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Patch Notes 1.0.3
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== From the developers: == Thank you all so much for your feedback and positive energy – we’ve reached one week from launch and have a bit of a meatier patch available for you featuring a small amount of balance tweaks, various bug fixes around the areas you’ve reported, and a significant number of optimizations and adjustments to improve performance across a wider range of machines. The team remains hard at work on some larger updates which we’ll have more news on soon™ but are also continuing efforts to provide regular (e.g. weekly) patches/hotfixes for the issues you’re reporting, to respond to your feedback, and to improve your quality of life while playing Ara. === Release Notes === '''Balance''' * Academy wealth maintenance changed from 8 to 3 * Air Force Base food maintenance removed * Armory wealth maintenance removed, materials maintenance reduced from 4 to 3 * Brewery food maintenance changed from 3 to 1, wealth maintenance changed from 5 to 1 * Chemist wealth maintenance changed from 7 to 3 * Community Garden wealth maintenance changed from 20 to 1 * Data Center wealth maintenance changed from 10 to 3 * Distillery food maintenance changed from 5 to 1, wealth maintenance changed from 8 to 1 * Docks wealth maintenance changed from 10 to 1 * Drydock wealth maintenance changed from 15 to 2 * Exhibition Hall wealth maintenance changed from 15 to 5 * Factory (upgrade from Crafting Guild) wealth maintenance changed from 10 to 5, materials maintenance 5, wood maintenance 5 * Fermenting Hut wealth maintenance changed from 2 to 1 * Fishing Nets wood maintenance changed from 5 to 1 * Grocer wealth maintenance changed from 12 to 5 * Crafting Guild wealth maintenance changed from 5 to 2, materials maintenance 2, wood maintenance 2 * Mill wood maintenance changed from 5 to 1 * Artisan Studio wealth maintenance changed from 20 to 5 * Naval Base food maintenance changed from 5, wealth maintenance changed from 15 to 3 * Nuclear Power Plant wealth maintenance changed from 20 to 10 * Oil Well wealth maintenance changed from 15 to 5 * Pharmacist wealth maintenance changed from 10 to 1 * Monastery wealth maintenance changed from 5 to 1 * Stadium wealth maintenance changed from 15 to 5 * University wealth maintenance changed from 7 to 5 * Windmill wood maintenance changed from 7 to 2 * Zoo wealth maintenance changed from 20 to 3 * Cement Plant wealth maintenance changed to 5, materials maintenance unchanged at 5 * Resolved an issue where the SRs8000 was granting bonus Prestige to all improvements instead of just itself. * We have fixed an issue where in some rare cases, players were unable to demolish improvements without first reloading the game. '''Settings''' * Resolved an issue where players would be unable to load into a multiplayer game due to save incompatibility. * We have updated the default settings (Auto Detect) for the game. * We have now set the maximum Frame Rate for the game to 60 by default. Users can still adjust this if they choose. '''Performance''' * Resolved an issue that could cause a crash for a small number of players, when mousing over the Army panel. * Graphics Rendering optimizations for higher framerate, particularly when running at higher resolutions * Default max framerate set to 60 (can be changed by players) for less power consumption on laptops. '''Stability''' * Fixed bug causing issues with repairing improvements * Stability improvements * Better detection of external/discrete GPUs And finally, various additional minor bug fixes, stability and performance improvements to address specific reports from the community. </blockquote>
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