List of Leaders and Nations: Difference between revisions
No edit summary |
Updated Leader abilities and traits to version 2.0. Some traits are unavailable as templates, and are thus missing (e.g. Protective and Vigilant). |
||
| (7 intermediate revisions by 2 users not shown) | |||
| Line 1: | Line 1: | ||
{{PagePatchVersion|patch= | {{PagePatchVersion|patch=2.0.2}} | ||
As of the time of writing (14th of November 2024) there are 43 leaders in the game and 40 nations. Nations are de-emphasised because the leader themselves provide all the bonuses. Even between 2 leaders of the same nation '''they do not share any common traits.''' | As of the time of writing (14th of November 2024) there are 43 leaders in the game and 40 nations. Nations are de-emphasised because the leader themselves provide all the bonuses. Even between 2 leaders of the same nation '''they do not share any common traits.''' | ||
| Line 27: | Line 27: | ||
|unique=UniqueHarun.png | |unique=UniqueHarun.png | ||
|abilityname=House of Wisdom | |abilityname=House of Wisdom | ||
|ability= | |ability=+3% Paragon Spawn chance for each active [[Research Agreements]].<br />+50% Research in your Capital for 20 turns after gaining a new Paragon (does not stack). | ||
}} | }} | ||
{|align="center" | {|align="center" | ||
|style="vertical-align:top;"|{{LeaderTrait-Charismatic}} | |style="vertical-align:top;"|{{LeaderTrait-Charismatic}} | ||
|style="vertical-align:top;"|{{LeaderTrait-Lavish}} | |||
|style="vertical-align:top;"|{{LeaderTrait-Traditional}} | |style="vertical-align:top;"|{{LeaderTrait-Traditional}} | ||
|style="vertical-align:top;"|{{LeaderTrait- | |style="vertical-align:top;"|{{LeaderTrait-Innovative}} | ||
|} | |} | ||
{{Leader | {{Leader | ||
| Line 42: | Line 43: | ||
|unique=UniqueEva.png | |unique=UniqueEva.png | ||
|abilityname=Share my Glory | |abilityname=Share my Glory | ||
|ability= | |ability=+100% growth in all cities during [[Golden Ages]].<br />+10 to all [[Quality of Life]] stats in non-Capital cities for 20 Turns after completing a [[Masterpiece]] (does not stack). | ||
}} | }} | ||
{|align="center" | {|align="center" | ||
|style="vertical-align:top;"|{{LeaderTrait-Independent}} | |style="vertical-align:top;"|{{LeaderTrait-Independent}} | ||
|style="vertical-align:top;"|{{LeaderTrait-Stately}} | |style="vertical-align:top;"|{{LeaderTrait-Stately}} | ||
|style="vertical-align:top;"|{{LeaderTrait- | |style="vertical-align:top;"|{{LeaderTrait-Charitable}} | ||
|style="vertical-align:top;"|{{LeaderTrait-Persuasive}} | |style="vertical-align:top;"|{{LeaderTrait-Persuasive}} | ||
|} | |} | ||
| Line 58: | Line 59: | ||
|unique=UniqueSennacherib.png | |unique=UniqueSennacherib.png | ||
|abilityname=Wolf on the Fold | |abilityname=Wolf on the Fold | ||
|ability=+ | |ability=+50 [[Golden Ages]] points after winning a War.<br />+100% [[Build Production]] for 10 turns in non-Capital cities after winning a War. | ||
}} | }} | ||
{|align="center" | {|align="center" | ||
|style="vertical-align:top;"|{{LeaderTrait-Disciplined}} | |style="vertical-align:top;"|{{LeaderTrait-Disciplined}} | ||
|style="vertical-align:top;"|{{LeaderTrait-Aggressive}} | |style="vertical-align:top;"|{{LeaderTrait-Aggressive}} | ||
|style="vertical-align:top;"|{{LeaderTrait-Rash}} | |style="vertical-align:top;"|{{LeaderTrait-Rash}} | ||
|style="vertical-align:top;"|{{LeaderTrait-Productive}} | |style="vertical-align:top;"|{{LeaderTrait-Productive}} | ||
| Line 75: | Line 75: | ||
|unique=UniqueHoward.png | |unique=UniqueHoward.png | ||
|abilityname=Medical Genius | |abilityname=Medical Genius | ||
|ability= | |ability=+10% [[Production]] in cities with {{Health}} 70 or higher.<br />+5 Culture in your Capital for each active [[Research Agreement]]. | ||
}} | }} | ||
{|align="center" | {|align="center" | ||
|style="vertical-align:top;"|{{LeaderTrait-Collaborative}} | |style="vertical-align:top;"|{{LeaderTrait-Collaborative}} | ||
|style="vertical-align:top;"|{{LeaderTrait-Innovative}} | |style="vertical-align:top;"|{{LeaderTrait-Innovative}} | ||
|style="vertical-align:top;"|{{LeaderTrait-Sage}} | |style="vertical-align:top;"|{{LeaderTrait-Sage}} | ||
| Line 92: | Line 91: | ||
|unique=UniqueItzcoatl.png | |unique=UniqueItzcoatl.png | ||
|abilityname=Flower Wars | |abilityname=Flower Wars | ||
|ability=+ | |ability=+5 [[Prestige]] each turn a Force is in combat.<br />+100 growth in all cities each turn a Force is in combat. | ||
}} | }} | ||
{|align="center" | {|align="center" | ||
| Line 108: | Line 107: | ||
|unique=UniqueLeopold.png | |unique=UniqueLeopold.png | ||
|abilityname=Nestor of Europe | |abilityname=Nestor of Europe | ||
|ability=+ | |ability=+5 to all [[Quality of Life]] stats for each Alliance maintained.<br />+5 [[Prestige]] each turn for each Alliance maintained. | ||
}} | }} | ||
{|align="center" | {|align="center" | ||
|style="vertical-align:top;"|{{LeaderTrait- | |style="vertical-align:top;"|{{LeaderTrait-Mercantile}} | ||
|style="vertical-align:top;"|{{LeaderTrait-Adventurous}} | |style="vertical-align:top;"|{{LeaderTrait-Adventurous}} | ||
|style="vertical-align:top;"|{{LeaderTrait-Efficient}} | |style="vertical-align:top;"|{{LeaderTrait-Efficient}} | ||
| Line 124: | Line 123: | ||
|unique=UniqueIrene.png | |unique=UniqueIrene.png | ||
|abilityname=Iconophile | |abilityname=Iconophile | ||
|ability= | |ability=+0.01 Influence for every Religion convert a turn during [[Golden Ages]].<br />+0.01 {{Wealth}} for every Religion convert a turn during [[Golden Ages]]. | ||
}} | }} | ||
{|align="center" | {|align="center" | ||
|style="vertical-align:top;"|{{LeaderTrait-Aggressive}} | |style="vertical-align:top;"|{{LeaderTrait-Aggressive}} | ||
|style="vertical-align:top;"|{{LeaderTrait- | |style="vertical-align:top;"|{{LeaderTrait-Lavish}} | ||
|style="vertical-align:top;"|{{LeaderTrait- | |style="vertical-align:top;"|{{LeaderTrait-Resplendent}} | ||
|style="vertical-align:top;"|{{LeaderTrait-Spiritual}} | |style="vertical-align:top;"|{{LeaderTrait-Spiritual}} | ||
|} | |} | ||
| Line 136: | Line 134: | ||
|portrait=PortraitMacdonald.png | |portrait=PortraitMacdonald.png | ||
|anchorId=Macdonald | |anchorId=Macdonald | ||
|name= | |name=John A. Macdonald | ||
|nation=Canada | |nation=Canada | ||
|nationicon=Canada.png | |nationicon=Canada.png | ||
|unique=UniqueMacdonald.png | |unique=UniqueMacdonald.png | ||
|abilityname=Boreal Forest | |abilityname=Boreal Forest | ||
|ability=+ | |ability=+10 [[Harvest Production]] while not at War.<br />+5 Established Relationships with all other Nations for each turn since last combat while at War. | ||
}} | }} | ||
{|align="center" | {|align="center" | ||
|style="vertical-align:top;"|{{LeaderTrait- | |style="vertical-align:top;"|{{LeaderTrait-Adventurous}} | ||
|style="vertical-align:top;"|{{LeaderTrait-Woodsman}} | |||
|style="vertical-align:top;"|{{LeaderTrait-Stately}} | |||
|style="vertical-align:top;"|{{LeaderTrait-Pacifist}} | |style="vertical-align:top;"|{{LeaderTrait-Pacifist}} | ||
|} | |} | ||
{{Leader | {{Leader | ||
| Line 156: | Line 155: | ||
|unique=UniqueWilma.png | |unique=UniqueWilma.png | ||
|abilityname=The Word for Water | |abilityname=The Word for Water | ||
|ability=+ | |ability=+10 {{Health}} in all Cities for each active Alliance.<br />+2 Culture per Paragon in all cities when all Paragons tasked. | ||
}} | }} | ||
{|align="center" | {|align="center" | ||
| Line 163: | Line 162: | ||
|style="vertical-align:top;"|{{LeaderTrait-Traditional}} | |style="vertical-align:top;"|{{LeaderTrait-Traditional}} | ||
|style="vertical-align:top;"|{{LeaderTrait-Charitable}} | |style="vertical-align:top;"|{{LeaderTrait-Charitable}} | ||
|} | |||
{{Leader | |||
|portrait=PortraitConfucius.png | |||
|anchorId=Confucius | |||
|name=Confucius | |||
|nation=China | |||
|nationicon=China.png | |||
|unique=UniqueConfucius.png | |||
|abilityname=Five Constant Virtues | |||
|ability=[[QoL]] stats cannot go below +25.<br />+10 [[Golden Age]] points after unlocking any new technology.. | |||
}} | |||
{|align="center" | |||
|style="vertical-align:top;"|{{LeaderTrait-Sage}} | |||
|style="vertical-align:top;"|{{LeaderTrait-Innovative}} | |||
|style="vertical-align:top;"|{{LeaderTrait-Learned}} | |||
|style="vertical-align:top;"|{{LeaderTrait-Persuasive}} | |||
|} | |} | ||
{{Leader | {{Leader | ||
| Line 172: | Line 187: | ||
|unique=UniqueWu.png | |unique=UniqueWu.png | ||
|abilityname=Imperial Examinations | |abilityname=Imperial Examinations | ||
|ability=[[ | |ability=+20 [[Prestige]] after gaining a Paragon.<br />+30 Established Relationships with Nations not at War with you each turn a Force is in combat. | ||
}} | }} | ||
{|align="center" | {|align="center" | ||
|style="vertical-align:top;"|{{LeaderTrait-Formidable}} | |style="vertical-align:top;"|{{LeaderTrait-Formidable}} | ||
|style="vertical-align:top;"|{{LeaderTrait-Cunning}} | |style="vertical-align:top;"|{{LeaderTrait-Cunning}} | ||
|style="vertical-align:top;"|{{LeaderTrait- | |style="vertical-align:top;"|{{LeaderTrait-Innovative}} | ||
|style="vertical-align:top;"|{{LeaderTrait-Charismatic}} | |style="vertical-align:top;"|{{LeaderTrait-Charismatic}} | ||
|} | |} | ||
| Line 188: | Line 203: | ||
|unique=UniqueOsh.png | |unique=UniqueOsh.png | ||
|abilityname=Badé Warrior | |abilityname=Badé Warrior | ||
|ability=+ | |ability=+100% Force Heal Rate in owned Regions.<br />+2 {{Health}} in all cities for each Force you command while at War. | ||
}} | }} | ||
{|align="center" | {|align="center" | ||
|style="vertical-align:top;"|{{LeaderTrait-Formidable}} | |style="vertical-align:top;"|{{LeaderTrait-Formidable}} | ||
|style="vertical-align:top;"|{{LeaderTrait-Efficient}} | |style="vertical-align:top;"|{{LeaderTrait-Efficient}} | ||
|style="vertical-align:top;"|{{LeaderTrait- | |style="vertical-align:top;"|{{LeaderTrait-Sage}} | ||
|style="vertical-align:top;"|{{LeaderTrait-Traditional}} | |style="vertical-align:top;"|{{LeaderTrait-Traditional}} | ||
|} | |} | ||
| Line 204: | Line 219: | ||
|unique=UniqueNefertiti.png | |unique=UniqueNefertiti.png | ||
|abilityname=Rays of the Aten | |abilityname=Rays of the Aten | ||
|ability=[[Farms]] | |ability=+5 {{Prosperity}} for each [[Farms]] placed in a region adjacent to a river.<br />+2 Established Relationship with other Nations for each Culture [[improvement]]. | ||
}} | }} | ||
{|align="center" | {|align="center" | ||
| Line 220: | Line 235: | ||
|unique=UniqueElizabeth.png | |unique=UniqueElizabeth.png | ||
|abilityname=Gloriana | |abilityname=Gloriana | ||
|ability=+1 | |ability=+1 turn duration to [[Golden Ages]] for each active Alliance.<br />+100% Tax Income during [[Golden Ages]]. | ||
}} | }} | ||
{|align="center" | {|align="center" | ||
|style="vertical-align:top;"|{{LeaderTrait- | |style="vertical-align:top;"|{{LeaderTrait-Charismatic}} | ||
|style="vertical-align:top;"|{{LeaderTrait-Stately}} | |style="vertical-align:top;"|{{LeaderTrait-Stately}} | ||
|style="vertical-align:top;"|{{LeaderTrait- | |style="vertical-align:top;"|{{LeaderTrait-Patient}} | ||
|style="vertical-align:top;"|{{LeaderTrait-Seafaring}} | |style="vertical-align:top;"|{{LeaderTrait-Seafaring}} | ||
|} | |} | ||
| Line 236: | Line 251: | ||
|unique=UniqueHaile.png | |unique=UniqueHaile.png | ||
|abilityname=Lion of Judah | |abilityname=Lion of Judah | ||
|ability=+5% Force Strength for each Alliance | |ability=+5% Force Strength for each active Alliance.<br />+1 Force Speed when within 2 regions of another friendly Force. | ||
}} | }} | ||
{|align="center" | {|align="center" | ||
|style="vertical-align:top;"|{{LeaderTrait-Cunning}} | |||
|style="vertical-align:top;"|{{LeaderTrait-Collaborative}} | |||
|style="vertical-align:top;"|{{LeaderTrait-Disciplined}} | |style="vertical-align:top;"|{{LeaderTrait-Disciplined}} | ||
|style="vertical-align:top;"|{{LeaderTrait- | |style="vertical-align:top;"|{{LeaderTrait-Resplendent}} | ||
|} | |} | ||
{{Leader | {{Leader | ||
| Line 252: | Line 267: | ||
|unique=UniqueJeanne.png | |unique=UniqueJeanne.png | ||
|abilityname=Maid of Orléans | |abilityname=Maid of Orléans | ||
|ability=+25 | |ability=+25 [[Prestige]] upon defeating a Force in a Region where your [[Religion]] is dominant.<br />+25% Force Strength in Regions where your [[Religion]] is dominant. | ||
}} | }} | ||
{|align="center" | {|align="center" | ||
|style="vertical-align:top;"|{{LeaderTrait-Impulsive}} | |style="vertical-align:top;"|{{LeaderTrait-Impulsive}} | ||
|style="vertical-align:top;"|{{LeaderTrait-Formidable}} | |style="vertical-align:top;"|{{LeaderTrait-Formidable}} | ||
|style="vertical-align:top;"|{{LeaderTrait- | |style="vertical-align:top;"|{{LeaderTrait-Resplendent}} | ||
|style="vertical-align:top;"|{{LeaderTrait-Spiritual}} | |style="vertical-align:top;"|{{LeaderTrait-Spiritual}} | ||
|} | |} | ||
| Line 268: | Line 283: | ||
|unique=UniqueTamar.png | |unique=UniqueTamar.png | ||
|abilityname=Whom the Sun Serves | |abilityname=Whom the Sun Serves | ||
|ability=+ | |ability=+1 [[Golden Age]] points for each active Alliance.<br />+5 Masterpiece creation rate to [[Improvements]] during [[Golden Ages]]. | ||
}} | }} | ||
{|align="center" | {|align="center" | ||
|style="vertical-align:top;"|{{LeaderTrait-Independent}} | |style="vertical-align:top;"|{{LeaderTrait-Independent}} | ||
|style="vertical-align:top;"|{{LeaderTrait- | |style="vertical-align:top;"|{{LeaderTrait-Unyielding}} | ||
|style="vertical-align:top;"|{{LeaderTrait- | |style="vertical-align:top;"|{{LeaderTrait-Spiritual}} | ||
|style="vertical-align:top;"|{{LeaderTrait-Creative}} | |style="vertical-align:top;"|{{LeaderTrait-Creative}} | ||
|} | |} | ||
| Line 284: | Line 299: | ||
|unique=UniqueBismarck.png | |unique=UniqueBismarck.png | ||
|abilityname=Blood and Iron | |abilityname=Blood and Iron | ||
|ability=+ | |ability=+100% [[Production]] to [[Improvements]] during War.<br />+50% Force Strength during [[Golden Ages]]. | ||
}} | }} | ||
{|align="center" | {|align="center" | ||
|style="vertical-align:top;"|{{LeaderTrait-Disciplined}} | |style="vertical-align:top;"|{{LeaderTrait-Disciplined}} | ||
|style="vertical-align:top;"|{{LeaderTrait-Aggressive}} | |style="vertical-align:top;"|{{LeaderTrait-Aggressive}} | ||
|style="vertical-align:top;"|{{LeaderTrait- | |style="vertical-align:top;"|{{LeaderTrait-Sage}} | ||
|style="vertical-align:top;"|{{LeaderTrait-Practical}} | |style="vertical-align:top;"|{{LeaderTrait-Practical}} | ||
|} | |} | ||
| Line 300: | Line 315: | ||
|unique=UniqueAsantewaa.png | |unique=UniqueAsantewaa.png | ||
|abilityname=Golden Protector | |abilityname=Golden Protector | ||
|ability= | |ability=+2 [[Golden Age]] points while War Weariness is over 50.<br />+30% [[Force Strength]] for 20 turns after a War ends. | ||
}} | }} | ||
{|align="center" | {|align="center" | ||
| Line 316: | Line 331: | ||
|unique=UniqueAlexander.png | |unique=UniqueAlexander.png | ||
|abilityname=Hammer and Anvil | |abilityname=Hammer and Anvil | ||
|ability=[[ | |ability=+50 to all [[Quality of Life]] stats in your Capital while at City Cap.<br />+4 [[Production]] in your non-Capital cities while at City Cap<br /> | ||
<small>''While technically a DLC this leader is free for all owners of the base game.''</small> | <small>''While technically a DLC this leader is free for all owners of the base game.''</small> | ||
}} | }} | ||
| Line 323: | Line 338: | ||
|style="vertical-align:top;"|{{LeaderTrait-Aggressive}} | |style="vertical-align:top;"|{{LeaderTrait-Aggressive}} | ||
|style="vertical-align:top;"|{{LeaderTrait-Adventurous}} | |style="vertical-align:top;"|{{LeaderTrait-Adventurous}} | ||
|style="vertical-align:top;"|{{LeaderTrait- | |style="vertical-align:top;"|{{LeaderTrait-Rash}} | ||
|} | |} | ||
{{Leader | {{Leader | ||
| Line 333: | Line 348: | ||
|unique=UniqueSappho.png | |unique=UniqueSappho.png | ||
|abilityname=Tenth Muse | |abilityname=Tenth Muse | ||
|ability=[[ | |ability=+1 [[Golden Age]] points for each unassigned Paragon.<br />+5 [[Prestige]] per turn when all Paragons are tasked. | ||
}} | }} | ||
{|align="center" | {|align="center" | ||
|style="vertical-align:top;"|{{LeaderTrait- | |style="vertical-align:top;"|{{LeaderTrait-Traditional}} | ||
|style="vertical-align:top;"|{{LeaderTrait- | |style="vertical-align:top;"|{{LeaderTrait-Persuasive}} | ||
|style="vertical-align:top;"|{{LeaderTrait-Creative}} | |style="vertical-align:top;"|{{LeaderTrait-Creative}} | ||
|style="vertical-align:top;"|{{LeaderTrait-Perfectionist}} | |||
|} | |} | ||
{{Leader | {{Leader | ||
| Line 348: | Line 364: | ||
|unique=UniquePachacuti.png | |unique=UniquePachacuti.png | ||
|abilityname=Andean Masonry | |abilityname=Andean Masonry | ||
|ability= | |ability=+100 Influence after winning a War.<br />+10% [[Production]] in your Capital for each Land Force you command. | ||
}} | }} | ||
{|align="center" | {|align="center" | ||
|style="vertical-align:top;"|{{LeaderTrait- | |style="vertical-align:top;"|{{LeaderTrait-Unyielding}} | ||
|style="vertical-align:top;"|{{LeaderTrait-Agrarian}} | |style="vertical-align:top;"|{{LeaderTrait-Agrarian}} | ||
|style="vertical-align:top;"|{{LeaderTrait-Perfectionist}} | |style="vertical-align:top;"|{{LeaderTrait-Perfectionist}} | ||
| Line 364: | Line 380: | ||
|unique=UniqueAshoka.png | |unique=UniqueAshoka.png | ||
|abilityname=Conquest by Dharma | |abilityname=Conquest by Dharma | ||
|ability=[[Religion]] | |ability=+1 [[Religion]] spread distance in cities for each Force stationed in them.<br />+2 {{Health}} in your cities for each [[Religion]] [[Improvements]]. | ||
}} | }} | ||
{|align="center" | {|align="center" | ||
| Line 380: | Line 396: | ||
|unique=UniqueCesare.png | |unique=UniqueCesare.png | ||
|abilityname=Tyrants Never Read | |abilityname=Tyrants Never Read | ||
|ability= | |ability=+5% [[Research]] per Alliance.<br />+40 Established Relations with other Nations during [[Golden Ages]]. | ||
}} | }} | ||
{|align="center" | {|align="center" | ||
| Line 387: | Line 403: | ||
|style="vertical-align:top;"|{{LeaderTrait-Pacifist}} | |style="vertical-align:top;"|{{LeaderTrait-Pacifist}} | ||
|style="vertical-align:top;"|{{LeaderTrait-Sage}} | |style="vertical-align:top;"|{{LeaderTrait-Sage}} | ||
|} | |} | ||
{{Leader | {{Leader | ||
| Line 397: | Line 412: | ||
|unique=UniqueTokugawa.png | |unique=UniqueTokugawa.png | ||
|abilityname=Study Patience | |abilityname=Study Patience | ||
|ability= | |ability=Cities gain +2 [[Production]] for each Force stationed in them while not at War.<br />+1 [[Golden Age]] points for each Land Force while War Weariness is over 50. | ||
}} | }} | ||
{|align="center" | {|align="center" | ||
|style="vertical-align:top;"|{{LeaderTrait- | |style="vertical-align:top;"|{{LeaderTrait-Traditional}} | ||
|style="vertical-align:top;"|{{LeaderTrait-Aggressive}} | |style="vertical-align:top;"|{{LeaderTrait-Aggressive}} | ||
|style="vertical-align:top;"|{{LeaderTrait-Patient}} | |style="vertical-align:top;"|{{LeaderTrait-Patient}} | ||
| Line 413: | Line 428: | ||
|unique=UniqueSejong.png | |unique=UniqueSejong.png | ||
|abilityname=Hangul | |abilityname=Hangul | ||
|ability=+ | |ability=+100% [[Craft Production]] for 30 turns after completing a [[Masterpiece]].<br />+100% [[Build Production]] for 30 turns after gaining a Paragon. | ||
}} | }} | ||
{|align="center" | {|align="center" | ||
|style="vertical-align:top;"|{{LeaderTrait-Innovative}} | |style="vertical-align:top;"|{{LeaderTrait-Innovative}} | ||
|style="vertical-align:top;"|{{LeaderTrait-Efficient}} | |style="vertical-align:top;"|{{LeaderTrait-Efficient}} | ||
|style="vertical-align:top;"|{{LeaderTrait- | |style="vertical-align:top;"|{{LeaderTrait-Sage}} | ||
|style="vertical-align:top;"|{{LeaderTrait-Stately}} | |||
|} | |} | ||
{{Leader | {{Leader | ||
| Line 428: | Line 444: | ||
|unique=UniqueAmanirenas.png | |unique=UniqueAmanirenas.png | ||
|abilityname=Land of the Bow | |abilityname=Land of the Bow | ||
|ability=Ranged [[Units]] | |ability=+20% Ranged [[Units]] Strength while Fortified.<br />+5 Force Strength for 20 turns after gaining a Paragon. | ||
}} | }} | ||
{|align="center" | {|align="center" | ||
|style="vertical-align:top;"|{{LeaderTrait-Formidable}} | |style="vertical-align:top;"|{{LeaderTrait-Formidable}} | ||
|style="vertical-align:top;"|{{LeaderTrait- | |style="vertical-align:top;"|{{LeaderTrait-Aggressive}} | ||
|style="vertical-align:top;"|{{LeaderTrait- | |style="vertical-align:top;"|{{LeaderTrait-Adventurous}} | ||
|style="vertical-align:top;"|{{LeaderTrait-Traditional}} | |style="vertical-align:top;"|{{LeaderTrait-Traditional}} | ||
|} | |} | ||
| Line 444: | Line 460: | ||
|unique=UniqueBenito.png | |unique=UniqueBenito.png | ||
|abilityname=Son of the People | |abilityname=Son of the People | ||
|ability=[[ | |ability=+1 turn duration of [[Golden Ages]] for each city you control.<br />+200% Capital Growth during [[Golden Ages]]. | ||
}} | }} | ||
{|align="center" | {|align="center" | ||
| Line 460: | Line 476: | ||
|unique=UniqueZenobia.png | |unique=UniqueZenobia.png | ||
|abilityname=Silk Road | |abilityname=Silk Road | ||
|ability=+ | |ability=+5% Force Strength for each [[Trade Agreement]].<br />+5% Tax Income for each city. | ||
}} | }} | ||
{|align="center" | {|align="center" | ||
|style="vertical-align:top;"|{{LeaderTrait- | |style="vertical-align:top;"|{{LeaderTrait-Charismatic}} | ||
|style="vertical-align:top;"|{{LeaderTrait- | |style="vertical-align:top;"|{{LeaderTrait-Mercantile}} | ||
|style="vertical-align:top;"|{{LeaderTrait-Aggressive}} | |style="vertical-align:top;"|{{LeaderTrait-Aggressive}} | ||
|style="vertical-align:top;"|{{LeaderTrait- | |style="vertical-align:top;"|{{LeaderTrait-Innovative}} | ||
|} | |} | ||
{{Leader | {{Leader | ||
| Line 476: | Line 492: | ||
|unique=UniqueXerxes.png | |unique=UniqueXerxes.png | ||
|abilityname=King of Kings | |abilityname=King of Kings | ||
|ability=+1 | |ability=+1 [[Golden Age]] points for each city you control.<br />+3 [[Production]] in non-Capital cities. | ||
}} | }} | ||
{|align="center" | {|align="center" | ||
|style="vertical-align:top;"|{{LeaderTrait-Aggressive}} | |style="vertical-align:top;"|{{LeaderTrait-Aggressive}} | ||
|style="vertical-align:top;"|{{LeaderTrait-Cunning}} | |style="vertical-align:top;"|{{LeaderTrait-Cunning}} | ||
|style="vertical-align:top;"|{{LeaderTrait-Rash}} | |style="vertical-align:top;"|{{LeaderTrait-Rash}} | ||
|style="vertical-align:top;"|{{LeaderTrait- | |style="vertical-align:top;"|{{LeaderTrait-Ambitious}} | ||
|} | |} | ||
{{Leader | {{Leader | ||
| Line 493: | Line 508: | ||
|unique=UniqueCopernicus.png | |unique=UniqueCopernicus.png | ||
|abilityname=Revolutionary Thought | |abilityname=Revolutionary Thought | ||
|ability= | |ability=+5 Culture in all cities for each [[Research Agreement]].<br />+20 Established Relationship with other Nations for 10 turns after unlocking a new Technology. | ||
}} | }} | ||
{|align="center" | {|align="center" | ||
| Line 499: | Line 514: | ||
|style="vertical-align:top;"|{{LeaderTrait-Efficient}} | |style="vertical-align:top;"|{{LeaderTrait-Efficient}} | ||
|style="vertical-align:top;"|{{LeaderTrait-Productive}} | |style="vertical-align:top;"|{{LeaderTrait-Productive}} | ||
|style="vertical-align:top;"|{{LeaderTrait-Creative}} | |style="vertical-align:top;"|{{LeaderTrait-Creative}} | ||
|} | |} | ||
| Line 510: | Line 524: | ||
|unique=UniqueCaesar.png | |unique=UniqueCaesar.png | ||
|abilityname=Triumphant Legions | |abilityname=Triumphant Legions | ||
|ability= | |ability=+20% bonus Strength to Forces when they gain experience.<br />+2 [[Golden Age]] points for each Unit defeated by a Land Force. | ||
}} | }} | ||
{|align="center" | {|align="center" | ||
|style="vertical-align:top;"|{{LeaderTrait-Disciplined}} | |style="vertical-align:top;"|{{LeaderTrait-Disciplined}} | ||
|style="vertical-align:top;"|{{LeaderTrait-Stately}} | |style="vertical-align:top;"|{{LeaderTrait-Stately}} | ||
|style="vertical-align:top;"|{{LeaderTrait- | |style="vertical-align:top;"|{{LeaderTrait-Unyielding}} | ||
|} | |} | ||
{{Leader | {{Leader | ||
| Line 527: | Line 539: | ||
|unique=UniqueCatherine.png | |unique=UniqueCatherine.png | ||
|abilityname=Siberian Expanse | |abilityname=Siberian Expanse | ||
|ability=+ | |ability=+10% Growth in all cities for each Alliance.<br />+4 [[Production]] in cities during [[Golden Ages]]. | ||
}} | }} | ||
{|align="center" | {|align="center" | ||
|style="vertical-align:top;"|{{LeaderTrait- | |style="vertical-align:top;"|{{LeaderTrait-Sage}} | ||
|style="vertical-align:top;"|{{LeaderTrait-Charismatic}} | |style="vertical-align:top;"|{{LeaderTrait-Charismatic}} | ||
|style="vertical-align:top;"|{{LeaderTrait-Lavish}} | |style="vertical-align:top;"|{{LeaderTrait-Lavish}} | ||
| Line 544: | Line 555: | ||
|unique=UniqueAskia.png | |unique=UniqueAskia.png | ||
|abilityname=Gold-Salt Trade | |abilityname=Gold-Salt Trade | ||
|ability=[[ | |ability=+1 [[Religion]] Spread Distance for each active [[Trade Agreement]].<br />+10 {{Wealth}} per turn per Alliance. | ||
}} | }} | ||
{|align="center" | {|align="center" | ||
|style="vertical-align:top;"|{{LeaderTrait- | |style="vertical-align:top;"|{{LeaderTrait-Cunning}} | ||
|style="vertical-align:top;"|{{LeaderTrait-Mercantile}} | |style="vertical-align:top;"|{{LeaderTrait-Mercantile}} | ||
|style="vertical-align:top;"|{{LeaderTrait-Resplendent}} | |style="vertical-align:top;"|{{LeaderTrait-Resplendent}} | ||
| Line 561: | Line 571: | ||
|unique=UniqueIsabella.png | |unique=UniqueIsabella.png | ||
|abilityname=New World | |abilityname=New World | ||
|ability=+ | |ability=+5 [[Production]] in non-Capital cities at City Tier 10 or less.<br />+1 [[Quality of Life]] stats in the Capital for each city you control. | ||
}} | }} | ||
{|align="center" | {|align="center" | ||
|style="vertical-align:top;"|{{LeaderTrait- | |style="vertical-align:top;"|{{LeaderTrait-Adventurous}} | ||
|style="vertical-align:top;"|{{LeaderTrait-Mercantile}} | |style="vertical-align:top;"|{{LeaderTrait-Mercantile}} | ||
|style="vertical-align:top;"|{{LeaderTrait-Seafaring}} | |style="vertical-align:top;"|{{LeaderTrait-Seafaring}} | ||
| Line 577: | Line 587: | ||
|unique=UniqueKhamhaeng.png | |unique=UniqueKhamhaeng.png | ||
|abilityname=White Elephants | |abilityname=White Elephants | ||
|ability= | |ability=+1 [[Religion]] Spread Distance for each city you control.<br />+20 Established Relationship with other Nations for each Land Force. | ||
}} | }} | ||
{|align="center" | {|align="center" | ||
|style="vertical-align:top;"|{{LeaderTrait-Ambitious}} | |style="vertical-align:top;"|{{LeaderTrait-Ambitious}} | ||
|style="vertical-align:top;"|{{LeaderTrait- | |style="vertical-align:top;"|{{LeaderTrait-Collaborative}} | ||
|style="vertical-align:top;"|{{LeaderTrait-Traditional}} | |style="vertical-align:top;"|{{LeaderTrait-Traditional}} | ||
|style="vertical-align:top;"|{{LeaderTrait-Spiritual}} | |style="vertical-align:top;"|{{LeaderTrait-Spiritual}} | ||
|} | |} | ||
| Line 594: | Line 603: | ||
|unique=UniqueWashington.png | |unique=UniqueWashington.png | ||
|abilityname=Minutemen | |abilityname=Minutemen | ||
|ability=+ | |ability=+1 Speed to Forces for 5 turns after entering a War.<br />+5 [[Prestige]] for each city you control after winning a War. | ||
}} | }} | ||
{|align="center" | {|align="center" | ||
|style="vertical-align:top;"|{{LeaderTrait-Ambitious}} | |style="vertical-align:top;"|{{LeaderTrait-Ambitious}} | ||
|style="vertical-align:top;"|{{LeaderTrait-Independent}} | |style="vertical-align:top;"|{{LeaderTrait-Independent}} | ||
|style="vertical-align:top;"|{{LeaderTrait-Formidable}} | |style="vertical-align:top;"|{{LeaderTrait-Formidable}} | ||
|style="vertical-align:top;"|{{LeaderTrait-Woodsman}} | |style="vertical-align:top;"|{{LeaderTrait-Woodsman}} | ||
|} | |||
{{Leader | |||
|portrait=PortraitTubman.png | |||
|anchorId=Tubman | |||
|name=Harriet Tubman | |||
|nation=United States | |||
|nationicon=UnitedStates.png | |||
|unique=UniqueTubman.png | |||
|abilityname=Friend of the Oppressed | |||
|ability=+10 [[Happiness]] in all cities for each active Alliance.<br />+5 to all [[Quality of Life]] stats in all cities for 20 turns after gaining a Paragon. | |||
}} | |||
{|align="center" | |||
|style="vertical-align:top;"|{{LeaderTrait-Collaborative}} | |||
|style="vertical-align:top;"|{{LeaderTrait-Patient}} | |||
|style="vertical-align:top;"|{{LeaderTrait-Charitable}} | |||
|} | |} | ||
{{Leader | {{Leader | ||
| Line 611: | Line 634: | ||
|unique=UniqueSimon.png | |unique=UniqueSimon.png | ||
|abilityname=March on Bogotá | |abilityname=March on Bogotá | ||
|ability=+ | |ability=+40 [[Golden Age]] points after conquering a city.<br />-50% Force maintenance for 10 turns after entering a War. | ||
}} | }} | ||
{|align="center" | {|align="center" | ||
|style="vertical-align:top;"|{{LeaderTrait-Disciplined}} | |style="vertical-align:top;"|{{LeaderTrait-Disciplined}} | ||
|style="vertical-align:top;"|{{LeaderTrait- | |style="vertical-align:top;"|{{LeaderTrait-Cunning}} | ||
|style="vertical-align:top;"|{{LeaderTrait- | |style="vertical-align:top;"|{{LeaderTrait-Collaborative}} | ||
|style="vertical-align:top;"|{{LeaderTrait-Charismatic}} | |style="vertical-align:top;"|{{LeaderTrait-Charismatic}} | ||
|} | |} | ||
{{Leader | {{Leader | ||
| Line 628: | Line 650: | ||
|unique=UniqueShaka.png | |unique=UniqueShaka.png | ||
|abilityname=Buffalo Horns | |abilityname=Buffalo Horns | ||
|ability=+ | |ability=+4 [[Production]] to your Capital each turn a Force is in combat.<br />+200% Force Heal Rate every turn a Force is in combat. | ||
}} | }} | ||
{|align="center" | {|align="center" | ||
| Line 650: | Line 672: | ||
|unique=UniqueCharlemagne.png | |unique=UniqueCharlemagne.png | ||
|abilityname=Carolingian Renaissance | |abilityname=Carolingian Renaissance | ||
|ability=+ | |ability=+4 [[Research]] and +4 [[Wealth]] for each active Alliance.<br />+100 Influence after competing a Masterpiece or gaining a Paragon. | ||
}} | }} | ||
{|align="center" | {|align="center" | ||
|style="vertical-align:top;"|{{LeaderTrait-Disciplined}} | |style="vertical-align:top;"|{{LeaderTrait-Disciplined}} | ||
|style="vertical-align:top;"|{{LeaderTrait- | |style="vertical-align:top;"|{{LeaderTrait-Lavish}} | ||
|style="vertical-align:top;"|{{LeaderTrait-Efficient}} | |style="vertical-align:top;"|{{LeaderTrait-Efficient}} | ||
|style="vertical-align:top;"|{{LeaderTrait- | |style="vertical-align:top;"|{{LeaderTrait-Stately}} | ||
|} | |} | ||
{{Leader | {{Leader | ||
| Line 666: | Line 688: | ||
|unique=UniqueGenghis.png | |unique=UniqueGenghis.png | ||
|abilityname=Lord of the Steppes | |abilityname=Lord of the Steppes | ||
|ability= | |ability=+2 [[Wealth]] for each Unit engaged in combat.<br />+10 {{Happiness}} and +20 {{Prosperity}} to all cities for 40 turns after conquering a city. | ||
}} | }} | ||
{|align="center" | {|align="center" | ||
|style="vertical-align:top;"|{{LeaderTrait-Aggressive}} | |style="vertical-align:top;"|{{LeaderTrait-Aggressive}} | ||
|style="vertical-align:top;"|{{LeaderTrait- | |style="vertical-align:top;"|{{LeaderTrait-Disciplined}} | ||
|} | |} | ||
{{Leader | {{Leader | ||
| Line 683: | Line 702: | ||
|unique=UniqueYu.png | |unique=UniqueYu.png | ||
|abilityname=Unbreakable | |abilityname=Unbreakable | ||
|ability= | |ability=+100% City [[Production]] when average Force Health is under 40%.<br />+5 [[Prestige]] each turn in a defensive War. | ||
}} | }} | ||
{|align="center" | {|align="center" | ||
|style="vertical-align:top;"|{{LeaderTrait- | |style="vertical-align:top;"|{{LeaderTrait-Patient}} | ||
|style="vertical-align:top;"|{{LeaderTrait- | |style="vertical-align:top;"|{{LeaderTrait-Persuasive}} | ||
|style="vertical-align:top;"|{{LeaderTrait-Charismatic}} | |style="vertical-align:top;"|{{LeaderTrait-Charismatic}} | ||
|style="vertical-align:top;"|{{LeaderTrait- | |style="vertical-align:top;"|{{LeaderTrait-Charitable}} | ||
|} | |} | ||
{{Leader | {{Leader | ||
| Line 699: | Line 718: | ||
|unique=UniqueHildegard.png | |unique=UniqueHildegard.png | ||
|abilityname=Sibyl of the Rhine | |abilityname=Sibyl of the Rhine | ||
|ability= | |ability=+5 [[Religion]] Spread Distance for 20 turns after gaining a Paragon.<br />+5 [[Religion]] Spread Strength in your Capital for each city in your Nation. | ||
}} | }} | ||
{|align="center" | {|align="center" | ||
|style="vertical-align:top;"|{{LeaderTrait-Pacifist}} | |style="vertical-align:top;"|{{LeaderTrait-Pacifist}} | ||
|style="vertical-align:top;"|{{LeaderTrait-Innovative}} | |style="vertical-align:top;"|{{LeaderTrait-Innovative}} | ||
|style="vertical-align:top;"|{{LeaderTrait-Creative}} | |style="vertical-align:top;"|{{LeaderTrait-Creative}} | ||
|style="vertical-align:top;"|{{LeaderTrait-Spiritual}} | |style="vertical-align:top;"|{{LeaderTrait-Spiritual}} | ||
| Line 716: | Line 734: | ||
|unique=UniqueBoudicca.png | |unique=UniqueBoudicca.png | ||
|abilityname=Lady of Vengeance | |abilityname=Lady of Vengeance | ||
|ability=+ | |ability=+2% Force Strength for each turn since last entering a defensive War (max 250%).<br />+1 [[Prestige]] per turn at War while War Weariness is under 50. | ||
}} | }} | ||
{|align="center" | {|align="center" | ||
| Line 722: | Line 740: | ||
|style="vertical-align:top;"|{{LeaderTrait-Formidable}} | |style="vertical-align:top;"|{{LeaderTrait-Formidable}} | ||
|style="vertical-align:top;"|{{LeaderTrait-Unyielding}} | |style="vertical-align:top;"|{{LeaderTrait-Unyielding}} | ||
|style="vertical-align:top;"|{{LeaderTrait- | |style="vertical-align:top;"|{{LeaderTrait-Traditional}} | ||
|} | |} | ||
|} | |} | ||
Latest revision as of 13:30, 12 May 2026
As of the time of writing (14th of November 2024) there are 43 leaders in the game and 40 nations. Nations are de-emphasised because the leader themselves provide all the bonuses. Even between 2 leaders of the same nation they do not share any common traits.
Tip: Use Ctrl+F to quickly find the leader or nation you're looking for.
You can also enter a (partial) leader name in the search bar above such as "osh"
and it should take you directly to Osh-Tisch on this page from anywhere on the wiki.
Traits are categorized by color:[edit | edit source]
- Red = Military
- Yellow = Commerce
- Green = Government
- Pink = Religion
- Purple = Culture
- Blue = Science
- Orange = Industry
See List of Leader Traits for a list of leader traits and how they have opposites.
List of Leaders[edit | edit source]
| Leaders in the base game | |||||||||||||||||
|
|
|
+3% Paragon Spawn chance for each active Research Agreements. | |||||||||||||||
| |||||||||||||||||
|
|
|
+100% growth in all cities during Golden Ages. | |||||||||||||||
| |||||||||||||||||
|
|
|
+50 Golden Ages points after winning a War. | |||||||||||||||
| |||||||||||||||||
|
|
|
+10% Production in cities with City Health | |||||||||||||||
| |||||||||||||||||
|
|
|
+5 Prestige each turn a Force is in combat. | |||||||||||||||
| |||||||||||||||||
|
|
|
+5 to all Quality of Life stats for each Alliance maintained. | |||||||||||||||
| |||||||||||||||||
|
|
|
+0.01 Influence for every Religion convert a turn during Golden Ages. | |||||||||||||||
| |||||||||||||||||
|
|
|
+10 Harvest Production while not at War. | |||||||||||||||
| |||||||||||||||||
|
|
|
+10 City Health | |||||||||||||||
| |||||||||||||||||
|
|
|
QoL stats cannot go below +25. | |||||||||||||||
| |||||||||||||||||
|
|
|
+20 Prestige after gaining a Paragon. | |||||||||||||||
| |||||||||||||||||
|
|
|
+100% Force Heal Rate in owned Regions. | |||||||||||||||
| |||||||||||||||||
|
|
|
+5 City Prosperity | |||||||||||||||
| |||||||||||||||||
|
|
|
+1 turn duration to Golden Ages for each active Alliance. | |||||||||||||||
| |||||||||||||||||
|
|
|
+5% Force Strength for each active Alliance. | |||||||||||||||
| |||||||||||||||||
|
|
|
+25 Prestige upon defeating a Force in a Region where your Religion is dominant. | |||||||||||||||
| |||||||||||||||||
|
|
|
+1 Golden Age points for each active Alliance. | |||||||||||||||
| |||||||||||||||||
|
|
|
+100% Production to Improvements during War. | |||||||||||||||
| |||||||||||||||||
|
|
|
+2 Golden Age points while War Weariness is over 50. | |||||||||||||||
| |||||||||||||||||
|
|
|
+50 to all Quality of Life stats in your Capital while at City Cap. | |||||||||||||||
| |||||||||||||||||
|
|
|
+1 Golden Age points for each unassigned Paragon. | |||||||||||||||
| |||||||||||||||||
|
|
|
+100 Influence after winning a War. | |||||||||||||||
| |||||||||||||||||
|
|
|
+1 Religion spread distance in cities for each Force stationed in them. | |||||||||||||||
| |||||||||||||||||
|
|
|
+5% Research per Alliance. | |||||||||||||||
| |||||||||||||||||
|
|
|
Cities gain +2 Production for each Force stationed in them while not at War. | |||||||||||||||
| |||||||||||||||||
|
|
|
+100% Craft Production for 30 turns after completing a Masterpiece. | |||||||||||||||
| |||||||||||||||||
|
|
|
+20% Ranged Units Strength while Fortified. | |||||||||||||||
| |||||||||||||||||
|
|
|
+1 turn duration of Golden Ages for each city you control. | |||||||||||||||
| |||||||||||||||||
|
|
|
+5% Force Strength for each Trade Agreement. | |||||||||||||||
| |||||||||||||||||
|
|
|
+1 Golden Age points for each city you control. | |||||||||||||||
| |||||||||||||||||
|
|
|
+5 Culture in all cities for each Research Agreement. | |||||||||||||||
| |||||||||||||||||
|
|
|
+20% bonus Strength to Forces when they gain experience. | |||||||||||||||
| |||||||||||||||||
|
|
|
+10% Growth in all cities for each Alliance. | |||||||||||||||
| |||||||||||||||||
|
|
|
+1 Religion Spread Distance for each active Trade Agreement. | |||||||||||||||
| |||||||||||||||||
|
|
|
+5 Production in non-Capital cities at City Tier 10 or less. | |||||||||||||||
| |||||||||||||||||
|
|
|
+1 Religion Spread Distance for each city you control. | |||||||||||||||
| |||||||||||||||||
|
|
|
+1 Speed to Forces for 5 turns after entering a War. | |||||||||||||||
| |||||||||||||||||
|
|
|
+10 Happiness in all cities for each active Alliance. | |||||||||||||||
| |||||||||||||||||
|
|
|
+40 Golden Age points after conquering a city. | |||||||||||||||
| |||||||||||||||||
|
|
|
+4 Production to your Capital each turn a Force is in combat. | |||||||||||||||
| |||||||||||||||||
Leaders included with the Deluxe Edition[edit | edit source]
| Leaders included with the Deluxe Edition | |||||||||||||||||
|
|
|
+4 Research and +4 Wealth for each active Alliance. | |||||||||||||||
| |||||||||||||||||
|
|
|
+2 Wealth for each Unit engaged in combat. | |||||||||||||||
| |||||||||||||||||
|
|
|
+100% City Production when average Force Health is under 40%. | |||||||||||||||
| |||||||||||||||||
|
|
|
+5 Religion Spread Distance for 20 turns after gaining a Paragon. | |||||||||||||||
| |||||||||||||||||
|
|
|
+2% Force Strength for each turn since last entering a defensive War (max 250%). | |||||||||||||||
| |||||||||||||||||
See also[edit | edit source]
List of Leader Traits
List of Improvements
List of Goods
List of Resource Nodes
