List of Leader Traits: Difference between revisions

From Ara: History Untold Wiki
initial table list with oppositional list
 
Added effects
Line 8: Line 8:
|-
|-
|Adventurous
|Adventurous
|
| +1 Speed to [[Scouts]]
|Agrarian
|Agrarian
|-
|-
|Aggressive
|Aggressive
|
| +10% [[Strength]] to forces outside your territory. Unlocks war of annihilation war type.
|Pacifist
|Pacifist
|-
|-
|Agrarian
|Agrarian
|
| +1 bonus [[Food]] from all [[Farm|Farms]] and their upgrades
|Adventurous
|Adventurous
|-
|-
|Ambitious
|Ambitious
|
| -50% turn duration of [[Golden Ages]]
|Charismatic, Persuasive
|Charismatic, Persuasive
|-
|-
|Charismatic
|Charismatic
|
| +1 [[Golden Ages|Golden Age]] Points per turn
|Ambitious
|Ambitious
|-
|-
|Charitable
|Charitable
|
| +15 [[Prosperity]] in your capita
|Resplendent
|Resplendent
|-
|-
|Collaborative
|Collaborative
|
| +3 [[Housing]] in your capital
|Independent
|Independent
|-
|-
|Creative
|Creative
|
| +15 [[Prosperity]] in all cities
|Practical
|Practical
|-
|-
|Cunning
|Cunning
|
| -50% War declaration cost. Unlocks War of Annihilation war type
|Patient
|Patient
|-
|-
|Disciplined
|Disciplined
|
| +50% Build [[Production]] towards government and military [[Improvements]].
|Impulsive
|Impulsive
|-
|-
|Efficient
|Efficient
|
| +20% Craft Production to all crafting Improvements in all Cities
|Perfectionist
|Perfectionist
|-
|-
|Formidable
|Formidable
|
| +20% Strength to Forces within your capital
|Stately
|Stately
|-
|-
|Impulsive
|Impulsive
|
| -10 Established [[Relationship]] with other nations.
|Disciplined
|Disciplined
|-
|-
|Independent
|Independent
|
| +1 [[Housing]] in non-Capital cities.
|Collaborative
|Collaborative
|-
|-
|Innovative
|Innovative
|
| +10% Research per turn in your capital
|Traditional
|Traditional
|-
|-
|Lavish
|Lavish
|
| +2 available [[Merchants]]
|Mercantile
|Mercantile
|-
|-
|Mercantile
|Mercantile
|
| +1 available Merchant
|Lavish
|Lavish
|-
|-
|Pacifist
|Pacifist
|
| -10% Strength to Forces outside your territory
|Aggressive
|Aggressive
|-
|-
|Patient
|Patient
|
| +50% [[War]] declaration cost
|Cunning
|Cunning
|-
|Perfectionist
| -10% [[Craft Production]] to all crafting [[Improvements]] in all cities.
|Efficient
|-
|-
|Persuasive
|Persuasive
|
| +5 Turn duration of [[Golden Ages]]
|Ambitious
|Ambitious
|-
|-
|Practical
|Practical
|
| -10% [[Research]] per turn in your capital
|Creative
|Creative
|-
|-
|Productive
|Productive
|
| +25% [[Build Production]] in your capital.
| --
| --
|-
|-
|Sage
|Sage
|
| +10 [[Knowledge]] in all cities
|Rash
|Rash
|-
|-
|Seafaring
|Seafaring
|
| +5 [[Wealth]] from [[Fishing Nets]] and [[Industrial Fishing Farms]]
| --
| --
|-
|-
|Spiritual
|Spiritual
|
| +15% Religion Spread Strength in all cities
| --
| --
|-
|-
|Stately
|Stately
|
| +10 [[Happiness]] and +10 [[Prosperity]] in all cities while not at war.
|Formidable
|Formidable
|-
|Traditional
| +20% bonus [[Prestige]] from constructing [[Triumphs]]
|Innovative
|-
|-
|Rash
|Rash
|
| -20 [[Knowledge]] in your capital
|Sage
|Sage
|-
|-
|Resplendent
|Resplendent
|
| -15 [[Prosperity]] in your capital
|Charitable
|Charitable
|-
|-
|Unyielding
|Unyielding
|
| +5 bonus Force EXP from defeating enemy forces. Unlocks War of Annihilation War type.
| --
| --
|-
|-
|Woodsman
|Woodsman
|
| +1 [[Timber]] from [[Logging Camps]] and their upgrades
| --
| --
|}
|}

Revision as of 15:54, 11 October 2024

Under Construction
This page is still under construction.

It might not be complete or formatted properly.


Table of Leader Traits
Name Effect Opposed By
Adventurous +1 Speed to Scouts Agrarian
Aggressive +10% Strength to forces outside your territory. Unlocks war of annihilation war type. Pacifist
Agrarian +1 bonus Food from all Farms and their upgrades Adventurous
Ambitious -50% turn duration of Golden Ages Charismatic, Persuasive
Charismatic +1 Golden Age Points per turn Ambitious
Charitable +15 Prosperity in your capita Resplendent
Collaborative +3 Housing in your capital Independent
Creative +15 Prosperity in all cities Practical
Cunning -50% War declaration cost. Unlocks War of Annihilation war type Patient
Disciplined +50% Build Production towards government and military Improvements. Impulsive
Efficient +20% Craft Production to all crafting Improvements in all Cities Perfectionist
Formidable +20% Strength to Forces within your capital Stately
Impulsive -10 Established Relationship with other nations. Disciplined
Independent +1 Housing in non-Capital cities. Collaborative
Innovative +10% Research per turn in your capital Traditional
Lavish +2 available Merchants Mercantile
Mercantile +1 available Merchant Lavish
Pacifist -10% Strength to Forces outside your territory Aggressive
Patient +50% War declaration cost Cunning
Perfectionist -10% Craft Production to all crafting Improvements in all cities. Efficient
Persuasive +5 Turn duration of Golden Ages Ambitious
Practical -10% Research per turn in your capital Creative
Productive +25% Build Production in your capital. --
Sage +10 Knowledge in all cities Rash
Seafaring +5 Wealth from Fishing Nets and Industrial Fishing Farms --
Spiritual +15% Religion Spread Strength in all cities --
Stately +10 Happiness and +10 Prosperity in all cities while not at war. Formidable
Traditional +20% bonus Prestige from constructing Triumphs Innovative
Rash -20 Knowledge in your capital Sage
Resplendent -15 Prosperity in your capital Charitable
Unyielding +5 bonus Force EXP from defeating enemy forces. Unlocks War of Annihilation War type. --
Woodsman +1 Timber from Logging Camps and their upgrades --