List of Leader Traits: Difference between revisions
Started the update for version 2.0.2. For now low formatting, no trait icons etc. The information will need to be rechecked later. |
Finished the traits tables. Check for spelling/grammar and Opposed traits needed. |
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{|class="wikitable" width="100%" cellpadding="0" style="border:0px solid #909090; border-radius:0px;" | {|class="wikitable" width="100%" cellpadding="0" style="border:0px solid #909090; border-radius:0px;" | ||
|style="background:#EB9797; border-bottom:3px solid #909090; border-left:solid 0px black; border-right:solid 0px black; border-top:solid 0px black; text-align:center;" colspan="3">|<span style="font-size: 24pt;">'''Military Traits'''</span> | |style="background:#EB9797; border-bottom:3px solid #909090; border-left:solid 0px black; border-right:solid 0px black; border-top:solid 0px black; text-align:center;" colspan="3">|<span style="font-size: 24pt;">'''Military Traits'''</span> | ||
{| class="wikitable" | {| class="wikitable" width="100%" | ||
!Name | !Name | ||
!Effect | !Effect | ||
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{|class="wikitable" width="100%" cellpadding="0" style="border:0px solid #909090; border-radius:0px;" | {|class="wikitable" width="100%" cellpadding="0" style="border:0px solid #909090; border-radius:0px;" | ||
|style="background:#CE93D8; border-bottom:3px solid #909090; border-left:solid 0px black; border-right:solid 0px black; border-top:solid 0px black; text-align:center;" colspan="3">|<span style="font-size: 24pt;">'''Cultural Traits'''</span> | |style="background:#CE93D8; border-bottom:3px solid #909090; border-left:solid 0px black; border-right:solid 0px black; border-top:solid 0px black; text-align:center;" colspan="3">|<span style="font-size: 24pt;">'''Cultural Traits'''</span> | ||
{| class="wikitable" | {| class="wikitable" width="100%" | ||
!Name | !Name | ||
!Effect | !Effect | ||
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|- | |- | ||
|Disciplined | |Disciplined | ||
| +5 Culture for each Military [[Improvements]] | | Cities gain +5 Culture for each Military [[Improvements]] built in them. | ||
|Impulsive | |Impulsive | ||
|- | |- | ||
|Sage | |Sage | ||
| +5 Culture for each Science [[Improvements]] | | Cities gain +5 Culture for each Science [[Improvements]] built in them. | ||
|Rash | |Rash | ||
|- | |- | ||
|Spiritual | |Spiritual | ||
| +5 Culture for each | | Cities gain +5 Culture for each Religion [[Improvements]] built in them. | ||
| -- | | -- | ||
|- | |- | ||
|Stately | |Stately | ||
| +5 Culture for each Government [[Improvements]] in | | Cities gain +5 Culture for each Government [[Improvements]] built in them. | ||
|Formidable | |Formidable | ||
|- | |- | ||
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{|class="wikitable" width="100%" cellpadding="0" style="border:0px solid #909090; border-radius:0px;" | {|class="wikitable" width="100%" cellpadding="0" style="border:0px solid #909090; border-radius:0px;" | ||
|style="background:#FEF283; border-bottom:3px solid #909090; border-left:solid 0px black; border-right:solid 0px black; border-top:solid 0px black; text-align:center;" colspan="3">|<span style="font-size: 24pt;">'''Commerce Traits'''</span> | |style="background:#FEF283; border-bottom:3px solid #909090; border-left:solid 0px black; border-right:solid 0px black; border-top:solid 0px black; text-align:center;" colspan="3">|<span style="font-size: 24pt;">'''Commerce Traits'''</span> | ||
{| class="wikitable" | {| class="wikitable" width="100%" | ||
!Name | !Name | ||
!Effect | !Effect | ||
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|} | |} | ||
{| class="wikitable" | {|class="wikitable" width="100%" cellpadding="0" style="border:0px solid #909090; border-radius:0px;" | ||
| | |style="background:#ACDAAE; border-bottom:3px solid #909090; border-left:solid 0px black; border-right:solid 0px black; border-top:solid 0px black; text-align:center;" colspan="3">|<span style="font-size: 24pt;">'''Government Traits'''</span> | ||
{| class="wikitable" width="100%" | |||
!Name | !Name | ||
!Effect | !Effect | ||
!Opposed By | !Opposed By | ||
|- | |- | ||
|Ambitious | |Ambitious | ||
| - | | -1 Land Force cap. +1 City Cap. | ||
|Charismatic, Persuasive | |Charismatic, Persuasive | ||
|- | |- | ||
| | |Bureaucratic | ||
| | | -5 [[Happiness]] in all non-Capital cities. +2 [[Happiness]] and [[Prosperity]] in your Capital for each city you control. | ||
| -- | |||
| | |||
|- | |- | ||
|Collaborative | |Collaborative | ||
| + | | +2 [[Production]] in your capital for each active Alliance. | ||
|Independent | |Independent | ||
|- | |- | ||
|Impulsive | |Impulsive | ||
| -10 | | -10 [[Happiness]] in all cities for 10 turns after declaring a War. +20 [[Prestige]] for each turn a Force is in combat for 10 turns after declaring a War. | ||
|Disciplined | |Disciplined | ||
|- | |- | ||
|Independent | |Independent | ||
| + | | +3 [[Housing]] in non-Capital cities. | ||
|Collaborative | |Collaborative | ||
|- | |||
|} | |||
|} | |||
{|class="wikitable" width="100%" cellpadding="0" style="border:0px solid #909090; border-radius:0px;" | |||
|style="background:#B3E5FC; border-bottom:3px solid #909090; border-left:solid 0px black; border-right:solid 0px black; border-top:solid 0px black; text-align:center;" colspan="3">|<span style="font-size: 24pt;">'''Science Traits'''</span> | |||
{| class="wikitable" width="100%" | |||
!Name | |||
!Effect | |||
!Opposed By | |||
|- | |- | ||
|Innovative | |Innovative | ||
| + | | +1% Paragon Spawn chance for each Science [[Improvements]] in your Capital. | ||
|Traditional | |Traditional | ||
|- | |- | ||
| | |Learned | ||
| +2 | | +50% City Research during [[Golden Ages]]. | ||
| | | -- | ||
|- | |||
|Rash | |||
| -2 Turn duration of [[Golden Ages]]. +4 Production during [[Golden Ages]]. | |||
|Sage | |||
|- | |- | ||
| | |} | ||
| | |} | ||
| | |||
{|class="wikitable" width="100%" cellpadding="0" style="border:0px solid #909090; border-radius:0px;" | |||
|style="background:#FEB844; border-bottom:3px solid #909090; border-left:solid 0px black; border-right:solid 0px black; border-top:solid 0px black; text-align:center;" colspan="3">|<span style="font-size: 24pt;">'''Industry Traits'''</span> | |||
{| class="wikitable" width="100%" | |||
!Name | |||
!Effect | |||
!Opposed By | |||
|- | |- | ||
| | |Agrarian | ||
| | | +50% Harvest Production at [[Farm|Farms]] and their upgrades. | ||
| | |Adventurous | ||
|- | |- | ||
| | |Efficient | ||
| + | | [[Improvements]] gain +1 Production for each Idustry [[Improvements]] in their region. | ||
| | |Perfectionist | ||
|- | |- | ||
|Perfectionist | |Perfectionist | ||
| | | +200% [[Craft Production]] to Industry [[Improvements]] during [[Golden Ages]]. | ||
|Efficient | |Efficient | ||
|- | |- | ||
|Productive | |Productive | ||
| + | | +50% [[Build Production]] during [[Golden Ages]]. | ||
| -- | | -- | ||
|- | |- | ||
| | |Woodsman | ||
| + | | +50% Harvest Production at [[Logging Camps]] and their upgrades | ||
| -- | | -- | ||
|} | |||
|} | |||
{|class="wikitable" width="100%" cellpadding="0" style="border:0px solid #909090; border-radius:0px;" | |||
|style="background:#F8BBD0; border-bottom:3px solid #909090; border-left:solid 0px black; border-right:solid 0px black; border-top:solid 0px black; text-align:center;" colspan="3">|<span style="font-size: 24pt;">'''Religion Traits'''</span> | |||
{| class="wikitable" width="100%" | |||
!Name | |||
!Effect | |||
!Opposed By | |||
|- | |- | ||
| | |Resolute | ||
| +10 | | Cities gain +10% Religion Spread for each Force stationed in them. | ||
| | | -- | ||
|- | |- | ||
| | |} | ||
|} | |} | ||
Latest revision as of 16:57, 8 May 2026
| This page is still under construction. It might not be complete or formatted properly. |
Military Traits
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Cultural Traits
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Commerce Traits
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Government Traits
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Science Traits
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Industry Traits
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Religion Traits
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