List of Resource Nodes: Difference between revisions
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{|width="940px" align="center" cellpadding="0" cellspacing="0" style="border:0; border-radius:0;" | {|width="940px" align="center" cellpadding="0" cellspacing="0" style="border:0; border-radius:0;" | ||
|style="background:#CFCFCF; border-bottom:0px solid #909090; border-left: | |style="background:#CFCFCF; border-bottom:0px solid #909090; border-left:0; border-right:0; border-top:0; text-align:center;font-size: 24pt;" colspan="6">|'''[[File:Farm.png|frameless|80px]][[List_of_Improvements#Farm|Farms]] and its upgrades'''<div id="Farm" style="display:inline;"></div> | ||
|- | |- | ||
|style="background:#CFCFCF; border-bottom:3px solid #909090; border-left:0; border-right:0; border-top:0; text-align:center;font-size: 16pt;" colspan="1">|'''Node''' | |style="background:#CFCFCF; border-bottom:3px solid #909090; border-left:0; border-right:0; border-top:0; text-align:center;font-size: 16pt;" colspan="1">|'''Node''' | ||
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|biomes=Tropical Forest, Temperate Grasslands,<br />Tropical Rainforest, Mediterranean | |biomes=Tropical Forest, Temperate Grasslands,<br />Tropical Rainforest, Mediterranean | ||
}} | }} | ||
|style="background:#F0F0F0;border-bottom:3px solid #909090; border-left: | |style="background:#F0F0F0;border-bottom:3px solid #909090; border-left:0; border-right:0; border-top:0;" width="30px" rowspan="4"| | ||
|style="background:#F0F0F0;border-bottom:3px solid #909090; border-left: | |style="background:#F0F0F0;border-bottom:3px solid #909090; border-left:0; border-right:0; border-top:0;" width="300px" rowspan="4"|At least one of these should be close to where you spawned. They allow you to put {{Itemil|Grain.png|List_of_Goods#Grain|Grain}} in a [[List_of_Improvements#Granary|Granary]] which allow you to create {{Itemil|GrainStore.png|List_of_Goods#GrainStores|Grain Store}} which are an excellent starter [[amenity]] for your cities allowing them to grow much faster. | ||
{{ResourceNode | {{ResourceNode | ||
|itemfile=Wheat.png | |itemfile=Wheat.png | ||
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|biomes=Mediterranean<br />Temperate Grassland | |biomes=Mediterranean<br />Temperate Grassland | ||
}} | }} | ||
|style="background:#F0F0F0;border-bottom:3px solid #909090; border-left: | |style="background:#F0F0F0;border-bottom:3px solid #909090; border-left:0; border-right:0; border-top:0;" width="30px" rowspan="1"| | ||
|style="background:#F0F0F0;border-bottom:3px solid #909090; border-left: | |style="background:#F0F0F0;border-bottom:3px solid #909090; border-left:0; border-right:0; border-top:0;" rowspan="1"| | ||
{{ResourceNode | {{ResourceNode | ||
|itemfile=Tobacco.png | |itemfile=Tobacco.png | ||
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|biomes=Mediterranean, Svanna<br />Temperate Grassland, Xeric Shrubland | |biomes=Mediterranean, Svanna<br />Temperate Grassland, Xeric Shrubland | ||
}} | }} | ||
|style="background:#F0F0F0;border-bottom:3px solid #909090; border-left: | |style="background:#F0F0F0;border-bottom:3px solid #909090; border-left:0; border-right:0; border-top:0;" width="30px" rowspan="1"| | ||
|style="background:#F0F0F0;border-bottom:3px solid #909090; border-left: | |style="background:#F0F0F0;border-bottom:3px solid #909090; border-left:0; border-right:0; border-top:0;" rowspan="1"|If you love money, you'll love Tobacco. | ||
{{ResourceNode | {{ResourceNode | ||
|itemfile=Frankincense.png | |itemfile=Frankincense.png | ||
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|biomes=Arid Desert, Mediterranean<br />Xeric Shrubland | |biomes=Arid Desert, Mediterranean<br />Xeric Shrubland | ||
}} | }} | ||
|style="background:#F0F0F0;border-bottom:3px solid #909090; border-left: | |style="background:#F0F0F0;border-bottom:3px solid #909090; border-left:0; border-right:0; border-top:0;" width="30px" rowspan="1"| | ||
|style="background:#F0F0F0;border-bottom:3px solid #909090; border-left: | |style="background:#F0F0F0;border-bottom:3px solid #909090; border-left:0; border-right:0; border-top:0;" rowspan="1"| | ||
{{ResourceNode | {{ResourceNode | ||
|itemfile=MandrakePlants.png | |itemfile=MandrakePlants.png | ||
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|biomes=Temperate Forest | |biomes=Temperate Forest | ||
}} | }} | ||
|style="background:#F0F0F0;border-bottom:3px solid #909090; border-left: | |style="background:#F0F0F0;border-bottom:3px solid #909090; border-left:0; border-right:0; border-top:0;" width="30px" rowspan="1"| | ||
|style="background:#F0F0F0;border-bottom:3px solid #909090; border-left: | |style="background:#F0F0F0;border-bottom:3px solid #909090; border-left:0; border-right:0; border-top:0;" rowspan="1"| | ||
{{ResourceNode | {{ResourceNode | ||
|itemfile=WildHorses.png | |itemfile=WildHorses.png | ||
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|biomes=Mediterranean, Savanna<br />Taiga, Temperate Grassland<br />Xeric Shrubland | |biomes=Mediterranean, Savanna<br />Taiga, Temperate Grassland<br />Xeric Shrubland | ||
}} | }} | ||
|style="background:#F0F0F0;border-bottom:3px solid #909090; border-left: | |style="background:#F0F0F0;border-bottom:3px solid #909090; border-left:0; border-right:0; border-top:0;" width="30px" rowspan="1"| | ||
|style="background:#F0F0F0;border-bottom:3px solid #909090; border-left: | |style="background:#F0F0F0;border-bottom:3px solid #909090; border-left:0; border-right:0; border-top:0;" rowspan="1"| | ||
Once you have Horses, build Stables in every city just for the Expert slot giving | Once you have Horses, build Stables in every city just for the Expert slot giving | ||
'''+10 City Build Production.''' | '''+10 City Build Production.''' | ||
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|biomes=Mediterranean, Savanna<br />Temperate Grassland | |biomes=Mediterranean, Savanna<br />Temperate Grassland | ||
}} | }} | ||
|style="background:#F0F0F0;border-bottom:3px solid #909090; border-left: | |style="background:#F0F0F0;border-bottom:3px solid #909090; border-left:0; border-right:0; border-top:0;" width="30px" rowspan="1"| | ||
|style="background:#F0F0F0;border-bottom:3px solid #909090; border-left: | |style="background:#F0F0F0;border-bottom:3px solid #909090; border-left:0; border-right:0; border-top:0;" rowspan="1"|<small>If you don't have Horses then Cattle can almost do everything Horses can except build a Stable. If you do have Horses then make {{Itemil|CuredMeats.png|List_of_Goods#CuredMeats|Cured Meats}} and/or {{Itemil|Leather.png|List_of_Goods#Leather|Leather}}.</small> | ||
{{ResourceNode | {{ResourceNode | ||
|itemfile=Pig.png | |itemfile=Pig.png | ||
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|biomes=Temperate Forest, Taiga<br />Temperate Grassland, Savanna | |biomes=Temperate Forest, Taiga<br />Temperate Grassland, Savanna | ||
}} | }} | ||
|style="background:#F0F0F0;border-bottom:3px solid #909090; border-left: | |style="background:#F0F0F0;border-bottom:3px solid #909090; border-left:0; border-right:0; border-top:0;" width="30px" rowspan="1"| | ||
|style="background:#F0F0F0;border-bottom:3px solid #909090; border-left: | |style="background:#F0F0F0;border-bottom:3px solid #909090; border-left:0; border-right:0; border-top:0;" rowspan="1"| | ||
{{ResourceNode | {{ResourceNode | ||
|itemfile=Sheep.png | |itemfile=Sheep.png | ||
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|biomes=Mediterranean, Savanna<br />Taiga, Temperate Grassland | |biomes=Mediterranean, Savanna<br />Taiga, Temperate Grassland | ||
}} | }} | ||
|style="background:#F0F0F0;border-bottom:3px solid #909090; border-left: | |style="background:#F0F0F0;border-bottom:3px solid #909090; border-left:0; border-right:0; border-top:0;" width="30px" rowspan="3"| | ||
|style="background:#F0F0F0;border-bottom:3px solid #909090; border-left: | |style="background:#F0F0F0;border-bottom:3px solid #909090; border-left:0; border-right:0; border-top:0;" rowspan="3"| | ||
{{ResourceNode | {{ResourceNode | ||
|itemfile=Goat.png | |itemfile=Goat.png | ||
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|biomes=Tropical Forest, Temperate Grassland<br />Tropical Rainforest, Temperate Rainforest | |biomes=Tropical Forest, Temperate Grassland<br />Tropical Rainforest, Temperate Rainforest | ||
}} | }} | ||
|style="background:#F0F0F0;border-bottom:3px solid #909090; border-left: | |style="background:#F0F0F0;border-bottom:3px solid #909090; border-left:0; border-right:0; border-top:0;" width="30px" rowspan="1"| | ||
|style="background:#F0F0F0;border-bottom:3px solid #909090; border-left: | |style="background:#F0F0F0;border-bottom:3px solid #909090; border-left:0; border-right:0; border-top:0;" rowspan="1"| | ||
{{ResourceNode | {{ResourceNode | ||
|itemfile=Cinnamon.png | |itemfile=Cinnamon.png | ||
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|biomes=Tropical Forest<br />Tropical Rainforest | |biomes=Tropical Forest<br />Tropical Rainforest | ||
}} | }} | ||
|style="background:#F0F0F0;border-bottom:3px solid #909090; border-left: | |style="background:#F0F0F0;border-bottom:3px solid #909090; border-left:0; border-right:0; border-top:0;" width="30px" rowspan="1"| | ||
|style="background:#F0F0F0;border-bottom:3px solid #909090; border-left: | |style="background:#F0F0F0;border-bottom:3px solid #909090; border-left:0; border-right:0; border-top:0;" rowspan="1"| | ||
{{ResourceNode | {{ResourceNode | ||
|itemfile=NaturalDyes.png | |itemfile=NaturalDyes.png | ||
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|biomes=Mediterranean, Savanna<br />Temperate Forest, Temperate Grassland<br />Temperate Rainforest, Tropical Forest<br />Tropical Rainforest | |biomes=Mediterranean, Savanna<br />Temperate Forest, Temperate Grassland<br />Temperate Rainforest, Tropical Forest<br />Tropical Rainforest | ||
}} | }} | ||
|style="background:#F0F0F0;border-bottom:3px solid #909090; border-left: | |style="background:#F0F0F0;border-bottom:3px solid #909090; border-left:0; border-right:0; border-top:0;" width="30px" rowspan="1"| | ||
|style="background:#F0F0F0;border-bottom:3px solid #909090; border-left: | |style="background:#F0F0F0;border-bottom:3px solid #909090; border-left:0; border-right:0; border-top:0;" rowspan="1"| | ||
{{ResourceNode | {{ResourceNode | ||
|itemfile=Sugar.png | |itemfile=Sugar.png | ||
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|biomes=Mediterranean, Savanna<br />Tropical Rainforest, Xeric Shrubland | |biomes=Mediterranean, Savanna<br />Tropical Rainforest, Xeric Shrubland | ||
}} | }} | ||
|style="background:#F0F0F0;border-bottom:3px solid #909090; border-left: | |style="background:#F0F0F0;border-bottom:3px solid #909090; border-left:0; border-right:0; border-top:0;" width="30px" rowspan="2"| | ||
|style="background:#F0F0F0;border-bottom:3px solid #909090; border-left: | |style="background:#F0F0F0;border-bottom:3px solid #909090; border-left:0; border-right:0; border-top:0;" rowspan="2"|Can make {{Itemil|Syrup.png|List_of_Goods#Syrup|Syrup}} directly.<br />Normally this requires a [[List_of_Improvements#FermentingPit|Fermenting Pit]]. | ||
{{ResourceNode | {{ResourceNode | ||
|itemfile=Cocoa.png | |itemfile=Cocoa.png | ||
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|biomes=Tropical Forest<br />Tropical Rainforest | |biomes=Tropical Forest<br />Tropical Rainforest | ||
}} | }} | ||
|style="background:#F0F0F0;border-bottom:3px solid #909090; border-left: | |style="background:#F0F0F0;border-bottom:3px solid #909090; border-left:0; border-right:0; border-top:0;" width="30px" rowspan="1"| | ||
|style="background:#F0F0F0;border-bottom:3px solid #909090; border-left: | |style="background:#F0F0F0;border-bottom:3px solid #909090; border-left:0; border-right:0; border-top:0;" rowspan="1"| | ||
{{ResourceNode | {{ResourceNode | ||
|itemfile=SaffronFlowers.png | |itemfile=SaffronFlowers.png | ||
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|biomes=Mediterranean<br />Temperate Grassland,<br />Xeric Shrubland | |biomes=Mediterranean<br />Temperate Grassland,<br />Xeric Shrubland | ||
}} | }} | ||
|style="background:#F0F0F0;border-bottom:3px solid #909090; border-left: | |style="background:#F0F0F0;border-bottom:3px solid #909090; border-left:0; border-right:0; border-top:0;" width="30px" rowspan="1"| | ||
|style="background:#F0F0F0;border-bottom:3px solid #909090; border-left: | |style="background:#F0F0F0;border-bottom:3px solid #909090; border-left:0; border-right:0; border-top:0;" rowspan="1"| | ||
{{ResourceNode | {{ResourceNode | ||
|itemfile=Silkworm.png | |itemfile=Silkworm.png | ||
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|biomes=Temperate Forest<br />Temperate Rainforest | |biomes=Temperate Forest<br />Temperate Rainforest | ||
}} | }} | ||
|style="background:#F0F0F0;border-bottom:3px solid #909090; border-left: | |style="background:#F0F0F0;border-bottom:3px solid #909090; border-left:0; border-right:0; border-top:0;" width="30px" rowspan="1"| | ||
|style="background:#F0F0F0;border-bottom:3px solid #909090; border-left: | |style="background:#F0F0F0;border-bottom:3px solid #909090; border-left:0; border-right:0; border-top:0;" rowspan="1"| | ||
{{ResourceNode | {{ResourceNode | ||
|itemfile=CottonField.png | |itemfile=CottonField.png | ||
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|biomes=Mediterranean, Temperate Grassland<br />Savanna | |biomes=Mediterranean, Temperate Grassland<br />Savanna | ||
}} | }} | ||
|style="background:#F0F0F0;border-bottom:3px solid #909090; border-left: | |style="background:#F0F0F0;border-bottom:3px solid #909090; border-left:0; border-right:0; border-top:0;" width="30px" rowspan="1"| | ||
|style="background:#F0F0F0;border-bottom:3px solid #909090; border-left: | |style="background:#F0F0F0;border-bottom:3px solid #909090; border-left:0; border-right:0; border-top:0;" rowspan="1"| | ||
{{ResourceNode | {{ResourceNode | ||
|itemfile=Coffee.png | |itemfile=Coffee.png | ||
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|biomes=Mediterranean, Savanna<br />Tropical Forest | |biomes=Mediterranean, Savanna<br />Tropical Forest | ||
}} | }} | ||
|style="background:#F0F0F0;border-bottom:3px solid #909090; border-left: | |style="background:#F0F0F0;border-bottom:3px solid #909090; border-left:0; border-right:0; border-top:0;" width="30px" rowspan="1"| | ||
|style="background:#F0F0F0;border-bottom:3px solid #909090; border-left: | |style="background:#F0F0F0;border-bottom:3px solid #909090; border-left:0; border-right:0; border-top:0;" rowspan="1"| | ||
{{ResourceNode | {{ResourceNode | ||
|itemfile=RubberNode.png | |itemfile=RubberNode.png | ||
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|biomes=Tropical Forest<br />Tropical Rainforest | |biomes=Tropical Forest<br />Tropical Rainforest | ||
}} | }} | ||
|style="background:#F0F0F0;border-bottom:3px solid #909090; border-left: | |style="background:#F0F0F0;border-bottom:3px solid #909090; border-left:0; border-right:0; border-top:0;" width="30px" rowspan="1"| | ||
|style="background:#F0F0F0;border-bottom:3px solid #909090; border-left: | |style="background:#F0F0F0;border-bottom:3px solid #909090; border-left:0; border-right:0; border-top:0;" rowspan="1"| | ||
|} | |} | ||
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{|width="940px" align="center" cellpadding="0" cellspacing="0" style="border:0; border-radius:0;" | {|width="940px" align="center" cellpadding="0" cellspacing="0" style="border:0; border-radius:0;" | ||
|style="background:#CFCFCF; border-bottom:0px solid #909090; border-left: | |style="background:#CFCFCF; border-bottom:0px solid #909090; border-left:0; border-right:0; border-top:0; text-align:center;font-size: 24pt;" colspan="6">|'''[[File:HuntingCamp.png|frameless|80px]][[List_of_Improvements#HuntingCamp|Hunting Camp]] and its upgrades'''<div id="HuntingCamp" style="display:inline;"></div> | ||
|- | |- | ||
|style="background:#CFCFCF; border-bottom:3px solid #909090; border-left: | |style="background:#CFCFCF; border-bottom:3px solid #909090; border-left:0; border-right:0; border-top:0; text-align:center;font-size: 16pt;" colspan="1">|'''Node''' | ||
|style="background:#CFCFCF; border-bottom:3px solid #909090; border-left: | |style="background:#CFCFCF; border-bottom:3px solid #909090; border-left:0; border-right:0; border-top:0; text-align:center;font-size: 16pt;" colspan="2">|'''Outputs''' | ||
|style="background:#CFCFCF; border-bottom:3px solid #909090; border-left: | |style="background:#CFCFCF; border-bottom:3px solid #909090; border-left:0; border-right:0; border-top:0; text-align:center;font-size: 16pt;" colspan="2">|'''Spawns in''' | ||
|style="background:#CFCFCF; border-bottom:3px solid #909090; border-left: | |style="background:#CFCFCF; border-bottom:3px solid #909090; border-left:0; border-right:0; border-top:0; text-align:center;font-size: 16pt;" colspan="2">|'''Other''' | ||
{{ResourceNode | {{ResourceNode | ||
|itemfile=Zebra.png | |itemfile=Zebra.png | ||
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|biomes=Mediterranean<br />Savanna | |biomes=Mediterranean<br />Savanna | ||
}} | }} | ||
|style="background:#F0F0F0;border-bottom:3px solid #909090; border-left: | |style="background:#F0F0F0;border-bottom:3px solid #909090; border-left:0; border-right:0; border-top:0;" width="30px" rowspan="1"| | ||
|style="background:#F0F0F0;border-bottom:3px solid #909090; border-left: | |style="background:#F0F0F0;border-bottom:3px solid #909090; border-left:0; border-right:0; border-top:0;" rowspan="1"| | ||
{{ResourceNode | {{ResourceNode | ||
|itemfile=Fox.png | |itemfile=Fox.png | ||
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|biomes=Temperate Forest, Taiga<br />Temperate Grassland, Tundra<br />Temperate Rainforest | |biomes=Temperate Forest, Taiga<br />Temperate Grassland, Tundra<br />Temperate Rainforest | ||
}} | }} | ||
|style="background:#F0F0F0;border-bottom:3px solid #909090; border-left: | |style="background:#F0F0F0;border-bottom:3px solid #909090; border-left:0; border-right:0; border-top:0;" width="30px" rowspan="1"| | ||
|style="background:#F0F0F0;border-bottom:3px solid #909090; border-left: | |style="background:#F0F0F0;border-bottom:3px solid #909090; border-left:0; border-right:0; border-top:0;" rowspan="1"| | ||
{{ResourceNode | {{ResourceNode | ||
|itemfile=WhiteTailedDeer.png | |itemfile=WhiteTailedDeer.png | ||
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|biomes=Temperate Forest, Taiga<br />Temperate Grassland, Savanna<br />Temperate Rainforest, Mediterranean | |biomes=Temperate Forest, Taiga<br />Temperate Grassland, Savanna<br />Temperate Rainforest, Mediterranean | ||
}} | }} | ||
|style="background:#F0F0F0;border-bottom:3px solid #909090; border-left: | |style="background:#F0F0F0;border-bottom:3px solid #909090; border-left:0; border-right:0; border-top:0;" width="30px" rowspan="1"| | ||
|style="background:#F0F0F0;border-bottom:3px solid #909090; border-left: | |style="background:#F0F0F0;border-bottom:3px solid #909090; border-left:0; border-right:0; border-top:0;" rowspan="1"| | ||
{{ResourceNode | {{ResourceNode | ||
|itemfile=WildCamels.png | |itemfile=WildCamels.png | ||
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|biomes=Arid Desert | |biomes=Arid Desert | ||
}} | }} | ||
|style="background:#F0F0F0;border-bottom:3px solid #909090; border-left: | |style="background:#F0F0F0;border-bottom:3px solid #909090; border-left:0; border-right:0; border-top:0;" width="30px" rowspan="1"| | ||
|style="background:#F0F0F0;border-bottom:3px solid #909090; border-left: | |style="background:#F0F0F0;border-bottom:3px solid #909090; border-left:0; border-right:0; border-top:0;" rowspan="1"| | ||
Besides Horses and Cows, Camels are the only way to make Carriages at any reasonable speed without spending a ton of {{Wealth}} Wealth. | Besides Horses and Cows, Camels are the only way to make Carriages at any reasonable speed without spending a ton of {{Wealth}} Wealth. | ||
{{ResourceNode | {{ResourceNode | ||
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|biomes=Savanna<br />Temperate Grassland | |biomes=Savanna<br />Temperate Grassland | ||
}} | }} | ||
|style="background:#F0F0F0;border-bottom:3px solid #909090; border-left: | |style="background:#F0F0F0;border-bottom:3px solid #909090; border-left:0; border-right:0; border-top:0;" width="30px" rowspan="1"| | ||
|style="background:#F0F0F0;border-bottom:3px solid #909090; border-left: | |style="background:#F0F0F0;border-bottom:3px solid #909090; border-left:0; border-right:0; border-top:0;" rowspan="1"| | ||
{{ResourceNode | {{ResourceNode | ||
|itemfile=ElephantHerd.png | |itemfile=ElephantHerd.png | ||
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|biomes=Tropical Forest, Mediterranean<br />Tropical Rainforest, Savanna | |biomes=Tropical Forest, Mediterranean<br />Tropical Rainforest, Savanna | ||
}} | }} | ||
|style="background:#F0F0F0;border-bottom:3px solid #909090; border-left: | |style="background:#F0F0F0;border-bottom:3px solid #909090; border-left:0; border-right:0; border-top:0;" width="30px" rowspan="1"| | ||
|style="background:#F0F0F0;border-bottom:3px solid #909090; border-left: | |style="background:#F0F0F0;border-bottom:3px solid #909090; border-left:0; border-right:0; border-top:0;" rowspan="1"| | ||
|} | |} | ||
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{|width="940px" align="center" cellpadding="0" cellspacing="0" style="border:0; border-radius:0;" | {|width="940px" align="center" cellpadding="0" cellspacing="0" style="border:0; border-radius:0;" | ||
|style="background:#CFCFCF; border-bottom:0px solid #909090; border-left: | |style="background:#CFCFCF; border-bottom:0px solid #909090; border-left:0; border-right:0; border-top:0; text-align:center;font-size: 24pt;" colspan="6">|'''[[File:FishingNet.png|frameless|80px]][[List_of_Improvements#FishingNet|Fishing Net]] and its upgrade'''<div id="FishingNet" style="display:inline;"></div> | ||
|- | |- | ||
|style="background:#CFCFCF; border-bottom:3px solid #909090; border-left: | |style="background:#CFCFCF; border-bottom:3px solid #909090; border-left:0; border-right:0; border-top:0; text-align:center;font-size: 16pt;" colspan="1">|'''Node''' | ||
|style="background:#CFCFCF; border-bottom:3px solid #909090; border-left: | |style="background:#CFCFCF; border-bottom:3px solid #909090; border-left:0; border-right:0; border-top:0; text-align:center;font-size: 16pt;" colspan="2">|'''Outputs''' | ||
|style="background:#CFCFCF; border-bottom:3px solid #909090; border-left: | |style="background:#CFCFCF; border-bottom:3px solid #909090; border-left:0; border-right:0; border-top:0; text-align:center;font-size: 16pt;" colspan="2">|'''Spawns in''' | ||
|style="background:#CFCFCF; border-bottom:3px solid #909090; border-left: | |style="background:#CFCFCF; border-bottom:3px solid #909090; border-left:0; border-right:0; border-top:0; text-align:center;font-size: 16pt;" colspan="2">|'''Other''' | ||
{{ResourceNode | {{ResourceNode | ||
|itemfile=CoastalFishery.png | |itemfile=CoastalFishery.png | ||
Line 345: | Line 345: | ||
|biomes=Coastal Water | |biomes=Coastal Water | ||
}} | }} | ||
|style="background:#F0F0F0;border-bottom:3px solid #909090; border-left: | |style="background:#F0F0F0;border-bottom:3px solid #909090; border-left:0; border-right:0; border-top:0;" width="30px" rowspan="3"| | ||
|style="background:#F0F0F0;border-bottom:3px solid #909090; border-left: | |style="background:#F0F0F0;border-bottom:3px solid #909090; border-left:0; border-right:0; border-top:0;" rowspan="3"| | ||
You can combine Fish with Salt to make {{Itemil|SaltedFish.png|List_of_Goods#SaltedFish|Salted Fish}} which are a decent amenity that gives food and health early on. Water regions are also a good alternative for {{Itemil|Tallow.png|List_of_Goods#Tallow|Tallow}} if you don't have {{Itemil|Pig.png|List_of_Resource_Nodes#Pigs|Pig}}. Same goes for {{Itemil|Salt.png|List_of_Goods#Salt|Salt}} if you don't have {{Itemil|RockSalt.png|List_of_Resource_Nodes#RockSalt|Rock Salt}}. | You can combine Fish with Salt to make {{Itemil|SaltedFish.png|List_of_Goods#SaltedFish|Salted Fish}} which are a decent amenity that gives food and health early on. Water regions are also a good alternative for {{Itemil|Tallow.png|List_of_Goods#Tallow|Tallow}} if you don't have {{Itemil|Pig.png|List_of_Resource_Nodes#Pigs|Pig}}. Same goes for {{Itemil|Salt.png|List_of_Goods#Salt|Salt}} if you don't have {{Itemil|RockSalt.png|List_of_Resource_Nodes#RockSalt|Rock Salt}}. | ||
{{ResourceNode | {{ResourceNode | ||
Line 367: | Line 367: | ||
{|width="940px" align="center" cellpadding="0" cellspacing="0" style="border:0; border-radius:0;" | {|width="940px" align="center" cellpadding="0" cellspacing="0" style="border:0; border-radius:0;" | ||
|style="background:#CFCFCF; border-bottom:0px solid #909090; border-left: | |style="background:#CFCFCF; border-bottom:0px solid #909090; border-left:0; border-right:0; border-top:0; text-align:center;font-size: 24pt;" colspan="6">|'''[[File:StonePit.png|frameless|80px]][[List_of_Improvements#StonePit|Stone Pit]] and its upgrades'''<div id="StonePit" style="display:inline;"></div> | ||
|- | |- | ||
|style="background:#CFCFCF; border-bottom:3px solid #909090; border-left: | |style="background:#CFCFCF; border-bottom:3px solid #909090; border-left:0; border-right:0; border-top:0; text-align:center;font-size: 16pt;" colspan="1">|'''Node''' | ||
|style="background:#CFCFCF; border-bottom:3px solid #909090; border-left: | |style="background:#CFCFCF; border-bottom:3px solid #909090; border-left:0; border-right:0; border-top:0; text-align:center;font-size: 16pt;" colspan="2">|'''Outputs''' | ||
|style="background:#CFCFCF; border-bottom:3px solid #909090; border-left: | |style="background:#CFCFCF; border-bottom:3px solid #909090; border-left:0; border-right:0; border-top:0; text-align:center;font-size: 16pt;" colspan="2">|'''Spawns in''' | ||
|style="background:#CFCFCF; border-bottom:3px solid #909090; border-left: | |style="background:#CFCFCF; border-bottom:3px solid #909090; border-left:0; border-right:0; border-top:0; text-align:center;font-size: 16pt;" colspan="2">|'''Other''' | ||
{{ResourceNode | {{ResourceNode | ||
|itemfile=CopperDeposit.png | |itemfile=CopperDeposit.png | ||
Line 380: | Line 380: | ||
|biomes=All Biomes except<br />Coastal Water and Mountains | |biomes=All Biomes except<br />Coastal Water and Mountains | ||
}} | }} | ||
|style="background:#F0F0F0;border-bottom:3px solid #909090; border-left: | |style="background:#F0F0F0;border-bottom:3px solid #909090; border-left:0; border-right:0; border-top:0;" width="30px" rowspan="3"| | ||
|style="background:#F0F0F0;border-bottom:3px solid #909090; border-left: | |style="background:#F0F0F0;border-bottom:3px solid #909090; border-left:0; border-right:0; border-top:0;" rowspan="3"| | ||
Your primary source of {{Itemil|MetalIngot.png|List_of_Goods#MetalIngots|Metal Ingot}} if you don't have a {{Itemil|Meteorite.png|List_of_Resource_Nodes#Meteorite|Meteorite}}. Iron is more efficient than Copper when crafting Metal Ingots in a [[List_of_Improvements#Blacksmith|Blacksmith]].<br /><br />Copper, Iron, and Lead have a<br />"BonusForNearbyPlacedResources"<br />in the game files suggesting they have a higher chance to spawn together. | Your primary source of {{Itemil|MetalIngot.png|List_of_Goods#MetalIngots|Metal Ingot}} if you don't have a {{Itemil|Meteorite.png|List_of_Resource_Nodes#Meteorite|Meteorite}}. Iron is more efficient than Copper when crafting Metal Ingots in a [[List_of_Improvements#Blacksmith|Blacksmith]].<br /><br />Copper, Iron, and Lead have a<br />"BonusForNearbyPlacedResources"<br />in the game files suggesting they have a higher chance to spawn together. | ||
{{ResourceNode | {{ResourceNode | ||
Line 404: | Line 404: | ||
|biomes=All Biomes except<br />Coastal Water and Mountains | |biomes=All Biomes except<br />Coastal Water and Mountains | ||
}} | }} | ||
|style="background:#F0F0F0;border-bottom:3px solid #909090; border-left: | |style="background:#F0F0F0;border-bottom:3px solid #909090; border-left:0; border-right:0; border-top:0;" width="30px" rowspan="1"| | ||
|style="background:#F0F0F0;border-bottom:3px solid #909090; border-left: | |style="background:#F0F0F0;border-bottom:3px solid #909090; border-left:0; border-right:0; border-top:0;" rowspan="1"|Can make {{Itemil|MetalIngot.png|List_of_Goods#MetalIngots|Metal Ingot}} directly.<br />Normally this requires a [[List_of_Improvements#Blacksmith|Blacksmith]] using either a Copper or Iron node. | ||
{{ResourceNode | {{ResourceNode | ||
|itemfile=Gold.png | |itemfile=Gold.png | ||
Line 413: | Line 413: | ||
|biomes=Arid Desert, Savanna<br />Cold Desert, Taiga<br />Polar Desert, Tundra | |biomes=Arid Desert, Savanna<br />Cold Desert, Taiga<br />Polar Desert, Tundra | ||
}} | }} | ||
|style="background:#F0F0F0;border-bottom:3px solid #909090; border-left: | |style="background:#F0F0F0;border-bottom:3px solid #909090; border-left:0; border-right:0; border-top:0;" width="30px" rowspan="1"| | ||
|style="background:#F0F0F0;border-bottom:3px solid #909090; border-left: | |style="background:#F0F0F0;border-bottom:3px solid #909090; border-left:0; border-right:0; border-top:0;" rowspan="1"| | ||
{{ResourceNode | {{ResourceNode | ||
|itemfile=Gemstone.png | |itemfile=Gemstone.png | ||
Line 422: | Line 422: | ||
|biomes=Cold Desert, Tropical Rainforest<br />Tundra, Xeric Shrubland | |biomes=Cold Desert, Tropical Rainforest<br />Tundra, Xeric Shrubland | ||
}} | }} | ||
|style="background:#F0F0F0;border-bottom:3px solid #909090; border-left: | |style="background:#F0F0F0;border-bottom:3px solid #909090; border-left:0; border-right:0; border-top:0;" width="30px" rowspan="1"| | ||
|style="background:#F0F0F0;border-bottom:3px solid #909090; border-left: | |style="background:#F0F0F0;border-bottom:3px solid #909090; border-left:0; border-right:0; border-top:0;" rowspan="1"| | ||
{{ResourceNode | {{ResourceNode | ||
|itemfile=RockSalt.png | |itemfile=RockSalt.png | ||
Line 431: | Line 431: | ||
|biomes=Arid Desert, Mediterranean, Savanna<br />Cold Desert, Taiga, Xeric Shrubland | |biomes=Arid Desert, Mediterranean, Savanna<br />Cold Desert, Taiga, Xeric Shrubland | ||
}} | }} | ||
|style="background:#F0F0F0;border-bottom:3px solid #909090; border-left: | |style="background:#F0F0F0;border-bottom:3px solid #909090; border-left:0; border-right:0; border-top:0;" width="30px" rowspan="1"| | ||
|style="background:#F0F0F0;border-bottom:3px solid #909090; border-left: | |style="background:#F0F0F0;border-bottom:3px solid #909090; border-left:0; border-right:0; border-top:0;" rowspan="1"| | ||
{{ResourceNode | {{ResourceNode | ||
|itemfile=Limestone.png | |itemfile=Limestone.png | ||
Line 440: | Line 440: | ||
|biomes=Arid Desert, Savanna<br />Cold Desert, Taiga<br />Polar Desert, Tundra<br />Xeric Shrubland | |biomes=Arid Desert, Savanna<br />Cold Desert, Taiga<br />Polar Desert, Tundra<br />Xeric Shrubland | ||
}} | }} | ||
|style="background:#F0F0F0;border-bottom:3px solid #909090; border-left: | |style="background:#F0F0F0;border-bottom:3px solid #909090; border-left:0; border-right:0; border-top:0;" width="30px" rowspan="1"| | ||
|style="background:#F0F0F0;border-bottom:3px solid #909090; border-left: | |style="background:#F0F0F0;border-bottom:3px solid #909090; border-left:0; border-right:0; border-top:0;" rowspan="1"| | ||
{{ResourceNode | {{ResourceNode | ||
|itemfile=Obsidian.png | |itemfile=Obsidian.png | ||
Line 449: | Line 449: | ||
|biomes=Arid Desert, Taiga<br />Cold Desert, Tundra<br />Polar Desert | |biomes=Arid Desert, Taiga<br />Cold Desert, Tundra<br />Polar Desert | ||
}} | }} | ||
|style="background:#F0F0F0;border-bottom:3px solid #909090; border-left: | |style="background:#F0F0F0;border-bottom:3px solid #909090; border-left:0; border-right:0; border-top:0;" width="30px" rowspan="1"| | ||
|style="background:#F0F0F0;border-bottom:3px solid #909090; border-left: | |style="background:#F0F0F0;border-bottom:3px solid #909090; border-left:0; border-right:0; border-top:0;" rowspan="1"| | ||
{{ResourceNode | {{ResourceNode | ||
|itemfile=Manganese.png | |itemfile=Manganese.png | ||
Line 458: | Line 458: | ||
|biomes=All Biomes except<br />Coastal Water and Mountains | |biomes=All Biomes except<br />Coastal Water and Mountains | ||
}} | }} | ||
|style="background:#F0F0F0;border-bottom:3px solid #909090; border-left: | |style="background:#F0F0F0;border-bottom:3px solid #909090; border-left:0; border-right:0; border-top:0;" width="30px" rowspan="1"| | ||
|style="background:#F0F0F0;border-bottom:3px solid #909090; border-left: | |style="background:#F0F0F0;border-bottom:3px solid #909090; border-left:0; border-right:0; border-top:0;" rowspan="1"| | ||
{{ResourceNode | {{ResourceNode | ||
|itemfile=Titanium.png | |itemfile=Titanium.png | ||
Line 467: | Line 467: | ||
|biomes=Arid Desert, Mediterranean<br />Savanna, Taiga<br />Tundra, Xeric Shrubland | |biomes=Arid Desert, Mediterranean<br />Savanna, Taiga<br />Tundra, Xeric Shrubland | ||
}} | }} | ||
|style="background:#F0F0F0;border-bottom:3px solid #909090; border-left: | |style="background:#F0F0F0;border-bottom:3px solid #909090; border-left:0; border-right:0; border-top:0;" width="30px" rowspan="1"| | ||
|style="background:#F0F0F0;border-bottom:3px solid #909090; border-left: | |style="background:#F0F0F0;border-bottom:3px solid #909090; border-left:0; border-right:0; border-top:0;" rowspan="1"| | ||
{{ResourceNode | {{ResourceNode | ||
|itemfile=CoalDeposit.png | |itemfile=CoalDeposit.png | ||
Line 476: | Line 476: | ||
|biomes=All Biomes except<br />Coastal Water and Mountains | |biomes=All Biomes except<br />Coastal Water and Mountains | ||
}} | }} | ||
|style="background:#F0F0F0;border-bottom:3px solid #909090; border-left: | |style="background:#F0F0F0;border-bottom:3px solid #909090; border-left:0; border-right:0; border-top:0;" width="30px" rowspan="1"| | ||
|style="background:#F0F0F0;border-bottom:3px solid #909090; border-left: | |style="background:#F0F0F0;border-bottom:3px solid #909090; border-left:0; border-right:0; border-top:0;" rowspan="1"| | ||
{{ResourceNode | {{ResourceNode | ||
|itemfile=UraniumDeposit.png | |itemfile=UraniumDeposit.png | ||
Line 485: | Line 485: | ||
|biomes=Arid Desert, Taiga<br />Cold Desert, Tundra<br />Polar Desert, Xeric Shrubland | |biomes=Arid Desert, Taiga<br />Cold Desert, Tundra<br />Polar Desert, Xeric Shrubland | ||
}} | }} | ||
|style="background:#F0F0F0;border-bottom:3px solid #909090; border-left: | |style="background:#F0F0F0;border-bottom:3px solid #909090; border-left:0; border-right:0; border-top:0;" width="30px" rowspan="1"| | ||
|style="background:#F0F0F0;border-bottom:3px solid #909090; border-left: | |style="background:#F0F0F0;border-bottom:3px solid #909090; border-left:0; border-right:0; border-top:0;" rowspan="1"| | ||
|} | |} | ||
Line 492: | Line 492: | ||
{|width="940px" align="center" cellpadding="0" cellspacing="0" style="border:0; border-radius:0;" | {|width="940px" align="center" cellpadding="0" cellspacing="0" style="border:0; border-radius:0;" | ||
|style="background:#CFCFCF; border-bottom:0px solid #909090; border-left: | |style="background:#CFCFCF; border-bottom:0px solid #909090; border-left:0; border-right:0; border-top:0; text-align:center;font-size: 24pt;" colspan="6">|'''[[File:OilWell.png|frameless|80px]][[List_of_Improvements#OilWell|Oil Well]]'''<div id="OilWell" style="display:inline;"></div> | ||
|- | |- | ||
|style="background:#CFCFCF; border-bottom:3px solid #909090; border-left: | |style="background:#CFCFCF; border-bottom:3px solid #909090; border-left:0; border-right:0; border-top:0; text-align:center;font-size: 16pt;" colspan="1">|'''Node''' | ||
|style="background:#CFCFCF; border-bottom:3px solid #909090; border-left: | |style="background:#CFCFCF; border-bottom:3px solid #909090; border-left:0; border-right:0; border-top:0; text-align:center;font-size: 16pt;" colspan="2">|'''Outputs''' | ||
|style="background:#CFCFCF; border-bottom:3px solid #909090; border-left: | |style="background:#CFCFCF; border-bottom:3px solid #909090; border-left:0; border-right:0; border-top:0; text-align:center;font-size: 16pt;" colspan="2">|'''Spawns in''' | ||
|style="background:#CFCFCF; border-bottom:3px solid #909090; border-left: | |style="background:#CFCFCF; border-bottom:3px solid #909090; border-left:0; border-right:0; border-top:0; text-align:center;font-size: 16pt;" colspan="2">|'''Other''' | ||
{{ResourceNode | {{ResourceNode | ||
|itemfile=CrudeOil.png | |itemfile=CrudeOil.png | ||
Line 505: | Line 505: | ||
|biomes=Arid Desert, Taiga<br />Cold Desert, Tundra<br />Polar Desert, Xeric Shrubland | |biomes=Arid Desert, Taiga<br />Cold Desert, Tundra<br />Polar Desert, Xeric Shrubland | ||
}} | }} | ||
|style="background:#F0F0F0;border-bottom:3px solid #909090; border-left: | |style="background:#F0F0F0;border-bottom:3px solid #909090; border-left:0; border-right:0; border-top:0;" width="30px" rowspan="1"| | ||
|style="background:#F0F0F0;border-bottom:3px solid #909090; border-left: | |style="background:#F0F0F0;border-bottom:3px solid #909090; border-left:0; border-right:0; border-top:0;" rowspan="1"| | ||
{{ResourceNode | {{ResourceNode | ||
|itemfile=NaturalGasDeposit.png | |itemfile=NaturalGasDeposit.png | ||
Line 514: | Line 514: | ||
|biomes=Arid Desert, Taiga<br />Cold Desert, Tundra<br />Polar Desert, Xeric Shrubland | |biomes=Arid Desert, Taiga<br />Cold Desert, Tundra<br />Polar Desert, Xeric Shrubland | ||
}} | }} | ||
|style="background:#F0F0F0;border-bottom:3px solid #909090; border-left: | |style="background:#F0F0F0;border-bottom:3px solid #909090; border-left:0; border-right:0; border-top:0;" width="30px" rowspan="1"| | ||
|style="background:#F0F0F0;border-bottom:3px solid #909090; border-left: | |style="background:#F0F0F0;border-bottom:3px solid #909090; border-left:0; border-right:0; border-top:0;" rowspan="1"| | ||
|} | |} | ||
Line 559: | Line 559: | ||
animation-delay: 0.3s; | animation-delay: 0.3s; | ||
} | } | ||
tr:hover {background-color: #D6EEEE;} | |||
}} | }} | ||
Revision as of 02:33, 4 November 2024
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with a natural yield of 4
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Also shown is a Ruins Cache
and
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Resource Nodes are fixed points (Nodes) on the map generated when the game starts,
these cannot be moved (even if they have legs!) meaning it's best to plan your cities with them in mind.
Some resources need a specific Technology before the map will reveal them. For example you need to research Animal Husbandry before the icons for Pig and
Wild Horses show up. However if you happen to zoom in far enough you can visually see these animals even before the game gives them an icon on your UI.
The game is not very consistent (as of Patch 1.0.3) when resource icons appear nor does it indicate this anywhere. For example the Animal Husbandry technology enables you to harvest both Pig and
Wild Llamas but the latter already has an icon on the map for it.
Basic Resources
These are the most basic resources that will remain relevant throughout the game:
![]() |
Primarily obtained via Farms and its upgrades. | ||
![]() |
Hunting Camps are only a modest source of Wealth early on. | ||
![]() |
Logging Camps and its upgrades are a great source of Timber. | ||
![]() |
Stone Pits and its upgrades are a great source of Materials. |
Note that Regions on the map have a natural yield of these resources that you get just by claiming them. On top of that this yield not just determines the passive income they give, but also the efficiency of Farms, Logging Camps, and Stone Pits. If you plan on building a Triumph early on be prepared to gather a large quantity of these.
Resource Nodes
Besides the 4 basic resources outlined above, there are a large number of resources in specific Zones within Regions. In order to harvest these you have to build the appropriate Harvesting Improvements (Farms, Fishing Nets, etc) on top of that node. You can often select what the Harvesting Improvements does with the resource node.
For example a Farm on Rice can be set to make
Food,
Grain (Stored, for use in Crafting), or later in the game
Malt.
This list has been sorted roughly based on which improvement is needed, when you unlock it, and has grouped similar resource nodes together.
![]() | ||||||
Node | Outputs | Spawns in | Other | |||
|
![]() ![]() ![]() ![]() ![]() ![]() |
Tropical Forest, Temperate Grasslands, Tropical Rainforest, Mediterranean |
At least one of these should be close to where you spawned. They allow you to put ![]() ![]() | |||
|
![]() ![]() ![]() ![]() |
Savanna Temperate Grassland | ||||
|
![]() ![]() |
Savanna Temperate Grassland | ||||
|
![]() ![]() |
Savanna Temperate Grassland | ||||
|
![]() ![]() ![]() ![]() |
Mediterranean Temperate Grassland |
||||
|
![]() ![]() |
Mediterranean, Svanna Temperate Grassland, Xeric Shrubland |
If you love money, you'll love Tobacco. | |||
|
![]() ![]() ![]() ![]() |
Arid Desert, Mediterranean Xeric Shrubland |
||||
|
![]() ![]() |
Temperate Forest | ||||
|
![]() ![]() (Animal Husbandry, Chariots, Heavy Plows, Horseshoes) |
Mediterranean, Savanna Taiga, Temperate Grassland Xeric Shrubland |
Once you have Horses, build Stables in every city just for the Expert slot giving +10 City Build Production. | |||
|
![]() ![]() |
Mediterranean, Savanna Temperate Grassland |
If you don't have Horses then Cattle can almost do everything Horses can except build a Stable. If you do have Horses then make ![]() ![]() | |||
|
![]() ![]() ![]() ![]() |
Temperate Forest, Taiga Temperate Grassland, Savanna |
||||
|
![]() ![]() ![]() ![]() |
Mediterranean, Savanna Taiga, Temperate Grassland |
||||
|
![]() ![]() ![]() ![]() |
Mediterranean, Savanna Taiga, Temperate Grassland | ||||
|
![]() ![]() ![]() ![]() |
Tropical Forest Tropical Rainforest | ||||
|
![]() ![]() |
Tropical Forest, Temperate Grassland Tropical Rainforest, Temperate Rainforest |
||||
|
![]() ![]() |
Tropical Forest Tropical Rainforest |
||||
|
![]() ![]() (Haberdashery, Respective Art, Weaving) |
Mediterranean, Savanna Temperate Forest, Temperate Grassland Temperate Rainforest, Tropical Forest Tropical Rainforest |
||||
|
![]() ![]() ![]() ![]() |
Mediterranean, Savanna Tropical Rainforest, Xeric Shrubland |
Can make ![]() Normally this requires a Fermenting Pit. | |||
|
![]() ![]() ![]() ![]() (Brewing, Coffee Houses, Germ Theory, Herbalism) |
Tropical Forest Tropical Rainforest | ||||
|
![]() ![]() ![]() ![]() ![]() ![]() (Brewing, Coffee Houses, Germ Theory, Herbalism) |
Tropical Forest Tropical Rainforest |
||||
|
![]() ![]() ![]() ![]() |
Mediterranean Temperate Grassland, Xeric Shrubland |
||||
|
![]() ![]() |
Temperate Forest Temperate Rainforest |
||||
|
![]() ![]() |
Mediterranean, Temperate Grassland Savanna |
||||
|
![]() ![]() |
Mediterranean, Savanna Tropical Forest |
||||
|
![]() ![]() |
Tropical Forest Tropical Rainforest |
![]() | ||||||
Node | Outputs | Spawns in | Other | |||
|
![]() ![]() |
Mediterranean Savanna |
||||
|
![]() ![]() |
Temperate Forest, Taiga Temperate Grassland, Tundra Temperate Rainforest |
||||
|
![]() ![]() ![]() ![]() ![]() ![]() |
Temperate Forest, Taiga Temperate Grassland, Savanna Temperate Rainforest, Mediterranean |
||||
|
![]() ![]() |
Arid Desert |
Besides Horses and Cows, Camels are the only way to make Carriages at any reasonable speed without spending a ton of | |||
|
![]() ![]() |
Savanna Temperate Grassland |
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Tropical Forest, Mediterranean Tropical Rainforest, Savanna |
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Node | Outputs | Spawns in | Other | |||
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Coastal Water |
You can combine Fish with Salt to make | |||
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Coastal Water | ||||
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![]() ![]() ![]() ![]() ![]() ![]() (Brewing, Coffee Houses, Germ Theory, Herbalism) |
Coastal Water |
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Node | Outputs | Spawns in | Other | |||
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All Biomes except Coastal Water and Mountains |
Your primary source of | |||
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All Biomes except Coastal Water and Mountains | ||||
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![]() ![]() ![]() ![]() (Industrialization, Stained Glass, The Scientific Method) |
Temperate Forest Temperate Grassland Temperate Rainforest | ||||
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![]() ![]() ![]() ![]() ![]() ![]() (Industrialization, Stained Glass, The Scientific Method) |
All Biomes except Coastal Water and Mountains |
Can make ![]() Normally this requires a Blacksmith using either a Copper or Iron node. | |||
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Arid Desert, Savanna Cold Desert, Taiga Polar Desert, Tundra |
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Cold Desert, Tropical Rainforest Tundra, Xeric Shrubland |
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Arid Desert, Mediterranean, Savanna Cold Desert, Taiga, Xeric Shrubland |
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Arid Desert, Savanna Cold Desert, Taiga Polar Desert, Tundra Xeric Shrubland |
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Arid Desert, Taiga Cold Desert, Tundra Polar Desert |
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![]() ![]() ![]() ![]() (Industrialization, Stained Glass, The Scientific Method) |
All Biomes except Coastal Water and Mountains |
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![]() ![]() (Industrialization, Stained Glass, The Scientific Method) |
Arid Desert, Mediterranean Savanna, Taiga Tundra, Xeric Shrubland |
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All Biomes except Coastal Water and Mountains |
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![]() ![]() (Atomic Theory, Nuclear Power) |
Arid Desert, Taiga Cold Desert, Tundra Polar Desert, Xeric Shrubland |
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Node | Outputs | Spawns in | Other | |||
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![]() ![]() |
Arid Desert, Taiga Cold Desert, Tundra Polar Desert, Xeric Shrubland |
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Arid Desert, Taiga Cold Desert, Tundra Polar Desert, Xeric Shrubland |
See Also
- List of Goods (Amenities, Supplies, etc)
- List of Improvements