Game Settings
When starting a fresh game there are several settings you can adjust. This page hopes to go over what each of them do and how they affect your game.
Difficulty
- Esquire (Easiest)
- Baron
- Viscount (Default)
- Earl (Normal)
- Marquess
- Prince
- Duke
- Grand Duke
- King
- Emperor (Hardest)
(Need to add what exact bonuses/malices the AI and player gets in each. Seems to be QoL stats for players.)
Map Type
You can select a preset or configure the map generation yourself.
(Needs extended description beyond what the game tells us)
Generate New Map
These options are available when choosing to configure the parameters of map generation yourself (Which is the default).
- Map style
- Supercontinent
- Global Archipelago
- World Spine
- Four Continents
- Fractal Coasts
- Great Inland Ocean
- Continental Isthmus
- Twin Continents (Default)
- Map Size
- Tiny
- Small (Default)
- Medium
- Large
- Wrapped Map (Enabled by default) - If it wraps around into a cylinder or not.
- Seed
- Axial Tilt - How tilted the planet is. Earth generates tundra in the north/south and desert in the middle. Uranus does the opposite.
- Earth - 23.5 degrees (Default)
- Jupiter - 3.1 degrees
- Mercury - 0.0 degrees
- Uranus - 82.2 degrees
- Temperature
- Scorching
- Tropical
- Mild (Default)
- Boreal
- Polar
- Humidity
- Arid
- Semi-arid
- Humid (Default)
- Wet
- Monsoon
- Sea Level
- Dry
- Shallow
- Average (Default)
- High
- Global Ocean
Nation Settings
Notice |
As of version 1.0.3 there is a bug where the difficulty will not be set correctly if nations are added after changing the difficulty! |
How many nations will spawn. The amount you can select depends on the map size selected earlier.
Number of Nations possible | |||
Min | Default | Max | |
Tiny | 2 | 4 | 8 |
Small | 2 | 8 | 10 |
Medium | 2 | 12 | 18 |
Large | 2 | 12 | 36 |
Advanced Settings
Notice |
Changing the turn limit will NOT change the speed of the game. Only when the game is forced to end! |
- Turn Limit
- Brief (100)
- Short (300)
- Medium (750)
- Long (1250) (Default)
- Randomized Tech Draws
- Human Player Culling
- Vegetation
- Low
- Medium (Default)
- High
- Wildlife
- Low
- Medium (Default)
- High
- Ore
- Low
- Medium (Default)
- High