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{{UnderConstruction}} [[file:RegionExampleCrop.png|frame|A '''[[Region]]''' with '''[[Temperate Grassland]]'''<br /> with a natural yield of 4{{Food}}, 1{{Timber}}, 2{{Materials}}, and 2{{Wealth}}.<br /> Also shown is a [[Scouting|Ruins Cache]]<br />and {{Itemil|Rice.png|List_of_Resource_Nodes|Rice}} guarded by a fierce [[file:Chicken.png|frameless|19x19px]][[Chicken|Predator]].]] Some resources need a specific [[Tech_Tree_and_Acts|Technology]] before the map will reveal them. For example you need to research [[Tech_Tree_and_Acts|Animal Husbandry]] before the icons for {{Itemil|Pig.png|List_of_Resource_Nodes|Pigs}} and {{Itemil|WildHorses.png|List_of_Resource_Nodes|Wild Horses}} show up. However if you happen to zoom in far enough you can visually see these animals even before the game gives them an icon on your UI. The game is '''not very consistent''' (as of Patch 1.0.3) when resource icons appear nor does it indicate this anywhere. For example the [[Tech_Tree_and_Acts|Animal Husbandry]] technology enables you to harvest both {{Itemil|Pig.png|List_of_Resource_Nodes|Pigs}} and {{Itemil|WildLlamas.png|List_of_Resource_Nodes|Wild Llamas}} but the latter already has an icon on the map for it. == Basic Resources == These are the most basic resources that will remain relevant throughout the game: {| | width="20px"| | {{Food}} '''Food''' | width="14px"| | Primarily obtained via [[List_of_Improvements#Farm.png|'''Farms''']] and its upgrades. |- | width="20px"| | {{Wealth}} '''Wealth''' | width="14px"| | [[List_of_Improvements#HuntingCamp.png|'''Hunting Camps''']] are only a modest source of Wealth early on. |- | width="20px"| | {{Timber}} '''Timber''' | width="14px"| | [[List_of_Improvements#LoggingCamp.png|'''Logging Camps''']] and its upgrades are a great source of Timber. |- | width="20px"| | {{Materials}} '''Materials''' | width="14px"| | [[List_of_Improvements#StonePit.png|'''Stone Pits''']] and its upgrades are a great source of Materials. |} Note that [[Regions]] on the map have a natural yield of these resources that you get '''just by claiming them.''' On top of that this yield not just determines the passive income they give, but also the efficiency of [[List_of_Improvements#Farm.png|Farms]], [[List_of_Improvements#LoggingCamp.png|Logging Camps]], and [[List_of_Improvements#StonePit.png|Stone Pits]]. If you plan on building a [[Triumph]] early on be prepared to gather a large quantity of these. == Resource Nodes == Besides the 4 basic resources outlined above, there are a large number of resources in specific [[Zones]] within [[Regions]]. In order to harvest these you have to build the appropriate [[List_of_Improvements|Harvesting Improvements]] ([[List_of_Improvements#Farm.png|Farms]], [[List_of_Improvements#FishingNet.png|Fishing Nets]], etc) on top of that node. You can often select what the [[List_of_Improvements|Harvesting Improvements]] does with the resource node.<br />For example a [[List_of_Improvements|Farm]] on {{Itemil|Rice.png|List_of_Resource_Nodes|Rice}} can be set to make {{Food}} Food, {{Itemil|Grain.png|List_of_Goods|Grain}} (Stored, for use in [[List_of_Goods|Crafting]]), or later in the game {{Itemil|Malt.png|List_of_Goods|Malt}}. This list has been sorted roughly based on '''which improvement''' is needed, when you '''unlock it''', and has grouped '''similar resource nodes''' together. The Guide column is meant to be a '''general overview''', not a comprehensive strategy guide because there is a lot of overlap between the resource nodes in terms of output. {|class="wikitable" width="100%" cellpadding="0" style="border:0px solid #909090; border-radius:0px;" |style="background:#CFCFCF; border-bottom:0px solid #909090; border-left:solid 0px black; border-right:solid 0px black; border-top:solid 0px black; text-align:center;font-size: 24pt;" colspan="6">|'''[[File:Farm.png|frameless|80px]][[List_of_Improvements#Farm.png|Farms]] and its upgrades''' |- |style="background:#CFCFCF; border-bottom:3px solid #909090; border-left:solid 0px black; border-right:solid 0px black; border-top:solid 0px black; text-align:center;font-size: 16pt;" colspan="1">|'''Node''' |style="background:#CFCFCF; border-bottom:3px solid #909090; border-left:solid 0px black; border-right:solid 0px black; border-top:solid 0px black; text-align:center;font-size: 16pt;" colspan="2">|'''Outputs''' |style="background:#CFCFCF; border-bottom:3px solid #909090; border-left:solid 0px black; border-right:solid 0px black; border-top:solid 0px black; text-align:center;font-size: 16pt;" colspan="2">|'''Spawns in''' |style="background:#CFCFCF; border-bottom:3px solid #909090; border-left:solid 0px black; border-right:solid 0px black; border-top:solid 0px black; text-align:center;font-size: 16pt;" colspan="2">|'''Guide''' {{ResourceNode |itemfile=Rice.png |itemname=Rice |output={{Food}} Food {{Prod|25}}<br />{{Itemil-ext|Grain.png|List_of_Goods|Grain|100|5=}}<br />{{Itemil-ext|Malt.png|List_of_Goods|Malt|100|([[Brewing]])}} |biomes=Tropical Forest, Temperate Grasslands,<br />Tropical Rainforest, Mediterranean }} |style="background:#F0F0F0;border-bottom:3px solid #909090; border-left:solid 0px black; border-right:solid 0px black; border-top:solid 0px black;" width="30px" rowspan="4"| |style="background:#F0F0F0;border-bottom:3px solid #909090; border-left:solid 0px black; border-right:solid 0px black; border-top:solid 0px black;" width="300px" rowspan="4"|At least one of these should be close to where you spawned. They allow you to put {{Itemil|Grain.png|List_of_Goods|Grain}} in a [[Granary]] which allow you to create {{Itemil|GrainStore.png|List_of_Goods|Grain Stores}} which are an excellent starter [[amenity]] for your cities allowing them to grow much faster. {{ResourceNode |itemfile=Wheat.png |itemname=Wheat |output={{Itemil-ext|Grain.png|List_of_Goods|Grain|100|5=}}<br />{{Itemil-ext|Malt.png|List_of_Goods|Malt|60|([[Brewing]])}} |biomes=Savanna<br />Temperate Grassland }} {{ResourceNode |itemfile=Barley.png |itemname=Barley |output={{Itemil-ext|Grain.png|List_of_Goods|Grain|125|5=}} |biomes=Savanna<br />Temperate Grassland }} {{ResourceNode |itemfile=Corn.png |itemname=Corn |output={{Itemil-ext|Grain.png|List_of_Goods|Grain|150|5=}} |biomes=Savanna<br />Temperate Grassland }} {{ResourceNode |itemfile=Grapevines.png |itemname=Grapevines |output={{Food}} Food {{Prod|50}}<br />{{Itemil-ext|Grape.png|List_of_Goods|Grape|150|5=}} |biomes=Mediterranean<br />Temperate Grassland }} |style="background:#F0F0F0;border-bottom:3px solid #909090; border-left:solid 0px black; border-right:solid 0px black; border-top:solid 0px black;" width="30px" rowspan="1"| |style="background:#F0F0F0;border-bottom:3px solid #909090; border-left:solid 0px black; border-right:solid 0px black; border-top:solid 0px black;" rowspan="1"|''Guide needed here'' {{ResourceNode |itemfile=Tobacco.png |itemname=Tobacco |output={{Wealth}} Wealth {{Prod|10}} |biomes=Mediterranean, Svanna<br />Temperate Grassland, Xeric Shrubland }} |style="background:#F0F0F0;border-bottom:3px solid #909090; border-left:solid 0px black; border-right:solid 0px black; border-top:solid 0px black;" width="30px" rowspan="1"| |style="background:#F0F0F0;border-bottom:3px solid #909090; border-left:solid 0px black; border-right:solid 0px black; border-top:solid 0px black;" rowspan="1"|If you love money, you'll love Tobacco. {{ResourceNode |itemfile=Frankincense.png |itemname=Frankincense |output={{Wealth}} Wealth {{Prod|10}}<br />{{Itemil-ext|Incense.png|List_of_Goods|Incense|20|5=}} |biomes=Arid Desert, Mediterranean<br />Xeric Shrubland }} |style="background:#F0F0F0;border-bottom:3px solid #909090; border-left:solid 0px black; border-right:solid 0px black; border-top:solid 0px black;" width="30px" rowspan="1"| |style="background:#F0F0F0;border-bottom:3px solid #909090; border-left:solid 0px black; border-right:solid 0px black; border-top:solid 0px black;" rowspan="1"|''Guide needed here'' {{ResourceNode |itemfile=MandrakePlants.png |itemname=Mandrake Plants |output={{Itemil-ext|Mandrake.png|List_of_Goods|Mandrake|150|5=}} |biomes=Temperate Forest }} |style="background:#F0F0F0;border-bottom:3px solid #909090; border-left:solid 0px black; border-right:solid 0px black; border-top:solid 0px black;" width="30px" rowspan="1"| |style="background:#F0F0F0;border-bottom:3px solid #909090; border-left:solid 0px black; border-right:solid 0px black; border-top:solid 0px black;" rowspan="1"|''Guide needed here'' {{ResourceNode |itemfile=WildHorses.png |itemname=Wild Horses |output={{Itemil-ext|Horse.png|List_of_Goods|Horse|100|<br />([[Animal Husbandry]], [[Chariots]], [[Heavy Plows]], [[Horseshoes]])}} |biomes=Mediterranean, Savanna<br />Taiga, Temperate Grassland<br />Xeric Shrubland }} |style="background:#F0F0F0;border-bottom:3px solid #909090; border-left:solid 0px black; border-right:solid 0px black; border-top:solid 0px black;" width="30px" rowspan="1"| |style="background:#F0F0F0;border-bottom:3px solid #909090; border-left:solid 0px black; border-right:solid 0px black; border-top:solid 0px black;" rowspan="1"| Once you have Horses, build Stables in every city just for the Expert slot giving '''+10 City Build Production.''' {{ResourceNode |itemfile=Cow.png |itemname=Cow |output={{Itemil-ext|Cattle.png|List_of_Goods|Cattle|150|([[Animal Husbandry]])}} |biomes=Mediterranean, Savanna<br />Temperate Grassland }} |style="background:#F0F0F0;border-bottom:3px solid #909090; border-left:solid 0px black; border-right:solid 0px black; border-top:solid 0px black;" width="30px" rowspan="1"| |style="background:#F0F0F0;border-bottom:3px solid #909090; border-left:solid 0px black; border-right:solid 0px black; border-top:solid 0px black;" rowspan="1"|<small>If you don't have Horses then Cattle can almost do everything Horses can except build a Stable. If you do have Horses then make {{Itemil|CuredMeats.png|List_of_Goods|Cured Meats}} and/or {{Itemil|Leather.png|List_of_Goods|Leather}}.</small> {{ResourceNode |itemfile=Pig.png |itemname=Pig |output={{Itemil-ext|LiveHogs.png|List_of_Goods|Live Hogs|150|([[Animal Husbandry]])}}<br />{{Itemil-ext|Tallow.png|List_of_Goods|Tallow|200|([[Candles]])}} |biomes=Temperate Forest, Taiga<br />Temperate Grassland, Savanna }} |style="background:#F0F0F0;border-bottom:3px solid #909090; border-left:solid 0px black; border-right:solid 0px black; border-top:solid 0px black;" width="30px" rowspan="1"| |style="background:#F0F0F0;border-bottom:3px solid #909090; border-left:solid 0px black; border-right:solid 0px black; border-top:solid 0px black;" rowspan="1"|''Guide needed here'' {{ResourceNode |itemfile=Sheep.png |itemname=Sheep |output={{Itemil-ext|Wool.png|List_of_Goods|Wool|155|5=}}<br />{{Itemil-ext|DomesticSheep.png|List_of_Goods|Domestic Sheep|100|([[Animal Husbandry]])}} |biomes=Mediterranean, Savanna<br />Taiga, Temperate Grassland }} |style="background:#F0F0F0;border-bottom:3px solid #909090; border-left:solid 0px black; border-right:solid 0px black; border-top:solid 0px black;" width="30px" rowspan="3"| |style="background:#F0F0F0;border-bottom:3px solid #909090; border-left:solid 0px black; border-right:solid 0px black; border-top:solid 0px black;" rowspan="3"|''Guide needed here'' {{ResourceNode |itemfile=Goat.png |itemname=Goat |output={{Itemil-ext|Wool.png|List_of_Goods|Wool|145|5=}}<br />{{Itemil-ext|DomesticGoat.png|List_of_Goods|Domestic Goat|100|([[Animal Husbandry]])}} |biomes=Mediterranean, Savanna<br />Taiga, Temperate Grassland }} {{ResourceNode |itemfile=WildLlamas.png |itemname=Wild Llamas |output={{Itemil-ext|Wool.png|List_of_Goods|Wool|150|5=}}<br />{{Itemil-ext|Llama.png|List_of_Goods|Llama|150|([[Animal Husbandry]])}} |biomes=Tropical Forest<br />Tropical Rainforest }} {{ResourceNode |itemfile=TeaGrove.png |itemname=Tea Grove |output={{Itemil-ext|TeaLeaves.png|List_of_Goods|Tea Leaves|100|([[Herbalism]])}} |biomes=Tropical Forest, Temperate Grassland<br />Tropical Rainforest, Temperate Rainforest }} |style="background:#F0F0F0;border-bottom:3px solid #909090; border-left:solid 0px black; border-right:solid 0px black; border-top:solid 0px black;" width="30px" rowspan="1"| |style="background:#F0F0F0;border-bottom:3px solid #909090; border-left:solid 0px black; border-right:solid 0px black; border-top:solid 0px black;" rowspan="1"|''Guide needed here'' {{ResourceNode |itemfile=Cinnamon.png |itemname=Cinnamon |output={{Itemil-ext|Spice.png|List_of_Goods|Spice|30|([[Iron Working]])}} |biomes=Tropical Forest<br />Tropical Rainforest }} |style="background:#F0F0F0;border-bottom:3px solid #909090; border-left:solid 0px black; border-right:solid 0px black; border-top:solid 0px black;" width="30px" rowspan="1"| |style="background:#F0F0F0;border-bottom:3px solid #909090; border-left:solid 0px black; border-right:solid 0px black; border-top:solid 0px black;" rowspan="1"|''Guide needed here'' {{ResourceNode |itemfile=NaturalDyes.png |itemname=Natural Dyes |output={{Itemil-ext|Dye.png|List_of_Goods|Dye|150|<br />([[Haberdashery]], [[Respective Art]], [[Weaving]])}} |biomes=Mediterranean, Savanna<br />Temperate Forest, Temperate Grassland<br />Temperate Rainforest, Tropical Forest<br />Tropical Rainforest }} |style="background:#F0F0F0;border-bottom:3px solid #909090; border-left:solid 0px black; border-right:solid 0px black; border-top:solid 0px black;" width="30px" rowspan="1"| |style="background:#F0F0F0;border-bottom:3px solid #909090; border-left:solid 0px black; border-right:solid 0px black; border-top:solid 0px black;" rowspan="1"|''Guide needed here'' {{ResourceNode |itemfile=Sugar.png |itemname=Sugar |output={{Itemil-ext|Syrup.png|List_of_Goods|Syrup|30|([[Cartography]])}}<br />{{Itemil-ext|Malt.png|List_of_Goods|Malt|40|([[Brewing]])}} |biomes=Mediterranean, Savanna<br />Tropical Rainforest, Xeric Shrubland }} |style="background:#F0F0F0;border-bottom:3px solid #909090; border-left:solid 0px black; border-right:solid 0px black; border-top:solid 0px black;" width="30px" rowspan="2"| |style="background:#F0F0F0;border-bottom:3px solid #909090; border-left:solid 0px black; border-right:solid 0px black; border-top:solid 0px black;" rowspan="2"|Can make {{Itemil|Syrup.png|List_of_Goods|Syrup}} directly.<br />Normally this requires a [[List_of_Improvements#FermentingPit.png|Fermenting Pit]]. {{ResourceNode |itemfile=Cocoa.png |itemname=Cocoa |output={{Itemil-ext|Syrup.png|List_of_Goods|Syrup|60|([[Cartography]])}}<br />{{Itemil-ext|FoodOil.png|List_of_Goods|Food Oil|80|<br />([[Brewing]], [[Coffee Houses]], [[Germ Theory]], [[Herbalism]])}} |biomes=Tropical Forest<br />Tropical Rainforest }} {{ResourceNode |itemfile=Vanilla.png |itemname=Vanilla |output={{Itemil-ext|VanillaBeans.png|List_of_Goods|Vanilla Beans|60|([[Seafaring]])}}<br />{{Itemil-ext|Spice.png|List_of_Goods|Spice|70|([[Iron Working]])}}<br />{{Itemil-ext|FoodOil.png|List_of_Goods|Food Oil|80|<br />([[Brewing]], [[Coffee Houses]], [[Germ Theory]], [[Herbalism]])}} |biomes=Tropical Forest<br />Tropical Rainforest }} |style="background:#F0F0F0;border-bottom:3px solid #909090; border-left:solid 0px black; border-right:solid 0px black; border-top:solid 0px black;" width="30px" rowspan="1"| |style="background:#F0F0F0;border-bottom:3px solid #909090; border-left:solid 0px black; border-right:solid 0px black; border-top:solid 0px black;" rowspan="1"|''Guide needed here'' {{ResourceNode |itemfile=SaffronFlowers.png |itemname=Saffron Flowers |output={{Itemil-ext|Saffron.png|List_of_Goods|Saffron|50|([[Seafaring]])}}<br />{{Itemil-ext|Spice.png|List_of_Goods|Spice|100|([[Iron Working]])}} |biomes=Mediterranean<br />Temperate Grassland,<br />Xeric Shrubland }} |style="background:#F0F0F0;border-bottom:3px solid #909090; border-left:solid 0px black; border-right:solid 0px black; border-top:solid 0px black;" width="30px" rowspan="1"| |style="background:#F0F0F0;border-bottom:3px solid #909090; border-left:solid 0px black; border-right:solid 0px black; border-top:solid 0px black;" rowspan="1"|''Guide needed here'' {{ResourceNode |itemfile=Silkworm.png |itemname=Silkworm |output={{Itemil-ext|Silk.png|List_of_Goods|Silk|90|([[Seafaring]])}} |biomes=Temperate Forest<br />Temperate Rainforest }} |style="background:#F0F0F0;border-bottom:3px solid #909090; border-left:solid 0px black; border-right:solid 0px black; border-top:solid 0px black;" width="30px" rowspan="1"| |style="background:#F0F0F0;border-bottom:3px solid #909090; border-left:solid 0px black; border-right:solid 0px black; border-top:solid 0px black;" rowspan="1"|''Guide needed here'' {{ResourceNode |itemfile=CottonField.png |itemname=Cotton Field |output={{Itemil-ext|Cotton.png|List_of_Goods|Cotton|50|([[Feudalism]])}} |biomes=Mediterranean, Temperate Grassland<br />Savanna }} |style="background:#F0F0F0;border-bottom:3px solid #909090; border-left:solid 0px black; border-right:solid 0px black; border-top:solid 0px black;" width="30px" rowspan="1"| |style="background:#F0F0F0;border-bottom:3px solid #909090; border-left:solid 0px black; border-right:solid 0px black; border-top:solid 0px black;" rowspan="1"|''Guide needed here'' {{ResourceNode |itemfile=Coffee.png |itemname=Coffee |output={{Itemil-ext|CoffeeBeans.png|List_of_Goods|Coffee Beans|40|([[Coffee Houses]])}} |biomes=Mediterranean, Savanna<br />Tropical Forest }} |style="background:#F0F0F0;border-bottom:3px solid #909090; border-left:solid 0px black; border-right:solid 0px black; border-top:solid 0px black;" width="30px" rowspan="1"| |style="background:#F0F0F0;border-bottom:3px solid #909090; border-left:solid 0px black; border-right:solid 0px black; border-top:solid 0px black;" rowspan="1"|''Guide needed here'' {{ResourceNode |itemfile=RubberNode.png |itemname=Rubber |output={{Itemil-ext|Rubber.png|List_of_Goods|Rubber|50|([[Industrialization]])}} |biomes=Tropical Forest<br />Tropical Rainforest }} |style="background:#F0F0F0;border-bottom:3px solid #909090; border-left:solid 0px black; border-right:solid 0px black; border-top:solid 0px black;" width="30px" rowspan="1"| |style="background:#F0F0F0;border-bottom:3px solid #909090; border-left:solid 0px black; border-right:solid 0px black; border-top:solid 0px black;" rowspan="1"|''Guide needed here'' |- |style="background:#FFFFFF; border-bottom:0px solid #909090; border-left:solid 0px black; border-right:solid 0px black; border-top:solid 0px black; height:30px;" colspan="6">| |- |style="background:#CFCFCF; border-bottom:0px solid #909090; border-left:solid 0px black; border-right:solid 0px black; border-top:solid 0px black; text-align:center;font-size: 24pt;" colspan="6">|'''[[File:HuntingCamp.png|frameless|80px]][[List_of_Improvements#HuntingCamp.png|Hunting Camp]] and its upgrades''' |- |style="background:#CFCFCF; border-bottom:3px solid #909090; border-left:solid 0px black; border-right:solid 0px black; border-top:solid 0px black; text-align:center;font-size: 16pt;" colspan="1">|'''Node''' |style="background:#CFCFCF; border-bottom:3px solid #909090; border-left:solid 0px black; border-right:solid 0px black; border-top:solid 0px black; text-align:center;font-size: 16pt;" colspan="2">|'''Outputs''' |style="background:#CFCFCF; border-bottom:3px solid #909090; border-left:solid 0px black; border-right:solid 0px black; border-top:solid 0px black; text-align:center;font-size: 16pt;" colspan="2">|'''Spawns in''' |style="background:#CFCFCF; border-bottom:3px solid #909090; border-left:solid 0px black; border-right:solid 0px black; border-top:solid 0px black; text-align:center;font-size: 16pt;" colspan="2">|'''Guide''' {{ResourceNode |itemfile=Zebra.png |itemname=Zebra |output={{Itemil-ext|Fur.png|List_of_Goods|Fur|40|5=}} |biomes=Mediterranean<br />Savanna }} |style="background:#F0F0F0;border-bottom:3px solid #909090; border-left:solid 0px black; border-right:solid 0px black; border-top:solid 0px black;" width="30px" rowspan="1"| |style="background:#F0F0F0;border-bottom:3px solid #909090; border-left:solid 0px black; border-right:solid 0px black; border-top:solid 0px black;" rowspan="1"|''Guide needed here'' {{ResourceNode |itemfile=Fox.png |itemname=Fox |output={{Itemil-ext|Fur.png|List_of_Goods|Fur|50|5=}} |biomes=Temperate Forest, Taiga<br />Temperate Grassland, Tundra<br />Temperate Rainforest }} |style="background:#F0F0F0;border-bottom:3px solid #909090; border-left:solid 0px black; border-right:solid 0px black; border-top:solid 0px black;" width="30px" rowspan="1"| |style="background:#F0F0F0;border-bottom:3px solid #909090; border-left:solid 0px black; border-right:solid 0px black; border-top:solid 0px black;" rowspan="1"|''Guide needed here'' {{ResourceNode |itemfile=WhiteTailedDeer.png |itemname=White-tailed Deer |output={{Food}} Food {{Prod|25}}<br />{{Itemil-ext|Fur.png|List_of_Goods|Fur|75|5=}}<br />{{Itemil-ext|Venison.png|List_of_Goods|Venison|75|([[Animal Husbandry]])}} |biomes=Temperate Forest, Taiga<br />Temperate Grassland, Savanna<br />Temperate Rainforest, Mediterranean }} |style="background:#F0F0F0;border-bottom:3px solid #909090; border-left:solid 0px black; border-right:solid 0px black; border-top:solid 0px black;" width="30px" rowspan="1"| |style="background:#F0F0F0;border-bottom:3px solid #909090; border-left:solid 0px black; border-right:solid 0px black; border-top:solid 0px black;" rowspan="1"|''Guide needed here'' {{ResourceNode |itemfile=WildCamels.png |itemname=Wild Camels |output={{Itemil-ext|Camel.png|List_of_Goods|Camel|50|([[Animal Husbandry]])}} |biomes=Arid Desert }} |style="background:#F0F0F0;border-bottom:3px solid #909090; border-left:solid 0px black; border-right:solid 0px black; border-top:solid 0px black;" width="30px" rowspan="1"| |style="background:#F0F0F0;border-bottom:3px solid #909090; border-left:solid 0px black; border-right:solid 0px black; border-top:solid 0px black;" rowspan="1"| Besides Horses and Cows, Camels are the only way to make Carriages at any reasonable speed without spending a ton of {{Wealth}} Wealth. {{ResourceNode |itemfile=BisonHerd.png |itemname=Bison Herd |output={{Itemil-ext|Bison.png|List_of_Goods|Bison|175|([[Animal Husbandry]])}} |biomes=Savanna<br />Temperate Grassland }} |style="background:#F0F0F0;border-bottom:3px solid #909090; border-left:solid 0px black; border-right:solid 0px black; border-top:solid 0px black;" width="30px" rowspan="1"| |style="background:#F0F0F0;border-bottom:3px solid #909090; border-left:solid 0px black; border-right:solid 0px black; border-top:solid 0px black;" rowspan="1"|''Guide needed here'' {{ResourceNode |itemfile=ElephantHerd.png |itemname=Elephant Herd |output={{Itemil-ext|Elephant.png|List_of_Goods|Elephant|50|([[Animal Husbandry]])}}<br />{{Itemil-ext|Ivory.png|List_of_Goods|Ivory|30|([[Animal Husbandry]])}} |biomes=Tropical Forest, Mediterranean<br />Tropical Rainforest, Savanna }} |style="background:#F0F0F0;border-bottom:3px solid #909090; border-left:solid 0px black; border-right:solid 0px black; border-top:solid 0px black;" width="30px" rowspan="1"| |style="background:#F0F0F0;border-bottom:3px solid #909090; border-left:solid 0px black; border-right:solid 0px black; border-top:solid 0px black;" rowspan="1"|''Guide needed here'' |- |style="background:#FFFFFF; border-bottom:0px solid #909090; border-left:solid 0px black; border-right:solid 0px black; border-top:solid 0px black; height:30px;" colspan="6">| |- |style="background:#CFCFCF; border-bottom:0px solid #909090; border-left:solid 0px black; border-right:solid 0px black; border-top:solid 0px black; text-align:center;font-size: 24pt;" colspan="6">|'''[[File:FishingNet.png|frameless|80px]][[List_of_Improvements#FishingNet.png|Fishing Net]] and its upgrade''' |- |style="background:#CFCFCF; border-bottom:3px solid #909090; border-left:solid 0px black; border-right:solid 0px black; border-top:solid 0px black; text-align:center;font-size: 16pt;" colspan="1">|'''Node''' |style="background:#CFCFCF; border-bottom:3px solid #909090; border-left:solid 0px black; border-right:solid 0px black; border-top:solid 0px black; text-align:center;font-size: 16pt;" colspan="2">|'''Outputs''' |style="background:#CFCFCF; border-bottom:3px solid #909090; border-left:solid 0px black; border-right:solid 0px black; border-top:solid 0px black; text-align:center;font-size: 16pt;" colspan="2">|'''Spawns in''' |style="background:#CFCFCF; border-bottom:3px solid #909090; border-left:solid 0px black; border-right:solid 0px black; border-top:solid 0px black; text-align:center;font-size: 16pt;" colspan="2">|'''Guide''' {{ResourceNode |itemfile=CoastalFishery.png |itemname=Coastal Fishery |output={{Food}} Food {{Prod|10}}<br />{{Itemil-ext|Fish.png|List_of_Goods|Fish|20|([[Ropemaking]], [[Sails]], [[Seafaring]])}}<br />{{Itemil-ext|Tallow.png|List_of_Goods|Tallow|40|([[Candles]])}} |biomes=Coastal Water }} |style="background:#F0F0F0;border-bottom:3px solid #909090; border-left:solid 0px black; border-right:solid 0px black; border-top:solid 0px black;" width="30px" rowspan="3"| |style="background:#F0F0F0;border-bottom:3px solid #909090; border-left:solid 0px black; border-right:solid 0px black; border-top:solid 0px black;" rowspan="3"| You can combine Fish with Salt to make {{Itemil|SaltedFish.png|List_of_Goods|Salted Fish}} which are a decent amenity that gives food and health early on. Water regions are also a good alternative for {{Itemil|Tallow.png|List_of_Goods|Tallow}} if you don't have {{Itemil|Pig.png|List_of_Resource_Nodes|Pigs}}. Same goes for {{Itemil|Salt.png|List_of_Goods|Salt}} if you don't have {{Itemil|RockSalt.png|List_of_Resource_Nodes|Rock Salt}}. {{ResourceNode |itemfile=Shellfish.png |itemname=Shellfish |output={{Food}} Food {{Prod|10}}<br />{{Itemil-ext|Salt.png|List_of_Goods|Salt|20|5=}}<br />{{Itemil-ext|PreciousStones.png|List_of_Goods|Precious Stones|100|5=}} |biomes=Coastal Water }} {{ResourceNode |itemfile=Whale.png |itemname=Whale |output={{Itemil-ext|Salt.png|List_of_Goods|Salt|100|5=}}<br />{{Itemil-ext|Tallow.png|List_of_Goods|Tallow|80|([[Candles]])}}<br />{{Itemil-ext|FoodOil.png|List_of_Goods|Food Oil|80|<br />([[Brewing]], [[Coffee Houses]], [[Germ Theory]], [[Herbalism]])}} |biomes=Coastal Water }} |- |style="background:#FFFFFF; border-bottom:0px solid #909090; border-left:solid 0px black; border-right:solid 0px black; border-top:solid 0px black; height:30px;" colspan="6">| |- |style="background:#CFCFCF; border-bottom:0px solid #909090; border-left:solid 0px black; border-right:solid 0px black; border-top:solid 0px black; text-align:center;font-size: 24pt;" colspan="6">|'''[[File:StonePit.png|frameless|80px]][[List_of_Improvements#StonePit.png|Stone Pit]] and its upgrades''' |- |style="background:#CFCFCF; border-bottom:3px solid #909090; border-left:solid 0px black; border-right:solid 0px black; border-top:solid 0px black; text-align:center;font-size: 16pt;" colspan="1">|'''Node''' |style="background:#CFCFCF; border-bottom:3px solid #909090; border-left:solid 0px black; border-right:solid 0px black; border-top:solid 0px black; text-align:center;font-size: 16pt;" colspan="2">|'''Outputs''' |style="background:#CFCFCF; border-bottom:3px solid #909090; border-left:solid 0px black; border-right:solid 0px black; border-top:solid 0px black; text-align:center;font-size: 16pt;" colspan="2">|'''Spawns in''' |style="background:#CFCFCF; border-bottom:3px solid #909090; border-left:solid 0px black; border-right:solid 0px black; border-top:solid 0px black; text-align:center;font-size: 16pt;" colspan="2">|'''Guide''' {{ResourceNode |itemfile=CopperDeposit.png |itemname=Copper Deposit |output={{Materials}} Materials {{Prod|20}}<br />{{Itemil-ext|Copper.png|List_of_Goods|Copper|100|([[Bronze Working]])}}<br />{{Itemil-ext|Tallow.png|List_of_Goods|Silicates|50|([[Engineering]], [[Gunpowder]])}} |biomes=All Biomes except<br />Coastal Water and Mountains }} |style="background:#F0F0F0;border-bottom:3px solid #909090; border-left:solid 0px black; border-right:solid 0px black; border-top:solid 0px black;" width="30px" rowspan="2"| |style="background:#F0F0F0;border-bottom:3px solid #909090; border-left:solid 0px black; border-right:solid 0px black; border-top:solid 0px black;" rowspan="2"| Your primary source of {{Itemil|MetalIngot.png|List_of_Goods|Metal Ingots}} if you don't have a {{Itemil|Meteorite.png|List_of_Resource_Nodes|Meteorite}}. Iron is more efficient than Copper when crafting Metal Ingots in a [[List_of_Improvements#Blacksmith.png|Blacksmith]]. {{ResourceNode |itemfile=IronDeposit.png |itemname=Iron Deposit |output={{Itemil-ext|Iron.png|List_of_Goods|Iron|100|([[Bronze Working]])}}<br />{{Itemil-ext|Tallow.png|List_of_Goods|Silicates|50|([[Engineering]], [[Gunpowder]])}} |biomes=All Biomes except<br />Coastal Water and Mountains }} {{ResourceNode |itemfile=Meteorite.png |itemname=Meteorite |output={{Itemil-ext|MetalIngot.png|List_of_Goods|Metal Ingot|200|([[Bronze Working]])}}<br />{{Itemil-ext|PreciousMetal.png|List_of_Goods|Precious Metal|275|5=}}<br />{{Itemil-ext|HeavyMetal.png|List_of_Goods|Heavy Metal|250|<br />([[Industrialization]], [[Stained Glass]], [[The Scientific Method]])}} |biomes=All Biomes except<br />Coastal Water and Mountains }} |style="background:#F0F0F0;border-bottom:3px solid #909090; border-left:solid 0px black; border-right:solid 0px black; border-top:solid 0px black;" width="30px" rowspan="1"| |style="background:#F0F0F0;border-bottom:3px solid #909090; border-left:solid 0px black; border-right:solid 0px black; border-top:solid 0px black;" rowspan="1"|Can make {{Itemil|MetalIngot.png|List_of_Goods|Metal Ingots}} directly.<br />Normally this requires a [[List_of_Improvements#Blacksmith.png|Blacksmith]] using either of the two resources above. {{ResourceNode |itemfile=Gold.png |itemname=Gold |output={{Itemil-ext|PreciousMetal.png|List_of_Goods|Precious Metal|150|5=}}<br />{{Wealth}} Wealth {{Prod|5}} |biomes=Arid Desert, Savanna<br />Cold Desert, Taiga<br />Polar Desert, Tundra }} |style="background:#F0F0F0;border-bottom:3px solid #909090; border-left:solid 0px black; border-right:solid 0px black; border-top:solid 0px black;" width="30px" rowspan="1"| |style="background:#F0F0F0;border-bottom:3px solid #909090; border-left:solid 0px black; border-right:solid 0px black; border-top:solid 0px black;" rowspan="1"|''Guide needed here'' {{ResourceNode |itemfile=Gemstone.png |itemname=Gemstone |output={{Itemil-ext|PreciousStones.png|List_of_Goods|Precious Stones|150|5=}}<br />{{Wealth}} Wealth {{Prod|25}} |biomes=Cold Desert, Tropical Rainforest<br />Tundra, Xeric Shrubland }} |style="background:#F0F0F0;border-bottom:3px solid #909090; border-left:solid 0px black; border-right:solid 0px black; border-top:solid 0px black;" width="30px" rowspan="1"| |style="background:#F0F0F0;border-bottom:3px solid #909090; border-left:solid 0px black; border-right:solid 0px black; border-top:solid 0px black;" rowspan="1"|''Guide needed here'' {{ResourceNode |itemfile=RockSalt.png |itemname=Rock Salt |output={{Itemil-ext|Salt.png|List_of_Goods|Salt|20|5=}}<br />{{Itemil-ext|Aluminum.png|List_of_Goods|Aluminum|100|([[Aviation]])}} |biomes=Arid Desert, Mediterranean, Savanna<br />Cold Desert, Taiga, Xeric Shrubland }} |style="background:#F0F0F0;border-bottom:3px solid #909090; border-left:solid 0px black; border-right:solid 0px black; border-top:solid 0px black;" width="30px" rowspan="1"| |style="background:#F0F0F0;border-bottom:3px solid #909090; border-left:solid 0px black; border-right:solid 0px black; border-top:solid 0px black;" rowspan="1"|''Guide needed here'' {{ResourceNode |itemfile=Limestone.png |itemname=Limestone |output={{Itemil-ext|SculptingMaterial.png|List_of_Goods|Sculpting Material|30|([[Iron Working]])}}<br />{{Itemil-ext|Marble.png|List_of_Goods|Marble|50|([[Decorative Arts]])}}<br />{{Itemil-ext|Silicates.png|List_of_Goods|Silicates|50|([[Engineering]], [[Gunpowder]])}} |biomes=Arid Desert, Savanna<br />Cold Desert, Taiga<br />Polar Desert, Tundra<br />Xeric Shrubland }} |style="background:#F0F0F0;border-bottom:3px solid #909090; border-left:solid 0px black; border-right:solid 0px black; border-top:solid 0px black;" width="30px" rowspan="1"| |style="background:#F0F0F0;border-bottom:3px solid #909090; border-left:solid 0px black; border-right:solid 0px black; border-top:solid 0px black;" rowspan="1"|''Guide needed here'' {{ResourceNode |itemfile=Obsidian.png |itemname=Obsidian |output={{Itemil-ext|SculptingMaterial.png|List_of_Goods|Sculpting Material|50|([[Iron Working]])}}<br />{{Itemil-ext|Silicates.png|List_of_Goods|Silicates|100|([[Engineering]], [[Gunpowder]])}} |biomes=Arid Desert, Taiga<br />Cold Desert, Tundra<br />Polar Desert }} |style="background:#F0F0F0;border-bottom:3px solid #909090; border-left:solid 0px black; border-right:solid 0px black; border-top:solid 0px black;" width="30px" rowspan="1"| |style="background:#F0F0F0;border-bottom:3px solid #909090; border-left:solid 0px black; border-right:solid 0px black; border-top:solid 0px black;" rowspan="1"|''Guide needed here'' {{ResourceNode |itemfile=Lead.png |itemname=Lead |output={{Itemil-ext|Aluminum.png|List_of_Goods|Aluminum|150|([[Aviation]])}}<br />{{Itemil-ext|HeavyMetal.png|List_of_Goods|Heavy Metal|150|<br />([[Industrialization]], [[Stained Glass]], [[The Scientific Method]])}} |biomes=Temperate Forest<br />Temperate Grassland<br />Temperate Rainforest }} |style="background:#F0F0F0;border-bottom:3px solid #909090; border-left:solid 0px black; border-right:solid 0px black; border-top:solid 0px black;" width="30px" rowspan="1"| |style="background:#F0F0F0;border-bottom:3px solid #909090; border-left:solid 0px black; border-right:solid 0px black; border-top:solid 0px black;" rowspan="1"|''Guide needed here'' {{ResourceNode |itemfile=Manganese.png |itemname=Manganese |output={{Itemil-ext|Aluminum.png|List_of_Goods|Aluminum|100|([[Aviation]])}}<br />{{Itemil-ext|HeavyMetal.png|List_of_Goods|Heavy Metal|175|<br />([[Industrialization]], [[Stained Glass]], [[The Scientific Method]])}} |biomes=All Biomes except<br />Coastal Water and Mountains }} |style="background:#F0F0F0;border-bottom:3px solid #909090; border-left:solid 0px black; border-right:solid 0px black; border-top:solid 0px black;" width="30px" rowspan="1"| |style="background:#F0F0F0;border-bottom:3px solid #909090; border-left:solid 0px black; border-right:solid 0px black; border-top:solid 0px black;" rowspan="1"|''Guide needed here'' {{ResourceNode |itemfile=Titanium.png |itemname=Titanium |output={{Itemil-ext|HeavyMetal.png|List_of_Goods|Heavy Metal|140|<br />([[Industrialization]], [[Stained Glass]], [[The Scientific Method]])}} |biomes=Arid Desert, Mediterranean<br />Savanna, Taiga<br />Tundra, Xeric Shrubland }} |style="background:#F0F0F0;border-bottom:3px solid #909090; border-left:solid 0px black; border-right:solid 0px black; border-top:solid 0px black;" width="30px" rowspan="1"| |style="background:#F0F0F0;border-bottom:3px solid #909090; border-left:solid 0px black; border-right:solid 0px black; border-top:solid 0px black;" rowspan="1"|''Guide needed here'' {{ResourceNode |itemfile=CoalDeposit.png |itemname=Coal Deposit |output={{Itemil-ext|Coal.png|List_of_Goods|Coal|50|([[Industrialization]])}} |biomes=All Biomes except<br />Coastal Water and Mountains }} |style="background:#F0F0F0;border-bottom:3px solid #909090; border-left:solid 0px black; border-right:solid 0px black; border-top:solid 0px black;" width="30px" rowspan="1"| |style="background:#F0F0F0;border-bottom:3px solid #909090; border-left:solid 0px black; border-right:solid 0px black; border-top:solid 0px black;" rowspan="1"|''Guide needed here'' {{ResourceNode |itemfile=UraniumDeposit.png |itemname=Uranium Deposit |output={{Itemil-ext|Uranium.png|List_of_Goods|Uranium|40|<br />([[Atomic Theory]], [[Nuclear Power]])}} |biomes=Arid Desert, Taiga<br />Cold Desert, Tundra<br />Polar Desert, Xeric Shrubland }} |style="background:#F0F0F0;border-bottom:3px solid #909090; border-left:solid 0px black; border-right:solid 0px black; border-top:solid 0px black;" width="30px" rowspan="1"| |style="background:#F0F0F0;border-bottom:3px solid #909090; border-left:solid 0px black; border-right:solid 0px black; border-top:solid 0px black;" rowspan="1"|''Guide needed here'' |- |style="background:#FFFFFF; border-bottom:0px solid #909090; border-left:solid 0px black; border-right:solid 0px black; border-top:solid 0px black; height:30px;" colspan="6">| |- |style="background:#CFCFCF; border-bottom:0px solid #909090; border-left:solid 0px black; border-right:solid 0px black; border-top:solid 0px black; text-align:center;font-size: 24pt;" colspan="6">|'''[[File:OilWell.png|frameless|80px]][[List_of_Improvements#OilWell.png|Oil Well]]''' |- |style="background:#CFCFCF; border-bottom:3px solid #909090; border-left:solid 0px black; border-right:solid 0px black; border-top:solid 0px black; text-align:center;font-size: 16pt;" colspan="1">|'''Node''' |style="background:#CFCFCF; border-bottom:3px solid #909090; border-left:solid 0px black; border-right:solid 0px black; border-top:solid 0px black; text-align:center;font-size: 16pt;" colspan="2">|'''Outputs''' |style="background:#CFCFCF; border-bottom:3px solid #909090; border-left:solid 0px black; border-right:solid 0px black; border-top:solid 0px black; text-align:center;font-size: 16pt;" colspan="2">|'''Spawns in''' |style="background:#CFCFCF; border-bottom:3px solid #909090; border-left:solid 0px black; border-right:solid 0px black; border-top:solid 0px black; text-align:center;font-size: 16pt;" colspan="2">|'''Guide''' {{ResourceNode |itemfile=CrudeOil.png |itemname=Crude Oil |output={{Itemil-ext|Oil.png|List_of_Goods|Oil|25|([[Industrialization]])}} |biomes=Arid Desert, Taiga<br />Cold Desert, Tundra<br />Polar Desert, Xeric Shrubland }} |style="background:#F0F0F0;border-bottom:3px solid #909090; border-left:solid 0px black; border-right:solid 0px black; border-top:solid 0px black;" width="30px" rowspan="1"| |style="background:#F0F0F0;border-bottom:3px solid #909090; border-left:solid 0px black; border-right:solid 0px black; border-top:solid 0px black;" rowspan="1"|''Guide needed here'' {{ResourceNode |itemfile=NaturalGasDeposit.png |itemname=Natural Gas Deposit |output={{Itemil-ext|NaturalGas.png|List_of_Goods|Natural Gas|20|([[Industrialization]])}} |biomes=Arid Desert, Taiga<br />Cold Desert, Tundra<br />Polar Desert, Xeric Shrubland }} |style="background:#F0F0F0;border-bottom:3px solid #909090; border-left:solid 0px black; border-right:solid 0px black; border-top:solid 0px black;" width="30px" rowspan="1"| |style="background:#F0F0F0;border-bottom:3px solid #909090; border-left:solid 0px black; border-right:solid 0px black; border-top:solid 0px black;" rowspan="1"|''Guide needed here'' |} == See Also == * [[List of Goods]] (Amenities, Supplies, etc) * [[List of Improvements]]
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