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Patch Notes 1.2
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===UI Changes=== * Fixed Difficulty text so Prince is (Normal) instead of Earl. * Updated translated text (multiple places) * Updated Leader trait text as appropriate to match traits * Added ability to rename regions via City Panel or Region Info. * Adding Amenity tags for easier filtering. * Closing the City Screen will also close the Consumables UI. Added harvest filters and improvements for Ore resource tiles * Added new mechanics text related to how Force quality and quantity affect Predator damage. * Implemented a new trade screen UI/UX to improve clarity and consistency. * Workshop, Crafting Guild, and Factory tooltips now show all craftable items (no more hidden recipes).
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