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{{PagePatchVersion|patch=2.0.2}} As of the time of writing (14th of November 2024) there are 43 leaders in the game and 40 nations. Nations are de-emphasised because the leader themselves provide all the bonuses. Even between 2 leaders of the same nation '''they do not share any common traits.''' Tip: '''Use Ctrl+F''' to quickly find the leader or nation you're looking for.<br />You can also '''enter a (partial) leader name in the search bar above''' such as "osh"<br />and it should take you directly to Osh-Tisch on this page from anywhere on the wiki. === Traits are categorized by color: === * <span class="unicode" style="color:Red;text-shadow:0em 0em 0.1em #777777"><b>Red</b></span> = Military * <span class="unicode" style="color:#EDDB37;text-shadow:0em 0em 0.1em #777777"><b>Yellow</b></span> = Commerce * <span class="unicode" style="color:Green;text-shadow:0em 0em 0.1em #777777"><b>Green</b></span> = Government * <span class="unicode" style="color:#ff80bf;text-shadow:0em 0em 0.1em #777777"><b>Pink</b></span> = Religion * <span class="unicode" style="color:Purple;text-shadow:0em 0em 0.1em #777777"><b>Purple</b></span> = Culture * <span class="unicode" style="color:Blue;text-shadow:0em 0em 0.1em #777777"><b>Blue</b></span> = Science * <span class="unicode" style="color:Orange;text-shadow:0em 0em 0.1em #777777"><b>Orange</b></span> = Industry See [[List_of_Leader_Traits|'''List of Leader Traits''']] for a list of leader traits and how they have opposites. == List of Leaders == {|class="wikitable" width="100%" cellpadding="0" style="border:0px solid #909090; border-radius:0px;" |style="background:#CFCFCF; border-bottom:3px solid #909090; border-left:solid 0px black; border-right:solid 0px black; border-top:solid 0px black; text-align:center;" colspan="3">|<span style="font-size: 24pt;">'''Leaders in the base game'''</span> |- {{Leader |portrait=PortraitHarun.png |anchorId=Harun |name=Harun al-Rashid |nation=Abbasid Caliphate |nationicon=AbbasidCaliphate.png |unique=UniqueHarun.png |abilityname=House of Wisdom |ability=+3% Paragon Spawn chance for each active [[Research Agreements]].<br />+50% Research in your Capital for 20 turns after gaining a new Paragon (does not stack). }} {|align="center" |style="vertical-align:top;"|{{LeaderTrait-Charismatic}} |style="vertical-align:top;"|{{LeaderTrait-Lavish}} |style="vertical-align:top;"|{{LeaderTrait-Traditional}} |style="vertical-align:top;"|{{LeaderTrait-Innovative}} |} {{Leader |portrait=PortraitEva.png |anchorId=Eva |name=Eva Perón |nation=Argentina |nationicon=Argentina.png |unique=UniqueEva.png |abilityname=Share my Glory |ability=+100% growth in all cities during [[Golden Ages]].<br />+10 to all [[Quality of Life]] stats in non-Capital cities for 20 Turns after completing a [[Masterpiece]] (does not stack). }} {|align="center" |style="vertical-align:top;"|{{LeaderTrait-Independent}} |style="vertical-align:top;"|{{LeaderTrait-Stately}} |style="vertical-align:top;"|{{LeaderTrait-Charitable}} |style="vertical-align:top;"|{{LeaderTrait-Persuasive}} |} {{Leader |portrait=PortraitSennacherib.png |anchorId=Sennacherib |name=Sennacherib |nation=Assyrian Empire |nationicon=AssyrianEmpire.png |unique=UniqueSennacherib.png |abilityname=Wolf on the Fold |ability=+50 [[Golden Ages]] points after winning a War.<br />+100% [[Build Production]] for 10 turns in non-Capital cities after winning a War. }} {|align="center" |style="vertical-align:top;"|{{LeaderTrait-Disciplined}} |style="vertical-align:top;"|{{LeaderTrait-Aggressive}} |style="vertical-align:top;"|{{LeaderTrait-Rash}} |style="vertical-align:top;"|{{LeaderTrait-Productive}} |} {{Leader |portrait=PortraitHoward.png |anchorId=Howard |name=Howard Florey |nation=Australia |nationicon=Australia.png |unique=UniqueHoward.png |abilityname=Medical Genius |ability=+10% [[Production]] in cities with {{Health}} 70 or higher.<br />+5 Culture in your Capital for each active [[Research Agreement]]. }} {|align="center" |style="vertical-align:top;"|{{LeaderTrait-Collaborative}} |style="vertical-align:top;"|{{LeaderTrait-Innovative}} |style="vertical-align:top;"|{{LeaderTrait-Sage}} |style="vertical-align:top;"|{{LeaderTrait-Pacifist}} |} {{Leader |portrait=PortraitItzcoatl.png |anchorId=Itzcoatl |name=Itzcoatl |nation=Aztec Empire |nationicon=AztecEmpire.png |unique=UniqueItzcoatl.png |abilityname=Flower Wars |ability=+5 [[Prestige]] each turn a Force is in combat.<br />+100 growth in all cities each turn a Force is in combat. }} {|align="center" |style="vertical-align:top;"|{{LeaderTrait-Disciplined}} |style="vertical-align:top;"|{{LeaderTrait-Aggressive}} |style="vertical-align:top;"|{{LeaderTrait-Perfectionist}} |style="vertical-align:top;"|{{LeaderTrait-Spiritual}} |} {{Leader |portrait=PortraitLeopold.png |anchorId=Leopold |name=Leopold I |nation=Belgium |nationicon=Belgium.png |unique=UniqueLeopold.png |abilityname=Nestor of Europe |ability=+5 to all [[Quality of Life]] stats for each Alliance maintained.<br />+5 [[Prestige]] each turn for each Alliance maintained. }} {|align="center" |style="vertical-align:top;"|{{LeaderTrait-Mercantile}} |style="vertical-align:top;"|{{LeaderTrait-Adventurous}} |style="vertical-align:top;"|{{LeaderTrait-Efficient}} |style="vertical-align:top;"|{{LeaderTrait-Charismatic}} |} {{Leader |portrait=PortraitIrene.png |anchorId=Irene |name=Irene Sarantapechaina |nation=Byzantine Empire |nationicon=ByzantineEmpire.png |unique=UniqueIrene.png |abilityname=Iconophile |ability=+0.01 Influence for every Religion convert a turn during [[Golden Ages]].<br />+0.01 {{Wealth}} for every Religion convert a turn during [[Golden Ages]]. }} {|align="center" |style="vertical-align:top;"|{{LeaderTrait-Aggressive}} |style="vertical-align:top;"|{{LeaderTrait-Lavish}} |style="vertical-align:top;"|{{LeaderTrait-Resplendent}} |style="vertical-align:top;"|{{LeaderTrait-Spiritual}} |} {{Leader |portrait=PortraitMacdonald.png |anchorId=Macdonald |name=John A. Macdonald |nation=Canada |nationicon=Canada.png |unique=UniqueMacdonald.png |abilityname=Boreal Forest |ability=+10 [[Harvest Production]] while not at War.<br />+5 Established Relationships with all other Nations for each turn since last combat while at War. }} {|align="center" |style="vertical-align:top;"|{{LeaderTrait-Adventurous}} |style="vertical-align:top;"|{{LeaderTrait-Woodsman}} |style="vertical-align:top;"|{{LeaderTrait-Stately}} |style="vertical-align:top;"|{{LeaderTrait-Pacifist}} |} {{Leader |portrait=PortraitWilma.png |anchorId=Wilma |name=Wilma Mankiller |nation=Cherokee |nationicon=Cherokee.png |unique=UniqueWilma.png |abilityname=The Word for Water |ability=+10 {{Health}} in all Cities for each active Alliance.<br />+2 Culture per Paragon in all cities when all Paragons tasked. }} {|align="center" |style="vertical-align:top;"|{{LeaderTrait-Independent}} |style="vertical-align:top;"|{{LeaderTrait-Sage}} |style="vertical-align:top;"|{{LeaderTrait-Traditional}} |style="vertical-align:top;"|{{LeaderTrait-Charitable}} |} {{Leader |portrait=PortraitConfucius.png |anchorId=Confucius |name=Confucius |nation=China |nationicon=China.png |unique=UniqueConfucius.png |abilityname=Five Constant Virtues |ability=[[QoL]] stats cannot go below +25.<br />+10 [[Golden Age]] points after unlocking any new technology.. }} {|align="center" |style="vertical-align:top;"|{{LeaderTrait-Sage}} |style="vertical-align:top;"|{{LeaderTrait-Innovative}} |style="vertical-align:top;"|{{LeaderTrait-Learned}} |style="vertical-align:top;"|{{LeaderTrait-Persuasive}} |} {{Leader |portrait=PortraitWu.png |anchorId=Wu |name=Wu Zetian |nation=China |nationicon=China.png |unique=UniqueWu.png |abilityname=Imperial Examinations |ability=+20 [[Prestige]] after gaining a Paragon.<br />+30 Established Relationships with Nations not at War with you each turn a Force is in combat. }} {|align="center" |style="vertical-align:top;"|{{LeaderTrait-Formidable}} |style="vertical-align:top;"|{{LeaderTrait-Cunning}} |style="vertical-align:top;"|{{LeaderTrait-Innovative}} |style="vertical-align:top;"|{{LeaderTrait-Charismatic}} |} {{Leader |portrait=PortraitOsh.png |anchorId=Osh |name=Osh-Tisch |nation=Crow Nation |nationicon=CrowNation.png |unique=UniqueOsh.png |abilityname=Badé Warrior |ability=+100% Force Heal Rate in owned Regions.<br />+2 {{Health}} in all cities for each Force you command while at War. }} {|align="center" |style="vertical-align:top;"|{{LeaderTrait-Formidable}} |style="vertical-align:top;"|{{LeaderTrait-Efficient}} |style="vertical-align:top;"|{{LeaderTrait-Sage}} |style="vertical-align:top;"|{{LeaderTrait-Traditional}} |} {{Leader |portrait=PortraitNefertiti.png |anchorId=Nefertiti |name=Nefertiti |nation=Egypt |nationicon=Egypt.png |unique=UniqueNefertiti.png |abilityname=Rays of the Aten |ability=+5 {{Prosperity}} for each [[Farms]] placed in a region adjacent to a river.<br />+2 Established Relationship with other Nations for each Culture [[improvement]]. }} {|align="center" |style="vertical-align:top;"|{{LeaderTrait-Agrarian}} |style="vertical-align:top;"|{{LeaderTrait-Lavish}} |style="vertical-align:top;"|{{LeaderTrait-Persuasive}} |style="vertical-align:top;"|{{LeaderTrait-Spiritual}} |} {{Leader |portrait=PortraitElizabeth.png |anchorId=Elizabeth |name=Elizabeth I |nation=England |nationicon=England.png |unique=UniqueElizabeth.png |abilityname=Gloriana |ability=+1 turn duration to [[Golden Ages]] for each active Alliance.<br />+100% Tax Income during [[Golden Ages]]. }} {|align="center" |style="vertical-align:top;"|{{LeaderTrait-Charismatic}} |style="vertical-align:top;"|{{LeaderTrait-Stately}} |style="vertical-align:top;"|{{LeaderTrait-Patient}} |style="vertical-align:top;"|{{LeaderTrait-Seafaring}} |} {{Leader |portrait=PortraitHaile.png |anchorId=Haile |name=Haile Selassie |nation=Ethiopia |nationicon=Ethiopia.png |unique=UniqueHaile.png |abilityname=Lion of Judah |ability=+5% Force Strength for each active Alliance.<br />+1 Force Speed when within 2 regions of another friendly Force. }} {|align="center" |style="vertical-align:top;"|{{LeaderTrait-Cunning}} |style="vertical-align:top;"|{{LeaderTrait-Collaborative}} |style="vertical-align:top;"|{{LeaderTrait-Disciplined}} |style="vertical-align:top;"|{{LeaderTrait-Resplendent}} |} {{Leader |portrait=PortraitJeanne.png |anchorId=Jeanne |name=Jeanne d’Arc |nation=France |nationicon=France.png |unique=UniqueJeanne.png |abilityname=Maid of Orléans |ability=+25 [[Prestige]] upon defeating a Force in a Region where your [[Religion]] is dominant.<br />+25% Force Strength in Regions where your [[Religion]] is dominant. }} {|align="center" |style="vertical-align:top;"|{{LeaderTrait-Impulsive}} |style="vertical-align:top;"|{{LeaderTrait-Formidable}} |style="vertical-align:top;"|{{LeaderTrait-Resplendent}} |style="vertical-align:top;"|{{LeaderTrait-Spiritual}} |} {{Leader |portrait=PortraitTamar.png |anchorId=Tamar |name=Tamar the Great |nation=Georgia |nationicon=Georgia.png |unique=UniqueTamar.png |abilityname=Whom the Sun Serves |ability=+1 [[Golden Age]] points for each active Alliance.<br />+5 Masterpiece creation rate to [[Improvements]] during [[Golden Ages]]. }} {|align="center" |style="vertical-align:top;"|{{LeaderTrait-Independent}} |style="vertical-align:top;"|{{LeaderTrait-Unyielding}} |style="vertical-align:top;"|{{LeaderTrait-Spiritual}} |style="vertical-align:top;"|{{LeaderTrait-Creative}} |} {{Leader |portrait=PortraitBismarck.png |anchorId=Bismarck |name=Otto von Bismarck |nation=Germany |nationicon=Germany.png |unique=UniqueBismarck.png |abilityname=Blood and Iron |ability=+100% [[Production]] to [[Improvements]] during War.<br />+50% Force Strength during [[Golden Ages]]. }} {|align="center" |style="vertical-align:top;"|{{LeaderTrait-Disciplined}} |style="vertical-align:top;"|{{LeaderTrait-Aggressive}} |style="vertical-align:top;"|{{LeaderTrait-Sage}} |style="vertical-align:top;"|{{LeaderTrait-Practical}} |} {{Leader |portrait=PortraitAsantewaa.png |anchorId=Asantewaa |name=Yaa Asantewaa |nation=Ghana |nationicon=Ghana.png |unique=UniqueAsantewaa.png |abilityname=Golden Protector |ability=+2 [[Golden Age]] points while War Weariness is over 50.<br />+30% [[Force Strength]] for 20 turns after a War ends. }} {|align="center" |style="vertical-align:top;"|{{LeaderTrait-Independent}} |style="vertical-align:top;"|{{LeaderTrait-Formidable}} |style="vertical-align:top;"|{{LeaderTrait-Agrarian}} |style="vertical-align:top;"|{{LeaderTrait-Traditional}} |} {{Leader |portrait=PortraitAlexander.png |anchorId=Alexander |name=Alexander the Great |nation=Greece |nationicon=Greece.png |unique=UniqueAlexander.png |abilityname=Hammer and Anvil |ability=+50 to all [[Quality of Life]] stats in your Capital while at City Cap.<br />+4 [[Production]] in your non-Capital cities while at City Cap<br /> <small>''While technically a DLC this leader is free for all owners of the base game.''</small> }} {|align="center" |style="vertical-align:top;"|{{LeaderTrait-Disciplined}} |style="vertical-align:top;"|{{LeaderTrait-Aggressive}} |style="vertical-align:top;"|{{LeaderTrait-Adventurous}} |style="vertical-align:top;"|{{LeaderTrait-Rash}} |} {{Leader |portrait=PortraitSappho.png |anchorId=Sappho |name=Sappho |nation=Greece |nationicon=Greece.png |unique=UniqueSappho.png |abilityname=Tenth Muse |ability=+1 [[Golden Age]] points for each unassigned Paragon.<br />+5 [[Prestige]] per turn when all Paragons are tasked. }} {|align="center" |style="vertical-align:top;"|{{LeaderTrait-Traditional}} |style="vertical-align:top;"|{{LeaderTrait-Persuasive}} |style="vertical-align:top;"|{{LeaderTrait-Creative}} |style="vertical-align:top;"|{{LeaderTrait-Perfectionist}} |} {{Leader |portrait=PortraitPachacuti.png |anchorId=Pachacuti |name=Pachacuti |nation=Inca Empire |nationicon=IncaEmpire.png |unique=UniquePachacuti.png |abilityname=Andean Masonry |ability=+100 Influence after winning a War.<br />+10% [[Production]] in your Capital for each Land Force you command. }} {|align="center" |style="vertical-align:top;"|{{LeaderTrait-Unyielding}} |style="vertical-align:top;"|{{LeaderTrait-Agrarian}} |style="vertical-align:top;"|{{LeaderTrait-Perfectionist}} |style="vertical-align:top;"|{{LeaderTrait-Spiritual}} |} {{Leader |portrait=PortraitAshoka.png |anchorId=Ashoka |name=Ashoka |nation=India |nationicon=India.png |unique=UniqueAshoka.png |abilityname=Conquest by Dharma |ability=+1 [[Religion]] spread distance in cities for each Force stationed in them.<br />+2 {{Health}} in your cities for each [[Religion]] [[Improvements]]. }} {|align="center" |style="vertical-align:top;"|{{LeaderTrait-Impulsive}} |style="vertical-align:top;"|{{LeaderTrait-Adventurous}} |style="vertical-align:top;"|{{LeaderTrait-Efficient}} |style="vertical-align:top;"|{{LeaderTrait-Spiritual}} |} {{Leader |portrait=PortraitCesare.png |anchorId=Cesare |name=Cesare Beccaria |nation=Italy |nationicon=Italy.png |unique=UniqueCesare.png |abilityname=Tyrants Never Read |ability=+5% [[Research]] per Alliance.<br />+40 Established Relations with other Nations during [[Golden Ages]]. }} {|align="center" |style="vertical-align:top;"|{{LeaderTrait-Collaborative}} |style="vertical-align:top;"|{{LeaderTrait-Stately}} |style="vertical-align:top;"|{{LeaderTrait-Pacifist}} |style="vertical-align:top;"|{{LeaderTrait-Sage}} |} {{Leader |portrait=PortraitTokugawa.png |anchorId=Tokugawa |name=Tokugawa Ieyasu |nation=Japan |nationicon=Japan.png |unique=UniqueTokugawa.png |abilityname=Study Patience |ability=Cities gain +2 [[Production]] for each Force stationed in them while not at War.<br />+1 [[Golden Age]] points for each Land Force while War Weariness is over 50. }} {|align="center" |style="vertical-align:top;"|{{LeaderTrait-Traditional}} |style="vertical-align:top;"|{{LeaderTrait-Aggressive}} |style="vertical-align:top;"|{{LeaderTrait-Patient}} |style="vertical-align:top;"|{{LeaderTrait-Sage}} |} {{Leader |portrait=PortraitSejong.png |anchorId=Sejong |name=Sejong the Great |nation=Korea |nationicon=Korea.png |unique=UniqueSejong.png |abilityname=Hangul |ability=+100% [[Craft Production]] for 30 turns after completing a [[Masterpiece]].<br />+100% [[Build Production]] for 30 turns after gaining a Paragon. }} {|align="center" |style="vertical-align:top;"|{{LeaderTrait-Innovative}} |style="vertical-align:top;"|{{LeaderTrait-Efficient}} |style="vertical-align:top;"|{{LeaderTrait-Sage}} |style="vertical-align:top;"|{{LeaderTrait-Stately}} |} {{Leader |portrait=PortraitAmanirenas.png |anchorId=Amanirenas |name=Amanirenas |nation=Kush |nationicon=Kush.png |unique=UniqueAmanirenas.png |abilityname=Land of the Bow |ability=+20% Ranged [[Units]] Strength while Fortified.<br />+5 Force Strength for 20 turns after gaining a Paragon. }} {|align="center" |style="vertical-align:top;"|{{LeaderTrait-Formidable}} |style="vertical-align:top;"|{{LeaderTrait-Aggressive}} |style="vertical-align:top;"|{{LeaderTrait-Adventurous}} |style="vertical-align:top;"|{{LeaderTrait-Traditional}} |} {{Leader |portrait=PortraitBenito.png |anchorId=Benito |name=Benito Juárez |nation=Mexico |nationicon=Mexico.png |unique=UniqueBenito.png |abilityname=Son of the People |ability=+1 turn duration of [[Golden Ages]] for each city you control.<br />+200% Capital Growth during [[Golden Ages]]. }} {|align="center" |style="vertical-align:top;"|{{LeaderTrait-Independent}} |style="vertical-align:top;"|{{LeaderTrait-Stately}} |style="vertical-align:top;"|{{LeaderTrait-Efficient}} |style="vertical-align:top;"|{{LeaderTrait-Persuasive}} |} {{Leader |portrait=PortraitZenobia.png |anchorId=Zenobia |name=Zenobia |nation=Palmyrene Empire |nationicon=PalmyreneEmpire.png |unique=UniqueZenobia.png |abilityname=Silk Road |ability=+5% Force Strength for each [[Trade Agreement]].<br />+5% Tax Income for each city. }} {|align="center" |style="vertical-align:top;"|{{LeaderTrait-Charismatic}} |style="vertical-align:top;"|{{LeaderTrait-Mercantile}} |style="vertical-align:top;"|{{LeaderTrait-Aggressive}} |style="vertical-align:top;"|{{LeaderTrait-Innovative}} |} {{Leader |portrait=PortraitXerxes.png |anchorId=Xerxes |name=Xerxes I |nation=1st Persian Empire |nationicon=FirstPersianEmpire.png |unique=UniqueXerxes.png |abilityname=King of Kings |ability=+1 [[Golden Age]] points for each city you control.<br />+3 [[Production]] in non-Capital cities. }} {|align="center" |style="vertical-align:top;"|{{LeaderTrait-Aggressive}} |style="vertical-align:top;"|{{LeaderTrait-Cunning}} |style="vertical-align:top;"|{{LeaderTrait-Rash}} |style="vertical-align:top;"|{{LeaderTrait-Ambitious}} |} {{Leader |portrait=PortraitCopernicus.png |anchorId=Copernicus |name=Nicolaus Copernicus |nation=Poland |nationicon=Poland.png |unique=UniqueCopernicus.png |abilityname=Revolutionary Thought |ability=+5 Culture in all cities for each [[Research Agreement]].<br />+20 Established Relationship with other Nations for 10 turns after unlocking a new Technology. }} {|align="center" |style="vertical-align:top;"|{{LeaderTrait-Innovative}} |style="vertical-align:top;"|{{LeaderTrait-Efficient}} |style="vertical-align:top;"|{{LeaderTrait-Productive}} |style="vertical-align:top;"|{{LeaderTrait-Creative}} |} {{Leader |portrait=PortraitCaesar.png |anchorId=Caesar |name=Julius Caesar |nation=Roman Empire |nationicon=RomanEmpire.png |unique=UniqueCaesar.png |abilityname=Triumphant Legions |ability=+20% bonus Strength to Forces when they gain experience.<br />+2 [[Golden Age]] points for each Unit defeated by a Land Force. }} {|align="center" |style="vertical-align:top;"|{{LeaderTrait-Disciplined}} |style="vertical-align:top;"|{{LeaderTrait-Stately}} |style="vertical-align:top;"|{{LeaderTrait-Unyielding}} |} {{Leader |portrait=PortraitCatherine.png |anchorId=Catherine |name=Catherine the Great |nation=Russia |nationicon=Russia.png |unique=UniqueCatherine.png |abilityname=Siberian Expanse |ability=+10% Growth in all cities for each Alliance.<br />+4 [[Production]] in cities during [[Golden Ages]]. }} {|align="center" |style="vertical-align:top;"|{{LeaderTrait-Sage}} |style="vertical-align:top;"|{{LeaderTrait-Charismatic}} |style="vertical-align:top;"|{{LeaderTrait-Lavish}} |style="vertical-align:top;"|{{LeaderTrait-Persuasive}} |} {{Leader |portrait=PortraitAskia.png |anchorId=Askia |name=Askia Muhammad I |nation=Songhai Empire |nationicon=SonghaiEmpire.png |unique=UniqueAskia.png |abilityname=Gold-Salt Trade |ability=+1 [[Religion]] Spread Distance for each active [[Trade Agreement]].<br />+10 {{Wealth}} per turn per Alliance. }} {|align="center" |style="vertical-align:top;"|{{LeaderTrait-Cunning}} |style="vertical-align:top;"|{{LeaderTrait-Mercantile}} |style="vertical-align:top;"|{{LeaderTrait-Resplendent}} |style="vertical-align:top;"|{{LeaderTrait-Spiritual}} |} {{Leader |portrait=PortraitIsabella.png |anchorId=Isabella |name=Isabella I |nation=Spain |nationicon=Spain.png |unique=UniqueIsabella.png |abilityname=New World |ability=+5 [[Production]] in non-Capital cities at City Tier 10 or less.<br />+1 [[Quality of Life]] stats in the Capital for each city you control. }} {|align="center" |style="vertical-align:top;"|{{LeaderTrait-Adventurous}} |style="vertical-align:top;"|{{LeaderTrait-Mercantile}} |style="vertical-align:top;"|{{LeaderTrait-Seafaring}} |style="vertical-align:top;"|{{LeaderTrait-Spiritual}} |} {{Leader |portrait=PortraitKhamhaeng.png |anchorId=Khamhaeng |name=Ram Khamhaeng |nation=Thailand |nationicon=Thailand.png |unique=UniqueKhamhaeng.png |abilityname=White Elephants |ability=+1 [[Religion]] Spread Distance for each city you control.<br />+20 Established Relationship with other Nations for each Land Force. }} {|align="center" |style="vertical-align:top;"|{{LeaderTrait-Ambitious}} |style="vertical-align:top;"|{{LeaderTrait-Collaborative}} |style="vertical-align:top;"|{{LeaderTrait-Traditional}} |style="vertical-align:top;"|{{LeaderTrait-Spiritual}} |} {{Leader |portrait=PortraitWashington.png |anchorId=Washington |name=George Washington |nation=United States |nationicon=UnitedStates.png |unique=UniqueWashington.png |abilityname=Minutemen |ability=+1 Speed to Forces for 5 turns after entering a War.<br />+5 [[Prestige]] for each city you control after winning a War. }} {|align="center" |style="vertical-align:top;"|{{LeaderTrait-Ambitious}} |style="vertical-align:top;"|{{LeaderTrait-Independent}} |style="vertical-align:top;"|{{LeaderTrait-Formidable}} |style="vertical-align:top;"|{{LeaderTrait-Woodsman}} |} {{Leader |portrait=PortraitTubman.png |anchorId=Tubman |name=Harriet Tubman |nation=United States |nationicon=UnitedStates.png |unique=UniqueTubman.png |abilityname=Friend of the Oppressed |ability=+10 [[Happiness]] in all cities for each active Alliance.<br />+5 to all [[Quality of Life]] stats in all cities for 20 turns after gaining a Paragon. }} {|align="center" |style="vertical-align:top;"|{{LeaderTrait-Collaborative}} |style="vertical-align:top;"|{{LeaderTrait-Patient}} |style="vertical-align:top;"|{{LeaderTrait-Charitable}} |} {{Leader |portrait=PortraitSimon.png |anchorId=Simon |name=Simón Bolívar |nation=Venezuela |nationicon=Venezuela.png |unique=UniqueSimon.png |abilityname=March on Bogotá |ability=+40 [[Golden Age]] points after conquering a city.<br />-50% Force maintenance for 10 turns after entering a War. }} {|align="center" |style="vertical-align:top;"|{{LeaderTrait-Disciplined}} |style="vertical-align:top;"|{{LeaderTrait-Cunning}} |style="vertical-align:top;"|{{LeaderTrait-Collaborative}} |style="vertical-align:top;"|{{LeaderTrait-Charismatic}} |} {{Leader |portrait=PortraitShaka.png |anchorId=Shaka |name=Shaka |nation=Zulu |nationicon=Zulu.png |unique=UniqueShaka.png |abilityname=Buffalo Horns |ability=+4 [[Production]] to your Capital each turn a Force is in combat.<br />+200% Force Heal Rate every turn a Force is in combat. }} {|align="center" |style="vertical-align:top;"|{{LeaderTrait-Disciplined}} |style="vertical-align:top;"|{{LeaderTrait-Aggressive}} |style="vertical-align:top;"|{{LeaderTrait-Productive}} |style="vertical-align:top;"|{{LeaderTrait-Perfectionist}} |} |} <br /> == Leaders included with the Deluxe Edition == {|class="wikitable" width="100%" cellpadding="0" style="border:0px solid #909090; border-radius:0px;" |style="background:#CFCFCF; border-bottom:3px solid #909090; border-left:solid 0px black; border-right:solid 0px black; border-top:solid 0px black; text-align:center;" colspan="3">|<span style="font-size: 24pt;">Leaders included with the '''Deluxe Edition'''</span> |- {{Leader |portrait=PortraitCharlemagne.png |anchorId=Charlemagne |name=Charlemagne |nation=Holy Roman Empire |nationicon=HolyRomanEmpire.png |unique=UniqueCharlemagne.png |abilityname=Carolingian Renaissance |ability=+4 [[Research]] and +4 [[Wealth]] for each active Alliance.<br />+100 Influence after competing a Masterpiece or gaining a Paragon. }} {|align="center" |style="vertical-align:top;"|{{LeaderTrait-Disciplined}} |style="vertical-align:top;"|{{LeaderTrait-Lavish}} |style="vertical-align:top;"|{{LeaderTrait-Efficient}} |style="vertical-align:top;"|{{LeaderTrait-Stately}} |} {{Leader |portrait=PortraitGenghis.png |anchorId=Genghis |name=Genghis Khan |nation=Mongol Empire |nationicon=MongolEmpire.png |unique=UniqueGenghis.png |abilityname=Lord of the Steppes |ability=+2 [[Wealth]] for each Unit engaged in combat.<br />+10 {{Happiness}} and +20 {{Prosperity}} to all cities for 40 turns after conquering a city. }} {|align="center" |style="vertical-align:top;"|{{LeaderTrait-Aggressive}} |style="vertical-align:top;"|{{LeaderTrait-Disciplined}} |} {{Leader |portrait=PortraitYu.png |anchorId=Yu |name=Yu Gwan-sun |nation=Korea |nationicon=Korea.png |unique=UniqueYu.png |abilityname=Unbreakable |ability=+100% City [[Production]] when average Force Health is under 40%.<br />+5 [[Prestige]] each turn in a defensive War. }} {|align="center" |style="vertical-align:top;"|{{LeaderTrait-Patient}} |style="vertical-align:top;"|{{LeaderTrait-Persuasive}} |style="vertical-align:top;"|{{LeaderTrait-Charismatic}} |style="vertical-align:top;"|{{LeaderTrait-Charitable}} |} {{Leader |portrait=PortraitHildegard.png |anchorId=Hildegard |name=Hildegard von Bingen |nation=Germany |nationicon=Germany.png |unique=UniqueHildegard.png |abilityname=Sibyl of the Rhine |ability=+5 [[Religion]] Spread Distance for 20 turns after gaining a Paragon.<br />+5 [[Religion]] Spread Strength in your Capital for each city in your Nation. }} {|align="center" |style="vertical-align:top;"|{{LeaderTrait-Pacifist}} |style="vertical-align:top;"|{{LeaderTrait-Innovative}} |style="vertical-align:top;"|{{LeaderTrait-Creative}} |style="vertical-align:top;"|{{LeaderTrait-Spiritual}} |} {{Leader |portrait=PortraitBoudicca.png |anchorId=Boudicca |name=Boudicca |nation=Celts |nationicon=Celts.png |unique=UniqueBoudicca.png |abilityname=Lady of Vengeance |ability=+2% Force Strength for each turn since last entering a defensive War (max 250%).<br />+1 [[Prestige]] per turn at War while War Weariness is under 50. }} {|align="center" |style="vertical-align:top;"|{{LeaderTrait-Collaborative}} |style="vertical-align:top;"|{{LeaderTrait-Formidable}} |style="vertical-align:top;"|{{LeaderTrait-Unyielding}} |style="vertical-align:top;"|{{LeaderTrait-Traditional}} |} |} <br /> == See also == [[List of Leader Traits]]<br /> [[List of Improvements]]<br /> [[List of Goods]]<br /> [[List of Resource Nodes]]<br /> {{#css: @keyframes pulse { 0% { transform: scale(1); box-shadow: 0 0 0 0 rgba(52, 152, 219, 0.7); } 50% { transform: scale(1.4); box-shadow: 0 0 15px 30px rgba(52, 152, 219, 0); } 100% { transform: scale(1); } } div:target { border-radius:50%; animation: pulse 1.3s 2; animation-delay: 0.3s; } }} {{#seo: |keywords=Leaders, list of, leaders, leader, nation, nations, Ara, History Evolved, Wiki |description=A highly detailed list of all Leaders and Nations in Ara: History Untold |image=Arahulogo_purple_square_wiki_line.png |image_alt=Ara Wiki Logo |image_width=106 |image_height=106 |site_name=Ara: History Evolved WIKI |locale=en_EN |type=website |modified_time={{REVISIONYEAR}}-{{REVISIONMONTH}}-{{REVISIONDAY2}} }}
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