Jump to content
Main menu
Main menu
move to sidebar
hide
Navigation
Main page
Recent changes
Random page
Help about MediaWiki
Ara: History Untold Wiki
Search
Search
Create account
Log in
Personal tools
Create account
Log in
Pages for logged out editors
learn more
Contributions
Talk
Editing
List of Leaders and Nations
Page
Discussion
English
Read
Edit
Edit source
View history
Tools
Tools
move to sidebar
hide
Actions
Read
Edit
Edit source
View history
Purge
General
What links here
Related changes
Special pages
Page information
Warning:
You are not logged in. Your IP address will be publicly visible if you make any edits. If you
log in
or
create an account
, your edits will be attributed to your username, along with other benefits.
Anti-spam check. Do
not
fill this in!
{{PagePatchVersion|patch=1.2}} As of the time of writing (14th of November 2024) there are 43 leaders in the game and 40 nations. Nations are de-emphasised because the leader themselves provide all the bonuses. Even between 2 leaders of the same nation '''they do not share any common traits.''' Tip: '''Use Ctrl+F''' to quickly find the leader or nation you're looking for.<br />You can also '''enter a (partial) leader name in the search bar above''' such as "osh"<br />and it should take you directly to Osh-Tisch on this page from anywhere on the wiki. === Traits are categorized by color: === * <span class="unicode" style="color:Red;text-shadow:0em 0em 0.1em #777777"><b>Red</b></span> = Military * <span class="unicode" style="color:#EDDB37;text-shadow:0em 0em 0.1em #777777"><b>Yellow</b></span> = Commerce * <span class="unicode" style="color:Green;text-shadow:0em 0em 0.1em #777777"><b>Green</b></span> = Government * <span class="unicode" style="color:#ff80bf;text-shadow:0em 0em 0.1em #777777"><b>Pink</b></span> = Religion * <span class="unicode" style="color:Purple;text-shadow:0em 0em 0.1em #777777"><b>Purple</b></span> = Culture * <span class="unicode" style="color:Blue;text-shadow:0em 0em 0.1em #777777"><b>Blue</b></span> = Science * <span class="unicode" style="color:Orange;text-shadow:0em 0em 0.1em #777777"><b>Orange</b></span> = Industry See [[List_of_Leader_Traits|'''List of Leader Traits''']] for a list of leader traits and how they have opposites. == List of Leaders == {|class="wikitable" width="100%" cellpadding="0" style="border:0px solid #909090; border-radius:0px;" |style="background:#CFCFCF; border-bottom:3px solid #909090; border-left:solid 0px black; border-right:solid 0px black; border-top:solid 0px black; text-align:center;" colspan="3">|<span style="font-size: 24pt;">'''Leaders in the base game'''</span> |- {{Leader |portrait=PortraitHarun.png |anchorId=Harun |name=Harun al-Rashid |nation=Abbasid Caliphate |nationicon=AbbasidCaliphate.png |unique=UniqueHarun.png |abilityname=House of Wisdom |ability=[[Academies]] provide +2 [[Research]] per turn.<br />[[Research Agreements]] provide +10% research. }} {|align="center" |style="vertical-align:top;"|{{LeaderTrait-Charismatic}} |style="vertical-align:top;"|{{LeaderTrait-Traditional}} |style="vertical-align:top;"|{{LeaderTrait-Charitable}} |} {{Leader |portrait=PortraitEva.png |anchorId=Eva |name=Eva Perón |nation=Argentina |nationicon=Argentina.png |unique=UniqueEva.png |abilityname=Share my Glory |ability=Your [[Palace]] provides +25 {{Prosperity}} and +25 {{Health}}.<br />Your [[Monument]] provides +25 {{Prosperity}} and +25 {{Happiness}}.<br />+20% [[Build Production]] towards [[Amphitheaters]], [[Theaters]], and [[Opera Houses]]<br />that all provide +15 {{Happiness}}. }} {|align="center" |style="vertical-align:top;"|{{LeaderTrait-Independent}} |style="vertical-align:top;"|{{LeaderTrait-Stately}} |style="vertical-align:top;"|{{LeaderTrait-Charismatic}} |style="vertical-align:top;"|{{LeaderTrait-Persuasive}} |} {{Leader |portrait=PortraitSennacherib.png |anchorId=Sennacherib |name=Sennacherib |nation=Assyrian Empire |nationicon=AssyrianEmpire.png |unique=UniqueSennacherib.png |abilityname=Wolf on the Fold |ability=+33% Force Siege Damage.<br />+25% [[Craft Production]] at [[Workshops]].<br />+25 {{Security}} in your capital. }} {|align="center" |style="vertical-align:top;"|{{LeaderTrait-Disciplined}} |style="vertical-align:top;"|{{LeaderTrait-Aggressive}} |style="vertical-align:top;"|{{LeaderTrait-Unyielding}} |style="vertical-align:top;"|{{LeaderTrait-Rash}} |style="vertical-align:top;"|{{LeaderTrait-Productive}} |} {{Leader |portrait=PortraitHoward.png |anchorId=Howard |name=Howard Florey |nation=Australia |nationicon=Australia.png |unique=UniqueHoward.png |abilityname=Medical Genius |ability=[[Universities]] and [[Fusion Research Centers]] provide +2 [[Research]] per turn.<br />+25% [[Craft Production]] towards crafting [[Bandages]], [[Soap]], and [[Antibiotics]].<br />+5, +10, and +15 {{Health}} from consuming [[Bandages]], [[Soap]], and [[Antibiotics]] respectively. }} {|align="center" |style="vertical-align:top;"|{{LeaderTrait-Collaborative}} |style="vertical-align:top;"|{{LeaderTrait-Stately}} |style="vertical-align:top;"|{{LeaderTrait-Innovative}} |style="vertical-align:top;"|{{LeaderTrait-Sage}} |style="vertical-align:top;"|{{LeaderTrait-Pacifist}} |} {{Leader |portrait=PortraitItzcoatl.png |anchorId=Itzcoatl |name=Itzcoatl |nation=Aztec Empire |nationicon=AztecEmpire.png |unique=UniqueItzcoatl.png |abilityname=Flower Wars |ability=+20 Growth in all Cities for 10 turns after engaging in combat (this effect does not stack.)<br />+5 [[Prestige]] after defeating an enemy Force during a Skirmish War<br />+100% Force Heal Rate. }} {|align="center" |style="vertical-align:top;"|{{LeaderTrait-Disciplined}} |style="vertical-align:top;"|{{LeaderTrait-Aggressive}} |style="vertical-align:top;"|{{LeaderTrait-Perfectionist}} |style="vertical-align:top;"|{{LeaderTrait-Spiritual}} |} {{Leader |portrait=PortraitLeopold.png |anchorId=Leopold |name=Leopold I |nation=Belgium |nationicon=Belgium.png |unique=UniqueLeopold.png |abilityname=Nestor of Europe |ability=+10 [[Established Relationship]] with other nations.<br />+20 additional Established Relationship with other nations if you have fewer cities than them.<br />+100% [[Harvest Production]] at [[Farm|Farms]] harvesting [[Cocoa]].<br />[[Breweries]] and [[Distilleries]] provide +10 {{Prosperity}}. }} {|align="center" |style="vertical-align:top;"|{{LeaderTrait-Independent}} |style="vertical-align:top;"|{{LeaderTrait-Adventurous}} |style="vertical-align:top;"|{{LeaderTrait-Efficient}} |style="vertical-align:top;"|{{LeaderTrait-Charismatic}} |} {{Leader |portrait=PortraitIrene.png |anchorId=Irene |name=Irene Sarantapechaina |nation=Byzantine Empire |nationicon=ByzantineEmpire.png |unique=UniqueIrene.png |abilityname=Iconophile |ability=[[Altars]], [[Monasteries]], and [[Shrines]] provide +20 {{Security}} and +4 [[Wealth]] per turn.<br />+100% effectiveness of [[Oracles]] and [[Missionaries]]. }} {|align="center" |style="vertical-align:top;"|{{LeaderTrait-Independent}} |style="vertical-align:top;"|{{LeaderTrait-Aggressive}} |style="vertical-align:top;"|{{LeaderTrait-Patient}} |style="vertical-align:top;"|{{LeaderTrait-Unyielding}} |style="vertical-align:top;"|{{LeaderTrait-Spiritual}} |} {{Leader |portrait=PortraitMacdonald.png |anchorId=Macdonald |name=John A. Macdonald |nation=Canada |nationicon=Canada.png |unique=UniqueMacdonald.png |abilityname=Boreal Forest |ability=+50% [[Harvest Production]] at [[Hunting Camps]]<br />-100% Maintenance Cost for [[Hunting Camps]]<br />+3 {{Housing}} [[Housing]] in all cities. }} {|align="center" |style="vertical-align:top;"|{{LeaderTrait-Adventurous}} |style="vertical-align:top;"|{{LeaderTrait-Woodsman}} |style="vertical-align:top;"|{{LeaderTrait-Pacifist}} |} {{Leader |portrait=PortraitWilma.png |anchorId=Wilma |name=Wilma Mankiller |nation=Cherokee |nationicon=Cherokee.png |unique=UniqueWilma.png |abilityname=The Word for Water |ability=+150 [[Build Production]] towards [[Water Wells]] and [[Water Treatment Plants]].<br />[[Water Wells]] and [[Water Treatment Plants]] provide +20 {{Health}}.<br />+25% [[Craft Production]] towards crafting [[Feasts]]. }} {|align="center" |style="vertical-align:top;"|{{LeaderTrait-Independent}} |style="vertical-align:top;"|{{LeaderTrait-Sage}} |style="vertical-align:top;"|{{LeaderTrait-Traditional}} |style="vertical-align:top;"|{{LeaderTrait-Charitable}} |} {{Leader |portrait=PortraitConfucius.png |anchorId=Confucius |name=Confucius |nation=China |nationicon=China.png |unique=UniqueConfucius.png |abilityname=Five Constant Virtues |ability=[[Farms]] and their upgrades provide an additional +1 [[Food]] per turn.<br />+5 to all [[QoL]] stats in each city for each unique type of Government [[Improvements]] built within it. }} {|align="center" |style="vertical-align:top;"|{{LeaderTrait-Disciplined}} |style="vertical-align:top;"|{{LeaderTrait-Sage}} |style="vertical-align:top;"|{{LeaderTrait-Spiritual}} |} {{Leader |portrait=PortraitWu.png |anchorId=Wu |name=Wu Zetian |nation=China |nationicon=China.png |unique=UniqueWu.png |abilityname=Imperial Examinations |ability=[[Libraries]], [[Schools]], and their upgrades provide +15 {{Prosperity}}.<br />+10% Paragon spawn chance. }} {|align="center" |style="vertical-align:top;"|{{LeaderTrait-Formidable}} |style="vertical-align:top;"|{{LeaderTrait-Cunning}} |style="vertical-align:top;"|{{LeaderTrait-Unyielding}} |style="vertical-align:top;"|{{LeaderTrait-Charismatic}} |} {{Leader |portrait=PortraitOsh.png |anchorId=Osh |name=Osh-Tisch |nation=Crow Nation |nationicon=CrowNation.png |unique=UniqueOsh.png |abilityname=Badé Warrior |ability=+1 Force Speed and +1 Sight for [[Settlers]], [[Mounted Scouts]], [[Harquebusiers]], and [[Dragoons]].<br />+33% [[Craft Production]] at [[Artisan Studios]], [[Weavers]], and their upgrades. }} {|align="center" |style="vertical-align:top;"|{{LeaderTrait-Formidable}} |style="vertical-align:top;"|{{LeaderTrait-Efficient}} |style="vertical-align:top;"|{{LeaderTrait-Charismatic}} |style="vertical-align:top;"|{{LeaderTrait-Traditional}} |} {{Leader |portrait=PortraitNefertiti.png |anchorId=Nefertiti |name=Nefertiti |nation=Egypt |nationicon=Egypt.png |unique=UniqueNefertiti.png |abilityname=Rays of the Aten |ability=[[Farms]] and their upgrades provide an additional +5 {{Prosperity}} per turn<br />if placed in regions adjacent to a river.<br />-25% [[Research]] cost of [[Religion]] technologies.<br />+2 Established Relationship with other Nations per Culture [[improvement]] }} {|align="center" |style="vertical-align:top;"|{{LeaderTrait-Agrarian}} |style="vertical-align:top;"|{{LeaderTrait-Lavish}} |style="vertical-align:top;"|{{LeaderTrait-Persuasive}} |style="vertical-align:top;"|{{LeaderTrait-Spiritual}} |} {{Leader |portrait=PortraitElizabeth.png |anchorId=Elizabeth |name=Elizabeth I |nation=England |nationicon=England.png |unique=UniqueElizabeth.png |abilityname=Gloriana |ability=+1 Force Speed and +1 Sight for Sea Forces.<br />+25% Force Strength for Sea Forces.<br />[[Longbowmen]] and [[Line Infantry]] cannot be countered. }} {|align="center" |style="vertical-align:top;"|{{LeaderTrait-Independent}} |style="vertical-align:top;"|{{LeaderTrait-Stately}} |style="vertical-align:top;"|{{LeaderTrait-Mercantile}} |style="vertical-align:top;"|{{LeaderTrait-Seafaring}} |} {{Leader |portrait=PortraitHaile.png |anchorId=Haile |name=Haile Selassie |nation=Ethiopia |nationicon=Ethiopia.png |unique=UniqueHaile.png |abilityname=Lion of Judah |ability=+5% Force Strength for each Alliance you're in.<br />+25% [[Religion]] spread strength in your capital.<br />+300% [[Harvest Production]] towards harvesting [[Coffee]]. }} {|align="center" |style="vertical-align:top;"|{{LeaderTrait-Disciplined}} |style="vertical-align:top;"|{{LeaderTrait-Formidable}} |style="vertical-align:top;"|{{LeaderTrait-Sage}} |style="vertical-align:top;"|{{LeaderTrait-Spiritual}} |} {{Leader |portrait=PortraitJeanne.png |anchorId=Jeanne |name=Jeanne d’Arc |nation=France |nationicon=France.png |unique=UniqueJeanne.png |abilityname=Maid of Orléans |ability=+25% Force Strength in cities where your [[Religion]] is dominant.<br />+1 [[Force Speed]] within your territory.<br />Your forces reduce your War Weariness by 5 when they defeat an enemy force. }} {|align="center" |style="vertical-align:top;"|{{LeaderTrait-Impulsive}} |style="vertical-align:top;"|{{LeaderTrait-Formidable}} |style="vertical-align:top;"|{{LeaderTrait-Persuasive}} |style="vertical-align:top;"|{{LeaderTrait-Spiritual}} |} {{Leader |portrait=PortraitTamar.png |anchorId=Tamar |name=Tamar the Great |nation=Georgia |nationicon=Georgia.png |unique=UniqueTamar.png |abilityname=Whom the Sun Serves |ability=+25% [[Build Production]] towards [[Military]], [[Religion]], and [[Commerce]] [[Improvements]].<br />+15 {{Prosperity}} and +10 {{Security}} in all cities during [[Golden Ages]]. }} {|align="center" |style="vertical-align:top;"|{{LeaderTrait-Independent}} |style="vertical-align:top;"|{{LeaderTrait-Formidable}} |style="vertical-align:top;"|{{LeaderTrait-Sage}} |style="vertical-align:top;"|{{LeaderTrait-Creative}} |} {{Leader |portrait=PortraitBismarck.png |anchorId=Bismarck |name=Otto von Bismarck |nation=Germany |nationicon=Germany.png |unique=UniqueBismarck.png |abilityname=Blood and Iron |ability=+10% [[Craft Production]] at [[Forges]], [[Factories]], [[Vehicle Factories]], and their upgrades.<br />+25% Force Strength for 10 turns after declaring war. }} {|align="center" |style="vertical-align:top;"|{{LeaderTrait-Disciplined}} |style="vertical-align:top;"|{{LeaderTrait-Aggressive}} |style="vertical-align:top;"|{{LeaderTrait-Persuasive}} |style="vertical-align:top;"|{{LeaderTrait-Practical}} |} {{Leader |portrait=PortraitAsantewaa.png |anchorId=Asantewaa |name=Yaa Asantewaa |nation=Ghana |nationicon=Ghana.png |unique=UniqueAsantewaa.png |abilityname=Golden Protector |ability=[[Stone Pits]] and their upgrades provide +1 [[Wealth]] per turn.<br />+15% [[Force Strength]] within your territory. }} {|align="center" |style="vertical-align:top;"|{{LeaderTrait-Independent}} |style="vertical-align:top;"|{{LeaderTrait-Formidable}} |style="vertical-align:top;"|{{LeaderTrait-Agrarian}} |style="vertical-align:top;"|{{LeaderTrait-Traditional}} |} {{Leader |portrait=PortraitAlexander.png |anchorId=Alexander |name=Alexander the Great |nation=Greece |nationicon=Greece.png |unique=UniqueAlexander.png |abilityname=Hammer and Anvil |ability=[[Pikemen]] and [[Lancers]] cannot be [[combat|countered]].<br />Forces receive +5 bonus [[combat|EXP]] each turn they are engaged in combat<br />and when they defeat and enemy force.<br /> <small>''While technically a DLC this leader is free for all owners of the base game.''</small> }} {|align="center" |style="vertical-align:top;"|{{LeaderTrait-Disciplined}} |style="vertical-align:top;"|{{LeaderTrait-Aggressive}} |style="vertical-align:top;"|{{LeaderTrait-Adventurous}} |style="vertical-align:top;"|{{LeaderTrait-Resplendent}} |} {{Leader |portrait=PortraitSappho.png |anchorId=Sappho |name=Sappho |nation=Greece |nationicon=Greece.png |unique=UniqueSappho.png |abilityname=Tenth Muse |ability=[[Amphitheaters]] and [[Theaters]] provide +15 {{Happiness}}<br />and have +100 Masterpiece Creation Speed.<br />Coastal Land [[Regions]] within your cities provide +10 {{Prosperity}}. }} {|align="center" |style="vertical-align:top;"|{{LeaderTrait-Innovative}} |style="vertical-align:top;"|{{LeaderTrait-Charismatic}} |style="vertical-align:top;"|{{LeaderTrait-Creative}} |} {{Leader |portrait=PortraitPachacuti.png |anchorId=Pachacuti |name=Pachacuti |nation=Inca Empire |nationicon=IncaEmpire.png |unique=UniquePachacuti.png |abilityname=Andean Masonry |ability=+50% [[Harvest Production]] at [[Stone Pits]] and their upgrades.<br />+10% Paragon Spawn Chance<br />+20% Engineer Pick Chance<br />+50% City [[Siege]] Defense fore each [[Military]] improvement. }} {|align="center" |style="vertical-align:top;"|{{LeaderTrait-Formidable}} |style="vertical-align:top;"|{{LeaderTrait-Agrarian}} |style="vertical-align:top;"|{{LeaderTrait-Perfectionist}} |style="vertical-align:top;"|{{LeaderTrait-Spiritual}} |} {{Leader |portrait=PortraitAshoka.png |anchorId=Ashoka |name=Ashoka |nation=India |nationicon=India.png |unique=UniqueAshoka.png |abilityname=Conquest by Dharma |ability=[[Religion]] [[Improvements]] provide +10 {{Health}}.<br />[[Apothecaries]], [[Clinics]], and their upgrades provide +5 [[Religion]] spread strength. }} {|align="center" |style="vertical-align:top;"|{{LeaderTrait-Impulsive}} |style="vertical-align:top;"|{{LeaderTrait-Adventurous}} |style="vertical-align:top;"|{{LeaderTrait-Efficient}} |style="vertical-align:top;"|{{LeaderTrait-Spiritual}} |} {{Leader |portrait=PortraitCesare.png |anchorId=Cesare |name=Cesare Beccaria |nation=Italy |nationicon=Italy.png |unique=UniqueCesare.png |abilityname=Tyrants Never Read |ability=-33% [[Research]] cost of [[Government]] technologies.<br />+100% [[Craft Production]] towards crafting [[Books]].<br />[[Weavers]], [[Artisan Studios]], and their upgrades provide<br />+5 {{Happiness}} and +5 {{Health}} after [[Books]] are unlocked. }} {|align="center" |style="vertical-align:top;"|{{LeaderTrait-Collaborative}} |style="vertical-align:top;"|{{LeaderTrait-Stately}} |style="vertical-align:top;"|{{LeaderTrait-Pacifist}} |style="vertical-align:top;"|{{LeaderTrait-Sage}} |style="vertical-align:top;"|{{LeaderTrait-Persuasive}} |} {{Leader |portrait=PortraitTokugawa.png |anchorId=Tokugawa |name=Tokugawa Ieyasu |nation=Japan |nationicon=Japan.png |unique=UniqueTokugawa.png |abilityname=Study Patience |ability=Nations that declare war on you receive 1 War Weariness each turn.<br />Your War Weariness is reduced by -50%.<br />[[Castles]] provide +30 {{Security}}. }} {|align="center" |style="vertical-align:top;"|{{LeaderTrait-Disciplined}} |style="vertical-align:top;"|{{LeaderTrait-Aggressive}} |style="vertical-align:top;"|{{LeaderTrait-Patient}} |style="vertical-align:top;"|{{LeaderTrait-Sage}} |} {{Leader |portrait=PortraitSejong.png |anchorId=Sejong |name=Sejong the Great |nation=Korea |nationicon=Korea.png |unique=UniqueSejong.png |abilityname=Hangul |ability=+25 {{Knowledge}} and {{Happiness}} in all cities for 10 turns after you finish a [[Masterpiece]].<br />(Cities do not get more than one bonus from Masterpieces.)<br />[[Weavers]] and their upgrades provide +10 {{Knowledge}} after [[Paper]] is unlocked. }} {|align="center" |style="vertical-align:top;"|{{LeaderTrait-Innovative}} |style="vertical-align:top;"|{{LeaderTrait-Efficient}} |style="vertical-align:top;"|{{LeaderTrait-Spiritual}} |} {{Leader |portrait=PortraitAmanirenas.png |anchorId=Amanirenas |name=Amanirenas |nation=Kush |nationicon=Kush.png |unique=UniqueAmanirenas.png |abilityname=Land of the Bow |ability=Ranged [[Units]] provide +50% Force Strength in Rough Terrain.<br />+10% Force Strengt for [[Spearmen]] and [[Archers]]. }} {|align="center" |style="vertical-align:top;"|{{LeaderTrait-Formidable}} |style="vertical-align:top;"|{{LeaderTrait-Sage}} |style="vertical-align:top;"|{{LeaderTrait-Persuasive}} |style="vertical-align:top;"|{{LeaderTrait-Traditional}} |} {{Leader |portrait=PortraitBenito.png |anchorId=Benito |name=Benito Juárez |nation=Mexico |nationicon=Mexico.png |unique=UniqueBenito.png |abilityname=Son of the People |ability=[[Tribes]] will never be initially hostile towards you.<br />Government [[Improvements]] give +1 {{Housing}} [[Housing]] to their city }} {|align="center" |style="vertical-align:top;"|{{LeaderTrait-Independent}} |style="vertical-align:top;"|{{LeaderTrait-Stately}} |style="vertical-align:top;"|{{LeaderTrait-Efficient}} |style="vertical-align:top;"|{{LeaderTrait-Persuasive}} |} {{Leader |portrait=PortraitZenobia.png |anchorId=Zenobia |name=Zenobia |nation=Palmyrene Empire |nationicon=PalmyreneEmpire.png |unique=UniqueZenobia.png |abilityname=Silk Road |ability=+3 Available [[Merchants]].<br />[[Trading Posts]] and their upgrades provide<br />+5 {{Knowledge}} and +4 additional [[Wealth]] per turn. }} {|align="center" |style="vertical-align:top;"|{{LeaderTrait-Resplendent}} |style="vertical-align:top;"|{{LeaderTrait-Independent}} |style="vertical-align:top;"|{{LeaderTrait-Aggressive}} |style="vertical-align:top;"|{{LeaderTrait-Persuasive}} |} {{Leader |portrait=PortraitXerxes.png |anchorId=Xerxes |name=Xerxes I |nation=1st Persian Empire |nationicon=FirstPersianEmpire.png |unique=UniqueXerxes.png |abilityname=King of Kings |ability=+1 Force Cap for each city you control.<br />+50% Force Strength for [[War Chariots]] and [[Mounted Scouts]]. }} {|align="center" |style="vertical-align:top;"|{{LeaderTrait-Disciplined}} |style="vertical-align:top;"|{{LeaderTrait-Aggressive}} |style="vertical-align:top;"|{{LeaderTrait-Cunning}} |style="vertical-align:top;"|{{LeaderTrait-Rash}} |style="vertical-align:top;"|{{LeaderTrait-Traditional}} |} {{Leader |portrait=PortraitCopernicus.png |anchorId=Copernicus |name=Nicolaus Copernicus |nation=Poland |nationicon=Poland.png |unique=UniqueCopernicus.png |abilityname=Revolutionary Thought |ability=[[Observatories]] and [[Research Labs]] provide +10 {{Knowledge}} and +2 [[Research]] per turn.<br />+25% bonus [[Research]] for 10 turns after you earn a [[Paragon]] (this effect does not stack.) }} {|align="center" |style="vertical-align:top;"|{{LeaderTrait-Innovative}} |style="vertical-align:top;"|{{LeaderTrait-Efficient}} |style="vertical-align:top;"|{{LeaderTrait-Productive}} |style="vertical-align:top;"|{{LeaderTrait-Lavish}} |style="vertical-align:top;"|{{LeaderTrait-Creative}} |} {{Leader |portrait=PortraitCaesar.png |anchorId=Caesar |name=Julius Caesar |nation=Roman Empire |nationicon=RomanEmpire.png |unique=UniqueCaesar.png |abilityname=Triumphant Legions |ability=Forces gain +50% bonus Force Strength when they level up.<br />+15 {{Happiness}} and +20 {{Prosperity}} in your capital for 15 turns after winning a war.<br />(Multiple war victories do not stack.) }} {|align="center" |style="vertical-align:top;"|{{LeaderTrait-Disciplined}} |style="vertical-align:top;"|{{LeaderTrait-Stately}} |style="vertical-align:top;"|{{LeaderTrait-Aggressive}} |style="vertical-align:top;"|{{LeaderTrait-Charismatic}} |style="vertical-align:top;"|{{LeaderTrait-Resplendent}} |} {{Leader |portrait=PortraitCatherine.png |anchorId=Catherine |name=Catherine the Great |nation=Russia |nationicon=Russia.png |unique=UniqueCatherine.png |abilityname=Siberian Expanse |ability=+1 City cap.<br />+1 [[Force Speed]] for [[Settlers]].<br />Your [[Gathering_Hall|Gathering Halls]] and their upgrades provide<br />an additional +1 [[Food]] and +1 [[Timber]] per turn. }} {|align="center" |style="vertical-align:top;"|{{LeaderTrait-Innovative}} |style="vertical-align:top;"|{{LeaderTrait-Efficient}} |style="vertical-align:top;"|{{LeaderTrait-Charismatic}} |style="vertical-align:top;"|{{LeaderTrait-Lavish}} |style="vertical-align:top;"|{{LeaderTrait-Persuasive}} |} {{Leader |portrait=PortraitAskia.png |anchorId=Askia |name=Askia Muhammad I |nation=Songhai Empire |nationicon=SonghaiEmpire.png |unique=UniqueAskia.png |abilityname=Gold-Salt Trade |ability=+5 {{Prosperity}} and {{Knowledge}} for each Trade Agreement<br />+100% [[Harvest Production]] at [[Stone Pits]] and their upgrades. }} {|align="center" |style="vertical-align:top;"|{{LeaderTrait-Disciplined}} |style="vertical-align:top;"|{{LeaderTrait-Productive}} |style="vertical-align:top;"|{{LeaderTrait-Lavish}} |style="vertical-align:top;"|{{LeaderTrait-Spiritual}} |} {{Leader |portrait=PortraitIsabella.png |anchorId=Isabella |name=Isabella I |nation=Spain |nationicon=Spain.png |unique=UniqueIsabella.png |abilityname=New World |ability=+1 [[Force Sight]] and +2 [[Force Speed]] for embarked forces.<br />[[Mints]] provide +5 {{Security}} and +5 {{Happiness}}.<br />+10 [[Religion]] spread strength in all cities after unlocking [[Codices]]. }} {|align="center" |style="vertical-align:top;"|{{LeaderTrait-Unyielding}} |style="vertical-align:top;"|{{LeaderTrait-Mercantile}} |style="vertical-align:top;"|{{LeaderTrait-Seafaring}} |style="vertical-align:top;"|{{LeaderTrait-Spiritual}} |} {{Leader |portrait=PortraitKhamhaeng.png |anchorId=Khamhaeng |name=Ram Khamhaeng |nation=Thailand |nationicon=Thailand.png |unique=UniqueKhamhaeng.png |abilityname=White Elephants |ability=Your [[Palace]] provides +1 [[Elephant|Elephants]] per turn after you unlock any [[Elephant]] Unit.<br />+25 Force Strength for forces containing [[Elephant]] Units.<br />+25% [[Harvest Production]] at [[Camps]]. }} {|align="center" |style="vertical-align:top;"|{{LeaderTrait-Ambitious}} |style="vertical-align:top;"|{{LeaderTrait-Productive}} |style="vertical-align:top;"|{{LeaderTrait-Traditional}} |style="vertical-align:top;"|{{LeaderTrait-Creative}} |style="vertical-align:top;"|{{LeaderTrait-Spiritual}} |} {{Leader |portrait=PortraitWashington.png |anchorId=Washington |name=George Washington |nation=United States |nationicon=UnitedStates.png |unique=UniqueWashington.png |abilityname=Minutemen |ability=+25% Force Strength during Fortify Orders<br />+1 Speed for Gunpowder Infantry and Modern Infantry units }} {|align="center" |style="vertical-align:top;"|{{LeaderTrait-Ambitious}} |style="vertical-align:top;"|{{LeaderTrait-Disciplined}} |style="vertical-align:top;"|{{LeaderTrait-Independent}} |style="vertical-align:top;"|{{LeaderTrait-Formidable}} |style="vertical-align:top;"|{{LeaderTrait-Woodsman}} |} {{Leader |portrait=PortraitSimon.png |anchorId=Simon |name=Simón Bolívar |nation=Venezuela |nationicon=Venezuela.png |unique=UniqueSimon.png |abilityname=March on Bogotá |ability=+2 [[Force Speed]] for forces led by a [[Paragon]].<br />+25% Force Strength in regions adjacent to rivers. }} {|align="center" |style="vertical-align:top;"|{{LeaderTrait-Disciplined}} |style="vertical-align:top;"|{{LeaderTrait-Independent}} |style="vertical-align:top;"|{{LeaderTrait-Adventurous}} |style="vertical-align:top;"|{{LeaderTrait-Charismatic}} |style="vertical-align:top;"|{{LeaderTrait-Lavish}} |} {{Leader |portrait=PortraitShaka.png |anchorId=Shaka |name=Shaka |nation=Zulu |nationicon=Zulu.png |unique=UniqueShaka.png |abilityname=Buffalo Horns |ability=+25% [[Force Strength]] for forces in Square, Tercio, and Trapezoid formations.<br />+50% force [[Pillaging|Pillage Damage]]. }} {|align="center" |style="vertical-align:top;"|{{LeaderTrait-Disciplined}} |style="vertical-align:top;"|{{LeaderTrait-Aggressive}} |style="vertical-align:top;"|{{LeaderTrait-Productive}} |style="vertical-align:top;"|{{LeaderTrait-Perfectionist}} |} |} <br /> == Leaders included with the Deluxe Edition == {|class="wikitable" width="100%" cellpadding="0" style="border:0px solid #909090; border-radius:0px;" |style="background:#CFCFCF; border-bottom:3px solid #909090; border-left:solid 0px black; border-right:solid 0px black; border-top:solid 0px black; text-align:center;" colspan="3">|<span style="font-size: 24pt;">Leaders included with the '''Deluxe Edition'''</span> |- {{Leader |portrait=PortraitCharlemagne.png |anchorId=Charlemagne |name=Charlemagne |nation=Holy Roman Empire |nationicon=HolyRomanEmpire.png |unique=UniqueCharlemagne.png |abilityname=Carolingian Renaissance |ability=+25 {{Knowledge}} and +100% [[Masterpiece]] creation speed in your capital during [[Golden Ages]].<br />Your [[Palace]] provides +5 wealth and +1 [[Research]] per turn during [[Golden Ages]]. }} {|align="center" |style="vertical-align:top;"|{{LeaderTrait-Disciplined}} |style="vertical-align:top;"|{{LeaderTrait-Formidable}} |style="vertical-align:top;"|{{LeaderTrait-Efficient}} |style="vertical-align:top;"|{{LeaderTrait-Persuasive}} |} {{Leader |portrait=PortraitGenghis.png |anchorId=Genghis |name=Genghis Khan |nation=Mongol Empire |nationicon=MongolEmpire.png |unique=UniqueGenghis.png |abilityname=Lord of the Steppes |ability=Cavalry Units (excluding Elephant units) provide +25% Force Strength<br />Infantry, Ranged, and Anti-Cavalry units provide +1 [[Force Speed]]. }} {|align="center" |style="vertical-align:top;"|{{LeaderTrait-Aggressive}} |style="vertical-align:top;"|{{LeaderTrait-Cunning}} |style="vertical-align:top;"|{{LeaderTrait-Unyielding}} |style="vertical-align:top;"|{{LeaderTrait-Adventurous}} |style="vertical-align:top;"|{{LeaderTrait-Resplendent}} |} {{Leader |portrait=PortraitYu.png |anchorId=Yu |name=Yu Gwan-sun |nation=Korea |nationicon=Korea.png |unique=UniqueYu.png |abilityname=Unbreakable |ability=While you are in a Defensive War you have +20 Established Relationship<br />with [[Nations]] you are at peace with.<br />+15 [[Religion]] spread strength in each city that contains a [[School]] or one of its upgrades.<br />+10% Force Strength in regions containing a [[School]] or one of its upgrades. (This effect does not stack.) }} {|align="center" |style="vertical-align:top;"|{{LeaderTrait-Collaborative}} |style="vertical-align:top;"|{{LeaderTrait-Formidable}} |style="vertical-align:top;"|{{LeaderTrait-Charismatic}} |style="vertical-align:top;"|{{LeaderTrait-Spiritual}} |} {{Leader |portrait=PortraitHildegard.png |anchorId=Hildegard |name=Hildegard von Bingen |nation=Germany |nationicon=Germany.png |unique=UniqueHildegard.png |abilityname=Sibyl of the Rhine |ability=[[Monasteries]] provide +5 [[Research]] per turn.<br />+5 {{Health}} and +5 {{Happiness}} in each of your cities where your religion is dominant. }} {|align="center" |style="vertical-align:top;"|{{LeaderTrait-Pacifist}} |style="vertical-align:top;"|{{LeaderTrait-Innovative}} |style="vertical-align:top;"|{{LeaderTrait-Mercantile}} |style="vertical-align:top;"|{{LeaderTrait-Creative}} |style="vertical-align:top;"|{{LeaderTrait-Spiritual}} |} {{Leader |portrait=PortraitBoudicca.png |anchorId=Boudicca |name=Boudicca |nation=Celts |nationicon=Celts.png |unique=UniqueBoudicca.png |abilityname=Lady of Vengeance |ability=+33% Force Strength while in a retaliation war.<br />Forces inflict 5 War Weariness when they defeat and enemy force. }} {|align="center" |style="vertical-align:top;"|{{LeaderTrait-Collaborative}} |style="vertical-align:top;"|{{LeaderTrait-Formidable}} |style="vertical-align:top;"|{{LeaderTrait-Unyielding}} |style="vertical-align:top;"|{{LeaderTrait-Persuasive}} |} |} <br /> == See also == [[List of Leader Traits]]<br /> [[List of Improvements]]<br /> [[List of Goods]]<br /> [[List of Resource Nodes]]<br /> {{#css: @keyframes pulse { 0% { transform: scale(1); box-shadow: 0 0 0 0 rgba(52, 152, 219, 0.7); } 50% { transform: scale(1.4); box-shadow: 0 0 15px 30px rgba(52, 152, 219, 0); } 100% { transform: scale(1); } } div:target { border-radius:50%; animation: pulse 1.3s 2; animation-delay: 0.3s; } }} {{#seo: |keywords=Leaders, list of, leaders, leader, nation, nations, Ara, History Evolved, Wiki |description=A highly detailed list of all Leaders and Nations in Ara: History Untold |image=Arahulogo_purple_square_wiki_line.png |image_alt=Ara Wiki Logo |image_width=106 |image_height=106 |site_name=Ara: History Evolved WIKI |locale=en_EN |type=website |modified_time={{REVISIONYEAR}}-{{REVISIONMONTH}}-{{REVISIONDAY2}} }}
Summary:
Please note that all contributions to Ara: History Untold Wiki may be edited, altered, or removed by other contributors. If you do not want your writing to be edited mercilessly, then do not submit it here.
Cancel
Editing help
(opens in new window)
Templates used on this page:
Template:Happiness
(
edit
)
Template:Health
(
edit
)
Template:Housing
(
edit
)
Template:Knowledge
(
edit
)
Template:Leader
(
edit
)
Template:LeaderTrait
(
edit
)
Template:LeaderTrait-Adventurous
(
edit
)
Template:LeaderTrait-Aggressive
(
edit
)
Template:LeaderTrait-Agrarian
(
edit
)
Template:LeaderTrait-Ambitious
(
edit
)
Template:LeaderTrait-Blue
(
edit
)
Template:LeaderTrait-Charismatic
(
edit
)
Template:LeaderTrait-Charitable
(
edit
)
Template:LeaderTrait-Collaborative
(
edit
)
Template:LeaderTrait-Creative
(
edit
)
Template:LeaderTrait-Cunning
(
edit
)
Template:LeaderTrait-Disciplined
(
edit
)
Template:LeaderTrait-Efficient
(
edit
)
Template:LeaderTrait-Formidable
(
edit
)
Template:LeaderTrait-Green
(
edit
)
Template:LeaderTrait-Impulsive
(
edit
)
Template:LeaderTrait-Independent
(
edit
)
Template:LeaderTrait-Innovative
(
edit
)
Template:LeaderTrait-Lavish
(
edit
)
Template:LeaderTrait-Mercantile
(
edit
)
Template:LeaderTrait-Orange
(
edit
)
Template:LeaderTrait-Pacifist
(
edit
)
Template:LeaderTrait-Patient
(
edit
)
Template:LeaderTrait-Perfectionist
(
edit
)
Template:LeaderTrait-Persuasive
(
edit
)
Template:LeaderTrait-Pink
(
edit
)
Template:LeaderTrait-Practical
(
edit
)
Template:LeaderTrait-Productive
(
edit
)
Template:LeaderTrait-Purple
(
edit
)
Template:LeaderTrait-Rash
(
edit
)
Template:LeaderTrait-Red
(
edit
)
Template:LeaderTrait-Resplendent
(
edit
)
Template:LeaderTrait-Sage
(
edit
)
Template:LeaderTrait-Seafaring
(
edit
)
Template:LeaderTrait-Spiritual
(
edit
)
Template:LeaderTrait-Stately
(
edit
)
Template:LeaderTrait-Traditional
(
edit
)
Template:LeaderTrait-Unyielding
(
edit
)
Template:LeaderTrait-Woodsman
(
edit
)
Template:LeaderTrait-Yellow
(
edit
)
Template:PagePatchVersion
(
edit
)
Template:Prosperity
(
edit
)
Template:Security
(
edit
)
Toggle limited content width