List of Improvements: Difference between revisions
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Improvements make up the foundation of your Nation. These buildings serve essential functions, depending on their type. | Improvements make up the foundation of your Nation. These buildings serve essential functions, depending on their type. | ||
: [[file:DomainCommerce.png|frameless|20px]] '''Commerce''' - These improvements boost Prosperity and produce Wealth to fill your Nation's treasury. | |||
: [[file:DomainCulture.png|frameless|20px]] '''Culture''' - These Masterpiece generating improvements create great art, music, sculptures and more. | |||
: [[file:DomainGovernment.png|frameless|20px]] '''Government''' - Establish and manage your Nation's Cities and the needs of the public, from administration to housing. | |||
: [[file:DomainImpact.png|frameless|20px]] '''Resource''' - These "Harvesters" collect Resources you need to grow and fuel your Nation. | |||
: [[file:DomainIndustry.png|frameless|20px]] '''Industry''' - These "Crafters" convert Resources into Goods you need to construct improvements or consume to improve the Quality of Life for your people. | |||
: [[file:DomainMilitary.png|frameless|20px]] '''Military''' - These improvements provide for the public defence and allow your Nation to produce and boost your Armed Forces. | |||
: [[file:DomainReligion.png|frameless|20px]] '''Religion''' - These improvements are used to found, spread and amplify the effects of Religion for your Nation. | |||
: [[file:DomainScience.png|frameless|20px]] '''Science''' - These improvements that generate Research, unlocking new Technologies as well as improving your people's Health and Knowledge. | |||
Revision as of 04:59, 13 October 2024
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Improvements make up the foundation of your Nation. These buildings serve essential functions, depending on their type.
- Commerce - These improvements boost Prosperity and produce Wealth to fill your Nation's treasury.
- Culture - These Masterpiece generating improvements create great art, music, sculptures and more.
- Government - Establish and manage your Nation's Cities and the needs of the public, from administration to housing.
- Resource - These "Harvesters" collect Resources you need to grow and fuel your Nation.
- Industry - These "Crafters" convert Resources into Goods you need to construct improvements or consume to improve the Quality of Life for your people.
- Military - These improvements provide for the public defence and allow your Nation to produce and boost your Armed Forces.
- Religion - These improvements are used to found, spread and amplify the effects of Religion for your Nation.
- Science - These improvements that generate Research, unlocking new Technologies as well as improving your people's Health and Knowledge.
Will create a table for these at some point... -- Z0eff (talk) 04:44, 13 October 2024 (CEST)