Combat: Difference between revisions

From Ara: History Untold Wiki
DJV (talk | contribs)
Added technology needed to get certain formations
DJV (talk | contribs)
Added technology needed to get certain formations
 
Line 109: Line 109:
|Any
|Any
| --
| --
|
|Gunpowder
|-
|-
|Picket
|Picket
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Gun Cavalry - Artillery
Gun Cavalry - Artillery
| +10% Strength
| +10% Strength
|
|Gunpowder
|-
|-
|Tercio
|Tercio
Line 133: Line 133:
Projectile x3
Projectile x3
| +10% Strength
| +10% Strength
|
|Gunpowder
|-
|-
|Flying Vee
|Flying Vee
|Melee Cavalry x5
|Melee Cavalry x5
| +10% Strength
| +10% Strength
|
|Gunpowder
|-
|-
| rowspan="6" |Division (6)
| rowspan="6" |Division (6)

Latest revision as of 10:13, 18 November 2024

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List of Land Tactics
Formation (#) Tactics (Shape) ^ Composition Bonus Research
Squad (1) Default Any --
Sniper Modern Infantry Unit +10% Strength While Fortifying
Batallion (3) Default Any --
Line Melee Infantry-Projectile-Melee Infantry +10% Strength While Fortifying Bronze Working
Wedge Melee Infantry

Projectile-Projectile

+10% Strength Archery
Vanguard Melee Infantry

Projectile Melee Cavalry

+10% Strength Scholarship
Protector Gunpowder Infantry x2

Artillery

+10% Strength While Fortifying
Special Forces Modern Infantry

Modern Infantry Armor

+15% Strength
Legion (4) Default Any --
Square Melee Cavalry - Melee Cavalry

Projectile-Projectile

+10% Strength Iron Working
Strike Modern Infantry x2

Armor x2

+10% Strength
Phalanx Melee Infantry 4x +10% Strength Siege Warfare
Diamond Melee Infantry

Projectile-Projectile Melee Cavalry

+10% Strength Scholarship
Torrent Gunpowder Infantry x2

Gun Cavalry Artillery

+10% Strength
Crescent Any --
Shield Wall Melee Infantry x3

Projectile

+10% Strength While Fortifying Siege Warfare
Brigade (5) Default Any -- Gunpowder
Picket Gun Infantry x3

Gun Cavalry - Artillery

+10% Strength Gunpowder
Tercio Any --
Fusion Modern Infantry x2

Armor x2 Artillery

+10% Strength
Echelon Melee Infantry x2

Projectile x3

+10% Strength Gunpowder
Flying Vee Melee Cavalry x5 +10% Strength Gunpowder
Division (6) Default Any +11 Strength
Swarm Gun Infantry x2

Gun Cavalry x2 Artillery x2

+10% Strength
Blitz Armor x6 +10% Strength
Column Modern Infantry x2

Armor x2 Artillery x2

+10% Strength
Trapezoid Any +15 Strength
Coalition Modern Infantry x3

Armor x2 Artillery

+10% Strength
List of Sea Tactics
Formation (#)
Vessel (1)
Patrol (2)
Squadron (3)
Flotilla (4)
Armada (5)
List of Air Tactics
Formation (#)
Sortie (1)
Escort (2)
Wing (3)

List of Counters[edit | edit source]

Infantry counters Anti Cavalry

Anti Cavalry counters Cavalry

Cavalry counters Infantry, Ranged

Anti-Air counters Fighter, Bomber, Helicopter

Helicopter counters Cavalry

Submarine counters Ship, Battleship

Battleship counters Destroyer

Destroyer counters Submarine

Fighter counters Bomber, Helicopter