Prestige

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Revision as of 17:46, 10 October 2024 by SampalinKita (talk | contribs) (explained Prestige category breakdown)
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Prestige is the system whereby players earn points for their actions and accomplishments in the game. Prestige can be earned passively (X prestige per turn) or by doing certain actions.

A player's prestige for their leader/nation is shown in the upper left. Prestige ranking determines which leaders make it past culling during Act transition. The game places leaders in various tiers by prestige: Triumphant (Tier 1, radiant gold), Remarkable (Tier 2: gold), Memorable (Tier 3: silver), and Forgettable (decaying brown). Under default settings, the third lowest in Prestige ranking are the Forgettable and are culled from the game during Act transition. Prestige can also trigger the end of game turn count once the Singularity Age is reached. The player with the most Prestige wins the game.

Domains

Prestige is comprised of various domains and sources.

Military

Declare and win wars, defeat enemy Units, and gain Prestige for each turn your Forces are deployed on the Map.

  • Technologies
  • Standing Armies
  • Triumphs
  • Wars Won
  • Wars Lost
  • Wars Declared
  • Alliances
  • Act Goals
  • Events
  • Defeated Units
  • Built Improvements
  • Pillages
  • Denounced Nations

Commerce

Gain Wealth each turn and participate in Trade with other Nations.

  • Technologies
  • Events
  • Triumphs
  • Act Goals
  • Built Improvements
  • Wealth Gained

Government

Found new Cities, maintain high Quality of Life Stats, and complete Act Goals.

  • Technologies
  • Golden Age
  • Founded Cities
  • Quality of Life
  • Found Nation
  • Triumphs
  • Act Goals
  • Built Improvements

Religion

Spread your Religion between Cities and unlock Religious Verses.

  • Technologies
  • Triumphs
  • Act Goals
  • Religion Verses
  • Religion Converted City
  • Religion Converted Nation
  • Built Improvements
  • Religion Prevalence
  • Experts

Culture

Complete Masterpieces and earn additional Prestige each turn a Masterpiece is displayed as part of a Masterpiece set.

  • Triumphs
  • Technologies
  • Masterpieces and Masterpiece Sets
  • Act Goals
  • Built Improvements
  • Cultural Prevalence
  • Experts

Science

Gain Research each turn and unlock new Technologies.

  • Research Advancement
  • Technologies
  • Triumphs
  • Act Goals
  • Built Improvements

Industry

Earn Prestige each turn for the amount of Production utilized to Craft Goods, Harvest Resources, and Build Improvements.

  • Built Improvements
  • Production Strength
  • Technologies
  • Triumphs
  • Act Goals

Impact

Complete Triumphs, construct Improvements, claim new Regions, and settle new Cities.

  • Claimed Regions
  • City Growth
  • Technologies
  • Goals
  • Other