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== Resource Nodes == Besides the 4 basic resources outlined above, there are a large number of resources in specific [[Zones]] within [[Regions]]. In order to harvest these you have to build the appropriate [[List_of_Improvements|Harvesting Improvements]] ([[List_of_Improvements#Farm|Farms]], [[List_of_Improvements#FishingNet|Fishing Nets]], etc) on top of that node. You can often select what the [[List_of_Improvements|Harvesting Improvements]] does with the resource node.<br />For example a [[List_of_Improvements|Farm]] on {{Itemil|Rice.png|List_of_Resource_Nodes#Rice|Rice}} can be set to make {{Food}} Food, {{Itemil|Grain.png|List_of_Goods#Grain|Grain}} (Stored, for use in [[List_of_Goods|Crafting]]), or later in the game {{Itemil|Malt.png|List_of_Goods#Malt|Malt}}. This list has been sorted roughly based on '''which improvement''' is needed, when you '''unlock it''', and has grouped '''similar resource nodes''' together.<br /><br /> The rarity listed is '''not the only factor''' in determining the amount you'll find. '''Biomes''', '''fresh water''', and other factors change the spawn rate.<br /> It's merely the rarity as listed in the '''game files''' and does not always represent the actual in-game experience. {|width="940px" align="center" cellpadding="4" cellspacing="0" style="border:0; border-radius:0;" |style="background:#CFCFCF; border-bottom:0px solid #909090; border-left:0; border-right:0; border-top:0; text-align:center; font-size: 24pt;" colspan="6">|'''[[File:Farm.png|frameless|80px]][[List_of_Improvements#Farm|Farms]] and its upgrades'''<div id="Farm" style="display:inline;"></div> |- |style="background:#CFCFCF; border-bottom:3px solid #909090; border-left:0; border-right:0; border-top:0; text-align:center; font-size: 16pt;" colspan="1">|'''Node''' |style="background:#CFCFCF; border-bottom:3px solid #909090; border-left:0; border-right:0; border-top:0; text-align:center; font-size: 16pt;" colspan="2">|'''Outputs''' |style="background:#CFCFCF; border-bottom:3px solid #909090; border-left:0; border-right:0; border-top:0; text-align:center; font-size: 16pt;" colspan="2">|'''Spawns in''' |style="background:#CFCFCF; border-bottom:3px solid #909090; border-left:0; border-right:0; border-top:0; text-align:center; font-size: 16pt;" colspan="2">|'''Rarity / Other''' {{ResourceNode |itemfile=Rice.png |itemId=Rice |itemname=Rice |output={{Food}} Food {{Prod|25}}<br />{{Itemil-ext|Grain.png|List_of_Goods#Grain|Grain|100|5=}}<br />{{Itemil-ext|Malt.png|List_of_Goods#Malt|Malt|100|([[Brewing]])}} |biomes=Tropical Forest, Temperate Grasslands,<br />Tropical Rainforest, Mediterranean }} |style="background:#F0F0F0;border-bottom:3px solid #909090; border-left:0; border-right:0; border-top:0;" width="20px" rowspan="4"| |style="background:#F0F0F0;border-bottom:3px solid #909090; border-left:0; border-right:0; border-top:0;" rowspan="4"|<span style="color:grey; font-weight:bold;">Common</span><br /><br />At least one of these should be close to where you spawned. They allow you to put {{Itemil|Grain.png|List_of_Goods#Grain|Grain}} in a [[List_of_Improvements#Granary|Granary]] which allow you to create {{Itemil|GrainStore.png|List_of_Goods#GrainStores|Grain Store}} which are an excellent starter [[amenity]] for your cities allowing them to grow much faster. {{ResourceNode |itemfile=Wheat.png |itemId=Wheat |itemname=Wheat |output={{Itemil-ext|Grain.png|List_of_Goods#Grain|Grain|100|5=}}<br />{{Itemil-ext|Malt.png|List_of_Goods#Malt|Malt|60|([[Brewing]])}} |biomes=Savanna<br />Temperate Grassland }} {{ResourceNode |itemfile=Barley.png |itemId=Barley |itemname=Barley |output={{Itemil-ext|Grain.png|List_of_Goods#Grain|Grain|125|5=}} |biomes=Savanna<br />Temperate Grassland }} {{ResourceNode |itemfile=Corn.png |itemId=Corn |itemname=Corn |output={{Itemil-ext|Grain.png|List_of_Goods#Grain|Grain|150|5=}} |biomes=Savanna<br />Temperate Grassland }} {{ResourceNode |itemfile=Grapevines.png |itemId=Grapevines |itemname=Grapevines |output={{Food}} Food {{Prod|50}}<br />{{Itemil-ext|Grape.png|List_of_Goods#Grape|Grape|150|5=}} |biomes=Mediterranean<br />Temperate Grassland }} |style="background:#F0F0F0;border-bottom:3px solid #909090; border-left:0; border-right:0; border-top:0;" width="20px" rowspan="1"| |style="background:#F0F0F0;border-bottom:3px solid #909090; border-left:0; border-right:0; border-top:0;" rowspan="1"|<span style="color:grey; font-weight:bold;">Common</span> {{ResourceNode |itemfile=Tobacco.png |itemId=Tobacco |itemname=Tobacco |output={{Wealth}} Wealth {{Prod|25}} |biomes=Mediterranean, Svanna<br />Temperate Grassland, Xeric Shrubland }} |style="background:#F0F0F0;border-bottom:3px solid #909090; border-left:0; border-right:0; border-top:0;" width="20px" rowspan="1"| |style="background:#F0F0F0;border-bottom:3px solid #909090; border-left:0; border-right:0; border-top:0;" rowspan="1"|<span style="color:darkgreen; font-weight:bold;">Uncommon</span><br /><br />If you love money, you'll love Tobacco. {{ResourceNode |itemfile=Frankincense.png |itemId=Frankincense |itemname=Frankincense |output={{Wealth}} Wealth {{Prod|10}}<br />{{Itemil-ext|Incense.png|List_of_Goods#Incense|Incense|20|5=}} |biomes=Arid Desert, Mediterranean<br />Xeric Shrubland }} |style="background:#F0F0F0;border-bottom:3px solid #909090; border-left:0; border-right:0; border-top:0;" width="20px" rowspan="1"| |style="background:#F0F0F0;border-bottom:3px solid #909090; border-left:0; border-right:0; border-top:0;" rowspan="1"|<span style="color:darkgreen; font-weight:bold;">Uncommon</span> {{ResourceNode |itemfile=MandrakePlants.png |itemId=MandrakePlants |itemname=Mandrake Plants |output={{Itemil-ext|Mandrake.png|List_of_Goods#Mandrake|Mandrake|150|5=}} |biomes=Temperate Forest }} |style="background:#F0F0F0;border-bottom:3px solid #909090; border-left:0; border-right:0; border-top:0;" width="20px" rowspan="1"| |style="background:#F0F0F0;border-bottom:3px solid #909090; border-left:0; border-right:0; border-top:0;" rowspan="1"|<span style="color:darkgreen; font-weight:bold;">Uncommon</span> {{ResourceNode |itemfile=WildHorses.png |itemId=WildHorses |itemname=Wild Horses |output={{Itemil-ext|Horse.png|List_of_Goods#Horse|Horse|150|<br />([[Animal Husbandry]], [[Chariots]], [[Heavy Plows]], [[Horseshoes]])}} |biomes=Mediterranean, Savanna<br />Taiga, Temperate Grassland<br />Xeric Shrubland }} |style="background:#F0F0F0;border-bottom:3px solid #909090; border-left:0; border-right:0; border-top:0;" width="20px" rowspan="2"| |style="background:#F0F0F0;border-bottom:3px solid #909090; border-left:0; border-right:0; border-top:0;" rowspan="2"|<span style="color:grey; font-weight:bold;">Common</span><br />The Expert in Stables giving<br />'''+10 City [[Build Production]]''' is great!<br />If you don't have Horses then Cattle can almost do everything Horses can except build a Stable.<br />If you do have Horses then make<br />{{Itemil|CuredMeats.png|List_of_Goods#CuredMeats|Cured Meats}} and/or {{Itemil|Leather.png|List_of_Goods#Leather|Leather}}. {{ResourceNode |itemfile=Cow.png |itemId=Cow |itemname=Cow |output={{Itemil-ext|Cattle.png|List_of_Goods#Cattle|Cattle|150|([[Animal Husbandry]])}} |biomes=Mediterranean, Savanna<br />Temperate Grassland }} {{ResourceNode |itemfile=Pig.png |itemId=Pig |itemname=Pig |output={{Itemil-ext|LiveHogs.png|List_of_Goods#LiveHogs|Live Hogs|150|([[Animal Husbandry]])}}<br />{{Itemil-ext|Tallow.png|List_of_Goods#Tallow|Tallow|200|([[Candles]])}} |biomes=Temperate Forest, Taiga<br />Temperate Grassland, Savanna }} |style="background:#F0F0F0;border-bottom:3px solid #909090; border-left:0; border-right:0; border-top:0;" width="20px" rowspan="1"| |style="background:#F0F0F0;border-bottom:3px solid #909090; border-left:0; border-right:0; border-top:0;" rowspan="1"|<span style="color:grey; font-weight:bold;">Common</span> {{ResourceNode |itemfile=Sheep.png |itemId=Sheep |itemname=Sheep |output={{Itemil-ext|Wool.png|List_of_Goods#Wool|Wool|155|5=}}<br />{{Itemil-ext|DomesticSheep.png|List_of_Goods#DomesticSheep|Domestic Sheep|100|([[Animal Husbandry]])}} |biomes=Mediterranean, Savanna<br />Taiga, Temperate Grassland }} |style="background:#F0F0F0;border-bottom:3px solid #909090; border-left:0; border-right:0; border-top:0;" width="20px" rowspan="1"| |style="background:#F0F0F0;border-bottom:3px solid #909090; border-left:0; border-right:0; border-top:0;" rowspan="1"|<span style="color:grey; font-weight:bold;">Common</span> {{ResourceNode |itemfile=Goat.png |itemId=Goat |itemname=Goat |output={{Itemil-ext|Wool.png|List_of_Goods#Wool|Wool|145|5=}}<br />{{Itemil-ext|DomesticGoat.png|List_of_Goods#DomesticGoat|Domestic Goat|100|([[Animal Husbandry]])}} |biomes=Mediterranean, Savanna<br />Taiga, Temperate Grassland }} |style="background:#F0F0F0;border-bottom:3px solid #909090; border-left:0; border-right:0; border-top:0;" width="20px" rowspan="1"| |style="background:#F0F0F0;border-bottom:3px solid #909090; border-left:0; border-right:0; border-top:0;" rowspan="1"|<span style="color:grey; font-weight:bold;">Common</span> {{ResourceNode |itemfile=WildLlamas.png |itemId=WildLlamas |itemname=Wild Llamas |output={{Itemil-ext|Wool.png|List_of_Goods#Wool|Wool|150|5=}}<br />{{Itemil-ext|Llama.png|List_of_Goods#Llama|Llama|150|([[Animal Husbandry]])}} |biomes=Tropical Forest<br />Tropical Rainforest }} |style="background:#F0F0F0;border-bottom:3px solid #909090; border-left:0; border-right:0; border-top:0;" width="20px" rowspan="1"| |style="background:#F0F0F0;border-bottom:3px solid #909090; border-left:0; border-right:0; border-top:0;" rowspan="1"|<span style="color:darkgreen; font-weight:bold;">Uncommon</span> {{ResourceNode |itemfile=TeaGrove.png |itemId=TeaGrove |itemname=Tea Grove |output={{Itemil-ext|TeaLeaves.png|List_of_Goods#TeaLeaves|Tea Leaves|100|([[Herbalism]])}} |biomes=Tropical Forest, Temperate Grassland<br />Tropical Rainforest, Temperate Rainforest }} |style="background:#F0F0F0;border-bottom:3px solid #909090; border-left:0; border-right:0; border-top:0;" width="20px" rowspan="1"| |style="background:#F0F0F0;border-bottom:3px solid #909090; border-left:0; border-right:0; border-top:0;" rowspan="1"|<span style="color:darkgreen; font-weight:bold;">Uncommon</span> {{ResourceNode |itemfile=Cinnamon.png |itemId=Cinnamon |itemname=Cinnamon |output={{Itemil-ext|Spice.png|List_of_Goods#Spice|Spice|30|([[Iron Working]])}} |biomes=Tropical Forest<br />Tropical Rainforest }} |style="background:#F0F0F0;border-bottom:3px solid #909090; border-left:0; border-right:0; border-top:0;" width="20px" rowspan="1"| |style="background:#F0F0F0;border-bottom:3px solid #909090; border-left:0; border-right:0; border-top:0;" rowspan="1"|<span style="color:blue; font-weight:bold;">Rare</span> {{ResourceNode |itemfile=NaturalDyes.png |itemId=NaturalDyes |itemname=Natural Dyes |output={{Itemil-ext|Dye.png|List_of_Goods#Dye|Dye|150|<br />([[Haberdashery]], [[Respective Art]], [[Weaving]])}} |biomes=Mediterranean, Savanna<br />Temperate Forest, Temperate Grassland<br />Temperate Rainforest, Tropical Forest<br />Tropical Rainforest }} |style="background:#F0F0F0;border-bottom:3px solid #909090; border-left:0; border-right:0; border-top:0;" width="20px" rowspan="1"| |style="background:#F0F0F0;border-bottom:3px solid #909090; border-left:0; border-right:0; border-top:0;" rowspan="1"|<span style="color:grey; font-weight:bold;">Common</span> {{ResourceNode |itemfile=Sugar.png |itemId=Sugar |itemname=Sugar |output={{Itemil-ext|Syrup.png|List_of_Goods#Syrup|Syrup|30|([[Cartography]])}}<br />{{Itemil-ext|Malt.png|List_of_Goods#Malt|Malt|40|([[Brewing]])}} |biomes=Mediterranean, Savanna<br />Tropical Rainforest, Xeric Shrubland }} |style="background:#F0F0F0;border-bottom:3px solid #909090; border-left:0; border-right:0; border-top:0;" width="20px" rowspan="2"| |style="background:#F0F0F0;border-bottom:3px solid #909090; border-left:0; border-right:0; border-top:0;" rowspan="2"|<span style="color:darkgreen; font-weight:bold;">Uncommon</span><br /><br />Can make {{Itemil|Syrup.png|List_of_Goods#Syrup|Syrup}} directly.<br />Normally this requires a [[List_of_Improvements#FermentingPit|Fermenting Pit]]. {{ResourceNode |itemfile=Cocoa.png |itemId=Cocoa |itemname=Cocoa |output={{Itemil-ext|Syrup.png|List_of_Goods#Syrup|Syrup|60|([[Cartography]])}}<br />{{Itemil-ext|FoodOil.png|List_of_Goods#FoodOil|Food Oil|80|<br />([[Brewing]], [[Coffee Houses]], [[Germ Theory]], [[Herbalism]])}} |biomes=Tropical Forest<br />Tropical Rainforest }} {{ResourceNode |itemfile=Vanilla.png |itemId=Vanilla |itemname=Vanilla |output={{Itemil-ext|VanillaBeans.png|List_of_Goods#VanillaBeans|Vanilla Beans|60|([[Seafaring]])}}<br />{{Itemil-ext|Spice.png|List_of_Goods#Spice|Spice|70|([[Iron Working]])}}<br />{{Itemil-ext|FoodOil.png|List_of_Goods#FoodOil|Food Oil|80|<br />([[Brewing]], [[Coffee Houses]], [[Germ Theory]], [[Herbalism]])}} |biomes=Tropical Forest<br />Tropical Rainforest }} |style="background:#F0F0F0;border-bottom:3px solid #909090; border-left:0; border-right:0; border-top:0;" width="20px" rowspan="1"| |style="background:#F0F0F0;border-bottom:3px solid #909090; border-left:0; border-right:0; border-top:0;" rowspan="1"|<span style="color:blue; font-weight:bold;">Rare</span> {{ResourceNode |itemfile=SaffronFlowers.png |itemId=SaffronFlowers |itemname=Saffron Flowers |output={{Itemil-ext|Saffron.png|List_of_Goods#Saffron|Saffron|50|([[Seafaring]])}}<br />{{Itemil-ext|Spice.png|List_of_Goods#Spice|Spice|100|([[Iron Working]])}} |biomes=Mediterranean<br />Temperate Grassland,<br />Xeric Shrubland }} |style="background:#F0F0F0;border-bottom:3px solid #909090; border-left:0; border-right:0; border-top:0;" width="20px" rowspan="1"| |style="background:#F0F0F0;border-bottom:3px solid #909090; border-left:0; border-right:0; border-top:0;" rowspan="1"|<span style="color:purple; font-weight:bold;">Epic</span> {{ResourceNode |itemfile=Silkworm.png |itemId=Silkworm |itemname=Silkworm |output={{Itemil-ext|Silk.png|List_of_Goods#Silk|Silk|90|([[Seafaring]])}} |biomes=Temperate Forest<br />Temperate Rainforest }} |style="background:#F0F0F0;border-bottom:3px solid #909090; border-left:0; border-right:0; border-top:0;" width="20px" rowspan="1"| |style="background:#F0F0F0;border-bottom:3px solid #909090; border-left:0; border-right:0; border-top:0;" rowspan="1"|<span style="color:darkgreen; font-weight:bold;">Uncommon</span> {{ResourceNode |itemfile=CottonField.png |itemId=CottonField |itemname=Cotton Field |output={{Itemil-ext|Cotton.png|List_of_Goods#Cotton|Cotton|50|([[Feudalism]])}} |biomes=Mediterranean, Temperate Grassland<br />Savanna }} |style="background:#F0F0F0;border-bottom:3px solid #909090; border-left:0; border-right:0; border-top:0;" width="20px" rowspan="1"| |style="background:#F0F0F0;border-bottom:3px solid #909090; border-left:0; border-right:0; border-top:0;" rowspan="1"|<span style="color:grey; font-weight:bold;">Common</span> {{ResourceNode |itemfile=Coffee.png |itemId=Coffee |itemname=Coffee |output={{Itemil-ext|CoffeeBeans.png|List_of_Goods#CoffeeBeans|Coffee Beans|40|([[Coffee Houses]])}} |biomes=Mediterranean, Savanna<br />Tropical Forest }} |style="background:#F0F0F0;border-bottom:3px solid #909090; border-left:0; border-right:0; border-top:0;" width="20px" rowspan="1"| |style="background:#F0F0F0;border-bottom:3px solid #909090; border-left:0; border-right:0; border-top:0;" rowspan="1"|<span style="color:grey; font-weight:bold;">Common</span> {{ResourceNode |itemfile=RubberNode.png |itemId=Rubber |itemname=Rubber |output={{Itemil-ext|Rubber.png|List_of_Goods#Rubber|Rubber|50|([[Industrialization]])}} |biomes=Tropical Forest<br />Tropical Rainforest }} |style="background:#F0F0F0;border-bottom:3px solid #909090; border-left:0; border-right:0; border-top:0;" width="20px" rowspan="1"| |style="background:#F0F0F0;border-bottom:3px solid #909090; border-left:0; border-right:0; border-top:0;" rowspan="1"|<span style="color:blue; font-weight:bold;">Rare</span> |} {|width="940px" align="center" cellpadding="4" cellspacing="0" style="border:0; border-radius:0;" |style="background:#CFCFCF; border-bottom:0px solid #909090; border-left:0; border-right:0; border-top:0; text-align:center; font-size: 24pt;" colspan="6">|'''[[File:HuntingCamp.png|frameless|80px]][[List_of_Improvements#HuntingCamp|Hunting Camp]] and its upgrades'''<div id="HuntingCamp" style="display:inline;"></div> |- |style="background:#CFCFCF; border-bottom:3px solid #909090; border-left:0; border-right:0; border-top:0; text-align:center; font-size: 16pt;" colspan="1">|'''Node''' |style="background:#CFCFCF; border-bottom:3px solid #909090; border-left:0; border-right:0; border-top:0; text-align:center; font-size: 16pt;" colspan="2">|'''Outputs''' |style="background:#CFCFCF; border-bottom:3px solid #909090; border-left:0; border-right:0; border-top:0; text-align:center; font-size: 16pt;" colspan="2">|'''Spawns in''' |style="background:#CFCFCF; border-bottom:3px solid #909090; border-left:0; border-right:0; border-top:0; text-align:center; font-size: 16pt;" colspan="2">|'''Rarity / Other''' {{ResourceNode |itemfile=Zebra.png |itemId= |itemname=Zebra |output={{Itemil-ext|Fur.png|List_of_Goods#Fur|Fur|40|5=}} |biomes=Mediterranean<br />Savanna }} |style="background:#F0F0F0;border-bottom:3px solid #909090; border-left:0; border-right:0; border-top:0;" width="20px" rowspan="1"| |style="background:#F0F0F0;border-bottom:3px solid #909090; border-left:0; border-right:0; border-top:0;" rowspan="1"|<span style="color:blue; font-weight:bold;">Rare</span> {{ResourceNode |itemfile=Fox.png |itemId=Fox |itemname=Fox |output={{Itemil-ext|Fur.png|List_of_Goods#Fur|Fur|50|5=}} |biomes=Temperate Forest, Taiga<br />Temperate Grassland, Tundra<br />Temperate Rainforest }} |style="background:#F0F0F0;border-bottom:3px solid #909090; border-left:0; border-right:0; border-top:0;" width="20px" rowspan="1"| |style="background:#F0F0F0;border-bottom:3px solid #909090; border-left:0; border-right:0; border-top:0;" rowspan="1"|<span style="color:darkgreen; font-weight:bold;">Uncommon</span> {{ResourceNode |itemfile=WhiteTailedDeer.png |itemId=WhiteTailedDeer |itemname=White-tailed Deer |output={{Food}} Food {{Prod|25}}<br />{{Itemil-ext|Fur.png|List_of_Goods#Fur|Fur|75|5=}}<br />{{Itemil-ext|Venison.png|List_of_Goods#Venison|Venison|75|([[Animal Husbandry]])}} |biomes=Temperate Forest, Taiga<br />Temperate Grassland, Savanna<br />Temperate Rainforest, Mediterranean }} |style="background:#F0F0F0;border-bottom:3px solid #909090; border-left:0; border-right:0; border-top:0;" width="20px" rowspan="1"| |style="background:#F0F0F0;border-bottom:3px solid #909090; border-left:0; border-right:0; border-top:0;" rowspan="1"|<span style="color:grey; font-weight:bold;">Common</span> {{ResourceNode |itemfile=WildCamels.png |itemId=WildCamels |itemname=Wild Camels |output={{Itemil-ext|Camel.png|List_of_Goods#Camel|Camel|50|([[Animal Husbandry]])}} |biomes=Arid Desert }} |style="background:#F0F0F0;border-bottom:3px solid #909090; border-left:0; border-right:0; border-top:0;" width="20px" rowspan="1"| |style="background:#F0F0F0;border-bottom:3px solid #909090; border-left:0; border-right:0; border-top:0;" rowspan="1"|<span style="color:darkgreen; font-weight:bold;">Uncommon</span><br /><br/>Besides Horses and Cows, Camels are the only way to make Carriages at any reasonable speed without spending a ton of {{Wealth}} Wealth. {{ResourceNode |itemfile=BisonHerd.png |itemId=BisonHerd |itemname=Bison Herd |output={{Itemil-ext|Bison.png|List_of_Goods#Bison|Bison|175|([[Animal Husbandry]])}} |biomes=Savanna<br />Temperate Grassland }} |style="background:#F0F0F0;border-bottom:3px solid #909090; border-left:0; border-right:0; border-top:0;" width="20px" rowspan="1"| |style="background:#F0F0F0;border-bottom:3px solid #909090; border-left:0; border-right:0; border-top:0;" rowspan="1"|<span style="color:darkgreen; font-weight:bold;">Uncommon</span> {{ResourceNode |itemfile=ElephantHerd.png |itemId=ElephantHerd |itemname=Elephant Herd |output={{Itemil-ext|Elephant.png|List_of_Goods#Elephant|Elephant|50|([[Animal Husbandry]])}}<br />{{Itemil-ext|Ivory.png|List_of_Goods#Ivory|Ivory|30|([[Animal Husbandry]])}} |biomes=Tropical Forest, Mediterranean<br />Tropical Rainforest, Savanna }} |style="background:#F0F0F0;border-bottom:3px solid #909090; border-left:0; border-right:0; border-top:0;" width="20px" rowspan="1"| |style="background:#F0F0F0;border-bottom:3px solid #909090; border-left:0; border-right:0; border-top:0;" rowspan="1"|<span style="color:blue; font-weight:bold;">Rare</span> |} {|width="940px" align="center" cellpadding="4" cellspacing="0" style="border:0; border-radius:0;" |style="background:#CFCFCF; border-bottom:0px solid #909090; border-left:0; border-right:0; border-top:0; text-align:center; font-size: 24pt;" colspan="6">|'''[[File:FishingNet.png|frameless|80px]][[List_of_Improvements#FishingNet|Fishing Net]] and its upgrade'''<div id="FishingNet" style="display:inline;"></div> |- |style="background:#CFCFCF; border-bottom:3px solid #909090; border-left:0; border-right:0; border-top:0; text-align:center; font-size: 16pt;" colspan="1">|'''Node''' |style="background:#CFCFCF; border-bottom:3px solid #909090; border-left:0; border-right:0; border-top:0; text-align:center; font-size: 16pt;" colspan="2">|'''Outputs''' |style="background:#CFCFCF; border-bottom:3px solid #909090; border-left:0; border-right:0; border-top:0; text-align:center; font-size: 16pt;" colspan="2">|'''Spawns in''' |style="background:#CFCFCF; border-bottom:3px solid #909090; border-left:0; border-right:0; border-top:0; text-align:center; font-size: 16pt;" colspan="2">|'''Rarity / Other''' {{ResourceNode |itemfile=CoastalFishery.png |itemId=CoastalFishery |itemname=Coastal Fishery |output={{Food}} Food {{Prod|10}}<br />{{Itemil-ext|Fish.png|List_of_Goods#Fish|Fish|20|([[Ropemaking]], [[Sails]], [[Seafaring]])}}<br />{{Itemil-ext|Tallow.png|List_of_Goods#Tallow|Tallow|40|([[Candles]])}} |biomes=Coastal Water }} |style="background:#F0F0F0;border-bottom:3px solid #909090; border-left:0; border-right:0; border-top:0;" width="20px" rowspan="2"| |style="background:#F0F0F0;border-bottom:3px solid #909090; border-left:0; border-right:0; border-top:0;" rowspan="2"|<span style="color:grey; font-weight:bold;">Common</span><br /><br/>You can combine Fish with Salt to make {{Itemil|SaltedFish.png|List_of_Goods#SaltedFish|Salted Fish}} which are a decent amenity that gives food and health early on. Water regions are also a good alternative for<br />{{Itemil|Tallow.png|List_of_Goods#Tallow|Tallow}} if you don't have {{Itemil|Pig.png|List_of_Resource_Nodes#Pig|Pigs}}.<br />Same goes for {{Itemil|Salt.png|List_of_Goods#Salt|Salt}} if you don't have {{Itemil|RockSalt.png|List_of_Resource_Nodes#RockSalt|Rock Salt}}. {{ResourceNode |itemfile=Shellfish.png |itemId=Shellfish |itemname=Shellfish |output={{Food}} Food {{Prod|10}}<br />{{Itemil-ext|Salt.png|List_of_Goods#Salt|Salt|20|5=}}<br />{{Itemil-ext|PreciousStones.png|List_of_Goods#PreciousStones|Precious Stones|100|5=}} |biomes=Coastal Water }} {{ResourceNode |itemfile=Whale.png |itemId=Whale |itemname=Whale |output={{Itemil-ext|Salt.png|List_of_Goods#Salt|Salt|100|5=}}<br />{{Itemil-ext|Tallow.png|List_of_Goods#Tallow|Tallow|80|([[Candles]])}}<br />{{Itemil-ext|FoodOil.png|List_of_Goods#FoodOil|Food Oil|80|<br />([[Brewing]], [[Coffee Houses]], [[Germ Theory]], [[Herbalism]])}} |biomes=Coastal Water }} |style="background:#F0F0F0;border-bottom:3px solid #909090; border-left:0; border-right:0; border-top:0;" width="20px" rowspan="1"| |style="background:#F0F0F0;border-bottom:3px solid #909090; border-left:0; border-right:0; border-top:0;" rowspan="1"|<span style="color:blue; font-weight:bold;">Rare</span> |} {|width="940px" align="center" cellpadding="4" cellspacing="0" style="border:0; border-radius:0;" |style="background:#CFCFCF; border-bottom:0px solid #909090; border-left:0; border-right:0; border-top:0; text-align:center; font-size: 24pt;" colspan="6">|'''[[File:StonePit.png|frameless|80px]][[List_of_Improvements#StonePit|Stone Pit]] and its upgrades'''<div id="StonePit" style="display:inline;"></div> |- |style="background:#CFCFCF; border-bottom:3px solid #909090; border-left:0; border-right:0; border-top:0; text-align:center; font-size: 16pt;" colspan="1">|'''Node''' |style="background:#CFCFCF; border-bottom:3px solid #909090; border-left:0; border-right:0; border-top:0; text-align:center; font-size: 16pt;" colspan="2">|'''Outputs''' |style="background:#CFCFCF; border-bottom:3px solid #909090; border-left:0; border-right:0; border-top:0; text-align:center; font-size: 16pt;" colspan="2">|'''Spawns in''' |style="background:#CFCFCF; border-bottom:3px solid #909090; border-left:0; border-right:0; border-top:0; text-align:center; font-size: 16pt;" colspan="2">|'''Rarity / Other''' {{ResourceNode |itemfile=CopperDeposit.png |itemId=CopperDeposit |itemname=Copper Deposit |output={{Materials}} Materials {{Prod|20}}<br />{{Itemil-ext|Copper.png|List_of_Goods#Copper|Copper|100|([[Bronze Working]])}}<br />{{Itemil-ext|Tallow.png|List_of_Goods#Silicates|Silicates|50|([[Engineering]], [[Gunpowder]])}} |biomes=All Biomes except<br />Coastal Water and Mountains }} |style="background:#F0F0F0;border-bottom:3px solid #909090; border-left:0; border-right:0; border-top:0;" width="20px" rowspan="3"| |style="background:#F0F0F0;border-bottom:3px solid #909090; border-left:0; border-right:0; border-top:0;" rowspan="3"|<span style="color:grey; font-weight:bold;">Common</span> (Lead <span style="color:darkgreen; font-weight:bold;">Uncommon</span>)<br /><br />Copper, Iron, and Lead have a<br />"BonusForNearbyPlacedResources"<br />in the game files suggesting they have a higher chance to spawn together.<br /><br /> Your primary source of<br />{{Itemil|MetalIngot.png|List_of_Goods#MetalIngots|Metal Ingots}} if you don't have <br />{{Itemil|Meteorite.png|List_of_Resource_Nodes#Meteorite|Meteorite}}. Iron is more efficient than Copper when crafting Metal Ingots in a [[List_of_Improvements#Blacksmith|Blacksmith]]. {{ResourceNode |itemfile=IronDeposit.png |itemId=IronDeposit |itemname=Iron Deposit |output={{Itemil-ext|Iron.png|List_of_Goods#Iron|Iron|100|([[Bronze Working]])}}<br />{{Itemil-ext|Tallow.png|List_of_Goods#Silicates|Silicates|50|([[Engineering]], [[Gunpowder]])}} |biomes=All Biomes except<br />Coastal Water and Mountains }} {{ResourceNode |itemfile=Lead.png |itemId=Lead |itemname=Lead |output={{Itemil-ext|Aluminum.png|List_of_Goods#Aluminum|Aluminum|150|([[Aviation]])}}<br />{{Itemil-ext|HeavyMetal.png|List_of_Goods#HeavyMetal|Heavy Metal|150|<br />([[Industrialization]], [[Stained Glass]], [[The Scientific Method]])}} |biomes=Temperate Forest<br />Temperate Grassland<br />Temperate Rainforest }} {{ResourceNode |itemfile=Meteorite.png |itemId=Meteorite |itemname=Meteorite |output={{Itemil-ext|MetalIngot.png|List_of_Goods#MetalIngot|Metal Ingot|200|([[Bronze Working]])}}<br />{{Itemil-ext|HeavyMetal.png|List_of_Goods#HeavyMetal|Heavy Metal|250|<br />([[Industrialization]], [[Stained Glass]], [[The Scientific Method]])}} |biomes=All Biomes except<br />Coastal Water and Mountains }} |style="background:#F0F0F0;border-bottom:3px solid #909090; border-left:0; border-right:0; border-top:0;" width="20px" rowspan="1"| |style="background:#F0F0F0;border-bottom:3px solid #909090; border-left:0; border-right:0; border-top:0;" rowspan="1"|<span style="color:purple; font-weight:bold;">Epic</span><br /><br />Can make {{Itemil|MetalIngot.png|List_of_Goods#MetalIngots|Metal Ingot}} directly.<br />Normally this requires a [[List_of_Improvements#Blacksmith|Blacksmith]]. {{ResourceNode |itemfile=Gold.png |itemId=Gold |itemname=Gold |output={{Itemil-ext|PreciousMetal.png|List_of_Goods#PreciousMetal|Precious Metal|150|5=}}<br />{{Wealth}} Wealth {{Prod|5}} |biomes=Arid Desert, Savanna<br />Cold Desert, Taiga<br />Polar Desert, Tundra }} |style="background:#F0F0F0;border-bottom:3px solid #909090; border-left:0; border-right:0; border-top:0;" width="20px" rowspan="1"| |style="background:#F0F0F0;border-bottom:3px solid #909090; border-left:0; border-right:0; border-top:0;" rowspan="1"|<span style="color:blue; font-weight:bold;">Rare</span> {{ResourceNode |itemfile=Gemstone.png |itemId=Gemstone |itemname=Gemstone |output={{Itemil-ext|PreciousStones.png|List_of_Goods#PreciousStones|Precious Stones|150|5=}}<br />{{Wealth}} Wealth {{Prod|25}} |biomes=Cold Desert, Tropical Rainforest<br />Tundra, Xeric Shrubland }} |style="background:#F0F0F0;border-bottom:3px solid #909090; border-left:0; border-right:0; border-top:0;" width="20px" rowspan="1"| |style="background:#F0F0F0;border-bottom:3px solid #909090; border-left:0; border-right:0; border-top:0;" rowspan="1"|<span style="color:grey; font-weight:bold;">Common</span> {{ResourceNode |itemfile=RockSalt.png |itemId=RockSalt |itemname=Rock Salt |output={{Itemil-ext|Salt.png|List_of_Goods#Salt|Salt|20|5=}}<br />{{Itemil-ext|Aluminum.png|List_of_Goods#Aluminum|Aluminum|100|([[Aviation]])}} |biomes=Arid Desert, Mediterranean, Savanna<br />Cold Desert, Taiga, Xeric Shrubland }} |style="background:#F0F0F0;border-bottom:3px solid #909090; border-left:0; border-right:0; border-top:0;" width="20px" rowspan="1"| |style="background:#F0F0F0;border-bottom:3px solid #909090; border-left:0; border-right:0; border-top:0;" rowspan="1"|<span style="color:darkgreen; font-weight:bold;">Uncommon</span> {{ResourceNode |itemfile=Limestone.png |itemId=Limestone |itemname=Limestone |output={{Itemil-ext|SculptingMaterial.png|List_of_Goods#SculptingMaterial|Sculpting Material|30|([[Iron Working]])}}<br />{{Itemil-ext|Marble.png|List_of_Goods#Marble|Marble|50|([[Decorative Arts]])}}<br />{{Itemil-ext|Silicates.png#Silicates|Silicates|50|([[Engineering]], [[Gunpowder]])}} |biomes=Arid Desert, Savanna<br />Cold Desert, Taiga<br />Polar Desert, Tundra<br />Xeric Shrubland }} |style="background:#F0F0F0;border-bottom:3px solid #909090; border-left:0; border-right:0; border-top:0;" width="20px" rowspan="1"| |style="background:#F0F0F0;border-bottom:3px solid #909090; border-left:0; border-right:0; border-top:0;" rowspan="1"|<span style="color:grey; font-weight:bold;">Common</span> {{ResourceNode |itemfile=Manganese.png |itemId=Manganese |itemname=Manganese |output={{Itemil-ext|Aluminum.png|List_of_Goods#Aluminum|Aluminum|100|([[Aviation]])}}<br />{{Itemil-ext|HeavyMetal.png|List_of_Goods#HeavyMetal|Heavy Metal|175|<br />([[Industrialization]], [[Stained Glass]], [[The Scientific Method]])}} |biomes=All Biomes except<br />Coastal Water and Mountains }} |style="background:#F0F0F0;border-bottom:3px solid #909090; border-left:0; border-right:0; border-top:0;" width="20px" rowspan="1"| |style="background:#F0F0F0;border-bottom:3px solid #909090; border-left:0; border-right:0; border-top:0;" rowspan="1"|<span style="color:grey; font-weight:bold;">Common</span> {{ResourceNode |itemfile=CoalDeposit.png |itemId=CoalDeposit |itemname=Coal Deposit |output={{Itemil-ext|Coal.png|List_of_Goods#Coal|Coal|50|([[Industrialization]])}} |biomes=All Biomes except<br />Coastal Water and Mountains }} |style="background:#F0F0F0;border-bottom:3px solid #909090; border-left:0; border-right:0; border-top:0;" width="20px" rowspan="1"| |style="background:#F0F0F0;border-bottom:3px solid #909090; border-left:0; border-right:0; border-top:0;" rowspan="1"|<span style="color:grey; font-weight:bold;">Common</span> {{ResourceNode |itemfile=Obsidian.png |itemId=Obsidian |itemname=Obsidian |output={{Itemil-ext|SculptingMaterial.png|List_of_Goods#SculptingMaterial|Sculpting Material|50|([[Iron Working]])}}<br />{{Itemil-ext|Silicates.png|List_of_Goods#Silicates|Silicates|100|([[Engineering]], [[Gunpowder]])}} |biomes=Arid Desert, Taiga<br />Cold Desert, Tundra<br />Polar Desert }} |style="background:#F0F0F0;border-bottom:3px solid #909090; border-left:0; border-right:0; border-top:0;" width="20px" rowspan="1"| |style="background:#F0F0F0;border-bottom:3px solid #909090; border-left:0; border-right:0; border-top:0;" rowspan="1"|<span style="color:blue; font-weight:bold;">Rare</span> {{ResourceNode |itemfile=Titanium.png |itemId=Titanium |itemname=Titanium |output={{Itemil-ext|HeavyMetal.png|List_of_Goods#HeavyMetal|Heavy Metal|140|<br />([[Industrialization]], [[Stained Glass]], [[The Scientific Method]])}} |biomes=Arid Desert, Mediterranean<br />Savanna, Taiga<br />Tundra, Xeric Shrubland }} |style="background:#F0F0F0;border-bottom:3px solid #909090; border-left:0; border-right:0; border-top:0;" width="20px" rowspan="1"| |style="background:#F0F0F0;border-bottom:3px solid #909090; border-left:0; border-right:0; border-top:0;" rowspan="1"|<span style="color:blue; font-weight:bold;">Rare</span> {{ResourceNode |itemfile=UraniumDeposit.png |itemId=UraniumDeposit |itemname=Uranium Deposit |output={{Itemil-ext|Uranium.png|List_of_Goods#Uranium|Uranium|40|<br />([[Atomic Theory]], [[Nuclear Power]])}} |biomes=Arid Desert, Taiga<br />Cold Desert, Tundra<br />Polar Desert, Xeric Shrubland }} |style="background:#F0F0F0;border-bottom:3px solid #909090; border-left:0; border-right:0; border-top:0;" width="20px" rowspan="1"| |style="background:#F0F0F0;border-bottom:3px solid #909090; border-left:0; border-right:0; border-top:0;" rowspan="1"|<span style="color:blue; font-weight:bold;">Rare</span> |} The rarity listed is '''not the only factor''' in determining the amount you'll find. '''Biomes''', '''fresh water''', and other factors change the spawn rate.<br /> It's merely the rarity as listed in the '''game files''' and does not always represent the actual in-game experience. {|width="940px" align="center" cellpadding="4" cellspacing="0" style="border:0; border-radius:0;" |style="background:#CFCFCF; border-bottom:0px solid #909090; border-left:0; border-right:0; border-top:0; text-align:center; font-size: 24pt;" colspan="6">|'''[[File:OilWell.png|frameless|80px]][[List_of_Improvements#OilWell|Oil Well]]'''<div id="OilWell" style="display:inline;"></div> |- |style="background:#CFCFCF; border-bottom:3px solid #909090; border-left:0; border-right:0; border-top:0; text-align:center; font-size: 16pt;" colspan="1">|'''Node''' |style="background:#CFCFCF; border-bottom:3px solid #909090; border-left:0; border-right:0; border-top:0; text-align:center; font-size: 16pt;" colspan="2">|'''Outputs''' |style="background:#CFCFCF; border-bottom:3px solid #909090; border-left:0; border-right:0; border-top:0; text-align:center; font-size: 16pt;" colspan="2">|'''Spawns in''' |style="background:#CFCFCF; border-bottom:3px solid #909090; border-left:0; border-right:0; border-top:0; text-align:center; font-size: 16pt;" colspan="2">|'''Rarity / Other''' {{ResourceNode |itemfile=CrudeOil.png |itemId=CrudeOil |itemname=Crude Oil |output={{Itemil-ext|Oil.png|List_of_Goods#Oil|Oil|25|([[Industrialization]])}} |biomes=Arid Desert, Taiga<br />Cold Desert, Tundra<br />Polar Desert, Xeric Shrubland }} |style="background:#F0F0F0;border-bottom:3px solid #909090; border-left:0; border-right:0; border-top:0;" width="20px" rowspan="1"| |style="background:#F0F0F0;border-bottom:3px solid #909090; border-left:0; border-right:0; border-top:0;" rowspan="1"|<span style="color:grey; font-weight:bold;">Common</span> {{ResourceNode |itemfile=NaturalGasDeposit.png |itemId=NaturalGasDeposit |itemname=Natural Gas Deposit |output={{Itemil-ext|NaturalGas.png|List_of_Goods#NaturalGas|Natural Gas|20|([[Industrialization]])}} |biomes=Arid Desert, Taiga<br />Cold Desert, Tundra<br />Polar Desert, Xeric Shrubland }} |style="background:#F0F0F0;border-bottom:3px solid #909090; border-left:0; border-right:0; border-top:0;" width="20px" rowspan="1"| |style="background:#F0F0F0;border-bottom:3px solid #909090; border-left:0; border-right:0; border-top:0;" rowspan="1"|<span style="color:grey; font-weight:bold;">Common</span> |}
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