List of Improvements: Difference between revisions

From Ara: History Untold Wiki
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|style="background:#CFCFCF; border-bottom:0px solid #909090; border-left:solid 0px black; border-right:solid 0px black; border-top:solid 0px black; text-align:center;" colspan="2">|<span style="font-size: 24pt;">'''- Act I -'''</span>
|style="background:#CFCFCF; border-bottom:0px solid #909090; border-left:solid 0px black; border-right:solid 0px black; border-top:solid 0px black; text-align:center;" colspan="2">|<span style="font-size: 24pt;">'''- Act I -'''</span>
|-
|-
|class="wikitable" width="912px" cellpadding="0" style="border:0px solid #909090; border-radius:0px;"|
|class="wikitable" width="50%" cellpadding="0" style="border:0px solid #909090; border-radius:0px;"|
{|class="wikitable" cellpadding="0" style="border:0px solid #909090; border-radius:0px;"
{|class="wikitable" cellpadding="0" style="border:0px solid #909090; border-radius:0px;"
|style="background:#CFCFCF; border-bottom:1px solid #909090; border-left:solid 0px black; border-right:solid 0px black; border-top:solid 0px black; text-align:center;" colspan="6">|<span style="font-size: 16pt;">'''Ancient History'''</span>
|style="background:#CFCFCF; border-bottom:1px solid #909090; border-left:solid 0px black; border-right:solid 0px black; border-top:solid 0px black; text-align:center;" colspan="6">|<span style="font-size: 16pt;">'''Ancient History'''</span>
|-
|-
|style="background:#CFCFCF; border-bottom:3px solid #909090; border-left:solid 0px black; border-right:solid 0px black; border-top:solid 0px black; text-align:center;font-size: 12pt;" colspan="1">|
|style="background:#CFCFCF; border-bottom:3px solid #909090; border-left:solid 0px black; border-right:solid 0px black; border-top:solid 0px black; text-align:center;font-size: 12pt;" colspan="1">|
|style="background:#CFCFCF; border-bottom:3px solid #909090; border-left:solid 0px black; border-right:solid 0px black; border-top:solid 0px black; text-align:center;font-size: 12pt;" colspan="2">|'''Costs / Maintenance
|style="background:#CFCFCF; border-bottom:3px solid #909090; border-left:solid 0px black; border-right:solid 0px black; border-top:solid 0px black; text-align:center;font-size: 12pt;" colspan="1">|'''<small>Costs / Maint / Stats</small>'''
|style="background:#CFCFCF; border-bottom:3px solid #909090; border-left:solid 0px black; border-right:solid 0px black; border-top:solid 0px black; text-align:center;font-size: 12pt;" colspan="1">|'''Production'''
|style="background:#CFCFCF; border-bottom:3px solid #909090; border-left:solid 0px black; border-right:solid 0px black; border-top:solid 0px black; text-align:center;font-size: 12pt;" colspan="1">|'''Production'''
|style="background:#CFCFCF; border-bottom:3px solid #909090; border-left:solid 0px black; border-right:solid 0px black; border-top:solid 0px black; text-align:center;font-size: 12pt;" colspan="1">|'''Experts'''
|style="background:#CFCFCF; border-bottom:3px solid #909090; border-left:solid 0px black; border-right:solid 0px black; border-top:solid 0px black; text-align:center;font-size: 12pt;" colspan="1">|'''Experts'''
|style="background:#CFCFCF; border-bottom:3px solid #909090; border-left:solid 0px black; border-right:solid 0px black; border-top:solid 0px black; text-align:center;font-size: 12pt;" colspan="1">|'''Other'''
|style="background:#CFCFCF; border-bottom:3px solid #909090; border-left:solid 0px black; border-right:solid 0px black; border-top:solid 0px black; text-align:center;font-size: 12pt;" colspan="1">|'''Other'''
{{Improv|T=DomainGovernment.png|D=4|H=200|P=-
{{Improv
|itemfile=GreatHearth.png
|itemfile=GreatHearth.png
|itemname=Great Hearth
|itemname=Great Hearth
|CostsMaint=Free
|CostsMaint=No Costs / Maintenance<br /><br /><div style="line-height: 1.5em;">'''Stats:'''<br />{{ImprovStats|T=DomainGovernment.png|D=4|H=200}}</div>
|Prod={{Itemil|Censer.png|List_of_Goods|Censer}} {{Itemil|CodeofLaws.png|List_of_Goods|Code of Laws}} {{Itemil|Codex.png|List_of_Goods|Codex}} {{Itemil|Currency.png|List_of_Goods|Currency}} {{Itemil|Feast.png|List_of_Goods|Feast}} {{Itemil|Festival.png|List_of_Goods|Festival}} {{Itemil|Jewelry.png|List_of_Goods|Jewelry}} {{Itemil|StrategyCodex.png|List_of_Goods|Censer}} {{Itemil|Censer.png|List_of_Goods|Treasury Bonds}}
|Prod={{Itemil|Censer.png|List_of_Goods|Censer}} {{Itemil|CodeofLaws.png|List_of_Goods|Code of Laws}} {{Itemil|Codex.png|List_of_Goods|Codex}} {{Itemil|Currency.png|List_of_Goods|Currency}} {{Itemil|Feast.png|List_of_Goods|Feast}} {{Itemil|Festival.png|List_of_Goods|Festival}} {{Itemil|Jewelry.png|List_of_Goods|Jewelry}} {{Itemil|StrategyCodex.png|List_of_Goods|Censer}} {{Itemil|Censer.png|List_of_Goods|Treasury Bonds}}
|Experts={{Expert}}+150% [[Craft Production]]<br />at this improvement. From +10 {{Wealth}} Wealth to +15 {{Wealth}} Wealth.
|Experts={{Expert}}+150% [[Craft Production]]<br />at this improvement. From +10 {{Wealth}} Wealth to +15 {{Wealth}} Wealth.
|Other=
|Other=
}}
}}
{{Improv|T=DomainGovernment.png|D=4|H=200|P=-
{{Improv
|itemfile=GatheringHall.png
|itemfile=GatheringHall.png
|itemname=Gathering Hall
|itemname=Gathering Hall
|CostsMaint='''Maintenance:'''<br />2 {{Food}} 1 {{Materials}} 5 {{Wealth}} / {{Turn}}
|CostsMaint=<div style="line-height: 1.5em;">'''Maintenance:'''<br />2 {{Food}} 1 {{Materials}} 5 {{Wealth}} / {{Turn}}<br />'''Stats:'''<br />{{ImprovStats|T=DomainGovernment.png|D=4|H=200}}</div>
|Prod={{Itemil|CodeofLaws.png|List_of_Goods|Code of Laws}} {{Itemil|Codex.png|List_of_Goods|Codex}} {{Itemil|Feast.png|List_of_Goods|Feast}} {{Itemil|Festival.png|List_of_Goods|Festival}} {{Itemil|Jewelry.png|List_of_Goods|Jewelry}} {{Itemil|StrategyCodex.png|List_of_Goods|Strategy Codex}}
|Prod={{Itemil|CodeofLaws.png|List_of_Goods|Code of Laws}} {{Itemil|Codex.png|List_of_Goods|Codex}} {{Itemil|Feast.png|List_of_Goods|Feast}} {{Itemil|Festival.png|List_of_Goods|Festival}} {{Itemil|Jewelry.png|List_of_Goods|Jewelry}} {{Itemil|StrategyCodex.png|List_of_Goods|Strategy Codex}}
|Experts={{Expert}}+150% [[Craft Production]]<br />at this improvement.
|Experts={{Expert}}+150% [[Craft Production]]<br />at this improvement.
|Other=
|Other=
}}
}}
{{Improv|T=DomainCommerce.png|D=3|H=100|P=-
{{Improv
|itemfile=Dwelling.png
|itemfile=Dwelling.png
|itemname=Dwelling
|itemname=Dwelling
|CostsMaint='''Costs:'''<br />75 {{ProdIcon}} Production<br />25 {{Food}} Food<br />25 {{Timber}} Timber
|CostsMaint=<div style="line-height: 1.5em;">'''Costs:'''<br />75 {{ProdIcon}} 25 {{Food}} 25 {{Timber}}<br />'''Stats:'''<br />{{ImprovStats|T=DomainCommerce.png|D=3|H=100}}</div>
|Prod=+3 [[Housing]].<br />+2 bonus [[Housing]] if built in the city center.<br />+3% [[City Production]]{{ProdIcon}}.
|Prod=+3 [[Housing]].<br />+2 bonus [[Housing]] if built in the city center.<br />+3% [[City Production]]{{ProdIcon}}.
|Experts=
|Experts=
|Other=Upgrades to [[Residence]] in Act II<br />and [[Skyscraper]] in Act III.<br />Place these in your City Center but leave room for a [[Monument]]. And if it's your capital, leave room for the [[Palace]].
|Other=Upgrades to [[Residence]] in Act II<br />and [[Skyscraper]] in Act III.<br />Place these in your City Center but leave room for a [[Monument]]. And if it's your capital, leave room for the [[Palace]].
}}
}}
{{Improv|T=DomainImpact.png|D=3|H=100|P=-
{{Improv
|itemfile=Farm.png
|itemfile=Farm.png
|itemname=Farm
|itemname=Farm
|CostsMaint='''Costs:'''<br />75 {{ProdIcon}} Production<br />15 {{Timber}} Timber<br />'''Maintenance:'''<br />1 {{Timber}} / {{Turn}}
|CostsMaint=<div style="line-height: 1.5em;">'''Costs:'''<br />75 {{ProdIcon}} 15 {{Timber}}<br />'''Maintenance:'''<br />1 {{Timber}} / {{Turn}}<br />'''Stats:'''<br />{{ImprovStats|T=DomainImpact.png|D=3|H=100}}</div>
|Prod=100% of [[Region Food]] {{Food}} yield is<br />applied to [[Harvest Production]].<br />+3% [[City Growth]].<br />+5 bonus [[Region Harvest Production]] for each Farm in this region (including itself).
|Prod=100% of [[Region Food]] {{Food}} yield is<br />applied to [[Harvest Production]].<br />+3% [[City Growth]].<br />+5 bonus [[Region Harvest Production]] for each Farm in this region (including itself).
|Experts={{Expert}}+150% [[Harvest Production]]<br />at this improvement.<br />+1 {{Food}} Food
|Experts={{Expert}}+150% [[Harvest Production]]<br />at this improvement.<br />+1 {{Food}} Food
|Other=Upgrades to [[Irrigated Farm]] in Act II<br />and [[Industrial Farm]] in Act III.
|Other=Upgrades to [[Irrigated Farm]] in Act II<br />and [[Industrial Farm]] in Act III.
}}
}}
{{Improv|T=DomainIndustry.png|D=3|H=100|P=1
{{Improv
|itemfile=Workshop.png
|itemfile=Workshop.png
|itemname=Workshop
|itemname=Workshop
|CostsMaint='''Costs:'''<br />65 {{ProdIcon}} Production<br />10 {{Materials}} Materials<br />25 {{Timber}} Timber<br />'''Maintenance:'''<br />1 {{Materials}} 1 {{Timber}} 1 {{Wealth}} / {{Turn}}
|CostsMaint=<div style="line-height: 1.5em;">'''Costs:'''<br />65 {{ProdIcon}} 10 {{Materials}} 25 {{Timber}}<br />'''Maintenance:'''<br />1 {{Materials}} 1 {{Timber}} 1 {{Wealth}} / {{Turn}}<br />'''Stats:'''<br />{{ImprovStats|T=DomainIndustry.png|D=3|H=100}}</div>
|Prod={{ItemIcon|Barrels.png|List_of_Goods}} {{ItemIcon|Baskets.png|List_of_Goods}} {{ItemIcon|Candle.png|List_of_Goods}} {{ItemIcon|Clock.png|List_of_Goods}} {{ItemIcon|EyeGlasses.png|List_of_Goods}} {{ItemIcon|Furniture.png|List_of_Goods}} {{ItemIcon|Gear.png|List_of_Goods}} {{ItemIcon|HeavyPlow.png|List_of_Goods}} {{ItemIcon|IndoorStove.png|List_of_Goods}} {{ItemIcon|LampPost.png|List_of_Goods}} {{ItemIcon|LithicTools.png|List_of_Goods}} {{ItemIcon|Loom.png|List_of_Goods}} {{ItemIcon|MetalPots.png|List_of_Goods}} {{ItemIcon|MetalTools.png|List_of_Goods}} {{ItemIcon|Plow.png|List_of_Goods}} {{ItemIcon|Rope.png|List_of_Goods}} {{ItemIcon|Telescope.png|List_of_Goods}} {{ItemIcon|Wheel.png|List_of_Goods}}
|Prod={{ItemIcon|Barrels.png|List_of_Goods}} {{ItemIcon|Baskets.png|List_of_Goods}} {{ItemIcon|Candle.png|List_of_Goods}} {{ItemIcon|Clock.png|List_of_Goods}} {{ItemIcon|EyeGlasses.png|List_of_Goods}} {{ItemIcon|Furniture.png|List_of_Goods}} {{ItemIcon|Gear.png|List_of_Goods}} {{ItemIcon|HeavyPlow.png|List_of_Goods}} {{ItemIcon|IndoorStove.png|List_of_Goods}} {{ItemIcon|LampPost.png|List_of_Goods}} {{ItemIcon|LithicTools.png|List_of_Goods}} {{ItemIcon|Loom.png|List_of_Goods}} {{ItemIcon|MetalPots.png|List_of_Goods}} {{ItemIcon|MetalTools.png|List_of_Goods}} {{ItemIcon|Plow.png|List_of_Goods}} {{ItemIcon|Rope.png|List_of_Goods}} {{ItemIcon|Telescope.png|List_of_Goods}} {{ItemIcon|Wheel.png|List_of_Goods}}
|Experts={{Expert}}+150% [[Craft Production]]<br />at this improvement.
|Experts={{Expert}}+150% [[Craft Production]]<br />at this improvement.
|Other=Upgrades to [[Crafting Guild]] in Act II<br />and [[Factory]] in Act III.<br />Too many crafted items for full names, mouse-over reveals the name in URL.
|Other=Upgrades to [[Crafting Guild]] in Act II<br />and [[Factory]] in Act III.<br />Too many crafted items for full names, mouse-over reveals the name in URL.
}}
}}
{{Improv|T=DomainIndustry.png|D=3|H=100|P=1
{{Improv
|itemfile=ButcherShop.png
|itemfile=ButcherShop.png
|itemname=Butcher Shop
|itemname=Butcher Shop
|CostsMaint='''Costs:'''<br />45 {{ProdIcon}} Production<br />10 {{Materials}} Materials<br />25 {{Timber}} Timber<br />'''Maintenance:'''<br />1 {{Timber}} / {{Turn}}
|CostsMaint=<div style="line-height: 1.5em;">'''Costs:'''<br />45 {{ProdIcon}} 10 {{Materials}} 25 {{Timber}}<br />'''Maintenance:'''<br />1 {{Timber}} / {{Turn}}<br />'''Stats:'''<br />{{ImprovStats|T=DomainIndustry.png|D=3|H=100}}</div>
|Prod={{Itemil|CuredMeats.png|List_of_Goods|Cured Meats}}<br />{{Itemil|SaltedFish.png|List_of_Goods|Salted Fish}}
|Prod={{Itemil|CuredMeats.png|List_of_Goods|Cured Meats}}<br />{{Itemil|SaltedFish.png|List_of_Goods|Salted Fish}}
|Experts={{Expert}}+25% [[Build Production]]<br />towards Industry{{DomainIndustry}} improvements in this region.<br />+150% [[Craft Production]] at this improvement.
|Experts={{Expert}}+25% [[Build Production]]<br />towards Industry{{DomainIndustry}} improvements in this region.<br />+150% [[Craft Production]] at this improvement.
Line 79: Line 79:
}}
}}
|}
|}
|class="wikitable" width="912px" cellpadding="0" style="border:0px solid #909090; border-radius:0px;"|
|class="wikitable" width="50%" cellpadding="0" style="border:0px solid #909090; border-radius:0px;"|
{|class="wikitable" cellpadding="0" style="border:0px solid #909090; border-radius:0px;"
{|class="wikitable" cellpadding="0" style="border:0px solid #909090; border-radius:0px;"
|style="background:#CFCFCF; border-bottom:1px solid #909090; border-left:solid 0px black; border-right:solid 0px black; border-top:solid 0px black; text-align:center;" colspan="6">|<span style="font-size: 16pt;">'''Ancient History'''</span>
|style="background:#CFCFCF; border-bottom:1px solid #909090; border-left:solid 0px black; border-right:solid 0px black; border-top:solid 0px black; text-align:center;" colspan="6">|<span style="font-size: 16pt;">'''Bronze Age'''</span>
|-
|-
|style="background:#CFCFCF; border-bottom:3px solid #909090; border-left:solid 0px black; border-right:solid 0px black; border-top:solid 0px black; text-align:center;font-size: 12pt;" colspan="1">|
|style="background:#CFCFCF; border-bottom:3px solid #909090; border-left:solid 0px black; border-right:solid 0px black; border-top:solid 0px black; text-align:center;font-size: 12pt;" colspan="1">|
|style="background:#CFCFCF; border-bottom:3px solid #909090; border-left:solid 0px black; border-right:solid 0px black; border-top:solid 0px black; text-align:center;font-size: 12pt;" colspan="2">|'''Costs / Maintenance
|style="background:#CFCFCF; border-bottom:3px solid #909090; border-left:solid 0px black; border-right:solid 0px black; border-top:solid 0px black; text-align:center;font-size: 12pt;" colspan="1">|'''<small>Costs / Maint / Stats</small>'''
|style="background:#CFCFCF; border-bottom:3px solid #909090; border-left:solid 0px black; border-right:solid 0px black; border-top:solid 0px black; text-align:center;font-size: 12pt;" colspan="1">|'''Production'''
|style="background:#CFCFCF; border-bottom:3px solid #909090; border-left:solid 0px black; border-right:solid 0px black; border-top:solid 0px black; text-align:center;font-size: 12pt;" colspan="1">|'''Production'''
|style="background:#CFCFCF; border-bottom:3px solid #909090; border-left:solid 0px black; border-right:solid 0px black; border-top:solid 0px black; text-align:center;font-size: 12pt;" colspan="1">|'''Experts'''
|style="background:#CFCFCF; border-bottom:3px solid #909090; border-left:solid 0px black; border-right:solid 0px black; border-top:solid 0px black; text-align:center;font-size: 12pt;" colspan="1">|'''Experts'''
|style="background:#CFCFCF; border-bottom:3px solid #909090; border-left:solid 0px black; border-right:solid 0px black; border-top:solid 0px black; text-align:center;font-size: 12pt;" colspan="1">|'''Other'''
|style="background:#CFCFCF; border-bottom:3px solid #909090; border-left:solid 0px black; border-right:solid 0px black; border-top:solid 0px black; text-align:center;font-size: 12pt;" colspan="1">|'''Other'''
{{Improv|T=DomainGovernment.png|D=4|H=200|P=-
{{Improv
|itemfile=GreatHearth.png
|itemfile=Stable.png
|itemname=Great Hearth
|itemname=Stable
|CostsMaint=Free
|CostsMaint=
|Prod={{Itemil|Censer.png|List_of_Goods|Censer}} {{Itemil|CodeofLaws.png|List_of_Goods|Code of Laws}} {{Itemil|Codex.png|List_of_Goods|Codex}} {{Itemil|Currency.png|List_of_Goods|Currency}} {{Itemil|Feast.png|List_of_Goods|Feast}} {{Itemil|Festival.png|List_of_Goods|Festival}} {{Itemil|Jewelry.png|List_of_Goods|Jewelry}} {{Itemil|StrategyCodex.png|List_of_Goods|Censer}} {{Itemil|Censer.png|List_of_Goods|Treasury Bonds}}
|Prod=
|Experts={{Expert}}+150% [[Craft Production]]<br />at this improvement. From +10 {{Wealth}} Wealth to +15 {{Wealth}} Wealth.
|Experts=
|Other=Offers great production {{ProdIcon}} benefits to your city.
}}
{{Improv
|itemfile=Stable.png
|itemname=
|CostsMaint=
|Prod=
|Experts=
|Other=
|Other=
}}
}}
{{Improv|T=DomainGovernment.png|D=4|H=200|P=-
{{Improv
|itemfile=GatheringHall.png
|itemfile=Stable.png
|itemname=Gathering Hall
|itemname=
|CostsMaint='''Maintenance:'''<br />2 {{Food}} 1 {{Materials}} 5 {{Wealth}} / {{Turn}}
|CostsMaint=
|Prod={{Itemil|CodeofLaws.png|List_of_Goods|Code of Laws}} {{Itemil|Codex.png|List_of_Goods|Codex}} {{Itemil|Feast.png|List_of_Goods|Feast}} {{Itemil|Festival.png|List_of_Goods|Festival}} {{Itemil|Jewelry.png|List_of_Goods|Jewelry}} {{Itemil|StrategyCodex.png|List_of_Goods|Strategy Codex}}
|Prod=
|Experts={{Expert}}+150% [[Craft Production]]<br />at this improvement.
|Experts=
|Other=
|Other=
}}
}}
{{Improv|T=DomainCommerce.png|D=3|H=100|P=-
{{Improv
|itemfile=Dwelling.png
|itemfile=Stable.png
|itemname=Dwelling
|itemname=
|CostsMaint='''Costs:'''<br />75 {{ProdIcon}} Production<br />25 {{Food}} Food<br />25 {{Timber}} Timber
|CostsMaint=
|Prod=+3 [[Housing]].<br />+2 bonus [[Housing]] if built in the city center.<br />+3% [[City Production]]{{ProdIcon}}.
|Prod=
|Experts=
|Experts=
|Other=Upgrades to [[Residence]] in Act II<br />and [[Skyscraper]] in Act III.<br />Place these in your City Center but leave room for a [[Monument]]. And if it's your capital, leave room for the [[Palace]].
|Other=
}}
}}
{{Improv|T=DomainImpact.png|D=3|H=100|P=-
{{Improv
|itemfile=Farm.png
|itemfile=Stable.png
|itemname=Farm
|itemname=
|CostsMaint='''Costs:'''<br />75 {{ProdIcon}} Production<br />15 {{Timber}} Timber<br />'''Maintenance:'''<br />1 {{Timber}} / {{Turn}}
|CostsMaint=
|Prod=100% of [[Region Food]] {{Food}} yield is<br />applied to [[Harvest Production]].<br />+3% [[City Growth]].<br />+5 bonus [[Region Harvest Production]] for each Farm in this region (including itself).
|Prod=
|Experts={{Expert}}+150% [[Harvest Production]]<br />at this improvement.<br />+1 {{Food}} Food
|Experts=
|Other=Upgrades to [[Irrigated Farm]] in Act II<br />and [[Industrial Farm]] in Act III.
|Other=
}}
}}
{{Improv|T=DomainIndustry.png|D=3|H=100|P=1
{{Improv
|itemfile=Workshop.png
|itemfile=Stable.png
|itemname=Workshop
|itemname=
|CostsMaint='''Costs:'''<br />65 {{ProdIcon}} Production<br />10 {{Materials}} Materials<br />25 {{Timber}} Timber<br />'''Maintenance:'''<br />1 {{Materials}} 1 {{Timber}} 1 {{Wealth}} / {{Turn}}
|CostsMaint=
|Prod={{ItemIcon|Barrels.png|List_of_Goods}} {{ItemIcon|Baskets.png|List_of_Goods}} {{ItemIcon|Candle.png|List_of_Goods}} {{ItemIcon|Clock.png|List_of_Goods}} {{ItemIcon|EyeGlasses.png|List_of_Goods}} {{ItemIcon|Furniture.png|List_of_Goods}} {{ItemIcon|Gear.png|List_of_Goods}} {{ItemIcon|HeavyPlow.png|List_of_Goods}} {{ItemIcon|IndoorStove.png|List_of_Goods}} {{ItemIcon|LampPost.png|List_of_Goods}} {{ItemIcon|LithicTools.png|List_of_Goods}} {{ItemIcon|Loom.png|List_of_Goods}} {{ItemIcon|MetalPots.png|List_of_Goods}} {{ItemIcon|MetalTools.png|List_of_Goods}} {{ItemIcon|Plow.png|List_of_Goods}} {{ItemIcon|Rope.png|List_of_Goods}} {{ItemIcon|Telescope.png|List_of_Goods}} {{ItemIcon|Wheel.png|List_of_Goods}}
|Prod=
|Experts={{Expert}}+150% [[Craft Production]]<br />at this improvement.
|Experts=
|Other=Upgrades to [[Crafting Guild]] in Act II<br />and [[Factory]] in Act III.<br />Too many crafted items for full names, mouse-over reveals the name in URL.
|Other=
}}
{{Improv|T=DomainIndustry.png|D=3|H=100|P=1
|itemfile=ButcherShop.png
|itemname=Butcher Shop
|CostsMaint='''Costs:'''<br />45 {{ProdIcon}} Production<br />10 {{Materials}} Materials<br />25 {{Timber}} Timber<br />'''Maintenance:'''<br />1 {{Timber}} / {{Turn}}
|Prod={{Itemil|CuredMeats.png|List_of_Goods|Cured Meats}}<br />{{Itemil|SaltedFish.png|List_of_Goods|Salted Fish}}
|Experts={{Expert}}+25% [[Build Production]]<br />towards Industry{{DomainIndustry}} improvements in this region.<br />+150% [[Craft Production]] at this improvement.
|Other=Requires {{Itemil|AnimalHusbandry.png|Tech_Tree| Animal Husbandry}} technology.
}}
}}
|}
|}

Revision as of 19:58, 17 October 2024

Under Construction
This page is still under construction.

It might not be complete or formatted properly.


Domains

Improvements make up the foundation of your Nation. These buildings serve essential functions, depending on their domain type.

Commerce - These improvements boost Prosperity and produce Wealth to fill your Nation's treasury.
Culture - These Masterpiece generating improvements create great art, music, sculptures and more.
Government - Establish and manage your Nation's Cities and the needs of the public, from administration to housing.
Resource - These "Harvesters" collect Resources you need to grow and fuel your Nation.
Industry - These "Crafters" convert Resources into Goods you need to construct improvements or consume to improve the Quality of Life for your people.
Military - These improvements provide for the public defence and allow your Nation to produce and boost your Armed Forces.
Religion - These improvements are used to found, spread and amplify the effects of Religion for your Nation.
Science - These improvements that generate Research, unlocking new Technologies as well as improving your people's Health and Knowledge.


The 3 numbers below the name of the improvement are Defense / Health / Prestige.
The first two are related to Pillaging and the third is how much Prestige you get for building it.

Act I

- Act I -
Ancient History
Costs / Maint / Stats Production Experts Other
[[File:{{{domain}}}|26px|frameless|link=List_of_Improvements#Domains]]
Great Hearth
No Costs / Maintenance

Stats:
Stats:
4 200 {{{P}}}
+150% Craft Production
at this improvement. From +10 Wealth to +15 Wealth.
    {{{Techs}}}
[[File:{{{domain}}}|26px|frameless|link=List_of_Improvements#Domains]]
Gathering Hall
Maintenance:
2 1 5 /
Stats:
Stats:
4 200 {{{P}}}
+150% Craft Production
at this improvement.
    {{{Techs}}}
[[File:{{{domain}}}|26px|frameless|link=List_of_Improvements#Domains]]
Dwelling
Costs:
75 25 25
Stats:
Stats:
3 100 {{{P}}}
+3 Housing.
+2 bonus Housing if built in the city center.
+3% City Production.
    {{{Techs}}}
Upgrades to Residence in Act II
and Skyscraper in Act III.
Place these in your City Center but leave room for a Monument. And if it's your capital, leave room for the Palace.
[[File:{{{domain}}}|26px|frameless|link=List_of_Improvements#Domains]]
Farm
Costs:
75 15
Maintenance:
1 /
Stats:
Stats:
3 100 {{{P}}}
100% of Region Food yield is
applied to Harvest Production.
+3% City Growth.
+5 bonus Region Harvest Production for each Farm in this region (including itself).
+150% Harvest Production
at this improvement.
+1 Food
    {{{Techs}}}
Upgrades to Irrigated Farm in Act II
and Industrial Farm in Act III.
[[File:{{{domain}}}|26px|frameless|link=List_of_Improvements#Domains]]
Workshop
Costs:
65 10 25
Maintenance:
1 1 1 /
Stats:
Stats:
3 100 {{{P}}}
+150% Craft Production
at this improvement.
    {{{Techs}}}
Upgrades to Crafting Guild in Act II
and Factory in Act III.
Too many crafted items for full names, mouse-over reveals the name in URL.
[[File:{{{domain}}}|26px|frameless|link=List_of_Improvements#Domains]]
Butcher Shop
Costs:
45 10 25
Maintenance:
1 /
Stats:
Stats:
3 100 {{{P}}}
+25% Build Production
towards Industry improvements in this region.
+150% Craft Production at this improvement.
    {{{Techs}}}
Requires Animal Husbandry technology.
Bronze Age
Costs / Maint / Stats Production Experts Other
[[File:{{{domain}}}|26px|frameless|link=List_of_Improvements#Domains]]
Stable
    {{{Techs}}}
Offers great production benefits to your city.
[[File:{{{domain}}}|26px|frameless|link=List_of_Improvements#Domains]]
'
    {{{Techs}}}
[[File:{{{domain}}}|26px|frameless|link=List_of_Improvements#Domains]]
'
    {{{Techs}}}
[[File:{{{domain}}}|26px|frameless|link=List_of_Improvements#Domains]]
'
    {{{Techs}}}
[[File:{{{domain}}}|26px|frameless|link=List_of_Improvements#Domains]]
'
    {{{Techs}}}
[[File:{{{domain}}}|26px|frameless|link=List_of_Improvements#Domains]]
'
    {{{Techs}}}

Images Temp

File:Palaca.png File:Temple.png

See Also