List of Improvements: Difference between revisions
No edit summary |
No edit summary |
||
Line 21: | Line 21: | ||
|CostsMaint=No Costs / Maintenance<br /><br />{{ImprovStats|D=4|H=200|P=-}} | |CostsMaint=No Costs / Maintenance<br /><br />{{ImprovStats|D=4|H=200|P=-}} | ||
|Prod={{Itemil|Censer.png|List_of_Goods|Censer}} {{Itemil|CodeofLaws.png|List_of_Goods|Code of Laws}} {{Itemil|Codex.png|List_of_Goods|Codex}} {{Itemil|Currency.png|List_of_Goods|Currency}} {{Itemil|Feast.png|List_of_Goods|Feast}} {{Itemil|Festival.png|List_of_Goods|Festival}} {{Itemil|Jewelry.png|List_of_Goods|Jewelry}} {{Itemil|StrategyCodex.png|List_of_Goods|Censer}} {{Itemil-lock|TreasuryBonds.png|List_of_Goods|Treasury Bonds}} | |Prod={{Itemil|Censer.png|List_of_Goods|Censer}} {{Itemil|CodeofLaws.png|List_of_Goods|Code of Laws}} {{Itemil|Codex.png|List_of_Goods|Codex}} {{Itemil|Currency.png|List_of_Goods|Currency}} {{Itemil|Feast.png|List_of_Goods|Feast}} {{Itemil|Festival.png|List_of_Goods|Festival}} {{Itemil|Jewelry.png|List_of_Goods|Jewelry}} {{Itemil|StrategyCodex.png|List_of_Goods|Censer}} {{Itemil-lock|TreasuryBonds.png|List_of_Goods|Treasury Bonds}} | ||
|Experts={{Expert}}+150% [[Craft Production]]<br />at this improvement.<br />From +10 {{Wealth}} to +15 {{Wealth}}. | |Experts={{Expert}}+150% [[Craft Production]]<br />at this improvement.<br /><br />From +10 {{Wealth}} to +15 {{Wealth}}. | ||
|Other= | |Other={{FadedOutGoods}} | ||
}} | }} | ||
{{Improv | {{Improv | ||
Line 40: | Line 40: | ||
|Prod=+3 [[Housing]].<br />+2 bonus [[Housing]] if built in the city center.<br />+3% [[City Production]]{{ProdIcon}}. | |Prod=+3 [[Housing]].<br />+2 bonus [[Housing]] if built in the city center.<br />+3% [[City Production]]{{ProdIcon}}. | ||
|Experts= | |Experts= | ||
|Other=Upgrades to [[Residence]] in Act II<br />and [[Skyscraper]] in Act III.<br />Place these in your City Center, leave room for a [[Monument]].<br />And if it's your capital,<br />leave room for the [[Palace]]. | |Other=Upgrades to [[Residence]] in Act II<br />and [[Skyscraper]] in Act III.<br /><br />Place these in your City Center,<br />leave room for a [[Monument]].<br />And if it's your capital,<br />leave room for the [[Palace]]. | ||
}} | }} | ||
{{Improv | {{Improv | ||
Line 48: | Line 48: | ||
|CostsMaint='''Costs:'''<br />75 {{ProdIcon}} 15 {{Timber}}<br />'''Maintenance:'''<br />1 {{Timber}} / {{Turn}}<br />{{ImprovStats|D=3|H=100|P=-}} | |CostsMaint='''Costs:'''<br />75 {{ProdIcon}} 15 {{Timber}}<br />'''Maintenance:'''<br />1 {{Timber}} / {{Turn}}<br />{{ImprovStats|D=3|H=100|P=-}} | ||
|Prod=100% of [[Region Food]] {{Food}} yield is<br />applied to [[Harvest Production]].<br />+3% [[City Growth]].<br />+5 bonus [[Region Harvest Production]] for each Farm in this region (including itself). | |Prod=100% of [[Region Food]] {{Food}} yield is<br />applied to [[Harvest Production]].<br />+3% [[City Growth]].<br />+5 bonus [[Region Harvest Production]] for each Farm in this region (including itself). | ||
|Experts={{Expert}}+150% [[Harvest Production]]<br />at this improvement.<br />+1 {{Food}} Food | |Experts={{Expert}}+150% [[Harvest Production]]<br />at this improvement.<br /><br />+1 {{Food}} Food | ||
|Other=Upgrades to [[Irrigated Farm]] in Act II<br />and [[Industrial Farm]] in Act III. | |Other=Upgrades to [[Irrigated Farm]] in Act II<br />and [[Industrial Farm]] in Act III. | ||
}} | }} | ||
Line 58: | Line 58: | ||
|Prod={{ItemIcon|Barrels.png|List_of_Goods}} {{ItemIcon|Baskets.png|List_of_Goods}} {{ItemIcon|Candle.png|List_of_Goods}} {{ItemIcon|Clock.png|List_of_Goods}} {{ItemIcon|EyeGlasses.png|List_of_Goods}} {{ItemIcon|Furniture.png|List_of_Goods}} {{ItemIcon|Gear.png|List_of_Goods}} {{ItemIcon|HeavyPlow.png|List_of_Goods}} {{ItemIcon|IndoorStove.png|List_of_Goods}} {{ItemIcon|LampPost.png|List_of_Goods}} {{ItemIcon|LithicTools.png|List_of_Goods}} {{ItemIcon|Loom.png|List_of_Goods}} {{ItemIcon|MetalPots.png|List_of_Goods}} {{ItemIcon-lock|MetalTools.png|List_of_Goods}} {{ItemIcon|Plow.png|List_of_Goods}} {{ItemIcon|Rope.png|List_of_Goods}} {{ItemIcon|Telescope.png|List_of_Goods}} {{ItemIcon|Wheel.png|List_of_Goods}} | |Prod={{ItemIcon|Barrels.png|List_of_Goods}} {{ItemIcon|Baskets.png|List_of_Goods}} {{ItemIcon|Candle.png|List_of_Goods}} {{ItemIcon|Clock.png|List_of_Goods}} {{ItemIcon|EyeGlasses.png|List_of_Goods}} {{ItemIcon|Furniture.png|List_of_Goods}} {{ItemIcon|Gear.png|List_of_Goods}} {{ItemIcon|HeavyPlow.png|List_of_Goods}} {{ItemIcon|IndoorStove.png|List_of_Goods}} {{ItemIcon|LampPost.png|List_of_Goods}} {{ItemIcon|LithicTools.png|List_of_Goods}} {{ItemIcon|Loom.png|List_of_Goods}} {{ItemIcon|MetalPots.png|List_of_Goods}} {{ItemIcon-lock|MetalTools.png|List_of_Goods}} {{ItemIcon|Plow.png|List_of_Goods}} {{ItemIcon|Rope.png|List_of_Goods}} {{ItemIcon|Telescope.png|List_of_Goods}} {{ItemIcon|Wheel.png|List_of_Goods}} | ||
|Experts={{Expert}}+150% [[Craft Production]]<br />at this improvement. | |Experts={{Expert}}+150% [[Craft Production]]<br />at this improvement. | ||
|Other=Upgrades to [[Crafting Guild]] in Act II<br />and [[Factory]] in Act III.<br /> | |Other=Upgrades to [[Crafting Guild]] in Act II<br />and [[Factory]] in Act III.<br /><br />{{TooManyGoods}}<br />{{FadedOutGoods}} | ||
}} | }} | ||
{{Improv | {{Improv | ||
Line 66: | Line 66: | ||
|CostsMaint='''Costs:'''<br />45 {{ProdIcon}} 10 {{Materials}} 25 {{Timber}}<br />'''Maintenance:'''<br />1 {{Timber}} / {{Turn}}<br />{{ImprovStats|D=3|H=100|P=1}} | |CostsMaint='''Costs:'''<br />45 {{ProdIcon}} 10 {{Materials}} 25 {{Timber}}<br />'''Maintenance:'''<br />1 {{Timber}} / {{Turn}}<br />{{ImprovStats|D=3|H=100|P=1}} | ||
|Prod={{Itemil|CuredMeats.png|List_of_Goods|Cured Meats}}<br />{{Itemil|SaltedFish.png|List_of_Goods|Salted Fish}} | |Prod={{Itemil|CuredMeats.png|List_of_Goods|Cured Meats}}<br />{{Itemil|SaltedFish.png|List_of_Goods|Salted Fish}} | ||
|Experts={{Expert}}+25% [[Build Production]]<br />towards | |Experts={{Expert}}+25% [[Build Production]]<br />towards {{DomainIndustry}}Industry improvements in this region.<br /><br />+150% [[Craft Production]]<br />at this improvement. | ||
|Other=Requires {{Itemil|AnimalHusbandry.png|Tech_Tree| Animal Husbandry}}. | |Other=Requires {{Itemil|AnimalHusbandry.png|Tech_Tree| Animal Husbandry}}. | ||
}} | }} |
Revision as of 23:54, 18 October 2024
Under Construction |
This page is still under construction. It might not be complete or formatted properly. |
Improvements make up the foundation of your Nation. These improvements serve essential functions, depending on their domain type:
- Commerce - These improvements boost Prosperity and produce Wealth to fill your Nation's treasury.
- Culture - These Masterpiece generating improvements create great art, music, sculptures and more.
- Government - Establish and manage your Nation's Cities and the needs of the public, from administration to housing.
- Resource - These "Harvesters" collect Resources you need to grow and fuel your Nation.
- Industry - These "Crafters" convert Resources into Goods.
- Military - These improvements provide for the public defence and allow your Nation to produce and boost your Armed Forces.
- Religion - These improvements are used to found, spread and amplify the effects of Religion for your Nation.
- Science - These improvements that generate Research, unlocking new Technologies as well as improving your people's Health and Knowledge.
- Act I - |
Ancient History | |||||
Costs / Maint / Stats | Production | Experts | Techs / Other | ||
|
|||||
{{{Techs}}} | |||||
Faded out Goods might not be available
due to technology requirements. | |||||
|
|||||
{{{Techs}}} | |||||
|
|||||
{{{Techs}}} | |||||
Upgrades to Residence in Act II
and Skyscraper in Act III. Place these in your City Center, leave room for a Monument. And if it's your capital, leave room for the Palace. | |||||
|
100% of Region Food yield is
applied to Harvest Production. +3% City Growth. +5 bonus Region Harvest Production for each Farm in this region (including itself). |
||||
{{{Techs}}} | |||||
|
|||||
{{{Techs}}} | |||||
Upgrades to Crafting Guild in Act II
and Factory in Act III. Too many Goods for full names. Faded out Goods might not be available due to technology requirements. | |||||
|
+25% Build Production
towards Industry improvements in this region. +150% Craft Production at this improvement. |
||||
{{{Techs}}} | |||||
Requires Animal Husbandry.
|
Bronze Age | |||||
Costs / Maint / Stats | Production | Experts | Techs / Other | ||
|
|||||
{{{Techs}}} | |||||
|
|||||
{{{Techs}}} | |||||
|
|||||
{{{Techs}}} | |||||
|
|||||
{{{Techs}}} | |||||
|
|||||
{{{Techs}}} | |||||
|
|||||
{{{Techs}}} | |||||
Iron Age | |||||
Costs / Maint / Stats | Production | Experts | Techs / Other | ||
|
|||||
{{{Techs}}} | |||||
Lorem ipsum dolor sit amet, consectetur adipiscing elit. Maecenas mollis lectus
| |||||
|
|||||
{{{Techs}}} | |||||
|
|||||
{{{Techs}}} | |||||
|
|||||
{{{Techs}}} | |||||
|
|||||
{{{Techs}}} | |||||
|
|||||
{{{Techs}}} | |||||
Antiquities | |||||
Costs / Maint / Stats | Production | Experts | Techs / Other | ||
|
|||||
{{{Techs}}} | |||||
Lorem ipsum dolor sit amet, consectetur adipiscing elit. Maecenas mollis lectus
| |||||
|
|||||
{{{Techs}}} | |||||
|
|||||
{{{Techs}}} | |||||
|
|||||
{{{Techs}}} | |||||
|
|||||
{{{Techs}}} | |||||
|
|||||
{{{Techs}}} | |||||
- Act II - |
Early Middle Ages | |||||
Costs / Maint / Stats | Production | Experts | Techs / Other | ||
|
|||||
{{{Techs}}} | |||||
Lorem ipsum dolor sit amet, consectetur adipiscing elit. Maecenas mollis lectus
| |||||
|
|||||
{{{Techs}}} | |||||
|
|||||
{{{Techs}}} | |||||
|
|||||
{{{Techs}}} | |||||
|
|||||
{{{Techs}}} | |||||
|
|||||
{{{Techs}}} | |||||
High Medieval Era | |||||
Costs / Maint / Stats | Production | Experts | Techs / Other | ||
|
|||||
{{{Techs}}} | |||||
Lorem ipsum dolor sit amet, consectetur adipiscing elit. Maecenas mollis lectus
| |||||
|
|||||
{{{Techs}}} | |||||
|
|||||
{{{Techs}}} | |||||
|
|||||
{{{Techs}}} | |||||
|
|||||
{{{Techs}}} | |||||
|
|||||
{{{Techs}}} | |||||
Renaissance | |||||
Costs / Maint / Stats | Production | Experts | Techs / Other | ||
|
|||||
{{{Techs}}} | |||||
Lorem ipsum dolor sit amet, consectetur adipiscing elit. Maecenas mollis lectus
| |||||
|
|||||
{{{Techs}}} | |||||
|
|||||
{{{Techs}}} | |||||
|
|||||
{{{Techs}}} | |||||
|
|||||
{{{Techs}}} | |||||
|
|||||
{{{Techs}}} | |||||
Enlightenment | |||||
Costs / Maint / Stats | Production | Experts | Techs / Other | ||
|
|||||
{{{Techs}}} | |||||
Lorem ipsum dolor sit amet, consectetur adipiscing elit. Maecenas mollis lectus
| |||||
|
|||||
{{{Techs}}} | |||||
|
|||||
{{{Techs}}} | |||||
|
|||||
{{{Techs}}} | |||||
|
|||||
{{{Techs}}} | |||||
|
|||||
{{{Techs}}} | |||||
- Act III - |
Machine Age | |||||
Costs / Maint / Stats | Production | Experts | Techs / Other | ||
|
|||||
{{{Techs}}} | |||||
Lorem ipsum dolor sit amet, consectetur adipiscing elit. Maecenas mollis lectus
| |||||
|
|||||
{{{Techs}}} | |||||
|
|||||
{{{Techs}}} | |||||
|
|||||
{{{Techs}}} | |||||
|
|||||
{{{Techs}}} | |||||
|
|||||
{{{Techs}}} | |||||
Atomic Age | |||||
Costs / Maint / Stats | Production | Experts | Techs / Other | ||
|
|||||
{{{Techs}}} | |||||
Lorem ipsum dolor sit amet, consectetur adipiscing elit. Maecenas mollis lectus
| |||||
|
|||||
{{{Techs}}} | |||||
|
|||||
{{{Techs}}} | |||||
|
|||||
{{{Techs}}} | |||||
|
|||||
{{{Techs}}} | |||||
|
|||||
{{{Techs}}} | |||||
Information Age | |||||
Costs / Maint / Stats | Production | Experts | Techs / Other | ||
|
|||||
{{{Techs}}} | |||||
Lorem ipsum dolor sit amet, consectetur adipiscing elit. Maecenas mollis lectus
| |||||
|
|||||
{{{Techs}}} | |||||
|
|||||
{{{Techs}}} | |||||
|
|||||
{{{Techs}}} | |||||
|
|||||
{{{Techs}}} | |||||
|
|||||
{{{Techs}}} | |||||
Singularity Age | |||||
Costs / Maint / Stats | Production | Experts | Techs / Other | ||
|
|||||
{{{Techs}}} | |||||
Lorem ipsum dolor sit amet, consectetur adipiscing elit. Maecenas mollis lectus
| |||||
|
|||||
{{{Techs}}} | |||||
|
|||||
{{{Techs}}} | |||||
|
|||||
{{{Techs}}} | |||||
|
|||||
{{{Techs}}} | |||||
|
|||||
{{{Techs}}} | |||||
Images Temp
File:Palaca.png File:Temple.png
See Also
- List of Resources
- List of Goods (Includes Amenities/Supplies)
- List of Triumphs