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== List of Leaders == {|class="wikitable" width="100%" cellpadding="0" style="border:0px solid #909090; border-radius:0px;" |style="background:#CFCFCF; border-bottom:3px solid #909090; border-left:solid 0px black; border-right:solid 0px black; border-top:solid 0px black; text-align:center;" colspan="3">|<span style="font-size: 24pt;">'''Leaders in the base game'''</span> |- {{Leader |portrait=PortraitHarun.png |anchorId=Harun |name=Harun al-Rashid |nation=Abbasid Caliphate |nationicon=AbbasidCaliphate.png |unique=UniqueHarun.png |abilityname=House of Wisdom |ability=[[Academies]] provide +2 [[Research]] per turn.<br />[[Research Agreements]] provide +10% research. }} {|align="center" |style="vertical-align:top;"|{{LeaderTrait-Charismatic}} |style="vertical-align:top;"|{{LeaderTrait-Traditional}} |style="vertical-align:top;"|{{LeaderTrait-Charitable}} |} {{Leader |portrait=PortraitEva.png |anchorId=Eva |name=Eva Perón |nation=Argentina |nationicon=Argentina.png |unique=UniqueEva.png |abilityname=Share my Glory |ability=Your [[Palace]] provides +25 {{Prosperity}} and +25 {{Health}}.<br />Your [[Monument]] provides +25 {{Prosperity}} and +25 {{Happiness}}.<br />+20% [[Build Production]] towards [[Amphitheaters]], [[Theaters]], and [[Opera Houses]]<br />that all provide +15 {{Happiness}}. }} {|align="center" |style="vertical-align:top;"|{{LeaderTrait-Independent}} |style="vertical-align:top;"|{{LeaderTrait-Stately}} |style="vertical-align:top;"|{{LeaderTrait-Charismatic}} |style="vertical-align:top;"|{{LeaderTrait-Persuasive}} |} {{Leader |portrait=PortraitSennacherib.png |anchorId=Sennacherib |name=Sennacherib |nation=Assyrian Empire |nationicon=AssyrianEmpire.png |unique=UniqueSennacherib.png |abilityname=Wolf on the Fold |ability=+33% Force Siege Damage.<br />+25% [[Craft Production]] at [[Workshops]].<br />+25 {{Security}} in your capital. }} {|align="center" |style="vertical-align:top;"|{{LeaderTrait-Disciplined}} |style="vertical-align:top;"|{{LeaderTrait-Aggressive}} |style="vertical-align:top;"|{{LeaderTrait-Unyielding}} |style="vertical-align:top;"|{{LeaderTrait-Rash}} |style="vertical-align:top;"|{{LeaderTrait-Productive}} |} {{Leader |portrait=PortraitHoward.png |anchorId=Howard |name=Howard Florey |nation=Australia |nationicon=Australia.png |unique=UniqueHoward.png |abilityname=Medical Genius |ability=[[Universities]] and [[Fusion Research Centers]] provide +2 [[Research]] per turn.<br />+25% [[Craft Production]] towards crafting [[Bandages]], [[Soap]], and [[Antibiotics]].<br />+5, +10, and +15 {{Health}} from consuming [[Bandages]], [[Soap]], and [[Antibiotics]] respectively. }} {|align="center" |style="vertical-align:top;"|{{LeaderTrait-Collaborative}} |style="vertical-align:top;"|{{LeaderTrait-Stately}} |style="vertical-align:top;"|{{LeaderTrait-Innovative}} |style="vertical-align:top;"|{{LeaderTrait-Sage}} |style="vertical-align:top;"|{{LeaderTrait-Pacifist}} |} {{Leader |portrait=PortraitItzcoatl.png |anchorId=Itzcoatl |name=Itzcoatl |nation=Aztec Empire |nationicon=AztecEmpire.png |unique=UniqueItzcoatl.png |abilityname=Flower Wars |ability=+25 {{Security}} and +25 {{Happiness}} in your capital for 10 turns after engaging in combat (this effect does not stack.) +100% Force Heal Rate. }} {|align="center" |style="vertical-align:top;"|{{LeaderTrait-Disciplined}} |style="vertical-align:top;"|{{LeaderTrait-Aggressive}} |style="vertical-align:top;"|{{LeaderTrait-Perfectionist}} |style="vertical-align:top;"|{{LeaderTrait-Spiritual}} |} {{Leader |portrait=PortraitLeopold.png |anchorId=Leopold |name=Leopold I |nation=Belgium |nationicon=Belgium.png |unique=UniqueLeopold.png |abilityname=Nestor of Europe |ability=+10 [[Established Relationship]] with other nations.<br />+20 additional Established Relationship with other nations if you have fewer cities than them.<br />+100% [[Harvest Production]] at [[Farm|Farms]] harvesting [[Cocoa]].<br />[[Breweries]] and [[Distilleries]] provide +10 {{Prosperity}}. }} {|align="center" |style="vertical-align:top;"|{{LeaderTrait-Independent}} |style="vertical-align:top;"|{{LeaderTrait-Adventurous}} |style="vertical-align:top;"|{{LeaderTrait-Efficient}} |style="vertical-align:top;"|{{LeaderTrait-Charismatic}} |} {{Leader |portrait=PortraitIrene.png |anchorId=Irene |name=Irene Sarantapechaina |nation=Byzantine Empire |nationicon=ByzantineEmpire.png |unique=UniqueIrene.png |abilityname=Iconophile |ability=[[Altars]], [[Monasteries]], and [[Shrines]] provide +20 {{Security}} and +4 [[Wealth]] per turn.<br />+100% effectiveness of [[Oracles]] and [[Missionaries]]. }} {|align="center" |style="vertical-align:top;"|{{LeaderTrait-Independent}} |style="vertical-align:top;"|{{LeaderTrait-Aggressive}} |style="vertical-align:top;"|{{LeaderTrait-Patient}} |style="vertical-align:top;"|{{LeaderTrait-Unyielding}} |style="vertical-align:top;"|{{LeaderTrait-Spiritual}} |} {{Leader |portrait=PortraitMacdonald.png |anchorId=Macdonald |name=Jonn A. Macdonald |nation=Canada |nationicon=Canada.png |unique=UniqueMacdonald.png |abilityname=Boreal Forest |ability=+1 {{Itemil|Fur.png|List_of_Goods#Fur|Fur}} per turn.<br />+3 {{Housing}} [[Housing]] in all cities.<br /> }} {|align="center" |style="vertical-align:top;"|{{LeaderTrait-Disciplined}} |style="vertical-align:top;"|{{LeaderTrait-Pacifist}} |style="vertical-align:top;"|{{LeaderTrait-Woodsman}} |} {{Leader |portrait=PortraitWilma.png |anchorId=Wilma |name=Wilma Mankiller |nation=Cherokee |nationicon=Cherokee.png |unique=UniqueWilma.png |abilityname=The Word for Water |ability=+150 [[Build Production]] towards [[Water Wells]] and [[Water Treatment Plants]].<br />[[Water Wells]] and [[Water Treatment Plants]] provide +20 {{Health}}.<br />+25% [[Craft Production]] towards crafting [[Feasts]]. }} {|align="center" |style="vertical-align:top;"|{{LeaderTrait-Independent}} |style="vertical-align:top;"|{{LeaderTrait-Sage}} |style="vertical-align:top;"|{{LeaderTrait-Traditional}} |style="vertical-align:top;"|{{LeaderTrait-Charitable}} |} {{Leader |portrait=PortraitWu.png |anchorId=Wu |name=Wu Zetian |nation=China |nationicon=China.png |unique=UniqueWu.png |abilityname=Imperial Examinations |ability=[[Libraries]], [[Schools]], and their upgrades provide +15 {{Prosperity}}.<br />+10% Paragon spawn chance. }} {|align="center" |style="vertical-align:top;"|{{LeaderTrait-Formidable}} |style="vertical-align:top;"|{{LeaderTrait-Cunning}} |style="vertical-align:top;"|{{LeaderTrait-Unyielding}} |style="vertical-align:top;"|{{LeaderTrait-Charismatic}} |} {{Leader |portrait=PortraitOsh.png |anchorId=Osh |name=Osh-Tisch |nation=Crow Nation |nationicon=CrowNation.png |unique=UniqueOsh.png |abilityname=Badé Warrior |ability=+1 Force Speed and +1 Sight for [[Settlers]], [[Mounted Scouts]], [[Harquebusiers]], and [[Dragoons]].<br />+33% [[Craft Production]] at [[Artisan Studios]], [[Weavers]], and their upgrades. }} {|align="center" |style="vertical-align:top;"|{{LeaderTrait-Formidable}} |style="vertical-align:top;"|{{LeaderTrait-Efficient}} |style="vertical-align:top;"|{{LeaderTrait-Charismatic}} |style="vertical-align:top;"|{{LeaderTrait-Traditional}} |} {{Leader |portrait=PortraitNefertiti.png |anchorId=Nefertiti |name=Nefertiti |nation=Egypt |nationicon=Egypt.png |unique=UniqueNefertiti.png |abilityname=Rays of the Aten |ability=[[Farms]] and their upgrades provide an additional +1 [[Food]] per turn<br />if placed in regions adjacent to a river.<br />-25% [[Research]] cost of [[Religion]] technologies.<br />[[Museums]] provide +10 {{Happiness}}. }} {|align="center" |style="vertical-align:top;"|{{LeaderTrait-Agrarian}} |style="vertical-align:top;"|{{LeaderTrait-Lavish}} |style="vertical-align:top;"|{{LeaderTrait-Persuasive}} |style="vertical-align:top;"|{{LeaderTrait-Spiritual}} |} {{Leader |portrait=PortraitElizabeth.png |anchorId=Elizabeth |name=Elizabeth I |nation=England |nationicon=England.png |unique=UniqueElizabeth.png |abilityname=Gloriana |ability=+1 Force Speed and +1 Sight for Sea Forces.<br />+25% Force Strength for Sea Forces.<br />[[Longbowmen]] and [[Line Infantry]] cannot be countered. }} {|align="center" |style="vertical-align:top;"|{{LeaderTrait-Independent}} |style="vertical-align:top;"|{{LeaderTrait-Stately}} |style="vertical-align:top;"|{{LeaderTrait-Mercantile}} |style="vertical-align:top;"|{{LeaderTrait-Seafaring}} |} {{Leader |portrait=PortraitHaile.png |anchorId=Haile |name=Haile Selassie |nation=Ethiopia |nationicon=Ethiopia.png |unique=UniqueHaile.png |abilityname=Lion of Judah |ability=+5% Force Strength for each Alliance you're in.<br />+25% [[Religion]] spread strength in your capital.<br />+300% [[Harvest Production]] towards harvesting [[Coffee]]. }} {|align="center" |style="vertical-align:top;"|{{LeaderTrait-Disciplined}} |style="vertical-align:top;"|{{LeaderTrait-Formidable}} |style="vertical-align:top;"|{{LeaderTrait-Sage}} |style="vertical-align:top;"|{{LeaderTrait-Spiritual}} |} {{Leader |portrait=PortraitJeanne.png |anchorId=Jeanne |name=Jeanne d’Arc |nation=France |nationicon=France.png |unique=UniqueJeanne.png |abilityname=Maid of Orléans |ability=+25% Force Strength in cities where your [[Religion]] is dominant.<br />+1 [[Force Speed]] within your territory.<br />Your forces reduce your War Weariness by 5 when they defeat an enemy force. }} {|align="center" |style="vertical-align:top;"|{{LeaderTrait-Impulsive}} |style="vertical-align:top;"|{{LeaderTrait-Formidable}} |style="vertical-align:top;"|{{LeaderTrait-Persuasive}} |style="vertical-align:top;"|{{LeaderTrait-Spiritual}} |} {{Leader |portrait=PortraitTamar.png |anchorId=Tamar |name=Tamar the Great |nation=Georgia |nationicon=Georgia.png |unique=UniqueTamar.png |abilityname=Whom the Sun Serves |ability=+25% [[Build Production]] towards [[Military]], [[Religion]], and [[Commerce]] [[Improvements]].<br />+15 {{Prosperity}} and +10 {{Security}} in all cities during [[Golden Ages]]. }} {|align="center" |style="vertical-align:top;"|{{LeaderTrait-Independent}} |style="vertical-align:top;"|{{LeaderTrait-Formidable}} |style="vertical-align:top;"|{{LeaderTrait-Sage}} |style="vertical-align:top;"|{{LeaderTrait-Creative}} |} {{Leader |portrait=PortraitBismarck.png |anchorId=Bismarck |name=Otto von Bismarck |nation=Germany |nationicon=Germany.png |unique=UniqueBismarck.png |abilityname=Blood and Iron |ability=+10% [[Craft Production]] at [[Forges]], [[Factories]], [[Vehicle Factories]], and their upgrades.<br />+25% Force Strength for 10 turns after declaring war. }} {|align="center" |style="vertical-align:top;"|{{LeaderTrait-Disciplined}} |style="vertical-align:top;"|{{LeaderTrait-Aggressive}} |style="vertical-align:top;"|{{LeaderTrait-Persuasive}} |style="vertical-align:top;"|{{LeaderTrait-Practical}} |} {{Leader |portrait=PortraitAsantewaa.png |anchorId=Asantewaa |name=Yaa Asantewaa |nation=Ghana |nationicon=Ghana.png |unique=UniqueAsantewaa.png |abilityname=Golden Protector |ability=[[Stone Pits]] and their upgrades provide +1 [[Wealth]] per turn.<br />+15% [[Force Strength]] within your territory. }} {|align="center" |style="vertical-align:top;"|{{LeaderTrait-Independent}} |style="vertical-align:top;"|{{LeaderTrait-Formidable}} |style="vertical-align:top;"|{{LeaderTrait-Agrarian}} |style="vertical-align:top;"|{{LeaderTrait-Traditional}} |} {{Leader |portrait=PortraitAlexander.png |anchorId=Alexander |name=Alexander the Great |nation=Greece |nationicon=Greece.png |unique=UniqueAlexander.png |abilityname=Hammer and Anvil |ability=[[Pikemen]] and [[Lancers]] cannot be [[combat|countered]].<br />Forces receive +5 bonus [[combat|EXP]] each turn they are engaged in combat<br />and when they defeat and enemy force.<br /> <small>''While technically a DLC this leader is free for all owners of the base game.''</small> }} {|align="center" |style="vertical-align:top;"|{{LeaderTrait-Disciplined}} |style="vertical-align:top;"|{{LeaderTrait-Aggressive}} |style="vertical-align:top;"|{{LeaderTrait-Adventurous}} |style="vertical-align:top;"|{{LeaderTrait-Resplendent}} |} {{Leader |portrait=PortraitSappho.png |anchorId=Sappho |name=Sappho |nation=Greece |nationicon=Greece.png |unique=UniqueSappho.png |abilityname=Tenth Muse |ability=[[Amphitheaters]] and [[Theaters]] provide +15 {{Happiness}}<br />and have +100 Masterpiece Creation Speed.<br />Coastal Land [[Regions]] within your cities provide +10 {{Prosperity}}. }} {|align="center" |style="vertical-align:top;"|{{LeaderTrait-Innovative}} |style="vertical-align:top;"|{{LeaderTrait-Charismatic}} |style="vertical-align:top;"|{{LeaderTrait-Creative}} |} {{Leader |portrait=PortraitPachacuti.png |anchorId=Pachacuti |name=Pachacuti |nation=Inca Empire |nationicon=IncaEmpire.png |unique=UniquePachacuti.png |abilityname=Andean Masonry |ability=[[Stone Pits]] and their upgrades provide an additional +1 [[Materials]] per turn.<br />+100% [[Build Production]] towards [[City Walls]], [[Fortresses]], and [[Citadels]].<br />+100% City [[Siege]] Defense. }} {|align="center" |style="vertical-align:top;"|{{LeaderTrait-Formidable}} |style="vertical-align:top;"|{{LeaderTrait-Agrarian}} |style="vertical-align:top;"|{{LeaderTrait-Perfectionist}} |style="vertical-align:top;"|{{LeaderTrait-Spiritual}} |} {{Leader |portrait=PortraitAshoka.png |anchorId=Ashoka |name=Ashoka |nation=India |nationicon=India.png |unique=UniqueAshoka.png |abilityname=Conquest by Dharma |ability=[[Religion]] [[Improvements]] provide +10 {{Health}}.<br />[[Apothecaries]], [[Clinics]], and their upgrades provide +5 [[Religion]] spread strength. }} {|align="center" |style="vertical-align:top;"|{{LeaderTrait-Impulsive}} |style="vertical-align:top;"|{{LeaderTrait-Adventurous}} |style="vertical-align:top;"|{{LeaderTrait-Efficient}} |style="vertical-align:top;"|{{LeaderTrait-Spiritual}} |} {{Leader |portrait=PortraitCesare.png |anchorId=Cesare |name=Cesare Beccaria |nation=Italy |nationicon=Italy.png |unique=UniqueCesare.png |abilityname=Tyrants Never Read |ability=-33% [[Research]] cost of [[Government]] technologies.<br />+100% [[Craft Production]] towards crafting [[Books]].<br />[[Weavers]], [[Artisan Studios]], and their upgrades provide<br />+5 {{Happiness}} and +5 {{Health}} after [[Books]] are unlocked. }} {|align="center" |style="vertical-align:top;"|{{LeaderTrait-Collaborative}} |style="vertical-align:top;"|{{LeaderTrait-Stately}} |style="vertical-align:top;"|{{LeaderTrait-Pacifist}} |style="vertical-align:top;"|{{LeaderTrait-Sage}} |style="vertical-align:top;"|{{LeaderTrait-Persuasive}} |} {{Leader |portrait=PortraitTokugawa.png |anchorId=Tokugawa |name=Tokugawa Ieyasu |nation=Japan |nationicon=Japan.png |unique=UniqueTokugawa.png |abilityname=Study Patience |ability=Nations that declare war on you receive 1 War Weariness each turn.<br />Your War Weariness is reduced by -50%.<br />[[Castles]] provide +30 {{Security}}. }} {|align="center" |style="vertical-align:top;"|{{LeaderTrait-Disciplined}} |style="vertical-align:top;"|{{LeaderTrait-Aggressive}} |style="vertical-align:top;"|{{LeaderTrait-Patient}} |style="vertical-align:top;"|{{LeaderTrait-Sage}} |} {{Leader |portrait=PortraitSejong.png |anchorId=Sejong |name=Sejong the Great |nation=Korea |nationicon=Korea.png |unique=UniqueSejong.png |abilityname=Hangul |ability=+25 {{Knowledge}} and {{Happiness}} in all cities for 10 turns after you finish a [[Masterpiece]].<br />(Cities do not get more than one bonus from Masterpieces.)<br />[[Weavers]] and their upgrades provide +10 {{Knowledge}} after [[Paper]] is unlocked. }} {|align="center" |style="vertical-align:top;"|{{LeaderTrait-Innovative}} |style="vertical-align:top;"|{{LeaderTrait-Efficient}} |style="vertical-align:top;"|{{LeaderTrait-Spiritual}} |} {{Leader |portrait=PortraitAmanirenas.png |anchorId=Amanirenas |name=Amanirenas |nation=Kush |nationicon=Kush.png |unique=UniqueAmanirenas.png |abilityname=Land of the Bow |ability=Ranged [[Units]] provide +50% Force Strength in Rough Terrain.<br />+10% Force Strengt for [[Spearmen]] and [[Archers]]. }} {|align="center" |style="vertical-align:top;"|{{LeaderTrait-Formidable}} |style="vertical-align:top;"|{{LeaderTrait-Sage}} |style="vertical-align:top;"|{{LeaderTrait-Persuasive}} |style="vertical-align:top;"|{{LeaderTrait-Traditional}} |} {{Leader |portrait=PortraitBenito.png |anchorId=Benito |name=Benito Juárez |nation=Mexico |nationicon=Mexico.png |unique=UniqueBenito.png |abilityname=Son of the People |ability=[[Tribes]] will never be initially hostile towards you.<br />Cities are founded with an additional [[Expert]]. }} {|align="center" |style="vertical-align:top;"|{{LeaderTrait-Independent}} |style="vertical-align:top;"|{{LeaderTrait-Stately}} |style="vertical-align:top;"|{{LeaderTrait-Efficient}} |style="vertical-align:top;"|{{LeaderTrait-Persuasive}} |} {{Leader |portrait=PortraitZenobia.png |anchorId=Zenobia |name=Zenobia |nation=Palmyrene Empire |nationicon=PalmyreneEmpire.png |unique=UniqueZenobia.png |abilityname=Silk Road |ability=+3 Available [[Merchants]].<br />[[Trading Posts]] and their upgrades provide<br />+5 {{Knowledge}} and +4 additional [[Wealth]] per turn. }} {|align="center" |style="vertical-align:top;"|{{LeaderTrait-Resplendent}} |style="vertical-align:top;"|{{LeaderTrait-Independent}} |style="vertical-align:top;"|{{LeaderTrait-Aggressive}} |style="vertical-align:top;"|{{LeaderTrait-Persuasive}} |} {{Leader |portrait=PortraitXerxes.png |anchorId=Xerxes |name=Xerxes I |nation=1st Persian Empire |nationicon=FirstPersianEmpire.png |unique=UniqueXerxes.png |abilityname=King of Kings |ability=+1 Force Cap for each city you control.<br />+50% Force Strength for [[War Chariots]] and [[Mounted Scouts]]. }} {|align="center" |style="vertical-align:top;"|{{LeaderTrait-Disciplined}} |style="vertical-align:top;"|{{LeaderTrait-Aggressive}} |style="vertical-align:top;"|{{LeaderTrait-Cunning}} |style="vertical-align:top;"|{{LeaderTrait-Rash}} |style="vertical-align:top;"|{{LeaderTrait-Traditional}} |} {{Leader |portrait=PortraitCopernicus.png |anchorId=Copernicus |name=Nicolaus Copernicus |nation=Poland |nationicon=Poland.png |unique=UniqueCopernicus.png |abilityname=Revolutionary Thought |ability=[[Observatories]] and [[Research Labs]] provide +10 {{Knowledge}} and +2 [[Research]] per turn.<br />+25% bonus [[Research]] for 10 turns after you earn a [[Paragon]] (this effect does not stack.) }} {|align="center" |style="vertical-align:top;"|{{LeaderTrait-Innovative}} |style="vertical-align:top;"|{{LeaderTrait-Efficient}} |style="vertical-align:top;"|{{LeaderTrait-Productive}} |style="vertical-align:top;"|{{LeaderTrait-Lavish}} |style="vertical-align:top;"|{{LeaderTrait-Creative}} |} {{Leader |portrait=PortraitCaesar.png |anchorId=Caesar |name=Julius Caesar |nation=Roman Empire |nationicon=RomanEmpire.png |unique=UniqueCaesar.png |abilityname=Triumphant Legions |ability=Forces gain +50% bonus Force Strength when they level up.<br />+15 {{Happiness}} and +20 {{Prosperity}} in your capital for 15 turns after winning a war.<br />(Multiple war victories do not stack.) }} {|align="center" |style="vertical-align:top;"|{{LeaderTrait-Disciplined}} |style="vertical-align:top;"|{{LeaderTrait-Stately}} |style="vertical-align:top;"|{{LeaderTrait-Aggressive}} |style="vertical-align:top;"|{{LeaderTrait-Charismatic}} |style="vertical-align:top;"|{{LeaderTrait-Resplendent}} |} {{Leader |portrait=PortraitCatherine.png |anchorId=Catherine |name=Catherine the Great |nation=Russia |nationicon=Russia.png |unique=UniqueCatherine.png |abilityname=Siberian Expanse |ability=+1 City cap.<br />+1 [[Force Speed]] for [[Settlers]].<br />Your [[Gathering_Hall|Gathering Halls]] and their upgrades provide<br />an additional +1 [[Food]] and +1 [[Timber]] per turn. }} {|align="center" |style="vertical-align:top;"|{{LeaderTrait-Innovative}} |style="vertical-align:top;"|{{LeaderTrait-Efficient}} |style="vertical-align:top;"|{{LeaderTrait-Charismatic}} |style="vertical-align:top;"|{{LeaderTrait-Lavish}} |style="vertical-align:top;"|{{LeaderTrait-Persuasive}} |} {{Leader |portrait=PortraitAskia.png |anchorId=Askia |name=Askia Muhammad I |nation=Songhai Empire |nationicon=SonghaiEmpire.png |unique=UniqueAskia.png |abilityname=Gold-Salt Trade |ability=[[Trading Posts]] and their upgrades provide +6 [[Wealth]] per turn if they are next to a river.<br />+25% [[Harvest Production]] at [[Stone Pits]] and their upgrades. }} {|align="center" |style="vertical-align:top;"|{{LeaderTrait-Sage}} |style="vertical-align:top;"|{{LeaderTrait-Productive}} |style="vertical-align:top;"|{{LeaderTrait-Mercantile}} |style="vertical-align:top;"|{{LeaderTrait-Resplendent}} |style="vertical-align:top;"|{{LeaderTrait-Spiritual}} |} {{Leader |portrait=PortraitIsabella.png |anchorId=Isabella |name=Isabella I |nation=Spain |nationicon=Spain.png |unique=UniqueIsabella.png |abilityname=New World |ability=+1 [[Force Sight]] and +2 [[Force Speed]] for embarked forces.<br />[[Mints]] provide +5 {{Security}} and +5 {{Happiness}}.<br />+10 [[Religion]] spread strength in all cities after unlocking [[Codices]]. }} {|align="center" |style="vertical-align:top;"|{{LeaderTrait-Unyielding}} |style="vertical-align:top;"|{{LeaderTrait-Mercantile}} |style="vertical-align:top;"|{{LeaderTrait-Seafaring}} |style="vertical-align:top;"|{{LeaderTrait-Spiritual}} |} {{Leader |portrait=PortraitKhamhaeng.png |anchorId=Khamhaeng |name=Ram Khamhaeng |nation=Thailand |nationicon=Thailand.png |unique=UniqueKhamhaeng.png |abilityname=White Elephants |ability=Your [[Palace]] provides +1 [[Elephant|Elephants]] per turn after you unlock any [[Elephant]] Unit.<br />+25 Force Strength for forces containing [[Elephant]] Units.<br />+25% [[Harvest Production]] at [[Camps]]. }} {|align="center" |style="vertical-align:top;"|{{LeaderTrait-Ambitious}} |style="vertical-align:top;"|{{LeaderTrait-Productive}} |style="vertical-align:top;"|{{LeaderTrait-Traditional}} |style="vertical-align:top;"|{{LeaderTrait-Creative}} |style="vertical-align:top;"|{{LeaderTrait-Spiritual}} |} {{Leader |portrait=PortraitWashington.png |anchorId=Washington |name=George Washington |nation=United States |nationicon=UnitedStates.png |unique=UniqueWashington.png |abilityname=Minutemen |ability=+10 starting [[EXP]] for all [[Forces]].<br />+1 [[Force Speed]] for forces in Square, Tercio, and Trapezoid formations. }} {|align="center" |style="vertical-align:top;"|{{LeaderTrait-Ambitious}} |style="vertical-align:top;"|{{LeaderTrait-Disciplined}} |style="vertical-align:top;"|{{LeaderTrait-Independent}} |style="vertical-align:top;"|{{LeaderTrait-Formidable}} |style="vertical-align:top;"|{{LeaderTrait-Woodsman}} |} {{Leader |portrait=PortraitSimon.png |anchorId=Simon |name=Simón Bolívar |nation=Venezuela |nationicon=Venezuela.png |unique=UniqueSimon.png |abilityname=March on Bogotá |ability=+2 [[Force Speed]] for forces led by a [[Paragon]].<br />+25% Force Strength in regions adjacent to rivers. }} {|align="center" |style="vertical-align:top;"|{{LeaderTrait-Disciplined}} |style="vertical-align:top;"|{{LeaderTrait-Independent}} |style="vertical-align:top;"|{{LeaderTrait-Adventurous}} |style="vertical-align:top;"|{{LeaderTrait-Charismatic}} |style="vertical-align:top;"|{{LeaderTrait-Lavish}} |} {{Leader |portrait=PortraitShaka.png |anchorId=Shaka |name=Shaka |nation=Zulu |nationicon=Zulu.png |unique=UniqueShaka.png |abilityname=Buffalo Horns |ability=+25% [[Force Strength]] for forces in Square, Tercio, and Trapezoid formations.<br />+50% force [[Pillaging|Pillage Damage]]. }} {|align="center" |style="vertical-align:top;"|{{LeaderTrait-Disciplined}} |style="vertical-align:top;"|{{LeaderTrait-Aggressive}} |style="vertical-align:top;"|{{LeaderTrait-Productive}} |style="vertical-align:top;"|{{LeaderTrait-Perfectionist}} |} |} <br />
Summary:
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