Jump to content
Main menu
Main menu
move to sidebar
hide
Navigation
Main page
Recent changes
Random page
Help about MediaWiki
Ara: History Untold Wiki
Search
Search
Create account
Log in
Personal tools
Create account
Log in
Pages for logged out editors
learn more
Contributions
Talk
Editing
Patch Notes 1.2
(section)
Page
Discussion
English
Read
Edit
Edit source
View history
Tools
Tools
move to sidebar
hide
Actions
Read
Edit
Edit source
View history
Purge
General
What links here
Related changes
Special pages
Page information
Warning:
You are not logged in. Your IP address will be publicly visible if you make any edits. If you
log in
or
create an account
, your edits will be attributed to your username, along with other benefits.
Anti-spam check. Do
not
fill this in!
==From the developers:== '''Ara: History Untold 1.2 – Modders Paradise''' Welcome to the Ara: History Untold Modders Paradise update! In addition to a new nation leader, features, balance changes, and UI improvements, the Modders Paradise release includes easy access to mod support through integration with [https://mod.io/ Mod.io]! We are excited to share the new features in this release with players and look forward to your feedback. Have fun! (NOTE: Confucius will be made available for free shortly after the 1.2 update appears.) ===New Features=== * New Leader Confucius: The spiritual and wise Confucius is now part of the leader roster, offering unique philosophical and governance-based abilities. * Integrated Mod Manager (powered by [https://mod.io/ Mod.io]): :* Players can now create and customize units, city improvements, technologies, game rules, and more. :* Easily share mods with the community or explore and download player-created content. :* Sample Mods include a new unit, new improvement and new graphics. ===Highlights=== * '''Greater Nation Distinction:''' Starting unit visuals updated based on the geographic location of the world. * '''City Improvement UI Tagging:''' New tagging system for filtering and managing units, improvements, and amenities based on gameplay objectives. * '''Performance Optimizations:''' Users with lower-end hardware should notice a significant increase in turn performance as well as visual performance. * '''Visual Fidelity Update:''' In addition to optimizing the game engine for even better performance, we’ve upgraded the lighting system. Explosions are now twice as visually impressive, adding a new layer of immersion to battles and gameplay. * '''Major AI Update:''' The AI has been updated to be data driven to help designers and strategy testers shape the way different AI players play like. * '''Accelerated Start:''' Players can optionally start in the Middle Ages or the Machine Age and be seeded with resources and items to ensure the early game gets moving quickly. * '''UI Improvements:''' The Trade Screen and Government Management Screen have been updated to be more intuitive to use. * '''Player Requested Features & Changes:''' Long game setting is now 9,999 turns, cities gain a land claim every level up (though the population requirement has been increased), and new audio notifications help players keep track of what’s happening by sound. * '''Leader Trait Updates:''' Andean Masonry, Agrarian, Perfectionist, Woodsman and other leader traits updated to be more interesting and balanced. * '''Improved Balance:''' Fewer nations are culled per act, Coins are more challenging to produce but are now used extensively throughout the game, tech pacing and population growth are much more pleasing.
Summary:
Please note that all contributions to Ara: History Untold Wiki may be edited, altered, or removed by other contributors. If you do not want your writing to be edited mercilessly, then do not submit it here.
Cancel
Editing help
(opens in new window)
Toggle limited content width