&amp;lt;br /&amp;gt;-5 {{Prosperity}}&amp;lt;br /&amp;gt;+1 {{ItemIconSmall|Power.png|List_of_Goods#Power|Class453Power|Power}} Power&lt;br /&gt;
|Experts=&lt;br /&gt;
|Techs={{Tech|CoreTap.png|Class454CoreTap|Core Tap}}&lt;br /&gt;
|Other= &#039;&#039;&#039;1 per Nation&#039;&#039;&#039;&lt;br /&gt;
}}&lt;br /&gt;
{{Improv&lt;br /&gt;
|domain=DomainScience.png&lt;br /&gt;
|anchorId=MedicalLab&lt;br /&gt;
|itemfile=MedicalLab.png&lt;br /&gt;
|itemname=Medical Lab&lt;br /&gt;
|CostsMaint=&#039;&#039;&#039;Costs:&#039;&#039;&#039; 150 {{ProdIcon}}&amp;lt;br /&amp;gt;50 {{ItemIconSmall|Glass.png|List_of_Goods#Glass|Class455Glass|Glass}} 150 {{Materials}} 150 {{Timber}}&amp;lt;br /&amp;gt;&#039;&#039;&#039;Maintenance:&#039;&#039;&#039;&amp;lt;br /&amp;gt;5 {{Wealth}} / {{Turn}}&amp;lt;br /&amp;gt;{{ImprovStats|Id=119|D=8|H=500|P=1}}&lt;br /&gt;
|Prod=+30 {{Health}}&lt;br /&gt;
|Experts={{Expert|Id=160}}+3 {{Research}} / {{Turn}}&lt;br /&gt;
|Techs={{Tech|Crispr.png|Class456Crispr|Crispr}}&lt;br /&gt;
|Other= &#039;&#039;&#039;1 per City&#039;&#039;&#039;&amp;lt;br /&amp;gt;Upgrades from [[List of Improvements#Clinic|Clinic]]&lt;br /&gt;
}}&lt;br /&gt;
{{Improv&lt;br /&gt;
|domain=DomainGovernment.png&lt;br /&gt;
|anchorId=CommunityGarden&lt;br /&gt;
|itemfile=CommunityGarden.png&lt;br /&gt;
|itemname=&amp;lt;small&amp;gt;Comm. Garden&amp;lt;/small&amp;gt;&lt;br /&gt;
|CostsMaint=&#039;&#039;&#039;Costs:&#039;&#039;&#039; 375 {{ProdIcon}}&amp;lt;br /&amp;gt;20 {{ItemIconSmall|Fertilizer.png|List_of_Goods#Fertilizer|Class457Fertilizer|Fertilizer}} 150 {{Materials}} 150 {{Timber}}&amp;lt;br /&amp;gt;&#039;&#039;&#039;Maintenance:&#039;&#039;&#039;&amp;lt;br /&amp;gt;1 {{Wealth}} / {{Turn}}&amp;lt;br /&amp;gt;{{ImprovStats|Id=120|D=8|H=500|P=1}}&lt;br /&gt;
|Prod=+15 {{Happiness}}&lt;br /&gt;
|Experts={{Expert|Id=161}}+5 [[City Production]]&amp;lt;br /&amp;gt;{{Expert|Id=162}}From +5 to +10&amp;lt;br /&amp;gt;{{Expert|Id=163}}From +10 to +15&lt;br /&gt;
|Techs={{Tech|FoodReplication.png|Class458FoodReplication|Food Replication}}&lt;br /&gt;
|Other= &#039;&#039;&#039;1 per Nation&#039;&#039;&#039;&amp;lt;br /&amp;gt;Upgrades from [[List of Improvements#Plaza|Plaza]]&lt;br /&gt;
}}&lt;br /&gt;
{{Improv&lt;br /&gt;
|domain=DomainGovernment.png&lt;br /&gt;
|anchorId=Arcology&lt;br /&gt;
|itemfile=Arcology.png&lt;br /&gt;
|itemname=Arcology&lt;br /&gt;
|CostsMaint=&#039;&#039;&#039;Costs:&#039;&#039;&#039; 250 {{ProdIcon}} 50 {{ItemIconSmall|Glass.png|List_of_Goods#Glass|Class459Glass|Glass}}&amp;lt;br /&amp;gt;80 {{Food}} 80 {{Materials}} 80 {{Timber}}&amp;lt;br /&amp;gt;&#039;&#039;&#039;Maintenance:&#039;&#039;&#039;&amp;lt;br /&amp;gt;15 {{Wealth}} 15 {{Food}} / {{Turn}}&amp;lt;br /&amp;gt;{{ImprovStats|Id=121|D=10|H=500|P=1}}&lt;br /&gt;
|Prod=+15 to all [[Quality of Life]] stats in this city&lt;br /&gt;
|Experts={{Expert|Id=164}}+15 {{Health}}&amp;lt;br /&amp;gt;{{ExpertSpacer}} +15 {{Prosperity}}&amp;lt;br /&amp;gt;{{ExpertSpacer}} +15 {{Knowledge}}&lt;br /&gt;
|Techs={{Tech|PostHumanism.png|Class460PostHumanism|Post-Humanism}}&lt;br /&gt;
|Other= &#039;&#039;&#039;1 per City&#039;&#039;&#039;&lt;br /&gt;
}}&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;center&amp;gt;{{ImprovAge|Age=&amp;lt;div id=&amp;quot;Religion_Specific_Improvements&amp;quot; style=&amp;quot;display:inline;&amp;quot;&amp;gt;[[#Religion Specific Improvements|Religion Specific Improvements]]&amp;lt;/div&amp;gt;}}&lt;br /&gt;
{{Improv&lt;br /&gt;
|domain=DomainReligion.png&lt;br /&gt;
|anchorId=Cathedral&lt;br /&gt;
|itemfile=Cathedral.png&lt;br /&gt;
|itemname=Cathedral&lt;br /&gt;
|CostsMaint=&#039;&#039;&#039;Costs:&#039;&#039;&#039; 400 {{ProdIcon}}&amp;lt;br /&amp;gt;10 {{ItemIconSmall|StainedGlassItem.png|List_of_Goods#StainedGlass|Class461StainedGlassItem|Stained Glass}} 50 {{Timber}}&amp;lt;br /&amp;gt;&#039;&#039;&#039;Maintenance:&#039;&#039;&#039;&amp;lt;br /&amp;gt;1 {{Wealth}} / {{Turn}}&amp;lt;br /&amp;gt;{{ImprovStats|Id=122|D=10|H=500|P=1}}&lt;br /&gt;
|Prod=+1 City Religion Spread Distance&amp;lt;br /&amp;gt;+5 City Religion Spread Strength&lt;br /&gt;
|Experts=&lt;br /&gt;
|Techs=&lt;br /&gt;
|Other=Requires &#039;&#039;&#039;High Medieval Era&#039;&#039;&#039;&amp;lt;br /&amp;gt;and have at least 4 verses unlocked&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;Religion required:&amp;lt;br /&amp;gt;&amp;lt;span style=&amp;quot;font-size: 14pt;&amp;quot;&amp;gt;&#039;&#039;&#039;Christianity&#039;&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
}}&lt;br /&gt;
{{Improv&lt;br /&gt;
|domain=DomainReligion.png&lt;br /&gt;
|anchorId=Gurdwara&lt;br /&gt;
|itemfile=Gurdwara.png&lt;br /&gt;
|itemname=Gurdwara&lt;br /&gt;
|CostsMaint=&#039;&#039;&#039;Costs:&#039;&#039;&#039; 400 {{ProdIcon}}&amp;lt;br /&amp;gt;5 {{ItemIconSmall|Concrete.png|List_of_Goods#Concrete|Class462Concrete|Concrete}} 50 {{Materials}} 50 {{Timber}}&amp;lt;br /&amp;gt;&#039;&#039;&#039;Maintenance:&#039;&#039;&#039;&amp;lt;br /&amp;gt;1 {{Wealth}} / {{Turn}}&amp;lt;br /&amp;gt;{{ImprovStats|Id=123|D=10|H=500|P=1}}&lt;br /&gt;
|Prod=+1 City Religion Spread Distance&amp;lt;br /&amp;gt;+5 City Religion Spread Strength&lt;br /&gt;
|Experts=&lt;br /&gt;
|Techs=&lt;br /&gt;
|Other=Requires &#039;&#039;&#039;High Medieval Era&#039;&#039;&#039;&amp;lt;br /&amp;gt;and have at least 4 verses unlocked&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;Religion required:&amp;lt;br /&amp;gt;&amp;lt;span style=&amp;quot;font-size: 14pt;&amp;quot;&amp;gt;&#039;&#039;&#039;Sikhism&#039;&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
}}&lt;br /&gt;
{{Improv&lt;br /&gt;
|domain=DomainReligion.png&lt;br /&gt;
|anchorId=Mosque&lt;br /&gt;
|itemfile=Mosque.png&lt;br /&gt;
|itemname=Mosque&lt;br /&gt;
|CostsMaint=&#039;&#039;&#039;Costs:&#039;&#039;&#039; 400 {{ProdIcon}}&amp;lt;br /&amp;gt;5 {{ItemIconSmall|Candle.png|List_of_Goods#Candle|Class463Candle|Candle}} 10 {{ItemIconSmall|Concrete.png|List_of_Goods#Concrete|Class464Concrete|Concrete}} 50 {{Timber}}&amp;lt;br /&amp;gt;&#039;&#039;&#039;Maintenance:&#039;&#039;&#039;&amp;lt;br /&amp;gt;1 {{Wealth}} / {{Turn}}&amp;lt;br /&amp;gt;{{ImprovStats|Id=124|D=10|H=500|P=1}}&lt;br /&gt;
|Prod=+1 City Religion Spread Distance&amp;lt;br /&amp;gt;+5 City Religion Spread Strength&lt;br /&gt;
|Experts=&lt;br /&gt;
|Techs=&lt;br /&gt;
|Other=Requires &#039;&#039;&#039;High Medieval Era&#039;&#039;&#039;&amp;lt;br /&amp;gt;and have at least 4 verses unlocked&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;Religion required:&amp;lt;br /&amp;gt;&amp;lt;span style=&amp;quot;font-size: 14pt;&amp;quot;&amp;gt;&#039;&#039;&#039;Islam&#039;&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
}}&lt;br /&gt;
{{Improv&lt;br /&gt;
|domain=DomainReligion.png&lt;br /&gt;
|anchorId=Pagoda&lt;br /&gt;
|itemfile=Pagoda.png&lt;br /&gt;
|itemname=Pagoda&lt;br /&gt;
|CostsMaint=&#039;&#039;&#039;Costs:&#039;&#039;&#039; 400 {{ProdIcon}}&amp;lt;br /&amp;gt;5 {{ItemIconSmall|Candle.png|List_of_Goods#Candle|Class465Candle|Candle}} 10 {{ItemIconSmall|Concrete.png|List_of_Goods#Concrete|Class466Concrete|Concrete}} 50 {{Timber}}&amp;lt;br /&amp;gt;&#039;&#039;&#039;Maintenance:&#039;&#039;&#039;&amp;lt;br /&amp;gt;1 {{Wealth}} / {{Turn}}&amp;lt;br /&amp;gt;{{ImprovStats|Id=125|D=10|H=500|P=1}}&lt;br /&gt;
|Prod=+1 City Religion Spread Distance&amp;lt;br /&amp;gt;+5 City Religion Spread Strength&lt;br /&gt;
|Experts=&lt;br /&gt;
|Techs=&lt;br /&gt;
|Other=Requires &#039;&#039;&#039;High Medieval Era&#039;&#039;&#039;&amp;lt;br /&amp;gt;and have at least 4 verses unlocked&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;Religion required:&amp;lt;br /&amp;gt;&amp;lt;span style=&amp;quot;font-size: 14pt;&amp;quot;&amp;gt;&#039;&#039;&#039;Shinto&#039;&#039;&#039; or &#039;&#039;&#039;Buddhism&#039;&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
}}&lt;br /&gt;
{{Improv&lt;br /&gt;
|domain=DomainReligion.png&lt;br /&gt;
|anchorId=SacredTemple&lt;br /&gt;
|itemfile=SacredTemple.png&lt;br /&gt;
|itemname=Sacred Temple&lt;br /&gt;
|CostsMaint=&#039;&#039;&#039;Costs:&#039;&#039;&#039; 400 {{ProdIcon}}&amp;lt;br /&amp;gt;5 {{ItemIconSmall|Candle.png|List_of_Goods#Candle|Class467Candle|Candle}} 50 {{Materials}} 50 {{Timber}}&amp;lt;br /&amp;gt;&#039;&#039;&#039;Maintenance:&#039;&#039;&#039;&amp;lt;br /&amp;gt;1 {{Wealth}} / {{Turn}}&amp;lt;br /&amp;gt;{{ImprovStats|Id=126|D=10|H=500|P=1}}&lt;br /&gt;
|Prod=+1 City Religion Spread Distance&amp;lt;br /&amp;gt;+5 City Religion Spread Strength&lt;br /&gt;
|Experts=&lt;br /&gt;
|Techs=&lt;br /&gt;
|Other=Requires &#039;&#039;&#039;High Medieval Era&#039;&#039;&#039;&amp;lt;br /&amp;gt;and have at least 4 verses unlocked&amp;lt;br /&amp;gt;Religion required:&amp;lt;br /&amp;gt;&#039;&#039;&#039;Any religion not specified above&#039;&#039;&#039;&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;Not to be confused&amp;lt;br /&amp;gt;with the [[List_of_Improvements#CityTemple|City Temple]]&lt;br /&gt;
}}&lt;br /&gt;
|}&amp;lt;/center&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== See Also ==&lt;br /&gt;
* [[List of Triumphs]]&lt;br /&gt;
* [[List of Resources]]&lt;br /&gt;
* [[List of Goods]] &amp;lt;Small&amp;gt;(Includes Amenities/Supplies)&amp;lt;/small&amp;gt;&lt;br /&gt;
&lt;br /&gt;
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}}&lt;/div&gt;</summary>
		<author><name>Z0eff</name></author>
	</entry>
	<entry>
		<id>https://ara.wiki/index.php?title=List_of_Improvements&amp;diff=4482</id>
		<title>List of Improvements</title>
		<link rel="alternate" type="text/html" href="https://ara.wiki/index.php?title=List_of_Improvements&amp;diff=4482"/>
		<updated>2025-03-13T01:52:03Z</updated>

		<summary type="html">&lt;p&gt;Z0eff: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;__NOTOC__&lt;br /&gt;
{{PagePatchVersion|patch=1.3}}&lt;br /&gt;
&lt;br /&gt;
{| align=&amp;quot;center&amp;quot; cellpadding=&amp;quot;2&amp;quot; cellspacing=&amp;quot;0&amp;quot; style=&amp;quot;text-align:center;&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;3&amp;quot;|&amp;lt;span style=&amp;quot;font-size: 20pt;&amp;quot;&amp;gt;&amp;lt;strong&amp;gt;Table of Contents&amp;lt;/strong&amp;gt;&amp;lt;span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;width:150px;&amp;quot;|&amp;lt;strong&amp;gt;Act I&amp;lt;/strong&amp;gt;&lt;br /&gt;
|style=&amp;quot;width:150px; border-left:1px solid #909090;&amp;quot;|&amp;lt;strong&amp;gt;Act II&amp;lt;/strong&amp;gt;&lt;br /&gt;
|style=&amp;quot;width:150px; border-left:1px solid #909090;&amp;quot;|&amp;lt;strong&amp;gt;Act III&amp;lt;/strong&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|[[#Ancient History|Ancient History]]&lt;br /&gt;
|style=&amp;quot;border-left:1px solid #909090;&amp;quot;|[[#Early Middle Ages|Early Middle Ages]]&lt;br /&gt;
|style=&amp;quot;border-left:1px solid #909090;&amp;quot;|[[#Machine Age|Machine Age]]&lt;br /&gt;
|-&lt;br /&gt;
|[[#Bronze Age|Bronze Age]]&lt;br /&gt;
|style=&amp;quot;border-left:1px solid #909090;&amp;quot;|[[#High Medieval Era|High Medieval Era]]&lt;br /&gt;
|style=&amp;quot;border-left:1px solid #909090;&amp;quot;|[[#Atomic Age|Atomic Age]]&lt;br /&gt;
|-&lt;br /&gt;
|[[#Iron Age|Iron Age]]&lt;br /&gt;
|style=&amp;quot;border-left:1px solid #909090;&amp;quot;|[[#Renaissance|Renaissance]]&lt;br /&gt;
|style=&amp;quot;border-left:1px solid #909090;&amp;quot;|[[#Information Age|Information Age]]&lt;br /&gt;
|-&lt;br /&gt;
|[[#Antiquities|Antiquities]]&lt;br /&gt;
|style=&amp;quot;border-left:1px solid #909090;&amp;quot;|[[#Enlightenment|Enlightenment]]&lt;br /&gt;
|style=&amp;quot;border-left:1px solid #909090;&amp;quot;|[[#Singularity Age|Singularity Age]]&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;3&amp;quot;|[[#Religion Specific Improvements|Religion Specific Improvements]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| align=&amp;quot;center&amp;quot; width=&amp;quot;960&amp;quot;&lt;br /&gt;
|rowspan=&amp;quot;9&amp;quot; width=&amp;quot;40&amp;quot;|&lt;br /&gt;
|colspan=&amp;quot;3&amp;quot; height=&amp;quot;30&amp;quot;|&#039;&#039;&#039;These improvements serve different functions, depending on their domain type:&#039;&#039;&#039;&amp;lt;div id=&amp;quot;Domains&amp;quot; style=&amp;quot;display:inline;&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|width=&amp;quot;2&amp;quot;|&lt;br /&gt;
|[[file:DomainCommerce.png|frameless|26px]] &#039;&#039;&#039;Commerce&#039;&#039;&#039;&lt;br /&gt;
|These improvements boost [[Prosperity]] and produce [[Wealth]] to fill your nation&#039;s treasury.&lt;br /&gt;
|-&lt;br /&gt;
|width=&amp;quot;2&amp;quot;|&lt;br /&gt;
|[[file:DomainCulture.png|frameless|26px]] &#039;&#039;&#039;Culture&#039;&#039;&#039;&lt;br /&gt;
|These [[Masterpiece]] generating improvements create great art, music, sculptures and more.&lt;br /&gt;
|-&lt;br /&gt;
|width=&amp;quot;2&amp;quot;|&lt;br /&gt;
|[[file:DomainGovernment.png|frameless|26px]] &#039;&#039;&#039;Government&#039;&#039;&#039;&lt;br /&gt;
|Establish and manage your nation&#039;s cities and the needs of the public, from administration to housing.&lt;br /&gt;
|-&lt;br /&gt;
|width=&amp;quot;2&amp;quot;|&lt;br /&gt;
|[[file:DomainImpact.png|frameless|26px]] &#039;&#039;&#039;Resource&#039;&#039;&#039;&lt;br /&gt;
|These &amp;quot;Harvesters&amp;quot; collect [[Resources]] you need to grow and fuel your nation.&lt;br /&gt;
|-&lt;br /&gt;
|width=&amp;quot;2&amp;quot;|&lt;br /&gt;
|[[file:DomainIndustry.png|frameless|26px]] &#039;&#039;&#039;Industry&#039;&#039;&#039;&lt;br /&gt;
|These &amp;quot;Crafters&amp;quot; convert [[Resources]] into [[Goods]] that are used as Amenities/Supplies and for certain improvements.&lt;br /&gt;
|-&lt;br /&gt;
|width=&amp;quot;2&amp;quot;|&lt;br /&gt;
|[[file:DomainMilitary.png|frameless|26px]] &#039;&#039;&#039;Military&#039;&#039;&#039;&lt;br /&gt;
|These improvements provide for the public defence and allow your nation to produce and boost your armed [[Forces]].&lt;br /&gt;
|-&lt;br /&gt;
|width=&amp;quot;2&amp;quot;|&lt;br /&gt;
|[[file:DomainReligion.png|frameless|26px]] &#039;&#039;&#039;Religion&#039;&#039;&#039;&lt;br /&gt;
|These improvements are used to found, spread and amplify the effects of [[Religion]] for your nation.&lt;br /&gt;
|-&lt;br /&gt;
|width=&amp;quot;2&amp;quot;|&lt;br /&gt;
|[[file:DomainScience.png|frameless|26px]] &#039;&#039;&#039;Science&#039;&#039;&#039;&lt;br /&gt;
|These improvements that generate [[Technologies|Research]], as well as improving your people&#039;s [[Health]] and [[Knowledge]].&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| align=&amp;quot;center&amp;quot;&lt;br /&gt;
|style=&amp;quot;text-align:center;&amp;quot;|Got a &#039;&#039;&#039;1080p monitor or bigger?&#039;&#039;&#039; Find and click this button in the bottom-right of your screen!&amp;lt;br /&amp;gt;&lt;br /&gt;
You&#039;ll be able to &#039;&#039;&#039;fit 2 or more Ages side by side!&#039;&#039;&#039; Or even &#039;&#039;&#039;4 Ages with a 4K monitor!&#039;&#039;&#039;&lt;br /&gt;
|rowspan=2&amp;quot;|[[File:Clickthebutton.png|frameless|140px|class=notpageimage]]&lt;br /&gt;
|- style=&amp;quot;font-style: italic; color: grey; vertical-align:top;&amp;quot;&lt;br /&gt;
|&#039;&#039;(Sadly the full-width mode sticks even after going to another page. You&#039;ll have to manually toggle it off)&#039;&#039;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{{#Widget:LoadTippyScript}}&lt;br /&gt;
{{ImprovAct|Act=- Act I -}}&lt;br /&gt;
&amp;lt;div class=&amp;quot;AgeTablesWrap&amp;quot;&amp;gt;&lt;br /&gt;
{{ImprovAge|Age=&amp;lt;div id=&amp;quot;Ancient_History&amp;quot; style=&amp;quot;display:inline;&amp;quot;&amp;gt;[[#Ancient History|Ancient History]]&amp;lt;/div&amp;gt;}}&lt;br /&gt;
{{Improv&lt;br /&gt;
|domain=DomainGovernment.png&lt;br /&gt;
|anchorId=GreatHearth&lt;br /&gt;
|itemfile=GreatHearth.png&lt;br /&gt;
|itemname=Great Hearth&lt;br /&gt;
|CostsMaint=No Costs&amp;lt;br /&amp;gt;No Maintenance&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;{{ImprovStats|Id=1|D=4|H=200|P=0}}&lt;br /&gt;
|Prod=+5 {{Housing}} [[Housing]]. +5 {{Research}} / {{Turn}}&amp;lt;br /&amp;gt;+5 Strength to [[Forces]] within this region&amp;lt;br /&amp;gt;+8 City [[Production]]&amp;lt;br /&amp;gt;{{ItemIcon|Feast.png|List_of_Goods#Feast|Class1Feast|Feast}} {{ItemIcon|Jewelry.png|List_of_Goods#Jewelry|Class2Jewelry|Jewelry}} {{ItemIcon-lock|CodeofLawsItem.png|List_of_Goods#CodeofLaws|Class3CodeofLaws|Code of Laws}} {{ItemIcon-lock|Codex.png|List_of_Goods#Codex|Class4Codex|Codex}} {{ItemIcon-lock|Festival.png|List_of_Goods#Festival|Class5Festival|Festival}} {{ItemIcon-lock|StrategyCodex.png|List_of_Goods#StrategyCodex|Class6StrategyCodex|Strategy Codex}}&amp;lt;br /&amp;gt;{{ItemIcon-lock|Censer.png|List_of_Goods#Censer|Class7Censer|Censer}} {{ItemIcon-lock|Currency.png|List_of_Goods#Currency|Class8Currency|Currency}} {{ItemIcon-lock|TreasuryBonds.png|List_of_Goods#TreasuryBonds|Class9TreasuryBonds|Treasury Bonds}} &lt;br /&gt;
|Experts={{Expert|Id=1}}+150% [[Craft Production]]&amp;lt;br /&amp;gt;{{ExpertSpacer}} at this improvement.&amp;lt;br /&amp;gt;{{ExpertSpacer}} From +10 {{Wealth}} to +15 {{Wealth}}&lt;br /&gt;
|Techs=&lt;br /&gt;
|Other={{FadedOutGoods}}&lt;br /&gt;
}}&lt;br /&gt;
{{Improv&lt;br /&gt;
|domain=DomainGovernment.png&lt;br /&gt;
|anchorId=GatheringHall&lt;br /&gt;
|itemfile=GatheringHall.png&lt;br /&gt;
|itemname=Gathering Hall&lt;br /&gt;
|CostsMaint=&#039;&#039;&#039;Maintenance:&#039;&#039;&#039;&amp;lt;br /&amp;gt;2 {{Food}} 1 {{Materials}} 5 {{Wealth}} / {{Turn}}&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;{{ImprovStats|Id=2|D=4|H=200|P=0}}&lt;br /&gt;
|Prod=+4 {{Housing}} [[Housing]]&amp;lt;br /&amp;gt;+5 Strength to [[Forces]] within this region&amp;lt;br /&amp;gt;+2 City [[Production]]&amp;lt;br /&amp;gt;{{ItemIcon|Feast.png|List_of_Goods#Feast|Class10Feast|Feast}} {{ItemIcon|Jewelry.png|List_of_Goods#Jewelry|Class11Jewelry|Jewelry}} {{ItemIcon-lock|CodeofLawsItem.png|List_of_Goods#CodeofLaws|Class12CodeofLaws|Code of Laws}} {{ItemIcon-lock|Codex.png|List_of_Goods#Codex|Class13Codex|Codex}} {{ItemIcon-lock|Festival.png|List_of_Goods#Festival|Class14Festival|Festival}} {{ItemIcon-lock|StrategyCodex.png|List_of_Goods#StrategyCodex|Class15StrategyCodex|Strategy Codex}}&lt;br /&gt;
|Experts={{Expert|Id=2}}+150% [[Craft Production]]&amp;lt;br /&amp;gt;{{ExpertSpacer}} at this improvement&lt;br /&gt;
|Techs=&lt;br /&gt;
|Other=Upgrades to [[List of Improvements#TownCenter|Town Center]]&amp;lt;br /&amp;gt;and [[List of Improvements#CityHall|City Hall]]&amp;lt;br /&amp;gt;{{FadedOutGoods}}&lt;br /&gt;
}}&lt;br /&gt;
{{Improv&lt;br /&gt;
|domain=DomainCommerce.png&lt;br /&gt;
|anchorId=Dwelling&lt;br /&gt;
|itemfile=Dwelling.png&lt;br /&gt;
|itemname=Dwelling&lt;br /&gt;
|CostsMaint=&#039;&#039;&#039;Costs:&#039;&#039;&#039; 75 {{ProdIcon}}&amp;lt;br /&amp;gt;25 {{Food}} 25 {{Timber}}&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;{{ImprovStats|Id=3|D=3|H=100|P=0}}&lt;br /&gt;
|Prod=+3 {{Housing}} [[Housing]]&amp;lt;br /&amp;gt;+2 bonus {{Housing}} [[Housing]]&amp;lt;br /&amp;gt;if built in the city center.&amp;lt;br /&amp;gt;+3% [[City Production]]&lt;br /&gt;
|Experts=&lt;br /&gt;
|Techs=&lt;br /&gt;
|Other=Upgrades to [[List of Improvements#Residence|Residence]]&amp;lt;br /&amp;gt;and [[List of Improvements#Skyscraper|Skyscraper]]&amp;lt;br /&amp;gt;&amp;lt;span style=&amp;quot;font-size: 8pt; line-height: 0em;&amp;quot;&amp;gt;Place these in your City Center, leave room for a [[List of Improvements#Monument|Monument]]. And if it&#039;s your capital, leave room for the [[List of Improvements#Palace|Palace]]&amp;lt;/span&amp;gt;&lt;br /&gt;
}}&lt;br /&gt;
{{Improv&lt;br /&gt;
|domain=DomainIndustry.png&lt;br /&gt;
|anchorId=Workshop&lt;br /&gt;
|itemfile=Workshop.png&lt;br /&gt;
|itemname=Workshop&lt;br /&gt;
|CostsMaint=&#039;&#039;&#039;Costs:&#039;&#039;&#039; 65 {{ProdIcon}}&amp;lt;br /&amp;gt;10 {{Materials}} 25 {{Timber}}&amp;lt;br /&amp;gt;&#039;&#039;&#039;Maintenance:&#039;&#039;&#039;&amp;lt;br /&amp;gt;1 {{Materials}} 1 {{Timber}} 1 {{Wealth}} / {{Turn}}&amp;lt;br /&amp;gt;{{ImprovStats|Id=4|D=3|H=100|P=1}}&lt;br /&gt;
|Prod={{ItemIcon|LithicTools.png|List_of_Goods#LithicTools|Class16LithicTools|Lithic Tools}} {{ItemIcon|Baskets.png|List_of_Goods#Baskets|Class17Baskets|Baskets}} {{ItemIcon-lock|Candle.png|List_of_Goods#Candle|Class18Candle|Candle}} {{ItemIcon-lock|Barrels.png|List_of_Goods#Barrels|Class19Barrels|Barrels}} {{ItemIcon-lock|Clock.png|List_of_Goods#Clock|Class20Clock|Clock}} {{ItemIcon-lock|EyeGlasses.png|List_of_Goods#EyeGlasses|Class21EyeGlasses|Eye Glasses}} {{ItemIcon-lock|Furniture.png|List_of_Goods#Furniture|Class22Furniture|Furniture}} {{ItemIcon-lock|Gear.png|List_of_Goods#Gear|Class23Gear|Gear}} {{ItemIcon-lock|HeavyPlow.png|List_of_Goods#HeavyPlow|Class24HeavyPlow|Heavy Plow}} {{ItemIcon-lock|IndoorStove.png|List_of_Goods#IndoorStove|Class25IndoorStove|Indoor Stove}} {{ItemIcon-lock|LampPost.png|List_of_Goods#LampPost|Class26LampPost|Lamp Post}} {{ItemIcon-lock|Loom.png|List_of_Goods#Loom|Class27Loom|Loom}} {{ItemIcon-lock|MetalPots.png|List_of_Goods#MetalPots|Class28MetalPots|Metal Pots}} {{ItemIcon-lock|MetalTools.png|List_of_Goods#MetalTools|Class29MetalTools|Metal Tools}} {{ItemIcon-lock|Plow.png|List_of_Goods#Plow|Class30Plow|Plow}} {{ItemIcon-lock|Rope.png|List_of_Goods#Rope|Class31Rope|Rope}} {{ItemIcon-lock|Telescope.png|List_of_Goods#Telescope|Class32Telescope|Telescope}} {{ItemIcon-lock|Wheel.png|List_of_Goods#Wheel|Class33Wheel|Wheel}} {{ItemIcon-lock|Anvil.png|List_of_Goods#Anvil|Class33Anvil|Anvil}} {{ItemIcon-lock|Hourglass.png|List_of_Goods#Hourglass|Class33Hourglass|Hourglass}} {{ItemIcon-lock|MiningPick.png|List_of_Goods#MiningPick|Class33MiningPick|Mining Pick}}&lt;br /&gt;
|Experts={{Expert|Id=3}}+150% [[Craft Production]]&amp;lt;br /&amp;gt;{{ExpertSpacer}} at this improvement&lt;br /&gt;
|Techs=&lt;br /&gt;
|Other=Upgrades to [[List of Improvements#CraftingGuild|Crafting Guild]]&amp;lt;br /&amp;gt;and [[List of Improvements#Factory|Factory]]&amp;lt;br /&amp;gt;{{FadedOutGoods}}&lt;br /&gt;
}}&lt;br /&gt;
{{Improv&lt;br /&gt;
|domain=DomainImpact.png&lt;br /&gt;
|anchorId=Farm&lt;br /&gt;
|itemfile=Farm.png&lt;br /&gt;
|itemname=Farm&lt;br /&gt;
|CostsMaint=&#039;&#039;&#039;Costs:&#039;&#039;&#039; 75 {{ProdIcon}}&amp;lt;br /&amp;gt;15 {{Timber}}&amp;lt;br /&amp;gt;&#039;&#039;&#039;Maintenance:&#039;&#039;&#039;&amp;lt;br /&amp;gt;1 {{Timber}} / {{Turn}}&amp;lt;br /&amp;gt;{{ImprovStats|Id=5|D=3|H=100|P=0}}&lt;br /&gt;
|Prod=+100% of Region [[Food]] {{Food}} yield is&amp;lt;br /&amp;gt;applied to [[Harvest Production]]&amp;lt;br /&amp;gt;+3% [[City Growth]]&amp;lt;br /&amp;gt;+5 bonus [[Harvest Production]] for each Farm in this region (including itself)&lt;br /&gt;
|Experts={{Expert|Id=4}}+150% [[Harvest Production]]&amp;lt;br /&amp;gt;{{ExpertSpacer}} at this improvement.&amp;lt;br /&amp;gt;{{ExpertSpacer}} +1 {{Food}} Food&lt;br /&gt;
|Techs=&lt;br /&gt;
|Other=Upgrades to [[#IrrigatedFarm|Irrigated Farm]]&amp;lt;br /&amp;gt;and [[List of Improvements#IndustrialFarm|Industrial Farm]]&amp;lt;br /&amp;gt;See [[Yield Calculator]] for more&amp;lt;br /&amp;gt;information on yields&lt;br /&gt;
}}&lt;br /&gt;
{{Improv&lt;br /&gt;
|domain=DomainImpact.png&lt;br /&gt;
|anchorId=LoggingCamp&lt;br /&gt;
|itemfile=LoggingCamp.png&lt;br /&gt;
|itemname=Logging Camp&lt;br /&gt;
|CostsMaint=&#039;&#039;&#039;Costs:&#039;&#039;&#039; 75 {{ProdIcon}}&amp;lt;br /&amp;gt;10 {{Materials}} 5 {{Wealth}}&amp;lt;br /&amp;gt;{{ImprovStats|Id=6|D=3|H=100|P=0}}&lt;br /&gt;
|Prod=+100% of Region [[Timber]] {{Timber}} Yield&amp;lt;br /&amp;gt;is added to the city&#039;s [[Harvest Production]]&lt;br /&gt;
|Experts={{Expert|Id=5}}+150% [[Harvest Production]]&amp;lt;br /&amp;gt;{{ExpertSpacer}} at this improvement.&amp;lt;br /&amp;gt;{{ExpertSpacer}} +5 City [[Craft Production]]&lt;br /&gt;
|Techs={{Tech|Ropemaking.png|Class34Ropemaking|Ropemaking}} {{Tech|TheWheel.png|Class35TheWheel|The Wheel}} {{Tech|IronWorking.png|Class36IronWorking|Iron Working}}&lt;br /&gt;
|Other=Upgrades to [[List of Improvements#Sawmill|Sawmill]]&amp;lt;br /&amp;gt;and [[List of Improvements#IndustrialLogging|Industrial Logging]]&lt;br /&gt;
}}&lt;br /&gt;
{{Improv&lt;br /&gt;
|domain=DomainImpact.png&lt;br /&gt;
|anchorId=StonePit&lt;br /&gt;
|itemfile=StonePit.png&lt;br /&gt;
|itemname=Stone Pit&lt;br /&gt;
|CostsMaint=&#039;&#039;&#039;Costs:&#039;&#039;&#039; 60 {{ProdIcon}}&amp;lt;br /&amp;gt;15 {{Timber}}&amp;lt;br /&amp;gt;&#039;&#039;&#039;Maintenance:&#039;&#039;&#039;&amp;lt;br /&amp;gt;1 {{Wealth}} / {{Turn}}&amp;lt;br /&amp;gt;{{ImprovStats|Id=7|D=3|H=100|P=0}}&lt;br /&gt;
|Prod=+100% Region [[Materials]] {{Materials}} yield&amp;lt;br /&amp;gt;is added to the city&#039;s [[Harvest Production]]&lt;br /&gt;
|Experts={{Expert|Id=6}}+150% [[Harvest Production]]&amp;lt;br /&amp;gt;{{ExpertSpacer}} at this improvement.&amp;lt;br /&amp;gt;{{ExpertSpacer}} +1 City [[Build Production]]&lt;br /&gt;
|Techs={{Tech|BronzeWorking.png|Class37BronzeWorking|Bronze Working}}&lt;br /&gt;
|Other=Upgrades to [[List of Improvements#Mine|Mine]]&amp;lt;br /&amp;gt;and [[List of Improvements#IndustrialMine|Industrial Mine]]&lt;br /&gt;
}}&lt;br /&gt;
{{Improv&lt;br /&gt;
|domain=DomainImpact.png&lt;br /&gt;
|anchorId=HuntingCamp&lt;br /&gt;
|itemfile=HuntingCamp.png&lt;br /&gt;
|itemname=Hunting Camp&lt;br /&gt;
|CostsMaint=&#039;&#039;&#039;Costs:&#039;&#039;&#039; 150 {{ProdIcon}}&amp;lt;br /&amp;gt;5 {{Materials}} 10 {{Timber}}&amp;lt;br /&amp;gt;&#039;&#039;&#039;Maintenance:&#039;&#039;&#039;&amp;lt;br /&amp;gt;1 {{Timber}} / {{Turn}}&amp;lt;br /&amp;gt;{{ImprovStats|Id=8|D=3|H=100|P=0}}&lt;br /&gt;
|Prod=+1 {{Wealth}} / {{Turn}}&lt;br /&gt;
|Experts={{Expert|Id=7}}+150% [[Harvest Production]]&amp;lt;br /&amp;gt;{{ExpertSpacer}} at this improvement.&amp;lt;br /&amp;gt;{{ExpertSpacer}} +1 {{Wealth}} / {{Turn}}&lt;br /&gt;
|Techs={{Tech|Archery.png|Class38Archery|Archery}} {{Tech|BronzeWorking.png|Class39BronzeWorking|Bronze Working}}&lt;br /&gt;
|Other=Not the greatest of improvements unless you have a [[List_of_Resource_Nodes#HuntingCamp|Resource Node]] that needs it&lt;br /&gt;
}}&lt;br /&gt;
{{Improv&lt;br /&gt;
|domain=DomainIndustry.png&lt;br /&gt;
|anchorId=ButcherShop&lt;br /&gt;
|itemfile=ButcherShop.png&lt;br /&gt;
|itemname=Butcher Shop&lt;br /&gt;
|CostsMaint=&#039;&#039;&#039;Costs:&#039;&#039;&#039; 45 {{ProdIcon}}&amp;lt;br /&amp;gt;10 {{Materials}} 25 {{Timber}}&amp;lt;br /&amp;gt;&#039;&#039;&#039;Maintenance:&#039;&#039;&#039;&amp;lt;br /&amp;gt;1 {{Timber}} / {{Turn}}&amp;lt;br /&amp;gt;{{ImprovStats|Id=9|D=3|H=100|P=1}}&lt;br /&gt;
|Prod={{ItemIcon|CuredMeats.png|List_of_Goods#CuredMeats|Class40CuredMeats|Cured Meats}} {{ItemIcon|SaltedFish.png|List_of_Goods#SaltedFish|Class41SaltedFish|Salted Fish}}&lt;br /&gt;
|Experts={{Expert|Id=8}}+150% [[Craft Production]]&amp;lt;br /&amp;gt;{{ExpertSpacer}} at this improvement.&amp;lt;br /&amp;gt;{{ExpertSpacer}} +25% [[Build Production]] at&amp;lt;br /&amp;gt;{{ExpertSpacer}} {{DomainIndustry}} Industry improvements&amp;lt;br /&amp;gt;{{ExpertSpacer}} in this region&lt;br /&gt;
|Techs={{Tech|AnimalHusbandry.png|Class42AnimalHusbandry|Animal Husbandry}}&lt;br /&gt;
|Other= &#039;&#039;&#039;8 per Nation&#039;&#039;&#039;&lt;br /&gt;
}}&lt;br /&gt;
{{Improv&lt;br /&gt;
|domain=DomainMilitary.png&lt;br /&gt;
|anchorId=Watchtower&lt;br /&gt;
|itemfile=Watchtower.png&lt;br /&gt;
|itemname=Watchtower&lt;br /&gt;
|CostsMaint=&#039;&#039;&#039;Costs:&#039;&#039;&#039; 75 {{ProdIcon}}&amp;lt;br /&amp;gt;15 {{Materials}} 50 {{Timber}}&amp;lt;br /&amp;gt;&#039;&#039;&#039;Maintenance:&#039;&#039;&#039;&amp;lt;br /&amp;gt;1 {{Wealth}} / {{Turn}}&amp;lt;br /&amp;gt;{{ImprovStats|Id=10|D=4|H=200|P=1}}&lt;br /&gt;
|Prod=+2 Strength to [[Forces]] within this [[Region]].&amp;lt;br /&amp;gt;+15 {{Security}}&lt;br /&gt;
|Experts={{Expert|Id=9}}+10 City Siege Defense&amp;lt;br /&amp;gt;{{ExpertSpacer}} in this city&lt;br /&gt;
|Techs={{Tech|Archery.png|Class43Archery|Archery}}&lt;br /&gt;
|Other= &#039;&#039;&#039;1 per City&#039;&#039;&#039;&amp;lt;br /&amp;gt;Upgrades to [[List of Improvements#Fortress|Fortress]] and [[List of Improvements#Citadel|Citadel]]&lt;br /&gt;
}}&lt;br /&gt;
{{Improv&lt;br /&gt;
|domain=DomainIndustry.png&lt;br /&gt;
|anchorId=FermentingPit&lt;br /&gt;
|itemfile=FermentingPit.png&lt;br /&gt;
|itemname=Fermenting Pit&lt;br /&gt;
|CostsMaint=&#039;&#039;&#039;Costs:&#039;&#039;&#039; 100 {{ProdIcon}}&amp;lt;br /&amp;gt;25 {{Food}} 1 {{ItemIconSmall|Grape.png|List_of_Goods#Grape|Class44Grape|Grape}} 25 {{Timber}}&amp;lt;br /&amp;gt;&#039;&#039;&#039;Maintenance:&#039;&#039;&#039;&amp;lt;br /&amp;gt;1 {{Wealth}} / {{Turn}}&amp;lt;br /&amp;gt;{{ImprovStats|Id=11|D=4|H=100|P=1}}&lt;br /&gt;
|Prod=+25% [[Craft Production]] to Fermenting Pits&amp;lt;br /&amp;gt;and their upgrades in this [[Region]]&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;{{ItemIcon|Wine.png|List_of_Goods#Wine|Class45Wine|Wine}} {{ItemIcon|Syrup.png|List_of_Goods#Syrup|Class46Syrup|Syrup}} {{ItemIcon-lock|Liquor.png|List_of_Goods#Liquor|Class47Liquor|Liquor}}&lt;br /&gt;
|Experts={{Expert|Id=10}}+150% [[Craft Production]]&amp;lt;br /&amp;gt;{{ExpertSpacer}} at this improvement.&amp;lt;br /&amp;gt;{{ExpertSpacer}} +5 {{Happiness}}&lt;br /&gt;
|Techs={{Tech|Fermenting.png|Class48Fermenting|Fermenting}} {{Tech|Hospitality.png|Class49Hospitality|Hospitality}}&lt;br /&gt;
|Other= &#039;&#039;&#039;3 per Nation&#039;&#039;&#039;&amp;lt;br /&amp;gt;Upgrades to [[List of Improvements#Brewery|Brewery]] and [[List of Improvements#Distillery|Distillery]]. Requires a source of {{Itemil|Grape.png|List_of_Goods#Grape|Grapes|Grape}}&lt;br /&gt;
}}&lt;br /&gt;
{{Improv&lt;br /&gt;
|domain=DomainIndustry.png&lt;br /&gt;
|anchorId=Granary&lt;br /&gt;
|itemfile=Granary.png&lt;br /&gt;
|itemname=Granary&lt;br /&gt;
|CostsMaint=&#039;&#039;&#039;Costs:&#039;&#039;&#039; 100 {{ProdIcon}}&amp;lt;br /&amp;gt;10 {{Food}} 1 {{ItemIconSmall|Grain.png|List_of_Goods#Grain|Class50Grain|Grain}} 25 {{Timber}}&amp;lt;br /&amp;gt;&#039;&#039;&#039;Maintenance:&#039;&#039;&#039;&amp;lt;br /&amp;gt;1 {{Wealth}} / {{Turn}}&amp;lt;br /&amp;gt;{{ImprovStats|Id=12|D=3|H=100|P=1}}&lt;br /&gt;
|Prod=+5 {{Health}}&amp;lt;br /&amp;gt;+50% of Region [[Food]] {{FoodSmall}} yield is applied towards [[Harvest Production]] at each [[List_of_Improvements#Farm|Farm]] within this [[Region]]&amp;lt;br /&amp;gt;{{ItemIcon|GrainStore.png|List_of_Goods#GrainStore|Class51GrainStore|Grain Store}}&lt;br /&gt;
|Experts={{Expert|Id=11}}+150% [[Craft Production]]&amp;lt;br /&amp;gt;{{ExpertSpacer}} at this improvement&lt;br /&gt;
|Techs={{Tech|GrainStorage.png|Class52GrainStorage|Grain Storage}} {{Tech|Irrigation.png|Class53Irrigation|Irrigation}}&lt;br /&gt;
|Other= &#039;&#039;&#039;1 per City&#039;&#039;&#039;&amp;lt;br /&amp;gt;Requires a source of {{Itemil|Grain.png|List_of_Goods#Grain|Grain|Grain}}&lt;br /&gt;
}}&lt;br /&gt;
{{Improv&lt;br /&gt;
|domain=DomainScience.png&lt;br /&gt;
|anchorId=Apothecary&lt;br /&gt;
|itemfile=Apothecary.png&lt;br /&gt;
|itemname=Apothecary&lt;br /&gt;
|CostsMaint=&#039;&#039;&#039;Costs:&#039;&#039;&#039; 120 {{ProdIcon}}&amp;lt;br /&amp;gt; 50 {{Food}} 10 {{Materials}} 25 {{Timber}}&amp;lt;br /&amp;gt;&#039;&#039;&#039;Maintenance:&#039;&#039;&#039;&amp;lt;br /&amp;gt;1 {{Wealth}} / {{Turn}}&amp;lt;br /&amp;gt;{{ImprovStats|Id=13|D=3|H=150|P=1}}&lt;br /&gt;
|Prod=+5 {{Health}}&amp;lt;br /&amp;gt;+10 {{Knowledge}}&amp;lt;br /&amp;gt;+25% [[Craft Production]] to apothecaries&amp;lt;br /&amp;gt;and their upgrades in this region&amp;lt;br /&amp;gt;{{ItemIcon|HerbalMedicine.png|List_of_Goods#HerbalMedicine|Class54HerbalMedicine|Herbal Medicine}} {{ItemIcon-lock|Candle.png|List_of_Goods#Candle|Class55Candle|Candle}} {{ItemIcon-lock|Perfume.png|List_of_Goods#Perfume|Class56Perfume|Perfume}} {{ItemIcon-lock|Soap.png|List_of_Goods#Soap|Class57Soap|Soap}}&lt;br /&gt;
|Experts={{Expert|Id=12}}+150% [[Craft Production]]&amp;lt;br /&amp;gt;{{ExpertSpacer}} at this improvement&lt;br /&gt;
|Techs={{Tech|Herbalism.png|Class58Herbalism|Herbalism}}&lt;br /&gt;
|Other= &#039;&#039;&#039;6 per Nation&#039;&#039;&#039;&amp;lt;br /&amp;gt;Upgrades to [[List of Improvements#Chemist|Chemist]]&amp;lt;br /&amp;gt;and [[List of Improvements#Pharmacy|Pharmacy]]&amp;lt;br /&amp;gt;{{FadedOutGoods}}&lt;br /&gt;
}}&lt;br /&gt;
{{Improv&lt;br /&gt;
|domain=DomainIndustry.png&lt;br /&gt;
|anchorId=CeramicShop&lt;br /&gt;
|itemfile=CeramicShop.png&lt;br /&gt;
|itemname=Ceramic Shop&lt;br /&gt;
|CostsMaint=&#039;&#039;&#039;Costs:&#039;&#039;&#039; 65 {{ProdIcon}}&amp;lt;br /&amp;gt;10 {{Materials}} 10 {{Timber}}&amp;lt;br /&amp;gt;&#039;&#039;&#039;Maintenance:&#039;&#039;&#039;&amp;lt;br /&amp;gt;1 {{Wealth}} / {{Turn}}&amp;lt;br /&amp;gt;{{ImprovStats|Id=14|D=3|H=150|P=1}}&lt;br /&gt;
|Prod=+25% [[Craft Production]] to&amp;lt;br /&amp;gt;Ceramic Shops in this region&amp;lt;br /&amp;gt;{{ItemIcon-lock|CeramicPots.png|List_of_Goods#CeramicPots|Class59CeramicPots|Ceramic Pots}} {{ItemIcon-lock|Concrete.png|List_of_Goods#Concrete|Class60Concrete|Concrete}} {{ItemIcon-lock|DecorativeVase.png|List_of_Goods#DecorativeVase|Class61DecorativeVase|Decorative Vase}} {{ItemIcon-lock|Glass.png|List_of_Goods#Glass|Class62Glass|Glass}}&amp;lt;br /&amp;gt;{{ItemIcon-lock|GlassWindows.png|List_of_Goods#GlassWindows|Class63GlassWindows|Glass Windows}} {{ItemIcon-lock|IndoorToilets.png|List_of_Goods#IndoorToilets|Class64IndoorToilets|Indoor Toilets}} {{ItemIcon-lock|StainedGlassItem.png|List_of_Goods#StainedGlass|Class65StainedGlass|Stained Glass}} {{ItemIcon-lock|MosaicTiles.png|List_of_Goods#MosaicTiles|Class65MosaicTiles|Mosaic Tiles}}&lt;br /&gt;
|Experts={{Expert|Id=13}}+150% [[Craft Production]]&amp;lt;br /&amp;gt;{{ExpertSpacer}} at this improvement&lt;br /&gt;
|Techs={{Tech|Pottery.png|Class66Pottery|Pottery}} {{Tech|Masonry.png|Class67Masonry|Masonry}} {{Tech|Arches.png|Class68Arches|Arches}} {{Tech|MonumentBuilding.png|Class69MonumentBuilding|Monument Building}}&lt;br /&gt;
|Other= &#039;&#039;&#039;8 per Nation&#039;&#039;&#039;&amp;lt;br /&amp;gt;&#039;&#039;&amp;lt;small&amp;gt;(As of 1.0.5 not all techs that unlock&amp;lt;br /&amp;gt;this building also unlock Ceramic Pots)&amp;lt;/small&amp;gt;&#039;&#039;&lt;br /&gt;
}}&lt;br /&gt;
{{Improv&lt;br /&gt;
|domain=DomainImpact.png&lt;br /&gt;
|anchorId=FishingNet&lt;br /&gt;
|itemfile=FishingNet.png&lt;br /&gt;
|itemname=Fishing Net&lt;br /&gt;
|CostsMaint=&#039;&#039;&#039;Costs:&#039;&#039;&#039; 75 {{ProdIcon}}&amp;lt;br /&amp;gt;5 {{Materials}} 20 {{Timber}}&amp;lt;br /&amp;gt;&#039;&#039;&#039;Maintenance:&#039;&#039;&#039;&amp;lt;br /&amp;gt;1 {{Timber}} / {{Turn}}&amp;lt;br /&amp;gt;{{ImprovStats|Id=15|D=3|H=100|P=0}}&lt;br /&gt;
|Prod=+200% of Region [[Food]] {{Food}} yield is&amp;lt;br /&amp;gt;applied to [[Harvest Production]]&lt;br /&gt;
|Experts={{Expert|Id=14}}+150% [[Harvest Production]]&amp;lt;br /&amp;gt;{{ExpertSpacer}} at this improvement.&amp;lt;br /&amp;gt;{{ExpertSpacer}} +1 {{Wealth}} / {{Turn}}&lt;br /&gt;
|Techs={{Tech|Seafaring.png|Class70Seafaring|Seafaring}} {{Tech|Ropemaking.png|Class71Ropemaking|Ropemaking}}&lt;br /&gt;
|Other=As of 1.0.5 you have to manually replace these with&amp;lt;br /&amp;gt;[[List of Improvements#IndustrialFishingFarm|Industrial Fishing Farm]]s,&amp;lt;br /&amp;gt;no upgrade button available&lt;br /&gt;
}}&lt;br /&gt;
|}&lt;br /&gt;
{{ImprovAge|Age=&amp;lt;div id=&amp;quot;Bronze_Age&amp;quot; style=&amp;quot;display:inline;&amp;quot;&amp;gt;[[#Bronze Age|Bronze Age]]&amp;lt;/div&amp;gt;}}&lt;br /&gt;
{{Improv&lt;br /&gt;
|domain=DomainIndustry.png&lt;br /&gt;
|anchorId=Stable&lt;br /&gt;
|itemfile=Stable.png&lt;br /&gt;
|itemname=Stable&lt;br /&gt;
|CostsMaint=&#039;&#039;&#039;Costs:&#039;&#039;&#039; 75 {{ProdIcon}}&amp;lt;br /&amp;gt;20 {{Food}} 1 {{ItemIconSmall|Horse.png|List_of_Goods#Horse|Class72Horse|Horse}} 45 {{Timber}}&amp;lt;br /&amp;gt;&#039;&#039;&#039;Maintenance:&#039;&#039;&#039;&amp;lt;br /&amp;gt;1 {{Wealth}} / {{Turn}}&amp;lt;br /&amp;gt;{{ImprovStats|Id=16|D=4|H=175|P=1}}&lt;br /&gt;
|Prod=+25% [[Harvest Production]] towards&amp;lt;br /&amp;gt;Animal [[Resource Nodes]] in this City.&amp;lt;br /&amp;gt;-5 {{Health}}&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;{{ItemIcon|Carriages.png|List_of_Goods#Carriages|Class73Carriages|Carriages}} {{ItemIcon-lock|Rope.png|List_of_Goods#Rope|Class74Rope|Rope}}&lt;br /&gt;
|Experts={{Expert|Id=15}}+150% [[Craft Production]]&amp;lt;br /&amp;gt;{{ExpertSpacer}} at this improvement.&amp;lt;br /&amp;gt;{{ExpertSpacer}} +10 City [[Build Production]]&lt;br /&gt;
|Techs={{Tech|Chariots.png|Class75Chariots|Chariots}} {{Tech|Horseshoes.png|Class76Horseshoes|Horseshoes}} {{Tech|Stirrups.png|Class77Stirrups|Stirrups}}&lt;br /&gt;
|Other= &#039;&#039;&#039;1 per City&#039;&#039;&#039;&amp;lt;br /&amp;gt;Offers great production {{ProdIcon}}&amp;lt;br /&amp;gt;benefits to your city&lt;br /&gt;
}}&lt;br /&gt;
{{Improv&lt;br /&gt;
|domain=DomainGovernment.png&lt;br /&gt;
|anchorId=Barracks&lt;br /&gt;
|itemfile=Barracks.png&lt;br /&gt;
|itemname=Barracks&lt;br /&gt;
|CostsMaint=&#039;&#039;&#039;Costs:&#039;&#039;&#039; 150 {{ProdIcon}}&amp;lt;br /&amp;gt;10 {{Materials}} 25 {{Timber}}&amp;lt;br /&amp;gt;&#039;&#039;&#039;Maintenance:&#039;&#039;&#039;&amp;lt;br /&amp;gt;1 {{Wealth}} / {{Turn}}&amp;lt;br /&amp;gt;{{ImprovStats|Id=17|D=3|H=150|P=0}}&lt;br /&gt;
|Prod=+15 {{Security}}&lt;br /&gt;
|Experts={{Expert|Id=16}}+25 {{Security}}&lt;br /&gt;
|Techs={{Tech|IronWorking.png|Class78IronWorking|Iron Working}}&lt;br /&gt;
|Other= &#039;&#039;&#039;1 per City&#039;&#039;&#039;&lt;br /&gt;
}}&lt;br /&gt;
{{Improv&lt;br /&gt;
|domain=DomainIndustry.png&lt;br /&gt;
|anchorId=Blacksmith&lt;br /&gt;
|itemfile=Blacksmith.png&lt;br /&gt;
|itemname=Blacksmith&lt;br /&gt;
|CostsMaint=&#039;&#039;&#039;Costs:&#039;&#039;&#039; 175 {{ProdIcon}}&amp;lt;br /&amp;gt;10 {{Materials}} 25 {{Timber}}&amp;lt;br /&amp;gt;&#039;&#039;&#039;Maintenance:&#039;&#039;&#039;&amp;lt;br /&amp;gt;1 {{Wealth}} 1 {{Materials}} / {{Turn}}&amp;lt;br /&amp;gt;{{ImprovStats|Id=18|D=4|H=300|P=1}}&lt;br /&gt;
|Prod=+25% [[Craft Production]] towards Blacksmiths and their upgrades in this region&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;{{ItemIcon|MetalIngot.png|List_of_Goods#MetalIngot|Class79MetalIngot|Metal Ingot}}&lt;br /&gt;
|Experts={{Expert|Id=17}}+150% [[Craft Production]]&amp;lt;br /&amp;gt;{{ExpertSpacer}} at this improvement&amp;lt;br /&amp;gt;{{Expert|Id=18}}From +150% to +200%&lt;br /&gt;
|Techs={{Tech|IronWorking.png|Class80IronWorking|Iron Working}}&lt;br /&gt;
|Other= &#039;&#039;&#039;10 per Nation&#039;&#039;&#039;&amp;lt;br /&amp;gt;Upgrades to [[List of Improvements#Forge|Forge]] and [[List of Improvements#Foundry|Foundry]]&lt;br /&gt;
}}&lt;br /&gt;
{{Improv&lt;br /&gt;
|domain=DomainIndustry.png&lt;br /&gt;
|anchorId=Tannery&lt;br /&gt;
|itemfile=Tannery.png&lt;br /&gt;
|itemname=Tannery&lt;br /&gt;
|CostsMaint=&#039;&#039;&#039;Costs:&#039;&#039;&#039; 150 {{ProdIcon}}&amp;lt;br /&amp;gt;10 {{Materials}} 50 {{Timber}}&amp;lt;br /&amp;gt;&#039;&#039;&#039;Maintenance:&#039;&#039;&#039;&amp;lt;br /&amp;gt;1 {{Wealth}} / {{Turn}}&amp;lt;br /&amp;gt;{{ImprovStats|Id=19|D=8|H=500|P=1}}&lt;br /&gt;
|Prod=+25% [[Craft Production]] towards Tanneries and their upgrades in this region&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;{{ItemIcon|Leather.png|List_of_Goods#Leather|Class81Leather|Leather}} {{ItemIcon-lock|Sandals.png|List_of_Goods#Sandals|Class82Sandals|Sandals}} {{ItemIcon-lock|Boots.png|List_of_Goods#Boots|Class82Boots|Boots}}&lt;br /&gt;
|Experts={{Expert|Id=19}}+150% [[Craft Production]]&amp;lt;br /&amp;gt;{{ExpertSpacer}} at this improvement&lt;br /&gt;
|Techs={{Tech|Leatherworking.png|Class83Leatherworking|Leatherworking}} {{Tech|Paper.png|Class84Paper|Paper}}&lt;br /&gt;
|Other= &#039;&#039;&#039;5 per Nation&#039;&#039;&#039;&amp;lt;br /&amp;gt;{{FadedOutGoods}}&lt;br /&gt;
}}&lt;br /&gt;
{{Improv&lt;br /&gt;
|domain=DomainGovernment.png&lt;br /&gt;
|anchorId=Palace&lt;br /&gt;
|itemfile=Palace.png&lt;br /&gt;
|itemname=Palace&lt;br /&gt;
|CostsMaint=&#039;&#039;&#039;Costs:&#039;&#039;&#039; 150 {{ProdIcon}}&amp;lt;br /&amp;gt;10 {{ItemIconSmall|CeramicPots.png|List_of_Goods#CeramicPots|Class85CeramicPots|Ceramic Pots}} 10 {{ItemIconSmall|Rope.png|List_of_Goods#Rope|Class86Rope|Rope}} 100 {{Wealth}}&amp;lt;br /&amp;gt;&#039;&#039;&#039;Maintenance:&#039;&#039;&#039;&amp;lt;br /&amp;gt;3 {{Wealth}} / {{Turn}}&amp;lt;br /&amp;gt;{{ImprovStats|Id=20|D=4|H=250|P=50}}&lt;br /&gt;
|Prod=+1 City Cap&amp;lt;br /&amp;gt;+50% Tax income per turn&amp;lt;br /&amp;gt; &amp;lt;br /&amp;gt;+5 bonus to all [[Quality of Life]] stats&amp;lt;br /&amp;gt;if built in your city center&lt;br /&gt;
|Experts=&lt;br /&gt;
|Techs={{Tech|Masonry.png|Class87Masonry|Masonry}}&lt;br /&gt;
|Other= &#039;&#039;&#039;1 per Nation&#039;&#039;&#039;&lt;br /&gt;
}}&lt;br /&gt;
{{Improv&lt;br /&gt;
|domain=DomainReligion.png&lt;br /&gt;
|anchorId=Altar&lt;br /&gt;
|itemfile=Altar.png&lt;br /&gt;
|itemname=Altar&lt;br /&gt;
|CostsMaint=&#039;&#039;&#039;Costs:&#039;&#039;&#039; 150 {{ProdIcon}}&amp;lt;br /&amp;gt;10 {{Food}} 25 {{Timber}} 50 {{Wealth}}&amp;lt;br /&amp;gt;&#039;&#039;&#039;Maintenance:&#039;&#039;&#039;&amp;lt;br /&amp;gt;1 {{Wealth}} / {{Turn}}&amp;lt;br /&amp;gt;{{ImprovStats|Id=21|D=3|H=150|P=1}}&lt;br /&gt;
|Prod=+10 City Religion Spread Strength&amp;lt;br /&amp;gt;+1 {{Research}} / {{Turn}}&amp;lt;br /&amp;gt;+5 {{Knowledge}} &lt;br /&gt;
|Experts={{Expert|Id=20}}+5 {{Security}}&lt;br /&gt;
|Techs={{Tech|SacredRites.png|Class88SacredRites|Sacred Rites}} {{Tech|Philosophy.png|Class89Philosophy|Philosophy}} {{Tech|CulturalHeritage.png|Class90CulturalHeritage|Cultural Heritage}}&lt;br /&gt;
|Other= &#039;&#039;&#039;1 per City&#039;&#039;&#039;&lt;br /&gt;
}}&lt;br /&gt;
{{Improv&lt;br /&gt;
|domain=DomainReligion.png&lt;br /&gt;
|anchorId=CityTemple&lt;br /&gt;
|itemfile=CityTemple.png&lt;br /&gt;
|itemname=City Temple&lt;br /&gt;
|CostsMaint=&#039;&#039;&#039;Costs:&#039;&#039;&#039; 400 {{ProdIcon}}&amp;lt;br /&amp;gt;25 {{Materials}} 50 {{Timber}}&amp;lt;br /&amp;gt;&#039;&#039;&#039;Maintenance:&#039;&#039;&#039;&amp;lt;br /&amp;gt;1 {{Wealth}} / {{Turn}}&amp;lt;br /&amp;gt;{{ImprovStats|Id=126|D=10|H=500|P=1}}&lt;br /&gt;
|Prod=+1 City Religion Spread Distance&amp;lt;br /&amp;gt;+5 City Religion Spread Strength&amp;lt;br /&amp;gt;+5 {{Knowledge}}&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;{{ItemIcon|Scroll.png|List_of_Goods#Scroll|Class40Scroll|Scroll}}&lt;br /&gt;
|Experts=&lt;br /&gt;
|Techs={{Tech|CulturalHeritage.png|Class90CulturalHeritage|Cultural Heritage}}&lt;br /&gt;
|Other=In Patch 1.1 the Temple got split into the [[List_of_Improvements#SacredTemple|Sacred Temple]] and this &amp;quot;City&amp;quot; Temple where you craft [[List_of_Goods#Scroll|Scrolls]]&lt;br /&gt;
}}&lt;br /&gt;
{{Improv&lt;br /&gt;
|domain=DomainIndustry.png&lt;br /&gt;
|anchorId=Docks&lt;br /&gt;
|itemfile=Docks.png&lt;br /&gt;
|itemname=Docks&lt;br /&gt;
|CostsMaint=&#039;&#039;&#039;Costs:&#039;&#039;&#039; 150 {{ProdIcon}}&amp;lt;br /&amp;gt;25 {{Materials}} 25 {{Timber}} 25 {{Wealth}}&amp;lt;br /&amp;gt;&#039;&#039;&#039;Maintenance:&#039;&#039;&#039;&amp;lt;br /&amp;gt;5 {{Wealth}} / {{Turn}}&amp;lt;br /&amp;gt;{{ImprovStats|Id=22|D=3|H=150|P=0}}&lt;br /&gt;
|Prod=+10% [[City Production]]&lt;br /&gt;
|Experts={{Expert|Id=21}}+15% [[City Production]]&lt;br /&gt;
|Techs={{Tech|Sails.png|Class91Sails|Sails}} {{Tech|Seafaring.png|Class92Seafaring|Seafaring}}&lt;br /&gt;
|Other= &#039;&#039;&#039;1 per City&#039;&#039;&#039;&amp;lt;br /&amp;gt;Upgrades to [[List of Improvements#Drydock|Drydock]] and [[List of Improvements#NavalBase|Naval Base]]&amp;lt;br /&amp;gt;Offers great production {{ProdIcon}}&amp;lt;br /&amp;gt;benefits to your city&lt;br /&gt;
}}&lt;br /&gt;
{{Improv&lt;br /&gt;
|domain=DomainIndustry.png&lt;br /&gt;
|anchorId=Bakery&lt;br /&gt;
|itemfile=Bakery.png&lt;br /&gt;
|itemname=Bakery&lt;br /&gt;
|CostsMaint=&#039;&#039;&#039;Costs:&#039;&#039;&#039; 45 {{ProdIcon}}&amp;lt;br /&amp;gt;1 {{ItemIconSmall|Grain.png|List_of_Goods#Grain|Class93Grain|Grain}} 10 {{Materials}} 10 {{Timber}}&amp;lt;br /&amp;gt;&#039;&#039;&#039;Maintenance:&#039;&#039;&#039;&amp;lt;br /&amp;gt;1 {{Wealth}} / {{Turn}}&amp;lt;br /&amp;gt;{{ImprovStats|Id=23|D=3|H=100|P=1}}&lt;br /&gt;
|Prod=+25% [[Craft Production]] to Bakeries&amp;lt;br /&amp;gt;and their upgrades in this [[Region]]&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;{{ItemIcon-lock|Bread.png|List_of_Goods#Bread|Class94Bread|Bread}} {{ItemIcon-lock|Pastries.png|List_of_Goods#Pastries|Class95Pastries|Pastries}}{{ItemIcon-lock|PreservedFood.png|List_of_Goods#PreservedFood|Class96PreservedFood|Preserved Food}} {{ItemIcon-lock|BakedGoods.png|List_of_Goods#BakedGoods|Class33BakedGoods|Baked Goods}} {{ItemIcon-lock|Biscuits.png|List_of_Goods#Biscuits|Class33Biscuits|Biscuits}}&lt;br /&gt;
|Experts={{Expert|Id=22}}+150% [[Craft Production]]&amp;lt;br /&amp;gt;{{ExpertSpacer}} at this improvement&amp;lt;br /&amp;gt;{{Expert|Id=23}}From +150% to +200%&lt;br /&gt;
|Techs={{Tech|TheWheel.png|Class97TheWheel|The Wheel}} {{Tech|Milling.png|Class98Milling|Milling}} {{Tech|Trading.png|Class99Trading|Trading}}&lt;br /&gt;
|Other= &#039;&#039;&#039;10 per Nation&#039;&#039;&#039;&amp;lt;br /&amp;gt;&#039;&#039;&amp;lt;small&amp;gt;(As of 1.0.5 not all techs that unlock&amp;lt;br /&amp;gt;this building also unlock Bread)&lt;br /&gt;
}}&lt;br /&gt;
{{Improv&lt;br /&gt;
|domain=DomainCommerce.png&lt;br /&gt;
|anchorId=TradingPost&lt;br /&gt;
|itemfile=TradingPost.png&lt;br /&gt;
|itemname=Trading Post&lt;br /&gt;
|CostsMaint=&#039;&#039;&#039;Costs:&#039;&#039;&#039; 75 {{ProdIcon}}&amp;lt;br /&amp;gt;10 {{Materials}} 50 {{Timber}}&amp;lt;br /&amp;gt;&#039;&#039;&#039;Maintenance:&#039;&#039;&#039;&amp;lt;br /&amp;gt;1 {{Food}} 1 {{Materials}} 1 {{Timber}} / {{Turn}}&amp;lt;br /&amp;gt;{{ImprovStats|Id=24|D=3|H=150|P=1}}&lt;br /&gt;
|Prod=+10 {{Prosperity}}&amp;lt;br /&amp;gt;+10 {{Wealth}} / {{Turn}}&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;{{ItemIcon-lock|TradeGoods.png|List_of_Goods#TradeGoods|Class100TradeGoods|Trade Goods}}&lt;br /&gt;
|Experts={{Expert|Id=24}}+10 {{Wealth}} / {{Turn}} &lt;br /&gt;
|Techs={{Tech|Trading.png|Class101Trading|Trading}} {{Tech|Coinage.png|Class102Coinage|Coinage}} {{Tech|Banking.png|Class103Banking|Banking}}&lt;br /&gt;
|Other= &#039;&#039;&#039;1 per City&#039;&#039;&#039;&amp;lt;br /&amp;gt;&#039;&#039;&amp;lt;small&amp;gt;(As of 1.0.5 not all techs that unlock&amp;lt;br /&amp;gt;this building also unlock Trade Goods)&amp;lt;/small&amp;gt;&#039;&#039;&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;Upgrades to [[List of Improvements#Bazaar|Bazaar]]&lt;br /&gt;
}}&lt;br /&gt;
{{Improv&lt;br /&gt;
|domain=DomainCulture.png&lt;br /&gt;
|anchorId=Weaver&lt;br /&gt;
|itemfile=Weaver.png&lt;br /&gt;
|itemname=Weaver&lt;br /&gt;
|CostsMaint=&#039;&#039;&#039;Costs:&#039;&#039;&#039; 60 {{ProdIcon}}&amp;lt;br /&amp;gt;30 {{Timber}} 25 {{Wealth}}&amp;lt;br /&amp;gt;&#039;&#039;&#039;Maintenance:&#039;&#039;&#039;&amp;lt;br /&amp;gt;2 {{Wealth}} / {{Turn}}&amp;lt;br /&amp;gt;{{ImprovStats|Id=25|D=3|H=150|P=1}}&lt;br /&gt;
|Prod=+25% [[Craft Production]] to Weavers&amp;lt;br /&amp;gt;and their upgrades in this [[Region]].&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;{{ItemIcon|Baskets.png|List_of_Goods#Baskets|Class104Baskets|Baskets}} {{ItemIcon-lock|Rope.png|List_of_Goods#Rope|Class105Rope|Rope}} {{ItemIcon-lock|Fabric.png|List_of_Goods#Fabric|Class106Fabric|Fabric}} {{ItemIcon-lock|Bandage.png|List_of_Goods#Bandage|Class107Bandage|Bandage}}&amp;lt;br /&amp;gt;{{ItemIcon-lock|Tunics.png|List_of_Goods#Tunics|Class108Tunics|Tunics}} {{ItemIcon-lock|FineClothes.png|List_of_Goods#FineClothes|Class109FineClothes|Fine Clothes}} {{ItemIcon-lock|Garments.png|List_of_Goods#Garments|Class110Garments|Garments}} {{ItemIcon-lock|RugandCarpet.png|List_of_Goods#RugandCarpet|Class111RugandCarpet|Rug and Carpet}}&lt;br /&gt;
|Experts={{Expert|Id=25}}+5 {{Prosperity}}&amp;lt;br /&amp;gt;{{ExpertSpacer}} +150% [[Craft Production]]&amp;lt;br /&amp;gt;{{ExpertSpacer}} at this improvement&lt;br /&gt;
|Techs={{Tech|Weaving.png|Class112Weaving|Weaving}} {{Tech|Sails.png|Class113Sails|Sails}} {{Tech|Textiles.png|Class114Textiles|Textiles}}&lt;br /&gt;
|Other= &#039;&#039;&#039;3 per Nation&#039;&#039;&#039;. Upgrades to [[List of Improvements#Tailor|Tailor]].&amp;lt;br /&amp;gt;[[Paragon]] affinity: Artist, Engineer, Musician, Pioneer, and Writer&amp;lt;br /&amp;gt;{{FadedOutGoods}}&lt;br /&gt;
}}&lt;br /&gt;
|}&lt;br /&gt;
{{ImprovAge|Age=&amp;lt;div id=&amp;quot;Iron_Age&amp;quot; style=&amp;quot;display:inline;&amp;quot;&amp;gt;[[#Iron Age|Iron Age]]&amp;lt;/div&amp;gt;}}&lt;br /&gt;
{{Improv&lt;br /&gt;
|domain=DomainCommerce.png&lt;br /&gt;
|anchorId=Mint&lt;br /&gt;
|itemfile=Mint.png&lt;br /&gt;
|itemname=Mint&lt;br /&gt;
|CostsMaint=&#039;&#039;&#039;Costs:&#039;&#039;&#039; 150 {{ProdIcon}}&amp;lt;br /&amp;gt;40 {{Materials}} 20 {{Timber}}&amp;lt;br /&amp;gt;&#039;&#039;&#039;Maintenance:&#039;&#039;&#039;&amp;lt;br /&amp;gt;1 {{Materials}} / {{Turn}}&amp;lt;br /&amp;gt;{{ImprovStats|Id=26|D=4|H=150|P=1}}&lt;br /&gt;
|Prod=+10 {{Prosperity}}&amp;lt;br /&amp;gt;+1 [[Wealth]]&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;{{ItemIcon|Coin.png|List_of_Goods#Coin|Class115Coin|Coin}}&lt;br /&gt;
|Experts={{Expert|Id=26}}+15 {{Prosperity}}&amp;lt;br /&amp;gt;{{Expert|Id=27}}From +15 to +20&lt;br /&gt;
|Techs={{Tech|Coinage.png|Class116Coinage|Coinage}}&lt;br /&gt;
|Other= &#039;&#039;&#039;1 per Nation&#039;&#039;&#039;&lt;br /&gt;
}}&lt;br /&gt;
{{Improv&lt;br /&gt;
|domain=DomainCommerce.png&lt;br /&gt;
|anchorId=Inn&lt;br /&gt;
|itemfile=Inn.png&lt;br /&gt;
|itemname=Inn&lt;br /&gt;
|CostsMaint=&#039;&#039;&#039;Costs:&#039;&#039;&#039; 125 {{ProdIcon}}&amp;lt;br /&amp;gt;20 {{Food}} 40 {{Materials}} 40 {{Timber}}&amp;lt;br /&amp;gt;&#039;&#039;&#039;Maintenance:&#039;&#039;&#039;&amp;lt;br /&amp;gt;1 {{Food}} / {{Turn}}&amp;lt;br /&amp;gt;{{ImprovStats|Id=27|D=3|H=150|P=1}}&lt;br /&gt;
|Prod=+5 {{Prosperity}}&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;{{ItemIcon|GourmetMeals.png|List_of_Goods#GourmetMeals|Class117GourmetMeals|Gourmet Meals}}&lt;br /&gt;
|Experts={{Expert|Id=28}}+8 {{Wealth}} / {{Turn}}&amp;lt;br /&amp;gt;{{ExpertSpacer}} +1 additional {{Wealth}} / {{Turn}}&amp;lt;br /&amp;gt;{{ExpertSpacer}} for each {{DomainCommerce}}Commerce and&amp;lt;br /&amp;gt;{{ExpertSpacer}} {{DomainCulture}}Culture improvement&amp;lt;br /&amp;gt;{{ExpertSpacer}} in this region&lt;br /&gt;
|Techs={{Tech|Hospitality.png|Class118Hospitality|Hospitality}}&lt;br /&gt;
|Other= &#039;&#039;&#039;1 per City&#039;&#039;&#039;&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;Upgrades to [[List of Improvements#Pub|Pub]]&lt;br /&gt;
}}&lt;br /&gt;
{{Improv&lt;br /&gt;
|domain=DomainCulture.png&lt;br /&gt;
|anchorId=FlowerField&lt;br /&gt;
|itemfile=FlowerField.png&lt;br /&gt;
|itemname=Flower Field&lt;br /&gt;
|CostsMaint=&#039;&#039;&#039;Costs:&#039;&#039;&#039; 150 {{ProdIcon}}&amp;lt;br /&amp;gt;1 {{ItemIconSmall|Dye.png|List_of_Goods#Dye|Class119Dye|Dye}} 35 {{Food}} 25 {{Timber}}&amp;lt;br /&amp;gt;&#039;&#039;&#039;Maintenance:&#039;&#039;&#039;&amp;lt;br /&amp;gt;1 {{Wealth}} / {{Turn}}&amp;lt;br /&amp;gt;{{ImprovStats|Id=28|D=3|H=150|P=1}}&lt;br /&gt;
|Prod=+5 {{Happiness}}&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;{{ItemIcon|Flowers.png|List_of_Goods#Flowers|Class120Flowers|Flowers}}&lt;br /&gt;
|Experts={{Expert|Id=29}}+5 {{Security}}&lt;br /&gt;
|Techs={{Tech|Irrigation.png|Class121Irrigation|Irrigation}}&lt;br /&gt;
|Other= &#039;&#039;&#039;1 per Nation&#039;&#039;&#039;&lt;br /&gt;
}}&lt;br /&gt;
{{Improv&lt;br /&gt;
|domain=DomainImpact.png&lt;br /&gt;
|anchorId=IrrigatedFarm&lt;br /&gt;
|itemfile=IrrigatedFarm.png&lt;br /&gt;
|itemname=Irrigated Farm&lt;br /&gt;
|CostsMaint=&#039;&#039;&#039;Costs:&#039;&#039;&#039; 175 {{ProdIcon}}&amp;lt;br /&amp;gt;1 {{ItemIconSmall|MetalTools.png|List_of_Goods#MetalTools|Class122MetalTools|Metal Tools}} 50 {{Timber}}&amp;lt;br /&amp;gt;&#039;&#039;&#039;Maintenance:&#039;&#039;&#039;&amp;lt;br /&amp;gt;1 {{Materials}} 1 {{Timber}} / {{Turn}}&amp;lt;br /&amp;gt;{{ImprovStats|Id=29|D=4|H=250|P=0}}&lt;br /&gt;
|Prod=+200% of Region [[Food]] {{Food}} yield is&amp;lt;br /&amp;gt;applied to [[Harvest Production]]&amp;lt;br /&amp;gt;+3% [[City Growth]]&amp;lt;br /&amp;gt;+5 bonus [[Harvest Production]] for each Farm in this region (including itself)&lt;br /&gt;
|Experts={{Expert|Id=30}}+150% [[Harvest Production]]&amp;lt;br /&amp;gt;{{ExpertSpacer}} at this improvement. +1 {{Food}}&amp;lt;br /&amp;gt;{{Expert|Id=31}}From 150% to 200%.&amp;lt;br /&amp;gt;{{ExpertSpacer}}+2 {{Food}}&lt;br /&gt;
|Techs={{Tech|Irrigation.png|Class123Irrigation|Irrigation}} {{Tech|HeavyPlows.png|Class124HeavyPlows|Heavy Plows}} {{Tech|Windmills.png|Class125Windmills|Windmills}}&lt;br /&gt;
|Other=Upgrades from [[List of Improvements#Farm|Farm]],&amp;lt;br /&amp;gt;Upgrades to [[List of Improvements#IndustrialFarm|Industrial Farm]]&amp;lt;br /&amp;gt;See [[Yield Calculator]] for more&amp;lt;br /&amp;gt;information on yields&lt;br /&gt;
}}&lt;br /&gt;
{{Improv&lt;br /&gt;
|domain=DomainGovernment.png&lt;br /&gt;
|anchorId=WaterWell&lt;br /&gt;
|itemfile=WaterWell.png&lt;br /&gt;
|itemname=Water Well&lt;br /&gt;
|CostsMaint=&#039;&#039;&#039;Costs:&#039;&#039;&#039; 125 {{ProdIcon}}&amp;lt;br /&amp;gt;25 {{Materials}} 50 {{Timber}}&amp;lt;br /&amp;gt;&#039;&#039;&#039;Maintenance:&#039;&#039;&#039;&amp;lt;br /&amp;gt;1 {{Wealth}} / {{Turn}}&amp;lt;br /&amp;gt;{{ImprovStats|Id=30|D=4|H=150|P=1}}&lt;br /&gt;
|Prod=+10 {{Health}}&amp;lt;br /&amp;gt;+100% [[Harvest Production]] to farms and their upgrades in this region&lt;br /&gt;
|Experts={{Expert|Id=32}}+5 {{Health}}&lt;br /&gt;
|Techs={{Tech|Irrigation.png|Class126Irrigation|Irrigation}}&lt;br /&gt;
|Other= &#039;&#039;&#039;1 per City&#039;&#039;&#039;&lt;br /&gt;
}}&lt;br /&gt;
{{Improv&lt;br /&gt;
|domain=DomainCulture.png&lt;br /&gt;
|anchorId=Monument&lt;br /&gt;
|itemfile=Monument.png&lt;br /&gt;
|itemname=Monument&lt;br /&gt;
|CostsMaint=&#039;&#039;&#039;Costs:&#039;&#039;&#039; 150 {{ProdIcon}}&amp;lt;br /&amp;gt;40 {{Materials}} 30 {{Timber}}&amp;lt;br /&amp;gt;&#039;&#039;&#039;Maintenance:&#039;&#039;&#039;&amp;lt;br /&amp;gt;2 {{Wealth}} / {{Turn}}&amp;lt;br /&amp;gt;{{ImprovStats|Id=31|D=3|H=150|P=25}}&lt;br /&gt;
|Prod=+10 {{Prosperity}}&amp;lt;br /&amp;gt;+1 Bonus [[Prestige]] per turn&amp;lt;br /&amp;gt;if built in the city center&lt;br /&gt;
|Experts=&lt;br /&gt;
|Techs={{Tech|MonumentBuilding.png|Class127MonumentBuilding|Monument Building}}&lt;br /&gt;
|Other= &#039;&#039;&#039;1 per Nation&#039;&#039;&#039;&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;Some passive Prestige&amp;lt;br /&amp;gt;in the Iron Age&lt;br /&gt;
}}&lt;br /&gt;
{{Improv&lt;br /&gt;
|domain=DomainCommerce.png&lt;br /&gt;
|anchorId=Lighthouse&lt;br /&gt;
|itemfile=Lighthouse.png&lt;br /&gt;
|itemname=Lighthouse&lt;br /&gt;
|CostsMaint=&#039;&#039;&#039;Costs:&#039;&#039;&#039; 150 {{ProdIcon}}&amp;lt;br /&amp;gt;80 {{Materials}} 20 {{Timber}}&amp;lt;br /&amp;gt;&#039;&#039;&#039;Maintenance:&#039;&#039;&#039;&amp;lt;br /&amp;gt;1 {{Wealth}} / {{Turn}}&amp;lt;br /&amp;gt;{{ImprovStats|Id=32|D=3|H=150|P=1}}&lt;br /&gt;
|Prod=+5 {{Knowledge}}&amp;lt;br /&amp;gt;+1 available [[Merchant]]&lt;br /&gt;
|Experts={{Expert|Id=33}}+5 {{Prosperity}}&lt;br /&gt;
|Techs={{Tech|Navigation.png|Class128Navigation|Navigation}}&lt;br /&gt;
|Other= &#039;&#039;&#039;1 per Nation&#039;&#039;&#039;&amp;lt;br /&amp;gt;Upgrades to [[List of Improvements#RadioTower|Radio Tower]]&amp;lt;br /&amp;gt;and [[List of Improvements#DataCenter|Data Center]]&lt;br /&gt;
}}&lt;br /&gt;
{{Improv&lt;br /&gt;
|domain=DomainMilitary.png&lt;br /&gt;
|anchorId=CityWalls&lt;br /&gt;
|itemfile=CityWalls.png&lt;br /&gt;
|itemname=City Walls&lt;br /&gt;
|CostsMaint=&#039;&#039;&#039;Costs:&#039;&#039;&#039; 250 {{ProdIcon}}&amp;lt;br /&amp;gt;40 {{Materials}} 20 {{Timber}} 30 {{Wealth}}&amp;lt;br /&amp;gt;&#039;&#039;&#039;Maintenance:&#039;&#039;&#039;&amp;lt;br /&amp;gt;3 {{Materials}} 10 {{Wealth}} / {{Turn}}&amp;lt;br /&amp;gt;{{ImprovStats|Id=33|D=5|H=300|P=1}}&lt;br /&gt;
|Prod=&lt;br /&gt;
|Experts={{Expert|Id=34}}+10% Strength to [[Forces]]&amp;lt;br /&amp;gt;{{ExpertSpacer}} within this city.&amp;lt;br /&amp;gt;{{ExpertSpacer}} +10 {{Security}}&amp;lt;br /&amp;gt;{{Expert|Id=340}}+15 {{Security}}&amp;lt;br /&amp;gt;{{Expert|Id=341}}+25 {{Security}}&lt;br /&gt;
|Techs={{Tech|SiegeWarfare.png|Class129SiegeWarfare|Siege Warfare}} {{Tech|Bureaucracy.png|Class130Bureaucracy|Bureaucracy}}&lt;br /&gt;
|Other= &#039;&#039;&#039;1 per City&#039;&#039;&#039;&amp;lt;br /&amp;gt;Units have to seige the wall first&amp;lt;br /&amp;gt;before being able to seige the city&lt;br /&gt;
}}&lt;br /&gt;
{{Improv&lt;br /&gt;
|domain=DomainMilitary.png&lt;br /&gt;
|anchorId=Fortress&lt;br /&gt;
|itemfile=Fortress.png&lt;br /&gt;
|itemname=Fortress&lt;br /&gt;
|CostsMaint=&#039;&#039;&#039;Costs:&#039;&#039;&#039; 380 {{ProdIcon}} 10 {{ItemIconSmall|Concrete.png|List_of_Goods#Concrete|Class131Concrete|Concrete}}&amp;lt;br /&amp;gt;25 {{Materials}} 100 {{Timber}}&amp;lt;br /&amp;gt;&#039;&#039;&#039;Maintenance:&#039;&#039;&#039;&amp;lt;br /&amp;gt;1 {{Materials}} 2 {{Wealth}} / {{Turn}}&amp;lt;br /&amp;gt;{{ImprovStats|Id=34|D=8|H=250|P=1}}&lt;br /&gt;
|Prod=+4 Strength to [[Forces]] within this region.&amp;lt;br /&amp;gt;+25 {{Security}}&lt;br /&gt;
|Experts={{Expert|Id=35}}+10 City Siege Defense&amp;lt;br /&amp;gt;{{ExpertSpacer}} in this city&amp;lt;br /&amp;gt;{{Expert|Id=36}}From +10 to&amp;lt;br /&amp;gt;{{ExpertSpacer}} +20 City Siege Defense&lt;br /&gt;
|Techs={{Tech|SiegeWarfare.png|Class132SiegeWarfare|Siege Warfare}}&lt;br /&gt;
|Other= &#039;&#039;&#039;1 per City&#039;&#039;&#039;&amp;lt;br /&amp;gt;Upgrades from [[List of Improvements#Watchtower|Watchtower]],&amp;lt;br /&amp;gt;Upgrades to [[List of Improvements#Citadel|Citadel]]&lt;br /&gt;
}}&lt;br /&gt;
|}&lt;br /&gt;
{{ImprovAge|Age=&amp;lt;div id=&amp;quot;Antiquities&amp;quot; style=&amp;quot;display:inline;&amp;quot;&amp;gt;[[#Antiquities|Antiquities]]&amp;lt;/div&amp;gt;}}&lt;br /&gt;
{{Improv&lt;br /&gt;
|domain=DomainCulture.png&lt;br /&gt;
|anchorId=Academy&lt;br /&gt;
|itemfile=Academy.png&lt;br /&gt;
|itemname=Academy&lt;br /&gt;
|CostsMaint=&#039;&#039;&#039;Costs:&#039;&#039;&#039; 150 {{ProdIcon}}&amp;lt;br /&amp;gt;10 {{Materials}} 25 {{Timber}} 50 {{Wealth}}&amp;lt;br /&amp;gt;&#039;&#039;&#039;Maintenance:&#039;&#039;&#039;&amp;lt;br /&amp;gt;3 {{Wealth}} / {{Turn}}&amp;lt;br /&amp;gt;{{ImprovStats|Id=35|D=4|H=150|P=1}}&lt;br /&gt;
|Prod=+15 {{Knowledge}}&lt;br /&gt;
|Experts={{Expert|Id=37}}+1 Masterpiece Creation&amp;lt;br /&amp;gt;{{ExpertSpacer}} Speed per turn&amp;lt;br /&amp;gt;{{ExpertSpacer}} +5 {{Knowledge}}&lt;br /&gt;
|Techs={{Tech|Algebra.png|Class133Algebra|Algebra}}&lt;br /&gt;
|Other= &#039;&#039;&#039;1 per City&#039;&#039;&#039;&amp;lt;br /&amp;gt;[[Paragon]] affinity: Activist, Prophet, Scientist, Strategist, Writer&lt;br /&gt;
}}&lt;br /&gt;
{{Improv&lt;br /&gt;
|domain=DomainCommerce.png&lt;br /&gt;
|anchorId=Arena&lt;br /&gt;
|itemfile=Arena.png&lt;br /&gt;
|itemname=Arena&lt;br /&gt;
|CostsMaint=&#039;&#039;&#039;Costs:&#039;&#039;&#039; 200 {{ProdIcon}}&amp;lt;br /&amp;gt;5 {{ItemIconSmall|Concrete.png|List_of_Goods#Concrete|Class134Concrete|Concrete}} 25 {{Timber}}&amp;lt;br /&amp;gt;&#039;&#039;&#039;Maintenance:&#039;&#039;&#039;&amp;lt;br /&amp;gt;1 {{Wealth}} / {{Turn}}&amp;lt;br /&amp;gt;{{ImprovStats|Id=36|D=3|H=150|P=1}}&lt;br /&gt;
|Prod=+10 {{Happiness}}&lt;br /&gt;
|Experts={{Expert|Id=38}}+5 {{Wealth}} / {{Turn}}&lt;br /&gt;
|Techs={{Tech|Arches.png|Class135Arches|Arches}}&lt;br /&gt;
|Other= &#039;&#039;&#039;1 per Nation&#039;&#039;&#039;&lt;br /&gt;
}}&lt;br /&gt;
{{Improv&lt;br /&gt;
|domain=DomainMilitary.png&lt;br /&gt;
|anchorId=Citadel&lt;br /&gt;
|itemfile=Citadel.png&lt;br /&gt;
|itemname=Citadel&lt;br /&gt;
|CostsMaint=&#039;&#039;&#039;Costs:&#039;&#039;&#039; 500 {{ProdIcon}}&amp;lt;br /&amp;gt;25 {{Materials}} 100 {{Timber}}&amp;lt;br /&amp;gt;&#039;&#039;&#039;Maintenance:&#039;&#039;&#039;&amp;lt;br /&amp;gt;2 {{Materials}} 2 {{Wealth}} / {{Turn}}&amp;lt;br /&amp;gt;{{ImprovStats|Id=37|D=12|H=350|P=1}}&lt;br /&gt;
|Prod=+40% City Siege Defense&amp;lt;br /&amp;gt;+35 {{Security}}&lt;br /&gt;
|Experts={{Expert|Id=39}}+10 City Siege Defense&amp;lt;br /&amp;gt;{{Expert|Id=40}}From +10 to +20&amp;lt;br /&amp;gt;{{Expert|Id=41}}From +20 to +30&lt;br /&gt;
|Techs={{Tech|Arches.png|Class137Arches|Arches}}&lt;br /&gt;
|Other= &#039;&#039;&#039;1 per City&#039;&#039;&#039;&amp;lt;br /&amp;gt;Upgrades from [[List of Improvements#Fortress|Fortress]]&lt;br /&gt;
}}&lt;br /&gt;
{{Improv&lt;br /&gt;
|domain=DomainGovernment.png&lt;br /&gt;
|anchorId=TownCenter&lt;br /&gt;
|itemfile=TownCenter.png&lt;br /&gt;
|itemname=Town Center&lt;br /&gt;
|CostsMaint=&#039;&#039;&#039;Costs:&#039;&#039;&#039; 125 {{ProdIcon}}&amp;lt;br /&amp;gt;10 {{ItemIconSmall|Book.png|List_of_Goods#Book|Class138Book|Book}} 60 {{Timber}}&amp;lt;br /&amp;gt;&#039;&#039;&#039;Maintenance:&#039;&#039;&#039;&amp;lt;br /&amp;gt;1 {{Wealth}} / {{Turn}}&amp;lt;br /&amp;gt;{{ImprovStats|Id=38|D=4|H=200|P=0}}&lt;br /&gt;
|Prod=+5 {{Happiness}}, +5 {{Housing}} [[Housing]]&amp;lt;br /&amp;gt;+2 City [[Production]],  +15 {{Security}}&amp;lt;br /&amp;gt;+5 Strength to [[Forces]] within this region&amp;lt;br /&amp;gt;+10% City [[Build Production]]. Can craft all&amp;lt;br /&amp;gt;that the [[List of Improvements#GatheringHall|Gathering Hall]] can, plus: {{ItemIcon-lock|LawBooks.png|List_of_Goods#LawBooks|Class145LawBooks|Law Books}}&lt;br /&gt;
|Experts={{Expert|Id=42}}+150% [[Craft Production]]&amp;lt;br /&amp;gt;{{ExpertSpacer}} at this improvement. +1 {{Food}}&amp;lt;br /&amp;gt;{{Expert|Id=43}}From +150% to +200%&amp;lt;br /&amp;gt;{{Expert|Id=44}}From +200% to +250%&lt;br /&gt;
|Techs={{Tech|Universities.png|Class146Universities|Universities}} {{Tech|Bureaucracy.png|Class147Bureaucracy|Bureaucracy}}&lt;br /&gt;
|Other=Upgrades from [[List of Improvements#GatheringHall|Gathering Hall]]&amp;lt;br /&amp;gt;Upgrades to [[List of Improvements#CityHall|City Hall]]&amp;lt;br /&amp;gt;{{FadedOutGoods}}&lt;br /&gt;
}}&lt;br /&gt;
{{Improv&lt;br /&gt;
|domain=DomainImpact.png&lt;br /&gt;
|anchorId=Mine&lt;br /&gt;
|itemfile=Mine.png&lt;br /&gt;
|itemname=Mine&lt;br /&gt;
|CostsMaint=&#039;&#039;&#039;Costs:&#039;&#039;&#039; 100 {{ProdIcon}}&amp;lt;br /&amp;gt;50 {{Timber}}&amp;lt;br /&amp;gt;&#039;&#039;&#039;Maintenance:&#039;&#039;&#039;&amp;lt;br /&amp;gt;1 {{Wealth}} / {{Turn}}&amp;lt;br /&amp;gt;{{ImprovStats|Id=39|D=4|H=200|P=0}}&lt;br /&gt;
|Prod=+150% Region [[Materials]] {{Materials}} yield&amp;lt;br /&amp;gt;is added to the city&#039;s [[Harvest Production]]&lt;br /&gt;
|Experts={{Expert|Id=45}}+150% [[Harvest Production]]&amp;lt;br /&amp;gt;{{ExpertSpacer}} at this improvement.&amp;lt;br /&amp;gt;{{ExpertSpacer}} +1 City [[Build Production]]&amp;lt;br /&amp;gt;{{Expert|Id=46}}From +150% to +200%&amp;lt;br /&amp;gt;{{ExpertSpacer}} From +1 to +2&lt;br /&gt;
|Techs={{Tech|Engineering.png|Class148Engineering|Engineering}}&lt;br /&gt;
|Other=Upgrades from [[List of Improvements#StonePit|Stone Pit]]&amp;lt;br /&amp;gt;Upgrades to [[List of Improvements#IndustrialMine|Industrial Mine]]&lt;br /&gt;
}}&lt;br /&gt;
{{Improv&lt;br /&gt;
|domain=DomainImpact.png&lt;br /&gt;
|anchorId=Sawmill&lt;br /&gt;
|itemfile=Sawmill.png&lt;br /&gt;
|itemname=Sawmill&lt;br /&gt;
|CostsMaint=&#039;&#039;&#039;Costs:&#039;&#039;&#039; 150 {{ProdIcon}}&amp;lt;br /&amp;gt;40 {{Materials}} 5 {{ItemIconSmall|MetalTools.png|List_of_Goods#MetalTools|Class149MetalTools|Metal Tools}}&amp;lt;br /&amp;gt;&#039;&#039;&#039;Maintenance:&#039;&#039;&#039;&amp;lt;br /&amp;gt;1 {{Materials}} / {{Turn}}&amp;lt;br /&amp;gt;{{ImprovStats|Id=40|D=4|H=200|P=0}}&lt;br /&gt;
|Prod=+200% of Region [[Timber]] {{Timber}} Yield&amp;lt;br /&amp;gt;is added to the city&#039;s [[Harvest Production]]&amp;lt;br /&amp;gt;+1 {{Timber}}&lt;br /&gt;
|Experts={{Expert|Id=47}}+150% [[Harvest Production]]&amp;lt;br /&amp;gt;{{ExpertSpacer}} at this improvement. +1 {{Timber}}&amp;lt;br /&amp;gt;{{ExpertSpacer}} +5 City [[Craft Production]]&amp;lt;br /&amp;gt;{{Expert|Id=48}}From +150% to +200%&amp;lt;br /&amp;gt;{{ExpertSpacer}} From +5 to +10&lt;br /&gt;
|Techs={{Tech|Engineering.png|Class150Engineering|Engineering}} {{Tech|Metallurgy.png|Class151Metallurgy|Metallurgy}} {{Tech|Shipbuilding.png|Class152Shipbuilding|Shipbuilding}} {{Tech|Paper.png|Class153Paper|Paper}}&lt;br /&gt;
|Other=Upgrades from [[List of Improvements#LoggingCamp|Logging Camp]]&amp;lt;br /&amp;gt;Upgrades to [[List of Improvements#IndustrialLogging|Industrial Logging]]&lt;br /&gt;
}}&lt;br /&gt;
{{Improv&lt;br /&gt;
|domain=DomainIndustry.png&lt;br /&gt;
|anchorId=Mill&lt;br /&gt;
|itemfile=Mill.png&lt;br /&gt;
|itemname=Mill&lt;br /&gt;
|CostsMaint=&#039;&#039;&#039;Costs:&#039;&#039;&#039; 225 {{ProdIcon}}&amp;lt;br /&amp;gt;20 {{Materials}} 50 {{Timber}}&amp;lt;br /&amp;gt;&#039;&#039;&#039;Maintenance:&#039;&#039;&#039;&amp;lt;br /&amp;gt;1 {{Timber}} / {{Turn}}&amp;lt;br /&amp;gt;{{ImprovStats|Id=41|D=3|H=100|P=1}}&lt;br /&gt;
|Prod=+1 {{Food}} from all Farms and their upgrades&amp;lt;br /&amp;gt;+10 [[Craft Production]] at&amp;lt;br /&amp;gt;{{DomainIndustry}} Industry improvements in this region&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;{{ItemIcon|GrainStore.png|List_of_Goods#GrainStore|Class154GrainStore|Grain Store}} {{ItemIcon-lock|PaperItem.png|List_of_Goods#Paper|Class155Paper|Paper}} {{ItemIcon-lock|Soap.png|List_of_Goods#Soap|Class156Soap|Soap}}&lt;br /&gt;
|Experts={{Expert|Id=49}}+1 City [[Craft Production]]&amp;lt;br /&amp;gt;{{ExpertSpacer}} +2 City [[Harvest Production]]&lt;br /&gt;
|Techs={{Tech|Milling.png|Class157Milling|Milling}}&lt;br /&gt;
|Other= &#039;&#039;&#039;6 per Nation&#039;&#039;&#039;&amp;lt;br /&amp;gt;Upgrades to [[List of Improvements#Windmill|Windmill]]&amp;lt;br /&amp;gt;{{FadedOutGoods}}&lt;br /&gt;
}}&lt;br /&gt;
{{Improv&lt;br /&gt;
|domain=DomainScience.png&lt;br /&gt;
|anchorId=Library&lt;br /&gt;
|itemfile=Library.png&lt;br /&gt;
|itemname=Library&lt;br /&gt;
|CostsMaint=&#039;&#039;&#039;Costs:&#039;&#039;&#039; 150 {{ProdIcon}}&amp;lt;br /&amp;gt;25 {{Materials}} 5 {{ItemIconSmall|PaperItem.png|List_of_Goods#Paper|Class158PaperItem|Paper}} 100 {{Timber}}&amp;lt;br /&amp;gt;&#039;&#039;&#039;Maintenance:&#039;&#039;&#039;&amp;lt;br /&amp;gt;1 {{Wealth}} / {{Turn}}&amp;lt;br /&amp;gt;{{ImprovStats|Id=42|D=3|H=150|P=1}}&lt;br /&gt;
|Prod=+10 {{Knowledge}}&amp;lt;br /&amp;gt;+2 {{Research}} / {{Turn}}&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;{{ItemIcon|Book.png|List_of_Goods#Book|Class159Book|Book}}&lt;br /&gt;
|Experts={{Expert|Id=50}}+15 {{Knowledge}}&amp;lt;br /&amp;gt;{{ExpertSpacer}} +3 {{Research}} / {{Turn}}&lt;br /&gt;
|Techs={{Tech|Paper.png|Class160Paper|Paper}} {{Tech|Scholarship.png|Class161Scholarship|Scholarship}}&lt;br /&gt;
|Other= &#039;&#039;&#039;1 per City&#039;&#039;&#039;&lt;br /&gt;
}}&lt;br /&gt;
{{Improv&lt;br /&gt;
|domain=DomainScience.png&lt;br /&gt;
|anchorId=School&lt;br /&gt;
|itemfile=School.png&lt;br /&gt;
|itemname=School&lt;br /&gt;
|CostsMaint=&#039;&#039;&#039;Costs:&#039;&#039;&#039; 325 {{ProdIcon}}&amp;lt;br /&amp;gt;5 {{ItemIconSmall|Book.png|List_of_Goods#Book|Class162Book|Book}} 5 {{ItemIconSmall|PaperItem.png|List_of_Goods#Paper|Class163PaperItem|Paper}} 50 {{Timber}}&amp;lt;br /&amp;gt;&#039;&#039;&#039;Maintenance:&#039;&#039;&#039;&amp;lt;br /&amp;gt;1 {{Wealth}} / {{Turn}}&amp;lt;br /&amp;gt;{{ImprovStats|Id=43|D=4|H=150|P=1}}&lt;br /&gt;
|Prod=+10 {{Knowledge}}&amp;lt;br /&amp;gt;+1 {{Research}} [[Research]] per turn for&amp;lt;br /&amp;gt;each {{DomainScience}} Science and {{DomainMilitary}} Military&amp;lt;br /&amp;gt;improvement in this region&lt;br /&gt;
|Experts={{Expert|Id=51}}+10 {{Knowledge}}&lt;br /&gt;
|Techs={{Tech|Scholarship.png|Class164Scholarship|Scholarship}}&lt;br /&gt;
|Other= &#039;&#039;&#039;1 per City&#039;&#039;&#039;&lt;br /&gt;
}}&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{ImprovAct|Act=- Act II -}}&lt;br /&gt;
&amp;lt;div class=&amp;quot;AgeTablesWrap&amp;quot;&amp;gt;&lt;br /&gt;
{{ImprovAge|Age=&amp;lt;div id=&amp;quot;Early_Middle_Ages&amp;quot; style=&amp;quot;display:inline;&amp;quot;&amp;gt;[[#Early Middle Ages|Early Middle Ages]]&amp;lt;/div&amp;gt;}}&lt;br /&gt;
{{Improv&lt;br /&gt;
|domain=DomainIndustry.png&lt;br /&gt;
|anchorId=Chemist&lt;br /&gt;
|itemfile=Chemist.png&lt;br /&gt;
|itemname=Chemist&lt;br /&gt;
|CostsMaint=&#039;&#039;&#039;Costs:&#039;&#039;&#039; 200 {{ProdIcon}}&amp;lt;br /&amp;gt;50 {{Food}} 60 {{Materials}} 40 {{Timber}}&amp;lt;br /&amp;gt;&#039;&#039;&#039;Maintenance:&#039;&#039;&#039;&amp;lt;br /&amp;gt;3 {{Wealth}} / {{Turn}}&amp;lt;br /&amp;gt;{{ImprovStats|Id=44|D=4|H=200|P=1}}&lt;br /&gt;
|Prod=+5 {{Knowledge}}&amp;lt;br /&amp;gt;+25% [[Craft Production]] to Chemists&amp;lt;br /&amp;gt;and their upgrades in this region&amp;lt;br /&amp;gt;{{ItemIcon|Medicine.png|List_of_Goods#Medicine|Class165Medicine|Medicine}} {{ItemIcon-lock|Antibiotic.png|List_of_Goods#Antibiotic|Class166Antibiotic|Antibiotic}} {{ItemIcon-lock|Candle.png|List_of_Goods#Candle|Class167Candle|Candle}} {{ItemIcon-lock|Explosive.png|List_of_Goods#Explosive|Class168Explosive|Explosive}} {{ItemIcon-lock|Fertilizer.png|List_of_Goods#Fertilizer|Class169Fertilizer|Fertilizer}}&amp;lt;br /&amp;gt;{{ItemIcon-lock|HerbalMedicine.png|List_of_Goods#HerbalMedicine|Class170HerbalMedicine|Herbal Medicine}} {{ItemIcon-lock|Perfume.png|List_of_Goods#Perfume|Class171Perfume|Perfume}} {{ItemIcon-lock|Soap.png|List_of_Goods#Soap|Class172Soap|Soap}} {{ItemIcon-lock|Vaccine.png|List_of_Goods#Vaccine|Class173Vaccine|Vaccine}} &lt;br /&gt;
|Experts={{Expert|Id=52}}+150% [[Craft Production]]&amp;lt;br /&amp;gt;{{ExpertSpacer}} at this improvement&amp;lt;br /&amp;gt;{{ExpertSpacer}} +5 {{Health}}&amp;lt;br /&amp;gt;{{Expert|Id=53}}From +150% to +200%&amp;lt;br /&amp;gt;{{ExpertSpacer}} From +5 to +10&lt;br /&gt;
|Techs={{Tech|TheScientificMethod.png|Class174TheScientificMethod|The Scientific Method}} {{Tech|Hospitals.png|Class175Hospitals|Hospitals}} {{Tech|Alchemy.png|Class176Alchemy|Alchemy}}&lt;br /&gt;
|Other= &#039;&#039;&#039;6 per Nation&#039;&#039;&#039;&amp;lt;br /&amp;gt;Upgrades from [[#Apothecary|Apothecary]]&amp;lt;br /&amp;gt;Upgrades to [[#Pharmacy|Pharmacy]]&amp;lt;br /&amp;gt;{{FadedOutGoods}}&lt;br /&gt;
}}&lt;br /&gt;
{{Improv&lt;br /&gt;
|domain=DomainIndustry.png&lt;br /&gt;
|anchorId=Brewery&lt;br /&gt;
|itemfile=Brewery.png&lt;br /&gt;
|itemname=Brewery&lt;br /&gt;
|CostsMaint=&#039;&#039;&#039;Costs:&#039;&#039;&#039; 200 {{ProdIcon}}&amp;lt;br /&amp;gt;50 {{Food}} 80 {{Timber}} 50 {{Wealth}}&amp;lt;br /&amp;gt;&#039;&#039;&#039;Maintenance:&#039;&#039;&#039;&amp;lt;br /&amp;gt;1 {{Food}} 5 {{Wealth}} / {{Turn}}&amp;lt;br /&amp;gt;{{ImprovStats|Id=45|D=4|H=200|P=1}}&lt;br /&gt;
|Prod=+25% [[Craft Production]] to Breweries&amp;lt;br /&amp;gt;and their upgrades in this region&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;{{ItemIcon|Beer.png|List_of_Goods#Beer|Class177Beer|Beer}} {{ItemIcon|Liquor.png|List_of_Goods#Liquor|Class178Liquor|Liquor}} {{ItemIcon|Malt.png|List_of_Goods#Malt|Class179Malt|Malt}} {{ItemIcon-lock|Syrup.png|List_of_Goods#Syrup|Class180Syrup|Syrup}} {{ItemIcon-lock|Wine.png|List_of_Goods#Wine|Class181Wine|Wine}}&lt;br /&gt;
|Experts={{Expert|Id=54}}+150% [[Craft Production]]&amp;lt;br /&amp;gt;{{ExpertSpacer}} at this improvement&amp;lt;br /&amp;gt;{{ExpertSpacer}} +5 {{Happiness}}&amp;lt;br /&amp;gt;{{Expert|Id=55}}From +150% to +200%.&amp;lt;br /&amp;gt;{{ExpertSpacer}} From +5 to +10&lt;br /&gt;
|Techs={{Tech|Brewing.png|Class182Brewing|Brewing}}&lt;br /&gt;
|Other= &#039;&#039;&#039;3 per Nation&#039;&#039;&#039;&amp;lt;br /&amp;gt;Upgrades from [[#FermentingPit|Fermenting Pit]]&amp;lt;br /&amp;gt;Upgrades to [[List of Improvements#Distillery|Distillery]]&amp;lt;br /&amp;gt;{{FadedOutGoods}}&lt;br /&gt;
}}&lt;br /&gt;
{{Improv&lt;br /&gt;
|domain=DomainIndustry.png&lt;br /&gt;
|anchorId=Grocer&lt;br /&gt;
|itemfile=Grocer.png&lt;br /&gt;
|itemname=Grocer&lt;br /&gt;
|CostsMaint=&#039;&#039;&#039;Costs:&#039;&#039;&#039; 250 {{ProdIcon}}&amp;lt;br /&amp;gt;100 {{Food}} 90 {{Materials}} 80 {{Timber}}&amp;lt;br /&amp;gt;&#039;&#039;&#039;Maintenance:&#039;&#039;&#039;&amp;lt;br /&amp;gt;5 {{Wealth}} / {{Turn}}&amp;lt;br /&amp;gt;{{ImprovStats|Id=46|D=5|H=350|P=1}}&lt;br /&gt;
|Prod=+10 {{Health}}&amp;lt;br /&amp;gt;+100% of Region [[Food]] {{Food}} yield is&amp;lt;br /&amp;gt;applied to each [[#Farm|Farm]] in this region&amp;lt;br /&amp;gt;+1 {{Happiness}} per [[#Farm|Farm]]&amp;lt;br /&amp;gt;{{ItemIcon-lock|CannedFoods.png|List_of_Goods#CannedFoods|Class183CannedFoods|Canned Foods}} {{ItemIcon-lock|DriedFoodGoods.png|List_of_Goods#DriedFoodGoods|Class184DriedFoodGoods|Dried Food Goods}} {{ItemIcon-lock|FreshProduce.png|List_of_Goods#FreshProduce|Class182FreshProduce|Fresh Produce}} {{ItemIcon-lock|PreservedFood.png|List_of_Goods#PreservedFood|Class185PreservedFood|Preserved Food}}&lt;br /&gt;
|Experts={{Expert|Id=56}}+150% [[Craft Production]]&amp;lt;br /&amp;gt;{{ExpertSpacer}} at this improvement&amp;lt;br /&amp;gt;{{ExpertSpacer}} +10 bonus&amp;lt;br /&amp;gt;{{ExpertSpacer}} Region Harvest Production&amp;lt;br /&amp;gt;{{ExpertSpacer}} per [[#Farm|Farm]] in this region&lt;br /&gt;
|Techs={{Tech|Mercantilism.png|Class186Mercantilism|Mercantilism}} {{Tech|Brewing.png|Class187Brewing|Brewing}}&lt;br /&gt;
|Other= &#039;&#039;&#039;6 per Nation&#039;&#039;&#039;&amp;lt;br /&amp;gt;{{FadedOutGoods}}&lt;br /&gt;
}}&lt;br /&gt;
{{Improv&lt;br /&gt;
|domain=DomainCommerce.png&lt;br /&gt;
|anchorId=Pub&lt;br /&gt;
|itemfile=Pub.png&lt;br /&gt;
|itemname=Pub&lt;br /&gt;
|CostsMaint=&#039;&#039;&#039;Costs:&#039;&#039;&#039; 250 {{ProdIcon}} 10 {{ItemIconSmall|Glass.png|List_of_Goods#Glass|Class188Glass|Glass}}&amp;lt;br /&amp;gt; 50 {{Food}} 80 {{Materials}} 80 {{Timber}}&amp;lt;br /&amp;gt;&#039;&#039;&#039;Maintenance:&#039;&#039;&#039;&amp;lt;br /&amp;gt;1 {{Wealth}} / {{Turn}}&amp;lt;br /&amp;gt;{{ImprovStats|Id=47|D=5|H=350|P=1}}&lt;br /&gt;
|Prod=+5 {{Security}}&amp;lt;br /&amp;gt;+1 additional {{Wealth}} / {{Turn}} for each&amp;lt;br /&amp;gt;{{DomainCommerce}} Commerce and {{DomainCulture}} Culture&amp;lt;br /&amp;gt;improvement in this region&amp;lt;br /&amp;gt;{{ItemIcon-lock|GourmetMeals.png|List_of_Goods#GourmetMeals|Class189GourmetMeals|Gourmet Meals}}&lt;br /&gt;
|Experts={{Expert|Id=57}}+5 {{Wealth}} / {{Turn}}&lt;br /&gt;
|Techs={{Tech|Brewing.png|Class190Brewing|Brewing}}&lt;br /&gt;
|Other= &#039;&#039;&#039;1 per City&#039;&#039;&#039;&amp;lt;br /&amp;gt;Upgrades from [[#Inn|Inn]]&lt;br /&gt;
}}&lt;br /&gt;
{{Improv&lt;br /&gt;
|domain=DomainCommerce.png&lt;br /&gt;
|anchorId=Bazaar&lt;br /&gt;
|itemfile=Bazaar.png&lt;br /&gt;
|itemname=Bazaar&lt;br /&gt;
|CostsMaint=&#039;&#039;&#039;Costs:&#039;&#039;&#039; 300 {{ProdIcon}}&amp;lt;br /&amp;gt;10 {{Materials}} 150 {{Timber}}&amp;lt;br /&amp;gt;&#039;&#039;&#039;Maintenance:&#039;&#039;&#039;&amp;lt;br /&amp;gt;1 {{Food}} 1 {{Materials}} 1 {{Timber}} / {{Turn}}&amp;lt;br /&amp;gt;{{ImprovStats|Id=48|D=4|H=200|P=1}}&lt;br /&gt;
|Prod=+10 {{Prosperity}}&amp;lt;br /&amp;gt;+10 {{Wealth}} / {{Turn}}&amp;lt;br /&amp;gt; &amp;lt;br /&amp;gt;{{ItemIcon|TradeGoods.png|List_of_Goods#TradeGoods|Class191TradeGoods|Trade Goods}}&lt;br /&gt;
|Experts={{Expert|Id=58}}+15 {{Wealth}} / {{Turn}}&lt;br /&gt;
|Techs={{Tech|Horseshoes.png|Class192Horseshoes|Horseshoes}} {{Tech|Cartography.png|Class193Cartography|Cartography}}&lt;br /&gt;
|Other= &#039;&#039;&#039;1 per City&#039;&#039;&#039;&amp;lt;br /&amp;gt;Upgrades from [[#TradingPost|Trading Post]]&lt;br /&gt;
}}&lt;br /&gt;
{{Improv&lt;br /&gt;
|domain=DomainIndustry.png&lt;br /&gt;
|anchorId=ArtisanStudio&lt;br /&gt;
|itemfile=ArtisanStudio.png&lt;br /&gt;
|itemname=Artisan Studio&lt;br /&gt;
|CostsMaint=&#039;&#039;&#039;Costs:&#039;&#039;&#039; 360 {{ProdIcon}}&amp;lt;br /&amp;gt;10 {{Materials}} 50 {{Timber}}&amp;lt;br /&amp;gt;&#039;&#039;&#039;Maintenance:&#039;&#039;&#039;&amp;lt;br /&amp;gt;5 {{Materials}} / {{Turn}}&amp;lt;br /&amp;gt;{{ImprovStats|Id=49|D=4|H=200|P=1}}&lt;br /&gt;
|Prod=+5 {{Happiness}}&amp;lt;br /&amp;gt;+5 {{Prosperity}}&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;{{ItemIcon|DecorativePaintings.png|List_of_Goods#DecorativePaintings|Class194DecorativePaintings|Decorative Paintings}} {{ItemIcon|MusicalInstruments.png|List_of_Goods#MusicalInstruments|Class195MusicalInstruments|Musical Instruments}} {{ItemIcon-lock|Jewelry.png|List_of_Goods#Jewelry|Class196Jewelry|Jewelry}}&amp;lt;br /&amp;gt;{{ItemIcon-lock|Piano.png|List_of_Goods#Piano|Class197Piano|Piano}} {{ItemIcon-lock|Sculpture.png|List_of_Goods#Sculpture|Class198Sculpture|Sculpture}} {{ItemIcon-lock|Statuary.png|List_of_Goods#Statuary|Class199Statuary|Statuary}}&lt;br /&gt;
|Experts={{Expert|Id=59}}+2 Masterpiece Creation&amp;lt;br /&amp;gt;{{ExpertSpacer}} Speed per turn&amp;lt;br /&amp;gt;{{ExpertSpacer}} +5 {{Security}}&lt;br /&gt;
|Techs={{Tech|DecorativeArts.png|Class200DecorativeArts|Decorative Arts}}&lt;br /&gt;
|Other= &#039;&#039;&#039;6 per Nation&#039;&#039;&#039;&lt;br /&gt;
}}&lt;br /&gt;
{{Improv&lt;br /&gt;
|domain=DomainMilitary.png&lt;br /&gt;
|anchorId=Castle&lt;br /&gt;
|itemfile=Castle.png&lt;br /&gt;
|itemname=Castle&lt;br /&gt;
|CostsMaint=&#039;&#039;&#039;Costs:&#039;&#039;&#039; 400 {{ProdIcon}}&amp;lt;br /&amp;gt;250 {{Materials}} 50 {{Timber}}&amp;lt;br /&amp;gt;&#039;&#039;&#039;Maintenance:&#039;&#039;&#039;&amp;lt;br /&amp;gt;1 {{Materials}} 1 {{Timber}} / {{Turn}}&amp;lt;br /&amp;gt;{{ImprovStats|Id=50|D=6|H=250|P=1}}&lt;br /&gt;
|Prod=+25% Strength to&amp;lt;br /&amp;gt;[[Forces]] within this region&amp;lt;br /&amp;gt;+15 {{Security}}&lt;br /&gt;
|Experts={{Expert|Id=60}}+10% Strength to&amp;lt;br /&amp;gt;{{ExpertSpacer}} [[Forces]] within this city&amp;lt;br /&amp;gt;{{ExpertSpacer}} +25 {{Security}}&amp;lt;br /&amp;gt;{{Expert|Id=61}}From +25 to +35&lt;br /&gt;
|Techs={{Tech|Feudalism.png|Class201Feudalism|Feudalism}}&lt;br /&gt;
|Other= &#039;&#039;&#039;1 per City&#039;&#039;&#039;&lt;br /&gt;
}}&lt;br /&gt;
{{Improv&lt;br /&gt;
|domain=DomainReligion.png&lt;br /&gt;
|anchorId=Cemetery&lt;br /&gt;
|itemfile=Cemetery.png&lt;br /&gt;
|itemname=Cemetery&lt;br /&gt;
|CostsMaint=&#039;&#039;&#039;Costs:&#039;&#039;&#039; 180 {{ProdIcon}}&amp;lt;br /&amp;gt;50 {{Materials}} 20 {{Timber}} 100 {{Wealth}}&amp;lt;br /&amp;gt;&#039;&#039;&#039;Maintenance:&#039;&#039;&#039;&amp;lt;br /&amp;gt;2 {{Materials}} 2 {{Wealth}} / {{Turn}}&amp;lt;br /&amp;gt;{{ImprovStats|Id=51|D=4|H=150|P=1}}&lt;br /&gt;
|Prod=+10 {{Happiness}}&lt;br /&gt;
|Experts={{Expert|Id=62}}+10 {{Health}}&lt;br /&gt;
|Techs={{Tech|IlluminatedManuscripts.png|Class202IlluminatedManuscripts|Illuminated Manuscripts}}&lt;br /&gt;
|Other= &#039;&#039;&#039;1 per City&#039;&#039;&#039;&lt;br /&gt;
}}&lt;br /&gt;
{{Improv&lt;br /&gt;
|domain=DomainReligion.png&lt;br /&gt;
|anchorId=Monastery&lt;br /&gt;
|itemfile=Monastery.png&lt;br /&gt;
|itemname=Monastery&lt;br /&gt;
|CostsMaint=&#039;&#039;&#039;Costs:&#039;&#039;&#039; 125 {{ProdIcon}}&amp;lt;br /&amp;gt;150 {{Materials}} 50 {{Timber}}&amp;lt;br /&amp;gt;&#039;&#039;&#039;Maintenance:&#039;&#039;&#039;&amp;lt;br /&amp;gt;1 {{Materials}} 1 {{Wealth}} / {{Turn}}&amp;lt;br /&amp;gt;{{ImprovStats|Id=52|D=4|H=200|P=1}}&lt;br /&gt;
|Prod=+25 City Religion Spread Strength&amp;lt;br /&amp;gt;+1 Masterpiece Creation Speed per turn at&amp;lt;br /&amp;gt;each {{DomainCulture}} Culture improvement in this region&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;{{ItemIcon-lock|Beer.png|List_of_Goods#Beer|Class203Beer|Beer}} {{ItemIcon-lock|DriedFoodGoods.png|List_of_Goods#DriedFoodGoods|Class204DriedFoodGoods|Dried Food Goods}} {{ItemIcon-lock|PaperItem.png|List_of_Goods#Paper|Class205PaperItem|Paper}}&lt;br /&gt;
|Experts={{Expert|Id=63}}+10 {{Knowledge}}&lt;br /&gt;
|Techs={{Tech|IlluminatedManuscripts.png|Class206IlluminatedManuscripts|Illuminated Manuscripts}}&lt;br /&gt;
|Other=&lt;br /&gt;
}}&lt;br /&gt;
|}&lt;br /&gt;
{{ImprovAge|Age=&amp;lt;div id=&amp;quot;High_Medieval_Era&amp;quot; style=&amp;quot;display:inline;&amp;quot;&amp;gt;[[#High Medieval Era|High Medieval Era]]&amp;lt;/div&amp;gt;}}&lt;br /&gt;
{{Improv&lt;br /&gt;
|domain=DomainIndustry.png&lt;br /&gt;
|anchorId=CraftingGuild&lt;br /&gt;
|itemfile=CraftingGuild.png&lt;br /&gt;
|itemname=Crafting Guild&lt;br /&gt;
|CostsMaint=&#039;&#039;&#039;Costs:&#039;&#039;&#039; 300 {{ProdIcon}} 5 {{ItemIconSmall|Concrete.png|List_of_Goods#Concrete|Class207Concrete|Concrete}}&amp;lt;br /&amp;gt;5 {{ItemIconSmall|MetalIngot.png|List_of_Goods#MetalIngot|Class208MetalIngot|Metal Ingot}} 15 {{Timber}}&amp;lt;br /&amp;gt;&#039;&#039;&#039;Maintenance:&#039;&#039;&#039;&amp;lt;br /&amp;gt;1 {{Materials}} 5 {{Timber}} 5 {{Wealth}} / {{Turn}}&amp;lt;br /&amp;gt;{{ImprovStats|Id=53|D=4|H=250|P=1}}&lt;br /&gt;
|Prod=+25% [[Build Production]] at&amp;lt;br /&amp;gt;{{DomainIndustry}} Industry improvements&amp;lt;br /&amp;gt;in this region&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;Can craft all that the [[List of Improvements#Workshop|Workshop]] can, plus:&amp;lt;br /&amp;gt;{{ItemIcon-lock|PlasticContainer.png|List_of_Goods#PlasticContainer|Class209PlasticContainers|Plastic Containers}} {{ItemIcon-lock|MachinedPart.png|List_of_Goods#MachinedPart|Class210MachinedPart|Machined Part}} {{ItemIcon-lock|IndustrialTools.png|List_of_Goods#IndustrialTools|Class211IndustrialTools|Industrial Tools}} {{ItemIcon-lock|RadioItem.png|List_of_Goods#Radio|Class212RadioItem|Radio}} {{ItemIcon-lock|InternalCombustionEngineItem.png|List_of_Goods#InternalCombustionEngine|Class213InternalCombustionEngineItem|Internal Combustion Engine}}&lt;br /&gt;
|Experts={{Expert|Id=64}}+200% [[Craft Production]]&amp;lt;br /&amp;gt;{{ExpertSpacer}} at this improvement&lt;br /&gt;
|Techs={{Tech|Steel.png|Class214Steel|Steel}} {{Tech|Architecture.png|Class215Architecture|Architecture}} {{Tech|MechanizedClocks.png|Class216MechanizedClocks|Mechanized Clocks}}&lt;br /&gt;
|Other=Upgrades from [[List of Improvements#Workshop|Workshop]]&amp;lt;br /&amp;gt;Upgrades to [[List of Improvements#Factory|Factory]]&lt;br /&gt;
}}&lt;br /&gt;
{{Improv&lt;br /&gt;
|domain=DomainCommerce.png&lt;br /&gt;
|anchorId=Residence&lt;br /&gt;
|itemfile=Residence.png&lt;br /&gt;
|itemname=Residence&lt;br /&gt;
|CostsMaint=&#039;&#039;&#039;Costs:&#039;&#039;&#039; 200 {{ProdIcon}}&amp;lt;br /&amp;gt;25 {{Food}} 150 {{Timber}}&amp;lt;br /&amp;gt;&#039;&#039;&#039;Maintenance:&#039;&#039;&#039;&amp;lt;br /&amp;gt;1 {{Materials}} 1 {{Timber}} / {{Turn}}&amp;lt;br /&amp;gt;{{ImprovStats|Id=54|D=3|H=100|P=0}}&lt;br /&gt;
|Prod=+4 {{Housing}} [[Housing]]&amp;lt;br /&amp;gt;+2 bonus {{Housing}} [[Housing]]&amp;lt;br /&amp;gt;if built in the city center&amp;lt;br /&amp;gt;+3% [[City Production]]&lt;br /&gt;
|Experts=&lt;br /&gt;
|Techs={{Tech|Steel.png|Class217Steel|Steel}} {{Tech|Architecture.png|Class218Architecture|Architecture}} {{Tech|TheScientificMethod.png|Class219TheScientificMethod|The Scientific Method}}&lt;br /&gt;
|Other=Upgrades from [[List of Improvements#Dwelling|Dwelling]]&amp;lt;br /&amp;gt;Upgrades to [[List of Improvements#Skyscraper|Skyscraper]]&lt;br /&gt;
}}&lt;br /&gt;
{{Improv&lt;br /&gt;
|domain=DomainCommerce.png&lt;br /&gt;
|anchorId=CentralBank&lt;br /&gt;
|itemfile=CentralBank.png&lt;br /&gt;
|itemname=Central Bank&lt;br /&gt;
|CostsMaint=&#039;&#039;&#039;Costs:&#039;&#039;&#039; 250 {{ProdIcon}}&amp;lt;br /&amp;gt;10 {{Materials}} 50 {{Timber}} 50 {{Wealth}}&amp;lt;br /&amp;gt;&#039;&#039;&#039;Maintenance:&#039;&#039;&#039;&amp;lt;br /&amp;gt;1 {{Materials}} / {{Turn}}&amp;lt;br /&amp;gt;{{ImprovStats|Id=55|D=4|H=250|P=1}}&lt;br /&gt;
|Prod=+10 {{Prosperity}}&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;{{ItemIcon|LetterofCredit.png|List_of_Goods#LetterofCredit|Class220LetterofCredit|Letter of Credit}}&lt;br /&gt;
|Experts={{Expert|Id=65}}+2 {{ItemIconSmall|PreciousMetal.png|List_of_Goods#PreciousMetal|Class221PreciousMetal|Precious Metal}} / {{Turn}}&lt;br /&gt;
|Techs={{Tech|Banking.png|Class222Banking|Banking}}&lt;br /&gt;
|Other= &#039;&#039;&#039;1 per Nation&#039;&#039;&#039;&lt;br /&gt;
}}&lt;br /&gt;
{{Improv&lt;br /&gt;
|domain=DomainIndustry.png&lt;br /&gt;
|anchorId=Armory&lt;br /&gt;
|itemfile=Armory.png&lt;br /&gt;
|itemname=Armory&lt;br /&gt;
|CostsMaint=&#039;&#039;&#039;Costs:&#039;&#039;&#039; 200 {{ProdIcon}}&amp;lt;br /&amp;gt;10 {{ItemIconSmall|Concrete.png|List_of_Goods#Concrete|Class223Concrete|Concrete}} 5 {{ItemIconSmall|MetalTools.png|List_of_Goods#MetalTools|Class224MetalTools|Metal Tools}} 25 {{Timber}}&amp;lt;br /&amp;gt;&#039;&#039;&#039;Maintenance:&#039;&#039;&#039;&amp;lt;br /&amp;gt;5 {{Materials}} 5 {{Wealth}} / {{Turn}}&amp;lt;br /&amp;gt;{{ImprovStats|Id=56|D=8|H=300|P=1}}&lt;br /&gt;
|Prod=-5 {{Happiness}}&amp;lt;br /&amp;gt;+5 {{Security}}&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;{{ItemIcon-lock|Explosive.png|List_of_Goods#Explosive|Class225Explosive|Explosive}} {{ItemIcon-lock|GunpowderItem.png|List_of_Goods#Gunpowder|Class226GunpowderItem|Gunpowder}}&lt;br /&gt;
|Experts={{Expert|Id=66}}+150% [[Craft Production]]&amp;lt;br /&amp;gt;{{ExpertSpacer}} at this improvement&amp;lt;br /&amp;gt;{{ExpertSpacer}} +10 City [[Build Production]]&amp;lt;br /&amp;gt;{{Expert|Id=67}}From +150% to +200%&amp;lt;br /&amp;gt;{{ExpertSpacer}} and +10 to +20&lt;br /&gt;
|Techs={{Tech|Gunpowder.png|Class227Gunpowder|Gunpowder}} {{Tech|Cannons.png|Class228Cannons|Cannons}}&lt;br /&gt;
|Other= &#039;&#039;&#039;6 per Nation&#039;&#039;&#039;&lt;br /&gt;
}}&lt;br /&gt;
{{Improv&lt;br /&gt;
|domain=DomainIndustry.png&lt;br /&gt;
|anchorId=Cobbler&lt;br /&gt;
|itemfile=Cobbler.png&lt;br /&gt;
|itemname=Cobbler&lt;br /&gt;
|CostsMaint=&#039;&#039;&#039;Costs:&#039;&#039;&#039; 150 {{ProdIcon}}&amp;lt;br /&amp;gt;10 {{Materials}} 50 {{Timber}}&amp;lt;br /&amp;gt;&#039;&#039;&#039;Maintenance:&#039;&#039;&#039;&amp;lt;br /&amp;gt;1 {{Wealth}} / {{Turn}}&amp;lt;br /&amp;gt;{{ImprovStats|Id=57|D=8|H=500|P=1}}&lt;br /&gt;
|Prod={{ItemIcon|Belts.png|List_of_Goods#Belts|Class229Belts|Belts}} {{ItemIcon|Shoes.png|List_of_Goods#Shoes|Class230Shoes|Shoes}} {{ItemIcon-lock|Sandals.png|List_of_Goods#Sandals|Class231Sandals|Sandals}} {{ItemIcon-lock|Boots.png|List_of_Goods#Boots|Class182Boots|Boots}} {{ItemIcon-lock|Sneakers.png|List_of_Goods#Sneakers|Class182Sneakers|Sneakers}}&lt;br /&gt;
|Experts={{Expert|Id=68}}+150% [[Craft Production]]&amp;lt;br /&amp;gt;{{ExpertSpacer}} at this improvement&lt;br /&gt;
|Techs={{Tech|Haberdashery.png|Class232Haberdashery|Haberdashery}}&lt;br /&gt;
|Other= &#039;&#039;&#039;3 per Nation&#039;&#039;&#039;&lt;br /&gt;
}}&lt;br /&gt;
{{Improv&lt;br /&gt;
|domain=DomainIndustry.png&lt;br /&gt;
|anchorId=Tailor&lt;br /&gt;
|itemfile=Tailor.png&lt;br /&gt;
|itemname=Tailor&lt;br /&gt;
|CostsMaint=&#039;&#039;&#039;Costs:&#039;&#039;&#039; 150 {{ProdIcon}}&amp;lt;br /&amp;gt;10 {{Materials}} 75 {{Timber}}&amp;lt;br /&amp;gt;&#039;&#039;&#039;Maintenance:&#039;&#039;&#039;&amp;lt;br /&amp;gt;1 {{Materials}} / {{Turn}}&amp;lt;br /&amp;gt;{{ImprovStats|Id=58|D=4|H=200|P=1}}&lt;br /&gt;
|Prod=+5 {{Happiness}}&amp;lt;br /&amp;gt;+5 {{Prosperity}}&amp;lt;br /&amp;gt;+25% [[Craft Production]] to Weavers&amp;lt;br /&amp;gt;and their upgrades in this [[Region]]&amp;lt;br /&amp;gt;Can craft everything the [[List of Improvements#Weaver|Weaver]] can, plus:&amp;lt;br /&amp;gt;{{ItemIcon-lock|Slippers.png|List_of_Goods#Slippers|Class182Slippers|Slippers}} {{ItemIcon-lock|Trousers.png|List_of_Goods#Trousers|Class182Trousers|Trousers}}&lt;br /&gt;
|Experts={{Expert|Id=69}} +150% [[Craft Production]]&amp;lt;br /&amp;gt;{{ExpertSpacer}} at this improvement&amp;lt;br /&amp;gt;{{ExpertSpacer}}+5 {{Security}}&lt;br /&gt;
|Techs={{Tech|Haberdashery.png|Class233Haberdashery|Haberdashery}} {{Tech|Industrialization.png|Class234Industrialization|Industrialization}}&lt;br /&gt;
|Other= &#039;&#039;&#039;8 per Nation&#039;&#039;&#039;&amp;lt;br /&amp;gt;Upgrades from [[List of Improvements#Weaver|Weaver]]&amp;lt;br /&amp;gt;&#039;&#039;Apparently boosts other Weavers instead of Tailors according to the Encarta. Might be a bug?&#039;&#039;&lt;br /&gt;
}}&lt;br /&gt;
{{Improv&lt;br /&gt;
|domain=DomainIndustry.png&lt;br /&gt;
|anchorId=Distillery&lt;br /&gt;
|itemfile=Distillery.png&lt;br /&gt;
|itemname=Distillery&lt;br /&gt;
|CostsMaint=&#039;&#039;&#039;Costs:&#039;&#039;&#039; 200 {{ProdIcon}}&amp;lt;br /&amp;gt;1 {{Food}} 5 {{Wealth}}&amp;lt;br /&amp;gt;&#039;&#039;&#039;Maintenance:&#039;&#039;&#039;&amp;lt;br /&amp;gt;1 {{Wealth}} / {{Turn}}&amp;lt;br /&amp;gt;{{ImprovStats|Id=59|D=6|H=400|P=1}}&lt;br /&gt;
|Prod=+150% [[Craft Production]]&amp;lt;br /&amp;gt;at this improvement&amp;lt;br /&amp;gt;+25% [[Craft Production]] to Distilleries&amp;lt;br /&amp;gt;and their upgrades in this [[Region]]&amp;lt;br /&amp;gt;Can craft everything the [[List of Improvements#Brewery|Brewery]] can&lt;br /&gt;
|Experts={{Expert|Id=70}}+150% [[Craft Production]]&amp;lt;br /&amp;gt;{{ExpertSpacer}} at this improvement&amp;lt;br /&amp;gt;{{ExpertSpacer}} +5 {{Happiness}}&amp;lt;br /&amp;gt;{{Expert|Id=71}}From +150% to +200%.&amp;lt;br /&amp;gt;{{Expert|Id=72}}From +200% to +250%. &lt;br /&gt;
|Techs={{Tech|HeavyPlows.png|Class235HeavyPlows|Heavy Plows}}&lt;br /&gt;
|Other= &#039;&#039;&#039;3 per Nation&#039;&#039;&#039;&amp;lt;br /&amp;gt;Upgrades from [[List of Improvements#Brewery|Brewery]]&amp;lt;br /&amp;gt;&#039;&#039;Apparently boosts other Breweries instead of Distilleries according to the Encarta. Might be a bug?&#039;&#039;&lt;br /&gt;
}}&lt;br /&gt;
{{Improv&lt;br /&gt;
|domain=DomainCulture.png&lt;br /&gt;
|anchorId=TopiaryPark&lt;br /&gt;
|itemfile=TopiaryPark.png&lt;br /&gt;
|itemname=Topiary Park&lt;br /&gt;
|CostsMaint=&#039;&#039;&#039;Costs:&#039;&#039;&#039; 250 {{ProdIcon}}&amp;lt;br /&amp;gt;10 {{ItemIconSmall|CeramicPots.png|List_of_Goods#CeramicPots|Class2370CeramicPots|CeramicPots}} 150 {{Timber}}&amp;lt;br /&amp;gt;&#039;&#039;&#039;Maintenance:&#039;&#039;&#039;&amp;lt;br /&amp;gt;1 {{Wealth}} / {{Turn}}&amp;lt;br /&amp;gt;{{ImprovStats|Id=60|D=5|H=350|P=1}}&lt;br /&gt;
|Prod=+15 {{Happiness}}&amp;lt;br /&amp;gt;Paragon affinity: Activist, Prophet,&amp;lt;br /&amp;gt;Scientist, Strategist, and Writer&amp;lt;br /&amp;gt;+1 Masterpiece Creation Speed per turn&lt;br /&gt;
|Experts={{Expert|Id=73}}+5 {{Happiness}}&lt;br /&gt;
|Techs={{Tech|HeavyPlows.png|Class236HeavyPlows|Heavy Plows}}&lt;br /&gt;
|Other= &#039;&#039;&#039;1 per Nation&#039;&#039;&#039;&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;Can only be built on:&amp;lt;br /&amp;gt;&#039;&#039;&#039;Temperate Forest/Rainforest&#039;&#039;&#039;&amp;lt;br /&amp;gt;&#039;&#039;&#039;Tropical Forest/Rainforest&#039;&#039;&#039;&lt;br /&gt;
}}&lt;br /&gt;
{{Improv&lt;br /&gt;
|domain=DomainCommerce.png&lt;br /&gt;
|anchorId=RaceTrack&lt;br /&gt;
|itemfile=RaceTrack.png&lt;br /&gt;
|itemname=Race Track&lt;br /&gt;
|CostsMaint=&#039;&#039;&#039;Costs:&#039;&#039;&#039; 175 {{ProdIcon}}&amp;lt;br /&amp;gt;5 {{ItemIconSmall|Horse.png|List_of_Goods#Horse|Class237Horse|Horse}} 50 {{Materials}}&amp;lt;br /&amp;gt;&#039;&#039;&#039;Maintenance:&#039;&#039;&#039;&amp;lt;br /&amp;gt;1 {{Food}} / {{Turn}}&amp;lt;br /&amp;gt;{{ImprovStats|Id=61|D=4|H=250|P=1}}&lt;br /&gt;
|Prod=+10 {{Happiness}}&amp;lt;br /&amp;gt;+5 {{Wealth}} / {{Turn}}&lt;br /&gt;
|Experts={{Expert|Id=74}}+10 {{Wealth}} / {{Turn}}&amp;lt;br /&amp;gt;{{ExpertSpacer}} +10 {{Happiness}}&amp;lt;br /&amp;gt;{{Expert|Id=75}}+10 {{Wealth}} / {{Turn}}&amp;lt;br /&amp;gt;{{ExpertSpacer}} +10 {{Prosperity}}&lt;br /&gt;
|Techs={{Tech|Horseshoes.png|Class238Horseshoes|Horseshoes}}&lt;br /&gt;
|Other= &#039;&#039;&#039;1 per Nation&#039;&#039;&#039;&lt;br /&gt;
}}&lt;br /&gt;
{{Improv&lt;br /&gt;
|domain=DomainCulture.png&lt;br /&gt;
|anchorId=Amphitheater&lt;br /&gt;
|itemfile=Amphitheater.png&lt;br /&gt;
|itemname=Amphitheater&lt;br /&gt;
|CostsMaint=&#039;&#039;&#039;Costs:&#039;&#039;&#039; 200 {{ProdIcon}}&amp;lt;br /&amp;gt;50 {{Materials}} 50 {{Timber}}&amp;lt;br /&amp;gt;&#039;&#039;&#039;Maintenance:&#039;&#039;&#039;&amp;lt;br /&amp;gt;1 {{Wealth}} / {{Turn}}&amp;lt;br /&amp;gt;{{ImprovStats|Id=62|D=3|H=150|P=1}}&lt;br /&gt;
|Prod=+10 {{Happiness}}&amp;lt;br /&amp;gt;Paragon affinity: Activist, Artist,&amp;lt;br /&amp;gt;Musician, Prophet, and Writer&amp;lt;br /&amp;gt;+1 Masterpiece Creation Speed per turn&lt;br /&gt;
|Experts={{Expert|Id=76}}+15 {{Happiness}}&amp;lt;br /&amp;gt;{{ExpertSpacer}} +5 {{Prosperity}}&lt;br /&gt;
|Techs={{Tech|MusicalTheory.png|Class239MusicalTheory|Musical Theory}}&lt;br /&gt;
|Other= &#039;&#039;&#039;1 per Nation&#039;&#039;&#039;&lt;br /&gt;
}}&lt;br /&gt;
{{Improv&lt;br /&gt;
|domain=DomainScience.png&lt;br /&gt;
|anchorId=Observatory&lt;br /&gt;
|itemfile=Observatory.png&lt;br /&gt;
|itemname=Observatory&lt;br /&gt;
|CostsMaint=&#039;&#039;&#039;Costs:&#039;&#039;&#039; 175 {{ProdIcon}}&amp;lt;br /&amp;gt;10 {{ItemIconSmall|Concrete.png|List_of_Goods#Concrete|Class240Concrete|Concrete}} 15 {{ItemIconSmall|Glass.png|List_of_Goods#Glass|Class241Glass|Glass}}&amp;lt;br /&amp;gt;&#039;&#039;&#039;Maintenance:&#039;&#039;&#039;&amp;lt;br /&amp;gt;1 {{Wealth}} / {{Turn}}&amp;lt;br /&amp;gt;{{ImprovStats|Id=63|D=4|H=250|P=1}}&lt;br /&gt;
|Prod=+4 {{Research}} [[Research]] per turn&amp;lt;br /&amp;gt;+15 {{Knowledge}}&lt;br /&gt;
|Experts=&lt;br /&gt;
|Techs={{Tech|Optics.png|Class242Optics|Optics}}&lt;br /&gt;
|Other= &#039;&#039;&#039;1 per Nation&#039;&#039;&#039;&lt;br /&gt;
}}&lt;br /&gt;
{{Improv&lt;br /&gt;
|domain=DomainReligion.png&lt;br /&gt;
|anchorId=Shrine&lt;br /&gt;
|itemfile=Shrine.png&lt;br /&gt;
|itemname=Shrine&lt;br /&gt;
|CostsMaint=&#039;&#039;&#039;Costs:&#039;&#039;&#039; 175 {{ProdIcon}}&amp;lt;br /&amp;gt;80 {{Materials}} 60 {{Timber}} 60 {{Wealth}}&amp;lt;br /&amp;gt;&#039;&#039;&#039;Maintenance:&#039;&#039;&#039;&amp;lt;br /&amp;gt;1 {{Wealth}} / {{Turn}}&amp;lt;br /&amp;gt;{{ImprovStats|Id=64|D=4|H=250|P=1}}&lt;br /&gt;
|Prod=+1 City Religion Spread Distance&lt;br /&gt;
|Experts={{Expert|Id=77}}+10 {{Prosperity}}&lt;br /&gt;
|Techs={{Tech|Pilgrimage.png|Class243Pilgrimage|Pilgrimage}}&lt;br /&gt;
|Other= &#039;&#039;&#039;1 per Nation&#039;&#039;&#039;&lt;br /&gt;
}}&lt;br /&gt;
{{Improv&lt;br /&gt;
|domain=DomainScience.png&lt;br /&gt;
|anchorId=University&lt;br /&gt;
|itemfile=University.png&lt;br /&gt;
|itemname=University&lt;br /&gt;
|CostsMaint=&#039;&#039;&#039;Costs:&#039;&#039;&#039; 550 {{ProdIcon}} 10 {{ItemIconSmall|Concrete.png|List_of_Goods#Concrete|Class244Concrete|Concrete}}&amp;lt;br /&amp;gt;10 {{ItemIconSmall|Book.png|List_of_Goods#Book|Class245Book|Book}} 10 {{ItemIconSmall|PaperItem.png|List_of_Goods#Paper|Class246PaperItem|Paper}} 50 {{Timber}}&amp;lt;br /&amp;gt;&#039;&#039;&#039;Maintenance:&#039;&#039;&#039;&amp;lt;br /&amp;gt;1 {{Wealth}} / {{Turn}}&amp;lt;br /&amp;gt;{{ImprovStats|Id=65|D=4|H=200|P=1}}&lt;br /&gt;
|Prod=+25 {{Knowledge}}&amp;lt;br /&amp;gt;+2 {{Research}} [[Research]] per turn for&amp;lt;br /&amp;gt;each {{DomainScience}} Science and {{DomainMilitary}} Military&amp;lt;br /&amp;gt;improvement in this region&amp;lt;br /&amp;gt;{{ItemIcon|Book.png|List_of_Goods#Book|Class247Book|Book}} {{ItemIcon-lock|Encyclopedia.png|List_of_Goods#Encyclopedia|Class248Encyclopedia|Encyclopedia}}&lt;br /&gt;
|Experts={{Expert|Id=78}}+10 {{Knowledge}}&lt;br /&gt;
|Techs={{Tech|Universities.png|Class249Universities|Universities}}&lt;br /&gt;
|Other= &#039;&#039;&#039;1 per City&#039;&#039;&#039;&lt;br /&gt;
}}&lt;br /&gt;
|}&lt;br /&gt;
{{ImprovAge|Age=&amp;lt;div id=&amp;quot;Renaissance&amp;quot; style=&amp;quot;display:inline;&amp;quot;&amp;gt;[[#Renaissance|Renaissance]]&amp;lt;/div&amp;gt;}}&lt;br /&gt;
{{Improv&lt;br /&gt;
|domain=DomainCulture.png&lt;br /&gt;
|anchorId=CoffeeHouse&lt;br /&gt;
|itemfile=CoffeeHouse.png&lt;br /&gt;
|itemname=Coffee House&lt;br /&gt;
|CostsMaint=&#039;&#039;&#039;Costs:&#039;&#039;&#039; 200 {{ProdIcon}}&amp;lt;br /&amp;gt;20 {{Food}} 100 {{Materials}} 100 {{Timber}}&amp;lt;br /&amp;gt;&#039;&#039;&#039;Maintenance:&#039;&#039;&#039;&amp;lt;br /&amp;gt;1 {{Wealth}} / {{Turn}}&amp;lt;br /&amp;gt;{{ImprovStats|Id=66|D=5|H=350|P=1}}&lt;br /&gt;
|Prod=+3 {{Happiness}} for each {{DomainIndustry}}, {{DomainGovernment}},&amp;lt;br /&amp;gt;and {{DomainCulture}} improvement in this region&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;{{ItemIcon|BrewedCoffee.png|List_of_Goods#BrewedCoffee|Class250BrewedCoffee|Brewed Coffee}}&lt;br /&gt;
|Experts={{Expert|Id=79}}+5% Paragon spawn chance&lt;br /&gt;
|Techs={{Tech|CoffeeHouses.png|Class251CoffeeHouses|Coffee Houses}}&lt;br /&gt;
|Other= &#039;&#039;&#039;1 per City&#039;&#039;&#039;&amp;lt;br /&amp;gt;100% Artist, Musician,&amp;lt;br /&amp;gt;and Writer pick chance&amp;lt;br /&amp;gt;Slightly increases Masterpiece Creation Speed in this city&lt;br /&gt;
}}&lt;br /&gt;
{{Improv&lt;br /&gt;
|domain=DomainScience.png&lt;br /&gt;
|anchorId=GeneralHospital&lt;br /&gt;
|itemfile=GeneralHospital.png&lt;br /&gt;
|itemname=&amp;lt;small&amp;gt;General Hospital&amp;lt;/small&amp;gt;&lt;br /&gt;
|CostsMaint=&#039;&#039;&#039;Costs:&#039;&#039;&#039; 400 {{ProdIcon}}&amp;lt;br /&amp;gt;50 {{ItemIconSmall|Concrete.png|List_of_Goods#Concrete|Class2520Concrete|Concrete}} 20 {{ItemIconSmall|Glass.png|List_of_Goods#Glass|Class252Glass|Glass}} 50 {{Materials}}&amp;lt;br /&amp;gt;&#039;&#039;&#039;Maintenance:&#039;&#039;&#039;&amp;lt;br /&amp;gt;3 {{Wealth}} / {{Turn}}&amp;lt;br /&amp;gt;{{ImprovStats|Id=67|D=4|H=300|P=1}}&lt;br /&gt;
|Prod=+25 {{Health}}&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;{{ItemIcon|Medicine.png|List_of_Goods#Medicine|Class253Medicine|Medicine}} {{ItemIcon-lock|Antibiotic.png|List_of_Goods#Antibiotic|Class254Antibiotic|Antibiotic}} {{ItemIcon-lock|Bandage.png|List_of_Goods#Bandage|Class255Bandage|Bandage}} {{ItemIcon-lock|GeneTherapy.png|List_of_Goods#GeneTherapy|Class256GeneTherapy|Gene Therapy}}&lt;br /&gt;
|Experts={{Expert|Id=80}}+2 {{Research}} [[Research]] / {{Turn}}&lt;br /&gt;
|Techs={{Tech|Hospitals.png|Class257Hospitals|Hospitals}}&lt;br /&gt;
|Other= &#039;&#039;&#039;1 per City&#039;&#039;&#039;&lt;br /&gt;
}}&lt;br /&gt;
{{Improv&lt;br /&gt;
|domain=DomainGovernment.png&lt;br /&gt;
|anchorId=Plaza&lt;br /&gt;
|itemfile=Plaza.png&lt;br /&gt;
|itemname=Plaza&lt;br /&gt;
|CostsMaint=&#039;&#039;&#039;Costs:&#039;&#039;&#039; 350 {{ProdIcon}}&amp;lt;br /&amp;gt;10 {{ItemIconSmall|Concrete.png|List_of_Goods#Concrete|Class258Concrete|Concrete}} 10 {{ItemIconSmall|Dye.png|List_of_Goods#Dye|Class259Dye|Dye}}&amp;lt;br /&amp;gt;&#039;&#039;&#039;Maintenance:&#039;&#039;&#039;&amp;lt;br /&amp;gt;1 {{Wealth}} / {{Turn}}&amp;lt;br /&amp;gt;{{ImprovStats|Id=68|D=4|H=300|P=1}}&lt;br /&gt;
|Prod=+10 {{Happiness}}&lt;br /&gt;
|Experts={{Expert|Id=81}}+5 [[City Production]]&amp;lt;br /&amp;gt;{{Expert|Id=82}}From +5 to +10&lt;br /&gt;
|Techs={{Tech|PerspectiveArt.png|Class260PerspectiveArt|Perspective Art}}&lt;br /&gt;
|Other= &#039;&#039;&#039;1 per Nation&#039;&#039;&#039;&amp;lt;br /&amp;gt;Upgrades to [[List of Improvements#CommunityGarden|Community Garden]]&lt;br /&gt;
}}&lt;br /&gt;
{{Improv&lt;br /&gt;
|domain=DomainIndustry.png&lt;br /&gt;
|anchorId=PrintShop&lt;br /&gt;
|itemfile=PrintShop.png&lt;br /&gt;
|itemname=Print Shop&lt;br /&gt;
|CostsMaint=&#039;&#039;&#039;Costs:&#039;&#039;&#039; 250 {{ProdIcon}}&amp;lt;br /&amp;gt;10 {{Materials}} 2 {{ItemIconSmall|SteelItem.png|List_of_Goods#Steel|Class261SteelItem|Steel}} 50 {{Timber}}&amp;lt;br /&amp;gt;&#039;&#039;&#039;Maintenance:&#039;&#039;&#039;&amp;lt;br /&amp;gt;1 {{Wealth}} / {{Turn}}&amp;lt;br /&amp;gt;{{ImprovStats|Id=69|D=8|H=500|P=1}}&lt;br /&gt;
|Prod={{ItemIcon|Map.png|List_of_Goods#Map|Class262Map|Map}} {{ItemIcon|Newspaper.png|List_of_Goods#Newspaper|Class263Newspaper|Newspaper}} {{ItemIcon-lock|Book.png|List_of_Goods#Book|Class264Book|Book}} {{ItemIcon-lock|Encyclopedia.png|List_of_Goods#Encyclopedia|Class265Encyclopedia|Encyclopedia}} {{ItemIcon-lock|Photograph.png|List_of_Goods#Photograph|Class266Photograph|Photograph}}&lt;br /&gt;
|Experts={{Expert|Id=83}}+150% [[Craft Production]]&amp;lt;br /&amp;gt;{{ExpertSpacer}} at this improvement.&lt;br /&gt;
|Techs={{Tech|PrintingPress.png|Class267PrintingPress|Printing Press}}&lt;br /&gt;
|Other= &#039;&#039;&#039;3 per Nation&#039;&#039;&#039;&lt;br /&gt;
}}&lt;br /&gt;
{{Improv&lt;br /&gt;
|domain=DomainIndustry.png&lt;br /&gt;
|anchorId=Drydock&lt;br /&gt;
|itemfile=Drydock.png&lt;br /&gt;
|itemname=Drydock&lt;br /&gt;
|CostsMaint=&#039;&#039;&#039;Costs:&#039;&#039;&#039; 300 {{ProdIcon}}&amp;lt;br /&amp;gt;200 {{Timber}}&amp;lt;br /&amp;gt;&#039;&#039;&#039;Maintenance:&#039;&#039;&#039;&amp;lt;br /&amp;gt;10 {{Wealth}} / {{Turn}}&amp;lt;br /&amp;gt;{{ImprovStats|Id=70|D=6|H=300|P=1}}&lt;br /&gt;
|Prod=+20% [[City Production]]&lt;br /&gt;
|Experts={{Expert|Id=84}}-5 {{Health}}&amp;lt;br /&amp;gt;{{ExpertSpacer}} +10 {{Security}}&amp;lt;br /&amp;gt;{{ExpertSpacer}} +30% [[City Production]]&amp;lt;br /&amp;gt;{{Expert|Id=85}}+10 {{Knowledge}}&amp;lt;br /&amp;gt;{{Expert|Id=86}}+15 {{Security}}&lt;br /&gt;
|Techs={{Tech|Shipbuilding.png|Class268Shipbuilding|Shipbuilding}} {{Tech|Mercantilism.png|Class269Mercantilism|Mercantilism}}&lt;br /&gt;
|Other= &#039;&#039;&#039;1 per City&#039;&#039;&#039;&amp;lt;br /&amp;gt;Upgrades from [[List of Improvements#Docks|Docks]]&amp;lt;br /&amp;gt;Upgrades to [[List of Improvements#NavalBase|Naval Base]]&amp;lt;br /&amp;gt;&#039;&#039;(Not sure if the 3rd expert&amp;lt;br /&amp;gt;stacks or replaces the security)&#039;&#039;&lt;br /&gt;
}}&lt;br /&gt;
{{Improv&lt;br /&gt;
|domain=DomainIndustry.png&lt;br /&gt;
|anchorId=Forge&lt;br /&gt;
|itemfile=Forge.png&lt;br /&gt;
|itemname=Forge&lt;br /&gt;
|CostsMaint=&#039;&#039;&#039;Costs:&#039;&#039;&#039; 200 {{ProdIcon}}&amp;lt;br /&amp;gt;10 {{Food}} 10 {{Materials}}&amp;lt;br /&amp;gt;&#039;&#039;&#039;Maintenance:&#039;&#039;&#039;&amp;lt;br /&amp;gt;1 {{Materials}} 1 {{Timber}} 3 {{Wealth}} / {{Turn}}&amp;lt;br /&amp;gt;{{ImprovStats|Id=71|D=3|H=150|P=1}}&lt;br /&gt;
|Prod=-5 {{Health}}&amp;lt;br /&amp;gt;+25% [[Craft Production]] to Blacksmiths&amp;lt;br /&amp;gt;and their upgrades in this [[Region]]&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;Can craft all that the [[List of Improvements#Blacksmith|Blacksmith]] can, plus:&amp;lt;br /&amp;gt;{{ItemIcon|SteelItem.png|List_of_Goods#Steel|Class270SteelItem|Steel}}&lt;br /&gt;
|Experts={{Expert|Id=87}}+150% [[Craft Production]]&amp;lt;br /&amp;gt;{{ExpertSpacer}} at this improvement&amp;lt;br /&amp;gt;{{Expert|Id=88}}From +150% to +200%&lt;br /&gt;
|Techs={{Tech|Steel.png|Class271Steel|Steel}} {{Tech|PrecisionEngineering.png|Class1303PrecisionEngineering|Precision Engineering}}&lt;br /&gt;
|Other= &#039;&#039;&#039;10 per Nation&#039;&#039;&#039;&amp;lt;br /&amp;gt;Upgrades from [[List of Improvements#Blacksmith|Blacksmith]]&amp;lt;br /&amp;gt;Upgrades to [[List of Improvements#Foundry|Foundry]]&lt;br /&gt;
}}&lt;br /&gt;
{{Improv&lt;br /&gt;
|domain=DomainIndustry.png&lt;br /&gt;
|anchorId=Windmill&lt;br /&gt;
|itemfile=Windmill.png&lt;br /&gt;
|itemname=Windmill&lt;br /&gt;
|CostsMaint=&#039;&#039;&#039;Costs:&#039;&#039;&#039; 200 {{ProdIcon}}&amp;lt;br /&amp;gt;80 {{Materials}} 20 {{ItemIconSmall|MetalTools.png|List_of_Goods#MetalTools|Class272MetalTools|Metal Tools}} 80 {{Timber}}&amp;lt;br /&amp;gt;&#039;&#039;&#039;Maintenance:&#039;&#039;&#039;&amp;lt;br /&amp;gt;2 {{Timber}} / {{Turn}}&amp;lt;br /&amp;gt;{{ImprovStats|Id=72|D=4|H=300|P=1}}&lt;br /&gt;
|Prod=+1 {{Food}} from all Farms and their upgrades&amp;lt;br /&amp;gt;+3 City [[Craft Production]]&amp;lt;br /&amp;gt;Can craft all that the [[List of Improvements#Mill|Mill]] can, plus:&amp;lt;br /&amp;gt;{{ItemIcon-lock|DriedFoodGoods.png|List_of_Goods#DriedFoodGoods|Class273DriedFoodGoods|Dried Food Goods}}&lt;br /&gt;
|Experts={{Expert|Id=89}}+1 City [[Craft Production]]&amp;lt;br /&amp;gt;{{ExpertSpacer}} +4 City [[Harvest Production]]&amp;lt;br /&amp;gt;{{ExpertSpacer}} for Food and&amp;lt;br /&amp;gt;{{ExpertSpacer}} Plant [[Resource Nodes]]&lt;br /&gt;
|Techs={{Tech|Windmills.png|Class274Windmills|Windmills}}&lt;br /&gt;
|Other= &#039;&#039;&#039;8 per Nation&#039;&#039;&#039;&amp;lt;br /&amp;gt;Upgrades from [[List of Improvements#Mill|Mill]]&lt;br /&gt;
}}&lt;br /&gt;
|}&lt;br /&gt;
{{ImprovAge|Age=&amp;lt;div id=&amp;quot;Enlightenment&amp;quot; style=&amp;quot;display:inline;&amp;quot;&amp;gt;[[#Enlightenment|Enlightenment]]&amp;lt;/div&amp;gt;}}&lt;br /&gt;
{{Improv&lt;br /&gt;
|domain=DomainGovernment.png&lt;br /&gt;
|anchorId=CityHall&lt;br /&gt;
|itemfile=CityHall.png&lt;br /&gt;
|itemname=City Hall&lt;br /&gt;
|CostsMaint=&#039;&#039;&#039;Costs:&#039;&#039;&#039; 300 {{ProdIcon}}&amp;lt;br /&amp;gt;80 {{Materials}} 80 {{Timber}} 100 {{Wealth}}&amp;lt;br /&amp;gt;&#039;&#039;&#039;Maintenance:&#039;&#039;&#039;&amp;lt;br /&amp;gt;1 {{Wealth}} / {{Turn}}&amp;lt;br /&amp;gt;{{ImprovStats|Id=73|D=6|H=350|P=0}}&lt;br /&gt;
|Prod=+5 {{Happiness}}, +5 {{Housing}} [[Housing]]&amp;lt;br /&amp;gt;+2 City [[Production]],  +25 {{Security}}&amp;lt;br /&amp;gt;+5 Strength to [[Forces]] within this region&amp;lt;br /&amp;gt;+10% City [[Build Production]]. Can craft all&amp;lt;br /&amp;gt;that the [[List of Improvements#TownCenter|Town Center]] can, plus: {{ItemIcon|TreasuryBonds.png|List_of_Goods#TreasuryBonds|Class275TreasuryBonds|Treasury Bonds}}&lt;br /&gt;
|Experts={{Expert|Id=90}}+150% [[Craft Production]]&amp;lt;br /&amp;gt;{{ExpertSpacer}} at this improvement. +1 {{Food}}&amp;lt;br /&amp;gt;{{Expert|Id=91}}From +150% to +200%&amp;lt;br /&amp;gt;{{Expert|Id=92}}From +200% to +250%&lt;br /&gt;
|Techs={{Tech|Democracy.png|Class276Democracy|Democracy}}&lt;br /&gt;
|Other=Upgrades from [[List of Improvements#TownCenter|Town Center]]&lt;br /&gt;
}}&lt;br /&gt;
{{Improv&lt;br /&gt;
|domain=DomainIndustry.png&lt;br /&gt;
|anchorId=CementPlant&lt;br /&gt;
|itemfile=CementPlant.png&lt;br /&gt;
|itemname=Cement Plant&lt;br /&gt;
|CostsMaint=&#039;&#039;&#039;Costs:&#039;&#039;&#039; 250 {{ProdIcon}}&amp;lt;br /&amp;gt;25 {{Materials}} 10 {{ItemIconSmall|MetalTools.png|List_of_Goods#MetalTools|Class277MetalTools|Metal Tools}} 10 {{ItemIconSmall|SteelItem.png|List_of_Goods#Steel|Class278SteelItem|Steel}}&amp;lt;br /&amp;gt;&#039;&#039;&#039;Maintenance:&#039;&#039;&#039;&amp;lt;br /&amp;gt;5 {{Materials}} / {{Turn}}&amp;lt;br /&amp;gt;{{ImprovStats|Id=74|D=6|H=250|P=1}}&lt;br /&gt;
|Prod={{ItemIcon-lock|Concrete.png|List_of_Goods#Concrete|Class279Concrete|Concrete}}&lt;br /&gt;
|Experts={{Expert|Id=93}}+150% [[Craft Production]]&amp;lt;br /&amp;gt;{{ExpertSpacer}} at this improvement&lt;br /&gt;
|Techs={{Tech|Industrialization.png|Class280Industrialization|Industrialization}}&lt;br /&gt;
|Other= &#039;&#039;&#039;5 per Nation&#039;&#039;&#039;&amp;lt;br /&amp;gt;&#039;&#039;&amp;lt;small&amp;gt;(As of 1.0.5 the tech that unlocks&amp;lt;br /&amp;gt;this building does not unlock Concrete)&amp;lt;/small&amp;gt;&#039;&#039;&lt;br /&gt;
}}&lt;br /&gt;
{{Improv&lt;br /&gt;
|domain=DomainIndustry.png&lt;br /&gt;
|anchorId=Factory&lt;br /&gt;
|itemfile=Factory.png&lt;br /&gt;
|itemname=Factory&lt;br /&gt;
|CostsMaint=&#039;&#039;&#039;Costs:&#039;&#039;&#039; 400 {{ProdIcon}}&amp;lt;br /&amp;gt;20 {{ItemIconSmall|Concrete.png|List_of_Goods#Concrete|Class281Concrete|Concrete}} 10 {{ItemIconSmall|SteelItem.png|List_of_Goods#Steel|Class282SteelItem|Steel}}&amp;lt;br /&amp;gt;&#039;&#039;&#039;Maintenance:&#039;&#039;&#039;&amp;lt;br /&amp;gt;5 {{Materials}} 5 {{Timber}} 10 {{Wealth}} / {{Turn}}&amp;lt;br /&amp;gt;{{ImprovStats|Id=75|D=5|H=350|P=1}}&lt;br /&gt;
|Prod=-5 {{Happiness}}, -5 {{Health}}&amp;lt;br /&amp;gt;Crafts all that the [[List of Improvements#Workshop|Workshop]]&amp;lt;br /&amp;gt;and [[List of Improvements#CraftingGuild|Crafting Guild]] can, plus:&amp;lt;br /&amp;gt;{{ItemIcon-lock|Glass.png|List_of_Goods#Glass|Class283Glass|Glass}} {{ItemIcon-lock|Electronics.png|List_of_Goods#Electronics|Class284Electronics|Electronics}}{{ItemIcon-lock|Refrigerator.png|List_of_Goods#Refrigerator|Class285Refrigerator|Refrigerator}} {{ItemIcon-lock|AirConditioners.png|List_of_Goods#AirConditioners|Class286AirConditioners|Air Conditioners}} {{ItemIcon-lock|Computers.png|List_of_Goods#Computers|Class287Computers|Computers}} {{ItemIcon-lock|Plastic.png|List_of_Goods#Plastic|Class288Plastic|Plastic}}&amp;lt;br /&amp;gt; {{ItemIcon-lock|Television.png|List_of_Goods#Television|Class289Television|Television}} {{ItemIcon-lock|MicrowaveOven.png|List_of_Goods#MicrowaveOven|Class290MicrowaveOven|Microwave Oven}} {{ItemIcon-lock|CommercialDrone.png|List_of_Goods#CommercialDrone|Class291CommercialDrone|Commercial Drone}} {{ItemIcon-lock|AIAssistant.png|List_of_Goods#AIAssistant|Class292AIAssistants|AI Assistants}} {{ItemIcon-lock|Lightbulb.png|List_of_Goods#Lightbulb|Class293Lightbulb|Lightbulb}} {{ItemIcon-lock|PDA.png|List_of_Goods#PDA|Class293PDA|PDA}} {{ItemIcon-lock|SewingMachine.png|List_of_Goods#SewingMachine|Class293SewingMachine|Sewing Machine}} {{ItemIcon-lock|Toy.png|List_of_Goods#Toy|Class293Toy|Toy}}&lt;br /&gt;
|Experts={{Expert|Id=94}}+150% [[Craft Production]]&amp;lt;br /&amp;gt;{{ExpertSpacer}} at this improvement&amp;lt;br /&amp;gt;{{Expert|Id=95}}From +150% to +200%&amp;lt;br /&amp;gt;{{Expert|Id=96}}From +200% to +250%&lt;br /&gt;
|Techs={{Tech|AssemblyLines.png|Class294AssemblyLines|Assembly Lines}} {{Tech|Industrialization.png|Class295Industrialization|Industrialization}}&lt;br /&gt;
|Other=Upgrades from [[List of Improvements#CraftingGuild|Crafting Guild]]&amp;lt;br /&amp;gt;+75% [[Build Production]] at&amp;lt;br /&amp;gt;{{DomainIndustry}} Industry improvements&amp;lt;br/ &amp;gt;in this region&amp;lt;br /&amp;gt;&amp;lt;small&amp;gt;As of 1.1 the Hourglass cannot be crafted here but can be crafted in the previous 2 buildings&amp;lt;/small&amp;gt;&lt;br /&gt;
}}&lt;br /&gt;
{{Improv&lt;br /&gt;
|domain=DomainIndustry.png&lt;br /&gt;
|anchorId=Foundry&lt;br /&gt;
|itemfile=Foundry.png&lt;br /&gt;
|itemname=Foundry&lt;br /&gt;
|CostsMaint=&#039;&#039;&#039;Costs:&#039;&#039;&#039; 300 {{ProdIcon}}&amp;lt;br /&amp;gt;20 {{ItemIconSmall|MetalIngot.png|List_of_Goods#MetalIngot|Class296MetalIngot|Metal Ingot}} 50 {{Timber}}&amp;lt;br /&amp;gt;&#039;&#039;&#039;Maintenance:&#039;&#039;&#039;&amp;lt;br /&amp;gt;1 {{Materials}} 1 {{Timber}} 5 {{Wealth}} / {{Turn}}&amp;lt;br /&amp;gt;{{ImprovStats|Id=76|D=4|H=300|P=1}}&lt;br /&gt;
|Prod=+10 City [[Craft Production]]&amp;lt;br /&amp;gt;-10 {{Health}}&amp;lt;br /&amp;gt;+25% [[Craft Production]] to Blacksmiths&amp;lt;br /&amp;gt;and their upgrades in this [[Region]]&amp;lt;br /&amp;gt;Can craft everything the [[List of Improvements#Forge|Forge]] can&amp;lt;br /&amp;gt;and nothing new&lt;br /&gt;
|Experts={{Expert|Id=97}}+150% [[Craft Production]]&amp;lt;br /&amp;gt;{{ExpertSpacer}} at this improvement&amp;lt;br /&amp;gt;{{Expert|Id=98}}From +150% to +200%&lt;br /&gt;
|Techs={{Tech|Industrialization.png|Class297Industrialization|Industrialization}}&lt;br /&gt;
|Other= &#039;&#039;&#039;10 per Nation&#039;&#039;&#039;&amp;lt;br /&amp;gt;Upgrades from [[List of Improvements#Forge|Forge]]&lt;br /&gt;
}}&lt;br /&gt;
{{Improv&lt;br /&gt;
|domain=DomainIndustry.png&lt;br /&gt;
|anchorId=Refinery&lt;br /&gt;
|itemfile=Refinery.png&lt;br /&gt;
|itemname=Refinery&lt;br /&gt;
|CostsMaint=&#039;&#039;&#039;Costs:&#039;&#039;&#039; 350 {{ProdIcon}}&amp;lt;br /&amp;gt;10 {{Materials}} 10 {{ItemIconSmall|MetalIngot.png|List_of_Goods#MetalIngot|Class298MetalIngot|Metal Ingot}} 10 {{Timber}}&amp;lt;br /&amp;gt;&#039;&#039;&#039;Maintenance:&#039;&#039;&#039;&amp;lt;br /&amp;gt;1 {{Materials}} 5 {{Wealth}} / {{Turn}}&amp;lt;br /&amp;gt;{{ImprovStats|Id=77|D=8|H=500|P=1}}&lt;br /&gt;
|Prod=-5 {{Health}}&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;{{ItemIcon|Fuel.png|List_of_Goods#Fuel|Class299Fuel|Fuel}} {{ItemIcon-lock|FuelCells.png|List_of_Goods#FuelCells|Class299FuelCells|Fuel Cells}}&lt;br /&gt;
|Experts={{Expert|Id=99}}+150% [[Craft Production]]&amp;lt;br /&amp;gt;{{ExpertSpacer}} at this improvement&lt;br /&gt;
|Techs={{Tech|Industrialization.png|Class300Industrialization|Industrialization}}&lt;br /&gt;
|Other= &#039;&#039;&#039;8 per Nation&#039;&#039;&#039;&lt;br /&gt;
}}&lt;br /&gt;
{{Improv&lt;br /&gt;
|domain=DomainCulture.png&lt;br /&gt;
|anchorId=ExhibitionHall&lt;br /&gt;
|itemfile=ExhibitionHall.png&lt;br /&gt;
|itemname=Exhibition Hall&lt;br /&gt;
|CostsMaint=&#039;&#039;&#039;Costs:&#039;&#039;&#039; 450 {{ProdIcon}}&amp;lt;br /&amp;gt;10 {{ItemIconSmall|Concrete.png|List_of_Goods#Concrete|Class301Concrete|Concrete}} 10 {{ItemIconSmall|SteelItem.png|List_of_Goods#Steel|Class302SteelItem|Steel}}&amp;lt;br /&amp;gt;&#039;&#039;&#039;Maintenance:&#039;&#039;&#039;&amp;lt;br /&amp;gt;5 {{Wealth}} / {{Turn}}&amp;lt;br /&amp;gt;{{ImprovStats|Id=78|D=6|H=400|P=50}}&lt;br /&gt;
|Prod=+15 {{Prosperity}}&lt;br /&gt;
|Experts={{Expert|Id=100}}+1 [[Golden Age]] Point / {{Turn}}&lt;br /&gt;
|Techs={{Tech|PrecisionEngineering.png|Class303PrecisionEngineering|Precision Engineering}}&lt;br /&gt;
|Other= &#039;&#039;&#039;1 per Nation&#039;&#039;&#039;&lt;br /&gt;
}}&lt;br /&gt;
{{Improv&lt;br /&gt;
|domain=DomainCulture.png&lt;br /&gt;
|anchorId=Museum&lt;br /&gt;
|itemfile=Museum.png&lt;br /&gt;
|itemname=Museum&lt;br /&gt;
|CostsMaint=&#039;&#039;&#039;Costs:&#039;&#039;&#039; 350 {{ProdIcon}}&amp;lt;br /&amp;gt;10 {{ItemIconSmall|Concrete.png|List_of_Goods#Concrete|Class304Concrete|Concrete}} 10 {{ItemIconSmall|MetalIngot.png|List_of_Goods#MetalIngot|Class305MetalIngot|Metal Ingot}}&amp;lt;br /&amp;gt;&#039;&#039;&#039;Maintenance:&#039;&#039;&#039;&amp;lt;br /&amp;gt;5 {{Wealth}} / {{Turn}}&amp;lt;br /&amp;gt;{{ImprovStats|Id=79|D=4|H=250|P=1}}&lt;br /&gt;
|Prod=+20% [[Prestige]] from constructing [[Triumphs]]&amp;lt;br /&amp;gt;+15 {{Knowledge}} if built in city center&lt;br /&gt;
|Experts={{Expert|Id=101}}+2 {{Research}} / {{Turn}}&lt;br /&gt;
|Techs={{Tech|PrecisionEngineering.png|Class306PrecisionEngineering|Precision Engineering}}&lt;br /&gt;
|Other= &#039;&#039;&#039;1 per Nation&#039;&#039;&#039;&lt;br /&gt;
}}&lt;br /&gt;
{{Improv&lt;br /&gt;
|domain=DomainCulture.png&lt;br /&gt;
|anchorId=ConcertHall&lt;br /&gt;
|itemfile=ConcertHall.png&lt;br /&gt;
|itemname=Concert Hall&lt;br /&gt;
|CostsMaint=&#039;&#039;&#039;Costs:&#039;&#039;&#039; 250 {{ProdIcon}}&amp;lt;br /&amp;gt;10 {{ItemIconSmall|Concrete.png|List_of_Goods#Concrete|Class307Concrete|Concrete}} 1 {{ItemIconSmall|MusicalInstruments.png|List_of_Goods#MusicalInstruments|Class308MusicalInstruments|Musical Instruments}} 50 {{Timber}}&amp;lt;br /&amp;gt;&#039;&#039;&#039;Maintenance:&#039;&#039;&#039;&amp;lt;br /&amp;gt;3 {{Wealth}} / {{Turn}}&amp;lt;br /&amp;gt;{{ImprovStats|Id=80|D=5|H=350|P=1}}&lt;br /&gt;
|Prod=+1 {{Happiness}} for each&amp;lt;br /&amp;gt;{{DomainCulture}} Culture improvement in this city&lt;br /&gt;
|Experts={{Expert|Id=102}}+5 {{Happiness}}&lt;br /&gt;
|Techs={{Tech|Symphonies.png|Class309Symphonies|Symphonies}}&lt;br /&gt;
|Other=&#039;&#039;&#039;1 per Nation&#039;&#039;&#039;&amp;lt;br /&amp;gt;Paragon affinity: Activist, Artist, Musician, Prophet, and Writer&amp;lt;br /&amp;gt;+1 Masterpiece Creation&amp;lt;br /&amp;gt;Speed per turn&lt;br /&gt;
}}&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{ImprovAct|Act=- Act III -}}&lt;br /&gt;
&amp;lt;div class=&amp;quot;AgeTablesWrap&amp;quot;&amp;gt;&lt;br /&gt;
{{ImprovAge|Age=&amp;lt;div id=&amp;quot;Machine_Age&amp;quot; style=&amp;quot;display:inline;&amp;quot;&amp;gt;[[#Machine Age|Machine Age]]&amp;lt;/div&amp;gt;}}&lt;br /&gt;
{{Improv&lt;br /&gt;
|domain=DomainGovernment.png&lt;br /&gt;
|anchorId=PoliceStation&lt;br /&gt;
|itemfile=PoliceStation.png&lt;br /&gt;
|itemname=Police Station&lt;br /&gt;
|CostsMaint=&#039;&#039;&#039;Costs:&#039;&#039;&#039; 275 {{ProdIcon}}&amp;lt;br /&amp;gt;10 {{ItemIconSmall|Concrete.png|List_of_Goods#Concrete|Class310Concrete|Concrete}} 10 {{ItemIconSmall|Glass.png|List_of_Goods#Glass|Class311Glass|Glass}} 100 {{Timber}}&amp;lt;br /&amp;gt;&#039;&#039;&#039;Maintenance:&#039;&#039;&#039;&amp;lt;br /&amp;gt;10 {{Wealth}} / {{Turn}}&amp;lt;br /&amp;gt;{{ImprovStats|Id=81|D=1|H=1|P=1}}&lt;br /&gt;
|Prod=+25 {{Security}}&lt;br /&gt;
|Experts={{Expert|Id=103}}+35 {{Security}}&amp;lt;br /&amp;gt;{{Expert|Id=104}} From +35 to +50&lt;br /&gt;
|Techs={{Tech|Radio.png|Class312Radio|Radio}} {{Tech|Satellites.png|Class313Satellites|Satellites}} {{Tech|InternalCombustionEngine.png|Class314InternalCombustionEngine|Internal Combustion Engine}} {{Tech|AssemblyLines.png|Class315AssemblyLines|Assembly Lines}}&lt;br /&gt;
|Other= &#039;&#039;&#039;1 per City&#039;&#039;&#039;&lt;br /&gt;
}}&lt;br /&gt;
{{Improv&lt;br /&gt;
|domain=DomainImpact.png&lt;br /&gt;
|anchorId=OilWell&lt;br /&gt;
|itemfile=OilWell.png&lt;br /&gt;
|itemname=Oil Well&lt;br /&gt;
|CostsMaint=&#039;&#039;&#039;Costs:&#039;&#039;&#039; 200 {{ProdIcon}}&amp;lt;br /&amp;gt;5 {{ItemIconSmall|Barrels.png|List_of_Goods#Barrels|Class316Barrels|Barrels}} 1 {{ItemIconSmall|MachinedPart.png|List_of_Goods#MachinedPart|Class317MachinedPart|Machined Part}} 5 {{ItemIconSmall|SteelItem.png|List_of_Goods#Steel|Class318SteelItem|Steel}}&amp;lt;br /&amp;gt;&#039;&#039;&#039;Maintenance:&#039;&#039;&#039;&amp;lt;br /&amp;gt;5 {{Wealth}} / {{Turn}}&amp;lt;br /&amp;gt;{{ImprovStats|Id=82|D=5|H=350|P=0}}&lt;br /&gt;
|Prod=-5 {{Health}}&amp;lt;br /&amp;gt;+150% [[Harvest Production]] &amp;lt;small&amp;gt;&#039;&#039;(In this city?)&#039;&#039;&amp;lt;/small&amp;gt;&amp;lt;br /&amp;gt;Harvests {{ItemIcon-lock|Oil.png|List_of_Goods#Oil|Class319Oil|Oil}} and{{ItemIcon-lock|NaturalGas.png|List_of_Goods#NaturalGas|Class320NaturalGas|Natural Gas}}&amp;lt;br /&amp;gt;from those [[Resource_Nodes|Nodes]]&lt;br /&gt;
|Experts={{Expert|Id=106}}+200% [[Harvest Production]]&amp;lt;br /&amp;gt;{{ExpertSpacer}} at this improvement&amp;lt;br /&amp;gt;{{ExpertSpacer}} From +200% to +250%&lt;br /&gt;
|Techs={{Tech|InternalCombustionEngine.png|Class321InternalCombustionEngine|Internal Combustion Engine}} {{Tech|AtomicTheory.png|Class322AtomicTheory|Atomic Theory}}&lt;br /&gt;
|Other=&lt;br /&gt;
}}&lt;br /&gt;
{{Improv&lt;br /&gt;
|domain=DomainMilitary.png&lt;br /&gt;
|anchorId=MissileSilo&lt;br /&gt;
|itemfile=MissileSilo.png&lt;br /&gt;
|itemname=Missile Silo&lt;br /&gt;
|CostsMaint=&#039;&#039;&#039;Costs:&#039;&#039;&#039; 400 {{ProdIcon}}&amp;lt;br /&amp;gt;50 {{ItemIconSmall|Concrete.png|List_of_Goods#Concrete|Class3230Concrete|Concrete}} 10 {{ItemIconSmall|Fuel.png|List_of_Goods#Fuel|Class327Fuel|Fuel}}&amp;lt;br /&amp;gt;5 {{ItemIconSmall|MachinedPart.png|List_of_Goods#MachinedPart|Class317MachinedPart|Machined Part}} 20 {{ItemIconSmall|SteelItem.png|List_of_Goods#Steel|Class324SteelItem|Steel}}&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;{{ImprovStats|Id=830|D=10|H=350|P=0}}&lt;br /&gt;
|Prod=&lt;br /&gt;
|Experts=&lt;br /&gt;
|Techs={{Tech|AtomicTheory.png|Class325AtomicTheory|Atomic Theory}}&lt;br /&gt;
|Other= &#039;&#039;&#039;1 per City&#039;&#039;&#039;&lt;br /&gt;
}}&lt;br /&gt;
{{Improv&lt;br /&gt;
|domain=DomainScience.png&lt;br /&gt;
|anchorId=ResearchLab&lt;br /&gt;
|itemfile=ResearchLab.png&lt;br /&gt;
|itemname=Research Lab&lt;br /&gt;
|CostsMaint=&#039;&#039;&#039;Costs:&#039;&#039;&#039; 300 {{ProdIcon}}&amp;lt;br /&amp;gt;20 {{ItemIconSmall|Glass.png|List_of_Goods#Glass|Class323Glass|Glass}} 10 {{ItemIconSmall|SteelItem.png|List_of_Goods#Steel|Class324SteelItem|Steel}} 50 {{Timber}}&amp;lt;br /&amp;gt;&#039;&#039;&#039;Maintenance:&#039;&#039;&#039;&amp;lt;br /&amp;gt;1 {{Wealth}} / {{Turn}}&amp;lt;br /&amp;gt;{{ImprovStats|Id=83|D=5|H=350|P=1}}&lt;br /&gt;
|Prod=+25 {{Knowledge}}&lt;br /&gt;
|Experts={{Expert|Id=107}}+3 {{Research}} / {{Turn}}&amp;lt;br /&amp;gt;{{Expert|Id=108}}From +3 to +6&lt;br /&gt;
|Techs={{Tech|AtomicTheory.png|Class325AtomicTheory|Atomic Theory}}&lt;br /&gt;
|Other= &#039;&#039;&#039;1 per City&#039;&#039;&#039;&lt;br /&gt;
}}&lt;br /&gt;
{{Improv&lt;br /&gt;
|domain=DomainMilitary.png&lt;br /&gt;
|anchorId=AirForceBase&lt;br /&gt;
|itemfile=AirForceBase.png&lt;br /&gt;
|itemname=Air Force Base&lt;br /&gt;
|CostsMaint=&#039;&#039;&#039;Costs:&#039;&#039;&#039; 400 {{ProdIcon}}&amp;lt;br /&amp;gt;10 {{ItemIconSmall|Concrete.png|List_of_Goods#Concrete|Class326Concrete|Concrete}} 5 {{ItemIconSmall|Fuel.png|List_of_Goods#Fuel|Class327Fuel|Fuel}} 5 {{ItemIconSmall|SteelItem.png|List_of_Goods#Steel|Class328SteelItem|Steel}}&amp;lt;br /&amp;gt;&#039;&#039;&#039;Maintenance:&#039;&#039;&#039;&amp;lt;br /&amp;gt;15 {{Wealth}} / {{Turn}}&amp;lt;br /&amp;gt;{{ImprovStats|Id=84|D=10|H=350|P=1}}&lt;br /&gt;
|Prod=+10 Strength to [[Forces]] within this region&amp;lt;br /&amp;gt;+15 {{Security}}&lt;br /&gt;
|Experts={{Expert|Id=109}}+25 Strength to Air [[Forces]]&amp;lt;br /&amp;gt;{{ExpertSpacer}} within this region&lt;br /&gt;
|Techs={{Tech|Aviation.png|Class329Aviation|Aviation}}&lt;br /&gt;
|Other= &#039;&#039;&#039;1 per City&#039;&#039;&#039;&lt;br /&gt;
}}&lt;br /&gt;
{{Improv&lt;br /&gt;
|domain=DomainIndustry.png&lt;br /&gt;
|anchorId=AircraftFactory&lt;br /&gt;
|itemfile=AircraftFactory.png&lt;br /&gt;
|itemname=&amp;lt;small&amp;gt;Aircraft Factory&amp;lt;/small&amp;gt;&lt;br /&gt;
|CostsMaint=&#039;&#039;&#039;Costs:&#039;&#039;&#039; 400 {{ProdIcon}}&amp;lt;br /&amp;gt;25 {{ItemIconSmall|Concrete.png|List_of_Goods#Concrete|Class330Concrete|Concrete}} 5 {{ItemIconSmall|Fuel.png|List_of_Goods#Fuel|Class331Fuel|Fuel}} 5 {{ItemIconSmall|SteelItem.png|List_of_Goods#Steel|Class332SteelItem|Steel}}&amp;lt;br /&amp;gt;&#039;&#039;&#039;Maintenance:&#039;&#039;&#039;&amp;lt;br /&amp;gt;1 {{Wealth}} / {{Turn}}&amp;lt;br /&amp;gt;{{ImprovStats|Id=85|D=8|H=350|P=1}}&lt;br /&gt;
|Prod=-5 {{Happiness}}&amp;lt;br /&amp;gt;-5 {{Health}}&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;{{ItemIcon|Fuselage.png|List_of_Goods#Fuselage|Class333Fuselage|Fuselage}} &lt;br /&gt;
|Experts={{Expert|Id=110}}+150% [[Craft Production]]&amp;lt;br /&amp;gt;{{ExpertSpacer}} at this improvement&amp;lt;br /&amp;gt;{{Expert|Id=111}}From +150% to +200%.&amp;lt;br /&amp;gt;{{Expert|Id=112}}From +200% to +250%. &lt;br /&gt;
|Techs={{Tech|Aviation.png|Class334Aviation|Aviation}}&lt;br /&gt;
|Other= &#039;&#039;&#039;3 per Nation&#039;&#039;&#039;&lt;br /&gt;
}}&lt;br /&gt;
{{Improv&lt;br /&gt;
|domain=DomainImpact.png&lt;br /&gt;
|anchorId=PowerPlant&lt;br /&gt;
|itemfile=PowerPlant.png&lt;br /&gt;
|itemname=Power Plant&lt;br /&gt;
|CostsMaint=&#039;&#039;&#039;Costs:&#039;&#039;&#039; 500 {{ProdIcon}}&amp;lt;br /&amp;gt;25 {{ItemIconSmall|Concrete.png|List_of_Goods#Concrete|Class335Concrete|Concrete}} 10 {{ItemIconSmall|MachinedPart.png|List_of_Goods#MachinedPart|Class336MachinedPart|Machined Part}} 10 {{ItemIconSmall|SteelItem.png|List_of_Goods#Steel|Class337SteelItem|Steel}}&amp;lt;br /&amp;gt;&#039;&#039;&#039;Maintenance:&#039;&#039;&#039;&amp;lt;br /&amp;gt;1 {{Wealth}} / {{Turn}}&amp;lt;br /&amp;gt;{{ImprovStats|Id=86|D=5|H=350|P=1}}&lt;br /&gt;
|Prod=-5 {{Happiness}}&amp;lt;br /&amp;gt;-5 {{Health}}&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;{{ItemIcon|Power.png|List_of_Goods#Power|Class338Power|Power}} &lt;br /&gt;
|Experts={{Expert|Id=113}}+150% [[Craft Production]]&amp;lt;br /&amp;gt;{{ExpertSpacer}} at this improvement&lt;br /&gt;
|Techs={{Tech|Electricity.png|Class339Electricity|Electricity}} {{Tech|InterchangeableParts.png|Class340InterchangeableParts|Interchangeable Parts}}&lt;br /&gt;
|Other=&lt;br /&gt;
}}&lt;br /&gt;
{{Improv&lt;br /&gt;
|domain=DomainScience.png&lt;br /&gt;
|anchorId=Clinic&lt;br /&gt;
|itemfile=Clinic.png&lt;br /&gt;
|itemname=Clinic&lt;br /&gt;
|CostsMaint=&#039;&#039;&#039;Costs:&#039;&#039;&#039; 300 {{ProdIcon}}&amp;lt;br /&amp;gt;40 {{Food}} 20 {{Materials}} 40 {{Timber}}&amp;lt;br /&amp;gt;&#039;&#039;&#039;Maintenance:&#039;&#039;&#039;&amp;lt;br /&amp;gt;2 {{Wealth}} / {{Turn}}&amp;lt;br /&amp;gt;{{ImprovStats|Id=87|D=3|H=150|P=1}}&lt;br /&gt;
|Prod=+20 {{Health}}&lt;br /&gt;
|Experts={{Expert|Id=114}}+1 {{Research}} / {{Turn}}&lt;br /&gt;
|Techs={{Tech|GermTheory.png|Class341GermTheory|Germ Theory}}&lt;br /&gt;
|Other= &#039;&#039;&#039;1 per City&#039;&#039;&#039;&amp;lt;br /&amp;gt;Upgrades to [[List of Improvements#MedicalLab|Medical Lab]]&lt;br /&gt;
}}&lt;br /&gt;
{{Improv&lt;br /&gt;
|domain=DomainGovernment.png&lt;br /&gt;
|anchorId=WaterTreatmentPlant&lt;br /&gt;
|itemfile=WaterTreatmentPlant.png&lt;br /&gt;
|itemname=&amp;lt;small&amp;gt;Water Tr. Plant&amp;lt;/small&amp;gt;&lt;br /&gt;
|CostsMaint=&#039;&#039;&#039;Costs:&#039;&#039;&#039; 400 {{ProdIcon}}&amp;lt;br /&amp;gt;100 {{ItemIconSmall|Concrete.png|List_of_Goods#Concrete|Class3429Concrete|Concrete}} 10 {{ItemIconSmall|MachinedPart.png|List_of_Goods#MachinedPart|Class342MachinedPart|Machined Part}} 50 {{ItemIconSmall|SteelItem.png|List_of_Goods#Steel|Class3420Steel|Steel}}&amp;lt;br /&amp;gt;&#039;&#039;&#039;Maintenance:&#039;&#039;&#039;&amp;lt;br /&amp;gt;3 {{Wealth}} / {{Turn}}&amp;lt;br /&amp;gt;{{ImprovStats|Id=88|D=6|H=400|P=1}}&lt;br /&gt;
|Prod=+25 {{Health}}&lt;br /&gt;
|Experts={{Expert|Id=115}}+10 {{Health}}&lt;br /&gt;
|Techs={{Tech|GermTheory.png|Class343GermTheory|Germ Theory}} {{Tech|Pharmacology.png|Class344Pharmacology|Pharmacology}} {{Tech|NuclearPower.png|Class345NuclearPower|Nuclear Power}} {{Tech|SustainableEngineering.png|Class346SustainableEngineering|Sustainable Engineering}}&lt;br /&gt;
|Other= &#039;&#039;&#039;1 per City&#039;&#039;&#039;&lt;br /&gt;
}}&lt;br /&gt;
{{Improv&lt;br /&gt;
|domain=DomainIndustry.png&lt;br /&gt;
|anchorId=VehicleFactory&lt;br /&gt;
|itemfile=VehicleFactory.png&lt;br /&gt;
|itemname=&amp;lt;small&amp;gt;Vehicle Factory&amp;lt;/small&amp;gt;&lt;br /&gt;
|CostsMaint=&#039;&#039;&#039;Costs:&#039;&#039;&#039; 450 {{ProdIcon}}&amp;lt;br /&amp;gt;20 {{ItemIconSmall|Concrete.png|List_of_Goods#Concrete|Class347Concrete|Concrete}} 1 {{ItemIconSmall|InternalCombustionEngineItem.png|List_of_Goods#InternalCombustionEngine|Class348InternalCombustionEngineItem|Internal Combustion Engine}} 5 {{ItemIconSmall|SteelItem.png|List_of_Goods#Steel|Class349SteelItem|Steel}}&amp;lt;br /&amp;gt;&#039;&#039;&#039;Maintenance:&#039;&#039;&#039;&amp;lt;br /&amp;gt;4 {{Materials}} 1 {{Wealth}} / {{Turn}}&amp;lt;br /&amp;gt;{{ImprovStats|Id=89|D=5|H=300|P=1}}&lt;br /&gt;
|Prod=-5 {{Happiness}}&amp;lt;br /&amp;gt;-5 {{Security}}&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;{{ItemIcon|Car.png|List_of_Goods#Car|Class350Car|Car}} {{ItemIcon|Tractors.png|List_of_Goods#Tractors|Class351Tractors|Tractors}}&lt;br /&gt;
|Experts={{Expert|Id=116}}+150% [[Craft Production]]&amp;lt;br /&amp;gt;{{ExpertSpacer}} at this improvement&amp;lt;br /&amp;gt;{{ExpertSpacer}} +10 City [[Build Production]]&amp;lt;br /&amp;gt;{{Expert|Id=117}}150% to 200%, 10 to 20&amp;lt;br /&amp;gt;{{Expert|Id=118}}200% to 250%, 20 to 30&lt;br /&gt;
|Techs={{Tech|InternalCombustionEngine.png|Class352InternalCombustionEngine|Internal Combustion Engine}}&lt;br /&gt;
|Other= &#039;&#039;&#039;8 per Nation&#039;&#039;&#039;&lt;br /&gt;
}}&lt;br /&gt;
{{Improv&lt;br /&gt;
|domain=DomainCulture.png&lt;br /&gt;
|anchorId=MovieStudio&lt;br /&gt;
|itemfile=MovieStudio.png&lt;br /&gt;
|itemname=Movie Studio&lt;br /&gt;
|CostsMaint=&#039;&#039;&#039;Costs:&#039;&#039;&#039; 300 {{ProdIcon}}&amp;lt;br /&amp;gt;25 {{ItemIconSmall|Concrete.png|List_of_Goods#Concrete|Class353Concrete|Concrete}} 10 {{ItemIconSmall|SteelItem.png|List_of_Goods#Steel|Class354SteelItem|Steel}} 100 {{Timber}}&amp;lt;br /&amp;gt;&#039;&#039;&#039;Maintenance:&#039;&#039;&#039;&amp;lt;br /&amp;gt;5 {{Wealth}} / {{Turn}}&amp;lt;br /&amp;gt;{{ImprovStats|Id=90|D=5|H=350|P=1}}&lt;br /&gt;
|Prod=+15 {{Security}}&amp;lt;br /&amp;gt;-15 {{Prosperity}}&amp;lt;br /&amp;gt;{{ItemIcon-lock|Movie.png|List_of_Goods#Movie|Class355Movie|Movie}} {{ItemIcon-lock|MusicalInstruments.png|List_of_Goods#MusicalInstruments|Class356MusicalInstruments|Musical Instruments}} {{ItemIcon-lock|RecordAlbums.png|List_of_Goods#RecordAlbums|Class357RecordAlbums|Record Albums}} &lt;br /&gt;
|Experts={{Expert|Id=119}}+3 Masterpiece Creation&amp;lt;br /&amp;gt;{{ExpertSpacer}} Speed per turn&amp;lt;br /&amp;gt;{{ExpertSpacer}} +5 {{Security}}&amp;lt;br /&amp;gt;{{ExpertSpacer}} +5 {{Prosperity}}&amp;lt;br /&amp;gt;{{ExpertSpacer}} +5 {{Knowledge}}&lt;br /&gt;
|Techs={{Tech|Photography.png|Class358Photography|Photography}} {{Tech|MassMedia.png|Class359MassMedia|Mass Media}}&lt;br /&gt;
|Other=&#039;&#039;&#039;1 per Nation&#039;&#039;&#039;&amp;lt;br /&amp;gt;Paragon affinity: Activist, Artist,&amp;lt;br /&amp;gt;Engineer, Entrepreneur, Musician,&amp;lt;br /&amp;gt;Pioneer, Prophet, Scientist,&amp;lt;br /&amp;gt;Strategist, and Writer&lt;br /&gt;
}}&lt;br /&gt;
{{Improv&lt;br /&gt;
|domain=DomainCulture.png&lt;br /&gt;
|anchorId=Theater&lt;br /&gt;
|itemfile=Theater.png&lt;br /&gt;
|itemname=Theater&lt;br /&gt;
|CostsMaint=&#039;&#039;&#039;Costs:&#039;&#039;&#039; 300 {{ProdIcon}}&amp;lt;br /&amp;gt;100 {{Materials}} 100 {{Timber}}&amp;lt;br /&amp;gt;&#039;&#039;&#039;Maintenance:&#039;&#039;&#039;&amp;lt;br /&amp;gt;1 {{Wealth}} / {{Turn}}&amp;lt;br /&amp;gt;{{ImprovStats|Id=91|D=4|H=300|P=1}}&lt;br /&gt;
|Prod=+100% Artist, Musician,&amp;lt;br /&amp;gt;and Writer pick chance&lt;br /&gt;
|Experts={{Expert|Id=120}}+2 Masterpiece Creation&amp;lt;br /&amp;gt;{{ExpertSpacer}} Speed per turn&amp;lt;br /&amp;gt;{{ExpertSpacer}} +5 {{Prosperity}}&lt;br /&gt;
|Techs={{Tech|Photography.png|Class360Photography|Photography}}&lt;br /&gt;
|Other= &#039;&#039;&#039;1 per Nation&#039;&#039;&#039;&amp;lt;br /&amp;gt;Paragon affinity: Activist, Artist,&amp;lt;br /&amp;gt;Musician, Prophet, and Writer&lt;br /&gt;
}}&lt;br /&gt;
{{Improv&lt;br /&gt;
|domain=DomainCommerce.png&lt;br /&gt;
|anchorId=RadioTower&lt;br /&gt;
|itemfile=RadioTower.png&lt;br /&gt;
|itemname=Radio Tower&lt;br /&gt;
|CostsMaint=&#039;&#039;&#039;Costs:&#039;&#039;&#039; 300 {{ProdIcon}}&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;&#039;&#039;&#039;Maintenance:&#039;&#039;&#039;&amp;lt;br /&amp;gt;5 {{Wealth}} / {{Turn}}&amp;lt;br /&amp;gt;{{ImprovStats|Id=92|D=5|H=350|P=1}}&lt;br /&gt;
|Prod=+15 {{Knowledge}}&lt;br /&gt;
|Experts={{Expert|Id=121}}+15 {{Prosperity}}&lt;br /&gt;
|Techs={{Tech|Radio.png|Class361Radio|Radio}}&lt;br /&gt;
|Other= &#039;&#039;&#039;1 per City&#039;&#039;&#039;&amp;lt;br /&amp;gt;Upgrades from [[List of Improvements#Lighthouse|Lighthouse]]&amp;lt;br /&amp;gt;Upgrades to [[List of Improvements#DataCenter|Data Center]]&lt;br /&gt;
}}&lt;br /&gt;
{{Improv&lt;br /&gt;
|domain=DomainIndustry.png&lt;br /&gt;
|anchorId=NavalBase&lt;br /&gt;
|itemfile=NavalBase.png&lt;br /&gt;
|itemname=Naval Base&lt;br /&gt;
|CostsMaint=&#039;&#039;&#039;Costs:&#039;&#039;&#039; 300 {{ProdIcon}} 15 {{ItemIconSmall|Fuel.png|List_of_Goods#Fuel|Class362Fuel|Fuel}}&amp;lt;br /&amp;gt;20 {{ItemIconSmall|MachinedPart.png|List_of_Goods#MachinedPart|Class363MachinedPart|Machined Part}} 100 {{Materials}} 80 {{Timber}}&amp;lt;br /&amp;gt;&#039;&#039;&#039;Maintenance:&#039;&#039;&#039;&amp;lt;br /&amp;gt;15 {{Wealth}} / {{Turn}}&amp;lt;br /&amp;gt;{{ImprovStats|Id=93|D=10|H=350|P=1}}&lt;br /&gt;
|Prod=+30% [[City Production]]&amp;lt;br /&amp;gt;+10 EXP to newly-trained Sea [[Forces]]&amp;lt;br /&amp;gt;-5 {{Health}}&amp;lt;br /&amp;gt;+25 {{Security}}&lt;br /&gt;
|Experts={{Expert|Id=122}}+35 {{Security}}&amp;lt;br /&amp;gt;{{Expert|Id=123}}+10 {{Prosperity}}&amp;lt;br /&amp;gt;{{Expert|Id=124}}+15 {{Prosperity}}&lt;br /&gt;
|Techs={{Tech|Sonar.png|Class364Sonar|Sonar}} {{Tech|NuclearPower.png|Class365NuclearPower|Nuclear Power}}&lt;br /&gt;
|Other= &#039;&#039;&#039;1 per City&#039;&#039;&#039;&amp;lt;br /&amp;gt;Upgrades from [[List of Improvements#Drydock|Drydock]]&lt;br /&gt;
}}&lt;br /&gt;
{{Improv&lt;br /&gt;
|domain=DomainImpact.png&lt;br /&gt;
|anchorId=Incinerator&lt;br /&gt;
|itemfile=Incinerator.png&lt;br /&gt;
|itemname=Incinerator&lt;br /&gt;
|CostsMaint=&#039;&#039;&#039;Costs:&#039;&#039;&#039; 450 {{ProdIcon}}&amp;lt;br /&amp;gt;10 {{ItemIconSmall|Fuel.png|List_of_Goods#Fuel|Class366Fuel|Fuel}} 10 {{ItemIconSmall|MachinedPart.png|List_of_Goods#MachinedPart|Class367MachinedPart|Machined Part}}&amp;lt;br /&amp;gt;&#039;&#039;&#039;Maintenance:&#039;&#039;&#039;&amp;lt;br /&amp;gt;1 {{Wealth}} / {{Turn}}&amp;lt;br /&amp;gt;{{ImprovStats|Id=94|D=5|H=350|P=1}}&lt;br /&gt;
|Prod=-5 {{Health}}&amp;lt;br /&amp;gt;-5 {{Happiness}}&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;{{ItemIcon|Power.png|List_of_Goods#Power|Class368Power|Power}}&lt;br /&gt;
|Experts=&lt;br /&gt;
|Techs={{Tech|SyntheticFertilizers.png|Class369SyntheticFertilizers|Synthetic Fertilizers}}&lt;br /&gt;
|Other= &#039;&#039;&#039;1 per Nation&#039;&#039;&#039;&lt;br /&gt;
}}&lt;br /&gt;
{{Improv&lt;br /&gt;
|domain=DomainImpact.png&lt;br /&gt;
|anchorId=IndustrialFarm&lt;br /&gt;
|itemfile=IndustrialFarm.png&lt;br /&gt;
|itemname=&amp;lt;small&amp;gt;Industrial Farm&amp;lt;/small&amp;gt;&lt;br /&gt;
|CostsMaint=&#039;&#039;&#039;Costs:&#039;&#039;&#039; 250 {{ProdIcon}}&amp;lt;br /&amp;gt;10 {{ItemIconSmall|MetalTools.png|List_of_Goods#MetalTools|Class370MetalTools|Metal Tools}}&amp;lt;br /&amp;gt;&#039;&#039;&#039;Maintenance:&#039;&#039;&#039;&amp;lt;br /&amp;gt;1 {{Materials}} 3 {{Timber}} / {{Turn}}&amp;lt;br /&amp;gt;{{ImprovStats|Id=95|D=5|H=350|P=0}}&lt;br /&gt;
|Prod=+300% of Region [[Food]] {{Food}} yield is&amp;lt;br /&amp;gt;applied to [[Harvest Production]]&amp;lt;br /&amp;gt;+3% [[City Growth]]&amp;lt;br /&amp;gt;+5 bonus [[Harvest Production]] for each Farm in this region (including itself)&lt;br /&gt;
|Experts={{Expert|Id=125}}+150% [[Harvest Production]]&amp;lt;br /&amp;gt;{{ExpertSpacer}} at this improvement. +1 {{Food}}&amp;lt;br /&amp;gt;{{Expert|Id=126}}150% to 200%. +10 [[Health]]&amp;lt;br /&amp;gt;{{Expert|Id=127}}200% to 250%. +15 [[Health]]&lt;br /&gt;
|Techs={{Tech|SyntheticFertilizers.png|Class371SyntheticFertilizers|Synthetic Fertilizers}}&lt;br /&gt;
|Other=Upgrades from [[List of Improvements#IrrigatedFarm|Irrigated Farm]]&amp;lt;br /&amp;gt;See [[Yield Calculator]] for more&amp;lt;br /&amp;gt;information on yields&lt;br /&gt;
}}&lt;br /&gt;
{{Improv&lt;br /&gt;
|domain=DomainImpact.png&lt;br /&gt;
|anchorId=IndustrialFishingFarm&lt;br /&gt;
|itemfile=IndustrialFishingFarm.png&lt;br /&gt;
|itemname=&amp;lt;small&amp;gt;Ind. Fishing Farm&amp;lt;/small&amp;gt;&lt;br /&gt;
|CostsMaint=&#039;&#039;&#039;Costs:&#039;&#039;&#039; 200 {{ProdIcon}}&amp;lt;br /&amp;gt;30 {{ItemIconSmall|MachinedPart.png|List_of_Goods#MachinedPart|Class372MachinedPart|Machined Part}} 180 {{Timber}}&amp;lt;br /&amp;gt;&#039;&#039;&#039;Maintenance:&#039;&#039;&#039;&amp;lt;br /&amp;gt;2 {{Timber}} / {{Turn}}&amp;lt;br /&amp;gt;{{ImprovStats|Id=96|D=5|H=350|P=0}}&lt;br /&gt;
|Prod=+2 {{Food}}&amp;lt;br /&amp;gt;+200% of Region [[Food]] {{Food}} yield is&amp;lt;br /&amp;gt;applied to [[Harvest Production]]&lt;br /&gt;
|Experts={{Expert|Id=128}}+150% [[Harvest Production]]&amp;lt;br /&amp;gt;{{ExpertSpacer}} at this improvement.&amp;lt;br /&amp;gt;{{ExpertSpacer}} +1 {{Wealth}} / {{Turn}}&amp;lt;br /&amp;gt;{{Expert|Id=129}}150% to 200%, 1 to 2&lt;br /&gt;
|Techs={{Tech|SyntheticFertilizers.png|Class373SyntheticFertilizers|Synthetic Fertilizers}}&lt;br /&gt;
|Other=As of 1.0.5 you have to manually replace [[List of Improvements#FishingNet|Fishing Net]]s with these,&amp;lt;br /&amp;gt;no upgrade button available&lt;br /&gt;
}}&lt;br /&gt;
|}&lt;br /&gt;
{{ImprovAge|Age=&amp;lt;div id=&amp;quot;Atomic_Age&amp;quot; style=&amp;quot;display:inline;&amp;quot;&amp;gt;[[#Atomic Age|Atomic Age]]&amp;lt;/div&amp;gt;}}&lt;br /&gt;
{{Improv&lt;br /&gt;
|domain=DomainCommerce.png&lt;br /&gt;
|anchorId=DataCenter&lt;br /&gt;
|itemfile=DataCenter.png&lt;br /&gt;
|itemname=Data Center&lt;br /&gt;
|CostsMaint=&#039;&#039;&#039;Costs:&#039;&#039;&#039; 500 {{ProdIcon}} 50 {{ItemIconSmall|Electronics.png|List_of_Goods#Electronics|Class374Electronics|Electronics}}&amp;lt;br /&amp;gt;20 {{ItemIconSmall|MachinedPart.png|List_of_Goods#MachinedPart|Class375MachinedPart|Machined Part}} 60 {{Materials}} 100 {{Timber}}&amp;lt;br /&amp;gt;&#039;&#039;&#039;Maintenance:&#039;&#039;&#039;&amp;lt;br /&amp;gt;3 {{Wealth}} / {{Turn}}&amp;lt;br /&amp;gt;{{ImprovStats|Id=97|D=6|H=450|P=1}}&lt;br /&gt;
|Prod=+20% {{Research}} Research per turn  in this city&amp;lt;br /&amp;gt;+15 {{Knowledge}}&lt;br /&gt;
|Experts={{Expert|Id=130}}+15 {{Prosperity}}&lt;br /&gt;
|Techs={{Tech|Computers.png|Class376Computers|Computers}}&lt;br /&gt;
|Other= &#039;&#039;&#039;1 per City&#039;&#039;&#039;&amp;lt;br /&amp;gt;Upgrades from [[List of Improvements#RadioTower|Radio Tower]]&lt;br /&gt;
}}&lt;br /&gt;
{{Improv&lt;br /&gt;
|domain=DomainCommerce.png&lt;br /&gt;
|anchorId=Airport&lt;br /&gt;
|itemfile=Airport.png&lt;br /&gt;
|itemname=Airport&lt;br /&gt;
|CostsMaint=&#039;&#039;&#039;Costs:&#039;&#039;&#039; 350 {{ProdIcon}}&amp;lt;br /&amp;gt;25 {{ItemIconSmall|Concrete.png|List_of_Goods#Concrete|Class377Concrete|Concrete}} 10 {{ItemIconSmall|Fuel.png|List_of_Goods#Fuel|Class378Fuel|Fuel}}&amp;lt;br /&amp;gt;&#039;&#039;&#039;Maintenance:&#039;&#039;&#039;&amp;lt;br /&amp;gt;1 {{Wealth}} / {{Turn}}&amp;lt;br /&amp;gt;{{ImprovStats|Id=98|D=8|H=400|P=1}}&lt;br /&gt;
|Prod=+5% [[City Growth]]&amp;lt;br /&amp;gt;+25 {{Prosperity}}&lt;br /&gt;
|Experts={{Expert|Id=131}}+15 {{Prosperity}}&lt;br /&gt;
|Techs={{Tech|JetEngines.png|Class379JetEngines|Jet Engines}}&lt;br /&gt;
|Other= &#039;&#039;&#039;1 per City&#039;&#039;&#039;&lt;br /&gt;
}}&lt;br /&gt;
{{Improv&lt;br /&gt;
|domain=DomainCommerce.png&lt;br /&gt;
|anchorId=Hotel&lt;br /&gt;
|itemfile=Hotel.png&lt;br /&gt;
|itemname=Hotel&lt;br /&gt;
|CostsMaint=&#039;&#039;&#039;Costs:&#039;&#039;&#039; 400 {{ProdIcon}}&amp;lt;br /&amp;gt;50 {{Food}} 150 {{Materials}} 150 {{Timber}}&amp;lt;br /&amp;gt;&#039;&#039;&#039;Maintenance:&#039;&#039;&#039;&amp;lt;br /&amp;gt;3 {{Food}} / {{Turn}}&amp;lt;br /&amp;gt;{{ImprovStats|Id=99|D=6|H=400|P=1}}&lt;br /&gt;
|Prod=+15 {{Prosperity}}, +5% City Growth&amp;lt;br /&amp;gt; +15 {{Wealth}} Wealth per turn for each&amp;lt;br /&amp;gt;{{DomainCommerce}} Commerce and {{DomainCulture}} Culture&amp;lt;br /&amp;gt; improvement in this region&amp;lt;br /&amp;gt;{{ItemIcon-lock|GourmetMeals.png|List_of_Goods#GourmetMeals|Class380GourmetMeals|Gourmet Meals}}&lt;br /&gt;
|Experts={{Expert|Id=132}}+10 {{Happiness}}&lt;br /&gt;
|Techs={{Tech|Leisure.png|Class381Leisure|Leisure}}&lt;br /&gt;
|Other= &#039;&#039;&#039;1 per City&#039;&#039;&#039;&lt;br /&gt;
}}&lt;br /&gt;
{{Improv&lt;br /&gt;
|domain=DomainCulture.png&lt;br /&gt;
|anchorId=OperaHouse&lt;br /&gt;
|itemfile=OperaHouse.png&lt;br /&gt;
|itemname=Opera House&lt;br /&gt;
|CostsMaint=&#039;&#039;&#039;Costs:&#039;&#039;&#039; 300 {{ProdIcon}}&amp;lt;br /&amp;gt;20 {{ItemIconSmall|Concrete.png|List_of_Goods#Concrete|Class382Concrete|Concrete}} 100 {{Materials}} 100 {{Timber}}&amp;lt;br /&amp;gt;&#039;&#039;&#039;Maintenance:&#039;&#039;&#039;&amp;lt;br /&amp;gt;5 {{Wealth}} / {{Turn}}&amp;lt;br /&amp;gt;{{ImprovStats|Id=100|D=6|H=400|P=1}}&lt;br /&gt;
|Prod=+100% Musician pick chance&lt;br /&gt;
|Experts={{Expert|Id=133}}+10 {{Happiness}}&lt;br /&gt;
|Techs={{Tech|Leisure.png|Class383Leisure|Leisure}}&lt;br /&gt;
|Other= &#039;&#039;&#039;1 per Nation&#039;&#039;&#039;&lt;br /&gt;
}}&lt;br /&gt;
{{Improv&lt;br /&gt;
|domain=DomainGovernment.png&lt;br /&gt;
|anchorId=PublicPlayground&lt;br /&gt;
|itemfile=PublicPlayground.png&lt;br /&gt;
|itemname= &amp;lt;span style=&amp;quot;font-size: 8pt;&amp;quot;&amp;gt;Public Playground&amp;lt;/span&amp;gt;&lt;br /&gt;
|CostsMaint=&#039;&#039;&#039;Costs:&#039;&#039;&#039; 425 {{ProdIcon}}&amp;lt;br /&amp;gt;50 {{Materials}} 1 {{ItemIconSmall|SteelItem.png|List_of_Goods#Steel|Class384SteelItem|Steel}} 50 {{Timber}}&amp;lt;br /&amp;gt;&#039;&#039;&#039;Maintenance:&#039;&#039;&#039;&amp;lt;br /&amp;gt;1 {{Wealth}} / {{Turn}}&amp;lt;br /&amp;gt;{{ImprovStats|Id=101|D=8|H=500|P=1}}&lt;br /&gt;
|Prod=+15 {{Happiness}}&lt;br /&gt;
|Experts={{Expert|Id=134}}+15 {{Health}}&lt;br /&gt;
|Techs={{Tech|Leisure.png|Class385Leisure|Leisure}}&lt;br /&gt;
|Other= &#039;&#039;&#039;1 per City&#039;&#039;&#039;&lt;br /&gt;
}}&lt;br /&gt;
{{Improv&lt;br /&gt;
|domain=DomainCulture.png&lt;br /&gt;
|anchorId=ReflectingPool&lt;br /&gt;
|itemfile=ReflectingPool.png&lt;br /&gt;
|itemname=&amp;lt;small&amp;gt;Reflecting Pool&amp;lt;/small&amp;gt;&lt;br /&gt;
|CostsMaint=&#039;&#039;&#039;Costs:&#039;&#039;&#039; 375 {{ProdIcon}}&amp;lt;br /&amp;gt;100 {{Materials}} 100 {{Timber}}&amp;lt;br /&amp;gt;&#039;&#039;&#039;Maintenance:&#039;&#039;&#039;&amp;lt;br /&amp;gt;1 {{Wealth}} / {{Turn}}&amp;lt;br /&amp;gt;{{ImprovStats|Id=102|D=8|H=500|P=1}}&lt;br /&gt;
|Prod=+15 {{Security}}&lt;br /&gt;
|Experts={{Expert|Id=135}}+1 Masterpiece Creation&amp;lt;br /&amp;gt;{{ExpertSpacer}} Speed per turn&amp;lt;br /&amp;gt;{{Expert|Id=136}}From +1 to +2&amp;lt;br /&amp;gt;{{Expert|Id=137}}From +2 to +3&lt;br /&gt;
|Techs={{Tech|Leisure.png|Class386Leisure|Leisure}}&lt;br /&gt;
|Other= &#039;&#039;&#039;1 per Nation&#039;&#039;&#039;&amp;lt;br /&amp;gt;Paragon affinity: Artist, Engineer, Entrepreneur, Musician, and WRiter&lt;br /&gt;
}}&lt;br /&gt;
{{Improv&lt;br /&gt;
|domain=DomainImpact.png&lt;br /&gt;
|anchorId=IndustrialLogging&lt;br /&gt;
|itemfile=IndustrialLogging.png&lt;br /&gt;
|itemname=Ind. Logging&lt;br /&gt;
|CostsMaint=&#039;&#039;&#039;Costs:&#039;&#039;&#039; 150 {{ProdIcon}}&amp;lt;br /&amp;gt;120 {{Materials}} 80 {{Timber}} 150 {{Wealth}}&amp;lt;br /&amp;gt;&#039;&#039;&#039;Maintenance:&#039;&#039;&#039;&amp;lt;br /&amp;gt;2 {{Materials}} / {{Turn}}&amp;lt;br /&amp;gt;{{ImprovStats|Id=103|D=6|H=400|P=0}}&lt;br /&gt;
|Prod=+400% of Region [[Timber]] {{Timber}} Yield&amp;lt;br /&amp;gt;is added to the city&#039;s [[Harvest Production]]&amp;lt;br /&amp;gt;+2 {{Timber}}&lt;br /&gt;
|Experts={{Expert|Id=138}}+150% [[Harvest Production]]&amp;lt;br /&amp;gt;{{ExpertSpacer}} at this improvement. +2 {{Timber}}&amp;lt;br /&amp;gt;{{ExpertSpacer}} +5 [[City Production]]&amp;lt;br /&amp;gt;{{Expert|Id=139}}150% to 200%. +5 to +10&amp;lt;br /&amp;gt;{{Expert|Id=140}}200% to 250%. +10 to +15&lt;br /&gt;
|Techs={{Tech|MassProduction.png|Class387MassProduction|Mass Production}}&lt;br /&gt;
|Other=Upgrades from [[List of Improvements#Sawmill|Sawmill]]&lt;br /&gt;
}}&lt;br /&gt;
{{Improv&lt;br /&gt;
|domain=DomainCommerce.png&lt;br /&gt;
|anchorId=ShoppingMall&lt;br /&gt;
|itemfile=ShoppingMall.png&lt;br /&gt;
|itemname=Shopping Mall&lt;br /&gt;
|CostsMaint=&#039;&#039;&#039;Costs:&#039;&#039;&#039; 325 {{ProdIcon}}&amp;lt;br /&amp;gt;10 {{ItemIconSmall|Concrete.png|List_of_Goods#Concrete|Class388Concrete|Concrete}} 1 {{ItemIconSmall|Power.png|List_of_Goods#Power|Class389Power|Power}} 10 {{ItemIconSmall|SteelItem.png|List_of_Goods#Steel|Class390SteelItem|Steel}}&amp;lt;br /&amp;gt;&#039;&#039;&#039;Maintenance:&#039;&#039;&#039;&amp;lt;br /&amp;gt;1 {{ItemIconSmall|Power.png|List_of_Goods#Power|Class391Power|Power}} / {{Turn}}&amp;lt;br /&amp;gt;{{ImprovStats|Id=104|D=6|H=400|P=1}}&lt;br /&gt;
|Prod=+15 {{Prosperity}}&amp;lt;br /&amp;gt;{{ItemIcon-lock|Bandage.png|List_of_Goods#Bandage|Class392Bandage|Bandage}} {{ItemIcon-lock|Baskets.png|List_of_Goods#Baskets|Class393Baskets|Baskets}} {{ItemIcon-lock|Fabric.png|List_of_Goods#Fabric|Class394Fabric|Fabric}} {{ItemIcon-lock|FineClothes.png|List_of_Goods#FineClothes|Class395FineClothes|Fine Clothes}} {{ItemIcon-lock|GameConsole.png|List_of_Goods#GameConsole|Class396GameConsole|Game Console}} {{ItemIcon-lock|Garments.png|List_of_Goods#Garments|Class397Garments|Garments}}&amp;lt;br /&amp;gt;{{ItemIcon-lock|MetalPots.png|List_of_Goods#MetalPots|Class398MetalPots|Metal Pots}} {{ItemIcon-lock|MobilePhone.png|List_of_Goods#MobilePhone|Class399MobilePhone|Mobile Phone}} {{ItemIcon-lock|Rope.png|List_of_Goods#Rope|Class400Rope|Rope}} {{ItemIcon-lock|RugandCarpet.png|List_of_Goods#RugandCarpet|Class401RugandCarpet|Rug and Carpet}} {{ItemIcon-lock|Tunics.png|List_of_Goods#Tunics|Class402Tunics|Tunics}} &lt;br /&gt;
|Experts={{Expert|Id=141}}+30 {{Wealth}} / {{Turn}}&amp;lt;br /&amp;gt;{{ExpertSpacer}} +35 {{Wealth}} / {{Turn}}&lt;br /&gt;
|Techs={{Tech|MassProduction.png|Class403MassProduction|Mass Production}}&lt;br /&gt;
|Other= &#039;&#039;&#039;8 per Nation&#039;&#039;&#039;&amp;lt;br /&amp;gt;&#039;&#039;(Needs testing on how much Wealth an expert actually produces)&#039;&#039;&lt;br /&gt;
}}&lt;br /&gt;
{{Improv&lt;br /&gt;
|domain=DomainCommerce.png&lt;br /&gt;
|anchorId=Skyscraper&lt;br /&gt;
|itemfile=Skyscraper.png&lt;br /&gt;
|itemname=Skyscraper&lt;br /&gt;
|CostsMaint=&#039;&#039;&#039;Costs:&#039;&#039;&#039; 300 {{ProdIcon}}&amp;lt;br /&amp;gt;10 {{ItemIconSmall|Glass.png|List_of_Goods#Glass|Class404Glass|Glass}} 5 {{ItemIconSmall|SteelItem.png|List_of_Goods#Steel|Class405SteelItem|Steel}}&amp;lt;br /&amp;gt;&#039;&#039;&#039;Maintenance:&#039;&#039;&#039;&amp;lt;br /&amp;gt;1 {{Materials}} 1 {{Timber}} / {{Turn}}&amp;lt;br /&amp;gt;{{ImprovStats|Id=105|D=3|H=100|P=0}}&lt;br /&gt;
|Prod=+5 {{Housing}} [[Housing]]&amp;lt;br /&amp;gt;+2 bonus {{Housing}} [[Housing]]&amp;lt;br /&amp;gt;if built in the city center&amp;lt;br /&amp;gt;+3% [[City Production]]&lt;br /&gt;
|Experts=&lt;br /&gt;
|Techs={{Tech|MassProduction.png|Class406MassProduction|Mass Production}}&lt;br /&gt;
|Other=Upgrades from [[List of Improvements#Residence|Residence]]&lt;br /&gt;
}}&lt;br /&gt;
{{Improv&lt;br /&gt;
|domain=DomainMilitary.png&lt;br /&gt;
|anchorId=SAMBatteryDefense&lt;br /&gt;
|itemfile=SAMBatteryDefense.png&lt;br /&gt;
|itemname=SAM Battery&lt;br /&gt;
|CostsMaint=&#039;&#039;&#039;Costs:&#039;&#039;&#039; 300 {{ProdIcon}} 15 {{ItemIconSmall|Explosive.png|List_of_Goods#Explosive|Class407Explosive|Explosive}}&amp;lt;br /&amp;gt;10 {{ItemIconSmall|Fuel.png|List_of_Goods#Fuel|Class408Fuel|Fuel}} 120 {{Materials}} 80 {{Timber}}&amp;lt;br /&amp;gt;&#039;&#039;&#039;Maintenance:&#039;&#039;&#039;&amp;lt;br /&amp;gt;5 {{Wealth}} / {{Turn}}&amp;lt;br /&amp;gt;{{ImprovStats|Id=106|D=12|H=350|P=1}}&lt;br /&gt;
|Prod=10% Strength to [[Forces]] within this region&amp;lt;br /&amp;gt;20% Strength to [[Forces]] within this region&amp;lt;br /&amp;gt;+25 {{Security}}&lt;br /&gt;
|Experts={{Expert|Id=142}}+10% Strength to [[Forces]]&amp;lt;br /&amp;gt;{{ExpertSpacer}} within this city.&amp;lt;br /&amp;gt;{{Expert|Id=143}}From +10% to +20%&amp;lt;br /&amp;gt;{{Expert|Id=144}}From +20% to +30%&lt;br /&gt;
|Techs={{Tech|MechanizedFirepower.png|Class409MechanizedFirepower|Mechanized Firepower}}&lt;br /&gt;
|Other= &#039;&#039;&#039;1 per City&#039;&#039;&#039;&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;&#039;&#039;(Needs testing on how much strength is actually added)&#039;&#039;&lt;br /&gt;
}}&lt;br /&gt;
{{Improv&lt;br /&gt;
|domain=DomainImpact.png&lt;br /&gt;
|anchorId=IndustrialMine&lt;br /&gt;
|itemfile=IndustrialMine.png&lt;br /&gt;
|itemname=Industrial Mine&lt;br /&gt;
|CostsMaint=&#039;&#039;&#039;Costs:&#039;&#039;&#039; 300 {{ProdIcon}}&amp;lt;br /&amp;gt;10 {{ItemIconSmall|Fuel.png|List_of_Goods#Fuel|Class410Fuel|Fuel}} 100 {{Timber}}&amp;lt;br /&amp;gt;&#039;&#039;&#039;Maintenance:&#039;&#039;&#039;&amp;lt;br /&amp;gt;1 {{Wealth}} / {{Turn}}&amp;lt;br /&amp;gt;{{ImprovStats|Id=107|D=6|H=400|P=0}}&lt;br /&gt;
|Prod=+200% Region [[Materials]] {{Materials}} yield&amp;lt;br /&amp;gt;is added to the city&#039;s [[Harvest Production]]&lt;br /&gt;
|Experts={{Expert|Id=145}}+150% [[Harvest Production]]&amp;lt;br /&amp;gt;{{ExpertSpacer}} at this improvement.&amp;lt;br /&amp;gt;{{ExpertSpacer}} +1 City [[Build Production]]&amp;lt;br /&amp;gt;{{Expert|Id=146}}150% to 200%. +1 to +2&amp;lt;br /&amp;gt;{{Expert|Id=147}}200% to 250%. +2 to +3&lt;br /&gt;
|Techs={{Tech|NuclearPower.png|Class411NuclearPower|Nuclear Power}}&lt;br /&gt;
|Other=Upgrades from [[List of Improvements#Mine|Mine]]&lt;br /&gt;
}}&lt;br /&gt;
{{Improv&lt;br /&gt;
|domain=DomainImpact.png&lt;br /&gt;
|anchorId=NuclearPowerPlant&lt;br /&gt;
|itemfile=NuclearPowerPlant.png&lt;br /&gt;
|itemname= &amp;lt;span style=&amp;quot;font-size: 7pt;&amp;quot;&amp;gt;Nuclear Power Plant&amp;lt;/span&amp;gt;&lt;br /&gt;
|CostsMaint=&#039;&#039;&#039;Costs:&#039;&#039;&#039; 325 {{ProdIcon}} 5 {{ItemIconSmall|Uranium.png|List_of_Goods#Uranium|Class412Uranium|Uranium}}&amp;lt;br /&amp;gt;50 {{ItemIconSmall|MachinedPart.png|List_of_Goods#MachinedPart|Class413MachinedPart|Machined Part}} 15 {{Materials}} 10 {{ItemIconSmall|SteelItem.png|List_of_Goods#Steel|Class414SteelItem|Steel}}&amp;lt;br /&amp;gt;&#039;&#039;&#039;Maintenance:&#039;&#039;&#039;&amp;lt;br /&amp;gt;10 {{Wealth}} / {{Turn}}&amp;lt;br /&amp;gt;{{ImprovStats|Id=108|D=6|H=400|P=1}}&lt;br /&gt;
|Prod=+10 {{Prosperity}}&amp;lt;br /&amp;gt;+5 {{Health}}&amp;lt;br /&amp;gt;+3 {{ItemIcon|Power.png|List_of_Goods#Power|Class415Power|Power}} &lt;br /&gt;
|Experts={{Expert|Id=148}}+15 {{Prosperity}}&amp;lt;br /&amp;gt;{{ExpertSpacer}} +10 {{Health}}&amp;lt;br /&amp;gt;{{ExpertSpacer}} +6 {{ItemIcon|Power.png|List_of_Goods#Power|Class416Power|Power}}&lt;br /&gt;
|Techs={{Tech|NuclearPower.png|Class417NuclearPower|Nuclear Power}}&lt;br /&gt;
|Other= &#039;&#039;&#039;1 per City&#039;&#039;&#039;&lt;br /&gt;
}}&lt;br /&gt;
{{Improv&lt;br /&gt;
|domain=DomainIndustry.png&lt;br /&gt;
|anchorId=Pharmacy&lt;br /&gt;
|itemfile=Pharmacy.png&lt;br /&gt;
|itemname=Pharmacy&lt;br /&gt;
|CostsMaint=&#039;&#039;&#039;Costs:&#039;&#039;&#039; 325 {{ProdIcon}}&amp;lt;br /&amp;gt;75 {{Food}} 90 {{Materials}} 90 {{Timber}}&amp;lt;br /&amp;gt;&#039;&#039;&#039;Maintenance:&#039;&#039;&#039;&amp;lt;br /&amp;gt;1 {{Wealth}} / {{Turn}}&amp;lt;br /&amp;gt;{{ImprovStats|Id=109|D=6|H=400|P=1}}&lt;br /&gt;
|Prod=+5 {{Health}}&amp;lt;br /&amp;gt;+25% [[Craft Production]] to Pharmacies&amp;lt;br /&amp;gt;and their upgrades in this [[Region]]&amp;lt;br /&amp;gt;Can craft all that the [[List of Improvements#Chemist|Chemist]] can, plus: {{ItemIcon-lock|GeneTherapy.png|List_of_Goods#GeneTherapy|Class418GeneTherapy|Gene Therapy}}&lt;br /&gt;
|Experts={{Expert|Id=149}}+150% [[Craft Production]]&amp;lt;br /&amp;gt;{{ExpertSpacer}} at this improvement&amp;lt;br /&amp;gt;{{ExpertSpacer}} +5 {{Health}}&amp;lt;br /&amp;gt;{{Expert|Id=150}}150% to 200%. +5 to +10&amp;lt;br /&amp;gt;{{Expert|Id=151}}200% to 250%. +10 to +15&lt;br /&gt;
|Techs={{Tech|Pharmacology.png|Class419Pharmacology|Pharmacology}}&lt;br /&gt;
|Other= &#039;&#039;&#039;8 per Nation&#039;&#039;&#039;&amp;lt;br /&amp;gt;Upgrades from [[List of Improvements#Chemist|Chemist]]&lt;br /&gt;
}}&lt;br /&gt;
|}&lt;br /&gt;
{{ImprovAge|Age=&amp;lt;div id=&amp;quot;Information_Age&amp;quot; style=&amp;quot;display:inline;&amp;quot;&amp;gt;[[#Information Age|Information Age]]&amp;lt;/div&amp;gt;}}&lt;br /&gt;
{{Improv&lt;br /&gt;
|domain=DomainIndustry.png&lt;br /&gt;
|anchorId=GroundbasedMidcourseDefense&lt;br /&gt;
|itemfile=GroundbasedMidcourseDefense.png&lt;br /&gt;
|itemname= &amp;lt;span style=&amp;quot;font-size: 8pt;&amp;quot;&amp;gt;Missile Defense&amp;lt;/span&amp;gt;&lt;br /&gt;
|CostsMaint=&#039;&#039;&#039;Costs:&#039;&#039;&#039; 300 {{ProdIcon}}&amp;lt;br /&amp;gt;2 {{ItemIconSmall|AIAssistant.png|List_of_Goods#AIAssistant|Class4200AIAssistant|AIAssistant}} 50 {{ItemIconSmall|Concrete.png|List_of_Goods#Concrete|Class4201Concrete|Concrete}}&amp;lt;br /&amp;gt;10 {{ItemIconSmall|Fuel.png|List_of_Goods#Fuel|Class421Fuel|Fuel}} 20 {{ItemIconSmall|SteelItem.png|List_of_Goods#Steel|Class4201Steel|Steel}}&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;{{ImprovStats|Id=1100|D=10|H=350|P=0}}&lt;br /&gt;
|Prod=&lt;br /&gt;
|Experts=&lt;br /&gt;
|Techs={{Tech|ArtificialIntelligence.png|Class4240ArtificialIntelligence|ArtificialIntelligence}}&lt;br /&gt;
|Other= &#039;&#039;&#039;1 per City, 5 per Nation&#039;&#039;&#039;&lt;br /&gt;
}}&lt;br /&gt;
{{Improv&lt;br /&gt;
|domain=DomainIndustry.png&lt;br /&gt;
|anchorId=TopSecretMilitaryBase&lt;br /&gt;
|itemfile=TopSecretMilitaryBase.png&lt;br /&gt;
|itemname= &amp;lt;span style=&amp;quot;font-size: 7pt;&amp;quot;&amp;gt;Top Secret Mil. Base&amp;lt;/span&amp;gt;&lt;br /&gt;
|CostsMaint=&#039;&#039;&#039;Costs:&#039;&#039;&#039; 350 {{ProdIcon}} 10 {{ItemIconSmall|Electronics.png|List_of_Goods#Electronics|Class420Electronics|Electronics}}&amp;lt;br /&amp;gt;50 {{ItemIconSmall|Fuel.png|List_of_Goods#Fuel|Class421Fuel|Fuel}} 90 {{Materials}} 90 {{Timber}}&amp;lt;br /&amp;gt;&#039;&#039;&#039;Maintenance:&#039;&#039;&#039;&amp;lt;br /&amp;gt;20 {{Wealth}} / {{Turn}}&amp;lt;br /&amp;gt;{{ImprovStats|Id=110|D=12|H=450|P=1}}&lt;br /&gt;
|Prod=-15 {{Prosperity}}&amp;lt;br /&amp;gt;{{ItemIcon-lock|Cybernetics.png|List_of_Goods#Cybernetics|Class422Cybernetics|Cybernetics}} {{ItemIcon-lock|MachinedPart.png|List_of_Goods#MachinedPart|Class423MachinedPart|Machined Part}}&lt;br /&gt;
|Experts={{Expert|Id=152}}+150% [[Craft Production]]&amp;lt;br /&amp;gt;{{ExpertSpacer}} at this improvement&amp;lt;br /&amp;gt;{{Expert|Id=153}}From +150% to +200%&amp;lt;br /&amp;gt;{{Expert|Id=154}}From +200% to +250%&lt;br /&gt;
|Techs={{Tech|Drones.png|Class424Drones|Drones}}&lt;br /&gt;
|Other= &#039;&#039;&#039;1 per City&#039;&#039;&#039;&lt;br /&gt;
}}&lt;br /&gt;
{{Improv&lt;br /&gt;
|domain=DomainCulture.png&lt;br /&gt;
|anchorId=ArtGallery&lt;br /&gt;
|itemfile=ArtGallery.png&lt;br /&gt;
|itemname=Art Gallery&lt;br /&gt;
|CostsMaint=&#039;&#039;&#039;Costs:&#039;&#039;&#039; 350 {{ProdIcon}}&amp;lt;br /&amp;gt;15 {{ItemIconSmall|Concrete.png|List_of_Goods#Concrete|Class425Concrete|Concrete}} 5 {{ItemIconSmall|DecorativePaintings.png|List_of_Goods#DecorativePaintings|Class426DecorativePaintings|Decorative Paintings}} 5 {{ItemIconSmall|SteelItem.png|List_of_Goods#Steel|Class427SteelItem|Steel}}&amp;lt;br /&amp;gt;&#039;&#039;&#039;Maintenance:&#039;&#039;&#039;&amp;lt;br /&amp;gt;5 {{Wealth}} / {{Turn}}&amp;lt;br /&amp;gt;{{ImprovStats|Id=111|D=6|H=450|P=1}}&lt;br /&gt;
|Prod=+10 {{Happiness}}&lt;br /&gt;
|Experts={{Expert|Id=155}}+1 [[Golden Age]] Point / {{Turn}}&lt;br /&gt;
|Techs={{Tech|Internet.png|Class428Internet|Internet}}&lt;br /&gt;
|Other= &#039;&#039;&#039;1 per City&#039;&#039;&#039;&lt;br /&gt;
}}&lt;br /&gt;
{{Improv&lt;br /&gt;
|domain=DomainCulture.png&lt;br /&gt;
|anchorId=Zoo&lt;br /&gt;
|itemfile=Zoo.png&lt;br /&gt;
|itemname=Zoo&lt;br /&gt;
|CostsMaint=&#039;&#039;&#039;Costs:&#039;&#039;&#039; 350 {{ProdIcon}} 80 {{Timber}}&amp;lt;br /&amp;gt;100 {{Food}} 30 {{ItemIconSmall|Glass.png|List_of_Goods#Glass|Class429Glass|Glass}} 10 {{ItemIconSmall|SteelItem.png|List_of_Goods#Steel|Class430SteelItem|Steel}}&amp;lt;br /&amp;gt;&#039;&#039;&#039;Maintenance:&#039;&#039;&#039;&amp;lt;br /&amp;gt;5 {{Food}} 3 {{Wealth}} / {{Turn}}&amp;lt;br /&amp;gt;{{ImprovStats|Id=112|D=6|H=450|P=10}}&lt;br /&gt;
|Prod=+15 {{Happiness}}&lt;br /&gt;
|Experts={{Expert|Id=156}}+10 {{Prosperity}}&lt;br /&gt;
|Techs={{Tech|MassMedia.png|Class431MassMedia|Mass Media}}&lt;br /&gt;
|Other= &#039;&#039;&#039;1 per Nation&#039;&#039;&#039;&lt;br /&gt;
}}&lt;br /&gt;
{{Improv&lt;br /&gt;
|domain=DomainScience.png&lt;br /&gt;
|anchorId=FusionResearchCenter&lt;br /&gt;
|itemfile=FusionResearchCenter.png&lt;br /&gt;
|itemname=&amp;lt;span style=&amp;quot;font-size: 7pt;&amp;quot;&amp;gt;Fusion Res. Center&amp;lt;/span&amp;gt;&lt;br /&gt;
|CostsMaint=&#039;&#039;&#039;Costs:&#039;&#039;&#039; 150 {{ProdIcon}}&amp;lt;br /&amp;gt;20 {{ItemIconSmall|Glass.png|List_of_Goods#Glass|Class432Glass|Glass}} 150 {{Materials}} 150 {{Timber}}&amp;lt;br /&amp;gt;&#039;&#039;&#039;Maintenance:&#039;&#039;&#039;&amp;lt;br /&amp;gt;1 {{Wealth}} / {{Turn}}&amp;lt;br /&amp;gt;{{ImprovStats|Id=113|D=8|H=500|P=1}}&lt;br /&gt;
|Prod=+15 {{Knowledge}}, +20 {{Research}} / {{Turn}}&amp;lt;br /&amp;gt;+1 additional {{Research}} / {{Turn}}&amp;lt;br /&amp;gt;for each {{DomainScience}} Science and {{DomainMilitary}} Military&amp;lt;br /&amp;gt;improvement in this region&lt;br /&gt;
|Experts={{Expert|Id=157}}+15 {{Knowledge}}&amp;lt;br /&amp;gt;{{ExpertSpacer}} +20 {{Research}} / {{Turn}}&lt;br /&gt;
|Techs={{Tech|Robotics.png|Class433Robotics|Robotics}}&lt;br /&gt;
|Other= &#039;&#039;&#039;1 per City&#039;&#039;&#039;&lt;br /&gt;
}}&lt;br /&gt;
{{Improv&lt;br /&gt;
|domain=DomainCommerce.png&lt;br /&gt;
|anchorId=Stadium&lt;br /&gt;
|itemfile=Stadium.png&lt;br /&gt;
|itemname=Stadium&lt;br /&gt;
|CostsMaint=&#039;&#039;&#039;Costs:&#039;&#039;&#039; 325 {{ProdIcon}} 15 {{ItemIconSmall|Fuel.png|List_of_Goods#Fuel|Class434Fuel|Fuel}}&amp;lt;br /&amp;gt;100 {{Food}} 100 {{Materials}} 80 {{Wealth}}&amp;lt;br /&amp;gt;&#039;&#039;&#039;Maintenance:&#039;&#039;&#039;&amp;lt;br /&amp;gt;5 {{Wealth}} / {{Turn}}&amp;lt;br /&amp;gt;{{ImprovStats|Id=114|D=6|H=400|P=1}}&lt;br /&gt;
|Prod=+15 {{Happiness}}&lt;br /&gt;
|Experts={{Expert|Id=158}}+15 {{Wealth}} / {{Turn}}&lt;br /&gt;
|Techs={{Tech|Satellites.png|Class435Satellites|Satellites}}&lt;br /&gt;
|Other= &#039;&#039;&#039;1 per Nation&#039;&#039;&#039;&lt;br /&gt;
}}&lt;br /&gt;
{{Improv&lt;br /&gt;
|domain=DomainImpact.png&lt;br /&gt;
|anchorId=RecyclingCenter&lt;br /&gt;
|itemfile=RecyclingCenter.png&lt;br /&gt;
|itemname=&amp;lt;small&amp;gt;Recycling Center&amp;lt;/small&amp;gt;&lt;br /&gt;
|CostsMaint=&#039;&#039;&#039;Costs:&#039;&#039;&#039; 350 {{ProdIcon}}&amp;lt;br /&amp;gt;10 {{ItemIconSmall|MachinedPart.png|List_of_Goods#MachinedPart|Class436MachinedPart|Machined Part}} 5 {{ItemIconSmall|Plastic.png|List_of_Goods#Plastic|Class437Plastic|Plastic}} 100 {{Wealth}}&amp;lt;br /&amp;gt;&#039;&#039;&#039;Maintenance:&#039;&#039;&#039;&amp;lt;br /&amp;gt;5 {{Wealth}} / {{Turn}}&amp;lt;br /&amp;gt;{{ImprovStats|Id=115|D=6|H=450|P=1}}&lt;br /&gt;
|Prod=+15 {{Security}}&amp;lt;br /&amp;gt;{{ItemIcon|Aluminum.png|List_of_Goods#Aluminum|Class438Aluminum|Aluminum}}&lt;br /&gt;
|Experts={{Expert|Id=159}}+1 {{ItemIcon|Aluminum.png|List_of_Goods#Aluminum|Class439Aluminum|Aluminum}} / {{Turn}}&amp;lt;br /&amp;gt;{{ExpertSpacer}} +15 {{Happiness}}&lt;br /&gt;
|Techs={{Tech|SustainableEngineering.png|Class440SustainableEngineering|Sustainable Engineering}}&lt;br /&gt;
|Other= &#039;&#039;&#039;1 per Nation&#039;&#039;&#039;&lt;br /&gt;
}}&lt;br /&gt;
{{Improv&lt;br /&gt;
|domain=DomainImpact.png&lt;br /&gt;
|anchorId=SolarPowerPlant&lt;br /&gt;
|itemfile=SolarPowerPlant.png&lt;br /&gt;
|itemname= &amp;lt;span style=&amp;quot;font-size: 7pt;&amp;quot;&amp;gt;Solar Power Plant&amp;lt;/span&amp;gt;&lt;br /&gt;
|CostsMaint=&#039;&#039;&#039;Costs:&#039;&#039;&#039; 500 {{ProdIcon}}&amp;lt;br /&amp;gt;5 {{ItemIconSmall|Electronics.png|List_of_Goods#Electronics|Class441Electronics|Electronics}} 50 {{ItemIconSmall|Glass.png|List_of_Goods#Glass|Class442Glass|Glass}} 5 {{ItemIconSmall|SteelItem.png|List_of_Goods#Steel|Class443SteelItem|Steel}}&amp;lt;br /&amp;gt;&#039;&#039;&#039;Maintenance:&#039;&#039;&#039;&amp;lt;br /&amp;gt;1 {{Wealth}} / {{Turn}}&amp;lt;br /&amp;gt;{{ImprovStats|Id=116|D=6|H=450|P=1}}&lt;br /&gt;
|Prod=+1 {{ItemIconSmall|Power.png|List_of_Goods#Power|Class444Power|Power}} Power&lt;br /&gt;
|Experts=&lt;br /&gt;
|Techs={{Tech|SustainableEngineering.png|Class445SustainableEngineering|Sustainable Engineering}}&lt;br /&gt;
|Other=Can only be built on:&amp;lt;br /&amp;gt;&#039;&#039;&#039;Xeric Shrubland&#039;&#039;&#039;&amp;lt;br /&amp;gt; and &#039;&#039;&#039;Arid Desert&#039;&#039;&#039;&lt;br /&gt;
}}&lt;br /&gt;
{{Improv&lt;br /&gt;
|domain=DomainImpact.png&lt;br /&gt;
|anchorId=WindTurbine&lt;br /&gt;
|itemfile=WindTurbine.png&lt;br /&gt;
|itemname=Wind Turbine&lt;br /&gt;
|CostsMaint=&#039;&#039;&#039;Costs:&#039;&#039;&#039; 425 {{ProdIcon}}&amp;lt;br /&amp;gt;1 {{ItemIconSmall|Electronics.png|List_of_Goods#Electronics|Class446Electronics|Electronics}} 10 {{ItemIconSmall|IndustrialTools.png|List_of_Goods#IndustrialTools|Class447IndustrialTools|Industrial Tools}} 10 {{ItemIconSmall|MachinedPart.png|List_of_Goods#MachinedPart|Class448MachinedPart|Machined Part}}&amp;lt;br /&amp;gt;&#039;&#039;&#039;Maintenance:&#039;&#039;&#039;&amp;lt;br /&amp;gt;1 {{Wealth}} / {{Turn}}&amp;lt;br /&amp;gt;{{ImprovStats|Id=117|D=6|H=400|P=1}}&lt;br /&gt;
|Prod=-5 {{Security}}&amp;lt;br /&amp;gt;+1 {{ItemIconSmall|Power.png|List_of_Goods#Power|Class449Power|Power}} Power&lt;br /&gt;
|Experts=&lt;br /&gt;
|Techs={{Tech|SustainableEngineering.png|Class450SustainableEngineering|Sustainable Engineering}}&lt;br /&gt;
|Other= &#039;&#039;&#039;8 per Nation&#039;&#039;&#039;&amp;lt;br /&amp;gt;&amp;lt;small&amp;gt;Can only be built on: &#039;&#039;&#039;Polar/Cold/Arid Desert&amp;lt;br /&amp;gt;Temperate Grassland, Xeric Shrubland,&amp;lt;br /&amp;gt;Tundra, Taiga, Savanna, Mediterranean&#039;&#039;&#039;&amp;lt;/small&amp;gt;&lt;br /&gt;
}}&lt;br /&gt;
|}&lt;br /&gt;
{{ImprovAge|Age=&amp;lt;div id=&amp;quot;Singularity_Age&amp;quot; style=&amp;quot;display:inline;&amp;quot;&amp;gt;[[#Singularity Age|Singularity Age]]&amp;lt;/div&amp;gt;}}&lt;br /&gt;
{{Improv&lt;br /&gt;
|domain=DomainImpact.png&lt;br /&gt;
|anchorId=GeothermalPowerPlant&lt;br /&gt;
|itemfile=GeothermalPowerPlant.png&lt;br /&gt;
|itemname=&amp;lt;span style=&amp;quot;font-size: 7pt;&amp;quot;&amp;gt;Geoth. Power Plant&amp;lt;/span&amp;gt;&lt;br /&gt;
|CostsMaint=&#039;&#039;&#039;Costs:&#039;&#039;&#039; 350 {{ProdIcon}} 30 {{ItemIconSmall|Electronics.png|List_of_Goods#Electronics|Class451Electronics|Electronics}}&amp;lt;br /&amp;gt;100 {{Materials}} 30 {{ItemIconSmall|SteelItem.png|List_of_Goods#Steel|Class452SteelItem|Steel}} 100 {{Timber}}&amp;lt;br /&amp;gt;&#039;&#039;&#039;Maintenance:&#039;&#039;&#039;&amp;lt;br /&amp;gt;1 {{Wealth}} / {{Turn}}&amp;lt;br /&amp;gt;{{ImprovStats|Id=118|D=8|H=500|P=1}}&lt;br /&gt;
|Prod=-5 {{Security}}&amp;lt;br /&amp;gt;-5 {{Prosperity}}&amp;lt;br /&amp;gt;+1 {{ItemIconSmall|Power.png|List_of_Goods#Power|Class453Power|Power}} Power&lt;br /&gt;
|Experts=&lt;br /&gt;
|Techs={{Tech|CoreTap.png|Class454CoreTap|Core Tap}}&lt;br /&gt;
|Other= &#039;&#039;&#039;1 per Nation&#039;&#039;&#039;&lt;br /&gt;
}}&lt;br /&gt;
{{Improv&lt;br /&gt;
|domain=DomainScience.png&lt;br /&gt;
|anchorId=MedicalLab&lt;br /&gt;
|itemfile=MedicalLab.png&lt;br /&gt;
|itemname=Medical Lab&lt;br /&gt;
|CostsMaint=&#039;&#039;&#039;Costs:&#039;&#039;&#039; 150 {{ProdIcon}}&amp;lt;br /&amp;gt;50 {{ItemIconSmall|Glass.png|List_of_Goods#Glass|Class455Glass|Glass}} 150 {{Materials}} 150 {{Timber}}&amp;lt;br /&amp;gt;&#039;&#039;&#039;Maintenance:&#039;&#039;&#039;&amp;lt;br /&amp;gt;5 {{Wealth}} / {{Turn}}&amp;lt;br /&amp;gt;{{ImprovStats|Id=119|D=8|H=500|P=1}}&lt;br /&gt;
|Prod=+30 {{Health}}&lt;br /&gt;
|Experts={{Expert|Id=160}}+3 {{Research}} / {{Turn}}&lt;br /&gt;
|Techs={{Tech|Crispr.png|Class456Crispr|Crispr}}&lt;br /&gt;
|Other= &#039;&#039;&#039;1 per City&#039;&#039;&#039;&amp;lt;br /&amp;gt;Upgrades from [[List of Improvements#Clinic|Clinic]]&lt;br /&gt;
}}&lt;br /&gt;
{{Improv&lt;br /&gt;
|domain=DomainGovernment.png&lt;br /&gt;
|anchorId=CommunityGarden&lt;br /&gt;
|itemfile=CommunityGarden.png&lt;br /&gt;
|itemname=&amp;lt;small&amp;gt;Comm. Garden&amp;lt;/small&amp;gt;&lt;br /&gt;
|CostsMaint=&#039;&#039;&#039;Costs:&#039;&#039;&#039; 375 {{ProdIcon}}&amp;lt;br /&amp;gt;20 {{ItemIconSmall|Fertilizer.png|List_of_Goods#Fertilizer|Class457Fertilizer|Fertilizer}} 150 {{Materials}} 150 {{Timber}}&amp;lt;br /&amp;gt;&#039;&#039;&#039;Maintenance:&#039;&#039;&#039;&amp;lt;br /&amp;gt;1 {{Wealth}} / {{Turn}}&amp;lt;br /&amp;gt;{{ImprovStats|Id=120|D=8|H=500|P=1}}&lt;br /&gt;
|Prod=+15 {{Happiness}}&lt;br /&gt;
|Experts={{Expert|Id=161}}+5 [[City Production]]&amp;lt;br /&amp;gt;{{Expert|Id=162}}From +5 to +10&amp;lt;br /&amp;gt;{{Expert|Id=163}}From +10 to +15&lt;br /&gt;
|Techs={{Tech|FoodReplication.png|Class458FoodReplication|Food Replication}}&lt;br /&gt;
|Other= &#039;&#039;&#039;1 per Nation&#039;&#039;&#039;&amp;lt;br /&amp;gt;Upgrades from [[List of Improvements#Plaza|Plaza]]&lt;br /&gt;
}}&lt;br /&gt;
{{Improv&lt;br /&gt;
|domain=DomainGovernment.png&lt;br /&gt;
|anchorId=Arcology&lt;br /&gt;
|itemfile=Arcology.png&lt;br /&gt;
|itemname=Arcology&lt;br /&gt;
|CostsMaint=&#039;&#039;&#039;Costs:&#039;&#039;&#039; 250 {{ProdIcon}} 50 {{ItemIconSmall|Glass.png|List_of_Goods#Glass|Class459Glass|Glass}}&amp;lt;br /&amp;gt;80 {{Food}} 80 {{Materials}} 80 {{Timber}}&amp;lt;br /&amp;gt;&#039;&#039;&#039;Maintenance:&#039;&#039;&#039;&amp;lt;br /&amp;gt;15 {{Wealth}} 15 {{Food}} / {{Turn}}&amp;lt;br /&amp;gt;{{ImprovStats|Id=121|D=10|H=500|P=1}}&lt;br /&gt;
|Prod=+15 to all [[Quality of Life]] stats in this city&lt;br /&gt;
|Experts={{Expert|Id=164}}+15 {{Health}}&amp;lt;br /&amp;gt;{{ExpertSpacer}} +15 {{Prosperity}}&amp;lt;br /&amp;gt;{{ExpertSpacer}} +15 {{Knowledge}}&lt;br /&gt;
|Techs={{Tech|PostHumanism.png|Class460PostHumanism|Post-Humanism}}&lt;br /&gt;
|Other= &#039;&#039;&#039;1 per City&#039;&#039;&#039;&lt;br /&gt;
}}&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;center&amp;gt;{{ImprovAge|Age=&amp;lt;div id=&amp;quot;Religion_Specific_Improvements&amp;quot; style=&amp;quot;display:inline;&amp;quot;&amp;gt;[[#Religion Specific Improvements|Religion Specific Improvements]]&amp;lt;/div&amp;gt;}}&lt;br /&gt;
{{Improv&lt;br /&gt;
|domain=DomainReligion.png&lt;br /&gt;
|anchorId=Cathedral&lt;br /&gt;
|itemfile=Cathedral.png&lt;br /&gt;
|itemname=Cathedral&lt;br /&gt;
|CostsMaint=&#039;&#039;&#039;Costs:&#039;&#039;&#039; 400 {{ProdIcon}}&amp;lt;br /&amp;gt;10 {{ItemIconSmall|StainedGlassItem.png|List_of_Goods#StainedGlass|Class461StainedGlassItem|Stained Glass}} 50 {{Timber}}&amp;lt;br /&amp;gt;&#039;&#039;&#039;Maintenance:&#039;&#039;&#039;&amp;lt;br /&amp;gt;1 {{Wealth}} / {{Turn}}&amp;lt;br /&amp;gt;{{ImprovStats|Id=122|D=10|H=500|P=1}}&lt;br /&gt;
|Prod=+1 City Religion Spread Distance&amp;lt;br /&amp;gt;+5 City Religion Spread Strength&lt;br /&gt;
|Experts=&lt;br /&gt;
|Techs=&lt;br /&gt;
|Other=Requires &#039;&#039;&#039;High Medieval Era&#039;&#039;&#039;&amp;lt;br /&amp;gt;and have at least 4 verses unlocked&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;Religion required:&amp;lt;br /&amp;gt;&amp;lt;span style=&amp;quot;font-size: 14pt;&amp;quot;&amp;gt;&#039;&#039;&#039;Christianity&#039;&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
}}&lt;br /&gt;
{{Improv&lt;br /&gt;
|domain=DomainReligion.png&lt;br /&gt;
|anchorId=Gurdwara&lt;br /&gt;
|itemfile=Gurdwara.png&lt;br /&gt;
|itemname=Gurdwara&lt;br /&gt;
|CostsMaint=&#039;&#039;&#039;Costs:&#039;&#039;&#039; 400 {{ProdIcon}}&amp;lt;br /&amp;gt;5 {{ItemIconSmall|Concrete.png|List_of_Goods#Concrete|Class462Concrete|Concrete}} 50 {{Materials}} 50 {{Timber}}&amp;lt;br /&amp;gt;&#039;&#039;&#039;Maintenance:&#039;&#039;&#039;&amp;lt;br /&amp;gt;1 {{Wealth}} / {{Turn}}&amp;lt;br /&amp;gt;{{ImprovStats|Id=123|D=10|H=500|P=1}}&lt;br /&gt;
|Prod=+1 City Religion Spread Distance&amp;lt;br /&amp;gt;+5 City Religion Spread Strength&lt;br /&gt;
|Experts=&lt;br /&gt;
|Techs=&lt;br /&gt;
|Other=Requires &#039;&#039;&#039;High Medieval Era&#039;&#039;&#039;&amp;lt;br /&amp;gt;and have at least 4 verses unlocked&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;Religion required:&amp;lt;br /&amp;gt;&amp;lt;span style=&amp;quot;font-size: 14pt;&amp;quot;&amp;gt;&#039;&#039;&#039;Sikhism&#039;&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
}}&lt;br /&gt;
{{Improv&lt;br /&gt;
|domain=DomainReligion.png&lt;br /&gt;
|anchorId=Mosque&lt;br /&gt;
|itemfile=Mosque.png&lt;br /&gt;
|itemname=Mosque&lt;br /&gt;
|CostsMaint=&#039;&#039;&#039;Costs:&#039;&#039;&#039; 400 {{ProdIcon}}&amp;lt;br /&amp;gt;5 {{ItemIconSmall|Candle.png|List_of_Goods#Candle|Class463Candle|Candle}} 10 {{ItemIconSmall|Concrete.png|List_of_Goods#Concrete|Class464Concrete|Concrete}} 50 {{Timber}}&amp;lt;br /&amp;gt;&#039;&#039;&#039;Maintenance:&#039;&#039;&#039;&amp;lt;br /&amp;gt;1 {{Wealth}} / {{Turn}}&amp;lt;br /&amp;gt;{{ImprovStats|Id=124|D=10|H=500|P=1}}&lt;br /&gt;
|Prod=+1 City Religion Spread Distance&amp;lt;br /&amp;gt;+5 City Religion Spread Strength&lt;br /&gt;
|Experts=&lt;br /&gt;
|Techs=&lt;br /&gt;
|Other=Requires &#039;&#039;&#039;High Medieval Era&#039;&#039;&#039;&amp;lt;br /&amp;gt;and have at least 4 verses unlocked&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;Religion required:&amp;lt;br /&amp;gt;&amp;lt;span style=&amp;quot;font-size: 14pt;&amp;quot;&amp;gt;&#039;&#039;&#039;Islam&#039;&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
}}&lt;br /&gt;
{{Improv&lt;br /&gt;
|domain=DomainReligion.png&lt;br /&gt;
|anchorId=Pagoda&lt;br /&gt;
|itemfile=Pagoda.png&lt;br /&gt;
|itemname=Pagoda&lt;br /&gt;
|CostsMaint=&#039;&#039;&#039;Costs:&#039;&#039;&#039; 400 {{ProdIcon}}&amp;lt;br /&amp;gt;5 {{ItemIconSmall|Candle.png|List_of_Goods#Candle|Class465Candle|Candle}} 10 {{ItemIconSmall|Concrete.png|List_of_Goods#Concrete|Class466Concrete|Concrete}} 50 {{Timber}}&amp;lt;br /&amp;gt;&#039;&#039;&#039;Maintenance:&#039;&#039;&#039;&amp;lt;br /&amp;gt;1 {{Wealth}} / {{Turn}}&amp;lt;br /&amp;gt;{{ImprovStats|Id=125|D=10|H=500|P=1}}&lt;br /&gt;
|Prod=+1 City Religion Spread Distance&amp;lt;br /&amp;gt;+5 City Religion Spread Strength&lt;br /&gt;
|Experts=&lt;br /&gt;
|Techs=&lt;br /&gt;
|Other=Requires &#039;&#039;&#039;High Medieval Era&#039;&#039;&#039;&amp;lt;br /&amp;gt;and have at least 4 verses unlocked&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;Religion required:&amp;lt;br /&amp;gt;&amp;lt;span style=&amp;quot;font-size: 14pt;&amp;quot;&amp;gt;&#039;&#039;&#039;Shinto&#039;&#039;&#039; or &#039;&#039;&#039;Buddhism&#039;&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
}}&lt;br /&gt;
{{Improv&lt;br /&gt;
|domain=DomainReligion.png&lt;br /&gt;
|anchorId=SacredTemple&lt;br /&gt;
|itemfile=SacredTemple.png&lt;br /&gt;
|itemname=Sacred Temple&lt;br /&gt;
|CostsMaint=&#039;&#039;&#039;Costs:&#039;&#039;&#039; 400 {{ProdIcon}}&amp;lt;br /&amp;gt;5 {{ItemIconSmall|Candle.png|List_of_Goods#Candle|Class467Candle|Candle}} 50 {{Materials}} 50 {{Timber}}&amp;lt;br /&amp;gt;&#039;&#039;&#039;Maintenance:&#039;&#039;&#039;&amp;lt;br /&amp;gt;1 {{Wealth}} / {{Turn}}&amp;lt;br /&amp;gt;{{ImprovStats|Id=126|D=10|H=500|P=1}}&lt;br /&gt;
|Prod=+1 City Religion Spread Distance&amp;lt;br /&amp;gt;+5 City Religion Spread Strength&lt;br /&gt;
|Experts=&lt;br /&gt;
|Techs=&lt;br /&gt;
|Other=Requires &#039;&#039;&#039;High Medieval Era&#039;&#039;&#039;&amp;lt;br /&amp;gt;and have at least 4 verses unlocked&amp;lt;br /&amp;gt;Religion required:&amp;lt;br /&amp;gt;&#039;&#039;&#039;Any religion not specified above&#039;&#039;&#039;&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;Not to be confused&amp;lt;br /&amp;gt;with the [[List_of_Improvements#CityTemple|City Temple]]&lt;br /&gt;
}}&lt;br /&gt;
|}&amp;lt;/center&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== See Also ==&lt;br /&gt;
* [[List of Triumphs]]&lt;br /&gt;
* [[List of Resources]]&lt;br /&gt;
* [[List of Goods]] &amp;lt;Small&amp;gt;(Includes Amenities/Supplies)&amp;lt;/small&amp;gt;&lt;br /&gt;
&lt;br /&gt;
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&lt;br /&gt;
{{#seo:&lt;br /&gt;
 |keywords=List of, Improvements, buildings, city management, Ara, History Evolved, Wiki&lt;br /&gt;
 |description=A highly detailed list of all Improvements (buildings) in the game&lt;br /&gt;
 |image=Arahulogo_purple_square_wiki_line.png&lt;br /&gt;
 |image_alt=Ara Wiki Logo&lt;br /&gt;
 |image_width=106&lt;br /&gt;
 |image_height=106&lt;br /&gt;
 |site_name=Ara: History Evolved WIKI&lt;br /&gt;
 |locale=en_EN&lt;br /&gt;
 |type=website&lt;br /&gt;
 |modified_time={{REVISIONYEAR}}-{{REVISIONMONTH}}-{{REVISIONDAY2}}&lt;br /&gt;
}}&lt;/div&gt;</summary>
		<author><name>Z0eff</name></author>
	</entry>
	<entry>
		<id>https://ara.wiki/index.php?title=List_of_Improvements&amp;diff=4481</id>
		<title>List of Improvements</title>
		<link rel="alternate" type="text/html" href="https://ara.wiki/index.php?title=List_of_Improvements&amp;diff=4481"/>
		<updated>2025-03-13T01:48:15Z</updated>

		<summary type="html">&lt;p&gt;Z0eff: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;__NOTOC__&lt;br /&gt;
{{PagePatchVersion|patch=1.3}}&lt;br /&gt;
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{| align=&amp;quot;center&amp;quot; cellpadding=&amp;quot;2&amp;quot; cellspacing=&amp;quot;0&amp;quot; style=&amp;quot;text-align:center;&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;3&amp;quot;|&amp;lt;span style=&amp;quot;font-size: 20pt;&amp;quot;&amp;gt;&amp;lt;strong&amp;gt;Table of Contents&amp;lt;/strong&amp;gt;&amp;lt;span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;width:150px;&amp;quot;|&amp;lt;strong&amp;gt;Act I&amp;lt;/strong&amp;gt;&lt;br /&gt;
|style=&amp;quot;width:150px; border-left:1px solid #909090;&amp;quot;|&amp;lt;strong&amp;gt;Act II&amp;lt;/strong&amp;gt;&lt;br /&gt;
|style=&amp;quot;width:150px; border-left:1px solid #909090;&amp;quot;|&amp;lt;strong&amp;gt;Act III&amp;lt;/strong&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|[[#Ancient History|Ancient History]]&lt;br /&gt;
|style=&amp;quot;border-left:1px solid #909090;&amp;quot;|[[#Early Middle Ages|Early Middle Ages]]&lt;br /&gt;
|style=&amp;quot;border-left:1px solid #909090;&amp;quot;|[[#Machine Age|Machine Age]]&lt;br /&gt;
|-&lt;br /&gt;
|[[#Bronze Age|Bronze Age]]&lt;br /&gt;
|style=&amp;quot;border-left:1px solid #909090;&amp;quot;|[[#High Medieval Era|High Medieval Era]]&lt;br /&gt;
|style=&amp;quot;border-left:1px solid #909090;&amp;quot;|[[#Atomic Age|Atomic Age]]&lt;br /&gt;
|-&lt;br /&gt;
|[[#Iron Age|Iron Age]]&lt;br /&gt;
|style=&amp;quot;border-left:1px solid #909090;&amp;quot;|[[#Renaissance|Renaissance]]&lt;br /&gt;
|style=&amp;quot;border-left:1px solid #909090;&amp;quot;|[[#Information Age|Information Age]]&lt;br /&gt;
|-&lt;br /&gt;
|[[#Antiquities|Antiquities]]&lt;br /&gt;
|style=&amp;quot;border-left:1px solid #909090;&amp;quot;|[[#Enlightenment|Enlightenment]]&lt;br /&gt;
|style=&amp;quot;border-left:1px solid #909090;&amp;quot;|[[#Singularity Age|Singularity Age]]&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;3&amp;quot;|[[#Religion Specific Improvements|Religion Specific Improvements]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| align=&amp;quot;center&amp;quot; width=&amp;quot;960&amp;quot;&lt;br /&gt;
|rowspan=&amp;quot;9&amp;quot; width=&amp;quot;40&amp;quot;|&lt;br /&gt;
|colspan=&amp;quot;3&amp;quot; height=&amp;quot;30&amp;quot;|&#039;&#039;&#039;These improvements serve different functions, depending on their domain type:&#039;&#039;&#039;&amp;lt;div id=&amp;quot;Domains&amp;quot; style=&amp;quot;display:inline;&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|width=&amp;quot;2&amp;quot;|&lt;br /&gt;
|[[file:DomainCommerce.png|frameless|26px]] &#039;&#039;&#039;Commerce&#039;&#039;&#039;&lt;br /&gt;
|These improvements boost [[Prosperity]] and produce [[Wealth]] to fill your nation&#039;s treasury.&lt;br /&gt;
|-&lt;br /&gt;
|width=&amp;quot;2&amp;quot;|&lt;br /&gt;
|[[file:DomainCulture.png|frameless|26px]] &#039;&#039;&#039;Culture&#039;&#039;&#039;&lt;br /&gt;
|These [[Masterpiece]] generating improvements create great art, music, sculptures and more.&lt;br /&gt;
|-&lt;br /&gt;
|width=&amp;quot;2&amp;quot;|&lt;br /&gt;
|[[file:DomainGovernment.png|frameless|26px]] &#039;&#039;&#039;Government&#039;&#039;&#039;&lt;br /&gt;
|Establish and manage your nation&#039;s cities and the needs of the public, from administration to housing.&lt;br /&gt;
|-&lt;br /&gt;
|width=&amp;quot;2&amp;quot;|&lt;br /&gt;
|[[file:DomainImpact.png|frameless|26px]] &#039;&#039;&#039;Resource&#039;&#039;&#039;&lt;br /&gt;
|These &amp;quot;Harvesters&amp;quot; collect [[Resources]] you need to grow and fuel your nation.&lt;br /&gt;
|-&lt;br /&gt;
|width=&amp;quot;2&amp;quot;|&lt;br /&gt;
|[[file:DomainIndustry.png|frameless|26px]] &#039;&#039;&#039;Industry&#039;&#039;&#039;&lt;br /&gt;
|These &amp;quot;Crafters&amp;quot; convert [[Resources]] into [[Goods]] that are used as Amenities/Supplies and for certain improvements.&lt;br /&gt;
|-&lt;br /&gt;
|width=&amp;quot;2&amp;quot;|&lt;br /&gt;
|[[file:DomainMilitary.png|frameless|26px]] &#039;&#039;&#039;Military&#039;&#039;&#039;&lt;br /&gt;
|These improvements provide for the public defence and allow your nation to produce and boost your armed [[Forces]].&lt;br /&gt;
|-&lt;br /&gt;
|width=&amp;quot;2&amp;quot;|&lt;br /&gt;
|[[file:DomainReligion.png|frameless|26px]] &#039;&#039;&#039;Religion&#039;&#039;&#039;&lt;br /&gt;
|These improvements are used to found, spread and amplify the effects of [[Religion]] for your nation.&lt;br /&gt;
|-&lt;br /&gt;
|width=&amp;quot;2&amp;quot;|&lt;br /&gt;
|[[file:DomainScience.png|frameless|26px]] &#039;&#039;&#039;Science&#039;&#039;&#039;&lt;br /&gt;
|These improvements that generate [[Technologies|Research]], as well as improving your people&#039;s [[Health]] and [[Knowledge]].&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| align=&amp;quot;center&amp;quot;&lt;br /&gt;
|style=&amp;quot;text-align:center;&amp;quot;|Got a &#039;&#039;&#039;1080p monitor or bigger?&#039;&#039;&#039; Find and click this button in the bottom-right of your screen!&amp;lt;br /&amp;gt;&lt;br /&gt;
You&#039;ll be able to &#039;&#039;&#039;fit 2 or more Ages side by side!&#039;&#039;&#039; Or even &#039;&#039;&#039;4 Ages with a 4K monitor!&#039;&#039;&#039;&lt;br /&gt;
|rowspan=2&amp;quot;|[[File:Clickthebutton.png|frameless|140px|class=notpageimage]]&lt;br /&gt;
|- style=&amp;quot;font-style: italic; color: grey; vertical-align:top;&amp;quot;&lt;br /&gt;
|&#039;&#039;(Sadly the full-width mode sticks even after going to another page. You&#039;ll have to manually toggle it off)&#039;&#039;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{{#Widget:LoadTippyScript}}&lt;br /&gt;
{{ImprovAct|Act=- Act I -}}&lt;br /&gt;
&amp;lt;div class=&amp;quot;AgeTablesWrap&amp;quot;&amp;gt;&lt;br /&gt;
{{ImprovAge|Age=&amp;lt;div id=&amp;quot;Ancient_History&amp;quot; style=&amp;quot;display:inline;&amp;quot;&amp;gt;[[#Ancient History|Ancient History]]&amp;lt;/div&amp;gt;}}&lt;br /&gt;
{{Improv&lt;br /&gt;
|domain=DomainGovernment.png&lt;br /&gt;
|anchorId=GreatHearth&lt;br /&gt;
|itemfile=GreatHearth.png&lt;br /&gt;
|itemname=Great Hearth&lt;br /&gt;
|CostsMaint=No Costs&amp;lt;br /&amp;gt;No Maintenance&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;{{ImprovStats|Id=1|D=4|H=200|P=0}}&lt;br /&gt;
|Prod=+5 {{Housing}} [[Housing]]. +5 {{Research}} / {{Turn}}&amp;lt;br /&amp;gt;+5 Strength to [[Forces]] within this region&amp;lt;br /&amp;gt;+8 City [[Production]]&amp;lt;br /&amp;gt;{{ItemIcon|Feast.png|List_of_Goods#Feast|Class1Feast|Feast}} {{ItemIcon|Jewelry.png|List_of_Goods#Jewelry|Class2Jewelry|Jewelry}} {{ItemIcon-lock|CodeofLawsItem.png|List_of_Goods#CodeofLaws|Class3CodeofLaws|Code of Laws}} {{ItemIcon-lock|Codex.png|List_of_Goods#Codex|Class4Codex|Codex}} {{ItemIcon-lock|Festival.png|List_of_Goods#Festival|Class5Festival|Festival}} {{ItemIcon-lock|StrategyCodex.png|List_of_Goods#StrategyCodex|Class6StrategyCodex|Strategy Codex}}&amp;lt;br /&amp;gt;{{ItemIcon-lock|Censer.png|List_of_Goods#Censer|Class7Censer|Censer}} {{ItemIcon-lock|Currency.png|List_of_Goods#Currency|Class8Currency|Currency}} {{ItemIcon-lock|TreasuryBonds.png|List_of_Goods#TreasuryBonds|Class9TreasuryBonds|Treasury Bonds}} &lt;br /&gt;
|Experts={{Expert|Id=1}}+150% [[Craft Production]]&amp;lt;br /&amp;gt;{{ExpertSpacer}} at this improvement.&amp;lt;br /&amp;gt;{{ExpertSpacer}} From +10 {{Wealth}} to +15 {{Wealth}}&lt;br /&gt;
|Techs=&lt;br /&gt;
|Other={{FadedOutGoods}}&lt;br /&gt;
}}&lt;br /&gt;
{{Improv&lt;br /&gt;
|domain=DomainGovernment.png&lt;br /&gt;
|anchorId=GatheringHall&lt;br /&gt;
|itemfile=GatheringHall.png&lt;br /&gt;
|itemname=Gathering Hall&lt;br /&gt;
|CostsMaint=&#039;&#039;&#039;Maintenance:&#039;&#039;&#039;&amp;lt;br /&amp;gt;2 {{Food}} 1 {{Materials}} 5 {{Wealth}} / {{Turn}}&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;{{ImprovStats|Id=2|D=4|H=200|P=0}}&lt;br /&gt;
|Prod=+4 {{Housing}} [[Housing]]&amp;lt;br /&amp;gt;+5 Strength to [[Forces]] within this region&amp;lt;br /&amp;gt;+2 City [[Production]]&amp;lt;br /&amp;gt;{{ItemIcon|Feast.png|List_of_Goods#Feast|Class10Feast|Feast}} {{ItemIcon|Jewelry.png|List_of_Goods#Jewelry|Class11Jewelry|Jewelry}} {{ItemIcon-lock|CodeofLawsItem.png|List_of_Goods#CodeofLaws|Class12CodeofLaws|Code of Laws}} {{ItemIcon-lock|Codex.png|List_of_Goods#Codex|Class13Codex|Codex}} {{ItemIcon-lock|Festival.png|List_of_Goods#Festival|Class14Festival|Festival}} {{ItemIcon-lock|StrategyCodex.png|List_of_Goods#StrategyCodex|Class15StrategyCodex|Strategy Codex}}&lt;br /&gt;
|Experts={{Expert|Id=2}}+150% [[Craft Production]]&amp;lt;br /&amp;gt;{{ExpertSpacer}} at this improvement&lt;br /&gt;
|Techs=&lt;br /&gt;
|Other=Upgrades to [[List of Improvements#TownCenter|Town Center]]&amp;lt;br /&amp;gt;and [[List of Improvements#CityHall|City Hall]]&amp;lt;br /&amp;gt;{{FadedOutGoods}}&lt;br /&gt;
}}&lt;br /&gt;
{{Improv&lt;br /&gt;
|domain=DomainCommerce.png&lt;br /&gt;
|anchorId=Dwelling&lt;br /&gt;
|itemfile=Dwelling.png&lt;br /&gt;
|itemname=Dwelling&lt;br /&gt;
|CostsMaint=&#039;&#039;&#039;Costs:&#039;&#039;&#039; 75 {{ProdIcon}}&amp;lt;br /&amp;gt;25 {{Food}} 25 {{Timber}}&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;{{ImprovStats|Id=3|D=3|H=100|P=0}}&lt;br /&gt;
|Prod=+3 {{Housing}} [[Housing]]&amp;lt;br /&amp;gt;+2 bonus {{Housing}} [[Housing]]&amp;lt;br /&amp;gt;if built in the city center.&amp;lt;br /&amp;gt;+3% [[City Production]]&lt;br /&gt;
|Experts=&lt;br /&gt;
|Techs=&lt;br /&gt;
|Other=Upgrades to [[List of Improvements#Residence|Residence]]&amp;lt;br /&amp;gt;and [[List of Improvements#Skyscraper|Skyscraper]]&amp;lt;br /&amp;gt;&amp;lt;span style=&amp;quot;font-size: 8pt; line-height: 0em;&amp;quot;&amp;gt;Place these in your City Center, leave room for a [[List of Improvements#Monument|Monument]]. And if it&#039;s your capital, leave room for the [[List of Improvements#Palace|Palace]]&amp;lt;/span&amp;gt;&lt;br /&gt;
}}&lt;br /&gt;
{{Improv&lt;br /&gt;
|domain=DomainIndustry.png&lt;br /&gt;
|anchorId=Workshop&lt;br /&gt;
|itemfile=Workshop.png&lt;br /&gt;
|itemname=Workshop&lt;br /&gt;
|CostsMaint=&#039;&#039;&#039;Costs:&#039;&#039;&#039; 65 {{ProdIcon}}&amp;lt;br /&amp;gt;10 {{Materials}} 25 {{Timber}}&amp;lt;br /&amp;gt;&#039;&#039;&#039;Maintenance:&#039;&#039;&#039;&amp;lt;br /&amp;gt;1 {{Materials}} 1 {{Timber}} 1 {{Wealth}} / {{Turn}}&amp;lt;br /&amp;gt;{{ImprovStats|Id=4|D=3|H=100|P=1}}&lt;br /&gt;
|Prod={{ItemIcon|LithicTools.png|List_of_Goods#LithicTools|Class16LithicTools|Lithic Tools}} {{ItemIcon|Baskets.png|List_of_Goods#Baskets|Class17Baskets|Baskets}} {{ItemIcon-lock|Candle.png|List_of_Goods#Candle|Class18Candle|Candle}} {{ItemIcon-lock|Barrels.png|List_of_Goods#Barrels|Class19Barrels|Barrels}} {{ItemIcon-lock|Clock.png|List_of_Goods#Clock|Class20Clock|Clock}} {{ItemIcon-lock|EyeGlasses.png|List_of_Goods#EyeGlasses|Class21EyeGlasses|Eye Glasses}} {{ItemIcon-lock|Furniture.png|List_of_Goods#Furniture|Class22Furniture|Furniture}} {{ItemIcon-lock|Gear.png|List_of_Goods#Gear|Class23Gear|Gear}} {{ItemIcon-lock|HeavyPlow.png|List_of_Goods#HeavyPlow|Class24HeavyPlow|Heavy Plow}} {{ItemIcon-lock|IndoorStove.png|List_of_Goods#IndoorStove|Class25IndoorStove|Indoor Stove}} {{ItemIcon-lock|LampPost.png|List_of_Goods#LampPost|Class26LampPost|Lamp Post}} {{ItemIcon-lock|Loom.png|List_of_Goods#Loom|Class27Loom|Loom}} {{ItemIcon-lock|MetalPots.png|List_of_Goods#MetalPots|Class28MetalPots|Metal Pots}} {{ItemIcon-lock|MetalTools.png|List_of_Goods#MetalTools|Class29MetalTools|Metal Tools}} {{ItemIcon-lock|Plow.png|List_of_Goods#Plow|Class30Plow|Plow}} {{ItemIcon-lock|Rope.png|List_of_Goods#Rope|Class31Rope|Rope}} {{ItemIcon-lock|Telescope.png|List_of_Goods#Telescope|Class32Telescope|Telescope}} {{ItemIcon-lock|Wheel.png|List_of_Goods#Wheel|Class33Wheel|Wheel}} {{ItemIcon-lock|Anvil.png|List_of_Goods#Anvil|Class33Anvil|Anvil}} {{ItemIcon-lock|Hourglass.png|List_of_Goods#Hourglass|Class33Hourglass|Hourglass}} {{ItemIcon-lock|MiningPick.png|List_of_Goods#MiningPick|Class33MiningPick|Mining Pick}}&lt;br /&gt;
|Experts={{Expert|Id=3}}+150% [[Craft Production]]&amp;lt;br /&amp;gt;{{ExpertSpacer}} at this improvement&lt;br /&gt;
|Techs=&lt;br /&gt;
|Other=Upgrades to [[List of Improvements#CraftingGuild|Crafting Guild]]&amp;lt;br /&amp;gt;and [[List of Improvements#Factory|Factory]]&amp;lt;br /&amp;gt;{{FadedOutGoods}}&lt;br /&gt;
}}&lt;br /&gt;
{{Improv&lt;br /&gt;
|domain=DomainImpact.png&lt;br /&gt;
|anchorId=Farm&lt;br /&gt;
|itemfile=Farm.png&lt;br /&gt;
|itemname=Farm&lt;br /&gt;
|CostsMaint=&#039;&#039;&#039;Costs:&#039;&#039;&#039; 75 {{ProdIcon}}&amp;lt;br /&amp;gt;15 {{Timber}}&amp;lt;br /&amp;gt;&#039;&#039;&#039;Maintenance:&#039;&#039;&#039;&amp;lt;br /&amp;gt;1 {{Timber}} / {{Turn}}&amp;lt;br /&amp;gt;{{ImprovStats|Id=5|D=3|H=100|P=0}}&lt;br /&gt;
|Prod=+100% of Region [[Food]] {{Food}} yield is&amp;lt;br /&amp;gt;applied to [[Harvest Production]]&amp;lt;br /&amp;gt;+3% [[City Growth]]&amp;lt;br /&amp;gt;+5 bonus [[Harvest Production]] for each Farm in this region (including itself)&lt;br /&gt;
|Experts={{Expert|Id=4}}+150% [[Harvest Production]]&amp;lt;br /&amp;gt;{{ExpertSpacer}} at this improvement.&amp;lt;br /&amp;gt;{{ExpertSpacer}} +1 {{Food}} Food&lt;br /&gt;
|Techs=&lt;br /&gt;
|Other=Upgrades to [[#IrrigatedFarm|Irrigated Farm]]&amp;lt;br /&amp;gt;and [[List of Improvements#IndustrialFarm|Industrial Farm]]&amp;lt;br /&amp;gt;See [[Yield Calculator]] for more&amp;lt;br /&amp;gt;information on yields&lt;br /&gt;
}}&lt;br /&gt;
{{Improv&lt;br /&gt;
|domain=DomainImpact.png&lt;br /&gt;
|anchorId=LoggingCamp&lt;br /&gt;
|itemfile=LoggingCamp.png&lt;br /&gt;
|itemname=Logging Camp&lt;br /&gt;
|CostsMaint=&#039;&#039;&#039;Costs:&#039;&#039;&#039; 75 {{ProdIcon}}&amp;lt;br /&amp;gt;10 {{Materials}} 5 {{Wealth}}&amp;lt;br /&amp;gt;{{ImprovStats|Id=6|D=3|H=100|P=0}}&lt;br /&gt;
|Prod=+100% of Region [[Timber]] {{Timber}} Yield&amp;lt;br /&amp;gt;is added to the city&#039;s [[Harvest Production]]&lt;br /&gt;
|Experts={{Expert|Id=5}}+150% [[Harvest Production]]&amp;lt;br /&amp;gt;{{ExpertSpacer}} at this improvement.&amp;lt;br /&amp;gt;{{ExpertSpacer}} +5 City [[Craft Production]]&lt;br /&gt;
|Techs={{Tech|Ropemaking.png|Class34Ropemaking|Ropemaking}} {{Tech|TheWheel.png|Class35TheWheel|The Wheel}} {{Tech|IronWorking.png|Class36IronWorking|Iron Working}}&lt;br /&gt;
|Other=Upgrades to [[List of Improvements#Sawmill|Sawmill]]&amp;lt;br /&amp;gt;and [[List of Improvements#IndustrialLogging|Industrial Logging]]&lt;br /&gt;
}}&lt;br /&gt;
{{Improv&lt;br /&gt;
|domain=DomainImpact.png&lt;br /&gt;
|anchorId=StonePit&lt;br /&gt;
|itemfile=StonePit.png&lt;br /&gt;
|itemname=Stone Pit&lt;br /&gt;
|CostsMaint=&#039;&#039;&#039;Costs:&#039;&#039;&#039; 60 {{ProdIcon}}&amp;lt;br /&amp;gt;15 {{Timber}}&amp;lt;br /&amp;gt;&#039;&#039;&#039;Maintenance:&#039;&#039;&#039;&amp;lt;br /&amp;gt;1 {{Wealth}} / {{Turn}}&amp;lt;br /&amp;gt;{{ImprovStats|Id=7|D=3|H=100|P=0}}&lt;br /&gt;
|Prod=+100% Region [[Materials]] {{Materials}} yield&amp;lt;br /&amp;gt;is added to the city&#039;s [[Harvest Production]]&lt;br /&gt;
|Experts={{Expert|Id=6}}+150% [[Harvest Production]]&amp;lt;br /&amp;gt;{{ExpertSpacer}} at this improvement.&amp;lt;br /&amp;gt;{{ExpertSpacer}} +1 City [[Build Production]]&lt;br /&gt;
|Techs={{Tech|BronzeWorking.png|Class37BronzeWorking|Bronze Working}}&lt;br /&gt;
|Other=Upgrades to [[List of Improvements#Mine|Mine]]&amp;lt;br /&amp;gt;and [[List of Improvements#IndustrialMine|Industrial Mine]]&lt;br /&gt;
}}&lt;br /&gt;
{{Improv&lt;br /&gt;
|domain=DomainImpact.png&lt;br /&gt;
|anchorId=HuntingCamp&lt;br /&gt;
|itemfile=HuntingCamp.png&lt;br /&gt;
|itemname=Hunting Camp&lt;br /&gt;
|CostsMaint=&#039;&#039;&#039;Costs:&#039;&#039;&#039; 150 {{ProdIcon}}&amp;lt;br /&amp;gt;5 {{Materials}} 10 {{Timber}}&amp;lt;br /&amp;gt;&#039;&#039;&#039;Maintenance:&#039;&#039;&#039;&amp;lt;br /&amp;gt;1 {{Timber}} / {{Turn}}&amp;lt;br /&amp;gt;{{ImprovStats|Id=8|D=3|H=100|P=0}}&lt;br /&gt;
|Prod=+1 {{Wealth}} / {{Turn}}&lt;br /&gt;
|Experts={{Expert|Id=7}}+150% [[Harvest Production]]&amp;lt;br /&amp;gt;{{ExpertSpacer}} at this improvement.&amp;lt;br /&amp;gt;{{ExpertSpacer}} +1 {{Wealth}} / {{Turn}}&lt;br /&gt;
|Techs={{Tech|Archery.png|Class38Archery|Archery}} {{Tech|BronzeWorking.png|Class39BronzeWorking|Bronze Working}}&lt;br /&gt;
|Other=Not the greatest of improvements unless you have a [[List_of_Resource_Nodes#HuntingCamp|Resource Node]] that needs it&lt;br /&gt;
}}&lt;br /&gt;
{{Improv&lt;br /&gt;
|domain=DomainIndustry.png&lt;br /&gt;
|anchorId=ButcherShop&lt;br /&gt;
|itemfile=ButcherShop.png&lt;br /&gt;
|itemname=Butcher Shop&lt;br /&gt;
|CostsMaint=&#039;&#039;&#039;Costs:&#039;&#039;&#039; 45 {{ProdIcon}}&amp;lt;br /&amp;gt;10 {{Materials}} 25 {{Timber}}&amp;lt;br /&amp;gt;&#039;&#039;&#039;Maintenance:&#039;&#039;&#039;&amp;lt;br /&amp;gt;1 {{Timber}} / {{Turn}}&amp;lt;br /&amp;gt;{{ImprovStats|Id=9|D=3|H=100|P=1}}&lt;br /&gt;
|Prod={{ItemIcon|CuredMeats.png|List_of_Goods#CuredMeats|Class40CuredMeats|Cured Meats}} {{ItemIcon|SaltedFish.png|List_of_Goods#SaltedFish|Class41SaltedFish|Salted Fish}}&lt;br /&gt;
|Experts={{Expert|Id=8}}+150% [[Craft Production]]&amp;lt;br /&amp;gt;{{ExpertSpacer}} at this improvement.&amp;lt;br /&amp;gt;{{ExpertSpacer}} +25% [[Build Production]] at&amp;lt;br /&amp;gt;{{ExpertSpacer}} {{DomainIndustry}} Industry improvements&amp;lt;br /&amp;gt;{{ExpertSpacer}} in this region&lt;br /&gt;
|Techs={{Tech|AnimalHusbandry.png|Class42AnimalHusbandry|Animal Husbandry}}&lt;br /&gt;
|Other= &#039;&#039;&#039;8 per Nation&#039;&#039;&#039;&lt;br /&gt;
}}&lt;br /&gt;
{{Improv&lt;br /&gt;
|domain=DomainMilitary.png&lt;br /&gt;
|anchorId=Watchtower&lt;br /&gt;
|itemfile=Watchtower.png&lt;br /&gt;
|itemname=Watchtower&lt;br /&gt;
|CostsMaint=&#039;&#039;&#039;Costs:&#039;&#039;&#039; 75 {{ProdIcon}}&amp;lt;br /&amp;gt;15 {{Materials}} 50 {{Timber}}&amp;lt;br /&amp;gt;&#039;&#039;&#039;Maintenance:&#039;&#039;&#039;&amp;lt;br /&amp;gt;1 {{Wealth}} / {{Turn}}&amp;lt;br /&amp;gt;{{ImprovStats|Id=10|D=4|H=200|P=1}}&lt;br /&gt;
|Prod=+2 Strength to [[Forces]] within this [[Region]].&amp;lt;br /&amp;gt;+15 {{Security}}&lt;br /&gt;
|Experts={{Expert|Id=9}}+10 City Siege Defense&amp;lt;br /&amp;gt;{{ExpertSpacer}} in this city&lt;br /&gt;
|Techs={{Tech|Archery.png|Class43Archery|Archery}}&lt;br /&gt;
|Other= &#039;&#039;&#039;1 per City&#039;&#039;&#039;&amp;lt;br /&amp;gt;Upgrades to [[List of Improvements#Fortress|Fortress]] and [[List of Improvements#Citadel|Citadel]]&lt;br /&gt;
}}&lt;br /&gt;
{{Improv&lt;br /&gt;
|domain=DomainIndustry.png&lt;br /&gt;
|anchorId=FermentingPit&lt;br /&gt;
|itemfile=FermentingPit.png&lt;br /&gt;
|itemname=Fermenting Pit&lt;br /&gt;
|CostsMaint=&#039;&#039;&#039;Costs:&#039;&#039;&#039; 100 {{ProdIcon}}&amp;lt;br /&amp;gt;25 {{Food}} 1 {{ItemIconSmall|Grape.png|List_of_Goods#Grape|Class44Grape|Grape}} 25 {{Timber}}&amp;lt;br /&amp;gt;&#039;&#039;&#039;Maintenance:&#039;&#039;&#039;&amp;lt;br /&amp;gt;1 {{Wealth}} / {{Turn}}&amp;lt;br /&amp;gt;{{ImprovStats|Id=11|D=4|H=100|P=1}}&lt;br /&gt;
|Prod=+25% [[Craft Production]] to Fermenting Pits&amp;lt;br /&amp;gt;and their upgrades in this [[Region]]&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;{{ItemIcon|Wine.png|List_of_Goods#Wine|Class45Wine|Wine}} {{ItemIcon|Syrup.png|List_of_Goods#Syrup|Class46Syrup|Syrup}} {{ItemIcon-lock|Liquor.png|List_of_Goods#Liquor|Class47Liquor|Liquor}}&lt;br /&gt;
|Experts={{Expert|Id=10}}+150% [[Craft Production]]&amp;lt;br /&amp;gt;{{ExpertSpacer}} at this improvement.&amp;lt;br /&amp;gt;{{ExpertSpacer}} +5 {{Happiness}}&lt;br /&gt;
|Techs={{Tech|Fermenting.png|Class48Fermenting|Fermenting}} {{Tech|Hospitality.png|Class49Hospitality|Hospitality}}&lt;br /&gt;
|Other= &#039;&#039;&#039;3 per Nation&#039;&#039;&#039;&amp;lt;br /&amp;gt;Upgrades to [[List of Improvements#Brewery|Brewery]] and [[List of Improvements#Distillery|Distillery]]. Requires a source of {{Itemil|Grape.png|List_of_Goods#Grape|Grapes|Grape}}&lt;br /&gt;
}}&lt;br /&gt;
{{Improv&lt;br /&gt;
|domain=DomainIndustry.png&lt;br /&gt;
|anchorId=Granary&lt;br /&gt;
|itemfile=Granary.png&lt;br /&gt;
|itemname=Granary&lt;br /&gt;
|CostsMaint=&#039;&#039;&#039;Costs:&#039;&#039;&#039; 100 {{ProdIcon}}&amp;lt;br /&amp;gt;10 {{Food}} 1 {{ItemIconSmall|Grain.png|List_of_Goods#Grain|Class50Grain|Grain}} 25 {{Timber}}&amp;lt;br /&amp;gt;&#039;&#039;&#039;Maintenance:&#039;&#039;&#039;&amp;lt;br /&amp;gt;1 {{Wealth}} / {{Turn}}&amp;lt;br /&amp;gt;{{ImprovStats|Id=12|D=3|H=100|P=1}}&lt;br /&gt;
|Prod=+5 {{Health}}&amp;lt;br /&amp;gt;+50% of Region [[Food]] {{FoodSmall}} yield is applied towards [[Harvest Production]] at each [[List_of_Improvements#Farm|Farm]] within this [[Region]]&amp;lt;br /&amp;gt;{{ItemIcon|GrainStore.png|List_of_Goods#GrainStore|Class51GrainStore|Grain Store}}&lt;br /&gt;
|Experts={{Expert|Id=11}}+150% [[Craft Production]]&amp;lt;br /&amp;gt;{{ExpertSpacer}} at this improvement&lt;br /&gt;
|Techs={{Tech|GrainStorage.png|Class52GrainStorage|Grain Storage}} {{Tech|Irrigation.png|Class53Irrigation|Irrigation}}&lt;br /&gt;
|Other= &#039;&#039;&#039;1 per City&#039;&#039;&#039;&amp;lt;br /&amp;gt;Requires a source of {{Itemil|Grain.png|List_of_Goods#Grain|Grain|Grain}}&lt;br /&gt;
}}&lt;br /&gt;
{{Improv&lt;br /&gt;
|domain=DomainScience.png&lt;br /&gt;
|anchorId=Apothecary&lt;br /&gt;
|itemfile=Apothecary.png&lt;br /&gt;
|itemname=Apothecary&lt;br /&gt;
|CostsMaint=&#039;&#039;&#039;Costs:&#039;&#039;&#039; 120 {{ProdIcon}}&amp;lt;br /&amp;gt; 50 {{Food}} 10 {{Materials}} 25 {{Timber}}&amp;lt;br /&amp;gt;&#039;&#039;&#039;Maintenance:&#039;&#039;&#039;&amp;lt;br /&amp;gt;1 {{Wealth}} / {{Turn}}&amp;lt;br /&amp;gt;{{ImprovStats|Id=13|D=3|H=150|P=1}}&lt;br /&gt;
|Prod=+5 {{Health}}&amp;lt;br /&amp;gt;+10 {{Knowledge}}&amp;lt;br /&amp;gt;+25% [[Craft Production]] to apothecaries&amp;lt;br /&amp;gt;and their upgrades in this region&amp;lt;br /&amp;gt;{{ItemIcon|HerbalMedicine.png|List_of_Goods#HerbalMedicine|Class54HerbalMedicine|Herbal Medicine}} {{ItemIcon-lock|Candle.png|List_of_Goods#Candle|Class55Candle|Candle}} {{ItemIcon-lock|Perfume.png|List_of_Goods#Perfume|Class56Perfume|Perfume}} {{ItemIcon-lock|Soap.png|List_of_Goods#Soap|Class57Soap|Soap}}&lt;br /&gt;
|Experts={{Expert|Id=12}}+150% [[Craft Production]]&amp;lt;br /&amp;gt;{{ExpertSpacer}} at this improvement&lt;br /&gt;
|Techs={{Tech|Herbalism.png|Class58Herbalism|Herbalism}}&lt;br /&gt;
|Other= &#039;&#039;&#039;6 per Nation&#039;&#039;&#039;&amp;lt;br /&amp;gt;Upgrades to [[List of Improvements#Chemist|Chemist]]&amp;lt;br /&amp;gt;and [[List of Improvements#Pharmacy|Pharmacy]]&amp;lt;br /&amp;gt;{{FadedOutGoods}}&lt;br /&gt;
}}&lt;br /&gt;
{{Improv&lt;br /&gt;
|domain=DomainIndustry.png&lt;br /&gt;
|anchorId=CeramicShop&lt;br /&gt;
|itemfile=CeramicShop.png&lt;br /&gt;
|itemname=Ceramic Shop&lt;br /&gt;
|CostsMaint=&#039;&#039;&#039;Costs:&#039;&#039;&#039; 65 {{ProdIcon}}&amp;lt;br /&amp;gt;10 {{Materials}} 10 {{Timber}}&amp;lt;br /&amp;gt;&#039;&#039;&#039;Maintenance:&#039;&#039;&#039;&amp;lt;br /&amp;gt;1 {{Wealth}} / {{Turn}}&amp;lt;br /&amp;gt;{{ImprovStats|Id=14|D=3|H=150|P=1}}&lt;br /&gt;
|Prod=+25% [[Craft Production]] to&amp;lt;br /&amp;gt;Ceramic Shops in this region&amp;lt;br /&amp;gt;{{ItemIcon-lock|CeramicPots.png|List_of_Goods#CeramicPots|Class59CeramicPots|Ceramic Pots}} {{ItemIcon-lock|Concrete.png|List_of_Goods#Concrete|Class60Concrete|Concrete}} {{ItemIcon-lock|DecorativeVase.png|List_of_Goods#DecorativeVase|Class61DecorativeVase|Decorative Vase}} {{ItemIcon-lock|Glass.png|List_of_Goods#Glass|Class62Glass|Glass}}&amp;lt;br /&amp;gt;{{ItemIcon-lock|GlassWindows.png|List_of_Goods#GlassWindows|Class63GlassWindows|Glass Windows}} {{ItemIcon-lock|IndoorToilets.png|List_of_Goods#IndoorToilets|Class64IndoorToilets|Indoor Toilets}} {{ItemIcon-lock|StainedGlassItem.png|List_of_Goods#StainedGlass|Class65StainedGlass|Stained Glass}} {{ItemIcon-lock|MosaicTiles.png|List_of_Goods#MosaicTiles|Class65MosaicTiles|Mosaic Tiles}}&lt;br /&gt;
|Experts={{Expert|Id=13}}+150% [[Craft Production]]&amp;lt;br /&amp;gt;{{ExpertSpacer}} at this improvement&lt;br /&gt;
|Techs={{Tech|Pottery.png|Class66Pottery|Pottery}} {{Tech|Masonry.png|Class67Masonry|Masonry}} {{Tech|Arches.png|Class68Arches|Arches}} {{Tech|MonumentBuilding.png|Class69MonumentBuilding|Monument Building}}&lt;br /&gt;
|Other= &#039;&#039;&#039;8 per Nation&#039;&#039;&#039;&amp;lt;br /&amp;gt;&#039;&#039;&amp;lt;small&amp;gt;(As of 1.0.5 not all techs that unlock&amp;lt;br /&amp;gt;this building also unlock Ceramic Pots)&amp;lt;/small&amp;gt;&#039;&#039;&lt;br /&gt;
}}&lt;br /&gt;
{{Improv&lt;br /&gt;
|domain=DomainImpact.png&lt;br /&gt;
|anchorId=FishingNet&lt;br /&gt;
|itemfile=FishingNet.png&lt;br /&gt;
|itemname=Fishing Net&lt;br /&gt;
|CostsMaint=&#039;&#039;&#039;Costs:&#039;&#039;&#039; 75 {{ProdIcon}}&amp;lt;br /&amp;gt;5 {{Materials}} 20 {{Timber}}&amp;lt;br /&amp;gt;&#039;&#039;&#039;Maintenance:&#039;&#039;&#039;&amp;lt;br /&amp;gt;1 {{Timber}} / {{Turn}}&amp;lt;br /&amp;gt;{{ImprovStats|Id=15|D=3|H=100|P=0}}&lt;br /&gt;
|Prod=+200% of Region [[Food]] {{Food}} yield is&amp;lt;br /&amp;gt;applied to [[Harvest Production]]&lt;br /&gt;
|Experts={{Expert|Id=14}}+150% [[Harvest Production]]&amp;lt;br /&amp;gt;{{ExpertSpacer}} at this improvement.&amp;lt;br /&amp;gt;{{ExpertSpacer}} +1 {{Wealth}} / {{Turn}}&lt;br /&gt;
|Techs={{Tech|Seafaring.png|Class70Seafaring|Seafaring}} {{Tech|Ropemaking.png|Class71Ropemaking|Ropemaking}}&lt;br /&gt;
|Other=As of 1.0.5 you have to manually replace these with&amp;lt;br /&amp;gt;[[List of Improvements#IndustrialFishingFarm|Industrial Fishing Farm]]s,&amp;lt;br /&amp;gt;no upgrade button available&lt;br /&gt;
}}&lt;br /&gt;
|}&lt;br /&gt;
{{ImprovAge|Age=&amp;lt;div id=&amp;quot;Bronze_Age&amp;quot; style=&amp;quot;display:inline;&amp;quot;&amp;gt;[[#Bronze Age|Bronze Age]]&amp;lt;/div&amp;gt;}}&lt;br /&gt;
{{Improv&lt;br /&gt;
|domain=DomainIndustry.png&lt;br /&gt;
|anchorId=Stable&lt;br /&gt;
|itemfile=Stable.png&lt;br /&gt;
|itemname=Stable&lt;br /&gt;
|CostsMaint=&#039;&#039;&#039;Costs:&#039;&#039;&#039; 75 {{ProdIcon}}&amp;lt;br /&amp;gt;20 {{Food}} 1 {{ItemIconSmall|Horse.png|List_of_Goods#Horse|Class72Horse|Horse}} 45 {{Timber}}&amp;lt;br /&amp;gt;&#039;&#039;&#039;Maintenance:&#039;&#039;&#039;&amp;lt;br /&amp;gt;1 {{Wealth}} / {{Turn}}&amp;lt;br /&amp;gt;{{ImprovStats|Id=16|D=4|H=175|P=1}}&lt;br /&gt;
|Prod=+25% [[Harvest Production]] towards&amp;lt;br /&amp;gt;Animal [[Resource Nodes]] in this City.&amp;lt;br /&amp;gt;-5 {{Health}}&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;{{ItemIcon|Carriages.png|List_of_Goods#Carriages|Class73Carriages|Carriages}} {{ItemIcon-lock|Rope.png|List_of_Goods#Rope|Class74Rope|Rope}}&lt;br /&gt;
|Experts={{Expert|Id=15}}+150% [[Craft Production]]&amp;lt;br /&amp;gt;{{ExpertSpacer}} at this improvement.&amp;lt;br /&amp;gt;{{ExpertSpacer}} +10 City [[Build Production]]&lt;br /&gt;
|Techs={{Tech|Chariots.png|Class75Chariots|Chariots}} {{Tech|Horseshoes.png|Class76Horseshoes|Horseshoes}} {{Tech|Stirrups.png|Class77Stirrups|Stirrups}}&lt;br /&gt;
|Other= &#039;&#039;&#039;1 per City&#039;&#039;&#039;&amp;lt;br /&amp;gt;Offers great production {{ProdIcon}}&amp;lt;br /&amp;gt;benefits to your city&lt;br /&gt;
}}&lt;br /&gt;
{{Improv&lt;br /&gt;
|domain=DomainGovernment.png&lt;br /&gt;
|anchorId=Barracks&lt;br /&gt;
|itemfile=Barracks.png&lt;br /&gt;
|itemname=Barracks&lt;br /&gt;
|CostsMaint=&#039;&#039;&#039;Costs:&#039;&#039;&#039; 150 {{ProdIcon}}&amp;lt;br /&amp;gt;10 {{Materials}} 25 {{Timber}}&amp;lt;br /&amp;gt;&#039;&#039;&#039;Maintenance:&#039;&#039;&#039;&amp;lt;br /&amp;gt;1 {{Wealth}} / {{Turn}}&amp;lt;br /&amp;gt;{{ImprovStats|Id=17|D=3|H=150|P=0}}&lt;br /&gt;
|Prod=+15 {{Security}}&lt;br /&gt;
|Experts={{Expert|Id=16}}+25 {{Security}}&lt;br /&gt;
|Techs={{Tech|IronWorking.png|Class78IronWorking|Iron Working}}&lt;br /&gt;
|Other= &#039;&#039;&#039;1 per City&#039;&#039;&#039;&lt;br /&gt;
}}&lt;br /&gt;
{{Improv&lt;br /&gt;
|domain=DomainIndustry.png&lt;br /&gt;
|anchorId=Blacksmith&lt;br /&gt;
|itemfile=Blacksmith.png&lt;br /&gt;
|itemname=Blacksmith&lt;br /&gt;
|CostsMaint=&#039;&#039;&#039;Costs:&#039;&#039;&#039; 175 {{ProdIcon}}&amp;lt;br /&amp;gt;10 {{Materials}} 25 {{Timber}}&amp;lt;br /&amp;gt;&#039;&#039;&#039;Maintenance:&#039;&#039;&#039;&amp;lt;br /&amp;gt;1 {{Wealth}} 1 {{Materials}} / {{Turn}}&amp;lt;br /&amp;gt;{{ImprovStats|Id=18|D=4|H=300|P=1}}&lt;br /&gt;
|Prod=+25% [[Craft Production]] towards Blacksmiths and their upgrades in this region&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;{{ItemIcon|MetalIngot.png|List_of_Goods#MetalIngot|Class79MetalIngot|Metal Ingot}}&lt;br /&gt;
|Experts={{Expert|Id=17}}+150% [[Craft Production]]&amp;lt;br /&amp;gt;{{ExpertSpacer}} at this improvement&amp;lt;br /&amp;gt;{{Expert|Id=18}}From +150% to +200%&lt;br /&gt;
|Techs={{Tech|IronWorking.png|Class80IronWorking|Iron Working}}&lt;br /&gt;
|Other= &#039;&#039;&#039;10 per Nation&#039;&#039;&#039;&amp;lt;br /&amp;gt;Upgrades to [[List of Improvements#Forge|Forge]] and [[List of Improvements#Foundry|Foundry]]&lt;br /&gt;
}}&lt;br /&gt;
{{Improv&lt;br /&gt;
|domain=DomainIndustry.png&lt;br /&gt;
|anchorId=Tannery&lt;br /&gt;
|itemfile=Tannery.png&lt;br /&gt;
|itemname=Tannery&lt;br /&gt;
|CostsMaint=&#039;&#039;&#039;Costs:&#039;&#039;&#039; 150 {{ProdIcon}}&amp;lt;br /&amp;gt;10 {{Materials}} 50 {{Timber}}&amp;lt;br /&amp;gt;&#039;&#039;&#039;Maintenance:&#039;&#039;&#039;&amp;lt;br /&amp;gt;1 {{Wealth}} / {{Turn}}&amp;lt;br /&amp;gt;{{ImprovStats|Id=19|D=8|H=500|P=1}}&lt;br /&gt;
|Prod=+25% [[Craft Production]] towards Tanneries and their upgrades in this region&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;{{ItemIcon|Leather.png|List_of_Goods#Leather|Class81Leather|Leather}} {{ItemIcon-lock|Sandals.png|List_of_Goods#Sandals|Class82Sandals|Sandals}} {{ItemIcon-lock|Boots.png|List_of_Goods#Boots|Class82Boots|Boots}}&lt;br /&gt;
|Experts={{Expert|Id=19}}+150% [[Craft Production]]&amp;lt;br /&amp;gt;{{ExpertSpacer}} at this improvement&lt;br /&gt;
|Techs={{Tech|Leatherworking.png|Class83Leatherworking|Leatherworking}} {{Tech|Paper.png|Class84Paper|Paper}}&lt;br /&gt;
|Other= &#039;&#039;&#039;5 per Nation&#039;&#039;&#039;&amp;lt;br /&amp;gt;{{FadedOutGoods}}&lt;br /&gt;
}}&lt;br /&gt;
{{Improv&lt;br /&gt;
|domain=DomainGovernment.png&lt;br /&gt;
|anchorId=Palace&lt;br /&gt;
|itemfile=Palace.png&lt;br /&gt;
|itemname=Palace&lt;br /&gt;
|CostsMaint=&#039;&#039;&#039;Costs:&#039;&#039;&#039; 150 {{ProdIcon}}&amp;lt;br /&amp;gt;10 {{ItemIconSmall|CeramicPots.png|List_of_Goods#CeramicPots|Class85CeramicPots|Ceramic Pots}} 10 {{ItemIconSmall|Rope.png|List_of_Goods#Rope|Class86Rope|Rope}} 100 {{Wealth}}&amp;lt;br /&amp;gt;&#039;&#039;&#039;Maintenance:&#039;&#039;&#039;&amp;lt;br /&amp;gt;3 {{Wealth}} / {{Turn}}&amp;lt;br /&amp;gt;{{ImprovStats|Id=20|D=4|H=250|P=50}}&lt;br /&gt;
|Prod=+1 City Cap&amp;lt;br /&amp;gt;+50% Tax income per turn&amp;lt;br /&amp;gt; &amp;lt;br /&amp;gt;+5 bonus to all [[Quality of Life]] stats&amp;lt;br /&amp;gt;if built in your city center&lt;br /&gt;
|Experts=&lt;br /&gt;
|Techs={{Tech|Masonry.png|Class87Masonry|Masonry}}&lt;br /&gt;
|Other= &#039;&#039;&#039;1 per Nation&#039;&#039;&#039;&lt;br /&gt;
}}&lt;br /&gt;
{{Improv&lt;br /&gt;
|domain=DomainReligion.png&lt;br /&gt;
|anchorId=Altar&lt;br /&gt;
|itemfile=Altar.png&lt;br /&gt;
|itemname=Altar&lt;br /&gt;
|CostsMaint=&#039;&#039;&#039;Costs:&#039;&#039;&#039; 150 {{ProdIcon}}&amp;lt;br /&amp;gt;10 {{Food}} 25 {{Timber}} 50 {{Wealth}}&amp;lt;br /&amp;gt;&#039;&#039;&#039;Maintenance:&#039;&#039;&#039;&amp;lt;br /&amp;gt;1 {{Wealth}} / {{Turn}}&amp;lt;br /&amp;gt;{{ImprovStats|Id=21|D=3|H=150|P=1}}&lt;br /&gt;
|Prod=+10 City Religion Spread Strength&amp;lt;br /&amp;gt;+1 {{Research}} / {{Turn}}&amp;lt;br /&amp;gt;+5 {{Knowledge}} &lt;br /&gt;
|Experts={{Expert|Id=20}}+5 {{Security}}&lt;br /&gt;
|Techs={{Tech|SacredRites.png|Class88SacredRites|Sacred Rites}} {{Tech|Philosophy.png|Class89Philosophy|Philosophy}} {{Tech|CulturalHeritage.png|Class90CulturalHeritage|Cultural Heritage}}&lt;br /&gt;
|Other= &#039;&#039;&#039;1 per City&#039;&#039;&#039;&lt;br /&gt;
}}&lt;br /&gt;
{{Improv&lt;br /&gt;
|domain=DomainReligion.png&lt;br /&gt;
|anchorId=CityTemple&lt;br /&gt;
|itemfile=CityTemple.png&lt;br /&gt;
|itemname=City Temple&lt;br /&gt;
|CostsMaint=&#039;&#039;&#039;Costs:&#039;&#039;&#039; 400 {{ProdIcon}}&amp;lt;br /&amp;gt;25 {{Materials}} 50 {{Timber}}&amp;lt;br /&amp;gt;&#039;&#039;&#039;Maintenance:&#039;&#039;&#039;&amp;lt;br /&amp;gt;1 {{Wealth}} / {{Turn}}&amp;lt;br /&amp;gt;{{ImprovStats|Id=126|D=10|H=500|P=1}}&lt;br /&gt;
|Prod=+1 City Religion Spread Distance&amp;lt;br /&amp;gt;+5 City Religion Spread Strength&amp;lt;br /&amp;gt;+5 {{Knowledge}}&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;{{ItemIcon|Scroll.png|List_of_Goods#Scroll|Class40Scroll|Scroll}}&lt;br /&gt;
|Experts=&lt;br /&gt;
|Techs={{Tech|CulturalHeritage.png|Class90CulturalHeritage|Cultural Heritage}}&lt;br /&gt;
|Other=In Patch 1.1 the Temple got split into the [[List_of_Improvements#SacredTemple|Sacred Temple]] and this &amp;quot;City&amp;quot; Temple where you craft [[List_of_Goods#Scroll|Scrolls]]&lt;br /&gt;
}}&lt;br /&gt;
{{Improv&lt;br /&gt;
|domain=DomainIndustry.png&lt;br /&gt;
|anchorId=Docks&lt;br /&gt;
|itemfile=Docks.png&lt;br /&gt;
|itemname=Docks&lt;br /&gt;
|CostsMaint=&#039;&#039;&#039;Costs:&#039;&#039;&#039; 150 {{ProdIcon}}&amp;lt;br /&amp;gt;25 {{Materials}} 25 {{Timber}} 25 {{Wealth}}&amp;lt;br /&amp;gt;&#039;&#039;&#039;Maintenance:&#039;&#039;&#039;&amp;lt;br /&amp;gt;5 {{Wealth}} / {{Turn}}&amp;lt;br /&amp;gt;{{ImprovStats|Id=22|D=3|H=150|P=0}}&lt;br /&gt;
|Prod=+10% [[City Production]]&lt;br /&gt;
|Experts={{Expert|Id=21}}+15% [[City Production]]&lt;br /&gt;
|Techs={{Tech|Sails.png|Class91Sails|Sails}} {{Tech|Seafaring.png|Class92Seafaring|Seafaring}}&lt;br /&gt;
|Other= &#039;&#039;&#039;1 per City&#039;&#039;&#039;&amp;lt;br /&amp;gt;Upgrades to [[List of Improvements#Drydock|Drydock]] and [[List of Improvements#NavalBase|Naval Base]]&amp;lt;br /&amp;gt;Offers great production {{ProdIcon}}&amp;lt;br /&amp;gt;benefits to your city&lt;br /&gt;
}}&lt;br /&gt;
{{Improv&lt;br /&gt;
|domain=DomainIndustry.png&lt;br /&gt;
|anchorId=Bakery&lt;br /&gt;
|itemfile=Bakery.png&lt;br /&gt;
|itemname=Bakery&lt;br /&gt;
|CostsMaint=&#039;&#039;&#039;Costs:&#039;&#039;&#039; 45 {{ProdIcon}}&amp;lt;br /&amp;gt;1 {{ItemIconSmall|Grain.png|List_of_Goods#Grain|Class93Grain|Grain}} 10 {{Materials}} 10 {{Timber}}&amp;lt;br /&amp;gt;&#039;&#039;&#039;Maintenance:&#039;&#039;&#039;&amp;lt;br /&amp;gt;1 {{Wealth}} / {{Turn}}&amp;lt;br /&amp;gt;{{ImprovStats|Id=23|D=3|H=100|P=1}}&lt;br /&gt;
|Prod=+25% [[Craft Production]] to Bakeries&amp;lt;br /&amp;gt;and their upgrades in this [[Region]]&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;{{ItemIcon-lock|Bread.png|List_of_Goods#Bread|Class94Bread|Bread}} {{ItemIcon-lock|Pastries.png|List_of_Goods#Pastries|Class95Pastries|Pastries}}{{ItemIcon-lock|PreservedFood.png|List_of_Goods#PreservedFood|Class96PreservedFood|Preserved Food}} {{ItemIcon-lock|BakedGoods.png|List_of_Goods#BakedGoods|Class33BakedGoods|Baked Goods}} {{ItemIcon-lock|Biscuits.png|List_of_Goods#Biscuits|Class33Biscuits|Biscuits}}&lt;br /&gt;
|Experts={{Expert|Id=22}}+150% [[Craft Production]]&amp;lt;br /&amp;gt;{{ExpertSpacer}} at this improvement&amp;lt;br /&amp;gt;{{Expert|Id=23}}From +150% to +200%&lt;br /&gt;
|Techs={{Tech|TheWheel.png|Class97TheWheel|The Wheel}} {{Tech|Milling.png|Class98Milling|Milling}} {{Tech|Trading.png|Class99Trading|Trading}}&lt;br /&gt;
|Other= &#039;&#039;&#039;10 per Nation&#039;&#039;&#039;&amp;lt;br /&amp;gt;&#039;&#039;&amp;lt;small&amp;gt;(As of 1.0.5 not all techs that unlock&amp;lt;br /&amp;gt;this building also unlock Bread)&lt;br /&gt;
}}&lt;br /&gt;
{{Improv&lt;br /&gt;
|domain=DomainCommerce.png&lt;br /&gt;
|anchorId=TradingPost&lt;br /&gt;
|itemfile=TradingPost.png&lt;br /&gt;
|itemname=Trading Post&lt;br /&gt;
|CostsMaint=&#039;&#039;&#039;Costs:&#039;&#039;&#039; 75 {{ProdIcon}}&amp;lt;br /&amp;gt;10 {{Materials}} 50 {{Timber}}&amp;lt;br /&amp;gt;&#039;&#039;&#039;Maintenance:&#039;&#039;&#039;&amp;lt;br /&amp;gt;1 {{Food}} 1 {{Materials}} 1 {{Timber}} / {{Turn}}&amp;lt;br /&amp;gt;{{ImprovStats|Id=24|D=3|H=150|P=1}}&lt;br /&gt;
|Prod=+10 {{Prosperity}}&amp;lt;br /&amp;gt;+10 {{Wealth}} / {{Turn}}&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;{{ItemIcon-lock|TradeGoods.png|List_of_Goods#TradeGoods|Class100TradeGoods|Trade Goods}}&lt;br /&gt;
|Experts={{Expert|Id=24}}+10 {{Wealth}} / {{Turn}} &lt;br /&gt;
|Techs={{Tech|Trading.png|Class101Trading|Trading}} {{Tech|Coinage.png|Class102Coinage|Coinage}} {{Tech|Banking.png|Class103Banking|Banking}}&lt;br /&gt;
|Other= &#039;&#039;&#039;1 per City&#039;&#039;&#039;&amp;lt;br /&amp;gt;&#039;&#039;&amp;lt;small&amp;gt;(As of 1.0.5 not all techs that unlock&amp;lt;br /&amp;gt;this building also unlock Trade Goods)&amp;lt;/small&amp;gt;&#039;&#039;&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;Upgrades to [[List of Improvements#Bazaar|Bazaar]]&lt;br /&gt;
}}&lt;br /&gt;
{{Improv&lt;br /&gt;
|domain=DomainCulture.png&lt;br /&gt;
|anchorId=Weaver&lt;br /&gt;
|itemfile=Weaver.png&lt;br /&gt;
|itemname=Weaver&lt;br /&gt;
|CostsMaint=&#039;&#039;&#039;Costs:&#039;&#039;&#039; 60 {{ProdIcon}}&amp;lt;br /&amp;gt;30 {{Timber}} 25 {{Wealth}}&amp;lt;br /&amp;gt;&#039;&#039;&#039;Maintenance:&#039;&#039;&#039;&amp;lt;br /&amp;gt;2 {{Wealth}} / {{Turn}}&amp;lt;br /&amp;gt;{{ImprovStats|Id=25|D=3|H=150|P=1}}&lt;br /&gt;
|Prod=+25% [[Craft Production]] to Weavers&amp;lt;br /&amp;gt;and their upgrades in this [[Region]].&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;{{ItemIcon|Baskets.png|List_of_Goods#Baskets|Class104Baskets|Baskets}} {{ItemIcon-lock|Rope.png|List_of_Goods#Rope|Class105Rope|Rope}} {{ItemIcon-lock|Fabric.png|List_of_Goods#Fabric|Class106Fabric|Fabric}} {{ItemIcon-lock|Bandage.png|List_of_Goods#Bandage|Class107Bandage|Bandage}}&amp;lt;br /&amp;gt;{{ItemIcon-lock|Tunics.png|List_of_Goods#Tunics|Class108Tunics|Tunics}} {{ItemIcon-lock|FineClothes.png|List_of_Goods#FineClothes|Class109FineClothes|Fine Clothes}} {{ItemIcon-lock|Garments.png|List_of_Goods#Garments|Class110Garments|Garments}} {{ItemIcon-lock|RugandCarpet.png|List_of_Goods#RugandCarpet|Class111RugandCarpet|Rug and Carpet}}&lt;br /&gt;
|Experts={{Expert|Id=25}}+5 {{Prosperity}}&amp;lt;br /&amp;gt;{{ExpertSpacer}} +150% [[Craft Production]]&amp;lt;br /&amp;gt;{{ExpertSpacer}} at this improvement&lt;br /&gt;
|Techs={{Tech|Weaving.png|Class112Weaving|Weaving}} {{Tech|Sails.png|Class113Sails|Sails}} {{Tech|Textiles.png|Class114Textiles|Textiles}}&lt;br /&gt;
|Other= &#039;&#039;&#039;3 per Nation&#039;&#039;&#039;. Upgrades to [[List of Improvements#Tailor|Tailor]].&amp;lt;br /&amp;gt;[[Paragon]] affinity: Artist, Engineer, Musician, Pioneer, and Writer&amp;lt;br /&amp;gt;{{FadedOutGoods}}&lt;br /&gt;
}}&lt;br /&gt;
|}&lt;br /&gt;
{{ImprovAge|Age=&amp;lt;div id=&amp;quot;Iron_Age&amp;quot; style=&amp;quot;display:inline;&amp;quot;&amp;gt;[[#Iron Age|Iron Age]]&amp;lt;/div&amp;gt;}}&lt;br /&gt;
{{Improv&lt;br /&gt;
|domain=DomainCommerce.png&lt;br /&gt;
|anchorId=Mint&lt;br /&gt;
|itemfile=Mint.png&lt;br /&gt;
|itemname=Mint&lt;br /&gt;
|CostsMaint=&#039;&#039;&#039;Costs:&#039;&#039;&#039; 150 {{ProdIcon}}&amp;lt;br /&amp;gt;40 {{Materials}} 20 {{Timber}}&amp;lt;br /&amp;gt;&#039;&#039;&#039;Maintenance:&#039;&#039;&#039;&amp;lt;br /&amp;gt;1 {{Materials}} / {{Turn}}&amp;lt;br /&amp;gt;{{ImprovStats|Id=26|D=4|H=150|P=1}}&lt;br /&gt;
|Prod=+10 {{Prosperity}}&amp;lt;br /&amp;gt;+1 [[Wealth]]&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;{{ItemIcon|Coin.png|List_of_Goods#Coin|Class115Coin|Coin}}&lt;br /&gt;
|Experts={{Expert|Id=26}}+15 {{Prosperity}}&amp;lt;br /&amp;gt;{{Expert|Id=27}}From +15 to +20&lt;br /&gt;
|Techs={{Tech|Coinage.png|Class116Coinage|Coinage}}&lt;br /&gt;
|Other= &#039;&#039;&#039;1 per Nation&#039;&#039;&#039;&lt;br /&gt;
}}&lt;br /&gt;
{{Improv&lt;br /&gt;
|domain=DomainCommerce.png&lt;br /&gt;
|anchorId=Inn&lt;br /&gt;
|itemfile=Inn.png&lt;br /&gt;
|itemname=Inn&lt;br /&gt;
|CostsMaint=&#039;&#039;&#039;Costs:&#039;&#039;&#039; 125 {{ProdIcon}}&amp;lt;br /&amp;gt;20 {{Food}} 40 {{Materials}} 40 {{Timber}}&amp;lt;br /&amp;gt;&#039;&#039;&#039;Maintenance:&#039;&#039;&#039;&amp;lt;br /&amp;gt;1 {{Food}} / {{Turn}}&amp;lt;br /&amp;gt;{{ImprovStats|Id=27|D=3|H=150|P=1}}&lt;br /&gt;
|Prod=+5 {{Prosperity}}&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;{{ItemIcon|GourmetMeals.png|List_of_Goods#GourmetMeals|Class117GourmetMeals|Gourmet Meals}}&lt;br /&gt;
|Experts={{Expert|Id=28}}+8 {{Wealth}} / {{Turn}}&amp;lt;br /&amp;gt;{{ExpertSpacer}} +1 additional {{Wealth}} / {{Turn}}&amp;lt;br /&amp;gt;{{ExpertSpacer}} for each {{DomainCommerce}}Commerce and&amp;lt;br /&amp;gt;{{ExpertSpacer}} {{DomainCulture}}Culture improvement&amp;lt;br /&amp;gt;{{ExpertSpacer}} in this region&lt;br /&gt;
|Techs={{Tech|Hospitality.png|Class118Hospitality|Hospitality}}&lt;br /&gt;
|Other= &#039;&#039;&#039;1 per City&#039;&#039;&#039;&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;Upgrades to [[List of Improvements#Pub|Pub]]&lt;br /&gt;
}}&lt;br /&gt;
{{Improv&lt;br /&gt;
|domain=DomainCulture.png&lt;br /&gt;
|anchorId=FlowerField&lt;br /&gt;
|itemfile=FlowerField.png&lt;br /&gt;
|itemname=Flower Field&lt;br /&gt;
|CostsMaint=&#039;&#039;&#039;Costs:&#039;&#039;&#039; 150 {{ProdIcon}}&amp;lt;br /&amp;gt;1 {{ItemIconSmall|Dye.png|List_of_Goods#Dye|Class119Dye|Dye}} 35 {{Food}} 25 {{Timber}}&amp;lt;br /&amp;gt;&#039;&#039;&#039;Maintenance:&#039;&#039;&#039;&amp;lt;br /&amp;gt;1 {{Wealth}} / {{Turn}}&amp;lt;br /&amp;gt;{{ImprovStats|Id=28|D=3|H=150|P=1}}&lt;br /&gt;
|Prod=+5 {{Happiness}}&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;{{ItemIcon|Flowers.png|List_of_Goods#Flowers|Class120Flowers|Flowers}}&lt;br /&gt;
|Experts={{Expert|Id=29}}+5 {{Security}}&lt;br /&gt;
|Techs={{Tech|Irrigation.png|Class121Irrigation|Irrigation}}&lt;br /&gt;
|Other= &#039;&#039;&#039;1 per Nation&#039;&#039;&#039;&lt;br /&gt;
}}&lt;br /&gt;
{{Improv&lt;br /&gt;
|domain=DomainImpact.png&lt;br /&gt;
|anchorId=IrrigatedFarm&lt;br /&gt;
|itemfile=IrrigatedFarm.png&lt;br /&gt;
|itemname=Irrigated Farm&lt;br /&gt;
|CostsMaint=&#039;&#039;&#039;Costs:&#039;&#039;&#039; 175 {{ProdIcon}}&amp;lt;br /&amp;gt;1 {{ItemIconSmall|MetalTools.png|List_of_Goods#MetalTools|Class122MetalTools|Metal Tools}} 50 {{Timber}}&amp;lt;br /&amp;gt;&#039;&#039;&#039;Maintenance:&#039;&#039;&#039;&amp;lt;br /&amp;gt;1 {{Materials}} 1 {{Timber}} / {{Turn}}&amp;lt;br /&amp;gt;{{ImprovStats|Id=29|D=4|H=250|P=0}}&lt;br /&gt;
|Prod=+200% of Region [[Food]] {{Food}} yield is&amp;lt;br /&amp;gt;applied to [[Harvest Production]]&amp;lt;br /&amp;gt;+3% [[City Growth]]&amp;lt;br /&amp;gt;+5 bonus [[Harvest Production]] for each Farm in this region (including itself)&lt;br /&gt;
|Experts={{Expert|Id=30}}+150% [[Harvest Production]]&amp;lt;br /&amp;gt;{{ExpertSpacer}} at this improvement. +1 {{Food}}&amp;lt;br /&amp;gt;{{Expert|Id=31}}From 150% to 200%.&amp;lt;br /&amp;gt;{{ExpertSpacer}}+2 {{Food}}&lt;br /&gt;
|Techs={{Tech|Irrigation.png|Class123Irrigation|Irrigation}} {{Tech|HeavyPlows.png|Class124HeavyPlows|Heavy Plows}} {{Tech|Windmills.png|Class125Windmills|Windmills}}&lt;br /&gt;
|Other=Upgrades from [[List of Improvements#Farm|Farm]],&amp;lt;br /&amp;gt;Upgrades to [[List of Improvements#IndustrialFarm|Industrial Farm]]&amp;lt;br /&amp;gt;See [[Yield Calculator]] for more&amp;lt;br /&amp;gt;information on yields&lt;br /&gt;
}}&lt;br /&gt;
{{Improv&lt;br /&gt;
|domain=DomainGovernment.png&lt;br /&gt;
|anchorId=WaterWell&lt;br /&gt;
|itemfile=WaterWell.png&lt;br /&gt;
|itemname=Water Well&lt;br /&gt;
|CostsMaint=&#039;&#039;&#039;Costs:&#039;&#039;&#039; 125 {{ProdIcon}}&amp;lt;br /&amp;gt;25 {{Materials}} 50 {{Timber}}&amp;lt;br /&amp;gt;&#039;&#039;&#039;Maintenance:&#039;&#039;&#039;&amp;lt;br /&amp;gt;1 {{Wealth}} / {{Turn}}&amp;lt;br /&amp;gt;{{ImprovStats|Id=30|D=4|H=150|P=1}}&lt;br /&gt;
|Prod=+10 {{Health}}&amp;lt;br /&amp;gt;+100% [[Harvest Production]] to farms and their upgrades in this region&lt;br /&gt;
|Experts={{Expert|Id=32}}+5 {{Health}}&lt;br /&gt;
|Techs={{Tech|Irrigation.png|Class126Irrigation|Irrigation}}&lt;br /&gt;
|Other= &#039;&#039;&#039;1 per City&#039;&#039;&#039;&lt;br /&gt;
}}&lt;br /&gt;
{{Improv&lt;br /&gt;
|domain=DomainCulture.png&lt;br /&gt;
|anchorId=Monument&lt;br /&gt;
|itemfile=Monument.png&lt;br /&gt;
|itemname=Monument&lt;br /&gt;
|CostsMaint=&#039;&#039;&#039;Costs:&#039;&#039;&#039; 150 {{ProdIcon}}&amp;lt;br /&amp;gt;40 {{Materials}} 30 {{Timber}}&amp;lt;br /&amp;gt;&#039;&#039;&#039;Maintenance:&#039;&#039;&#039;&amp;lt;br /&amp;gt;2 {{Wealth}} / {{Turn}}&amp;lt;br /&amp;gt;{{ImprovStats|Id=31|D=3|H=150|P=25}}&lt;br /&gt;
|Prod=+10 {{Prosperity}}&amp;lt;br /&amp;gt;+1 Bonus [[Prestige]] per turn&amp;lt;br /&amp;gt;if built in the city center&lt;br /&gt;
|Experts=&lt;br /&gt;
|Techs={{Tech|MonumentBuilding.png|Class127MonumentBuilding|Monument Building}}&lt;br /&gt;
|Other= &#039;&#039;&#039;1 per Nation&#039;&#039;&#039;&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;Some passive Prestige&amp;lt;br /&amp;gt;in the Iron Age&lt;br /&gt;
}}&lt;br /&gt;
{{Improv&lt;br /&gt;
|domain=DomainCommerce.png&lt;br /&gt;
|anchorId=Lighthouse&lt;br /&gt;
|itemfile=Lighthouse.png&lt;br /&gt;
|itemname=Lighthouse&lt;br /&gt;
|CostsMaint=&#039;&#039;&#039;Costs:&#039;&#039;&#039; 150 {{ProdIcon}}&amp;lt;br /&amp;gt;80 {{Materials}} 20 {{Timber}}&amp;lt;br /&amp;gt;&#039;&#039;&#039;Maintenance:&#039;&#039;&#039;&amp;lt;br /&amp;gt;1 {{Wealth}} / {{Turn}}&amp;lt;br /&amp;gt;{{ImprovStats|Id=32|D=3|H=150|P=1}}&lt;br /&gt;
|Prod=+5 {{Knowledge}}&amp;lt;br /&amp;gt;+1 available [[Merchant]]&lt;br /&gt;
|Experts={{Expert|Id=33}}+5 {{Prosperity}}&lt;br /&gt;
|Techs={{Tech|Navigation.png|Class128Navigation|Navigation}}&lt;br /&gt;
|Other= &#039;&#039;&#039;1 per Nation&#039;&#039;&#039;&amp;lt;br /&amp;gt;Upgrades to [[List of Improvements#RadioTower|Radio Tower]]&amp;lt;br /&amp;gt;and [[List of Improvements#DataCenter|Data Center]]&lt;br /&gt;
}}&lt;br /&gt;
{{Improv&lt;br /&gt;
|domain=DomainMilitary.png&lt;br /&gt;
|anchorId=CityWalls&lt;br /&gt;
|itemfile=CityWalls.png&lt;br /&gt;
|itemname=City Walls&lt;br /&gt;
|CostsMaint=&#039;&#039;&#039;Costs:&#039;&#039;&#039; 250 {{ProdIcon}}&amp;lt;br /&amp;gt;40 {{Materials}} 20 {{Timber}} 30 {{Wealth}}&amp;lt;br /&amp;gt;&#039;&#039;&#039;Maintenance:&#039;&#039;&#039;&amp;lt;br /&amp;gt;3 {{Materials}} 10 {{Wealth}} / {{Turn}}&amp;lt;br /&amp;gt;{{ImprovStats|Id=33|D=5|H=300|P=1}}&lt;br /&gt;
|Prod=&lt;br /&gt;
|Experts={{Expert|Id=34}}+10% Strength to [[Forces]]&amp;lt;br /&amp;gt;{{ExpertSpacer}} within this city.&amp;lt;br /&amp;gt;{{ExpertSpacer}} +10 {{Security}}&amp;lt;br /&amp;gt;{{Expert|Id=340}}+15 {{Security}}&amp;lt;br /&amp;gt;{{Expert|Id=341}}+25 {{Security}}&lt;br /&gt;
|Techs={{Tech|SiegeWarfare.png|Class129SiegeWarfare|Siege Warfare}} {{Tech|Bureaucracy.png|Class130Bureaucracy|Bureaucracy}}&lt;br /&gt;
|Other= &#039;&#039;&#039;1 per City&#039;&#039;&#039;&amp;lt;br /&amp;gt;Units have to seige the wall first&amp;lt;br /&amp;gt;before being able to seige the city&lt;br /&gt;
}}&lt;br /&gt;
{{Improv&lt;br /&gt;
|domain=DomainMilitary.png&lt;br /&gt;
|anchorId=Fortress&lt;br /&gt;
|itemfile=Fortress.png&lt;br /&gt;
|itemname=Fortress&lt;br /&gt;
|CostsMaint=&#039;&#039;&#039;Costs:&#039;&#039;&#039; 380 {{ProdIcon}} 10 {{ItemIconSmall|Concrete.png|List_of_Goods#Concrete|Class131Concrete|Concrete}}&amp;lt;br /&amp;gt;25 {{Materials}} 100 {{Timber}}&amp;lt;br /&amp;gt;&#039;&#039;&#039;Maintenance:&#039;&#039;&#039;&amp;lt;br /&amp;gt;1 {{Materials}} 2 {{Wealth}} / {{Turn}}&amp;lt;br /&amp;gt;{{ImprovStats|Id=34|D=8|H=250|P=1}}&lt;br /&gt;
|Prod=+4 Strength to [[Forces]] within this region.&amp;lt;br /&amp;gt;+25 {{Security}}&lt;br /&gt;
|Experts={{Expert|Id=35}}+10 City Siege Defense&amp;lt;br /&amp;gt;{{ExpertSpacer}} in this city&amp;lt;br /&amp;gt;{{Expert|Id=36}}From +10 to&amp;lt;br /&amp;gt;{{ExpertSpacer}} +20 City Siege Defense&lt;br /&gt;
|Techs={{Tech|SiegeWarfare.png|Class132SiegeWarfare|Siege Warfare}}&lt;br /&gt;
|Other= &#039;&#039;&#039;1 per City&#039;&#039;&#039;&amp;lt;br /&amp;gt;Upgrades from [[List of Improvements#Watchtower|Watchtower]],&amp;lt;br /&amp;gt;Upgrades to [[List of Improvements#Citadel|Citadel]]&lt;br /&gt;
}}&lt;br /&gt;
|}&lt;br /&gt;
{{ImprovAge|Age=&amp;lt;div id=&amp;quot;Antiquities&amp;quot; style=&amp;quot;display:inline;&amp;quot;&amp;gt;[[#Antiquities|Antiquities]]&amp;lt;/div&amp;gt;}}&lt;br /&gt;
{{Improv&lt;br /&gt;
|domain=DomainCulture.png&lt;br /&gt;
|anchorId=Academy&lt;br /&gt;
|itemfile=Academy.png&lt;br /&gt;
|itemname=Academy&lt;br /&gt;
|CostsMaint=&#039;&#039;&#039;Costs:&#039;&#039;&#039; 150 {{ProdIcon}}&amp;lt;br /&amp;gt;10 {{Materials}} 25 {{Timber}} 50 {{Wealth}}&amp;lt;br /&amp;gt;&#039;&#039;&#039;Maintenance:&#039;&#039;&#039;&amp;lt;br /&amp;gt;3 {{Wealth}} / {{Turn}}&amp;lt;br /&amp;gt;{{ImprovStats|Id=35|D=4|H=150|P=1}}&lt;br /&gt;
|Prod=+15 {{Knowledge}}&lt;br /&gt;
|Experts={{Expert|Id=37}}+1 Masterpiece Creation&amp;lt;br /&amp;gt;{{ExpertSpacer}} Speed per turn&amp;lt;br /&amp;gt;{{ExpertSpacer}} +5 {{Knowledge}}&lt;br /&gt;
|Techs={{Tech|Algebra.png|Class133Algebra|Algebra}}&lt;br /&gt;
|Other= &#039;&#039;&#039;1 per City&#039;&#039;&#039;&amp;lt;br /&amp;gt;[[Paragon]] affinity: Activist, Prophet, Scientist, Strategist, Writer&lt;br /&gt;
}}&lt;br /&gt;
{{Improv&lt;br /&gt;
|domain=DomainCommerce.png&lt;br /&gt;
|anchorId=Arena&lt;br /&gt;
|itemfile=Arena.png&lt;br /&gt;
|itemname=Arena&lt;br /&gt;
|CostsMaint=&#039;&#039;&#039;Costs:&#039;&#039;&#039; 200 {{ProdIcon}}&amp;lt;br /&amp;gt;5 {{ItemIconSmall|Concrete.png|List_of_Goods#Concrete|Class134Concrete|Concrete}} 25 {{Timber}}&amp;lt;br /&amp;gt;&#039;&#039;&#039;Maintenance:&#039;&#039;&#039;&amp;lt;br /&amp;gt;1 {{Wealth}} / {{Turn}}&amp;lt;br /&amp;gt;{{ImprovStats|Id=36|D=3|H=150|P=1}}&lt;br /&gt;
|Prod=+10 {{Happiness}}&lt;br /&gt;
|Experts={{Expert|Id=38}}+5 {{Wealth}} / {{Turn}}&lt;br /&gt;
|Techs={{Tech|Arches.png|Class135Arches|Arches}}&lt;br /&gt;
|Other= &#039;&#039;&#039;1 per Nation&#039;&#039;&#039;&lt;br /&gt;
}}&lt;br /&gt;
{{Improv&lt;br /&gt;
|domain=DomainMilitary.png&lt;br /&gt;
|anchorId=Citadel&lt;br /&gt;
|itemfile=Citadel.png&lt;br /&gt;
|itemname=Citadel&lt;br /&gt;
|CostsMaint=&#039;&#039;&#039;Costs:&#039;&#039;&#039; 500 {{ProdIcon}}&amp;lt;br /&amp;gt;25 {{Materials}} 100 {{Timber}}&amp;lt;br /&amp;gt;&#039;&#039;&#039;Maintenance:&#039;&#039;&#039;&amp;lt;br /&amp;gt;2 {{Materials}} 2 {{Wealth}} / {{Turn}}&amp;lt;br /&amp;gt;{{ImprovStats|Id=37|D=12|H=350|P=1}}&lt;br /&gt;
|Prod=+40% City Siege Defense&amp;lt;br /&amp;gt;+35 {{Security}}&lt;br /&gt;
|Experts={{Expert|Id=39}}+10 City Siege Defense&amp;lt;br /&amp;gt;{{Expert|Id=40}}From +10 to +20&amp;lt;br /&amp;gt;{{Expert|Id=41}}From +20 to +30&lt;br /&gt;
|Techs={{Tech|Arches.png|Class137Arches|Arches}}&lt;br /&gt;
|Other= &#039;&#039;&#039;1 per City&#039;&#039;&#039;&amp;lt;br /&amp;gt;Upgrades from [[List of Improvements#Fortress|Fortress]]&lt;br /&gt;
}}&lt;br /&gt;
{{Improv&lt;br /&gt;
|domain=DomainGovernment.png&lt;br /&gt;
|anchorId=TownCenter&lt;br /&gt;
|itemfile=TownCenter.png&lt;br /&gt;
|itemname=Town Center&lt;br /&gt;
|CostsMaint=&#039;&#039;&#039;Costs:&#039;&#039;&#039; 125 {{ProdIcon}}&amp;lt;br /&amp;gt;10 {{ItemIconSmall|Book.png|List_of_Goods#Book|Class138Book|Book}} 60 {{Timber}}&amp;lt;br /&amp;gt;&#039;&#039;&#039;Maintenance:&#039;&#039;&#039;&amp;lt;br /&amp;gt;1 {{Wealth}} / {{Turn}}&amp;lt;br /&amp;gt;{{ImprovStats|Id=38|D=4|H=200|P=0}}&lt;br /&gt;
|Prod=+5 {{Happiness}}, +5 {{Housing}} [[Housing]]&amp;lt;br /&amp;gt;+2 City [[Production]],  +15 {{Security}}&amp;lt;br /&amp;gt;+5 Strength to [[Forces]] within this region&amp;lt;br /&amp;gt;+10% City [[Build Production]]. Can craft all&amp;lt;br /&amp;gt;that the [[List of Improvements#GatheringHall|Gathering Hall]] can, plus: {{ItemIcon-lock|LawBooks.png|List_of_Goods#LawBooks|Class145LawBooks|Law Books}}&lt;br /&gt;
|Experts={{Expert|Id=42}}+150% [[Craft Production]]&amp;lt;br /&amp;gt;{{ExpertSpacer}} at this improvement. +1 {{Food}}&amp;lt;br /&amp;gt;{{Expert|Id=43}}From +150% to +200%&amp;lt;br /&amp;gt;{{Expert|Id=44}}From +200% to +250%&lt;br /&gt;
|Techs={{Tech|Universities.png|Class146Universities|Universities}} {{Tech|Bureaucracy.png|Class147Bureaucracy|Bureaucracy}}&lt;br /&gt;
|Other=Upgrades from [[List of Improvements#GatheringHall|Gathering Hall]]&amp;lt;br /&amp;gt;Upgrades to [[List of Improvements#CityHall|City Hall]]&amp;lt;br /&amp;gt;{{FadedOutGoods}}&lt;br /&gt;
}}&lt;br /&gt;
{{Improv&lt;br /&gt;
|domain=DomainImpact.png&lt;br /&gt;
|anchorId=Mine&lt;br /&gt;
|itemfile=Mine.png&lt;br /&gt;
|itemname=Mine&lt;br /&gt;
|CostsMaint=&#039;&#039;&#039;Costs:&#039;&#039;&#039; 100 {{ProdIcon}}&amp;lt;br /&amp;gt;50 {{Timber}}&amp;lt;br /&amp;gt;&#039;&#039;&#039;Maintenance:&#039;&#039;&#039;&amp;lt;br /&amp;gt;1 {{Wealth}} / {{Turn}}&amp;lt;br /&amp;gt;{{ImprovStats|Id=39|D=4|H=200|P=0}}&lt;br /&gt;
|Prod=+150% Region [[Materials]] {{Materials}} yield&amp;lt;br /&amp;gt;is added to the city&#039;s [[Harvest Production]]&lt;br /&gt;
|Experts={{Expert|Id=45}}+150% [[Harvest Production]]&amp;lt;br /&amp;gt;{{ExpertSpacer}} at this improvement.&amp;lt;br /&amp;gt;{{ExpertSpacer}} +1 City [[Build Production]]&amp;lt;br /&amp;gt;{{Expert|Id=46}}From +150% to +200%&amp;lt;br /&amp;gt;{{ExpertSpacer}} From +1 to +2&lt;br /&gt;
|Techs={{Tech|Engineering.png|Class148Engineering|Engineering}}&lt;br /&gt;
|Other=Upgrades from [[List of Improvements#StonePit|Stone Pit]]&amp;lt;br /&amp;gt;Upgrades to [[List of Improvements#IndustrialMine|Industrial Mine]]&lt;br /&gt;
}}&lt;br /&gt;
{{Improv&lt;br /&gt;
|domain=DomainImpact.png&lt;br /&gt;
|anchorId=Sawmill&lt;br /&gt;
|itemfile=Sawmill.png&lt;br /&gt;
|itemname=Sawmill&lt;br /&gt;
|CostsMaint=&#039;&#039;&#039;Costs:&#039;&#039;&#039; 150 {{ProdIcon}}&amp;lt;br /&amp;gt;40 {{Materials}} 5 {{ItemIconSmall|MetalTools.png|List_of_Goods#MetalTools|Class149MetalTools|Metal Tools}}&amp;lt;br /&amp;gt;&#039;&#039;&#039;Maintenance:&#039;&#039;&#039;&amp;lt;br /&amp;gt;1 {{Materials}} / {{Turn}}&amp;lt;br /&amp;gt;{{ImprovStats|Id=40|D=4|H=200|P=0}}&lt;br /&gt;
|Prod=+200% of Region [[Timber]] {{Timber}} Yield&amp;lt;br /&amp;gt;is added to the city&#039;s [[Harvest Production]]&amp;lt;br /&amp;gt;+1 {{Timber}}&lt;br /&gt;
|Experts={{Expert|Id=47}}+150% [[Harvest Production]]&amp;lt;br /&amp;gt;{{ExpertSpacer}} at this improvement. +1 {{Timber}}&amp;lt;br /&amp;gt;{{ExpertSpacer}} +5 City [[Craft Production]]&amp;lt;br /&amp;gt;{{Expert|Id=48}}From +150% to +200%&amp;lt;br /&amp;gt;{{ExpertSpacer}} From +5 to +10&lt;br /&gt;
|Techs={{Tech|Engineering.png|Class150Engineering|Engineering}} {{Tech|Metallurgy.png|Class151Metallurgy|Metallurgy}} {{Tech|Shipbuilding.png|Class152Shipbuilding|Shipbuilding}} {{Tech|Paper.png|Class153Paper|Paper}}&lt;br /&gt;
|Other=Upgrades from [[List of Improvements#LoggingCamp|Logging Camp]]&amp;lt;br /&amp;gt;Upgrades to [[List of Improvements#IndustrialLogging|Industrial Logging]]&lt;br /&gt;
}}&lt;br /&gt;
{{Improv&lt;br /&gt;
|domain=DomainIndustry.png&lt;br /&gt;
|anchorId=Mill&lt;br /&gt;
|itemfile=Mill.png&lt;br /&gt;
|itemname=Mill&lt;br /&gt;
|CostsMaint=&#039;&#039;&#039;Costs:&#039;&#039;&#039; 225 {{ProdIcon}}&amp;lt;br /&amp;gt;20 {{Materials}} 50 {{Timber}}&amp;lt;br /&amp;gt;&#039;&#039;&#039;Maintenance:&#039;&#039;&#039;&amp;lt;br /&amp;gt;1 {{Timber}} / {{Turn}}&amp;lt;br /&amp;gt;{{ImprovStats|Id=41|D=3|H=100|P=1}}&lt;br /&gt;
|Prod=+1 {{Food}} from all Farms and their upgrades&amp;lt;br /&amp;gt;+10 [[Craft Production]] at&amp;lt;br /&amp;gt;{{DomainIndustry}} Industry improvements in this region&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;{{ItemIcon|GrainStore.png|List_of_Goods#GrainStore|Class154GrainStore|Grain Store}} {{ItemIcon-lock|PaperItem.png|List_of_Goods#Paper|Class155Paper|Paper}} {{ItemIcon-lock|Soap.png|List_of_Goods#Soap|Class156Soap|Soap}}&lt;br /&gt;
|Experts={{Expert|Id=49}}+1 City [[Craft Production]]&amp;lt;br /&amp;gt;{{ExpertSpacer}} +2 City [[Harvest Production]]&lt;br /&gt;
|Techs={{Tech|Milling.png|Class157Milling|Milling}}&lt;br /&gt;
|Other= &#039;&#039;&#039;6 per Nation&#039;&#039;&#039;&amp;lt;br /&amp;gt;Upgrades to [[List of Improvements#Windmill|Windmill]]&amp;lt;br /&amp;gt;{{FadedOutGoods}}&lt;br /&gt;
}}&lt;br /&gt;
{{Improv&lt;br /&gt;
|domain=DomainScience.png&lt;br /&gt;
|anchorId=Library&lt;br /&gt;
|itemfile=Library.png&lt;br /&gt;
|itemname=Library&lt;br /&gt;
|CostsMaint=&#039;&#039;&#039;Costs:&#039;&#039;&#039; 150 {{ProdIcon}}&amp;lt;br /&amp;gt;25 {{Materials}} 5 {{ItemIconSmall|PaperItem.png|List_of_Goods#Paper|Class158PaperItem|Paper}} 100 {{Timber}}&amp;lt;br /&amp;gt;&#039;&#039;&#039;Maintenance:&#039;&#039;&#039;&amp;lt;br /&amp;gt;1 {{Wealth}} / {{Turn}}&amp;lt;br /&amp;gt;{{ImprovStats|Id=42|D=3|H=150|P=1}}&lt;br /&gt;
|Prod=+10 {{Knowledge}}&amp;lt;br /&amp;gt;+2 {{Research}} / {{Turn}}&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;{{ItemIcon|Book.png|List_of_Goods#Book|Class159Book|Book}}&lt;br /&gt;
|Experts={{Expert|Id=50}}+15 {{Knowledge}}&amp;lt;br /&amp;gt;{{ExpertSpacer}} +3 {{Research}} / {{Turn}}&lt;br /&gt;
|Techs={{Tech|Paper.png|Class160Paper|Paper}} {{Tech|Scholarship.png|Class161Scholarship|Scholarship}}&lt;br /&gt;
|Other= &#039;&#039;&#039;1 per City&#039;&#039;&#039;&lt;br /&gt;
}}&lt;br /&gt;
{{Improv&lt;br /&gt;
|domain=DomainScience.png&lt;br /&gt;
|anchorId=School&lt;br /&gt;
|itemfile=School.png&lt;br /&gt;
|itemname=School&lt;br /&gt;
|CostsMaint=&#039;&#039;&#039;Costs:&#039;&#039;&#039; 325 {{ProdIcon}}&amp;lt;br /&amp;gt;5 {{ItemIconSmall|Book.png|List_of_Goods#Book|Class162Book|Book}} 5 {{ItemIconSmall|PaperItem.png|List_of_Goods#Paper|Class163PaperItem|Paper}} 50 {{Timber}}&amp;lt;br /&amp;gt;&#039;&#039;&#039;Maintenance:&#039;&#039;&#039;&amp;lt;br /&amp;gt;1 {{Wealth}} / {{Turn}}&amp;lt;br /&amp;gt;{{ImprovStats|Id=43|D=4|H=150|P=1}}&lt;br /&gt;
|Prod=+10 {{Knowledge}}&amp;lt;br /&amp;gt;+1 {{Research}} [[Research]] per turn for&amp;lt;br /&amp;gt;each {{DomainScience}} Science and {{DomainMilitary}} Military&amp;lt;br /&amp;gt;improvement in this region&lt;br /&gt;
|Experts={{Expert|Id=51}}+10 {{Knowledge}}&lt;br /&gt;
|Techs={{Tech|Scholarship.png|Class164Scholarship|Scholarship}}&lt;br /&gt;
|Other= &#039;&#039;&#039;1 per City&#039;&#039;&#039;&lt;br /&gt;
}}&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{ImprovAct|Act=- Act II -}}&lt;br /&gt;
&amp;lt;div class=&amp;quot;AgeTablesWrap&amp;quot;&amp;gt;&lt;br /&gt;
{{ImprovAge|Age=&amp;lt;div id=&amp;quot;Early_Middle_Ages&amp;quot; style=&amp;quot;display:inline;&amp;quot;&amp;gt;[[#Early Middle Ages|Early Middle Ages]]&amp;lt;/div&amp;gt;}}&lt;br /&gt;
{{Improv&lt;br /&gt;
|domain=DomainIndustry.png&lt;br /&gt;
|anchorId=Chemist&lt;br /&gt;
|itemfile=Chemist.png&lt;br /&gt;
|itemname=Chemist&lt;br /&gt;
|CostsMaint=&#039;&#039;&#039;Costs:&#039;&#039;&#039; 200 {{ProdIcon}}&amp;lt;br /&amp;gt;50 {{Food}} 60 {{Materials}} 40 {{Timber}}&amp;lt;br /&amp;gt;&#039;&#039;&#039;Maintenance:&#039;&#039;&#039;&amp;lt;br /&amp;gt;3 {{Wealth}} / {{Turn}}&amp;lt;br /&amp;gt;{{ImprovStats|Id=44|D=4|H=200|P=1}}&lt;br /&gt;
|Prod=+5 {{Knowledge}}&amp;lt;br /&amp;gt;+25% [[Craft Production]] to Chemists&amp;lt;br /&amp;gt;and their upgrades in this region&amp;lt;br /&amp;gt;{{ItemIcon|Medicine.png|List_of_Goods#Medicine|Class165Medicine|Medicine}} {{ItemIcon-lock|Antibiotic.png|List_of_Goods#Antibiotic|Class166Antibiotic|Antibiotic}} {{ItemIcon-lock|Candle.png|List_of_Goods#Candle|Class167Candle|Candle}} {{ItemIcon-lock|Explosive.png|List_of_Goods#Explosive|Class168Explosive|Explosive}} {{ItemIcon-lock|Fertilizer.png|List_of_Goods#Fertilizer|Class169Fertilizer|Fertilizer}}&amp;lt;br /&amp;gt;{{ItemIcon-lock|HerbalMedicine.png|List_of_Goods#HerbalMedicine|Class170HerbalMedicine|Herbal Medicine}} {{ItemIcon-lock|Perfume.png|List_of_Goods#Perfume|Class171Perfume|Perfume}} {{ItemIcon-lock|Soap.png|List_of_Goods#Soap|Class172Soap|Soap}} {{ItemIcon-lock|Vaccine.png|List_of_Goods#Vaccine|Class173Vaccine|Vaccine}} &lt;br /&gt;
|Experts={{Expert|Id=52}}+150% [[Craft Production]]&amp;lt;br /&amp;gt;{{ExpertSpacer}} at this improvement&amp;lt;br /&amp;gt;{{ExpertSpacer}} +5 {{Health}}&amp;lt;br /&amp;gt;{{Expert|Id=53}}From +150% to +200%&amp;lt;br /&amp;gt;{{ExpertSpacer}} From +5 to +10&lt;br /&gt;
|Techs={{Tech|TheScientificMethod.png|Class174TheScientificMethod|The Scientific Method}} {{Tech|Hospitals.png|Class175Hospitals|Hospitals}} {{Tech|Alchemy.png|Class176Alchemy|Alchemy}}&lt;br /&gt;
|Other= &#039;&#039;&#039;6 per Nation&#039;&#039;&#039;&amp;lt;br /&amp;gt;Upgrades from [[#Apothecary|Apothecary]]&amp;lt;br /&amp;gt;Upgrades to [[#Pharmacy|Pharmacy]]&amp;lt;br /&amp;gt;{{FadedOutGoods}}&lt;br /&gt;
}}&lt;br /&gt;
{{Improv&lt;br /&gt;
|domain=DomainIndustry.png&lt;br /&gt;
|anchorId=Brewery&lt;br /&gt;
|itemfile=Brewery.png&lt;br /&gt;
|itemname=Brewery&lt;br /&gt;
|CostsMaint=&#039;&#039;&#039;Costs:&#039;&#039;&#039; 200 {{ProdIcon}}&amp;lt;br /&amp;gt;50 {{Food}} 80 {{Timber}} 50 {{Wealth}}&amp;lt;br /&amp;gt;&#039;&#039;&#039;Maintenance:&#039;&#039;&#039;&amp;lt;br /&amp;gt;1 {{Food}} 5 {{Wealth}} / {{Turn}}&amp;lt;br /&amp;gt;{{ImprovStats|Id=45|D=4|H=200|P=1}}&lt;br /&gt;
|Prod=+25% [[Craft Production]] to Breweries&amp;lt;br /&amp;gt;and their upgrades in this region&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;{{ItemIcon|Beer.png|List_of_Goods#Beer|Class177Beer|Beer}} {{ItemIcon|Liquor.png|List_of_Goods#Liquor|Class178Liquor|Liquor}} {{ItemIcon|Malt.png|List_of_Goods#Malt|Class179Malt|Malt}} {{ItemIcon-lock|Syrup.png|List_of_Goods#Syrup|Class180Syrup|Syrup}} {{ItemIcon-lock|Wine.png|List_of_Goods#Wine|Class181Wine|Wine}}&lt;br /&gt;
|Experts={{Expert|Id=54}}+150% [[Craft Production]]&amp;lt;br /&amp;gt;{{ExpertSpacer}} at this improvement&amp;lt;br /&amp;gt;{{ExpertSpacer}} +5 {{Happiness}}&amp;lt;br /&amp;gt;{{Expert|Id=55}}From +150% to +200%.&amp;lt;br /&amp;gt;{{ExpertSpacer}} From +5 to +10&lt;br /&gt;
|Techs={{Tech|Brewing.png|Class182Brewing|Brewing}}&lt;br /&gt;
|Other= &#039;&#039;&#039;3 per Nation&#039;&#039;&#039;&amp;lt;br /&amp;gt;Upgrades from [[#FermentingPit|Fermenting Pit]]&amp;lt;br /&amp;gt;Upgrades to [[List of Improvements#Distillery|Distillery]]&amp;lt;br /&amp;gt;{{FadedOutGoods}}&lt;br /&gt;
}}&lt;br /&gt;
{{Improv&lt;br /&gt;
|domain=DomainIndustry.png&lt;br /&gt;
|anchorId=Grocer&lt;br /&gt;
|itemfile=Grocer.png&lt;br /&gt;
|itemname=Grocer&lt;br /&gt;
|CostsMaint=&#039;&#039;&#039;Costs:&#039;&#039;&#039; 250 {{ProdIcon}}&amp;lt;br /&amp;gt;100 {{Food}} 90 {{Materials}} 80 {{Timber}}&amp;lt;br /&amp;gt;&#039;&#039;&#039;Maintenance:&#039;&#039;&#039;&amp;lt;br /&amp;gt;5 {{Wealth}} / {{Turn}}&amp;lt;br /&amp;gt;{{ImprovStats|Id=46|D=5|H=350|P=1}}&lt;br /&gt;
|Prod=+10 {{Health}}&amp;lt;br /&amp;gt;+100% of Region [[Food]] {{Food}} yield is&amp;lt;br /&amp;gt;applied to each [[#Farm|Farm]] in this region&amp;lt;br /&amp;gt;+1 {{Happiness}} per [[#Farm|Farm]]&amp;lt;br /&amp;gt;{{ItemIcon-lock|CannedFoods.png|List_of_Goods#CannedFoods|Class183CannedFoods|Canned Foods}} {{ItemIcon-lock|DriedFoodGoods.png|List_of_Goods#DriedFoodGoods|Class184DriedFoodGoods|Dried Food Goods}} {{ItemIcon-lock|FreshProduce.png|List_of_Goods#FreshProduce|Class182FreshProduce|Fresh Produce}} {{ItemIcon-lock|PreservedFood.png|List_of_Goods#PreservedFood|Class185PreservedFood|Preserved Food}}&lt;br /&gt;
|Experts={{Expert|Id=56}}+150% [[Craft Production]]&amp;lt;br /&amp;gt;{{ExpertSpacer}} at this improvement&amp;lt;br /&amp;gt;{{ExpertSpacer}} +10 bonus&amp;lt;br /&amp;gt;{{ExpertSpacer}} Region Harvest Production&amp;lt;br /&amp;gt;{{ExpertSpacer}} per [[#Farm|Farm]] in this region&lt;br /&gt;
|Techs={{Tech|Mercantilism.png|Class186Mercantilism|Mercantilism}} {{Tech|Brewing.png|Class187Brewing|Brewing}}&lt;br /&gt;
|Other= &#039;&#039;&#039;6 per Nation&#039;&#039;&#039;&amp;lt;br /&amp;gt;{{FadedOutGoods}}&lt;br /&gt;
}}&lt;br /&gt;
{{Improv&lt;br /&gt;
|domain=DomainCommerce.png&lt;br /&gt;
|anchorId=Pub&lt;br /&gt;
|itemfile=Pub.png&lt;br /&gt;
|itemname=Pub&lt;br /&gt;
|CostsMaint=&#039;&#039;&#039;Costs:&#039;&#039;&#039; 250 {{ProdIcon}} 10 {{ItemIconSmall|Glass.png|List_of_Goods#Glass|Class188Glass|Glass}}&amp;lt;br /&amp;gt; 50 {{Food}} 80 {{Materials}} 80 {{Timber}}&amp;lt;br /&amp;gt;&#039;&#039;&#039;Maintenance:&#039;&#039;&#039;&amp;lt;br /&amp;gt;1 {{Wealth}} / {{Turn}}&amp;lt;br /&amp;gt;{{ImprovStats|Id=47|D=5|H=350|P=1}}&lt;br /&gt;
|Prod=+5 {{Security}}&amp;lt;br /&amp;gt;+1 additional {{Wealth}} / {{Turn}} for each&amp;lt;br /&amp;gt;{{DomainCommerce}} Commerce and {{DomainCulture}} Culture&amp;lt;br /&amp;gt;improvement in this region&amp;lt;br /&amp;gt;{{ItemIcon-lock|GourmetMeals.png|List_of_Goods#GourmetMeals|Class189GourmetMeals|Gourmet Meals}}&lt;br /&gt;
|Experts={{Expert|Id=57}}+5 {{Wealth}} / {{Turn}}&lt;br /&gt;
|Techs={{Tech|Brewing.png|Class190Brewing|Brewing}}&lt;br /&gt;
|Other= &#039;&#039;&#039;1 per City&#039;&#039;&#039;&amp;lt;br /&amp;gt;Upgrades from [[#Inn|Inn]]&lt;br /&gt;
}}&lt;br /&gt;
{{Improv&lt;br /&gt;
|domain=DomainCommerce.png&lt;br /&gt;
|anchorId=Bazaar&lt;br /&gt;
|itemfile=Bazaar.png&lt;br /&gt;
|itemname=Bazaar&lt;br /&gt;
|CostsMaint=&#039;&#039;&#039;Costs:&#039;&#039;&#039; 300 {{ProdIcon}}&amp;lt;br /&amp;gt;10 {{Materials}} 150 {{Timber}}&amp;lt;br /&amp;gt;&#039;&#039;&#039;Maintenance:&#039;&#039;&#039;&amp;lt;br /&amp;gt;1 {{Food}} 1 {{Materials}} 1 {{Timber}} / {{Turn}}&amp;lt;br /&amp;gt;{{ImprovStats|Id=48|D=4|H=200|P=1}}&lt;br /&gt;
|Prod=+10 {{Prosperity}}&amp;lt;br /&amp;gt;+10 {{Wealth}} / {{Turn}}&amp;lt;br /&amp;gt; &amp;lt;br /&amp;gt;{{ItemIcon|TradeGoods.png|List_of_Goods#TradeGoods|Class191TradeGoods|Trade Goods}}&lt;br /&gt;
|Experts={{Expert|Id=58}}+15 {{Wealth}} / {{Turn}}&lt;br /&gt;
|Techs={{Tech|Horseshoes.png|Class192Horseshoes|Horseshoes}} {{Tech|Cartography.png|Class193Cartography|Cartography}}&lt;br /&gt;
|Other= &#039;&#039;&#039;1 per City&#039;&#039;&#039;&amp;lt;br /&amp;gt;Upgrades from [[#TradingPost|Trading Post]]&lt;br /&gt;
}}&lt;br /&gt;
{{Improv&lt;br /&gt;
|domain=DomainIndustry.png&lt;br /&gt;
|anchorId=ArtisanStudio&lt;br /&gt;
|itemfile=ArtisanStudio.png&lt;br /&gt;
|itemname=Artisan Studio&lt;br /&gt;
|CostsMaint=&#039;&#039;&#039;Costs:&#039;&#039;&#039; 360 {{ProdIcon}}&amp;lt;br /&amp;gt;10 {{Materials}} 50 {{Timber}}&amp;lt;br /&amp;gt;&#039;&#039;&#039;Maintenance:&#039;&#039;&#039;&amp;lt;br /&amp;gt;5 {{Materials}} / {{Turn}}&amp;lt;br /&amp;gt;{{ImprovStats|Id=49|D=4|H=200|P=1}}&lt;br /&gt;
|Prod=+5 {{Happiness}}&amp;lt;br /&amp;gt;+5 {{Prosperity}}&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;{{ItemIcon|DecorativePaintings.png|List_of_Goods#DecorativePaintings|Class194DecorativePaintings|Decorative Paintings}} {{ItemIcon|MusicalInstruments.png|List_of_Goods#MusicalInstruments|Class195MusicalInstruments|Musical Instruments}} {{ItemIcon-lock|Jewelry.png|List_of_Goods#Jewelry|Class196Jewelry|Jewelry}}&amp;lt;br /&amp;gt;{{ItemIcon-lock|Piano.png|List_of_Goods#Piano|Class197Piano|Piano}} {{ItemIcon-lock|Sculpture.png|List_of_Goods#Sculpture|Class198Sculpture|Sculpture}} {{ItemIcon-lock|Statuary.png|List_of_Goods#Statuary|Class199Statuary|Statuary}}&lt;br /&gt;
|Experts={{Expert|Id=59}}+2 Masterpiece Creation&amp;lt;br /&amp;gt;{{ExpertSpacer}} Speed per turn&amp;lt;br /&amp;gt;{{ExpertSpacer}} +5 {{Security}}&lt;br /&gt;
|Techs={{Tech|DecorativeArts.png|Class200DecorativeArts|Decorative Arts}}&lt;br /&gt;
|Other= &#039;&#039;&#039;6 per Nation&#039;&#039;&#039;&lt;br /&gt;
}}&lt;br /&gt;
{{Improv&lt;br /&gt;
|domain=DomainMilitary.png&lt;br /&gt;
|anchorId=Castle&lt;br /&gt;
|itemfile=Castle.png&lt;br /&gt;
|itemname=Castle&lt;br /&gt;
|CostsMaint=&#039;&#039;&#039;Costs:&#039;&#039;&#039; 400 {{ProdIcon}}&amp;lt;br /&amp;gt;250 {{Materials}} 50 {{Timber}}&amp;lt;br /&amp;gt;&#039;&#039;&#039;Maintenance:&#039;&#039;&#039;&amp;lt;br /&amp;gt;1 {{Materials}} 1 {{Timber}} / {{Turn}}&amp;lt;br /&amp;gt;{{ImprovStats|Id=50|D=6|H=250|P=1}}&lt;br /&gt;
|Prod=+25% Strength to&amp;lt;br /&amp;gt;[[Forces]] within this region&amp;lt;br /&amp;gt;+15 {{Security}}&lt;br /&gt;
|Experts={{Expert|Id=60}}+10% Strength to&amp;lt;br /&amp;gt;{{ExpertSpacer}} [[Forces]] within this city&amp;lt;br /&amp;gt;{{ExpertSpacer}} +25 {{Security}}&amp;lt;br /&amp;gt;{{Expert|Id=61}}From +25 to +35&lt;br /&gt;
|Techs={{Tech|Feudalism.png|Class201Feudalism|Feudalism}}&lt;br /&gt;
|Other= &#039;&#039;&#039;1 per City&#039;&#039;&#039;&lt;br /&gt;
}}&lt;br /&gt;
{{Improv&lt;br /&gt;
|domain=DomainReligion.png&lt;br /&gt;
|anchorId=Cemetery&lt;br /&gt;
|itemfile=Cemetery.png&lt;br /&gt;
|itemname=Cemetery&lt;br /&gt;
|CostsMaint=&#039;&#039;&#039;Costs:&#039;&#039;&#039; 180 {{ProdIcon}}&amp;lt;br /&amp;gt;50 {{Materials}} 20 {{Timber}} 100 {{Wealth}}&amp;lt;br /&amp;gt;&#039;&#039;&#039;Maintenance:&#039;&#039;&#039;&amp;lt;br /&amp;gt;2 {{Materials}} 2 {{Wealth}} / {{Turn}}&amp;lt;br /&amp;gt;{{ImprovStats|Id=51|D=4|H=150|P=1}}&lt;br /&gt;
|Prod=+10 {{Happiness}}&lt;br /&gt;
|Experts={{Expert|Id=62}}+10 {{Health}}&lt;br /&gt;
|Techs={{Tech|IlluminatedManuscripts.png|Class202IlluminatedManuscripts|Illuminated Manuscripts}}&lt;br /&gt;
|Other= &#039;&#039;&#039;1 per City&#039;&#039;&#039;&lt;br /&gt;
}}&lt;br /&gt;
{{Improv&lt;br /&gt;
|domain=DomainReligion.png&lt;br /&gt;
|anchorId=Monastery&lt;br /&gt;
|itemfile=Monastery.png&lt;br /&gt;
|itemname=Monastery&lt;br /&gt;
|CostsMaint=&#039;&#039;&#039;Costs:&#039;&#039;&#039; 125 {{ProdIcon}}&amp;lt;br /&amp;gt;150 {{Materials}} 50 {{Timber}}&amp;lt;br /&amp;gt;&#039;&#039;&#039;Maintenance:&#039;&#039;&#039;&amp;lt;br /&amp;gt;1 {{Materials}} 1 {{Wealth}} / {{Turn}}&amp;lt;br /&amp;gt;{{ImprovStats|Id=52|D=4|H=200|P=1}}&lt;br /&gt;
|Prod=+25 City Religion Spread Strength&amp;lt;br /&amp;gt;+1 Masterpiece Creation Speed per turn at&amp;lt;br /&amp;gt;each {{DomainCulture}} Culture improvement in this region&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;{{ItemIcon-lock|Beer.png|List_of_Goods#Beer|Class203Beer|Beer}} {{ItemIcon-lock|DriedFoodGoods.png|List_of_Goods#DriedFoodGoods|Class204DriedFoodGoods|Dried Food Goods}} {{ItemIcon-lock|PaperItem.png|List_of_Goods#Paper|Class205PaperItem|Paper}}&lt;br /&gt;
|Experts={{Expert|Id=63}}+10 {{Knowledge}}&lt;br /&gt;
|Techs={{Tech|IlluminatedManuscripts.png|Class206IlluminatedManuscripts|Illuminated Manuscripts}}&lt;br /&gt;
|Other=&lt;br /&gt;
}}&lt;br /&gt;
|}&lt;br /&gt;
{{ImprovAge|Age=&amp;lt;div id=&amp;quot;High_Medieval_Era&amp;quot; style=&amp;quot;display:inline;&amp;quot;&amp;gt;[[#High Medieval Era|High Medieval Era]]&amp;lt;/div&amp;gt;}}&lt;br /&gt;
{{Improv&lt;br /&gt;
|domain=DomainIndustry.png&lt;br /&gt;
|anchorId=CraftingGuild&lt;br /&gt;
|itemfile=CraftingGuild.png&lt;br /&gt;
|itemname=Crafting Guild&lt;br /&gt;
|CostsMaint=&#039;&#039;&#039;Costs:&#039;&#039;&#039; 300 {{ProdIcon}} 5 {{ItemIconSmall|Concrete.png|List_of_Goods#Concrete|Class207Concrete|Concrete}}&amp;lt;br /&amp;gt;5 {{ItemIconSmall|MetalIngot.png|List_of_Goods#MetalIngot|Class208MetalIngot|Metal Ingot}} 15 {{Timber}}&amp;lt;br /&amp;gt;&#039;&#039;&#039;Maintenance:&#039;&#039;&#039;&amp;lt;br /&amp;gt;1 {{Materials}} 5 {{Timber}} 5 {{Wealth}} / {{Turn}}&amp;lt;br /&amp;gt;{{ImprovStats|Id=53|D=4|H=250|P=1}}&lt;br /&gt;
|Prod=+25% [[Build Production]] at&amp;lt;br /&amp;gt;{{DomainIndustry}} Industry improvements&amp;lt;br /&amp;gt;in this region&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;Can craft all that the [[List of Improvements#Workshop|Workshop]] can, plus:&amp;lt;br /&amp;gt;{{ItemIcon-lock|PlasticContainer.png|List_of_Goods#PlasticContainer|Class209PlasticContainers|Plastic Containers}} {{ItemIcon-lock|MachinedPart.png|List_of_Goods#MachinedPart|Class210MachinedPart|Machined Part}} {{ItemIcon-lock|IndustrialTools.png|List_of_Goods#IndustrialTools|Class211IndustrialTools|Industrial Tools}} {{ItemIcon-lock|RadioItem.png|List_of_Goods#Radio|Class212RadioItem|Radio}} {{ItemIcon-lock|InternalCombustionEngineItem.png|List_of_Goods#InternalCombustionEngine|Class213InternalCombustionEngineItem|Internal Combustion Engine}}&lt;br /&gt;
|Experts={{Expert|Id=64}}+200% [[Craft Production]]&amp;lt;br /&amp;gt;{{ExpertSpacer}} at this improvement&lt;br /&gt;
|Techs={{Tech|Steel.png|Class214Steel|Steel}} {{Tech|Architecture.png|Class215Architecture|Architecture}} {{Tech|MechanizedClocks.png|Class216MechanizedClocks|Mechanized Clocks}}&lt;br /&gt;
|Other=Upgrades from [[List of Improvements#Workshop|Workshop]]&amp;lt;br /&amp;gt;Upgrades to [[List of Improvements#Factory|Factory]]&lt;br /&gt;
}}&lt;br /&gt;
{{Improv&lt;br /&gt;
|domain=DomainCommerce.png&lt;br /&gt;
|anchorId=Residence&lt;br /&gt;
|itemfile=Residence.png&lt;br /&gt;
|itemname=Residence&lt;br /&gt;
|CostsMaint=&#039;&#039;&#039;Costs:&#039;&#039;&#039; 200 {{ProdIcon}}&amp;lt;br /&amp;gt;25 {{Food}} 150 {{Timber}}&amp;lt;br /&amp;gt;&#039;&#039;&#039;Maintenance:&#039;&#039;&#039;&amp;lt;br /&amp;gt;1 {{Materials}} 1 {{Timber}} / {{Turn}}&amp;lt;br /&amp;gt;{{ImprovStats|Id=54|D=3|H=100|P=0}}&lt;br /&gt;
|Prod=+4 {{Housing}} [[Housing]]&amp;lt;br /&amp;gt;+2 bonus {{Housing}} [[Housing]]&amp;lt;br /&amp;gt;if built in the city center&amp;lt;br /&amp;gt;+3% [[City Production]]&lt;br /&gt;
|Experts=&lt;br /&gt;
|Techs={{Tech|Steel.png|Class217Steel|Steel}} {{Tech|Architecture.png|Class218Architecture|Architecture}} {{Tech|TheScientificMethod.png|Class219TheScientificMethod|The Scientific Method}}&lt;br /&gt;
|Other=Upgrades from [[List of Improvements#Dwelling|Dwelling]]&amp;lt;br /&amp;gt;Upgrades to [[List of Improvements#Skyscraper|Skyscraper]]&lt;br /&gt;
}}&lt;br /&gt;
{{Improv&lt;br /&gt;
|domain=DomainCommerce.png&lt;br /&gt;
|anchorId=CentralBank&lt;br /&gt;
|itemfile=CentralBank.png&lt;br /&gt;
|itemname=Central Bank&lt;br /&gt;
|CostsMaint=&#039;&#039;&#039;Costs:&#039;&#039;&#039; 250 {{ProdIcon}}&amp;lt;br /&amp;gt;10 {{Materials}} 50 {{Timber}} 50 {{Wealth}}&amp;lt;br /&amp;gt;&#039;&#039;&#039;Maintenance:&#039;&#039;&#039;&amp;lt;br /&amp;gt;1 {{Materials}} / {{Turn}}&amp;lt;br /&amp;gt;{{ImprovStats|Id=55|D=4|H=250|P=1}}&lt;br /&gt;
|Prod=+10 {{Prosperity}}&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;{{ItemIcon|LetterofCredit.png|List_of_Goods#LetterofCredit|Class220LetterofCredit|Letter of Credit}}&lt;br /&gt;
|Experts={{Expert|Id=65}}+2 {{ItemIconSmall|PreciousMetal.png|List_of_Goods#PreciousMetal|Class221PreciousMetal|Precious Metal}} / {{Turn}}&lt;br /&gt;
|Techs={{Tech|Banking.png|Class222Banking|Banking}}&lt;br /&gt;
|Other= &#039;&#039;&#039;1 per Nation&#039;&#039;&#039;&lt;br /&gt;
}}&lt;br /&gt;
{{Improv&lt;br /&gt;
|domain=DomainIndustry.png&lt;br /&gt;
|anchorId=Armory&lt;br /&gt;
|itemfile=Armory.png&lt;br /&gt;
|itemname=Armory&lt;br /&gt;
|CostsMaint=&#039;&#039;&#039;Costs:&#039;&#039;&#039; 200 {{ProdIcon}}&amp;lt;br /&amp;gt;10 {{ItemIconSmall|Concrete.png|List_of_Goods#Concrete|Class223Concrete|Concrete}} 5 {{ItemIconSmall|MetalTools.png|List_of_Goods#MetalTools|Class224MetalTools|Metal Tools}} 25 {{Timber}}&amp;lt;br /&amp;gt;&#039;&#039;&#039;Maintenance:&#039;&#039;&#039;&amp;lt;br /&amp;gt;5 {{Materials}} 5 {{Wealth}} / {{Turn}}&amp;lt;br /&amp;gt;{{ImprovStats|Id=56|D=8|H=300|P=1}}&lt;br /&gt;
|Prod=-5 {{Happiness}}&amp;lt;br /&amp;gt;+5 {{Security}}&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;{{ItemIcon-lock|Explosive.png|List_of_Goods#Explosive|Class225Explosive|Explosive}} {{ItemIcon-lock|GunpowderItem.png|List_of_Goods#Gunpowder|Class226GunpowderItem|Gunpowder}}&lt;br /&gt;
|Experts={{Expert|Id=66}}+150% [[Craft Production]]&amp;lt;br /&amp;gt;{{ExpertSpacer}} at this improvement&amp;lt;br /&amp;gt;{{ExpertSpacer}} +10 City [[Build Production]]&amp;lt;br /&amp;gt;{{Expert|Id=67}}From +150% to +200%&amp;lt;br /&amp;gt;{{ExpertSpacer}} and +10 to +20&lt;br /&gt;
|Techs={{Tech|Gunpowder.png|Class227Gunpowder|Gunpowder}} {{Tech|Cannons.png|Class228Cannons|Cannons}}&lt;br /&gt;
|Other= &#039;&#039;&#039;6 per Nation&#039;&#039;&#039;&lt;br /&gt;
}}&lt;br /&gt;
{{Improv&lt;br /&gt;
|domain=DomainIndustry.png&lt;br /&gt;
|anchorId=Cobbler&lt;br /&gt;
|itemfile=Cobbler.png&lt;br /&gt;
|itemname=Cobbler&lt;br /&gt;
|CostsMaint=&#039;&#039;&#039;Costs:&#039;&#039;&#039; 150 {{ProdIcon}}&amp;lt;br /&amp;gt;10 {{Materials}} 50 {{Timber}}&amp;lt;br /&amp;gt;&#039;&#039;&#039;Maintenance:&#039;&#039;&#039;&amp;lt;br /&amp;gt;1 {{Wealth}} / {{Turn}}&amp;lt;br /&amp;gt;{{ImprovStats|Id=57|D=8|H=500|P=1}}&lt;br /&gt;
|Prod={{ItemIcon|Belts.png|List_of_Goods#Belts|Class229Belts|Belts}} {{ItemIcon|Shoes.png|List_of_Goods#Shoes|Class230Shoes|Shoes}} {{ItemIcon-lock|Sandals.png|List_of_Goods#Sandals|Class231Sandals|Sandals}} {{ItemIcon-lock|Boots.png|List_of_Goods#Boots|Class182Boots|Boots}} {{ItemIcon-lock|Sneakers.png|List_of_Goods#Sneakers|Class182Sneakers|Sneakers}}&lt;br /&gt;
|Experts={{Expert|Id=68}}+150% [[Craft Production]]&amp;lt;br /&amp;gt;{{ExpertSpacer}} at this improvement&lt;br /&gt;
|Techs={{Tech|Haberdashery.png|Class232Haberdashery|Haberdashery}}&lt;br /&gt;
|Other= &#039;&#039;&#039;3 per Nation&#039;&#039;&#039;&lt;br /&gt;
}}&lt;br /&gt;
{{Improv&lt;br /&gt;
|domain=DomainIndustry.png&lt;br /&gt;
|anchorId=Tailor&lt;br /&gt;
|itemfile=Tailor.png&lt;br /&gt;
|itemname=Tailor&lt;br /&gt;
|CostsMaint=&#039;&#039;&#039;Costs:&#039;&#039;&#039; 150 {{ProdIcon}}&amp;lt;br /&amp;gt;10 {{Materials}} 75 {{Timber}}&amp;lt;br /&amp;gt;&#039;&#039;&#039;Maintenance:&#039;&#039;&#039;&amp;lt;br /&amp;gt;1 {{Materials}} / {{Turn}}&amp;lt;br /&amp;gt;{{ImprovStats|Id=58|D=4|H=200|P=1}}&lt;br /&gt;
|Prod=+5 {{Happiness}}&amp;lt;br /&amp;gt;+5 {{Prosperity}}&amp;lt;br /&amp;gt;+25% [[Craft Production]] to Weavers&amp;lt;br /&amp;gt;and their upgrades in this [[Region]]&amp;lt;br /&amp;gt;Can craft everything the [[List of Improvements#Weaver|Weaver]] can, plus:&amp;lt;br /&amp;gt;{{ItemIcon-lock|Slippers.png|List_of_Goods#Slippers|Class182Slippers|Slippers}} {{ItemIcon-lock|Trousers.png|List_of_Goods#Trousers|Class182Trousers|Trousers}}&lt;br /&gt;
|Experts={{Expert|Id=69}} +150% [[Craft Production]]&amp;lt;br /&amp;gt;{{ExpertSpacer}} at this improvement&amp;lt;br /&amp;gt;{{ExpertSpacer}}+5 {{Security}}&lt;br /&gt;
|Techs={{Tech|Haberdashery.png|Class233Haberdashery|Haberdashery}} {{Tech|Industrialization.png|Class234Industrialization|Industrialization}}&lt;br /&gt;
|Other= &#039;&#039;&#039;8 per Nation&#039;&#039;&#039;&amp;lt;br /&amp;gt;Upgrades from [[List of Improvements#Weaver|Weaver]]&amp;lt;br /&amp;gt;&#039;&#039;Apparently boosts other Weavers instead of Tailors according to the Encarta. Might be a bug?&#039;&#039;&lt;br /&gt;
}}&lt;br /&gt;
{{Improv&lt;br /&gt;
|domain=DomainIndustry.png&lt;br /&gt;
|anchorId=Distillery&lt;br /&gt;
|itemfile=Distillery.png&lt;br /&gt;
|itemname=Distillery&lt;br /&gt;
|CostsMaint=&#039;&#039;&#039;Costs:&#039;&#039;&#039; 200 {{ProdIcon}}&amp;lt;br /&amp;gt;1 {{Food}} 5 {{Wealth}}&amp;lt;br /&amp;gt;&#039;&#039;&#039;Maintenance:&#039;&#039;&#039;&amp;lt;br /&amp;gt;1 {{Wealth}} / {{Turn}}&amp;lt;br /&amp;gt;{{ImprovStats|Id=59|D=6|H=400|P=1}}&lt;br /&gt;
|Prod=+150% [[Craft Production]]&amp;lt;br /&amp;gt;at this improvement&amp;lt;br /&amp;gt;+25% [[Craft Production]] to Distilleries&amp;lt;br /&amp;gt;and their upgrades in this [[Region]]&amp;lt;br /&amp;gt;Can craft everything the [[List of Improvements#Brewery|Brewery]] can&lt;br /&gt;
|Experts={{Expert|Id=70}}+150% [[Craft Production]]&amp;lt;br /&amp;gt;{{ExpertSpacer}} at this improvement&amp;lt;br /&amp;gt;{{ExpertSpacer}} +5 {{Happiness}}&amp;lt;br /&amp;gt;{{Expert|Id=71}}From +150% to +200%.&amp;lt;br /&amp;gt;{{Expert|Id=72}}From +200% to +250%. &lt;br /&gt;
|Techs={{Tech|HeavyPlows.png|Class235HeavyPlows|Heavy Plows}}&lt;br /&gt;
|Other= &#039;&#039;&#039;3 per Nation&#039;&#039;&#039;&amp;lt;br /&amp;gt;Upgrades from [[List of Improvements#Brewery|Brewery]]&amp;lt;br /&amp;gt;&#039;&#039;Apparently boosts other Breweries instead of Distilleries according to the Encarta. Might be a bug?&#039;&#039;&lt;br /&gt;
}}&lt;br /&gt;
{{Improv&lt;br /&gt;
|domain=DomainCulture.png&lt;br /&gt;
|anchorId=TopiaryPark&lt;br /&gt;
|itemfile=TopiaryPark.png&lt;br /&gt;
|itemname=Topiary Park&lt;br /&gt;
|CostsMaint=&#039;&#039;&#039;Costs:&#039;&#039;&#039; 250 {{ProdIcon}}&amp;lt;br /&amp;gt;10 {{ItemIconSmall|CeramicPots.png|List_of_Goods#CeramicPots|Class2370CeramicPots|CeramicPots}} 150 {{Timber}}&amp;lt;br /&amp;gt;&#039;&#039;&#039;Maintenance:&#039;&#039;&#039;&amp;lt;br /&amp;gt;1 {{Wealth}} / {{Turn}}&amp;lt;br /&amp;gt;{{ImprovStats|Id=60|D=5|H=350|P=1}}&lt;br /&gt;
|Prod=+15 {{Happiness}}&amp;lt;br /&amp;gt;Paragon affinity: Activist, Prophet,&amp;lt;br /&amp;gt;Scientist, Strategist, and Writer&amp;lt;br /&amp;gt;+1 Masterpiece Creation Speed per turn&lt;br /&gt;
|Experts={{Expert|Id=73}}+5 {{Happiness}}&lt;br /&gt;
|Techs={{Tech|HeavyPlows.png|Class236HeavyPlows|Heavy Plows}}&lt;br /&gt;
|Other= &#039;&#039;&#039;1 per Nation&#039;&#039;&#039;&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;Can only be built on:&amp;lt;br /&amp;gt;&#039;&#039;&#039;Temperate Forest/Rainforest&#039;&#039;&#039;&amp;lt;br /&amp;gt;&#039;&#039;&#039;Tropical Forest/Rainforest&#039;&#039;&#039;&lt;br /&gt;
}}&lt;br /&gt;
{{Improv&lt;br /&gt;
|domain=DomainCommerce.png&lt;br /&gt;
|anchorId=RaceTrack&lt;br /&gt;
|itemfile=RaceTrack.png&lt;br /&gt;
|itemname=Race Track&lt;br /&gt;
|CostsMaint=&#039;&#039;&#039;Costs:&#039;&#039;&#039; 175 {{ProdIcon}}&amp;lt;br /&amp;gt;5 {{ItemIconSmall|Horse.png|List_of_Goods#Horse|Class237Horse|Horse}} 50 {{Materials}}&amp;lt;br /&amp;gt;&#039;&#039;&#039;Maintenance:&#039;&#039;&#039;&amp;lt;br /&amp;gt;1 {{Food}} / {{Turn}}&amp;lt;br /&amp;gt;{{ImprovStats|Id=61|D=4|H=250|P=1}}&lt;br /&gt;
|Prod=+10 {{Happiness}}&amp;lt;br /&amp;gt;+5 {{Wealth}} / {{Turn}}&lt;br /&gt;
|Experts={{Expert|Id=74}}+10 {{Wealth}} / {{Turn}}&amp;lt;br /&amp;gt;{{ExpertSpacer}} +10 {{Happiness}}&amp;lt;br /&amp;gt;{{Expert|Id=75}}+10 {{Wealth}} / {{Turn}}&amp;lt;br /&amp;gt;{{ExpertSpacer}} +10 {{Prosperity}}&lt;br /&gt;
|Techs={{Tech|Horseshoes.png|Class238Horseshoes|Horseshoes}}&lt;br /&gt;
|Other= &#039;&#039;&#039;1 per Nation&#039;&#039;&#039;&lt;br /&gt;
}}&lt;br /&gt;
{{Improv&lt;br /&gt;
|domain=DomainCulture.png&lt;br /&gt;
|anchorId=Amphitheater&lt;br /&gt;
|itemfile=Amphitheater.png&lt;br /&gt;
|itemname=Amphitheater&lt;br /&gt;
|CostsMaint=&#039;&#039;&#039;Costs:&#039;&#039;&#039; 200 {{ProdIcon}}&amp;lt;br /&amp;gt;50 {{Materials}} 50 {{Timber}}&amp;lt;br /&amp;gt;&#039;&#039;&#039;Maintenance:&#039;&#039;&#039;&amp;lt;br /&amp;gt;1 {{Wealth}} / {{Turn}}&amp;lt;br /&amp;gt;{{ImprovStats|Id=62|D=3|H=150|P=1}}&lt;br /&gt;
|Prod=+10 {{Happiness}}&amp;lt;br /&amp;gt;Paragon affinity: Activist, Artist,&amp;lt;br /&amp;gt;Musician, Prophet, and Writer&amp;lt;br /&amp;gt;+1 Masterpiece Creation Speed per turn&lt;br /&gt;
|Experts={{Expert|Id=76}}+15 {{Happiness}}&amp;lt;br /&amp;gt;{{ExpertSpacer}} +5 {{Prosperity}}&lt;br /&gt;
|Techs={{Tech|MusicalTheory.png|Class239MusicalTheory|Musical Theory}}&lt;br /&gt;
|Other= &#039;&#039;&#039;1 per Nation&#039;&#039;&#039;&lt;br /&gt;
}}&lt;br /&gt;
{{Improv&lt;br /&gt;
|domain=DomainScience.png&lt;br /&gt;
|anchorId=Observatory&lt;br /&gt;
|itemfile=Observatory.png&lt;br /&gt;
|itemname=Observatory&lt;br /&gt;
|CostsMaint=&#039;&#039;&#039;Costs:&#039;&#039;&#039; 175 {{ProdIcon}}&amp;lt;br /&amp;gt;10 {{ItemIconSmall|Concrete.png|List_of_Goods#Concrete|Class240Concrete|Concrete}} 15 {{ItemIconSmall|Glass.png|List_of_Goods#Glass|Class241Glass|Glass}}&amp;lt;br /&amp;gt;&#039;&#039;&#039;Maintenance:&#039;&#039;&#039;&amp;lt;br /&amp;gt;1 {{Wealth}} / {{Turn}}&amp;lt;br /&amp;gt;{{ImprovStats|Id=63|D=4|H=250|P=1}}&lt;br /&gt;
|Prod=+4 {{Research}} [[Research]] per turn&amp;lt;br /&amp;gt;+15 {{Knowledge}}&lt;br /&gt;
|Experts=&lt;br /&gt;
|Techs={{Tech|Optics.png|Class242Optics|Optics}}&lt;br /&gt;
|Other= &#039;&#039;&#039;1 per Nation&#039;&#039;&#039;&lt;br /&gt;
}}&lt;br /&gt;
{{Improv&lt;br /&gt;
|domain=DomainReligion.png&lt;br /&gt;
|anchorId=Shrine&lt;br /&gt;
|itemfile=Shrine.png&lt;br /&gt;
|itemname=Shrine&lt;br /&gt;
|CostsMaint=&#039;&#039;&#039;Costs:&#039;&#039;&#039; 175 {{ProdIcon}}&amp;lt;br /&amp;gt;80 {{Materials}} 60 {{Timber}} 60 {{Wealth}}&amp;lt;br /&amp;gt;&#039;&#039;&#039;Maintenance:&#039;&#039;&#039;&amp;lt;br /&amp;gt;1 {{Wealth}} / {{Turn}}&amp;lt;br /&amp;gt;{{ImprovStats|Id=64|D=4|H=250|P=1}}&lt;br /&gt;
|Prod=+1 City Religion Spread Distance&lt;br /&gt;
|Experts={{Expert|Id=77}}+10 {{Prosperity}}&lt;br /&gt;
|Techs={{Tech|Pilgrimage.png|Class243Pilgrimage|Pilgrimage}}&lt;br /&gt;
|Other= &#039;&#039;&#039;1 per Nation&#039;&#039;&#039;&lt;br /&gt;
}}&lt;br /&gt;
{{Improv&lt;br /&gt;
|domain=DomainScience.png&lt;br /&gt;
|anchorId=University&lt;br /&gt;
|itemfile=University.png&lt;br /&gt;
|itemname=University&lt;br /&gt;
|CostsMaint=&#039;&#039;&#039;Costs:&#039;&#039;&#039; 550 {{ProdIcon}} 10 {{ItemIconSmall|Concrete.png|List_of_Goods#Concrete|Class244Concrete|Concrete}}&amp;lt;br /&amp;gt;10 {{ItemIconSmall|Book.png|List_of_Goods#Book|Class245Book|Book}} 10 {{ItemIconSmall|PaperItem.png|List_of_Goods#Paper|Class246PaperItem|Paper}} 50 {{Timber}}&amp;lt;br /&amp;gt;&#039;&#039;&#039;Maintenance:&#039;&#039;&#039;&amp;lt;br /&amp;gt;1 {{Wealth}} / {{Turn}}&amp;lt;br /&amp;gt;{{ImprovStats|Id=65|D=4|H=200|P=1}}&lt;br /&gt;
|Prod=+25 {{Knowledge}}&amp;lt;br /&amp;gt;+2 {{Research}} [[Research]] per turn for&amp;lt;br /&amp;gt;each {{DomainScience}} Science and {{DomainMilitary}} Military&amp;lt;br /&amp;gt;improvement in this region&amp;lt;br /&amp;gt;{{ItemIcon|Book.png|List_of_Goods#Book|Class247Book|Book}} {{ItemIcon-lock|Encyclopedia.png|List_of_Goods#Encyclopedia|Class248Encyclopedia|Encyclopedia}}&lt;br /&gt;
|Experts={{Expert|Id=78}}+10 {{Knowledge}}&lt;br /&gt;
|Techs={{Tech|Universities.png|Class249Universities|Universities}}&lt;br /&gt;
|Other= &#039;&#039;&#039;1 per City&#039;&#039;&#039;&lt;br /&gt;
}}&lt;br /&gt;
|}&lt;br /&gt;
{{ImprovAge|Age=&amp;lt;div id=&amp;quot;Renaissance&amp;quot; style=&amp;quot;display:inline;&amp;quot;&amp;gt;[[#Renaissance|Renaissance]]&amp;lt;/div&amp;gt;}}&lt;br /&gt;
{{Improv&lt;br /&gt;
|domain=DomainCulture.png&lt;br /&gt;
|anchorId=CoffeeHouse&lt;br /&gt;
|itemfile=CoffeeHouse.png&lt;br /&gt;
|itemname=Coffee House&lt;br /&gt;
|CostsMaint=&#039;&#039;&#039;Costs:&#039;&#039;&#039; 200 {{ProdIcon}}&amp;lt;br /&amp;gt;20 {{Food}} 100 {{Materials}} 100 {{Timber}}&amp;lt;br /&amp;gt;&#039;&#039;&#039;Maintenance:&#039;&#039;&#039;&amp;lt;br /&amp;gt;1 {{Wealth}} / {{Turn}}&amp;lt;br /&amp;gt;{{ImprovStats|Id=66|D=5|H=350|P=1}}&lt;br /&gt;
|Prod=+3 {{Happiness}} for each {{DomainIndustry}}, {{DomainGovernment}},&amp;lt;br /&amp;gt;and {{DomainCulture}} improvement in this region&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;{{ItemIcon|BrewedCoffee.png|List_of_Goods#BrewedCoffee|Class250BrewedCoffee|Brewed Coffee}}&lt;br /&gt;
|Experts={{Expert|Id=79}}+5% Paragon spawn chance&lt;br /&gt;
|Techs={{Tech|CoffeeHouses.png|Class251CoffeeHouses|Coffee Houses}}&lt;br /&gt;
|Other= &#039;&#039;&#039;1 per City&#039;&#039;&#039;&amp;lt;br /&amp;gt;100% Artist, Musician,&amp;lt;br /&amp;gt;and Writer pick chance&amp;lt;br /&amp;gt;Slightly increases Masterpiece Creation Speed in this city&lt;br /&gt;
}}&lt;br /&gt;
{{Improv&lt;br /&gt;
|domain=DomainScience.png&lt;br /&gt;
|anchorId=GeneralHospital&lt;br /&gt;
|itemfile=GeneralHospital.png&lt;br /&gt;
|itemname=&amp;lt;small&amp;gt;General Hospital&amp;lt;/small&amp;gt;&lt;br /&gt;
|CostsMaint=&#039;&#039;&#039;Costs:&#039;&#039;&#039; 400 {{ProdIcon}}&amp;lt;br /&amp;gt;50 {{ItemIconSmall|Concrete.png|List_of_Goods#Concrete|Class2520Concrete|Concrete}} 20 {{ItemIconSmall|Glass.png|List_of_Goods#Glass|Class252Glass|Glass}} 50 {{Materials}}&amp;lt;br /&amp;gt;&#039;&#039;&#039;Maintenance:&#039;&#039;&#039;&amp;lt;br /&amp;gt;3 {{Wealth}} / {{Turn}}&amp;lt;br /&amp;gt;{{ImprovStats|Id=67|D=4|H=300|P=1}}&lt;br /&gt;
|Prod=+25 {{Health}}&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;{{ItemIcon|Medicine.png|List_of_Goods#Medicine|Class253Medicine|Medicine}} {{ItemIcon-lock|Antibiotic.png|List_of_Goods#Antibiotic|Class254Antibiotic|Antibiotic}} {{ItemIcon-lock|Bandage.png|List_of_Goods#Bandage|Class255Bandage|Bandage}} {{ItemIcon-lock|GeneTherapy.png|List_of_Goods#GeneTherapy|Class256GeneTherapy|Gene Therapy}}&lt;br /&gt;
|Experts={{Expert|Id=80}}+2 {{Research}} [[Research]] / {{Turn}}&lt;br /&gt;
|Techs={{Tech|Hospitals.png|Class257Hospitals|Hospitals}}&lt;br /&gt;
|Other= &#039;&#039;&#039;1 per City&#039;&#039;&#039;&lt;br /&gt;
}}&lt;br /&gt;
{{Improv&lt;br /&gt;
|domain=DomainGovernment.png&lt;br /&gt;
|anchorId=Plaza&lt;br /&gt;
|itemfile=Plaza.png&lt;br /&gt;
|itemname=Plaza&lt;br /&gt;
|CostsMaint=&#039;&#039;&#039;Costs:&#039;&#039;&#039; 350 {{ProdIcon}}&amp;lt;br /&amp;gt;10 {{ItemIconSmall|Concrete.png|List_of_Goods#Concrete|Class258Concrete|Concrete}} 10 {{ItemIconSmall|Dye.png|List_of_Goods#Dye|Class259Dye|Dye}}&amp;lt;br /&amp;gt;&#039;&#039;&#039;Maintenance:&#039;&#039;&#039;&amp;lt;br /&amp;gt;1 {{Wealth}} / {{Turn}}&amp;lt;br /&amp;gt;{{ImprovStats|Id=68|D=4|H=300|P=1}}&lt;br /&gt;
|Prod=+10 {{Happiness}}&lt;br /&gt;
|Experts={{Expert|Id=81}}+5 [[City Production]]&amp;lt;br /&amp;gt;{{Expert|Id=82}}From +5 to +10&lt;br /&gt;
|Techs={{Tech|PerspectiveArt.png|Class260PerspectiveArt|Perspective Art}}&lt;br /&gt;
|Other= &#039;&#039;&#039;1 per Nation&#039;&#039;&#039;&amp;lt;br /&amp;gt;Upgrades to [[List of Improvements#CommunityGarden|Community Garden]]&lt;br /&gt;
}}&lt;br /&gt;
{{Improv&lt;br /&gt;
|domain=DomainIndustry.png&lt;br /&gt;
|anchorId=PrintShop&lt;br /&gt;
|itemfile=PrintShop.png&lt;br /&gt;
|itemname=Print Shop&lt;br /&gt;
|CostsMaint=&#039;&#039;&#039;Costs:&#039;&#039;&#039; 250 {{ProdIcon}}&amp;lt;br /&amp;gt;10 {{Materials}} 2 {{ItemIconSmall|SteelItem.png|List_of_Goods#Steel|Class261SteelItem|Steel}} 50 {{Timber}}&amp;lt;br /&amp;gt;&#039;&#039;&#039;Maintenance:&#039;&#039;&#039;&amp;lt;br /&amp;gt;1 {{Wealth}} / {{Turn}}&amp;lt;br /&amp;gt;{{ImprovStats|Id=69|D=8|H=500|P=1}}&lt;br /&gt;
|Prod={{ItemIcon|Map.png|List_of_Goods#Map|Class262Map|Map}} {{ItemIcon|Newspaper.png|List_of_Goods#Newspaper|Class263Newspaper|Newspaper}} {{ItemIcon-lock|Book.png|List_of_Goods#Book|Class264Book|Book}} {{ItemIcon-lock|Encyclopedia.png|List_of_Goods#Encyclopedia|Class265Encyclopedia|Encyclopedia}} {{ItemIcon-lock|Photograph.png|List_of_Goods#Photograph|Class266Photograph|Photograph}}&lt;br /&gt;
|Experts={{Expert|Id=83}}+150% [[Craft Production]]&amp;lt;br /&amp;gt;{{ExpertSpacer}} at this improvement.&lt;br /&gt;
|Techs={{Tech|PrintingPress.png|Class267PrintingPress|Printing Press}}&lt;br /&gt;
|Other= &#039;&#039;&#039;3 per Nation&#039;&#039;&#039;&lt;br /&gt;
}}&lt;br /&gt;
{{Improv&lt;br /&gt;
|domain=DomainIndustry.png&lt;br /&gt;
|anchorId=Drydock&lt;br /&gt;
|itemfile=Drydock.png&lt;br /&gt;
|itemname=Drydock&lt;br /&gt;
|CostsMaint=&#039;&#039;&#039;Costs:&#039;&#039;&#039; 300 {{ProdIcon}}&amp;lt;br /&amp;gt;200 {{Timber}}&amp;lt;br /&amp;gt;&#039;&#039;&#039;Maintenance:&#039;&#039;&#039;&amp;lt;br /&amp;gt;10 {{Wealth}} / {{Turn}}&amp;lt;br /&amp;gt;{{ImprovStats|Id=70|D=6|H=300|P=1}}&lt;br /&gt;
|Prod=+20% [[City Production]]&lt;br /&gt;
|Experts={{Expert|Id=84}}-5 {{Health}}&amp;lt;br /&amp;gt;{{ExpertSpacer}} +10 {{Security}}&amp;lt;br /&amp;gt;{{ExpertSpacer}} +30% [[City Production]]&amp;lt;br /&amp;gt;{{Expert|Id=85}}+10 {{Knowledge}}&amp;lt;br /&amp;gt;{{Expert|Id=86}}+15 {{Security}}&lt;br /&gt;
|Techs={{Tech|Shipbuilding.png|Class268Shipbuilding|Shipbuilding}} {{Tech|Mercantilism.png|Class269Mercantilism|Mercantilism}}&lt;br /&gt;
|Other= &#039;&#039;&#039;1 per City&#039;&#039;&#039;&amp;lt;br /&amp;gt;Upgrades from [[List of Improvements#Docks|Docks]]&amp;lt;br /&amp;gt;Upgrades to [[List of Improvements#NavalBase|Naval Base]]&amp;lt;br /&amp;gt;&#039;&#039;(Not sure if the 3rd expert&amp;lt;br /&amp;gt;stacks or replaces the security)&#039;&#039;&lt;br /&gt;
}}&lt;br /&gt;
{{Improv&lt;br /&gt;
|domain=DomainIndustry.png&lt;br /&gt;
|anchorId=Forge&lt;br /&gt;
|itemfile=Forge.png&lt;br /&gt;
|itemname=Forge&lt;br /&gt;
|CostsMaint=&#039;&#039;&#039;Costs:&#039;&#039;&#039; 200 {{ProdIcon}}&amp;lt;br /&amp;gt;10 {{Food}} 10 {{Materials}}&amp;lt;br /&amp;gt;&#039;&#039;&#039;Maintenance:&#039;&#039;&#039;&amp;lt;br /&amp;gt;1 {{Materials}} 1 {{Timber}} 3 {{Wealth}} / {{Turn}}&amp;lt;br /&amp;gt;{{ImprovStats|Id=71|D=3|H=150|P=1}}&lt;br /&gt;
|Prod=-5 {{Health}}&amp;lt;br /&amp;gt;+25% [[Craft Production]] to Blacksmiths&amp;lt;br /&amp;gt;and their upgrades in this [[Region]]&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;Can craft all that the [[List of Improvements#Blacksmith|Blacksmith]] can, plus:&amp;lt;br /&amp;gt;{{ItemIcon|SteelItem.png|List_of_Goods#Steel|Class270SteelItem|Steel}}&lt;br /&gt;
|Experts={{Expert|Id=87}}+150% [[Craft Production]]&amp;lt;br /&amp;gt;{{ExpertSpacer}} at this improvement&amp;lt;br /&amp;gt;{{Expert|Id=88}}From +150% to +200%&lt;br /&gt;
|Techs={{Tech|Steel.png|Class271Steel|Steel}} {{Tech|PrecisionEngineering.png|Class1303PrecisionEngineering|Precision Engineering}}&lt;br /&gt;
|Other= &#039;&#039;&#039;10 per Nation&#039;&#039;&#039;&amp;lt;br /&amp;gt;Upgrades from [[List of Improvements#Blacksmith|Blacksmith]]&amp;lt;br /&amp;gt;Upgrades to [[List of Improvements#Foundry|Foundry]]&lt;br /&gt;
}}&lt;br /&gt;
{{Improv&lt;br /&gt;
|domain=DomainIndustry.png&lt;br /&gt;
|anchorId=Windmill&lt;br /&gt;
|itemfile=Windmill.png&lt;br /&gt;
|itemname=Windmill&lt;br /&gt;
|CostsMaint=&#039;&#039;&#039;Costs:&#039;&#039;&#039; 200 {{ProdIcon}}&amp;lt;br /&amp;gt;80 {{Materials}} 20 {{ItemIconSmall|MetalTools.png|List_of_Goods#MetalTools|Class272MetalTools|Metal Tools}} 80 {{Timber}}&amp;lt;br /&amp;gt;&#039;&#039;&#039;Maintenance:&#039;&#039;&#039;&amp;lt;br /&amp;gt;2 {{Timber}} / {{Turn}}&amp;lt;br /&amp;gt;{{ImprovStats|Id=72|D=4|H=300|P=1}}&lt;br /&gt;
|Prod=+1 {{Food}} from all Farms and their upgrades&amp;lt;br /&amp;gt;+3 City [[Craft Production]]&amp;lt;br /&amp;gt;Can craft all that the [[List of Improvements#Mill|Mill]] can, plus:&amp;lt;br /&amp;gt;{{ItemIcon-lock|DriedFoodGoods.png|List_of_Goods#DriedFoodGoods|Class273DriedFoodGoods|Dried Food Goods}}&lt;br /&gt;
|Experts={{Expert|Id=89}}+1 City [[Craft Production]]&amp;lt;br /&amp;gt;{{ExpertSpacer}} +4 City [[Harvest Production]]&amp;lt;br /&amp;gt;{{ExpertSpacer}} for Food and&amp;lt;br /&amp;gt;{{ExpertSpacer}} Plant [[Resource Nodes]]&lt;br /&gt;
|Techs={{Tech|Windmills.png|Class274Windmills|Windmills}}&lt;br /&gt;
|Other= &#039;&#039;&#039;8 per Nation&#039;&#039;&#039;&amp;lt;br /&amp;gt;Upgrades from [[List of Improvements#Mill|Mill]]&lt;br /&gt;
}}&lt;br /&gt;
|}&lt;br /&gt;
{{ImprovAge|Age=&amp;lt;div id=&amp;quot;Enlightenment&amp;quot; style=&amp;quot;display:inline;&amp;quot;&amp;gt;[[#Enlightenment|Enlightenment]]&amp;lt;/div&amp;gt;}}&lt;br /&gt;
{{Improv&lt;br /&gt;
|domain=DomainGovernment.png&lt;br /&gt;
|anchorId=CityHall&lt;br /&gt;
|itemfile=CityHall.png&lt;br /&gt;
|itemname=City Hall&lt;br /&gt;
|CostsMaint=&#039;&#039;&#039;Costs:&#039;&#039;&#039; 300 {{ProdIcon}}&amp;lt;br /&amp;gt;80 {{Materials}} 80 {{Timber}} 100 {{Wealth}}&amp;lt;br /&amp;gt;&#039;&#039;&#039;Maintenance:&#039;&#039;&#039;&amp;lt;br /&amp;gt;1 {{Wealth}} / {{Turn}}&amp;lt;br /&amp;gt;{{ImprovStats|Id=73|D=6|H=350|P=0}}&lt;br /&gt;
|Prod=+5 {{Happiness}}, +5 {{Housing}} [[Housing]]&amp;lt;br /&amp;gt;+2 City [[Production]],  +25 {{Security}}&amp;lt;br /&amp;gt;+5 Strength to [[Forces]] within this region&amp;lt;br /&amp;gt;+10% City [[Build Production]]. Can craft all&amp;lt;br /&amp;gt;that the [[List of Improvements#TownCenter|Town Center]] can, plus: {{ItemIcon|TreasuryBonds.png|List_of_Goods#TreasuryBonds|Class275TreasuryBonds|Treasury Bonds}}&lt;br /&gt;
|Experts={{Expert|Id=90}}+150% [[Craft Production]]&amp;lt;br /&amp;gt;{{ExpertSpacer}} at this improvement. +1 {{Food}}&amp;lt;br /&amp;gt;{{Expert|Id=91}}From +150% to +200%&amp;lt;br /&amp;gt;{{Expert|Id=92}}From +200% to +250%&lt;br /&gt;
|Techs={{Tech|Democracy.png|Class276Democracy|Democracy}}&lt;br /&gt;
|Other=Upgrades from [[List of Improvements#TownCenter|Town Center]]&lt;br /&gt;
}}&lt;br /&gt;
{{Improv&lt;br /&gt;
|domain=DomainIndustry.png&lt;br /&gt;
|anchorId=CementPlant&lt;br /&gt;
|itemfile=CementPlant.png&lt;br /&gt;
|itemname=Cement Plant&lt;br /&gt;
|CostsMaint=&#039;&#039;&#039;Costs:&#039;&#039;&#039; 250 {{ProdIcon}}&amp;lt;br /&amp;gt;25 {{Materials}} 10 {{ItemIconSmall|MetalTools.png|List_of_Goods#MetalTools|Class277MetalTools|Metal Tools}} 10 {{ItemIconSmall|SteelItem.png|List_of_Goods#Steel|Class278SteelItem|Steel}}&amp;lt;br /&amp;gt;&#039;&#039;&#039;Maintenance:&#039;&#039;&#039;&amp;lt;br /&amp;gt;5 {{Materials}} / {{Turn}}&amp;lt;br /&amp;gt;{{ImprovStats|Id=74|D=6|H=250|P=1}}&lt;br /&gt;
|Prod={{ItemIcon-lock|Concrete.png|List_of_Goods#Concrete|Class279Concrete|Concrete}}&lt;br /&gt;
|Experts={{Expert|Id=93}}+150% [[Craft Production]]&amp;lt;br /&amp;gt;{{ExpertSpacer}} at this improvement&lt;br /&gt;
|Techs={{Tech|Industrialization.png|Class280Industrialization|Industrialization}}&lt;br /&gt;
|Other= &#039;&#039;&#039;5 per Nation&#039;&#039;&#039;&amp;lt;br /&amp;gt;&#039;&#039;&amp;lt;small&amp;gt;(As of 1.0.5 the tech that unlocks&amp;lt;br /&amp;gt;this building does not unlock Concrete)&amp;lt;/small&amp;gt;&#039;&#039;&lt;br /&gt;
}}&lt;br /&gt;
{{Improv&lt;br /&gt;
|domain=DomainIndustry.png&lt;br /&gt;
|anchorId=Factory&lt;br /&gt;
|itemfile=Factory.png&lt;br /&gt;
|itemname=Factory&lt;br /&gt;
|CostsMaint=&#039;&#039;&#039;Costs:&#039;&#039;&#039; 400 {{ProdIcon}}&amp;lt;br /&amp;gt;20 {{ItemIconSmall|Concrete.png|List_of_Goods#Concrete|Class281Concrete|Concrete}} 10 {{ItemIconSmall|SteelItem.png|List_of_Goods#Steel|Class282SteelItem|Steel}}&amp;lt;br /&amp;gt;&#039;&#039;&#039;Maintenance:&#039;&#039;&#039;&amp;lt;br /&amp;gt;5 {{Materials}} 5 {{Timber}} 10 {{Wealth}} / {{Turn}}&amp;lt;br /&amp;gt;{{ImprovStats|Id=75|D=5|H=350|P=1}}&lt;br /&gt;
|Prod=-5 {{Happiness}}, -5 {{Health}}&amp;lt;br /&amp;gt;Crafts all that the [[List of Improvements#Workshop|Workshop]]&amp;lt;br /&amp;gt;and [[List of Improvements#CraftingGuild|Crafting Guild]] can, plus:&amp;lt;br /&amp;gt;{{ItemIcon-lock|Glass.png|List_of_Goods#Glass|Class283Glass|Glass}} {{ItemIcon-lock|Electronics.png|List_of_Goods#Electronics|Class284Electronics|Electronics}}{{ItemIcon-lock|Refrigerator.png|List_of_Goods#Refrigerator|Class285Refrigerator|Refrigerator}} {{ItemIcon-lock|AirConditioners.png|List_of_Goods#AirConditioners|Class286AirConditioners|Air Conditioners}} {{ItemIcon-lock|Computers.png|List_of_Goods#Computers|Class287Computers|Computers}} {{ItemIcon-lock|Plastic.png|List_of_Goods#Plastic|Class288Plastic|Plastic}}&amp;lt;br /&amp;gt; {{ItemIcon-lock|Television.png|List_of_Goods#Television|Class289Television|Television}} {{ItemIcon-lock|MicrowaveOven.png|List_of_Goods#MicrowaveOven|Class290MicrowaveOven|Microwave Oven}} {{ItemIcon-lock|CommercialDrone.png|List_of_Goods#CommercialDrone|Class291CommercialDrone|Commercial Drone}} {{ItemIcon-lock|AIAssistant.png|List_of_Goods#AIAssistant|Class292AIAssistants|AI Assistants}} {{ItemIcon-lock|Lightbulb.png|List_of_Goods#Lightbulb|Class293Lightbulb|Lightbulb}} {{ItemIcon-lock|PDA.png|List_of_Goods#PDA|Class293PDA|PDA}} {{ItemIcon-lock|SewingMachine.png|List_of_Goods#SewingMachine|Class293SewingMachine|Sewing Machine}} {{ItemIcon-lock|Toy.png|List_of_Goods#Toy|Class293Toy|Toy}}&lt;br /&gt;
|Experts={{Expert|Id=94}}+150% [[Craft Production]]&amp;lt;br /&amp;gt;{{ExpertSpacer}} at this improvement&amp;lt;br /&amp;gt;{{Expert|Id=95}}From +150% to +200%&amp;lt;br /&amp;gt;{{Expert|Id=96}}From +200% to +250%&lt;br /&gt;
|Techs={{Tech|AssemblyLines.png|Class294AssemblyLines|Assembly Lines}} {{Tech|Industrialization.png|Class295Industrialization|Industrialization}}&lt;br /&gt;
|Other=Upgrades from [[List of Improvements#CraftingGuild|Crafting Guild]]&amp;lt;br /&amp;gt;+75% [[Build Production]] at&amp;lt;br /&amp;gt;{{DomainIndustry}} Industry improvements&amp;lt;br/ &amp;gt;in this region&amp;lt;br /&amp;gt;&amp;lt;small&amp;gt;As of 1.1 the Hourglass cannot be crafted here but can be crafted in the previous 2 buildings&amp;lt;/small&amp;gt;&lt;br /&gt;
}}&lt;br /&gt;
{{Improv&lt;br /&gt;
|domain=DomainIndustry.png&lt;br /&gt;
|anchorId=Foundry&lt;br /&gt;
|itemfile=Foundry.png&lt;br /&gt;
|itemname=Foundry&lt;br /&gt;
|CostsMaint=&#039;&#039;&#039;Costs:&#039;&#039;&#039; 300 {{ProdIcon}}&amp;lt;br /&amp;gt;20 {{ItemIconSmall|MetalIngot.png|List_of_Goods#MetalIngot|Class296MetalIngot|Metal Ingot}} 50 {{Timber}}&amp;lt;br /&amp;gt;&#039;&#039;&#039;Maintenance:&#039;&#039;&#039;&amp;lt;br /&amp;gt;1 {{Materials}} 1 {{Timber}} 5 {{Wealth}} / {{Turn}}&amp;lt;br /&amp;gt;{{ImprovStats|Id=76|D=4|H=300|P=1}}&lt;br /&gt;
|Prod=+10 City [[Craft Production]]&amp;lt;br /&amp;gt;-10 {{Health}}&amp;lt;br /&amp;gt;+25% [[Craft Production]] to Blacksmiths&amp;lt;br /&amp;gt;and their upgrades in this [[Region]]&amp;lt;br /&amp;gt;Can craft everything the [[List of Improvements#Forge|Forge]] can&amp;lt;br /&amp;gt;and nothing new&lt;br /&gt;
|Experts={{Expert|Id=97}}+150% [[Craft Production]]&amp;lt;br /&amp;gt;{{ExpertSpacer}} at this improvement&amp;lt;br /&amp;gt;{{Expert|Id=98}}From +150% to +200%&lt;br /&gt;
|Techs={{Tech|Industrialization.png|Class297Industrialization|Industrialization}}&lt;br /&gt;
|Other= &#039;&#039;&#039;10 per Nation&#039;&#039;&#039;&amp;lt;br /&amp;gt;Upgrades from [[List of Improvements#Forge|Forge]]&lt;br /&gt;
}}&lt;br /&gt;
{{Improv&lt;br /&gt;
|domain=DomainIndustry.png&lt;br /&gt;
|anchorId=Refinery&lt;br /&gt;
|itemfile=Refinery.png&lt;br /&gt;
|itemname=Refinery&lt;br /&gt;
|CostsMaint=&#039;&#039;&#039;Costs:&#039;&#039;&#039; 350 {{ProdIcon}}&amp;lt;br /&amp;gt;10 {{Materials}} 10 {{ItemIconSmall|MetalIngot.png|List_of_Goods#MetalIngot|Class298MetalIngot|Metal Ingot}} 10 {{Timber}}&amp;lt;br /&amp;gt;&#039;&#039;&#039;Maintenance:&#039;&#039;&#039;&amp;lt;br /&amp;gt;1 {{Materials}} 5 {{Wealth}} / {{Turn}}&amp;lt;br /&amp;gt;{{ImprovStats|Id=77|D=8|H=500|P=1}}&lt;br /&gt;
|Prod=-5 {{Health}}&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;{{ItemIcon|Fuel.png|List_of_Goods#Fuel|Class299Fuel|Fuel}} {{ItemIcon-lock|FuelCells.png|List_of_Goods#FuelCells|Class299FuelCells|Fuel Cells}}&lt;br /&gt;
|Experts={{Expert|Id=99}}+150% [[Craft Production]]&amp;lt;br /&amp;gt;{{ExpertSpacer}} at this improvement&lt;br /&gt;
|Techs={{Tech|Industrialization.png|Class300Industrialization|Industrialization}}&lt;br /&gt;
|Other= &#039;&#039;&#039;8 per Nation&#039;&#039;&#039;&lt;br /&gt;
}}&lt;br /&gt;
{{Improv&lt;br /&gt;
|domain=DomainCulture.png&lt;br /&gt;
|anchorId=ExhibitionHall&lt;br /&gt;
|itemfile=ExhibitionHall.png&lt;br /&gt;
|itemname=Exhibition Hall&lt;br /&gt;
|CostsMaint=&#039;&#039;&#039;Costs:&#039;&#039;&#039; 450 {{ProdIcon}}&amp;lt;br /&amp;gt;10 {{ItemIconSmall|Concrete.png|List_of_Goods#Concrete|Class301Concrete|Concrete}} 10 {{ItemIconSmall|SteelItem.png|List_of_Goods#Steel|Class302SteelItem|Steel}}&amp;lt;br /&amp;gt;&#039;&#039;&#039;Maintenance:&#039;&#039;&#039;&amp;lt;br /&amp;gt;5 {{Wealth}} / {{Turn}}&amp;lt;br /&amp;gt;{{ImprovStats|Id=78|D=6|H=400|P=50}}&lt;br /&gt;
|Prod=+15 {{Prosperity}}&lt;br /&gt;
|Experts={{Expert|Id=100}}+1 [[Golden Age]] Point / {{Turn}}&lt;br /&gt;
|Techs={{Tech|PrecisionEngineering.png|Class303PrecisionEngineering|Precision Engineering}}&lt;br /&gt;
|Other= &#039;&#039;&#039;1 per Nation&#039;&#039;&#039;&lt;br /&gt;
}}&lt;br /&gt;
{{Improv&lt;br /&gt;
|domain=DomainCulture.png&lt;br /&gt;
|anchorId=Museum&lt;br /&gt;
|itemfile=Museum.png&lt;br /&gt;
|itemname=Museum&lt;br /&gt;
|CostsMaint=&#039;&#039;&#039;Costs:&#039;&#039;&#039; 350 {{ProdIcon}}&amp;lt;br /&amp;gt;10 {{ItemIconSmall|Concrete.png|List_of_Goods#Concrete|Class304Concrete|Concrete}} 10 {{ItemIconSmall|MetalIngot.png|List_of_Goods#MetalIngot|Class305MetalIngot|Metal Ingot}}&amp;lt;br /&amp;gt;&#039;&#039;&#039;Maintenance:&#039;&#039;&#039;&amp;lt;br /&amp;gt;5 {{Wealth}} / {{Turn}}&amp;lt;br /&amp;gt;{{ImprovStats|Id=79|D=4|H=250|P=1}}&lt;br /&gt;
|Prod=+20% [[Prestige]] from constructing [[Triumphs]]&amp;lt;br /&amp;gt;+15 {{Knowledge}} if built in city center&lt;br /&gt;
|Experts={{Expert|Id=101}}+2 {{Research}} / {{Turn}}&lt;br /&gt;
|Techs={{Tech|PrecisionEngineering.png|Class306PrecisionEngineering|Precision Engineering}}&lt;br /&gt;
|Other= &#039;&#039;&#039;1 per Nation&#039;&#039;&#039;&lt;br /&gt;
}}&lt;br /&gt;
{{Improv&lt;br /&gt;
|domain=DomainCulture.png&lt;br /&gt;
|anchorId=ConcertHall&lt;br /&gt;
|itemfile=ConcertHall.png&lt;br /&gt;
|itemname=Concert Hall&lt;br /&gt;
|CostsMaint=&#039;&#039;&#039;Costs:&#039;&#039;&#039; 250 {{ProdIcon}}&amp;lt;br /&amp;gt;10 {{ItemIconSmall|Concrete.png|List_of_Goods#Concrete|Class307Concrete|Concrete}} 1 {{ItemIconSmall|MusicalInstruments.png|List_of_Goods#MusicalInstruments|Class308MusicalInstruments|Musical Instruments}} 50 {{Timber}}&amp;lt;br /&amp;gt;&#039;&#039;&#039;Maintenance:&#039;&#039;&#039;&amp;lt;br /&amp;gt;3 {{Wealth}} / {{Turn}}&amp;lt;br /&amp;gt;{{ImprovStats|Id=80|D=5|H=350|P=1}}&lt;br /&gt;
|Prod=+1 {{Happiness}} for each&amp;lt;br /&amp;gt;{{DomainCulture}} Culture improvement in this city&lt;br /&gt;
|Experts={{Expert|Id=102}}+5 {{Happiness}}&lt;br /&gt;
|Techs={{Tech|Symphonies.png|Class309Symphonies|Symphonies}}&lt;br /&gt;
|Other=&#039;&#039;&#039;1 per Nation&#039;&#039;&#039;&amp;lt;br /&amp;gt;Paragon affinity: Activist, Artist, Musician, Prophet, and Writer&amp;lt;br /&amp;gt;+1 Masterpiece Creation&amp;lt;br /&amp;gt;Speed per turn&lt;br /&gt;
}}&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{ImprovAct|Act=- Act III -}}&lt;br /&gt;
&amp;lt;div class=&amp;quot;AgeTablesWrap&amp;quot;&amp;gt;&lt;br /&gt;
{{ImprovAge|Age=&amp;lt;div id=&amp;quot;Machine_Age&amp;quot; style=&amp;quot;display:inline;&amp;quot;&amp;gt;[[#Machine Age|Machine Age]]&amp;lt;/div&amp;gt;}}&lt;br /&gt;
{{Improv&lt;br /&gt;
|domain=DomainGovernment.png&lt;br /&gt;
|anchorId=PoliceStation&lt;br /&gt;
|itemfile=PoliceStation.png&lt;br /&gt;
|itemname=Police Station&lt;br /&gt;
|CostsMaint=&#039;&#039;&#039;Costs:&#039;&#039;&#039; 275 {{ProdIcon}}&amp;lt;br /&amp;gt;10 {{ItemIconSmall|Concrete.png|List_of_Goods#Concrete|Class310Concrete|Concrete}} 10 {{ItemIconSmall|Glass.png|List_of_Goods#Glass|Class311Glass|Glass}} 100 {{Timber}}&amp;lt;br /&amp;gt;&#039;&#039;&#039;Maintenance:&#039;&#039;&#039;&amp;lt;br /&amp;gt;10 {{Wealth}} / {{Turn}}&amp;lt;br /&amp;gt;{{ImprovStats|Id=81|D=1|H=1|P=1}}&lt;br /&gt;
|Prod=+25 {{Security}}&lt;br /&gt;
|Experts={{Expert|Id=103}}+35 {{Security}}&amp;lt;br /&amp;gt;{{Expert|Id=104}} From +35 to +50&lt;br /&gt;
|Techs={{Tech|Radio.png|Class312Radio|Radio}} {{Tech|Satellites.png|Class313Satellites|Satellites}} {{Tech|InternalCombustionEngine.png|Class314InternalCombustionEngine|Internal Combustion Engine}} {{Tech|AssemblyLines.png|Class315AssemblyLines|Assembly Lines}}&lt;br /&gt;
|Other= &#039;&#039;&#039;1 per City&#039;&#039;&#039;&lt;br /&gt;
}}&lt;br /&gt;
{{Improv&lt;br /&gt;
|domain=DomainImpact.png&lt;br /&gt;
|anchorId=OilWell&lt;br /&gt;
|itemfile=OilWell.png&lt;br /&gt;
|itemname=Oil Well&lt;br /&gt;
|CostsMaint=&#039;&#039;&#039;Costs:&#039;&#039;&#039; 200 {{ProdIcon}}&amp;lt;br /&amp;gt;5 {{ItemIconSmall|Barrels.png|List_of_Goods#Barrels|Class316Barrels|Barrels}} 1 {{ItemIconSmall|MachinedPart.png|List_of_Goods#MachinedPart|Class317MachinedPart|Machined Part}} 5 {{ItemIconSmall|SteelItem.png|List_of_Goods#Steel|Class318SteelItem|Steel}}&amp;lt;br /&amp;gt;&#039;&#039;&#039;Maintenance:&#039;&#039;&#039;&amp;lt;br /&amp;gt;5 {{Wealth}} / {{Turn}}&amp;lt;br /&amp;gt;{{ImprovStats|Id=82|D=5|H=350|P=0}}&lt;br /&gt;
|Prod=-5 {{Health}}&amp;lt;br /&amp;gt;+150% [[Harvest Production]] &amp;lt;small&amp;gt;&#039;&#039;(In this city?)&#039;&#039;&amp;lt;/small&amp;gt;&amp;lt;br /&amp;gt;Harvests {{ItemIcon-lock|Oil.png|List_of_Goods#Oil|Class319Oil|Oil}} and{{ItemIcon-lock|NaturalGas.png|List_of_Goods#NaturalGas|Class320NaturalGas|Natural Gas}}&amp;lt;br /&amp;gt;from those [[Resource_Nodes|Nodes]]&lt;br /&gt;
|Experts={{Expert|Id=106}}+200% [[Harvest Production]]&amp;lt;br /&amp;gt;{{ExpertSpacer}} at this improvement&amp;lt;br /&amp;gt;{{ExpertSpacer}} From +200% to +250%&lt;br /&gt;
|Techs={{Tech|InternalCombustionEngine.png|Class321InternalCombustionEngine|Internal Combustion Engine}} {{Tech|AtomicTheory.png|Class322AtomicTheory|Atomic Theory}}&lt;br /&gt;
|Other=&lt;br /&gt;
}}&lt;br /&gt;
{{Improv&lt;br /&gt;
|domain=DomainMilitary.png&lt;br /&gt;
|anchorId=MissileSilo&lt;br /&gt;
|itemfile=MissileSilo.png&lt;br /&gt;
|itemname=Missile Silo&lt;br /&gt;
|CostsMaint=&#039;&#039;&#039;Costs:&#039;&#039;&#039; 400 {{ProdIcon}}&amp;lt;br /&amp;gt;50 {{ItemIconSmall|Concrete.png|List_of_Goods#Concrete|Class3230Concrete|Concrete}} 10 {{ItemIconSmall|Fuel.png|List_of_Goods#Fuel|Class327Fuel|Fuel}}&amp;lt;br /&amp;gt;5 {{ItemIconSmall|MachinedPart.png|List_of_Goods#MachinedPart|Class317MachinedPart|Machined Part}} 20 {{ItemIconSmall|SteelItem.png|List_of_Goods#Steel|Class324SteelItem|Steel}}&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;{{ImprovStats|Id=830|D=10|H=350|P=0}}&lt;br /&gt;
|Prod=&lt;br /&gt;
|Experts=&lt;br /&gt;
|Techs={{Tech|AtomicTheory.png|Class325AtomicTheory|Atomic Theory}}&lt;br /&gt;
|Other= &#039;&#039;&#039;1 per City&#039;&#039;&#039;&lt;br /&gt;
}}&lt;br /&gt;
{{Improv&lt;br /&gt;
|domain=DomainScience.png&lt;br /&gt;
|anchorId=ResearchLab&lt;br /&gt;
|itemfile=ResearchLab.png&lt;br /&gt;
|itemname=Research Lab&lt;br /&gt;
|CostsMaint=&#039;&#039;&#039;Costs:&#039;&#039;&#039; 300 {{ProdIcon}}&amp;lt;br /&amp;gt;20 {{ItemIconSmall|Glass.png|List_of_Goods#Glass|Class323Glass|Glass}} 10 {{ItemIconSmall|SteelItem.png|List_of_Goods#Steel|Class324SteelItem|Steel}} 50 {{Timber}}&amp;lt;br /&amp;gt;&#039;&#039;&#039;Maintenance:&#039;&#039;&#039;&amp;lt;br /&amp;gt;1 {{Wealth}} / {{Turn}}&amp;lt;br /&amp;gt;{{ImprovStats|Id=83|D=5|H=350|P=1}}&lt;br /&gt;
|Prod=+25 {{Knowledge}}&lt;br /&gt;
|Experts={{Expert|Id=107}}+3 {{Research}} / {{Turn}}&amp;lt;br /&amp;gt;{{Expert|Id=108}}From +3 to +6&lt;br /&gt;
|Techs={{Tech|AtomicTheory.png|Class325AtomicTheory|Atomic Theory}}&lt;br /&gt;
|Other= &#039;&#039;&#039;1 per City&#039;&#039;&#039;&lt;br /&gt;
}}&lt;br /&gt;
{{Improv&lt;br /&gt;
|domain=DomainMilitary.png&lt;br /&gt;
|anchorId=AirForceBase&lt;br /&gt;
|itemfile=AirForceBase.png&lt;br /&gt;
|itemname=Air Force Base&lt;br /&gt;
|CostsMaint=&#039;&#039;&#039;Costs:&#039;&#039;&#039; 400 {{ProdIcon}}&amp;lt;br /&amp;gt;10 {{ItemIconSmall|Concrete.png|List_of_Goods#Concrete|Class326Concrete|Concrete}} 5 {{ItemIconSmall|Fuel.png|List_of_Goods#Fuel|Class327Fuel|Fuel}} 5 {{ItemIconSmall|SteelItem.png|List_of_Goods#Steel|Class328SteelItem|Steel}}&amp;lt;br /&amp;gt;&#039;&#039;&#039;Maintenance:&#039;&#039;&#039;&amp;lt;br /&amp;gt;15 {{Wealth}} / {{Turn}}&amp;lt;br /&amp;gt;{{ImprovStats|Id=84|D=10|H=350|P=1}}&lt;br /&gt;
|Prod=+10 Strength to [[Forces]] within this region&amp;lt;br /&amp;gt;+15 {{Security}}&lt;br /&gt;
|Experts={{Expert|Id=109}}+25 Strength to Air [[Forces]]&amp;lt;br /&amp;gt;{{ExpertSpacer}} within this region&lt;br /&gt;
|Techs={{Tech|Aviation.png|Class329Aviation|Aviation}}&lt;br /&gt;
|Other= &#039;&#039;&#039;1 per City&#039;&#039;&#039;&lt;br /&gt;
}}&lt;br /&gt;
{{Improv&lt;br /&gt;
|domain=DomainIndustry.png&lt;br /&gt;
|anchorId=AircraftFactory&lt;br /&gt;
|itemfile=AircraftFactory.png&lt;br /&gt;
|itemname=&amp;lt;small&amp;gt;Aircraft Factory&amp;lt;/small&amp;gt;&lt;br /&gt;
|CostsMaint=&#039;&#039;&#039;Costs:&#039;&#039;&#039; 400 {{ProdIcon}}&amp;lt;br /&amp;gt;25 {{ItemIconSmall|Concrete.png|List_of_Goods#Concrete|Class330Concrete|Concrete}} 5 {{ItemIconSmall|Fuel.png|List_of_Goods#Fuel|Class331Fuel|Fuel}} 5 {{ItemIconSmall|SteelItem.png|List_of_Goods#Steel|Class332SteelItem|Steel}}&amp;lt;br /&amp;gt;&#039;&#039;&#039;Maintenance:&#039;&#039;&#039;&amp;lt;br /&amp;gt;1 {{Wealth}} / {{Turn}}&amp;lt;br /&amp;gt;{{ImprovStats|Id=85|D=8|H=350|P=1}}&lt;br /&gt;
|Prod=-5 {{Happiness}}&amp;lt;br /&amp;gt;-5 {{Health}}&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;{{ItemIcon|Fuselage.png|List_of_Goods#Fuselage|Class333Fuselage|Fuselage}} &lt;br /&gt;
|Experts={{Expert|Id=110}}+150% [[Craft Production]]&amp;lt;br /&amp;gt;{{ExpertSpacer}} at this improvement&amp;lt;br /&amp;gt;{{Expert|Id=111}}From +150% to +200%.&amp;lt;br /&amp;gt;{{Expert|Id=112}}From +200% to +250%. &lt;br /&gt;
|Techs={{Tech|Aviation.png|Class334Aviation|Aviation}}&lt;br /&gt;
|Other= &#039;&#039;&#039;3 per Nation&#039;&#039;&#039;&lt;br /&gt;
}}&lt;br /&gt;
{{Improv&lt;br /&gt;
|domain=DomainImpact.png&lt;br /&gt;
|anchorId=PowerPlant&lt;br /&gt;
|itemfile=PowerPlant.png&lt;br /&gt;
|itemname=Power Plant&lt;br /&gt;
|CostsMaint=&#039;&#039;&#039;Costs:&#039;&#039;&#039; 500 {{ProdIcon}}&amp;lt;br /&amp;gt;25 {{ItemIconSmall|Concrete.png|List_of_Goods#Concrete|Class335Concrete|Concrete}} 10 {{ItemIconSmall|MachinedPart.png|List_of_Goods#MachinedPart|Class336MachinedPart|Machined Part}} 10 {{ItemIconSmall|SteelItem.png|List_of_Goods#Steel|Class337SteelItem|Steel}}&amp;lt;br /&amp;gt;&#039;&#039;&#039;Maintenance:&#039;&#039;&#039;&amp;lt;br /&amp;gt;1 {{Wealth}} / {{Turn}}&amp;lt;br /&amp;gt;{{ImprovStats|Id=86|D=5|H=350|P=1}}&lt;br /&gt;
|Prod=-5 {{Happiness}}&amp;lt;br /&amp;gt;-5 {{Health}}&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;{{ItemIcon|Power.png|List_of_Goods#Power|Class338Power|Power}} &lt;br /&gt;
|Experts={{Expert|Id=113}}+150% [[Craft Production]]&amp;lt;br /&amp;gt;{{ExpertSpacer}} at this improvement&lt;br /&gt;
|Techs={{Tech|Electricity.png|Class339Electricity|Electricity}} {{Tech|InterchangeableParts.png|Class340InterchangeableParts|Interchangeable Parts}}&lt;br /&gt;
|Other=&lt;br /&gt;
}}&lt;br /&gt;
{{Improv&lt;br /&gt;
|domain=DomainScience.png&lt;br /&gt;
|anchorId=Clinic&lt;br /&gt;
|itemfile=Clinic.png&lt;br /&gt;
|itemname=Clinic&lt;br /&gt;
|CostsMaint=&#039;&#039;&#039;Costs:&#039;&#039;&#039; 300 {{ProdIcon}}&amp;lt;br /&amp;gt;40 {{Food}} 20 {{Materials}} 40 {{Timber}}&amp;lt;br /&amp;gt;&#039;&#039;&#039;Maintenance:&#039;&#039;&#039;&amp;lt;br /&amp;gt;2 {{Wealth}} / {{Turn}}&amp;lt;br /&amp;gt;{{ImprovStats|Id=87|D=3|H=150|P=1}}&lt;br /&gt;
|Prod=+20 {{Health}}&lt;br /&gt;
|Experts={{Expert|Id=114}}+1 {{Research}} / {{Turn}}&lt;br /&gt;
|Techs={{Tech|GermTheory.png|Class341GermTheory|Germ Theory}}&lt;br /&gt;
|Other= &#039;&#039;&#039;1 per City&#039;&#039;&#039;&amp;lt;br /&amp;gt;Upgrades to [[List of Improvements#MedicalLab|Medical Lab]]&lt;br /&gt;
}}&lt;br /&gt;
{{Improv&lt;br /&gt;
|domain=DomainGovernment.png&lt;br /&gt;
|anchorId=WaterTreatmentPlant&lt;br /&gt;
|itemfile=WaterTreatmentPlant.png&lt;br /&gt;
|itemname=&amp;lt;small&amp;gt;Water Tr. Plant&amp;lt;/small&amp;gt;&lt;br /&gt;
|CostsMaint=&#039;&#039;&#039;Costs:&#039;&#039;&#039; 400 {{ProdIcon}}&amp;lt;br /&amp;gt;100 {{ItemIconSmall|Concrete.png|List_of_Goods#Concrete|Class3429Concrete|Concrete}} 10 {{ItemIconSmall|MachinedPart.png|List_of_Goods#MachinedPart|Class342MachinedPart|Machined Part}} 50 {{ItemIconSmall|SteelItem.png|List_of_Goods#Steel|Class3420Steel|Steel}}&amp;lt;br /&amp;gt;&#039;&#039;&#039;Maintenance:&#039;&#039;&#039;&amp;lt;br /&amp;gt;3 {{Wealth}} / {{Turn}}&amp;lt;br /&amp;gt;{{ImprovStats|Id=88|D=6|H=400|P=1}}&lt;br /&gt;
|Prod=+25 {{Health}}&lt;br /&gt;
|Experts={{Expert|Id=115}}+10 {{Health}}&lt;br /&gt;
|Techs={{Tech|GermTheory.png|Class343GermTheory|Germ Theory}} {{Tech|Pharmacology.png|Class344Pharmacology|Pharmacology}} {{Tech|NuclearPower.png|Class345NuclearPower|Nuclear Power}} {{Tech|SustainableEngineering.png|Class346SustainableEngineering|Sustainable Engineering}}&lt;br /&gt;
|Other= &#039;&#039;&#039;1 per City&#039;&#039;&#039;&lt;br /&gt;
}}&lt;br /&gt;
{{Improv&lt;br /&gt;
|domain=DomainIndustry.png&lt;br /&gt;
|anchorId=VehicleFactory&lt;br /&gt;
|itemfile=VehicleFactory.png&lt;br /&gt;
|itemname=&amp;lt;small&amp;gt;Vehicle Factory&amp;lt;/small&amp;gt;&lt;br /&gt;
|CostsMaint=&#039;&#039;&#039;Costs:&#039;&#039;&#039; 450 {{ProdIcon}}&amp;lt;br /&amp;gt;20 {{ItemIconSmall|Concrete.png|List_of_Goods#Concrete|Class347Concrete|Concrete}} 1 {{ItemIconSmall|InternalCombustionEngineItem.png|List_of_Goods#InternalCombustionEngine|Class348InternalCombustionEngineItem|Internal Combustion Engine}} 5 {{ItemIconSmall|SteelItem.png|List_of_Goods#Steel|Class349SteelItem|Steel}}&amp;lt;br /&amp;gt;&#039;&#039;&#039;Maintenance:&#039;&#039;&#039;&amp;lt;br /&amp;gt;4 {{Materials}} 1 {{Wealth}} / {{Turn}}&amp;lt;br /&amp;gt;{{ImprovStats|Id=89|D=5|H=300|P=1}}&lt;br /&gt;
|Prod=-5 {{Happiness}}&amp;lt;br /&amp;gt;-5 {{Security}}&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;{{ItemIcon|Car.png|List_of_Goods#Car|Class350Car|Car}} {{ItemIcon|Tractors.png|List_of_Goods#Tractors|Class351Tractors|Tractors}}&lt;br /&gt;
|Experts={{Expert|Id=116}}+150% [[Craft Production]]&amp;lt;br /&amp;gt;{{ExpertSpacer}} at this improvement&amp;lt;br /&amp;gt;{{ExpertSpacer}} +10 City [[Build Production]]&amp;lt;br /&amp;gt;{{Expert|Id=117}}150% to 200%, 10 to 20&amp;lt;br /&amp;gt;{{Expert|Id=118}}200% to 250%, 20 to 30&lt;br /&gt;
|Techs={{Tech|InternalCombustionEngine.png|Class352InternalCombustionEngine|Internal Combustion Engine}}&lt;br /&gt;
|Other= &#039;&#039;&#039;8 per Nation&#039;&#039;&#039;&lt;br /&gt;
}}&lt;br /&gt;
{{Improv&lt;br /&gt;
|domain=DomainCulture.png&lt;br /&gt;
|anchorId=MovieStudio&lt;br /&gt;
|itemfile=MovieStudio.png&lt;br /&gt;
|itemname=Movie Studio&lt;br /&gt;
|CostsMaint=&#039;&#039;&#039;Costs:&#039;&#039;&#039; 300 {{ProdIcon}}&amp;lt;br /&amp;gt;25 {{ItemIconSmall|Concrete.png|List_of_Goods#Concrete|Class353Concrete|Concrete}} 10 {{ItemIconSmall|SteelItem.png|List_of_Goods#Steel|Class354SteelItem|Steel}} 100 {{Timber}}&amp;lt;br /&amp;gt;&#039;&#039;&#039;Maintenance:&#039;&#039;&#039;&amp;lt;br /&amp;gt;5 {{Wealth}} / {{Turn}}&amp;lt;br /&amp;gt;{{ImprovStats|Id=90|D=5|H=350|P=1}}&lt;br /&gt;
|Prod=+15 {{Security}}&amp;lt;br /&amp;gt;-15 {{Prosperity}}&amp;lt;br /&amp;gt;{{ItemIcon-lock|Movie.png|List_of_Goods#Movie|Class355Movie|Movie}} {{ItemIcon-lock|MusicalInstruments.png|List_of_Goods#MusicalInstruments|Class356MusicalInstruments|Musical Instruments}} {{ItemIcon-lock|RecordAlbums.png|List_of_Goods#RecordAlbums|Class357RecordAlbums|Record Albums}} &lt;br /&gt;
|Experts={{Expert|Id=119}}+3 Masterpiece Creation&amp;lt;br /&amp;gt;{{ExpertSpacer}} Speed per turn&amp;lt;br /&amp;gt;{{ExpertSpacer}} +5 {{Security}}&amp;lt;br /&amp;gt;{{ExpertSpacer}} +5 {{Prosperity}}&amp;lt;br /&amp;gt;{{ExpertSpacer}} +5 {{Knowledge}}&lt;br /&gt;
|Techs={{Tech|Photography.png|Class358Photography|Photography}} {{Tech|MassMedia.png|Class359MassMedia|Mass Media}}&lt;br /&gt;
|Other=&#039;&#039;&#039;1 per Nation&#039;&#039;&#039;&amp;lt;br /&amp;gt;Paragon affinity: Activist, Artist,&amp;lt;br /&amp;gt;Engineer, Entrepreneur, Musician,&amp;lt;br /&amp;gt;Pioneer, Prophet, Scientist,&amp;lt;br /&amp;gt;Strategist, and Writer&lt;br /&gt;
}}&lt;br /&gt;
{{Improv&lt;br /&gt;
|domain=DomainCulture.png&lt;br /&gt;
|anchorId=Theater&lt;br /&gt;
|itemfile=Theater.png&lt;br /&gt;
|itemname=Theater&lt;br /&gt;
|CostsMaint=&#039;&#039;&#039;Costs:&#039;&#039;&#039; 300 {{ProdIcon}}&amp;lt;br /&amp;gt;100 {{Materials}} 100 {{Timber}}&amp;lt;br /&amp;gt;&#039;&#039;&#039;Maintenance:&#039;&#039;&#039;&amp;lt;br /&amp;gt;1 {{Wealth}} / {{Turn}}&amp;lt;br /&amp;gt;{{ImprovStats|Id=91|D=4|H=300|P=1}}&lt;br /&gt;
|Prod=+100% Artist, Musician,&amp;lt;br /&amp;gt;and Writer pick chance&lt;br /&gt;
|Experts={{Expert|Id=120}}+2 Masterpiece Creation&amp;lt;br /&amp;gt;{{ExpertSpacer}} Speed per turn&amp;lt;br /&amp;gt;{{ExpertSpacer}} +5 {{Prosperity}}&lt;br /&gt;
|Techs={{Tech|Photography.png|Class360Photography|Photography}}&lt;br /&gt;
|Other= &#039;&#039;&#039;1 per Nation&#039;&#039;&#039;&amp;lt;br /&amp;gt;Paragon affinity: Activist, Artist,&amp;lt;br /&amp;gt;Musician, Prophet, and Writer&lt;br /&gt;
}}&lt;br /&gt;
{{Improv&lt;br /&gt;
|domain=DomainCommerce.png&lt;br /&gt;
|anchorId=RadioTower&lt;br /&gt;
|itemfile=RadioTower.png&lt;br /&gt;
|itemname=Radio Tower&lt;br /&gt;
|CostsMaint=&#039;&#039;&#039;Costs:&#039;&#039;&#039; 300 {{ProdIcon}}&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;&#039;&#039;&#039;Maintenance:&#039;&#039;&#039;&amp;lt;br /&amp;gt;5 {{Wealth}} / {{Turn}}&amp;lt;br /&amp;gt;{{ImprovStats|Id=92|D=5|H=350|P=1}}&lt;br /&gt;
|Prod=+15 {{Knowledge}}&lt;br /&gt;
|Experts={{Expert|Id=121}}+15 {{Prosperity}}&lt;br /&gt;
|Techs={{Tech|Radio.png|Class361Radio|Radio}}&lt;br /&gt;
|Other= &#039;&#039;&#039;1 per City&#039;&#039;&#039;&amp;lt;br /&amp;gt;Upgrades from [[List of Improvements#Lighthouse|Lighthouse]]&amp;lt;br /&amp;gt;Upgrades to [[List of Improvements#DataCenter|Data Center]]&lt;br /&gt;
}}&lt;br /&gt;
{{Improv&lt;br /&gt;
|domain=DomainIndustry.png&lt;br /&gt;
|anchorId=NavalBase&lt;br /&gt;
|itemfile=NavalBase.png&lt;br /&gt;
|itemname=Naval Base&lt;br /&gt;
|CostsMaint=&#039;&#039;&#039;Costs:&#039;&#039;&#039; 300 {{ProdIcon}} 15 {{ItemIconSmall|Fuel.png|List_of_Goods#Fuel|Class362Fuel|Fuel}}&amp;lt;br /&amp;gt;20 {{ItemIconSmall|MachinedPart.png|List_of_Goods#MachinedPart|Class363MachinedPart|Machined Part}} 100 {{Materials}} 80 {{Timber}}&amp;lt;br /&amp;gt;&#039;&#039;&#039;Maintenance:&#039;&#039;&#039;&amp;lt;br /&amp;gt;15 {{Wealth}} / {{Turn}}&amp;lt;br /&amp;gt;{{ImprovStats|Id=93|D=10|H=350|P=1}}&lt;br /&gt;
|Prod=+30% [[City Production]]&amp;lt;br /&amp;gt;+10 EXP to newly-trained Sea [[Forces]]&amp;lt;br /&amp;gt;-5 {{Health}}&amp;lt;br /&amp;gt;+25 {{Security}}&lt;br /&gt;
|Experts={{Expert|Id=122}}+35 {{Security}}&amp;lt;br /&amp;gt;{{Expert|Id=123}}+10 {{Prosperity}}&amp;lt;br /&amp;gt;{{Expert|Id=124}}+15 {{Prosperity}}&lt;br /&gt;
|Techs={{Tech|Sonar.png|Class364Sonar|Sonar}} {{Tech|NuclearPower.png|Class365NuclearPower|Nuclear Power}}&lt;br /&gt;
|Other= &#039;&#039;&#039;1 per City&#039;&#039;&#039;&amp;lt;br /&amp;gt;Upgrades from [[List of Improvements#Drydock|Drydock]]&lt;br /&gt;
}}&lt;br /&gt;
{{Improv&lt;br /&gt;
|domain=DomainImpact.png&lt;br /&gt;
|anchorId=Incinerator&lt;br /&gt;
|itemfile=Incinerator.png&lt;br /&gt;
|itemname=Incinerator&lt;br /&gt;
|CostsMaint=&#039;&#039;&#039;Costs:&#039;&#039;&#039; 450 {{ProdIcon}}&amp;lt;br /&amp;gt;10 {{ItemIconSmall|Fuel.png|List_of_Goods#Fuel|Class366Fuel|Fuel}} 10 {{ItemIconSmall|MachinedPart.png|List_of_Goods#MachinedPart|Class367MachinedPart|Machined Part}}&amp;lt;br /&amp;gt;&#039;&#039;&#039;Maintenance:&#039;&#039;&#039;&amp;lt;br /&amp;gt;1 {{Wealth}} / {{Turn}}&amp;lt;br /&amp;gt;{{ImprovStats|Id=94|D=5|H=350|P=1}}&lt;br /&gt;
|Prod=-5 {{Health}}&amp;lt;br /&amp;gt;-5 {{Happiness}}&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;{{ItemIcon|Power.png|List_of_Goods#Power|Class368Power|Power}}&lt;br /&gt;
|Experts=&lt;br /&gt;
|Techs={{Tech|SyntheticFertilizers.png|Class369SyntheticFertilizers|Synthetic Fertilizers}}&lt;br /&gt;
|Other= &#039;&#039;&#039;1 per Nation&#039;&#039;&#039;&lt;br /&gt;
}}&lt;br /&gt;
{{Improv&lt;br /&gt;
|domain=DomainImpact.png&lt;br /&gt;
|anchorId=IndustrialFarm&lt;br /&gt;
|itemfile=IndustrialFarm.png&lt;br /&gt;
|itemname=&amp;lt;small&amp;gt;Industrial Farm&amp;lt;/small&amp;gt;&lt;br /&gt;
|CostsMaint=&#039;&#039;&#039;Costs:&#039;&#039;&#039; 250 {{ProdIcon}}&amp;lt;br /&amp;gt;10 {{ItemIconSmall|MetalTools.png|List_of_Goods#MetalTools|Class370MetalTools|Metal Tools}}&amp;lt;br /&amp;gt;&#039;&#039;&#039;Maintenance:&#039;&#039;&#039;&amp;lt;br /&amp;gt;1 {{Materials}} 3 {{Timber}} / {{Turn}}&amp;lt;br /&amp;gt;{{ImprovStats|Id=95|D=5|H=350|P=0}}&lt;br /&gt;
|Prod=+300% of Region [[Food]] {{Food}} yield is&amp;lt;br /&amp;gt;applied to [[Harvest Production]]&amp;lt;br /&amp;gt;+3% [[City Growth]]&amp;lt;br /&amp;gt;+5 bonus [[Harvest Production]] for each Farm in this region (including itself)&lt;br /&gt;
|Experts={{Expert|Id=125}}+150% [[Harvest Production]]&amp;lt;br /&amp;gt;{{ExpertSpacer}} at this improvement. +1 {{Food}}&amp;lt;br /&amp;gt;{{Expert|Id=126}}150% to 200%. +10 [[Health]]&amp;lt;br /&amp;gt;{{Expert|Id=127}}200% to 250%. +15 [[Health]]&lt;br /&gt;
|Techs={{Tech|SyntheticFertilizers.png|Class371SyntheticFertilizers|Synthetic Fertilizers}}&lt;br /&gt;
|Other=Upgrades from [[List of Improvements#IrrigatedFarm|Irrigated Farm]]&amp;lt;br /&amp;gt;See [[Yield Calculator]] for more&amp;lt;br /&amp;gt;information on yields&lt;br /&gt;
}}&lt;br /&gt;
{{Improv&lt;br /&gt;
|domain=DomainImpact.png&lt;br /&gt;
|anchorId=IndustrialFishingFarm&lt;br /&gt;
|itemfile=IndustrialFishingFarm.png&lt;br /&gt;
|itemname=&amp;lt;small&amp;gt;Ind. Fishing Farm&amp;lt;/small&amp;gt;&lt;br /&gt;
|CostsMaint=&#039;&#039;&#039;Costs:&#039;&#039;&#039; 200 {{ProdIcon}}&amp;lt;br /&amp;gt;30 {{ItemIconSmall|MachinedPart.png|List_of_Goods#MachinedPart|Class372MachinedPart|Machined Part}} 180 {{Timber}}&amp;lt;br /&amp;gt;&#039;&#039;&#039;Maintenance:&#039;&#039;&#039;&amp;lt;br /&amp;gt;2 {{Timber}} / {{Turn}}&amp;lt;br /&amp;gt;{{ImprovStats|Id=96|D=5|H=350|P=0}}&lt;br /&gt;
|Prod=+2 {{Food}}&amp;lt;br /&amp;gt;+200% of Region [[Food]] {{Food}} yield is&amp;lt;br /&amp;gt;applied to [[Harvest Production]]&lt;br /&gt;
|Experts={{Expert|Id=128}}+150% [[Harvest Production]]&amp;lt;br /&amp;gt;{{ExpertSpacer}} at this improvement.&amp;lt;br /&amp;gt;{{ExpertSpacer}} +1 {{Wealth}} / {{Turn}}&amp;lt;br /&amp;gt;{{Expert|Id=129}}150% to 200%, 1 to 2&lt;br /&gt;
|Techs={{Tech|SyntheticFertilizers.png|Class373SyntheticFertilizers|Synthetic Fertilizers}}&lt;br /&gt;
|Other=As of 1.0.5 you have to manually replace [[List of Improvements#FishingNet|Fishing Net]]s with these,&amp;lt;br /&amp;gt;no upgrade button available&lt;br /&gt;
}}&lt;br /&gt;
|}&lt;br /&gt;
{{ImprovAge|Age=&amp;lt;div id=&amp;quot;Atomic_Age&amp;quot; style=&amp;quot;display:inline;&amp;quot;&amp;gt;[[#Atomic Age|Atomic Age]]&amp;lt;/div&amp;gt;}}&lt;br /&gt;
{{Improv&lt;br /&gt;
|domain=DomainCommerce.png&lt;br /&gt;
|anchorId=DataCenter&lt;br /&gt;
|itemfile=DataCenter.png&lt;br /&gt;
|itemname=Data Center&lt;br /&gt;
|CostsMaint=&#039;&#039;&#039;Costs:&#039;&#039;&#039; 500 {{ProdIcon}} 50 {{ItemIconSmall|Electronics.png|List_of_Goods#Electronics|Class374Electronics|Electronics}}&amp;lt;br /&amp;gt;20 {{ItemIconSmall|MachinedPart.png|List_of_Goods#MachinedPart|Class375MachinedPart|Machined Part}} 60 {{Materials}} 100 {{Timber}}&amp;lt;br /&amp;gt;&#039;&#039;&#039;Maintenance:&#039;&#039;&#039;&amp;lt;br /&amp;gt;3 {{Wealth}} / {{Turn}}&amp;lt;br /&amp;gt;{{ImprovStats|Id=97|D=6|H=450|P=1}}&lt;br /&gt;
|Prod=+20% {{Research}} Research per turn  in this city&amp;lt;br /&amp;gt;+15 {{Knowledge}}&lt;br /&gt;
|Experts={{Expert|Id=130}}+15 {{Prosperity}}&lt;br /&gt;
|Techs={{Tech|Computers.png|Class376Computers|Computers}}&lt;br /&gt;
|Other= &#039;&#039;&#039;1 per City&#039;&#039;&#039;&amp;lt;br /&amp;gt;Upgrades from [[List of Improvements#RadioTower|Radio Tower]]&lt;br /&gt;
}}&lt;br /&gt;
{{Improv&lt;br /&gt;
|domain=DomainCommerce.png&lt;br /&gt;
|anchorId=Airport&lt;br /&gt;
|itemfile=Airport.png&lt;br /&gt;
|itemname=Airport&lt;br /&gt;
|CostsMaint=&#039;&#039;&#039;Costs:&#039;&#039;&#039; 350 {{ProdIcon}}&amp;lt;br /&amp;gt;25 {{ItemIconSmall|Concrete.png|List_of_Goods#Concrete|Class377Concrete|Concrete}} 10 {{ItemIconSmall|Fuel.png|List_of_Goods#Fuel|Class378Fuel|Fuel}}&amp;lt;br /&amp;gt;&#039;&#039;&#039;Maintenance:&#039;&#039;&#039;&amp;lt;br /&amp;gt;1 {{Wealth}} / {{Turn}}&amp;lt;br /&amp;gt;{{ImprovStats|Id=98|D=8|H=400|P=1}}&lt;br /&gt;
|Prod=+5% [[City Growth]]&amp;lt;br /&amp;gt;+25 {{Prosperity}}&lt;br /&gt;
|Experts={{Expert|Id=131}}+15 {{Prosperity}}&lt;br /&gt;
|Techs={{Tech|JetEngines.png|Class379JetEngines|Jet Engines}}&lt;br /&gt;
|Other= &#039;&#039;&#039;1 per City&#039;&#039;&#039;&lt;br /&gt;
}}&lt;br /&gt;
{{Improv&lt;br /&gt;
|domain=DomainCommerce.png&lt;br /&gt;
|anchorId=Hotel&lt;br /&gt;
|itemfile=Hotel.png&lt;br /&gt;
|itemname=Hotel&lt;br /&gt;
|CostsMaint=&#039;&#039;&#039;Costs:&#039;&#039;&#039; 400 {{ProdIcon}}&amp;lt;br /&amp;gt;50 {{Food}} 150 {{Materials}} 150 {{Timber}}&amp;lt;br /&amp;gt;&#039;&#039;&#039;Maintenance:&#039;&#039;&#039;&amp;lt;br /&amp;gt;3 {{Food}} / {{Turn}}&amp;lt;br /&amp;gt;{{ImprovStats|Id=99|D=6|H=400|P=1}}&lt;br /&gt;
|Prod=+15 {{Prosperity}}, +5% City Growth&amp;lt;br /&amp;gt; +15 {{Wealth}} Wealth per turn for each&amp;lt;br /&amp;gt;{{DomainCommerce}} Commerce and {{DomainCulture}} Culture&amp;lt;br /&amp;gt; improvement in this region&amp;lt;br /&amp;gt;{{ItemIcon-lock|GourmetMeals.png|List_of_Goods#GourmetMeals|Class380GourmetMeals|Gourmet Meals}}&lt;br /&gt;
|Experts={{Expert|Id=132}}+10 {{Happiness}}&lt;br /&gt;
|Techs={{Tech|Leisure.png|Class381Leisure|Leisure}}&lt;br /&gt;
|Other= &#039;&#039;&#039;1 per City&#039;&#039;&#039;&lt;br /&gt;
}}&lt;br /&gt;
{{Improv&lt;br /&gt;
|domain=DomainCulture.png&lt;br /&gt;
|anchorId=OperaHouse&lt;br /&gt;
|itemfile=OperaHouse.png&lt;br /&gt;
|itemname=Opera House&lt;br /&gt;
|CostsMaint=&#039;&#039;&#039;Costs:&#039;&#039;&#039; 300 {{ProdIcon}}&amp;lt;br /&amp;gt;20 {{ItemIconSmall|Concrete.png|List_of_Goods#Concrete|Class382Concrete|Concrete}} 100 {{Materials}} 100 {{Timber}}&amp;lt;br /&amp;gt;&#039;&#039;&#039;Maintenance:&#039;&#039;&#039;&amp;lt;br /&amp;gt;5 {{Wealth}} / {{Turn}}&amp;lt;br /&amp;gt;{{ImprovStats|Id=100|D=6|H=400|P=1}}&lt;br /&gt;
|Prod=+100% Musician pick chance&lt;br /&gt;
|Experts={{Expert|Id=133}}+10 {{Happiness}}&lt;br /&gt;
|Techs={{Tech|Leisure.png|Class383Leisure|Leisure}}&lt;br /&gt;
|Other= &#039;&#039;&#039;1 per Nation&#039;&#039;&#039;&lt;br /&gt;
}}&lt;br /&gt;
{{Improv&lt;br /&gt;
|domain=DomainGovernment.png&lt;br /&gt;
|anchorId=PublicPlayground&lt;br /&gt;
|itemfile=PublicPlayground.png&lt;br /&gt;
|itemname= &amp;lt;span style=&amp;quot;font-size: 8pt;&amp;quot;&amp;gt;Public Playground&amp;lt;/span&amp;gt;&lt;br /&gt;
|CostsMaint=&#039;&#039;&#039;Costs:&#039;&#039;&#039; 425 {{ProdIcon}}&amp;lt;br /&amp;gt;50 {{Materials}} 1 {{ItemIconSmall|SteelItem.png|List_of_Goods#Steel|Class384SteelItem|Steel}} 50 {{Timber}}&amp;lt;br /&amp;gt;&#039;&#039;&#039;Maintenance:&#039;&#039;&#039;&amp;lt;br /&amp;gt;1 {{Wealth}} / {{Turn}}&amp;lt;br /&amp;gt;{{ImprovStats|Id=101|D=8|H=500|P=1}}&lt;br /&gt;
|Prod=+15 {{Happiness}}&lt;br /&gt;
|Experts={{Expert|Id=134}}+15 {{Health}}&lt;br /&gt;
|Techs={{Tech|Leisure.png|Class385Leisure|Leisure}}&lt;br /&gt;
|Other= &#039;&#039;&#039;1 per City&#039;&#039;&#039;&lt;br /&gt;
}}&lt;br /&gt;
{{Improv&lt;br /&gt;
|domain=DomainCulture.png&lt;br /&gt;
|anchorId=ReflectingPool&lt;br /&gt;
|itemfile=ReflectingPool.png&lt;br /&gt;
|itemname=&amp;lt;small&amp;gt;Reflecting Pool&amp;lt;/small&amp;gt;&lt;br /&gt;
|CostsMaint=&#039;&#039;&#039;Costs:&#039;&#039;&#039; 375 {{ProdIcon}}&amp;lt;br /&amp;gt;100 {{Materials}} 100 {{Timber}}&amp;lt;br /&amp;gt;&#039;&#039;&#039;Maintenance:&#039;&#039;&#039;&amp;lt;br /&amp;gt;1 {{Wealth}} / {{Turn}}&amp;lt;br /&amp;gt;{{ImprovStats|Id=102|D=8|H=500|P=1}}&lt;br /&gt;
|Prod=+15 {{Security}}&lt;br /&gt;
|Experts={{Expert|Id=135}}+1 Masterpiece Creation&amp;lt;br /&amp;gt;{{ExpertSpacer}} Speed per turn&amp;lt;br /&amp;gt;{{Expert|Id=136}}From +1 to +2&amp;lt;br /&amp;gt;{{Expert|Id=137}}From +2 to +3&lt;br /&gt;
|Techs={{Tech|Leisure.png|Class386Leisure|Leisure}}&lt;br /&gt;
|Other= &#039;&#039;&#039;1 per Nation&#039;&#039;&#039;&amp;lt;br /&amp;gt;Paragon affinity: Artist, Engineer, Entrepreneur, Musician, and WRiter&lt;br /&gt;
}}&lt;br /&gt;
{{Improv&lt;br /&gt;
|domain=DomainImpact.png&lt;br /&gt;
|anchorId=IndustrialLogging&lt;br /&gt;
|itemfile=IndustrialLogging.png&lt;br /&gt;
|itemname=Ind. Logging&lt;br /&gt;
|CostsMaint=&#039;&#039;&#039;Costs:&#039;&#039;&#039; 150 {{ProdIcon}}&amp;lt;br /&amp;gt;120 {{Materials}} 80 {{Timber}} 150 {{Wealth}}&amp;lt;br /&amp;gt;&#039;&#039;&#039;Maintenance:&#039;&#039;&#039;&amp;lt;br /&amp;gt;2 {{Materials}} / {{Turn}}&amp;lt;br /&amp;gt;{{ImprovStats|Id=103|D=6|H=400|P=0}}&lt;br /&gt;
|Prod=+400% of Region [[Timber]] {{Timber}} Yield&amp;lt;br /&amp;gt;is added to the city&#039;s [[Harvest Production]]&amp;lt;br /&amp;gt;+2 {{Timber}}&lt;br /&gt;
|Experts={{Expert|Id=138}}+150% [[Harvest Production]]&amp;lt;br /&amp;gt;{{ExpertSpacer}} at this improvement. +2 {{Timber}}&amp;lt;br /&amp;gt;{{ExpertSpacer}} +5 [[City Production]]&amp;lt;br /&amp;gt;{{Expert|Id=139}}150% to 200%. +5 to +10&amp;lt;br /&amp;gt;{{Expert|Id=140}}200% to 250%. +10 to +15&lt;br /&gt;
|Techs={{Tech|MassProduction.png|Class387MassProduction|Mass Production}}&lt;br /&gt;
|Other=Upgrades from [[List of Improvements#Sawmill|Sawmill]]&lt;br /&gt;
}}&lt;br /&gt;
{{Improv&lt;br /&gt;
|domain=DomainCommerce.png&lt;br /&gt;
|anchorId=ShoppingMall&lt;br /&gt;
|itemfile=ShoppingMall.png&lt;br /&gt;
|itemname=Shopping Mall&lt;br /&gt;
|CostsMaint=&#039;&#039;&#039;Costs:&#039;&#039;&#039; 325 {{ProdIcon}}&amp;lt;br /&amp;gt;10 {{ItemIconSmall|Concrete.png|List_of_Goods#Concrete|Class388Concrete|Concrete}} 1 {{ItemIconSmall|Power.png|List_of_Goods#Power|Class389Power|Power}} 10 {{ItemIconSmall|SteelItem.png|List_of_Goods#Steel|Class390SteelItem|Steel}}&amp;lt;br /&amp;gt;&#039;&#039;&#039;Maintenance:&#039;&#039;&#039;&amp;lt;br /&amp;gt;1 {{ItemIconSmall|Power.png|List_of_Goods#Power|Class391Power|Power}} / {{Turn}}&amp;lt;br /&amp;gt;{{ImprovStats|Id=104|D=6|H=400|P=1}}&lt;br /&gt;
|Prod=+15 {{Prosperity}}&amp;lt;br /&amp;gt;{{ItemIcon-lock|Bandage.png|List_of_Goods#Bandage|Class392Bandage|Bandage}} {{ItemIcon-lock|Baskets.png|List_of_Goods#Baskets|Class393Baskets|Baskets}} {{ItemIcon-lock|Fabric.png|List_of_Goods#Fabric|Class394Fabric|Fabric}} {{ItemIcon-lock|FineClothes.png|List_of_Goods#FineClothes|Class395FineClothes|Fine Clothes}} {{ItemIcon-lock|GameConsole.png|List_of_Goods#GameConsole|Class396GameConsole|Game Console}} {{ItemIcon-lock|Garments.png|List_of_Goods#Garments|Class397Garments|Garments}}&amp;lt;br /&amp;gt;{{ItemIcon-lock|MetalPots.png|List_of_Goods#MetalPots|Class398MetalPots|Metal Pots}} {{ItemIcon-lock|MobilePhone.png|List_of_Goods#MobilePhone|Class399MobilePhone|Mobile Phone}} {{ItemIcon-lock|Rope.png|List_of_Goods#Rope|Class400Rope|Rope}} {{ItemIcon-lock|RugandCarpet.png|List_of_Goods#RugandCarpet|Class401RugandCarpet|Rug and Carpet}} {{ItemIcon-lock|Tunics.png|List_of_Goods#Tunics|Class402Tunics|Tunics}} &lt;br /&gt;
|Experts={{Expert|Id=141}}+30 {{Wealth}} / {{Turn}}&amp;lt;br /&amp;gt;{{ExpertSpacer}} +35 {{Wealth}} / {{Turn}}&lt;br /&gt;
|Techs={{Tech|MassProduction.png|Class403MassProduction|Mass Production}}&lt;br /&gt;
|Other= &#039;&#039;&#039;8 per Nation&#039;&#039;&#039;&amp;lt;br /&amp;gt;&#039;&#039;(Needs testing on how much Wealth an expert actually produces)&#039;&#039;&lt;br /&gt;
}}&lt;br /&gt;
{{Improv&lt;br /&gt;
|domain=DomainCommerce.png&lt;br /&gt;
|anchorId=Skyscraper&lt;br /&gt;
|itemfile=Skyscraper.png&lt;br /&gt;
|itemname=Skyscraper&lt;br /&gt;
|CostsMaint=&#039;&#039;&#039;Costs:&#039;&#039;&#039; 300 {{ProdIcon}}&amp;lt;br /&amp;gt;10 {{ItemIconSmall|Glass.png|List_of_Goods#Glass|Class404Glass|Glass}} 5 {{ItemIconSmall|SteelItem.png|List_of_Goods#Steel|Class405SteelItem|Steel}}&amp;lt;br /&amp;gt;&#039;&#039;&#039;Maintenance:&#039;&#039;&#039;&amp;lt;br /&amp;gt;1 {{Materials}} 1 {{Timber}} / {{Turn}}&amp;lt;br /&amp;gt;{{ImprovStats|Id=105|D=3|H=100|P=0}}&lt;br /&gt;
|Prod=+5 {{Housing}} [[Housing]]&amp;lt;br /&amp;gt;+2 bonus {{Housing}} [[Housing]]&amp;lt;br /&amp;gt;if built in the city center&amp;lt;br /&amp;gt;+3% [[City Production]]&lt;br /&gt;
|Experts=&lt;br /&gt;
|Techs={{Tech|MassProduction.png|Class406MassProduction|Mass Production}}&lt;br /&gt;
|Other=Upgrades from [[List of Improvements#Residence|Residence]]&lt;br /&gt;
}}&lt;br /&gt;
{{Improv&lt;br /&gt;
|domain=DomainMilitary.png&lt;br /&gt;
|anchorId=SAMBatteryDefense&lt;br /&gt;
|itemfile=SAMBatteryDefense.png&lt;br /&gt;
|itemname=SAM Battery&lt;br /&gt;
|CostsMaint=&#039;&#039;&#039;Costs:&#039;&#039;&#039; 300 {{ProdIcon}} 15 {{ItemIconSmall|Explosive.png|List_of_Goods#Explosive|Class407Explosive|Explosive}}&amp;lt;br /&amp;gt;10 {{ItemIconSmall|Fuel.png|List_of_Goods#Fuel|Class408Fuel|Fuel}} 120 {{Materials}} 80 {{Timber}}&amp;lt;br /&amp;gt;&#039;&#039;&#039;Maintenance:&#039;&#039;&#039;&amp;lt;br /&amp;gt;5 {{Wealth}} / {{Turn}}&amp;lt;br /&amp;gt;{{ImprovStats|Id=106|D=12|H=350|P=1}}&lt;br /&gt;
|Prod=10% Strength to [[Forces]] within this region&amp;lt;br /&amp;gt;20% Strength to [[Forces]] within this region&amp;lt;br /&amp;gt;+25 {{Security}}&lt;br /&gt;
|Experts={{Expert|Id=142}}+10% Strength to [[Forces]]&amp;lt;br /&amp;gt;{{ExpertSpacer}} within this city.&amp;lt;br /&amp;gt;{{Expert|Id=143}}From +10% to +20%&amp;lt;br /&amp;gt;{{Expert|Id=144}}From +20% to +30%&lt;br /&gt;
|Techs={{Tech|MechanizedFirepower.png|Class409MechanizedFirepower|Mechanized Firepower}}&lt;br /&gt;
|Other= &#039;&#039;&#039;1 per City&#039;&#039;&#039;&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;&#039;&#039;(Needs testing on how much strength is actually added)&#039;&#039;&lt;br /&gt;
}}&lt;br /&gt;
{{Improv&lt;br /&gt;
|domain=DomainImpact.png&lt;br /&gt;
|anchorId=IndustrialMine&lt;br /&gt;
|itemfile=IndustrialMine.png&lt;br /&gt;
|itemname=Industrial Mine&lt;br /&gt;
|CostsMaint=&#039;&#039;&#039;Costs:&#039;&#039;&#039; 300 {{ProdIcon}}&amp;lt;br /&amp;gt;10 {{ItemIconSmall|Fuel.png|List_of_Goods#Fuel|Class410Fuel|Fuel}} 100 {{Timber}}&amp;lt;br /&amp;gt;&#039;&#039;&#039;Maintenance:&#039;&#039;&#039;&amp;lt;br /&amp;gt;1 {{Wealth}} / {{Turn}}&amp;lt;br /&amp;gt;{{ImprovStats|Id=107|D=6|H=400|P=0}}&lt;br /&gt;
|Prod=+200% Region [[Materials]] {{Materials}} yield&amp;lt;br /&amp;gt;is added to the city&#039;s [[Harvest Production]]&lt;br /&gt;
|Experts={{Expert|Id=145}}+150% [[Harvest Production]]&amp;lt;br /&amp;gt;{{ExpertSpacer}} at this improvement.&amp;lt;br /&amp;gt;{{ExpertSpacer}} +1 City [[Build Production]]&amp;lt;br /&amp;gt;{{Expert|Id=146}}150% to 200%. +1 to +2&amp;lt;br /&amp;gt;{{Expert|Id=147}}200% to 250%. +2 to +3&lt;br /&gt;
|Techs={{Tech|NuclearPower.png|Class411NuclearPower|Nuclear Power}}&lt;br /&gt;
|Other=Upgrades from [[List of Improvements#Mine|Mine]]&lt;br /&gt;
}}&lt;br /&gt;
{{Improv&lt;br /&gt;
|domain=DomainImpact.png&lt;br /&gt;
|anchorId=NuclearPowerPlant&lt;br /&gt;
|itemfile=NuclearPowerPlant.png&lt;br /&gt;
|itemname= &amp;lt;span style=&amp;quot;font-size: 7pt;&amp;quot;&amp;gt;Nuclear Power Plant&amp;lt;/span&amp;gt;&lt;br /&gt;
|CostsMaint=&#039;&#039;&#039;Costs:&#039;&#039;&#039; 325 {{ProdIcon}} 5 {{ItemIconSmall|Uranium.png|List_of_Goods#Uranium|Class412Uranium|Uranium}}&amp;lt;br /&amp;gt;50 {{ItemIconSmall|MachinedPart.png|List_of_Goods#MachinedPart|Class413MachinedPart|Machined Part}} 15 {{Materials}} 10 {{ItemIconSmall|SteelItem.png|List_of_Goods#Steel|Class414SteelItem|Steel}}&amp;lt;br /&amp;gt;&#039;&#039;&#039;Maintenance:&#039;&#039;&#039;&amp;lt;br /&amp;gt;10 {{Wealth}} / {{Turn}}&amp;lt;br /&amp;gt;{{ImprovStats|Id=108|D=6|H=400|P=1}}&lt;br /&gt;
|Prod=+10 {{Prosperity}}&amp;lt;br /&amp;gt;+5 {{Health}}&amp;lt;br /&amp;gt;+3 {{ItemIcon|Power.png|List_of_Goods#Power|Class415Power|Power}} &lt;br /&gt;
|Experts={{Expert|Id=148}}+15 {{Prosperity}}&amp;lt;br /&amp;gt;{{ExpertSpacer}} +10 {{Health}}&amp;lt;br /&amp;gt;{{ExpertSpacer}} +6 {{ItemIcon|Power.png|List_of_Goods#Power|Class416Power|Power}}&lt;br /&gt;
|Techs={{Tech|NuclearPower.png|Class417NuclearPower|Nuclear Power}}&lt;br /&gt;
|Other= &#039;&#039;&#039;1 per City&#039;&#039;&#039;&lt;br /&gt;
}}&lt;br /&gt;
{{Improv&lt;br /&gt;
|domain=DomainIndustry.png&lt;br /&gt;
|anchorId=Pharmacy&lt;br /&gt;
|itemfile=Pharmacy.png&lt;br /&gt;
|itemname=Pharmacy&lt;br /&gt;
|CostsMaint=&#039;&#039;&#039;Costs:&#039;&#039;&#039; 325 {{ProdIcon}}&amp;lt;br /&amp;gt;75 {{Food}} 90 {{Materials}} 90 {{Timber}}&amp;lt;br /&amp;gt;&#039;&#039;&#039;Maintenance:&#039;&#039;&#039;&amp;lt;br /&amp;gt;1 {{Wealth}} / {{Turn}}&amp;lt;br /&amp;gt;{{ImprovStats|Id=109|D=6|H=400|P=1}}&lt;br /&gt;
|Prod=+5 {{Health}}&amp;lt;br /&amp;gt;+25% [[Craft Production]] to Pharmacies&amp;lt;br /&amp;gt;and their upgrades in this [[Region]]&amp;lt;br /&amp;gt;Can craft all that the [[List of Improvements#Chemist|Chemist]] can, plus: {{ItemIcon-lock|GeneTherapy.png|List_of_Goods#GeneTherapy|Class418GeneTherapy|Gene Therapy}}&lt;br /&gt;
|Experts={{Expert|Id=149}}+150% [[Craft Production]]&amp;lt;br /&amp;gt;{{ExpertSpacer}} at this improvement&amp;lt;br /&amp;gt;{{ExpertSpacer}} +5 {{Health}}&amp;lt;br /&amp;gt;{{Expert|Id=150}}150% to 200%. +5 to +10&amp;lt;br /&amp;gt;{{Expert|Id=151}}200% to 250%. +10 to +15&lt;br /&gt;
|Techs={{Tech|Pharmacology.png|Class419Pharmacology|Pharmacology}}&lt;br /&gt;
|Other= &#039;&#039;&#039;8 per Nation&#039;&#039;&#039;&amp;lt;br /&amp;gt;Upgrades from [[List of Improvements#Chemist|Chemist]]&lt;br /&gt;
}}&lt;br /&gt;
|}&lt;br /&gt;
{{ImprovAge|Age=&amp;lt;div id=&amp;quot;Information_Age&amp;quot; style=&amp;quot;display:inline;&amp;quot;&amp;gt;[[#Information Age|Information Age]]&amp;lt;/div&amp;gt;}}&lt;br /&gt;
{{Improv&lt;br /&gt;
|domain=DomainIndustry.png&lt;br /&gt;
|anchorId=GroundbasedMidcourseDefense&lt;br /&gt;
|itemfile=GroundbasedMidcourseDefense.png&lt;br /&gt;
|itemname=G.M.D.&lt;br /&gt;
|CostsMaint=&#039;&#039;&#039;Costs:&#039;&#039;&#039; 300 {{ProdIcon}}&amp;lt;br /&amp;gt;2 {{ItemIconSmall|AIAssistant.png|List_of_Goods#AIAssistant|Class4200AIAssistant|AIAssistant}} 50 {{ItemIconSmall|Concrete.png|List_of_Goods#Concrete|Class4201Concrete|Concrete}}&amp;lt;br /&amp;gt;10 {{ItemIconSmall|Fuel.png|List_of_Goods#Fuel|Class421Fuel|Fuel}} 20 {{ItemIconSmall|SteelItem.png|List_of_Goods#Steel|Class4201Steel|Steel}}&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;{{ImprovStats|Id=1100|D=10|H=350|P=0}}&lt;br /&gt;
|Prod=&lt;br /&gt;
|Experts=&lt;br /&gt;
|Techs={{Tech|ArtificialIntelligence.png|Class4240ArtificialIntelligence|ArtificialIntelligence}}&lt;br /&gt;
|Other= &#039;&#039;&#039;1 per City, 5 per Nation&#039;&#039;&#039;&lt;br /&gt;
}}&lt;br /&gt;
{{Improv&lt;br /&gt;
|domain=DomainIndustry.png&lt;br /&gt;
|anchorId=TopSecretMilitaryBase&lt;br /&gt;
|itemfile=TopSecretMilitaryBase.png&lt;br /&gt;
|itemname= &amp;lt;span style=&amp;quot;font-size: 7pt;&amp;quot;&amp;gt;Top Secret Mil. Base&amp;lt;/span&amp;gt;&lt;br /&gt;
|CostsMaint=&#039;&#039;&#039;Costs:&#039;&#039;&#039; 350 {{ProdIcon}} 10 {{ItemIconSmall|Electronics.png|List_of_Goods#Electronics|Class420Electronics|Electronics}}&amp;lt;br /&amp;gt;50 {{ItemIconSmall|Fuel.png|List_of_Goods#Fuel|Class421Fuel|Fuel}} 90 {{Materials}} 90 {{Timber}}&amp;lt;br /&amp;gt;&#039;&#039;&#039;Maintenance:&#039;&#039;&#039;&amp;lt;br /&amp;gt;20 {{Wealth}} / {{Turn}}&amp;lt;br /&amp;gt;{{ImprovStats|Id=110|D=12|H=450|P=1}}&lt;br /&gt;
|Prod=-15 {{Prosperity}}&amp;lt;br /&amp;gt;{{ItemIcon-lock|Cybernetics.png|List_of_Goods#Cybernetics|Class422Cybernetics|Cybernetics}} {{ItemIcon-lock|MachinedPart.png|List_of_Goods#MachinedPart|Class423MachinedPart|Machined Part}}&lt;br /&gt;
|Experts={{Expert|Id=152}}+150% [[Craft Production]]&amp;lt;br /&amp;gt;{{ExpertSpacer}} at this improvement&amp;lt;br /&amp;gt;{{Expert|Id=153}}From +150% to +200%&amp;lt;br /&amp;gt;{{Expert|Id=154}}From +200% to +250%&lt;br /&gt;
|Techs={{Tech|Drones.png|Class424Drones|Drones}}&lt;br /&gt;
|Other= &#039;&#039;&#039;1 per City&#039;&#039;&#039;&lt;br /&gt;
}}&lt;br /&gt;
{{Improv&lt;br /&gt;
|domain=DomainCulture.png&lt;br /&gt;
|anchorId=ArtGallery&lt;br /&gt;
|itemfile=ArtGallery.png&lt;br /&gt;
|itemname=Art Gallery&lt;br /&gt;
|CostsMaint=&#039;&#039;&#039;Costs:&#039;&#039;&#039; 350 {{ProdIcon}}&amp;lt;br /&amp;gt;15 {{ItemIconSmall|Concrete.png|List_of_Goods#Concrete|Class425Concrete|Concrete}} 5 {{ItemIconSmall|DecorativePaintings.png|List_of_Goods#DecorativePaintings|Class426DecorativePaintings|Decorative Paintings}} 5 {{ItemIconSmall|SteelItem.png|List_of_Goods#Steel|Class427SteelItem|Steel}}&amp;lt;br /&amp;gt;&#039;&#039;&#039;Maintenance:&#039;&#039;&#039;&amp;lt;br /&amp;gt;5 {{Wealth}} / {{Turn}}&amp;lt;br /&amp;gt;{{ImprovStats|Id=111|D=6|H=450|P=1}}&lt;br /&gt;
|Prod=+10 {{Happiness}}&lt;br /&gt;
|Experts={{Expert|Id=155}}+1 [[Golden Age]] Point / {{Turn}}&lt;br /&gt;
|Techs={{Tech|Internet.png|Class428Internet|Internet}}&lt;br /&gt;
|Other= &#039;&#039;&#039;1 per City&#039;&#039;&#039;&lt;br /&gt;
}}&lt;br /&gt;
{{Improv&lt;br /&gt;
|domain=DomainCulture.png&lt;br /&gt;
|anchorId=Zoo&lt;br /&gt;
|itemfile=Zoo.png&lt;br /&gt;
|itemname=Zoo&lt;br /&gt;
|CostsMaint=&#039;&#039;&#039;Costs:&#039;&#039;&#039; 350 {{ProdIcon}} 80 {{Timber}}&amp;lt;br /&amp;gt;100 {{Food}} 30 {{ItemIconSmall|Glass.png|List_of_Goods#Glass|Class429Glass|Glass}} 10 {{ItemIconSmall|SteelItem.png|List_of_Goods#Steel|Class430SteelItem|Steel}}&amp;lt;br /&amp;gt;&#039;&#039;&#039;Maintenance:&#039;&#039;&#039;&amp;lt;br /&amp;gt;5 {{Food}} 3 {{Wealth}} / {{Turn}}&amp;lt;br /&amp;gt;{{ImprovStats|Id=112|D=6|H=450|P=10}}&lt;br /&gt;
|Prod=+15 {{Happiness}}&lt;br /&gt;
|Experts={{Expert|Id=156}}+10 {{Prosperity}}&lt;br /&gt;
|Techs={{Tech|MassMedia.png|Class431MassMedia|Mass Media}}&lt;br /&gt;
|Other= &#039;&#039;&#039;1 per Nation&#039;&#039;&#039;&lt;br /&gt;
}}&lt;br /&gt;
{{Improv&lt;br /&gt;
|domain=DomainScience.png&lt;br /&gt;
|anchorId=FusionResearchCenter&lt;br /&gt;
|itemfile=FusionResearchCenter.png&lt;br /&gt;
|itemname=&amp;lt;span style=&amp;quot;font-size: 7pt;&amp;quot;&amp;gt;Fusion Res. Center&amp;lt;/span&amp;gt;&lt;br /&gt;
|CostsMaint=&#039;&#039;&#039;Costs:&#039;&#039;&#039; 150 {{ProdIcon}}&amp;lt;br /&amp;gt;20 {{ItemIconSmall|Glass.png|List_of_Goods#Glass|Class432Glass|Glass}} 150 {{Materials}} 150 {{Timber}}&amp;lt;br /&amp;gt;&#039;&#039;&#039;Maintenance:&#039;&#039;&#039;&amp;lt;br /&amp;gt;1 {{Wealth}} / {{Turn}}&amp;lt;br /&amp;gt;{{ImprovStats|Id=113|D=8|H=500|P=1}}&lt;br /&gt;
|Prod=+15 {{Knowledge}}, +20 {{Research}} / {{Turn}}&amp;lt;br /&amp;gt;+1 additional {{Research}} / {{Turn}}&amp;lt;br /&amp;gt;for each {{DomainScience}} Science and {{DomainMilitary}} Military&amp;lt;br /&amp;gt;improvement in this region&lt;br /&gt;
|Experts={{Expert|Id=157}}+15 {{Knowledge}}&amp;lt;br /&amp;gt;{{ExpertSpacer}} +20 {{Research}} / {{Turn}}&lt;br /&gt;
|Techs={{Tech|Robotics.png|Class433Robotics|Robotics}}&lt;br /&gt;
|Other= &#039;&#039;&#039;1 per City&#039;&#039;&#039;&lt;br /&gt;
}}&lt;br /&gt;
{{Improv&lt;br /&gt;
|domain=DomainCommerce.png&lt;br /&gt;
|anchorId=Stadium&lt;br /&gt;
|itemfile=Stadium.png&lt;br /&gt;
|itemname=Stadium&lt;br /&gt;
|CostsMaint=&#039;&#039;&#039;Costs:&#039;&#039;&#039; 325 {{ProdIcon}} 15 {{ItemIconSmall|Fuel.png|List_of_Goods#Fuel|Class434Fuel|Fuel}}&amp;lt;br /&amp;gt;100 {{Food}} 100 {{Materials}} 80 {{Wealth}}&amp;lt;br /&amp;gt;&#039;&#039;&#039;Maintenance:&#039;&#039;&#039;&amp;lt;br /&amp;gt;5 {{Wealth}} / {{Turn}}&amp;lt;br /&amp;gt;{{ImprovStats|Id=114|D=6|H=400|P=1}}&lt;br /&gt;
|Prod=+15 {{Happiness}}&lt;br /&gt;
|Experts={{Expert|Id=158}}+15 {{Wealth}} / {{Turn}}&lt;br /&gt;
|Techs={{Tech|Satellites.png|Class435Satellites|Satellites}}&lt;br /&gt;
|Other= &#039;&#039;&#039;1 per Nation&#039;&#039;&#039;&lt;br /&gt;
}}&lt;br /&gt;
{{Improv&lt;br /&gt;
|domain=DomainImpact.png&lt;br /&gt;
|anchorId=RecyclingCenter&lt;br /&gt;
|itemfile=RecyclingCenter.png&lt;br /&gt;
|itemname=&amp;lt;small&amp;gt;Recycling Center&amp;lt;/small&amp;gt;&lt;br /&gt;
|CostsMaint=&#039;&#039;&#039;Costs:&#039;&#039;&#039; 350 {{ProdIcon}}&amp;lt;br /&amp;gt;10 {{ItemIconSmall|MachinedPart.png|List_of_Goods#MachinedPart|Class436MachinedPart|Machined Part}} 5 {{ItemIconSmall|Plastic.png|List_of_Goods#Plastic|Class437Plastic|Plastic}} 100 {{Wealth}}&amp;lt;br /&amp;gt;&#039;&#039;&#039;Maintenance:&#039;&#039;&#039;&amp;lt;br /&amp;gt;5 {{Wealth}} / {{Turn}}&amp;lt;br /&amp;gt;{{ImprovStats|Id=115|D=6|H=450|P=1}}&lt;br /&gt;
|Prod=+15 {{Security}}&amp;lt;br /&amp;gt;{{ItemIcon|Aluminum.png|List_of_Goods#Aluminum|Class438Aluminum|Aluminum}}&lt;br /&gt;
|Experts={{Expert|Id=159}}+1 {{ItemIcon|Aluminum.png|List_of_Goods#Aluminum|Class439Aluminum|Aluminum}} / {{Turn}}&amp;lt;br /&amp;gt;{{ExpertSpacer}} +15 {{Happiness}}&lt;br /&gt;
|Techs={{Tech|SustainableEngineering.png|Class440SustainableEngineering|Sustainable Engineering}}&lt;br /&gt;
|Other= &#039;&#039;&#039;1 per Nation&#039;&#039;&#039;&lt;br /&gt;
}}&lt;br /&gt;
{{Improv&lt;br /&gt;
|domain=DomainImpact.png&lt;br /&gt;
|anchorId=SolarPowerPlant&lt;br /&gt;
|itemfile=SolarPowerPlant.png&lt;br /&gt;
|itemname= &amp;lt;span style=&amp;quot;font-size: 7pt;&amp;quot;&amp;gt;Solar Power Plant&amp;lt;/span&amp;gt;&lt;br /&gt;
|CostsMaint=&#039;&#039;&#039;Costs:&#039;&#039;&#039; 500 {{ProdIcon}}&amp;lt;br /&amp;gt;5 {{ItemIconSmall|Electronics.png|List_of_Goods#Electronics|Class441Electronics|Electronics}} 50 {{ItemIconSmall|Glass.png|List_of_Goods#Glass|Class442Glass|Glass}} 5 {{ItemIconSmall|SteelItem.png|List_of_Goods#Steel|Class443SteelItem|Steel}}&amp;lt;br /&amp;gt;&#039;&#039;&#039;Maintenance:&#039;&#039;&#039;&amp;lt;br /&amp;gt;1 {{Wealth}} / {{Turn}}&amp;lt;br /&amp;gt;{{ImprovStats|Id=116|D=6|H=450|P=1}}&lt;br /&gt;
|Prod=+1 {{ItemIconSmall|Power.png|List_of_Goods#Power|Class444Power|Power}} Power&lt;br /&gt;
|Experts=&lt;br /&gt;
|Techs={{Tech|SustainableEngineering.png|Class445SustainableEngineering|Sustainable Engineering}}&lt;br /&gt;
|Other=Can only be built on:&amp;lt;br /&amp;gt;&#039;&#039;&#039;Xeric Shrubland&#039;&#039;&#039;&amp;lt;br /&amp;gt; and &#039;&#039;&#039;Arid Desert&#039;&#039;&#039;&lt;br /&gt;
}}&lt;br /&gt;
{{Improv&lt;br /&gt;
|domain=DomainImpact.png&lt;br /&gt;
|anchorId=WindTurbine&lt;br /&gt;
|itemfile=WindTurbine.png&lt;br /&gt;
|itemname=Wind Turbine&lt;br /&gt;
|CostsMaint=&#039;&#039;&#039;Costs:&#039;&#039;&#039; 425 {{ProdIcon}}&amp;lt;br /&amp;gt;1 {{ItemIconSmall|Electronics.png|List_of_Goods#Electronics|Class446Electronics|Electronics}} 10 {{ItemIconSmall|IndustrialTools.png|List_of_Goods#IndustrialTools|Class447IndustrialTools|Industrial Tools}} 10 {{ItemIconSmall|MachinedPart.png|List_of_Goods#MachinedPart|Class448MachinedPart|Machined Part}}&amp;lt;br /&amp;gt;&#039;&#039;&#039;Maintenance:&#039;&#039;&#039;&amp;lt;br /&amp;gt;1 {{Wealth}} / {{Turn}}&amp;lt;br /&amp;gt;{{ImprovStats|Id=117|D=6|H=400|P=1}}&lt;br /&gt;
|Prod=-5 {{Security}}&amp;lt;br /&amp;gt;+1 {{ItemIconSmall|Power.png|List_of_Goods#Power|Class449Power|Power}} Power&lt;br /&gt;
|Experts=&lt;br /&gt;
|Techs={{Tech|SustainableEngineering.png|Class450SustainableEngineering|Sustainable Engineering}}&lt;br /&gt;
|Other= &#039;&#039;&#039;8 per Nation&#039;&#039;&#039;&amp;lt;br /&amp;gt;&amp;lt;small&amp;gt;Can only be built on: &#039;&#039;&#039;Polar/Cold/Arid Desert&amp;lt;br /&amp;gt;Temperate Grassland, Xeric Shrubland,&amp;lt;br /&amp;gt;Tundra, Taiga, Savanna, Mediterranean&#039;&#039;&#039;&amp;lt;/small&amp;gt;&lt;br /&gt;
}}&lt;br /&gt;
|}&lt;br /&gt;
{{ImprovAge|Age=&amp;lt;div id=&amp;quot;Singularity_Age&amp;quot; style=&amp;quot;display:inline;&amp;quot;&amp;gt;[[#Singularity Age|Singularity Age]]&amp;lt;/div&amp;gt;}}&lt;br /&gt;
{{Improv&lt;br /&gt;
|domain=DomainImpact.png&lt;br /&gt;
|anchorId=GeothermalPowerPlant&lt;br /&gt;
|itemfile=GeothermalPowerPlant.png&lt;br /&gt;
|itemname=&amp;lt;span style=&amp;quot;font-size: 7pt;&amp;quot;&amp;gt;Geoth. Power Plant&amp;lt;/span&amp;gt;&lt;br /&gt;
|CostsMaint=&#039;&#039;&#039;Costs:&#039;&#039;&#039; 350 {{ProdIcon}} 30 {{ItemIconSmall|Electronics.png|List_of_Goods#Electronics|Class451Electronics|Electronics}}&amp;lt;br /&amp;gt;100 {{Materials}} 30 {{ItemIconSmall|SteelItem.png|List_of_Goods#Steel|Class452SteelItem|Steel}} 100 {{Timber}}&amp;lt;br /&amp;gt;&#039;&#039;&#039;Maintenance:&#039;&#039;&#039;&amp;lt;br /&amp;gt;1 {{Wealth}} / {{Turn}}&amp;lt;br /&amp;gt;{{ImprovStats|Id=118|D=8|H=500|P=1}}&lt;br /&gt;
|Prod=-5 {{Security}}&amp;lt;br /&amp;gt;-5 {{Prosperity}}&amp;lt;br /&amp;gt;+1 {{ItemIconSmall|Power.png|List_of_Goods#Power|Class453Power|Power}} Power&lt;br /&gt;
|Experts=&lt;br /&gt;
|Techs={{Tech|CoreTap.png|Class454CoreTap|Core Tap}}&lt;br /&gt;
|Other= &#039;&#039;&#039;1 per Nation&#039;&#039;&#039;&lt;br /&gt;
}}&lt;br /&gt;
{{Improv&lt;br /&gt;
|domain=DomainScience.png&lt;br /&gt;
|anchorId=MedicalLab&lt;br /&gt;
|itemfile=MedicalLab.png&lt;br /&gt;
|itemname=Medical Lab&lt;br /&gt;
|CostsMaint=&#039;&#039;&#039;Costs:&#039;&#039;&#039; 150 {{ProdIcon}}&amp;lt;br /&amp;gt;50 {{ItemIconSmall|Glass.png|List_of_Goods#Glass|Class455Glass|Glass}} 150 {{Materials}} 150 {{Timber}}&amp;lt;br /&amp;gt;&#039;&#039;&#039;Maintenance:&#039;&#039;&#039;&amp;lt;br /&amp;gt;5 {{Wealth}} / {{Turn}}&amp;lt;br /&amp;gt;{{ImprovStats|Id=119|D=8|H=500|P=1}}&lt;br /&gt;
|Prod=+30 {{Health}}&lt;br /&gt;
|Experts={{Expert|Id=160}}+3 {{Research}} / {{Turn}}&lt;br /&gt;
|Techs={{Tech|Crispr.png|Class456Crispr|Crispr}}&lt;br /&gt;
|Other= &#039;&#039;&#039;1 per City&#039;&#039;&#039;&amp;lt;br /&amp;gt;Upgrades from [[List of Improvements#Clinic|Clinic]]&lt;br /&gt;
}}&lt;br /&gt;
{{Improv&lt;br /&gt;
|domain=DomainGovernment.png&lt;br /&gt;
|anchorId=CommunityGarden&lt;br /&gt;
|itemfile=CommunityGarden.png&lt;br /&gt;
|itemname=&amp;lt;small&amp;gt;Comm. Garden&amp;lt;/small&amp;gt;&lt;br /&gt;
|CostsMaint=&#039;&#039;&#039;Costs:&#039;&#039;&#039; 375 {{ProdIcon}}&amp;lt;br /&amp;gt;20 {{ItemIconSmall|Fertilizer.png|List_of_Goods#Fertilizer|Class457Fertilizer|Fertilizer}} 150 {{Materials}} 150 {{Timber}}&amp;lt;br /&amp;gt;&#039;&#039;&#039;Maintenance:&#039;&#039;&#039;&amp;lt;br /&amp;gt;1 {{Wealth}} / {{Turn}}&amp;lt;br /&amp;gt;{{ImprovStats|Id=120|D=8|H=500|P=1}}&lt;br /&gt;
|Prod=+15 {{Happiness}}&lt;br /&gt;
|Experts={{Expert|Id=161}}+5 [[City Production]]&amp;lt;br /&amp;gt;{{Expert|Id=162}}From +5 to +10&amp;lt;br /&amp;gt;{{Expert|Id=163}}From +10 to +15&lt;br /&gt;
|Techs={{Tech|FoodReplication.png|Class458FoodReplication|Food Replication}}&lt;br /&gt;
|Other= &#039;&#039;&#039;1 per Nation&#039;&#039;&#039;&amp;lt;br /&amp;gt;Upgrades from [[List of Improvements#Plaza|Plaza]]&lt;br /&gt;
}}&lt;br /&gt;
{{Improv&lt;br /&gt;
|domain=DomainGovernment.png&lt;br /&gt;
|anchorId=Arcology&lt;br /&gt;
|itemfile=Arcology.png&lt;br /&gt;
|itemname=Arcology&lt;br /&gt;
|CostsMaint=&#039;&#039;&#039;Costs:&#039;&#039;&#039; 250 {{ProdIcon}} 50 {{ItemIconSmall|Glass.png|List_of_Goods#Glass|Class459Glass|Glass}}&amp;lt;br /&amp;gt;80 {{Food}} 80 {{Materials}} 80 {{Timber}}&amp;lt;br /&amp;gt;&#039;&#039;&#039;Maintenance:&#039;&#039;&#039;&amp;lt;br /&amp;gt;15 {{Wealth}} 15 {{Food}} / {{Turn}}&amp;lt;br /&amp;gt;{{ImprovStats|Id=121|D=10|H=500|P=1}}&lt;br /&gt;
|Prod=+15 to all [[Quality of Life]] stats in this city&lt;br /&gt;
|Experts={{Expert|Id=164}}+15 {{Health}}&amp;lt;br /&amp;gt;{{ExpertSpacer}} +15 {{Prosperity}}&amp;lt;br /&amp;gt;{{ExpertSpacer}} +15 {{Knowledge}}&lt;br /&gt;
|Techs={{Tech|PostHumanism.png|Class460PostHumanism|Post-Humanism}}&lt;br /&gt;
|Other= &#039;&#039;&#039;1 per City&#039;&#039;&#039;&lt;br /&gt;
}}&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;center&amp;gt;{{ImprovAge|Age=&amp;lt;div id=&amp;quot;Religion_Specific_Improvements&amp;quot; style=&amp;quot;display:inline;&amp;quot;&amp;gt;[[#Religion Specific Improvements|Religion Specific Improvements]]&amp;lt;/div&amp;gt;}}&lt;br /&gt;
{{Improv&lt;br /&gt;
|domain=DomainReligion.png&lt;br /&gt;
|anchorId=Cathedral&lt;br /&gt;
|itemfile=Cathedral.png&lt;br /&gt;
|itemname=Cathedral&lt;br /&gt;
|CostsMaint=&#039;&#039;&#039;Costs:&#039;&#039;&#039; 400 {{ProdIcon}}&amp;lt;br /&amp;gt;10 {{ItemIconSmall|StainedGlassItem.png|List_of_Goods#StainedGlass|Class461StainedGlassItem|Stained Glass}} 50 {{Timber}}&amp;lt;br /&amp;gt;&#039;&#039;&#039;Maintenance:&#039;&#039;&#039;&amp;lt;br /&amp;gt;1 {{Wealth}} / {{Turn}}&amp;lt;br /&amp;gt;{{ImprovStats|Id=122|D=10|H=500|P=1}}&lt;br /&gt;
|Prod=+1 City Religion Spread Distance&amp;lt;br /&amp;gt;+5 City Religion Spread Strength&lt;br /&gt;
|Experts=&lt;br /&gt;
|Techs=&lt;br /&gt;
|Other=Requires &#039;&#039;&#039;High Medieval Era&#039;&#039;&#039;&amp;lt;br /&amp;gt;and have at least 4 verses unlocked&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;Religion required:&amp;lt;br /&amp;gt;&amp;lt;span style=&amp;quot;font-size: 14pt;&amp;quot;&amp;gt;&#039;&#039;&#039;Christianity&#039;&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
}}&lt;br /&gt;
{{Improv&lt;br /&gt;
|domain=DomainReligion.png&lt;br /&gt;
|anchorId=Gurdwara&lt;br /&gt;
|itemfile=Gurdwara.png&lt;br /&gt;
|itemname=Gurdwara&lt;br /&gt;
|CostsMaint=&#039;&#039;&#039;Costs:&#039;&#039;&#039; 400 {{ProdIcon}}&amp;lt;br /&amp;gt;5 {{ItemIconSmall|Concrete.png|List_of_Goods#Concrete|Class462Concrete|Concrete}} 50 {{Materials}} 50 {{Timber}}&amp;lt;br /&amp;gt;&#039;&#039;&#039;Maintenance:&#039;&#039;&#039;&amp;lt;br /&amp;gt;1 {{Wealth}} / {{Turn}}&amp;lt;br /&amp;gt;{{ImprovStats|Id=123|D=10|H=500|P=1}}&lt;br /&gt;
|Prod=+1 City Religion Spread Distance&amp;lt;br /&amp;gt;+5 City Religion Spread Strength&lt;br /&gt;
|Experts=&lt;br /&gt;
|Techs=&lt;br /&gt;
|Other=Requires &#039;&#039;&#039;High Medieval Era&#039;&#039;&#039;&amp;lt;br /&amp;gt;and have at least 4 verses unlocked&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;Religion required:&amp;lt;br /&amp;gt;&amp;lt;span style=&amp;quot;font-size: 14pt;&amp;quot;&amp;gt;&#039;&#039;&#039;Sikhism&#039;&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
}}&lt;br /&gt;
{{Improv&lt;br /&gt;
|domain=DomainReligion.png&lt;br /&gt;
|anchorId=Mosque&lt;br /&gt;
|itemfile=Mosque.png&lt;br /&gt;
|itemname=Mosque&lt;br /&gt;
|CostsMaint=&#039;&#039;&#039;Costs:&#039;&#039;&#039; 400 {{ProdIcon}}&amp;lt;br /&amp;gt;5 {{ItemIconSmall|Candle.png|List_of_Goods#Candle|Class463Candle|Candle}} 10 {{ItemIconSmall|Concrete.png|List_of_Goods#Concrete|Class464Concrete|Concrete}} 50 {{Timber}}&amp;lt;br /&amp;gt;&#039;&#039;&#039;Maintenance:&#039;&#039;&#039;&amp;lt;br /&amp;gt;1 {{Wealth}} / {{Turn}}&amp;lt;br /&amp;gt;{{ImprovStats|Id=124|D=10|H=500|P=1}}&lt;br /&gt;
|Prod=+1 City Religion Spread Distance&amp;lt;br /&amp;gt;+5 City Religion Spread Strength&lt;br /&gt;
|Experts=&lt;br /&gt;
|Techs=&lt;br /&gt;
|Other=Requires &#039;&#039;&#039;High Medieval Era&#039;&#039;&#039;&amp;lt;br /&amp;gt;and have at least 4 verses unlocked&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;Religion required:&amp;lt;br /&amp;gt;&amp;lt;span style=&amp;quot;font-size: 14pt;&amp;quot;&amp;gt;&#039;&#039;&#039;Islam&#039;&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
}}&lt;br /&gt;
{{Improv&lt;br /&gt;
|domain=DomainReligion.png&lt;br /&gt;
|anchorId=Pagoda&lt;br /&gt;
|itemfile=Pagoda.png&lt;br /&gt;
|itemname=Pagoda&lt;br /&gt;
|CostsMaint=&#039;&#039;&#039;Costs:&#039;&#039;&#039; 400 {{ProdIcon}}&amp;lt;br /&amp;gt;5 {{ItemIconSmall|Candle.png|List_of_Goods#Candle|Class465Candle|Candle}} 10 {{ItemIconSmall|Concrete.png|List_of_Goods#Concrete|Class466Concrete|Concrete}} 50 {{Timber}}&amp;lt;br /&amp;gt;&#039;&#039;&#039;Maintenance:&#039;&#039;&#039;&amp;lt;br /&amp;gt;1 {{Wealth}} / {{Turn}}&amp;lt;br /&amp;gt;{{ImprovStats|Id=125|D=10|H=500|P=1}}&lt;br /&gt;
|Prod=+1 City Religion Spread Distance&amp;lt;br /&amp;gt;+5 City Religion Spread Strength&lt;br /&gt;
|Experts=&lt;br /&gt;
|Techs=&lt;br /&gt;
|Other=Requires &#039;&#039;&#039;High Medieval Era&#039;&#039;&#039;&amp;lt;br /&amp;gt;and have at least 4 verses unlocked&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;Religion required:&amp;lt;br /&amp;gt;&amp;lt;span style=&amp;quot;font-size: 14pt;&amp;quot;&amp;gt;&#039;&#039;&#039;Shinto&#039;&#039;&#039; or &#039;&#039;&#039;Buddhism&#039;&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
}}&lt;br /&gt;
{{Improv&lt;br /&gt;
|domain=DomainReligion.png&lt;br /&gt;
|anchorId=SacredTemple&lt;br /&gt;
|itemfile=SacredTemple.png&lt;br /&gt;
|itemname=Sacred Temple&lt;br /&gt;
|CostsMaint=&#039;&#039;&#039;Costs:&#039;&#039;&#039; 400 {{ProdIcon}}&amp;lt;br /&amp;gt;5 {{ItemIconSmall|Candle.png|List_of_Goods#Candle|Class467Candle|Candle}} 50 {{Materials}} 50 {{Timber}}&amp;lt;br /&amp;gt;&#039;&#039;&#039;Maintenance:&#039;&#039;&#039;&amp;lt;br /&amp;gt;1 {{Wealth}} / {{Turn}}&amp;lt;br /&amp;gt;{{ImprovStats|Id=126|D=10|H=500|P=1}}&lt;br /&gt;
|Prod=+1 City Religion Spread Distance&amp;lt;br /&amp;gt;+5 City Religion Spread Strength&lt;br /&gt;
|Experts=&lt;br /&gt;
|Techs=&lt;br /&gt;
|Other=Requires &#039;&#039;&#039;High Medieval Era&#039;&#039;&#039;&amp;lt;br /&amp;gt;and have at least 4 verses unlocked&amp;lt;br /&amp;gt;Religion required:&amp;lt;br /&amp;gt;&#039;&#039;&#039;Any religion not specified above&#039;&#039;&#039;&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;Not to be confused&amp;lt;br /&amp;gt;with the [[List_of_Improvements#CityTemple|City Temple]]&lt;br /&gt;
}}&lt;br /&gt;
|}&amp;lt;/center&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== See Also ==&lt;br /&gt;
* [[List of Triumphs]]&lt;br /&gt;
* [[List of Resources]]&lt;br /&gt;
* [[List of Goods]] &amp;lt;Small&amp;gt;(Includes Amenities/Supplies)&amp;lt;/small&amp;gt;&lt;br /&gt;
&lt;br /&gt;
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}}&lt;/div&gt;</summary>
		<author><name>Z0eff</name></author>
	</entry>
	<entry>
		<id>https://ara.wiki/index.php?title=File:NuclearICBM.png&amp;diff=4480</id>
		<title>File:NuclearICBM.png</title>
		<link rel="alternate" type="text/html" href="https://ara.wiki/index.php?title=File:NuclearICBM.png&amp;diff=4480"/>
		<updated>2025-03-13T01:33:08Z</updated>

		<summary type="html">&lt;p&gt;Z0eff: &lt;/p&gt;
&lt;hr /&gt;
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		<author><name>Z0eff</name></author>
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	<entry>
		<id>https://ara.wiki/index.php?title=File:GroundbasedMidcourseDefense.png&amp;diff=4479</id>
		<title>File:GroundbasedMidcourseDefense.png</title>
		<link rel="alternate" type="text/html" href="https://ara.wiki/index.php?title=File:GroundbasedMidcourseDefense.png&amp;diff=4479"/>
		<updated>2025-03-13T01:33:00Z</updated>

		<summary type="html">&lt;p&gt;Z0eff: &lt;/p&gt;
&lt;hr /&gt;
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		<author><name>Z0eff</name></author>
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	<entry>
		<id>https://ara.wiki/index.php?title=File:MissileSilo.png&amp;diff=4478</id>
		<title>File:MissileSilo.png</title>
		<link rel="alternate" type="text/html" href="https://ara.wiki/index.php?title=File:MissileSilo.png&amp;diff=4478"/>
		<updated>2025-03-13T01:32:49Z</updated>

		<summary type="html">&lt;p&gt;Z0eff: &lt;/p&gt;
&lt;hr /&gt;
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		<author><name>Z0eff</name></author>
	</entry>
	<entry>
		<id>https://ara.wiki/index.php?title=List_of_Improvements&amp;diff=4477</id>
		<title>List of Improvements</title>
		<link rel="alternate" type="text/html" href="https://ara.wiki/index.php?title=List_of_Improvements&amp;diff=4477"/>
		<updated>2025-03-13T01:18:18Z</updated>

		<summary type="html">&lt;p&gt;Z0eff: Added Missile Silo&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;__NOTOC__&lt;br /&gt;
{{PagePatchVersion|patch=1.3}}&lt;br /&gt;
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{| align=&amp;quot;center&amp;quot; cellpadding=&amp;quot;2&amp;quot; cellspacing=&amp;quot;0&amp;quot; style=&amp;quot;text-align:center;&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;3&amp;quot;|&amp;lt;span style=&amp;quot;font-size: 20pt;&amp;quot;&amp;gt;&amp;lt;strong&amp;gt;Table of Contents&amp;lt;/strong&amp;gt;&amp;lt;span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;width:150px;&amp;quot;|&amp;lt;strong&amp;gt;Act I&amp;lt;/strong&amp;gt;&lt;br /&gt;
|style=&amp;quot;width:150px; border-left:1px solid #909090;&amp;quot;|&amp;lt;strong&amp;gt;Act II&amp;lt;/strong&amp;gt;&lt;br /&gt;
|style=&amp;quot;width:150px; border-left:1px solid #909090;&amp;quot;|&amp;lt;strong&amp;gt;Act III&amp;lt;/strong&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|[[#Ancient History|Ancient History]]&lt;br /&gt;
|style=&amp;quot;border-left:1px solid #909090;&amp;quot;|[[#Early Middle Ages|Early Middle Ages]]&lt;br /&gt;
|style=&amp;quot;border-left:1px solid #909090;&amp;quot;|[[#Machine Age|Machine Age]]&lt;br /&gt;
|-&lt;br /&gt;
|[[#Bronze Age|Bronze Age]]&lt;br /&gt;
|style=&amp;quot;border-left:1px solid #909090;&amp;quot;|[[#High Medieval Era|High Medieval Era]]&lt;br /&gt;
|style=&amp;quot;border-left:1px solid #909090;&amp;quot;|[[#Atomic Age|Atomic Age]]&lt;br /&gt;
|-&lt;br /&gt;
|[[#Iron Age|Iron Age]]&lt;br /&gt;
|style=&amp;quot;border-left:1px solid #909090;&amp;quot;|[[#Renaissance|Renaissance]]&lt;br /&gt;
|style=&amp;quot;border-left:1px solid #909090;&amp;quot;|[[#Information Age|Information Age]]&lt;br /&gt;
|-&lt;br /&gt;
|[[#Antiquities|Antiquities]]&lt;br /&gt;
|style=&amp;quot;border-left:1px solid #909090;&amp;quot;|[[#Enlightenment|Enlightenment]]&lt;br /&gt;
|style=&amp;quot;border-left:1px solid #909090;&amp;quot;|[[#Singularity Age|Singularity Age]]&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;3&amp;quot;|[[#Religion Specific Improvements|Religion Specific Improvements]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| align=&amp;quot;center&amp;quot; width=&amp;quot;960&amp;quot;&lt;br /&gt;
|rowspan=&amp;quot;9&amp;quot; width=&amp;quot;40&amp;quot;|&lt;br /&gt;
|colspan=&amp;quot;3&amp;quot; height=&amp;quot;30&amp;quot;|&#039;&#039;&#039;These improvements serve different functions, depending on their domain type:&#039;&#039;&#039;&amp;lt;div id=&amp;quot;Domains&amp;quot; style=&amp;quot;display:inline;&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|width=&amp;quot;2&amp;quot;|&lt;br /&gt;
|[[file:DomainCommerce.png|frameless|26px]] &#039;&#039;&#039;Commerce&#039;&#039;&#039;&lt;br /&gt;
|These improvements boost [[Prosperity]] and produce [[Wealth]] to fill your nation&#039;s treasury.&lt;br /&gt;
|-&lt;br /&gt;
|width=&amp;quot;2&amp;quot;|&lt;br /&gt;
|[[file:DomainCulture.png|frameless|26px]] &#039;&#039;&#039;Culture&#039;&#039;&#039;&lt;br /&gt;
|These [[Masterpiece]] generating improvements create great art, music, sculptures and more.&lt;br /&gt;
|-&lt;br /&gt;
|width=&amp;quot;2&amp;quot;|&lt;br /&gt;
|[[file:DomainGovernment.png|frameless|26px]] &#039;&#039;&#039;Government&#039;&#039;&#039;&lt;br /&gt;
|Establish and manage your nation&#039;s cities and the needs of the public, from administration to housing.&lt;br /&gt;
|-&lt;br /&gt;
|width=&amp;quot;2&amp;quot;|&lt;br /&gt;
|[[file:DomainImpact.png|frameless|26px]] &#039;&#039;&#039;Resource&#039;&#039;&#039;&lt;br /&gt;
|These &amp;quot;Harvesters&amp;quot; collect [[Resources]] you need to grow and fuel your nation.&lt;br /&gt;
|-&lt;br /&gt;
|width=&amp;quot;2&amp;quot;|&lt;br /&gt;
|[[file:DomainIndustry.png|frameless|26px]] &#039;&#039;&#039;Industry&#039;&#039;&#039;&lt;br /&gt;
|These &amp;quot;Crafters&amp;quot; convert [[Resources]] into [[Goods]] that are used as Amenities/Supplies and for certain improvements.&lt;br /&gt;
|-&lt;br /&gt;
|width=&amp;quot;2&amp;quot;|&lt;br /&gt;
|[[file:DomainMilitary.png|frameless|26px]] &#039;&#039;&#039;Military&#039;&#039;&#039;&lt;br /&gt;
|These improvements provide for the public defence and allow your nation to produce and boost your armed [[Forces]].&lt;br /&gt;
|-&lt;br /&gt;
|width=&amp;quot;2&amp;quot;|&lt;br /&gt;
|[[file:DomainReligion.png|frameless|26px]] &#039;&#039;&#039;Religion&#039;&#039;&#039;&lt;br /&gt;
|These improvements are used to found, spread and amplify the effects of [[Religion]] for your nation.&lt;br /&gt;
|-&lt;br /&gt;
|width=&amp;quot;2&amp;quot;|&lt;br /&gt;
|[[file:DomainScience.png|frameless|26px]] &#039;&#039;&#039;Science&#039;&#039;&#039;&lt;br /&gt;
|These improvements that generate [[Technologies|Research]], as well as improving your people&#039;s [[Health]] and [[Knowledge]].&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
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You&#039;ll be able to &#039;&#039;&#039;fit 2 or more Ages side by side!&#039;&#039;&#039; Or even &#039;&#039;&#039;4 Ages with a 4K monitor!&#039;&#039;&#039;&lt;br /&gt;
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{{ImprovAct|Act=- Act I -}}&lt;br /&gt;
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{{ImprovAge|Age=&amp;lt;div id=&amp;quot;Ancient_History&amp;quot; style=&amp;quot;display:inline;&amp;quot;&amp;gt;[[#Ancient History|Ancient History]]&amp;lt;/div&amp;gt;}}&lt;br /&gt;
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|CostsMaint=No Costs&amp;lt;br /&amp;gt;No Maintenance&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;{{ImprovStats|Id=1|D=4|H=200|P=0}}&lt;br /&gt;
|Prod=+5 {{Housing}} [[Housing]]. +5 {{Research}} / {{Turn}}&amp;lt;br /&amp;gt;+5 Strength to [[Forces]] within this region&amp;lt;br /&amp;gt;+8 City [[Production]]&amp;lt;br /&amp;gt;{{ItemIcon|Feast.png|List_of_Goods#Feast|Class1Feast|Feast}} {{ItemIcon|Jewelry.png|List_of_Goods#Jewelry|Class2Jewelry|Jewelry}} {{ItemIcon-lock|CodeofLawsItem.png|List_of_Goods#CodeofLaws|Class3CodeofLaws|Code of Laws}} {{ItemIcon-lock|Codex.png|List_of_Goods#Codex|Class4Codex|Codex}} {{ItemIcon-lock|Festival.png|List_of_Goods#Festival|Class5Festival|Festival}} {{ItemIcon-lock|StrategyCodex.png|List_of_Goods#StrategyCodex|Class6StrategyCodex|Strategy Codex}}&amp;lt;br /&amp;gt;{{ItemIcon-lock|Censer.png|List_of_Goods#Censer|Class7Censer|Censer}} {{ItemIcon-lock|Currency.png|List_of_Goods#Currency|Class8Currency|Currency}} {{ItemIcon-lock|TreasuryBonds.png|List_of_Goods#TreasuryBonds|Class9TreasuryBonds|Treasury Bonds}} &lt;br /&gt;
|Experts={{Expert|Id=1}}+150% [[Craft Production]]&amp;lt;br /&amp;gt;{{ExpertSpacer}} at this improvement.&amp;lt;br /&amp;gt;{{ExpertSpacer}} From +10 {{Wealth}} to +15 {{Wealth}}&lt;br /&gt;
|Techs=&lt;br /&gt;
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|Prod=+4 {{Housing}} [[Housing]]&amp;lt;br /&amp;gt;+5 Strength to [[Forces]] within this region&amp;lt;br /&amp;gt;+2 City [[Production]]&amp;lt;br /&amp;gt;{{ItemIcon|Feast.png|List_of_Goods#Feast|Class10Feast|Feast}} {{ItemIcon|Jewelry.png|List_of_Goods#Jewelry|Class11Jewelry|Jewelry}} {{ItemIcon-lock|CodeofLawsItem.png|List_of_Goods#CodeofLaws|Class12CodeofLaws|Code of Laws}} {{ItemIcon-lock|Codex.png|List_of_Goods#Codex|Class13Codex|Codex}} {{ItemIcon-lock|Festival.png|List_of_Goods#Festival|Class14Festival|Festival}} {{ItemIcon-lock|StrategyCodex.png|List_of_Goods#StrategyCodex|Class15StrategyCodex|Strategy Codex}}&lt;br /&gt;
|Experts={{Expert|Id=2}}+150% [[Craft Production]]&amp;lt;br /&amp;gt;{{ExpertSpacer}} at this improvement&lt;br /&gt;
|Techs=&lt;br /&gt;
|Other=Upgrades to [[List of Improvements#TownCenter|Town Center]]&amp;lt;br /&amp;gt;and [[List of Improvements#CityHall|City Hall]]&amp;lt;br /&amp;gt;{{FadedOutGoods}}&lt;br /&gt;
}}&lt;br /&gt;
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|CostsMaint=&#039;&#039;&#039;Costs:&#039;&#039;&#039; 75 {{ProdIcon}}&amp;lt;br /&amp;gt;25 {{Food}} 25 {{Timber}}&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;{{ImprovStats|Id=3|D=3|H=100|P=0}}&lt;br /&gt;
|Prod=+3 {{Housing}} [[Housing]]&amp;lt;br /&amp;gt;+2 bonus {{Housing}} [[Housing]]&amp;lt;br /&amp;gt;if built in the city center.&amp;lt;br /&amp;gt;+3% [[City Production]]&lt;br /&gt;
|Experts=&lt;br /&gt;
|Techs=&lt;br /&gt;
|Other=Upgrades to [[List of Improvements#Residence|Residence]]&amp;lt;br /&amp;gt;and [[List of Improvements#Skyscraper|Skyscraper]]&amp;lt;br /&amp;gt;&amp;lt;span style=&amp;quot;font-size: 8pt; line-height: 0em;&amp;quot;&amp;gt;Place these in your City Center, leave room for a [[List of Improvements#Monument|Monument]]. And if it&#039;s your capital, leave room for the [[List of Improvements#Palace|Palace]]&amp;lt;/span&amp;gt;&lt;br /&gt;
}}&lt;br /&gt;
{{Improv&lt;br /&gt;
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|CostsMaint=&#039;&#039;&#039;Costs:&#039;&#039;&#039; 65 {{ProdIcon}}&amp;lt;br /&amp;gt;10 {{Materials}} 25 {{Timber}}&amp;lt;br /&amp;gt;&#039;&#039;&#039;Maintenance:&#039;&#039;&#039;&amp;lt;br /&amp;gt;1 {{Materials}} 1 {{Timber}} 1 {{Wealth}} / {{Turn}}&amp;lt;br /&amp;gt;{{ImprovStats|Id=4|D=3|H=100|P=1}}&lt;br /&gt;
|Prod={{ItemIcon|LithicTools.png|List_of_Goods#LithicTools|Class16LithicTools|Lithic Tools}} {{ItemIcon|Baskets.png|List_of_Goods#Baskets|Class17Baskets|Baskets}} {{ItemIcon-lock|Candle.png|List_of_Goods#Candle|Class18Candle|Candle}} {{ItemIcon-lock|Barrels.png|List_of_Goods#Barrels|Class19Barrels|Barrels}} {{ItemIcon-lock|Clock.png|List_of_Goods#Clock|Class20Clock|Clock}} {{ItemIcon-lock|EyeGlasses.png|List_of_Goods#EyeGlasses|Class21EyeGlasses|Eye Glasses}} {{ItemIcon-lock|Furniture.png|List_of_Goods#Furniture|Class22Furniture|Furniture}} {{ItemIcon-lock|Gear.png|List_of_Goods#Gear|Class23Gear|Gear}} {{ItemIcon-lock|HeavyPlow.png|List_of_Goods#HeavyPlow|Class24HeavyPlow|Heavy Plow}} {{ItemIcon-lock|IndoorStove.png|List_of_Goods#IndoorStove|Class25IndoorStove|Indoor Stove}} {{ItemIcon-lock|LampPost.png|List_of_Goods#LampPost|Class26LampPost|Lamp Post}} {{ItemIcon-lock|Loom.png|List_of_Goods#Loom|Class27Loom|Loom}} {{ItemIcon-lock|MetalPots.png|List_of_Goods#MetalPots|Class28MetalPots|Metal Pots}} {{ItemIcon-lock|MetalTools.png|List_of_Goods#MetalTools|Class29MetalTools|Metal Tools}} {{ItemIcon-lock|Plow.png|List_of_Goods#Plow|Class30Plow|Plow}} {{ItemIcon-lock|Rope.png|List_of_Goods#Rope|Class31Rope|Rope}} {{ItemIcon-lock|Telescope.png|List_of_Goods#Telescope|Class32Telescope|Telescope}} {{ItemIcon-lock|Wheel.png|List_of_Goods#Wheel|Class33Wheel|Wheel}} {{ItemIcon-lock|Anvil.png|List_of_Goods#Anvil|Class33Anvil|Anvil}} {{ItemIcon-lock|Hourglass.png|List_of_Goods#Hourglass|Class33Hourglass|Hourglass}} {{ItemIcon-lock|MiningPick.png|List_of_Goods#MiningPick|Class33MiningPick|Mining Pick}}&lt;br /&gt;
|Experts={{Expert|Id=3}}+150% [[Craft Production]]&amp;lt;br /&amp;gt;{{ExpertSpacer}} at this improvement&lt;br /&gt;
|Techs=&lt;br /&gt;
|Other=Upgrades to [[List of Improvements#CraftingGuild|Crafting Guild]]&amp;lt;br /&amp;gt;and [[List of Improvements#Factory|Factory]]&amp;lt;br /&amp;gt;{{FadedOutGoods}}&lt;br /&gt;
}}&lt;br /&gt;
{{Improv&lt;br /&gt;
|domain=DomainImpact.png&lt;br /&gt;
|anchorId=Farm&lt;br /&gt;
|itemfile=Farm.png&lt;br /&gt;
|itemname=Farm&lt;br /&gt;
|CostsMaint=&#039;&#039;&#039;Costs:&#039;&#039;&#039; 75 {{ProdIcon}}&amp;lt;br /&amp;gt;15 {{Timber}}&amp;lt;br /&amp;gt;&#039;&#039;&#039;Maintenance:&#039;&#039;&#039;&amp;lt;br /&amp;gt;1 {{Timber}} / {{Turn}}&amp;lt;br /&amp;gt;{{ImprovStats|Id=5|D=3|H=100|P=0}}&lt;br /&gt;
|Prod=+100% of Region [[Food]] {{Food}} yield is&amp;lt;br /&amp;gt;applied to [[Harvest Production]]&amp;lt;br /&amp;gt;+3% [[City Growth]]&amp;lt;br /&amp;gt;+5 bonus [[Harvest Production]] for each Farm in this region (including itself)&lt;br /&gt;
|Experts={{Expert|Id=4}}+150% [[Harvest Production]]&amp;lt;br /&amp;gt;{{ExpertSpacer}} at this improvement.&amp;lt;br /&amp;gt;{{ExpertSpacer}} +1 {{Food}} Food&lt;br /&gt;
|Techs=&lt;br /&gt;
|Other=Upgrades to [[#IrrigatedFarm|Irrigated Farm]]&amp;lt;br /&amp;gt;and [[List of Improvements#IndustrialFarm|Industrial Farm]]&amp;lt;br /&amp;gt;See [[Yield Calculator]] for more&amp;lt;br /&amp;gt;information on yields&lt;br /&gt;
}}&lt;br /&gt;
{{Improv&lt;br /&gt;
|domain=DomainImpact.png&lt;br /&gt;
|anchorId=LoggingCamp&lt;br /&gt;
|itemfile=LoggingCamp.png&lt;br /&gt;
|itemname=Logging Camp&lt;br /&gt;
|CostsMaint=&#039;&#039;&#039;Costs:&#039;&#039;&#039; 75 {{ProdIcon}}&amp;lt;br /&amp;gt;10 {{Materials}} 5 {{Wealth}}&amp;lt;br /&amp;gt;{{ImprovStats|Id=6|D=3|H=100|P=0}}&lt;br /&gt;
|Prod=+100% of Region [[Timber]] {{Timber}} Yield&amp;lt;br /&amp;gt;is added to the city&#039;s [[Harvest Production]]&lt;br /&gt;
|Experts={{Expert|Id=5}}+150% [[Harvest Production]]&amp;lt;br /&amp;gt;{{ExpertSpacer}} at this improvement.&amp;lt;br /&amp;gt;{{ExpertSpacer}} +5 City [[Craft Production]]&lt;br /&gt;
|Techs={{Tech|Ropemaking.png|Class34Ropemaking|Ropemaking}} {{Tech|TheWheel.png|Class35TheWheel|The Wheel}} {{Tech|IronWorking.png|Class36IronWorking|Iron Working}}&lt;br /&gt;
|Other=Upgrades to [[List of Improvements#Sawmill|Sawmill]]&amp;lt;br /&amp;gt;and [[List of Improvements#IndustrialLogging|Industrial Logging]]&lt;br /&gt;
}}&lt;br /&gt;
{{Improv&lt;br /&gt;
|domain=DomainImpact.png&lt;br /&gt;
|anchorId=StonePit&lt;br /&gt;
|itemfile=StonePit.png&lt;br /&gt;
|itemname=Stone Pit&lt;br /&gt;
|CostsMaint=&#039;&#039;&#039;Costs:&#039;&#039;&#039; 60 {{ProdIcon}}&amp;lt;br /&amp;gt;15 {{Timber}}&amp;lt;br /&amp;gt;&#039;&#039;&#039;Maintenance:&#039;&#039;&#039;&amp;lt;br /&amp;gt;1 {{Wealth}} / {{Turn}}&amp;lt;br /&amp;gt;{{ImprovStats|Id=7|D=3|H=100|P=0}}&lt;br /&gt;
|Prod=+100% Region [[Materials]] {{Materials}} yield&amp;lt;br /&amp;gt;is added to the city&#039;s [[Harvest Production]]&lt;br /&gt;
|Experts={{Expert|Id=6}}+150% [[Harvest Production]]&amp;lt;br /&amp;gt;{{ExpertSpacer}} at this improvement.&amp;lt;br /&amp;gt;{{ExpertSpacer}} +1 City [[Build Production]]&lt;br /&gt;
|Techs={{Tech|BronzeWorking.png|Class37BronzeWorking|Bronze Working}}&lt;br /&gt;
|Other=Upgrades to [[List of Improvements#Mine|Mine]]&amp;lt;br /&amp;gt;and [[List of Improvements#IndustrialMine|Industrial Mine]]&lt;br /&gt;
}}&lt;br /&gt;
{{Improv&lt;br /&gt;
|domain=DomainImpact.png&lt;br /&gt;
|anchorId=HuntingCamp&lt;br /&gt;
|itemfile=HuntingCamp.png&lt;br /&gt;
|itemname=Hunting Camp&lt;br /&gt;
|CostsMaint=&#039;&#039;&#039;Costs:&#039;&#039;&#039; 150 {{ProdIcon}}&amp;lt;br /&amp;gt;5 {{Materials}} 10 {{Timber}}&amp;lt;br /&amp;gt;&#039;&#039;&#039;Maintenance:&#039;&#039;&#039;&amp;lt;br /&amp;gt;1 {{Timber}} / {{Turn}}&amp;lt;br /&amp;gt;{{ImprovStats|Id=8|D=3|H=100|P=0}}&lt;br /&gt;
|Prod=+1 {{Wealth}} / {{Turn}}&lt;br /&gt;
|Experts={{Expert|Id=7}}+150% [[Harvest Production]]&amp;lt;br /&amp;gt;{{ExpertSpacer}} at this improvement.&amp;lt;br /&amp;gt;{{ExpertSpacer}} +1 {{Wealth}} / {{Turn}}&lt;br /&gt;
|Techs={{Tech|Archery.png|Class38Archery|Archery}} {{Tech|BronzeWorking.png|Class39BronzeWorking|Bronze Working}}&lt;br /&gt;
|Other=Not the greatest of improvements unless you have a [[List_of_Resource_Nodes#HuntingCamp|Resource Node]] that needs it&lt;br /&gt;
}}&lt;br /&gt;
{{Improv&lt;br /&gt;
|domain=DomainIndustry.png&lt;br /&gt;
|anchorId=ButcherShop&lt;br /&gt;
|itemfile=ButcherShop.png&lt;br /&gt;
|itemname=Butcher Shop&lt;br /&gt;
|CostsMaint=&#039;&#039;&#039;Costs:&#039;&#039;&#039; 45 {{ProdIcon}}&amp;lt;br /&amp;gt;10 {{Materials}} 25 {{Timber}}&amp;lt;br /&amp;gt;&#039;&#039;&#039;Maintenance:&#039;&#039;&#039;&amp;lt;br /&amp;gt;1 {{Timber}} / {{Turn}}&amp;lt;br /&amp;gt;{{ImprovStats|Id=9|D=3|H=100|P=1}}&lt;br /&gt;
|Prod={{ItemIcon|CuredMeats.png|List_of_Goods#CuredMeats|Class40CuredMeats|Cured Meats}} {{ItemIcon|SaltedFish.png|List_of_Goods#SaltedFish|Class41SaltedFish|Salted Fish}}&lt;br /&gt;
|Experts={{Expert|Id=8}}+150% [[Craft Production]]&amp;lt;br /&amp;gt;{{ExpertSpacer}} at this improvement.&amp;lt;br /&amp;gt;{{ExpertSpacer}} +25% [[Build Production]] at&amp;lt;br /&amp;gt;{{ExpertSpacer}} {{DomainIndustry}} Industry improvements&amp;lt;br /&amp;gt;{{ExpertSpacer}} in this region&lt;br /&gt;
|Techs={{Tech|AnimalHusbandry.png|Class42AnimalHusbandry|Animal Husbandry}}&lt;br /&gt;
|Other= &#039;&#039;&#039;8 per Nation&#039;&#039;&#039;&lt;br /&gt;
}}&lt;br /&gt;
{{Improv&lt;br /&gt;
|domain=DomainMilitary.png&lt;br /&gt;
|anchorId=Watchtower&lt;br /&gt;
|itemfile=Watchtower.png&lt;br /&gt;
|itemname=Watchtower&lt;br /&gt;
|CostsMaint=&#039;&#039;&#039;Costs:&#039;&#039;&#039; 75 {{ProdIcon}}&amp;lt;br /&amp;gt;15 {{Materials}} 50 {{Timber}}&amp;lt;br /&amp;gt;&#039;&#039;&#039;Maintenance:&#039;&#039;&#039;&amp;lt;br /&amp;gt;1 {{Wealth}} / {{Turn}}&amp;lt;br /&amp;gt;{{ImprovStats|Id=10|D=4|H=200|P=1}}&lt;br /&gt;
|Prod=+2 Strength to [[Forces]] within this [[Region]].&amp;lt;br /&amp;gt;+15 {{Security}}&lt;br /&gt;
|Experts={{Expert|Id=9}}+10 City Siege Defense&amp;lt;br /&amp;gt;{{ExpertSpacer}} in this city&lt;br /&gt;
|Techs={{Tech|Archery.png|Class43Archery|Archery}}&lt;br /&gt;
|Other= &#039;&#039;&#039;1 per City&#039;&#039;&#039;&amp;lt;br /&amp;gt;Upgrades to [[List of Improvements#Fortress|Fortress]] and [[List of Improvements#Citadel|Citadel]]&lt;br /&gt;
}}&lt;br /&gt;
{{Improv&lt;br /&gt;
|domain=DomainIndustry.png&lt;br /&gt;
|anchorId=FermentingPit&lt;br /&gt;
|itemfile=FermentingPit.png&lt;br /&gt;
|itemname=Fermenting Pit&lt;br /&gt;
|CostsMaint=&#039;&#039;&#039;Costs:&#039;&#039;&#039; 100 {{ProdIcon}}&amp;lt;br /&amp;gt;25 {{Food}} 1 {{ItemIconSmall|Grape.png|List_of_Goods#Grape|Class44Grape|Grape}} 25 {{Timber}}&amp;lt;br /&amp;gt;&#039;&#039;&#039;Maintenance:&#039;&#039;&#039;&amp;lt;br /&amp;gt;1 {{Wealth}} / {{Turn}}&amp;lt;br /&amp;gt;{{ImprovStats|Id=11|D=4|H=100|P=1}}&lt;br /&gt;
|Prod=+25% [[Craft Production]] to Fermenting Pits&amp;lt;br /&amp;gt;and their upgrades in this [[Region]]&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;{{ItemIcon|Wine.png|List_of_Goods#Wine|Class45Wine|Wine}} {{ItemIcon|Syrup.png|List_of_Goods#Syrup|Class46Syrup|Syrup}} {{ItemIcon-lock|Liquor.png|List_of_Goods#Liquor|Class47Liquor|Liquor}}&lt;br /&gt;
|Experts={{Expert|Id=10}}+150% [[Craft Production]]&amp;lt;br /&amp;gt;{{ExpertSpacer}} at this improvement.&amp;lt;br /&amp;gt;{{ExpertSpacer}} +5 {{Happiness}}&lt;br /&gt;
|Techs={{Tech|Fermenting.png|Class48Fermenting|Fermenting}} {{Tech|Hospitality.png|Class49Hospitality|Hospitality}}&lt;br /&gt;
|Other= &#039;&#039;&#039;3 per Nation&#039;&#039;&#039;&amp;lt;br /&amp;gt;Upgrades to [[List of Improvements#Brewery|Brewery]] and [[List of Improvements#Distillery|Distillery]]. Requires a source of {{Itemil|Grape.png|List_of_Goods#Grape|Grapes|Grape}}&lt;br /&gt;
}}&lt;br /&gt;
{{Improv&lt;br /&gt;
|domain=DomainIndustry.png&lt;br /&gt;
|anchorId=Granary&lt;br /&gt;
|itemfile=Granary.png&lt;br /&gt;
|itemname=Granary&lt;br /&gt;
|CostsMaint=&#039;&#039;&#039;Costs:&#039;&#039;&#039; 100 {{ProdIcon}}&amp;lt;br /&amp;gt;10 {{Food}} 1 {{ItemIconSmall|Grain.png|List_of_Goods#Grain|Class50Grain|Grain}} 25 {{Timber}}&amp;lt;br /&amp;gt;&#039;&#039;&#039;Maintenance:&#039;&#039;&#039;&amp;lt;br /&amp;gt;1 {{Wealth}} / {{Turn}}&amp;lt;br /&amp;gt;{{ImprovStats|Id=12|D=3|H=100|P=1}}&lt;br /&gt;
|Prod=+5 {{Health}}&amp;lt;br /&amp;gt;+50% of Region [[Food]] {{FoodSmall}} yield is applied towards [[Harvest Production]] at each [[List_of_Improvements#Farm|Farm]] within this [[Region]]&amp;lt;br /&amp;gt;{{ItemIcon|GrainStore.png|List_of_Goods#GrainStore|Class51GrainStore|Grain Store}}&lt;br /&gt;
|Experts={{Expert|Id=11}}+150% [[Craft Production]]&amp;lt;br /&amp;gt;{{ExpertSpacer}} at this improvement&lt;br /&gt;
|Techs={{Tech|GrainStorage.png|Class52GrainStorage|Grain Storage}} {{Tech|Irrigation.png|Class53Irrigation|Irrigation}}&lt;br /&gt;
|Other= &#039;&#039;&#039;1 per City&#039;&#039;&#039;&amp;lt;br /&amp;gt;Requires a source of {{Itemil|Grain.png|List_of_Goods#Grain|Grain|Grain}}&lt;br /&gt;
}}&lt;br /&gt;
{{Improv&lt;br /&gt;
|domain=DomainScience.png&lt;br /&gt;
|anchorId=Apothecary&lt;br /&gt;
|itemfile=Apothecary.png&lt;br /&gt;
|itemname=Apothecary&lt;br /&gt;
|CostsMaint=&#039;&#039;&#039;Costs:&#039;&#039;&#039; 120 {{ProdIcon}}&amp;lt;br /&amp;gt; 50 {{Food}} 10 {{Materials}} 25 {{Timber}}&amp;lt;br /&amp;gt;&#039;&#039;&#039;Maintenance:&#039;&#039;&#039;&amp;lt;br /&amp;gt;1 {{Wealth}} / {{Turn}}&amp;lt;br /&amp;gt;{{ImprovStats|Id=13|D=3|H=150|P=1}}&lt;br /&gt;
|Prod=+5 {{Health}}&amp;lt;br /&amp;gt;+10 {{Knowledge}}&amp;lt;br /&amp;gt;+25% [[Craft Production]] to apothecaries&amp;lt;br /&amp;gt;and their upgrades in this region&amp;lt;br /&amp;gt;{{ItemIcon|HerbalMedicine.png|List_of_Goods#HerbalMedicine|Class54HerbalMedicine|Herbal Medicine}} {{ItemIcon-lock|Candle.png|List_of_Goods#Candle|Class55Candle|Candle}} {{ItemIcon-lock|Perfume.png|List_of_Goods#Perfume|Class56Perfume|Perfume}} {{ItemIcon-lock|Soap.png|List_of_Goods#Soap|Class57Soap|Soap}}&lt;br /&gt;
|Experts={{Expert|Id=12}}+150% [[Craft Production]]&amp;lt;br /&amp;gt;{{ExpertSpacer}} at this improvement&lt;br /&gt;
|Techs={{Tech|Herbalism.png|Class58Herbalism|Herbalism}}&lt;br /&gt;
|Other= &#039;&#039;&#039;6 per Nation&#039;&#039;&#039;&amp;lt;br /&amp;gt;Upgrades to [[List of Improvements#Chemist|Chemist]]&amp;lt;br /&amp;gt;and [[List of Improvements#Pharmacy|Pharmacy]]&amp;lt;br /&amp;gt;{{FadedOutGoods}}&lt;br /&gt;
}}&lt;br /&gt;
{{Improv&lt;br /&gt;
|domain=DomainIndustry.png&lt;br /&gt;
|anchorId=CeramicShop&lt;br /&gt;
|itemfile=CeramicShop.png&lt;br /&gt;
|itemname=Ceramic Shop&lt;br /&gt;
|CostsMaint=&#039;&#039;&#039;Costs:&#039;&#039;&#039; 65 {{ProdIcon}}&amp;lt;br /&amp;gt;10 {{Materials}} 10 {{Timber}}&amp;lt;br /&amp;gt;&#039;&#039;&#039;Maintenance:&#039;&#039;&#039;&amp;lt;br /&amp;gt;1 {{Wealth}} / {{Turn}}&amp;lt;br /&amp;gt;{{ImprovStats|Id=14|D=3|H=150|P=1}}&lt;br /&gt;
|Prod=+25% [[Craft Production]] to&amp;lt;br /&amp;gt;Ceramic Shops in this region&amp;lt;br /&amp;gt;{{ItemIcon-lock|CeramicPots.png|List_of_Goods#CeramicPots|Class59CeramicPots|Ceramic Pots}} {{ItemIcon-lock|Concrete.png|List_of_Goods#Concrete|Class60Concrete|Concrete}} {{ItemIcon-lock|DecorativeVase.png|List_of_Goods#DecorativeVase|Class61DecorativeVase|Decorative Vase}} {{ItemIcon-lock|Glass.png|List_of_Goods#Glass|Class62Glass|Glass}}&amp;lt;br /&amp;gt;{{ItemIcon-lock|GlassWindows.png|List_of_Goods#GlassWindows|Class63GlassWindows|Glass Windows}} {{ItemIcon-lock|IndoorToilets.png|List_of_Goods#IndoorToilets|Class64IndoorToilets|Indoor Toilets}} {{ItemIcon-lock|StainedGlassItem.png|List_of_Goods#StainedGlass|Class65StainedGlass|Stained Glass}} {{ItemIcon-lock|MosaicTiles.png|List_of_Goods#MosaicTiles|Class65MosaicTiles|Mosaic Tiles}}&lt;br /&gt;
|Experts={{Expert|Id=13}}+150% [[Craft Production]]&amp;lt;br /&amp;gt;{{ExpertSpacer}} at this improvement&lt;br /&gt;
|Techs={{Tech|Pottery.png|Class66Pottery|Pottery}} {{Tech|Masonry.png|Class67Masonry|Masonry}} {{Tech|Arches.png|Class68Arches|Arches}} {{Tech|MonumentBuilding.png|Class69MonumentBuilding|Monument Building}}&lt;br /&gt;
|Other= &#039;&#039;&#039;8 per Nation&#039;&#039;&#039;&amp;lt;br /&amp;gt;&#039;&#039;&amp;lt;small&amp;gt;(As of 1.0.5 not all techs that unlock&amp;lt;br /&amp;gt;this building also unlock Ceramic Pots)&amp;lt;/small&amp;gt;&#039;&#039;&lt;br /&gt;
}}&lt;br /&gt;
{{Improv&lt;br /&gt;
|domain=DomainImpact.png&lt;br /&gt;
|anchorId=FishingNet&lt;br /&gt;
|itemfile=FishingNet.png&lt;br /&gt;
|itemname=Fishing Net&lt;br /&gt;
|CostsMaint=&#039;&#039;&#039;Costs:&#039;&#039;&#039; 75 {{ProdIcon}}&amp;lt;br /&amp;gt;5 {{Materials}} 20 {{Timber}}&amp;lt;br /&amp;gt;&#039;&#039;&#039;Maintenance:&#039;&#039;&#039;&amp;lt;br /&amp;gt;1 {{Timber}} / {{Turn}}&amp;lt;br /&amp;gt;{{ImprovStats|Id=15|D=3|H=100|P=0}}&lt;br /&gt;
|Prod=+200% of Region [[Food]] {{Food}} yield is&amp;lt;br /&amp;gt;applied to [[Harvest Production]]&lt;br /&gt;
|Experts={{Expert|Id=14}}+150% [[Harvest Production]]&amp;lt;br /&amp;gt;{{ExpertSpacer}} at this improvement.&amp;lt;br /&amp;gt;{{ExpertSpacer}} +1 {{Wealth}} / {{Turn}}&lt;br /&gt;
|Techs={{Tech|Seafaring.png|Class70Seafaring|Seafaring}} {{Tech|Ropemaking.png|Class71Ropemaking|Ropemaking}}&lt;br /&gt;
|Other=As of 1.0.5 you have to manually replace these with&amp;lt;br /&amp;gt;[[List of Improvements#IndustrialFishingFarm|Industrial Fishing Farm]]s,&amp;lt;br /&amp;gt;no upgrade button available&lt;br /&gt;
}}&lt;br /&gt;
|}&lt;br /&gt;
{{ImprovAge|Age=&amp;lt;div id=&amp;quot;Bronze_Age&amp;quot; style=&amp;quot;display:inline;&amp;quot;&amp;gt;[[#Bronze Age|Bronze Age]]&amp;lt;/div&amp;gt;}}&lt;br /&gt;
{{Improv&lt;br /&gt;
|domain=DomainIndustry.png&lt;br /&gt;
|anchorId=Stable&lt;br /&gt;
|itemfile=Stable.png&lt;br /&gt;
|itemname=Stable&lt;br /&gt;
|CostsMaint=&#039;&#039;&#039;Costs:&#039;&#039;&#039; 75 {{ProdIcon}}&amp;lt;br /&amp;gt;20 {{Food}} 1 {{ItemIconSmall|Horse.png|List_of_Goods#Horse|Class72Horse|Horse}} 45 {{Timber}}&amp;lt;br /&amp;gt;&#039;&#039;&#039;Maintenance:&#039;&#039;&#039;&amp;lt;br /&amp;gt;1 {{Wealth}} / {{Turn}}&amp;lt;br /&amp;gt;{{ImprovStats|Id=16|D=4|H=175|P=1}}&lt;br /&gt;
|Prod=+25% [[Harvest Production]] towards&amp;lt;br /&amp;gt;Animal [[Resource Nodes]] in this City.&amp;lt;br /&amp;gt;-5 {{Health}}&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;{{ItemIcon|Carriages.png|List_of_Goods#Carriages|Class73Carriages|Carriages}} {{ItemIcon-lock|Rope.png|List_of_Goods#Rope|Class74Rope|Rope}}&lt;br /&gt;
|Experts={{Expert|Id=15}}+150% [[Craft Production]]&amp;lt;br /&amp;gt;{{ExpertSpacer}} at this improvement.&amp;lt;br /&amp;gt;{{ExpertSpacer}} +10 City [[Build Production]]&lt;br /&gt;
|Techs={{Tech|Chariots.png|Class75Chariots|Chariots}} {{Tech|Horseshoes.png|Class76Horseshoes|Horseshoes}} {{Tech|Stirrups.png|Class77Stirrups|Stirrups}}&lt;br /&gt;
|Other= &#039;&#039;&#039;1 per City&#039;&#039;&#039;&amp;lt;br /&amp;gt;Offers great production {{ProdIcon}}&amp;lt;br /&amp;gt;benefits to your city&lt;br /&gt;
}}&lt;br /&gt;
{{Improv&lt;br /&gt;
|domain=DomainGovernment.png&lt;br /&gt;
|anchorId=Barracks&lt;br /&gt;
|itemfile=Barracks.png&lt;br /&gt;
|itemname=Barracks&lt;br /&gt;
|CostsMaint=&#039;&#039;&#039;Costs:&#039;&#039;&#039; 150 {{ProdIcon}}&amp;lt;br /&amp;gt;10 {{Materials}} 25 {{Timber}}&amp;lt;br /&amp;gt;&#039;&#039;&#039;Maintenance:&#039;&#039;&#039;&amp;lt;br /&amp;gt;1 {{Wealth}} / {{Turn}}&amp;lt;br /&amp;gt;{{ImprovStats|Id=17|D=3|H=150|P=0}}&lt;br /&gt;
|Prod=+15 {{Security}}&lt;br /&gt;
|Experts={{Expert|Id=16}}+25 {{Security}}&lt;br /&gt;
|Techs={{Tech|IronWorking.png|Class78IronWorking|Iron Working}}&lt;br /&gt;
|Other= &#039;&#039;&#039;1 per City&#039;&#039;&#039;&lt;br /&gt;
}}&lt;br /&gt;
{{Improv&lt;br /&gt;
|domain=DomainIndustry.png&lt;br /&gt;
|anchorId=Blacksmith&lt;br /&gt;
|itemfile=Blacksmith.png&lt;br /&gt;
|itemname=Blacksmith&lt;br /&gt;
|CostsMaint=&#039;&#039;&#039;Costs:&#039;&#039;&#039; 175 {{ProdIcon}}&amp;lt;br /&amp;gt;10 {{Materials}} 25 {{Timber}}&amp;lt;br /&amp;gt;&#039;&#039;&#039;Maintenance:&#039;&#039;&#039;&amp;lt;br /&amp;gt;1 {{Wealth}} 1 {{Materials}} / {{Turn}}&amp;lt;br /&amp;gt;{{ImprovStats|Id=18|D=4|H=300|P=1}}&lt;br /&gt;
|Prod=+25% [[Craft Production]] towards Blacksmiths and their upgrades in this region&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;{{ItemIcon|MetalIngot.png|List_of_Goods#MetalIngot|Class79MetalIngot|Metal Ingot}}&lt;br /&gt;
|Experts={{Expert|Id=17}}+150% [[Craft Production]]&amp;lt;br /&amp;gt;{{ExpertSpacer}} at this improvement&amp;lt;br /&amp;gt;{{Expert|Id=18}}From +150% to +200%&lt;br /&gt;
|Techs={{Tech|IronWorking.png|Class80IronWorking|Iron Working}}&lt;br /&gt;
|Other= &#039;&#039;&#039;10 per Nation&#039;&#039;&#039;&amp;lt;br /&amp;gt;Upgrades to [[List of Improvements#Forge|Forge]] and [[List of Improvements#Foundry|Foundry]]&lt;br /&gt;
}}&lt;br /&gt;
{{Improv&lt;br /&gt;
|domain=DomainIndustry.png&lt;br /&gt;
|anchorId=Tannery&lt;br /&gt;
|itemfile=Tannery.png&lt;br /&gt;
|itemname=Tannery&lt;br /&gt;
|CostsMaint=&#039;&#039;&#039;Costs:&#039;&#039;&#039; 150 {{ProdIcon}}&amp;lt;br /&amp;gt;10 {{Materials}} 50 {{Timber}}&amp;lt;br /&amp;gt;&#039;&#039;&#039;Maintenance:&#039;&#039;&#039;&amp;lt;br /&amp;gt;1 {{Wealth}} / {{Turn}}&amp;lt;br /&amp;gt;{{ImprovStats|Id=19|D=8|H=500|P=1}}&lt;br /&gt;
|Prod=+25% [[Craft Production]] towards Tanneries and their upgrades in this region&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;{{ItemIcon|Leather.png|List_of_Goods#Leather|Class81Leather|Leather}} {{ItemIcon-lock|Sandals.png|List_of_Goods#Sandals|Class82Sandals|Sandals}} {{ItemIcon-lock|Boots.png|List_of_Goods#Boots|Class82Boots|Boots}}&lt;br /&gt;
|Experts={{Expert|Id=19}}+150% [[Craft Production]]&amp;lt;br /&amp;gt;{{ExpertSpacer}} at this improvement&lt;br /&gt;
|Techs={{Tech|Leatherworking.png|Class83Leatherworking|Leatherworking}} {{Tech|Paper.png|Class84Paper|Paper}}&lt;br /&gt;
|Other= &#039;&#039;&#039;5 per Nation&#039;&#039;&#039;&amp;lt;br /&amp;gt;{{FadedOutGoods}}&lt;br /&gt;
}}&lt;br /&gt;
{{Improv&lt;br /&gt;
|domain=DomainGovernment.png&lt;br /&gt;
|anchorId=Palace&lt;br /&gt;
|itemfile=Palace.png&lt;br /&gt;
|itemname=Palace&lt;br /&gt;
|CostsMaint=&#039;&#039;&#039;Costs:&#039;&#039;&#039; 150 {{ProdIcon}}&amp;lt;br /&amp;gt;10 {{ItemIconSmall|CeramicPots.png|List_of_Goods#CeramicPots|Class85CeramicPots|Ceramic Pots}} 10 {{ItemIconSmall|Rope.png|List_of_Goods#Rope|Class86Rope|Rope}} 100 {{Wealth}}&amp;lt;br /&amp;gt;&#039;&#039;&#039;Maintenance:&#039;&#039;&#039;&amp;lt;br /&amp;gt;3 {{Wealth}} / {{Turn}}&amp;lt;br /&amp;gt;{{ImprovStats|Id=20|D=4|H=250|P=50}}&lt;br /&gt;
|Prod=+1 City Cap&amp;lt;br /&amp;gt;+50% Tax income per turn&amp;lt;br /&amp;gt; &amp;lt;br /&amp;gt;+5 bonus to all [[Quality of Life]] stats&amp;lt;br /&amp;gt;if built in your city center&lt;br /&gt;
|Experts=&lt;br /&gt;
|Techs={{Tech|Masonry.png|Class87Masonry|Masonry}}&lt;br /&gt;
|Other= &#039;&#039;&#039;1 per Nation&#039;&#039;&#039;&lt;br /&gt;
}}&lt;br /&gt;
{{Improv&lt;br /&gt;
|domain=DomainReligion.png&lt;br /&gt;
|anchorId=Altar&lt;br /&gt;
|itemfile=Altar.png&lt;br /&gt;
|itemname=Altar&lt;br /&gt;
|CostsMaint=&#039;&#039;&#039;Costs:&#039;&#039;&#039; 150 {{ProdIcon}}&amp;lt;br /&amp;gt;10 {{Food}} 25 {{Timber}} 50 {{Wealth}}&amp;lt;br /&amp;gt;&#039;&#039;&#039;Maintenance:&#039;&#039;&#039;&amp;lt;br /&amp;gt;1 {{Wealth}} / {{Turn}}&amp;lt;br /&amp;gt;{{ImprovStats|Id=21|D=3|H=150|P=1}}&lt;br /&gt;
|Prod=+10 City Religion Spread Strength&amp;lt;br /&amp;gt;+1 {{Research}} / {{Turn}}&amp;lt;br /&amp;gt;+5 {{Knowledge}} &lt;br /&gt;
|Experts={{Expert|Id=20}}+5 {{Security}}&lt;br /&gt;
|Techs={{Tech|SacredRites.png|Class88SacredRites|Sacred Rites}} {{Tech|Philosophy.png|Class89Philosophy|Philosophy}} {{Tech|CulturalHeritage.png|Class90CulturalHeritage|Cultural Heritage}}&lt;br /&gt;
|Other= &#039;&#039;&#039;1 per City&#039;&#039;&#039;&lt;br /&gt;
}}&lt;br /&gt;
{{Improv&lt;br /&gt;
|domain=DomainReligion.png&lt;br /&gt;
|anchorId=CityTemple&lt;br /&gt;
|itemfile=CityTemple.png&lt;br /&gt;
|itemname=City Temple&lt;br /&gt;
|CostsMaint=&#039;&#039;&#039;Costs:&#039;&#039;&#039; 400 {{ProdIcon}}&amp;lt;br /&amp;gt;25 {{Materials}} 50 {{Timber}}&amp;lt;br /&amp;gt;&#039;&#039;&#039;Maintenance:&#039;&#039;&#039;&amp;lt;br /&amp;gt;1 {{Wealth}} / {{Turn}}&amp;lt;br /&amp;gt;{{ImprovStats|Id=126|D=10|H=500|P=1}}&lt;br /&gt;
|Prod=+1 City Religion Spread Distance&amp;lt;br /&amp;gt;+5 City Religion Spread Strength&amp;lt;br /&amp;gt;+5 {{Knowledge}}&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;{{ItemIcon|Scroll.png|List_of_Goods#Scroll|Class40Scroll|Scroll}}&lt;br /&gt;
|Experts=&lt;br /&gt;
|Techs={{Tech|CulturalHeritage.png|Class90CulturalHeritage|Cultural Heritage}}&lt;br /&gt;
|Other=In Patch 1.1 the Temple got split into the [[List_of_Improvements#SacredTemple|Sacred Temple]] and this &amp;quot;City&amp;quot; Temple where you craft [[List_of_Goods#Scroll|Scrolls]]&lt;br /&gt;
}}&lt;br /&gt;
{{Improv&lt;br /&gt;
|domain=DomainIndustry.png&lt;br /&gt;
|anchorId=Docks&lt;br /&gt;
|itemfile=Docks.png&lt;br /&gt;
|itemname=Docks&lt;br /&gt;
|CostsMaint=&#039;&#039;&#039;Costs:&#039;&#039;&#039; 150 {{ProdIcon}}&amp;lt;br /&amp;gt;25 {{Materials}} 25 {{Timber}} 25 {{Wealth}}&amp;lt;br /&amp;gt;&#039;&#039;&#039;Maintenance:&#039;&#039;&#039;&amp;lt;br /&amp;gt;5 {{Wealth}} / {{Turn}}&amp;lt;br /&amp;gt;{{ImprovStats|Id=22|D=3|H=150|P=0}}&lt;br /&gt;
|Prod=+10% [[City Production]]&lt;br /&gt;
|Experts={{Expert|Id=21}}+15% [[City Production]]&lt;br /&gt;
|Techs={{Tech|Sails.png|Class91Sails|Sails}} {{Tech|Seafaring.png|Class92Seafaring|Seafaring}}&lt;br /&gt;
|Other= &#039;&#039;&#039;1 per City&#039;&#039;&#039;&amp;lt;br /&amp;gt;Upgrades to [[List of Improvements#Drydock|Drydock]] and [[List of Improvements#NavalBase|Naval Base]]&amp;lt;br /&amp;gt;Offers great production {{ProdIcon}}&amp;lt;br /&amp;gt;benefits to your city&lt;br /&gt;
}}&lt;br /&gt;
{{Improv&lt;br /&gt;
|domain=DomainIndustry.png&lt;br /&gt;
|anchorId=Bakery&lt;br /&gt;
|itemfile=Bakery.png&lt;br /&gt;
|itemname=Bakery&lt;br /&gt;
|CostsMaint=&#039;&#039;&#039;Costs:&#039;&#039;&#039; 45 {{ProdIcon}}&amp;lt;br /&amp;gt;1 {{ItemIconSmall|Grain.png|List_of_Goods#Grain|Class93Grain|Grain}} 10 {{Materials}} 10 {{Timber}}&amp;lt;br /&amp;gt;&#039;&#039;&#039;Maintenance:&#039;&#039;&#039;&amp;lt;br /&amp;gt;1 {{Wealth}} / {{Turn}}&amp;lt;br /&amp;gt;{{ImprovStats|Id=23|D=3|H=100|P=1}}&lt;br /&gt;
|Prod=+25% [[Craft Production]] to Bakeries&amp;lt;br /&amp;gt;and their upgrades in this [[Region]]&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;{{ItemIcon-lock|Bread.png|List_of_Goods#Bread|Class94Bread|Bread}} {{ItemIcon-lock|Pastries.png|List_of_Goods#Pastries|Class95Pastries|Pastries}}{{ItemIcon-lock|PreservedFood.png|List_of_Goods#PreservedFood|Class96PreservedFood|Preserved Food}} {{ItemIcon-lock|BakedGoods.png|List_of_Goods#BakedGoods|Class33BakedGoods|Baked Goods}} {{ItemIcon-lock|Biscuits.png|List_of_Goods#Biscuits|Class33Biscuits|Biscuits}}&lt;br /&gt;
|Experts={{Expert|Id=22}}+150% [[Craft Production]]&amp;lt;br /&amp;gt;{{ExpertSpacer}} at this improvement&amp;lt;br /&amp;gt;{{Expert|Id=23}}From +150% to +200%&lt;br /&gt;
|Techs={{Tech|TheWheel.png|Class97TheWheel|The Wheel}} {{Tech|Milling.png|Class98Milling|Milling}} {{Tech|Trading.png|Class99Trading|Trading}}&lt;br /&gt;
|Other= &#039;&#039;&#039;10 per Nation&#039;&#039;&#039;&amp;lt;br /&amp;gt;&#039;&#039;&amp;lt;small&amp;gt;(As of 1.0.5 not all techs that unlock&amp;lt;br /&amp;gt;this building also unlock Bread)&lt;br /&gt;
}}&lt;br /&gt;
{{Improv&lt;br /&gt;
|domain=DomainCommerce.png&lt;br /&gt;
|anchorId=TradingPost&lt;br /&gt;
|itemfile=TradingPost.png&lt;br /&gt;
|itemname=Trading Post&lt;br /&gt;
|CostsMaint=&#039;&#039;&#039;Costs:&#039;&#039;&#039; 75 {{ProdIcon}}&amp;lt;br /&amp;gt;10 {{Materials}} 50 {{Timber}}&amp;lt;br /&amp;gt;&#039;&#039;&#039;Maintenance:&#039;&#039;&#039;&amp;lt;br /&amp;gt;1 {{Food}} 1 {{Materials}} 1 {{Timber}} / {{Turn}}&amp;lt;br /&amp;gt;{{ImprovStats|Id=24|D=3|H=150|P=1}}&lt;br /&gt;
|Prod=+10 {{Prosperity}}&amp;lt;br /&amp;gt;+10 {{Wealth}} / {{Turn}}&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;{{ItemIcon-lock|TradeGoods.png|List_of_Goods#TradeGoods|Class100TradeGoods|Trade Goods}}&lt;br /&gt;
|Experts={{Expert|Id=24}}+10 {{Wealth}} / {{Turn}} &lt;br /&gt;
|Techs={{Tech|Trading.png|Class101Trading|Trading}} {{Tech|Coinage.png|Class102Coinage|Coinage}} {{Tech|Banking.png|Class103Banking|Banking}}&lt;br /&gt;
|Other= &#039;&#039;&#039;1 per City&#039;&#039;&#039;&amp;lt;br /&amp;gt;&#039;&#039;&amp;lt;small&amp;gt;(As of 1.0.5 not all techs that unlock&amp;lt;br /&amp;gt;this building also unlock Trade Goods)&amp;lt;/small&amp;gt;&#039;&#039;&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;Upgrades to [[List of Improvements#Bazaar|Bazaar]]&lt;br /&gt;
}}&lt;br /&gt;
{{Improv&lt;br /&gt;
|domain=DomainCulture.png&lt;br /&gt;
|anchorId=Weaver&lt;br /&gt;
|itemfile=Weaver.png&lt;br /&gt;
|itemname=Weaver&lt;br /&gt;
|CostsMaint=&#039;&#039;&#039;Costs:&#039;&#039;&#039; 60 {{ProdIcon}}&amp;lt;br /&amp;gt;30 {{Timber}} 25 {{Wealth}}&amp;lt;br /&amp;gt;&#039;&#039;&#039;Maintenance:&#039;&#039;&#039;&amp;lt;br /&amp;gt;2 {{Wealth}} / {{Turn}}&amp;lt;br /&amp;gt;{{ImprovStats|Id=25|D=3|H=150|P=1}}&lt;br /&gt;
|Prod=+25% [[Craft Production]] to Weavers&amp;lt;br /&amp;gt;and their upgrades in this [[Region]].&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;{{ItemIcon|Baskets.png|List_of_Goods#Baskets|Class104Baskets|Baskets}} {{ItemIcon-lock|Rope.png|List_of_Goods#Rope|Class105Rope|Rope}} {{ItemIcon-lock|Fabric.png|List_of_Goods#Fabric|Class106Fabric|Fabric}} {{ItemIcon-lock|Bandage.png|List_of_Goods#Bandage|Class107Bandage|Bandage}}&amp;lt;br /&amp;gt;{{ItemIcon-lock|Tunics.png|List_of_Goods#Tunics|Class108Tunics|Tunics}} {{ItemIcon-lock|FineClothes.png|List_of_Goods#FineClothes|Class109FineClothes|Fine Clothes}} {{ItemIcon-lock|Garments.png|List_of_Goods#Garments|Class110Garments|Garments}} {{ItemIcon-lock|RugandCarpet.png|List_of_Goods#RugandCarpet|Class111RugandCarpet|Rug and Carpet}}&lt;br /&gt;
|Experts={{Expert|Id=25}}+5 {{Prosperity}}&amp;lt;br /&amp;gt;{{ExpertSpacer}} +150% [[Craft Production]]&amp;lt;br /&amp;gt;{{ExpertSpacer}} at this improvement&lt;br /&gt;
|Techs={{Tech|Weaving.png|Class112Weaving|Weaving}} {{Tech|Sails.png|Class113Sails|Sails}} {{Tech|Textiles.png|Class114Textiles|Textiles}}&lt;br /&gt;
|Other= &#039;&#039;&#039;3 per Nation&#039;&#039;&#039;. Upgrades to [[List of Improvements#Tailor|Tailor]].&amp;lt;br /&amp;gt;[[Paragon]] affinity: Artist, Engineer, Musician, Pioneer, and Writer&amp;lt;br /&amp;gt;{{FadedOutGoods}}&lt;br /&gt;
}}&lt;br /&gt;
|}&lt;br /&gt;
{{ImprovAge|Age=&amp;lt;div id=&amp;quot;Iron_Age&amp;quot; style=&amp;quot;display:inline;&amp;quot;&amp;gt;[[#Iron Age|Iron Age]]&amp;lt;/div&amp;gt;}}&lt;br /&gt;
{{Improv&lt;br /&gt;
|domain=DomainCommerce.png&lt;br /&gt;
|anchorId=Mint&lt;br /&gt;
|itemfile=Mint.png&lt;br /&gt;
|itemname=Mint&lt;br /&gt;
|CostsMaint=&#039;&#039;&#039;Costs:&#039;&#039;&#039; 150 {{ProdIcon}}&amp;lt;br /&amp;gt;40 {{Materials}} 20 {{Timber}}&amp;lt;br /&amp;gt;&#039;&#039;&#039;Maintenance:&#039;&#039;&#039;&amp;lt;br /&amp;gt;1 {{Materials}} / {{Turn}}&amp;lt;br /&amp;gt;{{ImprovStats|Id=26|D=4|H=150|P=1}}&lt;br /&gt;
|Prod=+10 {{Prosperity}}&amp;lt;br /&amp;gt;+1 [[Wealth]]&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;{{ItemIcon|Coin.png|List_of_Goods#Coin|Class115Coin|Coin}}&lt;br /&gt;
|Experts={{Expert|Id=26}}+15 {{Prosperity}}&amp;lt;br /&amp;gt;{{Expert|Id=27}}From +15 to +20&lt;br /&gt;
|Techs={{Tech|Coinage.png|Class116Coinage|Coinage}}&lt;br /&gt;
|Other= &#039;&#039;&#039;1 per Nation&#039;&#039;&#039;&lt;br /&gt;
}}&lt;br /&gt;
{{Improv&lt;br /&gt;
|domain=DomainCommerce.png&lt;br /&gt;
|anchorId=Inn&lt;br /&gt;
|itemfile=Inn.png&lt;br /&gt;
|itemname=Inn&lt;br /&gt;
|CostsMaint=&#039;&#039;&#039;Costs:&#039;&#039;&#039; 125 {{ProdIcon}}&amp;lt;br /&amp;gt;20 {{Food}} 40 {{Materials}} 40 {{Timber}}&amp;lt;br /&amp;gt;&#039;&#039;&#039;Maintenance:&#039;&#039;&#039;&amp;lt;br /&amp;gt;1 {{Food}} / {{Turn}}&amp;lt;br /&amp;gt;{{ImprovStats|Id=27|D=3|H=150|P=1}}&lt;br /&gt;
|Prod=+5 {{Prosperity}}&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;{{ItemIcon|GourmetMeals.png|List_of_Goods#GourmetMeals|Class117GourmetMeals|Gourmet Meals}}&lt;br /&gt;
|Experts={{Expert|Id=28}}+8 {{Wealth}} / {{Turn}}&amp;lt;br /&amp;gt;{{ExpertSpacer}} +1 additional {{Wealth}} / {{Turn}}&amp;lt;br /&amp;gt;{{ExpertSpacer}} for each {{DomainCommerce}}Commerce and&amp;lt;br /&amp;gt;{{ExpertSpacer}} {{DomainCulture}}Culture improvement&amp;lt;br /&amp;gt;{{ExpertSpacer}} in this region&lt;br /&gt;
|Techs={{Tech|Hospitality.png|Class118Hospitality|Hospitality}}&lt;br /&gt;
|Other= &#039;&#039;&#039;1 per City&#039;&#039;&#039;&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;Upgrades to [[List of Improvements#Pub|Pub]]&lt;br /&gt;
}}&lt;br /&gt;
{{Improv&lt;br /&gt;
|domain=DomainCulture.png&lt;br /&gt;
|anchorId=FlowerField&lt;br /&gt;
|itemfile=FlowerField.png&lt;br /&gt;
|itemname=Flower Field&lt;br /&gt;
|CostsMaint=&#039;&#039;&#039;Costs:&#039;&#039;&#039; 150 {{ProdIcon}}&amp;lt;br /&amp;gt;1 {{ItemIconSmall|Dye.png|List_of_Goods#Dye|Class119Dye|Dye}} 35 {{Food}} 25 {{Timber}}&amp;lt;br /&amp;gt;&#039;&#039;&#039;Maintenance:&#039;&#039;&#039;&amp;lt;br /&amp;gt;1 {{Wealth}} / {{Turn}}&amp;lt;br /&amp;gt;{{ImprovStats|Id=28|D=3|H=150|P=1}}&lt;br /&gt;
|Prod=+5 {{Happiness}}&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;{{ItemIcon|Flowers.png|List_of_Goods#Flowers|Class120Flowers|Flowers}}&lt;br /&gt;
|Experts={{Expert|Id=29}}+5 {{Security}}&lt;br /&gt;
|Techs={{Tech|Irrigation.png|Class121Irrigation|Irrigation}}&lt;br /&gt;
|Other= &#039;&#039;&#039;1 per Nation&#039;&#039;&#039;&lt;br /&gt;
}}&lt;br /&gt;
{{Improv&lt;br /&gt;
|domain=DomainImpact.png&lt;br /&gt;
|anchorId=IrrigatedFarm&lt;br /&gt;
|itemfile=IrrigatedFarm.png&lt;br /&gt;
|itemname=Irrigated Farm&lt;br /&gt;
|CostsMaint=&#039;&#039;&#039;Costs:&#039;&#039;&#039; 175 {{ProdIcon}}&amp;lt;br /&amp;gt;1 {{ItemIconSmall|MetalTools.png|List_of_Goods#MetalTools|Class122MetalTools|Metal Tools}} 50 {{Timber}}&amp;lt;br /&amp;gt;&#039;&#039;&#039;Maintenance:&#039;&#039;&#039;&amp;lt;br /&amp;gt;1 {{Materials}} 1 {{Timber}} / {{Turn}}&amp;lt;br /&amp;gt;{{ImprovStats|Id=29|D=4|H=250|P=0}}&lt;br /&gt;
|Prod=+200% of Region [[Food]] {{Food}} yield is&amp;lt;br /&amp;gt;applied to [[Harvest Production]]&amp;lt;br /&amp;gt;+3% [[City Growth]]&amp;lt;br /&amp;gt;+5 bonus [[Harvest Production]] for each Farm in this region (including itself)&lt;br /&gt;
|Experts={{Expert|Id=30}}+150% [[Harvest Production]]&amp;lt;br /&amp;gt;{{ExpertSpacer}} at this improvement. +1 {{Food}}&amp;lt;br /&amp;gt;{{Expert|Id=31}}From 150% to 200%.&amp;lt;br /&amp;gt;{{ExpertSpacer}}+2 {{Food}}&lt;br /&gt;
|Techs={{Tech|Irrigation.png|Class123Irrigation|Irrigation}} {{Tech|HeavyPlows.png|Class124HeavyPlows|Heavy Plows}} {{Tech|Windmills.png|Class125Windmills|Windmills}}&lt;br /&gt;
|Other=Upgrades from [[List of Improvements#Farm|Farm]],&amp;lt;br /&amp;gt;Upgrades to [[List of Improvements#IndustrialFarm|Industrial Farm]]&amp;lt;br /&amp;gt;See [[Yield Calculator]] for more&amp;lt;br /&amp;gt;information on yields&lt;br /&gt;
}}&lt;br /&gt;
{{Improv&lt;br /&gt;
|domain=DomainGovernment.png&lt;br /&gt;
|anchorId=WaterWell&lt;br /&gt;
|itemfile=WaterWell.png&lt;br /&gt;
|itemname=Water Well&lt;br /&gt;
|CostsMaint=&#039;&#039;&#039;Costs:&#039;&#039;&#039; 125 {{ProdIcon}}&amp;lt;br /&amp;gt;25 {{Materials}} 50 {{Timber}}&amp;lt;br /&amp;gt;&#039;&#039;&#039;Maintenance:&#039;&#039;&#039;&amp;lt;br /&amp;gt;1 {{Wealth}} / {{Turn}}&amp;lt;br /&amp;gt;{{ImprovStats|Id=30|D=4|H=150|P=1}}&lt;br /&gt;
|Prod=+10 {{Health}}&amp;lt;br /&amp;gt;+100% [[Harvest Production]] to farms and their upgrades in this region&lt;br /&gt;
|Experts={{Expert|Id=32}}+5 {{Health}}&lt;br /&gt;
|Techs={{Tech|Irrigation.png|Class126Irrigation|Irrigation}}&lt;br /&gt;
|Other= &#039;&#039;&#039;1 per City&#039;&#039;&#039;&lt;br /&gt;
}}&lt;br /&gt;
{{Improv&lt;br /&gt;
|domain=DomainCulture.png&lt;br /&gt;
|anchorId=Monument&lt;br /&gt;
|itemfile=Monument.png&lt;br /&gt;
|itemname=Monument&lt;br /&gt;
|CostsMaint=&#039;&#039;&#039;Costs:&#039;&#039;&#039; 150 {{ProdIcon}}&amp;lt;br /&amp;gt;40 {{Materials}} 30 {{Timber}}&amp;lt;br /&amp;gt;&#039;&#039;&#039;Maintenance:&#039;&#039;&#039;&amp;lt;br /&amp;gt;2 {{Wealth}} / {{Turn}}&amp;lt;br /&amp;gt;{{ImprovStats|Id=31|D=3|H=150|P=25}}&lt;br /&gt;
|Prod=+10 {{Prosperity}}&amp;lt;br /&amp;gt;+1 Bonus [[Prestige]] per turn&amp;lt;br /&amp;gt;if built in the city center&lt;br /&gt;
|Experts=&lt;br /&gt;
|Techs={{Tech|MonumentBuilding.png|Class127MonumentBuilding|Monument Building}}&lt;br /&gt;
|Other= &#039;&#039;&#039;1 per Nation&#039;&#039;&#039;&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;Some passive Prestige&amp;lt;br /&amp;gt;in the Iron Age&lt;br /&gt;
}}&lt;br /&gt;
{{Improv&lt;br /&gt;
|domain=DomainCommerce.png&lt;br /&gt;
|anchorId=Lighthouse&lt;br /&gt;
|itemfile=Lighthouse.png&lt;br /&gt;
|itemname=Lighthouse&lt;br /&gt;
|CostsMaint=&#039;&#039;&#039;Costs:&#039;&#039;&#039; 150 {{ProdIcon}}&amp;lt;br /&amp;gt;80 {{Materials}} 20 {{Timber}}&amp;lt;br /&amp;gt;&#039;&#039;&#039;Maintenance:&#039;&#039;&#039;&amp;lt;br /&amp;gt;1 {{Wealth}} / {{Turn}}&amp;lt;br /&amp;gt;{{ImprovStats|Id=32|D=3|H=150|P=1}}&lt;br /&gt;
|Prod=+5 {{Knowledge}}&amp;lt;br /&amp;gt;+1 available [[Merchant]]&lt;br /&gt;
|Experts={{Expert|Id=33}}+5 {{Prosperity}}&lt;br /&gt;
|Techs={{Tech|Navigation.png|Class128Navigation|Navigation}}&lt;br /&gt;
|Other= &#039;&#039;&#039;1 per Nation&#039;&#039;&#039;&amp;lt;br /&amp;gt;Upgrades to [[List of Improvements#RadioTower|Radio Tower]]&amp;lt;br /&amp;gt;and [[List of Improvements#DataCenter|Data Center]]&lt;br /&gt;
}}&lt;br /&gt;
{{Improv&lt;br /&gt;
|domain=DomainMilitary.png&lt;br /&gt;
|anchorId=CityWalls&lt;br /&gt;
|itemfile=CityWalls.png&lt;br /&gt;
|itemname=City Walls&lt;br /&gt;
|CostsMaint=&#039;&#039;&#039;Costs:&#039;&#039;&#039; 250 {{ProdIcon}}&amp;lt;br /&amp;gt;40 {{Materials}} 20 {{Timber}} 30 {{Wealth}}&amp;lt;br /&amp;gt;&#039;&#039;&#039;Maintenance:&#039;&#039;&#039;&amp;lt;br /&amp;gt;3 {{Materials}} 10 {{Wealth}} / {{Turn}}&amp;lt;br /&amp;gt;{{ImprovStats|Id=33|D=5|H=300|P=1}}&lt;br /&gt;
|Prod=&lt;br /&gt;
|Experts={{Expert|Id=34}}+10% Strength to [[Forces]]&amp;lt;br /&amp;gt;{{ExpertSpacer}} within this city.&amp;lt;br /&amp;gt;{{ExpertSpacer}} +10 {{Security}}&amp;lt;br /&amp;gt;{{Expert|Id=340}}+15 {{Security}}&amp;lt;br /&amp;gt;{{Expert|Id=341}}+25 {{Security}}&lt;br /&gt;
|Techs={{Tech|SiegeWarfare.png|Class129SiegeWarfare|Siege Warfare}} {{Tech|Bureaucracy.png|Class130Bureaucracy|Bureaucracy}}&lt;br /&gt;
|Other= &#039;&#039;&#039;1 per City&#039;&#039;&#039;&amp;lt;br /&amp;gt;Units have to seige the wall first&amp;lt;br /&amp;gt;before being able to seige the city&lt;br /&gt;
}}&lt;br /&gt;
{{Improv&lt;br /&gt;
|domain=DomainMilitary.png&lt;br /&gt;
|anchorId=Fortress&lt;br /&gt;
|itemfile=Fortress.png&lt;br /&gt;
|itemname=Fortress&lt;br /&gt;
|CostsMaint=&#039;&#039;&#039;Costs:&#039;&#039;&#039; 380 {{ProdIcon}} 10 {{ItemIconSmall|Concrete.png|List_of_Goods#Concrete|Class131Concrete|Concrete}}&amp;lt;br /&amp;gt;25 {{Materials}} 100 {{Timber}}&amp;lt;br /&amp;gt;&#039;&#039;&#039;Maintenance:&#039;&#039;&#039;&amp;lt;br /&amp;gt;1 {{Materials}} 2 {{Wealth}} / {{Turn}}&amp;lt;br /&amp;gt;{{ImprovStats|Id=34|D=8|H=250|P=1}}&lt;br /&gt;
|Prod=+4 Strength to [[Forces]] within this region.&amp;lt;br /&amp;gt;+25 {{Security}}&lt;br /&gt;
|Experts={{Expert|Id=35}}+10 City Siege Defense&amp;lt;br /&amp;gt;{{ExpertSpacer}} in this city&amp;lt;br /&amp;gt;{{Expert|Id=36}}From +10 to&amp;lt;br /&amp;gt;{{ExpertSpacer}} +20 City Siege Defense&lt;br /&gt;
|Techs={{Tech|SiegeWarfare.png|Class132SiegeWarfare|Siege Warfare}}&lt;br /&gt;
|Other= &#039;&#039;&#039;1 per City&#039;&#039;&#039;&amp;lt;br /&amp;gt;Upgrades from [[List of Improvements#Watchtower|Watchtower]],&amp;lt;br /&amp;gt;Upgrades to [[List of Improvements#Citadel|Citadel]]&lt;br /&gt;
}}&lt;br /&gt;
|}&lt;br /&gt;
{{ImprovAge|Age=&amp;lt;div id=&amp;quot;Antiquities&amp;quot; style=&amp;quot;display:inline;&amp;quot;&amp;gt;[[#Antiquities|Antiquities]]&amp;lt;/div&amp;gt;}}&lt;br /&gt;
{{Improv&lt;br /&gt;
|domain=DomainCulture.png&lt;br /&gt;
|anchorId=Academy&lt;br /&gt;
|itemfile=Academy.png&lt;br /&gt;
|itemname=Academy&lt;br /&gt;
|CostsMaint=&#039;&#039;&#039;Costs:&#039;&#039;&#039; 150 {{ProdIcon}}&amp;lt;br /&amp;gt;10 {{Materials}} 25 {{Timber}} 50 {{Wealth}}&amp;lt;br /&amp;gt;&#039;&#039;&#039;Maintenance:&#039;&#039;&#039;&amp;lt;br /&amp;gt;3 {{Wealth}} / {{Turn}}&amp;lt;br /&amp;gt;{{ImprovStats|Id=35|D=4|H=150|P=1}}&lt;br /&gt;
|Prod=+15 {{Knowledge}}&lt;br /&gt;
|Experts={{Expert|Id=37}}+1 Masterpiece Creation&amp;lt;br /&amp;gt;{{ExpertSpacer}} Speed per turn&amp;lt;br /&amp;gt;{{ExpertSpacer}} +5 {{Knowledge}}&lt;br /&gt;
|Techs={{Tech|Algebra.png|Class133Algebra|Algebra}}&lt;br /&gt;
|Other= &#039;&#039;&#039;1 per City&#039;&#039;&#039;&amp;lt;br /&amp;gt;[[Paragon]] affinity: Activist, Prophet, Scientist, Strategist, Writer&lt;br /&gt;
}}&lt;br /&gt;
{{Improv&lt;br /&gt;
|domain=DomainCommerce.png&lt;br /&gt;
|anchorId=Arena&lt;br /&gt;
|itemfile=Arena.png&lt;br /&gt;
|itemname=Arena&lt;br /&gt;
|CostsMaint=&#039;&#039;&#039;Costs:&#039;&#039;&#039; 200 {{ProdIcon}}&amp;lt;br /&amp;gt;5 {{ItemIconSmall|Concrete.png|List_of_Goods#Concrete|Class134Concrete|Concrete}} 25 {{Timber}}&amp;lt;br /&amp;gt;&#039;&#039;&#039;Maintenance:&#039;&#039;&#039;&amp;lt;br /&amp;gt;1 {{Wealth}} / {{Turn}}&amp;lt;br /&amp;gt;{{ImprovStats|Id=36|D=3|H=150|P=1}}&lt;br /&gt;
|Prod=+10 {{Happiness}}&lt;br /&gt;
|Experts={{Expert|Id=38}}+5 {{Wealth}} / {{Turn}}&lt;br /&gt;
|Techs={{Tech|Arches.png|Class135Arches|Arches}}&lt;br /&gt;
|Other= &#039;&#039;&#039;1 per Nation&#039;&#039;&#039;&lt;br /&gt;
}}&lt;br /&gt;
{{Improv&lt;br /&gt;
|domain=DomainMilitary.png&lt;br /&gt;
|anchorId=Citadel&lt;br /&gt;
|itemfile=Citadel.png&lt;br /&gt;
|itemname=Citadel&lt;br /&gt;
|CostsMaint=&#039;&#039;&#039;Costs:&#039;&#039;&#039; 500 {{ProdIcon}}&amp;lt;br /&amp;gt;25 {{Materials}} 100 {{Timber}}&amp;lt;br /&amp;gt;&#039;&#039;&#039;Maintenance:&#039;&#039;&#039;&amp;lt;br /&amp;gt;2 {{Materials}} 2 {{Wealth}} / {{Turn}}&amp;lt;br /&amp;gt;{{ImprovStats|Id=37|D=12|H=350|P=1}}&lt;br /&gt;
|Prod=+40% City Siege Defense&amp;lt;br /&amp;gt;+35 {{Security}}&lt;br /&gt;
|Experts={{Expert|Id=39}}+10 City Siege Defense&amp;lt;br /&amp;gt;{{Expert|Id=40}}From +10 to +20&amp;lt;br /&amp;gt;{{Expert|Id=41}}From +20 to +30&lt;br /&gt;
|Techs={{Tech|Arches.png|Class137Arches|Arches}}&lt;br /&gt;
|Other= &#039;&#039;&#039;1 per City&#039;&#039;&#039;&amp;lt;br /&amp;gt;Upgrades from [[List of Improvements#Fortress|Fortress]]&lt;br /&gt;
}}&lt;br /&gt;
{{Improv&lt;br /&gt;
|domain=DomainGovernment.png&lt;br /&gt;
|anchorId=TownCenter&lt;br /&gt;
|itemfile=TownCenter.png&lt;br /&gt;
|itemname=Town Center&lt;br /&gt;
|CostsMaint=&#039;&#039;&#039;Costs:&#039;&#039;&#039; 125 {{ProdIcon}}&amp;lt;br /&amp;gt;10 {{ItemIconSmall|Book.png|List_of_Goods#Book|Class138Book|Book}} 60 {{Timber}}&amp;lt;br /&amp;gt;&#039;&#039;&#039;Maintenance:&#039;&#039;&#039;&amp;lt;br /&amp;gt;1 {{Wealth}} / {{Turn}}&amp;lt;br /&amp;gt;{{ImprovStats|Id=38|D=4|H=200|P=0}}&lt;br /&gt;
|Prod=+5 {{Happiness}}, +5 {{Housing}} [[Housing]]&amp;lt;br /&amp;gt;+2 City [[Production]],  +15 {{Security}}&amp;lt;br /&amp;gt;+5 Strength to [[Forces]] within this region&amp;lt;br /&amp;gt;+10% City [[Build Production]]. Can craft all&amp;lt;br /&amp;gt;that the [[List of Improvements#GatheringHall|Gathering Hall]] can, plus: {{ItemIcon-lock|LawBooks.png|List_of_Goods#LawBooks|Class145LawBooks|Law Books}}&lt;br /&gt;
|Experts={{Expert|Id=42}}+150% [[Craft Production]]&amp;lt;br /&amp;gt;{{ExpertSpacer}} at this improvement. +1 {{Food}}&amp;lt;br /&amp;gt;{{Expert|Id=43}}From +150% to +200%&amp;lt;br /&amp;gt;{{Expert|Id=44}}From +200% to +250%&lt;br /&gt;
|Techs={{Tech|Universities.png|Class146Universities|Universities}} {{Tech|Bureaucracy.png|Class147Bureaucracy|Bureaucracy}}&lt;br /&gt;
|Other=Upgrades from [[List of Improvements#GatheringHall|Gathering Hall]]&amp;lt;br /&amp;gt;Upgrades to [[List of Improvements#CityHall|City Hall]]&amp;lt;br /&amp;gt;{{FadedOutGoods}}&lt;br /&gt;
}}&lt;br /&gt;
{{Improv&lt;br /&gt;
|domain=DomainImpact.png&lt;br /&gt;
|anchorId=Mine&lt;br /&gt;
|itemfile=Mine.png&lt;br /&gt;
|itemname=Mine&lt;br /&gt;
|CostsMaint=&#039;&#039;&#039;Costs:&#039;&#039;&#039; 100 {{ProdIcon}}&amp;lt;br /&amp;gt;50 {{Timber}}&amp;lt;br /&amp;gt;&#039;&#039;&#039;Maintenance:&#039;&#039;&#039;&amp;lt;br /&amp;gt;1 {{Wealth}} / {{Turn}}&amp;lt;br /&amp;gt;{{ImprovStats|Id=39|D=4|H=200|P=0}}&lt;br /&gt;
|Prod=+150% Region [[Materials]] {{Materials}} yield&amp;lt;br /&amp;gt;is added to the city&#039;s [[Harvest Production]]&lt;br /&gt;
|Experts={{Expert|Id=45}}+150% [[Harvest Production]]&amp;lt;br /&amp;gt;{{ExpertSpacer}} at this improvement.&amp;lt;br /&amp;gt;{{ExpertSpacer}} +1 City [[Build Production]]&amp;lt;br /&amp;gt;{{Expert|Id=46}}From +150% to +200%&amp;lt;br /&amp;gt;{{ExpertSpacer}} From +1 to +2&lt;br /&gt;
|Techs={{Tech|Engineering.png|Class148Engineering|Engineering}}&lt;br /&gt;
|Other=Upgrades from [[List of Improvements#StonePit|Stone Pit]]&amp;lt;br /&amp;gt;Upgrades to [[List of Improvements#IndustrialMine|Industrial Mine]]&lt;br /&gt;
}}&lt;br /&gt;
{{Improv&lt;br /&gt;
|domain=DomainImpact.png&lt;br /&gt;
|anchorId=Sawmill&lt;br /&gt;
|itemfile=Sawmill.png&lt;br /&gt;
|itemname=Sawmill&lt;br /&gt;
|CostsMaint=&#039;&#039;&#039;Costs:&#039;&#039;&#039; 150 {{ProdIcon}}&amp;lt;br /&amp;gt;40 {{Materials}} 5 {{ItemIconSmall|MetalTools.png|List_of_Goods#MetalTools|Class149MetalTools|Metal Tools}}&amp;lt;br /&amp;gt;&#039;&#039;&#039;Maintenance:&#039;&#039;&#039;&amp;lt;br /&amp;gt;1 {{Materials}} / {{Turn}}&amp;lt;br /&amp;gt;{{ImprovStats|Id=40|D=4|H=200|P=0}}&lt;br /&gt;
|Prod=+200% of Region [[Timber]] {{Timber}} Yield&amp;lt;br /&amp;gt;is added to the city&#039;s [[Harvest Production]]&amp;lt;br /&amp;gt;+1 {{Timber}}&lt;br /&gt;
|Experts={{Expert|Id=47}}+150% [[Harvest Production]]&amp;lt;br /&amp;gt;{{ExpertSpacer}} at this improvement. +1 {{Timber}}&amp;lt;br /&amp;gt;{{ExpertSpacer}} +5 City [[Craft Production]]&amp;lt;br /&amp;gt;{{Expert|Id=48}}From +150% to +200%&amp;lt;br /&amp;gt;{{ExpertSpacer}} From +5 to +10&lt;br /&gt;
|Techs={{Tech|Engineering.png|Class150Engineering|Engineering}} {{Tech|Metallurgy.png|Class151Metallurgy|Metallurgy}} {{Tech|Shipbuilding.png|Class152Shipbuilding|Shipbuilding}} {{Tech|Paper.png|Class153Paper|Paper}}&lt;br /&gt;
|Other=Upgrades from [[List of Improvements#LoggingCamp|Logging Camp]]&amp;lt;br /&amp;gt;Upgrades to [[List of Improvements#IndustrialLogging|Industrial Logging]]&lt;br /&gt;
}}&lt;br /&gt;
{{Improv&lt;br /&gt;
|domain=DomainIndustry.png&lt;br /&gt;
|anchorId=Mill&lt;br /&gt;
|itemfile=Mill.png&lt;br /&gt;
|itemname=Mill&lt;br /&gt;
|CostsMaint=&#039;&#039;&#039;Costs:&#039;&#039;&#039; 225 {{ProdIcon}}&amp;lt;br /&amp;gt;20 {{Materials}} 50 {{Timber}}&amp;lt;br /&amp;gt;&#039;&#039;&#039;Maintenance:&#039;&#039;&#039;&amp;lt;br /&amp;gt;1 {{Timber}} / {{Turn}}&amp;lt;br /&amp;gt;{{ImprovStats|Id=41|D=3|H=100|P=1}}&lt;br /&gt;
|Prod=+1 {{Food}} from all Farms and their upgrades&amp;lt;br /&amp;gt;+10 [[Craft Production]] at&amp;lt;br /&amp;gt;{{DomainIndustry}} Industry improvements in this region&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;{{ItemIcon|GrainStore.png|List_of_Goods#GrainStore|Class154GrainStore|Grain Store}} {{ItemIcon-lock|PaperItem.png|List_of_Goods#Paper|Class155Paper|Paper}} {{ItemIcon-lock|Soap.png|List_of_Goods#Soap|Class156Soap|Soap}}&lt;br /&gt;
|Experts={{Expert|Id=49}}+1 City [[Craft Production]]&amp;lt;br /&amp;gt;{{ExpertSpacer}} +2 City [[Harvest Production]]&lt;br /&gt;
|Techs={{Tech|Milling.png|Class157Milling|Milling}}&lt;br /&gt;
|Other= &#039;&#039;&#039;6 per Nation&#039;&#039;&#039;&amp;lt;br /&amp;gt;Upgrades to [[List of Improvements#Windmill|Windmill]]&amp;lt;br /&amp;gt;{{FadedOutGoods}}&lt;br /&gt;
}}&lt;br /&gt;
{{Improv&lt;br /&gt;
|domain=DomainScience.png&lt;br /&gt;
|anchorId=Library&lt;br /&gt;
|itemfile=Library.png&lt;br /&gt;
|itemname=Library&lt;br /&gt;
|CostsMaint=&#039;&#039;&#039;Costs:&#039;&#039;&#039; 150 {{ProdIcon}}&amp;lt;br /&amp;gt;25 {{Materials}} 5 {{ItemIconSmall|PaperItem.png|List_of_Goods#Paper|Class158PaperItem|Paper}} 100 {{Timber}}&amp;lt;br /&amp;gt;&#039;&#039;&#039;Maintenance:&#039;&#039;&#039;&amp;lt;br /&amp;gt;1 {{Wealth}} / {{Turn}}&amp;lt;br /&amp;gt;{{ImprovStats|Id=42|D=3|H=150|P=1}}&lt;br /&gt;
|Prod=+10 {{Knowledge}}&amp;lt;br /&amp;gt;+2 {{Research}} / {{Turn}}&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;{{ItemIcon|Book.png|List_of_Goods#Book|Class159Book|Book}}&lt;br /&gt;
|Experts={{Expert|Id=50}}+15 {{Knowledge}}&amp;lt;br /&amp;gt;{{ExpertSpacer}} +3 {{Research}} / {{Turn}}&lt;br /&gt;
|Techs={{Tech|Paper.png|Class160Paper|Paper}} {{Tech|Scholarship.png|Class161Scholarship|Scholarship}}&lt;br /&gt;
|Other= &#039;&#039;&#039;1 per City&#039;&#039;&#039;&lt;br /&gt;
}}&lt;br /&gt;
{{Improv&lt;br /&gt;
|domain=DomainScience.png&lt;br /&gt;
|anchorId=School&lt;br /&gt;
|itemfile=School.png&lt;br /&gt;
|itemname=School&lt;br /&gt;
|CostsMaint=&#039;&#039;&#039;Costs:&#039;&#039;&#039; 325 {{ProdIcon}}&amp;lt;br /&amp;gt;5 {{ItemIconSmall|Book.png|List_of_Goods#Book|Class162Book|Book}} 5 {{ItemIconSmall|PaperItem.png|List_of_Goods#Paper|Class163PaperItem|Paper}} 50 {{Timber}}&amp;lt;br /&amp;gt;&#039;&#039;&#039;Maintenance:&#039;&#039;&#039;&amp;lt;br /&amp;gt;1 {{Wealth}} / {{Turn}}&amp;lt;br /&amp;gt;{{ImprovStats|Id=43|D=4|H=150|P=1}}&lt;br /&gt;
|Prod=+10 {{Knowledge}}&amp;lt;br /&amp;gt;+1 {{Research}} [[Research]] per turn for&amp;lt;br /&amp;gt;each {{DomainScience}} Science and {{DomainMilitary}} Military&amp;lt;br /&amp;gt;improvement in this region&lt;br /&gt;
|Experts={{Expert|Id=51}}+10 {{Knowledge}}&lt;br /&gt;
|Techs={{Tech|Scholarship.png|Class164Scholarship|Scholarship}}&lt;br /&gt;
|Other= &#039;&#039;&#039;1 per City&#039;&#039;&#039;&lt;br /&gt;
}}&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{ImprovAct|Act=- Act II -}}&lt;br /&gt;
&amp;lt;div class=&amp;quot;AgeTablesWrap&amp;quot;&amp;gt;&lt;br /&gt;
{{ImprovAge|Age=&amp;lt;div id=&amp;quot;Early_Middle_Ages&amp;quot; style=&amp;quot;display:inline;&amp;quot;&amp;gt;[[#Early Middle Ages|Early Middle Ages]]&amp;lt;/div&amp;gt;}}&lt;br /&gt;
{{Improv&lt;br /&gt;
|domain=DomainIndustry.png&lt;br /&gt;
|anchorId=Chemist&lt;br /&gt;
|itemfile=Chemist.png&lt;br /&gt;
|itemname=Chemist&lt;br /&gt;
|CostsMaint=&#039;&#039;&#039;Costs:&#039;&#039;&#039; 200 {{ProdIcon}}&amp;lt;br /&amp;gt;50 {{Food}} 60 {{Materials}} 40 {{Timber}}&amp;lt;br /&amp;gt;&#039;&#039;&#039;Maintenance:&#039;&#039;&#039;&amp;lt;br /&amp;gt;3 {{Wealth}} / {{Turn}}&amp;lt;br /&amp;gt;{{ImprovStats|Id=44|D=4|H=200|P=1}}&lt;br /&gt;
|Prod=+5 {{Knowledge}}&amp;lt;br /&amp;gt;+25% [[Craft Production]] to Chemists&amp;lt;br /&amp;gt;and their upgrades in this region&amp;lt;br /&amp;gt;{{ItemIcon|Medicine.png|List_of_Goods#Medicine|Class165Medicine|Medicine}} {{ItemIcon-lock|Antibiotic.png|List_of_Goods#Antibiotic|Class166Antibiotic|Antibiotic}} {{ItemIcon-lock|Candle.png|List_of_Goods#Candle|Class167Candle|Candle}} {{ItemIcon-lock|Explosive.png|List_of_Goods#Explosive|Class168Explosive|Explosive}} {{ItemIcon-lock|Fertilizer.png|List_of_Goods#Fertilizer|Class169Fertilizer|Fertilizer}}&amp;lt;br /&amp;gt;{{ItemIcon-lock|HerbalMedicine.png|List_of_Goods#HerbalMedicine|Class170HerbalMedicine|Herbal Medicine}} {{ItemIcon-lock|Perfume.png|List_of_Goods#Perfume|Class171Perfume|Perfume}} {{ItemIcon-lock|Soap.png|List_of_Goods#Soap|Class172Soap|Soap}} {{ItemIcon-lock|Vaccine.png|List_of_Goods#Vaccine|Class173Vaccine|Vaccine}} &lt;br /&gt;
|Experts={{Expert|Id=52}}+150% [[Craft Production]]&amp;lt;br /&amp;gt;{{ExpertSpacer}} at this improvement&amp;lt;br /&amp;gt;{{ExpertSpacer}} +5 {{Health}}&amp;lt;br /&amp;gt;{{Expert|Id=53}}From +150% to +200%&amp;lt;br /&amp;gt;{{ExpertSpacer}} From +5 to +10&lt;br /&gt;
|Techs={{Tech|TheScientificMethod.png|Class174TheScientificMethod|The Scientific Method}} {{Tech|Hospitals.png|Class175Hospitals|Hospitals}} {{Tech|Alchemy.png|Class176Alchemy|Alchemy}}&lt;br /&gt;
|Other= &#039;&#039;&#039;6 per Nation&#039;&#039;&#039;&amp;lt;br /&amp;gt;Upgrades from [[#Apothecary|Apothecary]]&amp;lt;br /&amp;gt;Upgrades to [[#Pharmacy|Pharmacy]]&amp;lt;br /&amp;gt;{{FadedOutGoods}}&lt;br /&gt;
}}&lt;br /&gt;
{{Improv&lt;br /&gt;
|domain=DomainIndustry.png&lt;br /&gt;
|anchorId=Brewery&lt;br /&gt;
|itemfile=Brewery.png&lt;br /&gt;
|itemname=Brewery&lt;br /&gt;
|CostsMaint=&#039;&#039;&#039;Costs:&#039;&#039;&#039; 200 {{ProdIcon}}&amp;lt;br /&amp;gt;50 {{Food}} 80 {{Timber}} 50 {{Wealth}}&amp;lt;br /&amp;gt;&#039;&#039;&#039;Maintenance:&#039;&#039;&#039;&amp;lt;br /&amp;gt;1 {{Food}} 5 {{Wealth}} / {{Turn}}&amp;lt;br /&amp;gt;{{ImprovStats|Id=45|D=4|H=200|P=1}}&lt;br /&gt;
|Prod=+25% [[Craft Production]] to Breweries&amp;lt;br /&amp;gt;and their upgrades in this region&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;{{ItemIcon|Beer.png|List_of_Goods#Beer|Class177Beer|Beer}} {{ItemIcon|Liquor.png|List_of_Goods#Liquor|Class178Liquor|Liquor}} {{ItemIcon|Malt.png|List_of_Goods#Malt|Class179Malt|Malt}} {{ItemIcon-lock|Syrup.png|List_of_Goods#Syrup|Class180Syrup|Syrup}} {{ItemIcon-lock|Wine.png|List_of_Goods#Wine|Class181Wine|Wine}}&lt;br /&gt;
|Experts={{Expert|Id=54}}+150% [[Craft Production]]&amp;lt;br /&amp;gt;{{ExpertSpacer}} at this improvement&amp;lt;br /&amp;gt;{{ExpertSpacer}} +5 {{Happiness}}&amp;lt;br /&amp;gt;{{Expert|Id=55}}From +150% to +200%.&amp;lt;br /&amp;gt;{{ExpertSpacer}} From +5 to +10&lt;br /&gt;
|Techs={{Tech|Brewing.png|Class182Brewing|Brewing}}&lt;br /&gt;
|Other= &#039;&#039;&#039;3 per Nation&#039;&#039;&#039;&amp;lt;br /&amp;gt;Upgrades from [[#FermentingPit|Fermenting Pit]]&amp;lt;br /&amp;gt;Upgrades to [[List of Improvements#Distillery|Distillery]]&amp;lt;br /&amp;gt;{{FadedOutGoods}}&lt;br /&gt;
}}&lt;br /&gt;
{{Improv&lt;br /&gt;
|domain=DomainIndustry.png&lt;br /&gt;
|anchorId=Grocer&lt;br /&gt;
|itemfile=Grocer.png&lt;br /&gt;
|itemname=Grocer&lt;br /&gt;
|CostsMaint=&#039;&#039;&#039;Costs:&#039;&#039;&#039; 250 {{ProdIcon}}&amp;lt;br /&amp;gt;100 {{Food}} 90 {{Materials}} 80 {{Timber}}&amp;lt;br /&amp;gt;&#039;&#039;&#039;Maintenance:&#039;&#039;&#039;&amp;lt;br /&amp;gt;5 {{Wealth}} / {{Turn}}&amp;lt;br /&amp;gt;{{ImprovStats|Id=46|D=5|H=350|P=1}}&lt;br /&gt;
|Prod=+10 {{Health}}&amp;lt;br /&amp;gt;+100% of Region [[Food]] {{Food}} yield is&amp;lt;br /&amp;gt;applied to each [[#Farm|Farm]] in this region&amp;lt;br /&amp;gt;+1 {{Happiness}} per [[#Farm|Farm]]&amp;lt;br /&amp;gt;{{ItemIcon-lock|CannedFoods.png|List_of_Goods#CannedFoods|Class183CannedFoods|Canned Foods}} {{ItemIcon-lock|DriedFoodGoods.png|List_of_Goods#DriedFoodGoods|Class184DriedFoodGoods|Dried Food Goods}} {{ItemIcon-lock|FreshProduce.png|List_of_Goods#FreshProduce|Class182FreshProduce|Fresh Produce}} {{ItemIcon-lock|PreservedFood.png|List_of_Goods#PreservedFood|Class185PreservedFood|Preserved Food}}&lt;br /&gt;
|Experts={{Expert|Id=56}}+150% [[Craft Production]]&amp;lt;br /&amp;gt;{{ExpertSpacer}} at this improvement&amp;lt;br /&amp;gt;{{ExpertSpacer}} +10 bonus&amp;lt;br /&amp;gt;{{ExpertSpacer}} Region Harvest Production&amp;lt;br /&amp;gt;{{ExpertSpacer}} per [[#Farm|Farm]] in this region&lt;br /&gt;
|Techs={{Tech|Mercantilism.png|Class186Mercantilism|Mercantilism}} {{Tech|Brewing.png|Class187Brewing|Brewing}}&lt;br /&gt;
|Other= &#039;&#039;&#039;6 per Nation&#039;&#039;&#039;&amp;lt;br /&amp;gt;{{FadedOutGoods}}&lt;br /&gt;
}}&lt;br /&gt;
{{Improv&lt;br /&gt;
|domain=DomainCommerce.png&lt;br /&gt;
|anchorId=Pub&lt;br /&gt;
|itemfile=Pub.png&lt;br /&gt;
|itemname=Pub&lt;br /&gt;
|CostsMaint=&#039;&#039;&#039;Costs:&#039;&#039;&#039; 250 {{ProdIcon}} 10 {{ItemIconSmall|Glass.png|List_of_Goods#Glass|Class188Glass|Glass}}&amp;lt;br /&amp;gt; 50 {{Food}} 80 {{Materials}} 80 {{Timber}}&amp;lt;br /&amp;gt;&#039;&#039;&#039;Maintenance:&#039;&#039;&#039;&amp;lt;br /&amp;gt;1 {{Wealth}} / {{Turn}}&amp;lt;br /&amp;gt;{{ImprovStats|Id=47|D=5|H=350|P=1}}&lt;br /&gt;
|Prod=+5 {{Security}}&amp;lt;br /&amp;gt;+1 additional {{Wealth}} / {{Turn}} for each&amp;lt;br /&amp;gt;{{DomainCommerce}} Commerce and {{DomainCulture}} Culture&amp;lt;br /&amp;gt;improvement in this region&amp;lt;br /&amp;gt;{{ItemIcon-lock|GourmetMeals.png|List_of_Goods#GourmetMeals|Class189GourmetMeals|Gourmet Meals}}&lt;br /&gt;
|Experts={{Expert|Id=57}}+5 {{Wealth}} / {{Turn}}&lt;br /&gt;
|Techs={{Tech|Brewing.png|Class190Brewing|Brewing}}&lt;br /&gt;
|Other= &#039;&#039;&#039;1 per City&#039;&#039;&#039;&amp;lt;br /&amp;gt;Upgrades from [[#Inn|Inn]]&lt;br /&gt;
}}&lt;br /&gt;
{{Improv&lt;br /&gt;
|domain=DomainCommerce.png&lt;br /&gt;
|anchorId=Bazaar&lt;br /&gt;
|itemfile=Bazaar.png&lt;br /&gt;
|itemname=Bazaar&lt;br /&gt;
|CostsMaint=&#039;&#039;&#039;Costs:&#039;&#039;&#039; 300 {{ProdIcon}}&amp;lt;br /&amp;gt;10 {{Materials}} 150 {{Timber}}&amp;lt;br /&amp;gt;&#039;&#039;&#039;Maintenance:&#039;&#039;&#039;&amp;lt;br /&amp;gt;1 {{Food}} 1 {{Materials}} 1 {{Timber}} / {{Turn}}&amp;lt;br /&amp;gt;{{ImprovStats|Id=48|D=4|H=200|P=1}}&lt;br /&gt;
|Prod=+10 {{Prosperity}}&amp;lt;br /&amp;gt;+10 {{Wealth}} / {{Turn}}&amp;lt;br /&amp;gt; &amp;lt;br /&amp;gt;{{ItemIcon|TradeGoods.png|List_of_Goods#TradeGoods|Class191TradeGoods|Trade Goods}}&lt;br /&gt;
|Experts={{Expert|Id=58}}+15 {{Wealth}} / {{Turn}}&lt;br /&gt;
|Techs={{Tech|Horseshoes.png|Class192Horseshoes|Horseshoes}} {{Tech|Cartography.png|Class193Cartography|Cartography}}&lt;br /&gt;
|Other= &#039;&#039;&#039;1 per City&#039;&#039;&#039;&amp;lt;br /&amp;gt;Upgrades from [[#TradingPost|Trading Post]]&lt;br /&gt;
}}&lt;br /&gt;
{{Improv&lt;br /&gt;
|domain=DomainIndustry.png&lt;br /&gt;
|anchorId=ArtisanStudio&lt;br /&gt;
|itemfile=ArtisanStudio.png&lt;br /&gt;
|itemname=Artisan Studio&lt;br /&gt;
|CostsMaint=&#039;&#039;&#039;Costs:&#039;&#039;&#039; 360 {{ProdIcon}}&amp;lt;br /&amp;gt;10 {{Materials}} 50 {{Timber}}&amp;lt;br /&amp;gt;&#039;&#039;&#039;Maintenance:&#039;&#039;&#039;&amp;lt;br /&amp;gt;5 {{Materials}} / {{Turn}}&amp;lt;br /&amp;gt;{{ImprovStats|Id=49|D=4|H=200|P=1}}&lt;br /&gt;
|Prod=+5 {{Happiness}}&amp;lt;br /&amp;gt;+5 {{Prosperity}}&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;{{ItemIcon|DecorativePaintings.png|List_of_Goods#DecorativePaintings|Class194DecorativePaintings|Decorative Paintings}} {{ItemIcon|MusicalInstruments.png|List_of_Goods#MusicalInstruments|Class195MusicalInstruments|Musical Instruments}} {{ItemIcon-lock|Jewelry.png|List_of_Goods#Jewelry|Class196Jewelry|Jewelry}}&amp;lt;br /&amp;gt;{{ItemIcon-lock|Piano.png|List_of_Goods#Piano|Class197Piano|Piano}} {{ItemIcon-lock|Sculpture.png|List_of_Goods#Sculpture|Class198Sculpture|Sculpture}} {{ItemIcon-lock|Statuary.png|List_of_Goods#Statuary|Class199Statuary|Statuary}}&lt;br /&gt;
|Experts={{Expert|Id=59}}+2 Masterpiece Creation&amp;lt;br /&amp;gt;{{ExpertSpacer}} Speed per turn&amp;lt;br /&amp;gt;{{ExpertSpacer}} +5 {{Security}}&lt;br /&gt;
|Techs={{Tech|DecorativeArts.png|Class200DecorativeArts|Decorative Arts}}&lt;br /&gt;
|Other= &#039;&#039;&#039;6 per Nation&#039;&#039;&#039;&lt;br /&gt;
}}&lt;br /&gt;
{{Improv&lt;br /&gt;
|domain=DomainMilitary.png&lt;br /&gt;
|anchorId=Castle&lt;br /&gt;
|itemfile=Castle.png&lt;br /&gt;
|itemname=Castle&lt;br /&gt;
|CostsMaint=&#039;&#039;&#039;Costs:&#039;&#039;&#039; 400 {{ProdIcon}}&amp;lt;br /&amp;gt;250 {{Materials}} 50 {{Timber}}&amp;lt;br /&amp;gt;&#039;&#039;&#039;Maintenance:&#039;&#039;&#039;&amp;lt;br /&amp;gt;1 {{Materials}} 1 {{Timber}} / {{Turn}}&amp;lt;br /&amp;gt;{{ImprovStats|Id=50|D=6|H=250|P=1}}&lt;br /&gt;
|Prod=+25% Strength to&amp;lt;br /&amp;gt;[[Forces]] within this region&amp;lt;br /&amp;gt;+15 {{Security}}&lt;br /&gt;
|Experts={{Expert|Id=60}}+10% Strength to&amp;lt;br /&amp;gt;{{ExpertSpacer}} [[Forces]] within this city&amp;lt;br /&amp;gt;{{ExpertSpacer}} +25 {{Security}}&amp;lt;br /&amp;gt;{{Expert|Id=61}}From +25 to +35&lt;br /&gt;
|Techs={{Tech|Feudalism.png|Class201Feudalism|Feudalism}}&lt;br /&gt;
|Other= &#039;&#039;&#039;1 per City&#039;&#039;&#039;&lt;br /&gt;
}}&lt;br /&gt;
{{Improv&lt;br /&gt;
|domain=DomainReligion.png&lt;br /&gt;
|anchorId=Cemetery&lt;br /&gt;
|itemfile=Cemetery.png&lt;br /&gt;
|itemname=Cemetery&lt;br /&gt;
|CostsMaint=&#039;&#039;&#039;Costs:&#039;&#039;&#039; 180 {{ProdIcon}}&amp;lt;br /&amp;gt;50 {{Materials}} 20 {{Timber}} 100 {{Wealth}}&amp;lt;br /&amp;gt;&#039;&#039;&#039;Maintenance:&#039;&#039;&#039;&amp;lt;br /&amp;gt;2 {{Materials}} 2 {{Wealth}} / {{Turn}}&amp;lt;br /&amp;gt;{{ImprovStats|Id=51|D=4|H=150|P=1}}&lt;br /&gt;
|Prod=+10 {{Happiness}}&lt;br /&gt;
|Experts={{Expert|Id=62}}+10 {{Health}}&lt;br /&gt;
|Techs={{Tech|IlluminatedManuscripts.png|Class202IlluminatedManuscripts|Illuminated Manuscripts}}&lt;br /&gt;
|Other= &#039;&#039;&#039;1 per City&#039;&#039;&#039;&lt;br /&gt;
}}&lt;br /&gt;
{{Improv&lt;br /&gt;
|domain=DomainReligion.png&lt;br /&gt;
|anchorId=Monastery&lt;br /&gt;
|itemfile=Monastery.png&lt;br /&gt;
|itemname=Monastery&lt;br /&gt;
|CostsMaint=&#039;&#039;&#039;Costs:&#039;&#039;&#039; 125 {{ProdIcon}}&amp;lt;br /&amp;gt;150 {{Materials}} 50 {{Timber}}&amp;lt;br /&amp;gt;&#039;&#039;&#039;Maintenance:&#039;&#039;&#039;&amp;lt;br /&amp;gt;1 {{Materials}} 1 {{Wealth}} / {{Turn}}&amp;lt;br /&amp;gt;{{ImprovStats|Id=52|D=4|H=200|P=1}}&lt;br /&gt;
|Prod=+25 City Religion Spread Strength&amp;lt;br /&amp;gt;+1 Masterpiece Creation Speed per turn at&amp;lt;br /&amp;gt;each {{DomainCulture}} Culture improvement in this region&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;{{ItemIcon-lock|Beer.png|List_of_Goods#Beer|Class203Beer|Beer}} {{ItemIcon-lock|DriedFoodGoods.png|List_of_Goods#DriedFoodGoods|Class204DriedFoodGoods|Dried Food Goods}} {{ItemIcon-lock|PaperItem.png|List_of_Goods#Paper|Class205PaperItem|Paper}}&lt;br /&gt;
|Experts={{Expert|Id=63}}+10 {{Knowledge}}&lt;br /&gt;
|Techs={{Tech|IlluminatedManuscripts.png|Class206IlluminatedManuscripts|Illuminated Manuscripts}}&lt;br /&gt;
|Other=&lt;br /&gt;
}}&lt;br /&gt;
|}&lt;br /&gt;
{{ImprovAge|Age=&amp;lt;div id=&amp;quot;High_Medieval_Era&amp;quot; style=&amp;quot;display:inline;&amp;quot;&amp;gt;[[#High Medieval Era|High Medieval Era]]&amp;lt;/div&amp;gt;}}&lt;br /&gt;
{{Improv&lt;br /&gt;
|domain=DomainIndustry.png&lt;br /&gt;
|anchorId=CraftingGuild&lt;br /&gt;
|itemfile=CraftingGuild.png&lt;br /&gt;
|itemname=Crafting Guild&lt;br /&gt;
|CostsMaint=&#039;&#039;&#039;Costs:&#039;&#039;&#039; 300 {{ProdIcon}} 5 {{ItemIconSmall|Concrete.png|List_of_Goods#Concrete|Class207Concrete|Concrete}}&amp;lt;br /&amp;gt;5 {{ItemIconSmall|MetalIngot.png|List_of_Goods#MetalIngot|Class208MetalIngot|Metal Ingot}} 15 {{Timber}}&amp;lt;br /&amp;gt;&#039;&#039;&#039;Maintenance:&#039;&#039;&#039;&amp;lt;br /&amp;gt;1 {{Materials}} 5 {{Timber}} 5 {{Wealth}} / {{Turn}}&amp;lt;br /&amp;gt;{{ImprovStats|Id=53|D=4|H=250|P=1}}&lt;br /&gt;
|Prod=+25% [[Build Production]] at&amp;lt;br /&amp;gt;{{DomainIndustry}} Industry improvements&amp;lt;br /&amp;gt;in this region&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;Can craft all that the [[List of Improvements#Workshop|Workshop]] can, plus:&amp;lt;br /&amp;gt;{{ItemIcon-lock|PlasticContainer.png|List_of_Goods#PlasticContainer|Class209PlasticContainers|Plastic Containers}} {{ItemIcon-lock|MachinedPart.png|List_of_Goods#MachinedPart|Class210MachinedPart|Machined Part}} {{ItemIcon-lock|IndustrialTools.png|List_of_Goods#IndustrialTools|Class211IndustrialTools|Industrial Tools}} {{ItemIcon-lock|RadioItem.png|List_of_Goods#Radio|Class212RadioItem|Radio}} {{ItemIcon-lock|InternalCombustionEngineItem.png|List_of_Goods#InternalCombustionEngine|Class213InternalCombustionEngineItem|Internal Combustion Engine}}&lt;br /&gt;
|Experts={{Expert|Id=64}}+200% [[Craft Production]]&amp;lt;br /&amp;gt;{{ExpertSpacer}} at this improvement&lt;br /&gt;
|Techs={{Tech|Steel.png|Class214Steel|Steel}} {{Tech|Architecture.png|Class215Architecture|Architecture}} {{Tech|MechanizedClocks.png|Class216MechanizedClocks|Mechanized Clocks}}&lt;br /&gt;
|Other=Upgrades from [[List of Improvements#Workshop|Workshop]]&amp;lt;br /&amp;gt;Upgrades to [[List of Improvements#Factory|Factory]]&lt;br /&gt;
}}&lt;br /&gt;
{{Improv&lt;br /&gt;
|domain=DomainCommerce.png&lt;br /&gt;
|anchorId=Residence&lt;br /&gt;
|itemfile=Residence.png&lt;br /&gt;
|itemname=Residence&lt;br /&gt;
|CostsMaint=&#039;&#039;&#039;Costs:&#039;&#039;&#039; 200 {{ProdIcon}}&amp;lt;br /&amp;gt;25 {{Food}} 150 {{Timber}}&amp;lt;br /&amp;gt;&#039;&#039;&#039;Maintenance:&#039;&#039;&#039;&amp;lt;br /&amp;gt;1 {{Materials}} 1 {{Timber}} / {{Turn}}&amp;lt;br /&amp;gt;{{ImprovStats|Id=54|D=3|H=100|P=0}}&lt;br /&gt;
|Prod=+4 {{Housing}} [[Housing]]&amp;lt;br /&amp;gt;+2 bonus {{Housing}} [[Housing]]&amp;lt;br /&amp;gt;if built in the city center&amp;lt;br /&amp;gt;+3% [[City Production]]&lt;br /&gt;
|Experts=&lt;br /&gt;
|Techs={{Tech|Steel.png|Class217Steel|Steel}} {{Tech|Architecture.png|Class218Architecture|Architecture}} {{Tech|TheScientificMethod.png|Class219TheScientificMethod|The Scientific Method}}&lt;br /&gt;
|Other=Upgrades from [[List of Improvements#Dwelling|Dwelling]]&amp;lt;br /&amp;gt;Upgrades to [[List of Improvements#Skyscraper|Skyscraper]]&lt;br /&gt;
}}&lt;br /&gt;
{{Improv&lt;br /&gt;
|domain=DomainCommerce.png&lt;br /&gt;
|anchorId=CentralBank&lt;br /&gt;
|itemfile=CentralBank.png&lt;br /&gt;
|itemname=Central Bank&lt;br /&gt;
|CostsMaint=&#039;&#039;&#039;Costs:&#039;&#039;&#039; 250 {{ProdIcon}}&amp;lt;br /&amp;gt;10 {{Materials}} 50 {{Timber}} 50 {{Wealth}}&amp;lt;br /&amp;gt;&#039;&#039;&#039;Maintenance:&#039;&#039;&#039;&amp;lt;br /&amp;gt;1 {{Materials}} / {{Turn}}&amp;lt;br /&amp;gt;{{ImprovStats|Id=55|D=4|H=250|P=1}}&lt;br /&gt;
|Prod=+10 {{Prosperity}}&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;{{ItemIcon|LetterofCredit.png|List_of_Goods#LetterofCredit|Class220LetterofCredit|Letter of Credit}}&lt;br /&gt;
|Experts={{Expert|Id=65}}+2 {{ItemIconSmall|PreciousMetal.png|List_of_Goods#PreciousMetal|Class221PreciousMetal|Precious Metal}} / {{Turn}}&lt;br /&gt;
|Techs={{Tech|Banking.png|Class222Banking|Banking}}&lt;br /&gt;
|Other= &#039;&#039;&#039;1 per Nation&#039;&#039;&#039;&lt;br /&gt;
}}&lt;br /&gt;
{{Improv&lt;br /&gt;
|domain=DomainIndustry.png&lt;br /&gt;
|anchorId=Armory&lt;br /&gt;
|itemfile=Armory.png&lt;br /&gt;
|itemname=Armory&lt;br /&gt;
|CostsMaint=&#039;&#039;&#039;Costs:&#039;&#039;&#039; 200 {{ProdIcon}}&amp;lt;br /&amp;gt;10 {{ItemIconSmall|Concrete.png|List_of_Goods#Concrete|Class223Concrete|Concrete}} 5 {{ItemIconSmall|MetalTools.png|List_of_Goods#MetalTools|Class224MetalTools|Metal Tools}} 25 {{Timber}}&amp;lt;br /&amp;gt;&#039;&#039;&#039;Maintenance:&#039;&#039;&#039;&amp;lt;br /&amp;gt;5 {{Materials}} 5 {{Wealth}} / {{Turn}}&amp;lt;br /&amp;gt;{{ImprovStats|Id=56|D=8|H=300|P=1}}&lt;br /&gt;
|Prod=-5 {{Happiness}}&amp;lt;br /&amp;gt;+5 {{Security}}&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;{{ItemIcon-lock|Explosive.png|List_of_Goods#Explosive|Class225Explosive|Explosive}} {{ItemIcon-lock|GunpowderItem.png|List_of_Goods#Gunpowder|Class226GunpowderItem|Gunpowder}}&lt;br /&gt;
|Experts={{Expert|Id=66}}+150% [[Craft Production]]&amp;lt;br /&amp;gt;{{ExpertSpacer}} at this improvement&amp;lt;br /&amp;gt;{{ExpertSpacer}} +10 City [[Build Production]]&amp;lt;br /&amp;gt;{{Expert|Id=67}}From +150% to +200%&amp;lt;br /&amp;gt;{{ExpertSpacer}} and +10 to +20&lt;br /&gt;
|Techs={{Tech|Gunpowder.png|Class227Gunpowder|Gunpowder}} {{Tech|Cannons.png|Class228Cannons|Cannons}}&lt;br /&gt;
|Other= &#039;&#039;&#039;6 per Nation&#039;&#039;&#039;&lt;br /&gt;
}}&lt;br /&gt;
{{Improv&lt;br /&gt;
|domain=DomainIndustry.png&lt;br /&gt;
|anchorId=Cobbler&lt;br /&gt;
|itemfile=Cobbler.png&lt;br /&gt;
|itemname=Cobbler&lt;br /&gt;
|CostsMaint=&#039;&#039;&#039;Costs:&#039;&#039;&#039; 150 {{ProdIcon}}&amp;lt;br /&amp;gt;10 {{Materials}} 50 {{Timber}}&amp;lt;br /&amp;gt;&#039;&#039;&#039;Maintenance:&#039;&#039;&#039;&amp;lt;br /&amp;gt;1 {{Wealth}} / {{Turn}}&amp;lt;br /&amp;gt;{{ImprovStats|Id=57|D=8|H=500|P=1}}&lt;br /&gt;
|Prod={{ItemIcon|Belts.png|List_of_Goods#Belts|Class229Belts|Belts}} {{ItemIcon|Shoes.png|List_of_Goods#Shoes|Class230Shoes|Shoes}} {{ItemIcon-lock|Sandals.png|List_of_Goods#Sandals|Class231Sandals|Sandals}} {{ItemIcon-lock|Boots.png|List_of_Goods#Boots|Class182Boots|Boots}} {{ItemIcon-lock|Sneakers.png|List_of_Goods#Sneakers|Class182Sneakers|Sneakers}}&lt;br /&gt;
|Experts={{Expert|Id=68}}+150% [[Craft Production]]&amp;lt;br /&amp;gt;{{ExpertSpacer}} at this improvement&lt;br /&gt;
|Techs={{Tech|Haberdashery.png|Class232Haberdashery|Haberdashery}}&lt;br /&gt;
|Other= &#039;&#039;&#039;3 per Nation&#039;&#039;&#039;&lt;br /&gt;
}}&lt;br /&gt;
{{Improv&lt;br /&gt;
|domain=DomainIndustry.png&lt;br /&gt;
|anchorId=Tailor&lt;br /&gt;
|itemfile=Tailor.png&lt;br /&gt;
|itemname=Tailor&lt;br /&gt;
|CostsMaint=&#039;&#039;&#039;Costs:&#039;&#039;&#039; 150 {{ProdIcon}}&amp;lt;br /&amp;gt;10 {{Materials}} 75 {{Timber}}&amp;lt;br /&amp;gt;&#039;&#039;&#039;Maintenance:&#039;&#039;&#039;&amp;lt;br /&amp;gt;1 {{Materials}} / {{Turn}}&amp;lt;br /&amp;gt;{{ImprovStats|Id=58|D=4|H=200|P=1}}&lt;br /&gt;
|Prod=+5 {{Happiness}}&amp;lt;br /&amp;gt;+5 {{Prosperity}}&amp;lt;br /&amp;gt;+25% [[Craft Production]] to Weavers&amp;lt;br /&amp;gt;and their upgrades in this [[Region]]&amp;lt;br /&amp;gt;Can craft everything the [[List of Improvements#Weaver|Weaver]] can, plus:&amp;lt;br /&amp;gt;{{ItemIcon-lock|Slippers.png|List_of_Goods#Slippers|Class182Slippers|Slippers}} {{ItemIcon-lock|Trousers.png|List_of_Goods#Trousers|Class182Trousers|Trousers}}&lt;br /&gt;
|Experts={{Expert|Id=69}} +150% [[Craft Production]]&amp;lt;br /&amp;gt;{{ExpertSpacer}} at this improvement&amp;lt;br /&amp;gt;{{ExpertSpacer}}+5 {{Security}}&lt;br /&gt;
|Techs={{Tech|Haberdashery.png|Class233Haberdashery|Haberdashery}} {{Tech|Industrialization.png|Class234Industrialization|Industrialization}}&lt;br /&gt;
|Other= &#039;&#039;&#039;8 per Nation&#039;&#039;&#039;&amp;lt;br /&amp;gt;Upgrades from [[List of Improvements#Weaver|Weaver]]&amp;lt;br /&amp;gt;&#039;&#039;Apparently boosts other Weavers instead of Tailors according to the Encarta. Might be a bug?&#039;&#039;&lt;br /&gt;
}}&lt;br /&gt;
{{Improv&lt;br /&gt;
|domain=DomainIndustry.png&lt;br /&gt;
|anchorId=Distillery&lt;br /&gt;
|itemfile=Distillery.png&lt;br /&gt;
|itemname=Distillery&lt;br /&gt;
|CostsMaint=&#039;&#039;&#039;Costs:&#039;&#039;&#039; 200 {{ProdIcon}}&amp;lt;br /&amp;gt;1 {{Food}} 5 {{Wealth}}&amp;lt;br /&amp;gt;&#039;&#039;&#039;Maintenance:&#039;&#039;&#039;&amp;lt;br /&amp;gt;1 {{Wealth}} / {{Turn}}&amp;lt;br /&amp;gt;{{ImprovStats|Id=59|D=6|H=400|P=1}}&lt;br /&gt;
|Prod=+150% [[Craft Production]]&amp;lt;br /&amp;gt;at this improvement&amp;lt;br /&amp;gt;+25% [[Craft Production]] to Distilleries&amp;lt;br /&amp;gt;and their upgrades in this [[Region]]&amp;lt;br /&amp;gt;Can craft everything the [[List of Improvements#Brewery|Brewery]] can&lt;br /&gt;
|Experts={{Expert|Id=70}}+150% [[Craft Production]]&amp;lt;br /&amp;gt;{{ExpertSpacer}} at this improvement&amp;lt;br /&amp;gt;{{ExpertSpacer}} +5 {{Happiness}}&amp;lt;br /&amp;gt;{{Expert|Id=71}}From +150% to +200%.&amp;lt;br /&amp;gt;{{Expert|Id=72}}From +200% to +250%. &lt;br /&gt;
|Techs={{Tech|HeavyPlows.png|Class235HeavyPlows|Heavy Plows}}&lt;br /&gt;
|Other= &#039;&#039;&#039;3 per Nation&#039;&#039;&#039;&amp;lt;br /&amp;gt;Upgrades from [[List of Improvements#Brewery|Brewery]]&amp;lt;br /&amp;gt;&#039;&#039;Apparently boosts other Breweries instead of Distilleries according to the Encarta. Might be a bug?&#039;&#039;&lt;br /&gt;
}}&lt;br /&gt;
{{Improv&lt;br /&gt;
|domain=DomainCulture.png&lt;br /&gt;
|anchorId=TopiaryPark&lt;br /&gt;
|itemfile=TopiaryPark.png&lt;br /&gt;
|itemname=Topiary Park&lt;br /&gt;
|CostsMaint=&#039;&#039;&#039;Costs:&#039;&#039;&#039; 250 {{ProdIcon}}&amp;lt;br /&amp;gt;10 {{ItemIconSmall|CeramicPots.png|List_of_Goods#CeramicPots|Class2370CeramicPots|CeramicPots}} 150 {{Timber}}&amp;lt;br /&amp;gt;&#039;&#039;&#039;Maintenance:&#039;&#039;&#039;&amp;lt;br /&amp;gt;1 {{Wealth}} / {{Turn}}&amp;lt;br /&amp;gt;{{ImprovStats|Id=60|D=5|H=350|P=1}}&lt;br /&gt;
|Prod=+15 {{Happiness}}&amp;lt;br /&amp;gt;Paragon affinity: Activist, Prophet,&amp;lt;br /&amp;gt;Scientist, Strategist, and Writer&amp;lt;br /&amp;gt;+1 Masterpiece Creation Speed per turn&lt;br /&gt;
|Experts={{Expert|Id=73}}+5 {{Happiness}}&lt;br /&gt;
|Techs={{Tech|HeavyPlows.png|Class236HeavyPlows|Heavy Plows}}&lt;br /&gt;
|Other= &#039;&#039;&#039;1 per Nation&#039;&#039;&#039;&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;Can only be built on:&amp;lt;br /&amp;gt;&#039;&#039;&#039;Temperate Forest/Rainforest&#039;&#039;&#039;&amp;lt;br /&amp;gt;&#039;&#039;&#039;Tropical Forest/Rainforest&#039;&#039;&#039;&lt;br /&gt;
}}&lt;br /&gt;
{{Improv&lt;br /&gt;
|domain=DomainCommerce.png&lt;br /&gt;
|anchorId=RaceTrack&lt;br /&gt;
|itemfile=RaceTrack.png&lt;br /&gt;
|itemname=Race Track&lt;br /&gt;
|CostsMaint=&#039;&#039;&#039;Costs:&#039;&#039;&#039; 175 {{ProdIcon}}&amp;lt;br /&amp;gt;5 {{ItemIconSmall|Horse.png|List_of_Goods#Horse|Class237Horse|Horse}} 50 {{Materials}}&amp;lt;br /&amp;gt;&#039;&#039;&#039;Maintenance:&#039;&#039;&#039;&amp;lt;br /&amp;gt;1 {{Food}} / {{Turn}}&amp;lt;br /&amp;gt;{{ImprovStats|Id=61|D=4|H=250|P=1}}&lt;br /&gt;
|Prod=+10 {{Happiness}}&amp;lt;br /&amp;gt;+5 {{Wealth}} / {{Turn}}&lt;br /&gt;
|Experts={{Expert|Id=74}}+10 {{Wealth}} / {{Turn}}&amp;lt;br /&amp;gt;{{ExpertSpacer}} +10 {{Happiness}}&amp;lt;br /&amp;gt;{{Expert|Id=75}}+10 {{Wealth}} / {{Turn}}&amp;lt;br /&amp;gt;{{ExpertSpacer}} +10 {{Prosperity}}&lt;br /&gt;
|Techs={{Tech|Horseshoes.png|Class238Horseshoes|Horseshoes}}&lt;br /&gt;
|Other= &#039;&#039;&#039;1 per Nation&#039;&#039;&#039;&lt;br /&gt;
}}&lt;br /&gt;
{{Improv&lt;br /&gt;
|domain=DomainCulture.png&lt;br /&gt;
|anchorId=Amphitheater&lt;br /&gt;
|itemfile=Amphitheater.png&lt;br /&gt;
|itemname=Amphitheater&lt;br /&gt;
|CostsMaint=&#039;&#039;&#039;Costs:&#039;&#039;&#039; 200 {{ProdIcon}}&amp;lt;br /&amp;gt;50 {{Materials}} 50 {{Timber}}&amp;lt;br /&amp;gt;&#039;&#039;&#039;Maintenance:&#039;&#039;&#039;&amp;lt;br /&amp;gt;1 {{Wealth}} / {{Turn}}&amp;lt;br /&amp;gt;{{ImprovStats|Id=62|D=3|H=150|P=1}}&lt;br /&gt;
|Prod=+10 {{Happiness}}&amp;lt;br /&amp;gt;Paragon affinity: Activist, Artist,&amp;lt;br /&amp;gt;Musician, Prophet, and Writer&amp;lt;br /&amp;gt;+1 Masterpiece Creation Speed per turn&lt;br /&gt;
|Experts={{Expert|Id=76}}+15 {{Happiness}}&amp;lt;br /&amp;gt;{{ExpertSpacer}} +5 {{Prosperity}}&lt;br /&gt;
|Techs={{Tech|MusicalTheory.png|Class239MusicalTheory|Musical Theory}}&lt;br /&gt;
|Other= &#039;&#039;&#039;1 per Nation&#039;&#039;&#039;&lt;br /&gt;
}}&lt;br /&gt;
{{Improv&lt;br /&gt;
|domain=DomainScience.png&lt;br /&gt;
|anchorId=Observatory&lt;br /&gt;
|itemfile=Observatory.png&lt;br /&gt;
|itemname=Observatory&lt;br /&gt;
|CostsMaint=&#039;&#039;&#039;Costs:&#039;&#039;&#039; 175 {{ProdIcon}}&amp;lt;br /&amp;gt;10 {{ItemIconSmall|Concrete.png|List_of_Goods#Concrete|Class240Concrete|Concrete}} 15 {{ItemIconSmall|Glass.png|List_of_Goods#Glass|Class241Glass|Glass}}&amp;lt;br /&amp;gt;&#039;&#039;&#039;Maintenance:&#039;&#039;&#039;&amp;lt;br /&amp;gt;1 {{Wealth}} / {{Turn}}&amp;lt;br /&amp;gt;{{ImprovStats|Id=63|D=4|H=250|P=1}}&lt;br /&gt;
|Prod=+4 {{Research}} [[Research]] per turn&amp;lt;br /&amp;gt;+15 {{Knowledge}}&lt;br /&gt;
|Experts=&lt;br /&gt;
|Techs={{Tech|Optics.png|Class242Optics|Optics}}&lt;br /&gt;
|Other= &#039;&#039;&#039;1 per Nation&#039;&#039;&#039;&lt;br /&gt;
}}&lt;br /&gt;
{{Improv&lt;br /&gt;
|domain=DomainReligion.png&lt;br /&gt;
|anchorId=Shrine&lt;br /&gt;
|itemfile=Shrine.png&lt;br /&gt;
|itemname=Shrine&lt;br /&gt;
|CostsMaint=&#039;&#039;&#039;Costs:&#039;&#039;&#039; 175 {{ProdIcon}}&amp;lt;br /&amp;gt;80 {{Materials}} 60 {{Timber}} 60 {{Wealth}}&amp;lt;br /&amp;gt;&#039;&#039;&#039;Maintenance:&#039;&#039;&#039;&amp;lt;br /&amp;gt;1 {{Wealth}} / {{Turn}}&amp;lt;br /&amp;gt;{{ImprovStats|Id=64|D=4|H=250|P=1}}&lt;br /&gt;
|Prod=+1 City Religion Spread Distance&lt;br /&gt;
|Experts={{Expert|Id=77}}+10 {{Prosperity}}&lt;br /&gt;
|Techs={{Tech|Pilgrimage.png|Class243Pilgrimage|Pilgrimage}}&lt;br /&gt;
|Other= &#039;&#039;&#039;1 per Nation&#039;&#039;&#039;&lt;br /&gt;
}}&lt;br /&gt;
{{Improv&lt;br /&gt;
|domain=DomainScience.png&lt;br /&gt;
|anchorId=University&lt;br /&gt;
|itemfile=University.png&lt;br /&gt;
|itemname=University&lt;br /&gt;
|CostsMaint=&#039;&#039;&#039;Costs:&#039;&#039;&#039; 550 {{ProdIcon}} 10 {{ItemIconSmall|Concrete.png|List_of_Goods#Concrete|Class244Concrete|Concrete}}&amp;lt;br /&amp;gt;10 {{ItemIconSmall|Book.png|List_of_Goods#Book|Class245Book|Book}} 10 {{ItemIconSmall|PaperItem.png|List_of_Goods#Paper|Class246PaperItem|Paper}} 50 {{Timber}}&amp;lt;br /&amp;gt;&#039;&#039;&#039;Maintenance:&#039;&#039;&#039;&amp;lt;br /&amp;gt;1 {{Wealth}} / {{Turn}}&amp;lt;br /&amp;gt;{{ImprovStats|Id=65|D=4|H=200|P=1}}&lt;br /&gt;
|Prod=+25 {{Knowledge}}&amp;lt;br /&amp;gt;+2 {{Research}} [[Research]] per turn for&amp;lt;br /&amp;gt;each {{DomainScience}} Science and {{DomainMilitary}} Military&amp;lt;br /&amp;gt;improvement in this region&amp;lt;br /&amp;gt;{{ItemIcon|Book.png|List_of_Goods#Book|Class247Book|Book}} {{ItemIcon-lock|Encyclopedia.png|List_of_Goods#Encyclopedia|Class248Encyclopedia|Encyclopedia}}&lt;br /&gt;
|Experts={{Expert|Id=78}}+10 {{Knowledge}}&lt;br /&gt;
|Techs={{Tech|Universities.png|Class249Universities|Universities}}&lt;br /&gt;
|Other= &#039;&#039;&#039;1 per City&#039;&#039;&#039;&lt;br /&gt;
}}&lt;br /&gt;
|}&lt;br /&gt;
{{ImprovAge|Age=&amp;lt;div id=&amp;quot;Renaissance&amp;quot; style=&amp;quot;display:inline;&amp;quot;&amp;gt;[[#Renaissance|Renaissance]]&amp;lt;/div&amp;gt;}}&lt;br /&gt;
{{Improv&lt;br /&gt;
|domain=DomainCulture.png&lt;br /&gt;
|anchorId=CoffeeHouse&lt;br /&gt;
|itemfile=CoffeeHouse.png&lt;br /&gt;
|itemname=Coffee House&lt;br /&gt;
|CostsMaint=&#039;&#039;&#039;Costs:&#039;&#039;&#039; 200 {{ProdIcon}}&amp;lt;br /&amp;gt;20 {{Food}} 100 {{Materials}} 100 {{Timber}}&amp;lt;br /&amp;gt;&#039;&#039;&#039;Maintenance:&#039;&#039;&#039;&amp;lt;br /&amp;gt;1 {{Wealth}} / {{Turn}}&amp;lt;br /&amp;gt;{{ImprovStats|Id=66|D=5|H=350|P=1}}&lt;br /&gt;
|Prod=+3 {{Happiness}} for each {{DomainIndustry}}, {{DomainGovernment}},&amp;lt;br /&amp;gt;and {{DomainCulture}} improvement in this region&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;{{ItemIcon|BrewedCoffee.png|List_of_Goods#BrewedCoffee|Class250BrewedCoffee|Brewed Coffee}}&lt;br /&gt;
|Experts={{Expert|Id=79}}+5% Paragon spawn chance&lt;br /&gt;
|Techs={{Tech|CoffeeHouses.png|Class251CoffeeHouses|Coffee Houses}}&lt;br /&gt;
|Other= &#039;&#039;&#039;1 per City&#039;&#039;&#039;&amp;lt;br /&amp;gt;100% Artist, Musician,&amp;lt;br /&amp;gt;and Writer pick chance&amp;lt;br /&amp;gt;Slightly increases Masterpiece Creation Speed in this city&lt;br /&gt;
}}&lt;br /&gt;
{{Improv&lt;br /&gt;
|domain=DomainScience.png&lt;br /&gt;
|anchorId=GeneralHospital&lt;br /&gt;
|itemfile=GeneralHospital.png&lt;br /&gt;
|itemname=&amp;lt;small&amp;gt;General Hospital&amp;lt;/small&amp;gt;&lt;br /&gt;
|CostsMaint=&#039;&#039;&#039;Costs:&#039;&#039;&#039; 400 {{ProdIcon}}&amp;lt;br /&amp;gt;50 {{ItemIconSmall|Concrete.png|List_of_Goods#Concrete|Class2520Concrete|Concrete}} 20 {{ItemIconSmall|Glass.png|List_of_Goods#Glass|Class252Glass|Glass}} 50 {{Materials}}&amp;lt;br /&amp;gt;&#039;&#039;&#039;Maintenance:&#039;&#039;&#039;&amp;lt;br /&amp;gt;3 {{Wealth}} / {{Turn}}&amp;lt;br /&amp;gt;{{ImprovStats|Id=67|D=4|H=300|P=1}}&lt;br /&gt;
|Prod=+25 {{Health}}&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;{{ItemIcon|Medicine.png|List_of_Goods#Medicine|Class253Medicine|Medicine}} {{ItemIcon-lock|Antibiotic.png|List_of_Goods#Antibiotic|Class254Antibiotic|Antibiotic}} {{ItemIcon-lock|Bandage.png|List_of_Goods#Bandage|Class255Bandage|Bandage}} {{ItemIcon-lock|GeneTherapy.png|List_of_Goods#GeneTherapy|Class256GeneTherapy|Gene Therapy}}&lt;br /&gt;
|Experts={{Expert|Id=80}}+2 {{Research}} [[Research]] / {{Turn}}&lt;br /&gt;
|Techs={{Tech|Hospitals.png|Class257Hospitals|Hospitals}}&lt;br /&gt;
|Other= &#039;&#039;&#039;1 per City&#039;&#039;&#039;&lt;br /&gt;
}}&lt;br /&gt;
{{Improv&lt;br /&gt;
|domain=DomainGovernment.png&lt;br /&gt;
|anchorId=Plaza&lt;br /&gt;
|itemfile=Plaza.png&lt;br /&gt;
|itemname=Plaza&lt;br /&gt;
|CostsMaint=&#039;&#039;&#039;Costs:&#039;&#039;&#039; 350 {{ProdIcon}}&amp;lt;br /&amp;gt;10 {{ItemIconSmall|Concrete.png|List_of_Goods#Concrete|Class258Concrete|Concrete}} 10 {{ItemIconSmall|Dye.png|List_of_Goods#Dye|Class259Dye|Dye}}&amp;lt;br /&amp;gt;&#039;&#039;&#039;Maintenance:&#039;&#039;&#039;&amp;lt;br /&amp;gt;1 {{Wealth}} / {{Turn}}&amp;lt;br /&amp;gt;{{ImprovStats|Id=68|D=4|H=300|P=1}}&lt;br /&gt;
|Prod=+10 {{Happiness}}&lt;br /&gt;
|Experts={{Expert|Id=81}}+5 [[City Production]]&amp;lt;br /&amp;gt;{{Expert|Id=82}}From +5 to +10&lt;br /&gt;
|Techs={{Tech|PerspectiveArt.png|Class260PerspectiveArt|Perspective Art}}&lt;br /&gt;
|Other= &#039;&#039;&#039;1 per Nation&#039;&#039;&#039;&amp;lt;br /&amp;gt;Upgrades to [[List of Improvements#CommunityGarden|Community Garden]]&lt;br /&gt;
}}&lt;br /&gt;
{{Improv&lt;br /&gt;
|domain=DomainIndustry.png&lt;br /&gt;
|anchorId=PrintShop&lt;br /&gt;
|itemfile=PrintShop.png&lt;br /&gt;
|itemname=Print Shop&lt;br /&gt;
|CostsMaint=&#039;&#039;&#039;Costs:&#039;&#039;&#039; 250 {{ProdIcon}}&amp;lt;br /&amp;gt;10 {{Materials}} 2 {{ItemIconSmall|SteelItem.png|List_of_Goods#Steel|Class261SteelItem|Steel}} 50 {{Timber}}&amp;lt;br /&amp;gt;&#039;&#039;&#039;Maintenance:&#039;&#039;&#039;&amp;lt;br /&amp;gt;1 {{Wealth}} / {{Turn}}&amp;lt;br /&amp;gt;{{ImprovStats|Id=69|D=8|H=500|P=1}}&lt;br /&gt;
|Prod={{ItemIcon|Map.png|List_of_Goods#Map|Class262Map|Map}} {{ItemIcon|Newspaper.png|List_of_Goods#Newspaper|Class263Newspaper|Newspaper}} {{ItemIcon-lock|Book.png|List_of_Goods#Book|Class264Book|Book}} {{ItemIcon-lock|Encyclopedia.png|List_of_Goods#Encyclopedia|Class265Encyclopedia|Encyclopedia}} {{ItemIcon-lock|Photograph.png|List_of_Goods#Photograph|Class266Photograph|Photograph}}&lt;br /&gt;
|Experts={{Expert|Id=83}}+150% [[Craft Production]]&amp;lt;br /&amp;gt;{{ExpertSpacer}} at this improvement.&lt;br /&gt;
|Techs={{Tech|PrintingPress.png|Class267PrintingPress|Printing Press}}&lt;br /&gt;
|Other= &#039;&#039;&#039;3 per Nation&#039;&#039;&#039;&lt;br /&gt;
}}&lt;br /&gt;
{{Improv&lt;br /&gt;
|domain=DomainIndustry.png&lt;br /&gt;
|anchorId=Drydock&lt;br /&gt;
|itemfile=Drydock.png&lt;br /&gt;
|itemname=Drydock&lt;br /&gt;
|CostsMaint=&#039;&#039;&#039;Costs:&#039;&#039;&#039; 300 {{ProdIcon}}&amp;lt;br /&amp;gt;200 {{Timber}}&amp;lt;br /&amp;gt;&#039;&#039;&#039;Maintenance:&#039;&#039;&#039;&amp;lt;br /&amp;gt;10 {{Wealth}} / {{Turn}}&amp;lt;br /&amp;gt;{{ImprovStats|Id=70|D=6|H=300|P=1}}&lt;br /&gt;
|Prod=+20% [[City Production]]&lt;br /&gt;
|Experts={{Expert|Id=84}}-5 {{Health}}&amp;lt;br /&amp;gt;{{ExpertSpacer}} +10 {{Security}}&amp;lt;br /&amp;gt;{{ExpertSpacer}} +30% [[City Production]]&amp;lt;br /&amp;gt;{{Expert|Id=85}}+10 {{Knowledge}}&amp;lt;br /&amp;gt;{{Expert|Id=86}}+15 {{Security}}&lt;br /&gt;
|Techs={{Tech|Shipbuilding.png|Class268Shipbuilding|Shipbuilding}} {{Tech|Mercantilism.png|Class269Mercantilism|Mercantilism}}&lt;br /&gt;
|Other= &#039;&#039;&#039;1 per City&#039;&#039;&#039;&amp;lt;br /&amp;gt;Upgrades from [[List of Improvements#Docks|Docks]]&amp;lt;br /&amp;gt;Upgrades to [[List of Improvements#NavalBase|Naval Base]]&amp;lt;br /&amp;gt;&#039;&#039;(Not sure if the 3rd expert&amp;lt;br /&amp;gt;stacks or replaces the security)&#039;&#039;&lt;br /&gt;
}}&lt;br /&gt;
{{Improv&lt;br /&gt;
|domain=DomainIndustry.png&lt;br /&gt;
|anchorId=Forge&lt;br /&gt;
|itemfile=Forge.png&lt;br /&gt;
|itemname=Forge&lt;br /&gt;
|CostsMaint=&#039;&#039;&#039;Costs:&#039;&#039;&#039; 200 {{ProdIcon}}&amp;lt;br /&amp;gt;10 {{Food}} 10 {{Materials}}&amp;lt;br /&amp;gt;&#039;&#039;&#039;Maintenance:&#039;&#039;&#039;&amp;lt;br /&amp;gt;1 {{Materials}} 1 {{Timber}} 3 {{Wealth}} / {{Turn}}&amp;lt;br /&amp;gt;{{ImprovStats|Id=71|D=3|H=150|P=1}}&lt;br /&gt;
|Prod=-5 {{Health}}&amp;lt;br /&amp;gt;+25% [[Craft Production]] to Blacksmiths&amp;lt;br /&amp;gt;and their upgrades in this [[Region]]&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;Can craft all that the [[List of Improvements#Blacksmith|Blacksmith]] can, plus:&amp;lt;br /&amp;gt;{{ItemIcon|SteelItem.png|List_of_Goods#Steel|Class270SteelItem|Steel}}&lt;br /&gt;
|Experts={{Expert|Id=87}}+150% [[Craft Production]]&amp;lt;br /&amp;gt;{{ExpertSpacer}} at this improvement&amp;lt;br /&amp;gt;{{Expert|Id=88}}From +150% to +200%&lt;br /&gt;
|Techs={{Tech|Steel.png|Class271Steel|Steel}} {{Tech|PrecisionEngineering.png|Class1303PrecisionEngineering|Precision Engineering}}&lt;br /&gt;
|Other= &#039;&#039;&#039;10 per Nation&#039;&#039;&#039;&amp;lt;br /&amp;gt;Upgrades from [[List of Improvements#Blacksmith|Blacksmith]]&amp;lt;br /&amp;gt;Upgrades to [[List of Improvements#Foundry|Foundry]]&lt;br /&gt;
}}&lt;br /&gt;
{{Improv&lt;br /&gt;
|domain=DomainIndustry.png&lt;br /&gt;
|anchorId=Windmill&lt;br /&gt;
|itemfile=Windmill.png&lt;br /&gt;
|itemname=Windmill&lt;br /&gt;
|CostsMaint=&#039;&#039;&#039;Costs:&#039;&#039;&#039; 200 {{ProdIcon}}&amp;lt;br /&amp;gt;80 {{Materials}} 20 {{ItemIconSmall|MetalTools.png|List_of_Goods#MetalTools|Class272MetalTools|Metal Tools}} 80 {{Timber}}&amp;lt;br /&amp;gt;&#039;&#039;&#039;Maintenance:&#039;&#039;&#039;&amp;lt;br /&amp;gt;2 {{Timber}} / {{Turn}}&amp;lt;br /&amp;gt;{{ImprovStats|Id=72|D=4|H=300|P=1}}&lt;br /&gt;
|Prod=+1 {{Food}} from all Farms and their upgrades&amp;lt;br /&amp;gt;+3 City [[Craft Production]]&amp;lt;br /&amp;gt;Can craft all that the [[List of Improvements#Mill|Mill]] can, plus:&amp;lt;br /&amp;gt;{{ItemIcon-lock|DriedFoodGoods.png|List_of_Goods#DriedFoodGoods|Class273DriedFoodGoods|Dried Food Goods}}&lt;br /&gt;
|Experts={{Expert|Id=89}}+1 City [[Craft Production]]&amp;lt;br /&amp;gt;{{ExpertSpacer}} +4 City [[Harvest Production]]&amp;lt;br /&amp;gt;{{ExpertSpacer}} for Food and&amp;lt;br /&amp;gt;{{ExpertSpacer}} Plant [[Resource Nodes]]&lt;br /&gt;
|Techs={{Tech|Windmills.png|Class274Windmills|Windmills}}&lt;br /&gt;
|Other= &#039;&#039;&#039;8 per Nation&#039;&#039;&#039;&amp;lt;br /&amp;gt;Upgrades from [[List of Improvements#Mill|Mill]]&lt;br /&gt;
}}&lt;br /&gt;
|}&lt;br /&gt;
{{ImprovAge|Age=&amp;lt;div id=&amp;quot;Enlightenment&amp;quot; style=&amp;quot;display:inline;&amp;quot;&amp;gt;[[#Enlightenment|Enlightenment]]&amp;lt;/div&amp;gt;}}&lt;br /&gt;
{{Improv&lt;br /&gt;
|domain=DomainGovernment.png&lt;br /&gt;
|anchorId=CityHall&lt;br /&gt;
|itemfile=CityHall.png&lt;br /&gt;
|itemname=City Hall&lt;br /&gt;
|CostsMaint=&#039;&#039;&#039;Costs:&#039;&#039;&#039; 300 {{ProdIcon}}&amp;lt;br /&amp;gt;80 {{Materials}} 80 {{Timber}} 100 {{Wealth}}&amp;lt;br /&amp;gt;&#039;&#039;&#039;Maintenance:&#039;&#039;&#039;&amp;lt;br /&amp;gt;1 {{Wealth}} / {{Turn}}&amp;lt;br /&amp;gt;{{ImprovStats|Id=73|D=6|H=350|P=0}}&lt;br /&gt;
|Prod=+5 {{Happiness}}, +5 {{Housing}} [[Housing]]&amp;lt;br /&amp;gt;+2 City [[Production]],  +25 {{Security}}&amp;lt;br /&amp;gt;+5 Strength to [[Forces]] within this region&amp;lt;br /&amp;gt;+10% City [[Build Production]]. Can craft all&amp;lt;br /&amp;gt;that the [[List of Improvements#TownCenter|Town Center]] can, plus: {{ItemIcon|TreasuryBonds.png|List_of_Goods#TreasuryBonds|Class275TreasuryBonds|Treasury Bonds}}&lt;br /&gt;
|Experts={{Expert|Id=90}}+150% [[Craft Production]]&amp;lt;br /&amp;gt;{{ExpertSpacer}} at this improvement. +1 {{Food}}&amp;lt;br /&amp;gt;{{Expert|Id=91}}From +150% to +200%&amp;lt;br /&amp;gt;{{Expert|Id=92}}From +200% to +250%&lt;br /&gt;
|Techs={{Tech|Democracy.png|Class276Democracy|Democracy}}&lt;br /&gt;
|Other=Upgrades from [[List of Improvements#TownCenter|Town Center]]&lt;br /&gt;
}}&lt;br /&gt;
{{Improv&lt;br /&gt;
|domain=DomainIndustry.png&lt;br /&gt;
|anchorId=CementPlant&lt;br /&gt;
|itemfile=CementPlant.png&lt;br /&gt;
|itemname=Cement Plant&lt;br /&gt;
|CostsMaint=&#039;&#039;&#039;Costs:&#039;&#039;&#039; 250 {{ProdIcon}}&amp;lt;br /&amp;gt;25 {{Materials}} 10 {{ItemIconSmall|MetalTools.png|List_of_Goods#MetalTools|Class277MetalTools|Metal Tools}} 10 {{ItemIconSmall|SteelItem.png|List_of_Goods#Steel|Class278SteelItem|Steel}}&amp;lt;br /&amp;gt;&#039;&#039;&#039;Maintenance:&#039;&#039;&#039;&amp;lt;br /&amp;gt;5 {{Materials}} / {{Turn}}&amp;lt;br /&amp;gt;{{ImprovStats|Id=74|D=6|H=250|P=1}}&lt;br /&gt;
|Prod={{ItemIcon-lock|Concrete.png|List_of_Goods#Concrete|Class279Concrete|Concrete}}&lt;br /&gt;
|Experts={{Expert|Id=93}}+150% [[Craft Production]]&amp;lt;br /&amp;gt;{{ExpertSpacer}} at this improvement&lt;br /&gt;
|Techs={{Tech|Industrialization.png|Class280Industrialization|Industrialization}}&lt;br /&gt;
|Other= &#039;&#039;&#039;5 per Nation&#039;&#039;&#039;&amp;lt;br /&amp;gt;&#039;&#039;&amp;lt;small&amp;gt;(As of 1.0.5 the tech that unlocks&amp;lt;br /&amp;gt;this building does not unlock Concrete)&amp;lt;/small&amp;gt;&#039;&#039;&lt;br /&gt;
}}&lt;br /&gt;
{{Improv&lt;br /&gt;
|domain=DomainIndustry.png&lt;br /&gt;
|anchorId=Factory&lt;br /&gt;
|itemfile=Factory.png&lt;br /&gt;
|itemname=Factory&lt;br /&gt;
|CostsMaint=&#039;&#039;&#039;Costs:&#039;&#039;&#039; 400 {{ProdIcon}}&amp;lt;br /&amp;gt;20 {{ItemIconSmall|Concrete.png|List_of_Goods#Concrete|Class281Concrete|Concrete}} 10 {{ItemIconSmall|SteelItem.png|List_of_Goods#Steel|Class282SteelItem|Steel}}&amp;lt;br /&amp;gt;&#039;&#039;&#039;Maintenance:&#039;&#039;&#039;&amp;lt;br /&amp;gt;5 {{Materials}} 5 {{Timber}} 10 {{Wealth}} / {{Turn}}&amp;lt;br /&amp;gt;{{ImprovStats|Id=75|D=5|H=350|P=1}}&lt;br /&gt;
|Prod=-5 {{Happiness}}, -5 {{Health}}&amp;lt;br /&amp;gt;Crafts all that the [[List of Improvements#Workshop|Workshop]]&amp;lt;br /&amp;gt;and [[List of Improvements#CraftingGuild|Crafting Guild]] can, plus:&amp;lt;br /&amp;gt;{{ItemIcon-lock|Glass.png|List_of_Goods#Glass|Class283Glass|Glass}} {{ItemIcon-lock|Electronics.png|List_of_Goods#Electronics|Class284Electronics|Electronics}}{{ItemIcon-lock|Refrigerator.png|List_of_Goods#Refrigerator|Class285Refrigerator|Refrigerator}} {{ItemIcon-lock|AirConditioners.png|List_of_Goods#AirConditioners|Class286AirConditioners|Air Conditioners}} {{ItemIcon-lock|Computers.png|List_of_Goods#Computers|Class287Computers|Computers}} {{ItemIcon-lock|Plastic.png|List_of_Goods#Plastic|Class288Plastic|Plastic}}&amp;lt;br /&amp;gt; {{ItemIcon-lock|Television.png|List_of_Goods#Television|Class289Television|Television}} {{ItemIcon-lock|MicrowaveOven.png|List_of_Goods#MicrowaveOven|Class290MicrowaveOven|Microwave Oven}} {{ItemIcon-lock|CommercialDrone.png|List_of_Goods#CommercialDrone|Class291CommercialDrone|Commercial Drone}} {{ItemIcon-lock|AIAssistant.png|List_of_Goods#AIAssistant|Class292AIAssistants|AI Assistants}} {{ItemIcon-lock|Lightbulb.png|List_of_Goods#Lightbulb|Class293Lightbulb|Lightbulb}} {{ItemIcon-lock|PDA.png|List_of_Goods#PDA|Class293PDA|PDA}} {{ItemIcon-lock|SewingMachine.png|List_of_Goods#SewingMachine|Class293SewingMachine|Sewing Machine}} {{ItemIcon-lock|Toy.png|List_of_Goods#Toy|Class293Toy|Toy}}&lt;br /&gt;
|Experts={{Expert|Id=94}}+150% [[Craft Production]]&amp;lt;br /&amp;gt;{{ExpertSpacer}} at this improvement&amp;lt;br /&amp;gt;{{Expert|Id=95}}From +150% to +200%&amp;lt;br /&amp;gt;{{Expert|Id=96}}From +200% to +250%&lt;br /&gt;
|Techs={{Tech|AssemblyLines.png|Class294AssemblyLines|Assembly Lines}} {{Tech|Industrialization.png|Class295Industrialization|Industrialization}}&lt;br /&gt;
|Other=Upgrades from [[List of Improvements#CraftingGuild|Crafting Guild]]&amp;lt;br /&amp;gt;+75% [[Build Production]] at&amp;lt;br /&amp;gt;{{DomainIndustry}} Industry improvements&amp;lt;br/ &amp;gt;in this region&amp;lt;br /&amp;gt;&amp;lt;small&amp;gt;As of 1.1 the Hourglass cannot be crafted here but can be crafted in the previous 2 buildings&amp;lt;/small&amp;gt;&lt;br /&gt;
}}&lt;br /&gt;
{{Improv&lt;br /&gt;
|domain=DomainIndustry.png&lt;br /&gt;
|anchorId=Foundry&lt;br /&gt;
|itemfile=Foundry.png&lt;br /&gt;
|itemname=Foundry&lt;br /&gt;
|CostsMaint=&#039;&#039;&#039;Costs:&#039;&#039;&#039; 300 {{ProdIcon}}&amp;lt;br /&amp;gt;20 {{ItemIconSmall|MetalIngot.png|List_of_Goods#MetalIngot|Class296MetalIngot|Metal Ingot}} 50 {{Timber}}&amp;lt;br /&amp;gt;&#039;&#039;&#039;Maintenance:&#039;&#039;&#039;&amp;lt;br /&amp;gt;1 {{Materials}} 1 {{Timber}} 5 {{Wealth}} / {{Turn}}&amp;lt;br /&amp;gt;{{ImprovStats|Id=76|D=4|H=300|P=1}}&lt;br /&gt;
|Prod=+10 City [[Craft Production]]&amp;lt;br /&amp;gt;-10 {{Health}}&amp;lt;br /&amp;gt;+25% [[Craft Production]] to Blacksmiths&amp;lt;br /&amp;gt;and their upgrades in this [[Region]]&amp;lt;br /&amp;gt;Can craft everything the [[List of Improvements#Forge|Forge]] can&amp;lt;br /&amp;gt;and nothing new&lt;br /&gt;
|Experts={{Expert|Id=97}}+150% [[Craft Production]]&amp;lt;br /&amp;gt;{{ExpertSpacer}} at this improvement&amp;lt;br /&amp;gt;{{Expert|Id=98}}From +150% to +200%&lt;br /&gt;
|Techs={{Tech|Industrialization.png|Class297Industrialization|Industrialization}}&lt;br /&gt;
|Other= &#039;&#039;&#039;10 per Nation&#039;&#039;&#039;&amp;lt;br /&amp;gt;Upgrades from [[List of Improvements#Forge|Forge]]&lt;br /&gt;
}}&lt;br /&gt;
{{Improv&lt;br /&gt;
|domain=DomainIndustry.png&lt;br /&gt;
|anchorId=Refinery&lt;br /&gt;
|itemfile=Refinery.png&lt;br /&gt;
|itemname=Refinery&lt;br /&gt;
|CostsMaint=&#039;&#039;&#039;Costs:&#039;&#039;&#039; 350 {{ProdIcon}}&amp;lt;br /&amp;gt;10 {{Materials}} 10 {{ItemIconSmall|MetalIngot.png|List_of_Goods#MetalIngot|Class298MetalIngot|Metal Ingot}} 10 {{Timber}}&amp;lt;br /&amp;gt;&#039;&#039;&#039;Maintenance:&#039;&#039;&#039;&amp;lt;br /&amp;gt;1 {{Materials}} 5 {{Wealth}} / {{Turn}}&amp;lt;br /&amp;gt;{{ImprovStats|Id=77|D=8|H=500|P=1}}&lt;br /&gt;
|Prod=-5 {{Health}}&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;{{ItemIcon|Fuel.png|List_of_Goods#Fuel|Class299Fuel|Fuel}} {{ItemIcon-lock|FuelCells.png|List_of_Goods#FuelCells|Class299FuelCells|Fuel Cells}}&lt;br /&gt;
|Experts={{Expert|Id=99}}+150% [[Craft Production]]&amp;lt;br /&amp;gt;{{ExpertSpacer}} at this improvement&lt;br /&gt;
|Techs={{Tech|Industrialization.png|Class300Industrialization|Industrialization}}&lt;br /&gt;
|Other= &#039;&#039;&#039;8 per Nation&#039;&#039;&#039;&lt;br /&gt;
}}&lt;br /&gt;
{{Improv&lt;br /&gt;
|domain=DomainCulture.png&lt;br /&gt;
|anchorId=ExhibitionHall&lt;br /&gt;
|itemfile=ExhibitionHall.png&lt;br /&gt;
|itemname=Exhibition Hall&lt;br /&gt;
|CostsMaint=&#039;&#039;&#039;Costs:&#039;&#039;&#039; 450 {{ProdIcon}}&amp;lt;br /&amp;gt;10 {{ItemIconSmall|Concrete.png|List_of_Goods#Concrete|Class301Concrete|Concrete}} 10 {{ItemIconSmall|SteelItem.png|List_of_Goods#Steel|Class302SteelItem|Steel}}&amp;lt;br /&amp;gt;&#039;&#039;&#039;Maintenance:&#039;&#039;&#039;&amp;lt;br /&amp;gt;5 {{Wealth}} / {{Turn}}&amp;lt;br /&amp;gt;{{ImprovStats|Id=78|D=6|H=400|P=50}}&lt;br /&gt;
|Prod=+15 {{Prosperity}}&lt;br /&gt;
|Experts={{Expert|Id=100}}+1 [[Golden Age]] Point / {{Turn}}&lt;br /&gt;
|Techs={{Tech|PrecisionEngineering.png|Class303PrecisionEngineering|Precision Engineering}}&lt;br /&gt;
|Other= &#039;&#039;&#039;1 per Nation&#039;&#039;&#039;&lt;br /&gt;
}}&lt;br /&gt;
{{Improv&lt;br /&gt;
|domain=DomainCulture.png&lt;br /&gt;
|anchorId=Museum&lt;br /&gt;
|itemfile=Museum.png&lt;br /&gt;
|itemname=Museum&lt;br /&gt;
|CostsMaint=&#039;&#039;&#039;Costs:&#039;&#039;&#039; 350 {{ProdIcon}}&amp;lt;br /&amp;gt;10 {{ItemIconSmall|Concrete.png|List_of_Goods#Concrete|Class304Concrete|Concrete}} 10 {{ItemIconSmall|MetalIngot.png|List_of_Goods#MetalIngot|Class305MetalIngot|Metal Ingot}}&amp;lt;br /&amp;gt;&#039;&#039;&#039;Maintenance:&#039;&#039;&#039;&amp;lt;br /&amp;gt;5 {{Wealth}} / {{Turn}}&amp;lt;br /&amp;gt;{{ImprovStats|Id=79|D=4|H=250|P=1}}&lt;br /&gt;
|Prod=+20% [[Prestige]] from constructing [[Triumphs]]&amp;lt;br /&amp;gt;+15 {{Knowledge}} if built in city center&lt;br /&gt;
|Experts={{Expert|Id=101}}+2 {{Research}} / {{Turn}}&lt;br /&gt;
|Techs={{Tech|PrecisionEngineering.png|Class306PrecisionEngineering|Precision Engineering}}&lt;br /&gt;
|Other= &#039;&#039;&#039;1 per Nation&#039;&#039;&#039;&lt;br /&gt;
}}&lt;br /&gt;
{{Improv&lt;br /&gt;
|domain=DomainCulture.png&lt;br /&gt;
|anchorId=ConcertHall&lt;br /&gt;
|itemfile=ConcertHall.png&lt;br /&gt;
|itemname=Concert Hall&lt;br /&gt;
|CostsMaint=&#039;&#039;&#039;Costs:&#039;&#039;&#039; 250 {{ProdIcon}}&amp;lt;br /&amp;gt;10 {{ItemIconSmall|Concrete.png|List_of_Goods#Concrete|Class307Concrete|Concrete}} 1 {{ItemIconSmall|MusicalInstruments.png|List_of_Goods#MusicalInstruments|Class308MusicalInstruments|Musical Instruments}} 50 {{Timber}}&amp;lt;br /&amp;gt;&#039;&#039;&#039;Maintenance:&#039;&#039;&#039;&amp;lt;br /&amp;gt;3 {{Wealth}} / {{Turn}}&amp;lt;br /&amp;gt;{{ImprovStats|Id=80|D=5|H=350|P=1}}&lt;br /&gt;
|Prod=+1 {{Happiness}} for each&amp;lt;br /&amp;gt;{{DomainCulture}} Culture improvement in this city&lt;br /&gt;
|Experts={{Expert|Id=102}}+5 {{Happiness}}&lt;br /&gt;
|Techs={{Tech|Symphonies.png|Class309Symphonies|Symphonies}}&lt;br /&gt;
|Other=&#039;&#039;&#039;1 per Nation&#039;&#039;&#039;&amp;lt;br /&amp;gt;Paragon affinity: Activist, Artist, Musician, Prophet, and Writer&amp;lt;br /&amp;gt;+1 Masterpiece Creation&amp;lt;br /&amp;gt;Speed per turn&lt;br /&gt;
}}&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{ImprovAct|Act=- Act III -}}&lt;br /&gt;
&amp;lt;div class=&amp;quot;AgeTablesWrap&amp;quot;&amp;gt;&lt;br /&gt;
{{ImprovAge|Age=&amp;lt;div id=&amp;quot;Machine_Age&amp;quot; style=&amp;quot;display:inline;&amp;quot;&amp;gt;[[#Machine Age|Machine Age]]&amp;lt;/div&amp;gt;}}&lt;br /&gt;
{{Improv&lt;br /&gt;
|domain=DomainGovernment.png&lt;br /&gt;
|anchorId=PoliceStation&lt;br /&gt;
|itemfile=PoliceStation.png&lt;br /&gt;
|itemname=Police Station&lt;br /&gt;
|CostsMaint=&#039;&#039;&#039;Costs:&#039;&#039;&#039; 275 {{ProdIcon}}&amp;lt;br /&amp;gt;10 {{ItemIconSmall|Concrete.png|List_of_Goods#Concrete|Class310Concrete|Concrete}} 10 {{ItemIconSmall|Glass.png|List_of_Goods#Glass|Class311Glass|Glass}} 100 {{Timber}}&amp;lt;br /&amp;gt;&#039;&#039;&#039;Maintenance:&#039;&#039;&#039;&amp;lt;br /&amp;gt;10 {{Wealth}} / {{Turn}}&amp;lt;br /&amp;gt;{{ImprovStats|Id=81|D=1|H=1|P=1}}&lt;br /&gt;
|Prod=+25 {{Security}}&lt;br /&gt;
|Experts={{Expert|Id=103}}+35 {{Security}}&amp;lt;br /&amp;gt;{{Expert|Id=104}} From +35 to +50&lt;br /&gt;
|Techs={{Tech|Radio.png|Class312Radio|Radio}} {{Tech|Satellites.png|Class313Satellites|Satellites}} {{Tech|InternalCombustionEngine.png|Class314InternalCombustionEngine|Internal Combustion Engine}} {{Tech|AssemblyLines.png|Class315AssemblyLines|Assembly Lines}}&lt;br /&gt;
|Other= &#039;&#039;&#039;1 per City&#039;&#039;&#039;&lt;br /&gt;
}}&lt;br /&gt;
{{Improv&lt;br /&gt;
|domain=DomainImpact.png&lt;br /&gt;
|anchorId=OilWell&lt;br /&gt;
|itemfile=OilWell.png&lt;br /&gt;
|itemname=Oil Well&lt;br /&gt;
|CostsMaint=&#039;&#039;&#039;Costs:&#039;&#039;&#039; 200 {{ProdIcon}}&amp;lt;br /&amp;gt;5 {{ItemIconSmall|Barrels.png|List_of_Goods#Barrels|Class316Barrels|Barrels}} 1 {{ItemIconSmall|MachinedPart.png|List_of_Goods#MachinedPart|Class317MachinedPart|Machined Part}} 5 {{ItemIconSmall|SteelItem.png|List_of_Goods#Steel|Class318SteelItem|Steel}}&amp;lt;br /&amp;gt;&#039;&#039;&#039;Maintenance:&#039;&#039;&#039;&amp;lt;br /&amp;gt;5 {{Wealth}} / {{Turn}}&amp;lt;br /&amp;gt;{{ImprovStats|Id=82|D=5|H=350|P=0}}&lt;br /&gt;
|Prod=-5 {{Health}}&amp;lt;br /&amp;gt;+150% [[Harvest Production]] &amp;lt;small&amp;gt;&#039;&#039;(In this city?)&#039;&#039;&amp;lt;/small&amp;gt;&amp;lt;br /&amp;gt;Harvests {{ItemIcon-lock|Oil.png|List_of_Goods#Oil|Class319Oil|Oil}} and{{ItemIcon-lock|NaturalGas.png|List_of_Goods#NaturalGas|Class320NaturalGas|Natural Gas}}&amp;lt;br /&amp;gt;from those [[Resource_Nodes|Nodes]]&lt;br /&gt;
|Experts={{Expert|Id=106}}+200% [[Harvest Production]]&amp;lt;br /&amp;gt;{{ExpertSpacer}} at this improvement&amp;lt;br /&amp;gt;{{ExpertSpacer}} From +200% to +250%&lt;br /&gt;
|Techs={{Tech|InternalCombustionEngine.png|Class321InternalCombustionEngine|Internal Combustion Engine}} {{Tech|AtomicTheory.png|Class322AtomicTheory|Atomic Theory}}&lt;br /&gt;
|Other=&lt;br /&gt;
}}&lt;br /&gt;
{{Improv&lt;br /&gt;
|domain=DomainMilitary.png&lt;br /&gt;
|anchorId=MissileSilo&lt;br /&gt;
|itemfile=MissileSilo.png&lt;br /&gt;
|itemname=Missile Silo&lt;br /&gt;
|CostsMaint=&#039;&#039;&#039;Costs:&#039;&#039;&#039; 400 {{ProdIcon}}&amp;lt;br /&amp;gt;50 {{ItemIconSmall|Concrete.png|List_of_Goods#Concrete|Class3230Concrete|Concrete}} 10 {{ItemIconSmall|Fuel.png|List_of_Goods#Fuel|Class327Fuel|Fuel}}&amp;lt;br /&amp;gt;5 {{ItemIconSmall|MachinedPart.png|List_of_Goods#MachinedPart|Class317MachinedPart|Machined Part}} 20 {{ItemIconSmall|SteelItem.png|List_of_Goods#Steel|Class324SteelItem|Steel}}&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;{{ImprovStats|Id=830|D=10|H=350|P=0}}&lt;br /&gt;
|Prod=&lt;br /&gt;
|Experts=&lt;br /&gt;
|Techs={{Tech|AtomicTheory.png|Class325AtomicTheory|Atomic Theory}}&lt;br /&gt;
|Other= &#039;&#039;&#039;1 per City&#039;&#039;&#039;&lt;br /&gt;
}}&lt;br /&gt;
{{Improv&lt;br /&gt;
|domain=DomainScience.png&lt;br /&gt;
|anchorId=ResearchLab&lt;br /&gt;
|itemfile=ResearchLab.png&lt;br /&gt;
|itemname=Research Lab&lt;br /&gt;
|CostsMaint=&#039;&#039;&#039;Costs:&#039;&#039;&#039; 300 {{ProdIcon}}&amp;lt;br /&amp;gt;20 {{ItemIconSmall|Glass.png|List_of_Goods#Glass|Class323Glass|Glass}} 10 {{ItemIconSmall|SteelItem.png|List_of_Goods#Steel|Class324SteelItem|Steel}} 50 {{Timber}}&amp;lt;br /&amp;gt;&#039;&#039;&#039;Maintenance:&#039;&#039;&#039;&amp;lt;br /&amp;gt;1 {{Wealth}} / {{Turn}}&amp;lt;br /&amp;gt;{{ImprovStats|Id=83|D=5|H=350|P=1}}&lt;br /&gt;
|Prod=+25 {{Knowledge}}&lt;br /&gt;
|Experts={{Expert|Id=107}}+3 {{Research}} / {{Turn}}&amp;lt;br /&amp;gt;{{Expert|Id=108}}From +3 to +6&lt;br /&gt;
|Techs={{Tech|AtomicTheory.png|Class325AtomicTheory|Atomic Theory}}&lt;br /&gt;
|Other= &#039;&#039;&#039;1 per City&#039;&#039;&#039;&lt;br /&gt;
}}&lt;br /&gt;
{{Improv&lt;br /&gt;
|domain=DomainMilitary.png&lt;br /&gt;
|anchorId=AirForceBase&lt;br /&gt;
|itemfile=AirForceBase.png&lt;br /&gt;
|itemname=Air Force Base&lt;br /&gt;
|CostsMaint=&#039;&#039;&#039;Costs:&#039;&#039;&#039; 400 {{ProdIcon}}&amp;lt;br /&amp;gt;10 {{ItemIconSmall|Concrete.png|List_of_Goods#Concrete|Class326Concrete|Concrete}} 5 {{ItemIconSmall|Fuel.png|List_of_Goods#Fuel|Class327Fuel|Fuel}} 5 {{ItemIconSmall|SteelItem.png|List_of_Goods#Steel|Class328SteelItem|Steel}}&amp;lt;br /&amp;gt;&#039;&#039;&#039;Maintenance:&#039;&#039;&#039;&amp;lt;br /&amp;gt;15 {{Wealth}} / {{Turn}}&amp;lt;br /&amp;gt;{{ImprovStats|Id=84|D=10|H=350|P=1}}&lt;br /&gt;
|Prod=+10 Strength to [[Forces]] within this region&amp;lt;br /&amp;gt;+15 {{Security}}&lt;br /&gt;
|Experts={{Expert|Id=109}}+25 Strength to Air [[Forces]]&amp;lt;br /&amp;gt;{{ExpertSpacer}} within this region&lt;br /&gt;
|Techs={{Tech|Aviation.png|Class329Aviation|Aviation}}&lt;br /&gt;
|Other= &#039;&#039;&#039;1 per City&#039;&#039;&#039;&lt;br /&gt;
}}&lt;br /&gt;
{{Improv&lt;br /&gt;
|domain=DomainIndustry.png&lt;br /&gt;
|anchorId=AircraftFactory&lt;br /&gt;
|itemfile=AircraftFactory.png&lt;br /&gt;
|itemname=&amp;lt;small&amp;gt;Aircraft Factory&amp;lt;/small&amp;gt;&lt;br /&gt;
|CostsMaint=&#039;&#039;&#039;Costs:&#039;&#039;&#039; 400 {{ProdIcon}}&amp;lt;br /&amp;gt;25 {{ItemIconSmall|Concrete.png|List_of_Goods#Concrete|Class330Concrete|Concrete}} 5 {{ItemIconSmall|Fuel.png|List_of_Goods#Fuel|Class331Fuel|Fuel}} 5 {{ItemIconSmall|SteelItem.png|List_of_Goods#Steel|Class332SteelItem|Steel}}&amp;lt;br /&amp;gt;&#039;&#039;&#039;Maintenance:&#039;&#039;&#039;&amp;lt;br /&amp;gt;1 {{Wealth}} / {{Turn}}&amp;lt;br /&amp;gt;{{ImprovStats|Id=85|D=8|H=350|P=1}}&lt;br /&gt;
|Prod=-5 {{Happiness}}&amp;lt;br /&amp;gt;-5 {{Health}}&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;{{ItemIcon|Fuselage.png|List_of_Goods#Fuselage|Class333Fuselage|Fuselage}} &lt;br /&gt;
|Experts={{Expert|Id=110}}+150% [[Craft Production]]&amp;lt;br /&amp;gt;{{ExpertSpacer}} at this improvement&amp;lt;br /&amp;gt;{{Expert|Id=111}}From +150% to +200%.&amp;lt;br /&amp;gt;{{Expert|Id=112}}From +200% to +250%. &lt;br /&gt;
|Techs={{Tech|Aviation.png|Class334Aviation|Aviation}}&lt;br /&gt;
|Other= &#039;&#039;&#039;3 per Nation&#039;&#039;&#039;&lt;br /&gt;
}}&lt;br /&gt;
{{Improv&lt;br /&gt;
|domain=DomainImpact.png&lt;br /&gt;
|anchorId=PowerPlant&lt;br /&gt;
|itemfile=PowerPlant.png&lt;br /&gt;
|itemname=Power Plant&lt;br /&gt;
|CostsMaint=&#039;&#039;&#039;Costs:&#039;&#039;&#039; 500 {{ProdIcon}}&amp;lt;br /&amp;gt;25 {{ItemIconSmall|Concrete.png|List_of_Goods#Concrete|Class335Concrete|Concrete}} 10 {{ItemIconSmall|MachinedPart.png|List_of_Goods#MachinedPart|Class336MachinedPart|Machined Part}} 10 {{ItemIconSmall|SteelItem.png|List_of_Goods#Steel|Class337SteelItem|Steel}}&amp;lt;br /&amp;gt;&#039;&#039;&#039;Maintenance:&#039;&#039;&#039;&amp;lt;br /&amp;gt;1 {{Wealth}} / {{Turn}}&amp;lt;br /&amp;gt;{{ImprovStats|Id=86|D=5|H=350|P=1}}&lt;br /&gt;
|Prod=-5 {{Happiness}}&amp;lt;br /&amp;gt;-5 {{Health}}&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;{{ItemIcon|Power.png|List_of_Goods#Power|Class338Power|Power}} &lt;br /&gt;
|Experts={{Expert|Id=113}}+150% [[Craft Production]]&amp;lt;br /&amp;gt;{{ExpertSpacer}} at this improvement&lt;br /&gt;
|Techs={{Tech|Electricity.png|Class339Electricity|Electricity}} {{Tech|InterchangeableParts.png|Class340InterchangeableParts|Interchangeable Parts}}&lt;br /&gt;
|Other=&lt;br /&gt;
}}&lt;br /&gt;
{{Improv&lt;br /&gt;
|domain=DomainScience.png&lt;br /&gt;
|anchorId=Clinic&lt;br /&gt;
|itemfile=Clinic.png&lt;br /&gt;
|itemname=Clinic&lt;br /&gt;
|CostsMaint=&#039;&#039;&#039;Costs:&#039;&#039;&#039; 300 {{ProdIcon}}&amp;lt;br /&amp;gt;40 {{Food}} 20 {{Materials}} 40 {{Timber}}&amp;lt;br /&amp;gt;&#039;&#039;&#039;Maintenance:&#039;&#039;&#039;&amp;lt;br /&amp;gt;2 {{Wealth}} / {{Turn}}&amp;lt;br /&amp;gt;{{ImprovStats|Id=87|D=3|H=150|P=1}}&lt;br /&gt;
|Prod=+20 {{Health}}&lt;br /&gt;
|Experts={{Expert|Id=114}}+1 {{Research}} / {{Turn}}&lt;br /&gt;
|Techs={{Tech|GermTheory.png|Class341GermTheory|Germ Theory}}&lt;br /&gt;
|Other= &#039;&#039;&#039;1 per City&#039;&#039;&#039;&amp;lt;br /&amp;gt;Upgrades to [[List of Improvements#MedicalLab|Medical Lab]]&lt;br /&gt;
}}&lt;br /&gt;
{{Improv&lt;br /&gt;
|domain=DomainGovernment.png&lt;br /&gt;
|anchorId=WaterTreatmentPlant&lt;br /&gt;
|itemfile=WaterTreatmentPlant.png&lt;br /&gt;
|itemname=&amp;lt;small&amp;gt;Water Tr. Plant&amp;lt;/small&amp;gt;&lt;br /&gt;
|CostsMaint=&#039;&#039;&#039;Costs:&#039;&#039;&#039; 400 {{ProdIcon}}&amp;lt;br /&amp;gt;100 {{ItemIconSmall|Concrete.png|List_of_Goods#Concrete|Class3429Concrete|Concrete}} 10 {{ItemIconSmall|MachinedPart.png|List_of_Goods#MachinedPart|Class342MachinedPart|Machined Part}} 50 {{ItemIconSmall|SteelItem.png|List_of_Goods#Steel|Class3420Steel|Steel}}&amp;lt;br /&amp;gt;&#039;&#039;&#039;Maintenance:&#039;&#039;&#039;&amp;lt;br /&amp;gt;3 {{Wealth}} / {{Turn}}&amp;lt;br /&amp;gt;{{ImprovStats|Id=88|D=6|H=400|P=1}}&lt;br /&gt;
|Prod=+25 {{Health}}&lt;br /&gt;
|Experts={{Expert|Id=115}}+10 {{Health}}&lt;br /&gt;
|Techs={{Tech|GermTheory.png|Class343GermTheory|Germ Theory}} {{Tech|Pharmacology.png|Class344Pharmacology|Pharmacology}} {{Tech|NuclearPower.png|Class345NuclearPower|Nuclear Power}} {{Tech|SustainableEngineering.png|Class346SustainableEngineering|Sustainable Engineering}}&lt;br /&gt;
|Other= &#039;&#039;&#039;1 per City&#039;&#039;&#039;&lt;br /&gt;
}}&lt;br /&gt;
{{Improv&lt;br /&gt;
|domain=DomainIndustry.png&lt;br /&gt;
|anchorId=VehicleFactory&lt;br /&gt;
|itemfile=VehicleFactory.png&lt;br /&gt;
|itemname=&amp;lt;small&amp;gt;Vehicle Factory&amp;lt;/small&amp;gt;&lt;br /&gt;
|CostsMaint=&#039;&#039;&#039;Costs:&#039;&#039;&#039; 450 {{ProdIcon}}&amp;lt;br /&amp;gt;20 {{ItemIconSmall|Concrete.png|List_of_Goods#Concrete|Class347Concrete|Concrete}} 1 {{ItemIconSmall|InternalCombustionEngineItem.png|List_of_Goods#InternalCombustionEngine|Class348InternalCombustionEngineItem|Internal Combustion Engine}} 5 {{ItemIconSmall|SteelItem.png|List_of_Goods#Steel|Class349SteelItem|Steel}}&amp;lt;br /&amp;gt;&#039;&#039;&#039;Maintenance:&#039;&#039;&#039;&amp;lt;br /&amp;gt;4 {{Materials}} 1 {{Wealth}} / {{Turn}}&amp;lt;br /&amp;gt;{{ImprovStats|Id=89|D=5|H=300|P=1}}&lt;br /&gt;
|Prod=-5 {{Happiness}}&amp;lt;br /&amp;gt;-5 {{Security}}&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;{{ItemIcon|Car.png|List_of_Goods#Car|Class350Car|Car}} {{ItemIcon|Tractors.png|List_of_Goods#Tractors|Class351Tractors|Tractors}}&lt;br /&gt;
|Experts={{Expert|Id=116}}+150% [[Craft Production]]&amp;lt;br /&amp;gt;{{ExpertSpacer}} at this improvement&amp;lt;br /&amp;gt;{{ExpertSpacer}} +10 City [[Build Production]]&amp;lt;br /&amp;gt;{{Expert|Id=117}}150% to 200%, 10 to 20&amp;lt;br /&amp;gt;{{Expert|Id=118}}200% to 250%, 20 to 30&lt;br /&gt;
|Techs={{Tech|InternalCombustionEngine.png|Class352InternalCombustionEngine|Internal Combustion Engine}}&lt;br /&gt;
|Other= &#039;&#039;&#039;8 per Nation&#039;&#039;&#039;&lt;br /&gt;
}}&lt;br /&gt;
{{Improv&lt;br /&gt;
|domain=DomainCulture.png&lt;br /&gt;
|anchorId=MovieStudio&lt;br /&gt;
|itemfile=MovieStudio.png&lt;br /&gt;
|itemname=Movie Studio&lt;br /&gt;
|CostsMaint=&#039;&#039;&#039;Costs:&#039;&#039;&#039; 300 {{ProdIcon}}&amp;lt;br /&amp;gt;25 {{ItemIconSmall|Concrete.png|List_of_Goods#Concrete|Class353Concrete|Concrete}} 10 {{ItemIconSmall|SteelItem.png|List_of_Goods#Steel|Class354SteelItem|Steel}} 100 {{Timber}}&amp;lt;br /&amp;gt;&#039;&#039;&#039;Maintenance:&#039;&#039;&#039;&amp;lt;br /&amp;gt;5 {{Wealth}} / {{Turn}}&amp;lt;br /&amp;gt;{{ImprovStats|Id=90|D=5|H=350|P=1}}&lt;br /&gt;
|Prod=+15 {{Security}}&amp;lt;br /&amp;gt;-15 {{Prosperity}}&amp;lt;br /&amp;gt;{{ItemIcon-lock|Movie.png|List_of_Goods#Movie|Class355Movie|Movie}} {{ItemIcon-lock|MusicalInstruments.png|List_of_Goods#MusicalInstruments|Class356MusicalInstruments|Musical Instruments}} {{ItemIcon-lock|RecordAlbums.png|List_of_Goods#RecordAlbums|Class357RecordAlbums|Record Albums}} &lt;br /&gt;
|Experts={{Expert|Id=119}}+3 Masterpiece Creation&amp;lt;br /&amp;gt;{{ExpertSpacer}} Speed per turn&amp;lt;br /&amp;gt;{{ExpertSpacer}} +5 {{Security}}&amp;lt;br /&amp;gt;{{ExpertSpacer}} +5 {{Prosperity}}&amp;lt;br /&amp;gt;{{ExpertSpacer}} +5 {{Knowledge}}&lt;br /&gt;
|Techs={{Tech|Photography.png|Class358Photography|Photography}} {{Tech|MassMedia.png|Class359MassMedia|Mass Media}}&lt;br /&gt;
|Other=&#039;&#039;&#039;1 per Nation&#039;&#039;&#039;&amp;lt;br /&amp;gt;Paragon affinity: Activist, Artist,&amp;lt;br /&amp;gt;Engineer, Entrepreneur, Musician,&amp;lt;br /&amp;gt;Pioneer, Prophet, Scientist,&amp;lt;br /&amp;gt;Strategist, and Writer&lt;br /&gt;
}}&lt;br /&gt;
{{Improv&lt;br /&gt;
|domain=DomainCulture.png&lt;br /&gt;
|anchorId=Theater&lt;br /&gt;
|itemfile=Theater.png&lt;br /&gt;
|itemname=Theater&lt;br /&gt;
|CostsMaint=&#039;&#039;&#039;Costs:&#039;&#039;&#039; 300 {{ProdIcon}}&amp;lt;br /&amp;gt;100 {{Materials}} 100 {{Timber}}&amp;lt;br /&amp;gt;&#039;&#039;&#039;Maintenance:&#039;&#039;&#039;&amp;lt;br /&amp;gt;1 {{Wealth}} / {{Turn}}&amp;lt;br /&amp;gt;{{ImprovStats|Id=91|D=4|H=300|P=1}}&lt;br /&gt;
|Prod=+100% Artist, Musician,&amp;lt;br /&amp;gt;and Writer pick chance&lt;br /&gt;
|Experts={{Expert|Id=120}}+2 Masterpiece Creation&amp;lt;br /&amp;gt;{{ExpertSpacer}} Speed per turn&amp;lt;br /&amp;gt;{{ExpertSpacer}} +5 {{Prosperity}}&lt;br /&gt;
|Techs={{Tech|Photography.png|Class360Photography|Photography}}&lt;br /&gt;
|Other= &#039;&#039;&#039;1 per Nation&#039;&#039;&#039;&amp;lt;br /&amp;gt;Paragon affinity: Activist, Artist,&amp;lt;br /&amp;gt;Musician, Prophet, and Writer&lt;br /&gt;
}}&lt;br /&gt;
{{Improv&lt;br /&gt;
|domain=DomainCommerce.png&lt;br /&gt;
|anchorId=RadioTower&lt;br /&gt;
|itemfile=RadioTower.png&lt;br /&gt;
|itemname=Radio Tower&lt;br /&gt;
|CostsMaint=&#039;&#039;&#039;Costs:&#039;&#039;&#039; 300 {{ProdIcon}}&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;&#039;&#039;&#039;Maintenance:&#039;&#039;&#039;&amp;lt;br /&amp;gt;5 {{Wealth}} / {{Turn}}&amp;lt;br /&amp;gt;{{ImprovStats|Id=92|D=5|H=350|P=1}}&lt;br /&gt;
|Prod=+15 {{Knowledge}}&lt;br /&gt;
|Experts={{Expert|Id=121}}+15 {{Prosperity}}&lt;br /&gt;
|Techs={{Tech|Radio.png|Class361Radio|Radio}}&lt;br /&gt;
|Other= &#039;&#039;&#039;1 per City&#039;&#039;&#039;&amp;lt;br /&amp;gt;Upgrades from [[List of Improvements#Lighthouse|Lighthouse]]&amp;lt;br /&amp;gt;Upgrades to [[List of Improvements#DataCenter|Data Center]]&lt;br /&gt;
}}&lt;br /&gt;
{{Improv&lt;br /&gt;
|domain=DomainIndustry.png&lt;br /&gt;
|anchorId=NavalBase&lt;br /&gt;
|itemfile=NavalBase.png&lt;br /&gt;
|itemname=Naval Base&lt;br /&gt;
|CostsMaint=&#039;&#039;&#039;Costs:&#039;&#039;&#039; 300 {{ProdIcon}} 15 {{ItemIconSmall|Fuel.png|List_of_Goods#Fuel|Class362Fuel|Fuel}}&amp;lt;br /&amp;gt;20 {{ItemIconSmall|MachinedPart.png|List_of_Goods#MachinedPart|Class363MachinedPart|Machined Part}} 100 {{Materials}} 80 {{Timber}}&amp;lt;br /&amp;gt;&#039;&#039;&#039;Maintenance:&#039;&#039;&#039;&amp;lt;br /&amp;gt;15 {{Wealth}} / {{Turn}}&amp;lt;br /&amp;gt;{{ImprovStats|Id=93|D=10|H=350|P=1}}&lt;br /&gt;
|Prod=+30% [[City Production]]&amp;lt;br /&amp;gt;+10 EXP to newly-trained Sea [[Forces]]&amp;lt;br /&amp;gt;-5 {{Health}}&amp;lt;br /&amp;gt;+25 {{Security}}&lt;br /&gt;
|Experts={{Expert|Id=122}}+35 {{Security}}&amp;lt;br /&amp;gt;{{Expert|Id=123}}+10 {{Prosperity}}&amp;lt;br /&amp;gt;{{Expert|Id=124}}+15 {{Prosperity}}&lt;br /&gt;
|Techs={{Tech|Sonar.png|Class364Sonar|Sonar}} {{Tech|NuclearPower.png|Class365NuclearPower|Nuclear Power}}&lt;br /&gt;
|Other= &#039;&#039;&#039;1 per City&#039;&#039;&#039;&amp;lt;br /&amp;gt;Upgrades from [[List of Improvements#Drydock|Drydock]]&lt;br /&gt;
}}&lt;br /&gt;
{{Improv&lt;br /&gt;
|domain=DomainImpact.png&lt;br /&gt;
|anchorId=Incinerator&lt;br /&gt;
|itemfile=Incinerator.png&lt;br /&gt;
|itemname=Incinerator&lt;br /&gt;
|CostsMaint=&#039;&#039;&#039;Costs:&#039;&#039;&#039; 450 {{ProdIcon}}&amp;lt;br /&amp;gt;10 {{ItemIconSmall|Fuel.png|List_of_Goods#Fuel|Class366Fuel|Fuel}} 10 {{ItemIconSmall|MachinedPart.png|List_of_Goods#MachinedPart|Class367MachinedPart|Machined Part}}&amp;lt;br /&amp;gt;&#039;&#039;&#039;Maintenance:&#039;&#039;&#039;&amp;lt;br /&amp;gt;1 {{Wealth}} / {{Turn}}&amp;lt;br /&amp;gt;{{ImprovStats|Id=94|D=5|H=350|P=1}}&lt;br /&gt;
|Prod=-5 {{Health}}&amp;lt;br /&amp;gt;-5 {{Happiness}}&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;{{ItemIcon|Power.png|List_of_Goods#Power|Class368Power|Power}}&lt;br /&gt;
|Experts=&lt;br /&gt;
|Techs={{Tech|SyntheticFertilizers.png|Class369SyntheticFertilizers|Synthetic Fertilizers}}&lt;br /&gt;
|Other= &#039;&#039;&#039;1 per Nation&#039;&#039;&#039;&lt;br /&gt;
}}&lt;br /&gt;
{{Improv&lt;br /&gt;
|domain=DomainImpact.png&lt;br /&gt;
|anchorId=IndustrialFarm&lt;br /&gt;
|itemfile=IndustrialFarm.png&lt;br /&gt;
|itemname=&amp;lt;small&amp;gt;Industrial Farm&amp;lt;/small&amp;gt;&lt;br /&gt;
|CostsMaint=&#039;&#039;&#039;Costs:&#039;&#039;&#039; 250 {{ProdIcon}}&amp;lt;br /&amp;gt;10 {{ItemIconSmall|MetalTools.png|List_of_Goods#MetalTools|Class370MetalTools|Metal Tools}}&amp;lt;br /&amp;gt;&#039;&#039;&#039;Maintenance:&#039;&#039;&#039;&amp;lt;br /&amp;gt;1 {{Materials}} 3 {{Timber}} / {{Turn}}&amp;lt;br /&amp;gt;{{ImprovStats|Id=95|D=5|H=350|P=0}}&lt;br /&gt;
|Prod=+300% of Region [[Food]] {{Food}} yield is&amp;lt;br /&amp;gt;applied to [[Harvest Production]]&amp;lt;br /&amp;gt;+3% [[City Growth]]&amp;lt;br /&amp;gt;+5 bonus [[Harvest Production]] for each Farm in this region (including itself)&lt;br /&gt;
|Experts={{Expert|Id=125}}+150% [[Harvest Production]]&amp;lt;br /&amp;gt;{{ExpertSpacer}} at this improvement. +1 {{Food}}&amp;lt;br /&amp;gt;{{Expert|Id=126}}150% to 200%. +10 [[Health]]&amp;lt;br /&amp;gt;{{Expert|Id=127}}200% to 250%. +15 [[Health]]&lt;br /&gt;
|Techs={{Tech|SyntheticFertilizers.png|Class371SyntheticFertilizers|Synthetic Fertilizers}}&lt;br /&gt;
|Other=Upgrades from [[List of Improvements#IrrigatedFarm|Irrigated Farm]]&amp;lt;br /&amp;gt;See [[Yield Calculator]] for more&amp;lt;br /&amp;gt;information on yields&lt;br /&gt;
}}&lt;br /&gt;
{{Improv&lt;br /&gt;
|domain=DomainImpact.png&lt;br /&gt;
|anchorId=IndustrialFishingFarm&lt;br /&gt;
|itemfile=IndustrialFishingFarm.png&lt;br /&gt;
|itemname=&amp;lt;small&amp;gt;Ind. Fishing Farm&amp;lt;/small&amp;gt;&lt;br /&gt;
|CostsMaint=&#039;&#039;&#039;Costs:&#039;&#039;&#039; 200 {{ProdIcon}}&amp;lt;br /&amp;gt;30 {{ItemIconSmall|MachinedPart.png|List_of_Goods#MachinedPart|Class372MachinedPart|Machined Part}} 180 {{Timber}}&amp;lt;br /&amp;gt;&#039;&#039;&#039;Maintenance:&#039;&#039;&#039;&amp;lt;br /&amp;gt;2 {{Timber}} / {{Turn}}&amp;lt;br /&amp;gt;{{ImprovStats|Id=96|D=5|H=350|P=0}}&lt;br /&gt;
|Prod=+2 {{Food}}&amp;lt;br /&amp;gt;+200% of Region [[Food]] {{Food}} yield is&amp;lt;br /&amp;gt;applied to [[Harvest Production]]&lt;br /&gt;
|Experts={{Expert|Id=128}}+150% [[Harvest Production]]&amp;lt;br /&amp;gt;{{ExpertSpacer}} at this improvement.&amp;lt;br /&amp;gt;{{ExpertSpacer}} +1 {{Wealth}} / {{Turn}}&amp;lt;br /&amp;gt;{{Expert|Id=129}}150% to 200%, 1 to 2&lt;br /&gt;
|Techs={{Tech|SyntheticFertilizers.png|Class373SyntheticFertilizers|Synthetic Fertilizers}}&lt;br /&gt;
|Other=As of 1.0.5 you have to manually replace [[List of Improvements#FishingNet|Fishing Net]]s with these,&amp;lt;br /&amp;gt;no upgrade button available&lt;br /&gt;
}}&lt;br /&gt;
|}&lt;br /&gt;
{{ImprovAge|Age=&amp;lt;div id=&amp;quot;Atomic_Age&amp;quot; style=&amp;quot;display:inline;&amp;quot;&amp;gt;[[#Atomic Age|Atomic Age]]&amp;lt;/div&amp;gt;}}&lt;br /&gt;
{{Improv&lt;br /&gt;
|domain=DomainCommerce.png&lt;br /&gt;
|anchorId=DataCenter&lt;br /&gt;
|itemfile=DataCenter.png&lt;br /&gt;
|itemname=Data Center&lt;br /&gt;
|CostsMaint=&#039;&#039;&#039;Costs:&#039;&#039;&#039; 500 {{ProdIcon}} 50 {{ItemIconSmall|Electronics.png|List_of_Goods#Electronics|Class374Electronics|Electronics}}&amp;lt;br /&amp;gt;20 {{ItemIconSmall|MachinedPart.png|List_of_Goods#MachinedPart|Class375MachinedPart|Machined Part}} 60 {{Materials}} 100 {{Timber}}&amp;lt;br /&amp;gt;&#039;&#039;&#039;Maintenance:&#039;&#039;&#039;&amp;lt;br /&amp;gt;3 {{Wealth}} / {{Turn}}&amp;lt;br /&amp;gt;{{ImprovStats|Id=97|D=6|H=450|P=1}}&lt;br /&gt;
|Prod=+20% {{Research}} Research per turn  in this city&amp;lt;br /&amp;gt;+15 {{Knowledge}}&lt;br /&gt;
|Experts={{Expert|Id=130}}+15 {{Prosperity}}&lt;br /&gt;
|Techs={{Tech|Computers.png|Class376Computers|Computers}}&lt;br /&gt;
|Other= &#039;&#039;&#039;1 per City&#039;&#039;&#039;&amp;lt;br /&amp;gt;Upgrades from [[List of Improvements#RadioTower|Radio Tower]]&lt;br /&gt;
}}&lt;br /&gt;
{{Improv&lt;br /&gt;
|domain=DomainCommerce.png&lt;br /&gt;
|anchorId=Airport&lt;br /&gt;
|itemfile=Airport.png&lt;br /&gt;
|itemname=Airport&lt;br /&gt;
|CostsMaint=&#039;&#039;&#039;Costs:&#039;&#039;&#039; 350 {{ProdIcon}}&amp;lt;br /&amp;gt;25 {{ItemIconSmall|Concrete.png|List_of_Goods#Concrete|Class377Concrete|Concrete}} 10 {{ItemIconSmall|Fuel.png|List_of_Goods#Fuel|Class378Fuel|Fuel}}&amp;lt;br /&amp;gt;&#039;&#039;&#039;Maintenance:&#039;&#039;&#039;&amp;lt;br /&amp;gt;1 {{Wealth}} / {{Turn}}&amp;lt;br /&amp;gt;{{ImprovStats|Id=98|D=8|H=400|P=1}}&lt;br /&gt;
|Prod=+5% [[City Growth]]&amp;lt;br /&amp;gt;+25 {{Prosperity}}&lt;br /&gt;
|Experts={{Expert|Id=131}}+15 {{Prosperity}}&lt;br /&gt;
|Techs={{Tech|JetEngines.png|Class379JetEngines|Jet Engines}}&lt;br /&gt;
|Other= &#039;&#039;&#039;1 per City&#039;&#039;&#039;&lt;br /&gt;
}}&lt;br /&gt;
{{Improv&lt;br /&gt;
|domain=DomainCommerce.png&lt;br /&gt;
|anchorId=Hotel&lt;br /&gt;
|itemfile=Hotel.png&lt;br /&gt;
|itemname=Hotel&lt;br /&gt;
|CostsMaint=&#039;&#039;&#039;Costs:&#039;&#039;&#039; 400 {{ProdIcon}}&amp;lt;br /&amp;gt;50 {{Food}} 150 {{Materials}} 150 {{Timber}}&amp;lt;br /&amp;gt;&#039;&#039;&#039;Maintenance:&#039;&#039;&#039;&amp;lt;br /&amp;gt;3 {{Food}} / {{Turn}}&amp;lt;br /&amp;gt;{{ImprovStats|Id=99|D=6|H=400|P=1}}&lt;br /&gt;
|Prod=+15 {{Prosperity}}, +5% City Growth&amp;lt;br /&amp;gt; +15 {{Wealth}} Wealth per turn for each&amp;lt;br /&amp;gt;{{DomainCommerce}} Commerce and {{DomainCulture}} Culture&amp;lt;br /&amp;gt; improvement in this region&amp;lt;br /&amp;gt;{{ItemIcon-lock|GourmetMeals.png|List_of_Goods#GourmetMeals|Class380GourmetMeals|Gourmet Meals}}&lt;br /&gt;
|Experts={{Expert|Id=132}}+10 {{Happiness}}&lt;br /&gt;
|Techs={{Tech|Leisure.png|Class381Leisure|Leisure}}&lt;br /&gt;
|Other= &#039;&#039;&#039;1 per City&#039;&#039;&#039;&lt;br /&gt;
}}&lt;br /&gt;
{{Improv&lt;br /&gt;
|domain=DomainCulture.png&lt;br /&gt;
|anchorId=OperaHouse&lt;br /&gt;
|itemfile=OperaHouse.png&lt;br /&gt;
|itemname=Opera House&lt;br /&gt;
|CostsMaint=&#039;&#039;&#039;Costs:&#039;&#039;&#039; 300 {{ProdIcon}}&amp;lt;br /&amp;gt;20 {{ItemIconSmall|Concrete.png|List_of_Goods#Concrete|Class382Concrete|Concrete}} 100 {{Materials}} 100 {{Timber}}&amp;lt;br /&amp;gt;&#039;&#039;&#039;Maintenance:&#039;&#039;&#039;&amp;lt;br /&amp;gt;5 {{Wealth}} / {{Turn}}&amp;lt;br /&amp;gt;{{ImprovStats|Id=100|D=6|H=400|P=1}}&lt;br /&gt;
|Prod=+100% Musician pick chance&lt;br /&gt;
|Experts={{Expert|Id=133}}+10 {{Happiness}}&lt;br /&gt;
|Techs={{Tech|Leisure.png|Class383Leisure|Leisure}}&lt;br /&gt;
|Other= &#039;&#039;&#039;1 per Nation&#039;&#039;&#039;&lt;br /&gt;
}}&lt;br /&gt;
{{Improv&lt;br /&gt;
|domain=DomainGovernment.png&lt;br /&gt;
|anchorId=PublicPlayground&lt;br /&gt;
|itemfile=PublicPlayground.png&lt;br /&gt;
|itemname= &amp;lt;span style=&amp;quot;font-size: 8pt;&amp;quot;&amp;gt;Public Playground&amp;lt;/span&amp;gt;&lt;br /&gt;
|CostsMaint=&#039;&#039;&#039;Costs:&#039;&#039;&#039; 425 {{ProdIcon}}&amp;lt;br /&amp;gt;50 {{Materials}} 1 {{ItemIconSmall|SteelItem.png|List_of_Goods#Steel|Class384SteelItem|Steel}} 50 {{Timber}}&amp;lt;br /&amp;gt;&#039;&#039;&#039;Maintenance:&#039;&#039;&#039;&amp;lt;br /&amp;gt;1 {{Wealth}} / {{Turn}}&amp;lt;br /&amp;gt;{{ImprovStats|Id=101|D=8|H=500|P=1}}&lt;br /&gt;
|Prod=+15 {{Happiness}}&lt;br /&gt;
|Experts={{Expert|Id=134}}+15 {{Health}}&lt;br /&gt;
|Techs={{Tech|Leisure.png|Class385Leisure|Leisure}}&lt;br /&gt;
|Other= &#039;&#039;&#039;1 per City&#039;&#039;&#039;&lt;br /&gt;
}}&lt;br /&gt;
{{Improv&lt;br /&gt;
|domain=DomainCulture.png&lt;br /&gt;
|anchorId=ReflectingPool&lt;br /&gt;
|itemfile=ReflectingPool.png&lt;br /&gt;
|itemname=&amp;lt;small&amp;gt;Reflecting Pool&amp;lt;/small&amp;gt;&lt;br /&gt;
|CostsMaint=&#039;&#039;&#039;Costs:&#039;&#039;&#039; 375 {{ProdIcon}}&amp;lt;br /&amp;gt;100 {{Materials}} 100 {{Timber}}&amp;lt;br /&amp;gt;&#039;&#039;&#039;Maintenance:&#039;&#039;&#039;&amp;lt;br /&amp;gt;1 {{Wealth}} / {{Turn}}&amp;lt;br /&amp;gt;{{ImprovStats|Id=102|D=8|H=500|P=1}}&lt;br /&gt;
|Prod=+15 {{Security}}&lt;br /&gt;
|Experts={{Expert|Id=135}}+1 Masterpiece Creation&amp;lt;br /&amp;gt;{{ExpertSpacer}} Speed per turn&amp;lt;br /&amp;gt;{{Expert|Id=136}}From +1 to +2&amp;lt;br /&amp;gt;{{Expert|Id=137}}From +2 to +3&lt;br /&gt;
|Techs={{Tech|Leisure.png|Class386Leisure|Leisure}}&lt;br /&gt;
|Other= &#039;&#039;&#039;1 per Nation&#039;&#039;&#039;&amp;lt;br /&amp;gt;Paragon affinity: Artist, Engineer, Entrepreneur, Musician, and WRiter&lt;br /&gt;
}}&lt;br /&gt;
{{Improv&lt;br /&gt;
|domain=DomainImpact.png&lt;br /&gt;
|anchorId=IndustrialLogging&lt;br /&gt;
|itemfile=IndustrialLogging.png&lt;br /&gt;
|itemname=Ind. Logging&lt;br /&gt;
|CostsMaint=&#039;&#039;&#039;Costs:&#039;&#039;&#039; 150 {{ProdIcon}}&amp;lt;br /&amp;gt;120 {{Materials}} 80 {{Timber}} 150 {{Wealth}}&amp;lt;br /&amp;gt;&#039;&#039;&#039;Maintenance:&#039;&#039;&#039;&amp;lt;br /&amp;gt;2 {{Materials}} / {{Turn}}&amp;lt;br /&amp;gt;{{ImprovStats|Id=103|D=6|H=400|P=0}}&lt;br /&gt;
|Prod=+400% of Region [[Timber]] {{Timber}} Yield&amp;lt;br /&amp;gt;is added to the city&#039;s [[Harvest Production]]&amp;lt;br /&amp;gt;+2 {{Timber}}&lt;br /&gt;
|Experts={{Expert|Id=138}}+150% [[Harvest Production]]&amp;lt;br /&amp;gt;{{ExpertSpacer}} at this improvement. +2 {{Timber}}&amp;lt;br /&amp;gt;{{ExpertSpacer}} +5 [[City Production]]&amp;lt;br /&amp;gt;{{Expert|Id=139}}150% to 200%. +5 to +10&amp;lt;br /&amp;gt;{{Expert|Id=140}}200% to 250%. +10 to +15&lt;br /&gt;
|Techs={{Tech|MassProduction.png|Class387MassProduction|Mass Production}}&lt;br /&gt;
|Other=Upgrades from [[List of Improvements#Sawmill|Sawmill]]&lt;br /&gt;
}}&lt;br /&gt;
{{Improv&lt;br /&gt;
|domain=DomainCommerce.png&lt;br /&gt;
|anchorId=ShoppingMall&lt;br /&gt;
|itemfile=ShoppingMall.png&lt;br /&gt;
|itemname=Shopping Mall&lt;br /&gt;
|CostsMaint=&#039;&#039;&#039;Costs:&#039;&#039;&#039; 325 {{ProdIcon}}&amp;lt;br /&amp;gt;10 {{ItemIconSmall|Concrete.png|List_of_Goods#Concrete|Class388Concrete|Concrete}} 1 {{ItemIconSmall|Power.png|List_of_Goods#Power|Class389Power|Power}} 10 {{ItemIconSmall|SteelItem.png|List_of_Goods#Steel|Class390SteelItem|Steel}}&amp;lt;br /&amp;gt;&#039;&#039;&#039;Maintenance:&#039;&#039;&#039;&amp;lt;br /&amp;gt;1 {{ItemIconSmall|Power.png|List_of_Goods#Power|Class391Power|Power}} / {{Turn}}&amp;lt;br /&amp;gt;{{ImprovStats|Id=104|D=6|H=400|P=1}}&lt;br /&gt;
|Prod=+15 {{Prosperity}}&amp;lt;br /&amp;gt;{{ItemIcon-lock|Bandage.png|List_of_Goods#Bandage|Class392Bandage|Bandage}} {{ItemIcon-lock|Baskets.png|List_of_Goods#Baskets|Class393Baskets|Baskets}} {{ItemIcon-lock|Fabric.png|List_of_Goods#Fabric|Class394Fabric|Fabric}} {{ItemIcon-lock|FineClothes.png|List_of_Goods#FineClothes|Class395FineClothes|Fine Clothes}} {{ItemIcon-lock|GameConsole.png|List_of_Goods#GameConsole|Class396GameConsole|Game Console}} {{ItemIcon-lock|Garments.png|List_of_Goods#Garments|Class397Garments|Garments}}&amp;lt;br /&amp;gt;{{ItemIcon-lock|MetalPots.png|List_of_Goods#MetalPots|Class398MetalPots|Metal Pots}} {{ItemIcon-lock|MobilePhone.png|List_of_Goods#MobilePhone|Class399MobilePhone|Mobile Phone}} {{ItemIcon-lock|Rope.png|List_of_Goods#Rope|Class400Rope|Rope}} {{ItemIcon-lock|RugandCarpet.png|List_of_Goods#RugandCarpet|Class401RugandCarpet|Rug and Carpet}} {{ItemIcon-lock|Tunics.png|List_of_Goods#Tunics|Class402Tunics|Tunics}} &lt;br /&gt;
|Experts={{Expert|Id=141}}+30 {{Wealth}} / {{Turn}}&amp;lt;br /&amp;gt;{{ExpertSpacer}} +35 {{Wealth}} / {{Turn}}&lt;br /&gt;
|Techs={{Tech|MassProduction.png|Class403MassProduction|Mass Production}}&lt;br /&gt;
|Other= &#039;&#039;&#039;8 per Nation&#039;&#039;&#039;&amp;lt;br /&amp;gt;&#039;&#039;(Needs testing on how much Wealth an expert actually produces)&#039;&#039;&lt;br /&gt;
}}&lt;br /&gt;
{{Improv&lt;br /&gt;
|domain=DomainCommerce.png&lt;br /&gt;
|anchorId=Skyscraper&lt;br /&gt;
|itemfile=Skyscraper.png&lt;br /&gt;
|itemname=Skyscraper&lt;br /&gt;
|CostsMaint=&#039;&#039;&#039;Costs:&#039;&#039;&#039; 300 {{ProdIcon}}&amp;lt;br /&amp;gt;10 {{ItemIconSmall|Glass.png|List_of_Goods#Glass|Class404Glass|Glass}} 5 {{ItemIconSmall|SteelItem.png|List_of_Goods#Steel|Class405SteelItem|Steel}}&amp;lt;br /&amp;gt;&#039;&#039;&#039;Maintenance:&#039;&#039;&#039;&amp;lt;br /&amp;gt;1 {{Materials}} 1 {{Timber}} / {{Turn}}&amp;lt;br /&amp;gt;{{ImprovStats|Id=105|D=3|H=100|P=0}}&lt;br /&gt;
|Prod=+5 {{Housing}} [[Housing]]&amp;lt;br /&amp;gt;+2 bonus {{Housing}} [[Housing]]&amp;lt;br /&amp;gt;if built in the city center&amp;lt;br /&amp;gt;+3% [[City Production]]&lt;br /&gt;
|Experts=&lt;br /&gt;
|Techs={{Tech|MassProduction.png|Class406MassProduction|Mass Production}}&lt;br /&gt;
|Other=Upgrades from [[List of Improvements#Residence|Residence]]&lt;br /&gt;
}}&lt;br /&gt;
{{Improv&lt;br /&gt;
|domain=DomainMilitary.png&lt;br /&gt;
|anchorId=SAMBatteryDefense&lt;br /&gt;
|itemfile=SAMBatteryDefense.png&lt;br /&gt;
|itemname=SAM Battery&lt;br /&gt;
|CostsMaint=&#039;&#039;&#039;Costs:&#039;&#039;&#039; 300 {{ProdIcon}} 15 {{ItemIconSmall|Explosive.png|List_of_Goods#Explosive|Class407Explosive|Explosive}}&amp;lt;br /&amp;gt;10 {{ItemIconSmall|Fuel.png|List_of_Goods#Fuel|Class408Fuel|Fuel}} 120 {{Materials}} 80 {{Timber}}&amp;lt;br /&amp;gt;&#039;&#039;&#039;Maintenance:&#039;&#039;&#039;&amp;lt;br /&amp;gt;5 {{Wealth}} / {{Turn}}&amp;lt;br /&amp;gt;{{ImprovStats|Id=106|D=12|H=350|P=1}}&lt;br /&gt;
|Prod=10% Strength to [[Forces]] within this region&amp;lt;br /&amp;gt;20% Strength to [[Forces]] within this region&amp;lt;br /&amp;gt;+25 {{Security}}&lt;br /&gt;
|Experts={{Expert|Id=142}}+10% Strength to [[Forces]]&amp;lt;br /&amp;gt;{{ExpertSpacer}} within this city.&amp;lt;br /&amp;gt;{{Expert|Id=143}}From +10% to +20%&amp;lt;br /&amp;gt;{{Expert|Id=144}}From +20% to +30%&lt;br /&gt;
|Techs={{Tech|MechanizedFirepower.png|Class409MechanizedFirepower|Mechanized Firepower}}&lt;br /&gt;
|Other= &#039;&#039;&#039;1 per City&#039;&#039;&#039;&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;&#039;&#039;(Needs testing on how much strength is actually added)&#039;&#039;&lt;br /&gt;
}}&lt;br /&gt;
{{Improv&lt;br /&gt;
|domain=DomainImpact.png&lt;br /&gt;
|anchorId=IndustrialMine&lt;br /&gt;
|itemfile=IndustrialMine.png&lt;br /&gt;
|itemname=Industrial Mine&lt;br /&gt;
|CostsMaint=&#039;&#039;&#039;Costs:&#039;&#039;&#039; 300 {{ProdIcon}}&amp;lt;br /&amp;gt;10 {{ItemIconSmall|Fuel.png|List_of_Goods#Fuel|Class410Fuel|Fuel}} 100 {{Timber}}&amp;lt;br /&amp;gt;&#039;&#039;&#039;Maintenance:&#039;&#039;&#039;&amp;lt;br /&amp;gt;1 {{Wealth}} / {{Turn}}&amp;lt;br /&amp;gt;{{ImprovStats|Id=107|D=6|H=400|P=0}}&lt;br /&gt;
|Prod=+200% Region [[Materials]] {{Materials}} yield&amp;lt;br /&amp;gt;is added to the city&#039;s [[Harvest Production]]&lt;br /&gt;
|Experts={{Expert|Id=145}}+150% [[Harvest Production]]&amp;lt;br /&amp;gt;{{ExpertSpacer}} at this improvement.&amp;lt;br /&amp;gt;{{ExpertSpacer}} +1 City [[Build Production]]&amp;lt;br /&amp;gt;{{Expert|Id=146}}150% to 200%. +1 to +2&amp;lt;br /&amp;gt;{{Expert|Id=147}}200% to 250%. +2 to +3&lt;br /&gt;
|Techs={{Tech|NuclearPower.png|Class411NuclearPower|Nuclear Power}}&lt;br /&gt;
|Other=Upgrades from [[List of Improvements#Mine|Mine]]&lt;br /&gt;
}}&lt;br /&gt;
{{Improv&lt;br /&gt;
|domain=DomainImpact.png&lt;br /&gt;
|anchorId=NuclearPowerPlant&lt;br /&gt;
|itemfile=NuclearPowerPlant.png&lt;br /&gt;
|itemname= &amp;lt;span style=&amp;quot;font-size: 7pt;&amp;quot;&amp;gt;Nuclear Power Plant&amp;lt;/span&amp;gt;&lt;br /&gt;
|CostsMaint=&#039;&#039;&#039;Costs:&#039;&#039;&#039; 325 {{ProdIcon}} 5 {{ItemIconSmall|Uranium.png|List_of_Goods#Uranium|Class412Uranium|Uranium}}&amp;lt;br /&amp;gt;50 {{ItemIconSmall|MachinedPart.png|List_of_Goods#MachinedPart|Class413MachinedPart|Machined Part}} 15 {{Materials}} 10 {{ItemIconSmall|SteelItem.png|List_of_Goods#Steel|Class414SteelItem|Steel}}&amp;lt;br /&amp;gt;&#039;&#039;&#039;Maintenance:&#039;&#039;&#039;&amp;lt;br /&amp;gt;10 {{Wealth}} / {{Turn}}&amp;lt;br /&amp;gt;{{ImprovStats|Id=108|D=6|H=400|P=1}}&lt;br /&gt;
|Prod=+10 {{Prosperity}}&amp;lt;br /&amp;gt;+5 {{Health}}&amp;lt;br /&amp;gt;+3 {{ItemIcon|Power.png|List_of_Goods#Power|Class415Power|Power}} &lt;br /&gt;
|Experts={{Expert|Id=148}}+15 {{Prosperity}}&amp;lt;br /&amp;gt;{{ExpertSpacer}} +10 {{Health}}&amp;lt;br /&amp;gt;{{ExpertSpacer}} +6 {{ItemIcon|Power.png|List_of_Goods#Power|Class416Power|Power}}&lt;br /&gt;
|Techs={{Tech|NuclearPower.png|Class417NuclearPower|Nuclear Power}}&lt;br /&gt;
|Other= &#039;&#039;&#039;1 per City&#039;&#039;&#039;&lt;br /&gt;
}}&lt;br /&gt;
{{Improv&lt;br /&gt;
|domain=DomainIndustry.png&lt;br /&gt;
|anchorId=Pharmacy&lt;br /&gt;
|itemfile=Pharmacy.png&lt;br /&gt;
|itemname=Pharmacy&lt;br /&gt;
|CostsMaint=&#039;&#039;&#039;Costs:&#039;&#039;&#039; 325 {{ProdIcon}}&amp;lt;br /&amp;gt;75 {{Food}} 90 {{Materials}} 90 {{Timber}}&amp;lt;br /&amp;gt;&#039;&#039;&#039;Maintenance:&#039;&#039;&#039;&amp;lt;br /&amp;gt;1 {{Wealth}} / {{Turn}}&amp;lt;br /&amp;gt;{{ImprovStats|Id=109|D=6|H=400|P=1}}&lt;br /&gt;
|Prod=+5 {{Health}}&amp;lt;br /&amp;gt;+25% [[Craft Production]] to Pharmacies&amp;lt;br /&amp;gt;and their upgrades in this [[Region]]&amp;lt;br /&amp;gt;Can craft all that the [[List of Improvements#Chemist|Chemist]] can, plus: {{ItemIcon-lock|GeneTherapy.png|List_of_Goods#GeneTherapy|Class418GeneTherapy|Gene Therapy}}&lt;br /&gt;
|Experts={{Expert|Id=149}}+150% [[Craft Production]]&amp;lt;br /&amp;gt;{{ExpertSpacer}} at this improvement&amp;lt;br /&amp;gt;{{ExpertSpacer}} +5 {{Health}}&amp;lt;br /&amp;gt;{{Expert|Id=150}}150% to 200%. +5 to +10&amp;lt;br /&amp;gt;{{Expert|Id=151}}200% to 250%. +10 to +15&lt;br /&gt;
|Techs={{Tech|Pharmacology.png|Class419Pharmacology|Pharmacology}}&lt;br /&gt;
|Other= &#039;&#039;&#039;8 per Nation&#039;&#039;&#039;&amp;lt;br /&amp;gt;Upgrades from [[List of Improvements#Chemist|Chemist]]&lt;br /&gt;
}}&lt;br /&gt;
|}&lt;br /&gt;
{{ImprovAge|Age=&amp;lt;div id=&amp;quot;Information_Age&amp;quot; style=&amp;quot;display:inline;&amp;quot;&amp;gt;[[#Information Age|Information Age]]&amp;lt;/div&amp;gt;}}&lt;br /&gt;
{{Improv&lt;br /&gt;
|domain=DomainIndustry.png&lt;br /&gt;
|anchorId=TopSecretMilitaryBase&lt;br /&gt;
|itemfile=TopSecretMilitaryBase.png&lt;br /&gt;
|itemname= &amp;lt;span style=&amp;quot;font-size: 7pt;&amp;quot;&amp;gt;Top Secret Mil. Base&amp;lt;/span&amp;gt;&lt;br /&gt;
|CostsMaint=&#039;&#039;&#039;Costs:&#039;&#039;&#039; 350 {{ProdIcon}} 10 {{ItemIconSmall|Electronics.png|List_of_Goods#Electronics|Class420Electronics|Electronics}}&amp;lt;br /&amp;gt;50 {{ItemIconSmall|Fuel.png|List_of_Goods#Fuel|Class421Fuel|Fuel}} 90 {{Materials}} 90 {{Timber}}&amp;lt;br /&amp;gt;&#039;&#039;&#039;Maintenance:&#039;&#039;&#039;&amp;lt;br /&amp;gt;20 {{Wealth}} / {{Turn}}&amp;lt;br /&amp;gt;{{ImprovStats|Id=110|D=12|H=450|P=1}}&lt;br /&gt;
|Prod=-15 {{Prosperity}}&amp;lt;br /&amp;gt;{{ItemIcon-lock|Cybernetics.png|List_of_Goods#Cybernetics|Class422Cybernetics|Cybernetics}} {{ItemIcon-lock|MachinedPart.png|List_of_Goods#MachinedPart|Class423MachinedPart|Machined Part}}&lt;br /&gt;
|Experts={{Expert|Id=152}}+150% [[Craft Production]]&amp;lt;br /&amp;gt;{{ExpertSpacer}} at this improvement&amp;lt;br /&amp;gt;{{Expert|Id=153}}From +150% to +200%&amp;lt;br /&amp;gt;{{Expert|Id=154}}From +200% to +250%&lt;br /&gt;
|Techs={{Tech|Drones.png|Class424Drones|Drones}}&lt;br /&gt;
|Other= &#039;&#039;&#039;1 per City&#039;&#039;&#039;&lt;br /&gt;
}}&lt;br /&gt;
{{Improv&lt;br /&gt;
|domain=DomainCulture.png&lt;br /&gt;
|anchorId=ArtGallery&lt;br /&gt;
|itemfile=ArtGallery.png&lt;br /&gt;
|itemname=Art Gallery&lt;br /&gt;
|CostsMaint=&#039;&#039;&#039;Costs:&#039;&#039;&#039; 350 {{ProdIcon}}&amp;lt;br /&amp;gt;15 {{ItemIconSmall|Concrete.png|List_of_Goods#Concrete|Class425Concrete|Concrete}} 5 {{ItemIconSmall|DecorativePaintings.png|List_of_Goods#DecorativePaintings|Class426DecorativePaintings|Decorative Paintings}} 5 {{ItemIconSmall|SteelItem.png|List_of_Goods#Steel|Class427SteelItem|Steel}}&amp;lt;br /&amp;gt;&#039;&#039;&#039;Maintenance:&#039;&#039;&#039;&amp;lt;br /&amp;gt;5 {{Wealth}} / {{Turn}}&amp;lt;br /&amp;gt;{{ImprovStats|Id=111|D=6|H=450|P=1}}&lt;br /&gt;
|Prod=+10 {{Happiness}}&lt;br /&gt;
|Experts={{Expert|Id=155}}+1 [[Golden Age]] Point / {{Turn}}&lt;br /&gt;
|Techs={{Tech|Internet.png|Class428Internet|Internet}}&lt;br /&gt;
|Other= &#039;&#039;&#039;1 per City&#039;&#039;&#039;&lt;br /&gt;
}}&lt;br /&gt;
{{Improv&lt;br /&gt;
|domain=DomainCulture.png&lt;br /&gt;
|anchorId=Zoo&lt;br /&gt;
|itemfile=Zoo.png&lt;br /&gt;
|itemname=Zoo&lt;br /&gt;
|CostsMaint=&#039;&#039;&#039;Costs:&#039;&#039;&#039; 350 {{ProdIcon}} 80 {{Timber}}&amp;lt;br /&amp;gt;100 {{Food}} 30 {{ItemIconSmall|Glass.png|List_of_Goods#Glass|Class429Glass|Glass}} 10 {{ItemIconSmall|SteelItem.png|List_of_Goods#Steel|Class430SteelItem|Steel}}&amp;lt;br /&amp;gt;&#039;&#039;&#039;Maintenance:&#039;&#039;&#039;&amp;lt;br /&amp;gt;5 {{Food}} 3 {{Wealth}} / {{Turn}}&amp;lt;br /&amp;gt;{{ImprovStats|Id=112|D=6|H=450|P=10}}&lt;br /&gt;
|Prod=+15 {{Happiness}}&lt;br /&gt;
|Experts={{Expert|Id=156}}+10 {{Prosperity}}&lt;br /&gt;
|Techs={{Tech|MassMedia.png|Class431MassMedia|Mass Media}}&lt;br /&gt;
|Other= &#039;&#039;&#039;1 per Nation&#039;&#039;&#039;&lt;br /&gt;
}}&lt;br /&gt;
{{Improv&lt;br /&gt;
|domain=DomainScience.png&lt;br /&gt;
|anchorId=FusionResearchCenter&lt;br /&gt;
|itemfile=FusionResearchCenter.png&lt;br /&gt;
|itemname=&amp;lt;span style=&amp;quot;font-size: 7pt;&amp;quot;&amp;gt;Fusion Res. Center&amp;lt;/span&amp;gt;&lt;br /&gt;
|CostsMaint=&#039;&#039;&#039;Costs:&#039;&#039;&#039; 150 {{ProdIcon}}&amp;lt;br /&amp;gt;20 {{ItemIconSmall|Glass.png|List_of_Goods#Glass|Class432Glass|Glass}} 150 {{Materials}} 150 {{Timber}}&amp;lt;br /&amp;gt;&#039;&#039;&#039;Maintenance:&#039;&#039;&#039;&amp;lt;br /&amp;gt;1 {{Wealth}} / {{Turn}}&amp;lt;br /&amp;gt;{{ImprovStats|Id=113|D=8|H=500|P=1}}&lt;br /&gt;
|Prod=+15 {{Knowledge}}, +20 {{Research}} / {{Turn}}&amp;lt;br /&amp;gt;+1 additional {{Research}} / {{Turn}}&amp;lt;br /&amp;gt;for each {{DomainScience}} Science and {{DomainMilitary}} Military&amp;lt;br /&amp;gt;improvement in this region&lt;br /&gt;
|Experts={{Expert|Id=157}}+15 {{Knowledge}}&amp;lt;br /&amp;gt;{{ExpertSpacer}} +20 {{Research}} / {{Turn}}&lt;br /&gt;
|Techs={{Tech|Robotics.png|Class433Robotics|Robotics}}&lt;br /&gt;
|Other= &#039;&#039;&#039;1 per City&#039;&#039;&#039;&lt;br /&gt;
}}&lt;br /&gt;
{{Improv&lt;br /&gt;
|domain=DomainCommerce.png&lt;br /&gt;
|anchorId=Stadium&lt;br /&gt;
|itemfile=Stadium.png&lt;br /&gt;
|itemname=Stadium&lt;br /&gt;
|CostsMaint=&#039;&#039;&#039;Costs:&#039;&#039;&#039; 325 {{ProdIcon}} 15 {{ItemIconSmall|Fuel.png|List_of_Goods#Fuel|Class434Fuel|Fuel}}&amp;lt;br /&amp;gt;100 {{Food}} 100 {{Materials}} 80 {{Wealth}}&amp;lt;br /&amp;gt;&#039;&#039;&#039;Maintenance:&#039;&#039;&#039;&amp;lt;br /&amp;gt;5 {{Wealth}} / {{Turn}}&amp;lt;br /&amp;gt;{{ImprovStats|Id=114|D=6|H=400|P=1}}&lt;br /&gt;
|Prod=+15 {{Happiness}}&lt;br /&gt;
|Experts={{Expert|Id=158}}+15 {{Wealth}} / {{Turn}}&lt;br /&gt;
|Techs={{Tech|Satellites.png|Class435Satellites|Satellites}}&lt;br /&gt;
|Other= &#039;&#039;&#039;1 per Nation&#039;&#039;&#039;&lt;br /&gt;
}}&lt;br /&gt;
{{Improv&lt;br /&gt;
|domain=DomainImpact.png&lt;br /&gt;
|anchorId=RecyclingCenter&lt;br /&gt;
|itemfile=RecyclingCenter.png&lt;br /&gt;
|itemname=&amp;lt;small&amp;gt;Recycling Center&amp;lt;/small&amp;gt;&lt;br /&gt;
|CostsMaint=&#039;&#039;&#039;Costs:&#039;&#039;&#039; 350 {{ProdIcon}}&amp;lt;br /&amp;gt;10 {{ItemIconSmall|MachinedPart.png|List_of_Goods#MachinedPart|Class436MachinedPart|Machined Part}} 5 {{ItemIconSmall|Plastic.png|List_of_Goods#Plastic|Class437Plastic|Plastic}} 100 {{Wealth}}&amp;lt;br /&amp;gt;&#039;&#039;&#039;Maintenance:&#039;&#039;&#039;&amp;lt;br /&amp;gt;5 {{Wealth}} / {{Turn}}&amp;lt;br /&amp;gt;{{ImprovStats|Id=115|D=6|H=450|P=1}}&lt;br /&gt;
|Prod=+15 {{Security}}&amp;lt;br /&amp;gt;{{ItemIcon|Aluminum.png|List_of_Goods#Aluminum|Class438Aluminum|Aluminum}}&lt;br /&gt;
|Experts={{Expert|Id=159}}+1 {{ItemIcon|Aluminum.png|List_of_Goods#Aluminum|Class439Aluminum|Aluminum}} / {{Turn}}&amp;lt;br /&amp;gt;{{ExpertSpacer}} +15 {{Happiness}}&lt;br /&gt;
|Techs={{Tech|SustainableEngineering.png|Class440SustainableEngineering|Sustainable Engineering}}&lt;br /&gt;
|Other= &#039;&#039;&#039;1 per Nation&#039;&#039;&#039;&lt;br /&gt;
}}&lt;br /&gt;
{{Improv&lt;br /&gt;
|domain=DomainImpact.png&lt;br /&gt;
|anchorId=SolarPowerPlant&lt;br /&gt;
|itemfile=SolarPowerPlant.png&lt;br /&gt;
|itemname= &amp;lt;span style=&amp;quot;font-size: 7pt;&amp;quot;&amp;gt;Solar Power Plant&amp;lt;/span&amp;gt;&lt;br /&gt;
|CostsMaint=&#039;&#039;&#039;Costs:&#039;&#039;&#039; 500 {{ProdIcon}}&amp;lt;br /&amp;gt;5 {{ItemIconSmall|Electronics.png|List_of_Goods#Electronics|Class441Electronics|Electronics}} 50 {{ItemIconSmall|Glass.png|List_of_Goods#Glass|Class442Glass|Glass}} 5 {{ItemIconSmall|SteelItem.png|List_of_Goods#Steel|Class443SteelItem|Steel}}&amp;lt;br /&amp;gt;&#039;&#039;&#039;Maintenance:&#039;&#039;&#039;&amp;lt;br /&amp;gt;1 {{Wealth}} / {{Turn}}&amp;lt;br /&amp;gt;{{ImprovStats|Id=116|D=6|H=450|P=1}}&lt;br /&gt;
|Prod=+1 {{ItemIconSmall|Power.png|List_of_Goods#Power|Class444Power|Power}} Power&lt;br /&gt;
|Experts=&lt;br /&gt;
|Techs={{Tech|SustainableEngineering.png|Class445SustainableEngineering|Sustainable Engineering}}&lt;br /&gt;
|Other=Can only be built on:&amp;lt;br /&amp;gt;&#039;&#039;&#039;Xeric Shrubland&#039;&#039;&#039;&amp;lt;br /&amp;gt; and &#039;&#039;&#039;Arid Desert&#039;&#039;&#039;&lt;br /&gt;
}}&lt;br /&gt;
{{Improv&lt;br /&gt;
|domain=DomainImpact.png&lt;br /&gt;
|anchorId=WindTurbine&lt;br /&gt;
|itemfile=WindTurbine.png&lt;br /&gt;
|itemname=Wind Turbine&lt;br /&gt;
|CostsMaint=&#039;&#039;&#039;Costs:&#039;&#039;&#039; 425 {{ProdIcon}}&amp;lt;br /&amp;gt;1 {{ItemIconSmall|Electronics.png|List_of_Goods#Electronics|Class446Electronics|Electronics}} 10 {{ItemIconSmall|IndustrialTools.png|List_of_Goods#IndustrialTools|Class447IndustrialTools|Industrial Tools}} 10 {{ItemIconSmall|MachinedPart.png|List_of_Goods#MachinedPart|Class448MachinedPart|Machined Part}}&amp;lt;br /&amp;gt;&#039;&#039;&#039;Maintenance:&#039;&#039;&#039;&amp;lt;br /&amp;gt;1 {{Wealth}} / {{Turn}}&amp;lt;br /&amp;gt;{{ImprovStats|Id=117|D=6|H=400|P=1}}&lt;br /&gt;
|Prod=-5 {{Security}}&amp;lt;br /&amp;gt;+1 {{ItemIconSmall|Power.png|List_of_Goods#Power|Class449Power|Power}} Power&lt;br /&gt;
|Experts=&lt;br /&gt;
|Techs={{Tech|SustainableEngineering.png|Class450SustainableEngineering|Sustainable Engineering}}&lt;br /&gt;
|Other= &#039;&#039;&#039;8 per Nation&#039;&#039;&#039;&amp;lt;br /&amp;gt;&amp;lt;small&amp;gt;Can only be built on: &#039;&#039;&#039;Polar/Cold/Arid Desert&amp;lt;br /&amp;gt;Temperate Grassland, Xeric Shrubland,&amp;lt;br /&amp;gt;Tundra, Taiga, Savanna, Mediterranean&#039;&#039;&#039;&amp;lt;/small&amp;gt;&lt;br /&gt;
}}&lt;br /&gt;
|}&lt;br /&gt;
{{ImprovAge|Age=&amp;lt;div id=&amp;quot;Singularity_Age&amp;quot; style=&amp;quot;display:inline;&amp;quot;&amp;gt;[[#Singularity Age|Singularity Age]]&amp;lt;/div&amp;gt;}}&lt;br /&gt;
{{Improv&lt;br /&gt;
|domain=DomainImpact.png&lt;br /&gt;
|anchorId=GeothermalPowerPlant&lt;br /&gt;
|itemfile=GeothermalPowerPlant.png&lt;br /&gt;
|itemname=&amp;lt;span style=&amp;quot;font-size: 7pt;&amp;quot;&amp;gt;Geoth. Power Plant&amp;lt;/span&amp;gt;&lt;br /&gt;
|CostsMaint=&#039;&#039;&#039;Costs:&#039;&#039;&#039; 350 {{ProdIcon}} 30 {{ItemIconSmall|Electronics.png|List_of_Goods#Electronics|Class451Electronics|Electronics}}&amp;lt;br /&amp;gt;100 {{Materials}} 30 {{ItemIconSmall|SteelItem.png|List_of_Goods#Steel|Class452SteelItem|Steel}} 100 {{Timber}}&amp;lt;br /&amp;gt;&#039;&#039;&#039;Maintenance:&#039;&#039;&#039;&amp;lt;br /&amp;gt;1 {{Wealth}} / {{Turn}}&amp;lt;br /&amp;gt;{{ImprovStats|Id=118|D=8|H=500|P=1}}&lt;br /&gt;
|Prod=-5 {{Security}}&amp;lt;br /&amp;gt;-5 {{Prosperity}}&amp;lt;br /&amp;gt;+1 {{ItemIconSmall|Power.png|List_of_Goods#Power|Class453Power|Power}} Power&lt;br /&gt;
|Experts=&lt;br /&gt;
|Techs={{Tech|CoreTap.png|Class454CoreTap|Core Tap}}&lt;br /&gt;
|Other= &#039;&#039;&#039;1 per Nation&#039;&#039;&#039;&lt;br /&gt;
}}&lt;br /&gt;
{{Improv&lt;br /&gt;
|domain=DomainScience.png&lt;br /&gt;
|anchorId=MedicalLab&lt;br /&gt;
|itemfile=MedicalLab.png&lt;br /&gt;
|itemname=Medical Lab&lt;br /&gt;
|CostsMaint=&#039;&#039;&#039;Costs:&#039;&#039;&#039; 150 {{ProdIcon}}&amp;lt;br /&amp;gt;50 {{ItemIconSmall|Glass.png|List_of_Goods#Glass|Class455Glass|Glass}} 150 {{Materials}} 150 {{Timber}}&amp;lt;br /&amp;gt;&#039;&#039;&#039;Maintenance:&#039;&#039;&#039;&amp;lt;br /&amp;gt;5 {{Wealth}} / {{Turn}}&amp;lt;br /&amp;gt;{{ImprovStats|Id=119|D=8|H=500|P=1}}&lt;br /&gt;
|Prod=+30 {{Health}}&lt;br /&gt;
|Experts={{Expert|Id=160}}+3 {{Research}} / {{Turn}}&lt;br /&gt;
|Techs={{Tech|Crispr.png|Class456Crispr|Crispr}}&lt;br /&gt;
|Other= &#039;&#039;&#039;1 per City&#039;&#039;&#039;&amp;lt;br /&amp;gt;Upgrades from [[List of Improvements#Clinic|Clinic]]&lt;br /&gt;
}}&lt;br /&gt;
{{Improv&lt;br /&gt;
|domain=DomainGovernment.png&lt;br /&gt;
|anchorId=CommunityGarden&lt;br /&gt;
|itemfile=CommunityGarden.png&lt;br /&gt;
|itemname=&amp;lt;small&amp;gt;Comm. Garden&amp;lt;/small&amp;gt;&lt;br /&gt;
|CostsMaint=&#039;&#039;&#039;Costs:&#039;&#039;&#039; 375 {{ProdIcon}}&amp;lt;br /&amp;gt;20 {{ItemIconSmall|Fertilizer.png|List_of_Goods#Fertilizer|Class457Fertilizer|Fertilizer}} 150 {{Materials}} 150 {{Timber}}&amp;lt;br /&amp;gt;&#039;&#039;&#039;Maintenance:&#039;&#039;&#039;&amp;lt;br /&amp;gt;1 {{Wealth}} / {{Turn}}&amp;lt;br /&amp;gt;{{ImprovStats|Id=120|D=8|H=500|P=1}}&lt;br /&gt;
|Prod=+15 {{Happiness}}&lt;br /&gt;
|Experts={{Expert|Id=161}}+5 [[City Production]]&amp;lt;br /&amp;gt;{{Expert|Id=162}}From +5 to +10&amp;lt;br /&amp;gt;{{Expert|Id=163}}From +10 to +15&lt;br /&gt;
|Techs={{Tech|FoodReplication.png|Class458FoodReplication|Food Replication}}&lt;br /&gt;
|Other= &#039;&#039;&#039;1 per Nation&#039;&#039;&#039;&amp;lt;br /&amp;gt;Upgrades from [[List of Improvements#Plaza|Plaza]]&lt;br /&gt;
}}&lt;br /&gt;
{{Improv&lt;br /&gt;
|domain=DomainGovernment.png&lt;br /&gt;
|anchorId=Arcology&lt;br /&gt;
|itemfile=Arcology.png&lt;br /&gt;
|itemname=Arcology&lt;br /&gt;
|CostsMaint=&#039;&#039;&#039;Costs:&#039;&#039;&#039; 250 {{ProdIcon}} 50 {{ItemIconSmall|Glass.png|List_of_Goods#Glass|Class459Glass|Glass}}&amp;lt;br /&amp;gt;80 {{Food}} 80 {{Materials}} 80 {{Timber}}&amp;lt;br /&amp;gt;&#039;&#039;&#039;Maintenance:&#039;&#039;&#039;&amp;lt;br /&amp;gt;15 {{Wealth}} 15 {{Food}} / {{Turn}}&amp;lt;br /&amp;gt;{{ImprovStats|Id=121|D=10|H=500|P=1}}&lt;br /&gt;
|Prod=+15 to all [[Quality of Life]] stats in this city&lt;br /&gt;
|Experts={{Expert|Id=164}}+15 {{Health}}&amp;lt;br /&amp;gt;{{ExpertSpacer}} +15 {{Prosperity}}&amp;lt;br /&amp;gt;{{ExpertSpacer}} +15 {{Knowledge}}&lt;br /&gt;
|Techs={{Tech|PostHumanism.png|Class460PostHumanism|Post-Humanism}}&lt;br /&gt;
|Other= &#039;&#039;&#039;1 per City&#039;&#039;&#039;&lt;br /&gt;
}}&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;center&amp;gt;{{ImprovAge|Age=&amp;lt;div id=&amp;quot;Religion_Specific_Improvements&amp;quot; style=&amp;quot;display:inline;&amp;quot;&amp;gt;[[#Religion Specific Improvements|Religion Specific Improvements]]&amp;lt;/div&amp;gt;}}&lt;br /&gt;
{{Improv&lt;br /&gt;
|domain=DomainReligion.png&lt;br /&gt;
|anchorId=Cathedral&lt;br /&gt;
|itemfile=Cathedral.png&lt;br /&gt;
|itemname=Cathedral&lt;br /&gt;
|CostsMaint=&#039;&#039;&#039;Costs:&#039;&#039;&#039; 400 {{ProdIcon}}&amp;lt;br /&amp;gt;10 {{ItemIconSmall|StainedGlassItem.png|List_of_Goods#StainedGlass|Class461StainedGlassItem|Stained Glass}} 50 {{Timber}}&amp;lt;br /&amp;gt;&#039;&#039;&#039;Maintenance:&#039;&#039;&#039;&amp;lt;br /&amp;gt;1 {{Wealth}} / {{Turn}}&amp;lt;br /&amp;gt;{{ImprovStats|Id=122|D=10|H=500|P=1}}&lt;br /&gt;
|Prod=+1 City Religion Spread Distance&amp;lt;br /&amp;gt;+5 City Religion Spread Strength&lt;br /&gt;
|Experts=&lt;br /&gt;
|Techs=&lt;br /&gt;
|Other=Requires &#039;&#039;&#039;High Medieval Era&#039;&#039;&#039;&amp;lt;br /&amp;gt;and have at least 4 verses unlocked&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;Religion required:&amp;lt;br /&amp;gt;&amp;lt;span style=&amp;quot;font-size: 14pt;&amp;quot;&amp;gt;&#039;&#039;&#039;Christianity&#039;&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
}}&lt;br /&gt;
{{Improv&lt;br /&gt;
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|anchorId=Gurdwara&lt;br /&gt;
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|CostsMaint=&#039;&#039;&#039;Costs:&#039;&#039;&#039; 400 {{ProdIcon}}&amp;lt;br /&amp;gt;5 {{ItemIconSmall|Concrete.png|List_of_Goods#Concrete|Class462Concrete|Concrete}} 50 {{Materials}} 50 {{Timber}}&amp;lt;br /&amp;gt;&#039;&#039;&#039;Maintenance:&#039;&#039;&#039;&amp;lt;br /&amp;gt;1 {{Wealth}} / {{Turn}}&amp;lt;br /&amp;gt;{{ImprovStats|Id=123|D=10|H=500|P=1}}&lt;br /&gt;
|Prod=+1 City Religion Spread Distance&amp;lt;br /&amp;gt;+5 City Religion Spread Strength&lt;br /&gt;
|Experts=&lt;br /&gt;
|Techs=&lt;br /&gt;
|Other=Requires &#039;&#039;&#039;High Medieval Era&#039;&#039;&#039;&amp;lt;br /&amp;gt;and have at least 4 verses unlocked&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;Religion required:&amp;lt;br /&amp;gt;&amp;lt;span style=&amp;quot;font-size: 14pt;&amp;quot;&amp;gt;&#039;&#039;&#039;Sikhism&#039;&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
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|anchorId=Mosque&lt;br /&gt;
|itemfile=Mosque.png&lt;br /&gt;
|itemname=Mosque&lt;br /&gt;
|CostsMaint=&#039;&#039;&#039;Costs:&#039;&#039;&#039; 400 {{ProdIcon}}&amp;lt;br /&amp;gt;5 {{ItemIconSmall|Candle.png|List_of_Goods#Candle|Class463Candle|Candle}} 10 {{ItemIconSmall|Concrete.png|List_of_Goods#Concrete|Class464Concrete|Concrete}} 50 {{Timber}}&amp;lt;br /&amp;gt;&#039;&#039;&#039;Maintenance:&#039;&#039;&#039;&amp;lt;br /&amp;gt;1 {{Wealth}} / {{Turn}}&amp;lt;br /&amp;gt;{{ImprovStats|Id=124|D=10|H=500|P=1}}&lt;br /&gt;
|Prod=+1 City Religion Spread Distance&amp;lt;br /&amp;gt;+5 City Religion Spread Strength&lt;br /&gt;
|Experts=&lt;br /&gt;
|Techs=&lt;br /&gt;
|Other=Requires &#039;&#039;&#039;High Medieval Era&#039;&#039;&#039;&amp;lt;br /&amp;gt;and have at least 4 verses unlocked&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;Religion required:&amp;lt;br /&amp;gt;&amp;lt;span style=&amp;quot;font-size: 14pt;&amp;quot;&amp;gt;&#039;&#039;&#039;Islam&#039;&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
}}&lt;br /&gt;
{{Improv&lt;br /&gt;
|domain=DomainReligion.png&lt;br /&gt;
|anchorId=Pagoda&lt;br /&gt;
|itemfile=Pagoda.png&lt;br /&gt;
|itemname=Pagoda&lt;br /&gt;
|CostsMaint=&#039;&#039;&#039;Costs:&#039;&#039;&#039; 400 {{ProdIcon}}&amp;lt;br /&amp;gt;5 {{ItemIconSmall|Candle.png|List_of_Goods#Candle|Class465Candle|Candle}} 10 {{ItemIconSmall|Concrete.png|List_of_Goods#Concrete|Class466Concrete|Concrete}} 50 {{Timber}}&amp;lt;br /&amp;gt;&#039;&#039;&#039;Maintenance:&#039;&#039;&#039;&amp;lt;br /&amp;gt;1 {{Wealth}} / {{Turn}}&amp;lt;br /&amp;gt;{{ImprovStats|Id=125|D=10|H=500|P=1}}&lt;br /&gt;
|Prod=+1 City Religion Spread Distance&amp;lt;br /&amp;gt;+5 City Religion Spread Strength&lt;br /&gt;
|Experts=&lt;br /&gt;
|Techs=&lt;br /&gt;
|Other=Requires &#039;&#039;&#039;High Medieval Era&#039;&#039;&#039;&amp;lt;br /&amp;gt;and have at least 4 verses unlocked&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;Religion required:&amp;lt;br /&amp;gt;&amp;lt;span style=&amp;quot;font-size: 14pt;&amp;quot;&amp;gt;&#039;&#039;&#039;Shinto&#039;&#039;&#039; or &#039;&#039;&#039;Buddhism&#039;&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
}}&lt;br /&gt;
{{Improv&lt;br /&gt;
|domain=DomainReligion.png&lt;br /&gt;
|anchorId=SacredTemple&lt;br /&gt;
|itemfile=SacredTemple.png&lt;br /&gt;
|itemname=Sacred Temple&lt;br /&gt;
|CostsMaint=&#039;&#039;&#039;Costs:&#039;&#039;&#039; 400 {{ProdIcon}}&amp;lt;br /&amp;gt;5 {{ItemIconSmall|Candle.png|List_of_Goods#Candle|Class467Candle|Candle}} 50 {{Materials}} 50 {{Timber}}&amp;lt;br /&amp;gt;&#039;&#039;&#039;Maintenance:&#039;&#039;&#039;&amp;lt;br /&amp;gt;1 {{Wealth}} / {{Turn}}&amp;lt;br /&amp;gt;{{ImprovStats|Id=126|D=10|H=500|P=1}}&lt;br /&gt;
|Prod=+1 City Religion Spread Distance&amp;lt;br /&amp;gt;+5 City Religion Spread Strength&lt;br /&gt;
|Experts=&lt;br /&gt;
|Techs=&lt;br /&gt;
|Other=Requires &#039;&#039;&#039;High Medieval Era&#039;&#039;&#039;&amp;lt;br /&amp;gt;and have at least 4 verses unlocked&amp;lt;br /&amp;gt;Religion required:&amp;lt;br /&amp;gt;&#039;&#039;&#039;Any religion not specified above&#039;&#039;&#039;&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;Not to be confused&amp;lt;br /&amp;gt;with the [[List_of_Improvements#CityTemple|City Temple]]&lt;br /&gt;
}}&lt;br /&gt;
|}&amp;lt;/center&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== See Also ==&lt;br /&gt;
* [[List of Triumphs]]&lt;br /&gt;
* [[List of Resources]]&lt;br /&gt;
* [[List of Goods]] &amp;lt;Small&amp;gt;(Includes Amenities/Supplies)&amp;lt;/small&amp;gt;&lt;br /&gt;
&lt;br /&gt;
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		<author><name>Z0eff</name></author>
	</entry>
	<entry>
		<id>https://ara.wiki/index.php?title=Patch_Notes_1.3&amp;diff=4476</id>
		<title>Patch Notes 1.3</title>
		<link rel="alternate" type="text/html" href="https://ara.wiki/index.php?title=Patch_Notes_1.3&amp;diff=4476"/>
		<updated>2025-03-13T01:09:30Z</updated>

		<summary type="html">&lt;p&gt;Z0eff: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;__NOTOC__&lt;br /&gt;
{{PatchInfo|version=1.3|date=2025-03-12|type=Regular Update}}&lt;br /&gt;
== Undocumented Changes ==&lt;br /&gt;
* Changed Confucius&#039; ability and traits (See [[Leaders and Nations]])&lt;br /&gt;
&lt;br /&gt;
  &lt;br /&gt;
   &lt;br /&gt;
    &lt;br /&gt;
&amp;lt;blockquote&amp;gt;&lt;br /&gt;
==From the developers:==&lt;br /&gt;
Welcome to the Ara: History Untold Diplomacy update!&lt;br /&gt;
Along with balance changes, bug fixes, and quality of life updates, this release adds many new options for Diplomatic interactions with other nations to advance your agenda - as well as Nuclear Weapons!&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===New Diplomacy Features!===&lt;br /&gt;
* Bribe: Offer another player a gift of resources in exchange for them declaring war on a target Nation.&lt;br /&gt;
* Demand Tribute: Does another Nation have something you want? Through Demand Tribute, you can now demand a gift of specific items from other Players. [Not available with Human Players in multiplayer.]&lt;br /&gt;
* Military Aid: Send allies and enemies of your enemies support by giving them Units from your Reserves.&lt;br /&gt;
* Advisor Insights: Gain insight into another Nation&#039;s sentiments towards you or even get some information on their current plans regarding your nation through Advisor Insights available on the Diplomatic Screen with any Nation. [Not available with Human Players in multiplayer.]&lt;br /&gt;
* Diplomatic History: See how events throughout the game have shaped your Relationship with another Nation with the History log now available on the Diplomatic Screen with any Nation.&lt;br /&gt;
* Aggressive Negotiations: Unlock technologies in Act 3 to build nuclear weapons delivered via Intercontinental Ballistic Missiles (ICBMs) as well as anti-missile defenses to protect your interests.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Additional Details===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Balance Changes&#039;&#039;&#039;&lt;br /&gt;
* The Resolute Scripture religion strength buff no longer affects non-player religions in majority cities&lt;br /&gt;
* Devout Discourse religious verse no longer applies to non-religious units&lt;br /&gt;
* Impulsive trait reduction to established relationships has been changed from 100 to 10&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Game Mechanics&#039;&#039;&#039;&lt;br /&gt;
* Beginning the game in Act 2 or 3 now correctly populates evens&lt;br /&gt;
* “Of Gods and Soldiers” event now clearly indicates which City is affected by buffs or debuffs&lt;br /&gt;
* “Hearts and Minds” event rewards have been updated to be more distinct&lt;br /&gt;
* The Smithsonian Institution Act Goal will only occur in Act 3 when the triumph is available&lt;br /&gt;
* A warning notification now appears when attempting to claim a region already being claimed&lt;br /&gt;
* Difficulty level no longer alters City base Quality of Life stats&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Buildings and Infrastructure&#039;&#039;&#039;&lt;br /&gt;
* Balanced the Supplies available for Dwellings and improved the consistency of their upgrades&lt;br /&gt;
* &amp;lt;s&amp;gt;Updated the second Expert’s buff for the Industrial Fishing Farm&amp;lt;/s&amp;gt; &amp;lt;i&amp;gt;(Seems the same?)&amp;lt;/i&amp;gt;&lt;br /&gt;
* Updated the buffs for the Angkor Wat Triumph&lt;br /&gt;
* Refineries, Library, and Print Shop have had their domains updated to be more accurate to how they are used&lt;br /&gt;
* Angkor Wat buff tooltip has been fixed to show that it buffs all shrines, regardless of City&lt;br /&gt;
* The Hotel and Pub have had their buffs limited to the intended scope and no longer apply to neighboring improvements&lt;br /&gt;
* Stable now accurately buffs harvest production of animal resources&lt;br /&gt;
* Upgrading Irrigated Farms to Industrial Farms no longer costs more than building one from scratch&lt;br /&gt;
* Mines can now be constructed before the Atomic Age after researching Bureaucracy&lt;br /&gt;
* The Amphitheater of El Jem can be constructed in the Early Middle Ages without War Chariots&lt;br /&gt;
* The Smithsonian Institution is no longer deprecated by Industrialization before being unlocked&lt;br /&gt;
* SAM Battery cost has been updated to better align with the production costs of Mobile SAM units&lt;br /&gt;
* Sacred Timple and City Temple have received unique icons&lt;br /&gt;
* Watchtowers, Castles, and SAM Batteries have had their categorization updated in the National Economy Screen&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Units and Combat&#039;&#039;&#039;&lt;br /&gt;
* Non-scout land units may be set to auto-explore but cannot claim Caches. This includes naval units as well.&lt;br /&gt;
* Oracle units now auto-explore both land and sea.&lt;br /&gt;
* While Fortified, Units capable of Indirect Fire will now automatically attack enemy Forces entering their range, but will not automatically fire on non-hostile tribes&lt;br /&gt;
* Damage taken during while in ‘Hunt Predator’ behavior has been updated based on the strength of the Force performing the hunt.&lt;br /&gt;
* Naval unit upgrade lines are now complete across all eras&lt;br /&gt;
* Units consistently maintain their movement over passable land&lt;br /&gt;
* Intercepting aircraft remain in the same region as the target forces&lt;br /&gt;
* Catapults and Swordsmen remain available after unlocking Bureaucracy&lt;br /&gt;
* Dragoons are now able to be created in the Machine Age&lt;br /&gt;
* Elephant Ballistae are now listed as a range unit and can Bombard&lt;br /&gt;
* Muster progress accurately shows the remaining time required&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;UI Changes&#039;&#039;&#039;&lt;br /&gt;
* Regions can be renamed&lt;br /&gt;
* Save game difficulty is shown on the Save Game menu&lt;br /&gt;
* Added options for Act culling: None, AI Only, and All&lt;br /&gt;
* Improvements can be filtered on the National Economy screen using Tags&lt;br /&gt;
* “Viscount” is no longer listed as the “Default” difficulty. The tooltip for “Prince” has been updated to show it is now the default difficulty&lt;br /&gt;
* Pause has been renamed to Time-out and Suspend is renamed to Pause which better represent the effect of each action&lt;br /&gt;
* Using arrow keys to navigate the Resources tab in the Encarta no longer shows pages out of order&lt;br /&gt;
* Names of undiscovered seas are now hidden under the Fog of War&lt;br /&gt;
* Selected Preset Map in Multiplayer Lobbies is now visible to all players&lt;br /&gt;
* Notifications no longer appear for relationship changes of unencountered nations&lt;br /&gt;
* Modding&lt;br /&gt;
* Improved subscription flow to prevent attempts to subscribe to mods without being logged in first&lt;br /&gt;
* Quality of life updates to Mod.io interface&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Leader Changes&#039;&#039;&#039;&lt;br /&gt;
* Alexander the Great’s leader trait now correctly prevents Pikeman and Lancers from being countered&lt;br /&gt;
* Removed the buff to Soap provided by Howard Florey’s ‘Medical Genius’ Leader Trait&lt;br /&gt;
* Harriet Tubman’s “Friend of the Oppressed” Leader Trait no longer references non-existent upgrades to Schools&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Diplomacy&#039;&#039;&#039;&lt;br /&gt;
* Cancelling a Slander action will now refund the correct amount of Prestige&lt;br /&gt;
* Added ‘Turns remaining’ to items received through Diplomacy, in Diplomatic Relations panel&lt;br /&gt;
* Peace Treaty proposals function correctly without displaying incorrect tool-tip messages about relationships&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Economy and Trade&#039;&#039;&#039;&lt;br /&gt;
* Biscuits remain accessible in Act 3&lt;br /&gt;
* &amp;lt;s&amp;gt;Updated the Rope’s third Accelerator to apply a meaningful Production bonus&amp;lt;/s&amp;gt; &amp;lt;i&amp;gt;(Doesn&#039;t seem to be true)&amp;lt;/i&amp;gt;&lt;br /&gt;
* Production boosts and wealth costs for Sneakers ingredient slots have been updated to be more consistent&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Technology&#039;&#039;&#039;&lt;br /&gt;
* Unlocking Mints is now required through Coinage before unlocking Coins&lt;br /&gt;
* Tooltip for Fermenting accurately describes its Food benefits&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;AI&#039;&#039;&#039;&lt;br /&gt;
* AI more consistently choose beneficial Government Policies&lt;br /&gt;
* AI are more aggressive to hostile Tribes&lt;br /&gt;
* AI now starts more neutral and are less aggressive in Gift Giving&lt;br /&gt;
* AI are more likely to repair important Improvements while at War&lt;br /&gt;
* AI Nations no longer gift Reserve Units, but use the new Military Aid feature&lt;br /&gt;
* AI are less likely to raze a city with a Great Hearth&lt;br /&gt;
* AI are more likely to upgrade Dwellings and Residences&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Miscellaneous Changes/Fixes&#039;&#039;&#039;&lt;br /&gt;
* Many Encarta articles and descriptions have received updates to their text to better match their in-game mechanics&lt;br /&gt;
* Fixed issues with stuttering when panning&lt;br /&gt;
* Utilizing the Time-out button no longer causes stalls during the “Actions Submitted, Waiting for Next Turn” phase&lt;br /&gt;
* Various missing or incorrect strings for display and screen narrator support, including updates for leader text and Encarta entries, have been corrected.&lt;br /&gt;
* Additional fixes/improvements/tweaks to text in all localized languages&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Localization&#039;&#039;&#039;&lt;br /&gt;
* The Summary within the City Population UI no longer overlaps with the Leader Portrait when using Swedish.&lt;br /&gt;
* The Cancel Build Icon in Czech displays properly with a Text Scale of 125%.&lt;br /&gt;
* The Cancel Build Icon in Finnish now appears without overlapping.&lt;br /&gt;
* The Cancel Build UI and Icon in Dutch are properly aligned.&lt;br /&gt;
* Text in the Trade Agreement Screen is fully visible in Malay.&lt;br /&gt;
* Loading screen tips are displayed correctly in all languages when text scaling is set to 125%.&lt;br /&gt;
* The Vietnamese font now includes the missing Unicode character 1ef7 (ỷ).&lt;br /&gt;
&amp;lt;/blockquote&amp;gt;&lt;/div&gt;</summary>
		<author><name>Z0eff</name></author>
	</entry>
	<entry>
		<id>https://ara.wiki/index.php?title=List_of_Goods&amp;diff=4475</id>
		<title>List of Goods</title>
		<link rel="alternate" type="text/html" href="https://ara.wiki/index.php?title=List_of_Goods&amp;diff=4475"/>
		<updated>2025-03-13T00:53:22Z</updated>

		<summary type="html">&lt;p&gt;Z0eff: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{UnderConstruction}}&lt;br /&gt;
This is a comprehensive list of Goods which includes items used as supplies and/or amenities,&amp;lt;br /&amp;gt;intermediate crafting materials, and items extracted from the map.&lt;br /&gt;
&lt;br /&gt;
== Different Types of Goods ==&lt;br /&gt;
&#039;&#039;&#039;Goods&#039;&#039;&#039; in this list have been categorized into &#039;&#039;&#039;Harvested Ingredients&#039;&#039;&#039; like {{Itemil|Wool.png|List_of_Goods#Wool|Wool}} or {{Itemil|Fur.png|List_of_Goods#Fur|Fur}}, and &#039;&#039;&#039;Crafted Goods&#039;&#039;&#039; like {{Itemil|Leather.png|List_of_Goods#Leather|Leather}} or {{Itemil|Glass.png|List_of_Goods#Glass|Glass}}.&lt;br /&gt;
&lt;br /&gt;
Tip: &#039;&#039;&#039;Use Ctrl+F&#039;&#039;&#039; to quickly find the item you&#039;re looking for.&lt;br /&gt;
&lt;br /&gt;
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|style=&amp;quot;background:#CFCFCF; border-bottom:0px solid #909090; border-left:0; border-right:0; border-top:0; text-align:center;&amp;quot; colspan=5|&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#CFCFCF; border-bottom:3px solid #909090; border-left:0; border-right:0; border-top:0; text-align:center;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background:#CFCFCF; border-bottom:3px solid #909090; border-left:0; border-right:0; border-top:0; text-align:center;&amp;quot;|&#039;&#039;&#039;Slot 1&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;background:#CFCFCF; border-bottom:3px solid #909090; border-left:0; border-right:0; border-top:0; text-align:center;&amp;quot;|&#039;&#039;&#039;Slot 2&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;background:#CFCFCF; border-bottom:3px solid #909090; border-left:0; border-right:0; border-top:0; text-align:center;&amp;quot;|&#039;&#039;&#039;Slot 3&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;background:#CFCFCF; border-bottom:3px solid #909090; border-left:0; border-right:0; border-top:0; text-align:center;&amp;quot;|&#039;&#039;&#039;As Amenity&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;background:#CFCFCF; border-bottom:3px solid #909090; border-left:0; border-right:0; border-top:0; text-align:center;&amp;quot;|&#039;&#039;&#039;As Supply&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;background:#CFCFCF; border-bottom:3px solid #909090; border-left:0; border-right:0; border-top:0; text-align:center;&amp;quot;|&#039;&#039;&#039;Crafted In&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;background:#CFCFCF; border-bottom:3px solid #909090; border-left:0; border-right:0; border-top:0; text-align:center;&amp;quot;|&#039;&#039;&#039;Used to Make&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;background:#CFCFCF; border-bottom:3px solid #909090; border-left:0; border-right:0; border-top:0; text-align:center;&amp;quot;|&#039;&#039;&#039;Tech&#039;&#039;&#039;&lt;br /&gt;
{{GoodsCraft&lt;br /&gt;
|itemfile=Feast.png&lt;br /&gt;
|anchorId=Feast&lt;br /&gt;
|itemname=Feast&lt;br /&gt;
|Accel1=50 {{ProdIcon}}&amp;lt;hr /&amp;gt;{{Accel|4|Wealth.png|List_of_Resource_Nodes#Basic_Resources|ClassWealth|Wealth}}&amp;lt;br /&amp;gt;{{Accel|2|Food.png|List_of_Resource_Nodes#Basic_Resources|ClassFood|Food}}&lt;br /&gt;
|Accel2=25 {{ProdIcon}}&amp;lt;hr /&amp;gt;{{Accel|2|Wealth.png|List_of_Resource_Nodes#Basic_Resources|ClassWealth|Wealth}}&amp;lt;br /&amp;gt;{{Accel|1|Syrup.png|List_of_Goods#Syrup|ClassSyrup|Syrup}}&amp;lt;br /&amp;gt;{{Accel|1|Spice.png|List_of_Goods#Spice|ClassSpice|Spice}}&lt;br /&gt;
|Accel3=25 {{ProdIcon}}&amp;lt;hr /&amp;gt;{{Accel|5|Wealth.png|List_of_Resource_Nodes#Basic_Resources|ClassWealth|Wealth}}&amp;lt;br /&amp;gt;{{Accel|1|Grain.png|List_of_Goods#Grain|ClassGrain|Grain}}&lt;br /&gt;
|Ameni=+25 City Growth&amp;lt;br /&amp;gt;+5 City Food {{Food}}&amp;lt;br /&amp;gt;+10 {{Happiness}}&lt;br /&gt;
|Suppl=&lt;br /&gt;
|CraftIn={{ImpIcon|GreatHearth.png|GreatHearth|ClassGreatHearth|Great Hearth}}{{ImpIcon|GatheringHall.png|GatheringHall|ClassGatheringHall|Gathering Hall}}{{ImpIcon|TownCenter.png|TownCenter|ClassTownCenter|Town Center}}{{ImpIcon|CityHall.png|CityHall|ClassCityHall|City Hall}}&lt;br /&gt;
|UsedIn=&lt;br /&gt;
|Tech=&lt;br /&gt;
}}&lt;br /&gt;
{{GoodsCraft&lt;br /&gt;
|itemfile=Jewelry.png&lt;br /&gt;
|anchorId=Jewelry&lt;br /&gt;
|itemname=Jewelry&lt;br /&gt;
|Accel1=100 {{ProdIcon}}&amp;lt;hr /&amp;gt;{{Accel|10|Wealth.png|List_of_Resource_Nodes#Basic_Resources|ClassWealth|Wealth}}&amp;lt;br /&amp;gt;{{Accel|1|PreciousMetal.png|List_of_Goods#PreciousMetal|ClassPreciousMetal|Precious Metal}}&lt;br /&gt;
|Accel2=100 {{ProdIcon}}&amp;lt;hr /&amp;gt;{{Accel|10|Wealth.png|List_of_Resource_Nodes#Basic_Resources|ClassWealth|Wealth}}&amp;lt;br /&amp;gt;{{Accel|1|PreciousStones.png|List_of_Goods#PreciousStones|ClassPreciousStones|Precious Stones}}&lt;br /&gt;
|Accel3=100 {{ProdIcon}}&amp;lt;hr /&amp;gt;{{Accel|1|Ivory.png|List_of_Goods#Ivory|ClassIvory|Ivory}}&lt;br /&gt;
|Ameni=+10 {{Prosperity}}&amp;lt;br /&amp;gt;+15 {{Happiness}}&lt;br /&gt;
|Suppl=&lt;br /&gt;
|CraftIn={{ImpIcon|GreatHearth.png|GreatHearth|ClassGreatHearth|Great Hearth}}{{ImpIcon|GatheringHall.png|GatheringHall|ClassGatheringHall|Gathering Hall}}{{ImpIcon|TownCenter.png|TownCenter|ClassTownCenter|Town Center}}{{ImpIcon|CityHall.png|CityHall|ClassCityHall|City Hall}}{{ImpIcon|ArtisanStudio.png|ArtisanStudio|ClassArtisanStudio|Artisan Studio}}&lt;br /&gt;
|UsedIn={{ItemIcon|LetterofCredit.png|List_of_Goods#LetterofCredit|ClassLetterofCredit|Letter of Credit}}&lt;br /&gt;
|Tech=&lt;br /&gt;
}}&lt;br /&gt;
{{GoodsCraft&lt;br /&gt;
|itemfile=LithicTools.png&lt;br /&gt;
|anchorId=LithicTools&lt;br /&gt;
|itemname=Lithic Tools&lt;br /&gt;
|Accel1=25 {{ProdIcon}}&amp;lt;hr /&amp;gt;{{Accel|2|Wealth.png|List_of_Resource_Nodes#Basic_Resources|ClassWealth|Wealth}}&amp;lt;br /&amp;gt;{{Accel|1|Materials.png|List_of_Resource_Nodes#Basic_Resources|ClassMaterials|Materials}}&lt;br /&gt;
|Accel2=25 {{ProdIcon}}&amp;lt;hr /&amp;gt;{{Accel|2|Wealth.png|List_of_Resource_Nodes#Basic_Resources|ClassWealth|Wealth}}&amp;lt;br /&amp;gt;{{Accel|1|Timber.png|List_of_Resource_Nodes#Basic_Resources|ClassTimber|Timber}}&lt;br /&gt;
|Accel3=&lt;br /&gt;
|Ameni=&lt;br /&gt;
|Suppl=+25% [[Craft Production]]&amp;lt;br /&amp;gt;at this [[Improvement]]&amp;lt;hr /&amp;gt;+50% [[Harvest Production]]&amp;lt;br /&amp;gt;at this [[Improvement]]&lt;br /&gt;
|CraftIn={{ImpIcon|Workshop.png|Workshop|ClassWorkshop|Workshop}}{{ImpIcon|CraftingGuild.png|CraftingGuild|ClassCraftingGuild|Crafting Guild}}{{ImpIcon|Factory.png|Factory|ClassFactory|Factory}}&lt;br /&gt;
|UsedIn={{TriuIcon|Stonehenge.png|Stonehenge|ClassStonehenge|Stonehenge}}{{TriuIcon|TheGreatPyramidofGiza.png|PyramidofGiza|ClassPyramidofGiza|The Great Pyramid of Giza}}{{TriuIcon|TheHangingGardens.png|HangingGardens|ClassHangingGardens|The Hanging Gardens}}&lt;br /&gt;
|Tech=&lt;br /&gt;
}}&lt;br /&gt;
{{GoodsCraft&lt;br /&gt;
|itemfile=Baskets.png&lt;br /&gt;
|anchorId=Baskets&lt;br /&gt;
|itemname=Baskets&lt;br /&gt;
|Accel1=10 {{ProdIcon}}&amp;lt;hr /&amp;gt;{{Accel|2|Wealth.png|List_of_Resource_Nodes#Basic_Resources|ClassWealth|Wealth}}&amp;lt;br /&amp;gt;{{Accel|1|Materials.png|List_of_Resource_Nodes#Basic_Resources|ClassMaterials|Materials}}&lt;br /&gt;
|Accel2=5 {{ProdIcon}}&amp;lt;hr /&amp;gt;{{Accel|1|Wealth.png|List_of_Resource_Nodes#Basic_Resources|ClassWealth|Wealth}}&amp;lt;br /&amp;gt;{{Accel|1|Timber.png|List_of_Resource_Nodes#Basic_Resources|ClassTimber|Timber}}&lt;br /&gt;
|Accel3=&lt;br /&gt;
|Ameni=+1 City [[Production]]&amp;lt;br /&amp;gt;+10 {{Prosperity}}&lt;br /&gt;
|Suppl=+1 City [[Production]]&lt;br /&gt;
|CraftIn={{ImpIcon|Workshop.png|Workshop|ClassWorkshop|Workshop}}{{ImpIcon|CraftingGuild.png|CraftingGuild|ClassCraftingGuild|CraftingGuild}}{{ImpIcon|Factory.png|Factory|ClassFactory|Factory}}{{ImpIcon|Tailor.png|Tailor|ClassTailor|Tailor}}{{ImpIcon|Weaver.png|Weaver|ClassWeaver|Weaver}}{{ImpIcon|ShoppingMall.png|ShoppingMall|ClassShoppingMall|Shopping Mall}}&lt;br /&gt;
|UsedIn={{ItemIcon|TradeGoods.png|List_of_Goods#TradeGoods|ClassTradeGoods|Trade Goods}}&lt;br /&gt;
|Tech=&lt;br /&gt;
}}&lt;br /&gt;
{{GoodsCraft&lt;br /&gt;
|itemfile=Plow.png&lt;br /&gt;
|anchorId=Plow&lt;br /&gt;
|itemname=Plow&lt;br /&gt;
|Accel1=200 {{ProdIcon}}&amp;lt;hr /&amp;gt;{{Accel|20|Wealth.png|List_of_Resource_Nodes#Basic_Resources|ClassWealth|Wealth}}&amp;lt;br /&amp;gt;{{Accel|2|Cattle.png|List_of_Goods#Cattle|Cattle|Cattle}}&amp;lt;br /&amp;gt;{{Accel|1|Horse.png|List_of_Goods#Horse|Horse|Horse}}&lt;br /&gt;
|Accel2=25 {{ProdIcon}}&amp;lt;hr /&amp;gt;{{Accel|3|Wealth.png|List_of_Resource_Nodes#Basic_Resources|ClassWealth|Wealth}}&amp;lt;br /&amp;gt;{{Accel|2|Materials.png|List_of_Resource_Nodes#Basic_Resources|ClassMaterials|Materials}}&lt;br /&gt;
|Accel3=&lt;br /&gt;
|Ameni=&lt;br /&gt;
|Suppl=+100% [[Harvest Production]]&amp;lt;br /&amp;gt;at this [[Improvement]]&lt;br /&gt;
|CraftIn={{ImpIcon|Workshop.png|Workshop|ClassWorkshop|Workshop}}{{ImpIcon|CraftingGuild.png|CraftingGuild|ClassCraftingGuild|Crafting Guild}}{{ImpIcon|Factory.png|Factory|ClassFactory|Factory}}&lt;br /&gt;
|UsedIn=&lt;br /&gt;
|Tech={{Tech|AnimalHusbandry.png|ClassAnimalHusbandry|Animal Husbandry}}&lt;br /&gt;
}}&lt;br /&gt;
{{GoodsCraft&lt;br /&gt;
|itemfile=Leather.png&lt;br /&gt;
|anchorId=Leather&lt;br /&gt;
|itemname=Leather&lt;br /&gt;
|Accel1=500 {{ProdIcon}}&amp;lt;hr /&amp;gt;{{Accel|50|Wealth.png|List_of_Resource_Nodes#Basic_Resources|ClassWealth|Wealth}}&amp;lt;br /&amp;gt;{{Accel|1|Fur.png|List_of_Goods#Fur|ClassFur|Fur}}&amp;lt;br /&amp;gt;{{Accel|1|LiveHogs.png|List_of_Goods#LiveHogs|ClassLiveHogs|Live Hogs}}&amp;lt;br /&amp;gt;{{Accel|1|Cattle.png|List_of_Goods#Cattle|ClassCattle|Cattle}}&amp;lt;br /&amp;gt;{{Accel|1|Bison.png|List_of_Goods#Bison|ClassBison|Bison}}&lt;br /&gt;
|Accel2=30 {{ProdIcon}}&amp;lt;hr /&amp;gt;{{Accel|3|Wealth.png|List_of_Resource_Nodes#Basic_Resources|ClassWealth|Wealth}}&amp;lt;br /&amp;gt;{{Accel|2|Materials.png|List_of_Resource_Nodes#Basic_Resources|ClassMaterials|Materials}}&lt;br /&gt;
|Accel3=&lt;br /&gt;
|Ameni=&lt;br /&gt;
|Suppl=&lt;br /&gt;
|CraftIn={{ImpIcon|Tannery.png|Tannery|ClassTannery|Tannery}}&lt;br /&gt;
|UsedIn={{ItemIcon|Belts.png|List_of_Goods#Belts|ClassBelts|Belts}}{{ItemIcon|Book.png|List_of_Goods#Book|ClassBook|Book}}{{ItemIcon|Codex.png|List_of_Goods#Codex|ClassCodex|Codex}}{{ItemIcon|Encyclopedia.png|List_of_Goods#Encyclopedia|ClassEncyclopedia|Encyclopedia}}{{ItemIcon|LetterofCredit.png|List_of_Goods#LetterofCredit|ClassLetterofCredit|Letter of Credit}}{{ItemIcon|MusicalInstruments.png|List_of_Goods#MusicalInstruments|ClassMusicalInstruments|Musical Instruments}}{{ItemIcon|PaperItem.png|List_of_Goods#Paper|ClassPaper|Paper}}{{ItemIcon|RugandCarpet.png|List_of_Goods#RugandCarpet|ClassRugandCarpet|Rug and Carpet}}{{ItemIcon|Sandals.png|List_of_Goods#Sandals|ClassSandals|Sandals}}{{ItemIcon|Shoes.png|List_of_Goods#Shoes|ClassShoes|Shoes}}{{ItemIcon|StrategyCodex.png|List_of_Goods#StrategyCodex|ClassStrategyCodex|Strategy Codex}}{{ItemIcon|TradeGoods.png|List_of_Goods#TradeGoods|ClassTradeGoods|Trade Goods}}{{ItemIcon|Tunics.png|List_of_Goods#Tunics|ClassTunics|Tunics}}{{ItemIcon|Wheel.png|List_of_Goods#Wheel|ClassWheel|Wheel}}&lt;br /&gt;
|Tech=&lt;br /&gt;
}}&lt;br /&gt;
{{GoodsCraft&lt;br /&gt;
|itemfile=Syrup.png&lt;br /&gt;
|anchorId=Syrup&lt;br /&gt;
|itemname=Syrup&lt;br /&gt;
|Accel1=75 {{ProdIcon}}&amp;lt;hr /&amp;gt;{{Accel|10|Wealth.png|List_of_Resource_Nodes#Basic_Resources|ClassWealth|Wealth}}&amp;lt;br /&amp;gt;{{Accel|1|Grain.png|List_of_Goods#Grain|ClassGrain|Grain}}&lt;br /&gt;
|Accel2=50 {{ProdIcon}}&amp;lt;hr /&amp;gt;{{Accel|4|Wealth.png|List_of_Resource_Nodes#Basic_Resources|ClassWealth|Wealth}}&amp;lt;br /&amp;gt;{{Accel|1|Glass.png|List_of_Goods#Glass|ClassGlass|Glass}}{{Accel|2|CeramicPots.png|List_of_Goods#CeramicPots|ClassCeramicPots|Ceramic Pots}}&amp;lt;br /&amp;gt;{{Accel|1|PlasticContainer.png|List_of_Goods#PlasticContainer|ClassPlasticContainer|Plastic Container}}&lt;br /&gt;
|Accel3=&lt;br /&gt;
|Ameni=&lt;br /&gt;
|Suppl=&lt;br /&gt;
|CraftIn={{ImpIcon|FermentingPit.png|FermentingPit|ClassFermentingPit|Fermenting Pit}}{{ImpIcon|Brewery.png|Brewery|ClassBrewery|Brewery}}{{ImpIcon|Distillery.png|Distillery|ClassDistillery|Distillery}}&lt;br /&gt;
|UsedIn={{ItemIcon|CannedFoods.png|List_of_Goods#CannedFoods|ClassCannedFoods|Canned Foods}}{{ItemIcon|DriedFoodGoods.png|List_of_Goods#DriedFoodGoods|ClassDriedFoodGoods|Dried Food Goods}}{{ItemIcon|Feast.png|List_of_Goods#Feast|ClassFeast|Feast}}{{ItemIcon|Fertilizer.png|List_of_Goods#Fertilizer|ClassFertilizer|Fertilizer}}{{ItemIcon|Festival.png|List_of_Goods#Festival|ClassFestival|Festival}}{{ItemIcon|GourmetMeals.png|List_of_Goods#GourmetMeals|ClassGourmetMeals|Gourmet Meals}}{{ItemIcon|Liquor.png|List_of_Goods#Liquor|ClassLiquor|Liquor}}{{ItemIcon|Pastries.png|List_of_Goods#Pastries|ClassPastries|Pastries}}{{ItemIcon|PreservedFood.png|List_of_Goods#PreservedFood|ClassPreservedFood|Preserved Food}}&lt;br /&gt;
|Tech=&lt;br /&gt;
}}&lt;br /&gt;
{{GoodsCraft&lt;br /&gt;
|itemfile=CuredMeats.png&lt;br /&gt;
|anchorId=CuredMeats&lt;br /&gt;
|itemname=Cured Meats&lt;br /&gt;
|Accel1=150 {{ProdIcon}}&amp;lt;hr /&amp;gt;{{Accel|10|Wealth.png|List_of_Resource_Nodes#Basic_Resources|ClassWealth|Wealth}}&amp;lt;br /&amp;gt;{{Accel|1|LiveHogs.png|List_of_Goods#LiveHogs|ClassLiveHogs|Live Hogs}}{{Accel|1|DomesticSheep.png|List_of_Goods#DomesticSheep|ClassDomesticSheep|Domestic Sheep}}&amp;lt;br /&amp;gt;{{Accel|1|DomesticGoat.png|List_of_Goods#DomesticGoat|ClassDomesticGoat|DomesticGoat}}&lt;br /&gt;
|Accel2=150 {{ProdIcon}}&amp;lt;hr /&amp;gt;{{Accel|10|Wealth.png|List_of_Resource_Nodes#Basic_Resources|ClassWealth|Wealth}}&amp;lt;br /&amp;gt;{{Accel|1|Venison.png|List_of_Goods#Venison|ClassVenison|Venison}}&amp;lt;br /&amp;gt;{{Accel|1|Cattle.png|List_of_Goods#Cattle|ClassCattle|Cattle}}{{Accel|1|Fish.png|List_of_Goods#Fish|ClassFish|Fish}}&amp;lt;br /&amp;gt;{{Accel|1|Bison.png|List_of_Goods#Bison|ClassBison|Bison}}&lt;br /&gt;
|Accel3=50 {{ProdIcon}}&amp;lt;hr /&amp;gt;{{Accel|3|Wealth.png|List_of_Resource_Nodes#Basic_Resources|ClassWealth|Wealth}}&amp;lt;br /&amp;gt;{{Accel|1|Salt.png|List_of_Goods#Salt|ClassSalt|Salt}}&amp;lt;br /&amp;gt;{{Accel|1|Spice.png|List_of_Goods#Spice|ClassSpice|Spice}}&lt;br /&gt;
|Ameni=+10 City Food {{Food}}&amp;lt;br /&amp;gt;+5 {{Prosperity}}&amp;lt;br /&amp;gt;+5 {{Happiness}}&lt;br /&gt;
|Suppl=&lt;br /&gt;
|CraftIn={{ImpIcon|ButcherShop.png|ButcherShop|ClassButcherShop|Butcher Shop}}&lt;br /&gt;
|UsedIn={{ItemIcon|CannedFoods.png|List_of_Goods#CannedFoods|ClassCannedFoods|Canned Foods}}{{ItemIcon|DriedFoodGoods.png|List_of_Goods#DriedFoodGoods|ClassDriedFoodGoods|Dried Food Goods}}{{ItemIcon|Festival.png|List_of_Goods#Festival|ClassFestival|Festival}}{{ItemIcon|GourmetMeals.png|List_of_Goods#GourmetMeals|ClassGourmetMeals|Gourmet Meals}}{{ItemIcon|PreservedFood.png|List_of_Goods#PreservedFood|ClassPreservedFood|Preserved Food}}&lt;br /&gt;
|Tech={{Tech|AnimalHusbandry.png|ClassAnimalHusbandry|Animal Husbandry}}&lt;br /&gt;
}}&lt;br /&gt;
{{GoodsCraft&lt;br /&gt;
|itemfile=Wine.png&lt;br /&gt;
|anchorId=Wine&lt;br /&gt;
|itemname=Wine&lt;br /&gt;
|Accel1=50 {{ProdIcon}}&amp;lt;hr /&amp;gt;{{Accel|15|Wealth.png|List_of_Resource_Nodes#Basic_Resources|ClassWealth|Wealth}}&amp;lt;br /&amp;gt;{{Accel|1|Grain.png|List_of_Goods#Grain|ClassGrain|Grain}}{{Accel|1|Grape.png|List_of_Goods#Grape|ClassGrape|Grape}}&lt;br /&gt;
|Accel2=25 {{ProdIcon}}&amp;lt;hr /&amp;gt;{{Accel|5|Wealth.png|List_of_Resource_Nodes#Basic_Resources|ClassWealth|Wealth}}&amp;lt;br /&amp;gt;{{Accel|1|Glass.png|List_of_Goods#Glass|ClassGlass|Glass}}{{Accel|1|CeramicPots.png|List_of_Goods#CeramicPots|ClassCeramicPots|Ceramic Pots}}&lt;br /&gt;
|Accel3=&lt;br /&gt;
|Ameni=+10 {{Happiness}}&amp;lt;br /&amp;gt;-1 {{Knowledge}}&amp;lt;br /&amp;gt;+5 {{Prosperity}}&lt;br /&gt;
|Suppl=+10 {{Happiness}}&amp;lt;br /&amp;gt;-1 {{Knowledge}}&lt;br /&gt;
|CraftIn={{ImpIcon|FermentingPit.png|FermentingPit|ClassFermentingPit|Fermenting Pit}}{{ImpIcon|Brewery.png|Brewery|ClassBrewery|Brewery}}{{ImpIcon|Distillery.png|Distillery|ClassDistillery|Distillery}}&lt;br /&gt;
|UsedIn={{ItemIcon|TradeGoods.png|List_of_Goods#TradeGoods|ClassTradeGoods|Trade Goods}}&lt;br /&gt;
|Tech={{Tech|Fermenting.png|ClassFermenting|Fermenting}}{{Tech|Hospitality.png|ClassHospitality|Hospitality}}&lt;br /&gt;
}}&lt;br /&gt;
{{GoodsCraft&lt;br /&gt;
|itemfile=GrainStore.png&lt;br /&gt;
|anchorId=GrainStore&lt;br /&gt;
|itemname=Grain Store&lt;br /&gt;
|Accel1=150 {{ProdIcon}}&amp;lt;hr /&amp;gt;{{Accel|8|Wealth.png|List_of_Resource_Nodes#Basic_Resources|ClassWealth|Wealth}}&amp;lt;br /&amp;gt;{{Accel|1|Grain.png|List_of_Goods#Grain|ClassGrain|Grain}}&lt;br /&gt;
|Accel2=50 {{ProdIcon}}&amp;lt;hr /&amp;gt;{{Accel|5|Wealth.png|List_of_Resource_Nodes#Basic_Resources|ClassWealth|Wealth}}&amp;lt;br /&amp;gt;{{Accel|1|CeramicPots.png|List_of_Goods#CeramicPots|ClassCeramicPots|Ceramic Pots}}&lt;br /&gt;
|Accel3=&lt;br /&gt;
|Ameni=+30 City Food {{Food}}&amp;lt;br /&amp;gt;+30 City Growth&lt;br /&gt;
|Suppl=&lt;br /&gt;
|CraftIn={{ImpIcon|Granary.png|Granary|ClassGranary|Granary}}{{ImpIcon|Mill.png|Mill|ClassMill|Mill}}{{ImpIcon|Windmill.png|Windmill|ClassWindmill|Windmill}}&lt;br /&gt;
|UsedIn=&lt;br /&gt;
|Tech={{Tech|GrainStorage.png|ClassGrainStorage|Grain Storage}}{{Tech|Milling.png|ClassMilling|Milling}}{{Tech|Windmills.png|ClassWindmills|Windmills}}&lt;br /&gt;
}}&lt;br /&gt;
{{GoodsCraft&lt;br /&gt;
|itemfile=Bread.png&lt;br /&gt;
|anchorId=Bread&lt;br /&gt;
|itemname=Bread&lt;br /&gt;
|Accel1=100 {{ProdIcon}}&amp;lt;hr /&amp;gt;{{Accel|5|Wealth.png|List_of_Resource_Nodes#Basic_Resources|ClassWealth|Wealth}}&amp;lt;br /&amp;gt;{{Accel|1|Grain.png|List_of_Goods#Grain|ClassGrain|Grain}}&lt;br /&gt;
|Accel2=50 {{ProdIcon}}&amp;lt;hr /&amp;gt;{{Accel|3|Wealth.png|List_of_Resource_Nodes#Basic_Resources|ClassWealth|Wealth}}&amp;lt;br /&amp;gt;{{Accel|1|Salt.png|List_of_Goods#Salt|ClassSalt|Salt}}&lt;br /&gt;
|Accel3=&lt;br /&gt;
|Ameni=+10 {{Health}}&amp;lt;br /&amp;gt;+10 City Food {{Food}}&lt;br /&gt;
|Suppl=&lt;br /&gt;
|CraftIn={{ImpIcon|Bakery.png|Bakery|ClassBakery|Bakery}}&lt;br /&gt;
|UsedIn={{ItemIcon|CannedFoods.png|List_of_Goods#CannedFoods|ClassCannedFoods|Canned Foods}}{{ItemIcon|DriedFoodGoods.png|List_of_Goods#DriedFoodGoods|ClassDriedFoodGoods|Dried Food Goods}}{{ItemIcon|Festival.png|List_of_Goods#Festival|ClassFestival|Festival}}{{ItemIcon|GourmetMeals.png|List_of_Goods#GourmetMeals|ClassGourmetMeals|Gourmet Meals}}{{ItemIcon|Pastries.png|List_of_Goods#Pastries|ClassPastries|Pastries}}{{ItemIcon|PreservedFood.png|List_of_Goods#PreservedFood|ClassPreservedFood|Preserved Food}}&lt;br /&gt;
|Tech={{Tech|GrainStorage.png|ClassGrainStorage|Grain Storage}}{{Tech|Milling.png|ClassMilling|Milling}}&lt;br /&gt;
}}&lt;br /&gt;
{{GoodsCraft&lt;br /&gt;
|itemfile=HerbalMedicine.png&lt;br /&gt;
|anchorId=HerbalMedicine&lt;br /&gt;
|itemname=Herbal Medicine&lt;br /&gt;
|Accel1=150 {{ProdIcon}}&amp;lt;hr /&amp;gt;{{Accel|15|Wealth.png|List_of_Resource_Nodes#Basic_Resources|ClassWealth|Wealth}}&amp;lt;br /&amp;gt;{{Accel|1|Mandrake.png|List_of_Goods#Mandrake|ClassMandrake|Mandrake}}&lt;br /&gt;
|Accel2=50 {{ProdIcon}}&amp;lt;hr /&amp;gt;{{Accel|5|Wealth.png|List_of_Resource_Nodes#Basic_Resources|ClassWealth|Wealth}}&amp;lt;br /&amp;gt;{{Accel|1|TeaLeaves.png|List_of_Goods#TeaLeaves|ClassTeaLeaves|Tea Leaves}}&lt;br /&gt;
|Accel3=50 {{ProdIcon}}&amp;lt;hr /&amp;gt;{{Accel|5|Wealth.png|List_of_Resource_Nodes#Basic_Resources|ClassWealth|Wealth}}&amp;lt;br /&amp;gt;{{Accel|1|Bandage.png|List_of_Goods#Bandage|ClassBandage|Bandage}}&amp;lt;br /&amp;gt;{{Accel|1|CeramicPots.png|List_of_Goods#CeramicPots|ClassCeramicPots|Ceramic Pots}}&lt;br /&gt;
|Ameni=+15 {{Health}}&lt;br /&gt;
|Suppl=&lt;br /&gt;
|CraftIn={{ImpIcon|Apothecary.png|Apothecary|ClassApothecary|Apothecary}}{{ImpIcon|Chemist.png|Chemist|ClassChemist|Chemist}}{{ImpIcon|Pharmacy.png|Pharmacy|ClassPharmacy|Pharmacy}}&lt;br /&gt;
|UsedIn={{ItemIcon|Medicine.png|List_of_Goods#Medicine|ClassMedicine|Medicine}}{{ItemIcon|TradeGoods.png|List_of_Goods#TradeGoods|ClassTradeGoods|Trade Goods}}&lt;br /&gt;
|Tech={{Tech|Alchemy.png|ClassAlchemy|Alchemy}}{{Tech|Herbalism.png|ClassHerbalism|Herbalism}}&lt;br /&gt;
}}&lt;br /&gt;
{{GoodsCraft&lt;br /&gt;
|itemfile=CeramicPots.png&lt;br /&gt;
|anchorId=CeramicPots&lt;br /&gt;
|itemname=Ceramic Pots&lt;br /&gt;
|Accel1=25 {{ProdIcon}}&amp;lt;hr /&amp;gt;{{Accel|3|Wealth.png|List_of_Resource_Nodes#Basic_Resources|ClassWealth|Wealth}}&amp;lt;br /&amp;gt;{{Accel|1|Materials.png|List_of_Resource_Nodes#Basic_Resources|ClassMaterials|Materials}}&lt;br /&gt;
|Accel2=50 {{ProdIcon}}&amp;lt;hr /&amp;gt;{{Accel|5|Wealth.png|List_of_Resource_Nodes#Basic_Resources|ClassWealth|Wealth}}&amp;lt;br /&amp;gt;{{Accel|1|SculptingMaterial.png|List_of_Goods#SculptingMaterial|ClassSculptingMaterial|Sculpting Material}}&lt;br /&gt;
|Accel3=&lt;br /&gt;
|Ameni=&lt;br /&gt;
|Suppl=+25% [[Craft Production]]&amp;lt;br /&amp;gt;at this [[Improvement]]&lt;br /&gt;
|CraftIn={{ImpIcon|CeramicShop.png|CeramicShop|ClassCeramicShop|Ceramic Shop}}&lt;br /&gt;
|UsedIn={{ItemIcon|Beer.png|List_of_Goods#Beer|ClassBeer|Beer}}{{ItemIcon|BrewedCoffee.png|List_of_Goods#BrewedCoffee|ClassBrewedCoffee|Brewed Coffee}}{{ItemIcon|DriedFoodGoods.png|List_of_Goods#DriedFoodGoods|ClassDriedFoodGoods|Dried Food Goods}}{{ItemIcon|GrainStore.png|List_of_Goods#GrainStore|ClassGrainStore|Grain Store}}{{ItemIcon|HerbalMedicine.png|List_of_Goods#HerbalMedicine|ClassHerbalMedicine|Herbal Medicine}}{{ItemIcon|Liquor.png|List_of_Goods#Liquor|ClassLiquor|Liquor}}{{ItemIcon|Perfume.png|List_of_Goods#Perfume|ClassPerfume|Perfume}}{{ItemIcon|Syrup.png|List_of_Goods#Syrup|ClassSyrup|Syrup}}{{ItemIcon|Wine.png|List_of_Goods#Wine|ClassWine|Wine}}&amp;lt;br /&amp;gt;&lt;br /&gt;
{{TriuIcon|AngkorWat.png|AngkorWat|ClassAngkorWat|Angkor Wat}}{{TriuIcon|LaGrandPlace.png|LaGrandPlace|ClassLaGrandPlace|La Grand-Place}}{{TriuIcon|TheClassicalGardensofSuzhou.png|ClassicalGardenofSuzhou|ClassClassicalGardenofSuzhou|The Classical Garden of Suzhou}}{{TriuIcon|TheColossusofRhodes.png|ColossusofRhodes|ClassColossusofRhodes|The Colossus of Rhodes}}{{TriuIcon|TheGreatLighthouse.png|GreatLighthouse|ClassGreatLighthouse|The Great Lighthouse}}{{TriuIcon|TheGreatPyramidofGiza.png|GreatPyramidofGiza|ClassGreatPyramidofGiza|The Great Pyramid of Giza}}{{TriuIcon|TheHangingGardens.png|HangingGardens|ClassHangingGardens|The Hanging Gardens}}{{ImpIcon|Palace.png|Palace|ClassPalace|Palace}}&lt;br /&gt;
|Tech={{Tech|Masonry.png|ClassMasonry|Masonry}}{{Tech|MonumentBuilding.png|ClassMonumentBuilding|Monument Building}}{{Tech|Pottery.png|ClassPottery|Pottery}}&lt;br /&gt;
}}&lt;br /&gt;
{{GoodsCraft&lt;br /&gt;
|itemfile=Rope.png&lt;br /&gt;
|anchorId=Rope&lt;br /&gt;
|itemname=Rope&lt;br /&gt;
|Accel1=50 {{ProdIcon}}&amp;lt;hr /&amp;gt;{{Accel|5|Wealth.png|List_of_Resource_Nodes#Basic_Resources|ClassWealth|Wealth}}&amp;lt;br /&amp;gt;{{Accel|1|Wool.png|List_of_Goods#Wool|ClassWool|Wool}}{{Accel|2|Cotton.png|List_of_Goods#Cotton|ClassCotton|Cotton}}&lt;br /&gt;
|Accel2=50 {{ProdIcon}}&amp;lt;hr /&amp;gt;{{Accel|5|Wealth.png|List_of_Resource_Nodes#Basic_Resources|ClassWealth|Wealth}}&amp;lt;br /&amp;gt;{{Accel|1|Silk.png|List_of_Goods#Silk|ClassSilk|Silk}}&lt;br /&gt;
|Accel3=40 {{ProdIcon}}&amp;lt;hr /&amp;gt;{{Accel|4|Wealth.png|List_of_Resource_Nodes#Basic_Resources|ClassWealth|Wealth}}&amp;lt;br /&amp;gt;{{Accel|1|Materials.png|List_of_Resource_Nodes#Basic_Resources|ClassMaterials|Materials}}&lt;br /&gt;
|Ameni=&lt;br /&gt;
|Suppl=+50% [[Craft Production]]&amp;lt;br /&amp;gt;at this [[Improvement]]&lt;br /&gt;
|CraftIn={{ImpIcon|Workshop.png|Workshop|ClassWorkshop|Workshop}}{{ImpIcon|CraftingGuild.png|CraftingGuild|ClassCraftingGuild|Crafting Guild}}{{ImpIcon|Factory.png|Factory|ClassFactory|Factory}}{{ImpIcon|Stable.png|Stable|ClassStable|Stable}}{{ImpIcon|Tailor.png|Tailor|ClassTailor|Tailor}}{{ImpIcon|ShoppingMall.png|ShoppingMall|ClassShoppingMall|Shopping Mall}}{{ImpIcon|Weaver.png|Weaver|ClassWeaver|Weaver}}&lt;br /&gt;
|UsedIn={{ItemIcon|Loom.png|List_of_Goods#Loom|ClassLoom|Loom}}{{ItemIcon|Wheel.png|List_of_Goods#Wheel|ClassWheel|Wheel}}&amp;lt;br /&amp;gt;&lt;br /&gt;
{{TriuIcon|AngkorWat.png|AngkorWat|ClassAngkorWat|Angkor Wat}}{{TriuIcon|Stonehenge.png|Stonehenge|ClassStonehenge|Stonehenge}}{{TriuIcon|TheGreatPyramidofGiza.png|GreatPyramidofGiza|ClassGreatPyramidofGiza|The Great Pyramid of Giza}}{{ImpIcon|Palace.png|Palace|ClassPalace|Palace}}&lt;br /&gt;
|Tech={{Tech|Architecture.png|ClassArchitecture|Architecture}}{{Tech|Ropemaking.png|ClassRopemaking|Ropemaking}}{{Tech|Seafaring.png|ClassSeafaring|Seafaring}}{{Tech|Stirrups.png|ClassStirrups|Stirrups}}&lt;br /&gt;
}}&lt;br /&gt;
{{GoodsCraft&lt;br /&gt;
|itemfile=Carriages.png&lt;br /&gt;
|anchorId=Carriages&lt;br /&gt;
|itemname=Carriages&lt;br /&gt;
|Accel1=400 {{ProdIcon}}&amp;lt;hr /&amp;gt;{{Accel|40|Wealth.png|List_of_Resource_Nodes#Basic_Resources|ClassWealth|Wealth}}&amp;lt;br /&amp;gt;{{Accel|2|Cattle.png|List_of_Goods#Cattle|ClassCattle|Cattle}}&amp;lt;br /&amp;gt;{{Accel|1|Horse.png|List_of_Goods#Horse|ClassHorse|Horse}}{{Accel|1|Camel.png|List_of_Goods#Camel|ClassCamel|Camel}}&lt;br /&gt;
|Accel2=50 {{ProdIcon}}&amp;lt;hr /&amp;gt;{{Accel|5|Wealth.png|List_of_Resource_Nodes#Basic_Resources|ClassWealth|Wealth}}&amp;lt;br /&amp;gt;{{Accel|1|Rope.png|List_of_Goods#Rope|ClassRope|Rope}}&amp;lt;br /&amp;gt;{{Accel|5|Timber.png|List_of_Resource_Nodes#Basic_Resources|ClassTimber|Timber}}&lt;br /&gt;
|Accel3=100 {{ProdIcon}}&amp;lt;hr /&amp;gt;{{Accel|10|Wealth.png|List_of_Resource_Nodes#Basic_Resources|ClassWealth|Wealth}}&amp;lt;br /&amp;gt;{{Accel|2|Wheel.png|List_of_Goods#Wheel|ClassWheel|Wheel}}&amp;lt;br /&amp;gt;{{Accel|5|Materials.png|List_of_Resource_Nodes#Basic_Resources|ClassMaterials|Materials}}&lt;br /&gt;
|Ameni=+10% City [[Production]]&amp;lt;br /&amp;gt;-5 {{Health}}&amp;lt;br /&amp;gt;+100 City Growth&amp;lt;br /&amp;gt;+15 {{Prosperity}}&lt;br /&gt;
|Suppl=&lt;br /&gt;
|CraftIn={{ImpIcon|Stable.png|Stable|ClassStable|Stable}}&lt;br /&gt;
|UsedIn=&lt;br /&gt;
|Tech={{Tech|Chariots.png|ClassChariots|Chariots}}{{Tech|Horseshoes.png|ClassHorseshoes|Horseshoes}}{{Tech|Stirrups.png|ClassStirrups|Stirrups}}&lt;br /&gt;
}}&lt;br /&gt;
{{GoodsCraft&lt;br /&gt;
|itemfile=CodeofLawsItem.png&lt;br /&gt;
|anchorId=CodeofLaws&lt;br /&gt;
|itemname=Code of Laws&lt;br /&gt;
|Accel1=10 {{ProdIcon}}&amp;lt;hr /&amp;gt;{{Accel|1|Wealth.png|List_of_Resource_Nodes#Basic_Resources|ClassWealth|Wealth}}&amp;lt;br /&amp;gt;{{Accel|1|Timber.png|List_of_Resource_Nodes#Basic_Resources|ClassTimber|Timber}}&lt;br /&gt;
|Accel2=10 {{ProdIcon}}&amp;lt;hr /&amp;gt;{{Accel|1|Wealth.png|List_of_Resource_Nodes#Basic_Resources|ClassWealth|Wealth}}&amp;lt;br /&amp;gt;{{Accel|1|Materials.png|List_of_Resource_Nodes#Basic_Resources|ClassMaterials|Materials}}&lt;br /&gt;
|Accel3=10 {{ProdIcon}}&amp;lt;hr /&amp;gt;{{Accel|1|Wealth.png|List_of_Resource_Nodes#Basic_Resources|ClassWealth|Wealth}}&amp;lt;br /&amp;gt;{{Accel|1|Food.png|List_of_Resource_Nodes#Basic_Resources|ClassFood|Food}}&lt;br /&gt;
|Ameni=+10 {{Security}}&amp;lt;br /&amp;gt;+15 {{Knowledge}}&lt;br /&gt;
|Suppl=&lt;br /&gt;
|CraftIn={{ImpIcon|GreatHearth.png|GreatHearth|ClassGreatHearth|Great Hearth}}{{ImpIcon|GatheringHall.png|GatheringHall|ClassGatheringHall|Gathering Hall}}{{ImpIcon|TownCenter.png|TownCenter|ClassTownCenter|Town Center}}{{ImpIcon|CityHall.png|CityHall|ClassCityHall|City Hall}}&lt;br /&gt;
|UsedIn=&lt;br /&gt;
|Tech={{Tech|CodeofLaws.png|ClassCodeofLaws|Code of Laws}}&lt;br /&gt;
}}&lt;br /&gt;
{{GoodsCraft&lt;br /&gt;
|itemfile=MetalPots.png&lt;br /&gt;
|anchorId=MetalPots&lt;br /&gt;
|itemname=Metal Pots&lt;br /&gt;
|Accel1=150 {{ProdIcon}}&amp;lt;hr /&amp;gt;{{Accel|15|Wealth.png|List_of_Resource_Nodes#Basic_Resources|ClassWealth|Wealth}}&amp;lt;br /&amp;gt;{{Accel|1|SteelItem.png|List_of_Goods#Steel|ClassSteel|Steel}}{{Accel|3|MetalIngot.png|List_of_Goods#MetalIngot|ClassMetalIngot|Metal Ingot}}&lt;br /&gt;
|Accel2=25 {{ProdIcon}}&amp;lt;hr /&amp;gt;{{Accel|3|Wealth.png|List_of_Resource_Nodes#Basic_Resources|ClassWealth|Wealth}}&amp;lt;br /&amp;gt;{{Accel|3|Materials.png|List_of_Resource_Nodes#Basic_Resources|ClassMaterials|Materials}}&lt;br /&gt;
|Accel3=&lt;br /&gt;
|Ameni=+10 {{Prosperity}}&amp;lt;br /&amp;gt;+15 {{Health}}&lt;br /&gt;
|Suppl=+3 {{Health}}&lt;br /&gt;
|CraftIn={{ImpIcon|Workshop.png|Workshop|ClassWorkshop|Workshop}}{{ImpIcon|CraftingGuild.png|CraftingGuild|ClassCraftingGuild|Crafting Guild}}{{ImpIcon|Factory.png|Factory|ClassFactory|Factory}}{{ImpIcon|ShoppingMall.png|ShoppingMall|ClassShoppingMall|Shopping Mall}}&lt;br /&gt;
|UsedIn=&lt;br /&gt;
|Tech={{Tech|IronWorking.png|ClassIronWorking|Iron Working}}&lt;br /&gt;
}}&lt;br /&gt;
{{GoodsCraft&lt;br /&gt;
|itemfile=MetalIngot.png&lt;br /&gt;
|anchorId=MetalIngot&lt;br /&gt;
|itemname=Metal Ingot&lt;br /&gt;
|Accel1=300 {{ProdIcon}}&amp;lt;hr /&amp;gt;{{Accel|10|Wealth.png|List_of_Resource_Nodes#Basic_Resources|ClassWealth|Wealth}}&amp;lt;br /&amp;gt;{{Accel|1|Copper.png|List_of_Goods#Copper|ClassCopper|Copper}}&lt;br /&gt;
|Accel2=500 {{ProdIcon}}&amp;lt;hr /&amp;gt;{{Accel|15|Wealth.png|List_of_Resource_Nodes#Basic_Resources|ClassWealth|Wealth}}&amp;lt;br /&amp;gt;{{Accel|1|Iron.png|List_of_Goods#Iron|ClassIron|Iron}}&lt;br /&gt;
|Accel3=250 {{ProdIcon}}&amp;lt;hr /&amp;gt;{{Accel|2|GunpowderItem.png|List_of_Goods#Gunpowder|ClassGunpowder|Gunpowder}}&amp;lt;br /&amp;gt;{{Accel|1|Explosive.png|List_of_Goods#Explosive|ClassExplosive|Explosive}}&amp;lt;br /&amp;gt;{{Accel|1|Fuel.png|List_of_Goods#Fuel|ClassFuel|Fuel}}&lt;br /&gt;
|Ameni=&lt;br /&gt;
|Suppl=&lt;br /&gt;
|CraftIn={{ImpIcon|Blacksmith.png|Blacksmith|ClassBlacksmith|Blacksmith}}{{ImpIcon|Forge.png|Forge|ClassForge|Forge}}{{ImpIcon|Foundry.png|Foundry|ClassFoundry|Foundry}}&lt;br /&gt;
|UsedIn={{ItemIcon|Censer.png|List_of_Goods#Censer|ClassCenser|Censer}}{{ItemIcon|Clock.png|List_of_Goods#Clock|ClassClock|Clock}}{{ItemIcon|Gear.png|List_of_Goods#Gear|ClassGear|Gear}}{{ItemIcon|HeavyPlows.png|List_of_Goods#HeavyPlows|ClassHeavyPlows|Heavy Plows}}{{ItemIcon|IndoorStove.png|List_of_Goods#IndoorStove|ClassIndoorStove|Indoor Stove}}{{ItemIcon|Lightbulb.png|List_of_Goods#Lightbulb|ClassLightbulb|Lightbulb}}{{ItemIcon|MetalPots.png|List_of_Goods#MetalPots|ClassMetalPots|Metal Pots}}{{ItemIcon|MetalTools.png|List_of_Goods#MetalTools|ClassMetalTools|Metal Tools}}{{ItemIcon|Piano.png|List_of_Goods#Piano|ClassPiano|Piano}}{{ItemIcon|RadioItem.png|List_of_Goods#Radio|ClassRadio|Radio}}{{ItemIcon|SteelItem.png|List_of_Goods#Steel|ClassSteel|Steel}}{{ItemIcon|Telescope.png|List_of_Goods#Telescope|ClassTelescope|Telescope}}{{ItemIcon|Wheel.png|List_of_Goods#Wheel|ClassWheel|Wheel}}&amp;lt;br /&amp;gt;&lt;br /&gt;
{{ImpIcon|CraftingGuild.png|CraftingGuild|ClassCraftingGuild|Crafting Guild}}{{ImpIcon|Foundry.png|Foundry|ClassFoundry|Foundry}}{{ImpIcon|Museum.png|Museum|ClassMuseum|Museum}}{{ImpIcon|Refinery.png|Refinery|ClassRefinery|Refinery}}{{TriuIcon|TheBrandenburgGate.png|BrandenburgGate|ClassBrandenburgGate|The Brandenburg Gate}}{{TriuIcon|TheColossusofRhodes.png|ColossusofRhodes|ClassColossusofRhodes|The Colossus of Rhodes}}&lt;br /&gt;
|Tech={{Tech|BronzeWorking.png|ClassBronzeWorking|Bronze Working}}&lt;br /&gt;
}}&lt;br /&gt;
{{GoodsCraft&lt;br /&gt;
|itemfile=MetalTools.png&lt;br /&gt;
|anchorId=MetalTools&lt;br /&gt;
|itemname=Metal Tools&lt;br /&gt;
|Accel1=375 {{ProdIcon}}&amp;lt;hr /&amp;gt;{{Accel|15|Wealth.png|List_of_Resource_Nodes#Basic_Resources|ClassWealth|Wealth}}&amp;lt;br /&amp;gt;{{Accel|1|SteelItem.png|List_of_Goods#Steel|ClassSteel|Steel}}&amp;lt;br /&amp;gt;{{Accel|2|MetalIngot.png|List_of_Goods#MetalIngot|ClassMetalIngot|Metal Ingot}}&lt;br /&gt;
|Accel2=100 {{ProdIcon}}&amp;lt;hr /&amp;gt;{{Accel|5|Wealth.png|List_of_Resource_Nodes#Basic_Resources|ClassWealth|Wealth}}&amp;lt;br /&amp;gt;{{Accel|8|Timber.png|List_of_Resource_Nodes#Basic_Resources|ClassTimber|Timber}}&amp;lt;br /&amp;gt;{{Accel|5|Materials.png|List_of_Resource_Nodes#Basic_Resources|ClassMaterials|Materials}}&amp;lt;br /&amp;gt;{{Accel|1|Plastic.png|List_of_Goods#Plastic|ClassPlastic|Plastic}}&lt;br /&gt;
|Accel3=100 {{ProdIcon}}&amp;lt;hr /&amp;gt;{{Accel|1|Fuel.png|List_of_Goods#Fuel|ClassFuel|Fuel}}&amp;lt;br /&amp;gt;{{Accel|1|Power.png|List_of_Goods#Power|ClassPower|Power}}&lt;br /&gt;
|Ameni=&lt;br /&gt;
|Suppl=+50% [[Craft Production]]&amp;lt;br /&amp;gt;at this [[Improvement]]&amp;lt;hr /&amp;gt;+100% [[Harvest Production]]&amp;lt;br /&amp;gt;at this [[Improvement]]&lt;br /&gt;
|CraftIn={{ImpIcon|Workshop.png|Workshop|ClassWorkshop|Workshop}}{{ImpIcon|CraftingGuild.png|CraftingGuild|ClassCraftingGuild|Crafting Guild}}{{ImpIcon|Factory.png|Factory|ClassFactory|Factory}}&lt;br /&gt;
|UsedIn={{ItemIcon|TradeGoods.png|List_of_Goods#TradeGoods|ClassTradeGoods|Trade Goods}}&amp;lt;br /&amp;gt;{{ImpIcon|Armory.png|Armory|ClassArmory|Armory}}{{ImpIcon|CementPlant.png|CementPlant|ClassCementPlant|Cement Plant}}{{ImpIcon|IndustrialFarm.png|IndustrialFarm|ClassIndustrialFarm|Industrial Farm}}{{ImpIcon|IrrigatedFarm.png|IrrigatedFarm|ClassIrrigatedFarm|Irrigated Farm}}{{ImpIcon|Sawmill.png|Sawmill|ClassSawmill|Sawmill}}{{ImpIcon|Windmill.png|Windmill|ClassWindmill|Windmill}}&amp;lt;br /&amp;gt;{{TriuIcon|TheBrandenburgGate.png|BrandenburgGate|ClassBrandenburgGate|The Brandenburg Gate}}{{TriuIcon|TheGreatLighthouse.png|GreatLighthouse|ClassGreatLighthouse|The Great Lighthouse}}{{TriuIcon|TheMinesofRammelsberg.png|MinesofRammelsberg|ClassMinesofRammelsberg|The Mines of Rammelsberg}}{{TriuIcon|VolklingenIronworks.png|VolklingenIronworks|ClassVolklingenIronworks|Völklingen Ironworks}}&lt;br /&gt;
|Tech={{Tech|IronWorking.png|ClassIronWorking|Iron Working}}&lt;br /&gt;
}}&lt;br /&gt;
{{GoodsCraft&lt;br /&gt;
|itemfile=Anvil.png&lt;br /&gt;
|anchorId=Anvil&lt;br /&gt;
|itemname=Anvil&lt;br /&gt;
|Accel1=100 {{ProdIcon}}&amp;lt;hr /&amp;gt;{{Accel|25|Wealth.png|List_of_Resource_Nodes#Basic_Resources|ClassWealth|Wealth}}&amp;lt;br /&amp;gt;{{Accel|1|SteelItem.png|List_of_Goods#Steel|ClassSteel|Steel}}&amp;lt;br /&amp;gt;{{Accel|3|MetalIngot.png|List_of_Goods#MetalIngot|ClassMetalIngot|Metal Ingot}}&lt;br /&gt;
|Accel2=&lt;br /&gt;
|Accel3=&lt;br /&gt;
|Ameni=&lt;br /&gt;
|Suppl=+150% [[Craft Production]]&amp;lt;br /&amp;gt;at this [[Improvement]]&lt;br /&gt;
|CraftIn={{ImpIcon|Workshop.png|Workshop|ClassWorkshop|Workshop}}{{ImpIcon|CraftingGuild.png|CraftingGuild|ClassCraftingGuild|Crafting Guild}}{{ImpIcon|Factory.png|Factory|ClassFactory|Factory}}&lt;br /&gt;
|UsedIn=&lt;br /&gt;
|Tech={{Tech|IronWorking.png|ClassIronWorking|Iron Working}}&lt;br /&gt;
}}&lt;br /&gt;
{{GoodsCraft&lt;br /&gt;
|itemfile=Biscuits.png&lt;br /&gt;
|anchorId=Biscuits&lt;br /&gt;
|itemname=Biscuits&lt;br /&gt;
|Accel1=50 {{ProdIcon}}&amp;lt;hr /&amp;gt;{{Accel|10|Wealth.png|List_of_Resource_Nodes#Basic_Resources|ClassWealth|Wealth}}&amp;lt;br /&amp;gt;{{Accel|5|Food.png|List_of_Resource_Nodes#Basic_Resources|ClassFood|Food}}&amp;lt;br /&amp;gt;{{Accel|1|Grain.png|List_of_Goods#Grain|ClassGrain|Grain}}&lt;br /&gt;
|Accel2=50 {{ProdIcon}}&amp;lt;hr /&amp;gt;{{Accel|10|Wealth.png|List_of_Resource_Nodes#Basic_Resources|ClassWealth|Wealth}}&amp;lt;br /&amp;gt;{{Accel|2|Syrup.png|List_of_Goods#Syrup|ClassSyrup|Syrup}}&amp;lt;br /&amp;gt;{{Accel|1|Salt.png|List_of_Goods#Salt|ClassSalt|Salt}}&lt;br /&gt;
|Accel3=50 {{ProdIcon}}&amp;lt;hr /&amp;gt;{{Accel|10|Wealth.png|List_of_Resource_Nodes#Basic_Resources|ClassWealth|Wealth}}&amp;lt;br /&amp;gt;{{Accel|1|FoodOil.png|List_of_Goods#FoodOil|ClassFoodOil|Food Oil}}&lt;br /&gt;
|Ameni=+25 City Food {{Food}}&lt;br /&gt;
|Suppl=&lt;br /&gt;
|CraftIn={{ImpIcon|Bakery.png|Bakery|ClassBakery|Bakery}}&lt;br /&gt;
|UsedIn={{ItemIcon|Festival.png|List_of_Goods#Festival|ClassFestival|Festival}}{{ItemIcon|GourmetMeals.png|List_of_Goods#GourmetMeals|ClassGourmetMeals|Gourmet Meals}}&lt;br /&gt;
|Tech={{Tech|Hospitality.png|ClassHospitality|Hospitality}}&lt;br /&gt;
}}&lt;br /&gt;
{{GoodsCraft&lt;br /&gt;
|itemfile=Boots.png&lt;br /&gt;
|anchorId=Boots&lt;br /&gt;
|itemname=Boots&lt;br /&gt;
|Accel1=150 {{ProdIcon}}&amp;lt;hr /&amp;gt;{{Accel|1|Leather.png|List_of_Goods#Leather|ClassLeather|Leather}}&lt;br /&gt;
|Accel2=10 {{ProdIcon}}&amp;lt;hr /&amp;gt;{{Accel|1|Wealth.png|List_of_Resource_Nodes#Basic_Resources|ClassWealth|Wealth}}&amp;lt;br /&amp;gt;{{Accel|1|Materials.png|List_of_Resource_Nodes#Basic_Resources|ClassMaterials|Materials}}&lt;br /&gt;
|Accel3=500 {{ProdIcon}}&amp;lt;hr /&amp;gt;{{Accel|1|Coin.png|List_of_Goods#Coin|ClassCoin|Coin}}&lt;br /&gt;
|Ameni=+10 {{Health}}&amp;lt;br /&amp;gt;+10 {{Happiness}}&lt;br /&gt;
|Suppl=&lt;br /&gt;
|CraftIn={{ImpIcon|Cobbler.png|Cobbler|ClassCobbler|Cobbler}}{{ImpIcon|Tannery.png|Tannery|ClassTannery|Tannery}}&lt;br /&gt;
|UsedIn=&lt;br /&gt;
|Tech={{Tech|Horseshoes.png|ClassHorseshoes|Horseshoes}}&lt;br /&gt;
}}&lt;br /&gt;
{{GoodsCraft&lt;br /&gt;
|itemfile=FuelCells.png&lt;br /&gt;
|anchorId=FuelCells&lt;br /&gt;
|itemname=Fuel Cells&lt;br /&gt;
|Accel1=1000 {{ProdIcon}}&amp;lt;hr /&amp;gt;{{Accel|100|Wealth.png|List_of_Resource_Nodes#Basic_Resources|ClassWealth|Wealth}}&amp;lt;br /&amp;gt;{{Accel|1|Power.png|List_of_Goods#Power|ClassPower|Power}}&lt;br /&gt;
|Accel2=1500 {{ProdIcon}}&amp;lt;hr /&amp;gt;{{Accel|35|Wealth.png|List_of_Resource_Nodes#Basic_Resources|ClassWealth|Wealth}}&amp;lt;br /&amp;gt;{{Accel|1|Uranium.png|List_of_Goods#Uranium|ClassUranium|Uranium}}&lt;br /&gt;
|Accel3=&lt;br /&gt;
|Ameni=&lt;br /&gt;
|Suppl=+3 {{Health}}&amp;lt;br /&amp;gt;+150% [[Craft Production]]&amp;lt;br /&amp;gt;at this [[Improvement]]&amp;lt;hr /&amp;gt;+100% [[Harvest Production]]&amp;lt;br /&amp;gt;at this [[Improvement]]&lt;br /&gt;
|CraftIn={{ImpIcon|Refinery.png|Refinery|ClassRefinery|Refinery}}&lt;br /&gt;
|UsedIn=&lt;br /&gt;
|Tech={{Tech|Robotics.png|ClassRobotics|Robotics}}&lt;br /&gt;
}}&lt;br /&gt;
{{GoodsCraft&lt;br /&gt;
|itemfile=Hourglass.png&lt;br /&gt;
|anchorId=Hourglass&lt;br /&gt;
|itemname=Hourglass&lt;br /&gt;
|Accel1=25 {{ProdIcon}}&amp;lt;hr /&amp;gt;{{Accel|3|Wealth.png|List_of_Resource_Nodes#Basic_Resources|ClassWealth|Wealth}}&amp;lt;br /&amp;gt;{{Accel|1|Timber.png|List_of_Resource_Nodes#Basic_Resources|ClassTimber|Timber}}&lt;br /&gt;
|Accel2=25 {{ProdIcon}}&amp;lt;hr /&amp;gt;{{Accel|3|Wealth.png|List_of_Resource_Nodes#Basic_Resources|ClassWealth|Wealth}}&amp;lt;br /&amp;gt;{{Accel|1|Silicates.png|List_of_Goods#Silicates|ClassSilicates|Silicates}}&lt;br /&gt;
|Accel3=50 {{ProdIcon}}&amp;lt;hr /&amp;gt;{{Accel|5|Wealth.png|List_of_Resource_Nodes#Basic_Resources|ClassWealth|Wealth}}&amp;lt;br /&amp;gt;{{Accel|1|Glass.png|List_of_Goods#Glass|ClassGlass|Glass}}&lt;br /&gt;
|Ameni=+5% [[Force]] Health&amp;lt;br /&amp;gt;when mustering begins&amp;lt;br /&amp;gt;in this city&amp;lt;br /&amp;gt;+5 {{Prosperity}}&amp;lt;br /&amp;gt;+15 {{Knowledge}}&lt;br /&gt;
|Suppl=&lt;br /&gt;
|CraftIn={{ImpIcon|Workshop.png|Workshop|ClassWorkshop|Workshop}}{{ImpIcon|CraftingGuild.png|CraftingGuild|ClassCraftingGuild|Crafting Guild}}&lt;br /&gt;
|UsedIn=&lt;br /&gt;
|Tech={{Tech|Architecture.png|ClassArchitecture|Architecture}}{{Tech|Engineering.png|ClassEngineering|Engineering}}&lt;br /&gt;
}}&lt;br /&gt;
{{GoodsCraft&lt;br /&gt;
|itemfile=MosaicTiles.png&lt;br /&gt;
|anchorId=MosaicTiles&lt;br /&gt;
|itemname=Mosaic Tiles&lt;br /&gt;
|Accel1=50 {{ProdIcon}}&amp;lt;hr /&amp;gt;{{Accel|10|Wealth.png|List_of_Resource_Nodes#Basic_Resources|ClassWealth|Wealth}}&amp;lt;br /&amp;gt;{{Accel|10|Materials.png|List_of_Resource_Nodes#Basic_Resources|ClassMaterials|Materials}}{{Accel|1|CeramicPots.png|List_of_Goods#CeramicPots|ClassCeramicPots|Ceramic Pots}}&lt;br /&gt;
|Accel2=50 {{ProdIcon}}&amp;lt;hr /&amp;gt;{{Accel|5|Wealth.png|List_of_Resource_Nodes#Basic_Resources|ClassWealth|Wealth}}&amp;lt;br /&amp;gt;{{Accel|1|Dye.png|List_of_Goods#Dye|ClassDye|Dye}}&lt;br /&gt;
|Accel3=100 {{ProdIcon}}&amp;lt;hr /&amp;gt;{{Accel|5|Wealth.png|List_of_Resource_Nodes#Basic_Resources|ClassWealth|Wealth}}&amp;lt;br /&amp;gt;{{Accel|1|Marble.png|List_of_Goods#Marble|ClassMarble|Marble}}&lt;br /&gt;
|Ameni=&lt;br /&gt;
|Suppl=&lt;br /&gt;
|CraftIn={{ImpIcon|CeramicShop.png|CeramicShop|ClassCeramicShop|Ceramic Shop}}&lt;br /&gt;
|UsedIn={{ImpIcon|ReflectingPool.png|ReflectingPool|ClassReflectingPool|Reflecting Pool}}&amp;lt;br /&amp;gt;{{TriuIcon|HimejiJo.png|Himeji-jo|ClassHimejijo|Himeji-jo}}{{TriuIcon|LaGrandPlace.png|LaGrandPlace|ClassLaGrandPlace|La Grand-Place}}{{TriuIcon|OxfordUniversity.png|OxfordUniversity|ClassOxfordUniversity|Oxford University}}{{TriuIcon|SagradaFamilia.png|SagradaFamilia|ClassSagradaFamilia|Sagrada Familia}}{{TriuIcon|StBasilsCathedral.png|StBasilsCathedral|ClassStBasilsCathedral|St. Basils Cathedral}}{{TriuIcon|TheClassicalGardensofSuzhou.png|TheClassicalGardensofSuzhou|ClassTheClassicalGardensofSuzhou|The Classical Gardens of Suzhou}}{{TriuIcon|TheCologneCathedral.png|TheCologneCathedral|ClassTheCologneCathedral|The Cologne Cathedral}}{{TriuIcon|TheWhiteColumn.png|TheWhiteColumn|ClassTheWhiteColumn|The White Column}}&lt;br /&gt;
|Tech={{Tech|Architecture.png|ClassArchitecture|Architecture}}{{Tech|PerspectiveArt.png|ClassPerspectiveArt|Perspective Art}}{{Tech|Steel.png|ClassSteel|Steel}}&lt;br /&gt;
}}&lt;br /&gt;
{{GoodsCraft&lt;br /&gt;
|itemfile=PDA.png&lt;br /&gt;
|anchorId=PDA&lt;br /&gt;
|itemname=PDA&lt;br /&gt;
|Accel1=100 {{ProdIcon}}&amp;lt;hr /&amp;gt;{{Accel|10|Wealth.png|List_of_Resource_Nodes#Basic_Resources|ClassWealth|Wealth}}&amp;lt;br /&amp;gt;{{Accel|1|Electronics.png|List_of_Goods#Electronics|ClassElectronics|Electronics}}&lt;br /&gt;
|Accel2=50 {{ProdIcon}}&amp;lt;hr /&amp;gt;{{Accel|5|Wealth.png|List_of_Resource_Nodes#Basic_Resources|ClassWealth|Wealth}}&amp;lt;br /&amp;gt;{{Accel|1|Aluminum.png|List_of_Goods#Aluminum|ClassAluminum|Aluminum}}&amp;lt;br /&amp;gt;{{Accel|1|Plastic.png|List_of_Goods#Plastic|ClassPlastic|Plastic}}&lt;br /&gt;
|Accel3=50 {{ProdIcon}}&amp;lt;hr /&amp;gt;{{Accel|5|Materials.png|List_of_Resource_Nodes#Basic_Resources|ClassMaterials|Materials}}&amp;lt;br /&amp;gt;{{Accel|1|SteelItem.png|List_of_Goods#Steel|ClassSteel|Steel}}&lt;br /&gt;
|Ameni=+40 {{Knowledge}}&amp;lt;br /&amp;gt;+8 {{Research}} / {{Turn}}&lt;br /&gt;
|Suppl=&lt;br /&gt;
|CraftIn={{ImpIcon|Factory.png|Factory|ClassFactory|Factory}}&lt;br /&gt;
|UsedIn=&lt;br /&gt;
|Tech={{Tech|Internet.png|ClassInternet|Internet}}&lt;br /&gt;
}}&lt;br /&gt;
{{GoodsCraft&lt;br /&gt;
|itemfile=SewingMachine.png&lt;br /&gt;
|anchorId=SewingMachine&lt;br /&gt;
|itemname=Sewing Machine&lt;br /&gt;
|Accel1=250 {{ProdIcon}}&amp;lt;hr /&amp;gt;{{Accel|25|Wealth.png|List_of_Resource_Nodes#Basic_Resources|ClassWealth|Wealth}}&amp;lt;br /&amp;gt;{{Accel|1|SteelItem.png|List_of_Goods#Steel|ClassSteel|Steel}}&amp;lt;br /&amp;gt;{{Accel|1|Plastic.png|List_of_Goods#Plastic|ClassPlastic|Plastic}}&lt;br /&gt;
|Accel2=250 {{ProdIcon}}&amp;lt;hr /&amp;gt;{{Accel|25|Wealth.png|List_of_Resource_Nodes#Basic_Resources|ClassWealth|Wealth}}&amp;lt;br /&amp;gt;{{Accel|1|Gear.png|List_of_Goods#Gear|ClassGear|Gear}}&lt;br /&gt;
|Accel3=50 {{ProdIcon}}&amp;lt;hr /&amp;gt;{{Accel|5|Wealth.png|List_of_Resource_Nodes#Basic_Resources|ClassWealth|Wealth}}&amp;lt;br /&amp;gt;{{Accel|1|Rubber.png|List_of_Goods#Rubber|ClassRubber|Rubber}}&lt;br /&gt;
|Ameni=&lt;br /&gt;
|Suppl=+200% [[Craft Production]]&amp;lt;br /&amp;gt;at this [[Improvement]]&lt;br /&gt;
|CraftIn={{ImpIcon|Factory.png|Factory|ClassFactory|Factory}}&lt;br /&gt;
|UsedIn=&lt;br /&gt;
|Tech={{Tech|Industrialization.png|ClassIndustrialization|Industrialization}}&lt;br /&gt;
}}&lt;br /&gt;
{{GoodsCraft&lt;br /&gt;
|itemfile=Sneakers.png&lt;br /&gt;
|anchorId=Sneakers&lt;br /&gt;
|itemname=Sneakers&lt;br /&gt;
|Accel1=100 {{ProdIcon}}&amp;lt;hr /&amp;gt;{{Accel|20|Wealth.png|List_of_Resource_Nodes#Basic_Resources|ClassWealth|Wealth}}&amp;lt;br /&amp;gt;{{Accel|1|Leather.png|List_of_Goods#Leather|ClassLeather|Leather}}&amp;lt;br /&amp;gt;{{Accel|1|Plastic.png|List_of_Goods#Plastic|ClassPlastic|Plastic}}&lt;br /&gt;
|Accel2=5 {{ProdIcon}}&amp;lt;hr /&amp;gt;{{Accel|5|Wealth.png|List_of_Resource_Nodes#Basic_Resources|ClassWealth|Wealth}}&amp;lt;br /&amp;gt;{{Accel|1|Fabric.png|List_of_Goods#Fabric|ClassFabric|Fabric}}&amp;lt;br /&amp;gt;{{Accel|1|Materials.png|List_of_Resource_Nodes#Basic_Resources|ClassMaterials|Materials}}&lt;br /&gt;
|Accel3=&lt;br /&gt;
|Ameni=+5 {{Health}}&amp;lt;br /&amp;gt;+15 {{Happiness}}&lt;br /&gt;
|Suppl=&lt;br /&gt;
|CraftIn={{ImpIcon|Cobbler.png|Cobbler|ClassCobbler|Cobbler}}&lt;br /&gt;
|UsedIn=&lt;br /&gt;
|Tech={{Tech|Leisure.png|ClassLeisure|Leisure}}&lt;br /&gt;
}}&lt;br /&gt;
{{GoodsCraft&lt;br /&gt;
|itemfile=Slippers.png&lt;br /&gt;
|anchorId=Slippers&lt;br /&gt;
|itemname=Slippers&lt;br /&gt;
|Accel1=10 {{ProdIcon}}&amp;lt;hr /&amp;gt;{{Accel|1|Wealth.png|List_of_Resource_Nodes#Basic_Resources|ClassWealth|Wealth}}&amp;lt;br /&amp;gt;{{Accel|1|Fur.png|List_of_Goods#Fur|ClassFur|Fur}}&amp;lt;br /&amp;gt;{{Accel|1|Leather.png|List_of_Goods#Leather|ClassLeather|Leather}}&lt;br /&gt;
|Accel2=10 {{ProdIcon}}&amp;lt;hr /&amp;gt;{{Accel|1|Wealth.png|List_of_Resource_Nodes#Basic_Resources|ClassWealth|Wealth}}&amp;lt;br /&amp;gt;{{Accel|1|Materials.png|List_of_Resource_Nodes#Basic_Resources|ClassMaterials|Materials}}&lt;br /&gt;
|Accel3=100 {{ProdIcon}}&amp;lt;hr /&amp;gt;{{Accel|1|Silk.png|List_of_Goods#Silk|ClassSilk|Silk}}&lt;br /&gt;
|Ameni=+10 {{Health}}&amp;lt;br /&amp;gt;+15 {{Happiness}}&amp;lt;br /&amp;gt;+15 {{Prosperity}}&lt;br /&gt;
|Suppl=&lt;br /&gt;
|CraftIn={{ImpIcon|Tailor.png|Tailor|ClassTailor|Tailor}}&lt;br /&gt;
|UsedIn=&lt;br /&gt;
|Tech={{Tech|Haberdashery.png|ClassHaberdashery|Haberdashery}}&lt;br /&gt;
}}&lt;br /&gt;
{{GoodsCraft&lt;br /&gt;
|itemfile=Toy.png&lt;br /&gt;
|anchorId=Toy&lt;br /&gt;
|itemname=Toy&lt;br /&gt;
|Accel1=50 {{ProdIcon}}&amp;lt;hr /&amp;gt;{{Accel|10|Wealth.png|List_of_Resource_Nodes#Basic_Resources|ClassWealth|Wealth}}&amp;lt;br /&amp;gt;{{Accel|5|Timber.png|List_of_Resource_Nodes#Basic_Resources|ClassTimber|Timber}}&amp;lt;br /&amp;gt;{{Accel|3|Plastic.png|List_of_Goods#Plastic|ClassPlastic|Plastic}}&amp;lt;br /&amp;gt;{{Accel|2|MetalIngot.png|List_of_Goods#MetalIngot|ClassMetalIngot|Metal Ingot}}&lt;br /&gt;
|Accel2=50 {{ProdIcon}}&amp;lt;hr /&amp;gt;{{Accel|10|Wealth.png|List_of_Resource_Nodes#Basic_Resources|ClassWealth|Wealth}}&amp;lt;br /&amp;gt;{{Accel|5|Timber.png|List_of_Resource_Nodes#Basic_Resources|ClassTimber|Timber}}&amp;lt;br /&amp;gt;{{Accel|2|Dye.png|List_of_Goods#Dye|ClassDye|Dye}}&lt;br /&gt;
|Accel3=&lt;br /&gt;
|Ameni=+10 {{Happiness}}&lt;br /&gt;
|Suppl=+2 {{Happiness}}&lt;br /&gt;
|CraftIn={{ImpIcon|Factory.png|Factory|ClassFactory|Factory}}&lt;br /&gt;
|UsedIn=&lt;br /&gt;
|Tech={{Tech|Leisure.png|ClassLeisure|Leisure}}&lt;br /&gt;
}}&lt;br /&gt;
{{GoodsCraft&lt;br /&gt;
|itemfile=Trousers.png&lt;br /&gt;
|anchorId=Trousers&lt;br /&gt;
|itemname=Trousers&lt;br /&gt;
|Accel1=100 {{ProdIcon}}&amp;lt;hr /&amp;gt;{{Accel|1|Fabric.png|List_of_Goods#Fabric|ClassFabric|Fabric}}&lt;br /&gt;
|Accel2=10 {{ProdIcon}}&amp;lt;hr /&amp;gt;{{Accel|1|Wealth.png|List_of_Resource_Nodes#Basic_Resources|ClassWealth|Wealth}}&amp;lt;br /&amp;gt;{{Accel|1|Materials.png|List_of_Resource_Nodes#Basic_Resources|ClassMaterials|Materials}}&lt;br /&gt;
|Accel3=&lt;br /&gt;
|Ameni=+10 {{Health}}&lt;br /&gt;
|Suppl=&lt;br /&gt;
|CraftIn={{ImpIcon|Tailor.png|Tailor|ClassTailor|Tailor}}&lt;br /&gt;
|UsedIn=&lt;br /&gt;
|Tech={{Tech|Industrialization.png|ClassIndustrialization|Industrialization}}&lt;br /&gt;
}}&lt;br /&gt;
{{GoodsCraft&lt;br /&gt;
|itemfile=FreshProduce.png&lt;br /&gt;
|anchorId=FreshProduce&lt;br /&gt;
|itemname=Fresh Produce&lt;br /&gt;
|Accel1=500 {{ProdIcon}}&amp;lt;hr /&amp;gt;{{Accel|50|Wealth.png|List_of_Resource_Nodes#Basic_Resources|ClassWealth|Wealth}}&amp;lt;br /&amp;gt;{{Accel|10|Food.png|List_of_Resource_Nodes#Basic_Resources|ClassFood|Food}}&lt;br /&gt;
|Accel2=250 {{ProdIcon}}&amp;lt;hr /&amp;gt;{{Accel|25|Wealth.png|List_of_Resource_Nodes#Basic_Resources|ClassWealth|Wealth}}&amp;lt;br /&amp;gt;{{Accel|5|Grape.png|List_of_Goods#Grape|ClassGrape|Grape}}&lt;br /&gt;
|Accel3=250 {{ProdIcon}}&amp;lt;hr /&amp;gt;{{Accel|25|Wealth.png|List_of_Resource_Nodes#Basic_Resources|ClassWealth|Wealth}}&amp;lt;br /&amp;gt;{{Accel|5|Grain.png|List_of_Goods#Grain|ClassGrain|Grain}}&lt;br /&gt;
|Ameni=+200 City Food {{Food}}&amp;lt;br /&amp;gt;+5 {{Health}}&lt;br /&gt;
|Suppl=&lt;br /&gt;
|CraftIn={{ImpIcon|Grocer.png|Grocer|ClassGrocer|Grocer}}&lt;br /&gt;
|UsedIn=&lt;br /&gt;
|Tech={{Tech|SyntheticFertilizers.png|ClassSyntheticFertilizers|Synthetic Fertilizers}}&lt;br /&gt;
}}&lt;br /&gt;
{{GoodsCraft&lt;br /&gt;
|itemfile=BakedGoods.png&lt;br /&gt;
|anchorId=BakedGoods&lt;br /&gt;
|itemname=Baked Goods&lt;br /&gt;
|Accel1=50 {{ProdIcon}}&amp;lt;hr /&amp;gt;{{Accel|10|Wealth.png|List_of_Resource_Nodes#Basic_Resources|ClassWealth|Wealth}}&amp;lt;br /&amp;gt;{{Accel|1|Grain.png|List_of_Goods#Grain|ClassGrain|Grain}}&lt;br /&gt;
|Accel2=50 {{ProdIcon}}&amp;lt;hr /&amp;gt;{{Accel|10|Wealth.png|List_of_Resource_Nodes#Basic_Resources|ClassWealth|Wealth}}&amp;lt;br /&amp;gt;{{Accel|1|Salt.png|List_of_Goods#Salt|ClassSalt|Salt}}&lt;br /&gt;
|Accel3=50 {{ProdIcon}}&amp;lt;hr /&amp;gt;{{Accel|10|Wealth.png|List_of_Resource_Nodes#Basic_Resources|ClassWealth|Wealth}}&amp;lt;br /&amp;gt;{{Accel|1|Syrup.png|List_of_Goods#Syrup|ClassSyrup|Syrup}}&lt;br /&gt;
|Ameni=+50 City Food {{Food}}&amp;lt;br /&amp;gt;-5 {{Health}}&lt;br /&gt;
|Suppl=&lt;br /&gt;
|CraftIn={{ImpIcon|Bakery.png|Bakery|ClassBakery|Bakery}}&lt;br /&gt;
|UsedIn=&lt;br /&gt;
|Tech={{Tech|Hospitality.png|ClassHospitality|Hospitality}}&lt;br /&gt;
}}&lt;br /&gt;
{{GoodsCraft&lt;br /&gt;
|itemfile=Scroll.png&lt;br /&gt;
|anchorId=Scroll&lt;br /&gt;
|itemname=Scroll&lt;br /&gt;
|Accel1=50 {{ProdIcon}}&amp;lt;hr /&amp;gt;{{Accel|10|Wealth.png|List_of_Resource_Nodes#Basic_Resources|ClassWealth|Wealth}}&amp;lt;br /&amp;gt;{{Accel|1|PaperItem.png|List_of_Goods#Paper|ClassPaper|Paper}}&lt;br /&gt;
|Accel2=&lt;br /&gt;
|Accel3=&lt;br /&gt;
|Ameni=+15 {{Knowledge}}&lt;br /&gt;
|Suppl=&lt;br /&gt;
|CraftIn={{ImpIcon|CityTemple.png|CityTemple|ClassCityTemple|City Temple}}&lt;br /&gt;
|UsedIn=&lt;br /&gt;
|Tech={{Tech|CulturalHeritage.png|ClassCulturalHeritage|Cultural Heritage}}&lt;br /&gt;
}}&lt;br /&gt;
{{GoodsCraft&lt;br /&gt;
|itemfile=MiningPick.png&lt;br /&gt;
|anchorId=MiningPick&lt;br /&gt;
|itemname=Mining Pick&lt;br /&gt;
|Accel1=300 {{ProdIcon}}&amp;lt;hr /&amp;gt;{{Accel|15|Wealth.png|List_of_Resource_Nodes#Basic_Resources|ClassWealth|Wealth}}&amp;lt;br /&amp;gt;{{Accel|1|SteelItem.png|List_of_Goods#Steel|ClassSteel|Steel}}&amp;lt;br /&amp;gt;{{Accel|2|MetalIngot.png|List_of_Goods#MetalIngot|ClassMetalIngot|Metal Ingot}}&lt;br /&gt;
|Accel2=100 {{ProdIcon}}&amp;lt;hr /&amp;gt;{{Accel|5|Wealth.png|List_of_Resource_Nodes#Basic_Resources|ClassWealth|Wealth}}&amp;lt;br /&amp;gt;{{Accel|8|Timber.png|List_of_Resource_Nodes#Basic_Resources|ClassTimber|Timber}}&amp;lt;br /&amp;gt;{{Accel|5|Materials.png|List_of_Resource_Nodes#Basic_Resources|ClassMaterials|Materials}}&amp;lt;br /&amp;gt;{{Accel|1|Plastic.png|List_of_Goods#Plastic|ClassPlastic|Plastic}}&lt;br /&gt;
|Accel3=100 {{ProdIcon}}&amp;lt;hr /&amp;gt;{{Accel|1|Power.png|List_of_Goods#Power|ClassPower|Power}}&amp;lt;br /&amp;gt;{{Accel|1|Fuel.png|List_of_Goods#Fuel|ClassFuel|Fuel}}&lt;br /&gt;
|Ameni=&lt;br /&gt;
|Suppl=+100% [[Harvest Production]]&amp;lt;br /&amp;gt;at this [[Improvement]]&lt;br /&gt;
|CraftIn={{ImpIcon|Workshop.png|Workshop|ClassWorkshop|Workshop}}{{ImpIcon|CraftingGuild.png|CraftingGuild|ClassCraftingGuild|Crafting Guild}}{{ImpIcon|Factory.png|Factory|ClassFactory|Factory}}&lt;br /&gt;
|UsedIn=&lt;br /&gt;
|Tech={{Tech|Engineering.png|ClassEngineering|Engineering}}{{Tech|Metallurgy.png|ClassMetallurgy|Metallurgy}}{{Tech|Steel.png|ClassSteel|Steel}}&lt;br /&gt;
}}&lt;br /&gt;
{{GoodsCraft&lt;br /&gt;
|itemfile=StrategyCodex.png&lt;br /&gt;
|anchorId=StrategyCodex&lt;br /&gt;
|itemname=Strategy Codex&lt;br /&gt;
|Accel1=50 {{ProdIcon}}&amp;lt;hr /&amp;gt;{{Accel|5|Wealth.png|List_of_Resource_Nodes#Basic_Resources|ClassWealth|Wealth}}&amp;lt;br /&amp;gt;{{Accel|1|Leather.png|List_of_Goods#Leather|ClassLeather|Leather}}&amp;lt;br /&amp;gt;{{Accel|5|Timber.png|List_of_Resource_Nodes#Basic_Resources|ClassTimber|Timber}}&lt;br /&gt;
|Accel2=50 {{ProdIcon}}&amp;lt;hr /&amp;gt;{{Accel|5|Wealth.png|List_of_Resource_Nodes#Basic_Resources|ClassWealth|Wealth}}&amp;lt;br /&amp;gt;{{Accel|1|Dye.png|List_of_Goods#Dye|ClassDye|Dye}}&lt;br /&gt;
|Accel3=100 {{ProdIcon}}&amp;lt;hr /&amp;gt;{{Accel|10|Wealth.png|List_of_Resource_Nodes#Basic_Resources|ClassWealth|Wealth}}&amp;lt;br /&amp;gt;{{Accel|1|PaperItem.png|List_of_Goods#Paper|ClassPaper|Paper}}&lt;br /&gt;
|Ameni=+15 {{Security}}&lt;br /&gt;
|Suppl=&lt;br /&gt;
|CraftIn={{ImpIcon|GreatHearth.png|GreatHearth|ClassGreatHearth|Great Hearth}}{{ImpIcon|GatheringHall.png|GatheringHall|ClassGatheringHall|Gathering Hall}}{{ImpIcon|TownCenter.png|TownCenter|ClassTownCenter|Town Center}}{{ImpIcon|CityHall.png|CityHall|ClassCityHall|City Hall}}&lt;br /&gt;
|UsedIn=&lt;br /&gt;
|Tech={{Tech|IronWorking.png|ClassIronWorking|Iron Working}}&lt;br /&gt;
}}&lt;br /&gt;
{{GoodsCraft&lt;br /&gt;
|itemfile=Sandals.png&lt;br /&gt;
|anchorId=Sandals&lt;br /&gt;
|itemname=Sandals&lt;br /&gt;
|Accel1=200 {{ProdIcon}}&amp;lt;hr /&amp;gt;{{Accel|10|Wealth.png|List_of_Resource_Nodes#Basic_Resources|ClassWealth|Wealth}}&amp;lt;br /&amp;gt;{{Accel|1|Fur.png|List_of_Goods#Fur|ClassFur|Fur}}&amp;lt;br /&amp;gt;{{Accel|1|Leather.png|List_of_Goods#Leather|ClassLeather|Leather}}&lt;br /&gt;
|Accel2=50 {{ProdIcon}}&amp;lt;hr /&amp;gt;{{Accel|3|Wealth.png|List_of_Resource_Nodes#Basic_Resources|ClassWealth|Wealth}}&amp;lt;br /&amp;gt;{{Accel|2|Materials.png|List_of_Resource_Nodes#Basic_Resources|ClassMaterials|Materials}}&lt;br /&gt;
|Accel3=&lt;br /&gt;
|Ameni=+10 {{Health}}&amp;lt;br /&amp;gt;+10% City [[Production]]&lt;br /&gt;
|Suppl=&lt;br /&gt;
|CraftIn={{ImpIcon|Cobbler.png|Cobbler|ClassCobbler|Cobbler}}{{ImpIcon|Tannery.png|Tannery|ClassTannery|Tannery}}&lt;br /&gt;
|UsedIn={{ImpIcon|FineClothes.png|FineClothes|ClassFineClothes|Fine Clothes}}&lt;br /&gt;
|Tech={{Tech|Leatherworking.png|ClassLeatherworking|Leatherworking}}&lt;br /&gt;
}}&lt;br /&gt;
{{GoodsCraft&lt;br /&gt;
|itemfile=Sculpture.png&lt;br /&gt;
|anchorId=Sculpture&lt;br /&gt;
|itemname=Sculpture&lt;br /&gt;
|Accel1=50 {{ProdIcon}}&amp;lt;hr /&amp;gt;{{Accel|10|Wealth.png|List_of_Resource_Nodes#Basic_Resources|ClassWealth|Wealth}}&amp;lt;br /&amp;gt;{{Accel|1|Marble.png|List_of_Goods#Marble|ClassMarble|Marble}}&amp;lt;br /&amp;gt;{{Accel|1|SculptingMaterial.png|List_of_Goods#SculptingMaterial|ClassSculptingMaterial|Sculpting Material}}&lt;br /&gt;
|Accel2=25 {{ProdIcon}}&amp;lt;hr /&amp;gt;{{Accel|10|Wealth.png|List_of_Resource_Nodes#Basic_Resources|ClassWealth|Wealth}}&amp;lt;br /&amp;gt;{{Accel|1|Dye.png|List_of_Goods#Dye|ClassDye|Dye}}&lt;br /&gt;
|Accel3=&lt;br /&gt;
|Ameni=+18 {{Happiness}}&lt;br /&gt;
|Suppl=&lt;br /&gt;
|CraftIn={{ImpIcon|ArtisanStudio.png|ArtisanStudio|ClassArtisanStudio|Artisan Studio}}&lt;br /&gt;
|UsedIn=&lt;br /&gt;
|Tech={{Tech|Masonry.png|ClassMasonry|Masonry}}&lt;br /&gt;
}}&lt;br /&gt;
{{GoodsCraft&lt;br /&gt;
|itemfile=Codex.png&lt;br /&gt;
|anchorId=Codex&lt;br /&gt;
|itemname=Codex&lt;br /&gt;
|Accel1=30 {{ProdIcon}}&amp;lt;hr /&amp;gt;{{Accel|2|Wealth.png|List_of_Resource_Nodes#Basic_Resources|ClassWealth|Wealth}}&amp;lt;br /&amp;gt;{{Accel|1|Leather.png|List_of_Goods#Leather|ClassLeather|Leather}}&amp;lt;br /&amp;gt;{{Accel|3|Timber.png|List_of_Resource_Nodes#Basic_Resources|ClassTimber|Timber}}&lt;br /&gt;
|Accel2=50 {{ProdIcon}}&amp;lt;hr /&amp;gt;{{Accel|5|Wealth.png|List_of_Resource_Nodes#Basic_Resources|ClassWealth|Wealth}}&amp;lt;br /&amp;gt;{{Accel|1|Dye.png|List_of_Goods#Dye|ClassDye|Dye}}&lt;br /&gt;
|Accel3=&lt;br /&gt;
|Ameni=+10 {{Knowledge}}&lt;br /&gt;
|Suppl=&lt;br /&gt;
|CraftIn={{ImpIcon|GreatHearth.png|GreatHearth|ClassGreatHearth|Great Hearth}}{{ImpIcon|GatheringHall.png|GatheringHall|ClassGatheringHall|Gathering Hall}}{{ImpIcon|TownCenter.png|TownCenter|ClassTownCenter|Town Center}}{{ImpIcon|CityHall.png|CityHall|ClassCityHall|City Hall}}&lt;br /&gt;
|UsedIn={{ImpIcon|Newspaper.png|Newspaper|ClassNewspaper|Newspaper}}&amp;lt;br /&amp;gt;{{TriuIcon|SagradaFamilia.png|SagradaFamilia|ClassSagradaFamilia|Sagrada Familia}}{{TriuIcon|TheMonasteryofBatalha.png|TheMonasteryofBatalha|ClassTheMonasteryofBatalha|The Monastery of Batalha}}&amp;lt;br /&amp;gt;{{UnitIcon|Missionaries.png|Missionaries|ClassMissionaries|Missionaries}}{{UnitIcon|Oracles.png|Oracles|ClassOracles|Oracles}}&lt;br /&gt;
|Tech={{Tech|CulturalHeritage.png|ClassCulturalHeritage|Cultural Heritage}}{{Tech|Philosophy.png|ClassPhilosophy|Philosophy}}{{Tech|SacredRites.png|ClassSacredRites|Sacred Rites}}&lt;br /&gt;
}}&lt;br /&gt;
{{GoodsCraft&lt;br /&gt;
|itemfile=Fabric.png&lt;br /&gt;
|anchorId=Fabric&lt;br /&gt;
|itemname=Fabric&lt;br /&gt;
|Accel1=500 {{ProdIcon}}&amp;lt;hr /&amp;gt;{{Accel|50|Wealth.png|List_of_Resource_Nodes#Basic_Resources|ClassWealth|Wealth}}&amp;lt;br /&amp;gt;{{Accel|1|Fur.png|List_of_Goods#Fur|ClassFur|Fur}}&amp;lt;br /&amp;gt;{{Accel|1|Llama.png|List_of_Goods#Llama|ClassLlama|Llama}}&lt;br /&gt;
|Accel2=500 {{ProdIcon}}&amp;lt;hr /&amp;gt;{{Accel|50|Wealth.png|List_of_Resource_Nodes#Basic_Resources|ClassWealth|Wealth}}&amp;lt;br /&amp;gt;{{Accel|1|Wool.png|List_of_Goods#Wool|ClassWool|Wool}}&amp;lt;br /&amp;gt;{{Accel|1|Cotton.png|List_of_Goods#Cotton|ClassCotton|Cotton}}&lt;br /&gt;
|Accel3=500 {{ProdIcon}}&amp;lt;hr /&amp;gt;{{Accel|1|Silk.png|List_of_Goods#Silk|ClassSilk|Silk}}&lt;br /&gt;
|Ameni=&lt;br /&gt;
|Suppl=&lt;br /&gt;
|CraftIn={{ImpIcon|ShoppingMall.png|ShoppingMall|ClassShoppingMall|Shopping Mall}}{{ImpIcon|Tailor.png|Tailor|ClassTailor|Tailor}}{{ImpIcon|Weaver.png|Weaver|ClassWeaver|Weaver}}&lt;br /&gt;
|UsedIn={{ItemIcon|Bandage.png|List_of_Goods#Bandage|ClassBandage|Bandage}}{{ItemIcon|Festival.png|List_of_Goods#Festival|ClassFestival|Festival}}{{ItemIcon|Furniture.png|List_of_Goods#Furniture|ClassFurniture|Furniture}}{{ItemIcon|RugandCarpet.png|List_of_Goods#RugandCarpet|ClassRugandCarpet|RugandCarpet}}{{ItemIcon|Sneakers.png|List_of_Goods#Sneakers|ClassSneakers|Sneakers}}{{ItemIcon|TradeGoods.png|List_of_Goods#TradeGoods|ClassTradeGoods|TradeGoods}}{{ItemIcon|Trousers.png|List_of_GoodsTrousersClassTrousers|Trousers}}{{ItemIcon|Tunics.png|List_of_Goods#Tunics|ClassTunics|Tunics}}&amp;lt;br /&amp;gt;{{TriuIcon|LaGrandPlace.png|LaGrandPlace|ClassLaGrandPlace|La Grand-Place}}{{TriuIcon|SagradaFamilia.png|SagradaFamilia|ClassSagradaFamilia|Sagrada Familia}}&amp;lt;br /&amp;gt;{{UnitIcon|AssaultOcteres.png|AssaultOcteres|ClassAssaultOcteres|Assault Octeres}}{{UnitIcon|Caravel.png|Caravel|ClassCaravel|Caravel}}{{UnitIcon|Carrack.png|Carrack|ClassCarrack|Carrack}}{{UnitIcon|Cog.png|Cog|ClassCog|Cog}}{{UnitIcon|Frigate.png|Frigate|ClassFrigate|Frigate}}{{UnitIcon|Galleon.png|Galleon|ClassGalleon|Galleon}}{{UnitIcon|Longship.png|Longship|ClassLongship|Longship}}{{UnitIcon|Zeppelin.png|Zeppelin|ClassZeppelin|Zeppelin}}&lt;br /&gt;
|Tech={{Tech|Sails.png|ClassSails|Sails}}{{Tech|Textiles.png|ClassTextiles|Textiles}}{{Tech|Weaving.png|ClassWeaving|Weaving}}&lt;br /&gt;
}}&lt;br /&gt;
{{GoodsCraft&lt;br /&gt;
|itemfile=SaltedFish.png&lt;br /&gt;
|anchorId=SaltedFish&lt;br /&gt;
|itemname=Salted Fish&lt;br /&gt;
|Accel1=100 {{ProdIcon}}&amp;lt;hr /&amp;gt;{{Accel|10|Wealth.png|List_of_Resource_Nodes#Basic_Resources|ClassWealth|Wealth}}&amp;lt;br /&amp;gt;{{Accel|1|Fish.png|List_of_Goods#Fish|ClassFish|Fish}}&lt;br /&gt;
|Accel2=50 {{ProdIcon}}&amp;lt;hr /&amp;gt;{{Accel|3|Wealth.png|List_of_Resource_Nodes#Basic_Resources|ClassWealth|Wealth}}&amp;lt;br /&amp;gt;{{Accel|1|Salt.png|List_of_Goods#Salt|ClassSalt|Salt}}&lt;br /&gt;
|Accel3=&lt;br /&gt;
|Ameni=+10 City Food {{Food}}&amp;lt;br /&amp;gt;+10 {{Health}}&lt;br /&gt;
|Suppl=&lt;br /&gt;
|CraftIn={{ImpIcon|ButcherShop.png|ButcherShop|ClassButcherShop|Butcher Shop}}&lt;br /&gt;
|UsedIn={{ItemIcon|DriedFoodGoods.png|List_of_Goods#DriedFoodGoods|ClassDriedFoodGoods|Dried Food Goods}}{{ItemIcon|Festival.png|List_of_Goods#Festival|ClassFestival|Festival}}{{ItemIcon|GourmetMeals.png|List_of_Goods#GourmetMeals|ClassGourmetMeals|Gourmet Meals}}{{ItemIcon|PreservedFood.png|List_of_Goods#PreservedFood|ClassPreservedFood|Preserved Food}}&lt;br /&gt;
|Tech={{Tech|Navigation.png|ClassNavigation|Navigation}}{{Tech|Sails.png|ClassSails|Sails}}{{Tech|Seafaring.png|ClassSeafaring|Seafaring}}&lt;br /&gt;
}}&lt;br /&gt;
{{GoodsCraft&lt;br /&gt;
|itemfile=DecorativeVase.png&lt;br /&gt;
|anchorId=DecorativeVase&lt;br /&gt;
|itemname=Decorative Vase&lt;br /&gt;
|Accel1=200 {{ProdIcon}}&amp;lt;hr /&amp;gt;{{Accel|10|Wealth.png|List_of_Resource_Nodes#Basic_Resources|ClassWealth|Wealth}}{{Accel|1|SculptingMaterial.png|List_of_Goods#SculptingMaterial|ClassSculptingMaterial|Sculpting Material}}&lt;br /&gt;
|Accel2=100 {{ProdIcon}}&amp;lt;hr /&amp;gt;{{Accel|5|Wealth.png|List_of_Resource_Nodes#Basic_Resources|ClassWealth|Wealth}}{{Accel|1|Dye.png|List_of_Goods#Dye|ClassDye|Dye}}&lt;br /&gt;
|Accel3=&lt;br /&gt;
|Ameni=+5 {{Happiness}}&lt;br /&gt;
|Suppl=+2 {{Happiness}}&lt;br /&gt;
|CraftIn={{ImpIcon|CeramicShop.png|CeramicShop|ClassCeramicShop|Ceramic Shop}}&lt;br /&gt;
|UsedIn=&lt;br /&gt;
|Tech={{Tech|TheWheel.png|ClassTheWheel|The Wheel}}&lt;br /&gt;
}}&lt;br /&gt;
{{GoodsCraft&lt;br /&gt;
|itemfile=Wheel.png&lt;br /&gt;
|anchorId=Wheel&lt;br /&gt;
|itemname=Wheel&lt;br /&gt;
|Accel1=10 {{ProdIcon}}&amp;lt;hr /&amp;gt;{{Accel|4|Wealth.png|List_of_Resource_Nodes#Basic_Resources|ClassWealth|Wealth}}&amp;lt;br /&amp;gt;{{Accel|2|Timber.png|List_of_Resource_Nodes#Basic_Resources|ClassTimber|Timber}}&amp;lt;br /&amp;gt;{{Accel|3|Materials.png|List_of_Resource_Nodes#Basic_Resources|ClassMaterials|Materials}}&amp;lt;br /&amp;gt;{{Accel|1|MetalIngot.png|List_of_Goods#MetalIngot|ClassMetalIngot|Metal Ingot}}&lt;br /&gt;
|Accel2=5 {{ProdIcon}}&amp;lt;hr /&amp;gt;{{Accel|2|Wealth.png|List_of_Resource_Nodes#Basic_Resources|ClassWealth|Wealth}}&amp;lt;br /&amp;gt;{{Accel|1|Rope.png|List_of_Goods#Rope|ClassRope|Rope}}{{Accel|1|Leather.png|List_of_Goods#Leather|ClassLeather|Leather}}&lt;br /&gt;
|Accel3=&lt;br /&gt;
|Ameni=&lt;br /&gt;
|Suppl=+50% [[Craft Production]] at this [[Improvement]]&lt;br /&gt;
|CraftIn={{ImpIcon|Workshop.png|Workshop|ClassWorkshop|Workshop}}{{ImpIcon|CraftingGuild.png|CraftingGuild|ClassCraftingGuild|Crafting Guild}}{{ImpIcon|Factory.png|Factory|ClassFactory|Factory}}&lt;br /&gt;
|UsedIn={{ItemIcon|Carriages.png|List_of_Goods#Carriages|ClassCarriages|Carriages}}&amp;lt;br /&amp;gt;{{TriuIcon|TheGreatLighthouse.png|TheGreatLighthouse|ClassTheGreatLighthouse|The Great Lighthouse}}&amp;lt;br /&amp;gt;{{UnitIcon|Catapults.png|Catapults|ClassCatapults|Catapults}}{{UnitIcon|Mangonels.png|Mangonels|ClassMangonels|Mangonels}}{{UnitIcon|Trebuchets.png|Trebuchets|ClassTrebuchets|Trebuchets}}{{UnitIcon|WarChariots.png|WarChariots|ClassWarChariots|War Chariots}}&lt;br /&gt;
|Tech={{Tech|Algebra.png|ClassAlgebra|Algebra}}{{Tech|Industrialization.png|ClassIndustrialization|Industrialization}}{{Tech|SiegeWarfare.png|ClassSiegeWarfare|Siege Warfare}}{{Tech|TheWheel.png|ClassTheWheel|The Wheel}}&lt;br /&gt;
}}&lt;br /&gt;
{{GoodsCraft&lt;br /&gt;
|itemfile=TradeGoods.png&lt;br /&gt;
|anchorId=TradeGoods&lt;br /&gt;
|itemname=Trade Goods&lt;br /&gt;
|Accel1=200 {{ProdIcon}}&amp;lt;hr /&amp;gt;{{Accel|1|Fur.png|List_of_Goods#Fur|ClassFur|Fur}}&amp;lt;br /&amp;gt;{{Accel|1|Leather.png|List_of_Goods#Leather|ClassLeather|Leather}}&amp;lt;br /&amp;gt;{{Accel|1|Fabric.png|List_of_Goods#Fabric|ClassFabric|Fabric}}&lt;br /&gt;
|Accel2=100 {{ProdIcon}}&amp;lt;hr /&amp;gt;{{Accel|5|Timber.png|List_of_Resource_Nodes#Basic_Resources|ClassTimber|Timber}}&amp;lt;br /&amp;gt;{{Accel|5|Materials.png|List_of_Resource_Nodes#Basic_Resources|ClassMaterials|Materials}}{{Accel|5|Wool.png|List_of_Goods#Wool|ClassWool|Wool}}&amp;lt;br /&amp;gt;{{Accel|5|Cotton.png|List_of_Goods#Cotton|ClassCotton|Cotton}}&amp;lt;br /&amp;gt;&lt;br /&gt;
|Accel3=100 {{ProdIcon}}&amp;lt;hr /&amp;gt;{{Accel|1|MetalTools.png|List_of_Goods#MetalTools|ClassMetalTools|Metal Tools}}&amp;lt;br /&amp;gt;{{Accel|1|HerbalMedicine.png|List_of_Goods#HerbalMedicine|ClassHerbalMedicine|Herbal Medicine}}&amp;lt;br /&amp;gt;{{Accel|1|Medicine.png|List_of_Goods#Medicine|ClassMedicine|Medicine}}&amp;lt;br /&amp;gt;{{Accel|1|Baskets.png|List_of_Goods#Baskets|ClassBaskets|Baskets}}{{Accel|1|DecorativeVase.png|List_of_Goods#DecorativeVase|ClassDecorativeVase|Decorative Vase}}{{Accel|1|Wine.png|List_of_Goods#Wine|ClassWine|Wine}}&lt;br /&gt;
|Ameni=+20 {{Prosperity}}&amp;lt;br /&amp;gt;+10 {{Security}}&amp;lt;br /&amp;gt;+5 {{Happiness}}&amp;lt;br /&amp;gt;+10 {{Knowledge}}&lt;br /&gt;
|Suppl=&lt;br /&gt;
|CraftIn={{ImpIcon|Bazaar.png|Bazaar|ClassBazaar|Bazaar}}{{ImpIcon|TradingPost.png|TradingPost|ClassTradingPost|Trading Post}}&lt;br /&gt;
|UsedIn={{ItemIcon|BrewedCoffee.png|List_of_Goods#BrewedCoffee|ClassBrewedCoffee|Brewed Coffee}}{{ItemIcon|Cybernetics.png|List_of_Goods#Cybernetics|ClassCybernetics|Cybernetics}}{{ItemIcon|EyeGlasses.png|List_of_Goods#EyeGlasses|ClassEyeGlasses|Eye Glasses}}{{ItemIcon|Fertilizer.png|List_of_Goods#Fertilizer|ClassFertilizer|Fertilizer}}{{ItemIcon|GeneTherapy.png|List_of_Goods#GeneTherapy|ClassGeneTherapy|Gene Therapy}}{{ItemIcon|GlassWindows.png|List_of_Goods#GlassWindows|ClassGlassWindows|Glass Windows}}{{ItemIcon|LetterofCredit.png|List_of_Goods#LetterofCredit|ClassLetterofCredit|Letter of Credit}}{{ItemIcon|MicrowaveOven.png|List_of_Goods#MicrowaveOven|ClassMicrowaveOven|Microwave Oven}}{{ItemIcon|Movie.png|List_of_Goods#Movie|ClassMovie|Movie}}{{ItemIcon|PaperItem.png|List_of_Goods#Paper|ClassPaper|Paper}}{{ItemIcon|Piano.png|List_of_Goods#Piano|ClassPiano|Piano}}{{ItemIcon|Soap.png|List_of_Goods#Soap|ClassSoap|Soap}}{{ItemIcon|Statuary.png|List_of_Goods#Statuary|ClassStatuary|Statuary}}{{ItemIcon|TreasuryBonds.png|List_of_Goods#TreasuryBonds|ClassTreasuryBonds|Treasury Bonds}}&lt;br /&gt;
|Tech={{Tech|Cartography.png|ClassCartography|Cartography}}{{Tech|Horseshoes.png|ClassHorseshoes|Horseshoes}}{{Tech|Trading.png|ClassTrading|Trading}}&lt;br /&gt;
}}&lt;br /&gt;
{{GoodsCraft&lt;br /&gt;
|itemfile=Bandage.png&lt;br /&gt;
|anchorId=Bandage&lt;br /&gt;
|itemname=Bandage&lt;br /&gt;
|Accel1=100 {{ProdIcon}}&amp;lt;hr /&amp;gt;{{Accel|3|Wealth.png|List_of_Resource_Nodes#Basic_Resources|ClassWealth|Wealth}}{{Accel|1|Fabric.png|List_of_Goods#Fabric|ClassFabric|Fabric}}&lt;br /&gt;
|Accel2=50 {{ProdIcon}}&amp;lt;hr /&amp;gt;{{Accel|2|Wealth.png|List_of_Resource_Nodes#Basic_Resources|ClassWealth|Wealth}}{{Accel|1|Materials.png|List_of_Resource_Nodes#Basic_Resources|ClassMaterials|Materials}}&lt;br /&gt;
|Accel3=&lt;br /&gt;
|Ameni=+10 {{Health}}&lt;br /&gt;
|Suppl=&lt;br /&gt;
|CraftIn={{ImpIcon|GeneralHospital.png|GeneralHospital|ClassGeneralHospital|General Hospital}}{{ImpIcon|ShoppingMall.png|ShoppingMall|ClassShoppingMall|Shopping Mall}}{{ImpIcon|Tailor.png|Tailor|ClassTailor|Tailor}}{{ImpIcon|Weaver.png|Weaver|ClassWeaver|Weaver}}&lt;br /&gt;
|UsedIn={{ItemIcon|HerbalMedicine.png|List_of_Goods#HerbalMedicine|ClassHerbalMedicine|Herbal Medicine}}{{ItemIcon|Medicine.png|List_of_Goods#Medicine|ClassMedicine|Medicine}}&lt;br /&gt;
|Tech={{Tech|Weaving.png|ClassWeaving|Weaving}}&lt;br /&gt;
}}&lt;br /&gt;
{{GoodsCraft&lt;br /&gt;
|itemfile=RugandCarpet.png&lt;br /&gt;
|anchorId=RugandCarpet&lt;br /&gt;
|itemname=Rug and Carpet&lt;br /&gt;
|Accel1=200 {{ProdIcon}}&amp;lt;hr /&amp;gt;{{Accel|20|Wealth.png|List_of_Resource_Nodes#Basic_Resources|ClassWealth|Wealth}}&amp;lt;br /&amp;gt;{{Accel|1|Fur.png|List_of_Goods#Fur|ClassFur|Fur}}&amp;lt;br /&amp;gt;{{Accel|1|Leather.png|List_of_Goods#Leather|ClassLeather|Leather}}&amp;lt;br /&amp;gt;{{Accel|1|Fabric.png|List_of_Goods#Fabric|ClassFabric|Fabric}}&lt;br /&gt;
|Accel2=50 {{ProdIcon}}&amp;lt;hr /&amp;gt;{{Accel|5|Wealth.png|List_of_Resource_Nodes#Basic_Resources|ClassWealth|Wealth}}&amp;lt;br /&amp;gt;{{Accel|1|Dye.png|List_of_Goods#Dye|ClassDye|Dye}}&lt;br /&gt;
|Accel3=&lt;br /&gt;
|Ameni=&lt;br /&gt;
|Suppl=+3 {{Health}}&lt;br /&gt;
|CraftIn={{ImpIcon|ShoppingMall.png|ShoppingMall|ClassShoppingMall|Shopping Mall}}{{ImpIcon|Tailor.png|Tailor|ClassTailor|Tailor}}{{ImpIcon|Weaver.png|Weaver|ClassWeaver|Weaver}}&lt;br /&gt;
|UsedIn=&lt;br /&gt;
|Tech={{Tech|Weaving.png|ClassWeaving|Weaving}}{{Tech|Haberdashery.png|ClassHaberdashery|Haberdashery}}&lt;br /&gt;
}}&lt;br /&gt;
{{GoodsCraft&lt;br /&gt;
|itemfile=Furniture.png&lt;br /&gt;
|anchorId=Furniture&lt;br /&gt;
|itemname=Furniture&lt;br /&gt;
|Accel1=50 {{ProdIcon}}&amp;lt;hr /&amp;gt;{{Accel|10|Wealth.png|List_of_Resource_Nodes#Basic_Resources|ClassWealth|Wealth}}{{Accel|10|Timber.png|List_of_Resource_Nodes#Basic_Resources|ClassTimber|Timber}}&amp;lt;br /&amp;gt;{{Accel|1|SteelItem.png|List_of_Goods#Steel|ClassSteel|Steel}}&amp;lt;br /&amp;gt;{{Accel|1|Plastic.png|List_of_Goods#Plastic|ClassPlastic|Plastic}}&lt;br /&gt;
|Accel2=100 {{ProdIcon}}&amp;lt;hr /&amp;gt;{{Accel|1|Fabric.png|List_of_Goods#Fabric|ClassFabric|Fabric}}&lt;br /&gt;
|Accel3=&lt;br /&gt;
|Ameni=&lt;br /&gt;
|Suppl=+1 City [[Production]]&lt;br /&gt;
|CraftIn={{ImpIcon|Workshop.png|Workshop|ClassWorkshop|Workshop}}{{ImpIcon|CraftingGuild.png|CraftingGuild|ClassCraftingGuild|Crafting Guild}}{{ImpIcon|Factory.png|Factory|ClassFactory|Factory}}&lt;br /&gt;
|UsedIn=&lt;br /&gt;
|Tech={{Tech|Weaving.png|ClassWeaving|Weaving}}&lt;br /&gt;
}}&lt;br /&gt;
{{GoodsCraft&lt;br /&gt;
|itemfile=Coin.png&lt;br /&gt;
|anchorId=Coin&lt;br /&gt;
|itemname=Coin&lt;br /&gt;
|Accel1=3500 {{ProdIcon}}&amp;lt;hr /&amp;gt;{{Accel|1|PreciousMetal.png|List_of_Goods#PreciousMetal|ClassPreciousMetal|Precious Metal}}&lt;br /&gt;
|Accel2=100 {{ProdIcon}}&amp;lt;hr /&amp;gt;{{Accel|10|Wealth.png|List_of_Resource_Nodes#Basic_Resources|ClassWealth|Wealth}}&amp;lt;br /&amp;gt;{{Accel|1|Copper.png|List_of_Goods#Copper|ClassCopper|Copper}}&lt;br /&gt;
|Accel3=2000 {{ProdIcon}}&amp;lt;hr /&amp;gt;{{Accel|1|PreciousStones.png|List_of_Goods#PreciousStones|ClassPreciousStones|Precious Stones}}&lt;br /&gt;
|Ameni=+15 {{Prosperity}}&lt;br /&gt;
|Suppl=&lt;br /&gt;
|CraftIn={{ImpIcon|Mint.png|Mint|ClassMint|Mint}}&lt;br /&gt;
|UsedIn={{ItemIcon|Boots.png|List_of_Goods#Boots|ClassBoots|Boots}}{{ItemIcon|BrewedCoffee.png|List_of_Goods#BrewedCoffee|ClassBrewedCoffee|Brewed Coffee}}{{ItemIcon|Currency.png|List_of_Goods#Currency|ClassCurrency|Currency}}{{ItemIcon|Cybernetics.png|List_of_Goods#Cybernetics|ClassCybernetics|Cybernetics}}{{ItemIcon|Explosive.png|List_of_Goods#Explosive|ClassExplosive|Explosive}}{{ItemIcon|EyeGlasses.png|List_of_Goods#EyeGlasses|ClassEyeGlasses|Eye Glasses}}{{ItemIcon|Fertilizer.png|List_of_Goods#Fertilizer|ClassFertilizer|Fertilizer}}{{ItemIcon|GeneTherapy.png|List_of_Goods#GeneTherapy|ClassGeneTherapy|Gene Therapy}}{{ItemIcon|GlassWindows.png|List_of_Goods#GlassWindows|ClassGlassWindows|Glass Windows}}{{ItemIcon|GunpowderItem.png|List_of_Goods#Gunpowder|ClassGunpowder|Gunpowder}}{{ItemIcon|LampPost.png|List_of_Goods#LampPost|ClassLampPost|Lamp Post}}{{ItemIcon|LetterofCredit.png|List_of_Goods#LetterofCredit|ClassLetterofCredit|Letter of Credit}}{{ItemIcon|MicrowaveOven.png|List_of_Goods#MicrowaveOven|ClassMicrowaveOven|Microwave Oven}}{{ItemIcon|Movie.png|List_of_Goods#Movie|ClassMovie|Movie}}{{ItemIcon|PaperItem.png|List_of_Goods#Paper|ClassPaper|Paper}}{{ItemIcon|Piano.png|List_of_Goods#Piano|ClassPiano|Piano}}{{ItemIcon|Soap.png|List_of_Goods#Soap|ClassSoap|Soap}}{{ItemIcon|Statuary.png|List_of_Goods#Statuary|ClassStatuary|Statuary}}{{ItemIcon|SteelItem.png|List_of_Goods#Steel|ClassSteel|Steel}}{{ItemIcon|TreasuryBonds.png|List_of_Goods#TreasuryBonds|ClassTreasuryBonds|Treasury Bonds}}&lt;br /&gt;
|Tech={{Tech|Banking.png|ClassBanking|Banking}}{{Tech|Coinage.png|ClassCoinage|Coinage}}&lt;br /&gt;
}}&lt;br /&gt;
{{GoodsCraft&lt;br /&gt;
|itemfile=Statuary.png&lt;br /&gt;
|anchorId=Statuary&lt;br /&gt;
|itemname=Statuary&lt;br /&gt;
|Accel1=50 {{ProdIcon}}&amp;lt;hr /&amp;gt;{{Accel|5|Wealth.png|List_of_Resource_Nodes#Basic_Resources|ClassWealth|Wealth}}&amp;lt;br /&amp;gt;{{Accel|1|Marble.png|List_of_Goods#Marble|ClassMarble|Marble}}&amp;lt;br /&amp;gt;{{Accel|1|SculptingMaterial.png|List_of_Goods#SculptingMaterial|ClassSculptingMaterial|Sculpting Material}}&lt;br /&gt;
|Accel2=50 {{ProdIcon}}&amp;lt;hr /&amp;gt;{{Accel|5|Wealth.png|List_of_Resource_Nodes#Basic_Resources|ClassWealth|Wealth}}&amp;lt;br /&amp;gt;{{Accel|1|Dye.png|List_of_Goods#Dye|ClassDye|Dye}}&lt;br /&gt;
|Accel3=50 {{ProdIcon}}&amp;lt;hr /&amp;gt;{{Accel|1|Coin.png|List_of_Goods#Coin|ClassCoin|Coin}}&amp;lt;br /&amp;gt;{{Accel|1|TradeGoods.png|List_of_Goods#TradeGoods|ClassTradeGoods|Trade Goods}}&lt;br /&gt;
|Ameni=+3 {{Prosperity}}&amp;lt;Br /&amp;gt;to your city for&amp;lt;br /&amp;gt;each distinct Culture&amp;lt;br /&amp;gt;[[Improvement]] within it&lt;br /&gt;
|Suppl=&lt;br /&gt;
|CraftIn={{ImpIcon|ArtisanStudio.png|ArtisanStudio|ClassArtisanStudio|Artisan Studio}}&lt;br /&gt;
|UsedIn=&lt;br /&gt;
|Tech={{Tech|CulturalHeritage.png|ClassCulturalHeritage|Cultural Heritage}}{{Tech|IlluminatedManuscripts.png|ClassIlluminatedManuscripts|Illuminated Manuscripts}}{{Tech|MonumentBuilding.png|ClassMonumentBuilding|Monument Building}}{{Tech|Philosophy.png|ClassPhilosophy|Philosophy}}&lt;br /&gt;
}}&lt;br /&gt;
{{GoodsCraft&lt;br /&gt;
|itemfile=GourmetMeals.png&lt;br /&gt;
|anchorId=GourmetMeals&lt;br /&gt;
|itemname=Gourmet Meals&lt;br /&gt;
|Accel1=500 {{ProdIcon}}&amp;lt;hr /&amp;gt;{{Accel|30|Wealth.png|List_of_Resource_Nodes#Basic_Resources|ClassWealth|Wealth}}&amp;lt;br /&amp;gt;{{Accel|1|Biscuits.png|List_of_Goods#Biscuits|ClassBiscuits|Biscuits}}&amp;lt;br /&amp;gt;{{Accel|1|Bread.png|List_of_Goods#Bread|ClassBread|Bread}}&lt;br /&gt;
|Accel2=500 {{ProdIcon}}&amp;lt;hr /&amp;gt;{{Accel|50|Wealth.png|List_of_Resource_Nodes#Basic_Resources|ClassWealth|Wealth}}&amp;lt;br /&amp;gt;{{Accel|1|SaltedFish.png|List_of_Goods#SaltedFish|ClassSaltedFish|Salted Fish}}&amp;lt;br /&amp;gt;{{Accel|1|Venison.png|List_of_Goods#Venison|ClassVenison|Venison}}&amp;lt;br /&amp;gt;{{Accel|1|CuredMeats.png|List_of_Goods#|ClassCuredMeats|Cured Meats}}&lt;br /&gt;
|Accel3=100 {{ProdIcon}}&amp;lt;hr /&amp;gt;{{Accel|10|Wealth.png|List_of_Resource_Nodes#Basic_Resources|ClassWealth|Wealth}}&amp;lt;br /&amp;gt;{{Accel|1|Malt.png|List_of_Goods#Malt|ClassMalt|Malt}}&amp;lt;br /&amp;gt;{{Accel|1|Syrup.png|List_of_Goods#Syrup|ClassSyrup|Syrup}}&amp;lt;br /&amp;gt;{{Accel|1|FoodOil.png|List_of_Goods#FoodOil|ClassFoodOil|Food Oil}}&amp;lt;br /&amp;gt;{{Accel|1|Spice.png|List_of_Goods#Spice|ClassSpice|Spice}}&lt;br /&gt;
|Ameni=+15 {{Happiness}}&amp;lt;br /&amp;gt;+5 {{Health}}&amp;lt;br /&amp;gt;+30 City Growth&amp;lt;br /&amp;gt;+15 City Food {{Food}}&lt;br /&gt;
|Suppl=&lt;br /&gt;
|CraftIn={{ImpIcon|Hotel.png|Hotel|ClassHotel|Hotel}}{{ImpIcon|Inn.png|Inn|ClassInn|Inn}}{{ImpIcon|Pub.png|Pub|ClassPub|Pub}}&lt;br /&gt;
|UsedIn=&lt;br /&gt;
|Tech={{Tech|FoodReplication.png|ClassFoodReplication|Food Replication}}{{Tech|Hospitality.png|ClassHospitality|Hospitality}}&lt;br /&gt;
}}&lt;br /&gt;
{{GoodsCraft&lt;br /&gt;
|itemfile=Flowers.png&lt;br /&gt;
|anchorId=Flowers&lt;br /&gt;
|itemname=Flowers&lt;br /&gt;
|Accel1= {{ProdIcon}}&amp;lt;hr /&amp;gt;{{Accel|1|Wealth.png|List_of_Resource_Nodes#Basic_Resources|ClassWealth|Wealth}}&amp;lt;br /&amp;gt;{{Accel|1|Timber.png|List_of_Resource_Nodes#Basic_Resources|ClassTimber|Timber}}&lt;br /&gt;
|Accel2= {{ProdIcon}}&amp;lt;hr /&amp;gt;{{Accel|10|Wealth.png|List_of_Resource_Nodes#Basic_Resources|ClassWealth|Wealth}}&amp;lt;br /&amp;gt;{{Accel|1|Fertilizer.png|List_of_Goods#Fertilizer|ClassFertilizer|Fertilizer}}&lt;br /&gt;
|Accel3= {{ProdIcon}}&amp;lt;hr /&amp;gt;{{Accel|10|Wealth.png|List_of_Resource_Nodes#Basic_Resources|ClassWealth|Wealth}}&amp;lt;br /&amp;gt;{{Accel|1|Saffron.png|List_of_Goods#Saffron|ClassSaffron|Saffron}}&amp;lt;br /&amp;gt;{{Accel|5|Materials.png|List_of_Resource_Nodes#Basic_Resources|ClassMaterials|Materials}}&lt;br /&gt;
|Ameni=+10 {{Happiness}}&lt;br /&gt;
|Suppl=&lt;br /&gt;
|CraftIn={{ImpIcon|FlowerField.png|FlowerField|ClassFlowerField|Flower Field}}{{ImpIcon|TopiaryPark.png|TopiaryPark|ClassTopiaryPark|Topiary Park}}&lt;br /&gt;
|UsedIn={{ItemIcon|Festival.png|List_of_Goods#Festival|ClassFestival|Festival}}&amp;lt;br /&amp;gt;{{TriuIcon|TajMahal.png|TajMahal|ClassTajMahal|Taj Mahal}}{{TriuIcon|TheClassicalGardensofSuzhou.png|ClassicalGardenofSuzhou|ClassClassicalGardenofSuzhou|The Classical Garden of Suzhou}}{{TriuIcon|TheHangingGardens.png|TheHangingGardens|ClassTheHangingGardens|The Hanging Gardens}}&lt;br /&gt;
|Tech={{Tech|Irrigation.png|ClassIrrigation|Irrigation}}&lt;br /&gt;
}}&lt;br /&gt;
{{GoodsCraft&lt;br /&gt;
|itemfile=Belts.png&lt;br /&gt;
|anchorId=Belts&lt;br /&gt;
|itemname=Belts&lt;br /&gt;
|Accel1=400 {{ProdIcon}}&amp;lt;hr /&amp;gt;{{Accel|40|Wealth.png|List_of_Resource_Nodes#Basic_Resources|ClassWealth|Wealth}}&amp;lt;br /&amp;gt;{{Accel|1|Fur.png|List_of_Goods#Fur|ClassFur|Fur}}&amp;lt;br /&amp;gt;{{Accel|1|Leather.png|List_of_Goods#Leather|ClassLeather|Leather}}&lt;br /&gt;
|Accel2=50 {{ProdIcon}}&amp;lt;hr /&amp;gt;{{Accel|3|Wealth.png|List_of_Resource_Nodes#Basic_Resources|ClassWealth|Wealth}}&amp;lt;br /&amp;gt;{{Accel|2|Materials.png|List_of_Resource_Nodes#Basic_Resources|ClassMaterials|Materials}}&lt;br /&gt;
|Accel3=&lt;br /&gt;
|Ameni=&lt;br /&gt;
|Suppl=&lt;br /&gt;
|CraftIn={{ImpIcon|Cobbler.png|Cobbler|ClassCobbler|Cobbler}}&lt;br /&gt;
|UsedIn={{ItemIcon|FineClothes.png|List_of_Goods#FineClothes|ClassFineClothes|Fine Clothes}}{{ItemIcon|Garments.png|List_of_Goods#Garments|ClassGarments|Garments}}&lt;br /&gt;
|Tech={{Tech|Haberdashery.png|ClassHaberdashery|Haberdashery}}&lt;br /&gt;
}}&lt;br /&gt;
{{GoodsCraft&lt;br /&gt;
|itemfile=Garments.png&lt;br /&gt;
|anchorId=Garments&lt;br /&gt;
|itemname=Garments&lt;br /&gt;
|Accel1=200 {{ProdIcon}}&amp;lt;hr /&amp;gt;{{Accel|20|Wealth.png|List_of_Resource_Nodes#Basic_Resources|ClassWealth|Wealth}}&amp;lt;br /&amp;gt;{{Accel|1|Tunics.png|List_of_Goods#Tunics|ClassTunics|Tunics}}&lt;br /&gt;
|Accel2=50 {{ProdIcon}}&amp;lt;hr /&amp;gt;{{Accel|5|Wealth.png|List_of_Resource_Nodes#Basic_Resources|ClassWealth|Wealth}}&amp;lt;br /&amp;gt;{{Accel|1|Belts.png|List_of_Goods#Belts|ClassBelts|Belts}}&lt;br /&gt;
|Accel3=&lt;br /&gt;
|Ameni=+10 {{Health}}&amp;lt;br /&amp;gt;+15 {{Happiness}}&amp;lt;br /&amp;gt;+15 {{Prosperity}}&lt;br /&gt;
|Suppl=&lt;br /&gt;
|CraftIn={{ImpIcon|Tailor.png|Tailor|ClassTailor|Tailor}}{{ImpIcon|Weaver.png|Weaver|ClassWeaver|Weaver}}{{ImpIcon|ShoppingMall.png|ShoppingMall|ClassShoppingMall|Shopping Mall}}&lt;br /&gt;
|UsedIn={{ItemIcon|FineClothes.png|List_of_Goods#FineClothes|ClassFineClothes|Fine Clothes}}&lt;br /&gt;
|Tech={{Tech|Haberdashery.png|ClassHaberdashery|Haberdashery}}{{Tech|Textiles.png|ClassTextiles|Textiles}}&lt;br /&gt;
}}&lt;br /&gt;
{{GoodsCraft&lt;br /&gt;
|itemfile=Loom.png&lt;br /&gt;
|anchorId=Loom&lt;br /&gt;
|itemname=Loom&lt;br /&gt;
|Accel1=50 {{ProdIcon}}&amp;lt;hr /&amp;gt;{{Accel|5|Wealth.png|List_of_Resource_Nodes#Basic_Resources|ClassWealth|Wealth}}&amp;lt;br /&amp;gt;{{Accel|5|Timber.png|List_of_Resource_Nodes#Basic_Resources|ClassTimber|Timber}}&lt;br /&gt;
|Accel2=50 {{ProdIcon}}&amp;lt;hr /&amp;gt;{{Accel|5|Wealth.png|List_of_Resource_Nodes#Basic_Resources|ClassWealth|Wealth}}&amp;lt;br /&amp;gt;{{Accel|1|Wool.png|List_of_Goods#Wool|ClassWool|Wool}}&amp;lt;br /&amp;gt;{{Accel|1|Cotton.png|List_of_Goods#Cotton|ClassCotton|Cotton}}&lt;br /&gt;
|Accel3=50 {{ProdIcon}}&amp;lt;hr /&amp;gt;{{Accel|5|Wealth.png|List_of_Resource_Nodes#Basic_Resources|ClassWealth|Wealth}}&amp;lt;br /&amp;gt;{{Accel|1|Rope.png|List_of_Goods#Rope|ClassRope|Rope}}&lt;br /&gt;
|Ameni=&lt;br /&gt;
|Suppl=+100% [[Craft Production]]&amp;lt;br /&amp;gt;at this [[Improvement]]&lt;br /&gt;
|CraftIn={{ImpIcon|Workshop.png|Workshop|ClassWorkshop|Workshop}}{{ImpIcon|CraftingGuild.png|CraftingGuild|ClassCraftingGuild|Crafting Guild}}&lt;br /&gt;
|UsedIn=&lt;br /&gt;
|Tech={{Tech|Textiles.png|ClassTextiles|Textiles}}&lt;br /&gt;
}}&lt;br /&gt;
{{GoodsCraft&lt;br /&gt;
|itemfile=Tunics.png&lt;br /&gt;
|anchorId=Tunics&lt;br /&gt;
|itemname=Tunics&lt;br /&gt;
|Accel1=200 {{ProdIcon}}&amp;lt;hr /&amp;gt;{{Accel|8|Wealth.png|List_of_Resource_Nodes#Basic_Resources|ClassWealth|Wealth}}&amp;lt;br /&amp;gt;{{Accel|1|Fabric.png|List_of_Goods#Fabric|ClassFabric|Fabric}}&lt;br /&gt;
|Accel2=50 {{ProdIcon}}&amp;lt;hr /&amp;gt;{{Accel|2|Wealth.png|List_of_Resource_Nodes#Basic_Resources|ClassWealth|Wealth}}&amp;lt;br /&amp;gt;{{Accel|1|Leather.png|List_of_Goods#Leather|ClassLeather|Leather}}&lt;br /&gt;
|Accel3=&lt;br /&gt;
|Ameni=+5 {{Prosperity}}&lt;br /&gt;
|Suppl=&lt;br /&gt;
|CraftIn={{ImpIcon|ShoppingMall.png|ShoppingMall|ClassShoppingMall|Shopping Mall}}{{ImpIcon|Tailor.png|Tailor|ClassTailor|Tailor}}{{ImpIcon|Weaver.png|Weaver|ClassWeaver|WeaverWeaver}}&lt;br /&gt;
|UsedIn={{ItemIcon|FineClothes.png|List_of_Goods#FineClothes|ClassFineClothes|Fine Clothes}}{{ItemIcon|Garments.png|List_of_Goods#Garments|ClassGarments|Garments}}&lt;br /&gt;
|Tech={{Tech|Textiles.png|ClassTextiles|Textiles}}{{Tech|Weaving.png|ClassWeaving|WeavingWeaving}}&lt;br /&gt;
}}&lt;br /&gt;
{{GoodsCraft&lt;br /&gt;
|itemfile=Candle.png&lt;br /&gt;
|anchorId=Candle&lt;br /&gt;
|itemname=Candle&lt;br /&gt;
|Accel1=400 {{ProdIcon}}&amp;lt;hr /&amp;gt;{{Accel|6|Wealth.png|List_of_Resource_Nodes#Basic_Resources|ClassWealth|Wealth}}&amp;lt;br /&amp;gt;{{Accel|1|Tallow.png|List_of_Goods#Tallow|ClassTallow|Tallow}}&amp;lt;br /&amp;gt;{{Accel|2|FoodOil.png|List_of_Goods#FoodOil|ClassFoodOil|Food Oil}}&lt;br /&gt;
|Accel2=300 {{ProdIcon}}&amp;lt;hr /&amp;gt;{{Accel|3|Wealth.png|List_of_Resource_Nodes#Basic_Resources|ClassWealth|Wealth}}&amp;lt;br /&amp;gt;{{Accel|1|Incense.png|List_of_Goods#Incense|ClassIncense|Incense}}&amp;lt;br /&amp;gt;{{Accel|2|VanillaBeans.png|List_of_Goods#VanillaBeans|ClassVanillaBeans|Vanilla Beans}}&amp;lt;br /&amp;gt;{{Accel|1|Spice.png|List_of_Goods#Spice|ClassSpice|Spice}}&lt;br /&gt;
|Accel3=&lt;br /&gt;
|Ameni=+10 {{Knowledge}}&amp;lt;hr /&amp;gt;+2.5% [[Build Production]]&amp;lt;br /&amp;gt;towards&amp;lt;br /&amp;gt;Religion [[Improvements]]&lt;br /&gt;
|Suppl=+2 {{Knowledge}}&lt;br /&gt;
|CraftIn={{ImpIcon|Workshop.png|Workshop|ClassWorkshop|Workshop}}{{ImpIcon|CraftingGuild.png|CraftingGuild|ClassCraftingGuild|Crafting Guild}}{{ImpIcon|Apothecary.png|Apothecary|ClassApothecary|Apothecary}}{{ImpIcon|Chemist.png|Chemist|ClassChemist|Chemist}}&lt;br /&gt;
|UsedIn={{ItemIcon|Festival.png|List_of_Goods#Festival|ClassFestival|Festival}}&amp;lt;br /&amp;gt;{{TriuIcon|TheMonasteryofBatalha.png|TheMonasteryofBatalha|ClassTheMonasteryofBatalha|The Monastery of Batalha}}&amp;lt;br /&amp;gt;{{ImpIcon|Mosque.png|Mosque|ClassMosque|Mosque}}{{ImpIcon|Pagoda.png|Pagoda|ClassPagoda|Pagoda}}{{ImpIcon|SacredTemple.png|SacredTemple|ClassSacredTemple|Sacred Temple}}&lt;br /&gt;
|Tech={{Tech|Candles.png|ClassCandles|Candles}}&lt;br /&gt;
}}&lt;br /&gt;
{{GoodsCraft&lt;br /&gt;
|itemfile=Festival.png&lt;br /&gt;
|anchorId=Festival&lt;br /&gt;
|itemname=Festival&lt;br /&gt;
|Accel1=100 {{ProdIcon}}&amp;lt;hr /&amp;gt;{{Accel|10|Wealth.png|List_of_Resource_Nodes#Basic_Resources|ClassWealth|Wealth}}&amp;lt;br /&amp;gt;{{Accel|1|Candle.png|List_of_Goods#Candle|ClassCandle|Candle}}&amp;lt;br /&amp;gt;{{Accel|2|Rope.png|List_of_Goods#Rope|ClassRope|Rope}}&amp;lt;br /&amp;gt;{{Accel|1|Fabric.png|List_of_Goods#Fabric|ClassFabric|Fabric}}&lt;br /&gt;
|Accel2=150 {{ProdIcon}}&amp;lt;hr /&amp;gt;{{Accel|15|Wealth.png|List_of_Resource_Nodes#Basic_Resources|ClassWealth|Wealth}}&amp;lt;br /&amp;gt;{{Accel|1|SaltedFish.png|List_of_Goods#SaltedFish|ClassSaltedFish|Salted Fish}}&amp;lt;br /&amp;gt;{{Accel|1|Biscuits.png|List_of_Goods#Biscuits|ClassBiscuits|Biscuits}}&amp;lt;br /&amp;gt;{{Accel|1|CuredMeats.png|List_of_Goods#CuredMeats|ClassCuredMeats|Cured Meats}}&amp;lt;br /&amp;gt;{{Accel|1|Bread.png|List_of_Goods#Bread|ClassBread|Bread}}&lt;br /&gt;
|Accel3=100 {{ProdIcon}}&amp;lt;hr /&amp;gt;{{Accel|10|Wealth.png|List_of_Resource_Nodes#Basic_Resources|ClassWealth|Wealth}}&amp;lt;br /&amp;gt;{{Accel|1|Malt.png|List_of_Goods#Malt|ClassMalt|Malt}}&amp;lt;br /&amp;gt;{{Accel|1|Flowers.png|List_of_Goods#Flowers|ClassFlowers|Flowers}}&amp;lt;br /&amp;gt;{{Accel|1|Pastries.png|List_of_Goods#Pastries|ClassPastries|Pastries}}&amp;lt;br /&amp;gt;{{Accel|1|Syrup.png|List_of_Goods#Syrup|ClassSyrup|Syrup}}&amp;lt;br /&amp;gt;{{Accel|1|Spice.png|List_of_Goods#Spice|ClassSpice|Spice}}&lt;br /&gt;
|Ameni=+50 City Growth&amp;lt;br /&amp;gt;+10 {{Happiness}}&amp;lt;br /&amp;gt;+5 City Food {{Food}}&lt;br /&gt;
|Suppl=&lt;br /&gt;
|CraftIn={{ImpIcon|GreatHearth.png|GreatHearth|ClassGreatHearth|Great Hearth}}{{ImpIcon|GatheringHall.png|GatheringHall|ClassGatheringHall|Gathering Hall}}{{ImpIcon|TownCenter.png|TownCenter|ClassTownCenter|Town Center}}{{ImpIcon|CityHall.png|CityHall|ClassCityHall|City Hall}}&lt;br /&gt;
|UsedIn=&lt;br /&gt;
|Tech={{Tech|Candles.png|ClassCandles|Candles}}&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;!-- The Concrete section below uses raw HTML instead of using the GoodsCraft template. This is to merge 3 cells together for the purpose of creating more horizontal space for the large number of improvement and triumphs you need Concrete for. --&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#CFCFCF; border-bottom:3px solid #909090;border-left:solid 0px black;border-right:solid 1px #909090;border-top:solid 0px black; vertical-align:center; text-align:center; width:100px;&amp;quot;|&lt;br /&gt;
&amp;lt;div id=&amp;quot;Concrete&amp;quot;&amp;gt;[[File:Concrete.png|100px|frameless|link=#Concrete]]&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;center&amp;gt;&#039;&#039;&#039;Concrete&#039;&#039;&#039;&amp;lt;/center&amp;gt;&lt;br /&gt;
|style=&amp;quot;background:#F0F0F0;border-bottom:3px solid #909090; border-left:0; border-right:0p; border-top:0; width:65px; vertical-align:top; text-align:center;&amp;quot;|150 {{ProdIcon}}&amp;lt;hr /&amp;gt;{{Accel|10|Wealth.png|List_of_Resource_Nodes#Basic_Resources|ClassWealth|Wealth}}&amp;lt;br /&amp;gt;{{Accel|1|SculptingMaterial.png|List_of_Goods#SculptingMaterial|ClassSculptingMaterial|Sculpting Material}}&lt;br /&gt;
|style=&amp;quot;background:#F0F0F0;border-bottom:3px solid #909090; border-left:0; border-right:0p; border-top:0; width:65px; vertical-align:top; text-align:center;&amp;quot;|150 {{ProdIcon}}&amp;lt;hr /&amp;gt;{{Accel|10|Wealth.png|List_of_Resource_Nodes#Basic_Resources|ClassWealth|Wealth}}&amp;lt;br /&amp;gt;{{Accel|4|Materials.png|List_of_Resource_Nodes#Basic_Resources|ClassMaterials|Materials}}&lt;br /&gt;
|style=&amp;quot;background:#F0F0F0;border-bottom:3px solid #909090; border-left:0; border-right:0p; border-top:0; width:65px; vertical-align:top; text-align:center;&amp;quot;|150 {{ProdIcon}}&amp;lt;hr /&amp;gt;{{Accel|10|Wealth.png|List_of_Resource_Nodes#Basic_Resources|ClassWealth|Wealth}}&amp;lt;br /&amp;gt;{{Accel|1|Silicates.png|List_of_Goods#Silicates|ClassSilicates|Silicates}}&lt;br /&gt;
|style=&amp;quot;background:#F0F0F0;border-bottom:3px solid #909090; border-left:0; border-right:0p; border-top:0; width:85px; vertical-align:center; text-align:center;&amp;quot;|{{ImpIcon|CementPlant.png|CementPlant|ClassCementPlant|Cement Plant}}{{ImpIcon|CeramicShop.png|CeramicShop|ClassCeramicShop|Ceramic Shop}}&lt;br /&gt;
|style=&amp;quot;background:#F0F0F0;border-bottom:3px solid #909090; border-left:0; border-right:0p; border-top:0; text-align:center;&amp;quot; colspan=&amp;quot;3&amp;quot;|{{ImpIcon|AirForceBase.png|AirForceBase|ClassAirForceBase|Air Force Base}}{{ImpIcon|AircraftFactory.png|AircraftFactory|ClassAircraftFactory|Aircraft Factory}}{{ImpIcon|Airport.png|Airport|ClassAirport|Airport}}{{ImpIcon|Arena.png|Arena|ClassArena|Arena}}{{ImpIcon|Armory.png||ClassArmory|Armory}}{{ImpIcon|ArtGallery.png|ArtGallery|ClassArtGallery|Art Gallery}}{{ImpIcon|ConcertHall.png|ConcertHall|ClassConcertHall|Concert Hall}}{{ImpIcon|CraftingGuild.png|CraftingGuild|ClassCraftingGuild|Crafting Guild}}{{ImpIcon|ExhibitionHall.png|ExhibitionHall|ClassExhibitionHall|Exhibition Hall}}{{ImpIcon|Factory.png|Factory|ClassFactory|Factory}}{{ImpIcon|GeneralHospital.png|GeneralHospital|ClassGeneralHospital|General Hospital}}{{ImpIcon|Gurdwara.png|Gurdwara|ClassGurdwara|Gurdwara}}{{ImpIcon|Mosque.png|Mosque|ClassMosque|Mosque}}{{ImpIcon|MovieStudio.png|MovieStudio|ClassMovieStudio|Movie Studio}}{{ImpIcon|Museum.png|Museum|ClassMuseum|Museum}}{{ImpIcon|Observatory.png|Observatory|ClassObservatory|Observatory}}{{ImpIcon|OperaHouse.png|OperaHouse|ClassOperaHouse|Opera House}}{{ImpIcon|Pagoda.png|Pagoda|ClassPagoda|Pagoda}}{{ImpIcon|Plaza.png|Plaza|ClassPlaza|Plaza}}{{ImpIcon|PoliceStation.png|PoliceStation|ClassPoliceStation|Police Station}}{{ImpIcon|PowerPlant.png|PowerPlant|ClassPowerPlant|Power Plant}}{{ImpIcon|ShoppingMall.png|ShoppingMall|ClassShoppingMall|Shopping Mall}}{{ImpIcon|University.png|University|ClassUniversity|University}}{{ImpIcon|VehicleFactory.png|VehicleFactory|ClassVehicleFactory|Vehicle Factory}}{{ImpIcon|WaterTreatmentPlant.png|WaterTreatmentPlant|ClassWaterTreatmentPlant|Water Treatment Plant}}{{TriuIcon|JohnsHopkinsHospital.png|JohnsHopkinsHospital|ClassJohnsHopkinsHospital|Johns Hopkins Hospital}}{{TriuIcon|SagradaFamilia.png|SagradaFamilia|ClassSagradaFamilia|Sagrada Familia}}{{TriuIcon|StatueofLiberty.png|StatueofLiberty|ClassStatueofLiberty|Statue of Liberty}}{{TriuIcon|TajMahal.png|TajMahal|ClassTajMahal|Taj Mahal}}{{TriuIcon|TheBrandenburgGate.png|TheBrandenburgGate|ClassTheBrandenburgGate|The Brandenburg Gate}}{{TriuIcon|TheSmithsonianInstitution.png|TheSmithsonianInstitution|ClassTheSmithsonianInstitution|The Smithsonian Institution}}{{TriuIcon|VolklingenIronworks.png|VolklingenIronworks|ClassVolklingenIronworks|Volklingen Ironworks}}&lt;br /&gt;
|style=&amp;quot;background:#F0F0F0;border-bottom:3px solid #909090; border-left:0; border-right:0p; border-top:0; width:26px; vertical-align:center; text-align:center;&amp;quot;|{{Tech|Architecture.png|ClassArchitecture|Architecture}}{{Tech|Engineering.png|ClassEngineering|Engineering}}{{Tech|Metallurgy.png|ClassMetallurgy|Metallurgy}}&lt;br /&gt;
{{GoodsCraft&lt;br /&gt;
|itemfile=Gear.png&lt;br /&gt;
|anchorId=Gear&lt;br /&gt;
|itemname=Gear&lt;br /&gt;
|Accel1=50 {{ProdIcon}}&amp;lt;hr /&amp;gt;{{Accel|5|Wealth.png|List_of_Resource_Nodes#Basic_Resources|ClassWealth|Wealth}}&amp;lt;br /&amp;gt;{{Accel|1|MetalIngot.png|List_of_Goods#MetalIngot|ClassMetalIngot|Metal Ingot}}&lt;br /&gt;
|Accel2=25 {{ProdIcon}}&amp;lt;hr /&amp;gt;{{Accel|3|Wealth.png|List_of_Resource_Nodes#Basic_Resources|ClassWealth|Wealth}}&amp;lt;br /&amp;gt;{{Accel|3|Materials.png|List_of_Resource_Nodes#Basic_Resources|ClassMaterials|Materials}}&lt;br /&gt;
|Accel3=100 {{ProdIcon}}&amp;lt;hr /&amp;gt;{{Accel|5|Wealth.png|List_of_Resource_Nodes#Basic_Resources|ClassWealth|Wealth}}&amp;lt;br /&amp;gt;{{Accel|1|SteelItem.png|List_of_Goods#SteelItem|ClassSteelItem|Steel}}&lt;br /&gt;
|Ameni=&lt;br /&gt;
|Suppl=+100% [[Craft Production]]&amp;lt;br /&amp;gt;at this [[Improvement]]&amp;lt;hr /&amp;gt;+100% [[Harvest Production]]&amp;lt;br /&amp;gt;at this [[Improvement]]&lt;br /&gt;
|CraftIn={{ImpIcon|Workshop.png|Workshop|ClassWorkshop|Workshop}}{{ImpIcon|CraftingGuild.png|CraftingGuild|ClassCraftingGuild|Crafting Guild}}{{ImpIcon|Factory.png|Factory|ClassFactory|Factory}}&lt;br /&gt;
|UsedIn={{ImpIcon|Clock.png|Clock|ClassClock|Clock}}{{ImpIcon|SewingMachine.png|SewingMachine|ClassSewingMachine|Sewing Machine}}&lt;br /&gt;
|Tech={{Tech|Engineering.png|ClassEngineering|Engineering}}{{Tech|MechanizedClocks.png|ClassMechanizedClocks|Mechanized Clocks}}{{Tech|Metallurgy.png|ClassMetallurgy|Metallurgy}}&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;!-- The Glass section below uses raw HTML instead of using the GoodsCraft template. This is to merge 3 cells together for the purpose of creating more horizontal space for the large number of improvement and triumphs you need Glass for. --&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#CFCFCF; border-bottom:3px solid #909090;border-left:solid 0px black;border-right:solid 1px #909090;border-top:solid 0px black; vertical-align:center; text-align:center; width:100px;&amp;quot;|&lt;br /&gt;
&amp;lt;div id=&amp;quot;Glass&amp;quot;&amp;gt;[[File:Glass.png|100px|frameless|link=#Glass]]&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;center&amp;gt;&#039;&#039;&#039;Glass&#039;&#039;&#039;&amp;lt;/center&amp;gt;&lt;br /&gt;
|style=&amp;quot;background:#F0F0F0;border-bottom:3px solid #909090; border-left:0; border-right:0p; border-top:0; width:65px; vertical-align:top; text-align:center;&amp;quot;|50 {{ProdIcon}}&amp;lt;hr /&amp;gt;{{Accel|5|Wealth.png|List_of_Resource_Nodes#Basic_Resources|ClassWealth|Wealth}}&amp;lt;br /&amp;gt;{{Accel|5|Materials.png|List_of_Resource_Nodes#Basic_Resources|ClassMaterials|Materials}}&lt;br /&gt;
|style=&amp;quot;background:#F0F0F0;border-bottom:3px solid #909090; border-left:0; border-right:0p; border-top:0; width:65px; vertical-align:top; text-align:center;&amp;quot;|50 {{ProdIcon}}&amp;lt;hr /&amp;gt;{{Accel|5|Wealth.png|List_of_Resource_Nodes#Basic_Resources|ClassWealth|Wealth}}&amp;lt;br /&amp;gt;{{Accel|1|Silicates.png|List_of_Goods#Silicates|ClassSilicates|Silicates}}&lt;br /&gt;
|style=&amp;quot;background:#F0F0F0;border-bottom:3px solid #909090; border-left:0; border-right:0p; border-top:0; width:65px; vertical-align:top; text-align:center;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background:#F0F0F0;border-bottom:3px solid #909090; border-left:0; border-right:0p; border-top:0; width:85px; vertical-align:center; text-align:center;&amp;quot;|{{ImpIcon|CeramicShop.png|CeramicShop|ClassCeramicShop|Ceramic Shop}}{{ImpIcon|Factory.png|Factory|ClassFactory|Factory}}&lt;br /&gt;
|style=&amp;quot;background:#F0F0F0;border-bottom:3px solid #909090; border-left:0; border-right:0p; border-top:0; text-align:center;&amp;quot; colspan=&amp;quot;3&amp;quot;|{{ItemIcon|Antibiotic.png|List_of_Goods#Antibiotic|ClassAntibiotic|Antibiotic}}{{ItemIcon|Beer.png|List_of_Goods#Beer|ClassBeer|Beer}}{{ItemIcon|BrewedCoffee.png|List_of_Goods#BrewedCoffee|ClassBrewedCoffee|Brewed Coffee}}{{ItemIcon|DriedFoodGoods.png|List_of_Goods#DriedFoodGoods|ClassDriedFoodGoods|Dried Food Goods}}{{ItemIcon|EyeGlasses.png|List_of_Goods#EyeGlasses|ClassEyeGlasses|Eye Glasses}}{{ItemIcon|Fuselage.png|List_of_Goods#Fuselage|ClassFuselage|Fuselage}}{{ItemIcon|GlassWindows.png|List_of_Goods#GlassWindows|ClassGlassWindows|Glass Windows}}{{ItemIcon|Hourglass.png|List_of_Goods#Hourglass|ClassHourglass|Hourglass}}{{ItemIcon|LampPost.png|List_of_Goods#LampPost|ClassLampPost|Lamp Post}}{{ItemIcon|Lightbulb.png|List_of_Goods#Lightbulb|ClassLightbulb|Lightbulb}}{{ItemIcon|Liquor.png|List_of_Goods#Liquor|ClassLiquor|Liquor}}{{ItemIcon|Perfume.png|List_of_Goods#Perfume|ClassPerfume|Perfume}}{{ItemIcon|StainedGlassItem.png|List_of_Goods#StainedGlass|ClassStainedGlass|Stained Glass}}{{ItemIcon|Syrup.png|List_of_Goods#Syrup|ClassSyrup|Syrup}}{{ItemIcon|Telescope.png|List_of_Goods#Telescope|ClassTelescope|Telescope}}{{ItemIcon|Wine.png|List_of_Goods#Wine|ClassWine|Wine}}&amp;lt;br /&amp;gt;{{ImpIcon|Arcology.png|Arcology|ClassArcology|Arcology}}{{ImpIcon|FusionResearchCenter.png|FusionResearchCenter|ClassFusionResearchCenter|Fusion Research Center}}{{ImpIcon|GeneralHospital.png|GeneralHospital|ClassGeneralHospital|General Hospital}}{{ImpIcon|MedicalLab.png|MedicalLab|ClassMedicalLab|Medical Lab}}{{ImpIcon|Observatory.png|Observatory|ClassObservatory|Observatory}}{{ImpIcon|PoliceStation.png|PoliceStation|ClassPoliceStation|Police Station}}{{ImpIcon|Pub.png|Pub|ClassPub|Pub}}{{ImpIcon|ResearchLab.png|ResearchLab|ClassResearchLab|Research Lab}}{{ImpIcon|Skyscraper.png|Skyscraper|ClassSkyscraper|Skyscraper}}{{ImpIcon|SolarPowerPlant.png|SolarPowerPlant|ClassSolarPowerPlant|Solar Power Plant}}{{ImpIcon|Zoo.png|Zoo|ClassZoo|Zoo}}&amp;lt;br /&amp;gt;{{TriuIcon|AirForceAcademyChapel.png|AirForceAcademyChapel|ClassAirForceAcademyChapel|Air Force Academy Chapel}}{{TriuIcon|BurjKhalifa.png|BurjKhalifa|ClassBurjKhalifa|Burj Khalifa}}{{TriuIcon|GuggenheimMuseumBilbao.png|GuggenheimMuseumBilbao|ClassGuggenheimMuseumBilbao|Guggenheim Museum Bilbao}}{{TriuIcon|JohnsHopkinsHospital.png|JohnsHopkinsHospital|ClassJohnsHopkinsHospital|Johns Hopkins Hospital}}{{TriuIcon|LondonEye.png|LondonEye|ClassLondonEye|London Eye}}{{TriuIcon|TheLotusTemple.png|TheLotusTemple|ClassTheLotusTemple|The Lotus Temple}}&lt;br /&gt;
|style=&amp;quot;background:#F0F0F0;border-bottom:3px solid #909090; border-left:0; border-right:0p; border-top:0; width:26px; vertical-align:center; text-align:center;&amp;quot;|{{Tech|Engineering.png|ClassEngineering|Engineering}}{{Tech|Industrialization.png|ClassIndustrialization|Industrialization}}{{Tech|StainedGlass.png|ClassStainedGlass|Stained Glass}}&lt;br /&gt;
{{GoodsCraft&lt;br /&gt;
|itemfile=PreservedFood.png&lt;br /&gt;
|anchorId=PreservedFood&lt;br /&gt;
|itemname=Preserved Food&lt;br /&gt;
|Accel1=100 {{ProdIcon}}&amp;lt;hr /&amp;gt;{{Accel|10|Wealth.png|List_of_Resource_Nodes#Basic_Resources|ClassWealth|Wealth}}&amp;lt;br /&amp;gt;{{Accel|1|SaltedFish.png|List_of_Goods#SaltedFish|ClassSaltedFish|Salted Fish}}&amp;lt;br /&amp;gt;{{Accel|1|CuredMeats.png|List_of_Goods#CuredMeats|ClassCuredMeats|Cured Meats}}&lt;br /&gt;
|Accel2=50 {{ProdIcon}}&amp;lt;hr /&amp;gt;{{Accel|5|Wealth.png|List_of_Resource_Nodes#Basic_Resources|ClassWealth|Wealth}}&amp;lt;br /&amp;gt;{{Accel|1|Syrup.png|List_of_Goods#Syrup|ClassSyrup|Syrup}}&amp;lt;br /&amp;gt;{{Accel|1|Salt.png|List_of_Goods#Salt|ClassSalt|Salt}}&lt;br /&gt;
|Accel3=100 {{ProdIcon}}&amp;lt;hr /&amp;gt;{{Accel|10|Wealth.png|List_of_Resource_Nodes#Basic_Resources|ClassWealth|Wealth}}&amp;lt;br /&amp;gt;{{Accel|10|Food.png|List_of_Resource_Nodes#Basic_Resources|ClassFood|Food}}&amp;lt;br /&amp;gt;{{Accel|1|Bread.png|List_of_Goods#Bread|ClassBread|Bread}}&lt;br /&gt;
|Ameni=+40 City Growth&amp;lt;br /&amp;gt;+50 City Food {{Food}}&lt;br /&gt;
|Suppl=&lt;br /&gt;
|CraftIn={{ImpIcon|Bakery.png|Bakery|ClassBakery|Bakery}}{{ImpIcon|Grocer.png|Grocer|ClassGrocer|Grocer}}&lt;br /&gt;
|UsedIn=&lt;br /&gt;
|Tech={{Tech|Milling.png|ClassMilling|Milling}}&lt;br /&gt;
}}&lt;br /&gt;
{{GoodsCraft&lt;br /&gt;
|itemfile=PaperItem.png&lt;br /&gt;
|anchorId=Paper&lt;br /&gt;
|itemname=Paper&lt;br /&gt;
|Accel1= {{ProdIcon}}&amp;lt;hr /&amp;gt;{{Accel|7|Wealth.png|List_of_Resource_Nodes#Basic_Resources|ClassWealth|Wealth}}&amp;lt;br /&amp;gt;{{Accel|3|Timber.png|List_of_Resource_Nodes#Basic_Resources|ClassTimber|Timber}}&amp;lt;br /&amp;gt;{{Accel|1|Leather.png|List_of_Goods#Leather|ClassLeather|Leather}}&lt;br /&gt;
|Accel2= {{ProdIcon}}&amp;lt;hr /&amp;gt;{{Accel|16|Wealth.png|List_of_Resource_Nodes#Basic_Resources|ClassWealth|Wealth}}&amp;lt;br /&amp;gt;{{Accel|1|Dye.png|List_of_Goods#Dye|ClassDye|Dye}}&lt;br /&gt;
|Accel3= {{ProdIcon}}&amp;lt;hr /&amp;gt;{{Accel|1|Coin.png|List_of_Goods#Coin|ClassCoin|Coin}}&amp;lt;br /&amp;gt;{{Accel|1|TradeGoods.png|List_of_Goods#TradeGoods|ClassTradeGoods|Trade Goods}}&lt;br /&gt;
|Ameni=&lt;br /&gt;
|Suppl=&lt;br /&gt;
|CraftIn={{ImpIcon|Mill.png|Mill|ClassMill|Mill}}{{ImpIcon|Windmill.png|Windmill|ClassWindmill|Windmill}}{{ImpIcon|Monastery.png|Monastery|ClassMonastery|Monastery}}&lt;br /&gt;
|UsedIn={{ItemIcon|Book.png|List_of_Goods#Book|ClassBook|Book}}{{ItemIcon|DecorativePaintings.png|List_of_Goods#DecorativePaintings|ClassDecorativePaintings|Decorative Paintings}}{{ItemIcon|Encyclopedia.png|List_of_Goods#Encyclopedia|ClassEncyclopedia|Encyclopedia}}{{ItemIcon|LawBooks.png|List_of_Goods#LawBooks|ClassLawBooks|Law Books}}{{ItemIcon|LetterofCredit.png|List_of_Goods#LetterofCredit|ClassLetterofCredit|Letter of Credit}}{{ItemIcon|Map.png|List_of_Goods#Map|ClassMap|Map}}{{ItemIcon|Newspaper.png|List_of_Goods#Newspaper|ClassNewspaper|Newspaper}}{{ItemIcon|Photograph.png|List_of_Goods#Photograph|ClassPhotograph|Photograph}}{{ItemIcon|Scroll.png|List_of_Goods#Scroll|ClassScroll|Scroll}}{{ItemIcon|StrategyCodex.png|List_of_Goods#StrategyCodex|ClassStrategyCodex|Strategy Codex}}{{ItemIcon|TreasuryBonds.png|List_of_Goods#TreasuryBonds|ClassTreasuryBonds|Treasury Bonds}}&amp;lt;br /&amp;gt;{{ImpIcon|Library.png|Library|ClassLibrary|Library}}{{ImpIcon|School.png|School|ClassSchool|School}}{{ImpIcon|University.png|University|ClassUniversity|University}}&lt;br /&gt;
|Tech={{Tech|Paper.png|ClassPaper|Paper}}{{Tech|Universities.png|ClassUniversities|Universities}}&lt;br /&gt;
}}&lt;br /&gt;
{{GoodsCraft&lt;br /&gt;
|itemfile=Book.png&lt;br /&gt;
|anchorId=Book&lt;br /&gt;
|itemname=Book&lt;br /&gt;
|Accel1=250 {{ProdIcon}}&amp;lt;hr /&amp;gt;{{Accel|20|Wealth.png|List_of_Resource_Nodes#Basic_Resources|ClassWealth|Wealth}}&amp;lt;br /&amp;gt;{{Accel|1|PaperItem.png|List_of_Goods#Paper|ClassPaper|Paper}}&lt;br /&gt;
|Accel2=150 {{ProdIcon}}&amp;lt;hr /&amp;gt;{{Accel|15|Wealth.png|List_of_Resource_Nodes#Basic_Resources|ClassWealth|Wealth}}&amp;lt;br /&amp;gt;{{Accel|1|Leather.png|List_of_Goods#Leather|ClassLeather|Leather}}&lt;br /&gt;
|Accel3=150 {{ProdIcon}}&amp;lt;hr /&amp;gt;{{Accel|15|Wealth.png|List_of_Resource_Nodes#Basic_Resources|ClassWealth|Wealth}}&amp;lt;br /&amp;gt;{{Accel|1|Dye.png|List_of_Goods#Dye|ClassDye|Dye}}&lt;br /&gt;
|Ameni=+20 {{Knowledge}}&lt;br /&gt;
|Suppl=+3 {{Knowledge}}&lt;br /&gt;
|CraftIn={{ImpIcon|Library.png|Library|ClassLibrary|Library}}{{ImpIcon|PrintShop.png|PrintShop|ClassPrintShop|Print Shop}}{{ImpIcon|University.png|University|ClassUniversity|University}}&lt;br /&gt;
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|Tech={{Tech|Paper.png|ClassPaper|Paper}}{{Tech|Scholarship.png|ClassScholarship|Scholarship}}&lt;br /&gt;
}}&lt;br /&gt;
{{GoodsCraft&lt;br /&gt;
|itemfile=Fertilizer.png&lt;br /&gt;
|anchorId=Fertilizer&lt;br /&gt;
|itemname=Fertilizer&lt;br /&gt;
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|Accel2= {{ProdIcon}}&amp;lt;hr /&amp;gt;{{Accel||.png|List_of_Goods#|Class|}}&lt;br /&gt;
|Accel3= {{ProdIcon}}&amp;lt;hr /&amp;gt;{{Accel||.png|List_of_Goods#|Class|}}&lt;br /&gt;
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|Tech={{Tech|.png|Class|}}&lt;br /&gt;
}}&lt;br /&gt;
{{GoodsCraft&lt;br /&gt;
|itemfile=Medicine.png&lt;br /&gt;
|anchorId=Medicine&lt;br /&gt;
|itemname=Medicine&lt;br /&gt;
|Accel1= {{ProdIcon}}&amp;lt;hr /&amp;gt;{{Accel||.png|List_of_Goods#|Class|}}&lt;br /&gt;
|Accel2= {{ProdIcon}}&amp;lt;hr /&amp;gt;{{Accel||.png|List_of_Goods#|Class|}}&lt;br /&gt;
|Accel3= {{ProdIcon}}&amp;lt;hr /&amp;gt;{{Accel||.png|List_of_Goods#|Class|}}&lt;br /&gt;
|Ameni=&lt;br /&gt;
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|UsedIn=&lt;br /&gt;
|Tech={{Tech|.png|Class|}}&lt;br /&gt;
}}&lt;br /&gt;
{{GoodsCraft&lt;br /&gt;
|itemfile=Perfume.png&lt;br /&gt;
|anchorId=Perfume&lt;br /&gt;
|itemname=Perfume&lt;br /&gt;
|Accel1= {{ProdIcon}}&amp;lt;hr /&amp;gt;{{Accel||.png|List_of_Goods#|Class|}}&lt;br /&gt;
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}}&lt;br /&gt;
{{GoodsCraft&lt;br /&gt;
|itemfile=Soap.png&lt;br /&gt;
|anchorId=Soap&lt;br /&gt;
|itemname=Soap&lt;br /&gt;
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|Accel3= {{ProdIcon}}&amp;lt;hr /&amp;gt;{{Accel||.png|List_of_Goods#|Class|}}&lt;br /&gt;
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}}&lt;br /&gt;
{{GoodsCraft&lt;br /&gt;
|itemfile=Beer.png&lt;br /&gt;
|anchorId=Beer&lt;br /&gt;
|itemname=Beer&lt;br /&gt;
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|Accel3= {{ProdIcon}}&amp;lt;hr /&amp;gt;{{Accel||.png|List_of_Goods#|Class|}}&lt;br /&gt;
|Ameni=&lt;br /&gt;
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}}&lt;br /&gt;
{{GoodsCraft&lt;br /&gt;
|itemfile=Liquor.png&lt;br /&gt;
|anchorId=Liquor&lt;br /&gt;
|itemname=Liquor&lt;br /&gt;
|Accel1= {{ProdIcon}}&amp;lt;hr /&amp;gt;{{Accel||.png|List_of_Goods#|Class|}}&lt;br /&gt;
|Accel2= {{ProdIcon}}&amp;lt;hr /&amp;gt;{{Accel||.png|List_of_Goods#|Class|}}&lt;br /&gt;
|Accel3= {{ProdIcon}}&amp;lt;hr /&amp;gt;{{Accel||.png|List_of_Goods#|Class|}}&lt;br /&gt;
|Ameni=&lt;br /&gt;
|Suppl=&lt;br /&gt;
|CraftIn={{ImpIcon|.png||Class|}}&lt;br /&gt;
|UsedIn=&lt;br /&gt;
|Tech={{Tech|.png|Class|}}&lt;br /&gt;
}}&lt;br /&gt;
{{GoodsCraft&lt;br /&gt;
|itemfile=Pastries.png&lt;br /&gt;
|anchorId=Pastries&lt;br /&gt;
|itemname=Pastries&lt;br /&gt;
|Accel1= {{ProdIcon}}&amp;lt;hr /&amp;gt;{{Accel||.png|List_of_Goods#|Class|}}&lt;br /&gt;
|Accel2= {{ProdIcon}}&amp;lt;hr /&amp;gt;{{Accel||.png|List_of_Goods#|Class|}}&lt;br /&gt;
|Accel3= {{ProdIcon}}&amp;lt;hr /&amp;gt;{{Accel||.png|List_of_Goods#|Class|}}&lt;br /&gt;
|Ameni=&lt;br /&gt;
|Suppl=&lt;br /&gt;
|CraftIn={{ImpIcon|.png||Class|}}&lt;br /&gt;
|UsedIn=&lt;br /&gt;
|Tech={{Tech|.png|Class|}}&lt;br /&gt;
}}&lt;br /&gt;
{{GoodsCraft&lt;br /&gt;
|itemfile=DecorativePaintings.png&lt;br /&gt;
|anchorId=DecorativePaintings&lt;br /&gt;
|itemname=Decorative Paintings&lt;br /&gt;
|Accel1= {{ProdIcon}}&amp;lt;hr /&amp;gt;{{Accel||.png|List_of_Goods#|Class|}}&lt;br /&gt;
|Accel2= {{ProdIcon}}&amp;lt;hr /&amp;gt;{{Accel||.png|List_of_Goods#|Class|}}&lt;br /&gt;
|Accel3= {{ProdIcon}}&amp;lt;hr /&amp;gt;{{Accel||.png|List_of_Goods#|Class|}}&lt;br /&gt;
|Ameni=&lt;br /&gt;
|Suppl=&lt;br /&gt;
|CraftIn={{ImpIcon|.png||Class|}}&lt;br /&gt;
|UsedIn=&lt;br /&gt;
|Tech={{Tech|.png|Class|}}&lt;br /&gt;
}}&lt;br /&gt;
{{GoodsCraft&lt;br /&gt;
|itemfile=MusicalInstruments.png&lt;br /&gt;
|anchorId=MusicalInstruments&lt;br /&gt;
|itemname=Musical Instruments&lt;br /&gt;
|Accel1= {{ProdIcon}}&amp;lt;hr /&amp;gt;{{Accel||.png|List_of_Goods#|Class|}}&lt;br /&gt;
|Accel2= {{ProdIcon}}&amp;lt;hr /&amp;gt;{{Accel||.png|List_of_Goods#|Class|}}&lt;br /&gt;
|Accel3= {{ProdIcon}}&amp;lt;hr /&amp;gt;{{Accel||.png|List_of_Goods#|Class|}}&lt;br /&gt;
|Ameni=&lt;br /&gt;
|Suppl=&lt;br /&gt;
|CraftIn={{ImpIcon|.png||Class|}}&lt;br /&gt;
|UsedIn=&lt;br /&gt;
|Tech={{Tech|.png|Class|}}&lt;br /&gt;
}}&lt;br /&gt;
{{GoodsCraft&lt;br /&gt;
|itemfile=Censer.png&lt;br /&gt;
|anchorId=Censer&lt;br /&gt;
|itemname=Censer&lt;br /&gt;
|Accel1= {{ProdIcon}}&amp;lt;hr /&amp;gt;{{Accel||.png|List_of_Goods#|Class|}}&lt;br /&gt;
|Accel2= {{ProdIcon}}&amp;lt;hr /&amp;gt;{{Accel||.png|List_of_Goods#|Class|}}&lt;br /&gt;
|Accel3= {{ProdIcon}}&amp;lt;hr /&amp;gt;{{Accel||.png|List_of_Goods#|Class|}}&lt;br /&gt;
|Ameni=&lt;br /&gt;
|Suppl=&lt;br /&gt;
|CraftIn={{ImpIcon|.png||Class|}}&lt;br /&gt;
|UsedIn=&lt;br /&gt;
|Tech={{Tech|.png|Class|}}&lt;br /&gt;
}}&lt;br /&gt;
{{GoodsCraft&lt;br /&gt;
|itemfile=StainedGlassItem.png&lt;br /&gt;
|anchorId=StainedGlass&lt;br /&gt;
|itemname=Stained Glass&lt;br /&gt;
|Accel1= {{ProdIcon}}&amp;lt;hr /&amp;gt;{{Accel||.png|List_of_Goods#|Class|}}&lt;br /&gt;
|Accel2= {{ProdIcon}}&amp;lt;hr /&amp;gt;{{Accel||.png|List_of_Goods#|Class|}}&lt;br /&gt;
|Accel3= {{ProdIcon}}&amp;lt;hr /&amp;gt;{{Accel||.png|List_of_Goods#|Class|}}&lt;br /&gt;
|Ameni=&lt;br /&gt;
|Suppl=&lt;br /&gt;
|CraftIn={{ImpIcon|.png||Class|}}&lt;br /&gt;
|UsedIn=&lt;br /&gt;
|Tech={{Tech|.png|Class|}}&lt;br /&gt;
}}&lt;br /&gt;
{{GoodsCraft&lt;br /&gt;
|itemfile=GlassWindows.png&lt;br /&gt;
|anchorId=GlassWindows&lt;br /&gt;
|itemname=Glass Windows&lt;br /&gt;
|Accel1= {{ProdIcon}}&amp;lt;hr /&amp;gt;{{Accel||.png|List_of_Goods#|Class|}}&lt;br /&gt;
|Accel2= {{ProdIcon}}&amp;lt;hr /&amp;gt;{{Accel||.png|List_of_Goods#|Class|}}&lt;br /&gt;
|Accel3= {{ProdIcon}}&amp;lt;hr /&amp;gt;{{Accel||.png|List_of_Goods#|Class|}}&lt;br /&gt;
|Ameni=&lt;br /&gt;
|Suppl=&lt;br /&gt;
|CraftIn={{ImpIcon|.png||Class|}}&lt;br /&gt;
|UsedIn=&lt;br /&gt;
|Tech={{Tech|.png|Class|}}&lt;br /&gt;
}}&lt;br /&gt;
{{GoodsCraft&lt;br /&gt;
|itemfile=LetterofCredit.png&lt;br /&gt;
|anchorId=LetterofCredit&lt;br /&gt;
|itemname=Letter of Credit&lt;br /&gt;
|Accel1= {{ProdIcon}}&amp;lt;hr /&amp;gt;{{Accel||.png|List_of_Goods#|Class|}}&lt;br /&gt;
|Accel2= {{ProdIcon}}&amp;lt;hr /&amp;gt;{{Accel||.png|List_of_Goods#|Class|}}&lt;br /&gt;
|Accel3= {{ProdIcon}}&amp;lt;hr /&amp;gt;{{Accel||.png|List_of_Goods#|Class|}}&lt;br /&gt;
|Ameni=&lt;br /&gt;
|Suppl=&lt;br /&gt;
|CraftIn={{ImpIcon|.png||Class|}}&lt;br /&gt;
|UsedIn=&lt;br /&gt;
|Tech={{Tech|.png|Class|}}&lt;br /&gt;
}}&lt;br /&gt;
{{GoodsCraft&lt;br /&gt;
|itemfile=Barrels.png&lt;br /&gt;
|anchorId=Barrels&lt;br /&gt;
|itemname=Barrels&lt;br /&gt;
|Accel1= {{ProdIcon}}&amp;lt;hr /&amp;gt;{{Accel||.png|List_of_Goods#|Class|}}&lt;br /&gt;
|Accel2= {{ProdIcon}}&amp;lt;hr /&amp;gt;{{Accel||.png|List_of_Goods#|Class|}}&lt;br /&gt;
|Accel3= {{ProdIcon}}&amp;lt;hr /&amp;gt;{{Accel||.png|List_of_Goods#|Class|}}&lt;br /&gt;
|Ameni=&lt;br /&gt;
|Suppl=&lt;br /&gt;
|CraftIn={{ImpIcon|.png||Class|}}&lt;br /&gt;
|UsedIn=&lt;br /&gt;
|Tech={{Tech|.png|Class|}}&lt;br /&gt;
}}&lt;br /&gt;
{{GoodsCraft&lt;br /&gt;
|itemfile=DriedFoodGoods.png&lt;br /&gt;
|anchorId=DriedFoodGoods&lt;br /&gt;
|itemname=Dried Food Goods&lt;br /&gt;
|Accel1= {{ProdIcon}}&amp;lt;hr /&amp;gt;{{Accel||.png|List_of_Goods#|Class|}}&lt;br /&gt;
|Accel2= {{ProdIcon}}&amp;lt;hr /&amp;gt;{{Accel||.png|List_of_Goods#|Class|}}&lt;br /&gt;
|Accel3= {{ProdIcon}}&amp;lt;hr /&amp;gt;{{Accel||.png|List_of_Goods#|Class|}}&lt;br /&gt;
|Ameni=&lt;br /&gt;
|Suppl=&lt;br /&gt;
|CraftIn={{ImpIcon|.png||Class|}}&lt;br /&gt;
|UsedIn=&lt;br /&gt;
|Tech={{Tech|.png|Class|}}&lt;br /&gt;
}}&lt;br /&gt;
{{GoodsCraft&lt;br /&gt;
|itemfile=GunpowderItem.png&lt;br /&gt;
|anchorId=Gunpowder&lt;br /&gt;
|itemname=Gunpowder&lt;br /&gt;
|Accel1= {{ProdIcon}}&amp;lt;hr /&amp;gt;{{Accel||.png|List_of_Goods#|Class|}}&lt;br /&gt;
|Accel2= {{ProdIcon}}&amp;lt;hr /&amp;gt;{{Accel||.png|List_of_Goods#|Class|}}&lt;br /&gt;
|Accel3= {{ProdIcon}}&amp;lt;hr /&amp;gt;{{Accel||.png|List_of_Goods#|Class|}}&lt;br /&gt;
|Ameni=&lt;br /&gt;
|Suppl=&lt;br /&gt;
|CraftIn={{ImpIcon|.png||Class|}}&lt;br /&gt;
|UsedIn=&lt;br /&gt;
|Tech={{Tech|.png|Class|}}&lt;br /&gt;
}}&lt;br /&gt;
{{GoodsCraft&lt;br /&gt;
|itemfile=FineClothes.png&lt;br /&gt;
|anchorId=FineClothes&lt;br /&gt;
|itemname=Fine Clothes&lt;br /&gt;
|Accel1= {{ProdIcon}}&amp;lt;hr /&amp;gt;{{Accel||.png|List_of_Goods#|Class|}}&lt;br /&gt;
|Accel2= {{ProdIcon}}&amp;lt;hr /&amp;gt;{{Accel||.png|List_of_Goods#|Class|}}&lt;br /&gt;
|Accel3= {{ProdIcon}}&amp;lt;hr /&amp;gt;{{Accel||.png|List_of_Goods#|Class|}}&lt;br /&gt;
|Ameni=&lt;br /&gt;
|Suppl=&lt;br /&gt;
|CraftIn={{ImpIcon|.png||Class|}}&lt;br /&gt;
|UsedIn=&lt;br /&gt;
|Tech={{Tech|.png|Class|}}&lt;br /&gt;
}}&lt;br /&gt;
{{GoodsCraft&lt;br /&gt;
|itemfile=Shoes.png&lt;br /&gt;
|anchorId=Shoes&lt;br /&gt;
|itemname=Shoes&lt;br /&gt;
|Accel1= {{ProdIcon}}&amp;lt;hr /&amp;gt;{{Accel||.png|List_of_Goods#|Class|}}&lt;br /&gt;
|Accel2= {{ProdIcon}}&amp;lt;hr /&amp;gt;{{Accel||.png|List_of_Goods#|Class|}}&lt;br /&gt;
|Accel3= {{ProdIcon}}&amp;lt;hr /&amp;gt;{{Accel||.png|List_of_Goods#|Class|}}&lt;br /&gt;
|Ameni=&lt;br /&gt;
|Suppl=&lt;br /&gt;
|CraftIn={{ImpIcon|.png||Class|}}&lt;br /&gt;
|UsedIn=&lt;br /&gt;
|Tech={{Tech|.png|Class|}}&lt;br /&gt;
}}&lt;br /&gt;
{{GoodsCraft&lt;br /&gt;
|itemfile=HeavyPlow.png&lt;br /&gt;
|anchorId=HeavyPlow&lt;br /&gt;
|itemname=Heavy Plow&lt;br /&gt;
|Accel1= {{ProdIcon}}&amp;lt;hr /&amp;gt;{{Accel||.png|List_of_Goods#|Class|}}&lt;br /&gt;
|Accel2= {{ProdIcon}}&amp;lt;hr /&amp;gt;{{Accel||.png|List_of_Goods#|Class|}}&lt;br /&gt;
|Accel3= {{ProdIcon}}&amp;lt;hr /&amp;gt;{{Accel||.png|List_of_Goods#|Class|}}&lt;br /&gt;
|Ameni=&lt;br /&gt;
|Suppl=&lt;br /&gt;
|CraftIn={{ImpIcon|.png||Class|}}&lt;br /&gt;
|UsedIn=&lt;br /&gt;
|Tech={{Tech|.png|Class|}}&lt;br /&gt;
}}&lt;br /&gt;
{{GoodsCraft&lt;br /&gt;
|itemfile=Clock.png&lt;br /&gt;
|anchorId=Clock&lt;br /&gt;
|itemname=Clock&lt;br /&gt;
|Accel1= {{ProdIcon}}&amp;lt;hr /&amp;gt;{{Accel||.png|List_of_Goods#|Class|}}&lt;br /&gt;
|Accel2= {{ProdIcon}}&amp;lt;hr /&amp;gt;{{Accel||.png|List_of_Goods#|Class|}}&lt;br /&gt;
|Accel3= {{ProdIcon}}&amp;lt;hr /&amp;gt;{{Accel||.png|List_of_Goods#|Class|}}&lt;br /&gt;
|Ameni=&lt;br /&gt;
|Suppl=&lt;br /&gt;
|CraftIn={{ImpIcon|.png||Class|}}&lt;br /&gt;
|UsedIn=&lt;br /&gt;
|Tech={{Tech|.png|Class|}}&lt;br /&gt;
}}&lt;br /&gt;
{{GoodsCraft&lt;br /&gt;
|itemfile=SteelItem.png&lt;br /&gt;
|anchorId=Steel&lt;br /&gt;
|itemname=Steel&lt;br /&gt;
|Accel1= {{ProdIcon}}&amp;lt;hr /&amp;gt;{{Accel||.png|List_of_Goods#|Class|}}&lt;br /&gt;
|Accel2= {{ProdIcon}}&amp;lt;hr /&amp;gt;{{Accel||.png|List_of_Goods#|Class|}}&lt;br /&gt;
|Accel3= {{ProdIcon}}&amp;lt;hr /&amp;gt;{{Accel||.png|List_of_Goods#|Class|}}&lt;br /&gt;
|Ameni=&lt;br /&gt;
|Suppl=&lt;br /&gt;
|CraftIn={{ImpIcon|.png||Class|}}&lt;br /&gt;
|UsedIn=&lt;br /&gt;
|Tech={{Tech|.png|Class|}}&lt;br /&gt;
}}&lt;br /&gt;
{{GoodsCraft&lt;br /&gt;
|itemfile=Telescope.png&lt;br /&gt;
|anchorId=Telescope&lt;br /&gt;
|itemname=Telescope&lt;br /&gt;
|Accel1= {{ProdIcon}}&amp;lt;hr /&amp;gt;{{Accel||.png|List_of_Goods#|Class|}}&lt;br /&gt;
|Accel2= {{ProdIcon}}&amp;lt;hr /&amp;gt;{{Accel||.png|List_of_Goods#|Class|}}&lt;br /&gt;
|Accel3= {{ProdIcon}}&amp;lt;hr /&amp;gt;{{Accel||.png|List_of_Goods#|Class|}}&lt;br /&gt;
|Ameni=&lt;br /&gt;
|Suppl=&lt;br /&gt;
|CraftIn={{ImpIcon|.png||Class|}}&lt;br /&gt;
|UsedIn=&lt;br /&gt;
|Tech={{Tech|.png|Class|}}&lt;br /&gt;
}}&lt;br /&gt;
{{GoodsCraft&lt;br /&gt;
|itemfile=LawBooks.png&lt;br /&gt;
|anchorId=LawBooks&lt;br /&gt;
|itemname=Law Books&lt;br /&gt;
|Accel1= {{ProdIcon}}&amp;lt;hr /&amp;gt;{{Accel||.png|List_of_Goods#|Class|}}&lt;br /&gt;
|Accel2= {{ProdIcon}}&amp;lt;hr /&amp;gt;{{Accel||.png|List_of_Goods#|Class|}}&lt;br /&gt;
|Accel3= {{ProdIcon}}&amp;lt;hr /&amp;gt;{{Accel||.png|List_of_Goods#|Class|}}&lt;br /&gt;
|Ameni=&lt;br /&gt;
|Suppl=&lt;br /&gt;
|CraftIn={{ImpIcon|.png||Class|}}&lt;br /&gt;
|UsedIn=&lt;br /&gt;
|Tech={{Tech|.png|Class|}}&lt;br /&gt;
}}&lt;br /&gt;
{{GoodsCraft&lt;br /&gt;
|itemfile=BrewedCoffee.png&lt;br /&gt;
|anchorId=BrewedCoffee&lt;br /&gt;
|itemname=Brewed Coffee&lt;br /&gt;
|Accel1= {{ProdIcon}}&amp;lt;hr /&amp;gt;{{Accel||.png|List_of_Goods#|Class|}}&lt;br /&gt;
|Accel2= {{ProdIcon}}&amp;lt;hr /&amp;gt;{{Accel||.png|List_of_Goods#|Class|}}&lt;br /&gt;
|Accel3= {{ProdIcon}}&amp;lt;hr /&amp;gt;{{Accel||.png|List_of_Goods#|Class|}}&lt;br /&gt;
|Ameni=&lt;br /&gt;
|Suppl=&lt;br /&gt;
|CraftIn={{ImpIcon|.png||Class|}}&lt;br /&gt;
|UsedIn=&lt;br /&gt;
|Tech={{Tech|.png|Class|}}&lt;br /&gt;
}}&lt;br /&gt;
{{GoodsCraft&lt;br /&gt;
|itemfile=Explosive.png&lt;br /&gt;
|anchorId=Explosive&lt;br /&gt;
|itemname=Explosive&lt;br /&gt;
|Accel1= {{ProdIcon}}&amp;lt;hr /&amp;gt;{{Accel||.png|List_of_Goods#|Class|}}&lt;br /&gt;
|Accel2= {{ProdIcon}}&amp;lt;hr /&amp;gt;{{Accel||.png|List_of_Goods#|Class|}}&lt;br /&gt;
|Accel3= {{ProdIcon}}&amp;lt;hr /&amp;gt;{{Accel||.png|List_of_Goods#|Class|}}&lt;br /&gt;
|Ameni=&lt;br /&gt;
|Suppl=&lt;br /&gt;
|CraftIn={{ImpIcon|.png||Class|}}&lt;br /&gt;
|UsedIn=&lt;br /&gt;
|Tech={{Tech|.png|Class|}}&lt;br /&gt;
}}&lt;br /&gt;
{{GoodsCraft&lt;br /&gt;
|itemfile=EyeGlasses.png&lt;br /&gt;
|anchorId=EyeGlasses&lt;br /&gt;
|itemname=Eye Glasses&lt;br /&gt;
|Accel1= {{ProdIcon}}&amp;lt;hr /&amp;gt;{{Accel||.png|List_of_Goods#|Class|}}&lt;br /&gt;
|Accel2= {{ProdIcon}}&amp;lt;hr /&amp;gt;{{Accel||.png|List_of_Goods#|Class|}}&lt;br /&gt;
|Accel3= {{ProdIcon}}&amp;lt;hr /&amp;gt;{{Accel||.png|List_of_Goods#|Class|}}&lt;br /&gt;
|Ameni=&lt;br /&gt;
|Suppl=&lt;br /&gt;
|CraftIn={{ImpIcon|.png||Class|}}&lt;br /&gt;
|UsedIn=&lt;br /&gt;
|Tech={{Tech|.png|Class|}}&lt;br /&gt;
}}&lt;br /&gt;
{{GoodsCraft&lt;br /&gt;
|itemfile=Map.png&lt;br /&gt;
|anchorId=Map&lt;br /&gt;
|itemname=Map&lt;br /&gt;
|Accel1= {{ProdIcon}}&amp;lt;hr /&amp;gt;{{Accel||.png|List_of_Goods#|Class|}}&lt;br /&gt;
|Accel2= {{ProdIcon}}&amp;lt;hr /&amp;gt;{{Accel||.png|List_of_Goods#|Class|}}&lt;br /&gt;
|Accel3= {{ProdIcon}}&amp;lt;hr /&amp;gt;{{Accel||.png|List_of_Goods#|Class|}}&lt;br /&gt;
|Ameni=&lt;br /&gt;
|Suppl=&lt;br /&gt;
|CraftIn={{ImpIcon|.png||Class|}}&lt;br /&gt;
|UsedIn=&lt;br /&gt;
|Tech={{Tech|.png|Class|}}&lt;br /&gt;
}}&lt;br /&gt;
{{GoodsCraft&lt;br /&gt;
|itemfile=Newspaper.png&lt;br /&gt;
|anchorId=Newspaper&lt;br /&gt;
|itemname=Newspaper&lt;br /&gt;
|Accel1= {{ProdIcon}}&amp;lt;hr /&amp;gt;{{Accel||.png|List_of_Goods#|Class|}}&lt;br /&gt;
|Accel2= {{ProdIcon}}&amp;lt;hr /&amp;gt;{{Accel||.png|List_of_Goods#|Class|}}&lt;br /&gt;
|Accel3= {{ProdIcon}}&amp;lt;hr /&amp;gt;{{Accel||.png|List_of_Goods#|Class|}}&lt;br /&gt;
|Ameni=&lt;br /&gt;
|Suppl=&lt;br /&gt;
|CraftIn={{ImpIcon|.png||Class|}}&lt;br /&gt;
|UsedIn=&lt;br /&gt;
|Tech={{Tech|.png|Class|}}&lt;br /&gt;
}}&lt;br /&gt;
{{GoodsCraft&lt;br /&gt;
|itemfile=TreasuryBonds.png&lt;br /&gt;
|anchorId=TreasuryBonds&lt;br /&gt;
|itemname=Treasury Bonds&lt;br /&gt;
|Accel1= {{ProdIcon}}&amp;lt;hr /&amp;gt;{{Accel||.png|List_of_Goods#|Class|}}&lt;br /&gt;
|Accel2= {{ProdIcon}}&amp;lt;hr /&amp;gt;{{Accel||.png|List_of_Goods#|Class|}}&lt;br /&gt;
|Accel3= {{ProdIcon}}&amp;lt;hr /&amp;gt;{{Accel||.png|List_of_Goods#|Class|}}&lt;br /&gt;
|Ameni=&lt;br /&gt;
|Suppl=&lt;br /&gt;
|CraftIn={{ImpIcon|.png||Class|}}&lt;br /&gt;
|UsedIn=&lt;br /&gt;
|Tech={{Tech|.png|Class|}}&lt;br /&gt;
}}&lt;br /&gt;
{{GoodsCraft&lt;br /&gt;
|itemfile=IndoorStove.png&lt;br /&gt;
|anchorId=IndoorStove&lt;br /&gt;
|itemname=Indoor Stove&lt;br /&gt;
|Accel1= {{ProdIcon}}&amp;lt;hr /&amp;gt;{{Accel||.png|List_of_Goods#|Class|}}&lt;br /&gt;
|Accel2= {{ProdIcon}}&amp;lt;hr /&amp;gt;{{Accel||.png|List_of_Goods#|Class|}}&lt;br /&gt;
|Accel3= {{ProdIcon}}&amp;lt;hr /&amp;gt;{{Accel||.png|List_of_Goods#|Class|}}&lt;br /&gt;
|Ameni=&lt;br /&gt;
|Suppl=&lt;br /&gt;
|CraftIn={{ImpIcon|.png||Class|}}&lt;br /&gt;
|UsedIn=&lt;br /&gt;
|Tech={{Tech|.png|Class|}}&lt;br /&gt;
}}&lt;br /&gt;
{{GoodsCraft&lt;br /&gt;
|itemfile=Currency.png&lt;br /&gt;
|anchorId=Currency&lt;br /&gt;
|itemname=Currency&lt;br /&gt;
|Accel1= {{ProdIcon}}&amp;lt;hr /&amp;gt;{{Accel||.png|List_of_Goods#|Class|}}&lt;br /&gt;
|Accel2= {{ProdIcon}}&amp;lt;hr /&amp;gt;{{Accel||.png|List_of_Goods#|Class|}}&lt;br /&gt;
|Accel3= {{ProdIcon}}&amp;lt;hr /&amp;gt;{{Accel||.png|List_of_Goods#|Class|}}&lt;br /&gt;
|Ameni=&lt;br /&gt;
|Suppl=&lt;br /&gt;
|CraftIn={{ImpIcon|.png||Class|}}&lt;br /&gt;
|UsedIn=&lt;br /&gt;
|Tech={{Tech|.png|Class|}}&lt;br /&gt;
}}&lt;br /&gt;
{{GoodsCraft&lt;br /&gt;
|itemfile=Fuel.png&lt;br /&gt;
|anchorId=Fuel&lt;br /&gt;
|itemname=Fuel&lt;br /&gt;
|Accel1= {{ProdIcon}}&amp;lt;hr /&amp;gt;{{Accel||.png|List_of_Goods#|Class|}}&lt;br /&gt;
|Accel2= {{ProdIcon}}&amp;lt;hr /&amp;gt;{{Accel||.png|List_of_Goods#|Class|}}&lt;br /&gt;
|Accel3= {{ProdIcon}}&amp;lt;hr /&amp;gt;{{Accel||.png|List_of_Goods#|Class|}}&lt;br /&gt;
|Ameni=&lt;br /&gt;
|Suppl=&lt;br /&gt;
|CraftIn={{ImpIcon|.png||Class|}}&lt;br /&gt;
|UsedIn=&lt;br /&gt;
|Tech={{Tech|.png|Class|}}&lt;br /&gt;
}}&lt;br /&gt;
{{GoodsCraft&lt;br /&gt;
|itemfile=IndustrialTools.png&lt;br /&gt;
|anchorId=IndustrialTools&lt;br /&gt;
|itemname=Industrial Tools&lt;br /&gt;
|Accel1= {{ProdIcon}}&amp;lt;hr /&amp;gt;{{Accel||.png|List_of_Goods#|Class|}}&lt;br /&gt;
|Accel2= {{ProdIcon}}&amp;lt;hr /&amp;gt;{{Accel||.png|List_of_Goods#|Class|}}&lt;br /&gt;
|Accel3= {{ProdIcon}}&amp;lt;hr /&amp;gt;{{Accel||.png|List_of_Goods#|Class|}}&lt;br /&gt;
|Ameni=&lt;br /&gt;
|Suppl=&lt;br /&gt;
|CraftIn={{ImpIcon|.png||Class|}}&lt;br /&gt;
|UsedIn=&lt;br /&gt;
|Tech={{Tech|.png|Class|}}&lt;br /&gt;
}}&lt;br /&gt;
{{GoodsCraft&lt;br /&gt;
|itemfile=MachinedPart.png&lt;br /&gt;
|anchorId=MachinedPart&lt;br /&gt;
|itemname=Machined Part&lt;br /&gt;
|Accel1= {{ProdIcon}}&amp;lt;hr /&amp;gt;{{Accel||.png|List_of_Goods#|Class|}}&lt;br /&gt;
|Accel2= {{ProdIcon}}&amp;lt;hr /&amp;gt;{{Accel||.png|List_of_Goods#|Class|}}&lt;br /&gt;
|Accel3= {{ProdIcon}}&amp;lt;hr /&amp;gt;{{Accel||.png|List_of_Goods#|Class|}}&lt;br /&gt;
|Ameni=&lt;br /&gt;
|Suppl=&lt;br /&gt;
|CraftIn={{ImpIcon|.png||Class|}}&lt;br /&gt;
|UsedIn=&lt;br /&gt;
|Tech={{Tech|.png|Class|}}&lt;br /&gt;
}}&lt;br /&gt;
{{GoodsCraft&lt;br /&gt;
|itemfile=Rubber.png&lt;br /&gt;
|anchorId=Rubber&lt;br /&gt;
|itemname=Rubber&lt;br /&gt;
|Accel1= {{ProdIcon}}&amp;lt;hr /&amp;gt;{{Accel||.png|List_of_Goods#|Class|}}&lt;br /&gt;
|Accel2= {{ProdIcon}}&amp;lt;hr /&amp;gt;{{Accel||.png|List_of_Goods#|Class|}}&lt;br /&gt;
|Accel3= {{ProdIcon}}&amp;lt;hr /&amp;gt;{{Accel||.png|List_of_Goods#|Class|}}&lt;br /&gt;
|Ameni=&lt;br /&gt;
|Suppl=&lt;br /&gt;
|CraftIn={{ImpIcon|.png||Class|}}&lt;br /&gt;
|UsedIn=&lt;br /&gt;
|Tech={{Tech|.png|Class|}}&lt;br /&gt;
}}&lt;br /&gt;
{{GoodsCraft&lt;br /&gt;
|itemfile=LampPost.png&lt;br /&gt;
|anchorId=LampPost&lt;br /&gt;
|itemname=Lamp Post&lt;br /&gt;
|Accel1= {{ProdIcon}}&amp;lt;hr /&amp;gt;{{Accel||.png|List_of_Goods#|Class|}}&lt;br /&gt;
|Accel2= {{ProdIcon}}&amp;lt;hr /&amp;gt;{{Accel||.png|List_of_Goods#|Class|}}&lt;br /&gt;
|Accel3= {{ProdIcon}}&amp;lt;hr /&amp;gt;{{Accel||.png|List_of_Goods#|Class|}}&lt;br /&gt;
|Ameni=&lt;br /&gt;
|Suppl=&lt;br /&gt;
|CraftIn={{ImpIcon|.png||Class|}}&lt;br /&gt;
|UsedIn=&lt;br /&gt;
|Tech={{Tech|.png|Class|}}&lt;br /&gt;
}}&lt;br /&gt;
{{GoodsCraft&lt;br /&gt;
|itemfile=CannedFoods.png&lt;br /&gt;
|anchorId=CannedFoods&lt;br /&gt;
|itemname=Canned Foods&lt;br /&gt;
|Accel1= {{ProdIcon}}&amp;lt;hr /&amp;gt;{{Accel||.png|List_of_Goods#|Class|}}&lt;br /&gt;
|Accel2= {{ProdIcon}}&amp;lt;hr /&amp;gt;{{Accel||.png|List_of_Goods#|Class|}}&lt;br /&gt;
|Accel3= {{ProdIcon}}&amp;lt;hr /&amp;gt;{{Accel||.png|List_of_Goods#|Class|}}&lt;br /&gt;
|Ameni=&lt;br /&gt;
|Suppl=&lt;br /&gt;
|CraftIn={{ImpIcon|.png||Class|}}&lt;br /&gt;
|UsedIn=&lt;br /&gt;
|Tech={{Tech|.png|Class|}}&lt;br /&gt;
}}&lt;br /&gt;
{{GoodsCraft&lt;br /&gt;
|itemfile=Piano.png&lt;br /&gt;
|anchorId=Piano&lt;br /&gt;
|itemname=Piano&lt;br /&gt;
|Accel1= {{ProdIcon}}&amp;lt;hr /&amp;gt;{{Accel||.png|List_of_Goods#|Class|}}&lt;br /&gt;
|Accel2= {{ProdIcon}}&amp;lt;hr /&amp;gt;{{Accel||.png|List_of_Goods#|Class|}}&lt;br /&gt;
|Accel3= {{ProdIcon}}&amp;lt;hr /&amp;gt;{{Accel||.png|List_of_Goods#|Class|}}&lt;br /&gt;
|Ameni=&lt;br /&gt;
|Suppl=&lt;br /&gt;
|CraftIn={{ImpIcon|.png||Class|}}&lt;br /&gt;
|UsedIn=&lt;br /&gt;
|Tech={{Tech|.png|Class|}}&lt;br /&gt;
}}&lt;br /&gt;
{{GoodsCraft&lt;br /&gt;
|itemfile=Vaccine.png&lt;br /&gt;
|anchorId=Vaccine&lt;br /&gt;
|itemname=Vaccine&lt;br /&gt;
|Accel1= {{ProdIcon}}&amp;lt;hr /&amp;gt;{{Accel||.png|List_of_Goods#|Class|}}&lt;br /&gt;
|Accel2= {{ProdIcon}}&amp;lt;hr /&amp;gt;{{Accel||.png|List_of_Goods#|Class|}}&lt;br /&gt;
|Accel3= {{ProdIcon}}&amp;lt;hr /&amp;gt;{{Accel||.png|List_of_Goods#|Class|}}&lt;br /&gt;
|Ameni=&lt;br /&gt;
|Suppl=&lt;br /&gt;
|CraftIn={{ImpIcon|.png||Class|}}&lt;br /&gt;
|UsedIn=&lt;br /&gt;
|Tech={{Tech|.png|Class|}}&lt;br /&gt;
}}&lt;br /&gt;
{{GoodsCraft&lt;br /&gt;
|itemfile=Fuselage.png&lt;br /&gt;
|anchorId=Fuselage&lt;br /&gt;
|itemname=Fuselage&lt;br /&gt;
|Accel1= {{ProdIcon}}&amp;lt;hr /&amp;gt;{{Accel||.png|List_of_Goods#|Class|}}&lt;br /&gt;
|Accel2= {{ProdIcon}}&amp;lt;hr /&amp;gt;{{Accel||.png|List_of_Goods#|Class|}}&lt;br /&gt;
|Accel3= {{ProdIcon}}&amp;lt;hr /&amp;gt;{{Accel||.png|List_of_Goods#|Class|}}&lt;br /&gt;
|Ameni=&lt;br /&gt;
|Suppl=&lt;br /&gt;
|CraftIn={{ImpIcon|.png||Class|}}&lt;br /&gt;
|UsedIn=&lt;br /&gt;
|Tech={{Tech|.png|Class|}}&lt;br /&gt;
}}&lt;br /&gt;
{{GoodsCraft&lt;br /&gt;
|itemfile=Power.png&lt;br /&gt;
|anchorId=Power&lt;br /&gt;
|itemname=Power&lt;br /&gt;
|Accel1= {{ProdIcon}}&amp;lt;hr /&amp;gt;{{Accel||.png|List_of_Goods#|Class|}}&lt;br /&gt;
|Accel2= {{ProdIcon}}&amp;lt;hr /&amp;gt;{{Accel||.png|List_of_Goods#|Class|}}&lt;br /&gt;
|Accel3= {{ProdIcon}}&amp;lt;hr /&amp;gt;{{Accel||.png|List_of_Goods#|Class|}}&lt;br /&gt;
|Ameni=&lt;br /&gt;
|Suppl=&lt;br /&gt;
|CraftIn={{ImpIcon|.png||Class|}}&lt;br /&gt;
|UsedIn=&lt;br /&gt;
|Tech={{Tech|.png|Class|}}&lt;br /&gt;
}}&lt;br /&gt;
{{GoodsCraft&lt;br /&gt;
|itemfile=Lightbulb.png&lt;br /&gt;
|anchorId=Lightbulb&lt;br /&gt;
|itemname=Lightbulb&lt;br /&gt;
|Accel1= {{ProdIcon}}&amp;lt;hr /&amp;gt;{{Accel||.png|List_of_Goods#|Class|}}&lt;br /&gt;
|Accel2= {{ProdIcon}}&amp;lt;hr /&amp;gt;{{Accel||.png|List_of_Goods#|Class|}}&lt;br /&gt;
|Accel3= {{ProdIcon}}&amp;lt;hr /&amp;gt;{{Accel||.png|List_of_Goods#|Class|}}&lt;br /&gt;
|Ameni=&lt;br /&gt;
|Suppl=&lt;br /&gt;
|CraftIn={{ImpIcon|.png||Class|}}&lt;br /&gt;
|UsedIn=&lt;br /&gt;
|Tech={{Tech|.png|Class|}}&lt;br /&gt;
}}&lt;br /&gt;
{{GoodsCraft&lt;br /&gt;
|itemfile=Antibiotic.png&lt;br /&gt;
|anchorId=Antibiotic&lt;br /&gt;
|itemname=Antibiotic&lt;br /&gt;
|Accel1= {{ProdIcon}}&amp;lt;hr /&amp;gt;{{Accel||.png|List_of_Goods#|Class|}}&lt;br /&gt;
|Accel2= {{ProdIcon}}&amp;lt;hr /&amp;gt;{{Accel||.png|List_of_Goods#|Class|}}&lt;br /&gt;
|Accel3= {{ProdIcon}}&amp;lt;hr /&amp;gt;{{Accel||.png|List_of_Goods#|Class|}}&lt;br /&gt;
|Ameni=&lt;br /&gt;
|Suppl=&lt;br /&gt;
|CraftIn={{ImpIcon|.png||Class|}}&lt;br /&gt;
|UsedIn=&lt;br /&gt;
|Tech={{Tech|.png|Class|}}&lt;br /&gt;
}}&lt;br /&gt;
{{GoodsCraft&lt;br /&gt;
|itemfile=IndoorToilets.png&lt;br /&gt;
|anchorId=IndoorToilets&lt;br /&gt;
|itemname=Indoor Toilets&lt;br /&gt;
|Accel1= {{ProdIcon}}&amp;lt;hr /&amp;gt;{{Accel||.png|List_of_Goods#|Class|}}&lt;br /&gt;
|Accel2= {{ProdIcon}}&amp;lt;hr /&amp;gt;{{Accel||.png|List_of_Goods#|Class|}}&lt;br /&gt;
|Accel3= {{ProdIcon}}&amp;lt;hr /&amp;gt;{{Accel||.png|List_of_Goods#|Class|}}&lt;br /&gt;
|Ameni=&lt;br /&gt;
|Suppl=&lt;br /&gt;
|CraftIn={{ImpIcon|.png||Class|}}&lt;br /&gt;
|UsedIn=&lt;br /&gt;
|Tech={{Tech|.png|Class|}}&lt;br /&gt;
}}&lt;br /&gt;
{{GoodsCraft&lt;br /&gt;
|itemfile=Refrigerator.png&lt;br /&gt;
|anchorId=Refrigerator&lt;br /&gt;
|itemname=Refrigerator&lt;br /&gt;
|Accel1= {{ProdIcon}}&amp;lt;hr /&amp;gt;{{Accel||.png|List_of_Goods#|Class|}}&lt;br /&gt;
|Accel2= {{ProdIcon}}&amp;lt;hr /&amp;gt;{{Accel||.png|List_of_Goods#|Class|}}&lt;br /&gt;
|Accel3= {{ProdIcon}}&amp;lt;hr /&amp;gt;{{Accel||.png|List_of_Goods#|Class|}}&lt;br /&gt;
|Ameni=&lt;br /&gt;
|Suppl=&lt;br /&gt;
|CraftIn={{ImpIcon|.png||Class|}}&lt;br /&gt;
|UsedIn=&lt;br /&gt;
|Tech={{Tech|.png|Class|}}&lt;br /&gt;
}}&lt;br /&gt;
{{GoodsCraft&lt;br /&gt;
|itemfile=InternalCombustionEngineItem.png&lt;br /&gt;
|anchorId=InternalCombustionEngine&lt;br /&gt;
|itemname=Internal&amp;lt;br /&amp;gt;Combustion&amp;lt;br /&amp;gt;Engine&lt;br /&gt;
|Accel1= {{ProdIcon}}&amp;lt;hr /&amp;gt;{{Accel||.png|List_of_Goods#|Class|}}&lt;br /&gt;
|Accel2= {{ProdIcon}}&amp;lt;hr /&amp;gt;{{Accel||.png|List_of_Goods#|Class|}}&lt;br /&gt;
|Accel3= {{ProdIcon}}&amp;lt;hr /&amp;gt;{{Accel||.png|List_of_Goods#|Class|}}&lt;br /&gt;
|Ameni=&lt;br /&gt;
|Suppl=&lt;br /&gt;
|CraftIn={{ImpIcon|.png||Class|}}&lt;br /&gt;
|UsedIn=&lt;br /&gt;
|Tech={{Tech|.png|Class|}}&lt;br /&gt;
}}&lt;br /&gt;
{{GoodsCraft&lt;br /&gt;
|itemfile=Car.png&lt;br /&gt;
|anchorId=Car&lt;br /&gt;
|itemname=Car&lt;br /&gt;
|Accel1= {{ProdIcon}}&amp;lt;hr /&amp;gt;{{Accel||.png|List_of_Goods#|Class|}}&lt;br /&gt;
|Accel2= {{ProdIcon}}&amp;lt;hr /&amp;gt;{{Accel||.png|List_of_Goods#|Class|}}&lt;br /&gt;
|Accel3= {{ProdIcon}}&amp;lt;hr /&amp;gt;{{Accel||.png|List_of_Goods#|Class|}}&lt;br /&gt;
|Ameni=&lt;br /&gt;
|Suppl=&lt;br /&gt;
|CraftIn={{ImpIcon|.png||Class|}}&lt;br /&gt;
|UsedIn=&lt;br /&gt;
|Tech={{Tech|.png|Class|}}&lt;br /&gt;
}}&lt;br /&gt;
{{GoodsCraft&lt;br /&gt;
|itemfile=Tractors.png&lt;br /&gt;
|anchorId=Tractors&lt;br /&gt;
|itemname=Tractors&lt;br /&gt;
|Accel1= {{ProdIcon}}&amp;lt;hr /&amp;gt;{{Accel||.png|List_of_Goods#|Class|}}&lt;br /&gt;
|Accel2= {{ProdIcon}}&amp;lt;hr /&amp;gt;{{Accel||.png|List_of_Goods#|Class|}}&lt;br /&gt;
|Accel3= {{ProdIcon}}&amp;lt;hr /&amp;gt;{{Accel||.png|List_of_Goods#|Class|}}&lt;br /&gt;
|Ameni=&lt;br /&gt;
|Suppl=&lt;br /&gt;
|CraftIn={{ImpIcon|.png||Class|}}&lt;br /&gt;
|UsedIn=&lt;br /&gt;
|Tech={{Tech|.png|Class|}}&lt;br /&gt;
}}&lt;br /&gt;
{{GoodsCraft&lt;br /&gt;
|itemfile=Encyclopedia.png&lt;br /&gt;
|anchorId=Encyclopedia&lt;br /&gt;
|itemname=Encyclopedia&lt;br /&gt;
|Accel1= {{ProdIcon}}&amp;lt;hr /&amp;gt;{{Accel||.png|List_of_Goods#|Class|}}&lt;br /&gt;
|Accel2= {{ProdIcon}}&amp;lt;hr /&amp;gt;{{Accel||.png|List_of_Goods#|Class|}}&lt;br /&gt;
|Accel3= {{ProdIcon}}&amp;lt;hr /&amp;gt;{{Accel||.png|List_of_Goods#|Class|}}&lt;br /&gt;
|Ameni=&lt;br /&gt;
|Suppl=&lt;br /&gt;
|CraftIn={{ImpIcon|.png||Class|}}&lt;br /&gt;
|UsedIn=&lt;br /&gt;
|Tech={{Tech|.png|Class|}}&lt;br /&gt;
}}&lt;br /&gt;
{{GoodsCraft&lt;br /&gt;
|itemfile=RadioItem.png&lt;br /&gt;
|anchorId=Radio&lt;br /&gt;
|itemname=Radio&lt;br /&gt;
|Accel1= {{ProdIcon}}&amp;lt;hr /&amp;gt;{{Accel||.png|List_of_Goods#|Class|}}&lt;br /&gt;
|Accel2= {{ProdIcon}}&amp;lt;hr /&amp;gt;{{Accel||.png|List_of_Goods#|Class|}}&lt;br /&gt;
|Accel3= {{ProdIcon}}&amp;lt;hr /&amp;gt;{{Accel||.png|List_of_Goods#|Class|}}&lt;br /&gt;
|Ameni=&lt;br /&gt;
|Suppl=&lt;br /&gt;
|CraftIn={{ImpIcon|.png||Class|}}&lt;br /&gt;
|UsedIn=&lt;br /&gt;
|Tech={{Tech|.png|Class|}}&lt;br /&gt;
}}&lt;br /&gt;
{{GoodsCraft&lt;br /&gt;
|itemfile=RecordAlbums.png&lt;br /&gt;
|anchorId=RecordAlbums&lt;br /&gt;
|itemname=Record Albums&lt;br /&gt;
|Accel1= {{ProdIcon}}&amp;lt;hr /&amp;gt;{{Accel||.png|List_of_Goods#|Class|}}&lt;br /&gt;
|Accel2= {{ProdIcon}}&amp;lt;hr /&amp;gt;{{Accel||.png|List_of_Goods#|Class|}}&lt;br /&gt;
|Accel3= {{ProdIcon}}&amp;lt;hr /&amp;gt;{{Accel||.png|List_of_Goods#|Class|}}&lt;br /&gt;
|Ameni=&lt;br /&gt;
|Suppl=&lt;br /&gt;
|CraftIn={{ImpIcon|.png||Class|}}&lt;br /&gt;
|UsedIn=&lt;br /&gt;
|Tech={{Tech|.png|Class|}}&lt;br /&gt;
}}&lt;br /&gt;
{{GoodsCraft&lt;br /&gt;
|itemfile=Photograph.png&lt;br /&gt;
|anchorId=Photograph&lt;br /&gt;
|itemname=Photograph&lt;br /&gt;
|Accel1= {{ProdIcon}}&amp;lt;hr /&amp;gt;{{Accel||.png|List_of_Goods#|Class|}}&lt;br /&gt;
|Accel2= {{ProdIcon}}&amp;lt;hr /&amp;gt;{{Accel||.png|List_of_Goods#|Class|}}&lt;br /&gt;
|Accel3= {{ProdIcon}}&amp;lt;hr /&amp;gt;{{Accel||.png|List_of_Goods#|Class|}}&lt;br /&gt;
|Ameni=&lt;br /&gt;
|Suppl=&lt;br /&gt;
|CraftIn={{ImpIcon|.png||Class|}}&lt;br /&gt;
|UsedIn=&lt;br /&gt;
|Tech={{Tech|.png|Class|}}&lt;br /&gt;
}}&lt;br /&gt;
{{GoodsCraft&lt;br /&gt;
|itemfile=Movie.png&lt;br /&gt;
|anchorId=Movie&lt;br /&gt;
|itemname=Movie&lt;br /&gt;
|Accel1= {{ProdIcon}}&amp;lt;hr /&amp;gt;{{Accel||.png|List_of_Goods#|Class|}}&lt;br /&gt;
|Accel2= {{ProdIcon}}&amp;lt;hr /&amp;gt;{{Accel||.png|List_of_Goods#|Class|}}&lt;br /&gt;
|Accel3= {{ProdIcon}}&amp;lt;hr /&amp;gt;{{Accel||.png|List_of_Goods#|Class|}}&lt;br /&gt;
|Ameni=&lt;br /&gt;
|Suppl=&lt;br /&gt;
|CraftIn={{ImpIcon|.png||Class|}}&lt;br /&gt;
|UsedIn=&lt;br /&gt;
|Tech={{Tech|.png|Class|}}&lt;br /&gt;
}}&lt;br /&gt;
{{GoodsCraft&lt;br /&gt;
|itemfile=Computer.png&lt;br /&gt;
|anchorId=Computer&lt;br /&gt;
|itemname=Computer&lt;br /&gt;
|Accel1= {{ProdIcon}}&amp;lt;hr /&amp;gt;{{Accel||.png|List_of_Goods#|Class|}}&lt;br /&gt;
|Accel2= {{ProdIcon}}&amp;lt;hr /&amp;gt;{{Accel||.png|List_of_Goods#|Class|}}&lt;br /&gt;
|Accel3= {{ProdIcon}}&amp;lt;hr /&amp;gt;{{Accel||.png|List_of_Goods#|Class|}}&lt;br /&gt;
|Ameni=&lt;br /&gt;
|Suppl=&lt;br /&gt;
|CraftIn={{ImpIcon|.png||Class|}}&lt;br /&gt;
|UsedIn=&lt;br /&gt;
|Tech={{Tech|.png|Class|}}&lt;br /&gt;
}}&lt;br /&gt;
{{GoodsCraft&lt;br /&gt;
|itemfile=Electronics.png&lt;br /&gt;
|anchorId=Electronics&lt;br /&gt;
|itemname=Electronics&lt;br /&gt;
|Accel1= {{ProdIcon}}&amp;lt;hr /&amp;gt;{{Accel||.png|List_of_Goods#|Class|}}&lt;br /&gt;
|Accel2= {{ProdIcon}}&amp;lt;hr /&amp;gt;{{Accel||.png|List_of_Goods#|Class|}}&lt;br /&gt;
|Accel3= {{ProdIcon}}&amp;lt;hr /&amp;gt;{{Accel||.png|List_of_Goods#|Class|}}&lt;br /&gt;
|Ameni=&lt;br /&gt;
|Suppl=&lt;br /&gt;
|CraftIn={{ImpIcon|.png||Class|}}&lt;br /&gt;
|UsedIn=&lt;br /&gt;
|Tech={{Tech|.png|Class|}}&lt;br /&gt;
}}&lt;br /&gt;
{{GoodsCraft&lt;br /&gt;
|itemfile=AirConditioners.png&lt;br /&gt;
|anchorId=AirConditioners&lt;br /&gt;
|itemname=Air Conditioners&lt;br /&gt;
|Accel1= {{ProdIcon}}&amp;lt;hr /&amp;gt;{{Accel||.png|List_of_Goods#|Class|}}&lt;br /&gt;
|Accel2= {{ProdIcon}}&amp;lt;hr /&amp;gt;{{Accel||.png|List_of_Goods#|Class|}}&lt;br /&gt;
|Accel3= {{ProdIcon}}&amp;lt;hr /&amp;gt;{{Accel||.png|List_of_Goods#|Class|}}&lt;br /&gt;
|Ameni=&lt;br /&gt;
|Suppl=&lt;br /&gt;
|CraftIn={{ImpIcon|.png||Class|}}&lt;br /&gt;
|UsedIn=&lt;br /&gt;
|Tech={{Tech|.png|Class|}}&lt;br /&gt;
}}&lt;br /&gt;
{{GoodsCraft&lt;br /&gt;
|itemfile=MicrowaveOven.png&lt;br /&gt;
|anchorId=MicrowaveOven&lt;br /&gt;
|itemname=Microwave Oven&lt;br /&gt;
|Accel1= {{ProdIcon}}&amp;lt;hr /&amp;gt;{{Accel||.png|List_of_Goods#|Class|}}&lt;br /&gt;
|Accel2= {{ProdIcon}}&amp;lt;hr /&amp;gt;{{Accel||.png|List_of_Goods#|Class|}}&lt;br /&gt;
|Accel3= {{ProdIcon}}&amp;lt;hr /&amp;gt;{{Accel||.png|List_of_Goods#|Class|}}&lt;br /&gt;
|Ameni=&lt;br /&gt;
|Suppl=&lt;br /&gt;
|CraftIn={{ImpIcon|.png||Class|}}&lt;br /&gt;
|UsedIn=&lt;br /&gt;
|Tech={{Tech|.png|Class|}}&lt;br /&gt;
}}&lt;br /&gt;
{{GoodsCraft&lt;br /&gt;
|itemfile=Plastic.png&lt;br /&gt;
|anchorId=Plastic&lt;br /&gt;
|itemname=Plastic&lt;br /&gt;
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{{GoodsCraft&lt;br /&gt;
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|itemname=Plastic Container&lt;br /&gt;
|Accel1= {{ProdIcon}}&amp;lt;hr /&amp;gt;{{Accel||.png|List_of_Goods#|Class|}}&lt;br /&gt;
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{{GoodsCraft&lt;br /&gt;
|itemfile=GameConsole.png&lt;br /&gt;
|anchorId=GameConsole&lt;br /&gt;
|itemname=Game Console&lt;br /&gt;
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}}&lt;br /&gt;
{{GoodsCraft&lt;br /&gt;
|itemfile=MobilePhone.png&lt;br /&gt;
|anchorId=MobilePhone&lt;br /&gt;
|itemname=Mobile Phone&lt;br /&gt;
|Accel1= {{ProdIcon}}&amp;lt;hr /&amp;gt;{{Accel||.png|List_of_Goods#|Class|}}&lt;br /&gt;
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}}&lt;br /&gt;
{{GoodsCraft&lt;br /&gt;
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|anchorId=Television&lt;br /&gt;
|itemname=Television&lt;br /&gt;
|Accel1= {{ProdIcon}}&amp;lt;hr /&amp;gt;{{Accel||.png|List_of_Goods#|Class|}}&lt;br /&gt;
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{{GoodsCraft&lt;br /&gt;
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|itemname=Commercial Drone&lt;br /&gt;
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}}&lt;br /&gt;
{{GoodsCraft&lt;br /&gt;
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{{GoodsCraft&lt;br /&gt;
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{{GoodsCraft&lt;br /&gt;
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}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot; width=&amp;quot;960px&amp;quot; style=&amp;quot;border:0px solid #909090; border-radius:0px;&amp;quot;&lt;br /&gt;
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|-&lt;br /&gt;
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|style=&amp;quot;background:#CFCFCF; border-bottom:3px solid #909090; border-left:0; border-right:0; border-top:0; text-align:center;font-size: 12pt;&amp;quot;|&#039;&#039;&#039;Accelerates&#039;&#039;&#039;&lt;br /&gt;
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{{GoodsHarv&lt;br /&gt;
|itemfile=Grain.png&lt;br /&gt;
|anchorId=Grain&lt;br /&gt;
|itemname=Grain&lt;br /&gt;
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{{GoodsHarv&lt;br /&gt;
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}}&lt;br /&gt;
{{GoodsHarv&lt;br /&gt;
|itemfile=Grape.png&lt;br /&gt;
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}}&lt;br /&gt;
{{GoodsHarv&lt;br /&gt;
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{{GoodsHarv&lt;br /&gt;
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{{GoodsHarv&lt;br /&gt;
|itemfile=Cotton.png&lt;br /&gt;
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}}&lt;br /&gt;
{{GoodsHarv&lt;br /&gt;
|itemfile=Wool.png&lt;br /&gt;
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{{GoodsHarv&lt;br /&gt;
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{{GoodsHarv&lt;br /&gt;
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{{GoodsHarv&lt;br /&gt;
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|itemname=Domestic&amp;lt;br /&amp;gt;Sheep&lt;br /&gt;
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{{GoodsHarv&lt;br /&gt;
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}}&lt;br /&gt;
{{GoodsHarv&lt;br /&gt;
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}}&lt;br /&gt;
{{GoodsHarv&lt;br /&gt;
|itemfile=Tallow.png&lt;br /&gt;
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{{GoodsHarv&lt;br /&gt;
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{{GoodsHarv&lt;br /&gt;
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}}&lt;br /&gt;
{{GoodsHarv&lt;br /&gt;
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}}&lt;br /&gt;
{{GoodsHarv&lt;br /&gt;
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|itemname=Precious Metal&lt;br /&gt;
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}}&lt;br /&gt;
{{GoodsHarv&lt;br /&gt;
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}}&lt;br /&gt;
{{GoodsHarv&lt;br /&gt;
|itemfile=Salt.png&lt;br /&gt;
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}}&lt;br /&gt;
{{GoodsHarv&lt;br /&gt;
|itemfile=Fur.png&lt;br /&gt;
|anchorId=Fur&lt;br /&gt;
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{{GoodsHarv&lt;br /&gt;
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}}&lt;br /&gt;
{{GoodsHarv&lt;br /&gt;
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}}&lt;br /&gt;
{{GoodsHarv&lt;br /&gt;
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{{GoodsHarv&lt;br /&gt;
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}}&lt;br /&gt;
{{GoodsHarv&lt;br /&gt;
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}}&lt;br /&gt;
{{GoodsHarv&lt;br /&gt;
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|anchorId=Elephant&lt;br /&gt;
|itemname=Elephant&lt;br /&gt;
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}}&lt;br /&gt;
{{GoodsHarv&lt;br /&gt;
|itemfile=Horse.png&lt;br /&gt;
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{{GoodsHarv&lt;br /&gt;
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}}&lt;br /&gt;
{{GoodsHarv&lt;br /&gt;
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}}&lt;br /&gt;
{{GoodsHarv&lt;br /&gt;
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}}&lt;br /&gt;
{{GoodsHarv&lt;br /&gt;
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{{GoodsHarv&lt;br /&gt;
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}}&lt;br /&gt;
{{GoodsHarv&lt;br /&gt;
|itemfile=Saffron.png&lt;br /&gt;
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}}&lt;br /&gt;
{{GoodsHarv&lt;br /&gt;
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{{GoodsHarv&lt;br /&gt;
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{{GoodsHarv&lt;br /&gt;
|itemfile=Silicates.png&lt;br /&gt;
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|itemname=Silicates&lt;br /&gt;
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}}&lt;br /&gt;
{{GoodsHarv&lt;br /&gt;
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{{GoodsHarv&lt;br /&gt;
|itemfile=CoffeeBeans.png&lt;br /&gt;
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|itemname=Coffee Beans&lt;br /&gt;
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}}&lt;br /&gt;
{{GoodsHarv&lt;br /&gt;
|itemfile=Coal.png&lt;br /&gt;
|anchorId=Coal&lt;br /&gt;
|itemname=Coal&lt;br /&gt;
|fromNode=&lt;br /&gt;
|canAccel=&lt;br /&gt;
|other=&lt;br /&gt;
}}&lt;br /&gt;
{{GoodsHarv&lt;br /&gt;
|itemfile=NaturalGas.png&lt;br /&gt;
|anchorId=NaturalGas&lt;br /&gt;
|itemname=Natural Gas&lt;br /&gt;
|fromNode=&lt;br /&gt;
|canAccel=&lt;br /&gt;
|other=&lt;br /&gt;
}}&lt;br /&gt;
{{GoodsHarv&lt;br /&gt;
|itemfile=Oil.png&lt;br /&gt;
|anchorId=Oil&lt;br /&gt;
|itemname=Oil&lt;br /&gt;
|fromNode=&lt;br /&gt;
|canAccel=&lt;br /&gt;
|other=&lt;br /&gt;
}}&lt;br /&gt;
{{GoodsHarv&lt;br /&gt;
|itemfile=Uranium.png&lt;br /&gt;
|anchorId=Uranium&lt;br /&gt;
|itemname=Uranium&lt;br /&gt;
|fromNode=&lt;br /&gt;
|canAccel=&lt;br /&gt;
|other=&lt;br /&gt;
}}&lt;br /&gt;
{{GoodsHarv&lt;br /&gt;
|itemfile=Aluminum.png&lt;br /&gt;
|anchorId=Aluminum&lt;br /&gt;
|itemname=Aluminum&lt;br /&gt;
|fromNode=&lt;br /&gt;
|canAccel=&lt;br /&gt;
|other=&lt;br /&gt;
}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== See Also ==&lt;br /&gt;
* [[List of Resources]]&lt;br /&gt;
* [[List of Improvements]]&lt;br /&gt;
&lt;br /&gt;
{{#css:&lt;br /&gt;
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    }&lt;br /&gt;
    50% {&lt;br /&gt;
      transform: scale(1.4);&lt;br /&gt;
      box-shadow: 0 0 15px 30px rgba(52, 152, 219, 0);&lt;br /&gt;
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&lt;br /&gt;
{{#seo:&lt;br /&gt;
 |keywords=List of, Goods, Items, Amenities, Ara, History Evolved, Wiki&lt;br /&gt;
 |description=A highly detailed list of all Goods in the game&lt;br /&gt;
 |image=Arahulogo_purple_square_wiki_line.png&lt;br /&gt;
 |image_alt=Ara Wiki Logo&lt;br /&gt;
 |image_width=106&lt;br /&gt;
 |image_height=106&lt;br /&gt;
 |site_name=Ara: History Evolved WIKI&lt;br /&gt;
 |locale=en_EN&lt;br /&gt;
 |type=website&lt;br /&gt;
 |modified_time={{REVISIONYEAR}}-{{REVISIONMONTH}}-{{REVISIONDAY2}}&lt;br /&gt;
}}&lt;/div&gt;</summary>
		<author><name>Z0eff</name></author>
	</entry>
	<entry>
		<id>https://ara.wiki/index.php?title=File:CityTemple.png&amp;diff=4474</id>
		<title>File:CityTemple.png</title>
		<link rel="alternate" type="text/html" href="https://ara.wiki/index.php?title=File:CityTemple.png&amp;diff=4474"/>
		<updated>2025-03-12T21:40:03Z</updated>

		<summary type="html">&lt;p&gt;Z0eff: Z0eff uploaded a new version of File:CityTemple.png&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Not to be confused with the [[File:SacredTemple.png|25px|frameless]] Sacred Temple&lt;/div&gt;</summary>
		<author><name>Z0eff</name></author>
	</entry>
	<entry>
		<id>https://ara.wiki/index.php?title=List_of_Leaders_and_Nations&amp;diff=4473</id>
		<title>List of Leaders and Nations</title>
		<link rel="alternate" type="text/html" href="https://ara.wiki/index.php?title=List_of_Leaders_and_Nations&amp;diff=4473"/>
		<updated>2025-03-12T21:32:17Z</updated>

		<summary type="html">&lt;p&gt;Z0eff: Updated Howard Florey for 1.3&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{PagePatchVersion|patch=1.3}}&lt;br /&gt;
As of the time of writing (14th of November 2024) there are 43 leaders in the game and 40 nations. Nations are de-emphasised because the leader themselves provide all the bonuses. Even between 2 leaders of the same nation &#039;&#039;&#039;they do not share any common traits.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Tip: &#039;&#039;&#039;Use Ctrl+F&#039;&#039;&#039; to quickly find the leader or nation you&#039;re looking for.&amp;lt;br /&amp;gt;You can also &#039;&#039;&#039;enter a (partial) leader name in the search bar above&#039;&#039;&#039; such as &amp;quot;osh&amp;quot;&amp;lt;br /&amp;gt;and it should take you directly to Osh-Tisch on this page from anywhere on the wiki.&lt;br /&gt;
&lt;br /&gt;
=== Traits are categorized by color: ===&lt;br /&gt;
* &amp;lt;span class=&amp;quot;unicode&amp;quot; style=&amp;quot;color:Red;text-shadow:0em 0em 0.1em #777777&amp;quot;&amp;gt;&amp;lt;b&amp;gt;Red&amp;lt;/b&amp;gt;&amp;lt;/span&amp;gt; = Military&lt;br /&gt;
* &amp;lt;span class=&amp;quot;unicode&amp;quot; style=&amp;quot;color:#EDDB37;text-shadow:0em 0em 0.1em #777777&amp;quot;&amp;gt;&amp;lt;b&amp;gt;Yellow&amp;lt;/b&amp;gt;&amp;lt;/span&amp;gt; = Commerce&lt;br /&gt;
* &amp;lt;span class=&amp;quot;unicode&amp;quot; style=&amp;quot;color:Green;text-shadow:0em 0em 0.1em #777777&amp;quot;&amp;gt;&amp;lt;b&amp;gt;Green&amp;lt;/b&amp;gt;&amp;lt;/span&amp;gt; = Government&lt;br /&gt;
* &amp;lt;span class=&amp;quot;unicode&amp;quot; style=&amp;quot;color:#ff80bf;text-shadow:0em 0em 0.1em #777777&amp;quot;&amp;gt;&amp;lt;b&amp;gt;Pink&amp;lt;/b&amp;gt;&amp;lt;/span&amp;gt; = Religion&lt;br /&gt;
* &amp;lt;span class=&amp;quot;unicode&amp;quot; style=&amp;quot;color:Purple;text-shadow:0em 0em 0.1em #777777&amp;quot;&amp;gt;&amp;lt;b&amp;gt;Purple&amp;lt;/b&amp;gt;&amp;lt;/span&amp;gt; = Culture&lt;br /&gt;
* &amp;lt;span class=&amp;quot;unicode&amp;quot; style=&amp;quot;color:Blue;text-shadow:0em 0em 0.1em #777777&amp;quot;&amp;gt;&amp;lt;b&amp;gt;Blue&amp;lt;/b&amp;gt;&amp;lt;/span&amp;gt; = Science&lt;br /&gt;
* &amp;lt;span class=&amp;quot;unicode&amp;quot; style=&amp;quot;color:Orange;text-shadow:0em 0em 0.1em #777777&amp;quot;&amp;gt;&amp;lt;b&amp;gt;Orange&amp;lt;/b&amp;gt;&amp;lt;/span&amp;gt; = Industry&lt;br /&gt;
&lt;br /&gt;
See [[List_of_Leader_Traits|&#039;&#039;&#039;List of Leader Traits&#039;&#039;&#039;]] for a list of leader traits and how they have opposites.&lt;br /&gt;
&lt;br /&gt;
== List of Leaders ==&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot; width=&amp;quot;100%&amp;quot; cellpadding=&amp;quot;0&amp;quot; style=&amp;quot;border:0px solid #909090; border-radius:0px;&amp;quot;&lt;br /&gt;
|style=&amp;quot;background:#CFCFCF; border-bottom:3px solid #909090; border-left:solid 0px black; border-right:solid 0px black; border-top:solid 0px black; text-align:center;&amp;quot; colspan=&amp;quot;3&amp;quot;&amp;gt;|&amp;lt;span style=&amp;quot;font-size: 24pt;&amp;quot;&amp;gt;&#039;&#039;&#039;Leaders in the base game&#039;&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
{{Leader&lt;br /&gt;
|portrait=PortraitHarun.png&lt;br /&gt;
|anchorId=Harun&lt;br /&gt;
|name=Harun al-Rashid&lt;br /&gt;
|nation=Abbasid Caliphate&lt;br /&gt;
|nationicon=AbbasidCaliphate.png&lt;br /&gt;
|unique=UniqueHarun.png&lt;br /&gt;
|abilityname=House of Wisdom&lt;br /&gt;
|ability=[[Academies]] provide +2 [[Research]] per turn.&amp;lt;br /&amp;gt;[[Research Agreements]] provide +10% research.&lt;br /&gt;
}}&lt;br /&gt;
{|align=&amp;quot;center&amp;quot;&lt;br /&gt;
|style=&amp;quot;vertical-align:top;&amp;quot;|{{LeaderTrait-Charismatic}}&lt;br /&gt;
|style=&amp;quot;vertical-align:top;&amp;quot;|{{LeaderTrait-Traditional}}&lt;br /&gt;
|style=&amp;quot;vertical-align:top;&amp;quot;|{{LeaderTrait-Charitable}}&lt;br /&gt;
|}&lt;br /&gt;
{{Leader&lt;br /&gt;
|portrait=PortraitEva.png&lt;br /&gt;
|anchorId=Eva&lt;br /&gt;
|name=Eva Perón&lt;br /&gt;
|nation=Argentina&lt;br /&gt;
|nationicon=Argentina.png&lt;br /&gt;
|unique=UniqueEva.png&lt;br /&gt;
|abilityname=Share my Glory&lt;br /&gt;
|ability=Your [[Palace]] provides +25 {{Prosperity}} and +25 {{Health}}.&amp;lt;br /&amp;gt;Your [[Monument]] provides +25 {{Prosperity}} and +25 {{Happiness}}.&amp;lt;br /&amp;gt;+20% [[Build Production]] towards [[Amphitheaters]], [[Theaters]], and [[Opera Houses]]&amp;lt;br /&amp;gt;that all provide +15 {{Happiness}}.&lt;br /&gt;
}}&lt;br /&gt;
{|align=&amp;quot;center&amp;quot;&lt;br /&gt;
|style=&amp;quot;vertical-align:top;&amp;quot;|{{LeaderTrait-Independent}}&lt;br /&gt;
|style=&amp;quot;vertical-align:top;&amp;quot;|{{LeaderTrait-Stately}}&lt;br /&gt;
|style=&amp;quot;vertical-align:top;&amp;quot;|{{LeaderTrait-Charismatic}}&lt;br /&gt;
|style=&amp;quot;vertical-align:top;&amp;quot;|{{LeaderTrait-Persuasive}}&lt;br /&gt;
|}&lt;br /&gt;
{{Leader&lt;br /&gt;
|portrait=PortraitSennacherib.png&lt;br /&gt;
|anchorId=Sennacherib&lt;br /&gt;
|name=Sennacherib&lt;br /&gt;
|nation=Assyrian Empire&lt;br /&gt;
|nationicon=AssyrianEmpire.png&lt;br /&gt;
|unique=UniqueSennacherib.png&lt;br /&gt;
|abilityname=Wolf on the Fold&lt;br /&gt;
|ability=+33% Force Siege Damage.&amp;lt;br /&amp;gt;+25% [[Craft Production]] at [[Workshops]].&amp;lt;br /&amp;gt;+25 {{Security}} in your capital.&lt;br /&gt;
}}&lt;br /&gt;
{|align=&amp;quot;center&amp;quot;&lt;br /&gt;
|style=&amp;quot;vertical-align:top;&amp;quot;|{{LeaderTrait-Disciplined}}&lt;br /&gt;
|style=&amp;quot;vertical-align:top;&amp;quot;|{{LeaderTrait-Aggressive}}&lt;br /&gt;
|style=&amp;quot;vertical-align:top;&amp;quot;|{{LeaderTrait-Unyielding}}&lt;br /&gt;
|style=&amp;quot;vertical-align:top;&amp;quot;|{{LeaderTrait-Rash}}&lt;br /&gt;
|style=&amp;quot;vertical-align:top;&amp;quot;|{{LeaderTrait-Productive}}&lt;br /&gt;
|}&lt;br /&gt;
{{Leader&lt;br /&gt;
|portrait=PortraitHoward.png&lt;br /&gt;
|anchorId=Howard&lt;br /&gt;
|name=Howard Florey&lt;br /&gt;
|nation=Australia&lt;br /&gt;
|nationicon=Australia.png&lt;br /&gt;
|unique=UniqueHoward.png&lt;br /&gt;
|abilityname=Medical Genius&lt;br /&gt;
|ability=[[Universities]] and [[Fusion Research Centers]] provide +2 [[Research]] per turn.&amp;lt;br /&amp;gt;+25% [[Craft Production]] towards crafting [[Bandages]], [[Soap]], and [[Antibiotics]].&amp;lt;br /&amp;gt;+5 and +30 {{Health}} from consuming [[Bandages]] and [[Antibiotics]] respectively.&lt;br /&gt;
}}&lt;br /&gt;
{|align=&amp;quot;center&amp;quot;&lt;br /&gt;
|style=&amp;quot;vertical-align:top;&amp;quot;|{{LeaderTrait-Collaborative}}&lt;br /&gt;
|style=&amp;quot;vertical-align:top;&amp;quot;|{{LeaderTrait-Stately}}&lt;br /&gt;
|style=&amp;quot;vertical-align:top;&amp;quot;|{{LeaderTrait-Innovative}}&lt;br /&gt;
|style=&amp;quot;vertical-align:top;&amp;quot;|{{LeaderTrait-Sage}}&lt;br /&gt;
|style=&amp;quot;vertical-align:top;&amp;quot;|{{LeaderTrait-Pacifist}}&lt;br /&gt;
|}&lt;br /&gt;
{{Leader&lt;br /&gt;
|portrait=PortraitItzcoatl.png&lt;br /&gt;
|anchorId=Itzcoatl&lt;br /&gt;
|name=Itzcoatl&lt;br /&gt;
|nation=Aztec Empire&lt;br /&gt;
|nationicon=AztecEmpire.png&lt;br /&gt;
|unique=UniqueItzcoatl.png&lt;br /&gt;
|abilityname=Flower Wars&lt;br /&gt;
|ability=+20 Growth in all Cities for 10 turns after engaging in combat (this effect does not stack.)&amp;lt;br /&amp;gt;+5 [[Prestige]] after defeating an enemy Force during a Skirmish War&amp;lt;br /&amp;gt;+100% Force Heal Rate.&lt;br /&gt;
}}&lt;br /&gt;
{|align=&amp;quot;center&amp;quot;&lt;br /&gt;
|style=&amp;quot;vertical-align:top;&amp;quot;|{{LeaderTrait-Disciplined}}&lt;br /&gt;
|style=&amp;quot;vertical-align:top;&amp;quot;|{{LeaderTrait-Aggressive}}&lt;br /&gt;
|style=&amp;quot;vertical-align:top;&amp;quot;|{{LeaderTrait-Perfectionist}}&lt;br /&gt;
|style=&amp;quot;vertical-align:top;&amp;quot;|{{LeaderTrait-Spiritual}}&lt;br /&gt;
|}&lt;br /&gt;
{{Leader&lt;br /&gt;
|portrait=PortraitLeopold.png&lt;br /&gt;
|anchorId=Leopold&lt;br /&gt;
|name=Leopold I&lt;br /&gt;
|nation=Belgium&lt;br /&gt;
|nationicon=Belgium.png&lt;br /&gt;
|unique=UniqueLeopold.png&lt;br /&gt;
|abilityname=Nestor of Europe&lt;br /&gt;
|ability=+10 [[Established Relationship]] with other nations.&amp;lt;br /&amp;gt;+20 additional Established Relationship with other nations if you have fewer cities than them.&amp;lt;br /&amp;gt;+100% [[Harvest Production]] at [[Farm|Farms]] harvesting [[Cocoa]].&amp;lt;br /&amp;gt;[[Breweries]] and [[Distilleries]] provide +10 {{Prosperity}}.&lt;br /&gt;
}}&lt;br /&gt;
{|align=&amp;quot;center&amp;quot;&lt;br /&gt;
|style=&amp;quot;vertical-align:top;&amp;quot;|{{LeaderTrait-Independent}}&lt;br /&gt;
|style=&amp;quot;vertical-align:top;&amp;quot;|{{LeaderTrait-Adventurous}}&lt;br /&gt;
|style=&amp;quot;vertical-align:top;&amp;quot;|{{LeaderTrait-Efficient}}&lt;br /&gt;
|style=&amp;quot;vertical-align:top;&amp;quot;|{{LeaderTrait-Charismatic}}&lt;br /&gt;
|}&lt;br /&gt;
{{Leader&lt;br /&gt;
|portrait=PortraitIrene.png&lt;br /&gt;
|anchorId=Irene&lt;br /&gt;
|name=Irene Sarantapechaina&lt;br /&gt;
|nation=Byzantine Empire&lt;br /&gt;
|nationicon=ByzantineEmpire.png&lt;br /&gt;
|unique=UniqueIrene.png&lt;br /&gt;
|abilityname=Iconophile&lt;br /&gt;
|ability=[[Altars]], [[Monasteries]], and [[Shrines]] provide +20 {{Security}} and +4 [[Wealth]] per turn.&amp;lt;br /&amp;gt;+100% effectiveness of [[Oracles]] and [[Missionaries]].&lt;br /&gt;
}}&lt;br /&gt;
{|align=&amp;quot;center&amp;quot;&lt;br /&gt;
|style=&amp;quot;vertical-align:top;&amp;quot;|{{LeaderTrait-Independent}}&lt;br /&gt;
|style=&amp;quot;vertical-align:top;&amp;quot;|{{LeaderTrait-Aggressive}}&lt;br /&gt;
|style=&amp;quot;vertical-align:top;&amp;quot;|{{LeaderTrait-Patient}}&lt;br /&gt;
|style=&amp;quot;vertical-align:top;&amp;quot;|{{LeaderTrait-Unyielding}}&lt;br /&gt;
|style=&amp;quot;vertical-align:top;&amp;quot;|{{LeaderTrait-Spiritual}}&lt;br /&gt;
|}&lt;br /&gt;
{{Leader&lt;br /&gt;
|portrait=PortraitMacdonald.png&lt;br /&gt;
|anchorId=Macdonald&lt;br /&gt;
|name=John A. Macdonald&lt;br /&gt;
|nation=Canada&lt;br /&gt;
|nationicon=Canada.png&lt;br /&gt;
|unique=UniqueMacdonald.png&lt;br /&gt;
|abilityname=Boreal Forest&lt;br /&gt;
|ability=+50% [[Harvest Production]] at [[Hunting Camps]]&amp;lt;br /&amp;gt;-100% Maintenance Cost for [[Hunting Camps]]&amp;lt;br /&amp;gt;+3 {{Housing}} [[Housing]] in all cities.&lt;br /&gt;
}}&lt;br /&gt;
{|align=&amp;quot;center&amp;quot;&lt;br /&gt;
|style=&amp;quot;vertical-align:top;&amp;quot;|{{LeaderTrait-Adventurous}}&lt;br /&gt;
|style=&amp;quot;vertical-align:top;&amp;quot;|{{LeaderTrait-Woodsman}}&lt;br /&gt;
|style=&amp;quot;vertical-align:top;&amp;quot;|{{LeaderTrait-Pacifist}}&lt;br /&gt;
|}&lt;br /&gt;
{{Leader&lt;br /&gt;
|portrait=PortraitWilma.png&lt;br /&gt;
|anchorId=Wilma&lt;br /&gt;
|name=Wilma Mankiller&lt;br /&gt;
|nation=Cherokee&lt;br /&gt;
|nationicon=Cherokee.png&lt;br /&gt;
|unique=UniqueWilma.png&lt;br /&gt;
|abilityname=The Word for Water&lt;br /&gt;
|ability=+150 [[Build Production]] towards [[Water Wells]] and [[Water Treatment Plants]].&amp;lt;br /&amp;gt;[[Water Wells]] and [[Water Treatment Plants]] provide +20 {{Health}}.&amp;lt;br /&amp;gt;+25% [[Craft Production]] towards crafting [[Feasts]].&lt;br /&gt;
}}&lt;br /&gt;
{|align=&amp;quot;center&amp;quot;&lt;br /&gt;
|style=&amp;quot;vertical-align:top;&amp;quot;|{{LeaderTrait-Independent}}&lt;br /&gt;
|style=&amp;quot;vertical-align:top;&amp;quot;|{{LeaderTrait-Sage}}&lt;br /&gt;
|style=&amp;quot;vertical-align:top;&amp;quot;|{{LeaderTrait-Traditional}}&lt;br /&gt;
|style=&amp;quot;vertical-align:top;&amp;quot;|{{LeaderTrait-Charitable}}&lt;br /&gt;
|}&lt;br /&gt;
{{Leader&lt;br /&gt;
|portrait=PortraitConfucius.png&lt;br /&gt;
|anchorId=Confucius&lt;br /&gt;
|name=Confucius&lt;br /&gt;
|nation=China&lt;br /&gt;
|nationicon=China.png&lt;br /&gt;
|unique=UniqueConfucius.png&lt;br /&gt;
|abilityname=Five Constant Virtues&lt;br /&gt;
|ability=[[QoL]] stats cannot go below +25.&amp;lt;br /&amp;gt;+10 [[Golden Age]] points after unlocking any new technology.&amp;lt;br /&amp;gt;-100% maintenance costs for [[Schools]] and [[Universities]].&lt;br /&gt;
}}&lt;br /&gt;
{|align=&amp;quot;center&amp;quot;&lt;br /&gt;
|style=&amp;quot;vertical-align:top;&amp;quot;|{{LeaderTrait-Sage}}&lt;br /&gt;
|style=&amp;quot;vertical-align:top;&amp;quot;|{{LeaderTrait-Innovative}}&lt;br /&gt;
|style=&amp;quot;vertical-align:top;&amp;quot;|{{LeaderTrait-Learned}}&lt;br /&gt;
|style=&amp;quot;vertical-align:top;&amp;quot;|{{LeaderTrait-Patient}}&lt;br /&gt;
|}&lt;br /&gt;
{{Leader&lt;br /&gt;
|portrait=PortraitWu.png&lt;br /&gt;
|anchorId=Wu&lt;br /&gt;
|name=Wu Zetian&lt;br /&gt;
|nation=China&lt;br /&gt;
|nationicon=China.png&lt;br /&gt;
|unique=UniqueWu.png&lt;br /&gt;
|abilityname=Imperial Examinations&lt;br /&gt;
|ability=[[Libraries]], [[Schools]], and their upgrades provide +15 {{Prosperity}}.&amp;lt;br /&amp;gt;+10% Paragon spawn chance.&lt;br /&gt;
}}&lt;br /&gt;
{|align=&amp;quot;center&amp;quot;&lt;br /&gt;
|style=&amp;quot;vertical-align:top;&amp;quot;|{{LeaderTrait-Formidable}}&lt;br /&gt;
|style=&amp;quot;vertical-align:top;&amp;quot;|{{LeaderTrait-Cunning}}&lt;br /&gt;
|style=&amp;quot;vertical-align:top;&amp;quot;|{{LeaderTrait-Unyielding}}&lt;br /&gt;
|style=&amp;quot;vertical-align:top;&amp;quot;|{{LeaderTrait-Charismatic}}&lt;br /&gt;
|}&lt;br /&gt;
{{Leader&lt;br /&gt;
|portrait=PortraitOsh.png&lt;br /&gt;
|anchorId=Osh&lt;br /&gt;
|name=Osh-Tisch&lt;br /&gt;
|nation=Crow Nation&lt;br /&gt;
|nationicon=CrowNation.png&lt;br /&gt;
|unique=UniqueOsh.png&lt;br /&gt;
|abilityname=Badé Warrior&lt;br /&gt;
|ability=+1 Force Speed and +1 Sight for [[Settlers]], [[Mounted Scouts]], [[Harquebusiers]], and [[Dragoons]].&amp;lt;br /&amp;gt;+33% [[Craft Production]] at [[Artisan Studios]], [[Weavers]], and their upgrades.&lt;br /&gt;
}}&lt;br /&gt;
{|align=&amp;quot;center&amp;quot;&lt;br /&gt;
|style=&amp;quot;vertical-align:top;&amp;quot;|{{LeaderTrait-Formidable}}&lt;br /&gt;
|style=&amp;quot;vertical-align:top;&amp;quot;|{{LeaderTrait-Efficient}}&lt;br /&gt;
|style=&amp;quot;vertical-align:top;&amp;quot;|{{LeaderTrait-Charismatic}}&lt;br /&gt;
|style=&amp;quot;vertical-align:top;&amp;quot;|{{LeaderTrait-Traditional}}&lt;br /&gt;
|}&lt;br /&gt;
{{Leader&lt;br /&gt;
|portrait=PortraitNefertiti.png&lt;br /&gt;
|anchorId=Nefertiti&lt;br /&gt;
|name=Nefertiti&lt;br /&gt;
|nation=Egypt&lt;br /&gt;
|nationicon=Egypt.png&lt;br /&gt;
|unique=UniqueNefertiti.png&lt;br /&gt;
|abilityname=Rays of the Aten&lt;br /&gt;
|ability=[[Farms]] and their upgrades provide an additional +5 {{Prosperity}} per turn&amp;lt;br /&amp;gt;if placed in regions adjacent to a river.&amp;lt;br /&amp;gt;-25% [[Research]] cost of [[Religion]] technologies.&amp;lt;br /&amp;gt;+2 Established Relationship with other Nations per Culture [[improvement]]&lt;br /&gt;
}}&lt;br /&gt;
{|align=&amp;quot;center&amp;quot;&lt;br /&gt;
|style=&amp;quot;vertical-align:top;&amp;quot;|{{LeaderTrait-Agrarian}}&lt;br /&gt;
|style=&amp;quot;vertical-align:top;&amp;quot;|{{LeaderTrait-Lavish}}&lt;br /&gt;
|style=&amp;quot;vertical-align:top;&amp;quot;|{{LeaderTrait-Persuasive}}&lt;br /&gt;
|style=&amp;quot;vertical-align:top;&amp;quot;|{{LeaderTrait-Spiritual}}&lt;br /&gt;
|}&lt;br /&gt;
{{Leader&lt;br /&gt;
|portrait=PortraitElizabeth.png&lt;br /&gt;
|anchorId=Elizabeth&lt;br /&gt;
|name=Elizabeth I&lt;br /&gt;
|nation=England&lt;br /&gt;
|nationicon=England.png&lt;br /&gt;
|unique=UniqueElizabeth.png&lt;br /&gt;
|abilityname=Gloriana&lt;br /&gt;
|ability=+1 Force Speed and +1 Sight for Sea Forces.&amp;lt;br /&amp;gt;+25% Force Strength for Sea Forces.&amp;lt;br /&amp;gt;[[Longbowmen]] and [[Line Infantry]] cannot be countered.&lt;br /&gt;
}}&lt;br /&gt;
{|align=&amp;quot;center&amp;quot;&lt;br /&gt;
|style=&amp;quot;vertical-align:top;&amp;quot;|{{LeaderTrait-Independent}}&lt;br /&gt;
|style=&amp;quot;vertical-align:top;&amp;quot;|{{LeaderTrait-Stately}}&lt;br /&gt;
|style=&amp;quot;vertical-align:top;&amp;quot;|{{LeaderTrait-Mercantile}}&lt;br /&gt;
|style=&amp;quot;vertical-align:top;&amp;quot;|{{LeaderTrait-Seafaring}}&lt;br /&gt;
|}&lt;br /&gt;
{{Leader&lt;br /&gt;
|portrait=PortraitHaile.png&lt;br /&gt;
|anchorId=Haile&lt;br /&gt;
|name=Haile Selassie&lt;br /&gt;
|nation=Ethiopia&lt;br /&gt;
|nationicon=Ethiopia.png&lt;br /&gt;
|unique=UniqueHaile.png&lt;br /&gt;
|abilityname=Lion of Judah&lt;br /&gt;
|ability=+5% Force Strength for each Alliance you&#039;re in.&amp;lt;br /&amp;gt;+25% [[Religion]] spread strength in your capital.&amp;lt;br /&amp;gt;+300% [[Harvest Production]] towards harvesting [[Coffee]].&lt;br /&gt;
}}&lt;br /&gt;
{|align=&amp;quot;center&amp;quot;&lt;br /&gt;
|style=&amp;quot;vertical-align:top;&amp;quot;|{{LeaderTrait-Disciplined}}&lt;br /&gt;
|style=&amp;quot;vertical-align:top;&amp;quot;|{{LeaderTrait-Formidable}}&lt;br /&gt;
|style=&amp;quot;vertical-align:top;&amp;quot;|{{LeaderTrait-Sage}}&lt;br /&gt;
|style=&amp;quot;vertical-align:top;&amp;quot;|{{LeaderTrait-Spiritual}}&lt;br /&gt;
|}&lt;br /&gt;
{{Leader&lt;br /&gt;
|portrait=PortraitJeanne.png&lt;br /&gt;
|anchorId=Jeanne&lt;br /&gt;
|name=Jeanne d’Arc&lt;br /&gt;
|nation=France&lt;br /&gt;
|nationicon=France.png&lt;br /&gt;
|unique=UniqueJeanne.png&lt;br /&gt;
|abilityname=Maid of Orléans&lt;br /&gt;
|ability=+25% Force Strength in cities where your [[Religion]] is dominant.&amp;lt;br /&amp;gt;+1 [[Force Speed]] within your territory.&amp;lt;br /&amp;gt;Your forces reduce your War Weariness by 5 when they defeat an enemy force.&lt;br /&gt;
}}&lt;br /&gt;
{|align=&amp;quot;center&amp;quot;&lt;br /&gt;
|style=&amp;quot;vertical-align:top;&amp;quot;|{{LeaderTrait-Impulsive}}&lt;br /&gt;
|style=&amp;quot;vertical-align:top;&amp;quot;|{{LeaderTrait-Formidable}}&lt;br /&gt;
|style=&amp;quot;vertical-align:top;&amp;quot;|{{LeaderTrait-Persuasive}}&lt;br /&gt;
|style=&amp;quot;vertical-align:top;&amp;quot;|{{LeaderTrait-Spiritual}}&lt;br /&gt;
|}&lt;br /&gt;
{{Leader&lt;br /&gt;
|portrait=PortraitTamar.png&lt;br /&gt;
|anchorId=Tamar&lt;br /&gt;
|name=Tamar the Great&lt;br /&gt;
|nation=Georgia&lt;br /&gt;
|nationicon=Georgia.png&lt;br /&gt;
|unique=UniqueTamar.png&lt;br /&gt;
|abilityname=Whom the Sun Serves&lt;br /&gt;
|ability=+25% [[Build Production]] towards [[Military]], [[Religion]], and [[Commerce]] [[Improvements]].&amp;lt;br /&amp;gt;+15 {{Prosperity}} and +10 {{Security}} in all cities during [[Golden Ages]].&lt;br /&gt;
}}&lt;br /&gt;
{|align=&amp;quot;center&amp;quot;&lt;br /&gt;
|style=&amp;quot;vertical-align:top;&amp;quot;|{{LeaderTrait-Independent}}&lt;br /&gt;
|style=&amp;quot;vertical-align:top;&amp;quot;|{{LeaderTrait-Formidable}}&lt;br /&gt;
|style=&amp;quot;vertical-align:top;&amp;quot;|{{LeaderTrait-Sage}}&lt;br /&gt;
|style=&amp;quot;vertical-align:top;&amp;quot;|{{LeaderTrait-Creative}}&lt;br /&gt;
|}&lt;br /&gt;
{{Leader&lt;br /&gt;
|portrait=PortraitBismarck.png&lt;br /&gt;
|anchorId=Bismarck&lt;br /&gt;
|name=Otto von Bismarck&lt;br /&gt;
|nation=Germany&lt;br /&gt;
|nationicon=Germany.png&lt;br /&gt;
|unique=UniqueBismarck.png&lt;br /&gt;
|abilityname=Blood and Iron&lt;br /&gt;
|ability=+10% [[Craft Production]] at [[Forges]], [[Factories]], [[Vehicle Factories]], and their upgrades.&amp;lt;br /&amp;gt;+25% Force Strength for 10 turns after declaring war.&lt;br /&gt;
}}&lt;br /&gt;
{|align=&amp;quot;center&amp;quot;&lt;br /&gt;
|style=&amp;quot;vertical-align:top;&amp;quot;|{{LeaderTrait-Disciplined}}&lt;br /&gt;
|style=&amp;quot;vertical-align:top;&amp;quot;|{{LeaderTrait-Aggressive}}&lt;br /&gt;
|style=&amp;quot;vertical-align:top;&amp;quot;|{{LeaderTrait-Persuasive}}&lt;br /&gt;
|style=&amp;quot;vertical-align:top;&amp;quot;|{{LeaderTrait-Practical}}&lt;br /&gt;
|}&lt;br /&gt;
{{Leader&lt;br /&gt;
|portrait=PortraitAsantewaa.png&lt;br /&gt;
|anchorId=Asantewaa&lt;br /&gt;
|name=Yaa Asantewaa&lt;br /&gt;
|nation=Ghana&lt;br /&gt;
|nationicon=Ghana.png&lt;br /&gt;
|unique=UniqueAsantewaa.png&lt;br /&gt;
|abilityname=Golden Protector&lt;br /&gt;
|ability=[[Stone Pits]] and their upgrades provide +1 [[Wealth]] per turn.&amp;lt;br /&amp;gt;+15% [[Force Strength]] within your territory.&lt;br /&gt;
}}&lt;br /&gt;
{|align=&amp;quot;center&amp;quot;&lt;br /&gt;
|style=&amp;quot;vertical-align:top;&amp;quot;|{{LeaderTrait-Independent}}&lt;br /&gt;
|style=&amp;quot;vertical-align:top;&amp;quot;|{{LeaderTrait-Formidable}}&lt;br /&gt;
|style=&amp;quot;vertical-align:top;&amp;quot;|{{LeaderTrait-Agrarian}}&lt;br /&gt;
|style=&amp;quot;vertical-align:top;&amp;quot;|{{LeaderTrait-Traditional}}&lt;br /&gt;
|}&lt;br /&gt;
{{Leader&lt;br /&gt;
|portrait=PortraitAlexander.png&lt;br /&gt;
|anchorId=Alexander&lt;br /&gt;
|name=Alexander the Great&lt;br /&gt;
|nation=Greece&lt;br /&gt;
|nationicon=Greece.png&lt;br /&gt;
|unique=UniqueAlexander.png&lt;br /&gt;
|abilityname=Hammer and Anvil&lt;br /&gt;
|ability=[[Pikemen]] and [[Lancers]] cannot be [[combat|countered]].&amp;lt;br /&amp;gt;Forces receive +5 bonus [[combat|EXP]] each turn they are engaged in combat&amp;lt;br /&amp;gt;and when they defeat and enemy force.&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;small&amp;gt;&#039;&#039;While technically a DLC this leader is free for all owners of the base game.&#039;&#039;&amp;lt;/small&amp;gt;&lt;br /&gt;
}}&lt;br /&gt;
{|align=&amp;quot;center&amp;quot;&lt;br /&gt;
|style=&amp;quot;vertical-align:top;&amp;quot;|{{LeaderTrait-Disciplined}}&lt;br /&gt;
|style=&amp;quot;vertical-align:top;&amp;quot;|{{LeaderTrait-Aggressive}}&lt;br /&gt;
|style=&amp;quot;vertical-align:top;&amp;quot;|{{LeaderTrait-Adventurous}}&lt;br /&gt;
|style=&amp;quot;vertical-align:top;&amp;quot;|{{LeaderTrait-Resplendent}}&lt;br /&gt;
|}&lt;br /&gt;
{{Leader&lt;br /&gt;
|portrait=PortraitSappho.png&lt;br /&gt;
|anchorId=Sappho&lt;br /&gt;
|name=Sappho&lt;br /&gt;
|nation=Greece&lt;br /&gt;
|nationicon=Greece.png&lt;br /&gt;
|unique=UniqueSappho.png&lt;br /&gt;
|abilityname=Tenth Muse&lt;br /&gt;
|ability=[[Amphitheaters]] and [[Theaters]] provide +15 {{Happiness}}&amp;lt;br /&amp;gt;and have +100 Masterpiece Creation Speed.&amp;lt;br /&amp;gt;Coastal Land [[Regions]] within your cities provide +10 {{Prosperity}}.&lt;br /&gt;
}}&lt;br /&gt;
{|align=&amp;quot;center&amp;quot;&lt;br /&gt;
|style=&amp;quot;vertical-align:top;&amp;quot;|{{LeaderTrait-Innovative}}&lt;br /&gt;
|style=&amp;quot;vertical-align:top;&amp;quot;|{{LeaderTrait-Charismatic}}&lt;br /&gt;
|style=&amp;quot;vertical-align:top;&amp;quot;|{{LeaderTrait-Creative}}&lt;br /&gt;
|}&lt;br /&gt;
{{Leader&lt;br /&gt;
|portrait=PortraitPachacuti.png&lt;br /&gt;
|anchorId=Pachacuti&lt;br /&gt;
|name=Pachacuti&lt;br /&gt;
|nation=Inca Empire&lt;br /&gt;
|nationicon=IncaEmpire.png&lt;br /&gt;
|unique=UniquePachacuti.png&lt;br /&gt;
|abilityname=Andean Masonry&lt;br /&gt;
|ability=+50% [[Harvest Production]] at [[Stone Pits]] and their upgrades.&amp;lt;br /&amp;gt;+10% Paragon Spawn Chance&amp;lt;br /&amp;gt;+20% Engineer Pick Chance&amp;lt;br /&amp;gt;+50% City [[Siege]] Defense fore each [[Military]] improvement.&lt;br /&gt;
}}&lt;br /&gt;
{|align=&amp;quot;center&amp;quot;&lt;br /&gt;
|style=&amp;quot;vertical-align:top;&amp;quot;|{{LeaderTrait-Formidable}}&lt;br /&gt;
|style=&amp;quot;vertical-align:top;&amp;quot;|{{LeaderTrait-Agrarian}}&lt;br /&gt;
|style=&amp;quot;vertical-align:top;&amp;quot;|{{LeaderTrait-Perfectionist}}&lt;br /&gt;
|style=&amp;quot;vertical-align:top;&amp;quot;|{{LeaderTrait-Spiritual}}&lt;br /&gt;
|}&lt;br /&gt;
{{Leader&lt;br /&gt;
|portrait=PortraitAshoka.png&lt;br /&gt;
|anchorId=Ashoka&lt;br /&gt;
|name=Ashoka&lt;br /&gt;
|nation=India&lt;br /&gt;
|nationicon=India.png&lt;br /&gt;
|unique=UniqueAshoka.png&lt;br /&gt;
|abilityname=Conquest by Dharma&lt;br /&gt;
|ability=[[Religion]] [[Improvements]] provide +10 {{Health}}.&amp;lt;br /&amp;gt;[[Apothecaries]], [[Clinics]], and their upgrades provide +5 [[Religion]] spread strength.&lt;br /&gt;
}}&lt;br /&gt;
{|align=&amp;quot;center&amp;quot;&lt;br /&gt;
|style=&amp;quot;vertical-align:top;&amp;quot;|{{LeaderTrait-Impulsive}}&lt;br /&gt;
|style=&amp;quot;vertical-align:top;&amp;quot;|{{LeaderTrait-Adventurous}}&lt;br /&gt;
|style=&amp;quot;vertical-align:top;&amp;quot;|{{LeaderTrait-Efficient}}&lt;br /&gt;
|style=&amp;quot;vertical-align:top;&amp;quot;|{{LeaderTrait-Spiritual}}&lt;br /&gt;
|}&lt;br /&gt;
{{Leader&lt;br /&gt;
|portrait=PortraitCesare.png&lt;br /&gt;
|anchorId=Cesare&lt;br /&gt;
|name=Cesare Beccaria&lt;br /&gt;
|nation=Italy&lt;br /&gt;
|nationicon=Italy.png&lt;br /&gt;
|unique=UniqueCesare.png&lt;br /&gt;
|abilityname=Tyrants Never Read&lt;br /&gt;
|ability=-33% [[Research]] cost of [[Government]] technologies.&amp;lt;br /&amp;gt;+100% [[Craft Production]] towards crafting [[Books]].&amp;lt;br /&amp;gt;[[Weavers]], [[Artisan Studios]], and their upgrades provide&amp;lt;br /&amp;gt;+5 {{Happiness}} and +5 {{Health}} after [[Books]] are unlocked.&lt;br /&gt;
}}&lt;br /&gt;
{|align=&amp;quot;center&amp;quot;&lt;br /&gt;
|style=&amp;quot;vertical-align:top;&amp;quot;|{{LeaderTrait-Collaborative}}&lt;br /&gt;
|style=&amp;quot;vertical-align:top;&amp;quot;|{{LeaderTrait-Stately}}&lt;br /&gt;
|style=&amp;quot;vertical-align:top;&amp;quot;|{{LeaderTrait-Pacifist}}&lt;br /&gt;
|style=&amp;quot;vertical-align:top;&amp;quot;|{{LeaderTrait-Sage}}&lt;br /&gt;
|style=&amp;quot;vertical-align:top;&amp;quot;|{{LeaderTrait-Persuasive}}&lt;br /&gt;
|}&lt;br /&gt;
{{Leader&lt;br /&gt;
|portrait=PortraitTokugawa.png&lt;br /&gt;
|anchorId=Tokugawa&lt;br /&gt;
|name=Tokugawa Ieyasu&lt;br /&gt;
|nation=Japan&lt;br /&gt;
|nationicon=Japan.png&lt;br /&gt;
|unique=UniqueTokugawa.png&lt;br /&gt;
|abilityname=Study Patience&lt;br /&gt;
|ability=Nations that declare war on you receive 1 War Weariness each turn.&amp;lt;br /&amp;gt;Your War Weariness is reduced by -50%.&amp;lt;br /&amp;gt;[[Castles]] provide +30 {{Security}}.&lt;br /&gt;
}}&lt;br /&gt;
{|align=&amp;quot;center&amp;quot;&lt;br /&gt;
|style=&amp;quot;vertical-align:top;&amp;quot;|{{LeaderTrait-Disciplined}}&lt;br /&gt;
|style=&amp;quot;vertical-align:top;&amp;quot;|{{LeaderTrait-Aggressive}}&lt;br /&gt;
|style=&amp;quot;vertical-align:top;&amp;quot;|{{LeaderTrait-Patient}}&lt;br /&gt;
|style=&amp;quot;vertical-align:top;&amp;quot;|{{LeaderTrait-Sage}}&lt;br /&gt;
|}&lt;br /&gt;
{{Leader&lt;br /&gt;
|portrait=PortraitSejong.png&lt;br /&gt;
|anchorId=Sejong&lt;br /&gt;
|name=Sejong the  Great&lt;br /&gt;
|nation=Korea&lt;br /&gt;
|nationicon=Korea.png&lt;br /&gt;
|unique=UniqueSejong.png&lt;br /&gt;
|abilityname=Hangul&lt;br /&gt;
|ability=+25 {{Knowledge}} and {{Happiness}} in all cities for 10 turns after you finish a [[Masterpiece]].&amp;lt;br /&amp;gt;(Cities do not get more than one bonus from Masterpieces.)&amp;lt;br /&amp;gt;[[Weavers]] and their upgrades provide +10 {{Knowledge}} after [[Paper]] is unlocked. &lt;br /&gt;
}}&lt;br /&gt;
{|align=&amp;quot;center&amp;quot;&lt;br /&gt;
|style=&amp;quot;vertical-align:top;&amp;quot;|{{LeaderTrait-Innovative}}&lt;br /&gt;
|style=&amp;quot;vertical-align:top;&amp;quot;|{{LeaderTrait-Efficient}}&lt;br /&gt;
|style=&amp;quot;vertical-align:top;&amp;quot;|{{LeaderTrait-Spiritual}}&lt;br /&gt;
|}&lt;br /&gt;
{{Leader&lt;br /&gt;
|portrait=PortraitAmanirenas.png&lt;br /&gt;
|anchorId=Amanirenas&lt;br /&gt;
|name=Amanirenas&lt;br /&gt;
|nation=Kush&lt;br /&gt;
|nationicon=Kush.png&lt;br /&gt;
|unique=UniqueAmanirenas.png&lt;br /&gt;
|abilityname=Land of the Bow&lt;br /&gt;
|ability=Ranged [[Units]] provide +50% Force Strength in Rough Terrain.&amp;lt;br /&amp;gt;+10% Force Strengt for [[Spearmen]] and [[Archers]].&lt;br /&gt;
}}&lt;br /&gt;
{|align=&amp;quot;center&amp;quot;&lt;br /&gt;
|style=&amp;quot;vertical-align:top;&amp;quot;|{{LeaderTrait-Formidable}}&lt;br /&gt;
|style=&amp;quot;vertical-align:top;&amp;quot;|{{LeaderTrait-Sage}}&lt;br /&gt;
|style=&amp;quot;vertical-align:top;&amp;quot;|{{LeaderTrait-Persuasive}}&lt;br /&gt;
|style=&amp;quot;vertical-align:top;&amp;quot;|{{LeaderTrait-Traditional}}&lt;br /&gt;
|}&lt;br /&gt;
{{Leader&lt;br /&gt;
|portrait=PortraitBenito.png&lt;br /&gt;
|anchorId=Benito&lt;br /&gt;
|name=Benito Juárez&lt;br /&gt;
|nation=Mexico&lt;br /&gt;
|nationicon=Mexico.png&lt;br /&gt;
|unique=UniqueBenito.png&lt;br /&gt;
|abilityname=Son of the People&lt;br /&gt;
|ability=[[Tribes]] will never be initially hostile towards you.&amp;lt;br /&amp;gt;Government [[Improvements]] give +1 {{Housing}} [[Housing]] to their city&lt;br /&gt;
}}&lt;br /&gt;
{|align=&amp;quot;center&amp;quot;&lt;br /&gt;
|style=&amp;quot;vertical-align:top;&amp;quot;|{{LeaderTrait-Independent}}&lt;br /&gt;
|style=&amp;quot;vertical-align:top;&amp;quot;|{{LeaderTrait-Stately}}&lt;br /&gt;
|style=&amp;quot;vertical-align:top;&amp;quot;|{{LeaderTrait-Efficient}}&lt;br /&gt;
|style=&amp;quot;vertical-align:top;&amp;quot;|{{LeaderTrait-Persuasive}}&lt;br /&gt;
|}&lt;br /&gt;
{{Leader&lt;br /&gt;
|portrait=PortraitZenobia.png&lt;br /&gt;
|anchorId=Zenobia&lt;br /&gt;
|name=Zenobia&lt;br /&gt;
|nation=Palmyrene Empire&lt;br /&gt;
|nationicon=PalmyreneEmpire.png&lt;br /&gt;
|unique=UniqueZenobia.png&lt;br /&gt;
|abilityname=Silk Road&lt;br /&gt;
|ability=+3 Available [[Merchants]].&amp;lt;br /&amp;gt;[[Trading Posts]] and their upgrades provide&amp;lt;br /&amp;gt;+5 {{Knowledge}} and +4 additional [[Wealth]] per turn.&lt;br /&gt;
}}&lt;br /&gt;
{|align=&amp;quot;center&amp;quot;&lt;br /&gt;
|style=&amp;quot;vertical-align:top;&amp;quot;|{{LeaderTrait-Resplendent}}&lt;br /&gt;
|style=&amp;quot;vertical-align:top;&amp;quot;|{{LeaderTrait-Independent}}&lt;br /&gt;
|style=&amp;quot;vertical-align:top;&amp;quot;|{{LeaderTrait-Aggressive}}&lt;br /&gt;
|style=&amp;quot;vertical-align:top;&amp;quot;|{{LeaderTrait-Persuasive}}&lt;br /&gt;
|}&lt;br /&gt;
{{Leader&lt;br /&gt;
|portrait=PortraitXerxes.png&lt;br /&gt;
|anchorId=Xerxes&lt;br /&gt;
|name=Xerxes I&lt;br /&gt;
|nation=1st Persian Empire&lt;br /&gt;
|nationicon=FirstPersianEmpire.png&lt;br /&gt;
|unique=UniqueXerxes.png&lt;br /&gt;
|abilityname=King of Kings&lt;br /&gt;
|ability=+1 Force Cap for each city you control.&amp;lt;br /&amp;gt;+50% Force Strength for [[War Chariots]] and [[Mounted Scouts]].&lt;br /&gt;
}}&lt;br /&gt;
{|align=&amp;quot;center&amp;quot;&lt;br /&gt;
|style=&amp;quot;vertical-align:top;&amp;quot;|{{LeaderTrait-Disciplined}}&lt;br /&gt;
|style=&amp;quot;vertical-align:top;&amp;quot;|{{LeaderTrait-Aggressive}}&lt;br /&gt;
|style=&amp;quot;vertical-align:top;&amp;quot;|{{LeaderTrait-Cunning}}&lt;br /&gt;
|style=&amp;quot;vertical-align:top;&amp;quot;|{{LeaderTrait-Rash}}&lt;br /&gt;
|style=&amp;quot;vertical-align:top;&amp;quot;|{{LeaderTrait-Traditional}}&lt;br /&gt;
|}&lt;br /&gt;
{{Leader&lt;br /&gt;
|portrait=PortraitCopernicus.png&lt;br /&gt;
|anchorId=Copernicus&lt;br /&gt;
|name=Nicolaus Copernicus&lt;br /&gt;
|nation=Poland&lt;br /&gt;
|nationicon=Poland.png&lt;br /&gt;
|unique=UniqueCopernicus.png&lt;br /&gt;
|abilityname=Revolutionary Thought&lt;br /&gt;
|ability=[[Observatories]] and [[Research Labs]] provide +10 {{Knowledge}} and +2 [[Research]] per turn.&amp;lt;br /&amp;gt;+25% bonus [[Research]] for 10 turns after you earn a [[Paragon]] (this effect does not stack.)&lt;br /&gt;
}}&lt;br /&gt;
{|align=&amp;quot;center&amp;quot;&lt;br /&gt;
|style=&amp;quot;vertical-align:top;&amp;quot;|{{LeaderTrait-Innovative}}&lt;br /&gt;
|style=&amp;quot;vertical-align:top;&amp;quot;|{{LeaderTrait-Efficient}}&lt;br /&gt;
|style=&amp;quot;vertical-align:top;&amp;quot;|{{LeaderTrait-Productive}}&lt;br /&gt;
|style=&amp;quot;vertical-align:top;&amp;quot;|{{LeaderTrait-Lavish}}&lt;br /&gt;
|style=&amp;quot;vertical-align:top;&amp;quot;|{{LeaderTrait-Creative}}&lt;br /&gt;
|}&lt;br /&gt;
{{Leader&lt;br /&gt;
|portrait=PortraitCaesar.png&lt;br /&gt;
|anchorId=Caesar&lt;br /&gt;
|name=Julius Caesar&lt;br /&gt;
|nation=Roman Empire&lt;br /&gt;
|nationicon=RomanEmpire.png&lt;br /&gt;
|unique=UniqueCaesar.png&lt;br /&gt;
|abilityname=Triumphant Legions&lt;br /&gt;
|ability=Forces gain +50% bonus Force Strength when they level up.&amp;lt;br /&amp;gt;+15 {{Happiness}} and +20 {{Prosperity}} in your capital for 15 turns after winning a war.&amp;lt;br /&amp;gt;(Multiple war victories do not stack.)&lt;br /&gt;
}}&lt;br /&gt;
{|align=&amp;quot;center&amp;quot;&lt;br /&gt;
|style=&amp;quot;vertical-align:top;&amp;quot;|{{LeaderTrait-Disciplined}}&lt;br /&gt;
|style=&amp;quot;vertical-align:top;&amp;quot;|{{LeaderTrait-Stately}}&lt;br /&gt;
|style=&amp;quot;vertical-align:top;&amp;quot;|{{LeaderTrait-Aggressive}}&lt;br /&gt;
|style=&amp;quot;vertical-align:top;&amp;quot;|{{LeaderTrait-Charismatic}}&lt;br /&gt;
|style=&amp;quot;vertical-align:top;&amp;quot;|{{LeaderTrait-Resplendent}}&lt;br /&gt;
|}&lt;br /&gt;
{{Leader&lt;br /&gt;
|portrait=PortraitCatherine.png&lt;br /&gt;
|anchorId=Catherine&lt;br /&gt;
|name=Catherine the Great&lt;br /&gt;
|nation=Russia&lt;br /&gt;
|nationicon=Russia.png&lt;br /&gt;
|unique=UniqueCatherine.png&lt;br /&gt;
|abilityname=Siberian Expanse&lt;br /&gt;
|ability=+1 City cap.&amp;lt;br /&amp;gt;+1 [[Force Speed]] for [[Settlers]].&amp;lt;br /&amp;gt;Your [[Gathering_Hall|Gathering Halls]] and their upgrades provide&amp;lt;br /&amp;gt;an additional +1 [[Food]] and +1 [[Timber]] per turn.&lt;br /&gt;
}}&lt;br /&gt;
{|align=&amp;quot;center&amp;quot;&lt;br /&gt;
|style=&amp;quot;vertical-align:top;&amp;quot;|{{LeaderTrait-Innovative}}&lt;br /&gt;
|style=&amp;quot;vertical-align:top;&amp;quot;|{{LeaderTrait-Efficient}}&lt;br /&gt;
|style=&amp;quot;vertical-align:top;&amp;quot;|{{LeaderTrait-Charismatic}}&lt;br /&gt;
|style=&amp;quot;vertical-align:top;&amp;quot;|{{LeaderTrait-Lavish}}&lt;br /&gt;
|style=&amp;quot;vertical-align:top;&amp;quot;|{{LeaderTrait-Persuasive}}&lt;br /&gt;
|}&lt;br /&gt;
{{Leader&lt;br /&gt;
|portrait=PortraitAskia.png&lt;br /&gt;
|anchorId=Askia&lt;br /&gt;
|name=Askia Muhammad I&lt;br /&gt;
|nation=Songhai Empire&lt;br /&gt;
|nationicon=SonghaiEmpire.png&lt;br /&gt;
|unique=UniqueAskia.png&lt;br /&gt;
|abilityname=Gold-Salt Trade&lt;br /&gt;
|ability=+5 {{Prosperity}} and {{Knowledge}} for each Trade Agreement&amp;lt;br /&amp;gt;+100% [[Harvest Production]] at [[Stone Pits]] and their upgrades.&lt;br /&gt;
}}&lt;br /&gt;
{|align=&amp;quot;center&amp;quot;&lt;br /&gt;
|style=&amp;quot;vertical-align:top;&amp;quot;|{{LeaderTrait-Disciplined}}&lt;br /&gt;
|style=&amp;quot;vertical-align:top;&amp;quot;|{{LeaderTrait-Productive}}&lt;br /&gt;
|style=&amp;quot;vertical-align:top;&amp;quot;|{{LeaderTrait-Lavish}}&lt;br /&gt;
|style=&amp;quot;vertical-align:top;&amp;quot;|{{LeaderTrait-Spiritual}}&lt;br /&gt;
|}&lt;br /&gt;
{{Leader&lt;br /&gt;
|portrait=PortraitIsabella.png&lt;br /&gt;
|anchorId=Isabella&lt;br /&gt;
|name=Isabella I&lt;br /&gt;
|nation=Spain&lt;br /&gt;
|nationicon=Spain.png&lt;br /&gt;
|unique=UniqueIsabella.png&lt;br /&gt;
|abilityname=New World&lt;br /&gt;
|ability=+1 [[Force Sight]] and +2 [[Force Speed]] for embarked forces.&amp;lt;br /&amp;gt;[[Mints]] provide +5 {{Security}} and +5 {{Happiness}}.&amp;lt;br /&amp;gt;+10 [[Religion]] spread strength in all cities after unlocking [[Codices]].&lt;br /&gt;
}}&lt;br /&gt;
{|align=&amp;quot;center&amp;quot;&lt;br /&gt;
|style=&amp;quot;vertical-align:top;&amp;quot;|{{LeaderTrait-Unyielding}}&lt;br /&gt;
|style=&amp;quot;vertical-align:top;&amp;quot;|{{LeaderTrait-Mercantile}}&lt;br /&gt;
|style=&amp;quot;vertical-align:top;&amp;quot;|{{LeaderTrait-Seafaring}}&lt;br /&gt;
|style=&amp;quot;vertical-align:top;&amp;quot;|{{LeaderTrait-Spiritual}}&lt;br /&gt;
|}&lt;br /&gt;
{{Leader&lt;br /&gt;
|portrait=PortraitKhamhaeng.png&lt;br /&gt;
|anchorId=Khamhaeng&lt;br /&gt;
|name=Ram Khamhaeng&lt;br /&gt;
|nation=Thailand&lt;br /&gt;
|nationicon=Thailand.png&lt;br /&gt;
|unique=UniqueKhamhaeng.png&lt;br /&gt;
|abilityname=White Elephants&lt;br /&gt;
|ability=Your [[Palace]] provides +1 [[Elephant|Elephants]] per turn after you unlock any [[Elephant]] Unit.&amp;lt;br /&amp;gt;+25 Force Strength for forces containing [[Elephant]] Units.&amp;lt;br /&amp;gt;+25% [[Harvest Production]] at [[Hunting Camps]].&lt;br /&gt;
}}&lt;br /&gt;
{|align=&amp;quot;center&amp;quot;&lt;br /&gt;
|style=&amp;quot;vertical-align:top;&amp;quot;|{{LeaderTrait-Ambitious}}&lt;br /&gt;
|style=&amp;quot;vertical-align:top;&amp;quot;|{{LeaderTrait-Productive}}&lt;br /&gt;
|style=&amp;quot;vertical-align:top;&amp;quot;|{{LeaderTrait-Traditional}}&lt;br /&gt;
|style=&amp;quot;vertical-align:top;&amp;quot;|{{LeaderTrait-Creative}}&lt;br /&gt;
|style=&amp;quot;vertical-align:top;&amp;quot;|{{LeaderTrait-Spiritual}}&lt;br /&gt;
|}&lt;br /&gt;
{{Leader&lt;br /&gt;
|portrait=PortraitWashington.png&lt;br /&gt;
|anchorId=Washington&lt;br /&gt;
|name=George Washington&lt;br /&gt;
|nation=United States&lt;br /&gt;
|nationicon=UnitedStates.png&lt;br /&gt;
|unique=UniqueWashington.png&lt;br /&gt;
|abilityname=Minutemen&lt;br /&gt;
|ability=+25% Force Strength during Fortify Orders&amp;lt;br /&amp;gt;+1 Speed for Gunpowder Infantry and Modern Infantry units&lt;br /&gt;
}}&lt;br /&gt;
{|align=&amp;quot;center&amp;quot;&lt;br /&gt;
|style=&amp;quot;vertical-align:top;&amp;quot;|{{LeaderTrait-Ambitious}}&lt;br /&gt;
|style=&amp;quot;vertical-align:top;&amp;quot;|{{LeaderTrait-Disciplined}}&lt;br /&gt;
|style=&amp;quot;vertical-align:top;&amp;quot;|{{LeaderTrait-Independent}}&lt;br /&gt;
|style=&amp;quot;vertical-align:top;&amp;quot;|{{LeaderTrait-Formidable}}&lt;br /&gt;
|style=&amp;quot;vertical-align:top;&amp;quot;|{{LeaderTrait-Woodsman}}&lt;br /&gt;
|}&lt;br /&gt;
{{Leader&lt;br /&gt;
|portrait=PortraitTubman.png&lt;br /&gt;
|anchorId=Tubman&lt;br /&gt;
|name=Harriet Tubman&lt;br /&gt;
|nation=United States&lt;br /&gt;
|nationicon=UnitedStates.png&lt;br /&gt;
|unique=UniqueTubman.png&lt;br /&gt;
|abilityname=Friend of the Oppressed&lt;br /&gt;
|ability=+10 [[Happiness]] in all cities for each alliance you are in.&amp;lt;br /&amp;gt;[[Schools]] provide +20 {{Knowledge}}&amp;lt;br /&amp;gt;[[Academies]] provide +20 {{Security}}&lt;br /&gt;
}}&lt;br /&gt;
{|align=&amp;quot;center&amp;quot;&lt;br /&gt;
|style=&amp;quot;vertical-align:top;&amp;quot;|{{LeaderTrait-Collaborative}}&lt;br /&gt;
|style=&amp;quot;vertical-align:top;&amp;quot;|{{LeaderTrait-Independent}}&lt;br /&gt;
|style=&amp;quot;vertical-align:top;&amp;quot;|{{LeaderTrait-Formidable}}&lt;br /&gt;
|style=&amp;quot;vertical-align:top;&amp;quot;|{{LeaderTrait-Charitable}}&lt;br /&gt;
|}&lt;br /&gt;
{{Leader&lt;br /&gt;
|portrait=PortraitSimon.png&lt;br /&gt;
|anchorId=Simon&lt;br /&gt;
|name=Simón Bolívar&lt;br /&gt;
|nation=Venezuela&lt;br /&gt;
|nationicon=Venezuela.png&lt;br /&gt;
|unique=UniqueSimon.png&lt;br /&gt;
|abilityname=March on Bogotá&lt;br /&gt;
|ability=+2 [[Force Speed]] for forces led by a [[Paragon]].&amp;lt;br /&amp;gt;+25% Force Strength in regions adjacent to rivers.&lt;br /&gt;
}}&lt;br /&gt;
{|align=&amp;quot;center&amp;quot;&lt;br /&gt;
|style=&amp;quot;vertical-align:top;&amp;quot;|{{LeaderTrait-Disciplined}}&lt;br /&gt;
|style=&amp;quot;vertical-align:top;&amp;quot;|{{LeaderTrait-Independent}}&lt;br /&gt;
|style=&amp;quot;vertical-align:top;&amp;quot;|{{LeaderTrait-Adventurous}}&lt;br /&gt;
|style=&amp;quot;vertical-align:top;&amp;quot;|{{LeaderTrait-Charismatic}}&lt;br /&gt;
|style=&amp;quot;vertical-align:top;&amp;quot;|{{LeaderTrait-Lavish}}&lt;br /&gt;
|}&lt;br /&gt;
{{Leader&lt;br /&gt;
|portrait=PortraitShaka.png&lt;br /&gt;
|anchorId=Shaka&lt;br /&gt;
|name=Shaka&lt;br /&gt;
|nation=Zulu&lt;br /&gt;
|nationicon=Zulu.png&lt;br /&gt;
|unique=UniqueShaka.png&lt;br /&gt;
|abilityname=Buffalo Horns&lt;br /&gt;
|ability=+25% [[Force Strength]] for forces in Square, Tercio, and Trapezoid formations.&amp;lt;br /&amp;gt;+50% force [[Pillaging|Pillage Damage]].&lt;br /&gt;
}}&lt;br /&gt;
{|align=&amp;quot;center&amp;quot;&lt;br /&gt;
|style=&amp;quot;vertical-align:top;&amp;quot;|{{LeaderTrait-Disciplined}}&lt;br /&gt;
|style=&amp;quot;vertical-align:top;&amp;quot;|{{LeaderTrait-Aggressive}}&lt;br /&gt;
|style=&amp;quot;vertical-align:top;&amp;quot;|{{LeaderTrait-Productive}}&lt;br /&gt;
|style=&amp;quot;vertical-align:top;&amp;quot;|{{LeaderTrait-Perfectionist}}&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
== Leaders included with the Deluxe Edition ==&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot; width=&amp;quot;100%&amp;quot; cellpadding=&amp;quot;0&amp;quot; style=&amp;quot;border:0px solid #909090; border-radius:0px;&amp;quot;&lt;br /&gt;
|style=&amp;quot;background:#CFCFCF; border-bottom:3px solid #909090; border-left:solid 0px black; border-right:solid 0px black; border-top:solid 0px black; text-align:center;&amp;quot; colspan=&amp;quot;3&amp;quot;&amp;gt;|&amp;lt;span style=&amp;quot;font-size: 24pt;&amp;quot;&amp;gt;Leaders included with the &#039;&#039;&#039;Deluxe Edition&#039;&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
{{Leader&lt;br /&gt;
|portrait=PortraitCharlemagne.png&lt;br /&gt;
|anchorId=Charlemagne&lt;br /&gt;
|name=Charlemagne&lt;br /&gt;
|nation=Holy Roman Empire&lt;br /&gt;
|nationicon=HolyRomanEmpire.png&lt;br /&gt;
|unique=UniqueCharlemagne.png&lt;br /&gt;
|abilityname=Carolingian Renaissance&lt;br /&gt;
|ability=+25 {{Knowledge}} and +100% [[Masterpiece]] creation speed in your capital during [[Golden Ages]].&amp;lt;br /&amp;gt;Your [[Palace]] provides +5 wealth and +1 [[Research]] per turn during [[Golden Ages]].&lt;br /&gt;
}}&lt;br /&gt;
{|align=&amp;quot;center&amp;quot;&lt;br /&gt;
|style=&amp;quot;vertical-align:top;&amp;quot;|{{LeaderTrait-Disciplined}}&lt;br /&gt;
|style=&amp;quot;vertical-align:top;&amp;quot;|{{LeaderTrait-Formidable}}&lt;br /&gt;
|style=&amp;quot;vertical-align:top;&amp;quot;|{{LeaderTrait-Efficient}}&lt;br /&gt;
|style=&amp;quot;vertical-align:top;&amp;quot;|{{LeaderTrait-Persuasive}}&lt;br /&gt;
|}&lt;br /&gt;
{{Leader&lt;br /&gt;
|portrait=PortraitGenghis.png&lt;br /&gt;
|anchorId=Genghis&lt;br /&gt;
|name=Genghis Khan&lt;br /&gt;
|nation=Mongol Empire&lt;br /&gt;
|nationicon=MongolEmpire.png&lt;br /&gt;
|unique=UniqueGenghis.png&lt;br /&gt;
|abilityname=Lord of the Steppes&lt;br /&gt;
|ability=Cavalry Units (excluding Elephant units) provide +25% Force Strength&amp;lt;br /&amp;gt;Infantry, Ranged, and Anti-Cavalry units provide +1 [[Force Speed]].&lt;br /&gt;
}}&lt;br /&gt;
{|align=&amp;quot;center&amp;quot;&lt;br /&gt;
|style=&amp;quot;vertical-align:top;&amp;quot;|{{LeaderTrait-Aggressive}}&lt;br /&gt;
|style=&amp;quot;vertical-align:top;&amp;quot;|{{LeaderTrait-Cunning}}&lt;br /&gt;
|style=&amp;quot;vertical-align:top;&amp;quot;|{{LeaderTrait-Unyielding}}&lt;br /&gt;
|style=&amp;quot;vertical-align:top;&amp;quot;|{{LeaderTrait-Adventurous}}&lt;br /&gt;
|style=&amp;quot;vertical-align:top;&amp;quot;|{{LeaderTrait-Resplendent}}&lt;br /&gt;
|}&lt;br /&gt;
{{Leader&lt;br /&gt;
|portrait=PortraitYu.png&lt;br /&gt;
|anchorId=Yu&lt;br /&gt;
|name=Yu Gwan-sun&lt;br /&gt;
|nation=Korea&lt;br /&gt;
|nationicon=Korea.png&lt;br /&gt;
|unique=UniqueYu.png&lt;br /&gt;
|abilityname=Unbreakable&lt;br /&gt;
|ability=While you are in a Defensive War you have +20 Established Relationship&amp;lt;br /&amp;gt;with [[Nations]] you are at peace with.&amp;lt;br /&amp;gt;+15 [[Religion]] spread strength in each city that contains a [[School]] or one of its upgrades.&amp;lt;br /&amp;gt;+10% Force Strength in regions containing a [[School]] or one of its upgrades. (This effect does not stack.)&lt;br /&gt;
}}&lt;br /&gt;
{|align=&amp;quot;center&amp;quot;&lt;br /&gt;
|style=&amp;quot;vertical-align:top;&amp;quot;|{{LeaderTrait-Collaborative}}&lt;br /&gt;
|style=&amp;quot;vertical-align:top;&amp;quot;|{{LeaderTrait-Formidable}}&lt;br /&gt;
|style=&amp;quot;vertical-align:top;&amp;quot;|{{LeaderTrait-Charismatic}}&lt;br /&gt;
|style=&amp;quot;vertical-align:top;&amp;quot;|{{LeaderTrait-Spiritual}}&lt;br /&gt;
|}&lt;br /&gt;
{{Leader&lt;br /&gt;
|portrait=PortraitHildegard.png&lt;br /&gt;
|anchorId=Hildegard&lt;br /&gt;
|name=Hildegard von Bingen&lt;br /&gt;
|nation=Germany&lt;br /&gt;
|nationicon=Germany.png&lt;br /&gt;
|unique=UniqueHildegard.png&lt;br /&gt;
|abilityname=Sibyl of the Rhine&lt;br /&gt;
|ability=[[Monasteries]] provide +5 [[Research]] per turn.&amp;lt;br /&amp;gt;+5 {{Health}} and +5 {{Happiness}} in each of your cities where your religion is dominant.&lt;br /&gt;
}}&lt;br /&gt;
{|align=&amp;quot;center&amp;quot;&lt;br /&gt;
|style=&amp;quot;vertical-align:top;&amp;quot;|{{LeaderTrait-Pacifist}}&lt;br /&gt;
|style=&amp;quot;vertical-align:top;&amp;quot;|{{LeaderTrait-Innovative}}&lt;br /&gt;
|style=&amp;quot;vertical-align:top;&amp;quot;|{{LeaderTrait-Mercantile}}&lt;br /&gt;
|style=&amp;quot;vertical-align:top;&amp;quot;|{{LeaderTrait-Creative}}&lt;br /&gt;
|style=&amp;quot;vertical-align:top;&amp;quot;|{{LeaderTrait-Spiritual}}&lt;br /&gt;
|}&lt;br /&gt;
{{Leader&lt;br /&gt;
|portrait=PortraitBoudicca.png&lt;br /&gt;
|anchorId=Boudicca&lt;br /&gt;
|name=Boudicca&lt;br /&gt;
|nation=Celts&lt;br /&gt;
|nationicon=Celts.png&lt;br /&gt;
|unique=UniqueBoudicca.png&lt;br /&gt;
|abilityname=Lady of Vengeance&lt;br /&gt;
|ability=+33% Force Strength while in a retaliation war.&amp;lt;br /&amp;gt;Forces inflict 5 War Weariness when they defeat and enemy force.&lt;br /&gt;
}}&lt;br /&gt;
{|align=&amp;quot;center&amp;quot;&lt;br /&gt;
|style=&amp;quot;vertical-align:top;&amp;quot;|{{LeaderTrait-Collaborative}}&lt;br /&gt;
|style=&amp;quot;vertical-align:top;&amp;quot;|{{LeaderTrait-Formidable}}&lt;br /&gt;
|style=&amp;quot;vertical-align:top;&amp;quot;|{{LeaderTrait-Unyielding}}&lt;br /&gt;
|style=&amp;quot;vertical-align:top;&amp;quot;|{{LeaderTrait-Persuasive}}&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
== See also ==&lt;br /&gt;
[[List of Leader Traits]]&amp;lt;br /&amp;gt;&lt;br /&gt;
[[List of Improvements]]&amp;lt;br /&amp;gt;&lt;br /&gt;
[[List of Goods]]&amp;lt;br /&amp;gt;&lt;br /&gt;
[[List of Resource Nodes]]&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{#css:&lt;br /&gt;
  @keyframes pulse {&lt;br /&gt;
    0% {&lt;br /&gt;
      transform: scale(1);&lt;br /&gt;
      box-shadow: 0 0 0 0 rgba(52, 152, 219, 0.7);&lt;br /&gt;
    }&lt;br /&gt;
    50% {&lt;br /&gt;
      transform: scale(1.4);&lt;br /&gt;
      box-shadow: 0 0 15px 30px rgba(52, 152, 219, 0);&lt;br /&gt;
    }&lt;br /&gt;
    100% {&lt;br /&gt;
      transform: scale(1);&lt;br /&gt;
    }&lt;br /&gt;
  }&lt;br /&gt;
  div:target {&lt;br /&gt;
    border-radius:50%;&lt;br /&gt;
    animation: pulse 1.3s 2;&lt;br /&gt;
    animation-delay: 0.3s;&lt;br /&gt;
  }&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{#seo:&lt;br /&gt;
 |keywords=Leaders, list of, leaders, leader, nation, nations, Ara, History Evolved, Wiki&lt;br /&gt;
 |description=A highly detailed list of all Leaders and Nations in Ara: History Untold&lt;br /&gt;
 |image=Arahulogo_purple_square_wiki_line.png&lt;br /&gt;
 |image_alt=Ara Wiki Logo&lt;br /&gt;
 |image_width=106&lt;br /&gt;
 |image_height=106&lt;br /&gt;
 |site_name=Ara: History Evolved WIKI&lt;br /&gt;
 |locale=en_EN&lt;br /&gt;
 |type=website&lt;br /&gt;
 |modified_time={{REVISIONYEAR}}-{{REVISIONMONTH}}-{{REVISIONDAY2}}&lt;br /&gt;
}}&lt;/div&gt;</summary>
		<author><name>Z0eff</name></author>
	</entry>
	<entry>
		<id>https://ara.wiki/index.php?title=List_of_Improvements&amp;diff=4472</id>
		<title>List of Improvements</title>
		<link rel="alternate" type="text/html" href="https://ara.wiki/index.php?title=List_of_Improvements&amp;diff=4472"/>
		<updated>2025-03-12T21:26:54Z</updated>

		<summary type="html">&lt;p&gt;Z0eff: Updated for 1.3 as far as I can tell&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;__NOTOC__&lt;br /&gt;
{{PagePatchVersion|patch=1.3}}&lt;br /&gt;
&lt;br /&gt;
{| align=&amp;quot;center&amp;quot; cellpadding=&amp;quot;2&amp;quot; cellspacing=&amp;quot;0&amp;quot; style=&amp;quot;text-align:center;&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;3&amp;quot;|&amp;lt;span style=&amp;quot;font-size: 20pt;&amp;quot;&amp;gt;&amp;lt;strong&amp;gt;Table of Contents&amp;lt;/strong&amp;gt;&amp;lt;span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;width:150px;&amp;quot;|&amp;lt;strong&amp;gt;Act I&amp;lt;/strong&amp;gt;&lt;br /&gt;
|style=&amp;quot;width:150px; border-left:1px solid #909090;&amp;quot;|&amp;lt;strong&amp;gt;Act II&amp;lt;/strong&amp;gt;&lt;br /&gt;
|style=&amp;quot;width:150px; border-left:1px solid #909090;&amp;quot;|&amp;lt;strong&amp;gt;Act III&amp;lt;/strong&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|[[#Ancient History|Ancient History]]&lt;br /&gt;
|style=&amp;quot;border-left:1px solid #909090;&amp;quot;|[[#Early Middle Ages|Early Middle Ages]]&lt;br /&gt;
|style=&amp;quot;border-left:1px solid #909090;&amp;quot;|[[#Machine Age|Machine Age]]&lt;br /&gt;
|-&lt;br /&gt;
|[[#Bronze Age|Bronze Age]]&lt;br /&gt;
|style=&amp;quot;border-left:1px solid #909090;&amp;quot;|[[#High Medieval Era|High Medieval Era]]&lt;br /&gt;
|style=&amp;quot;border-left:1px solid #909090;&amp;quot;|[[#Atomic Age|Atomic Age]]&lt;br /&gt;
|-&lt;br /&gt;
|[[#Iron Age|Iron Age]]&lt;br /&gt;
|style=&amp;quot;border-left:1px solid #909090;&amp;quot;|[[#Renaissance|Renaissance]]&lt;br /&gt;
|style=&amp;quot;border-left:1px solid #909090;&amp;quot;|[[#Information Age|Information Age]]&lt;br /&gt;
|-&lt;br /&gt;
|[[#Antiquities|Antiquities]]&lt;br /&gt;
|style=&amp;quot;border-left:1px solid #909090;&amp;quot;|[[#Enlightenment|Enlightenment]]&lt;br /&gt;
|style=&amp;quot;border-left:1px solid #909090;&amp;quot;|[[#Singularity Age|Singularity Age]]&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;3&amp;quot;|[[#Religion Specific Improvements|Religion Specific Improvements]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| align=&amp;quot;center&amp;quot; width=&amp;quot;960&amp;quot;&lt;br /&gt;
|rowspan=&amp;quot;9&amp;quot; width=&amp;quot;40&amp;quot;|&lt;br /&gt;
|colspan=&amp;quot;3&amp;quot; height=&amp;quot;30&amp;quot;|&#039;&#039;&#039;These improvements serve different functions, depending on their domain type:&#039;&#039;&#039;&amp;lt;div id=&amp;quot;Domains&amp;quot; style=&amp;quot;display:inline;&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|width=&amp;quot;2&amp;quot;|&lt;br /&gt;
|[[file:DomainCommerce.png|frameless|26px]] &#039;&#039;&#039;Commerce&#039;&#039;&#039;&lt;br /&gt;
|These improvements boost [[Prosperity]] and produce [[Wealth]] to fill your nation&#039;s treasury.&lt;br /&gt;
|-&lt;br /&gt;
|width=&amp;quot;2&amp;quot;|&lt;br /&gt;
|[[file:DomainCulture.png|frameless|26px]] &#039;&#039;&#039;Culture&#039;&#039;&#039;&lt;br /&gt;
|These [[Masterpiece]] generating improvements create great art, music, sculptures and more.&lt;br /&gt;
|-&lt;br /&gt;
|width=&amp;quot;2&amp;quot;|&lt;br /&gt;
|[[file:DomainGovernment.png|frameless|26px]] &#039;&#039;&#039;Government&#039;&#039;&#039;&lt;br /&gt;
|Establish and manage your nation&#039;s cities and the needs of the public, from administration to housing.&lt;br /&gt;
|-&lt;br /&gt;
|width=&amp;quot;2&amp;quot;|&lt;br /&gt;
|[[file:DomainImpact.png|frameless|26px]] &#039;&#039;&#039;Resource&#039;&#039;&#039;&lt;br /&gt;
|These &amp;quot;Harvesters&amp;quot; collect [[Resources]] you need to grow and fuel your nation.&lt;br /&gt;
|-&lt;br /&gt;
|width=&amp;quot;2&amp;quot;|&lt;br /&gt;
|[[file:DomainIndustry.png|frameless|26px]] &#039;&#039;&#039;Industry&#039;&#039;&#039;&lt;br /&gt;
|These &amp;quot;Crafters&amp;quot; convert [[Resources]] into [[Goods]] that are used as Amenities/Supplies and for certain improvements.&lt;br /&gt;
|-&lt;br /&gt;
|width=&amp;quot;2&amp;quot;|&lt;br /&gt;
|[[file:DomainMilitary.png|frameless|26px]] &#039;&#039;&#039;Military&#039;&#039;&#039;&lt;br /&gt;
|These improvements provide for the public defence and allow your nation to produce and boost your armed [[Forces]].&lt;br /&gt;
|-&lt;br /&gt;
|width=&amp;quot;2&amp;quot;|&lt;br /&gt;
|[[file:DomainReligion.png|frameless|26px]] &#039;&#039;&#039;Religion&#039;&#039;&#039;&lt;br /&gt;
|These improvements are used to found, spread and amplify the effects of [[Religion]] for your nation.&lt;br /&gt;
|-&lt;br /&gt;
|width=&amp;quot;2&amp;quot;|&lt;br /&gt;
|[[file:DomainScience.png|frameless|26px]] &#039;&#039;&#039;Science&#039;&#039;&#039;&lt;br /&gt;
|These improvements that generate [[Technologies|Research]], as well as improving your people&#039;s [[Health]] and [[Knowledge]].&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| align=&amp;quot;center&amp;quot;&lt;br /&gt;
|style=&amp;quot;text-align:center;&amp;quot;|Got a &#039;&#039;&#039;1080p monitor or bigger?&#039;&#039;&#039; Find and click this button in the bottom-right of your screen!&amp;lt;br /&amp;gt;&lt;br /&gt;
You&#039;ll be able to &#039;&#039;&#039;fit 2 or more Ages side by side!&#039;&#039;&#039; Or even &#039;&#039;&#039;4 Ages with a 4K monitor!&#039;&#039;&#039;&lt;br /&gt;
|rowspan=2&amp;quot;|[[File:Clickthebutton.png|frameless|140px|class=notpageimage]]&lt;br /&gt;
|- style=&amp;quot;font-style: italic; color: grey; vertical-align:top;&amp;quot;&lt;br /&gt;
|&#039;&#039;(Sadly the full-width mode sticks even after going to another page. You&#039;ll have to manually toggle it off)&#039;&#039;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{{#Widget:LoadTippyScript}}&lt;br /&gt;
{{ImprovAct|Act=- Act I -}}&lt;br /&gt;
&amp;lt;div class=&amp;quot;AgeTablesWrap&amp;quot;&amp;gt;&lt;br /&gt;
{{ImprovAge|Age=&amp;lt;div id=&amp;quot;Ancient_History&amp;quot; style=&amp;quot;display:inline;&amp;quot;&amp;gt;[[#Ancient History|Ancient History]]&amp;lt;/div&amp;gt;}}&lt;br /&gt;
{{Improv&lt;br /&gt;
|domain=DomainGovernment.png&lt;br /&gt;
|anchorId=GreatHearth&lt;br /&gt;
|itemfile=GreatHearth.png&lt;br /&gt;
|itemname=Great Hearth&lt;br /&gt;
|CostsMaint=No Costs&amp;lt;br /&amp;gt;No Maintenance&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;{{ImprovStats|Id=1|D=4|H=200|P=0}}&lt;br /&gt;
|Prod=+5 {{Housing}} [[Housing]]. +5 {{Research}} / {{Turn}}&amp;lt;br /&amp;gt;+5 Strength to [[Forces]] within this region&amp;lt;br /&amp;gt;+8 City [[Production]]&amp;lt;br /&amp;gt;{{ItemIcon|Feast.png|List_of_Goods#Feast|Class1Feast|Feast}} {{ItemIcon|Jewelry.png|List_of_Goods#Jewelry|Class2Jewelry|Jewelry}} {{ItemIcon-lock|CodeofLawsItem.png|List_of_Goods#CodeofLaws|Class3CodeofLaws|Code of Laws}} {{ItemIcon-lock|Codex.png|List_of_Goods#Codex|Class4Codex|Codex}} {{ItemIcon-lock|Festival.png|List_of_Goods#Festival|Class5Festival|Festival}} {{ItemIcon-lock|StrategyCodex.png|List_of_Goods#StrategyCodex|Class6StrategyCodex|Strategy Codex}}&amp;lt;br /&amp;gt;{{ItemIcon-lock|Censer.png|List_of_Goods#Censer|Class7Censer|Censer}} {{ItemIcon-lock|Currency.png|List_of_Goods#Currency|Class8Currency|Currency}} {{ItemIcon-lock|TreasuryBonds.png|List_of_Goods#TreasuryBonds|Class9TreasuryBonds|Treasury Bonds}} &lt;br /&gt;
|Experts={{Expert|Id=1}}+150% [[Craft Production]]&amp;lt;br /&amp;gt;{{ExpertSpacer}} at this improvement.&amp;lt;br /&amp;gt;{{ExpertSpacer}} From +10 {{Wealth}} to +15 {{Wealth}}&lt;br /&gt;
|Techs=&lt;br /&gt;
|Other={{FadedOutGoods}}&lt;br /&gt;
}}&lt;br /&gt;
{{Improv&lt;br /&gt;
|domain=DomainGovernment.png&lt;br /&gt;
|anchorId=GatheringHall&lt;br /&gt;
|itemfile=GatheringHall.png&lt;br /&gt;
|itemname=Gathering Hall&lt;br /&gt;
|CostsMaint=&#039;&#039;&#039;Maintenance:&#039;&#039;&#039;&amp;lt;br /&amp;gt;2 {{Food}} 1 {{Materials}} 5 {{Wealth}} / {{Turn}}&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;{{ImprovStats|Id=2|D=4|H=200|P=0}}&lt;br /&gt;
|Prod=+4 {{Housing}} [[Housing]]&amp;lt;br /&amp;gt;+5 Strength to [[Forces]] within this region&amp;lt;br /&amp;gt;+2 City [[Production]]&amp;lt;br /&amp;gt;{{ItemIcon|Feast.png|List_of_Goods#Feast|Class10Feast|Feast}} {{ItemIcon|Jewelry.png|List_of_Goods#Jewelry|Class11Jewelry|Jewelry}} {{ItemIcon-lock|CodeofLawsItem.png|List_of_Goods#CodeofLaws|Class12CodeofLaws|Code of Laws}} {{ItemIcon-lock|Codex.png|List_of_Goods#Codex|Class13Codex|Codex}} {{ItemIcon-lock|Festival.png|List_of_Goods#Festival|Class14Festival|Festival}} {{ItemIcon-lock|StrategyCodex.png|List_of_Goods#StrategyCodex|Class15StrategyCodex|Strategy Codex}}&lt;br /&gt;
|Experts={{Expert|Id=2}}+150% [[Craft Production]]&amp;lt;br /&amp;gt;{{ExpertSpacer}} at this improvement&lt;br /&gt;
|Techs=&lt;br /&gt;
|Other=Upgrades to [[List of Improvements#TownCenter|Town Center]]&amp;lt;br /&amp;gt;and [[List of Improvements#CityHall|City Hall]]&amp;lt;br /&amp;gt;{{FadedOutGoods}}&lt;br /&gt;
}}&lt;br /&gt;
{{Improv&lt;br /&gt;
|domain=DomainCommerce.png&lt;br /&gt;
|anchorId=Dwelling&lt;br /&gt;
|itemfile=Dwelling.png&lt;br /&gt;
|itemname=Dwelling&lt;br /&gt;
|CostsMaint=&#039;&#039;&#039;Costs:&#039;&#039;&#039; 75 {{ProdIcon}}&amp;lt;br /&amp;gt;25 {{Food}} 25 {{Timber}}&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;{{ImprovStats|Id=3|D=3|H=100|P=0}}&lt;br /&gt;
|Prod=+3 {{Housing}} [[Housing]]&amp;lt;br /&amp;gt;+2 bonus {{Housing}} [[Housing]]&amp;lt;br /&amp;gt;if built in the city center.&amp;lt;br /&amp;gt;+3% [[City Production]]&lt;br /&gt;
|Experts=&lt;br /&gt;
|Techs=&lt;br /&gt;
|Other=Upgrades to [[List of Improvements#Residence|Residence]]&amp;lt;br /&amp;gt;and [[List of Improvements#Skyscraper|Skyscraper]]&amp;lt;br /&amp;gt;&amp;lt;span style=&amp;quot;font-size: 8pt; line-height: 0em;&amp;quot;&amp;gt;Place these in your City Center, leave room for a [[List of Improvements#Monument|Monument]]. And if it&#039;s your capital, leave room for the [[List of Improvements#Palace|Palace]]&amp;lt;/span&amp;gt;&lt;br /&gt;
}}&lt;br /&gt;
{{Improv&lt;br /&gt;
|domain=DomainIndustry.png&lt;br /&gt;
|anchorId=Workshop&lt;br /&gt;
|itemfile=Workshop.png&lt;br /&gt;
|itemname=Workshop&lt;br /&gt;
|CostsMaint=&#039;&#039;&#039;Costs:&#039;&#039;&#039; 65 {{ProdIcon}}&amp;lt;br /&amp;gt;10 {{Materials}} 25 {{Timber}}&amp;lt;br /&amp;gt;&#039;&#039;&#039;Maintenance:&#039;&#039;&#039;&amp;lt;br /&amp;gt;1 {{Materials}} 1 {{Timber}} 1 {{Wealth}} / {{Turn}}&amp;lt;br /&amp;gt;{{ImprovStats|Id=4|D=3|H=100|P=1}}&lt;br /&gt;
|Prod={{ItemIcon|LithicTools.png|List_of_Goods#LithicTools|Class16LithicTools|Lithic Tools}} {{ItemIcon|Baskets.png|List_of_Goods#Baskets|Class17Baskets|Baskets}} {{ItemIcon-lock|Candle.png|List_of_Goods#Candle|Class18Candle|Candle}} {{ItemIcon-lock|Barrels.png|List_of_Goods#Barrels|Class19Barrels|Barrels}} {{ItemIcon-lock|Clock.png|List_of_Goods#Clock|Class20Clock|Clock}} {{ItemIcon-lock|EyeGlasses.png|List_of_Goods#EyeGlasses|Class21EyeGlasses|Eye Glasses}} {{ItemIcon-lock|Furniture.png|List_of_Goods#Furniture|Class22Furniture|Furniture}} {{ItemIcon-lock|Gear.png|List_of_Goods#Gear|Class23Gear|Gear}} {{ItemIcon-lock|HeavyPlow.png|List_of_Goods#HeavyPlow|Class24HeavyPlow|Heavy Plow}} {{ItemIcon-lock|IndoorStove.png|List_of_Goods#IndoorStove|Class25IndoorStove|Indoor Stove}} {{ItemIcon-lock|LampPost.png|List_of_Goods#LampPost|Class26LampPost|Lamp Post}} {{ItemIcon-lock|Loom.png|List_of_Goods#Loom|Class27Loom|Loom}} {{ItemIcon-lock|MetalPots.png|List_of_Goods#MetalPots|Class28MetalPots|Metal Pots}} {{ItemIcon-lock|MetalTools.png|List_of_Goods#MetalTools|Class29MetalTools|Metal Tools}} {{ItemIcon-lock|Plow.png|List_of_Goods#Plow|Class30Plow|Plow}} {{ItemIcon-lock|Rope.png|List_of_Goods#Rope|Class31Rope|Rope}} {{ItemIcon-lock|Telescope.png|List_of_Goods#Telescope|Class32Telescope|Telescope}} {{ItemIcon-lock|Wheel.png|List_of_Goods#Wheel|Class33Wheel|Wheel}} {{ItemIcon-lock|Anvil.png|List_of_Goods#Anvil|Class33Anvil|Anvil}} {{ItemIcon-lock|Hourglass.png|List_of_Goods#Hourglass|Class33Hourglass|Hourglass}} {{ItemIcon-lock|MiningPick.png|List_of_Goods#MiningPick|Class33MiningPick|Mining Pick}}&lt;br /&gt;
|Experts={{Expert|Id=3}}+150% [[Craft Production]]&amp;lt;br /&amp;gt;{{ExpertSpacer}} at this improvement&lt;br /&gt;
|Techs=&lt;br /&gt;
|Other=Upgrades to [[List of Improvements#CraftingGuild|Crafting Guild]]&amp;lt;br /&amp;gt;and [[List of Improvements#Factory|Factory]]&amp;lt;br /&amp;gt;{{FadedOutGoods}}&lt;br /&gt;
}}&lt;br /&gt;
{{Improv&lt;br /&gt;
|domain=DomainImpact.png&lt;br /&gt;
|anchorId=Farm&lt;br /&gt;
|itemfile=Farm.png&lt;br /&gt;
|itemname=Farm&lt;br /&gt;
|CostsMaint=&#039;&#039;&#039;Costs:&#039;&#039;&#039; 75 {{ProdIcon}}&amp;lt;br /&amp;gt;15 {{Timber}}&amp;lt;br /&amp;gt;&#039;&#039;&#039;Maintenance:&#039;&#039;&#039;&amp;lt;br /&amp;gt;1 {{Timber}} / {{Turn}}&amp;lt;br /&amp;gt;{{ImprovStats|Id=5|D=3|H=100|P=0}}&lt;br /&gt;
|Prod=+100% of Region [[Food]] {{Food}} yield is&amp;lt;br /&amp;gt;applied to [[Harvest Production]]&amp;lt;br /&amp;gt;+3% [[City Growth]]&amp;lt;br /&amp;gt;+5 bonus [[Harvest Production]] for each Farm in this region (including itself)&lt;br /&gt;
|Experts={{Expert|Id=4}}+150% [[Harvest Production]]&amp;lt;br /&amp;gt;{{ExpertSpacer}} at this improvement.&amp;lt;br /&amp;gt;{{ExpertSpacer}} +1 {{Food}} Food&lt;br /&gt;
|Techs=&lt;br /&gt;
|Other=Upgrades to [[#IrrigatedFarm|Irrigated Farm]]&amp;lt;br /&amp;gt;and [[List of Improvements#IndustrialFarm|Industrial Farm]]&amp;lt;br /&amp;gt;See [[Yield Calculator]] for more&amp;lt;br /&amp;gt;information on yields&lt;br /&gt;
}}&lt;br /&gt;
{{Improv&lt;br /&gt;
|domain=DomainImpact.png&lt;br /&gt;
|anchorId=LoggingCamp&lt;br /&gt;
|itemfile=LoggingCamp.png&lt;br /&gt;
|itemname=Logging Camp&lt;br /&gt;
|CostsMaint=&#039;&#039;&#039;Costs:&#039;&#039;&#039; 75 {{ProdIcon}}&amp;lt;br /&amp;gt;10 {{Materials}} 5 {{Wealth}}&amp;lt;br /&amp;gt;{{ImprovStats|Id=6|D=3|H=100|P=0}}&lt;br /&gt;
|Prod=+100% of Region [[Timber]] {{Timber}} Yield&amp;lt;br /&amp;gt;is added to the city&#039;s [[Harvest Production]]&lt;br /&gt;
|Experts={{Expert|Id=5}}+150% [[Harvest Production]]&amp;lt;br /&amp;gt;{{ExpertSpacer}} at this improvement.&amp;lt;br /&amp;gt;{{ExpertSpacer}} +5 City [[Craft Production]]&lt;br /&gt;
|Techs={{Tech|Ropemaking.png|Class34Ropemaking|Ropemaking}} {{Tech|TheWheel.png|Class35TheWheel|The Wheel}} {{Tech|IronWorking.png|Class36IronWorking|Iron Working}}&lt;br /&gt;
|Other=Upgrades to [[List of Improvements#Sawmill|Sawmill]]&amp;lt;br /&amp;gt;and [[List of Improvements#IndustrialLogging|Industrial Logging]]&lt;br /&gt;
}}&lt;br /&gt;
{{Improv&lt;br /&gt;
|domain=DomainImpact.png&lt;br /&gt;
|anchorId=StonePit&lt;br /&gt;
|itemfile=StonePit.png&lt;br /&gt;
|itemname=Stone Pit&lt;br /&gt;
|CostsMaint=&#039;&#039;&#039;Costs:&#039;&#039;&#039; 60 {{ProdIcon}}&amp;lt;br /&amp;gt;15 {{Timber}}&amp;lt;br /&amp;gt;&#039;&#039;&#039;Maintenance:&#039;&#039;&#039;&amp;lt;br /&amp;gt;1 {{Wealth}} / {{Turn}}&amp;lt;br /&amp;gt;{{ImprovStats|Id=7|D=3|H=100|P=0}}&lt;br /&gt;
|Prod=+100% Region [[Materials]] {{Materials}} yield&amp;lt;br /&amp;gt;is added to the city&#039;s [[Harvest Production]]&lt;br /&gt;
|Experts={{Expert|Id=6}}+150% [[Harvest Production]]&amp;lt;br /&amp;gt;{{ExpertSpacer}} at this improvement.&amp;lt;br /&amp;gt;{{ExpertSpacer}} +1 City [[Build Production]]&lt;br /&gt;
|Techs={{Tech|BronzeWorking.png|Class37BronzeWorking|Bronze Working}}&lt;br /&gt;
|Other=Upgrades to [[List of Improvements#Mine|Mine]]&amp;lt;br /&amp;gt;and [[List of Improvements#IndustrialMine|Industrial Mine]]&lt;br /&gt;
}}&lt;br /&gt;
{{Improv&lt;br /&gt;
|domain=DomainImpact.png&lt;br /&gt;
|anchorId=HuntingCamp&lt;br /&gt;
|itemfile=HuntingCamp.png&lt;br /&gt;
|itemname=Hunting Camp&lt;br /&gt;
|CostsMaint=&#039;&#039;&#039;Costs:&#039;&#039;&#039; 150 {{ProdIcon}}&amp;lt;br /&amp;gt;5 {{Materials}} 10 {{Timber}}&amp;lt;br /&amp;gt;&#039;&#039;&#039;Maintenance:&#039;&#039;&#039;&amp;lt;br /&amp;gt;1 {{Timber}} / {{Turn}}&amp;lt;br /&amp;gt;{{ImprovStats|Id=8|D=3|H=100|P=0}}&lt;br /&gt;
|Prod=+1 {{Wealth}} / {{Turn}}&lt;br /&gt;
|Experts={{Expert|Id=7}}+150% [[Harvest Production]]&amp;lt;br /&amp;gt;{{ExpertSpacer}} at this improvement.&amp;lt;br /&amp;gt;{{ExpertSpacer}} +1 {{Wealth}} / {{Turn}}&lt;br /&gt;
|Techs={{Tech|Archery.png|Class38Archery|Archery}} {{Tech|BronzeWorking.png|Class39BronzeWorking|Bronze Working}}&lt;br /&gt;
|Other=Not the greatest of improvements unless you have a [[List_of_Resource_Nodes#HuntingCamp|Resource Node]] that needs it&lt;br /&gt;
}}&lt;br /&gt;
{{Improv&lt;br /&gt;
|domain=DomainIndustry.png&lt;br /&gt;
|anchorId=ButcherShop&lt;br /&gt;
|itemfile=ButcherShop.png&lt;br /&gt;
|itemname=Butcher Shop&lt;br /&gt;
|CostsMaint=&#039;&#039;&#039;Costs:&#039;&#039;&#039; 45 {{ProdIcon}}&amp;lt;br /&amp;gt;10 {{Materials}} 25 {{Timber}}&amp;lt;br /&amp;gt;&#039;&#039;&#039;Maintenance:&#039;&#039;&#039;&amp;lt;br /&amp;gt;1 {{Timber}} / {{Turn}}&amp;lt;br /&amp;gt;{{ImprovStats|Id=9|D=3|H=100|P=1}}&lt;br /&gt;
|Prod={{ItemIcon|CuredMeats.png|List_of_Goods#CuredMeats|Class40CuredMeats|Cured Meats}} {{ItemIcon|SaltedFish.png|List_of_Goods#SaltedFish|Class41SaltedFish|Salted Fish}}&lt;br /&gt;
|Experts={{Expert|Id=8}}+150% [[Craft Production]]&amp;lt;br /&amp;gt;{{ExpertSpacer}} at this improvement.&amp;lt;br /&amp;gt;{{ExpertSpacer}} +25% [[Build Production]] at&amp;lt;br /&amp;gt;{{ExpertSpacer}} {{DomainIndustry}} Industry improvements&amp;lt;br /&amp;gt;{{ExpertSpacer}} in this region&lt;br /&gt;
|Techs={{Tech|AnimalHusbandry.png|Class42AnimalHusbandry|Animal Husbandry}}&lt;br /&gt;
|Other= &#039;&#039;&#039;8 per Nation&#039;&#039;&#039;&lt;br /&gt;
}}&lt;br /&gt;
{{Improv&lt;br /&gt;
|domain=DomainMilitary.png&lt;br /&gt;
|anchorId=Watchtower&lt;br /&gt;
|itemfile=Watchtower.png&lt;br /&gt;
|itemname=Watchtower&lt;br /&gt;
|CostsMaint=&#039;&#039;&#039;Costs:&#039;&#039;&#039; 75 {{ProdIcon}}&amp;lt;br /&amp;gt;15 {{Materials}} 50 {{Timber}}&amp;lt;br /&amp;gt;&#039;&#039;&#039;Maintenance:&#039;&#039;&#039;&amp;lt;br /&amp;gt;1 {{Wealth}} / {{Turn}}&amp;lt;br /&amp;gt;{{ImprovStats|Id=10|D=4|H=200|P=1}}&lt;br /&gt;
|Prod=+2 Strength to [[Forces]] within this [[Region]].&amp;lt;br /&amp;gt;+15 {{Security}}&lt;br /&gt;
|Experts={{Expert|Id=9}}+10 City Siege Defense&amp;lt;br /&amp;gt;{{ExpertSpacer}} in this city&lt;br /&gt;
|Techs={{Tech|Archery.png|Class43Archery|Archery}}&lt;br /&gt;
|Other= &#039;&#039;&#039;1 per City&#039;&#039;&#039;&amp;lt;br /&amp;gt;Upgrades to [[List of Improvements#Fortress|Fortress]] and [[List of Improvements#Citadel|Citadel]]&lt;br /&gt;
}}&lt;br /&gt;
{{Improv&lt;br /&gt;
|domain=DomainIndustry.png&lt;br /&gt;
|anchorId=FermentingPit&lt;br /&gt;
|itemfile=FermentingPit.png&lt;br /&gt;
|itemname=Fermenting Pit&lt;br /&gt;
|CostsMaint=&#039;&#039;&#039;Costs:&#039;&#039;&#039; 100 {{ProdIcon}}&amp;lt;br /&amp;gt;25 {{Food}} 1 {{ItemIconSmall|Grape.png|List_of_Goods#Grape|Class44Grape|Grape}} 25 {{Timber}}&amp;lt;br /&amp;gt;&#039;&#039;&#039;Maintenance:&#039;&#039;&#039;&amp;lt;br /&amp;gt;1 {{Wealth}} / {{Turn}}&amp;lt;br /&amp;gt;{{ImprovStats|Id=11|D=4|H=100|P=1}}&lt;br /&gt;
|Prod=+25% [[Craft Production]] to Fermenting Pits&amp;lt;br /&amp;gt;and their upgrades in this [[Region]]&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;{{ItemIcon|Wine.png|List_of_Goods#Wine|Class45Wine|Wine}} {{ItemIcon|Syrup.png|List_of_Goods#Syrup|Class46Syrup|Syrup}} {{ItemIcon-lock|Liquor.png|List_of_Goods#Liquor|Class47Liquor|Liquor}}&lt;br /&gt;
|Experts={{Expert|Id=10}}+150% [[Craft Production]]&amp;lt;br /&amp;gt;{{ExpertSpacer}} at this improvement.&amp;lt;br /&amp;gt;{{ExpertSpacer}} +5 {{Happiness}}&lt;br /&gt;
|Techs={{Tech|Fermenting.png|Class48Fermenting|Fermenting}} {{Tech|Hospitality.png|Class49Hospitality|Hospitality}}&lt;br /&gt;
|Other= &#039;&#039;&#039;3 per Nation&#039;&#039;&#039;&amp;lt;br /&amp;gt;Upgrades to [[List of Improvements#Brewery|Brewery]] and [[List of Improvements#Distillery|Distillery]]. Requires a source of {{Itemil|Grape.png|List_of_Goods#Grape|Grapes|Grape}}&lt;br /&gt;
}}&lt;br /&gt;
{{Improv&lt;br /&gt;
|domain=DomainIndustry.png&lt;br /&gt;
|anchorId=Granary&lt;br /&gt;
|itemfile=Granary.png&lt;br /&gt;
|itemname=Granary&lt;br /&gt;
|CostsMaint=&#039;&#039;&#039;Costs:&#039;&#039;&#039; 100 {{ProdIcon}}&amp;lt;br /&amp;gt;10 {{Food}} 1 {{ItemIconSmall|Grain.png|List_of_Goods#Grain|Class50Grain|Grain}} 25 {{Timber}}&amp;lt;br /&amp;gt;&#039;&#039;&#039;Maintenance:&#039;&#039;&#039;&amp;lt;br /&amp;gt;1 {{Wealth}} / {{Turn}}&amp;lt;br /&amp;gt;{{ImprovStats|Id=12|D=3|H=100|P=1}}&lt;br /&gt;
|Prod=+5 {{Health}}&amp;lt;br /&amp;gt;+50% of Region [[Food]] {{FoodSmall}} yield is applied towards [[Harvest Production]] at each [[List_of_Improvements#Farm|Farm]] within this [[Region]]&amp;lt;br /&amp;gt;{{ItemIcon|GrainStore.png|List_of_Goods#GrainStore|Class51GrainStore|Grain Store}}&lt;br /&gt;
|Experts={{Expert|Id=11}}+150% [[Craft Production]]&amp;lt;br /&amp;gt;{{ExpertSpacer}} at this improvement&lt;br /&gt;
|Techs={{Tech|GrainStorage.png|Class52GrainStorage|Grain Storage}} {{Tech|Irrigation.png|Class53Irrigation|Irrigation}}&lt;br /&gt;
|Other= &#039;&#039;&#039;1 per City&#039;&#039;&#039;&amp;lt;br /&amp;gt;Requires a source of {{Itemil|Grain.png|List_of_Goods#Grain|Grain|Grain}}&lt;br /&gt;
}}&lt;br /&gt;
{{Improv&lt;br /&gt;
|domain=DomainScience.png&lt;br /&gt;
|anchorId=Apothecary&lt;br /&gt;
|itemfile=Apothecary.png&lt;br /&gt;
|itemname=Apothecary&lt;br /&gt;
|CostsMaint=&#039;&#039;&#039;Costs:&#039;&#039;&#039; 120 {{ProdIcon}}&amp;lt;br /&amp;gt; 50 {{Food}} 10 {{Materials}} 25 {{Timber}}&amp;lt;br /&amp;gt;&#039;&#039;&#039;Maintenance:&#039;&#039;&#039;&amp;lt;br /&amp;gt;1 {{Wealth}} / {{Turn}}&amp;lt;br /&amp;gt;{{ImprovStats|Id=13|D=3|H=150|P=1}}&lt;br /&gt;
|Prod=+5 {{Health}}&amp;lt;br /&amp;gt;+10 {{Knowledge}}&amp;lt;br /&amp;gt;+25% [[Craft Production]] to apothecaries&amp;lt;br /&amp;gt;and their upgrades in this region&amp;lt;br /&amp;gt;{{ItemIcon|HerbalMedicine.png|List_of_Goods#HerbalMedicine|Class54HerbalMedicine|Herbal Medicine}} {{ItemIcon-lock|Candle.png|List_of_Goods#Candle|Class55Candle|Candle}} {{ItemIcon-lock|Perfume.png|List_of_Goods#Perfume|Class56Perfume|Perfume}} {{ItemIcon-lock|Soap.png|List_of_Goods#Soap|Class57Soap|Soap}}&lt;br /&gt;
|Experts={{Expert|Id=12}}+150% [[Craft Production]]&amp;lt;br /&amp;gt;{{ExpertSpacer}} at this improvement&lt;br /&gt;
|Techs={{Tech|Herbalism.png|Class58Herbalism|Herbalism}}&lt;br /&gt;
|Other= &#039;&#039;&#039;6 per Nation&#039;&#039;&#039;&amp;lt;br /&amp;gt;Upgrades to [[List of Improvements#Chemist|Chemist]]&amp;lt;br /&amp;gt;and [[List of Improvements#Pharmacy|Pharmacy]]&amp;lt;br /&amp;gt;{{FadedOutGoods}}&lt;br /&gt;
}}&lt;br /&gt;
{{Improv&lt;br /&gt;
|domain=DomainIndustry.png&lt;br /&gt;
|anchorId=CeramicShop&lt;br /&gt;
|itemfile=CeramicShop.png&lt;br /&gt;
|itemname=Ceramic Shop&lt;br /&gt;
|CostsMaint=&#039;&#039;&#039;Costs:&#039;&#039;&#039; 65 {{ProdIcon}}&amp;lt;br /&amp;gt;10 {{Materials}} 10 {{Timber}}&amp;lt;br /&amp;gt;&#039;&#039;&#039;Maintenance:&#039;&#039;&#039;&amp;lt;br /&amp;gt;1 {{Wealth}} / {{Turn}}&amp;lt;br /&amp;gt;{{ImprovStats|Id=14|D=3|H=150|P=1}}&lt;br /&gt;
|Prod=+25% [[Craft Production]] to&amp;lt;br /&amp;gt;Ceramic Shops in this region&amp;lt;br /&amp;gt;{{ItemIcon-lock|CeramicPots.png|List_of_Goods#CeramicPots|Class59CeramicPots|Ceramic Pots}} {{ItemIcon-lock|Concrete.png|List_of_Goods#Concrete|Class60Concrete|Concrete}} {{ItemIcon-lock|DecorativeVase.png|List_of_Goods#DecorativeVase|Class61DecorativeVase|Decorative Vase}} {{ItemIcon-lock|Glass.png|List_of_Goods#Glass|Class62Glass|Glass}}&amp;lt;br /&amp;gt;{{ItemIcon-lock|GlassWindows.png|List_of_Goods#GlassWindows|Class63GlassWindows|Glass Windows}} {{ItemIcon-lock|IndoorToilets.png|List_of_Goods#IndoorToilets|Class64IndoorToilets|Indoor Toilets}} {{ItemIcon-lock|StainedGlassItem.png|List_of_Goods#StainedGlass|Class65StainedGlass|Stained Glass}} {{ItemIcon-lock|MosaicTiles.png|List_of_Goods#MosaicTiles|Class65MosaicTiles|Mosaic Tiles}}&lt;br /&gt;
|Experts={{Expert|Id=13}}+150% [[Craft Production]]&amp;lt;br /&amp;gt;{{ExpertSpacer}} at this improvement&lt;br /&gt;
|Techs={{Tech|Pottery.png|Class66Pottery|Pottery}} {{Tech|Masonry.png|Class67Masonry|Masonry}} {{Tech|Arches.png|Class68Arches|Arches}} {{Tech|MonumentBuilding.png|Class69MonumentBuilding|Monument Building}}&lt;br /&gt;
|Other= &#039;&#039;&#039;8 per Nation&#039;&#039;&#039;&amp;lt;br /&amp;gt;&#039;&#039;&amp;lt;small&amp;gt;(As of 1.0.5 not all techs that unlock&amp;lt;br /&amp;gt;this building also unlock Ceramic Pots)&amp;lt;/small&amp;gt;&#039;&#039;&lt;br /&gt;
}}&lt;br /&gt;
{{Improv&lt;br /&gt;
|domain=DomainImpact.png&lt;br /&gt;
|anchorId=FishingNet&lt;br /&gt;
|itemfile=FishingNet.png&lt;br /&gt;
|itemname=Fishing Net&lt;br /&gt;
|CostsMaint=&#039;&#039;&#039;Costs:&#039;&#039;&#039; 75 {{ProdIcon}}&amp;lt;br /&amp;gt;5 {{Materials}} 20 {{Timber}}&amp;lt;br /&amp;gt;&#039;&#039;&#039;Maintenance:&#039;&#039;&#039;&amp;lt;br /&amp;gt;1 {{Timber}} / {{Turn}}&amp;lt;br /&amp;gt;{{ImprovStats|Id=15|D=3|H=100|P=0}}&lt;br /&gt;
|Prod=+200% of Region [[Food]] {{Food}} yield is&amp;lt;br /&amp;gt;applied to [[Harvest Production]]&lt;br /&gt;
|Experts={{Expert|Id=14}}+150% [[Harvest Production]]&amp;lt;br /&amp;gt;{{ExpertSpacer}} at this improvement.&amp;lt;br /&amp;gt;{{ExpertSpacer}} +1 {{Wealth}} / {{Turn}}&lt;br /&gt;
|Techs={{Tech|Seafaring.png|Class70Seafaring|Seafaring}} {{Tech|Ropemaking.png|Class71Ropemaking|Ropemaking}}&lt;br /&gt;
|Other=As of 1.0.5 you have to manually replace these with&amp;lt;br /&amp;gt;[[List of Improvements#IndustrialFishingFarm|Industrial Fishing Farm]]s,&amp;lt;br /&amp;gt;no upgrade button available&lt;br /&gt;
}}&lt;br /&gt;
|}&lt;br /&gt;
{{ImprovAge|Age=&amp;lt;div id=&amp;quot;Bronze_Age&amp;quot; style=&amp;quot;display:inline;&amp;quot;&amp;gt;[[#Bronze Age|Bronze Age]]&amp;lt;/div&amp;gt;}}&lt;br /&gt;
{{Improv&lt;br /&gt;
|domain=DomainIndustry.png&lt;br /&gt;
|anchorId=Stable&lt;br /&gt;
|itemfile=Stable.png&lt;br /&gt;
|itemname=Stable&lt;br /&gt;
|CostsMaint=&#039;&#039;&#039;Costs:&#039;&#039;&#039; 75 {{ProdIcon}}&amp;lt;br /&amp;gt;20 {{Food}} 1 {{ItemIconSmall|Horse.png|List_of_Goods#Horse|Class72Horse|Horse}} 45 {{Timber}}&amp;lt;br /&amp;gt;&#039;&#039;&#039;Maintenance:&#039;&#039;&#039;&amp;lt;br /&amp;gt;1 {{Wealth}} / {{Turn}}&amp;lt;br /&amp;gt;{{ImprovStats|Id=16|D=4|H=175|P=1}}&lt;br /&gt;
|Prod=+25% [[Harvest Production]] towards&amp;lt;br /&amp;gt;Animal [[Resource Nodes]] in this City.&amp;lt;br /&amp;gt;-5 {{Health}}&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;{{ItemIcon|Carriages.png|List_of_Goods#Carriages|Class73Carriages|Carriages}} {{ItemIcon-lock|Rope.png|List_of_Goods#Rope|Class74Rope|Rope}}&lt;br /&gt;
|Experts={{Expert|Id=15}}+150% [[Craft Production]]&amp;lt;br /&amp;gt;{{ExpertSpacer}} at this improvement.&amp;lt;br /&amp;gt;{{ExpertSpacer}} +10 City [[Build Production]]&lt;br /&gt;
|Techs={{Tech|Chariots.png|Class75Chariots|Chariots}} {{Tech|Horseshoes.png|Class76Horseshoes|Horseshoes}} {{Tech|Stirrups.png|Class77Stirrups|Stirrups}}&lt;br /&gt;
|Other= &#039;&#039;&#039;1 per City&#039;&#039;&#039;&amp;lt;br /&amp;gt;Offers great production {{ProdIcon}}&amp;lt;br /&amp;gt;benefits to your city&lt;br /&gt;
}}&lt;br /&gt;
{{Improv&lt;br /&gt;
|domain=DomainGovernment.png&lt;br /&gt;
|anchorId=Barracks&lt;br /&gt;
|itemfile=Barracks.png&lt;br /&gt;
|itemname=Barracks&lt;br /&gt;
|CostsMaint=&#039;&#039;&#039;Costs:&#039;&#039;&#039; 150 {{ProdIcon}}&amp;lt;br /&amp;gt;10 {{Materials}} 25 {{Timber}}&amp;lt;br /&amp;gt;&#039;&#039;&#039;Maintenance:&#039;&#039;&#039;&amp;lt;br /&amp;gt;1 {{Wealth}} / {{Turn}}&amp;lt;br /&amp;gt;{{ImprovStats|Id=17|D=3|H=150|P=0}}&lt;br /&gt;
|Prod=+15 {{Security}}&lt;br /&gt;
|Experts={{Expert|Id=16}}+25 {{Security}}&lt;br /&gt;
|Techs={{Tech|IronWorking.png|Class78IronWorking|Iron Working}}&lt;br /&gt;
|Other= &#039;&#039;&#039;1 per City&#039;&#039;&#039;&lt;br /&gt;
}}&lt;br /&gt;
{{Improv&lt;br /&gt;
|domain=DomainIndustry.png&lt;br /&gt;
|anchorId=Blacksmith&lt;br /&gt;
|itemfile=Blacksmith.png&lt;br /&gt;
|itemname=Blacksmith&lt;br /&gt;
|CostsMaint=&#039;&#039;&#039;Costs:&#039;&#039;&#039; 175 {{ProdIcon}}&amp;lt;br /&amp;gt;10 {{Materials}} 25 {{Timber}}&amp;lt;br /&amp;gt;&#039;&#039;&#039;Maintenance:&#039;&#039;&#039;&amp;lt;br /&amp;gt;1 {{Wealth}} 1 {{Materials}} / {{Turn}}&amp;lt;br /&amp;gt;{{ImprovStats|Id=18|D=4|H=300|P=1}}&lt;br /&gt;
|Prod=+25% [[Craft Production]] towards Blacksmiths and their upgrades in this region&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;{{ItemIcon|MetalIngot.png|List_of_Goods#MetalIngot|Class79MetalIngot|Metal Ingot}}&lt;br /&gt;
|Experts={{Expert|Id=17}}+150% [[Craft Production]]&amp;lt;br /&amp;gt;{{ExpertSpacer}} at this improvement&amp;lt;br /&amp;gt;{{Expert|Id=18}}From +150% to +200%&lt;br /&gt;
|Techs={{Tech|IronWorking.png|Class80IronWorking|Iron Working}}&lt;br /&gt;
|Other= &#039;&#039;&#039;10 per Nation&#039;&#039;&#039;&amp;lt;br /&amp;gt;Upgrades to [[List of Improvements#Forge|Forge]] and [[List of Improvements#Foundry|Foundry]]&lt;br /&gt;
}}&lt;br /&gt;
{{Improv&lt;br /&gt;
|domain=DomainIndustry.png&lt;br /&gt;
|anchorId=Tannery&lt;br /&gt;
|itemfile=Tannery.png&lt;br /&gt;
|itemname=Tannery&lt;br /&gt;
|CostsMaint=&#039;&#039;&#039;Costs:&#039;&#039;&#039; 150 {{ProdIcon}}&amp;lt;br /&amp;gt;10 {{Materials}} 50 {{Timber}}&amp;lt;br /&amp;gt;&#039;&#039;&#039;Maintenance:&#039;&#039;&#039;&amp;lt;br /&amp;gt;1 {{Wealth}} / {{Turn}}&amp;lt;br /&amp;gt;{{ImprovStats|Id=19|D=8|H=500|P=1}}&lt;br /&gt;
|Prod=+25% [[Craft Production]] towards Tanneries and their upgrades in this region&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;{{ItemIcon|Leather.png|List_of_Goods#Leather|Class81Leather|Leather}} {{ItemIcon-lock|Sandals.png|List_of_Goods#Sandals|Class82Sandals|Sandals}} {{ItemIcon-lock|Boots.png|List_of_Goods#Boots|Class82Boots|Boots}}&lt;br /&gt;
|Experts={{Expert|Id=19}}+150% [[Craft Production]]&amp;lt;br /&amp;gt;{{ExpertSpacer}} at this improvement&lt;br /&gt;
|Techs={{Tech|Leatherworking.png|Class83Leatherworking|Leatherworking}} {{Tech|Paper.png|Class84Paper|Paper}}&lt;br /&gt;
|Other= &#039;&#039;&#039;5 per Nation&#039;&#039;&#039;&amp;lt;br /&amp;gt;{{FadedOutGoods}}&lt;br /&gt;
}}&lt;br /&gt;
{{Improv&lt;br /&gt;
|domain=DomainGovernment.png&lt;br /&gt;
|anchorId=Palace&lt;br /&gt;
|itemfile=Palace.png&lt;br /&gt;
|itemname=Palace&lt;br /&gt;
|CostsMaint=&#039;&#039;&#039;Costs:&#039;&#039;&#039; 150 {{ProdIcon}}&amp;lt;br /&amp;gt;10 {{ItemIconSmall|CeramicPots.png|List_of_Goods#CeramicPots|Class85CeramicPots|Ceramic Pots}} 10 {{ItemIconSmall|Rope.png|List_of_Goods#Rope|Class86Rope|Rope}} 100 {{Wealth}}&amp;lt;br /&amp;gt;&#039;&#039;&#039;Maintenance:&#039;&#039;&#039;&amp;lt;br /&amp;gt;3 {{Wealth}} / {{Turn}}&amp;lt;br /&amp;gt;{{ImprovStats|Id=20|D=4|H=250|P=50}}&lt;br /&gt;
|Prod=+1 City Cap&amp;lt;br /&amp;gt;+50% Tax income per turn&amp;lt;br /&amp;gt; &amp;lt;br /&amp;gt;+5 bonus to all [[Quality of Life]] stats&amp;lt;br /&amp;gt;if built in your city center&lt;br /&gt;
|Experts=&lt;br /&gt;
|Techs={{Tech|Masonry.png|Class87Masonry|Masonry}}&lt;br /&gt;
|Other= &#039;&#039;&#039;1 per Nation&#039;&#039;&#039;&lt;br /&gt;
}}&lt;br /&gt;
{{Improv&lt;br /&gt;
|domain=DomainReligion.png&lt;br /&gt;
|anchorId=Altar&lt;br /&gt;
|itemfile=Altar.png&lt;br /&gt;
|itemname=Altar&lt;br /&gt;
|CostsMaint=&#039;&#039;&#039;Costs:&#039;&#039;&#039; 150 {{ProdIcon}}&amp;lt;br /&amp;gt;10 {{Food}} 25 {{Timber}} 50 {{Wealth}}&amp;lt;br /&amp;gt;&#039;&#039;&#039;Maintenance:&#039;&#039;&#039;&amp;lt;br /&amp;gt;1 {{Wealth}} / {{Turn}}&amp;lt;br /&amp;gt;{{ImprovStats|Id=21|D=3|H=150|P=1}}&lt;br /&gt;
|Prod=+10 City Religion Spread Strength&amp;lt;br /&amp;gt;+1 {{Research}} / {{Turn}}&amp;lt;br /&amp;gt;+5 {{Knowledge}} &lt;br /&gt;
|Experts={{Expert|Id=20}}+5 {{Security}}&lt;br /&gt;
|Techs={{Tech|SacredRites.png|Class88SacredRites|Sacred Rites}} {{Tech|Philosophy.png|Class89Philosophy|Philosophy}} {{Tech|CulturalHeritage.png|Class90CulturalHeritage|Cultural Heritage}}&lt;br /&gt;
|Other= &#039;&#039;&#039;1 per City&#039;&#039;&#039;&lt;br /&gt;
}}&lt;br /&gt;
{{Improv&lt;br /&gt;
|domain=DomainReligion.png&lt;br /&gt;
|anchorId=CityTemple&lt;br /&gt;
|itemfile=CityTemple.png&lt;br /&gt;
|itemname=City Temple&lt;br /&gt;
|CostsMaint=&#039;&#039;&#039;Costs:&#039;&#039;&#039; 400 {{ProdIcon}}&amp;lt;br /&amp;gt;25 {{Materials}} 50 {{Timber}}&amp;lt;br /&amp;gt;&#039;&#039;&#039;Maintenance:&#039;&#039;&#039;&amp;lt;br /&amp;gt;1 {{Wealth}} / {{Turn}}&amp;lt;br /&amp;gt;{{ImprovStats|Id=126|D=10|H=500|P=1}}&lt;br /&gt;
|Prod=+1 City Religion Spread Distance&amp;lt;br /&amp;gt;+5 City Religion Spread Strength&amp;lt;br /&amp;gt;+5 {{Knowledge}}&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;{{ItemIcon|Scroll.png|List_of_Goods#Scroll|Class40Scroll|Scroll}}&lt;br /&gt;
|Experts=&lt;br /&gt;
|Techs={{Tech|CulturalHeritage.png|Class90CulturalHeritage|Cultural Heritage}}&lt;br /&gt;
|Other=In Patch 1.1 the Temple got split into the [[List_of_Improvements#SacredTemple|Sacred Temple]] and this &amp;quot;City&amp;quot; Temple where you craft [[List_of_Goods#Scroll|Scrolls]]&lt;br /&gt;
}}&lt;br /&gt;
{{Improv&lt;br /&gt;
|domain=DomainIndustry.png&lt;br /&gt;
|anchorId=Docks&lt;br /&gt;
|itemfile=Docks.png&lt;br /&gt;
|itemname=Docks&lt;br /&gt;
|CostsMaint=&#039;&#039;&#039;Costs:&#039;&#039;&#039; 150 {{ProdIcon}}&amp;lt;br /&amp;gt;25 {{Materials}} 25 {{Timber}} 25 {{Wealth}}&amp;lt;br /&amp;gt;&#039;&#039;&#039;Maintenance:&#039;&#039;&#039;&amp;lt;br /&amp;gt;5 {{Wealth}} / {{Turn}}&amp;lt;br /&amp;gt;{{ImprovStats|Id=22|D=3|H=150|P=0}}&lt;br /&gt;
|Prod=+10% [[City Production]]&lt;br /&gt;
|Experts={{Expert|Id=21}}+15% [[City Production]]&lt;br /&gt;
|Techs={{Tech|Sails.png|Class91Sails|Sails}} {{Tech|Seafaring.png|Class92Seafaring|Seafaring}}&lt;br /&gt;
|Other= &#039;&#039;&#039;1 per City&#039;&#039;&#039;&amp;lt;br /&amp;gt;Upgrades to [[List of Improvements#Drydock|Drydock]] and [[List of Improvements#NavalBase|Naval Base]]&amp;lt;br /&amp;gt;Offers great production {{ProdIcon}}&amp;lt;br /&amp;gt;benefits to your city&lt;br /&gt;
}}&lt;br /&gt;
{{Improv&lt;br /&gt;
|domain=DomainIndustry.png&lt;br /&gt;
|anchorId=Bakery&lt;br /&gt;
|itemfile=Bakery.png&lt;br /&gt;
|itemname=Bakery&lt;br /&gt;
|CostsMaint=&#039;&#039;&#039;Costs:&#039;&#039;&#039; 45 {{ProdIcon}}&amp;lt;br /&amp;gt;1 {{ItemIconSmall|Grain.png|List_of_Goods#Grain|Class93Grain|Grain}} 10 {{Materials}} 10 {{Timber}}&amp;lt;br /&amp;gt;&#039;&#039;&#039;Maintenance:&#039;&#039;&#039;&amp;lt;br /&amp;gt;1 {{Wealth}} / {{Turn}}&amp;lt;br /&amp;gt;{{ImprovStats|Id=23|D=3|H=100|P=1}}&lt;br /&gt;
|Prod=+25% [[Craft Production]] to Bakeries&amp;lt;br /&amp;gt;and their upgrades in this [[Region]]&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;{{ItemIcon-lock|Bread.png|List_of_Goods#Bread|Class94Bread|Bread}} {{ItemIcon-lock|Pastries.png|List_of_Goods#Pastries|Class95Pastries|Pastries}}{{ItemIcon-lock|PreservedFood.png|List_of_Goods#PreservedFood|Class96PreservedFood|Preserved Food}} {{ItemIcon-lock|BakedGoods.png|List_of_Goods#BakedGoods|Class33BakedGoods|Baked Goods}} {{ItemIcon-lock|Biscuits.png|List_of_Goods#Biscuits|Class33Biscuits|Biscuits}}&lt;br /&gt;
|Experts={{Expert|Id=22}}+150% [[Craft Production]]&amp;lt;br /&amp;gt;{{ExpertSpacer}} at this improvement&amp;lt;br /&amp;gt;{{Expert|Id=23}}From +150% to +200%&lt;br /&gt;
|Techs={{Tech|TheWheel.png|Class97TheWheel|The Wheel}} {{Tech|Milling.png|Class98Milling|Milling}} {{Tech|Trading.png|Class99Trading|Trading}}&lt;br /&gt;
|Other= &#039;&#039;&#039;10 per Nation&#039;&#039;&#039;&amp;lt;br /&amp;gt;&#039;&#039;&amp;lt;small&amp;gt;(As of 1.0.5 not all techs that unlock&amp;lt;br /&amp;gt;this building also unlock Bread)&lt;br /&gt;
}}&lt;br /&gt;
{{Improv&lt;br /&gt;
|domain=DomainCommerce.png&lt;br /&gt;
|anchorId=TradingPost&lt;br /&gt;
|itemfile=TradingPost.png&lt;br /&gt;
|itemname=Trading Post&lt;br /&gt;
|CostsMaint=&#039;&#039;&#039;Costs:&#039;&#039;&#039; 75 {{ProdIcon}}&amp;lt;br /&amp;gt;10 {{Materials}} 50 {{Timber}}&amp;lt;br /&amp;gt;&#039;&#039;&#039;Maintenance:&#039;&#039;&#039;&amp;lt;br /&amp;gt;1 {{Food}} 1 {{Materials}} 1 {{Timber}} / {{Turn}}&amp;lt;br /&amp;gt;{{ImprovStats|Id=24|D=3|H=150|P=1}}&lt;br /&gt;
|Prod=+10 {{Prosperity}}&amp;lt;br /&amp;gt;+10 {{Wealth}} / {{Turn}}&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;{{ItemIcon-lock|TradeGoods.png|List_of_Goods#TradeGoods|Class100TradeGoods|Trade Goods}}&lt;br /&gt;
|Experts={{Expert|Id=24}}+10 {{Wealth}} / {{Turn}} &lt;br /&gt;
|Techs={{Tech|Trading.png|Class101Trading|Trading}} {{Tech|Coinage.png|Class102Coinage|Coinage}} {{Tech|Banking.png|Class103Banking|Banking}}&lt;br /&gt;
|Other= &#039;&#039;&#039;1 per City&#039;&#039;&#039;&amp;lt;br /&amp;gt;&#039;&#039;&amp;lt;small&amp;gt;(As of 1.0.5 not all techs that unlock&amp;lt;br /&amp;gt;this building also unlock Trade Goods)&amp;lt;/small&amp;gt;&#039;&#039;&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;Upgrades to [[List of Improvements#Bazaar|Bazaar]]&lt;br /&gt;
}}&lt;br /&gt;
{{Improv&lt;br /&gt;
|domain=DomainCulture.png&lt;br /&gt;
|anchorId=Weaver&lt;br /&gt;
|itemfile=Weaver.png&lt;br /&gt;
|itemname=Weaver&lt;br /&gt;
|CostsMaint=&#039;&#039;&#039;Costs:&#039;&#039;&#039; 60 {{ProdIcon}}&amp;lt;br /&amp;gt;30 {{Timber}} 25 {{Wealth}}&amp;lt;br /&amp;gt;&#039;&#039;&#039;Maintenance:&#039;&#039;&#039;&amp;lt;br /&amp;gt;2 {{Wealth}} / {{Turn}}&amp;lt;br /&amp;gt;{{ImprovStats|Id=25|D=3|H=150|P=1}}&lt;br /&gt;
|Prod=+25% [[Craft Production]] to Weavers&amp;lt;br /&amp;gt;and their upgrades in this [[Region]].&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;{{ItemIcon|Baskets.png|List_of_Goods#Baskets|Class104Baskets|Baskets}} {{ItemIcon-lock|Rope.png|List_of_Goods#Rope|Class105Rope|Rope}} {{ItemIcon-lock|Fabric.png|List_of_Goods#Fabric|Class106Fabric|Fabric}} {{ItemIcon-lock|Bandage.png|List_of_Goods#Bandage|Class107Bandage|Bandage}}&amp;lt;br /&amp;gt;{{ItemIcon-lock|Tunics.png|List_of_Goods#Tunics|Class108Tunics|Tunics}} {{ItemIcon-lock|FineClothes.png|List_of_Goods#FineClothes|Class109FineClothes|Fine Clothes}} {{ItemIcon-lock|Garments.png|List_of_Goods#Garments|Class110Garments|Garments}} {{ItemIcon-lock|RugandCarpet.png|List_of_Goods#RugandCarpet|Class111RugandCarpet|Rug and Carpet}}&lt;br /&gt;
|Experts={{Expert|Id=25}}+5 {{Prosperity}}&amp;lt;br /&amp;gt;{{ExpertSpacer}} +150% [[Craft Production]]&amp;lt;br /&amp;gt;{{ExpertSpacer}} at this improvement&lt;br /&gt;
|Techs={{Tech|Weaving.png|Class112Weaving|Weaving}} {{Tech|Sails.png|Class113Sails|Sails}} {{Tech|Textiles.png|Class114Textiles|Textiles}}&lt;br /&gt;
|Other= &#039;&#039;&#039;3 per Nation&#039;&#039;&#039;. Upgrades to [[List of Improvements#Tailor|Tailor]].&amp;lt;br /&amp;gt;[[Paragon]] affinity: Artist, Engineer, Musician, Pioneer, and Writer&amp;lt;br /&amp;gt;{{FadedOutGoods}}&lt;br /&gt;
}}&lt;br /&gt;
|}&lt;br /&gt;
{{ImprovAge|Age=&amp;lt;div id=&amp;quot;Iron_Age&amp;quot; style=&amp;quot;display:inline;&amp;quot;&amp;gt;[[#Iron Age|Iron Age]]&amp;lt;/div&amp;gt;}}&lt;br /&gt;
{{Improv&lt;br /&gt;
|domain=DomainCommerce.png&lt;br /&gt;
|anchorId=Mint&lt;br /&gt;
|itemfile=Mint.png&lt;br /&gt;
|itemname=Mint&lt;br /&gt;
|CostsMaint=&#039;&#039;&#039;Costs:&#039;&#039;&#039; 150 {{ProdIcon}}&amp;lt;br /&amp;gt;40 {{Materials}} 20 {{Timber}}&amp;lt;br /&amp;gt;&#039;&#039;&#039;Maintenance:&#039;&#039;&#039;&amp;lt;br /&amp;gt;1 {{Materials}} / {{Turn}}&amp;lt;br /&amp;gt;{{ImprovStats|Id=26|D=4|H=150|P=1}}&lt;br /&gt;
|Prod=+10 {{Prosperity}}&amp;lt;br /&amp;gt;+1 [[Wealth]]&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;{{ItemIcon|Coin.png|List_of_Goods#Coin|Class115Coin|Coin}}&lt;br /&gt;
|Experts={{Expert|Id=26}}+15 {{Prosperity}}&amp;lt;br /&amp;gt;{{Expert|Id=27}}From +15 to +20&lt;br /&gt;
|Techs={{Tech|Coinage.png|Class116Coinage|Coinage}}&lt;br /&gt;
|Other= &#039;&#039;&#039;1 per Nation&#039;&#039;&#039;&lt;br /&gt;
}}&lt;br /&gt;
{{Improv&lt;br /&gt;
|domain=DomainCommerce.png&lt;br /&gt;
|anchorId=Inn&lt;br /&gt;
|itemfile=Inn.png&lt;br /&gt;
|itemname=Inn&lt;br /&gt;
|CostsMaint=&#039;&#039;&#039;Costs:&#039;&#039;&#039; 125 {{ProdIcon}}&amp;lt;br /&amp;gt;20 {{Food}} 40 {{Materials}} 40 {{Timber}}&amp;lt;br /&amp;gt;&#039;&#039;&#039;Maintenance:&#039;&#039;&#039;&amp;lt;br /&amp;gt;1 {{Food}} / {{Turn}}&amp;lt;br /&amp;gt;{{ImprovStats|Id=27|D=3|H=150|P=1}}&lt;br /&gt;
|Prod=+5 {{Prosperity}}&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;{{ItemIcon|GourmetMeals.png|List_of_Goods#GourmetMeals|Class117GourmetMeals|Gourmet Meals}}&lt;br /&gt;
|Experts={{Expert|Id=28}}+8 {{Wealth}} / {{Turn}}&amp;lt;br /&amp;gt;{{ExpertSpacer}} +1 additional {{Wealth}} / {{Turn}}&amp;lt;br /&amp;gt;{{ExpertSpacer}} for each {{DomainCommerce}}Commerce and&amp;lt;br /&amp;gt;{{ExpertSpacer}} {{DomainCulture}}Culture improvement&amp;lt;br /&amp;gt;{{ExpertSpacer}} in this region&lt;br /&gt;
|Techs={{Tech|Hospitality.png|Class118Hospitality|Hospitality}}&lt;br /&gt;
|Other= &#039;&#039;&#039;1 per City&#039;&#039;&#039;&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;Upgrades to [[List of Improvements#Pub|Pub]]&lt;br /&gt;
}}&lt;br /&gt;
{{Improv&lt;br /&gt;
|domain=DomainCulture.png&lt;br /&gt;
|anchorId=FlowerField&lt;br /&gt;
|itemfile=FlowerField.png&lt;br /&gt;
|itemname=Flower Field&lt;br /&gt;
|CostsMaint=&#039;&#039;&#039;Costs:&#039;&#039;&#039; 150 {{ProdIcon}}&amp;lt;br /&amp;gt;1 {{ItemIconSmall|Dye.png|List_of_Goods#Dye|Class119Dye|Dye}} 35 {{Food}} 25 {{Timber}}&amp;lt;br /&amp;gt;&#039;&#039;&#039;Maintenance:&#039;&#039;&#039;&amp;lt;br /&amp;gt;1 {{Wealth}} / {{Turn}}&amp;lt;br /&amp;gt;{{ImprovStats|Id=28|D=3|H=150|P=1}}&lt;br /&gt;
|Prod=+5 {{Happiness}}&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;{{ItemIcon|Flowers.png|List_of_Goods#Flowers|Class120Flowers|Flowers}}&lt;br /&gt;
|Experts={{Expert|Id=29}}+5 {{Security}}&lt;br /&gt;
|Techs={{Tech|Irrigation.png|Class121Irrigation|Irrigation}}&lt;br /&gt;
|Other= &#039;&#039;&#039;1 per Nation&#039;&#039;&#039;&lt;br /&gt;
}}&lt;br /&gt;
{{Improv&lt;br /&gt;
|domain=DomainImpact.png&lt;br /&gt;
|anchorId=IrrigatedFarm&lt;br /&gt;
|itemfile=IrrigatedFarm.png&lt;br /&gt;
|itemname=Irrigated Farm&lt;br /&gt;
|CostsMaint=&#039;&#039;&#039;Costs:&#039;&#039;&#039; 175 {{ProdIcon}}&amp;lt;br /&amp;gt;1 {{ItemIconSmall|MetalTools.png|List_of_Goods#MetalTools|Class122MetalTools|Metal Tools}} 50 {{Timber}}&amp;lt;br /&amp;gt;&#039;&#039;&#039;Maintenance:&#039;&#039;&#039;&amp;lt;br /&amp;gt;1 {{Materials}} 1 {{Timber}} / {{Turn}}&amp;lt;br /&amp;gt;{{ImprovStats|Id=29|D=4|H=250|P=0}}&lt;br /&gt;
|Prod=+200% of Region [[Food]] {{Food}} yield is&amp;lt;br /&amp;gt;applied to [[Harvest Production]]&amp;lt;br /&amp;gt;+3% [[City Growth]]&amp;lt;br /&amp;gt;+5 bonus [[Harvest Production]] for each Farm in this region (including itself)&lt;br /&gt;
|Experts={{Expert|Id=30}}+150% [[Harvest Production]]&amp;lt;br /&amp;gt;{{ExpertSpacer}} at this improvement. +1 {{Food}}&amp;lt;br /&amp;gt;{{Expert|Id=31}}From 150% to 200%.&amp;lt;br /&amp;gt;{{ExpertSpacer}}+2 {{Food}}&lt;br /&gt;
|Techs={{Tech|Irrigation.png|Class123Irrigation|Irrigation}} {{Tech|HeavyPlows.png|Class124HeavyPlows|Heavy Plows}} {{Tech|Windmills.png|Class125Windmills|Windmills}}&lt;br /&gt;
|Other=Upgrades from [[List of Improvements#Farm|Farm]],&amp;lt;br /&amp;gt;Upgrades to [[List of Improvements#IndustrialFarm|Industrial Farm]]&amp;lt;br /&amp;gt;See [[Yield Calculator]] for more&amp;lt;br /&amp;gt;information on yields&lt;br /&gt;
}}&lt;br /&gt;
{{Improv&lt;br /&gt;
|domain=DomainGovernment.png&lt;br /&gt;
|anchorId=WaterWell&lt;br /&gt;
|itemfile=WaterWell.png&lt;br /&gt;
|itemname=Water Well&lt;br /&gt;
|CostsMaint=&#039;&#039;&#039;Costs:&#039;&#039;&#039; 125 {{ProdIcon}}&amp;lt;br /&amp;gt;25 {{Materials}} 50 {{Timber}}&amp;lt;br /&amp;gt;&#039;&#039;&#039;Maintenance:&#039;&#039;&#039;&amp;lt;br /&amp;gt;1 {{Wealth}} / {{Turn}}&amp;lt;br /&amp;gt;{{ImprovStats|Id=30|D=4|H=150|P=1}}&lt;br /&gt;
|Prod=+10 {{Health}}&amp;lt;br /&amp;gt;+100% [[Harvest Production]] to farms and their upgrades in this region&lt;br /&gt;
|Experts={{Expert|Id=32}}+5 {{Health}}&lt;br /&gt;
|Techs={{Tech|Irrigation.png|Class126Irrigation|Irrigation}}&lt;br /&gt;
|Other= &#039;&#039;&#039;1 per City&#039;&#039;&#039;&lt;br /&gt;
}}&lt;br /&gt;
{{Improv&lt;br /&gt;
|domain=DomainCulture.png&lt;br /&gt;
|anchorId=Monument&lt;br /&gt;
|itemfile=Monument.png&lt;br /&gt;
|itemname=Monument&lt;br /&gt;
|CostsMaint=&#039;&#039;&#039;Costs:&#039;&#039;&#039; 150 {{ProdIcon}}&amp;lt;br /&amp;gt;40 {{Materials}} 30 {{Timber}}&amp;lt;br /&amp;gt;&#039;&#039;&#039;Maintenance:&#039;&#039;&#039;&amp;lt;br /&amp;gt;2 {{Wealth}} / {{Turn}}&amp;lt;br /&amp;gt;{{ImprovStats|Id=31|D=3|H=150|P=25}}&lt;br /&gt;
|Prod=+10 {{Prosperity}}&amp;lt;br /&amp;gt;+1 Bonus [[Prestige]] per turn&amp;lt;br /&amp;gt;if built in the city center&lt;br /&gt;
|Experts=&lt;br /&gt;
|Techs={{Tech|MonumentBuilding.png|Class127MonumentBuilding|Monument Building}}&lt;br /&gt;
|Other= &#039;&#039;&#039;1 per Nation&#039;&#039;&#039;&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;Some passive Prestige&amp;lt;br /&amp;gt;in the Iron Age&lt;br /&gt;
}}&lt;br /&gt;
{{Improv&lt;br /&gt;
|domain=DomainCommerce.png&lt;br /&gt;
|anchorId=Lighthouse&lt;br /&gt;
|itemfile=Lighthouse.png&lt;br /&gt;
|itemname=Lighthouse&lt;br /&gt;
|CostsMaint=&#039;&#039;&#039;Costs:&#039;&#039;&#039; 150 {{ProdIcon}}&amp;lt;br /&amp;gt;80 {{Materials}} 20 {{Timber}}&amp;lt;br /&amp;gt;&#039;&#039;&#039;Maintenance:&#039;&#039;&#039;&amp;lt;br /&amp;gt;1 {{Wealth}} / {{Turn}}&amp;lt;br /&amp;gt;{{ImprovStats|Id=32|D=3|H=150|P=1}}&lt;br /&gt;
|Prod=+5 {{Knowledge}}&amp;lt;br /&amp;gt;+1 available [[Merchant]]&lt;br /&gt;
|Experts={{Expert|Id=33}}+5 {{Prosperity}}&lt;br /&gt;
|Techs={{Tech|Navigation.png|Class128Navigation|Navigation}}&lt;br /&gt;
|Other= &#039;&#039;&#039;1 per Nation&#039;&#039;&#039;&amp;lt;br /&amp;gt;Upgrades to [[List of Improvements#RadioTower|Radio Tower]]&amp;lt;br /&amp;gt;and [[List of Improvements#DataCenter|Data Center]]&lt;br /&gt;
}}&lt;br /&gt;
{{Improv&lt;br /&gt;
|domain=DomainMilitary.png&lt;br /&gt;
|anchorId=CityWalls&lt;br /&gt;
|itemfile=CityWalls.png&lt;br /&gt;
|itemname=City Walls&lt;br /&gt;
|CostsMaint=&#039;&#039;&#039;Costs:&#039;&#039;&#039; 250 {{ProdIcon}}&amp;lt;br /&amp;gt;40 {{Materials}} 20 {{Timber}} 30 {{Wealth}}&amp;lt;br /&amp;gt;&#039;&#039;&#039;Maintenance:&#039;&#039;&#039;&amp;lt;br /&amp;gt;3 {{Materials}} 10 {{Wealth}} / {{Turn}}&amp;lt;br /&amp;gt;{{ImprovStats|Id=33|D=5|H=300|P=1}}&lt;br /&gt;
|Prod=&lt;br /&gt;
|Experts={{Expert|Id=34}}+10% Strength to [[Forces]]&amp;lt;br /&amp;gt;{{ExpertSpacer}} within this city.&amp;lt;br /&amp;gt;{{ExpertSpacer}} +10 {{Security}}&amp;lt;br /&amp;gt;{{Expert|Id=340}}+15 {{Security}}&amp;lt;br /&amp;gt;{{Expert|Id=341}}+25 {{Security}}&lt;br /&gt;
|Techs={{Tech|SiegeWarfare.png|Class129SiegeWarfare|Siege Warfare}} {{Tech|Bureaucracy.png|Class130Bureaucracy|Bureaucracy}}&lt;br /&gt;
|Other= &#039;&#039;&#039;1 per City&#039;&#039;&#039;&amp;lt;br /&amp;gt;Units have to seige the wall first&amp;lt;br /&amp;gt;before being able to seige the city&lt;br /&gt;
}}&lt;br /&gt;
{{Improv&lt;br /&gt;
|domain=DomainMilitary.png&lt;br /&gt;
|anchorId=Fortress&lt;br /&gt;
|itemfile=Fortress.png&lt;br /&gt;
|itemname=Fortress&lt;br /&gt;
|CostsMaint=&#039;&#039;&#039;Costs:&#039;&#039;&#039; 380 {{ProdIcon}} 10 {{ItemIconSmall|Concrete.png|List_of_Goods#Concrete|Class131Concrete|Concrete}}&amp;lt;br /&amp;gt;25 {{Materials}} 100 {{Timber}}&amp;lt;br /&amp;gt;&#039;&#039;&#039;Maintenance:&#039;&#039;&#039;&amp;lt;br /&amp;gt;1 {{Materials}} 2 {{Wealth}} / {{Turn}}&amp;lt;br /&amp;gt;{{ImprovStats|Id=34|D=8|H=250|P=1}}&lt;br /&gt;
|Prod=+4 Strength to [[Forces]] within this region.&amp;lt;br /&amp;gt;+25 {{Security}}&lt;br /&gt;
|Experts={{Expert|Id=35}}+10 City Siege Defense&amp;lt;br /&amp;gt;{{ExpertSpacer}} in this city&amp;lt;br /&amp;gt;{{Expert|Id=36}}From +10 to&amp;lt;br /&amp;gt;{{ExpertSpacer}} +20 City Siege Defense&lt;br /&gt;
|Techs={{Tech|SiegeWarfare.png|Class132SiegeWarfare|Siege Warfare}}&lt;br /&gt;
|Other= &#039;&#039;&#039;1 per City&#039;&#039;&#039;&amp;lt;br /&amp;gt;Upgrades from [[List of Improvements#Watchtower|Watchtower]],&amp;lt;br /&amp;gt;Upgrades to [[List of Improvements#Citadel|Citadel]]&lt;br /&gt;
}}&lt;br /&gt;
|}&lt;br /&gt;
{{ImprovAge|Age=&amp;lt;div id=&amp;quot;Antiquities&amp;quot; style=&amp;quot;display:inline;&amp;quot;&amp;gt;[[#Antiquities|Antiquities]]&amp;lt;/div&amp;gt;}}&lt;br /&gt;
{{Improv&lt;br /&gt;
|domain=DomainCulture.png&lt;br /&gt;
|anchorId=Academy&lt;br /&gt;
|itemfile=Academy.png&lt;br /&gt;
|itemname=Academy&lt;br /&gt;
|CostsMaint=&#039;&#039;&#039;Costs:&#039;&#039;&#039; 150 {{ProdIcon}}&amp;lt;br /&amp;gt;10 {{Materials}} 25 {{Timber}} 50 {{Wealth}}&amp;lt;br /&amp;gt;&#039;&#039;&#039;Maintenance:&#039;&#039;&#039;&amp;lt;br /&amp;gt;3 {{Wealth}} / {{Turn}}&amp;lt;br /&amp;gt;{{ImprovStats|Id=35|D=4|H=150|P=1}}&lt;br /&gt;
|Prod=+15 {{Knowledge}}&lt;br /&gt;
|Experts={{Expert|Id=37}}+1 Masterpiece Creation&amp;lt;br /&amp;gt;{{ExpertSpacer}} Speed per turn&amp;lt;br /&amp;gt;{{ExpertSpacer}} +5 {{Knowledge}}&lt;br /&gt;
|Techs={{Tech|Algebra.png|Class133Algebra|Algebra}}&lt;br /&gt;
|Other= &#039;&#039;&#039;1 per City&#039;&#039;&#039;&amp;lt;br /&amp;gt;[[Paragon]] affinity: Activist, Prophet, Scientist, Strategist, Writer&lt;br /&gt;
}}&lt;br /&gt;
{{Improv&lt;br /&gt;
|domain=DomainCommerce.png&lt;br /&gt;
|anchorId=Arena&lt;br /&gt;
|itemfile=Arena.png&lt;br /&gt;
|itemname=Arena&lt;br /&gt;
|CostsMaint=&#039;&#039;&#039;Costs:&#039;&#039;&#039; 200 {{ProdIcon}}&amp;lt;br /&amp;gt;5 {{ItemIconSmall|Concrete.png|List_of_Goods#Concrete|Class134Concrete|Concrete}} 25 {{Timber}}&amp;lt;br /&amp;gt;&#039;&#039;&#039;Maintenance:&#039;&#039;&#039;&amp;lt;br /&amp;gt;1 {{Wealth}} / {{Turn}}&amp;lt;br /&amp;gt;{{ImprovStats|Id=36|D=3|H=150|P=1}}&lt;br /&gt;
|Prod=+10 {{Happiness}}&lt;br /&gt;
|Experts={{Expert|Id=38}}+5 {{Wealth}} / {{Turn}}&lt;br /&gt;
|Techs={{Tech|Arches.png|Class135Arches|Arches}}&lt;br /&gt;
|Other= &#039;&#039;&#039;1 per Nation&#039;&#039;&#039;&lt;br /&gt;
}}&lt;br /&gt;
{{Improv&lt;br /&gt;
|domain=DomainMilitary.png&lt;br /&gt;
|anchorId=Citadel&lt;br /&gt;
|itemfile=Citadel.png&lt;br /&gt;
|itemname=Citadel&lt;br /&gt;
|CostsMaint=&#039;&#039;&#039;Costs:&#039;&#039;&#039; 500 {{ProdIcon}}&amp;lt;br /&amp;gt;25 {{Materials}} 100 {{Timber}}&amp;lt;br /&amp;gt;&#039;&#039;&#039;Maintenance:&#039;&#039;&#039;&amp;lt;br /&amp;gt;2 {{Materials}} 2 {{Wealth}} / {{Turn}}&amp;lt;br /&amp;gt;{{ImprovStats|Id=37|D=12|H=350|P=1}}&lt;br /&gt;
|Prod=+40% City Siege Defense&amp;lt;br /&amp;gt;+35 {{Security}}&lt;br /&gt;
|Experts={{Expert|Id=39}}+10 City Siege Defense&amp;lt;br /&amp;gt;{{Expert|Id=40}}From +10 to +20&amp;lt;br /&amp;gt;{{Expert|Id=41}}From +20 to +30&lt;br /&gt;
|Techs={{Tech|Arches.png|Class137Arches|Arches}}&lt;br /&gt;
|Other= &#039;&#039;&#039;1 per City&#039;&#039;&#039;&amp;lt;br /&amp;gt;Upgrades from [[List of Improvements#Fortress|Fortress]]&lt;br /&gt;
}}&lt;br /&gt;
{{Improv&lt;br /&gt;
|domain=DomainGovernment.png&lt;br /&gt;
|anchorId=TownCenter&lt;br /&gt;
|itemfile=TownCenter.png&lt;br /&gt;
|itemname=Town Center&lt;br /&gt;
|CostsMaint=&#039;&#039;&#039;Costs:&#039;&#039;&#039; 125 {{ProdIcon}}&amp;lt;br /&amp;gt;10 {{ItemIconSmall|Book.png|List_of_Goods#Book|Class138Book|Book}} 60 {{Timber}}&amp;lt;br /&amp;gt;&#039;&#039;&#039;Maintenance:&#039;&#039;&#039;&amp;lt;br /&amp;gt;1 {{Wealth}} / {{Turn}}&amp;lt;br /&amp;gt;{{ImprovStats|Id=38|D=4|H=200|P=0}}&lt;br /&gt;
|Prod=+5 {{Happiness}}, +5 {{Housing}} [[Housing]]&amp;lt;br /&amp;gt;+2 City [[Production]],  +15 {{Security}}&amp;lt;br /&amp;gt;+5 Strength to [[Forces]] within this region&amp;lt;br /&amp;gt;+10% City [[Build Production]]. Can craft all&amp;lt;br /&amp;gt;that the [[List of Improvements#GatheringHall|Gathering Hall]] can, plus: {{ItemIcon-lock|LawBooks.png|List_of_Goods#LawBooks|Class145LawBooks|Law Books}}&lt;br /&gt;
|Experts={{Expert|Id=42}}+150% [[Craft Production]]&amp;lt;br /&amp;gt;{{ExpertSpacer}} at this improvement. +1 {{Food}}&amp;lt;br /&amp;gt;{{Expert|Id=43}}From +150% to +200%&amp;lt;br /&amp;gt;{{Expert|Id=44}}From +200% to +250%&lt;br /&gt;
|Techs={{Tech|Universities.png|Class146Universities|Universities}} {{Tech|Bureaucracy.png|Class147Bureaucracy|Bureaucracy}}&lt;br /&gt;
|Other=Upgrades from [[List of Improvements#GatheringHall|Gathering Hall]]&amp;lt;br /&amp;gt;Upgrades to [[List of Improvements#CityHall|City Hall]]&amp;lt;br /&amp;gt;{{FadedOutGoods}}&lt;br /&gt;
}}&lt;br /&gt;
{{Improv&lt;br /&gt;
|domain=DomainImpact.png&lt;br /&gt;
|anchorId=Mine&lt;br /&gt;
|itemfile=Mine.png&lt;br /&gt;
|itemname=Mine&lt;br /&gt;
|CostsMaint=&#039;&#039;&#039;Costs:&#039;&#039;&#039; 100 {{ProdIcon}}&amp;lt;br /&amp;gt;50 {{Timber}}&amp;lt;br /&amp;gt;&#039;&#039;&#039;Maintenance:&#039;&#039;&#039;&amp;lt;br /&amp;gt;1 {{Wealth}} / {{Turn}}&amp;lt;br /&amp;gt;{{ImprovStats|Id=39|D=4|H=200|P=0}}&lt;br /&gt;
|Prod=+150% Region [[Materials]] {{Materials}} yield&amp;lt;br /&amp;gt;is added to the city&#039;s [[Harvest Production]]&lt;br /&gt;
|Experts={{Expert|Id=45}}+150% [[Harvest Production]]&amp;lt;br /&amp;gt;{{ExpertSpacer}} at this improvement.&amp;lt;br /&amp;gt;{{ExpertSpacer}} +1 City [[Build Production]]&amp;lt;br /&amp;gt;{{Expert|Id=46}}From +150% to +200%&amp;lt;br /&amp;gt;{{ExpertSpacer}} From +1 to +2&lt;br /&gt;
|Techs={{Tech|Engineering.png|Class148Engineering|Engineering}}&lt;br /&gt;
|Other=Upgrades from [[List of Improvements#StonePit|Stone Pit]]&amp;lt;br /&amp;gt;Upgrades to [[List of Improvements#IndustrialMine|Industrial Mine]]&lt;br /&gt;
}}&lt;br /&gt;
{{Improv&lt;br /&gt;
|domain=DomainImpact.png&lt;br /&gt;
|anchorId=Sawmill&lt;br /&gt;
|itemfile=Sawmill.png&lt;br /&gt;
|itemname=Sawmill&lt;br /&gt;
|CostsMaint=&#039;&#039;&#039;Costs:&#039;&#039;&#039; 150 {{ProdIcon}}&amp;lt;br /&amp;gt;40 {{Materials}} 5 {{ItemIconSmall|MetalTools.png|List_of_Goods#MetalTools|Class149MetalTools|Metal Tools}}&amp;lt;br /&amp;gt;&#039;&#039;&#039;Maintenance:&#039;&#039;&#039;&amp;lt;br /&amp;gt;1 {{Materials}} / {{Turn}}&amp;lt;br /&amp;gt;{{ImprovStats|Id=40|D=4|H=200|P=0}}&lt;br /&gt;
|Prod=+200% of Region [[Timber]] {{Timber}} Yield&amp;lt;br /&amp;gt;is added to the city&#039;s [[Harvest Production]]&amp;lt;br /&amp;gt;+1 {{Timber}}&lt;br /&gt;
|Experts={{Expert|Id=47}}+150% [[Harvest Production]]&amp;lt;br /&amp;gt;{{ExpertSpacer}} at this improvement. +1 {{Timber}}&amp;lt;br /&amp;gt;{{ExpertSpacer}} +5 City [[Craft Production]]&amp;lt;br /&amp;gt;{{Expert|Id=48}}From +150% to +200%&amp;lt;br /&amp;gt;{{ExpertSpacer}} From +5 to +10&lt;br /&gt;
|Techs={{Tech|Engineering.png|Class150Engineering|Engineering}} {{Tech|Metallurgy.png|Class151Metallurgy|Metallurgy}} {{Tech|Shipbuilding.png|Class152Shipbuilding|Shipbuilding}} {{Tech|Paper.png|Class153Paper|Paper}}&lt;br /&gt;
|Other=Upgrades from [[List of Improvements#LoggingCamp|Logging Camp]]&amp;lt;br /&amp;gt;Upgrades to [[List of Improvements#IndustrialLogging|Industrial Logging]]&lt;br /&gt;
}}&lt;br /&gt;
{{Improv&lt;br /&gt;
|domain=DomainIndustry.png&lt;br /&gt;
|anchorId=Mill&lt;br /&gt;
|itemfile=Mill.png&lt;br /&gt;
|itemname=Mill&lt;br /&gt;
|CostsMaint=&#039;&#039;&#039;Costs:&#039;&#039;&#039; 225 {{ProdIcon}}&amp;lt;br /&amp;gt;20 {{Materials}} 50 {{Timber}}&amp;lt;br /&amp;gt;&#039;&#039;&#039;Maintenance:&#039;&#039;&#039;&amp;lt;br /&amp;gt;1 {{Timber}} / {{Turn}}&amp;lt;br /&amp;gt;{{ImprovStats|Id=41|D=3|H=100|P=1}}&lt;br /&gt;
|Prod=+1 {{Food}} from all Farms and their upgrades&amp;lt;br /&amp;gt;+10 [[Craft Production]] at&amp;lt;br /&amp;gt;{{DomainIndustry}} Industry improvements in this region&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;{{ItemIcon|GrainStore.png|List_of_Goods#GrainStore|Class154GrainStore|Grain Store}} {{ItemIcon-lock|PaperItem.png|List_of_Goods#Paper|Class155Paper|Paper}} {{ItemIcon-lock|Soap.png|List_of_Goods#Soap|Class156Soap|Soap}}&lt;br /&gt;
|Experts={{Expert|Id=49}}+1 City [[Craft Production]]&amp;lt;br /&amp;gt;{{ExpertSpacer}} +2 City [[Harvest Production]]&lt;br /&gt;
|Techs={{Tech|Milling.png|Class157Milling|Milling}}&lt;br /&gt;
|Other= &#039;&#039;&#039;6 per Nation&#039;&#039;&#039;&amp;lt;br /&amp;gt;Upgrades to [[List of Improvements#Windmill|Windmill]]&amp;lt;br /&amp;gt;{{FadedOutGoods}}&lt;br /&gt;
}}&lt;br /&gt;
{{Improv&lt;br /&gt;
|domain=DomainScience.png&lt;br /&gt;
|anchorId=Library&lt;br /&gt;
|itemfile=Library.png&lt;br /&gt;
|itemname=Library&lt;br /&gt;
|CostsMaint=&#039;&#039;&#039;Costs:&#039;&#039;&#039; 150 {{ProdIcon}}&amp;lt;br /&amp;gt;25 {{Materials}} 5 {{ItemIconSmall|PaperItem.png|List_of_Goods#Paper|Class158PaperItem|Paper}} 100 {{Timber}}&amp;lt;br /&amp;gt;&#039;&#039;&#039;Maintenance:&#039;&#039;&#039;&amp;lt;br /&amp;gt;1 {{Wealth}} / {{Turn}}&amp;lt;br /&amp;gt;{{ImprovStats|Id=42|D=3|H=150|P=1}}&lt;br /&gt;
|Prod=+10 {{Knowledge}}&amp;lt;br /&amp;gt;+2 {{Research}} / {{Turn}}&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;{{ItemIcon|Book.png|List_of_Goods#Book|Class159Book|Book}}&lt;br /&gt;
|Experts={{Expert|Id=50}}+15 {{Knowledge}}&amp;lt;br /&amp;gt;{{ExpertSpacer}} +3 {{Research}} / {{Turn}}&lt;br /&gt;
|Techs={{Tech|Paper.png|Class160Paper|Paper}} {{Tech|Scholarship.png|Class161Scholarship|Scholarship}}&lt;br /&gt;
|Other= &#039;&#039;&#039;1 per City&#039;&#039;&#039;&lt;br /&gt;
}}&lt;br /&gt;
{{Improv&lt;br /&gt;
|domain=DomainScience.png&lt;br /&gt;
|anchorId=School&lt;br /&gt;
|itemfile=School.png&lt;br /&gt;
|itemname=School&lt;br /&gt;
|CostsMaint=&#039;&#039;&#039;Costs:&#039;&#039;&#039; 325 {{ProdIcon}}&amp;lt;br /&amp;gt;5 {{ItemIconSmall|Book.png|List_of_Goods#Book|Class162Book|Book}} 5 {{ItemIconSmall|PaperItem.png|List_of_Goods#Paper|Class163PaperItem|Paper}} 50 {{Timber}}&amp;lt;br /&amp;gt;&#039;&#039;&#039;Maintenance:&#039;&#039;&#039;&amp;lt;br /&amp;gt;1 {{Wealth}} / {{Turn}}&amp;lt;br /&amp;gt;{{ImprovStats|Id=43|D=4|H=150|P=1}}&lt;br /&gt;
|Prod=+10 {{Knowledge}}&amp;lt;br /&amp;gt;+1 {{Research}} [[Research]] per turn for&amp;lt;br /&amp;gt;each {{DomainScience}} Science and {{DomainMilitary}} Military&amp;lt;br /&amp;gt;improvement in this region&lt;br /&gt;
|Experts={{Expert|Id=51}}+10 {{Knowledge}}&lt;br /&gt;
|Techs={{Tech|Scholarship.png|Class164Scholarship|Scholarship}}&lt;br /&gt;
|Other= &#039;&#039;&#039;1 per City&#039;&#039;&#039;&lt;br /&gt;
}}&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{ImprovAct|Act=- Act II -}}&lt;br /&gt;
&amp;lt;div class=&amp;quot;AgeTablesWrap&amp;quot;&amp;gt;&lt;br /&gt;
{{ImprovAge|Age=&amp;lt;div id=&amp;quot;Early_Middle_Ages&amp;quot; style=&amp;quot;display:inline;&amp;quot;&amp;gt;[[#Early Middle Ages|Early Middle Ages]]&amp;lt;/div&amp;gt;}}&lt;br /&gt;
{{Improv&lt;br /&gt;
|domain=DomainIndustry.png&lt;br /&gt;
|anchorId=Chemist&lt;br /&gt;
|itemfile=Chemist.png&lt;br /&gt;
|itemname=Chemist&lt;br /&gt;
|CostsMaint=&#039;&#039;&#039;Costs:&#039;&#039;&#039; 200 {{ProdIcon}}&amp;lt;br /&amp;gt;50 {{Food}} 60 {{Materials}} 40 {{Timber}}&amp;lt;br /&amp;gt;&#039;&#039;&#039;Maintenance:&#039;&#039;&#039;&amp;lt;br /&amp;gt;3 {{Wealth}} / {{Turn}}&amp;lt;br /&amp;gt;{{ImprovStats|Id=44|D=4|H=200|P=1}}&lt;br /&gt;
|Prod=+5 {{Knowledge}}&amp;lt;br /&amp;gt;+25% [[Craft Production]] to Chemists&amp;lt;br /&amp;gt;and their upgrades in this region&amp;lt;br /&amp;gt;{{ItemIcon|Medicine.png|List_of_Goods#Medicine|Class165Medicine|Medicine}} {{ItemIcon-lock|Antibiotic.png|List_of_Goods#Antibiotic|Class166Antibiotic|Antibiotic}} {{ItemIcon-lock|Candle.png|List_of_Goods#Candle|Class167Candle|Candle}} {{ItemIcon-lock|Explosive.png|List_of_Goods#Explosive|Class168Explosive|Explosive}} {{ItemIcon-lock|Fertilizer.png|List_of_Goods#Fertilizer|Class169Fertilizer|Fertilizer}}&amp;lt;br /&amp;gt;{{ItemIcon-lock|HerbalMedicine.png|List_of_Goods#HerbalMedicine|Class170HerbalMedicine|Herbal Medicine}} {{ItemIcon-lock|Perfume.png|List_of_Goods#Perfume|Class171Perfume|Perfume}} {{ItemIcon-lock|Soap.png|List_of_Goods#Soap|Class172Soap|Soap}} {{ItemIcon-lock|Vaccine.png|List_of_Goods#Vaccine|Class173Vaccine|Vaccine}} &lt;br /&gt;
|Experts={{Expert|Id=52}}+150% [[Craft Production]]&amp;lt;br /&amp;gt;{{ExpertSpacer}} at this improvement&amp;lt;br /&amp;gt;{{ExpertSpacer}} +5 {{Health}}&amp;lt;br /&amp;gt;{{Expert|Id=53}}From +150% to +200%&amp;lt;br /&amp;gt;{{ExpertSpacer}} From +5 to +10&lt;br /&gt;
|Techs={{Tech|TheScientificMethod.png|Class174TheScientificMethod|The Scientific Method}} {{Tech|Hospitals.png|Class175Hospitals|Hospitals}} {{Tech|Alchemy.png|Class176Alchemy|Alchemy}}&lt;br /&gt;
|Other= &#039;&#039;&#039;6 per Nation&#039;&#039;&#039;&amp;lt;br /&amp;gt;Upgrades from [[#Apothecary|Apothecary]]&amp;lt;br /&amp;gt;Upgrades to [[#Pharmacy|Pharmacy]]&amp;lt;br /&amp;gt;{{FadedOutGoods}}&lt;br /&gt;
}}&lt;br /&gt;
{{Improv&lt;br /&gt;
|domain=DomainIndustry.png&lt;br /&gt;
|anchorId=Brewery&lt;br /&gt;
|itemfile=Brewery.png&lt;br /&gt;
|itemname=Brewery&lt;br /&gt;
|CostsMaint=&#039;&#039;&#039;Costs:&#039;&#039;&#039; 200 {{ProdIcon}}&amp;lt;br /&amp;gt;50 {{Food}} 80 {{Timber}} 50 {{Wealth}}&amp;lt;br /&amp;gt;&#039;&#039;&#039;Maintenance:&#039;&#039;&#039;&amp;lt;br /&amp;gt;1 {{Food}} 5 {{Wealth}} / {{Turn}}&amp;lt;br /&amp;gt;{{ImprovStats|Id=45|D=4|H=200|P=1}}&lt;br /&gt;
|Prod=+25% [[Craft Production]] to Breweries&amp;lt;br /&amp;gt;and their upgrades in this region&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;{{ItemIcon|Beer.png|List_of_Goods#Beer|Class177Beer|Beer}} {{ItemIcon|Liquor.png|List_of_Goods#Liquor|Class178Liquor|Liquor}} {{ItemIcon|Malt.png|List_of_Goods#Malt|Class179Malt|Malt}} {{ItemIcon-lock|Syrup.png|List_of_Goods#Syrup|Class180Syrup|Syrup}} {{ItemIcon-lock|Wine.png|List_of_Goods#Wine|Class181Wine|Wine}}&lt;br /&gt;
|Experts={{Expert|Id=54}}+150% [[Craft Production]]&amp;lt;br /&amp;gt;{{ExpertSpacer}} at this improvement&amp;lt;br /&amp;gt;{{ExpertSpacer}} +5 {{Happiness}}&amp;lt;br /&amp;gt;{{Expert|Id=55}}From +150% to +200%.&amp;lt;br /&amp;gt;{{ExpertSpacer}} From +5 to +10&lt;br /&gt;
|Techs={{Tech|Brewing.png|Class182Brewing|Brewing}}&lt;br /&gt;
|Other= &#039;&#039;&#039;3 per Nation&#039;&#039;&#039;&amp;lt;br /&amp;gt;Upgrades from [[#FermentingPit|Fermenting Pit]]&amp;lt;br /&amp;gt;Upgrades to [[List of Improvements#Distillery|Distillery]]&amp;lt;br /&amp;gt;{{FadedOutGoods}}&lt;br /&gt;
}}&lt;br /&gt;
{{Improv&lt;br /&gt;
|domain=DomainIndustry.png&lt;br /&gt;
|anchorId=Grocer&lt;br /&gt;
|itemfile=Grocer.png&lt;br /&gt;
|itemname=Grocer&lt;br /&gt;
|CostsMaint=&#039;&#039;&#039;Costs:&#039;&#039;&#039; 250 {{ProdIcon}}&amp;lt;br /&amp;gt;100 {{Food}} 90 {{Materials}} 80 {{Timber}}&amp;lt;br /&amp;gt;&#039;&#039;&#039;Maintenance:&#039;&#039;&#039;&amp;lt;br /&amp;gt;5 {{Wealth}} / {{Turn}}&amp;lt;br /&amp;gt;{{ImprovStats|Id=46|D=5|H=350|P=1}}&lt;br /&gt;
|Prod=+10 {{Health}}&amp;lt;br /&amp;gt;+100% of Region [[Food]] {{Food}} yield is&amp;lt;br /&amp;gt;applied to each [[#Farm|Farm]] in this region&amp;lt;br /&amp;gt;+1 {{Happiness}} per [[#Farm|Farm]]&amp;lt;br /&amp;gt;{{ItemIcon-lock|CannedFoods.png|List_of_Goods#CannedFoods|Class183CannedFoods|Canned Foods}} {{ItemIcon-lock|DriedFoodGoods.png|List_of_Goods#DriedFoodGoods|Class184DriedFoodGoods|Dried Food Goods}} {{ItemIcon-lock|FreshProduce.png|List_of_Goods#FreshProduce|Class182FreshProduce|Fresh Produce}} {{ItemIcon-lock|PreservedFood.png|List_of_Goods#PreservedFood|Class185PreservedFood|Preserved Food}}&lt;br /&gt;
|Experts={{Expert|Id=56}}+150% [[Craft Production]]&amp;lt;br /&amp;gt;{{ExpertSpacer}} at this improvement&amp;lt;br /&amp;gt;{{ExpertSpacer}} +10 bonus&amp;lt;br /&amp;gt;{{ExpertSpacer}} Region Harvest Production&amp;lt;br /&amp;gt;{{ExpertSpacer}} per [[#Farm|Farm]] in this region&lt;br /&gt;
|Techs={{Tech|Mercantilism.png|Class186Mercantilism|Mercantilism}} {{Tech|Brewing.png|Class187Brewing|Brewing}}&lt;br /&gt;
|Other= &#039;&#039;&#039;6 per Nation&#039;&#039;&#039;&amp;lt;br /&amp;gt;{{FadedOutGoods}}&lt;br /&gt;
}}&lt;br /&gt;
{{Improv&lt;br /&gt;
|domain=DomainCommerce.png&lt;br /&gt;
|anchorId=Pub&lt;br /&gt;
|itemfile=Pub.png&lt;br /&gt;
|itemname=Pub&lt;br /&gt;
|CostsMaint=&#039;&#039;&#039;Costs:&#039;&#039;&#039; 250 {{ProdIcon}} 10 {{ItemIconSmall|Glass.png|List_of_Goods#Glass|Class188Glass|Glass}}&amp;lt;br /&amp;gt; 50 {{Food}} 80 {{Materials}} 80 {{Timber}}&amp;lt;br /&amp;gt;&#039;&#039;&#039;Maintenance:&#039;&#039;&#039;&amp;lt;br /&amp;gt;1 {{Wealth}} / {{Turn}}&amp;lt;br /&amp;gt;{{ImprovStats|Id=47|D=5|H=350|P=1}}&lt;br /&gt;
|Prod=+5 {{Security}}&amp;lt;br /&amp;gt;+1 additional {{Wealth}} / {{Turn}} for each&amp;lt;br /&amp;gt;{{DomainCommerce}} Commerce and {{DomainCulture}} Culture&amp;lt;br /&amp;gt;improvement in this region&amp;lt;br /&amp;gt;{{ItemIcon-lock|GourmetMeals.png|List_of_Goods#GourmetMeals|Class189GourmetMeals|Gourmet Meals}}&lt;br /&gt;
|Experts={{Expert|Id=57}}+5 {{Wealth}} / {{Turn}}&lt;br /&gt;
|Techs={{Tech|Brewing.png|Class190Brewing|Brewing}}&lt;br /&gt;
|Other= &#039;&#039;&#039;1 per City&#039;&#039;&#039;&amp;lt;br /&amp;gt;Upgrades from [[#Inn|Inn]]&lt;br /&gt;
}}&lt;br /&gt;
{{Improv&lt;br /&gt;
|domain=DomainCommerce.png&lt;br /&gt;
|anchorId=Bazaar&lt;br /&gt;
|itemfile=Bazaar.png&lt;br /&gt;
|itemname=Bazaar&lt;br /&gt;
|CostsMaint=&#039;&#039;&#039;Costs:&#039;&#039;&#039; 300 {{ProdIcon}}&amp;lt;br /&amp;gt;10 {{Materials}} 150 {{Timber}}&amp;lt;br /&amp;gt;&#039;&#039;&#039;Maintenance:&#039;&#039;&#039;&amp;lt;br /&amp;gt;1 {{Food}} 1 {{Materials}} 1 {{Timber}} / {{Turn}}&amp;lt;br /&amp;gt;{{ImprovStats|Id=48|D=4|H=200|P=1}}&lt;br /&gt;
|Prod=+10 {{Prosperity}}&amp;lt;br /&amp;gt;+10 {{Wealth}} / {{Turn}}&amp;lt;br /&amp;gt; &amp;lt;br /&amp;gt;{{ItemIcon|TradeGoods.png|List_of_Goods#TradeGoods|Class191TradeGoods|Trade Goods}}&lt;br /&gt;
|Experts={{Expert|Id=58}}+15 {{Wealth}} / {{Turn}}&lt;br /&gt;
|Techs={{Tech|Horseshoes.png|Class192Horseshoes|Horseshoes}} {{Tech|Cartography.png|Class193Cartography|Cartography}}&lt;br /&gt;
|Other= &#039;&#039;&#039;1 per City&#039;&#039;&#039;&amp;lt;br /&amp;gt;Upgrades from [[#TradingPost|Trading Post]]&lt;br /&gt;
}}&lt;br /&gt;
{{Improv&lt;br /&gt;
|domain=DomainIndustry.png&lt;br /&gt;
|anchorId=ArtisanStudio&lt;br /&gt;
|itemfile=ArtisanStudio.png&lt;br /&gt;
|itemname=Artisan Studio&lt;br /&gt;
|CostsMaint=&#039;&#039;&#039;Costs:&#039;&#039;&#039; 360 {{ProdIcon}}&amp;lt;br /&amp;gt;10 {{Materials}} 50 {{Timber}}&amp;lt;br /&amp;gt;&#039;&#039;&#039;Maintenance:&#039;&#039;&#039;&amp;lt;br /&amp;gt;5 {{Materials}} / {{Turn}}&amp;lt;br /&amp;gt;{{ImprovStats|Id=49|D=4|H=200|P=1}}&lt;br /&gt;
|Prod=+5 {{Happiness}}&amp;lt;br /&amp;gt;+5 {{Prosperity}}&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;{{ItemIcon|DecorativePaintings.png|List_of_Goods#DecorativePaintings|Class194DecorativePaintings|Decorative Paintings}} {{ItemIcon|MusicalInstruments.png|List_of_Goods#MusicalInstruments|Class195MusicalInstruments|Musical Instruments}} {{ItemIcon-lock|Jewelry.png|List_of_Goods#Jewelry|Class196Jewelry|Jewelry}}&amp;lt;br /&amp;gt;{{ItemIcon-lock|Piano.png|List_of_Goods#Piano|Class197Piano|Piano}} {{ItemIcon-lock|Sculpture.png|List_of_Goods#Sculpture|Class198Sculpture|Sculpture}} {{ItemIcon-lock|Statuary.png|List_of_Goods#Statuary|Class199Statuary|Statuary}}&lt;br /&gt;
|Experts={{Expert|Id=59}}+2 Masterpiece Creation&amp;lt;br /&amp;gt;{{ExpertSpacer}} Speed per turn&amp;lt;br /&amp;gt;{{ExpertSpacer}} +5 {{Security}}&lt;br /&gt;
|Techs={{Tech|DecorativeArts.png|Class200DecorativeArts|Decorative Arts}}&lt;br /&gt;
|Other= &#039;&#039;&#039;6 per Nation&#039;&#039;&#039;&lt;br /&gt;
}}&lt;br /&gt;
{{Improv&lt;br /&gt;
|domain=DomainMilitary.png&lt;br /&gt;
|anchorId=Castle&lt;br /&gt;
|itemfile=Castle.png&lt;br /&gt;
|itemname=Castle&lt;br /&gt;
|CostsMaint=&#039;&#039;&#039;Costs:&#039;&#039;&#039; 400 {{ProdIcon}}&amp;lt;br /&amp;gt;250 {{Materials}} 50 {{Timber}}&amp;lt;br /&amp;gt;&#039;&#039;&#039;Maintenance:&#039;&#039;&#039;&amp;lt;br /&amp;gt;1 {{Materials}} 1 {{Timber}} / {{Turn}}&amp;lt;br /&amp;gt;{{ImprovStats|Id=50|D=6|H=250|P=1}}&lt;br /&gt;
|Prod=+25% Strength to&amp;lt;br /&amp;gt;[[Forces]] within this region&amp;lt;br /&amp;gt;+15 {{Security}}&lt;br /&gt;
|Experts={{Expert|Id=60}}+10% Strength to&amp;lt;br /&amp;gt;{{ExpertSpacer}} [[Forces]] within this city&amp;lt;br /&amp;gt;{{ExpertSpacer}} +25 {{Security}}&amp;lt;br /&amp;gt;{{Expert|Id=61}}From +25 to +35&lt;br /&gt;
|Techs={{Tech|Feudalism.png|Class201Feudalism|Feudalism}}&lt;br /&gt;
|Other= &#039;&#039;&#039;1 per City&#039;&#039;&#039;&lt;br /&gt;
}}&lt;br /&gt;
{{Improv&lt;br /&gt;
|domain=DomainReligion.png&lt;br /&gt;
|anchorId=Cemetery&lt;br /&gt;
|itemfile=Cemetery.png&lt;br /&gt;
|itemname=Cemetery&lt;br /&gt;
|CostsMaint=&#039;&#039;&#039;Costs:&#039;&#039;&#039; 180 {{ProdIcon}}&amp;lt;br /&amp;gt;50 {{Materials}} 20 {{Timber}} 100 {{Wealth}}&amp;lt;br /&amp;gt;&#039;&#039;&#039;Maintenance:&#039;&#039;&#039;&amp;lt;br /&amp;gt;2 {{Materials}} 2 {{Wealth}} / {{Turn}}&amp;lt;br /&amp;gt;{{ImprovStats|Id=51|D=4|H=150|P=1}}&lt;br /&gt;
|Prod=+10 {{Happiness}}&lt;br /&gt;
|Experts={{Expert|Id=62}}+10 {{Health}}&lt;br /&gt;
|Techs={{Tech|IlluminatedManuscripts.png|Class202IlluminatedManuscripts|Illuminated Manuscripts}}&lt;br /&gt;
|Other= &#039;&#039;&#039;1 per City&#039;&#039;&#039;&lt;br /&gt;
}}&lt;br /&gt;
{{Improv&lt;br /&gt;
|domain=DomainReligion.png&lt;br /&gt;
|anchorId=Monastery&lt;br /&gt;
|itemfile=Monastery.png&lt;br /&gt;
|itemname=Monastery&lt;br /&gt;
|CostsMaint=&#039;&#039;&#039;Costs:&#039;&#039;&#039; 125 {{ProdIcon}}&amp;lt;br /&amp;gt;150 {{Materials}} 50 {{Timber}}&amp;lt;br /&amp;gt;&#039;&#039;&#039;Maintenance:&#039;&#039;&#039;&amp;lt;br /&amp;gt;1 {{Materials}} 1 {{Wealth}} / {{Turn}}&amp;lt;br /&amp;gt;{{ImprovStats|Id=52|D=4|H=200|P=1}}&lt;br /&gt;
|Prod=+25 City Religion Spread Strength&amp;lt;br /&amp;gt;+1 Masterpiece Creation Speed per turn at&amp;lt;br /&amp;gt;each {{DomainCulture}} Culture improvement in this region&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;{{ItemIcon-lock|Beer.png|List_of_Goods#Beer|Class203Beer|Beer}} {{ItemIcon-lock|DriedFoodGoods.png|List_of_Goods#DriedFoodGoods|Class204DriedFoodGoods|Dried Food Goods}} {{ItemIcon-lock|PaperItem.png|List_of_Goods#Paper|Class205PaperItem|Paper}}&lt;br /&gt;
|Experts={{Expert|Id=63}}+10 {{Knowledge}}&lt;br /&gt;
|Techs={{Tech|IlluminatedManuscripts.png|Class206IlluminatedManuscripts|Illuminated Manuscripts}}&lt;br /&gt;
|Other=&lt;br /&gt;
}}&lt;br /&gt;
|}&lt;br /&gt;
{{ImprovAge|Age=&amp;lt;div id=&amp;quot;High_Medieval_Era&amp;quot; style=&amp;quot;display:inline;&amp;quot;&amp;gt;[[#High Medieval Era|High Medieval Era]]&amp;lt;/div&amp;gt;}}&lt;br /&gt;
{{Improv&lt;br /&gt;
|domain=DomainIndustry.png&lt;br /&gt;
|anchorId=CraftingGuild&lt;br /&gt;
|itemfile=CraftingGuild.png&lt;br /&gt;
|itemname=Crafting Guild&lt;br /&gt;
|CostsMaint=&#039;&#039;&#039;Costs:&#039;&#039;&#039; 300 {{ProdIcon}} 5 {{ItemIconSmall|Concrete.png|List_of_Goods#Concrete|Class207Concrete|Concrete}}&amp;lt;br /&amp;gt;5 {{ItemIconSmall|MetalIngot.png|List_of_Goods#MetalIngot|Class208MetalIngot|Metal Ingot}} 15 {{Timber}}&amp;lt;br /&amp;gt;&#039;&#039;&#039;Maintenance:&#039;&#039;&#039;&amp;lt;br /&amp;gt;1 {{Materials}} 5 {{Timber}} 5 {{Wealth}} / {{Turn}}&amp;lt;br /&amp;gt;{{ImprovStats|Id=53|D=4|H=250|P=1}}&lt;br /&gt;
|Prod=+25% [[Build Production]] at&amp;lt;br /&amp;gt;{{DomainIndustry}} Industry improvements&amp;lt;br /&amp;gt;in this region&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;Can craft all that the [[List of Improvements#Workshop|Workshop]] can, plus:&amp;lt;br /&amp;gt;{{ItemIcon-lock|PlasticContainer.png|List_of_Goods#PlasticContainer|Class209PlasticContainers|Plastic Containers}} {{ItemIcon-lock|MachinedPart.png|List_of_Goods#MachinedPart|Class210MachinedPart|Machined Part}} {{ItemIcon-lock|IndustrialTools.png|List_of_Goods#IndustrialTools|Class211IndustrialTools|Industrial Tools}} {{ItemIcon-lock|RadioItem.png|List_of_Goods#Radio|Class212RadioItem|Radio}} {{ItemIcon-lock|InternalCombustionEngineItem.png|List_of_Goods#InternalCombustionEngine|Class213InternalCombustionEngineItem|Internal Combustion Engine}}&lt;br /&gt;
|Experts={{Expert|Id=64}}+200% [[Craft Production]]&amp;lt;br /&amp;gt;{{ExpertSpacer}} at this improvement&lt;br /&gt;
|Techs={{Tech|Steel.png|Class214Steel|Steel}} {{Tech|Architecture.png|Class215Architecture|Architecture}} {{Tech|MechanizedClocks.png|Class216MechanizedClocks|Mechanized Clocks}}&lt;br /&gt;
|Other=Upgrades from [[List of Improvements#Workshop|Workshop]]&amp;lt;br /&amp;gt;Upgrades to [[List of Improvements#Factory|Factory]]&lt;br /&gt;
}}&lt;br /&gt;
{{Improv&lt;br /&gt;
|domain=DomainCommerce.png&lt;br /&gt;
|anchorId=Residence&lt;br /&gt;
|itemfile=Residence.png&lt;br /&gt;
|itemname=Residence&lt;br /&gt;
|CostsMaint=&#039;&#039;&#039;Costs:&#039;&#039;&#039; 200 {{ProdIcon}}&amp;lt;br /&amp;gt;25 {{Food}} 150 {{Timber}}&amp;lt;br /&amp;gt;&#039;&#039;&#039;Maintenance:&#039;&#039;&#039;&amp;lt;br /&amp;gt;1 {{Materials}} 1 {{Timber}} / {{Turn}}&amp;lt;br /&amp;gt;{{ImprovStats|Id=54|D=3|H=100|P=0}}&lt;br /&gt;
|Prod=+4 {{Housing}} [[Housing]]&amp;lt;br /&amp;gt;+2 bonus {{Housing}} [[Housing]]&amp;lt;br /&amp;gt;if built in the city center&amp;lt;br /&amp;gt;+3% [[City Production]]&lt;br /&gt;
|Experts=&lt;br /&gt;
|Techs={{Tech|Steel.png|Class217Steel|Steel}} {{Tech|Architecture.png|Class218Architecture|Architecture}} {{Tech|TheScientificMethod.png|Class219TheScientificMethod|The Scientific Method}}&lt;br /&gt;
|Other=Upgrades from [[List of Improvements#Dwelling|Dwelling]]&amp;lt;br /&amp;gt;Upgrades to [[List of Improvements#Skyscraper|Skyscraper]]&lt;br /&gt;
}}&lt;br /&gt;
{{Improv&lt;br /&gt;
|domain=DomainCommerce.png&lt;br /&gt;
|anchorId=CentralBank&lt;br /&gt;
|itemfile=CentralBank.png&lt;br /&gt;
|itemname=Central Bank&lt;br /&gt;
|CostsMaint=&#039;&#039;&#039;Costs:&#039;&#039;&#039; 250 {{ProdIcon}}&amp;lt;br /&amp;gt;10 {{Materials}} 50 {{Timber}} 50 {{Wealth}}&amp;lt;br /&amp;gt;&#039;&#039;&#039;Maintenance:&#039;&#039;&#039;&amp;lt;br /&amp;gt;1 {{Materials}} / {{Turn}}&amp;lt;br /&amp;gt;{{ImprovStats|Id=55|D=4|H=250|P=1}}&lt;br /&gt;
|Prod=+10 {{Prosperity}}&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;{{ItemIcon|LetterofCredit.png|List_of_Goods#LetterofCredit|Class220LetterofCredit|Letter of Credit}}&lt;br /&gt;
|Experts={{Expert|Id=65}}+2 {{ItemIconSmall|PreciousMetal.png|List_of_Goods#PreciousMetal|Class221PreciousMetal|Precious Metal}} / {{Turn}}&lt;br /&gt;
|Techs={{Tech|Banking.png|Class222Banking|Banking}}&lt;br /&gt;
|Other= &#039;&#039;&#039;1 per Nation&#039;&#039;&#039;&lt;br /&gt;
}}&lt;br /&gt;
{{Improv&lt;br /&gt;
|domain=DomainIndustry.png&lt;br /&gt;
|anchorId=Armory&lt;br /&gt;
|itemfile=Armory.png&lt;br /&gt;
|itemname=Armory&lt;br /&gt;
|CostsMaint=&#039;&#039;&#039;Costs:&#039;&#039;&#039; 200 {{ProdIcon}}&amp;lt;br /&amp;gt;10 {{ItemIconSmall|Concrete.png|List_of_Goods#Concrete|Class223Concrete|Concrete}} 5 {{ItemIconSmall|MetalTools.png|List_of_Goods#MetalTools|Class224MetalTools|Metal Tools}} 25 {{Timber}}&amp;lt;br /&amp;gt;&#039;&#039;&#039;Maintenance:&#039;&#039;&#039;&amp;lt;br /&amp;gt;5 {{Materials}} 5 {{Wealth}} / {{Turn}}&amp;lt;br /&amp;gt;{{ImprovStats|Id=56|D=8|H=300|P=1}}&lt;br /&gt;
|Prod=-5 {{Happiness}}&amp;lt;br /&amp;gt;+5 {{Security}}&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;{{ItemIcon-lock|Explosive.png|List_of_Goods#Explosive|Class225Explosive|Explosive}} {{ItemIcon-lock|GunpowderItem.png|List_of_Goods#Gunpowder|Class226GunpowderItem|Gunpowder}}&lt;br /&gt;
|Experts={{Expert|Id=66}}+150% [[Craft Production]]&amp;lt;br /&amp;gt;{{ExpertSpacer}} at this improvement&amp;lt;br /&amp;gt;{{ExpertSpacer}} +10 City [[Build Production]]&amp;lt;br /&amp;gt;{{Expert|Id=67}}From +150% to +200%&amp;lt;br /&amp;gt;{{ExpertSpacer}} and +10 to +20&lt;br /&gt;
|Techs={{Tech|Gunpowder.png|Class227Gunpowder|Gunpowder}} {{Tech|Cannons.png|Class228Cannons|Cannons}}&lt;br /&gt;
|Other= &#039;&#039;&#039;6 per Nation&#039;&#039;&#039;&lt;br /&gt;
}}&lt;br /&gt;
{{Improv&lt;br /&gt;
|domain=DomainIndustry.png&lt;br /&gt;
|anchorId=Cobbler&lt;br /&gt;
|itemfile=Cobbler.png&lt;br /&gt;
|itemname=Cobbler&lt;br /&gt;
|CostsMaint=&#039;&#039;&#039;Costs:&#039;&#039;&#039; 150 {{ProdIcon}}&amp;lt;br /&amp;gt;10 {{Materials}} 50 {{Timber}}&amp;lt;br /&amp;gt;&#039;&#039;&#039;Maintenance:&#039;&#039;&#039;&amp;lt;br /&amp;gt;1 {{Wealth}} / {{Turn}}&amp;lt;br /&amp;gt;{{ImprovStats|Id=57|D=8|H=500|P=1}}&lt;br /&gt;
|Prod={{ItemIcon|Belts.png|List_of_Goods#Belts|Class229Belts|Belts}} {{ItemIcon|Shoes.png|List_of_Goods#Shoes|Class230Shoes|Shoes}} {{ItemIcon-lock|Sandals.png|List_of_Goods#Sandals|Class231Sandals|Sandals}} {{ItemIcon-lock|Boots.png|List_of_Goods#Boots|Class182Boots|Boots}} {{ItemIcon-lock|Sneakers.png|List_of_Goods#Sneakers|Class182Sneakers|Sneakers}}&lt;br /&gt;
|Experts={{Expert|Id=68}}+150% [[Craft Production]]&amp;lt;br /&amp;gt;{{ExpertSpacer}} at this improvement&lt;br /&gt;
|Techs={{Tech|Haberdashery.png|Class232Haberdashery|Haberdashery}}&lt;br /&gt;
|Other= &#039;&#039;&#039;3 per Nation&#039;&#039;&#039;&lt;br /&gt;
}}&lt;br /&gt;
{{Improv&lt;br /&gt;
|domain=DomainIndustry.png&lt;br /&gt;
|anchorId=Tailor&lt;br /&gt;
|itemfile=Tailor.png&lt;br /&gt;
|itemname=Tailor&lt;br /&gt;
|CostsMaint=&#039;&#039;&#039;Costs:&#039;&#039;&#039; 150 {{ProdIcon}}&amp;lt;br /&amp;gt;10 {{Materials}} 75 {{Timber}}&amp;lt;br /&amp;gt;&#039;&#039;&#039;Maintenance:&#039;&#039;&#039;&amp;lt;br /&amp;gt;1 {{Materials}} / {{Turn}}&amp;lt;br /&amp;gt;{{ImprovStats|Id=58|D=4|H=200|P=1}}&lt;br /&gt;
|Prod=+5 {{Happiness}}&amp;lt;br /&amp;gt;+5 {{Prosperity}}&amp;lt;br /&amp;gt;+25% [[Craft Production]] to Weavers&amp;lt;br /&amp;gt;and their upgrades in this [[Region]]&amp;lt;br /&amp;gt;Can craft everything the [[List of Improvements#Weaver|Weaver]] can, plus:&amp;lt;br /&amp;gt;{{ItemIcon-lock|Slippers.png|List_of_Goods#Slippers|Class182Slippers|Slippers}} {{ItemIcon-lock|Trousers.png|List_of_Goods#Trousers|Class182Trousers|Trousers}}&lt;br /&gt;
|Experts={{Expert|Id=69}} +150% [[Craft Production]]&amp;lt;br /&amp;gt;{{ExpertSpacer}} at this improvement&amp;lt;br /&amp;gt;{{ExpertSpacer}}+5 {{Security}}&lt;br /&gt;
|Techs={{Tech|Haberdashery.png|Class233Haberdashery|Haberdashery}} {{Tech|Industrialization.png|Class234Industrialization|Industrialization}}&lt;br /&gt;
|Other= &#039;&#039;&#039;8 per Nation&#039;&#039;&#039;&amp;lt;br /&amp;gt;Upgrades from [[List of Improvements#Weaver|Weaver]]&amp;lt;br /&amp;gt;&#039;&#039;Apparently boosts other Weavers instead of Tailors according to the Encarta. Might be a bug?&#039;&#039;&lt;br /&gt;
}}&lt;br /&gt;
{{Improv&lt;br /&gt;
|domain=DomainIndustry.png&lt;br /&gt;
|anchorId=Distillery&lt;br /&gt;
|itemfile=Distillery.png&lt;br /&gt;
|itemname=Distillery&lt;br /&gt;
|CostsMaint=&#039;&#039;&#039;Costs:&#039;&#039;&#039; 200 {{ProdIcon}}&amp;lt;br /&amp;gt;1 {{Food}} 5 {{Wealth}}&amp;lt;br /&amp;gt;&#039;&#039;&#039;Maintenance:&#039;&#039;&#039;&amp;lt;br /&amp;gt;1 {{Wealth}} / {{Turn}}&amp;lt;br /&amp;gt;{{ImprovStats|Id=59|D=6|H=400|P=1}}&lt;br /&gt;
|Prod=+150% [[Craft Production]]&amp;lt;br /&amp;gt;at this improvement&amp;lt;br /&amp;gt;+25% [[Craft Production]] to Distilleries&amp;lt;br /&amp;gt;and their upgrades in this [[Region]]&amp;lt;br /&amp;gt;Can craft everything the [[List of Improvements#Brewery|Brewery]] can&lt;br /&gt;
|Experts={{Expert|Id=70}}+150% [[Craft Production]]&amp;lt;br /&amp;gt;{{ExpertSpacer}} at this improvement&amp;lt;br /&amp;gt;{{ExpertSpacer}} +5 {{Happiness}}&amp;lt;br /&amp;gt;{{Expert|Id=71}}From +150% to +200%.&amp;lt;br /&amp;gt;{{Expert|Id=72}}From +200% to +250%. &lt;br /&gt;
|Techs={{Tech|HeavyPlows.png|Class235HeavyPlows|Heavy Plows}}&lt;br /&gt;
|Other= &#039;&#039;&#039;3 per Nation&#039;&#039;&#039;&amp;lt;br /&amp;gt;Upgrades from [[List of Improvements#Brewery|Brewery]]&amp;lt;br /&amp;gt;&#039;&#039;Apparently boosts other Breweries instead of Distilleries according to the Encarta. Might be a bug?&#039;&#039;&lt;br /&gt;
}}&lt;br /&gt;
{{Improv&lt;br /&gt;
|domain=DomainCulture.png&lt;br /&gt;
|anchorId=TopiaryPark&lt;br /&gt;
|itemfile=TopiaryPark.png&lt;br /&gt;
|itemname=Topiary Park&lt;br /&gt;
|CostsMaint=&#039;&#039;&#039;Costs:&#039;&#039;&#039; 250 {{ProdIcon}}&amp;lt;br /&amp;gt;10 {{ItemIconSmall|CeramicPots.png|List_of_Goods#CeramicPots|Class2370CeramicPots|CeramicPots}} 150 {{Timber}}&amp;lt;br /&amp;gt;&#039;&#039;&#039;Maintenance:&#039;&#039;&#039;&amp;lt;br /&amp;gt;1 {{Wealth}} / {{Turn}}&amp;lt;br /&amp;gt;{{ImprovStats|Id=60|D=5|H=350|P=1}}&lt;br /&gt;
|Prod=+15 {{Happiness}}&amp;lt;br /&amp;gt;Paragon affinity: Activist, Prophet,&amp;lt;br /&amp;gt;Scientist, Strategist, and Writer&amp;lt;br /&amp;gt;+1 Masterpiece Creation Speed per turn&lt;br /&gt;
|Experts={{Expert|Id=73}}+5 {{Happiness}}&lt;br /&gt;
|Techs={{Tech|HeavyPlows.png|Class236HeavyPlows|Heavy Plows}}&lt;br /&gt;
|Other= &#039;&#039;&#039;1 per Nation&#039;&#039;&#039;&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;Can only be built on:&amp;lt;br /&amp;gt;&#039;&#039;&#039;Temperate Forest/Rainforest&#039;&#039;&#039;&amp;lt;br /&amp;gt;&#039;&#039;&#039;Tropical Forest/Rainforest&#039;&#039;&#039;&lt;br /&gt;
}}&lt;br /&gt;
{{Improv&lt;br /&gt;
|domain=DomainCommerce.png&lt;br /&gt;
|anchorId=RaceTrack&lt;br /&gt;
|itemfile=RaceTrack.png&lt;br /&gt;
|itemname=Race Track&lt;br /&gt;
|CostsMaint=&#039;&#039;&#039;Costs:&#039;&#039;&#039; 175 {{ProdIcon}}&amp;lt;br /&amp;gt;5 {{ItemIconSmall|Horse.png|List_of_Goods#Horse|Class237Horse|Horse}} 50 {{Materials}}&amp;lt;br /&amp;gt;&#039;&#039;&#039;Maintenance:&#039;&#039;&#039;&amp;lt;br /&amp;gt;1 {{Food}} / {{Turn}}&amp;lt;br /&amp;gt;{{ImprovStats|Id=61|D=4|H=250|P=1}}&lt;br /&gt;
|Prod=+10 {{Happiness}}&amp;lt;br /&amp;gt;+5 {{Wealth}} / {{Turn}}&lt;br /&gt;
|Experts={{Expert|Id=74}}+10 {{Wealth}} / {{Turn}}&amp;lt;br /&amp;gt;{{ExpertSpacer}} +10 {{Happiness}}&amp;lt;br /&amp;gt;{{Expert|Id=75}}+10 {{Wealth}} / {{Turn}}&amp;lt;br /&amp;gt;{{ExpertSpacer}} +10 {{Prosperity}}&lt;br /&gt;
|Techs={{Tech|Horseshoes.png|Class238Horseshoes|Horseshoes}}&lt;br /&gt;
|Other= &#039;&#039;&#039;1 per Nation&#039;&#039;&#039;&lt;br /&gt;
}}&lt;br /&gt;
{{Improv&lt;br /&gt;
|domain=DomainCulture.png&lt;br /&gt;
|anchorId=Amphitheater&lt;br /&gt;
|itemfile=Amphitheater.png&lt;br /&gt;
|itemname=Amphitheater&lt;br /&gt;
|CostsMaint=&#039;&#039;&#039;Costs:&#039;&#039;&#039; 200 {{ProdIcon}}&amp;lt;br /&amp;gt;50 {{Materials}} 50 {{Timber}}&amp;lt;br /&amp;gt;&#039;&#039;&#039;Maintenance:&#039;&#039;&#039;&amp;lt;br /&amp;gt;1 {{Wealth}} / {{Turn}}&amp;lt;br /&amp;gt;{{ImprovStats|Id=62|D=3|H=150|P=1}}&lt;br /&gt;
|Prod=+10 {{Happiness}}&amp;lt;br /&amp;gt;Paragon affinity: Activist, Artist,&amp;lt;br /&amp;gt;Musician, Prophet, and Writer&amp;lt;br /&amp;gt;+1 Masterpiece Creation Speed per turn&lt;br /&gt;
|Experts={{Expert|Id=76}}+15 {{Happiness}}&amp;lt;br /&amp;gt;{{ExpertSpacer}} +5 {{Prosperity}}&lt;br /&gt;
|Techs={{Tech|MusicalTheory.png|Class239MusicalTheory|Musical Theory}}&lt;br /&gt;
|Other= &#039;&#039;&#039;1 per Nation&#039;&#039;&#039;&lt;br /&gt;
}}&lt;br /&gt;
{{Improv&lt;br /&gt;
|domain=DomainScience.png&lt;br /&gt;
|anchorId=Observatory&lt;br /&gt;
|itemfile=Observatory.png&lt;br /&gt;
|itemname=Observatory&lt;br /&gt;
|CostsMaint=&#039;&#039;&#039;Costs:&#039;&#039;&#039; 175 {{ProdIcon}}&amp;lt;br /&amp;gt;10 {{ItemIconSmall|Concrete.png|List_of_Goods#Concrete|Class240Concrete|Concrete}} 15 {{ItemIconSmall|Glass.png|List_of_Goods#Glass|Class241Glass|Glass}}&amp;lt;br /&amp;gt;&#039;&#039;&#039;Maintenance:&#039;&#039;&#039;&amp;lt;br /&amp;gt;1 {{Wealth}} / {{Turn}}&amp;lt;br /&amp;gt;{{ImprovStats|Id=63|D=4|H=250|P=1}}&lt;br /&gt;
|Prod=+4 {{Research}} [[Research]] per turn&amp;lt;br /&amp;gt;+15 {{Knowledge}}&lt;br /&gt;
|Experts=&lt;br /&gt;
|Techs={{Tech|Optics.png|Class242Optics|Optics}}&lt;br /&gt;
|Other= &#039;&#039;&#039;1 per Nation&#039;&#039;&#039;&lt;br /&gt;
}}&lt;br /&gt;
{{Improv&lt;br /&gt;
|domain=DomainReligion.png&lt;br /&gt;
|anchorId=Shrine&lt;br /&gt;
|itemfile=Shrine.png&lt;br /&gt;
|itemname=Shrine&lt;br /&gt;
|CostsMaint=&#039;&#039;&#039;Costs:&#039;&#039;&#039; 175 {{ProdIcon}}&amp;lt;br /&amp;gt;80 {{Materials}} 60 {{Timber}} 60 {{Wealth}}&amp;lt;br /&amp;gt;&#039;&#039;&#039;Maintenance:&#039;&#039;&#039;&amp;lt;br /&amp;gt;1 {{Wealth}} / {{Turn}}&amp;lt;br /&amp;gt;{{ImprovStats|Id=64|D=4|H=250|P=1}}&lt;br /&gt;
|Prod=+1 City Religion Spread Distance&lt;br /&gt;
|Experts={{Expert|Id=77}}+10 {{Prosperity}}&lt;br /&gt;
|Techs={{Tech|Pilgrimage.png|Class243Pilgrimage|Pilgrimage}}&lt;br /&gt;
|Other= &#039;&#039;&#039;1 per Nation&#039;&#039;&#039;&lt;br /&gt;
}}&lt;br /&gt;
{{Improv&lt;br /&gt;
|domain=DomainScience.png&lt;br /&gt;
|anchorId=University&lt;br /&gt;
|itemfile=University.png&lt;br /&gt;
|itemname=University&lt;br /&gt;
|CostsMaint=&#039;&#039;&#039;Costs:&#039;&#039;&#039; 550 {{ProdIcon}} 10 {{ItemIconSmall|Concrete.png|List_of_Goods#Concrete|Class244Concrete|Concrete}}&amp;lt;br /&amp;gt;10 {{ItemIconSmall|Book.png|List_of_Goods#Book|Class245Book|Book}} 10 {{ItemIconSmall|PaperItem.png|List_of_Goods#Paper|Class246PaperItem|Paper}} 50 {{Timber}}&amp;lt;br /&amp;gt;&#039;&#039;&#039;Maintenance:&#039;&#039;&#039;&amp;lt;br /&amp;gt;1 {{Wealth}} / {{Turn}}&amp;lt;br /&amp;gt;{{ImprovStats|Id=65|D=4|H=200|P=1}}&lt;br /&gt;
|Prod=+25 {{Knowledge}}&amp;lt;br /&amp;gt;+2 {{Research}} [[Research]] per turn for&amp;lt;br /&amp;gt;each {{DomainScience}} Science and {{DomainMilitary}} Military&amp;lt;br /&amp;gt;improvement in this region&amp;lt;br /&amp;gt;{{ItemIcon|Book.png|List_of_Goods#Book|Class247Book|Book}} {{ItemIcon-lock|Encyclopedia.png|List_of_Goods#Encyclopedia|Class248Encyclopedia|Encyclopedia}}&lt;br /&gt;
|Experts={{Expert|Id=78}}+10 {{Knowledge}}&lt;br /&gt;
|Techs={{Tech|Universities.png|Class249Universities|Universities}}&lt;br /&gt;
|Other= &#039;&#039;&#039;1 per City&#039;&#039;&#039;&lt;br /&gt;
}}&lt;br /&gt;
|}&lt;br /&gt;
{{ImprovAge|Age=&amp;lt;div id=&amp;quot;Renaissance&amp;quot; style=&amp;quot;display:inline;&amp;quot;&amp;gt;[[#Renaissance|Renaissance]]&amp;lt;/div&amp;gt;}}&lt;br /&gt;
{{Improv&lt;br /&gt;
|domain=DomainCulture.png&lt;br /&gt;
|anchorId=CoffeeHouse&lt;br /&gt;
|itemfile=CoffeeHouse.png&lt;br /&gt;
|itemname=Coffee House&lt;br /&gt;
|CostsMaint=&#039;&#039;&#039;Costs:&#039;&#039;&#039; 200 {{ProdIcon}}&amp;lt;br /&amp;gt;20 {{Food}} 100 {{Materials}} 100 {{Timber}}&amp;lt;br /&amp;gt;&#039;&#039;&#039;Maintenance:&#039;&#039;&#039;&amp;lt;br /&amp;gt;1 {{Wealth}} / {{Turn}}&amp;lt;br /&amp;gt;{{ImprovStats|Id=66|D=5|H=350|P=1}}&lt;br /&gt;
|Prod=+3 {{Happiness}} for each {{DomainIndustry}}, {{DomainGovernment}},&amp;lt;br /&amp;gt;and {{DomainCulture}} improvement in this region&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;{{ItemIcon|BrewedCoffee.png|List_of_Goods#BrewedCoffee|Class250BrewedCoffee|Brewed Coffee}}&lt;br /&gt;
|Experts={{Expert|Id=79}}+5% Paragon spawn chance&lt;br /&gt;
|Techs={{Tech|CoffeeHouses.png|Class251CoffeeHouses|Coffee Houses}}&lt;br /&gt;
|Other= &#039;&#039;&#039;1 per City&#039;&#039;&#039;&amp;lt;br /&amp;gt;100% Artist, Musician,&amp;lt;br /&amp;gt;and Writer pick chance&amp;lt;br /&amp;gt;Slightly increases Masterpiece Creation Speed in this city&lt;br /&gt;
}}&lt;br /&gt;
{{Improv&lt;br /&gt;
|domain=DomainScience.png&lt;br /&gt;
|anchorId=GeneralHospital&lt;br /&gt;
|itemfile=GeneralHospital.png&lt;br /&gt;
|itemname=&amp;lt;small&amp;gt;General Hospital&amp;lt;/small&amp;gt;&lt;br /&gt;
|CostsMaint=&#039;&#039;&#039;Costs:&#039;&#039;&#039; 400 {{ProdIcon}}&amp;lt;br /&amp;gt;50 {{ItemIconSmall|Concrete.png|List_of_Goods#Concrete|Class2520Concrete|Concrete}} 20 {{ItemIconSmall|Glass.png|List_of_Goods#Glass|Class252Glass|Glass}} 50 {{Materials}}&amp;lt;br /&amp;gt;&#039;&#039;&#039;Maintenance:&#039;&#039;&#039;&amp;lt;br /&amp;gt;3 {{Wealth}} / {{Turn}}&amp;lt;br /&amp;gt;{{ImprovStats|Id=67|D=4|H=300|P=1}}&lt;br /&gt;
|Prod=+25 {{Health}}&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;{{ItemIcon|Medicine.png|List_of_Goods#Medicine|Class253Medicine|Medicine}} {{ItemIcon-lock|Antibiotic.png|List_of_Goods#Antibiotic|Class254Antibiotic|Antibiotic}} {{ItemIcon-lock|Bandage.png|List_of_Goods#Bandage|Class255Bandage|Bandage}} {{ItemIcon-lock|GeneTherapy.png|List_of_Goods#GeneTherapy|Class256GeneTherapy|Gene Therapy}}&lt;br /&gt;
|Experts={{Expert|Id=80}}+2 {{Research}} [[Research]] / {{Turn}}&lt;br /&gt;
|Techs={{Tech|Hospitals.png|Class257Hospitals|Hospitals}}&lt;br /&gt;
|Other= &#039;&#039;&#039;1 per City&#039;&#039;&#039;&lt;br /&gt;
}}&lt;br /&gt;
{{Improv&lt;br /&gt;
|domain=DomainGovernment.png&lt;br /&gt;
|anchorId=Plaza&lt;br /&gt;
|itemfile=Plaza.png&lt;br /&gt;
|itemname=Plaza&lt;br /&gt;
|CostsMaint=&#039;&#039;&#039;Costs:&#039;&#039;&#039; 350 {{ProdIcon}}&amp;lt;br /&amp;gt;10 {{ItemIconSmall|Concrete.png|List_of_Goods#Concrete|Class258Concrete|Concrete}} 10 {{ItemIconSmall|Dye.png|List_of_Goods#Dye|Class259Dye|Dye}}&amp;lt;br /&amp;gt;&#039;&#039;&#039;Maintenance:&#039;&#039;&#039;&amp;lt;br /&amp;gt;1 {{Wealth}} / {{Turn}}&amp;lt;br /&amp;gt;{{ImprovStats|Id=68|D=4|H=300|P=1}}&lt;br /&gt;
|Prod=+10 {{Happiness}}&lt;br /&gt;
|Experts={{Expert|Id=81}}+5 [[City Production]]&amp;lt;br /&amp;gt;{{Expert|Id=82}}From +5 to +10&lt;br /&gt;
|Techs={{Tech|PerspectiveArt.png|Class260PerspectiveArt|Perspective Art}}&lt;br /&gt;
|Other= &#039;&#039;&#039;1 per Nation&#039;&#039;&#039;&amp;lt;br /&amp;gt;Upgrades to [[List of Improvements#CommunityGarden|Community Garden]]&lt;br /&gt;
}}&lt;br /&gt;
{{Improv&lt;br /&gt;
|domain=DomainIndustry.png&lt;br /&gt;
|anchorId=PrintShop&lt;br /&gt;
|itemfile=PrintShop.png&lt;br /&gt;
|itemname=Print Shop&lt;br /&gt;
|CostsMaint=&#039;&#039;&#039;Costs:&#039;&#039;&#039; 250 {{ProdIcon}}&amp;lt;br /&amp;gt;10 {{Materials}} 2 {{ItemIconSmall|SteelItem.png|List_of_Goods#Steel|Class261SteelItem|Steel}} 50 {{Timber}}&amp;lt;br /&amp;gt;&#039;&#039;&#039;Maintenance:&#039;&#039;&#039;&amp;lt;br /&amp;gt;1 {{Wealth}} / {{Turn}}&amp;lt;br /&amp;gt;{{ImprovStats|Id=69|D=8|H=500|P=1}}&lt;br /&gt;
|Prod={{ItemIcon|Map.png|List_of_Goods#Map|Class262Map|Map}} {{ItemIcon|Newspaper.png|List_of_Goods#Newspaper|Class263Newspaper|Newspaper}} {{ItemIcon-lock|Book.png|List_of_Goods#Book|Class264Book|Book}} {{ItemIcon-lock|Encyclopedia.png|List_of_Goods#Encyclopedia|Class265Encyclopedia|Encyclopedia}} {{ItemIcon-lock|Photograph.png|List_of_Goods#Photograph|Class266Photograph|Photograph}}&lt;br /&gt;
|Experts={{Expert|Id=83}}+150% [[Craft Production]]&amp;lt;br /&amp;gt;{{ExpertSpacer}} at this improvement.&lt;br /&gt;
|Techs={{Tech|PrintingPress.png|Class267PrintingPress|Printing Press}}&lt;br /&gt;
|Other= &#039;&#039;&#039;3 per Nation&#039;&#039;&#039;&lt;br /&gt;
}}&lt;br /&gt;
{{Improv&lt;br /&gt;
|domain=DomainIndustry.png&lt;br /&gt;
|anchorId=Drydock&lt;br /&gt;
|itemfile=Drydock.png&lt;br /&gt;
|itemname=Drydock&lt;br /&gt;
|CostsMaint=&#039;&#039;&#039;Costs:&#039;&#039;&#039; 300 {{ProdIcon}}&amp;lt;br /&amp;gt;200 {{Timber}}&amp;lt;br /&amp;gt;&#039;&#039;&#039;Maintenance:&#039;&#039;&#039;&amp;lt;br /&amp;gt;10 {{Wealth}} / {{Turn}}&amp;lt;br /&amp;gt;{{ImprovStats|Id=70|D=6|H=300|P=1}}&lt;br /&gt;
|Prod=+20% [[City Production]]&lt;br /&gt;
|Experts={{Expert|Id=84}}-5 {{Health}}&amp;lt;br /&amp;gt;{{ExpertSpacer}} +10 {{Security}}&amp;lt;br /&amp;gt;{{ExpertSpacer}} +30% [[City Production]]&amp;lt;br /&amp;gt;{{Expert|Id=85}}+10 {{Knowledge}}&amp;lt;br /&amp;gt;{{Expert|Id=86}}+15 {{Security}}&lt;br /&gt;
|Techs={{Tech|Shipbuilding.png|Class268Shipbuilding|Shipbuilding}} {{Tech|Mercantilism.png|Class269Mercantilism|Mercantilism}}&lt;br /&gt;
|Other= &#039;&#039;&#039;1 per City&#039;&#039;&#039;&amp;lt;br /&amp;gt;Upgrades from [[List of Improvements#Docks|Docks]]&amp;lt;br /&amp;gt;Upgrades to [[List of Improvements#NavalBase|Naval Base]]&amp;lt;br /&amp;gt;&#039;&#039;(Not sure if the 3rd expert&amp;lt;br /&amp;gt;stacks or replaces the security)&#039;&#039;&lt;br /&gt;
}}&lt;br /&gt;
{{Improv&lt;br /&gt;
|domain=DomainIndustry.png&lt;br /&gt;
|anchorId=Forge&lt;br /&gt;
|itemfile=Forge.png&lt;br /&gt;
|itemname=Forge&lt;br /&gt;
|CostsMaint=&#039;&#039;&#039;Costs:&#039;&#039;&#039; 200 {{ProdIcon}}&amp;lt;br /&amp;gt;10 {{Food}} 10 {{Materials}}&amp;lt;br /&amp;gt;&#039;&#039;&#039;Maintenance:&#039;&#039;&#039;&amp;lt;br /&amp;gt;1 {{Materials}} 1 {{Timber}} 3 {{Wealth}} / {{Turn}}&amp;lt;br /&amp;gt;{{ImprovStats|Id=71|D=3|H=150|P=1}}&lt;br /&gt;
|Prod=-5 {{Health}}&amp;lt;br /&amp;gt;+25% [[Craft Production]] to Blacksmiths&amp;lt;br /&amp;gt;and their upgrades in this [[Region]]&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;Can craft all that the [[List of Improvements#Blacksmith|Blacksmith]] can, plus:&amp;lt;br /&amp;gt;{{ItemIcon|SteelItem.png|List_of_Goods#Steel|Class270SteelItem|Steel}}&lt;br /&gt;
|Experts={{Expert|Id=87}}+150% [[Craft Production]]&amp;lt;br /&amp;gt;{{ExpertSpacer}} at this improvement&amp;lt;br /&amp;gt;{{Expert|Id=88}}From +150% to +200%&lt;br /&gt;
|Techs={{Tech|Steel.png|Class271Steel|Steel}} {{Tech|PrecisionEngineering.png|Class1303PrecisionEngineering|Precision Engineering}}&lt;br /&gt;
|Other= &#039;&#039;&#039;10 per Nation&#039;&#039;&#039;&amp;lt;br /&amp;gt;Upgrades from [[List of Improvements#Blacksmith|Blacksmith]]&amp;lt;br /&amp;gt;Upgrades to [[List of Improvements#Foundry|Foundry]]&lt;br /&gt;
}}&lt;br /&gt;
{{Improv&lt;br /&gt;
|domain=DomainIndustry.png&lt;br /&gt;
|anchorId=Windmill&lt;br /&gt;
|itemfile=Windmill.png&lt;br /&gt;
|itemname=Windmill&lt;br /&gt;
|CostsMaint=&#039;&#039;&#039;Costs:&#039;&#039;&#039; 200 {{ProdIcon}}&amp;lt;br /&amp;gt;80 {{Materials}} 20 {{ItemIconSmall|MetalTools.png|List_of_Goods#MetalTools|Class272MetalTools|Metal Tools}} 80 {{Timber}}&amp;lt;br /&amp;gt;&#039;&#039;&#039;Maintenance:&#039;&#039;&#039;&amp;lt;br /&amp;gt;2 {{Timber}} / {{Turn}}&amp;lt;br /&amp;gt;{{ImprovStats|Id=72|D=4|H=300|P=1}}&lt;br /&gt;
|Prod=+1 {{Food}} from all Farms and their upgrades&amp;lt;br /&amp;gt;+3 City [[Craft Production]]&amp;lt;br /&amp;gt;Can craft all that the [[List of Improvements#Mill|Mill]] can, plus:&amp;lt;br /&amp;gt;{{ItemIcon-lock|DriedFoodGoods.png|List_of_Goods#DriedFoodGoods|Class273DriedFoodGoods|Dried Food Goods}}&lt;br /&gt;
|Experts={{Expert|Id=89}}+1 City [[Craft Production]]&amp;lt;br /&amp;gt;{{ExpertSpacer}} +4 City [[Harvest Production]]&amp;lt;br /&amp;gt;{{ExpertSpacer}} for Food and&amp;lt;br /&amp;gt;{{ExpertSpacer}} Plant [[Resource Nodes]]&lt;br /&gt;
|Techs={{Tech|Windmills.png|Class274Windmills|Windmills}}&lt;br /&gt;
|Other= &#039;&#039;&#039;8 per Nation&#039;&#039;&#039;&amp;lt;br /&amp;gt;Upgrades from [[List of Improvements#Mill|Mill]]&lt;br /&gt;
}}&lt;br /&gt;
|}&lt;br /&gt;
{{ImprovAge|Age=&amp;lt;div id=&amp;quot;Enlightenment&amp;quot; style=&amp;quot;display:inline;&amp;quot;&amp;gt;[[#Enlightenment|Enlightenment]]&amp;lt;/div&amp;gt;}}&lt;br /&gt;
{{Improv&lt;br /&gt;
|domain=DomainGovernment.png&lt;br /&gt;
|anchorId=CityHall&lt;br /&gt;
|itemfile=CityHall.png&lt;br /&gt;
|itemname=City Hall&lt;br /&gt;
|CostsMaint=&#039;&#039;&#039;Costs:&#039;&#039;&#039; 300 {{ProdIcon}}&amp;lt;br /&amp;gt;80 {{Materials}} 80 {{Timber}} 100 {{Wealth}}&amp;lt;br /&amp;gt;&#039;&#039;&#039;Maintenance:&#039;&#039;&#039;&amp;lt;br /&amp;gt;1 {{Wealth}} / {{Turn}}&amp;lt;br /&amp;gt;{{ImprovStats|Id=73|D=6|H=350|P=0}}&lt;br /&gt;
|Prod=+5 {{Happiness}}, +5 {{Housing}} [[Housing]]&amp;lt;br /&amp;gt;+2 City [[Production]],  +25 {{Security}}&amp;lt;br /&amp;gt;+5 Strength to [[Forces]] within this region&amp;lt;br /&amp;gt;+10% City [[Build Production]]. Can craft all&amp;lt;br /&amp;gt;that the [[List of Improvements#TownCenter|Town Center]] can, plus: {{ItemIcon|TreasuryBonds.png|List_of_Goods#TreasuryBonds|Class275TreasuryBonds|Treasury Bonds}}&lt;br /&gt;
|Experts={{Expert|Id=90}}+150% [[Craft Production]]&amp;lt;br /&amp;gt;{{ExpertSpacer}} at this improvement. +1 {{Food}}&amp;lt;br /&amp;gt;{{Expert|Id=91}}From +150% to +200%&amp;lt;br /&amp;gt;{{Expert|Id=92}}From +200% to +250%&lt;br /&gt;
|Techs={{Tech|Democracy.png|Class276Democracy|Democracy}}&lt;br /&gt;
|Other=Upgrades from [[List of Improvements#TownCenter|Town Center]]&lt;br /&gt;
}}&lt;br /&gt;
{{Improv&lt;br /&gt;
|domain=DomainIndustry.png&lt;br /&gt;
|anchorId=CementPlant&lt;br /&gt;
|itemfile=CementPlant.png&lt;br /&gt;
|itemname=Cement Plant&lt;br /&gt;
|CostsMaint=&#039;&#039;&#039;Costs:&#039;&#039;&#039; 250 {{ProdIcon}}&amp;lt;br /&amp;gt;25 {{Materials}} 10 {{ItemIconSmall|MetalTools.png|List_of_Goods#MetalTools|Class277MetalTools|Metal Tools}} 10 {{ItemIconSmall|SteelItem.png|List_of_Goods#Steel|Class278SteelItem|Steel}}&amp;lt;br /&amp;gt;&#039;&#039;&#039;Maintenance:&#039;&#039;&#039;&amp;lt;br /&amp;gt;5 {{Materials}} / {{Turn}}&amp;lt;br /&amp;gt;{{ImprovStats|Id=74|D=6|H=250|P=1}}&lt;br /&gt;
|Prod={{ItemIcon-lock|Concrete.png|List_of_Goods#Concrete|Class279Concrete|Concrete}}&lt;br /&gt;
|Experts={{Expert|Id=93}}+150% [[Craft Production]]&amp;lt;br /&amp;gt;{{ExpertSpacer}} at this improvement&lt;br /&gt;
|Techs={{Tech|Industrialization.png|Class280Industrialization|Industrialization}}&lt;br /&gt;
|Other= &#039;&#039;&#039;5 per Nation&#039;&#039;&#039;&amp;lt;br /&amp;gt;&#039;&#039;&amp;lt;small&amp;gt;(As of 1.0.5 the tech that unlocks&amp;lt;br /&amp;gt;this building does not unlock Concrete)&amp;lt;/small&amp;gt;&#039;&#039;&lt;br /&gt;
}}&lt;br /&gt;
{{Improv&lt;br /&gt;
|domain=DomainIndustry.png&lt;br /&gt;
|anchorId=Factory&lt;br /&gt;
|itemfile=Factory.png&lt;br /&gt;
|itemname=Factory&lt;br /&gt;
|CostsMaint=&#039;&#039;&#039;Costs:&#039;&#039;&#039; 400 {{ProdIcon}}&amp;lt;br /&amp;gt;20 {{ItemIconSmall|Concrete.png|List_of_Goods#Concrete|Class281Concrete|Concrete}} 10 {{ItemIconSmall|SteelItem.png|List_of_Goods#Steel|Class282SteelItem|Steel}}&amp;lt;br /&amp;gt;&#039;&#039;&#039;Maintenance:&#039;&#039;&#039;&amp;lt;br /&amp;gt;5 {{Materials}} 5 {{Timber}} 10 {{Wealth}} / {{Turn}}&amp;lt;br /&amp;gt;{{ImprovStats|Id=75|D=5|H=350|P=1}}&lt;br /&gt;
|Prod=-5 {{Happiness}}, -5 {{Health}}&amp;lt;br /&amp;gt;Crafts all that the [[List of Improvements#Workshop|Workshop]]&amp;lt;br /&amp;gt;and [[List of Improvements#CraftingGuild|Crafting Guild]] can, plus:&amp;lt;br /&amp;gt;{{ItemIcon-lock|Glass.png|List_of_Goods#Glass|Class283Glass|Glass}} {{ItemIcon-lock|Electronics.png|List_of_Goods#Electronics|Class284Electronics|Electronics}}{{ItemIcon-lock|Refrigerator.png|List_of_Goods#Refrigerator|Class285Refrigerator|Refrigerator}} {{ItemIcon-lock|AirConditioners.png|List_of_Goods#AirConditioners|Class286AirConditioners|Air Conditioners}} {{ItemIcon-lock|Computers.png|List_of_Goods#Computers|Class287Computers|Computers}} {{ItemIcon-lock|Plastic.png|List_of_Goods#Plastic|Class288Plastic|Plastic}}&amp;lt;br /&amp;gt; {{ItemIcon-lock|Television.png|List_of_Goods#Television|Class289Television|Television}} {{ItemIcon-lock|MicrowaveOven.png|List_of_Goods#MicrowaveOven|Class290MicrowaveOven|Microwave Oven}} {{ItemIcon-lock|CommercialDrone.png|List_of_Goods#CommercialDrone|Class291CommercialDrone|Commercial Drone}} {{ItemIcon-lock|AIAssistant.png|List_of_Goods#AIAssistant|Class292AIAssistants|AI Assistants}} {{ItemIcon-lock|Lightbulb.png|List_of_Goods#Lightbulb|Class293Lightbulb|Lightbulb}} {{ItemIcon-lock|PDA.png|List_of_Goods#PDA|Class293PDA|PDA}} {{ItemIcon-lock|SewingMachine.png|List_of_Goods#SewingMachine|Class293SewingMachine|Sewing Machine}} {{ItemIcon-lock|Toy.png|List_of_Goods#Toy|Class293Toy|Toy}}&lt;br /&gt;
|Experts={{Expert|Id=94}}+150% [[Craft Production]]&amp;lt;br /&amp;gt;{{ExpertSpacer}} at this improvement&amp;lt;br /&amp;gt;{{Expert|Id=95}}From +150% to +200%&amp;lt;br /&amp;gt;{{Expert|Id=96}}From +200% to +250%&lt;br /&gt;
|Techs={{Tech|AssemblyLines.png|Class294AssemblyLines|Assembly Lines}} {{Tech|Industrialization.png|Class295Industrialization|Industrialization}}&lt;br /&gt;
|Other=Upgrades from [[List of Improvements#CraftingGuild|Crafting Guild]]&amp;lt;br /&amp;gt;+75% [[Build Production]] at&amp;lt;br /&amp;gt;{{DomainIndustry}} Industry improvements&amp;lt;br/ &amp;gt;in this region&amp;lt;br /&amp;gt;&amp;lt;small&amp;gt;As of 1.1 the Hourglass cannot be crafted here but can be crafted in the previous 2 buildings&amp;lt;/small&amp;gt;&lt;br /&gt;
}}&lt;br /&gt;
{{Improv&lt;br /&gt;
|domain=DomainIndustry.png&lt;br /&gt;
|anchorId=Foundry&lt;br /&gt;
|itemfile=Foundry.png&lt;br /&gt;
|itemname=Foundry&lt;br /&gt;
|CostsMaint=&#039;&#039;&#039;Costs:&#039;&#039;&#039; 300 {{ProdIcon}}&amp;lt;br /&amp;gt;20 {{ItemIconSmall|MetalIngot.png|List_of_Goods#MetalIngot|Class296MetalIngot|Metal Ingot}} 50 {{Timber}}&amp;lt;br /&amp;gt;&#039;&#039;&#039;Maintenance:&#039;&#039;&#039;&amp;lt;br /&amp;gt;1 {{Materials}} 1 {{Timber}} 5 {{Wealth}} / {{Turn}}&amp;lt;br /&amp;gt;{{ImprovStats|Id=76|D=4|H=300|P=1}}&lt;br /&gt;
|Prod=+10 City [[Craft Production]]&amp;lt;br /&amp;gt;-10 {{Health}}&amp;lt;br /&amp;gt;+25% [[Craft Production]] to Blacksmiths&amp;lt;br /&amp;gt;and their upgrades in this [[Region]]&amp;lt;br /&amp;gt;Can craft everything the [[List of Improvements#Forge|Forge]] can&amp;lt;br /&amp;gt;and nothing new&lt;br /&gt;
|Experts={{Expert|Id=97}}+150% [[Craft Production]]&amp;lt;br /&amp;gt;{{ExpertSpacer}} at this improvement&amp;lt;br /&amp;gt;{{Expert|Id=98}}From +150% to +200%&lt;br /&gt;
|Techs={{Tech|Industrialization.png|Class297Industrialization|Industrialization}}&lt;br /&gt;
|Other= &#039;&#039;&#039;10 per Nation&#039;&#039;&#039;&amp;lt;br /&amp;gt;Upgrades from [[List of Improvements#Forge|Forge]]&lt;br /&gt;
}}&lt;br /&gt;
{{Improv&lt;br /&gt;
|domain=DomainIndustry.png&lt;br /&gt;
|anchorId=Refinery&lt;br /&gt;
|itemfile=Refinery.png&lt;br /&gt;
|itemname=Refinery&lt;br /&gt;
|CostsMaint=&#039;&#039;&#039;Costs:&#039;&#039;&#039; 350 {{ProdIcon}}&amp;lt;br /&amp;gt;10 {{Materials}} 10 {{ItemIconSmall|MetalIngot.png|List_of_Goods#MetalIngot|Class298MetalIngot|Metal Ingot}} 10 {{Timber}}&amp;lt;br /&amp;gt;&#039;&#039;&#039;Maintenance:&#039;&#039;&#039;&amp;lt;br /&amp;gt;1 {{Materials}} 5 {{Wealth}} / {{Turn}}&amp;lt;br /&amp;gt;{{ImprovStats|Id=77|D=8|H=500|P=1}}&lt;br /&gt;
|Prod=-5 {{Health}}&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;{{ItemIcon|Fuel.png|List_of_Goods#Fuel|Class299Fuel|Fuel}} {{ItemIcon-lock|FuelCells.png|List_of_Goods#FuelCells|Class299FuelCells|Fuel Cells}}&lt;br /&gt;
|Experts={{Expert|Id=99}}+150% [[Craft Production]]&amp;lt;br /&amp;gt;{{ExpertSpacer}} at this improvement&lt;br /&gt;
|Techs={{Tech|Industrialization.png|Class300Industrialization|Industrialization}}&lt;br /&gt;
|Other= &#039;&#039;&#039;8 per Nation&#039;&#039;&#039;&lt;br /&gt;
}}&lt;br /&gt;
{{Improv&lt;br /&gt;
|domain=DomainCulture.png&lt;br /&gt;
|anchorId=ExhibitionHall&lt;br /&gt;
|itemfile=ExhibitionHall.png&lt;br /&gt;
|itemname=Exhibition Hall&lt;br /&gt;
|CostsMaint=&#039;&#039;&#039;Costs:&#039;&#039;&#039; 450 {{ProdIcon}}&amp;lt;br /&amp;gt;10 {{ItemIconSmall|Concrete.png|List_of_Goods#Concrete|Class301Concrete|Concrete}} 10 {{ItemIconSmall|SteelItem.png|List_of_Goods#Steel|Class302SteelItem|Steel}}&amp;lt;br /&amp;gt;&#039;&#039;&#039;Maintenance:&#039;&#039;&#039;&amp;lt;br /&amp;gt;5 {{Wealth}} / {{Turn}}&amp;lt;br /&amp;gt;{{ImprovStats|Id=78|D=6|H=400|P=50}}&lt;br /&gt;
|Prod=+15 {{Prosperity}}&lt;br /&gt;
|Experts={{Expert|Id=100}}+1 [[Golden Age]] Point / {{Turn}}&lt;br /&gt;
|Techs={{Tech|PrecisionEngineering.png|Class303PrecisionEngineering|Precision Engineering}}&lt;br /&gt;
|Other= &#039;&#039;&#039;1 per Nation&#039;&#039;&#039;&lt;br /&gt;
}}&lt;br /&gt;
{{Improv&lt;br /&gt;
|domain=DomainCulture.png&lt;br /&gt;
|anchorId=Museum&lt;br /&gt;
|itemfile=Museum.png&lt;br /&gt;
|itemname=Museum&lt;br /&gt;
|CostsMaint=&#039;&#039;&#039;Costs:&#039;&#039;&#039; 350 {{ProdIcon}}&amp;lt;br /&amp;gt;10 {{ItemIconSmall|Concrete.png|List_of_Goods#Concrete|Class304Concrete|Concrete}} 10 {{ItemIconSmall|MetalIngot.png|List_of_Goods#MetalIngot|Class305MetalIngot|Metal Ingot}}&amp;lt;br /&amp;gt;&#039;&#039;&#039;Maintenance:&#039;&#039;&#039;&amp;lt;br /&amp;gt;5 {{Wealth}} / {{Turn}}&amp;lt;br /&amp;gt;{{ImprovStats|Id=79|D=4|H=250|P=1}}&lt;br /&gt;
|Prod=+20% [[Prestige]] from constructing [[Triumphs]]&amp;lt;br /&amp;gt;+15 {{Knowledge}} if built in city center&lt;br /&gt;
|Experts={{Expert|Id=101}}+2 {{Research}} / {{Turn}}&lt;br /&gt;
|Techs={{Tech|PrecisionEngineering.png|Class306PrecisionEngineering|Precision Engineering}}&lt;br /&gt;
|Other= &#039;&#039;&#039;1 per Nation&#039;&#039;&#039;&lt;br /&gt;
}}&lt;br /&gt;
{{Improv&lt;br /&gt;
|domain=DomainCulture.png&lt;br /&gt;
|anchorId=ConcertHall&lt;br /&gt;
|itemfile=ConcertHall.png&lt;br /&gt;
|itemname=Concert Hall&lt;br /&gt;
|CostsMaint=&#039;&#039;&#039;Costs:&#039;&#039;&#039; 250 {{ProdIcon}}&amp;lt;br /&amp;gt;10 {{ItemIconSmall|Concrete.png|List_of_Goods#Concrete|Class307Concrete|Concrete}} 1 {{ItemIconSmall|MusicalInstruments.png|List_of_Goods#MusicalInstruments|Class308MusicalInstruments|Musical Instruments}} 50 {{Timber}}&amp;lt;br /&amp;gt;&#039;&#039;&#039;Maintenance:&#039;&#039;&#039;&amp;lt;br /&amp;gt;3 {{Wealth}} / {{Turn}}&amp;lt;br /&amp;gt;{{ImprovStats|Id=80|D=5|H=350|P=1}}&lt;br /&gt;
|Prod=+1 {{Happiness}} for each&amp;lt;br /&amp;gt;{{DomainCulture}} Culture improvement in this city&lt;br /&gt;
|Experts={{Expert|Id=102}}+5 {{Happiness}}&lt;br /&gt;
|Techs={{Tech|Symphonies.png|Class309Symphonies|Symphonies}}&lt;br /&gt;
|Other=&#039;&#039;&#039;1 per Nation&#039;&#039;&#039;&amp;lt;br /&amp;gt;Paragon affinity: Activist, Artist, Musician, Prophet, and Writer&amp;lt;br /&amp;gt;+1 Masterpiece Creation&amp;lt;br /&amp;gt;Speed per turn&lt;br /&gt;
}}&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{ImprovAct|Act=- Act III -}}&lt;br /&gt;
&amp;lt;div class=&amp;quot;AgeTablesWrap&amp;quot;&amp;gt;&lt;br /&gt;
{{ImprovAge|Age=&amp;lt;div id=&amp;quot;Machine_Age&amp;quot; style=&amp;quot;display:inline;&amp;quot;&amp;gt;[[#Machine Age|Machine Age]]&amp;lt;/div&amp;gt;}}&lt;br /&gt;
{{Improv&lt;br /&gt;
|domain=DomainGovernment.png&lt;br /&gt;
|anchorId=PoliceStation&lt;br /&gt;
|itemfile=PoliceStation.png&lt;br /&gt;
|itemname=Police Station&lt;br /&gt;
|CostsMaint=&#039;&#039;&#039;Costs:&#039;&#039;&#039; 275 {{ProdIcon}}&amp;lt;br /&amp;gt;10 {{ItemIconSmall|Concrete.png|List_of_Goods#Concrete|Class310Concrete|Concrete}} 10 {{ItemIconSmall|Glass.png|List_of_Goods#Glass|Class311Glass|Glass}} 100 {{Timber}}&amp;lt;br /&amp;gt;&#039;&#039;&#039;Maintenance:&#039;&#039;&#039;&amp;lt;br /&amp;gt;10 {{Wealth}} / {{Turn}}&amp;lt;br /&amp;gt;{{ImprovStats|Id=81|D=1|H=1|P=1}}&lt;br /&gt;
|Prod=+25 {{Security}}&lt;br /&gt;
|Experts={{Expert|Id=103}}+35 {{Security}}&amp;lt;br /&amp;gt;{{Expert|Id=104}} From +35 to +50&lt;br /&gt;
|Techs={{Tech|Radio.png|Class312Radio|Radio}} {{Tech|Satellites.png|Class313Satellites|Satellites}} {{Tech|InternalCombustionEngine.png|Class314InternalCombustionEngine|Internal Combustion Engine}} {{Tech|AssemblyLines.png|Class315AssemblyLines|Assembly Lines}}&lt;br /&gt;
|Other= &#039;&#039;&#039;1 per City&#039;&#039;&#039;&lt;br /&gt;
}}&lt;br /&gt;
{{Improv&lt;br /&gt;
|domain=DomainImpact.png&lt;br /&gt;
|anchorId=OilWell&lt;br /&gt;
|itemfile=OilWell.png&lt;br /&gt;
|itemname=Oil Well&lt;br /&gt;
|CostsMaint=&#039;&#039;&#039;Costs:&#039;&#039;&#039; 200 {{ProdIcon}}&amp;lt;br /&amp;gt;5 {{ItemIconSmall|Barrels.png|List_of_Goods#Barrels|Class316Barrels|Barrels}} 1 {{ItemIconSmall|MachinedPart.png|List_of_Goods#MachinedPart|Class317MachinedPart|Machined Part}} 5 {{ItemIconSmall|SteelItem.png|List_of_Goods#Steel|Class318SteelItem|Steel}}&amp;lt;br /&amp;gt;&#039;&#039;&#039;Maintenance:&#039;&#039;&#039;&amp;lt;br /&amp;gt;5 {{Wealth}} / {{Turn}}&amp;lt;br /&amp;gt;{{ImprovStats|Id=82|D=5|H=350|P=0}}&lt;br /&gt;
|Prod=-5 {{Health}}&amp;lt;br /&amp;gt;+150% [[Harvest Production]] &amp;lt;small&amp;gt;&#039;&#039;(In this city?)&#039;&#039;&amp;lt;/small&amp;gt;&amp;lt;br /&amp;gt;Harvests {{ItemIcon-lock|Oil.png|List_of_Goods#Oil|Class319Oil|Oil}} and{{ItemIcon-lock|NaturalGas.png|List_of_Goods#NaturalGas|Class320NaturalGas|Natural Gas}}&amp;lt;br /&amp;gt;from those [[Resource_Nodes|Nodes]]&lt;br /&gt;
|Experts={{Expert|Id=106}}+200% [[Harvest Production]]&amp;lt;br /&amp;gt;{{ExpertSpacer}} at this improvement&amp;lt;br /&amp;gt;{{ExpertSpacer}} From +200% to +250%&lt;br /&gt;
|Techs={{Tech|InternalCombustionEngine.png|Class321InternalCombustionEngine|Internal Combustion Engine}} {{Tech|AtomicTheory.png|Class322AtomicTheory|Atomic Theory}}&lt;br /&gt;
|Other=&lt;br /&gt;
}}&lt;br /&gt;
{{Improv&lt;br /&gt;
|domain=DomainScience.png&lt;br /&gt;
|anchorId=ResearchLab&lt;br /&gt;
|itemfile=ResearchLab.png&lt;br /&gt;
|itemname=Research Lab&lt;br /&gt;
|CostsMaint=&#039;&#039;&#039;Costs:&#039;&#039;&#039; 300 {{ProdIcon}}&amp;lt;br /&amp;gt;20 {{ItemIconSmall|Glass.png|List_of_Goods#Glass|Class323Glass|Glass}} 10 {{ItemIconSmall|SteelItem.png|List_of_Goods#Steel|Class324SteelItem|Steel}} 50 {{Timber}}&amp;lt;br /&amp;gt;&#039;&#039;&#039;Maintenance:&#039;&#039;&#039;&amp;lt;br /&amp;gt;1 {{Wealth}} / {{Turn}}&amp;lt;br /&amp;gt;{{ImprovStats|Id=83|D=5|H=350|P=1}}&lt;br /&gt;
|Prod=+25 {{Knowledge}}&lt;br /&gt;
|Experts={{Expert|Id=107}}+3 {{Research}} / {{Turn}}&amp;lt;br /&amp;gt;{{Expert|Id=108}}From +3 to +6&lt;br /&gt;
|Techs={{Tech|AtomicTheory.png|Class325AtomicTheory|Atomic Theory}}&lt;br /&gt;
|Other= &#039;&#039;&#039;1 per City&#039;&#039;&#039;&lt;br /&gt;
}}&lt;br /&gt;
{{Improv&lt;br /&gt;
|domain=DomainMilitary.png&lt;br /&gt;
|anchorId=AirForceBase&lt;br /&gt;
|itemfile=AirForceBase.png&lt;br /&gt;
|itemname=Air Force Base&lt;br /&gt;
|CostsMaint=&#039;&#039;&#039;Costs:&#039;&#039;&#039; 400 {{ProdIcon}}&amp;lt;br /&amp;gt;10 {{ItemIconSmall|Concrete.png|List_of_Goods#Concrete|Class326Concrete|Concrete}} 5 {{ItemIconSmall|Fuel.png|List_of_Goods#Fuel|Class327Fuel|Fuel}} 5 {{ItemIconSmall|SteelItem.png|List_of_Goods#Steel|Class328SteelItem|Steel}}&amp;lt;br /&amp;gt;&#039;&#039;&#039;Maintenance:&#039;&#039;&#039;&amp;lt;br /&amp;gt;15 {{Wealth}} / {{Turn}}&amp;lt;br /&amp;gt;{{ImprovStats|Id=84|D=10|H=350|P=1}}&lt;br /&gt;
|Prod=+10 Strength to [[Forces]] within this region&amp;lt;br /&amp;gt;+15 {{Security}}&lt;br /&gt;
|Experts={{Expert|Id=109}}+25 Strength to Air [[Forces]]&amp;lt;br /&amp;gt;{{ExpertSpacer}} within this region&lt;br /&gt;
|Techs={{Tech|Aviation.png|Class329Aviation|Aviation}}&lt;br /&gt;
|Other= &#039;&#039;&#039;1 per City&#039;&#039;&#039;&lt;br /&gt;
}}&lt;br /&gt;
{{Improv&lt;br /&gt;
|domain=DomainIndustry.png&lt;br /&gt;
|anchorId=AircraftFactory&lt;br /&gt;
|itemfile=AircraftFactory.png&lt;br /&gt;
|itemname=&amp;lt;small&amp;gt;Aircraft Factory&amp;lt;/small&amp;gt;&lt;br /&gt;
|CostsMaint=&#039;&#039;&#039;Costs:&#039;&#039;&#039; 400 {{ProdIcon}}&amp;lt;br /&amp;gt;25 {{ItemIconSmall|Concrete.png|List_of_Goods#Concrete|Class330Concrete|Concrete}} 5 {{ItemIconSmall|Fuel.png|List_of_Goods#Fuel|Class331Fuel|Fuel}} 5 {{ItemIconSmall|SteelItem.png|List_of_Goods#Steel|Class332SteelItem|Steel}}&amp;lt;br /&amp;gt;&#039;&#039;&#039;Maintenance:&#039;&#039;&#039;&amp;lt;br /&amp;gt;1 {{Wealth}} / {{Turn}}&amp;lt;br /&amp;gt;{{ImprovStats|Id=85|D=8|H=350|P=1}}&lt;br /&gt;
|Prod=-5 {{Happiness}}&amp;lt;br /&amp;gt;-5 {{Health}}&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;{{ItemIcon|Fuselage.png|List_of_Goods#Fuselage|Class333Fuselage|Fuselage}} &lt;br /&gt;
|Experts={{Expert|Id=110}}+150% [[Craft Production]]&amp;lt;br /&amp;gt;{{ExpertSpacer}} at this improvement&amp;lt;br /&amp;gt;{{Expert|Id=111}}From +150% to +200%.&amp;lt;br /&amp;gt;{{Expert|Id=112}}From +200% to +250%. &lt;br /&gt;
|Techs={{Tech|Aviation.png|Class334Aviation|Aviation}}&lt;br /&gt;
|Other= &#039;&#039;&#039;3 per Nation&#039;&#039;&#039;&lt;br /&gt;
}}&lt;br /&gt;
{{Improv&lt;br /&gt;
|domain=DomainImpact.png&lt;br /&gt;
|anchorId=PowerPlant&lt;br /&gt;
|itemfile=PowerPlant.png&lt;br /&gt;
|itemname=Power Plant&lt;br /&gt;
|CostsMaint=&#039;&#039;&#039;Costs:&#039;&#039;&#039; 500 {{ProdIcon}}&amp;lt;br /&amp;gt;25 {{ItemIconSmall|Concrete.png|List_of_Goods#Concrete|Class335Concrete|Concrete}} 10 {{ItemIconSmall|MachinedPart.png|List_of_Goods#MachinedPart|Class336MachinedPart|Machined Part}} 10 {{ItemIconSmall|SteelItem.png|List_of_Goods#Steel|Class337SteelItem|Steel}}&amp;lt;br /&amp;gt;&#039;&#039;&#039;Maintenance:&#039;&#039;&#039;&amp;lt;br /&amp;gt;1 {{Wealth}} / {{Turn}}&amp;lt;br /&amp;gt;{{ImprovStats|Id=86|D=5|H=350|P=1}}&lt;br /&gt;
|Prod=-5 {{Happiness}}&amp;lt;br /&amp;gt;-5 {{Health}}&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;{{ItemIcon|Power.png|List_of_Goods#Power|Class338Power|Power}} &lt;br /&gt;
|Experts={{Expert|Id=113}}+150% [[Craft Production]]&amp;lt;br /&amp;gt;{{ExpertSpacer}} at this improvement&lt;br /&gt;
|Techs={{Tech|Electricity.png|Class339Electricity|Electricity}} {{Tech|InterchangeableParts.png|Class340InterchangeableParts|Interchangeable Parts}}&lt;br /&gt;
|Other=&lt;br /&gt;
}}&lt;br /&gt;
{{Improv&lt;br /&gt;
|domain=DomainScience.png&lt;br /&gt;
|anchorId=Clinic&lt;br /&gt;
|itemfile=Clinic.png&lt;br /&gt;
|itemname=Clinic&lt;br /&gt;
|CostsMaint=&#039;&#039;&#039;Costs:&#039;&#039;&#039; 300 {{ProdIcon}}&amp;lt;br /&amp;gt;40 {{Food}} 20 {{Materials}} 40 {{Timber}}&amp;lt;br /&amp;gt;&#039;&#039;&#039;Maintenance:&#039;&#039;&#039;&amp;lt;br /&amp;gt;2 {{Wealth}} / {{Turn}}&amp;lt;br /&amp;gt;{{ImprovStats|Id=87|D=3|H=150|P=1}}&lt;br /&gt;
|Prod=+20 {{Health}}&lt;br /&gt;
|Experts={{Expert|Id=114}}+1 {{Research}} / {{Turn}}&lt;br /&gt;
|Techs={{Tech|GermTheory.png|Class341GermTheory|Germ Theory}}&lt;br /&gt;
|Other= &#039;&#039;&#039;1 per City&#039;&#039;&#039;&amp;lt;br /&amp;gt;Upgrades to [[List of Improvements#MedicalLab|Medical Lab]]&lt;br /&gt;
}}&lt;br /&gt;
{{Improv&lt;br /&gt;
|domain=DomainGovernment.png&lt;br /&gt;
|anchorId=WaterTreatmentPlant&lt;br /&gt;
|itemfile=WaterTreatmentPlant.png&lt;br /&gt;
|itemname=&amp;lt;small&amp;gt;Water Tr. Plant&amp;lt;/small&amp;gt;&lt;br /&gt;
|CostsMaint=&#039;&#039;&#039;Costs:&#039;&#039;&#039; 400 {{ProdIcon}}&amp;lt;br /&amp;gt;100 {{ItemIconSmall|Concrete.png|List_of_Goods#Concrete|Class3429Concrete|Concrete}} 10 {{ItemIconSmall|MachinedPart.png|List_of_Goods#MachinedPart|Class342MachinedPart|Machined Part}} 50 {{ItemIconSmall|SteelItem.png|List_of_Goods#Steel|Class3420Steel|Steel}}&amp;lt;br /&amp;gt;&#039;&#039;&#039;Maintenance:&#039;&#039;&#039;&amp;lt;br /&amp;gt;3 {{Wealth}} / {{Turn}}&amp;lt;br /&amp;gt;{{ImprovStats|Id=88|D=6|H=400|P=1}}&lt;br /&gt;
|Prod=+25 {{Health}}&lt;br /&gt;
|Experts={{Expert|Id=115}}+10 {{Health}}&lt;br /&gt;
|Techs={{Tech|GermTheory.png|Class343GermTheory|Germ Theory}} {{Tech|Pharmacology.png|Class344Pharmacology|Pharmacology}} {{Tech|NuclearPower.png|Class345NuclearPower|Nuclear Power}} {{Tech|SustainableEngineering.png|Class346SustainableEngineering|Sustainable Engineering}}&lt;br /&gt;
|Other= &#039;&#039;&#039;1 per City&#039;&#039;&#039;&lt;br /&gt;
}}&lt;br /&gt;
{{Improv&lt;br /&gt;
|domain=DomainIndustry.png&lt;br /&gt;
|anchorId=VehicleFactory&lt;br /&gt;
|itemfile=VehicleFactory.png&lt;br /&gt;
|itemname=&amp;lt;small&amp;gt;Vehicle Factory&amp;lt;/small&amp;gt;&lt;br /&gt;
|CostsMaint=&#039;&#039;&#039;Costs:&#039;&#039;&#039; 450 {{ProdIcon}}&amp;lt;br /&amp;gt;20 {{ItemIconSmall|Concrete.png|List_of_Goods#Concrete|Class347Concrete|Concrete}} 1 {{ItemIconSmall|InternalCombustionEngineItem.png|List_of_Goods#InternalCombustionEngine|Class348InternalCombustionEngineItem|Internal Combustion Engine}} 5 {{ItemIconSmall|SteelItem.png|List_of_Goods#Steel|Class349SteelItem|Steel}}&amp;lt;br /&amp;gt;&#039;&#039;&#039;Maintenance:&#039;&#039;&#039;&amp;lt;br /&amp;gt;4 {{Materials}} 1 {{Wealth}} / {{Turn}}&amp;lt;br /&amp;gt;{{ImprovStats|Id=89|D=5|H=300|P=1}}&lt;br /&gt;
|Prod=-5 {{Happiness}}&amp;lt;br /&amp;gt;-5 {{Security}}&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;{{ItemIcon|Car.png|List_of_Goods#Car|Class350Car|Car}} {{ItemIcon|Tractors.png|List_of_Goods#Tractors|Class351Tractors|Tractors}}&lt;br /&gt;
|Experts={{Expert|Id=116}}+150% [[Craft Production]]&amp;lt;br /&amp;gt;{{ExpertSpacer}} at this improvement&amp;lt;br /&amp;gt;{{ExpertSpacer}} +10 City [[Build Production]]&amp;lt;br /&amp;gt;{{Expert|Id=117}}150% to 200%, 10 to 20&amp;lt;br /&amp;gt;{{Expert|Id=118}}200% to 250%, 20 to 30&lt;br /&gt;
|Techs={{Tech|InternalCombustionEngine.png|Class352InternalCombustionEngine|Internal Combustion Engine}}&lt;br /&gt;
|Other= &#039;&#039;&#039;8 per Nation&#039;&#039;&#039;&lt;br /&gt;
}}&lt;br /&gt;
{{Improv&lt;br /&gt;
|domain=DomainCulture.png&lt;br /&gt;
|anchorId=MovieStudio&lt;br /&gt;
|itemfile=MovieStudio.png&lt;br /&gt;
|itemname=Movie Studio&lt;br /&gt;
|CostsMaint=&#039;&#039;&#039;Costs:&#039;&#039;&#039; 300 {{ProdIcon}}&amp;lt;br /&amp;gt;25 {{ItemIconSmall|Concrete.png|List_of_Goods#Concrete|Class353Concrete|Concrete}} 10 {{ItemIconSmall|SteelItem.png|List_of_Goods#Steel|Class354SteelItem|Steel}} 100 {{Timber}}&amp;lt;br /&amp;gt;&#039;&#039;&#039;Maintenance:&#039;&#039;&#039;&amp;lt;br /&amp;gt;5 {{Wealth}} / {{Turn}}&amp;lt;br /&amp;gt;{{ImprovStats|Id=90|D=5|H=350|P=1}}&lt;br /&gt;
|Prod=+15 {{Security}}&amp;lt;br /&amp;gt;-15 {{Prosperity}}&amp;lt;br /&amp;gt;{{ItemIcon-lock|Movie.png|List_of_Goods#Movie|Class355Movie|Movie}} {{ItemIcon-lock|MusicalInstruments.png|List_of_Goods#MusicalInstruments|Class356MusicalInstruments|Musical Instruments}} {{ItemIcon-lock|RecordAlbums.png|List_of_Goods#RecordAlbums|Class357RecordAlbums|Record Albums}} &lt;br /&gt;
|Experts={{Expert|Id=119}}+3 Masterpiece Creation&amp;lt;br /&amp;gt;{{ExpertSpacer}} Speed per turn&amp;lt;br /&amp;gt;{{ExpertSpacer}} +5 {{Security}}&amp;lt;br /&amp;gt;{{ExpertSpacer}} +5 {{Prosperity}}&amp;lt;br /&amp;gt;{{ExpertSpacer}} +5 {{Knowledge}}&lt;br /&gt;
|Techs={{Tech|Photography.png|Class358Photography|Photography}} {{Tech|MassMedia.png|Class359MassMedia|Mass Media}}&lt;br /&gt;
|Other=&#039;&#039;&#039;1 per Nation&#039;&#039;&#039;&amp;lt;br /&amp;gt;Paragon affinity: Activist, Artist,&amp;lt;br /&amp;gt;Engineer, Entrepreneur, Musician,&amp;lt;br /&amp;gt;Pioneer, Prophet, Scientist,&amp;lt;br /&amp;gt;Strategist, and Writer&lt;br /&gt;
}}&lt;br /&gt;
{{Improv&lt;br /&gt;
|domain=DomainCulture.png&lt;br /&gt;
|anchorId=Theater&lt;br /&gt;
|itemfile=Theater.png&lt;br /&gt;
|itemname=Theater&lt;br /&gt;
|CostsMaint=&#039;&#039;&#039;Costs:&#039;&#039;&#039; 300 {{ProdIcon}}&amp;lt;br /&amp;gt;100 {{Materials}} 100 {{Timber}}&amp;lt;br /&amp;gt;&#039;&#039;&#039;Maintenance:&#039;&#039;&#039;&amp;lt;br /&amp;gt;1 {{Wealth}} / {{Turn}}&amp;lt;br /&amp;gt;{{ImprovStats|Id=91|D=4|H=300|P=1}}&lt;br /&gt;
|Prod=+100% Artist, Musician,&amp;lt;br /&amp;gt;and Writer pick chance&lt;br /&gt;
|Experts={{Expert|Id=120}}+2 Masterpiece Creation&amp;lt;br /&amp;gt;{{ExpertSpacer}} Speed per turn&amp;lt;br /&amp;gt;{{ExpertSpacer}} +5 {{Prosperity}}&lt;br /&gt;
|Techs={{Tech|Photography.png|Class360Photography|Photography}}&lt;br /&gt;
|Other= &#039;&#039;&#039;1 per Nation&#039;&#039;&#039;&amp;lt;br /&amp;gt;Paragon affinity: Activist, Artist,&amp;lt;br /&amp;gt;Musician, Prophet, and Writer&lt;br /&gt;
}}&lt;br /&gt;
{{Improv&lt;br /&gt;
|domain=DomainCommerce.png&lt;br /&gt;
|anchorId=RadioTower&lt;br /&gt;
|itemfile=RadioTower.png&lt;br /&gt;
|itemname=Radio Tower&lt;br /&gt;
|CostsMaint=&#039;&#039;&#039;Costs:&#039;&#039;&#039; 300 {{ProdIcon}}&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;&#039;&#039;&#039;Maintenance:&#039;&#039;&#039;&amp;lt;br /&amp;gt;5 {{Wealth}} / {{Turn}}&amp;lt;br /&amp;gt;{{ImprovStats|Id=92|D=5|H=350|P=1}}&lt;br /&gt;
|Prod=+15 {{Knowledge}}&lt;br /&gt;
|Experts={{Expert|Id=121}}+15 {{Prosperity}}&lt;br /&gt;
|Techs={{Tech|Radio.png|Class361Radio|Radio}}&lt;br /&gt;
|Other= &#039;&#039;&#039;1 per City&#039;&#039;&#039;&amp;lt;br /&amp;gt;Upgrades from [[List of Improvements#Lighthouse|Lighthouse]]&amp;lt;br /&amp;gt;Upgrades to [[List of Improvements#DataCenter|Data Center]]&lt;br /&gt;
}}&lt;br /&gt;
{{Improv&lt;br /&gt;
|domain=DomainIndustry.png&lt;br /&gt;
|anchorId=NavalBase&lt;br /&gt;
|itemfile=NavalBase.png&lt;br /&gt;
|itemname=Naval Base&lt;br /&gt;
|CostsMaint=&#039;&#039;&#039;Costs:&#039;&#039;&#039; 300 {{ProdIcon}} 15 {{ItemIconSmall|Fuel.png|List_of_Goods#Fuel|Class362Fuel|Fuel}}&amp;lt;br /&amp;gt;20 {{ItemIconSmall|MachinedPart.png|List_of_Goods#MachinedPart|Class363MachinedPart|Machined Part}} 100 {{Materials}} 80 {{Timber}}&amp;lt;br /&amp;gt;&#039;&#039;&#039;Maintenance:&#039;&#039;&#039;&amp;lt;br /&amp;gt;15 {{Wealth}} / {{Turn}}&amp;lt;br /&amp;gt;{{ImprovStats|Id=93|D=10|H=350|P=1}}&lt;br /&gt;
|Prod=+30% [[City Production]]&amp;lt;br /&amp;gt;+10 EXP to newly-trained Sea [[Forces]]&amp;lt;br /&amp;gt;-5 {{Health}}&amp;lt;br /&amp;gt;+25 {{Security}}&lt;br /&gt;
|Experts={{Expert|Id=122}}+35 {{Security}}&amp;lt;br /&amp;gt;{{Expert|Id=123}}+10 {{Prosperity}}&amp;lt;br /&amp;gt;{{Expert|Id=124}}+15 {{Prosperity}}&lt;br /&gt;
|Techs={{Tech|Sonar.png|Class364Sonar|Sonar}} {{Tech|NuclearPower.png|Class365NuclearPower|Nuclear Power}}&lt;br /&gt;
|Other= &#039;&#039;&#039;1 per City&#039;&#039;&#039;&amp;lt;br /&amp;gt;Upgrades from [[List of Improvements#Drydock|Drydock]]&lt;br /&gt;
}}&lt;br /&gt;
{{Improv&lt;br /&gt;
|domain=DomainImpact.png&lt;br /&gt;
|anchorId=Incinerator&lt;br /&gt;
|itemfile=Incinerator.png&lt;br /&gt;
|itemname=Incinerator&lt;br /&gt;
|CostsMaint=&#039;&#039;&#039;Costs:&#039;&#039;&#039; 450 {{ProdIcon}}&amp;lt;br /&amp;gt;10 {{ItemIconSmall|Fuel.png|List_of_Goods#Fuel|Class366Fuel|Fuel}} 10 {{ItemIconSmall|MachinedPart.png|List_of_Goods#MachinedPart|Class367MachinedPart|Machined Part}}&amp;lt;br /&amp;gt;&#039;&#039;&#039;Maintenance:&#039;&#039;&#039;&amp;lt;br /&amp;gt;1 {{Wealth}} / {{Turn}}&amp;lt;br /&amp;gt;{{ImprovStats|Id=94|D=5|H=350|P=1}}&lt;br /&gt;
|Prod=-5 {{Health}}&amp;lt;br /&amp;gt;-5 {{Happiness}}&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;{{ItemIcon|Power.png|List_of_Goods#Power|Class368Power|Power}}&lt;br /&gt;
|Experts=&lt;br /&gt;
|Techs={{Tech|SyntheticFertilizers.png|Class369SyntheticFertilizers|Synthetic Fertilizers}}&lt;br /&gt;
|Other= &#039;&#039;&#039;1 per Nation&#039;&#039;&#039;&lt;br /&gt;
}}&lt;br /&gt;
{{Improv&lt;br /&gt;
|domain=DomainImpact.png&lt;br /&gt;
|anchorId=IndustrialFarm&lt;br /&gt;
|itemfile=IndustrialFarm.png&lt;br /&gt;
|itemname=&amp;lt;small&amp;gt;Industrial Farm&amp;lt;/small&amp;gt;&lt;br /&gt;
|CostsMaint=&#039;&#039;&#039;Costs:&#039;&#039;&#039; 250 {{ProdIcon}}&amp;lt;br /&amp;gt;10 {{ItemIconSmall|MetalTools.png|List_of_Goods#MetalTools|Class370MetalTools|Metal Tools}}&amp;lt;br /&amp;gt;&#039;&#039;&#039;Maintenance:&#039;&#039;&#039;&amp;lt;br /&amp;gt;1 {{Materials}} 3 {{Timber}} / {{Turn}}&amp;lt;br /&amp;gt;{{ImprovStats|Id=95|D=5|H=350|P=0}}&lt;br /&gt;
|Prod=+300% of Region [[Food]] {{Food}} yield is&amp;lt;br /&amp;gt;applied to [[Harvest Production]]&amp;lt;br /&amp;gt;+3% [[City Growth]]&amp;lt;br /&amp;gt;+5 bonus [[Harvest Production]] for each Farm in this region (including itself)&lt;br /&gt;
|Experts={{Expert|Id=125}}+150% [[Harvest Production]]&amp;lt;br /&amp;gt;{{ExpertSpacer}} at this improvement. +1 {{Food}}&amp;lt;br /&amp;gt;{{Expert|Id=126}}150% to 200%. +10 [[Health]]&amp;lt;br /&amp;gt;{{Expert|Id=127}}200% to 250%. +15 [[Health]]&lt;br /&gt;
|Techs={{Tech|SyntheticFertilizers.png|Class371SyntheticFertilizers|Synthetic Fertilizers}}&lt;br /&gt;
|Other=Upgrades from [[List of Improvements#IrrigatedFarm|Irrigated Farm]]&amp;lt;br /&amp;gt;See [[Yield Calculator]] for more&amp;lt;br /&amp;gt;information on yields&lt;br /&gt;
}}&lt;br /&gt;
{{Improv&lt;br /&gt;
|domain=DomainImpact.png&lt;br /&gt;
|anchorId=IndustrialFishingFarm&lt;br /&gt;
|itemfile=IndustrialFishingFarm.png&lt;br /&gt;
|itemname=&amp;lt;small&amp;gt;Ind. Fishing Farm&amp;lt;/small&amp;gt;&lt;br /&gt;
|CostsMaint=&#039;&#039;&#039;Costs:&#039;&#039;&#039; 200 {{ProdIcon}}&amp;lt;br /&amp;gt;30 {{ItemIconSmall|MachinedPart.png|List_of_Goods#MachinedPart|Class372MachinedPart|Machined Part}} 180 {{Timber}}&amp;lt;br /&amp;gt;&#039;&#039;&#039;Maintenance:&#039;&#039;&#039;&amp;lt;br /&amp;gt;2 {{Timber}} / {{Turn}}&amp;lt;br /&amp;gt;{{ImprovStats|Id=96|D=5|H=350|P=0}}&lt;br /&gt;
|Prod=+2 {{Food}}&amp;lt;br /&amp;gt;+200% of Region [[Food]] {{Food}} yield is&amp;lt;br /&amp;gt;applied to [[Harvest Production]]&lt;br /&gt;
|Experts={{Expert|Id=128}}+150% [[Harvest Production]]&amp;lt;br /&amp;gt;{{ExpertSpacer}} at this improvement.&amp;lt;br /&amp;gt;{{ExpertSpacer}} +1 {{Wealth}} / {{Turn}}&amp;lt;br /&amp;gt;{{Expert|Id=129}}150% to 200%, 1 to 2&lt;br /&gt;
|Techs={{Tech|SyntheticFertilizers.png|Class373SyntheticFertilizers|Synthetic Fertilizers}}&lt;br /&gt;
|Other=As of 1.0.5 you have to manually replace [[List of Improvements#FishingNet|Fishing Net]]s with these,&amp;lt;br /&amp;gt;no upgrade button available&lt;br /&gt;
}}&lt;br /&gt;
|}&lt;br /&gt;
{{ImprovAge|Age=&amp;lt;div id=&amp;quot;Atomic_Age&amp;quot; style=&amp;quot;display:inline;&amp;quot;&amp;gt;[[#Atomic Age|Atomic Age]]&amp;lt;/div&amp;gt;}}&lt;br /&gt;
{{Improv&lt;br /&gt;
|domain=DomainCommerce.png&lt;br /&gt;
|anchorId=DataCenter&lt;br /&gt;
|itemfile=DataCenter.png&lt;br /&gt;
|itemname=Data Center&lt;br /&gt;
|CostsMaint=&#039;&#039;&#039;Costs:&#039;&#039;&#039; 500 {{ProdIcon}} 50 {{ItemIconSmall|Electronics.png|List_of_Goods#Electronics|Class374Electronics|Electronics}}&amp;lt;br /&amp;gt;20 {{ItemIconSmall|MachinedPart.png|List_of_Goods#MachinedPart|Class375MachinedPart|Machined Part}} 60 {{Materials}} 100 {{Timber}}&amp;lt;br /&amp;gt;&#039;&#039;&#039;Maintenance:&#039;&#039;&#039;&amp;lt;br /&amp;gt;3 {{Wealth}} / {{Turn}}&amp;lt;br /&amp;gt;{{ImprovStats|Id=97|D=6|H=450|P=1}}&lt;br /&gt;
|Prod=+20% {{Research}} Research per turn  in this city&amp;lt;br /&amp;gt;+15 {{Knowledge}}&lt;br /&gt;
|Experts={{Expert|Id=130}}+15 {{Prosperity}}&lt;br /&gt;
|Techs={{Tech|Computers.png|Class376Computers|Computers}}&lt;br /&gt;
|Other= &#039;&#039;&#039;1 per City&#039;&#039;&#039;&amp;lt;br /&amp;gt;Upgrades from [[List of Improvements#RadioTower|Radio Tower]]&lt;br /&gt;
}}&lt;br /&gt;
{{Improv&lt;br /&gt;
|domain=DomainCommerce.png&lt;br /&gt;
|anchorId=Airport&lt;br /&gt;
|itemfile=Airport.png&lt;br /&gt;
|itemname=Airport&lt;br /&gt;
|CostsMaint=&#039;&#039;&#039;Costs:&#039;&#039;&#039; 350 {{ProdIcon}}&amp;lt;br /&amp;gt;25 {{ItemIconSmall|Concrete.png|List_of_Goods#Concrete|Class377Concrete|Concrete}} 10 {{ItemIconSmall|Fuel.png|List_of_Goods#Fuel|Class378Fuel|Fuel}}&amp;lt;br /&amp;gt;&#039;&#039;&#039;Maintenance:&#039;&#039;&#039;&amp;lt;br /&amp;gt;1 {{Wealth}} / {{Turn}}&amp;lt;br /&amp;gt;{{ImprovStats|Id=98|D=8|H=400|P=1}}&lt;br /&gt;
|Prod=+5% [[City Growth]]&amp;lt;br /&amp;gt;+25 {{Prosperity}}&lt;br /&gt;
|Experts={{Expert|Id=131}}+15 {{Prosperity}}&lt;br /&gt;
|Techs={{Tech|JetEngines.png|Class379JetEngines|Jet Engines}}&lt;br /&gt;
|Other= &#039;&#039;&#039;1 per City&#039;&#039;&#039;&lt;br /&gt;
}}&lt;br /&gt;
{{Improv&lt;br /&gt;
|domain=DomainCommerce.png&lt;br /&gt;
|anchorId=Hotel&lt;br /&gt;
|itemfile=Hotel.png&lt;br /&gt;
|itemname=Hotel&lt;br /&gt;
|CostsMaint=&#039;&#039;&#039;Costs:&#039;&#039;&#039; 400 {{ProdIcon}}&amp;lt;br /&amp;gt;50 {{Food}} 150 {{Materials}} 150 {{Timber}}&amp;lt;br /&amp;gt;&#039;&#039;&#039;Maintenance:&#039;&#039;&#039;&amp;lt;br /&amp;gt;3 {{Food}} / {{Turn}}&amp;lt;br /&amp;gt;{{ImprovStats|Id=99|D=6|H=400|P=1}}&lt;br /&gt;
|Prod=+15 {{Prosperity}}, +5% City Growth&amp;lt;br /&amp;gt; +15 {{Wealth}} Wealth per turn for each&amp;lt;br /&amp;gt;{{DomainCommerce}} Commerce and {{DomainCulture}} Culture&amp;lt;br /&amp;gt; improvement in this region&amp;lt;br /&amp;gt;{{ItemIcon-lock|GourmetMeals.png|List_of_Goods#GourmetMeals|Class380GourmetMeals|Gourmet Meals}}&lt;br /&gt;
|Experts={{Expert|Id=132}}+10 {{Happiness}}&lt;br /&gt;
|Techs={{Tech|Leisure.png|Class381Leisure|Leisure}}&lt;br /&gt;
|Other= &#039;&#039;&#039;1 per City&#039;&#039;&#039;&lt;br /&gt;
}}&lt;br /&gt;
{{Improv&lt;br /&gt;
|domain=DomainCulture.png&lt;br /&gt;
|anchorId=OperaHouse&lt;br /&gt;
|itemfile=OperaHouse.png&lt;br /&gt;
|itemname=Opera House&lt;br /&gt;
|CostsMaint=&#039;&#039;&#039;Costs:&#039;&#039;&#039; 300 {{ProdIcon}}&amp;lt;br /&amp;gt;20 {{ItemIconSmall|Concrete.png|List_of_Goods#Concrete|Class382Concrete|Concrete}} 100 {{Materials}} 100 {{Timber}}&amp;lt;br /&amp;gt;&#039;&#039;&#039;Maintenance:&#039;&#039;&#039;&amp;lt;br /&amp;gt;5 {{Wealth}} / {{Turn}}&amp;lt;br /&amp;gt;{{ImprovStats|Id=100|D=6|H=400|P=1}}&lt;br /&gt;
|Prod=+100% Musician pick chance&lt;br /&gt;
|Experts={{Expert|Id=133}}+10 {{Happiness}}&lt;br /&gt;
|Techs={{Tech|Leisure.png|Class383Leisure|Leisure}}&lt;br /&gt;
|Other= &#039;&#039;&#039;1 per Nation&#039;&#039;&#039;&lt;br /&gt;
}}&lt;br /&gt;
{{Improv&lt;br /&gt;
|domain=DomainGovernment.png&lt;br /&gt;
|anchorId=PublicPlayground&lt;br /&gt;
|itemfile=PublicPlayground.png&lt;br /&gt;
|itemname= &amp;lt;span style=&amp;quot;font-size: 8pt;&amp;quot;&amp;gt;Public Playground&amp;lt;/span&amp;gt;&lt;br /&gt;
|CostsMaint=&#039;&#039;&#039;Costs:&#039;&#039;&#039; 425 {{ProdIcon}}&amp;lt;br /&amp;gt;50 {{Materials}} 1 {{ItemIconSmall|SteelItem.png|List_of_Goods#Steel|Class384SteelItem|Steel}} 50 {{Timber}}&amp;lt;br /&amp;gt;&#039;&#039;&#039;Maintenance:&#039;&#039;&#039;&amp;lt;br /&amp;gt;1 {{Wealth}} / {{Turn}}&amp;lt;br /&amp;gt;{{ImprovStats|Id=101|D=8|H=500|P=1}}&lt;br /&gt;
|Prod=+15 {{Happiness}}&lt;br /&gt;
|Experts={{Expert|Id=134}}+15 {{Health}}&lt;br /&gt;
|Techs={{Tech|Leisure.png|Class385Leisure|Leisure}}&lt;br /&gt;
|Other= &#039;&#039;&#039;1 per City&#039;&#039;&#039;&lt;br /&gt;
}}&lt;br /&gt;
{{Improv&lt;br /&gt;
|domain=DomainCulture.png&lt;br /&gt;
|anchorId=ReflectingPool&lt;br /&gt;
|itemfile=ReflectingPool.png&lt;br /&gt;
|itemname=&amp;lt;small&amp;gt;Reflecting Pool&amp;lt;/small&amp;gt;&lt;br /&gt;
|CostsMaint=&#039;&#039;&#039;Costs:&#039;&#039;&#039; 375 {{ProdIcon}}&amp;lt;br /&amp;gt;100 {{Materials}} 100 {{Timber}}&amp;lt;br /&amp;gt;&#039;&#039;&#039;Maintenance:&#039;&#039;&#039;&amp;lt;br /&amp;gt;1 {{Wealth}} / {{Turn}}&amp;lt;br /&amp;gt;{{ImprovStats|Id=102|D=8|H=500|P=1}}&lt;br /&gt;
|Prod=+15 {{Security}}&lt;br /&gt;
|Experts={{Expert|Id=135}}+1 Masterpiece Creation&amp;lt;br /&amp;gt;{{ExpertSpacer}} Speed per turn&amp;lt;br /&amp;gt;{{Expert|Id=136}}From +1 to +2&amp;lt;br /&amp;gt;{{Expert|Id=137}}From +2 to +3&lt;br /&gt;
|Techs={{Tech|Leisure.png|Class386Leisure|Leisure}}&lt;br /&gt;
|Other= &#039;&#039;&#039;1 per Nation&#039;&#039;&#039;&amp;lt;br /&amp;gt;Paragon affinity: Artist, Engineer, Entrepreneur, Musician, and WRiter&lt;br /&gt;
}}&lt;br /&gt;
{{Improv&lt;br /&gt;
|domain=DomainImpact.png&lt;br /&gt;
|anchorId=IndustrialLogging&lt;br /&gt;
|itemfile=IndustrialLogging.png&lt;br /&gt;
|itemname=Ind. Logging&lt;br /&gt;
|CostsMaint=&#039;&#039;&#039;Costs:&#039;&#039;&#039; 150 {{ProdIcon}}&amp;lt;br /&amp;gt;120 {{Materials}} 80 {{Timber}} 150 {{Wealth}}&amp;lt;br /&amp;gt;&#039;&#039;&#039;Maintenance:&#039;&#039;&#039;&amp;lt;br /&amp;gt;2 {{Materials}} / {{Turn}}&amp;lt;br /&amp;gt;{{ImprovStats|Id=103|D=6|H=400|P=0}}&lt;br /&gt;
|Prod=+400% of Region [[Timber]] {{Timber}} Yield&amp;lt;br /&amp;gt;is added to the city&#039;s [[Harvest Production]]&amp;lt;br /&amp;gt;+2 {{Timber}}&lt;br /&gt;
|Experts={{Expert|Id=138}}+150% [[Harvest Production]]&amp;lt;br /&amp;gt;{{ExpertSpacer}} at this improvement. +2 {{Timber}}&amp;lt;br /&amp;gt;{{ExpertSpacer}} +5 [[City Production]]&amp;lt;br /&amp;gt;{{Expert|Id=139}}150% to 200%. +5 to +10&amp;lt;br /&amp;gt;{{Expert|Id=140}}200% to 250%. +10 to +15&lt;br /&gt;
|Techs={{Tech|MassProduction.png|Class387MassProduction|Mass Production}}&lt;br /&gt;
|Other=Upgrades from [[List of Improvements#Sawmill|Sawmill]]&lt;br /&gt;
}}&lt;br /&gt;
{{Improv&lt;br /&gt;
|domain=DomainCommerce.png&lt;br /&gt;
|anchorId=ShoppingMall&lt;br /&gt;
|itemfile=ShoppingMall.png&lt;br /&gt;
|itemname=Shopping Mall&lt;br /&gt;
|CostsMaint=&#039;&#039;&#039;Costs:&#039;&#039;&#039; 325 {{ProdIcon}}&amp;lt;br /&amp;gt;10 {{ItemIconSmall|Concrete.png|List_of_Goods#Concrete|Class388Concrete|Concrete}} 1 {{ItemIconSmall|Power.png|List_of_Goods#Power|Class389Power|Power}} 10 {{ItemIconSmall|SteelItem.png|List_of_Goods#Steel|Class390SteelItem|Steel}}&amp;lt;br /&amp;gt;&#039;&#039;&#039;Maintenance:&#039;&#039;&#039;&amp;lt;br /&amp;gt;1 {{ItemIconSmall|Power.png|List_of_Goods#Power|Class391Power|Power}} / {{Turn}}&amp;lt;br /&amp;gt;{{ImprovStats|Id=104|D=6|H=400|P=1}}&lt;br /&gt;
|Prod=+15 {{Prosperity}}&amp;lt;br /&amp;gt;{{ItemIcon-lock|Bandage.png|List_of_Goods#Bandage|Class392Bandage|Bandage}} {{ItemIcon-lock|Baskets.png|List_of_Goods#Baskets|Class393Baskets|Baskets}} {{ItemIcon-lock|Fabric.png|List_of_Goods#Fabric|Class394Fabric|Fabric}} {{ItemIcon-lock|FineClothes.png|List_of_Goods#FineClothes|Class395FineClothes|Fine Clothes}} {{ItemIcon-lock|GameConsole.png|List_of_Goods#GameConsole|Class396GameConsole|Game Console}} {{ItemIcon-lock|Garments.png|List_of_Goods#Garments|Class397Garments|Garments}}&amp;lt;br /&amp;gt;{{ItemIcon-lock|MetalPots.png|List_of_Goods#MetalPots|Class398MetalPots|Metal Pots}} {{ItemIcon-lock|MobilePhone.png|List_of_Goods#MobilePhone|Class399MobilePhone|Mobile Phone}} {{ItemIcon-lock|Rope.png|List_of_Goods#Rope|Class400Rope|Rope}} {{ItemIcon-lock|RugandCarpet.png|List_of_Goods#RugandCarpet|Class401RugandCarpet|Rug and Carpet}} {{ItemIcon-lock|Tunics.png|List_of_Goods#Tunics|Class402Tunics|Tunics}} &lt;br /&gt;
|Experts={{Expert|Id=141}}+30 {{Wealth}} / {{Turn}}&amp;lt;br /&amp;gt;{{ExpertSpacer}} +35 {{Wealth}} / {{Turn}}&lt;br /&gt;
|Techs={{Tech|MassProduction.png|Class403MassProduction|Mass Production}}&lt;br /&gt;
|Other= &#039;&#039;&#039;8 per Nation&#039;&#039;&#039;&amp;lt;br /&amp;gt;&#039;&#039;(Needs testing on how much Wealth an expert actually produces)&#039;&#039;&lt;br /&gt;
}}&lt;br /&gt;
{{Improv&lt;br /&gt;
|domain=DomainCommerce.png&lt;br /&gt;
|anchorId=Skyscraper&lt;br /&gt;
|itemfile=Skyscraper.png&lt;br /&gt;
|itemname=Skyscraper&lt;br /&gt;
|CostsMaint=&#039;&#039;&#039;Costs:&#039;&#039;&#039; 300 {{ProdIcon}}&amp;lt;br /&amp;gt;10 {{ItemIconSmall|Glass.png|List_of_Goods#Glass|Class404Glass|Glass}} 5 {{ItemIconSmall|SteelItem.png|List_of_Goods#Steel|Class405SteelItem|Steel}}&amp;lt;br /&amp;gt;&#039;&#039;&#039;Maintenance:&#039;&#039;&#039;&amp;lt;br /&amp;gt;1 {{Materials}} 1 {{Timber}} / {{Turn}}&amp;lt;br /&amp;gt;{{ImprovStats|Id=105|D=3|H=100|P=0}}&lt;br /&gt;
|Prod=+5 {{Housing}} [[Housing]]&amp;lt;br /&amp;gt;+2 bonus {{Housing}} [[Housing]]&amp;lt;br /&amp;gt;if built in the city center&amp;lt;br /&amp;gt;+3% [[City Production]]&lt;br /&gt;
|Experts=&lt;br /&gt;
|Techs={{Tech|MassProduction.png|Class406MassProduction|Mass Production}}&lt;br /&gt;
|Other=Upgrades from [[List of Improvements#Residence|Residence]]&lt;br /&gt;
}}&lt;br /&gt;
{{Improv&lt;br /&gt;
|domain=DomainMilitary.png&lt;br /&gt;
|anchorId=SAMBatteryDefense&lt;br /&gt;
|itemfile=SAMBatteryDefense.png&lt;br /&gt;
|itemname=SAM Battery&lt;br /&gt;
|CostsMaint=&#039;&#039;&#039;Costs:&#039;&#039;&#039; 300 {{ProdIcon}} 15 {{ItemIconSmall|Explosive.png|List_of_Goods#Explosive|Class407Explosive|Explosive}}&amp;lt;br /&amp;gt;10 {{ItemIconSmall|Fuel.png|List_of_Goods#Fuel|Class408Fuel|Fuel}} 120 {{Materials}} 80 {{Timber}}&amp;lt;br /&amp;gt;&#039;&#039;&#039;Maintenance:&#039;&#039;&#039;&amp;lt;br /&amp;gt;5 {{Wealth}} / {{Turn}}&amp;lt;br /&amp;gt;{{ImprovStats|Id=106|D=12|H=350|P=1}}&lt;br /&gt;
|Prod=10% Strength to [[Forces]] within this region&amp;lt;br /&amp;gt;20% Strength to [[Forces]] within this region&amp;lt;br /&amp;gt;+25 {{Security}}&lt;br /&gt;
|Experts={{Expert|Id=142}}+10% Strength to [[Forces]]&amp;lt;br /&amp;gt;{{ExpertSpacer}} within this city.&amp;lt;br /&amp;gt;{{Expert|Id=143}}From +10% to +20%&amp;lt;br /&amp;gt;{{Expert|Id=144}}From +20% to +30%&lt;br /&gt;
|Techs={{Tech|MechanizedFirepower.png|Class409MechanizedFirepower|Mechanized Firepower}}&lt;br /&gt;
|Other= &#039;&#039;&#039;1 per City&#039;&#039;&#039;&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;&#039;&#039;(Needs testing on how much strength is actually added)&#039;&#039;&lt;br /&gt;
}}&lt;br /&gt;
{{Improv&lt;br /&gt;
|domain=DomainImpact.png&lt;br /&gt;
|anchorId=IndustrialMine&lt;br /&gt;
|itemfile=IndustrialMine.png&lt;br /&gt;
|itemname=Industrial Mine&lt;br /&gt;
|CostsMaint=&#039;&#039;&#039;Costs:&#039;&#039;&#039; 300 {{ProdIcon}}&amp;lt;br /&amp;gt;10 {{ItemIconSmall|Fuel.png|List_of_Goods#Fuel|Class410Fuel|Fuel}} 100 {{Timber}}&amp;lt;br /&amp;gt;&#039;&#039;&#039;Maintenance:&#039;&#039;&#039;&amp;lt;br /&amp;gt;1 {{Wealth}} / {{Turn}}&amp;lt;br /&amp;gt;{{ImprovStats|Id=107|D=6|H=400|P=0}}&lt;br /&gt;
|Prod=+200% Region [[Materials]] {{Materials}} yield&amp;lt;br /&amp;gt;is added to the city&#039;s [[Harvest Production]]&lt;br /&gt;
|Experts={{Expert|Id=145}}+150% [[Harvest Production]]&amp;lt;br /&amp;gt;{{ExpertSpacer}} at this improvement.&amp;lt;br /&amp;gt;{{ExpertSpacer}} +1 City [[Build Production]]&amp;lt;br /&amp;gt;{{Expert|Id=146}}150% to 200%. +1 to +2&amp;lt;br /&amp;gt;{{Expert|Id=147}}200% to 250%. +2 to +3&lt;br /&gt;
|Techs={{Tech|NuclearPower.png|Class411NuclearPower|Nuclear Power}}&lt;br /&gt;
|Other=Upgrades from [[List of Improvements#Mine|Mine]]&lt;br /&gt;
}}&lt;br /&gt;
{{Improv&lt;br /&gt;
|domain=DomainImpact.png&lt;br /&gt;
|anchorId=NuclearPowerPlant&lt;br /&gt;
|itemfile=NuclearPowerPlant.png&lt;br /&gt;
|itemname= &amp;lt;span style=&amp;quot;font-size: 7pt;&amp;quot;&amp;gt;Nuclear Power Plant&amp;lt;/span&amp;gt;&lt;br /&gt;
|CostsMaint=&#039;&#039;&#039;Costs:&#039;&#039;&#039; 325 {{ProdIcon}} 5 {{ItemIconSmall|Uranium.png|List_of_Goods#Uranium|Class412Uranium|Uranium}}&amp;lt;br /&amp;gt;50 {{ItemIconSmall|MachinedPart.png|List_of_Goods#MachinedPart|Class413MachinedPart|Machined Part}} 15 {{Materials}} 10 {{ItemIconSmall|SteelItem.png|List_of_Goods#Steel|Class414SteelItem|Steel}}&amp;lt;br /&amp;gt;&#039;&#039;&#039;Maintenance:&#039;&#039;&#039;&amp;lt;br /&amp;gt;10 {{Wealth}} / {{Turn}}&amp;lt;br /&amp;gt;{{ImprovStats|Id=108|D=6|H=400|P=1}}&lt;br /&gt;
|Prod=+10 {{Prosperity}}&amp;lt;br /&amp;gt;+5 {{Health}}&amp;lt;br /&amp;gt;+3 {{ItemIcon|Power.png|List_of_Goods#Power|Class415Power|Power}} &lt;br /&gt;
|Experts={{Expert|Id=148}}+15 {{Prosperity}}&amp;lt;br /&amp;gt;{{ExpertSpacer}} +10 {{Health}}&amp;lt;br /&amp;gt;{{ExpertSpacer}} +6 {{ItemIcon|Power.png|List_of_Goods#Power|Class416Power|Power}}&lt;br /&gt;
|Techs={{Tech|NuclearPower.png|Class417NuclearPower|Nuclear Power}}&lt;br /&gt;
|Other= &#039;&#039;&#039;1 per City&#039;&#039;&#039;&lt;br /&gt;
}}&lt;br /&gt;
{{Improv&lt;br /&gt;
|domain=DomainIndustry.png&lt;br /&gt;
|anchorId=Pharmacy&lt;br /&gt;
|itemfile=Pharmacy.png&lt;br /&gt;
|itemname=Pharmacy&lt;br /&gt;
|CostsMaint=&#039;&#039;&#039;Costs:&#039;&#039;&#039; 325 {{ProdIcon}}&amp;lt;br /&amp;gt;75 {{Food}} 90 {{Materials}} 90 {{Timber}}&amp;lt;br /&amp;gt;&#039;&#039;&#039;Maintenance:&#039;&#039;&#039;&amp;lt;br /&amp;gt;1 {{Wealth}} / {{Turn}}&amp;lt;br /&amp;gt;{{ImprovStats|Id=109|D=6|H=400|P=1}}&lt;br /&gt;
|Prod=+5 {{Health}}&amp;lt;br /&amp;gt;+25% [[Craft Production]] to Pharmacies&amp;lt;br /&amp;gt;and their upgrades in this [[Region]]&amp;lt;br /&amp;gt;Can craft all that the [[List of Improvements#Chemist|Chemist]] can, plus: {{ItemIcon-lock|GeneTherapy.png|List_of_Goods#GeneTherapy|Class418GeneTherapy|Gene Therapy}}&lt;br /&gt;
|Experts={{Expert|Id=149}}+150% [[Craft Production]]&amp;lt;br /&amp;gt;{{ExpertSpacer}} at this improvement&amp;lt;br /&amp;gt;{{ExpertSpacer}} +5 {{Health}}&amp;lt;br /&amp;gt;{{Expert|Id=150}}150% to 200%. +5 to +10&amp;lt;br /&amp;gt;{{Expert|Id=151}}200% to 250%. +10 to +15&lt;br /&gt;
|Techs={{Tech|Pharmacology.png|Class419Pharmacology|Pharmacology}}&lt;br /&gt;
|Other= &#039;&#039;&#039;8 per Nation&#039;&#039;&#039;&amp;lt;br /&amp;gt;Upgrades from [[List of Improvements#Chemist|Chemist]]&lt;br /&gt;
}}&lt;br /&gt;
|}&lt;br /&gt;
{{ImprovAge|Age=&amp;lt;div id=&amp;quot;Information_Age&amp;quot; style=&amp;quot;display:inline;&amp;quot;&amp;gt;[[#Information Age|Information Age]]&amp;lt;/div&amp;gt;}}&lt;br /&gt;
{{Improv&lt;br /&gt;
|domain=DomainIndustry.png&lt;br /&gt;
|anchorId=TopSecretMilitaryBase&lt;br /&gt;
|itemfile=TopSecretMilitaryBase.png&lt;br /&gt;
|itemname= &amp;lt;span style=&amp;quot;font-size: 7pt;&amp;quot;&amp;gt;Top Secret Mil. Base&amp;lt;/span&amp;gt;&lt;br /&gt;
|CostsMaint=&#039;&#039;&#039;Costs:&#039;&#039;&#039; 350 {{ProdIcon}} 10 {{ItemIconSmall|Electronics.png|List_of_Goods#Electronics|Class420Electronics|Electronics}}&amp;lt;br /&amp;gt;50 {{ItemIconSmall|Fuel.png|List_of_Goods#Fuel|Class421Fuel|Fuel}} 90 {{Materials}} 90 {{Timber}}&amp;lt;br /&amp;gt;&#039;&#039;&#039;Maintenance:&#039;&#039;&#039;&amp;lt;br /&amp;gt;20 {{Wealth}} / {{Turn}}&amp;lt;br /&amp;gt;{{ImprovStats|Id=110|D=12|H=450|P=1}}&lt;br /&gt;
|Prod=-15 {{Prosperity}}&amp;lt;br /&amp;gt;{{ItemIcon-lock|Cybernetics.png|List_of_Goods#Cybernetics|Class422Cybernetics|Cybernetics}} {{ItemIcon-lock|MachinedPart.png|List_of_Goods#MachinedPart|Class423MachinedPart|Machined Part}}&lt;br /&gt;
|Experts={{Expert|Id=152}}+150% [[Craft Production]]&amp;lt;br /&amp;gt;{{ExpertSpacer}} at this improvement&amp;lt;br /&amp;gt;{{Expert|Id=153}}From +150% to +200%&amp;lt;br /&amp;gt;{{Expert|Id=154}}From +200% to +250%&lt;br /&gt;
|Techs={{Tech|Drones.png|Class424Drones|Drones}}&lt;br /&gt;
|Other= &#039;&#039;&#039;1 per City&#039;&#039;&#039;&lt;br /&gt;
}}&lt;br /&gt;
{{Improv&lt;br /&gt;
|domain=DomainCulture.png&lt;br /&gt;
|anchorId=ArtGallery&lt;br /&gt;
|itemfile=ArtGallery.png&lt;br /&gt;
|itemname=Art Gallery&lt;br /&gt;
|CostsMaint=&#039;&#039;&#039;Costs:&#039;&#039;&#039; 350 {{ProdIcon}}&amp;lt;br /&amp;gt;15 {{ItemIconSmall|Concrete.png|List_of_Goods#Concrete|Class425Concrete|Concrete}} 5 {{ItemIconSmall|DecorativePaintings.png|List_of_Goods#DecorativePaintings|Class426DecorativePaintings|Decorative Paintings}} 5 {{ItemIconSmall|SteelItem.png|List_of_Goods#Steel|Class427SteelItem|Steel}}&amp;lt;br /&amp;gt;&#039;&#039;&#039;Maintenance:&#039;&#039;&#039;&amp;lt;br /&amp;gt;5 {{Wealth}} / {{Turn}}&amp;lt;br /&amp;gt;{{ImprovStats|Id=111|D=6|H=450|P=1}}&lt;br /&gt;
|Prod=+10 {{Happiness}}&lt;br /&gt;
|Experts={{Expert|Id=155}}+1 [[Golden Age]] Point / {{Turn}}&lt;br /&gt;
|Techs={{Tech|Internet.png|Class428Internet|Internet}}&lt;br /&gt;
|Other= &#039;&#039;&#039;1 per City&#039;&#039;&#039;&lt;br /&gt;
}}&lt;br /&gt;
{{Improv&lt;br /&gt;
|domain=DomainCulture.png&lt;br /&gt;
|anchorId=Zoo&lt;br /&gt;
|itemfile=Zoo.png&lt;br /&gt;
|itemname=Zoo&lt;br /&gt;
|CostsMaint=&#039;&#039;&#039;Costs:&#039;&#039;&#039; 350 {{ProdIcon}} 80 {{Timber}}&amp;lt;br /&amp;gt;100 {{Food}} 30 {{ItemIconSmall|Glass.png|List_of_Goods#Glass|Class429Glass|Glass}} 10 {{ItemIconSmall|SteelItem.png|List_of_Goods#Steel|Class430SteelItem|Steel}}&amp;lt;br /&amp;gt;&#039;&#039;&#039;Maintenance:&#039;&#039;&#039;&amp;lt;br /&amp;gt;5 {{Food}} 3 {{Wealth}} / {{Turn}}&amp;lt;br /&amp;gt;{{ImprovStats|Id=112|D=6|H=450|P=10}}&lt;br /&gt;
|Prod=+15 {{Happiness}}&lt;br /&gt;
|Experts={{Expert|Id=156}}+10 {{Prosperity}}&lt;br /&gt;
|Techs={{Tech|MassMedia.png|Class431MassMedia|Mass Media}}&lt;br /&gt;
|Other= &#039;&#039;&#039;1 per Nation&#039;&#039;&#039;&lt;br /&gt;
}}&lt;br /&gt;
{{Improv&lt;br /&gt;
|domain=DomainScience.png&lt;br /&gt;
|anchorId=FusionResearchCenter&lt;br /&gt;
|itemfile=FusionResearchCenter.png&lt;br /&gt;
|itemname=&amp;lt;span style=&amp;quot;font-size: 7pt;&amp;quot;&amp;gt;Fusion Res. Center&amp;lt;/span&amp;gt;&lt;br /&gt;
|CostsMaint=&#039;&#039;&#039;Costs:&#039;&#039;&#039; 150 {{ProdIcon}}&amp;lt;br /&amp;gt;20 {{ItemIconSmall|Glass.png|List_of_Goods#Glass|Class432Glass|Glass}} 150 {{Materials}} 150 {{Timber}}&amp;lt;br /&amp;gt;&#039;&#039;&#039;Maintenance:&#039;&#039;&#039;&amp;lt;br /&amp;gt;1 {{Wealth}} / {{Turn}}&amp;lt;br /&amp;gt;{{ImprovStats|Id=113|D=8|H=500|P=1}}&lt;br /&gt;
|Prod=+15 {{Knowledge}}, +20 {{Research}} / {{Turn}}&amp;lt;br /&amp;gt;+1 additional {{Research}} / {{Turn}}&amp;lt;br /&amp;gt;for each {{DomainScience}} Science and {{DomainMilitary}} Military&amp;lt;br /&amp;gt;improvement in this region&lt;br /&gt;
|Experts={{Expert|Id=157}}+15 {{Knowledge}}&amp;lt;br /&amp;gt;{{ExpertSpacer}} +20 {{Research}} / {{Turn}}&lt;br /&gt;
|Techs={{Tech|Robotics.png|Class433Robotics|Robotics}}&lt;br /&gt;
|Other= &#039;&#039;&#039;1 per City&#039;&#039;&#039;&lt;br /&gt;
}}&lt;br /&gt;
{{Improv&lt;br /&gt;
|domain=DomainCommerce.png&lt;br /&gt;
|anchorId=Stadium&lt;br /&gt;
|itemfile=Stadium.png&lt;br /&gt;
|itemname=Stadium&lt;br /&gt;
|CostsMaint=&#039;&#039;&#039;Costs:&#039;&#039;&#039; 325 {{ProdIcon}} 15 {{ItemIconSmall|Fuel.png|List_of_Goods#Fuel|Class434Fuel|Fuel}}&amp;lt;br /&amp;gt;100 {{Food}} 100 {{Materials}} 80 {{Wealth}}&amp;lt;br /&amp;gt;&#039;&#039;&#039;Maintenance:&#039;&#039;&#039;&amp;lt;br /&amp;gt;5 {{Wealth}} / {{Turn}}&amp;lt;br /&amp;gt;{{ImprovStats|Id=114|D=6|H=400|P=1}}&lt;br /&gt;
|Prod=+15 {{Happiness}}&lt;br /&gt;
|Experts={{Expert|Id=158}}+15 {{Wealth}} / {{Turn}}&lt;br /&gt;
|Techs={{Tech|Satellites.png|Class435Satellites|Satellites}}&lt;br /&gt;
|Other= &#039;&#039;&#039;1 per Nation&#039;&#039;&#039;&lt;br /&gt;
}}&lt;br /&gt;
{{Improv&lt;br /&gt;
|domain=DomainImpact.png&lt;br /&gt;
|anchorId=RecyclingCenter&lt;br /&gt;
|itemfile=RecyclingCenter.png&lt;br /&gt;
|itemname=&amp;lt;small&amp;gt;Recycling Center&amp;lt;/small&amp;gt;&lt;br /&gt;
|CostsMaint=&#039;&#039;&#039;Costs:&#039;&#039;&#039; 350 {{ProdIcon}}&amp;lt;br /&amp;gt;10 {{ItemIconSmall|MachinedPart.png|List_of_Goods#MachinedPart|Class436MachinedPart|Machined Part}} 5 {{ItemIconSmall|Plastic.png|List_of_Goods#Plastic|Class437Plastic|Plastic}} 100 {{Wealth}}&amp;lt;br /&amp;gt;&#039;&#039;&#039;Maintenance:&#039;&#039;&#039;&amp;lt;br /&amp;gt;5 {{Wealth}} / {{Turn}}&amp;lt;br /&amp;gt;{{ImprovStats|Id=115|D=6|H=450|P=1}}&lt;br /&gt;
|Prod=+15 {{Security}}&amp;lt;br /&amp;gt;{{ItemIcon|Aluminum.png|List_of_Goods#Aluminum|Class438Aluminum|Aluminum}}&lt;br /&gt;
|Experts={{Expert|Id=159}}+1 {{ItemIcon|Aluminum.png|List_of_Goods#Aluminum|Class439Aluminum|Aluminum}} / {{Turn}}&amp;lt;br /&amp;gt;{{ExpertSpacer}} +15 {{Happiness}}&lt;br /&gt;
|Techs={{Tech|SustainableEngineering.png|Class440SustainableEngineering|Sustainable Engineering}}&lt;br /&gt;
|Other= &#039;&#039;&#039;1 per Nation&#039;&#039;&#039;&lt;br /&gt;
}}&lt;br /&gt;
{{Improv&lt;br /&gt;
|domain=DomainImpact.png&lt;br /&gt;
|anchorId=SolarPowerPlant&lt;br /&gt;
|itemfile=SolarPowerPlant.png&lt;br /&gt;
|itemname= &amp;lt;span style=&amp;quot;font-size: 7pt;&amp;quot;&amp;gt;Solar Power Plant&amp;lt;/span&amp;gt;&lt;br /&gt;
|CostsMaint=&#039;&#039;&#039;Costs:&#039;&#039;&#039; 500 {{ProdIcon}}&amp;lt;br /&amp;gt;5 {{ItemIconSmall|Electronics.png|List_of_Goods#Electronics|Class441Electronics|Electronics}} 50 {{ItemIconSmall|Glass.png|List_of_Goods#Glass|Class442Glass|Glass}} 5 {{ItemIconSmall|SteelItem.png|List_of_Goods#Steel|Class443SteelItem|Steel}}&amp;lt;br /&amp;gt;&#039;&#039;&#039;Maintenance:&#039;&#039;&#039;&amp;lt;br /&amp;gt;1 {{Wealth}} / {{Turn}}&amp;lt;br /&amp;gt;{{ImprovStats|Id=116|D=6|H=450|P=1}}&lt;br /&gt;
|Prod=+1 {{ItemIconSmall|Power.png|List_of_Goods#Power|Class444Power|Power}} Power&lt;br /&gt;
|Experts=&lt;br /&gt;
|Techs={{Tech|SustainableEngineering.png|Class445SustainableEngineering|Sustainable Engineering}}&lt;br /&gt;
|Other=Can only be built on:&amp;lt;br /&amp;gt;&#039;&#039;&#039;Xeric Shrubland&#039;&#039;&#039;&amp;lt;br /&amp;gt; and &#039;&#039;&#039;Arid Desert&#039;&#039;&#039;&lt;br /&gt;
}}&lt;br /&gt;
{{Improv&lt;br /&gt;
|domain=DomainImpact.png&lt;br /&gt;
|anchorId=WindTurbine&lt;br /&gt;
|itemfile=WindTurbine.png&lt;br /&gt;
|itemname=Wind Turbine&lt;br /&gt;
|CostsMaint=&#039;&#039;&#039;Costs:&#039;&#039;&#039; 425 {{ProdIcon}}&amp;lt;br /&amp;gt;1 {{ItemIconSmall|Electronics.png|List_of_Goods#Electronics|Class446Electronics|Electronics}} 10 {{ItemIconSmall|IndustrialTools.png|List_of_Goods#IndustrialTools|Class447IndustrialTools|Industrial Tools}} 10 {{ItemIconSmall|MachinedPart.png|List_of_Goods#MachinedPart|Class448MachinedPart|Machined Part}}&amp;lt;br /&amp;gt;&#039;&#039;&#039;Maintenance:&#039;&#039;&#039;&amp;lt;br /&amp;gt;1 {{Wealth}} / {{Turn}}&amp;lt;br /&amp;gt;{{ImprovStats|Id=117|D=6|H=400|P=1}}&lt;br /&gt;
|Prod=-5 {{Security}}&amp;lt;br /&amp;gt;+1 {{ItemIconSmall|Power.png|List_of_Goods#Power|Class449Power|Power}} Power&lt;br /&gt;
|Experts=&lt;br /&gt;
|Techs={{Tech|SustainableEngineering.png|Class450SustainableEngineering|Sustainable Engineering}}&lt;br /&gt;
|Other= &#039;&#039;&#039;8 per Nation&#039;&#039;&#039;&amp;lt;br /&amp;gt;&amp;lt;small&amp;gt;Can only be built on: &#039;&#039;&#039;Polar/Cold/Arid Desert&amp;lt;br /&amp;gt;Temperate Grassland, Xeric Shrubland,&amp;lt;br /&amp;gt;Tundra, Taiga, Savanna, Mediterranean&#039;&#039;&#039;&amp;lt;/small&amp;gt;&lt;br /&gt;
}}&lt;br /&gt;
|}&lt;br /&gt;
{{ImprovAge|Age=&amp;lt;div id=&amp;quot;Singularity_Age&amp;quot; style=&amp;quot;display:inline;&amp;quot;&amp;gt;[[#Singularity Age|Singularity Age]]&amp;lt;/div&amp;gt;}}&lt;br /&gt;
{{Improv&lt;br /&gt;
|domain=DomainImpact.png&lt;br /&gt;
|anchorId=GeothermalPowerPlant&lt;br /&gt;
|itemfile=GeothermalPowerPlant.png&lt;br /&gt;
|itemname=&amp;lt;span style=&amp;quot;font-size: 7pt;&amp;quot;&amp;gt;Geoth. Power Plant&amp;lt;/span&amp;gt;&lt;br /&gt;
|CostsMaint=&#039;&#039;&#039;Costs:&#039;&#039;&#039; 350 {{ProdIcon}} 30 {{ItemIconSmall|Electronics.png|List_of_Goods#Electronics|Class451Electronics|Electronics}}&amp;lt;br /&amp;gt;100 {{Materials}} 30 {{ItemIconSmall|SteelItem.png|List_of_Goods#Steel|Class452SteelItem|Steel}} 100 {{Timber}}&amp;lt;br /&amp;gt;&#039;&#039;&#039;Maintenance:&#039;&#039;&#039;&amp;lt;br /&amp;gt;1 {{Wealth}} / {{Turn}}&amp;lt;br /&amp;gt;{{ImprovStats|Id=118|D=8|H=500|P=1}}&lt;br /&gt;
|Prod=-5 {{Security}}&amp;lt;br /&amp;gt;-5 {{Prosperity}}&amp;lt;br /&amp;gt;+1 {{ItemIconSmall|Power.png|List_of_Goods#Power|Class453Power|Power}} Power&lt;br /&gt;
|Experts=&lt;br /&gt;
|Techs={{Tech|CoreTap.png|Class454CoreTap|Core Tap}}&lt;br /&gt;
|Other= &#039;&#039;&#039;1 per Nation&#039;&#039;&#039;&lt;br /&gt;
}}&lt;br /&gt;
{{Improv&lt;br /&gt;
|domain=DomainScience.png&lt;br /&gt;
|anchorId=MedicalLab&lt;br /&gt;
|itemfile=MedicalLab.png&lt;br /&gt;
|itemname=Medical Lab&lt;br /&gt;
|CostsMaint=&#039;&#039;&#039;Costs:&#039;&#039;&#039; 150 {{ProdIcon}}&amp;lt;br /&amp;gt;50 {{ItemIconSmall|Glass.png|List_of_Goods#Glass|Class455Glass|Glass}} 150 {{Materials}} 150 {{Timber}}&amp;lt;br /&amp;gt;&#039;&#039;&#039;Maintenance:&#039;&#039;&#039;&amp;lt;br /&amp;gt;5 {{Wealth}} / {{Turn}}&amp;lt;br /&amp;gt;{{ImprovStats|Id=119|D=8|H=500|P=1}}&lt;br /&gt;
|Prod=+30 {{Health}}&lt;br /&gt;
|Experts={{Expert|Id=160}}+3 {{Research}} / {{Turn}}&lt;br /&gt;
|Techs={{Tech|Crispr.png|Class456Crispr|Crispr}}&lt;br /&gt;
|Other= &#039;&#039;&#039;1 per City&#039;&#039;&#039;&amp;lt;br /&amp;gt;Upgrades from [[List of Improvements#Clinic|Clinic]]&lt;br /&gt;
}}&lt;br /&gt;
{{Improv&lt;br /&gt;
|domain=DomainGovernment.png&lt;br /&gt;
|anchorId=CommunityGarden&lt;br /&gt;
|itemfile=CommunityGarden.png&lt;br /&gt;
|itemname=&amp;lt;small&amp;gt;Comm. Garden&amp;lt;/small&amp;gt;&lt;br /&gt;
|CostsMaint=&#039;&#039;&#039;Costs:&#039;&#039;&#039; 375 {{ProdIcon}}&amp;lt;br /&amp;gt;20 {{ItemIconSmall|Fertilizer.png|List_of_Goods#Fertilizer|Class457Fertilizer|Fertilizer}} 150 {{Materials}} 150 {{Timber}}&amp;lt;br /&amp;gt;&#039;&#039;&#039;Maintenance:&#039;&#039;&#039;&amp;lt;br /&amp;gt;1 {{Wealth}} / {{Turn}}&amp;lt;br /&amp;gt;{{ImprovStats|Id=120|D=8|H=500|P=1}}&lt;br /&gt;
|Prod=+15 {{Happiness}}&lt;br /&gt;
|Experts={{Expert|Id=161}}+5 [[City Production]]&amp;lt;br /&amp;gt;{{Expert|Id=162}}From +5 to +10&amp;lt;br /&amp;gt;{{Expert|Id=163}}From +10 to +15&lt;br /&gt;
|Techs={{Tech|FoodReplication.png|Class458FoodReplication|Food Replication}}&lt;br /&gt;
|Other= &#039;&#039;&#039;1 per Nation&#039;&#039;&#039;&amp;lt;br /&amp;gt;Upgrades from [[List of Improvements#Plaza|Plaza]]&lt;br /&gt;
}}&lt;br /&gt;
{{Improv&lt;br /&gt;
|domain=DomainGovernment.png&lt;br /&gt;
|anchorId=Arcology&lt;br /&gt;
|itemfile=Arcology.png&lt;br /&gt;
|itemname=Arcology&lt;br /&gt;
|CostsMaint=&#039;&#039;&#039;Costs:&#039;&#039;&#039; 250 {{ProdIcon}} 50 {{ItemIconSmall|Glass.png|List_of_Goods#Glass|Class459Glass|Glass}}&amp;lt;br /&amp;gt;80 {{Food}} 80 {{Materials}} 80 {{Timber}}&amp;lt;br /&amp;gt;&#039;&#039;&#039;Maintenance:&#039;&#039;&#039;&amp;lt;br /&amp;gt;15 {{Wealth}} 15 {{Food}} / {{Turn}}&amp;lt;br /&amp;gt;{{ImprovStats|Id=121|D=10|H=500|P=1}}&lt;br /&gt;
|Prod=+15 to all [[Quality of Life]] stats in this city&lt;br /&gt;
|Experts={{Expert|Id=164}}+15 {{Health}}&amp;lt;br /&amp;gt;{{ExpertSpacer}} +15 {{Prosperity}}&amp;lt;br /&amp;gt;{{ExpertSpacer}} +15 {{Knowledge}}&lt;br /&gt;
|Techs={{Tech|PostHumanism.png|Class460PostHumanism|Post-Humanism}}&lt;br /&gt;
|Other= &#039;&#039;&#039;1 per City&#039;&#039;&#039;&lt;br /&gt;
}}&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;center&amp;gt;{{ImprovAge|Age=&amp;lt;div id=&amp;quot;Religion_Specific_Improvements&amp;quot; style=&amp;quot;display:inline;&amp;quot;&amp;gt;[[#Religion Specific Improvements|Religion Specific Improvements]]&amp;lt;/div&amp;gt;}}&lt;br /&gt;
{{Improv&lt;br /&gt;
|domain=DomainReligion.png&lt;br /&gt;
|anchorId=Cathedral&lt;br /&gt;
|itemfile=Cathedral.png&lt;br /&gt;
|itemname=Cathedral&lt;br /&gt;
|CostsMaint=&#039;&#039;&#039;Costs:&#039;&#039;&#039; 400 {{ProdIcon}}&amp;lt;br /&amp;gt;10 {{ItemIconSmall|StainedGlassItem.png|List_of_Goods#StainedGlass|Class461StainedGlassItem|Stained Glass}} 50 {{Timber}}&amp;lt;br /&amp;gt;&#039;&#039;&#039;Maintenance:&#039;&#039;&#039;&amp;lt;br /&amp;gt;1 {{Wealth}} / {{Turn}}&amp;lt;br /&amp;gt;{{ImprovStats|Id=122|D=10|H=500|P=1}}&lt;br /&gt;
|Prod=+1 City Religion Spread Distance&amp;lt;br /&amp;gt;+5 City Religion Spread Strength&lt;br /&gt;
|Experts=&lt;br /&gt;
|Techs=&lt;br /&gt;
|Other=Requires &#039;&#039;&#039;High Medieval Era&#039;&#039;&#039;&amp;lt;br /&amp;gt;and have at least 4 verses unlocked&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;Religion required:&amp;lt;br /&amp;gt;&amp;lt;span style=&amp;quot;font-size: 14pt;&amp;quot;&amp;gt;&#039;&#039;&#039;Christianity&#039;&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
}}&lt;br /&gt;
{{Improv&lt;br /&gt;
|domain=DomainReligion.png&lt;br /&gt;
|anchorId=Gurdwara&lt;br /&gt;
|itemfile=Gurdwara.png&lt;br /&gt;
|itemname=Gurdwara&lt;br /&gt;
|CostsMaint=&#039;&#039;&#039;Costs:&#039;&#039;&#039; 400 {{ProdIcon}}&amp;lt;br /&amp;gt;5 {{ItemIconSmall|Concrete.png|List_of_Goods#Concrete|Class462Concrete|Concrete}} 50 {{Materials}} 50 {{Timber}}&amp;lt;br /&amp;gt;&#039;&#039;&#039;Maintenance:&#039;&#039;&#039;&amp;lt;br /&amp;gt;1 {{Wealth}} / {{Turn}}&amp;lt;br /&amp;gt;{{ImprovStats|Id=123|D=10|H=500|P=1}}&lt;br /&gt;
|Prod=+1 City Religion Spread Distance&amp;lt;br /&amp;gt;+5 City Religion Spread Strength&lt;br /&gt;
|Experts=&lt;br /&gt;
|Techs=&lt;br /&gt;
|Other=Requires &#039;&#039;&#039;High Medieval Era&#039;&#039;&#039;&amp;lt;br /&amp;gt;and have at least 4 verses unlocked&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;Religion required:&amp;lt;br /&amp;gt;&amp;lt;span style=&amp;quot;font-size: 14pt;&amp;quot;&amp;gt;&#039;&#039;&#039;Sikhism&#039;&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
}}&lt;br /&gt;
{{Improv&lt;br /&gt;
|domain=DomainReligion.png&lt;br /&gt;
|anchorId=Mosque&lt;br /&gt;
|itemfile=Mosque.png&lt;br /&gt;
|itemname=Mosque&lt;br /&gt;
|CostsMaint=&#039;&#039;&#039;Costs:&#039;&#039;&#039; 400 {{ProdIcon}}&amp;lt;br /&amp;gt;5 {{ItemIconSmall|Candle.png|List_of_Goods#Candle|Class463Candle|Candle}} 10 {{ItemIconSmall|Concrete.png|List_of_Goods#Concrete|Class464Concrete|Concrete}} 50 {{Timber}}&amp;lt;br /&amp;gt;&#039;&#039;&#039;Maintenance:&#039;&#039;&#039;&amp;lt;br /&amp;gt;1 {{Wealth}} / {{Turn}}&amp;lt;br /&amp;gt;{{ImprovStats|Id=124|D=10|H=500|P=1}}&lt;br /&gt;
|Prod=+1 City Religion Spread Distance&amp;lt;br /&amp;gt;+5 City Religion Spread Strength&lt;br /&gt;
|Experts=&lt;br /&gt;
|Techs=&lt;br /&gt;
|Other=Requires &#039;&#039;&#039;High Medieval Era&#039;&#039;&#039;&amp;lt;br /&amp;gt;and have at least 4 verses unlocked&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;Religion required:&amp;lt;br /&amp;gt;&amp;lt;span style=&amp;quot;font-size: 14pt;&amp;quot;&amp;gt;&#039;&#039;&#039;Islam&#039;&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
}}&lt;br /&gt;
{{Improv&lt;br /&gt;
|domain=DomainReligion.png&lt;br /&gt;
|anchorId=Pagoda&lt;br /&gt;
|itemfile=Pagoda.png&lt;br /&gt;
|itemname=Pagoda&lt;br /&gt;
|CostsMaint=&#039;&#039;&#039;Costs:&#039;&#039;&#039; 400 {{ProdIcon}}&amp;lt;br /&amp;gt;5 {{ItemIconSmall|Candle.png|List_of_Goods#Candle|Class465Candle|Candle}} 10 {{ItemIconSmall|Concrete.png|List_of_Goods#Concrete|Class466Concrete|Concrete}} 50 {{Timber}}&amp;lt;br /&amp;gt;&#039;&#039;&#039;Maintenance:&#039;&#039;&#039;&amp;lt;br /&amp;gt;1 {{Wealth}} / {{Turn}}&amp;lt;br /&amp;gt;{{ImprovStats|Id=125|D=10|H=500|P=1}}&lt;br /&gt;
|Prod=+1 City Religion Spread Distance&amp;lt;br /&amp;gt;+5 City Religion Spread Strength&lt;br /&gt;
|Experts=&lt;br /&gt;
|Techs=&lt;br /&gt;
|Other=Requires &#039;&#039;&#039;High Medieval Era&#039;&#039;&#039;&amp;lt;br /&amp;gt;and have at least 4 verses unlocked&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;Religion required:&amp;lt;br /&amp;gt;&amp;lt;span style=&amp;quot;font-size: 14pt;&amp;quot;&amp;gt;&#039;&#039;&#039;Shinto&#039;&#039;&#039; or &#039;&#039;&#039;Buddhism&#039;&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
}}&lt;br /&gt;
{{Improv&lt;br /&gt;
|domain=DomainReligion.png&lt;br /&gt;
|anchorId=SacredTemple&lt;br /&gt;
|itemfile=SacredTemple.png&lt;br /&gt;
|itemname=Sacred Temple&lt;br /&gt;
|CostsMaint=&#039;&#039;&#039;Costs:&#039;&#039;&#039; 400 {{ProdIcon}}&amp;lt;br /&amp;gt;5 {{ItemIconSmall|Candle.png|List_of_Goods#Candle|Class467Candle|Candle}} 50 {{Materials}} 50 {{Timber}}&amp;lt;br /&amp;gt;&#039;&#039;&#039;Maintenance:&#039;&#039;&#039;&amp;lt;br /&amp;gt;1 {{Wealth}} / {{Turn}}&amp;lt;br /&amp;gt;{{ImprovStats|Id=126|D=10|H=500|P=1}}&lt;br /&gt;
|Prod=+1 City Religion Spread Distance&amp;lt;br /&amp;gt;+5 City Religion Spread Strength&lt;br /&gt;
|Experts=&lt;br /&gt;
|Techs=&lt;br /&gt;
|Other=Requires &#039;&#039;&#039;High Medieval Era&#039;&#039;&#039;&amp;lt;br /&amp;gt;and have at least 4 verses unlocked&amp;lt;br /&amp;gt;Religion required:&amp;lt;br /&amp;gt;&#039;&#039;&#039;Any religion not specified above&#039;&#039;&#039;&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;Not to be confused&amp;lt;br /&amp;gt;with the [[List_of_Improvements#CityTemple|City Temple]]&lt;br /&gt;
}}&lt;br /&gt;
|}&amp;lt;/center&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== See Also ==&lt;br /&gt;
* [[List of Triumphs]]&lt;br /&gt;
* [[List of Resources]]&lt;br /&gt;
* [[List of Goods]] &amp;lt;Small&amp;gt;(Includes Amenities/Supplies)&amp;lt;/small&amp;gt;&lt;br /&gt;
&lt;br /&gt;
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{{#seo:&lt;br /&gt;
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 |description=A highly detailed list of all Improvements (buildings) in the game&lt;br /&gt;
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}}&lt;/div&gt;</summary>
		<author><name>Z0eff</name></author>
	</entry>
	<entry>
		<id>https://ara.wiki/index.php?title=Template:LeaderTrait-Innovative&amp;diff=4471</id>
		<title>Template:LeaderTrait-Innovative</title>
		<link rel="alternate" type="text/html" href="https://ara.wiki/index.php?title=Template:LeaderTrait-Innovative&amp;diff=4471"/>
		<updated>2025-03-12T21:10:02Z</updated>

		<summary type="html">&lt;p&gt;Z0eff: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{LeaderTrait-Blue&lt;br /&gt;
|trait=Innovative&lt;br /&gt;
|text=+10% [[Research]] per turn&amp;lt;br /&amp;gt;in your capital&lt;br /&gt;
}}&lt;/div&gt;</summary>
		<author><name>Z0eff</name></author>
	</entry>
	<entry>
		<id>https://ara.wiki/index.php?title=Elephant&amp;diff=4470</id>
		<title>Elephant</title>
		<link rel="alternate" type="text/html" href="https://ara.wiki/index.php?title=Elephant&amp;diff=4470"/>
		<updated>2025-03-12T21:08:05Z</updated>

		<summary type="html">&lt;p&gt;Z0eff: Changed redirect target from Https://ara.wiki/List of Resource Nodes#ElephantHerd to List of Resource Nodes#ElephantHerd&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;#REDIRECT [[List_of_Resource_Nodes#ElephantHerd]]&lt;/div&gt;</summary>
		<author><name>Z0eff</name></author>
	</entry>
	<entry>
		<id>https://ara.wiki/index.php?title=Elephant&amp;diff=4469</id>
		<title>Elephant</title>
		<link rel="alternate" type="text/html" href="https://ara.wiki/index.php?title=Elephant&amp;diff=4469"/>
		<updated>2025-03-12T21:07:56Z</updated>

		<summary type="html">&lt;p&gt;Z0eff: Redirected page to Https://ara.wiki/List of Resource Nodes#ElephantHerd&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;#REDIRECT [[https://ara.wiki/List_of_Resource_Nodes#ElephantHerd]]&lt;/div&gt;</summary>
		<author><name>Z0eff</name></author>
	</entry>
	<entry>
		<id>https://ara.wiki/index.php?title=Research_Labs&amp;diff=4468</id>
		<title>Research Labs</title>
		<link rel="alternate" type="text/html" href="https://ara.wiki/index.php?title=Research_Labs&amp;diff=4468"/>
		<updated>2025-03-12T21:06:56Z</updated>

		<summary type="html">&lt;p&gt;Z0eff: Redirected page to List of Improvements#ResearchLab&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;#REDIRECT [[List of Improvements#ResearchLab]]&lt;/div&gt;</summary>
		<author><name>Z0eff</name></author>
	</entry>
	<entry>
		<id>https://ara.wiki/index.php?title=Observatories&amp;diff=4467</id>
		<title>Observatories</title>
		<link rel="alternate" type="text/html" href="https://ara.wiki/index.php?title=Observatories&amp;diff=4467"/>
		<updated>2025-03-12T21:06:37Z</updated>

		<summary type="html">&lt;p&gt;Z0eff: Redirected page to List of Improvements#Observatory&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;#REDIRECT [[List of Improvements#Observatory]]&lt;/div&gt;</summary>
		<author><name>Z0eff</name></author>
	</entry>
	<entry>
		<id>https://ara.wiki/index.php?title=Trading_Posts&amp;diff=4466</id>
		<title>Trading Posts</title>
		<link rel="alternate" type="text/html" href="https://ara.wiki/index.php?title=Trading_Posts&amp;diff=4466"/>
		<updated>2025-03-12T21:06:20Z</updated>

		<summary type="html">&lt;p&gt;Z0eff: Redirected page to List of Improvements#TradingPost&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;#REDIRECT [[List of Improvements#TradingPost]]&lt;/div&gt;</summary>
		<author><name>Z0eff</name></author>
	</entry>
	<entry>
		<id>https://ara.wiki/index.php?title=Clinics&amp;diff=4465</id>
		<title>Clinics</title>
		<link rel="alternate" type="text/html" href="https://ara.wiki/index.php?title=Clinics&amp;diff=4465"/>
		<updated>2025-03-12T21:05:50Z</updated>

		<summary type="html">&lt;p&gt;Z0eff: Redirected page to List of Improvements#Clinic&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;#REDIRECT [[List of Improvements#Clinic]]&lt;/div&gt;</summary>
		<author><name>Z0eff</name></author>
	</entry>
	<entry>
		<id>https://ara.wiki/index.php?title=Apothecaries&amp;diff=4464</id>
		<title>Apothecaries</title>
		<link rel="alternate" type="text/html" href="https://ara.wiki/index.php?title=Apothecaries&amp;diff=4464"/>
		<updated>2025-03-12T21:05:33Z</updated>

		<summary type="html">&lt;p&gt;Z0eff: Redirected page to List of Improvements#Apothecary&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;#REDIRECT [[List of Improvements#Apothecary]]&lt;/div&gt;</summary>
		<author><name>Z0eff</name></author>
	</entry>
	<entry>
		<id>https://ara.wiki/index.php?title=Stone_Pits&amp;diff=4463</id>
		<title>Stone Pits</title>
		<link rel="alternate" type="text/html" href="https://ara.wiki/index.php?title=Stone_Pits&amp;diff=4463"/>
		<updated>2025-03-12T21:04:56Z</updated>

		<summary type="html">&lt;p&gt;Z0eff: Redirected page to List of Improvements#StonePit&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;#REDIRECT [[List of Improvements#StonePit]]&lt;/div&gt;</summary>
		<author><name>Z0eff</name></author>
	</entry>
	<entry>
		<id>https://ara.wiki/index.php?title=Vehicle_Factories&amp;diff=4462</id>
		<title>Vehicle Factories</title>
		<link rel="alternate" type="text/html" href="https://ara.wiki/index.php?title=Vehicle_Factories&amp;diff=4462"/>
		<updated>2025-03-12T21:04:39Z</updated>

		<summary type="html">&lt;p&gt;Z0eff: Redirected page to List of Improvements#VehicleFactory&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;#REDIRECT [[List of Improvements#VehicleFactory]]&lt;/div&gt;</summary>
		<author><name>Z0eff</name></author>
	</entry>
	<entry>
		<id>https://ara.wiki/index.php?title=Factories&amp;diff=4461</id>
		<title>Factories</title>
		<link rel="alternate" type="text/html" href="https://ara.wiki/index.php?title=Factories&amp;diff=4461"/>
		<updated>2025-03-12T21:04:20Z</updated>

		<summary type="html">&lt;p&gt;Z0eff: Redirected page to List of Improvements#Factory&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;#REDIRECT [[List of Improvements#Factory]]&lt;/div&gt;</summary>
		<author><name>Z0eff</name></author>
	</entry>
	<entry>
		<id>https://ara.wiki/index.php?title=Forges&amp;diff=4460</id>
		<title>Forges</title>
		<link rel="alternate" type="text/html" href="https://ara.wiki/index.php?title=Forges&amp;diff=4460"/>
		<updated>2025-03-12T21:04:07Z</updated>

		<summary type="html">&lt;p&gt;Z0eff: Redirected page to List of Improvements#Forge&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;#REDIRECT [[List of Improvements#Forge]]&lt;/div&gt;</summary>
		<author><name>Z0eff</name></author>
	</entry>
	<entry>
		<id>https://ara.wiki/index.php?title=Weavers&amp;diff=4459</id>
		<title>Weavers</title>
		<link rel="alternate" type="text/html" href="https://ara.wiki/index.php?title=Weavers&amp;diff=4459"/>
		<updated>2025-03-12T21:03:42Z</updated>

		<summary type="html">&lt;p&gt;Z0eff: Redirected page to List of Improvements#Weaver&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;#REDIRECT [[List of Improvements#Weaver]]&lt;/div&gt;</summary>
		<author><name>Z0eff</name></author>
	</entry>
	<entry>
		<id>https://ara.wiki/index.php?title=Artisan_Studios&amp;diff=4458</id>
		<title>Artisan Studios</title>
		<link rel="alternate" type="text/html" href="https://ara.wiki/index.php?title=Artisan_Studios&amp;diff=4458"/>
		<updated>2025-03-12T21:03:24Z</updated>

		<summary type="html">&lt;p&gt;Z0eff: Redirected page to List of Improvements#ArtisanStudio&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;#REDIRECT [[List of Improvements#ArtisanStudio]]&lt;/div&gt;</summary>
		<author><name>Z0eff</name></author>
	</entry>
</feed>