City Tier: Difference between revisions

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City tier also affects troop cap (coming soon).
City tier also affects troop cap (coming soon).

Latest revision as of 21:26, 30 March 2026

Updated for patch: 2.0.2
Under Construction
This page is still under construction.

It might not be complete or formatted properly.


As your city gains population, its tier will eventually increase to the next tier. When the tier increases, the city will unlock various bonuses. The rate of growth to the next tier depends on several factors.

City Tier Population Claims Experts Amenities Research City Production Tax Multiplier Food Cost QoL Cost City Influence
1 300 0 0 1 0 1 1 1 0 0
2 500 1 0 1 1 2 2 2 0 0
3 1500 2 0 1 2 3 3 4 0 1
4 3000 3 0 2 3 4 5 8 5 2
5 6000 4 1 2 4 5 7 14 5 3
6 12000 5 1 3 5 6 10 20 10 4
7 20000 5 1 3 6 7 15 28 15 5
8 30000 6 1 4 8 8 20 36 20 6
9 60000 6 1 4 10 9 25 48 25 7
10 100000 7 2 5 12 10 30 64 30 8
11 175000 7 2 6 14 11 35 80 35 9
12 250000 7 2 7 16 12 40 100 40 10
13 500000 8 2 8 18 13 45 125 45 11
14 1000000 8 2 9 20 14 50 150 50 12
15 2000000 8 2 10 22 15 60 175 55 13
16 3000000 9 2 11 24 16 70 200 60 15
17 4000000 9 2 12 26 17 80 250 65 17
18 5000000 9 2 13 28 18 90 300 70 19
19 6000000 10 2 14 30 19 100 350 75 21
20 7000000 10 3 15 32 20 110 400 80 23
21 8000000 10 3 16 35 21 120 450 85 25
22 10000000 10 3 17 40 22 130 500 90 30
23 13500000 11 3 17 45 23 140 550 95 35
24 18000000 11 3 18 50 24 150 600 100 40
25 24000000 11 3 18 55 25 160 700 110 45
26 30000000 12 3 19 60 26 170 800 120 50
27 36000000 12 3 19 65 27 180 900 130 55
28 50000000 12 3 19 70 28 200 1000 140 60
29 75000000 13 3 19 80 29 300 1100 150 70
30 90000000 14 4 20 100 30 500 1500 150 80

City tier also affects troop cap (coming soon).

City tier also affects siege defense (higher is better).

Claims[edit | edit source]

The number of claims a new Region costs depends on the distance from the city center.

Experts[edit | edit source]

Most Improvements have 1-3 expert slots in which you can place an expert to get various bonuses.

Amenities[edit | edit source]

Amenities typically provide stat bonuses to your city's Quality of Life. Some of them provide maluses or unique bonuses. Once an amenity is placed, 1 of that amenity is drawn from the supply every X turns.