Patch Notes 1.0.6

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Revision as of 20:18, 30 October 2024 by Z0eff (talk | contribs) (Created page with "__NOTOC__ {{PatchInfo|version=1.0.6|date=2024-10-30|type=Regular Update}} <blockquote> == From the developers: == '''General''' * Additional localization updates across most languages. * Sappho’s tenth Muse buff description updated to more clearly explain the regions it affects. The update states now that Coastal Land Regions are where the buff will impact. * Catherine the Great's Siberian Expanse trait is reduced from +2 moves to +1 move per turn. '''Improvements/...")
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Patch Info
Version: 1.0.6
Date: 2024-10-30
Type: Regular Update

From the developers:

General

  • Additional localization updates across most languages.
  • Sappho’s tenth Muse buff description updated to more clearly explain the regions it affects. The update states now that Coastal Land Regions are where the buff will impact.
  • Catherine the Great's Siberian Expanse trait is reduced from +2 moves to +1 move per turn.

Improvements/Triumphs

  • Farm textures that were not appearing in Act 2, now show up correctly.
  • Barracks security buff increased from 15 to 25.
  • Mines of Rammelsberg buff now affects both workshops and their upgrades.

Techs/Research/Items

  • Beer recipe only requires 1 Pottery to accelerate.
  • Herbal medicine wealth acceleration brought in line with production.
  • Wine recipe only requires 1 Pottery to accelerate.
  • Trade Goods now provide +10 security, +5 happiness, +10 knowledge.

City Management

  • The Population growth from buffs cap is increased from 100 to 1000.
  • The cap has been removed on Happiness, Health, Knowledge, Security, Prosperity City buffs.
  • The Feast recipe has been updated to have money(wealth) for all three accelerator slots by default.

UI

  • The build Queue now correctly expands to show all items rather than just one.

Units/Combat

  • Siege units’ strength is now substantially reduced. Their benefit is in bringing down walls and bombardment in general, not as an all-purpose attacker.
  • Chariots are now changed from Melee Cavalry to Projectile as they have ranged weapons.

Modding

  • A crash that was found to affect the AI after modding the game has been fixed.

Multiplayer

  • After creating a multiplayer game, players are no longer locked into that difficulty setting on subsequent new games.