List of Improvements: Difference between revisions
No edit summary |
No edit summary |
||
Line 55: | Line 55: | ||
|CostsMaint=No Costs / Maintenance<br /><br />{{ImprovStats|D=4|H=200|P=0}} | |CostsMaint=No Costs / Maintenance<br /><br />{{ImprovStats|D=4|H=200|P=0}} | ||
|Prod={{Itemil|Feast.png|List_of_Goods|Feast}} {{Itemil|Jewelry.png|List_of_Goods|Jewelry}} {{Itemil-lock|Censer.png|List_of_Goods|Censer}}<br />{{Itemil-lock|CodeofLaws.png|List_of_Goods|Code of Laws}} {{Itemil-lock|Codex.png|List_of_Goods|Codex}} {{Itemil-lock|Currency.png|List_of_Goods|Currency}}<br />{{Itemil-lock|Festival.png|List_of_Goods|Festival}} {{Itemil-lock|StrategyCodex.png|List_of_Goods|Strategy Codex}}<br />{{Itemil-lock|TreasuryBonds.png|List_of_Goods|Treasury Bonds}} | |Prod={{Itemil|Feast.png|List_of_Goods|Feast}} {{Itemil|Jewelry.png|List_of_Goods|Jewelry}} {{Itemil-lock|Censer.png|List_of_Goods|Censer}}<br />{{Itemil-lock|CodeofLaws.png|List_of_Goods|Code of Laws}} {{Itemil-lock|Codex.png|List_of_Goods|Codex}} {{Itemil-lock|Currency.png|List_of_Goods|Currency}}<br />{{Itemil-lock|Festival.png|List_of_Goods|Festival}} {{Itemil-lock|StrategyCodex.png|List_of_Goods|Strategy Codex}}<br />{{Itemil-lock|TreasuryBonds.png|List_of_Goods|Treasury Bonds}} | ||
|Experts={{Expert}}+150% [[Craft Production]]<br />at this improvement.<br /><br />From +10 {{Wealth}} to +15 {{Wealth}} | |Experts={{Expert}}+150% [[Craft Production]]<br />at this improvement.<br /><br />From +10 {{Wealth}} to +15 {{Wealth}} | ||
|Other={{FadedOutGoods}} | |Other={{FadedOutGoods}} | ||
}} | }} | ||
Line 145: | Line 145: | ||
|CostsMaint='''Costs:''' 100 {{ProdIcon}}<br />25 {{Food}} 1 {{ItemIconSmall|Grape.png|List_of_Goods}} 25 {{Timber}}<br />'''Maintenance:'''<br />1 {{Wealth}} / {{Turn}}<br />{{ImprovStats|D=4|H=100|P=1}} | |CostsMaint='''Costs:''' 100 {{ProdIcon}}<br />25 {{Food}} 1 {{ItemIconSmall|Grape.png|List_of_Goods}} 25 {{Timber}}<br />'''Maintenance:'''<br />1 {{Wealth}} / {{Turn}}<br />{{ImprovStats|D=4|H=100|P=1}} | ||
|Prod=+25% [[Craft Production]] to Fermenting Pits<br />and their upgrades in this [[Region]].<br /><br />{{Itemil|Wine.png|List_of_Goods|Wine}} {{Itemil|Syrup.png|List_of_Goods|Syrup}} {{Itemil-lock|Liquor.png|List_of_Goods|Liquor}} | |Prod=+25% [[Craft Production]] to Fermenting Pits<br />and their upgrades in this [[Region]].<br /><br />{{Itemil|Wine.png|List_of_Goods|Wine}} {{Itemil|Syrup.png|List_of_Goods|Syrup}} {{Itemil-lock|Liquor.png|List_of_Goods|Liquor}} | ||
|Experts={{Expert}}+150% [[Craft Production]]<br />at this improvement.<br />+5 [[City Happiness]] | |Experts={{Expert}}+150% [[Craft Production]]<br />at this improvement.<br /><br />+5 [[City Happiness]] {{Happiness}} | ||
|Other=Upgrades to [[Brewery]] and [[Distillery]]. Requires a source of {{Itemil|Grape.png|List_of_Goods|Grapes}}. Requires {{Itemil|Fermenting.png|Tech_Tree| Fermenting}}<br />or {{Itemil|Hospitality.png|Tech_Tree| Hospitality}}.<br />{{FadedOutGoods}} | |Other=Upgrades to [[Brewery]] and [[Distillery]]. Requires a source of {{Itemil|Grape.png|List_of_Goods|Grapes}}. Requires {{Itemil|Fermenting.png|Tech_Tree| Fermenting}}<br />or {{Itemil|Hospitality.png|Tech_Tree| Hospitality}}.<br />{{FadedOutGoods}} | ||
}} | }} | ||
Line 180: | Line 180: | ||
|itemname=Fishing Net | |itemname=Fishing Net | ||
|CostsMaint='''Costs:''' 75 {{ProdIcon}}<br />5 {{Materials}} 20 {{Timber}}<br />'''Maintenance:'''<br />1 {{Timber}} / {{Turn}}<br />{{ImprovStats|D=3|H=100|P=0}} | |CostsMaint='''Costs:''' 75 {{ProdIcon}}<br />5 {{Materials}} 20 {{Timber}}<br />'''Maintenance:'''<br />1 {{Timber}} / {{Turn}}<br />{{ImprovStats|D=3|H=100|P=0}} | ||
|Prod=''Unsure of exact harvest production numbers.'' | |Prod=''Unsure of exact<br />harvest production numbers.'' | ||
|Experts={{Expert}}+150% [[Harvest Production]]<br />at this improvement.<br /><br />+1 {{Wealth}} Wealth | |Experts={{Expert}}+150% [[Harvest Production]]<br />at this improvement.<br /><br />+1 {{Wealth}} Wealth | ||
|Other=Requires {{Itemil|Seafaring.png|Tech_Tree| Seafaring}}<br /> or {{Itemil|Ropemaking.png|Tech_Tree| Ropemaking}} | |Other=Requires {{Itemil|Seafaring.png|Tech_Tree| Seafaring}}<br /> or {{Itemil|Ropemaking.png|Tech_Tree| Ropemaking}} | ||
Line 191: | Line 191: | ||
|itemname=Stable | |itemname=Stable | ||
|CostsMaint='''Costs:''' 75 {{ProdIcon}}<br />20 {{Food}} 1 {{ItemIconSmall|Horse.png}} 45 {{Timber}}<br />'''Maintenance:'''<br />1 {{Wealth}} / {{Turn}}<br />{{ImprovStats|D=4|H=175|P=1}} | |CostsMaint='''Costs:''' 75 {{ProdIcon}}<br />20 {{Food}} 1 {{ItemIconSmall|Horse.png}} 45 {{Timber}}<br />'''Maintenance:'''<br />1 {{Wealth}} / {{Turn}}<br />{{ImprovStats|D=4|H=175|P=1}} | ||
|Prod={{Itemil|Carriages.png|List_of_Goods|Carriages}} {{Itemil|Rope.png|List_of_Goods|Rope}} | |Prod=+25% [[Harvest Production]] towards<br />Animal [[Resource Nodes]] in this City.<br />-5 [[City Health]] {{Health}}<br /><br />{{Itemil|Carriages.png|List_of_Goods|Carriages}} {{Itemil-lock|Rope.png|List_of_Goods|Rope}} | ||
|Experts={{Expert}}+150% [[Craft Production]]<br />at this improvement.<br />+10 City [[Build Production]] | |Experts={{Expert}}+150% [[Craft Production]]<br />at this improvement.<br /><br />+10 City [[Build Production]] | ||
|Other=Offers great production {{ProdIcon}}<br />benefits to your city. | |Other=Offers great production {{ProdIcon}}<br />benefits to your city.<br /><br />{{FadedOutGoods}} | ||
}} | }} | ||
{{Improv | {{Improv |
Revision as of 01:48, 24 October 2024
Under Construction |
This page is still under construction. It might not be complete or formatted properly. |
These improvements serve different functions, depending on their domain type: | |||
Commerce | These improvements boost Prosperity and produce Wealth to fill your nation's treasury. | ||
Culture | These Masterpiece generating improvements create great art, music, sculptures and more. | ||
Government | Establish and manage your nation's cities and the needs of the public, from administration to housing. | ||
Resource | These "Harvesters" collect Resources you need to grow and fuel your nation. | ||
Industry | These "Crafters" convert Resources into Goods that are used as Amenities/Supplies and for certain improvements. | ||
Military | These improvements provide for the public defence and allow your nation to produce and boost your armed Forces. | ||
Religion | These improvements are used to found, spread and amplify the effects of Religion for your nation. | ||
Science | These improvements that generate Research, as well as improving your people's Health and Knowledge. |
Got a 1080p monitor or bigger? Find and click this button in the bottom-right of your screen! You'll be able to fit 2 or more Ages side by side! Or even 4 Ages with a 4K monitor! |
- Act I - |
Ancient History | |||||
Costs / Maint / Stats | Production | Experts | Techs / Other | ||
|
|||||
{{{Techs}}} | |||||
Faded out Goods might not be available
due to technology requirements. | |||||
|
|||||
{{{Techs}}} | |||||
|
|||||
{{{Techs}}} | |||||
Upgrades to Residence
and Skyscraper. Place these in your City Center, leave room for a Monument. And if it's your capital, leave room for the Palace. | |||||
|
|||||
{{{Techs}}} | |||||
Upgrades to Crafting Guild
and Factory. Too many Goods for full names. Faded out Goods might not be available due to technology requirements. | |||||
|
+100% of Region Food yield is
applied to Harvest Production. +3% City Growth. +5 bonus Region Harvest Production for each Farm in this region (including itself). |
||||
{{{Techs}}} | |||||
|
|||||
{{{Techs}}} | |||||
|
|||||
{{{Techs}}} | |||||
|
|||||
{{{Techs}}} | |||||
Not the greatest of improvements unless you have a Resource Node that needs it.
Requires Archery or Bronze Working. | |||||
|
+150% Craft Production
at this improvement. +25% Build Production towards Industry improvements in this region. |
||||
{{{Techs}}} | |||||
Requires Animal Husbandry.
| |||||
|
|||||
{{{Techs}}} | |||||
Requires Archery.
| |||||
|
|||||
{{{Techs}}} | |||||
Upgrades to Brewery and Distillery. Requires a source of Grapes. Requires Fermenting
or Hospitality. Faded out Goods might not be available due to technology requirements. | |||||
|
+5 City Health
+50% of Region Food yield is applied towards Harvest Production at each Farm within this Region. Grain Store |
||||
{{{Techs}}} | |||||
|
+5 City Health. +10 City Knowledge
+25% Craft Production to apothecaries and their upgrades in this region. Herbal Medicine Candle Perfume Soap |
||||
{{{Techs}}} | |||||
|
+25% Craft Production to Ceramic Shops.
Ceramic Pots Concrete Decorative Vase Glass Glass Windows Indoor Toilets StainedGlass |
||||
{{{Techs}}} | |||||
Requires Pottery,
Masonry, Arches, or Monument Building. Faded out Goods might not be available due to technology requirements. | |||||
|
Unsure of exact
harvest production numbers. |
||||
{{{Techs}}} | |||||
Bronze Age | |||||
Costs / Maint / Stats | Production | Experts | Techs / Other | ||
|
+25% Harvest Production towards
Animal Resource Nodes in this City. -5 City Health City Health Carriages Rope |
||||
{{{Techs}}} | |||||
Offers great production
benefits to your city. Faded out Goods might not be available due to technology requirements. | |||||
|
|||||
{{{Techs}}} | |||||
|
|||||
{{{Techs}}} | |||||
|
|||||
{{{Techs}}} | |||||
|
|||||
{{{Techs}}} | |||||
|
|||||
{{{Techs}}} | |||||
Iron Age | |||||
Costs / Maint / Stats | Production | Experts | Techs / Other | ||
|
|||||
{{{Techs}}} | |||||
Lorem ipsum dolor sit amet, consectetur adipiscing elit. Maecenas mollis lectus
| |||||
|
|||||
{{{Techs}}} | |||||
|
|||||
{{{Techs}}} | |||||
|
|||||
{{{Techs}}} | |||||
|
|||||
{{{Techs}}} | |||||
|
|||||
{{{Techs}}} | |||||
Antiquities | |||||
Costs / Maint / Stats | Production | Experts | Techs / Other | ||
|
|||||
{{{Techs}}} | |||||
Lorem ipsum dolor sit amet, consectetur adipiscing elit. Maecenas mollis lectus
| |||||
|
|||||
{{{Techs}}} | |||||
|
|||||
{{{Techs}}} | |||||
|
|||||
{{{Techs}}} | |||||
|
|||||
{{{Techs}}} | |||||
|
|||||
{{{Techs}}} | |||||
- Act II - |
Early Middle Ages | |||||
Costs / Maint / Stats | Production | Experts | Techs / Other | ||
|
|||||
{{{Techs}}} | |||||
Lorem ipsum dolor sit amet, consectetur adipiscing elit. Maecenas mollis lectus
| |||||
|
|||||
{{{Techs}}} | |||||
|
|||||
{{{Techs}}} | |||||
|
|||||
{{{Techs}}} | |||||
|
|||||
{{{Techs}}} | |||||
|
|||||
{{{Techs}}} | |||||
High Medieval Era | |||||
Costs / Maint / Stats | Production | Experts | Techs / Other | ||
|
|||||
{{{Techs}}} | |||||
Lorem ipsum dolor sit amet, consectetur adipiscing elit. Maecenas mollis lectus
| |||||
|
|||||
{{{Techs}}} | |||||
|
|||||
{{{Techs}}} | |||||
|
|||||
{{{Techs}}} | |||||
|
|||||
{{{Techs}}} | |||||
|
|||||
{{{Techs}}} | |||||
Renaissance | |||||
Costs / Maint / Stats | Production | Experts | Techs / Other | ||
|
|||||
{{{Techs}}} | |||||
Lorem ipsum dolor sit amet, consectetur adipiscing elit. Maecenas mollis lectus
| |||||
|
|||||
{{{Techs}}} | |||||
|
|||||
{{{Techs}}} | |||||
|
|||||
{{{Techs}}} | |||||
|
|||||
{{{Techs}}} | |||||
|
|||||
{{{Techs}}} | |||||
Enlightenment | |||||
Costs / Maint / Stats | Production | Experts | Techs / Other | ||
|
|||||
{{{Techs}}} | |||||
Lorem ipsum dolor sit amet, consectetur adipiscing elit. Maecenas mollis lectus
| |||||
|
|||||
{{{Techs}}} | |||||
|
|||||
{{{Techs}}} | |||||
|
|||||
{{{Techs}}} | |||||
|
|||||
{{{Techs}}} | |||||
|
|||||
{{{Techs}}} | |||||
- Act III - |
Machine Age | |||||
Costs / Maint / Stats | Production | Experts | Techs / Other | ||
|
|||||
{{{Techs}}} | |||||
Lorem ipsum dolor sit amet, consectetur adipiscing elit. Maecenas mollis lectus
| |||||
|
|||||
{{{Techs}}} | |||||
|
|||||
{{{Techs}}} | |||||
|
|||||
{{{Techs}}} | |||||
|
|||||
{{{Techs}}} | |||||
|
|||||
{{{Techs}}} | |||||
Atomic Age | |||||
Costs / Maint / Stats | Production | Experts | Techs / Other | ||
|
|||||
{{{Techs}}} | |||||
Lorem ipsum dolor sit amet, consectetur adipiscing elit. Maecenas mollis lectus
| |||||
|
|||||
{{{Techs}}} | |||||
|
|||||
{{{Techs}}} | |||||
|
|||||
{{{Techs}}} | |||||
|
|||||
{{{Techs}}} | |||||
|
|||||
{{{Techs}}} | |||||
Information Age | |||||
Costs / Maint / Stats | Production | Experts | Techs / Other | ||
|
|||||
{{{Techs}}} | |||||
Lorem ipsum dolor sit amet, consectetur adipiscing elit. Maecenas mollis lectus
| |||||
|
|||||
{{{Techs}}} | |||||
|
|||||
{{{Techs}}} | |||||
|
|||||
{{{Techs}}} | |||||
|
|||||
{{{Techs}}} | |||||
|
|||||
{{{Techs}}} | |||||
Singularity Age | |||||
Costs / Maint / Stats | Production | Experts | Techs / Other | ||
|
|||||
{{{Techs}}} | |||||
Lorem ipsum dolor sit amet, consectetur adipiscing elit. Maecenas mollis lectus
| |||||
|
|||||
{{{Techs}}} | |||||
|
|||||
{{{Techs}}} | |||||
|
|||||
{{{Techs}}} | |||||
|
|||||
{{{Techs}}} | |||||
|
|||||
{{{Techs}}} | |||||
Images Temp
File:Palaca.png File:Temple.png
See Also
- List of Resources
- List of Goods (Includes Amenities/Supplies)
- List of Triumphs