Modding: Difference between revisions

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In this initial version of mod support, we provide a copy of our source game data files in the Ara installation directory. You can install these source files as a mod in your Documents folder and enable mod loading in the Ara settings. We will walk through each step below.
In this initial version of mod support, we provide a copy of our source game data files in the Ara installation directory. You can install these source files as a mod in your Documents folder and enable mod loading in the Ara settings. We will walk through each step below.


 
== QuickStart ==
 
# Find the game data source files in the Ara installation folder at `assets\SourceMods\.
== Step 1: Find the game data source zip file ==
# Copy the folder SourceMods (files and sub-folders) it into `Documents\My Games\Ara History Untold\Mods\`. Create the "Mods" folder first if it does not exist.
# Navigate to `%LOCALAPPDATA%\Ara History Untold` with File Explorer (open File Explorer with WinKey + E) and open the latest settings text file (e.g. `Settings_V122.txt`).
# Set the line `EnableMods=0` to `EnableMods=1`. If this line is missing, add it to the end of the file.
# Set the line `GameCoreMod0Source=` to `GameCoreMod0Source=YourModName`. If this line is missing, add it to the end of the file.
# Start Ara – it will load your modified source files from your Documents folder into the game. Multiplayer and achievements will be disabled while mods are enabled.
== Step 1: Find the game data source mods files ==
If you own the game through Steam, you can get to your installation files quickly through the Steam Library tab. For Windows Store installations (e.g. from Game Pass), you can find the top-level Ara folder by starting at `%LOCALAPPDATA%\Microsoft\WindowsApps`.
If you own the game through Steam, you can get to your installation files quickly through the Steam Library tab. For Windows Store installations (e.g. from Game Pass), you can find the top-level Ara folder by starting at `%LOCALAPPDATA%\Microsoft\WindowsApps`.


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You should have a File Explorer window (WinKey + E) open with the following folder:
You should have a File Explorer window (WinKey + E) open with the following folder:


Open the `assets\SourceMods` folder and locate the `GameDataSource_v1.0.4.zip` file. Right-click on the `GameDataSource_v1.0.4.zip` file and select the 'Copy' menu item.
Open the `assets\SourceMods` folder and copy the whole folder (files and sub-folders).


== Step 2: Unzip into Mods folder ==
== Step 2: Paste SourceMods into Mods folder ==
Use File Explorer to open your Documents folder and navigate to `My Games` and then, in a separate window, the `Ara History Untold` folder.
Use File Explorer to open your Documents folder and navigate to `My Games` and then, in a separate window, the `Ara History Untold` folder.


In `Documents\My Games\Ara History Untold`, create a `Mods` folder (if it does not already exist).
In `Documents\My Games\Ara History Untold`, create a `Mods` folder (if it does not already exist).


Right-click in the Mods folder and select the Paste menu item to make a copy of `GameDataSource_v1.0.4.zip` in the Mods folder. Extract the contents of the .zip file by right-clicking and selecting the 'Extract All' option.
Open the Mods folder and select the Paste the whole SourceMods folder into it.


You should end up with a folder `GameDataSource_V1.0.4` in the Mods folder, containing all of the game data files.
You should end up with a folder SourceMods in the Mods folder, containing all of the game data files.


== Step 3: Enable modding in Ara settings ==
== Step 3: Enable modding in Ara settings ==
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In the file, you should find two lines: `EnableMods=0` and `GameCoreMod0Source=`. If you haven't run the game since the last update, you may need to do so for these to show up. Alternatively, you can also add them to the end of the file manually.
In the file, you should find two lines: `EnableMods=0` and `GameCoreMod0Source=`. If you haven't run the game since the last update, you may need to do so for these to show up. Alternatively, you can also add them to the end of the file manually.


Change these lines to: EnableMods=1 GameCoreMod0Source=GameDataSource_v1.0.4
Change these lines to: EnableMods=1 GameCoreMod0Source=YourModName


Save and close the file.
Save and close the file.


== Step 4: Run Ara ==
== Step 4: Run Ara ==
If you launch Ara again, you should now start with mods enabled and the source files from `GameDataSource_v1.0.4` loaded as your active game rules.
If you launch Ara again, you should now start with mods enabled and the source files from YourModName loaded as your active game rules.


If there are errors loading the mod files, you will receive a data error popup, and the game will proceed loading only its built-in, un-modded data.
If there are errors loading the mod files, you will receive a data error popup, and the game will proceed loading only its built-in, un-modded data.
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While you are running with mods enabled, achievements and multiplayer will be disabled.
While you are running with mods enabled, achievements and multiplayer will be disabled.
== Guides ==
* [[Modding for fun and profit]]

Latest revision as of 22:32, 21 November 2024

Example of the Settings_v121.txt file

Ara Modding Setup Guide[edit | edit source]

This document will show you how to get started with modding Ara: History Untold.

In this initial version of mod support, we provide a copy of our source game data files in the Ara installation directory. You can install these source files as a mod in your Documents folder and enable mod loading in the Ara settings. We will walk through each step below.

QuickStart[edit | edit source]

  1. Find the game data source files in the Ara installation folder at `assets\SourceMods\.
  2. Copy the folder SourceMods (files and sub-folders) it into `Documents\My Games\Ara History Untold\Mods\`. Create the "Mods" folder first if it does not exist.
  3. Navigate to `%LOCALAPPDATA%\Ara History Untold` with File Explorer (open File Explorer with WinKey + E) and open the latest settings text file (e.g. `Settings_V122.txt`).
  4. Set the line `EnableMods=0` to `EnableMods=1`. If this line is missing, add it to the end of the file.
  5. Set the line `GameCoreMod0Source=` to `GameCoreMod0Source=YourModName`. If this line is missing, add it to the end of the file.
  6. Start Ara – it will load your modified source files from your Documents folder into the game. Multiplayer and achievements will be disabled while mods are enabled.

Step 1: Find the game data source mods files[edit | edit source]

If you own the game through Steam, you can get to your installation files quickly through the Steam Library tab. For Windows Store installations (e.g. from Game Pass), you can find the top-level Ara folder by starting at `%LOCALAPPDATA%\Microsoft\WindowsApps`.

Find Ara in your Steam library[edit | edit source]

Right-click the game in the library list, select Manage -> Browse Local Files.

You should have a File Explorer window (WinKey + E) open with the following folder:

Open the `assets\SourceMods` folder and copy the whole folder (files and sub-folders).

Step 2: Paste SourceMods into Mods folder[edit | edit source]

Use File Explorer to open your Documents folder and navigate to `My Games` and then, in a separate window, the `Ara History Untold` folder.

In `Documents\My Games\Ara History Untold`, create a `Mods` folder (if it does not already exist).

Open the Mods folder and select the Paste the whole SourceMods folder into it.

You should end up with a folder SourceMods in the Mods folder, containing all of the game data files.

Step 3: Enable modding in Ara settings[edit | edit source]

Open a File Explorer window and navigate to `%LOCALAPPDATA%\Ara History Untold`.

This folder contains a settings file, such as `Settings_v121.txt`. Open the one with the largest version number (the "v121" or similar at the end).

You can open this file using a text editor such as Notepad or Visual Studio Code.

In the file, you should find two lines: `EnableMods=0` and `GameCoreMod0Source=`. If you haven't run the game since the last update, you may need to do so for these to show up. Alternatively, you can also add them to the end of the file manually.

Change these lines to: EnableMods=1 GameCoreMod0Source=YourModName

Save and close the file.

Step 4: Run Ara[edit | edit source]

If you launch Ara again, you should now start with mods enabled and the source files from YourModName loaded as your active game rules.

If there are errors loading the mod files, you will receive a data error popup, and the game will proceed loading only its built-in, un-modded data.

(Note: Pressing 'Ctrl-C' will copy all the text from the error popup)

`%LOCALAPPDATA%\Ara History Untold\logs\Ara.log` contains a diagnostic log of the mods loaded (if any) and errors found.

While you are running with mods enabled, achievements and multiplayer will be disabled.

Guides[edit | edit source]