List of Leader Traits: Difference between revisions
SampalinKita (talk | contribs) initial table list with oppositional list |
No edit summary |
||
(One intermediate revision by one other user not shown) | |||
Line 8: | Line 8: | ||
|- | |- | ||
|Adventurous | |Adventurous | ||
| | | +1 Speed to [[Scouts]] | ||
|Agrarian | |Agrarian | ||
|- | |- | ||
|Aggressive | |Aggressive | ||
| | | +10% [[Strength]] to forces outside your territory. Unlocks war of annihilation war type. | ||
|Pacifist | |Pacifist | ||
|- | |- | ||
|Agrarian | |Agrarian | ||
| | | +1 bonus [[Food]] from all [[Farm|Farms]] and their upgrades | ||
|Adventurous | |Adventurous | ||
|- | |- | ||
|Ambitious | |Ambitious | ||
| | | -50% turn duration of [[Golden Ages]] | ||
|Charismatic, Persuasive | |Charismatic, Persuasive | ||
|- | |- | ||
|Charismatic | |Charismatic | ||
| | | +1 [[Golden Ages|Golden Age]] Points per turn | ||
|Ambitious | |Ambitious | ||
|- | |- | ||
|Charitable | |Charitable | ||
| | | +15 [[Prosperity]] in your capita | ||
|Resplendent | |Resplendent | ||
|- | |- | ||
|Collaborative | |Collaborative | ||
| | | +3 [[Housing]] in your capital | ||
|Independent | |Independent | ||
|- | |- | ||
|Creative | |Creative | ||
| | | +15 [[Prosperity]] in all cities | ||
|Practical | |Practical | ||
|- | |- | ||
|Cunning | |Cunning | ||
| | | -50% War declaration cost. Unlocks War of Annihilation war type | ||
|Patient | |Patient | ||
|- | |- | ||
|Disciplined | |Disciplined | ||
| | | +50% Build [[Production]] towards government and military [[Improvements]]. | ||
|Impulsive | |Impulsive | ||
|- | |- | ||
|Efficient | |Efficient | ||
| | | +20% Craft Production to all crafting Improvements in all Cities | ||
|Perfectionist | |Perfectionist | ||
|- | |- | ||
|Formidable | |Formidable | ||
| | | +20% Strength to Forces within your capital | ||
|Stately | |Stately | ||
|- | |- | ||
|Impulsive | |Impulsive | ||
| | | -10 Established [[Relationship]] with other nations. | ||
|Disciplined | |Disciplined | ||
|- | |- | ||
|Independent | |Independent | ||
| | | +1 [[Housing]] in non-Capital cities. | ||
|Collaborative | |Collaborative | ||
|- | |- | ||
|Innovative | |Innovative | ||
| | | +10% Research per turn in your capital | ||
|Traditional | |Traditional | ||
|- | |- | ||
|Lavish | |Lavish | ||
| | | +2 available [[Merchants]] | ||
|Mercantile | |Mercantile | ||
|- | |- | ||
|Mercantile | |Mercantile | ||
| | | +1 available Merchant | ||
|Lavish | |Lavish | ||
|- | |- | ||
|Pacifist | |Pacifist | ||
| | | -10% Strength to Forces outside your territory | ||
|Aggressive | |Aggressive | ||
|- | |- | ||
|Patient | |Patient | ||
| | | +50% [[War]] declaration cost | ||
|Cunning | |Cunning | ||
|- | |||
|Perfectionist | |||
| -10% [[Craft Production]] to all crafting [[Improvements]] in all cities. | |||
|Efficient | |||
|- | |- | ||
|Persuasive | |Persuasive | ||
| | | +5 Turn duration of [[Golden Ages]] | ||
|Ambitious | |Ambitious | ||
|- | |- | ||
|Practical | |Practical | ||
| | | -10% [[Research]] per turn in your capital | ||
|Creative | |Creative | ||
|- | |- | ||
|Productive | |Productive | ||
| | | +25% [[Build Production]] in your capital. | ||
| -- | | -- | ||
|- | |- | ||
|Sage | |Sage | ||
| | | +10 [[Knowledge]] in all cities | ||
|Rash | |Rash | ||
|- | |- | ||
|Seafaring | |Seafaring | ||
| | | +5 [[Wealth]] from [[Fishing Nets]] and [[Industrial Fishing Farms]] | ||
| -- | | -- | ||
|- | |- | ||
|Spiritual | |Spiritual | ||
| | | +15% Religion Spread Strength in all cities | ||
| -- | | -- | ||
|- | |- | ||
|Stately | |Stately | ||
| | | +10 [[Happiness]] and +10 [[Prosperity]] in all cities while not at war. | ||
|Formidable | |Formidable | ||
|- | |||
|Traditional | |||
| +20% bonus [[Prestige]] from constructing [[Triumphs]] | |||
|Innovative | |||
|- | |- | ||
|Rash | |Rash | ||
| | | -20 [[Knowledge]] in your capital | ||
|Sage | |Sage | ||
|- | |- | ||
|Resplendent | |Resplendent | ||
| | | -15 [[Prosperity]] in your capital | ||
|Charitable | |Charitable | ||
|- | |- | ||
|Unyielding | |Unyielding | ||
| | | +5 bonus Force EXP from defeating enemy forces. Unlocks War of Annihilation War type. | ||
| -- | | -- | ||
|- | |- | ||
|Woodsman | |Woodsman | ||
| | | +1 [[Timber]] from [[Logging Camps]] and their upgrades | ||
| -- | | -- | ||
|} | |} | ||
== See Also == | |||
[[List_of_Leaders_and_Nations|List of Leaders and Nations]] |
Latest revision as of 04:07, 13 October 2024
Under Construction |
This page is still under construction. It might not be complete or formatted properly. |
Name | Effect | Opposed By |
---|---|---|
Adventurous | +1 Speed to Scouts | Agrarian |
Aggressive | +10% Strength to forces outside your territory. Unlocks war of annihilation war type. | Pacifist |
Agrarian | +1 bonus Food from all Farms and their upgrades | Adventurous |
Ambitious | -50% turn duration of Golden Ages | Charismatic, Persuasive |
Charismatic | +1 Golden Age Points per turn | Ambitious |
Charitable | +15 Prosperity in your capita | Resplendent |
Collaborative | +3 Housing in your capital | Independent |
Creative | +15 Prosperity in all cities | Practical |
Cunning | -50% War declaration cost. Unlocks War of Annihilation war type | Patient |
Disciplined | +50% Build Production towards government and military Improvements. | Impulsive |
Efficient | +20% Craft Production to all crafting Improvements in all Cities | Perfectionist |
Formidable | +20% Strength to Forces within your capital | Stately |
Impulsive | -10 Established Relationship with other nations. | Disciplined |
Independent | +1 Housing in non-Capital cities. | Collaborative |
Innovative | +10% Research per turn in your capital | Traditional |
Lavish | +2 available Merchants | Mercantile |
Mercantile | +1 available Merchant | Lavish |
Pacifist | -10% Strength to Forces outside your territory | Aggressive |
Patient | +50% War declaration cost | Cunning |
Perfectionist | -10% Craft Production to all crafting Improvements in all cities. | Efficient |
Persuasive | +5 Turn duration of Golden Ages | Ambitious |
Practical | -10% Research per turn in your capital | Creative |
Productive | +25% Build Production in your capital. | -- |
Sage | +10 Knowledge in all cities | Rash |
Seafaring | +5 Wealth from Fishing Nets and Industrial Fishing Farms | -- |
Spiritual | +15% Religion Spread Strength in all cities | -- |
Stately | +10 Happiness and +10 Prosperity in all cities while not at war. | Formidable |
Traditional | +20% bonus Prestige from constructing Triumphs | Innovative |
Rash | -20 Knowledge in your capital | Sage |
Resplendent | -15 Prosperity in your capital | Charitable |
Unyielding | +5 bonus Force EXP from defeating enemy forces. Unlocks War of Annihilation War type. | -- |
Woodsman | +1 Timber from Logging Camps and their upgrades | -- |