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Force Strength
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== Overview == Combat Power is a statistic that exists as an abstraction of martial skill and to some extent stamina. Every player will start with a Scout. A Scout is a Specialist but is still a unit. Specialists like Paragons are usually mean to be individuals, but sometimes are a group like Settlers. Most units are usually a military task force specific to land or naval operations. Depending on the research you've done the land units will be able to mock together or 'enlist' ships for transporting themselves over bodies of water. When you muster a Specialist they'll spawn in the city center which you built them in. When you muster military units you do so as a force - organizing them before you muster them into different sizes and fighting formations by using the Tactics drop down menu in the Mustering menu. You can muster a force that is a single unit. Currently mustering a Unit or Force will spawn them in the city center like a Specialist would. When you muster military units they'll be associated with that city's [[Security]] rating. Even when moved out of the city boundaries that unit's strength will be affected by it's home city's current [[Security]] rating. You can support a number of forces based on what act or research you've completed. Currently forces can not be upgraded after mustering them. While a common enough feature in most 4X games there may be a system to upgrade units which are in your reserve. Presently this pressures players to create as large a force as possible to maximize the strength.
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