List of Resource Nodes: Difference between revisions

From Ara: History Untold Wiki
No edit summary
No edit summary
Line 57: Line 57:
|itemname=Wheat
|itemname=Wheat
|output={{Itemil-ext|Grain.png|List_of_Goods|Grain|100|(''Starter Tech'')}}<br />{{Itemil-ext|Malt.png|List_of_Goods|Malt|60|([[Brewing]])}}
|output={{Itemil-ext|Grain.png|List_of_Goods|Grain|100|(''Starter Tech'')}}<br />{{Itemil-ext|Malt.png|List_of_Goods|Malt|60|([[Brewing]])}}
|biomes=Savanna,<br />Temperate Grassland
|biomes=Savanna<br />Temperate Grassland
}}
}}
{{ResourceNode
{{ResourceNode
Line 63: Line 63:
|itemname=Barley
|itemname=Barley
|output={{Itemil-ext|Grain.png|List_of_Goods|Grain|125|(''Starter Tech'')}}
|output={{Itemil-ext|Grain.png|List_of_Goods|Grain|125|(''Starter Tech'')}}
|biomes=Savanna,<br />Temperate Grassland
|biomes=Savanna<br />Temperate Grassland
}}
}}
{{ResourceNode
{{ResourceNode
Line 69: Line 69:
|itemname=Corn
|itemname=Corn
|output={{Itemil-ext|Grain.png|List_of_Goods|Grain|150|(''Starter Tech'')}}
|output={{Itemil-ext|Grain.png|List_of_Goods|Grain|150|(''Starter Tech'')}}
|biomes=Savanna,<br />Temperate Grassland
|biomes=Savanna<br />Temperate Grassland
}}
}}
{{ResourceNode
{{ResourceNode
Line 75: Line 75:
|itemname=Sugar
|itemname=Sugar
|output={{Itemil-ext|Syrup.png|List_of_Goods|Syrup|30|([[Cartography]])}}<br />{{Itemil-ext|Malt.png|List_of_Goods|Malt|40|([[Brewing]])}}
|output={{Itemil-ext|Syrup.png|List_of_Goods|Syrup|30|([[Cartography]])}}<br />{{Itemil-ext|Malt.png|List_of_Goods|Malt|40|([[Brewing]])}}
|biomes=Mediterranean, Savanna,<br />Tropical Rainforest, Xeric Shrubland
|biomes=Mediterranean, Savanna<br />Tropical Rainforest, Xeric Shrubland
}}
}}
|style="background:#F0F0F0;border-bottom:3px solid #909090; border-left:solid 0px black; border-right:solid 0px black; border-top:solid 0px black;" width="30px" rowspan="2"|
|style="background:#F0F0F0;border-bottom:3px solid #909090; border-left:solid 0px black; border-right:solid 0px black; border-top:solid 0px black;" width="30px" rowspan="2"|
|style="background:#F0F0F0;border-bottom:3px solid #909090; border-left:solid 0px black; border-right:solid 0px black; border-top:solid 0px black;" rowspan="2"|Can make {{Itemil|Syrup.png|List_of_Goods|Syrup}} directly,<br />normally this requires a [[List_of_Improvements#FermentingPit.png|Fermenting Pit]].
|style="background:#F0F0F0;border-bottom:3px solid #909090; border-left:solid 0px black; border-right:solid 0px black; border-top:solid 0px black;" rowspan="2"|Can make {{Itemil|Syrup.png|List_of_Goods|Syrup}} directly<br />normally this requires a [[List_of_Improvements#FermentingPit.png|Fermenting Pit]].
{{ResourceNode
{{ResourceNode
|itemfile=Cocoa.png
|itemfile=Cocoa.png
|itemname=Cocoa
|itemname=Cocoa
|output={{Itemil-ext|Syrup.png|List_of_Goods|Syrup|60|([[Cartography]])}}<br />{{Itemil-ext|FoodOil.png|List_of_Goods|Food Oil|80|<br />([[Brewing]], [[Coffee Houses]], [[Germ Theory]], [[Herbalism]])}}
|output={{Itemil-ext|Syrup.png|List_of_Goods|Syrup|60|([[Cartography]])}}<br />{{Itemil-ext|FoodOil.png|List_of_Goods|Food Oil|80|<br />([[Brewing]], [[Coffee Houses]], [[Germ Theory]], [[Herbalism]])}}
|biomes=Tropical Forest,<br />Tropical Rainforest
|biomes=Tropical Forest<br />Tropical Rainforest
}}
}}
{{ResourceNode
{{ResourceNode
Line 89: Line 89:
|itemname=Vanilla
|itemname=Vanilla
|output={{Itemil-ext|VanillaBeans.png|List_of_Goods|Vanilla Beans|60|([[Seafaring]])}}<br />{{Itemil-ext|Spice.png|List_of_Goods|Spice|70|([[Iron Working]])}}<br />{{Itemil-ext|FoodOil.png|List_of_Goods|Food Oil|80|<br />([[Brewing]], [[Coffee Houses]], [[Germ Theory]], [[Herbalism]])}}
|output={{Itemil-ext|VanillaBeans.png|List_of_Goods|Vanilla Beans|60|([[Seafaring]])}}<br />{{Itemil-ext|Spice.png|List_of_Goods|Spice|70|([[Iron Working]])}}<br />{{Itemil-ext|FoodOil.png|List_of_Goods|Food Oil|80|<br />([[Brewing]], [[Coffee Houses]], [[Germ Theory]], [[Herbalism]])}}
|biomes=Tropical Forest,<br />Tropical Rainforest
|biomes=Tropical Forest<br />Tropical Rainforest
}}
}}
|style="background:#F0F0F0;border-bottom:3px solid #909090; border-left:solid 0px black; border-right:solid 0px black; border-top:solid 0px black;" width="30px" rowspan="1"|
|style="background:#F0F0F0;border-bottom:3px solid #909090; border-left:solid 0px black; border-right:solid 0px black; border-top:solid 0px black;" width="30px" rowspan="1"|
Line 97: Line 97:
|itemname=Saffron Flowers
|itemname=Saffron Flowers
|output={{Itemil-ext|Saffron.png|List_of_Goods|Saffron|50|([[Seafaring]])}}<br />{{Itemil-ext|Spice.png|List_of_Goods|Spice|100|([[Iron Working]])}}
|output={{Itemil-ext|Saffron.png|List_of_Goods|Saffron|50|([[Seafaring]])}}<br />{{Itemil-ext|Spice.png|List_of_Goods|Spice|100|([[Iron Working]])}}
|biomes=Mediterranean,<br />Temperate Grassland,<br />Xeric Shrubland
|biomes=Mediterranean<br />Temperate Grassland,<br />Xeric Shrubland
}}
}}
|style="background:#F0F0F0;border-bottom:3px solid #909090; border-left:solid 0px black; border-right:solid 0px black; border-top:solid 0px black;" width="30px" rowspan="1"|
|style="background:#F0F0F0;border-bottom:3px solid #909090; border-left:solid 0px black; border-right:solid 0px black; border-top:solid 0px black;" width="30px" rowspan="1"|
Line 105: Line 105:
|itemname=Cinnamon
|itemname=Cinnamon
|output={{Itemil-ext|Spice.png|List_of_Goods|Spice|30|([[Iron Working]])}}
|output={{Itemil-ext|Spice.png|List_of_Goods|Spice|30|([[Iron Working]])}}
|biomes=Tropical Forest,<br />Tropical Rainforest
|biomes=Tropical Forest<br />Tropical Rainforest
}}
}}
|style="background:#F0F0F0;border-bottom:3px solid #909090; border-left:solid 0px black; border-right:solid 0px black; border-top:solid 0px black;" width="30px" rowspan="1"|
|style="background:#F0F0F0;border-bottom:3px solid #909090; border-left:solid 0px black; border-right:solid 0px black; border-top:solid 0px black;" width="30px" rowspan="1"|
Line 113: Line 113:
|itemname=Tobacco
|itemname=Tobacco
|output={{Wealth}} Wealth {{Prod|10}}
|output={{Wealth}} Wealth {{Prod|10}}
|biomes=Mediterranean, Svanna,<br />Temperate Grassland, Xeric Shrubland
|biomes=Mediterranean, Svanna<br />Temperate Grassland, Xeric Shrubland
}}
}}
|style="background:#F0F0F0;border-bottom:3px solid #909090; border-left:solid 0px black; border-right:solid 0px black; border-top:solid 0px black;" width="30px" rowspan="1"|
|style="background:#F0F0F0;border-bottom:3px solid #909090; border-left:solid 0px black; border-right:solid 0px black; border-top:solid 0px black;" width="30px" rowspan="1"|
Line 121: Line 121:
|itemname=Tea Grove
|itemname=Tea Grove
|output={{Itemil-ext|TeaLeaves.png|List_of_Goods|Tea Leaves|100|([[Herbalism]])}}
|output={{Itemil-ext|TeaLeaves.png|List_of_Goods|Tea Leaves|100|([[Herbalism]])}}
|biomes=Tropical Forest, Temperate Grassland,<br />Tropical Rainforest, Temperate Rainforest
|biomes=Tropical Forest, Temperate Grassland<br />Tropical Rainforest, Temperate Rainforest
}}
}}
|style="background:#F0F0F0;border-bottom:3px solid #909090; border-left:solid 0px black; border-right:solid 0px black; border-top:solid 0px black;" width="30px" rowspan="1"|
|style="background:#F0F0F0;border-bottom:3px solid #909090; border-left:solid 0px black; border-right:solid 0px black; border-top:solid 0px black;" width="30px" rowspan="1"|
Line 137: Line 137:
|itemname=Silkworm
|itemname=Silkworm
|output={{Itemil-ext|Silk.png|List_of_Goods|Silk|90|([[Seafaring]])}}
|output={{Itemil-ext|Silk.png|List_of_Goods|Silk|90|([[Seafaring]])}}
|biomes=Temperate Forest,<br />Temperate Rainforest
|biomes=Temperate Forest<br />Temperate Rainforest
}}
}}
|style="background:#F0F0F0;border-bottom:3px solid #909090; border-left:solid 0px black; border-right:solid 0px black; border-top:solid 0px black;" width="30px" rowspan="1"|
|style="background:#F0F0F0;border-bottom:3px solid #909090; border-left:solid 0px black; border-right:solid 0px black; border-top:solid 0px black;" width="30px" rowspan="1"|
Line 145: Line 145:
|itemname=Grapevines
|itemname=Grapevines
|output={{Food}} Food {{Prod|50}}<br />{{Itemil-ext|Grape.png|List_of_Goods|Grape|150|(''Starter Tech'')}}
|output={{Food}} Food {{Prod|50}}<br />{{Itemil-ext|Grape.png|List_of_Goods|Grape|150|(''Starter Tech'')}}
|biomes=Mediterranean,<br />Temperate Grassland
|biomes=Mediterranean<br />Temperate Grassland
}}
}}
|style="background:#F0F0F0;border-bottom:3px solid #909090; border-left:solid 0px black; border-right:solid 0px black; border-top:solid 0px black;" width="30px" rowspan="1"|
|style="background:#F0F0F0;border-bottom:3px solid #909090; border-left:solid 0px black; border-right:solid 0px black; border-top:solid 0px black;" width="30px" rowspan="1"|
Line 153: Line 153:
|itemname=Cotton Field
|itemname=Cotton Field
|output={{Itemil-ext|Cotton.png|List_of_Goods|Cotton|50|([[Feudalism]])}}
|output={{Itemil-ext|Cotton.png|List_of_Goods|Cotton|50|([[Feudalism]])}}
|biomes=Mediterranean, Temperate Grassland,<br />Savanna
|biomes=Mediterranean, Temperate Grassland<br />Savanna
}}
}}
|style="background:#F0F0F0;border-bottom:3px solid #909090; border-left:solid 0px black; border-right:solid 0px black; border-top:solid 0px black;" width="30px" rowspan="1"|
|style="background:#F0F0F0;border-bottom:3px solid #909090; border-left:solid 0px black; border-right:solid 0px black; border-top:solid 0px black;" width="30px" rowspan="1"|
Line 161: Line 161:
|itemname=Coffee
|itemname=Coffee
|output={{Itemil-ext|CoffeeBeans.png|List_of_Goods|Coffee Beans|40|([[Coffee Houses]])}}
|output={{Itemil-ext|CoffeeBeans.png|List_of_Goods|Coffee Beans|40|([[Coffee Houses]])}}
|biomes=Mediterranean, Savanna,<br />Tropical Forest
|biomes=Mediterranean, Savanna<br />Tropical Forest
}}
}}
|style="background:#F0F0F0;border-bottom:3px solid #909090; border-left:solid 0px black; border-right:solid 0px black; border-top:solid 0px black;" width="30px" rowspan="1"|
|style="background:#F0F0F0;border-bottom:3px solid #909090; border-left:solid 0px black; border-right:solid 0px black; border-top:solid 0px black;" width="30px" rowspan="1"|
Line 169: Line 169:
|itemname=Rubber
|itemname=Rubber
|output={{Itemil-ext|Rubber.png|List_of_Goods|Rubber|50|([[Industrialization]])}}
|output={{Itemil-ext|Rubber.png|List_of_Goods|Rubber|50|([[Industrialization]])}}
|biomes=Tropical Forest,<br />Tropical Rainforest
|biomes=Tropical Forest<br />Tropical Rainforest
}}
}}
|style="background:#F0F0F0;border-bottom:3px solid #909090; border-left:solid 0px black; border-right:solid 0px black; border-top:solid 0px black;" width="30px" rowspan="1"|
|style="background:#F0F0F0;border-bottom:3px solid #909090; border-left:solid 0px black; border-right:solid 0px black; border-top:solid 0px black;" width="30px" rowspan="1"|
Line 177: Line 177:
|itemname=Natural Dyes
|itemname=Natural Dyes
|output={{Itemil-ext|Dye.png|List_of_Goods|Dye|150|<br />([[Haberdashery]], [[Respective Art]], [[Weaving]])}}
|output={{Itemil-ext|Dye.png|List_of_Goods|Dye|150|<br />([[Haberdashery]], [[Respective Art]], [[Weaving]])}}
|biomes=Mediterranean, Savanna,<br />Temperate Forest, Temperate Grassland,<br />Temperate Rainforest, Tropical Forest, Tropical Rainforest
|biomes=Mediterranean, Savanna<br />Temperate Forest, Temperate Grassland<br />Temperate Rainforest, Tropical Forest<br />Tropical Rainforest
}}
}}
|style="background:#F0F0F0;border-bottom:3px solid #909090; border-left:solid 0px black; border-right:solid 0px black; border-top:solid 0px black;" width="30px" rowspan="1"|
|style="background:#F0F0F0;border-bottom:3px solid #909090; border-left:solid 0px black; border-right:solid 0px black; border-top:solid 0px black;" width="30px" rowspan="1"|
Line 185: Line 185:
|itemname=Frankincense
|itemname=Frankincense
|output={{Wealth}} Wealth {{Prod|10}}<br />{{Itemil-ext|Incense.png|List_of_Goods|Incense|20|(''Starter Tech'')}}
|output={{Wealth}} Wealth {{Prod|10}}<br />{{Itemil-ext|Incense.png|List_of_Goods|Incense|20|(''Starter Tech'')}}
|biomes=Arid Desert, Mediterranean,<br />Xeric Shrubland
|biomes=Arid Desert, Mediterranean<br />Xeric Shrubland
}}
}}
|style="background:#F0F0F0;border-bottom:3px solid #909090; border-left:solid 0px black; border-right:solid 0px black; border-top:solid 0px black;" width="30px" rowspan="1"|
|style="background:#F0F0F0;border-bottom:3px solid #909090; border-left:solid 0px black; border-right:solid 0px black; border-top:solid 0px black;" width="30px" rowspan="1"|
Line 193: Line 193:
|itemname=Wild Horses
|itemname=Wild Horses
|output={{Itemil-ext|Horse.png|List_of_Goods|Horse|100|<br />([[Animal Husbandry]], [[Chariots]], [[Heavy Plows]], [[Horseshoes]])}}
|output={{Itemil-ext|Horse.png|List_of_Goods|Horse|100|<br />([[Animal Husbandry]], [[Chariots]], [[Heavy Plows]], [[Horseshoes]])}}
|biomes=Mediterranean, Savanna,<br />Taiga, Temperate Grassland,<br />Xeric Shrubland
|biomes=Mediterranean, Savanna<br />Taiga, Temperate Grassland<br />Xeric Shrubland
}}
}}
|style="background:#F0F0F0;border-bottom:3px solid #909090; border-left:solid 0px black; border-right:solid 0px black; border-top:solid 0px black;" width="30px" rowspan="1"|
|style="background:#F0F0F0;border-bottom:3px solid #909090; border-left:solid 0px black; border-right:solid 0px black; border-top:solid 0px black;" width="30px" rowspan="1"|
Line 203: Line 203:
|itemname=Cow
|itemname=Cow
|output={{Itemil-ext|Cattle.png|List_of_Goods|Cattle|150|([[Animal Husbandry]])}}
|output={{Itemil-ext|Cattle.png|List_of_Goods|Cattle|150|([[Animal Husbandry]])}}
|biomes=Mediterranean, Savanna,<br />Temperate Grassland
|biomes=Mediterranean, Savanna<br />Temperate Grassland
}}
}}
|style="background:#F0F0F0;border-bottom:3px solid #909090; border-left:solid 0px black; border-right:solid 0px black; border-top:solid 0px black;" width="30px" rowspan="1"|
|style="background:#F0F0F0;border-bottom:3px solid #909090; border-left:solid 0px black; border-right:solid 0px black; border-top:solid 0px black;" width="30px" rowspan="1"|
Line 211: Line 211:
|itemname=Pig
|itemname=Pig
|output={{Itemil-ext|LiveHogs.png|List_of_Goods|Live Hogs|150|([[Animal Husbandry]])}}<br />{{Itemil-ext|Tallow.png|List_of_Goods|Tallow|200|([[Candles]])}}
|output={{Itemil-ext|LiveHogs.png|List_of_Goods|Live Hogs|150|([[Animal Husbandry]])}}<br />{{Itemil-ext|Tallow.png|List_of_Goods|Tallow|200|([[Candles]])}}
|biomes=Savanna, Taiga,<br />Temperate Forest, Temperate Grassland
|biomes=Temperate Forest, Taiga<br />Temperate Grassland, Savanna
}}
}}
|style="background:#F0F0F0;border-bottom:3px solid #909090; border-left:solid 0px black; border-right:solid 0px black; border-top:solid 0px black;" width="30px" rowspan="1"|
|style="background:#F0F0F0;border-bottom:3px solid #909090; border-left:solid 0px black; border-right:solid 0px black; border-top:solid 0px black;" width="30px" rowspan="1"|
Line 219: Line 219:
|itemname=Sheep
|itemname=Sheep
|output={{Itemil-ext|Wool.png|List_of_Goods|Wool|155|(''Starter Tech'')}}<br />{{Itemil-ext|DomesticSheep.png|List_of_Goods|Domestic Sheep|100|([[Animal Husbandry]])}}
|output={{Itemil-ext|Wool.png|List_of_Goods|Wool|155|(''Starter Tech'')}}<br />{{Itemil-ext|DomesticSheep.png|List_of_Goods|Domestic Sheep|100|([[Animal Husbandry]])}}
|biomes=Mediterranean, Savanna,<br />Taiga, Temperate Grassland
|biomes=Mediterranean, Savanna<br />Taiga, Temperate Grassland
}}
}}
|style="background:#F0F0F0;border-bottom:3px solid #909090; border-left:solid 0px black; border-right:solid 0px black; border-top:solid 0px black;" width="30px" rowspan="3"|
|style="background:#F0F0F0;border-bottom:3px solid #909090; border-left:solid 0px black; border-right:solid 0px black; border-top:solid 0px black;" width="30px" rowspan="3"|
Line 227: Line 227:
|itemname=Goat
|itemname=Goat
|output={{Itemil-ext|Wool.png|List_of_Goods|Wool|145|(''Starter Tech'')}}<br />{{Itemil-ext|DomesticGoat.png|List_of_Goods|Domestic Goat|100|([[Animal Husbandry]])}}
|output={{Itemil-ext|Wool.png|List_of_Goods|Wool|145|(''Starter Tech'')}}<br />{{Itemil-ext|DomesticGoat.png|List_of_Goods|Domestic Goat|100|([[Animal Husbandry]])}}
|biomes=Mediterranean, Savanna,<br />Taiga, Temperate Grassland
|biomes=Mediterranean, Savanna<br />Taiga, Temperate Grassland
}}
}}
{{ResourceNode
{{ResourceNode
Line 233: Line 233:
|itemname=Wild Llamas
|itemname=Wild Llamas
|output={{Itemil-ext|Wool.png|List_of_Goods|Wool|150|(''Starter Tech'')}}<br />{{Itemil-ext|Llama.png|List_of_Goods|Llama|150|([[Animal Husbandry]])}}
|output={{Itemil-ext|Wool.png|List_of_Goods|Wool|150|(''Starter Tech'')}}<br />{{Itemil-ext|Llama.png|List_of_Goods|Llama|150|([[Animal Husbandry]])}}
|biomes=Tropical Forest,<br />Tropical Rainforest
|biomes=Tropical Forest<br />Tropical Rainforest
}}
}}
|-
|-
Line 247: Line 247:
|itemfile=WildCamels.png
|itemfile=WildCamels.png
|itemname=Wild Camels
|itemname=Wild Camels
|output=
|output={{Itemil-ext|Camel.png|List_of_Goods|Camel|50|([[Animal Husbandry]])}}
|biomes=
|biomes=Arid Desert
}}
}}
|style="background:#F0F0F0;border-bottom:3px solid #909090; border-left:solid 0px black; border-right:solid 0px black; border-top:solid 0px black;" width="30px" rowspan="1"|
|style="background:#F0F0F0;border-bottom:3px solid #909090; border-left:solid 0px black; border-right:solid 0px black; border-top:solid 0px black;" width="30px" rowspan="1"|
|style="background:#F0F0F0;border-bottom:3px solid #909090; border-left:solid 0px black; border-right:solid 0px black; border-top:solid 0px black;" rowspan="1"|''Guide needed here''
|style="background:#F0F0F0;border-bottom:3px solid #909090; border-left:solid 0px black; border-right:solid 0px black; border-top:solid 0px black;" rowspan="1"|
Besides Horses and Cows, Camels are the only way to make Carriages at any reasonable speed without spending a ton of {{Wealth}} Wealth.
{{ResourceNode
{{ResourceNode
|itemfile=Zebra.png
|itemfile=Zebra.png
|itemname=Zebra
|itemname=Zebra
|output=
|output={{Itemil-ext|Fur.png|List_of_Goods|Fur|40|(''Starter Tech'')}}
|biomes=
|biomes=Mediterranean<br />Savanna
}}
|style="background:#F0F0F0;border-bottom:3px solid #909090; border-left:solid 0px black; border-right:solid 0px black; border-top:solid 0px black;" width="30px" rowspan="1"|
|style="background:#F0F0F0;border-bottom:3px solid #909090; border-left:solid 0px black; border-right:solid 0px black; border-top:solid 0px black;" rowspan="1"|''Guide needed here''
{{ResourceNode
|itemfile=Fox.png
|itemname=Fox
|output={{Itemil-ext|Fur.png|List_of_Goods|Fur|50|(''Starter Tech'')}}
|biomes=Temperate Forest, Taiga<br />Temperate Grassland, Tundra<br />Temperate Rainforest
}}
}}
|style="background:#F0F0F0;border-bottom:3px solid #909090; border-left:solid 0px black; border-right:solid 0px black; border-top:solid 0px black;" width="30px" rowspan="1"|
|style="background:#F0F0F0;border-bottom:3px solid #909090; border-left:solid 0px black; border-right:solid 0px black; border-top:solid 0px black;" width="30px" rowspan="1"|
Line 263: Line 272:
|itemfile=WhiteTailedDeer.png
|itemfile=WhiteTailedDeer.png
|itemname=White-tailed Deer
|itemname=White-tailed Deer
|output=
|output={{Food}} Food {{Prod|25}}<br />{{Itemil-ext|Fur.png|List_of_Goods|Fur|75|(''Starter Tech'')}}<br />{{Itemil-ext|Venison.png|List_of_Goods|Venison|75|([[Animal Husbandry]])}}
|biomes=
|biomes=Temperate Forest, Taiga<br />Temperate Grassland, Savanna<br />Temperate Rainforest, Mediterranean
}}
}}
|style="background:#F0F0F0;border-bottom:3px solid #909090; border-left:solid 0px black; border-right:solid 0px black; border-top:solid 0px black;" width="30px" rowspan="1"|
|style="background:#F0F0F0;border-bottom:3px solid #909090; border-left:solid 0px black; border-right:solid 0px black; border-top:solid 0px black;" width="30px" rowspan="1"|
Line 271: Line 280:
|itemfile=BisonHerd.png
|itemfile=BisonHerd.png
|itemname=Bison Herd
|itemname=Bison Herd
|output=
|output={{Itemil-ext|Bison.png|List_of_Goods|Bison|175|([[Animal Husbandry]])}}
|biomes=
|biomes=Savanna<br />Temperate Grassland
}}
|style="background:#F0F0F0;border-bottom:3px solid #909090; border-left:solid 0px black; border-right:solid 0px black; border-top:solid 0px black;" width="30px" rowspan="1"|
|style="background:#F0F0F0;border-bottom:3px solid #909090; border-left:solid 0px black; border-right:solid 0px black; border-top:solid 0px black;" rowspan="1"|''Guide needed here''
{{ResourceNode
|itemfile=Fox.png
|itemname=Fox
|output=
|biomes=
}}
}}
|style="background:#F0F0F0;border-bottom:3px solid #909090; border-left:solid 0px black; border-right:solid 0px black; border-top:solid 0px black;" width="30px" rowspan="1"|
|style="background:#F0F0F0;border-bottom:3px solid #909090; border-left:solid 0px black; border-right:solid 0px black; border-top:solid 0px black;" width="30px" rowspan="1"|
Line 287: Line 288:
|itemfile=ElephantHerd.png
|itemfile=ElephantHerd.png
|itemname=Elephant Herd
|itemname=Elephant Herd
|output=
|output={{Itemil-ext|Elephant.png|List_of_Goods|Elephant|50|([[Animal Husbandry]])}}<br />{{Itemil-ext|Ivory.png|List_of_Goods|Ivory|30|([[Animal Husbandry]])}}
|biomes=
|biomes=Tropical Forest, Mediterranean<br />Tropical Rainforest, Savanna
}}
}}
|style="background:#F0F0F0;border-bottom:3px solid #909090; border-left:solid 0px black; border-right:solid 0px black; border-top:solid 0px black;" width="30px" rowspan="1"|
|style="background:#F0F0F0;border-bottom:3px solid #909090; border-left:solid 0px black; border-right:solid 0px black; border-top:solid 0px black;" width="30px" rowspan="1"|
Line 304: Line 305:
|itemfile=CoastalFishery.png
|itemfile=CoastalFishery.png
|itemname=Coastal Fishery
|itemname=Coastal Fishery
|output=
|output={{Food}} Food {{Prod|10}}<br />{{Itemil-ext|Fish.png|List_of_Goods|Fish|20|([[Ropemaking]], [[Sails]], [[Seafaring]])}}<br />{{Itemil-ext|Tallow.png|List_of_Goods|Tallow|40|([[Candles]])}}
|biomes=
|biomes=Coastal Water
}}
}}
|style="background:#F0F0F0;border-bottom:3px solid #909090; border-left:solid 0px black; border-right:solid 0px black; border-top:solid 0px black;" width="30px" rowspan="1"|
|style="background:#F0F0F0;border-bottom:3px solid #909090; border-left:solid 0px black; border-right:solid 0px black; border-top:solid 0px black;" width="30px" rowspan="1"|
Line 313: Line 314:
|itemname=Shellfish
|itemname=Shellfish
|output=
|output=
|biomes=
|biomes=Coastal Water
}}
}}
|style="background:#F0F0F0;border-bottom:3px solid #909090; border-left:solid 0px black; border-right:solid 0px black; border-top:solid 0px black;" width="30px" rowspan="1"|
|style="background:#F0F0F0;border-bottom:3px solid #909090; border-left:solid 0px black; border-right:solid 0px black; border-top:solid 0px black;" width="30px" rowspan="1"|
Line 321: Line 322:
|itemname=Whale
|itemname=Whale
|output=
|output=
|biomes=
|biomes=Coastal Water
}}
}}
|style="background:#F0F0F0;border-bottom:3px solid #909090; border-left:solid 0px black; border-right:solid 0px black; border-top:solid 0px black;" width="30px" rowspan="1"|
|style="background:#F0F0F0;border-bottom:3px solid #909090; border-left:solid 0px black; border-right:solid 0px black; border-top:solid 0px black;" width="30px" rowspan="1"|

Revision as of 03:39, 15 October 2024

Under Construction
This page is still under construction.

It might not be complete or formatted properly.


A Region with Temperate Grassland
with a natural yield of 4, 1, 2, and 2.
Also shown is a Ruins Cache
and Rice guarded by a fierce Predator.

Some resources need a specific Technology before the map will reveal them. For example you need to research Animal Husbandry before the icons for Pigs and Wild Horses show up. However if you happen to zoom in far enough you can visually see these animals even before the game gives them an icon on your UI.

The game is not very consistent (as of Patch 1.0.3) when resource icons appear nor does it indicate this anywhere. For example the Animal Husbandry technology enables you to harvest both Pigs and Wild Llamas but the latter already has an icon on the map for it.

Basic Resources

These are the most basic resources that will remain relevant throughout the game:

Food Primarily obtained via Farms and it's upgrades.
Wealth Hunting Camps are only a modest source of Wealth early on.
Timber Logging Camps and it's upgrades are a great source of Timber.
Materials Stone Pits and it's upgrades are a great source of Materials.

Note that Regions on the map have a natural yield of these resources that you get just by claiming them. On top of that this yield not just determines the passive income they give, but also the efficiency of Farms, Logging Camps, and Stone Pits. If you plan on building a Triumph early on be prepared to gather a large quantity of these.

Resource Nodes

Besides the 4 basic resources outlined above, there are a large number of resources in specific Zones within Regions. In order to harvest these you have to build the appropriate Harvesting Improvements (Farms, Fishing Nets, etc) on top of that node. You can often select what the Harvesting Improvements does with the resource node.
For example a Farm on Rice can be set to make Food, Grain (Stored, for use in Crafting), or later in the game Malt.

This list has been sorted roughly based on what improvement is needed, when you unlock it, and has grouped similar resource nodes together.

Farms and it's upgrades
Node Outputs Spawns in Guide
Rice
Food 25
Grain 100 (Starter Tech)
Malt 100 Brewing
Tropical Forest, Temperate Grasslands,
Tropical Rainforest, Mediterranean
At least one of these should be close to where you spawned. They allow you to put Grain in a Granary which allow you to create Grain Stores which are an excellent starter amenity for your cities allowing them to grow much faster.
Wheat
Grain 100 (Starter Tech)
Malt 60 (Brewing)
Savanna
Temperate Grassland
Barley
Grain 125 (Starter Tech) Savanna
Temperate Grassland
Corn
Grain 150 (Starter Tech) Savanna
Temperate Grassland
Sugar
Syrup 30 (Cartography)
Malt 40 (Brewing)
Mediterranean, Savanna
Tropical Rainforest, Xeric Shrubland
Can make Syrup directly
normally this requires a Fermenting Pit.
Cocoa
Syrup 60 (Cartography)
Food Oil 80
(Brewing, Coffee Houses, Germ Theory, Herbalism)
Tropical Forest
Tropical Rainforest
Vanilla
Vanilla Beans 60 (Seafaring)
Spice 70 (Iron Working)
Food Oil 80
(Brewing, Coffee Houses, Germ Theory, Herbalism)
Tropical Forest
Tropical Rainforest
Guide needed here
Saffron Flowers
Saffron 50 (Seafaring)
Spice 100 (Iron Working)
Mediterranean
Temperate Grassland,
Xeric Shrubland
Guide needed here
Cinnamon
Spice 30 (Iron Working) Tropical Forest
Tropical Rainforest
Guide needed here
Tobacco
Wealth 10 Mediterranean, Svanna
Temperate Grassland, Xeric Shrubland
If you love money, you'll love Tobacco.
Tea Grove
Tea Leaves 100 (Herbalism) Tropical Forest, Temperate Grassland
Tropical Rainforest, Temperate Rainforest
Guide needed here
Mandrake Plants
Mandrake 150 (Starter Tech) Temperate Forest Guide needed here
Silkworm
Silk 90 (Seafaring) Temperate Forest
Temperate Rainforest
Guide needed here
Grapevines
Food 50
Grape 150 (Starter Tech)
Mediterranean
Temperate Grassland
Guide needed here
Cotton Field
Cotton 50 (Feudalism) Mediterranean, Temperate Grassland
Savanna
Guide needed here
Coffee
Coffee Beans 40 (Coffee Houses) Mediterranean, Savanna
Tropical Forest
Guide needed here
Rubber
Rubber 50 (Industrialization) Tropical Forest
Tropical Rainforest
Guide needed here
Natural Dyes
Dye 150
(Haberdashery, Respective Art, Weaving)
Mediterranean, Savanna
Temperate Forest, Temperate Grassland
Temperate Rainforest, Tropical Forest
Tropical Rainforest
Guide needed here
Frankincense
Wealth 10
Incense 20 (Starter Tech)
Arid Desert, Mediterranean
Xeric Shrubland
Guide needed here
Wild Horses
Horse 100
(Animal Husbandry, Chariots, Heavy Plows, Horseshoes)
Mediterranean, Savanna
Taiga, Temperate Grassland
Xeric Shrubland

Once you have Horses, build Stables in every city just for the Expert slot giving +10 City Build Production.

Cow
Cattle 150 (Animal Husbandry) Mediterranean, Savanna
Temperate Grassland
If you don't have Horses then Cattle can almost do everything Horses can except build a Stable. If you do have Horses then make Cured Meats and/or Leather.
Pig
Live Hogs 150 (Animal Husbandry)
Tallow 200 (Candles)
Temperate Forest, Taiga
Temperate Grassland, Savanna
Guide needed here
Sheep
Wool 155 (Starter Tech)
Domestic Sheep 100 (Animal Husbandry)
Mediterranean, Savanna
Taiga, Temperate Grassland
Guide needed here
Goat
Wool 145 (Starter Tech)
Domestic Goat 100 (Animal Husbandry)
Mediterranean, Savanna
Taiga, Temperate Grassland
Wild Llamas
Wool 150 (Starter Tech)
Llama 150 (Animal Husbandry)
Tropical Forest
Tropical Rainforest
Hunting Camp and it's upgrades
Node Outputs Spawns in Guide
Wild Camels
Camel 50 (Animal Husbandry) Arid Desert

Besides Horses and Cows, Camels are the only way to make Carriages at any reasonable speed without spending a ton of Wealth.

Zebra
Fur 40 (Starter Tech) Mediterranean
Savanna
Guide needed here
Fox
Fur 50 (Starter Tech) Temperate Forest, Taiga
Temperate Grassland, Tundra
Temperate Rainforest
Guide needed here
White-tailed Deer
Food 25
Fur 75 (Starter Tech)
Venison 75 (Animal Husbandry)
Temperate Forest, Taiga
Temperate Grassland, Savanna
Temperate Rainforest, Mediterranean
Guide needed here
Bison Herd
Bison 175 (Animal Husbandry) Savanna
Temperate Grassland
Guide needed here
Elephant Herd
Elephant 50 (Animal Husbandry)
Ivory 30 (Animal Husbandry)
Tropical Forest, Mediterranean
Tropical Rainforest, Savanna
Guide needed here
Fishing Net and it's upgrade
Node Outputs Spawns in Guide
Coastal Fishery
Food 10
Fish 20 (Ropemaking, Sails, Seafaring)
Tallow 40 (Candles)
Coastal Water Guide needed here
Shellfish
Coastal Water Guide needed here
Whale
Coastal Water Guide needed here
Stone Pit and it's upgrades
Node Outputs Spawns in Guide
Copper Deposit
Guide needed here
Iron Deposit
Guide needed here
Coal Deposit
Guide needed here
Rock Salt
Guide needed here
Gemstone
Guide needed here
Gold
Guide needed here
Lead
Guide needed here
Limestone
Guide needed here
Meteorite
Can make Metal Ingot directly,
normally this requires a Blacksmith.
Manganese
Guide needed here
Obsidian
Guide needed here
Titanium
Guide needed here
Uranium Deposit
Guide needed here
Oil Well
Node Outputs Spawns in Guide
Crude Oil
Guide needed here
Natural Gas Deposit
Guide needed here


See Also