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Patch Notes 1.2
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===City Management=== * Adjusted city population changes for pacing. Restored giving Region Claims after each city level up. * Tier 5 Cities now provide an Expert. * Tier 26 and up Cities provide 2 Claims to make "super cities" a thing. * Amenity slots continue beyond Tier 20 to have a new cap of 25. * Increased population requirements to level up cities, rewarding good Health management. * Low Health in Cities further reduces population growth. * Reduced city research output at lower city levels by 1 to improve pacing.
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