List of Improvements: Difference between revisions

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Tag: Reverted
Undo revision 3375 by Z0eff (talk)
Tag: Undo
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|itemname=Great Hearth
|itemname=Great Hearth
|CostsMaint=No Costs<br />No Maintenance<br /><br />{{ImprovStats|D=4|H=200|P=0}}
|CostsMaint=No Costs<br />No Maintenance<br /><br />{{ImprovStats|D=4|H=200|P=0}}
|Prod=+5 {{Housing}} [[Housing]]. +5 {{Research}} / {{Turn}}<br />+5 Strength to [[Forces]] within this region<br />+8 City [[Production]]<br />{{ItemIcon|Feast.png|List_of_Goods|Class1Feast|Feast}} {{ItemIcon|Jewelry.png|List_of_Goods|Class2Jewelry|Jewelry}} {{ItemIcon-lock|CodeofLaws.png|List_of_Goods|Class3CodeofLaws|Code of Laws}} {{ItemIcon-lock|Codex.png|List_of_Goods|Class4Codex|Codex}} {{ItemIcon-lock|Festival.png|List_of_Goods|Class5Festival|Festival}} {{ItemIcon-lock|StrategyCodex.png|List_of_Goods|Class6StrategyCodex|Strategy Codex}}<br />{{ItemIcon-lock|Censer.png|List_of_Goods|Class7Censer|Censer}} {{ItemIcon-lock|Currency.png|List_of_Goods|Class8Currency|Currency}} {{ItemIcon-lock|TreasuryBonds.png|List_of_Goods|Class9TreasuryBonds|Treasury Bonds}}  
|Prod=+5 {{Housing}} [[Housing]]. +5 {{Research}} / {{Turn}}<br />+5 Strength to [[Forces]] within this region<br />+8 City [[Production]]<br />{{ItemIcon|Feast.png|List_of_Goods|ClassFeast|Feast}} {{ItemIcon|Jewelry.png|List_of_Goods|ClassJewelry|Jewelry}} {{ItemIcon-lock|CodeofLaws.png|List_of_Goods|ClassCodeofLaws|Code of Laws}} {{ItemIcon-lock|Codex.png|List_of_Goods|ClassCodex|Codex}} {{ItemIcon-lock|Festival.png|List_of_Goods|ClassFestival|Festival}} {{ItemIcon-lock|StrategyCodex.png|List_of_Goods|ClassStrategyCodex|Strategy Codex}}<br />{{ItemIcon-lock|Censer.png|List_of_Goods|ClassCenser|Censer}} {{ItemIcon-lock|Currency.png|List_of_Goods|ClassCurrency|Currency}} {{ItemIcon-lock|TreasuryBonds.png|List_of_Goods|ClassTreasuryBonds|Treasury Bonds}}  
|Experts={{Expert}}+150% [[Craft Production]]<br />at this improvement.<br />From +10 {{Wealth}} to +15 {{Wealth}}
|Experts={{Expert}}+150% [[Craft Production]]<br />at this improvement.<br />From +10 {{Wealth}} to +15 {{Wealth}}
|Techs=
|Techs=
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|itemname=Gathering Hall
|itemname=Gathering Hall
|CostsMaint='''Maintenance:'''<br />2 {{Food}} 1 {{Materials}} 5 {{Wealth}} / {{Turn}}<br /><br />{{ImprovStats|D=4|H=200|P=0}}
|CostsMaint='''Maintenance:'''<br />2 {{Food}} 1 {{Materials}} 5 {{Wealth}} / {{Turn}}<br /><br />{{ImprovStats|D=4|H=200|P=0}}
|Prod=+4 {{Housing}} [[Housing]]<br />+5 Strength to [[Forces]] within this region<br />+2 City [[Production]]<br />{{ItemIcon|Feast.png|List_of_Goods|Class10Feast|Feast}} {{ItemIcon|Jewelry.png|List_of_Goods|Class11Jewelry|Jewelry}} {{ItemIcon-lock|CodeofLaws.png|List_of_Goods|Class12CodeofLaws|Code of Laws}} {{ItemIcon-lock|Codex.png|List_of_Goods|Class13Codex|Codex}} {{ItemIcon-lock|Festival.png|List_of_Goods|Class14Festival|Festival}} {{ItemIcon-lock|StrategyCodex.png|List_of_Goods|Class15StrategyCodex|Strategy Codex}}
|Prod=+4 {{Housing}} [[Housing]]<br />+5 Strength to [[Forces]] within this region<br />+2 City [[Production]]<br />{{ItemIcon|Feast.png|List_of_Goods|ClassFeast|Feast}} {{ItemIcon|Jewelry.png|List_of_Goods|ClassJewelry|Jewelry}} {{ItemIcon-lock|CodeofLaws.png|List_of_Goods|ClassCodeofLaws|Code of Laws}} {{ItemIcon-lock|Codex.png|List_of_Goods|ClassCodex|Codex}} {{ItemIcon-lock|Festival.png|List_of_Goods|ClassFestival|Festival}} {{ItemIcon-lock|StrategyCodex.png|List_of_Goods|ClassStrategyCodex|Strategy Codex}}
|Experts={{Expert}}+150% [[Craft Production]]<br />at this improvement
|Experts={{Expert}}+150% [[Craft Production]]<br />at this improvement
|Techs=
|Techs=
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|itemname=Workshop
|itemname=Workshop
|CostsMaint='''Costs:''' 65 {{ProdIcon}}<br />10 {{Materials}} 25 {{Timber}}<br />'''Maintenance:'''<br />1 {{Materials}} 1 {{Timber}} 1 {{Wealth}} / {{Turn}}<br />{{ImprovStats|D=3|H=100|P=1}}
|CostsMaint='''Costs:''' 65 {{ProdIcon}}<br />10 {{Materials}} 25 {{Timber}}<br />'''Maintenance:'''<br />1 {{Materials}} 1 {{Timber}} 1 {{Wealth}} / {{Turn}}<br />{{ImprovStats|D=3|H=100|P=1}}
|Prod={{ItemIcon|LithicTools.png|List_of_Goods|Class16LithicTools|Lithic Tools}} {{ItemIcon|Baskets.png|List_of_Goods|Class17Baskets|Baskets}} {{ItemIcon-lock|Candle.png|List_of_Goods|Class18Candle|Candle}} {{ItemIcon-lock|Barrels.png|List_of_Goods|Class19Barrels|Barrels}} {{ItemIcon-lock|Clock.png|List_of_Goods|Class20Clock|Clock}} {{ItemIcon-lock|EyeGlasses.png|List_of_Goods|Class21EyeGlasses|Eye Glasses}} {{ItemIcon-lock|Furniture.png|List_of_Goods|Class22Furniture|Furniture}} {{ItemIcon-lock|Gear.png|List_of_Goods|Class23Gear|Gear}} {{ItemIcon-lock|HeavyPlow.png|List_of_Goods|Class24HeavyPlow|Heavy Plow}} {{ItemIcon-lock|IndoorStove.png|List_of_Goods|Class25IndoorStove|Indoor Stove}} {{ItemIcon-lock|LampPost.png|List_of_Goods|Class26LampPost|Lamp Post}} {{ItemIcon-lock|Loom.png|List_of_Goods|Class27Loom|Loom}} {{ItemIcon-lock|MetalPots.png|List_of_Goods|Class28MetalPots|Metal Pots}} {{ItemIcon-lock|MetalTools.png|List_of_Goods|Class29MetalTools|Metal Tools}} {{ItemIcon-lock|Plow.png|List_of_Goods|Class30Plow|Plow}} {{ItemIcon-lock|Rope.png|List_of_Goods|Class31Rope|Rope}} {{ItemIcon-lock|Telescope.png|List_of_Goods|Class32Telescope|Telescope}} {{ItemIcon-lock|Wheel.png|List_of_Goods|Class33Wheel|Wheel}}
|Prod={{ItemIcon|LithicTools.png|List_of_Goods|ClassLithicTools|Lithic Tools}} {{ItemIcon|Baskets.png|List_of_Goods|ClassBaskets|Baskets}} {{ItemIcon-lock|Candle.png|List_of_Goods|ClassCandle|Candle}} {{ItemIcon-lock|Barrels.png|List_of_Goods|ClassBarrels|Barrels}} {{ItemIcon-lock|Clock.png|List_of_Goods|ClassClock|Clock}} {{ItemIcon-lock|EyeGlasses.png|List_of_Goods|ClassEyeGlasses|Eye Glasses}} {{ItemIcon-lock|Furniture.png|List_of_Goods|ClassFurniture|Furniture}} {{ItemIcon-lock|Gear.png|List_of_Goods|ClassGear|Gear}} {{ItemIcon-lock|HeavyPlow.png|List_of_Goods|ClassHeavyPlow|Heavy Plow}} {{ItemIcon-lock|IndoorStove.png|List_of_Goods|ClassIndoorStove|Indoor Stove}} {{ItemIcon-lock|LampPost.png|List_of_Goods|ClassLampPost|Lamp Post}} {{ItemIcon-lock|Loom.png|List_of_Goods|ClassLoom|Loom}} {{ItemIcon-lock|MetalPots.png|List_of_Goods|ClassMetalPots|Metal Pots}} {{ItemIcon-lock|MetalTools.png|List_of_Goods|ClassMetalTools|Metal Tools}} {{ItemIcon-lock|Plow.png|List_of_Goods|ClassPlow|Plow}} {{ItemIcon-lock|Rope.png|List_of_Goods|ClassRope|Rope}} {{ItemIcon-lock|Telescope.png|List_of_Goods|ClassTelescope|Telescope}} {{ItemIcon-lock|Wheel.png|List_of_Goods|ClassWheel|Wheel}}
|Experts={{Expert}}+150% [[Craft Production]]<br />at this improvement
|Experts={{Expert}}+150% [[Craft Production]]<br />at this improvement
|Techs=
|Techs=
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|Prod=+100% of Region [[Timber]] {{Timber}} Yield<br />is added to the city's [[Harvest Production]]
|Prod=+100% of Region [[Timber]] {{Timber}} Yield<br />is added to the city's [[Harvest Production]]
|Experts={{Expert}}+150% [[Harvest Production]] at this improvement.<br />+5 City [[Craft Production]]
|Experts={{Expert}}+150% [[Harvest Production]] at this improvement.<br />+5 City [[Craft Production]]
|Techs={{Tech|Ropemaking.png|Class34Ropemaking|Ropemaking}} {{Tech|TheWheel.png|Class35TheWheel|The Wheel}} {{Tech|IronWorking.png|Class36IronWorking|Iron Working}}
|Techs={{Tech|Ropemaking.png|ClassRopemaking|Ropemaking}} {{Tech|TheWheel.png|ClassTheWheel|The Wheel}} {{Tech|IronWorking.png|ClassIronWorking|Iron Working}}
|Other=Upgrades to [[List of Improvements#Sawmill.png|Sawmill]]<br />and [[List of Improvements#IndustrialLogging.png|Industrial Logging]]
|Other=Upgrades to [[List of Improvements#Sawmill.png|Sawmill]]<br />and [[List of Improvements#IndustrialLogging.png|Industrial Logging]]
}}
}}
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|Prod=+100% Region [[Materials]] {{Materials}} yield<br />is added to the city's [[Harvest Production]]
|Prod=+100% Region [[Materials]] {{Materials}} yield<br />is added to the city's [[Harvest Production]]
|Experts={{Expert}}+150% [[Harvest Production]]<br />at this improvement.<br />+1 City [[Build Production]]
|Experts={{Expert}}+150% [[Harvest Production]]<br />at this improvement.<br />+1 City [[Build Production]]
|Techs={{Tech|BronzeWorking.png|Class37BronzeWorking|Bronze Working}}
|Techs={{Tech|BronzeWorking.png|ClassBronzeWorking|Bronze Working}}
|Other=Upgrades to [[List of Improvements#Mine.png|Mine]]<br />and [[List of Improvements#IndustrialMine.png|Industrial Mine]]
|Other=Upgrades to [[List of Improvements#Mine.png|Mine]]<br />and [[List of Improvements#IndustrialMine.png|Industrial Mine]]
}}
}}
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|Prod=+1 {{Wealth}} / {{Turn}}
|Prod=+1 {{Wealth}} / {{Turn}}
|Experts={{Expert}}+150% [[Harvest Production]]<br />at this improvement.<br />+1 {{Wealth}} / {{Turn}}
|Experts={{Expert}}+150% [[Harvest Production]]<br />at this improvement.<br />+1 {{Wealth}} / {{Turn}}
|Techs={{Tech|Archery.png|Class38Archery|Archery}} {{Tech|BronzeWorking.png|Class39BronzeWorking|Bronze Working}}
|Techs={{Tech|Archery.png|ClassArchery|Archery}} {{Tech|BronzeWorking.png|ClassBronzeWorking|Bronze Working}}
|Other=Not the greatest of improvements unless you have a [[List_of_Resource_Nodes#HuntingCamp.png|Resource Node]] that needs it
|Other=Not the greatest of improvements unless you have a [[List_of_Resource_Nodes#HuntingCamp.png|Resource Node]] that needs it
}}
}}
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|itemname=Butcher Shop
|itemname=Butcher Shop
|CostsMaint='''Costs:''' 45 {{ProdIcon}}<br />10 {{Materials}} 25 {{Timber}}<br />'''Maintenance:'''<br />1 {{Timber}} / {{Turn}}<br />{{ImprovStats|D=3|H=100|P=1}}
|CostsMaint='''Costs:''' 45 {{ProdIcon}}<br />10 {{Materials}} 25 {{Timber}}<br />'''Maintenance:'''<br />1 {{Timber}} / {{Turn}}<br />{{ImprovStats|D=3|H=100|P=1}}
|Prod={{ItemIcon|CuredMeats.png|List_of_Goods|Class40CuredMeats|Cured Meats}} {{ItemIcon|SaltedFish.png|List_of_Goods|Class41SaltedFish|Salted Fish}}
|Prod={{ItemIcon|CuredMeats.png|List_of_Goods|ClassCuredMeats|Cured Meats}} {{ItemIcon|SaltedFish.png|List_of_Goods|ClassSaltedFish|Salted Fish}}
|Experts={{Expert}}+150% [[Craft Production]]<br />at this improvement.<br />+25% [[Build Production]] at<br />{{DomainIndustry}} Industry improvements<br />in this region
|Experts={{Expert}}+150% [[Craft Production]]<br />at this improvement.<br />+25% [[Build Production]] at<br />{{DomainIndustry}} Industry improvements<br />in this region
|Techs={{Tech|AnimalHusbandry.png|Class42AnimalHusbandry|Animal Husbandry}}
|Techs={{Tech|AnimalHusbandry.png|ClassAnimalHusbandry|Animal Husbandry}}
|Other= '''8 per Nation'''
|Other= '''8 per Nation'''
}}
}}
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|Prod=+2 Strength to [[Forces]] within this [[Region]].<br />+15 {{Security}}
|Prod=+2 Strength to [[Forces]] within this [[Region]].<br />+15 {{Security}}
|Experts={{Expert}}+10 [[City Siege Defense]]<br />in this city
|Experts={{Expert}}+10 [[City Siege Defense]]<br />in this city
|Techs={{Tech|Archery.png|Class43Archery|Archery}}
|Techs={{Tech|Archery.png|ClassArchery|Archery}}
|Other= '''1 per City'''<br />Upgrades to [[List of Improvements#Fortress.png|Fortress]] and [[List of Improvements#Citadel.png|Citadel]]
|Other= '''1 per City'''<br />Upgrades to [[List of Improvements#Fortress.png|Fortress]] and [[List of Improvements#Citadel.png|Citadel]]
}}
}}
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|itemfile=FermentingPit.png
|itemfile=FermentingPit.png
|itemname=Fermenting Pit
|itemname=Fermenting Pit
|CostsMaint='''Costs:''' 100 {{ProdIcon}}<br />25 {{Food}} 1 {{ItemIconSmall|Grape.png|List_of_Goods|Class44Grape|Grape}} 25 {{Timber}}<br />'''Maintenance:'''<br />1 {{Wealth}} / {{Turn}}<br />{{ImprovStats|D=4|H=100|P=1}}
|CostsMaint='''Costs:''' 100 {{ProdIcon}}<br />25 {{Food}} 1 {{ItemIconSmall|Grape.png|List_of_Goods|ClassGrape|Grape}} 25 {{Timber}}<br />'''Maintenance:'''<br />1 {{Wealth}} / {{Turn}}<br />{{ImprovStats|D=4|H=100|P=1}}
|Prod=+25% [[Craft Production]] to Fermenting Pits<br />and their upgrades in this [[Region]]<br /><br />{{ItemIcon|Wine.png|List_of_Goods|Class45Wine|Wine}} {{ItemIcon|Syrup.png|List_of_Goods|Class46Syrup|Syrup}} {{ItemIcon-lock|Liquor.png|List_of_Goods|Class47Liquor|Liquor}}
|Prod=+25% [[Craft Production]] to Fermenting Pits<br />and their upgrades in this [[Region]]<br /><br />{{ItemIcon|Wine.png|List_of_Goods|ClassWine|Wine}} {{ItemIcon|Syrup.png|List_of_Goods|ClassSyrup|Syrup}} {{ItemIcon-lock|Liquor.png|List_of_Goods|ClassLiquor|Liquor}}
|Experts={{Expert}}+150% [[Craft Production]]<br />at this improvement.<br />+5 {{Happiness}}
|Experts={{Expert}}+150% [[Craft Production]]<br />at this improvement.<br />+5 {{Happiness}}
|Techs={{Tech|Fermenting.png|Class48Fermenting|Fermenting}} {{Tech|Hospitality.png|Class49Hospitality|Hospitality}}
|Techs={{Tech|Fermenting.png|ClassFermenting|Fermenting}} {{Tech|Hospitality.png|ClassHospitality|Hospitality}}
|Other= '''3 per Nation'''<br />Upgrades to [[List of Improvements#Brewery.png|Brewery]] and [[List of Improvements#Distillery.png|Distillery]]. Requires a source of {{Itemil|Grape.png|List_of_Goods|Grapes}}
|Other= '''3 per Nation'''<br />Upgrades to [[List of Improvements#Brewery.png|Brewery]] and [[List of Improvements#Distillery.png|Distillery]]. Requires a source of {{Itemil|Grape.png|List_of_Goods|Grapes}}
}}
}}
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|itemfile=Granary.png
|itemfile=Granary.png
|itemname=Granary
|itemname=Granary
|CostsMaint='''Costs:''' 100 {{ProdIcon}}<br />10 {{Food}} 1 {{ItemIconSmall|Grain.png|List_of_Goods|Class50Grain|Grain}} 25 {{Timber}}<br />'''Maintenance:'''<br />1 {{Wealth}} / {{Turn}}<br />{{ImprovStats|D=3|H=100|P=1}}
|CostsMaint='''Costs:''' 100 {{ProdIcon}}<br />10 {{Food}} 1 {{ItemIconSmall|Grain.png|List_of_Goods|ClassGrain|Grain}} 25 {{Timber}}<br />'''Maintenance:'''<br />1 {{Wealth}} / {{Turn}}<br />{{ImprovStats|D=3|H=100|P=1}}
|Prod=+5 {{Health}}<br />+50% of Region [[Food]] {{FoodSmall}} yield is applied towards [[Harvest Production]] at each [[List_of_Improvements#Farm.png|Farm]] within this [[Region]]<br />{{ItemIcon|GrainStore.png|List_of_Goods|Class51GrainStore|Grain Store}}
|Prod=+5 {{Health}}<br />+50% of Region [[Food]] {{FoodSmall}} yield is applied towards [[Harvest Production]] at each [[List_of_Improvements#Farm.png|Farm]] within this [[Region]]<br />{{ItemIcon|GrainStore.png|List_of_Goods|ClassGrainStore|Grain Store}}
|Experts={{Expert}}+150% [[Craft Production]]<br />at this improvement
|Experts={{Expert}}+150% [[Craft Production]]<br />at this improvement
|Techs={{Tech|GrainStorage.png|Class52GrainStorage|Grain Storage}} {{Tech|Irrigation.png|Class53Irrigation|Irrigation}}
|Techs={{Tech|GrainStorage.png|ClassGrainStorage|Grain Storage}} {{Tech|Irrigation.png|ClassIrrigation|Irrigation}}
|Other= '''1 per City'''<br />Requires a source of {{Itemil|Grain.png|List_of_Goods|Grain}}
|Other= '''1 per City'''<br />Requires a source of {{Itemil|Grain.png|List_of_Goods|Grain}}
}}
}}
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|itemname=Apothecary
|itemname=Apothecary
|CostsMaint='''Costs:''' 120 {{ProdIcon}}<br /> 50 {{Food}} 10 {{Materials}} 25 {{Timber}}<br />'''Maintenance:'''<br />1 {{Wealth}} / {{Turn}}<br />{{ImprovStats|D=3|H=150|P=1}}
|CostsMaint='''Costs:''' 120 {{ProdIcon}}<br /> 50 {{Food}} 10 {{Materials}} 25 {{Timber}}<br />'''Maintenance:'''<br />1 {{Wealth}} / {{Turn}}<br />{{ImprovStats|D=3|H=150|P=1}}
|Prod=+5 {{Health}}<br />+10 {{Knowledge}}<br />+25% [[Craft Production]] to apothecaries<br />and their upgrades in this region<br />{{ItemIcon|HerbalMedicine.png|List_of_Goods|Class54HerbalMedicine|Herbal Medicine}} {{ItemIcon-lock|Candle.png|List_of_Goods|Class55Candle|Candle}} {{ItemIcon-lock|Perfume.png|List_of_Goods|Class56Perfume|Perfume}} {{ItemIcon-lock|Soap.png|List_of_Goods|Class57Soap|Soap}}
|Prod=+5 {{Health}}<br />+10 {{Knowledge}}<br />+25% [[Craft Production]] to apothecaries<br />and their upgrades in this region<br />{{ItemIcon|HerbalMedicine.png|List_of_Goods|ClassHerbalMedicine|Herbal Medicine}} {{ItemIcon-lock|Candle.png|List_of_Goods|ClassCandle|Candle}} {{ItemIcon-lock|Perfume.png|List_of_Goods|ClassPerfume|Perfume}} {{ItemIcon-lock|Soap.png|List_of_Goods|ClassSoap|Soap}}
|Experts={{Expert}}+150% [[Craft Production]]<br />at this improvement
|Experts={{Expert}}+150% [[Craft Production]]<br />at this improvement
|Techs={{Tech|Herbalism.png|Class58Herbalism|Herbalism}}
|Techs={{Tech|Herbalism.png|ClassHerbalism|Herbalism}}
|Other= '''6 per Nation'''<br />Upgrades to [[List of Improvements#Chemist.png|Chemist]]<br />and [[List of Improvements#Pharmacy.png|Pharmacy]]<br />{{FadedOutGoods}}
|Other= '''6 per Nation'''<br />Upgrades to [[List of Improvements#Chemist.png|Chemist]]<br />and [[List of Improvements#Pharmacy.png|Pharmacy]]<br />{{FadedOutGoods}}
}}
}}
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|itemname=Ceramic Shop
|itemname=Ceramic Shop
|CostsMaint='''Costs:''' 65 {{ProdIcon}}<br />10 {{Materials}} 10 {{Timber}}<br />'''Maintenance:'''<br />1 {{Wealth}} / {{Turn}}<br />{{ImprovStats|D=3|H=150|P=1}}
|CostsMaint='''Costs:''' 65 {{ProdIcon}}<br />10 {{Materials}} 10 {{Timber}}<br />'''Maintenance:'''<br />1 {{Wealth}} / {{Turn}}<br />{{ImprovStats|D=3|H=150|P=1}}
|Prod=+25% [[Craft Production]] to Ceramic Shops<br /><br />{{ItemIcon-lock|CeramicPots.png|List_of_Goods|Class59CeramicPots|Ceramic Pots}} {{ItemIcon-lock|Concrete.png|List_of_Goods|Class60Concrete|Concrete}} {{ItemIcon-lock|DecorativeVase.png|List_of_Goods|Class61DecorativeVase|Decorative Vase}} {{ItemIcon-lock|Glass.png|List_of_Goods|Class62Glass|Glass}}<br />{{ItemIcon-lock|GlassWindows.png|List_of_Goods|Class63GlassWindows|Glass Windows}} {{ItemIcon-lock|IndoorToilets.png|List_of_Goods|Class64IndoorToilets|Indoor Toilets}} {{ItemIcon-lock|StainedGlassItem.png|List_of_Goods|Class65StainedGlass|Stained Glass}}
|Prod=+25% [[Craft Production]] to Ceramic Shops<br /><br />{{ItemIcon-lock|CeramicPots.png|List_of_Goods|ClassCeramicPots|Ceramic Pots}} {{ItemIcon-lock|Concrete.png|List_of_Goods|ClassConcrete|Concrete}} {{ItemIcon-lock|DecorativeVase.png|List_of_Goods|ClassDecorativeVase|Decorative Vase}} {{ItemIcon-lock|Glass.png|List_of_Goods|ClassGlass|Glass}}<br />{{ItemIcon-lock|GlassWindows.png|List_of_Goods|ClassGlassWindows|Glass Windows}} {{ItemIcon-lock|IndoorToilets.png|List_of_Goods|ClassIndoorToilets|Indoor Toilets}} {{ItemIcon-lock|StainedGlassItem.png|List_of_Goods|ClassStainedGlass|Stained Glass}}
|Experts={{Expert}}+150% [[Craft Production]]<br />at this improvement
|Experts={{Expert}}+150% [[Craft Production]]<br />at this improvement
|Techs={{Tech|Pottery.png|Class66Pottery|Pottery}} {{Tech|Masonry.png|Class67Masonry|Masonry}} {{Tech|Arches.png|Class68Arches|Arches}} {{Tech|MonumentBuilding.png|Class69MonumentBuilding|Monument Building}}
|Techs={{Tech|Pottery.png|ClassPottery|Pottery}} {{Tech|Masonry.png|ClassMasonry|Masonry}} {{Tech|Arches.png|ClassArches|Arches}} {{Tech|MonumentBuilding.png|ClassMonumentBuilding|Monument Building}}
|Other= '''8 per Nation'''<br />''<small>(As of 1.0.5 not all techs that unlock<br />this building also unlock Ceramic Ports)</small>''
|Other= '''8 per Nation'''<br />''<small>(As of 1.0.5 not all techs that unlock<br />this building also unlock Ceramic Ports)</small>''
}}
}}
Line 226: Line 226:
|Prod=''Unsure of exact<br />harvest production numbers''
|Prod=''Unsure of exact<br />harvest production numbers''
|Experts={{Expert}}+150% [[Harvest Production]]<br />at this improvement.<br />+1 {{Wealth}} / {{Turn}}
|Experts={{Expert}}+150% [[Harvest Production]]<br />at this improvement.<br />+1 {{Wealth}} / {{Turn}}
|Techs={{Tech|Seafaring.png|Class70Seafaring|Seafaring}} {{Tech|Ropemaking.png|Class71Ropemaking|Ropemaking}}
|Techs={{Tech|Seafaring.png|ClassSeafaring|Seafaring}} {{Tech|Ropemaking.png|ClassRopemaking|Ropemaking}}
|Other=
|Other=
}}
}}
Line 235: Line 235:
|itemfile=Stable.png
|itemfile=Stable.png
|itemname=Stable
|itemname=Stable
|CostsMaint='''Costs:''' 75 {{ProdIcon}}<br />20 {{Food}} 1 {{ItemIconSmall|Horse.png|List_of_Goods|Class72Horse|Horse}} 45 {{Timber}}<br />'''Maintenance:'''<br />1 {{Wealth}} / {{Turn}}<br />{{ImprovStats|D=4|H=175|P=1}}
|CostsMaint='''Costs:''' 75 {{ProdIcon}}<br />20 {{Food}} 1 {{ItemIconSmall|Horse.png|List_of_Goods|ClassHorse|Horse}} 45 {{Timber}}<br />'''Maintenance:'''<br />1 {{Wealth}} / {{Turn}}<br />{{ImprovStats|D=4|H=175|P=1}}
|Prod=+25% [[Harvest Production]] towards<br />Animal [[Resource Nodes]] in this City.<br />-5 {{Health}}<br /><br />{{ItemIcon|Carriages.png|List_of_Goods|Class73Carriages|Carriages}} {{ItemIcon-lock|Rope.png|List_of_Goods|Class74Rope|Rope}}
|Prod=+25% [[Harvest Production]] towards<br />Animal [[Resource Nodes]] in this City.<br />-5 {{Health}}<br /><br />{{ItemIcon|Carriages.png|List_of_Goods|ClassCarriages|Carriages}} {{ItemIcon-lock|Rope.png|List_of_Goods|ClassRope|Rope}}
|Experts={{Expert}}+150% [[Craft Production]]<br />at this improvement.<br />+10 City [[Build Production]]
|Experts={{Expert}}+150% [[Craft Production]]<br />at this improvement.<br />+10 City [[Build Production]]
|Techs={{Tech|Chariots.png|Class75Chariots|Chariots}} {{Tech|Horseshoes.png|Class76Horseshoes|Horseshoes}} {{Tech|Stirrups.png|Class77Stirrups|Stirrups}}
|Techs={{Tech|Chariots.png|ClassChariots|Chariots}} {{Tech|Horseshoes.png|ClassHorseshoes|Horseshoes}} {{Tech|Stirrups.png|ClassStirrups|Stirrups}}
|Other= '''1 per City'''<br />Offers great production {{ProdIcon}}<br />benefits to your city
|Other= '''1 per City'''<br />Offers great production {{ProdIcon}}<br />benefits to your city
}}
}}
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|Prod=+25 {{Security}}
|Prod=+25 {{Security}}
|Experts={{Expert}}+25 {{Security}}
|Experts={{Expert}}+25 {{Security}}
|Techs={{Tech|IronWorking.png|Class78IronWorking|Iron Working}}
|Techs={{Tech|IronWorking.png|ClassIronWorking|Iron Working}}
|Other= '''1 per City'''
|Other= '''1 per City'''
}}
}}
Line 256: Line 256:
|itemname=Blacksmith
|itemname=Blacksmith
|CostsMaint='''Costs:''' 175 {{ProdIcon}}<br />10 {{Materials}} 25 {{Timber}}<br />'''Maintenance:'''<br />1 {{Wealth}} 1 {{Materials}} / {{Turn}}<br />{{ImprovStats|D=4|H=300|P=1}}
|CostsMaint='''Costs:''' 175 {{ProdIcon}}<br />10 {{Materials}} 25 {{Timber}}<br />'''Maintenance:'''<br />1 {{Wealth}} 1 {{Materials}} / {{Turn}}<br />{{ImprovStats|D=4|H=300|P=1}}
|Prod=+25% [[Craft Production]] towards Blacksmiths and their upgrades in this region<br /><br />{{ItemIcon|MetalIngot.png|List_of_Goods|Class79MetalIngot|Metal Ingot}}
|Prod=+25% [[Craft Production]] towards Blacksmiths and their upgrades in this region<br /><br />{{ItemIcon|MetalIngot.png|List_of_Goods|ClassMetalIngot|Metal Ingot}}
|Experts={{Expert}}+150% [[Craft Production]]<br />at this improvement<br /><br />{{Expert}}[[Craft Production]] boost<br />from +150% to +200%
|Experts={{Expert}}+150% [[Craft Production]]<br />at this improvement<br /><br />{{Expert}}[[Craft Production]] boost<br />from +150% to +200%
|Techs={{Tech|IronWorking.png|Class80IronWorking|Iron Working}}
|Techs={{Tech|IronWorking.png|ClassIronWorking|Iron Working}}
|Other= '''10 per Nation'''<br />Upgrades to [[List of Improvements#Forge.png|Forge]] and [[List of Improvements#Foundry.png|Foundry]]
|Other= '''10 per Nation'''<br />Upgrades to [[List of Improvements#Forge.png|Forge]] and [[List of Improvements#Foundry.png|Foundry]]
}}
}}
Line 266: Line 266:
|itemname=Tannery
|itemname=Tannery
|CostsMaint='''Costs:''' 150 {{ProdIcon}}<br />10 {{Materials}} 50 {{Timber}}<br />'''Maintenance:'''<br />1 {{Wealth}} / {{Turn}}<br />{{ImprovStats|D=8|H=500|P=1}}
|CostsMaint='''Costs:''' 150 {{ProdIcon}}<br />10 {{Materials}} 50 {{Timber}}<br />'''Maintenance:'''<br />1 {{Wealth}} / {{Turn}}<br />{{ImprovStats|D=8|H=500|P=1}}
|Prod=+25% [[Craft Production]] towards Tanneries and their upgrades in this region<br /><br />{{ItemIcon|Leather.png|List_of_Goods|Class81Leather|Leather}} {{ItemIcon-lock|Sandals.png|List_of_Goods|Class82Sandals|Sandals}}
|Prod=+25% [[Craft Production]] towards Tanneries and their upgrades in this region<br /><br />{{ItemIcon|Leather.png|List_of_Goods|ClassLeather|Leather}} {{ItemIcon-lock|Sandals.png|List_of_Goods|ClassSandals|Sandals}}
|Experts={{Expert}}+150% [[Craft Production]]<br />at this improvement
|Experts={{Expert}}+150% [[Craft Production]]<br />at this improvement
|Techs={{Tech|Leatherworking.png|Class83Leatherworking|Leatherworking}} {{Tech|Paper.png|Class84Paper|Paper}}
|Techs={{Tech|Leatherworking.png|ClassLeatherworking|Leatherworking}} {{Tech|Paper.png|ClassPaper|Paper}}
|Other= '''3 per Nation'''<br />{{FadedOutGoods}}
|Other= '''3 per Nation'''<br />{{FadedOutGoods}}
}}
}}
Line 275: Line 275:
|itemfile=Palace.png
|itemfile=Palace.png
|itemname=Palace
|itemname=Palace
|CostsMaint='''Costs:''' 150 {{ProdIcon}}<br />10 {{ItemIconSmall|CeramicPots.png|List_of_Goods|Class85CeramicPots|Ceramic Pots}} 10 {{ItemIconSmall|Rope.png|List_of_Goods|Class86Rope|Rope}} 100 {{Wealth}}<br />'''Maintenance:'''<br />3 {{Wealth}} / {{Turn}}<br />{{ImprovStats|D=4|H=250|P=50}}
|CostsMaint='''Costs:''' 150 {{ProdIcon}}<br />10 {{ItemIconSmall|CeramicPots.png|List_of_Goods|ClassCeramicPots|Ceramic Pots}} 10 {{ItemIconSmall|Rope.png|List_of_Goods|ClassRope|Rope}} 100 {{Wealth}}<br />'''Maintenance:'''<br />3 {{Wealth}} / {{Turn}}<br />{{ImprovStats|D=4|H=250|P=50}}
|Prod=+1 [[City Cap]].<br />+50% [[Tax]] income per turn<br /> <br />+5 bonus to all [[Quality of Life]] stats<br />if built in your city center
|Prod=+1 [[City Cap]].<br />+50% [[Tax]] income per turn<br /> <br />+5 bonus to all [[Quality of Life]] stats<br />if built in your city center
|Experts=
|Experts=
|Techs={{Tech|Masonry.png|Class87Masonry|Masonry}}
|Techs={{Tech|Masonry.png|ClassMasonry|Masonry}}
|Other= '''1 per Nation'''
|Other= '''1 per Nation'''
}}
}}
Line 288: Line 288:
|Prod=+10 City [[Religion Spread Strength]]<br />+1 {{Research}} / {{Turn}}<br />+5 {{Knowledge}}  
|Prod=+10 City [[Religion Spread Strength]]<br />+1 {{Research}} / {{Turn}}<br />+5 {{Knowledge}}  
|Experts={{Expert}}+5 {{Security}}
|Experts={{Expert}}+5 {{Security}}
|Techs={{Tech|SacredRites.png|Class88SacredRites|Sacred Rites}} {{Tech|Philosophy.png|Class89Philosophy|Philosophy}} {{Tech|CulturalHeritage.png|Class90CulturalHeritage|Cultural Heritage}}
|Techs={{Tech|SacredRites.png|ClassSacredRites|Sacred Rites}} {{Tech|Philosophy.png|ClassPhilosophy|Philosophy}} {{Tech|CulturalHeritage.png|ClassCulturalHeritage|Cultural Heritage}}
|Other= '''1 per City'''
|Other= '''1 per City'''
}}
}}
Line 298: Line 298:
|Prod=+10 [[City Production]]
|Prod=+10 [[City Production]]
|Experts={{Expert}}+20% [[City Production]]
|Experts={{Expert}}+20% [[City Production]]
|Techs={{Tech|Sails.png|Class91Sails|Sails}} {{Tech|Seafaring.png|Class92Seafaring|Seafaring}}
|Techs={{Tech|Sails.png|ClassSails|Sails}} {{Tech|Seafaring.png|ClassSeafaring|Seafaring}}
|Other= '''1 per City'''<br />Upgrades to [[List of Improvements#Drydock.png|Drydock]] and [[List of Improvements#NavalBase.png|Naval Base]]<br />Offers great production {{ProdIcon}}<br />benefits to your city
|Other= '''1 per City'''<br />Upgrades to [[List of Improvements#Drydock.png|Drydock]] and [[List of Improvements#NavalBase.png|Naval Base]]<br />Offers great production {{ProdIcon}}<br />benefits to your city
}}
}}
Line 305: Line 305:
|itemfile=Bakery.png
|itemfile=Bakery.png
|itemname=Bakery
|itemname=Bakery
|CostsMaint='''Costs:''' 45 {{ProdIcon}}<br />1 {{ItemIconSmall|Grain.png|List_of_Goods|Class93Grain|Grain}} 10 {{Materials}} 10 {{Timber}}<br />'''Maintenance:'''<br />1 {{Wealth}} / {{Turn}}<br />{{ImprovStats|D=3|H=100|P=1}}
|CostsMaint='''Costs:''' 45 {{ProdIcon}}<br />1 {{ItemIconSmall|Grain.png|List_of_Goods|ClassGrain|Grain}} 10 {{Materials}} 10 {{Timber}}<br />'''Maintenance:'''<br />1 {{Wealth}} / {{Turn}}<br />{{ImprovStats|D=3|H=100|P=1}}
|Prod=+25% [[Craft Production]] to Bakeries<br />and their upgrades in this [[Region]]<br /><br />{{ItemIcon-lock|Bread.png|List_of_Goods|Class94Bread|Bread}} {{ItemIcon-lock|Pastries.png|List_of_Goods|Class95Pastries|Pastries}}{{ItemIcon-lock|PreservedFood.png|List_of_Goods|Class96PreservedFood|Preserved Food}}
|Prod=+25% [[Craft Production]] to Bakeries<br />and their upgrades in this [[Region]]<br /><br />{{ItemIcon-lock|Bread.png|List_of_Goods|ClassBread|Bread}} {{ItemIcon-lock|Pastries.png|List_of_Goods|ClassPastries|Pastries}}{{ItemIcon-lock|PreservedFood.png|List_of_Goods|ClassPreservedFood|Preserved Food}}
|Experts={{Expert}}+150% [[Craft Production]]<br />at this improvement<br /><br />{{Expert}}[[Craft Production]] boost<br />from +150% to +200%
|Experts={{Expert}}+150% [[Craft Production]]<br />at this improvement<br /><br />{{Expert}}[[Craft Production]] boost<br />from +150% to +200%
|Techs={{Tech|TheWheel.png|Class97TheWheel|The Wheel}} {{Tech|Milling.png|Class98Milling|Milling}} {{Tech|Trading.png|Class99Trading|Trading}}
|Techs={{Tech|TheWheel.png|ClassTheWheel|The Wheel}} {{Tech|Milling.png|ClassMilling|Milling}} {{Tech|Trading.png|ClassTrading|Trading}}
|Other= '''6 per Nation'''<br />''<small>(As of 1.0.5 not all techs that unlock<br />this building also unlock Bread)
|Other= '''6 per Nation'''<br />''<small>(As of 1.0.5 not all techs that unlock<br />this building also unlock Bread)
}}
}}
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|itemname=Trading Post
|itemname=Trading Post
|CostsMaint='''Costs:''' 75 {{ProdIcon}}<br />10 {{Materials}} 50 {{Timber}}<br />'''Maintenance:'''<br />1 {{Food}} 1 {{Materials}} 1 {{Timber}} / {{Turn}}<br />{{ImprovStats|D=3|H=150|P=1}}
|CostsMaint='''Costs:''' 75 {{ProdIcon}}<br />10 {{Materials}} 50 {{Timber}}<br />'''Maintenance:'''<br />1 {{Food}} 1 {{Materials}} 1 {{Timber}} / {{Turn}}<br />{{ImprovStats|D=3|H=150|P=1}}
|Prod=+10 {{Prosperity}}<br />+10 {{Wealth}} / {{Turn}}<br /><br />{{ItemIcon-lock|TradeGoods.png|List_of_Goods|Class100TradeGoods|Trade Goods}}
|Prod=+10 {{Prosperity}}<br />+10 {{Wealth}} / {{Turn}}<br /><br />{{ItemIcon-lock|TradeGoods.png|List_of_Goods|ClassTradeGoods|Trade Goods}}
|Experts={{Expert}}+10 {{Wealth}} / {{Turn}}  
|Experts={{Expert}}+10 {{Wealth}} / {{Turn}}  
|Techs={{Tech|Trading.png|Class101Trading|Trading}} {{Tech|Coinage.png|Class102Coinage|Coinage}} {{Tech|Banking.png|Class103Banking|Banking}}
|Techs={{Tech|Trading.png|ClassTrading|Trading}} {{Tech|Coinage.png|ClassCoinage|Coinage}} {{Tech|Banking.png|ClassBanking|Banking}}
|Other= '''1 per City'''<br />''<small>(As of 1.0.5 not all techs that unlock<br />this building also unlock Trade Goods)</small>''<br /><br />Upgrades to [[List of Improvements#Bazaar.png|Bazaar]]
|Other= '''1 per City'''<br />''<small>(As of 1.0.5 not all techs that unlock<br />this building also unlock Trade Goods)</small>''<br /><br />Upgrades to [[List of Improvements#Bazaar.png|Bazaar]]
}}
}}
Line 326: Line 326:
|itemname=Weaver
|itemname=Weaver
|CostsMaint='''Costs:''' 60 {{ProdIcon}}<br />30 {{Timber}}<br />'''Maintenance:'''<br />2 {{Wealth}} / {{Turn}}<br />{{ImprovStats|D=3|H=150|P=1}}
|CostsMaint='''Costs:''' 60 {{ProdIcon}}<br />30 {{Timber}}<br />'''Maintenance:'''<br />2 {{Wealth}} / {{Turn}}<br />{{ImprovStats|D=3|H=150|P=1}}
|Prod=+25% [[Craft Production]] to Weavers<br />and their upgrades in this [[Region]].<br /><br />{{ItemIcon|Baskets.png|List_of_Goods|Class104Baskets|Baskets}} {{ItemIcon-lock|Rope.png|List_of_Goods|Class105Rope|Rope}} {{ItemIcon-lock|Fabric.png|List_of_Goods|Class106Fabric|Fabric}} {{ItemIcon-lock|Bandage.png|List_of_Goods|Class107Bandage|Bandage}}<br />{{ItemIcon-lock|Tunics.png|List_of_Goods|Class108Tunics|Tunics}} {{ItemIcon-lock|FineClothes.png|List_of_Goods|Class109FineClothes|Fine Clothes}} {{ItemIcon-lock|Garments.png|List_of_Goods.png|Class110Garments|Garments}} {{ItemIcon-lock|RugandCarpet.png|List_of_Goods|Class111RugandCarpet|Rug and Carpet}}
|Prod=+25% [[Craft Production]] to Weavers<br />and their upgrades in this [[Region]].<br /><br />{{ItemIcon|Baskets.png|List_of_Goods|ClassBaskets|Baskets}} {{ItemIcon-lock|Rope.png|List_of_Goods|ClassRope|Rope}} {{ItemIcon-lock|Fabric.png|List_of_Goods|ClassFabric|Fabric}} {{ItemIcon-lock|Bandage.png|List_of_Goods|ClassBandage|Bandage}}<br />{{ItemIcon-lock|Tunics.png|List_of_Goods|ClassTunics|Tunics}} {{ItemIcon-lock|FineClothes.png|List_of_Goods|ClassFineClothes|Fine Clothes}} {{ItemIcon-lock|Garments.png|List_of_Goods.png|ClassGarments|Garments}} {{ItemIcon-lock|RugandCarpet.png|List_of_Goods|ClassRugandCarpet|Rug and Carpet}}
|Experts={{Expert}}+5 {{Prosperity}}<br />+150% [[Craft Production]]<br />at this improvement
|Experts={{Expert}}+5 {{Prosperity}}<br />+150% [[Craft Production]]<br />at this improvement
|Techs={{Tech|Weaving.png|Class112Weaving|Weaving}} {{Tech|Sails.png|Class113Sails|Sails}} {{Tech|Textiles.png|Class114Textiles|Textiles}}
|Techs={{Tech|Weaving.png|ClassWeaving|Weaving}} {{Tech|Sails.png|ClassSails|Sails}} {{Tech|Textiles.png|ClassTextiles|Textiles}}
|Other= '''3 per Nation'''. Upgrades to [[List of Improvements#Tailor.png|Tailor]].<br />[[Paragon]] affinity: Artist, Engineer, Musician, Pioneer, and Writer<br />{{FadedOutGoods}}
|Other= '''3 per Nation'''. Upgrades to [[List of Improvements#Tailor.png|Tailor]].<br />[[Paragon]] affinity: Artist, Engineer, Musician, Pioneer, and Writer<br />{{FadedOutGoods}}
}}
}}
Line 338: Line 338:
|itemname=Mint
|itemname=Mint
|CostsMaint='''Costs:''' 150 {{ProdIcon}}<br />40 {{Materials}} 20 {{Timber}}<br />'''Maintenance:'''<br />1 {{Materials}} / {{Turn}}<br />{{ImprovStats|D=4|H=150|P=1}}
|CostsMaint='''Costs:''' 150 {{ProdIcon}}<br />40 {{Materials}} 20 {{Timber}}<br />'''Maintenance:'''<br />1 {{Materials}} / {{Turn}}<br />{{ImprovStats|D=4|H=150|P=1}}
|Prod=+10 {{Prosperity}}<br />+1 [[Wealth]]<br /><br />{{ItemIcon|Coin.png|List_of_Goods|Class115Coin|Coin}}
|Prod=+10 {{Prosperity}}<br />+1 [[Wealth]]<br /><br />{{ItemIcon|Coin.png|List_of_Goods|ClassCoin|Coin}}
|Experts={{Expert}}+15 {{Prosperity}}<br /><br />{{Expert}}From +15 to<br />+20 {{Prosperity}}
|Experts={{Expert}}+15 {{Prosperity}}<br /><br />{{Expert}}From +15 to<br />+20 {{Prosperity}}
|Techs={{Tech|Coinage.png|Class116Coinage|Coinage}}
|Techs={{Tech|Coinage.png|ClassCoinage|Coinage}}
|Other= '''1 per Nation'''
|Other= '''1 per Nation'''
}}
}}
Line 348: Line 348:
|itemname=Inn
|itemname=Inn
|CostsMaint='''Costs:''' 125 {{ProdIcon}}<br />20 {{Food}} 40 {{Materials}} 40 {{Timber}}<br />'''Maintenance:'''<br />1 {{Food}} / {{Turn}}<br />{{ImprovStats|D=3|H=150|P=1}}
|CostsMaint='''Costs:''' 125 {{ProdIcon}}<br />20 {{Food}} 40 {{Materials}} 40 {{Timber}}<br />'''Maintenance:'''<br />1 {{Food}} / {{Turn}}<br />{{ImprovStats|D=3|H=150|P=1}}
|Prod=+5 {{Prosperity}}<br /><br />{{ItemIcon|GourmetMeals.png|List_of_Goods|Class117GourmetMeals|Gourmet Meals}}
|Prod=+5 {{Prosperity}}<br /><br />{{ItemIcon|GourmetMeals.png|List_of_Goods|ClassGourmetMeals|Gourmet Meals}}
|Experts={{Expert}}+8 {{Wealth}} / {{Turn}}<br />+1 additional {{Wealth}} / {{Turn}}<br />for each Commerce {{DomainCommerce}} and Culture {{DomainCulture}} improvement <br />in this region
|Experts={{Expert}}+8 {{Wealth}} / {{Turn}}<br />+1 additional {{Wealth}} / {{Turn}}<br />for each Commerce {{DomainCommerce}} and Culture {{DomainCulture}} improvement <br />in this region
|Techs={{Tech|Hospitality.png|Class118Hospitality|Hospitality}}
|Techs={{Tech|Hospitality.png|ClassHospitality|Hospitality}}
|Other= '''1 per City'''<br /><br />Upgrades to [[List of Improvements#Pub.png|Pub]]
|Other= '''1 per City'''<br /><br />Upgrades to [[List of Improvements#Pub.png|Pub]]
}}
}}
Line 357: Line 357:
|itemfile=FlowerField.png
|itemfile=FlowerField.png
|itemname=Flower Field
|itemname=Flower Field
|CostsMaint='''Costs:''' 150 {{ProdIcon}}<br />1 {{ItemIconSmall|Dye.png|List_of_Goods|Class119Dye|Dye}} 35 {{Food}} 25 {{Timber}}<br />'''Maintenance:'''<br />1 {{Wealth}} / {{Turn}}<br />{{ImprovStats|D=3|H=150|P=1}}
|CostsMaint='''Costs:''' 150 {{ProdIcon}}<br />1 {{ItemIconSmall|Dye.png|List_of_Goods|ClassDye|Dye}} 35 {{Food}} 25 {{Timber}}<br />'''Maintenance:'''<br />1 {{Wealth}} / {{Turn}}<br />{{ImprovStats|D=3|H=150|P=1}}
|Prod=+5 {{Happiness}}<br /><br />{{ItemIcon|Flowers.png|List_of_Goods|Class120Flowers|Flowers}}
|Prod=+5 {{Happiness}}<br /><br />{{ItemIcon|Flowers.png|List_of_Goods|ClassFlowers|Flowers}}
|Experts={{Expert}}+5 {{Security}}
|Experts={{Expert}}+5 {{Security}}
|Techs={{Tech|Irrigation.png|Class121Irrigation|Irrigation}}
|Techs={{Tech|Irrigation.png|ClassIrrigation|Irrigation}}
|Other= '''1 per Nation'''
|Other= '''1 per Nation'''
}}
}}
Line 367: Line 367:
|itemfile=IrrigatedFarm.png
|itemfile=IrrigatedFarm.png
|itemname=Irrigated Farm
|itemname=Irrigated Farm
|CostsMaint='''Costs:''' 175 {{ProdIcon}}<br />1 {{ItemIconSmall|MetalTools.png|List_of_Goods|Class122MetalTools|Metal Tools}} 50 {{Timber}}<br />'''Maintenance:'''<br />1 {{Materials}} 1 {{Timber}} / {{Turn}}<br />{{ImprovStats|D=4|H=250|P=0}}
|CostsMaint='''Costs:''' 175 {{ProdIcon}}<br />1 {{ItemIconSmall|MetalTools.png|List_of_Goods|ClassMetalTools|Metal Tools}} 50 {{Timber}}<br />'''Maintenance:'''<br />1 {{Materials}} 1 {{Timber}} / {{Turn}}<br />{{ImprovStats|D=4|H=250|P=0}}
|Prod=+200% of Region [[Food]] {{Food}} yield is<br />applied to [[Harvest Production]]<br />+3% [[City Growth]]<br />+5 bonus [[Harvest Production]] for each Farm in this region (including itself)
|Prod=+200% of Region [[Food]] {{Food}} yield is<br />applied to [[Harvest Production]]<br />+3% [[City Growth]]<br />+5 bonus [[Harvest Production]] for each Farm in this region (including itself)
|Experts={{Expert}}+150% [[Harvest Production]]<br />at this improvement. +1 {{Food}}<br /><br />{{Expert}}[[Harvest Production]] boost<br />from +150% to +200%.  +2 {{Food}}
|Experts={{Expert}}+150% [[Harvest Production]]<br />at this improvement. +1 {{Food}}<br /><br />{{Expert}}[[Harvest Production]] boost<br />from +150% to +200%.  +2 {{Food}}
|Techs={{Tech|Irrigation.png|Class123Irrigation|Irrigation}} {{Tech|HeavyPlows.png|Class124HeavyPlows|Heavy Plows}} {{Tech|Windmills.png|Class125Windmills|Windmills}}
|Techs={{Tech|Irrigation.png|ClassIrrigation|Irrigation}} {{Tech|HeavyPlows.png|ClassHeavyPlows|Heavy Plows}} {{Tech|Windmills.png|ClassWindmills|Windmills}}
|Other=Upgrades from [[List of Improvements#Farm.png|Farm]],<br />Upgrades to [[List of Improvements#IndustrialFarm.png|Industrial Farm]]
|Other=Upgrades from [[List of Improvements#Farm.png|Farm]],<br />Upgrades to [[List of Improvements#IndustrialFarm.png|Industrial Farm]]
}}
}}
Line 380: Line 380:
|Prod=+10 {{Health}}<br />+100% [[Harvest Production]] to farms and their upgrades in this region
|Prod=+10 {{Health}}<br />+100% [[Harvest Production]] to farms and their upgrades in this region
|Experts={{Expert}}+5 {{Health}}
|Experts={{Expert}}+5 {{Health}}
|Techs={{Tech|Irrigation.png|Class126Irrigation|Irrigation}}
|Techs={{Tech|Irrigation.png|ClassIrrigation|Irrigation}}
|Other= '''1 per City'''
|Other= '''1 per City'''
}}
}}
Line 390: Line 390:
|Prod=+10 {{Prosperity}}<br />+1 Bonus [[Prestige]] per turn<br />if built in the city center
|Prod=+10 {{Prosperity}}<br />+1 Bonus [[Prestige]] per turn<br />if built in the city center
|Experts=
|Experts=
|Techs={{Tech|MonumentBuilding.png|Class127MonumentBuilding|Monument Building}}
|Techs={{Tech|MonumentBuilding.png|ClassMonumentBuilding|Monument Building}}
|Other= '''1 per Nation'''<br /><br />Some passive Prestige<br />in the Iron Age
|Other= '''1 per Nation'''<br /><br />Some passive Prestige<br />in the Iron Age
}}
}}
Line 400: Line 400:
|Prod=+5 {{Knowledge}}<br />+1 available [[Merchant]]
|Prod=+5 {{Knowledge}}<br />+1 available [[Merchant]]
|Experts={{Expert}}+5 {{Prosperity}}
|Experts={{Expert}}+5 {{Prosperity}}
|Techs={{Tech|Navigation.png|Class128Navigation|Navigation}}
|Techs={{Tech|Navigation.png|ClassNavigation|Navigation}}
|Other= '''1 per Nation'''<br />Upgrades to [[List of Improvements#RadioTower.png|Radio Tower]]<br />and [[List of Improvements#DataCenter.png|Data Center]]
|Other= '''1 per Nation'''<br />Upgrades to [[List of Improvements#RadioTower.png|Radio Tower]]<br />and [[List of Improvements#DataCenter.png|Data Center]]
}}
}}
Line 410: Line 410:
|Prod=
|Prod=
|Experts={{Expert}}+10% Strength to [[Forces]]<br />within this city.
|Experts={{Expert}}+10% Strength to [[Forces]]<br />within this city.
|Techs={{Tech|SiegeWarfare.png|Class129SiegeWarfare|Siege Warfare}} {{Tech|Bureaucracy.png|Class130Bureaucracy|Bureaucracy}}
|Techs={{Tech|SiegeWarfare.png|ClassSiegeWarfare|Siege Warfare}} {{Tech|Bureaucracy.png|ClassBureaucracy|Bureaucracy}}
|Other= '''1 per City'''<br />Units have to seige the wall first<br />before being able to seige the city
|Other= '''1 per City'''<br />Units have to seige the wall first<br />before being able to seige the city
}}
}}
Line 417: Line 417:
|itemfile=Fortress.png
|itemfile=Fortress.png
|itemname=Fortress
|itemname=Fortress
|CostsMaint='''Costs:''' 380 {{ProdIcon}} 10 {{ItemIconSmall|Concrete.png|List_of_Goods|Class131Concrete|Concrete}}<br />25 {{Materials}} 100 {{Timber}}<br />'''Maintenance:'''<br />1 {{Materials}} 2 {{Wealth}} / {{Turn}}<br />{{ImprovStats|D=8|H=250|P=1}}
|CostsMaint='''Costs:''' 380 {{ProdIcon}} 10 {{ItemIconSmall|Concrete.png|List_of_Goods|ClassConcrete|Concrete}}<br />25 {{Materials}} 100 {{Timber}}<br />'''Maintenance:'''<br />1 {{Materials}} 2 {{Wealth}} / {{Turn}}<br />{{ImprovStats|D=8|H=250|P=1}}
|Prod=+4 Strength to [[Forces]] within this region.<br />+25 {{Security}}
|Prod=+4 Strength to [[Forces]] within this region.<br />+25 {{Security}}
|Experts={{Expert}}+10 [[City Siege Defense]]<br />in this city<br /><br />{{Expert}}From +10 to<br />+20 [[City Siege Defense]]
|Experts={{Expert}}+10 [[City Siege Defense]]<br />in this city<br /><br />{{Expert}}From +10 to<br />+20 [[City Siege Defense]]
|Techs={{Tech|SiegeWarfare.png|Class132SiegeWarfare|Siege Warfare}}
|Techs={{Tech|SiegeWarfare.png|ClassSiegeWarfare|Siege Warfare}}
|Other= '''1 per City'''<br />Upgrades from [[List of Improvements#Watchtower.png|Watchtower]],<br />Upgrades to [[List of Improvements#Citadel.png|Citadel]]
|Other= '''1 per City'''<br />Upgrades from [[List of Improvements#Watchtower.png|Watchtower]],<br />Upgrades to [[List of Improvements#Citadel.png|Citadel]]
}}
}}
Line 432: Line 432:
|Prod=+15 {{Knowledge}}
|Prod=+15 {{Knowledge}}
|Experts={{Expert}}+1 Masterpiece Creation Speed per turn<br />+5 {{Knowledge}}
|Experts={{Expert}}+1 Masterpiece Creation Speed per turn<br />+5 {{Knowledge}}
|Techs={{Tech|Algebra.png|Class133Algebra|Algebra}}
|Techs={{Tech|Algebra.png|ClassAlgebra|Algebra}}
|Other= '''1 per City'''<br />[[Paragon]] affinity: Activist, Prophet, Scientist, Strategist, Writer
|Other= '''1 per City'''<br />[[Paragon]] affinity: Activist, Prophet, Scientist, Strategist, Writer
}}
}}
Line 439: Line 439:
|itemfile=Arena.png
|itemfile=Arena.png
|itemname=Arena
|itemname=Arena
|CostsMaint='''Costs:''' 200 {{ProdIcon}}<br />5 {{ItemIconSmall|Concrete.png|List_of_Goods|Class134Concrete|Concrete}} 25 {{Timber}}<br />'''Maintenance:'''<br />1 {{Wealth}} / {{Turn}}<br />{{ImprovStats|D=3|H=150|P=1}}
|CostsMaint='''Costs:''' 200 {{ProdIcon}}<br />5 {{ItemIconSmall|Concrete.png|List_of_Goods|ClassConcrete|Concrete}} 25 {{Timber}}<br />'''Maintenance:'''<br />1 {{Wealth}} / {{Turn}}<br />{{ImprovStats|D=3|H=150|P=1}}
|Prod=+10 {{Happiness}}
|Prod=+10 {{Happiness}}
|Experts={{Expert}}+5 {{Wealth}} / {{Turn}}
|Experts={{Expert}}+5 {{Wealth}} / {{Turn}}
|Techs={{Tech|Arches.png|Class135Arches|Arches}}
|Techs={{Tech|Arches.png|ClassArches|Arches}}
|Other= '''1 per Nation'''
|Other= '''1 per Nation'''
}}
}}
Line 449: Line 449:
|itemfile=Citadel.png
|itemfile=Citadel.png
|itemname=Citadel
|itemname=Citadel
|CostsMaint='''Costs:''' 500 {{ProdIcon}} 10 {{ItemIconSmall|Concrete.png|List_of_Goods|Class136Concrete|Concrete}}<br />25 {{Materials}} 100 {{Timber}}<br />'''Maintenance:'''<br />2 {{Materials}} 2 {{Wealth}} / {{Turn}}<br />{{ImprovStats|D=12|H=350|P=1}}
|CostsMaint='''Costs:''' 500 {{ProdIcon}} 10 {{ItemIconSmall|Concrete.png|List_of_Goods|ClassConcrete|Concrete}}<br />25 {{Materials}} 100 {{Timber}}<br />'''Maintenance:'''<br />2 {{Materials}} 2 {{Wealth}} / {{Turn}}<br />{{ImprovStats|D=12|H=350|P=1}}
|Prod=+40% [[City Siege Defense]]<br />+35 {{Security}}
|Prod=+40% [[City Siege Defense]]<br />+35 {{Security}}
|Experts={{Expert}}+10 [[City Siege Defense]]<br />{{Expert}}From +10 to +20<br />{{Expert}}From +20 to +30
|Experts={{Expert}}+10 [[City Siege Defense]]<br />{{Expert}}From +10 to +20<br />{{Expert}}From +20 to +30
|Techs={{Tech|Arches.png|Class137Arches|Arches}}
|Techs={{Tech|Arches.png|ClassArches|Arches}}
|Other= '''1 per City'''<br />Upgrades from [[List of Improvements#Fortress.png|Fortress]]
|Other= '''1 per City'''<br />Upgrades from [[List of Improvements#Fortress.png|Fortress]]
}}
}}
Line 459: Line 459:
|itemfile=TownCenter.png
|itemfile=TownCenter.png
|itemname=Town Center
|itemname=Town Center
|CostsMaint='''Costs:''' 125 {{ProdIcon}}<br />10 {{ItemIconSmall|Book.png|List_of_Goods|Class138Book|Book}} 60 {{Timber}}<br />'''Maintenance:'''<br />1 {{Wealth}} / {{Turn}}<br />{{ImprovStats|D=4|H=200|P=0}}
|CostsMaint='''Costs:''' 125 {{ProdIcon}}<br />10 {{ItemIconSmall|Book.png|List_of_Goods|ClassBook|Book}} 60 {{Timber}}<br />'''Maintenance:'''<br />1 {{Wealth}} / {{Turn}}<br />{{ImprovStats|D=4|H=200|P=0}}
|Prod={{ItemIcon|Feast.png|List_of_Goods|Class139Feast|Feast}} {{ItemIcon|Jewelry.png|List_of_Goods|Class140Jewelry|Jewelry}} {{ItemIcon-lock|CodeofLaws.png|List_of_Goods|Class141CodeofLaws|Code of Laws}} {{ItemIcon-lock|Codex.png|List_of_Goods|Class142Codex|Codex}}<br />{{ItemIcon-lock|Festival.png|List_of_Goods|Class143Festival|Festival}} {{ItemIcon-lock|StrategyCodex.png|List_of_Goods|Class144StrategyCodex|Strategy Codex}} {{ItemIcon-lock|LawBooks.png|List_of_Goods|Class145LawBooks|Law Books}}
|Prod={{ItemIcon|Feast.png|List_of_Goods|ClassFeast|Feast}} {{ItemIcon|Jewelry.png|List_of_Goods|ClassJewelry|Jewelry}} {{ItemIcon-lock|CodeofLaws.png|List_of_Goods|ClassCodeofLaws|Code of Laws}} {{ItemIcon-lock|Codex.png|List_of_Goods|ClassCodex|Codex}}<br />{{ItemIcon-lock|Festival.png|List_of_Goods|ClassFestival|Festival}} {{ItemIcon-lock|StrategyCodex.png|List_of_Goods|ClassStrategyCodex|Strategy Codex}} {{ItemIcon-lock|LawBooks.png|List_of_Goods|ClassLawBooks|Law Books}}
|Experts={{Expert}}+150% [[Craft Production]]<br />at this improvement. +1 {{Food}}<br />{{Expert}}From +150% to +200%<br />{{Expert}}From +200% to +250%
|Experts={{Expert}}+150% [[Craft Production]]<br />at this improvement. +1 {{Food}}<br />{{Expert}}From +150% to +200%<br />{{Expert}}From +200% to +250%
|Techs={{Tech|Universities.png|Class146Universities|Universities}} {{Tech|Bureaucracy.png|Class147Bureaucracy|Bureaucracy}}
|Techs={{Tech|Universities.png|ClassUniversities|Universities}} {{Tech|Bureaucracy.png|ClassBureaucracy|Bureaucracy}}
|Other=Upgrades from [[List of Improvements#GatheringHall.png|Gathering Hall]]<br />Upgrades to [[List of Improvements#CityHall.png|City Hall]]<br />{{FadedOutGoods}}
|Other=Upgrades from [[List of Improvements#GatheringHall.png|Gathering Hall]]<br />Upgrades to [[List of Improvements#CityHall.png|City Hall]]<br />{{FadedOutGoods}}
}}
}}
Line 472: Line 472:
|Prod=+150% Region [[Materials]] {{Materials}} yield<br />is added to the city's [[Harvest Production]]
|Prod=+150% Region [[Materials]] {{Materials}} yield<br />is added to the city's [[Harvest Production]]
|Experts={{Expert}}+150% [[Harvest Production]]<br />at this improvement.<br />+1 City [[Build Production]]<br />{{Expert}}From +150% to +200%<br />From +1 to +2
|Experts={{Expert}}+150% [[Harvest Production]]<br />at this improvement.<br />+1 City [[Build Production]]<br />{{Expert}}From +150% to +200%<br />From +1 to +2
|Techs={{Tech|Engineering.png|Class148Engineering|Engineering}}
|Techs={{Tech|Engineering.png|ClassEngineering|Engineering}}
|Other=Upgrades from [[List of Improvements#StonePit.png|Stone Pit]]<br />Upgrades to [[List of Improvements#IndustrialMine.png|Industrial Mine]]
|Other=Upgrades from [[List of Improvements#StonePit.png|Stone Pit]]<br />Upgrades to [[List of Improvements#IndustrialMine.png|Industrial Mine]]
}}
}}
Line 479: Line 479:
|itemfile=Sawmill.png
|itemfile=Sawmill.png
|itemname=Sawmill
|itemname=Sawmill
|CostsMaint='''Costs:''' 150 {{ProdIcon}}<br />40 {{Materials}} 5 {{ItemIconSmall|MetalTools.png|List_of_Goods|Class149MetalTools|Metal Tools}}<br />'''Maintenance:'''<br />1 {{Materials}} / {{Turn}}<br />{{ImprovStats|D=4|H=200|P=0}}
|CostsMaint='''Costs:''' 150 {{ProdIcon}}<br />40 {{Materials}} 5 {{ItemIconSmall|MetalTools.png|List_of_Goods|ClassMetalTools|Metal Tools}}<br />'''Maintenance:'''<br />1 {{Materials}} / {{Turn}}<br />{{ImprovStats|D=4|H=200|P=0}}
|Prod=+200% of Region [[Timber]] {{Timber}} Yield<br />is added to the city's [[Harvest Production]]<br />+1 {{Timber}}
|Prod=+200% of Region [[Timber]] {{Timber}} Yield<br />is added to the city's [[Harvest Production]]<br />+1 {{Timber}}
|Experts={{Expert}}+150% [[Harvest Production]] at this improvement.<br />+5 City [[Craft Production]]. +1 {{Timber}}{{Expert}}From +150% to +200%<br />From +5 to +10
|Experts={{Expert}}+150% [[Harvest Production]] at this improvement.<br />+5 City [[Craft Production]]. +1 {{Timber}}{{Expert}}From +150% to +200%<br />From +5 to +10
|Techs={{Tech|Engineering.png|Class150Engineering|Engineering}} {{Tech|Metallurgy.png|Class151Metallurgy|Metallurgy}} {{Tech|Shipbuilding.png|Class152Shipbuilding|Shipbuilding}} {{Tech|Paper.png|Class153Paper|Paper}}
|Techs={{Tech|Engineering.png|ClassEngineering|Engineering}} {{Tech|Metallurgy.png|ClassMetallurgy|Metallurgy}} {{Tech|Shipbuilding.png|ClassShipbuilding|Shipbuilding}} {{Tech|Paper.png|ClassPaper|Paper}}
|Other=Upgrades from [[List of Improvements#LoggingCamp.png|Logging Camp]]<br />Upgrades to [[List of Improvements#IndustrialLogging.png|Industrial Logging]]
|Other=Upgrades from [[List of Improvements#LoggingCamp.png|Logging Camp]]<br />Upgrades to [[List of Improvements#IndustrialLogging.png|Industrial Logging]]
}}
}}
Line 490: Line 490:
|itemname=Mill
|itemname=Mill
|CostsMaint='''Costs:''' 225 {{ProdIcon}}<br />20 {{Materials}} 50 {{Timber}}<br />'''Maintenance:'''<br />1 {{Timber}} / {{Turn}}<br />{{ImprovStats|D=3|H=100|P=1}}
|CostsMaint='''Costs:''' 225 {{ProdIcon}}<br />20 {{Materials}} 50 {{Timber}}<br />'''Maintenance:'''<br />1 {{Timber}} / {{Turn}}<br />{{ImprovStats|D=3|H=100|P=1}}
|Prod=+1 {{Food}} from all Farms and their upgrades<br />+10 [[Craft Production]] at<br />{{DomainIndustry}} Industry improvements in this region<br /><br />{{ItemIcon|GrainStore.png|List_of_Goods|Class154GrainStore|Grain Store}} {{ItemIcon-lock|PaperItem.png|List_of_Goods|Class155Paper|Paper}} {{ItemIcon-lock|Soap.png|List_of_Goods|Class156Soap|Soap}}
|Prod=+1 {{Food}} from all Farms and their upgrades<br />+10 [[Craft Production]] at<br />{{DomainIndustry}} Industry improvements in this region<br /><br />{{ItemIcon|GrainStore.png|List_of_Goods|ClassGrainStore|Grain Store}} {{ItemIcon-lock|PaperItem.png|List_of_Goods|ClassPaper|Paper}} {{ItemIcon-lock|Soap.png|List_of_Goods|ClassSoap|Soap}}
|Experts={{Expert}}+1 City [[Craft Production]]<br />+2 City [[Harvest Production]]
|Experts={{Expert}}+1 City [[Craft Production]]<br />+2 City [[Harvest Production]]
|Techs={{Tech|Milling.png|Class157Milling|Milling}}
|Techs={{Tech|Milling.png|ClassMilling|Milling}}
|Other= '''6 per Nation'''<br />Upgrades to [[List of Improvements#Windmill.png|Windmill]]<br />{{FadedOutGoods}}
|Other= '''6 per Nation'''<br />Upgrades to [[List of Improvements#Windmill.png|Windmill]]<br />{{FadedOutGoods}}
}}
}}
Line 499: Line 499:
|itemfile=Library.png
|itemfile=Library.png
|itemname=Library
|itemname=Library
|CostsMaint='''Costs:''' 150 {{ProdIcon}}<br />25 {{Materials}} 5 {{ItemIconSmall|PaperItem.png|List_of_Goods|Class158PaperItem|Paper}} 100 {{Timber}}<br />'''Maintenance:'''<br />1 {{Wealth}} / {{Turn}}<br />{{ImprovStats|D=3|H=150|P=1}}
|CostsMaint='''Costs:''' 150 {{ProdIcon}}<br />25 {{Materials}} 5 {{ItemIconSmall|PaperItem.png|List_of_Goods|ClassPaperItem|Paper}} 100 {{Timber}}<br />'''Maintenance:'''<br />1 {{Wealth}} / {{Turn}}<br />{{ImprovStats|D=3|H=150|P=1}}
|Prod=+15 {{Knowledge}}<br />+2 {{Research}} / {{Turn}}<br /><br />{{ItemIcon|Book.png|List_of_Goods|Class159Book|Book}}
|Prod=+15 {{Knowledge}}<br />+2 {{Research}} / {{Turn}}<br /><br />{{ItemIcon|Book.png|List_of_Goods|ClassBook|Book}}
|Experts={{Expert}}+20 {{Knowledge}}<br />+3 {{Research}} / {{Turn}}
|Experts={{Expert}}+20 {{Knowledge}}<br />+3 {{Research}} / {{Turn}}
|Techs={{Tech|Paper.png|Class160Paper|Paper}} {{Tech|Scholarship.png|Class161Scholarship|Scholarship}}
|Techs={{Tech|Paper.png|ClassPaper|Paper}} {{Tech|Scholarship.png|ClassScholarship|Scholarship}}
|Other= '''1 per City'''
|Other= '''1 per City'''
}}
}}
Line 509: Line 509:
|itemfile=School.png
|itemfile=School.png
|itemname=School
|itemname=School
|CostsMaint='''Costs:''' 325 {{ProdIcon}}<br />5 {{ItemIconSmall|Book.png|List_of_Goods|Class162Book|Book}} 5 {{ItemIconSmall|PaperItem.png|List_of_Goods|Class163PaperItem|Paper}} 50 {{Timber}}<br />'''Maintenance:'''<br />1 {{Wealth}} / {{Turn}}<br />{{ImprovStats|D=4|H=150|P=1}}
|CostsMaint='''Costs:''' 325 {{ProdIcon}}<br />5 {{ItemIconSmall|Book.png|List_of_Goods|ClassBook|Book}} 5 {{ItemIconSmall|PaperItem.png|List_of_Goods|ClassPaperItem|Paper}} 50 {{Timber}}<br />'''Maintenance:'''<br />1 {{Wealth}} / {{Turn}}<br />{{ImprovStats|D=4|H=150|P=1}}
|Prod=+10 {{Knowledge}}<br />+1 {{Research}} [[Research]] per turn for<br />each {{DomainScience}} Science<br />and {{DomainMilitary}} Military<br />improvement in this region
|Prod=+10 {{Knowledge}}<br />+1 {{Research}} [[Research]] per turn for<br />each {{DomainScience}} Science<br />and {{DomainMilitary}} Military<br />improvement in this region
|Experts={{Expert}}+10 {{Knowledge}}
|Experts={{Expert}}+10 {{Knowledge}}
|Techs={{Tech|Scholarship.png|Class164Scholarship|Scholarship}}
|Techs={{Tech|Scholarship.png|ClassScholarship|Scholarship}}
|Other= '''1 per City'''
|Other= '''1 per City'''
}}
}}
Line 528: Line 528:
|itemname=Chemist
|itemname=Chemist
|CostsMaint='''Costs:''' 200 {{ProdIcon}}<br />50 {{Food}} 60 {{Materials}} 40 {{Timber}}<br />'''Maintenance:'''<br />3 {{Wealth}} / {{Turn}}<br />{{ImprovStats|D=4|H=200|P=1}}
|CostsMaint='''Costs:''' 200 {{ProdIcon}}<br />50 {{Food}} 60 {{Materials}} 40 {{Timber}}<br />'''Maintenance:'''<br />3 {{Wealth}} / {{Turn}}<br />{{ImprovStats|D=4|H=200|P=1}}
|Prod=+5 {{Knowledge}}<br />+25% [[Craft Production]] to Chemists<br />and their upgrades in this region<br />{{ItemIcon|Medicine.png|List_of_Goods|Class165Medicine|Medicine}} {{ItemIcon-lock|Antibiotic.png|List_of_Goods|Class166Antibiotic|Antibiotic}} {{ItemIcon-lock|Candle.png|List_of_Goods|Class167Candle|Candle}} {{ItemIcon-lock|Explosive.png|List_of_Goods|Class168Explosive|Explosive}} {{ItemIcon-lock|Fertilizer.png|List_of_Goods|Class169Fertilizer|Fertilizer}}<br />{{ItemIcon-lock|HerbalMedicine.png|List_of_Goods|Class170HerbalMedicine|Herbal Medicine}} {{ItemIcon-lock|Perfume.png|List_of_Goods|Class171Perfume|Perfume}} {{ItemIcon-lock|Soap.png|List_of_Goods|Class172Soap|Soap}} {{ItemIcon-lock|Vaccine.png|List_of_Goods|Class173Vaccine|Vaccine}}  
|Prod=+5 {{Knowledge}}<br />+25% [[Craft Production]] to Chemists<br />and their upgrades in this region<br />{{ItemIcon|Medicine.png|List_of_Goods|ClassMedicine|Medicine}} {{ItemIcon-lock|Antibiotic.png|List_of_Goods|ClassAntibiotic|Antibiotic}} {{ItemIcon-lock|Candle.png|List_of_Goods|ClassCandle|Candle}} {{ItemIcon-lock|Explosive.png|List_of_Goods|ClassExplosive|Explosive}} {{ItemIcon-lock|Fertilizer.png|List_of_Goods|ClassFertilizer|Fertilizer}}<br />{{ItemIcon-lock|HerbalMedicine.png|List_of_Goods|ClassHerbalMedicine|Herbal Medicine}} {{ItemIcon-lock|Perfume.png|List_of_Goods|ClassPerfume|Perfume}} {{ItemIcon-lock|Soap.png|List_of_Goods|ClassSoap|Soap}} {{ItemIcon-lock|Vaccine.png|List_of_Goods|ClassVaccine|Vaccine}}  
|Experts={{Expert}}+150% [[Craft Production]]<br />at this improvement<br />+5 {{Health}}<br />{{Expert}}From +150% to +200%. From +5 to +10
|Experts={{Expert}}+150% [[Craft Production]]<br />at this improvement<br />+5 {{Health}}<br />{{Expert}}From +150% to +200%. From +5 to +10
|Techs={{Tech|TheScientificMethod.png|Class174TheScientificMethod|The Scientific Method}} {{Tech|Hospitals.png|Class175Hospitals|Hospitals}} {{Tech|Alchemy.png|Class176Alchemy|Alchemy}}
|Techs={{Tech|TheScientificMethod.png|ClassTheScientificMethod|The Scientific Method}} {{Tech|Hospitals.png|ClassHospitals|Hospitals}} {{Tech|Alchemy.png|ClassAlchemy|Alchemy}}
|Other= '''6 per Nation'''<br />Upgrades from [[#Apothecary.png|Apothecary]]<br />Upgrades to [[#Pharmacy.png|Pharmacy]]<br />{{FadedOutGoods}}
|Other= '''6 per Nation'''<br />Upgrades from [[#Apothecary.png|Apothecary]]<br />Upgrades to [[#Pharmacy.png|Pharmacy]]<br />{{FadedOutGoods}}
}}
}}
Line 538: Line 538:
|itemname=Brewery
|itemname=Brewery
|CostsMaint='''Costs:''' 200 {{ProdIcon}}<br />50 {{Food}} 80 {{Timber}} 50 {{Wealth}}<br />'''Maintenance:'''<br />1 {{Food}} 5 {{Wealth}} / {{Turn}}<br />{{ImprovStats|D=4|H=200|P=1}}
|CostsMaint='''Costs:''' 200 {{ProdIcon}}<br />50 {{Food}} 80 {{Timber}} 50 {{Wealth}}<br />'''Maintenance:'''<br />1 {{Food}} 5 {{Wealth}} / {{Turn}}<br />{{ImprovStats|D=4|H=200|P=1}}
|Prod=+25% [[Craft Production]] to Breweries<br />and their upgrades in this region<br /><br />{{ItemIcon|Beer.png|List_of_Goods|Class177Beer|Beer}} {{ItemIcon|Liquor.png|List_of_Goods|Class178Liquor|Liquor}} {{ItemIcon|Malt.png|List_of_Goods|Class179Malt|Malt}} {{ItemIcon-lock|Syrup.png|List_of_Goods|Class180Syrup|Syrup}} {{ItemIcon-lock|Wine.png|List_of_Goods|Class181Wine|Wine}}
|Prod=+25% [[Craft Production]] to Breweries<br />and their upgrades in this region<br /><br />{{ItemIcon|Beer.png|List_of_Goods|ClassBeer|Beer}} {{ItemIcon|Liquor.png|List_of_Goods|ClassLiquor|Liquor}} {{ItemIcon|Malt.png|List_of_Goods|ClassMalt|Malt}} {{ItemIcon-lock|Syrup.png|List_of_Goods|ClassSyrup|Syrup}} {{ItemIcon-lock|Wine.png|List_of_Goods|ClassWine|Wine}}
|Experts={{Expert}}+150% [[Craft Production]]<br />at this improvement<br />+5 {{Happiness}}<br />{{Expert}}From +150% to +200%. From +5 to +10
|Experts={{Expert}}+150% [[Craft Production]]<br />at this improvement<br />+5 {{Happiness}}<br />{{Expert}}From +150% to +200%. From +5 to +10
|Techs={{Tech|Brewing.png|Class182Brewing|Brewing}}
|Techs={{Tech|Brewing.png|ClassBrewing|Brewing}}
|Other= '''3 per Nation'''<br />Upgrades from [[#FermentingPit.png|Fermenting Pit]]<br />Upgrades to [[List of Improvements#Distillery.png|Distillery]]<br />{{FadedOutGoods}}
|Other= '''3 per Nation'''<br />Upgrades from [[#FermentingPit.png|Fermenting Pit]]<br />Upgrades to [[List of Improvements#Distillery.png|Distillery]]<br />{{FadedOutGoods}}
}}
}}
Line 548: Line 548:
|itemname=Grocer
|itemname=Grocer
|CostsMaint='''Costs:''' 250 {{ProdIcon}}<br />100 {{Food}} 90 {{Materials}} 80 {{Timber}}<br />'''Maintenance:'''<br />5 {{Wealth}} / {{Turn}}<br />{{ImprovStats|D=5|H=350|P=1}}
|CostsMaint='''Costs:''' 250 {{ProdIcon}}<br />100 {{Food}} 90 {{Materials}} 80 {{Timber}}<br />'''Maintenance:'''<br />5 {{Wealth}} / {{Turn}}<br />{{ImprovStats|D=5|H=350|P=1}}
|Prod=+10 {{Health}}<br />+100% of Region [[Food]] {{Food}} yield is<br />applied to each [[#Farm.png|Farm]] in this region<br />+1 {{Happiness}} per [[#Farm.png|Farm]]<br />{{ItemIcon-lock|CannedFoods.png|List_of_Goods|Class183CannedFoods|Canned Foods}} {{ItemIcon-lock|DriedFoodGoods.png|List_of_Goods|Class184DriedFoodGoods|Dried Food Goods}} {{ItemIcon-lock|PreservedFood.png|List_of_Goods|Class185PreservedFood|Preserved Food}}
|Prod=+10 {{Health}}<br />+100% of Region [[Food]] {{Food}} yield is<br />applied to each [[#Farm.png|Farm]] in this region<br />+1 {{Happiness}} per [[#Farm.png|Farm]]<br />{{ItemIcon-lock|CannedFoods.png|List_of_Goods|ClassCannedFoods|Canned Foods}} {{ItemIcon-lock|DriedFoodGoods.png|List_of_Goods|ClassDriedFoodGoods|Dried Food Goods}} {{ItemIcon-lock|PreservedFood.png|List_of_Goods|ClassPreservedFood|Preserved Food}}
|Experts={{Expert}}+150% [[Craft Production]]<br />at this improvement<br />+10 {{Happiness}}<br />per [[#Farm.png|Farm]]
|Experts={{Expert}}+150% [[Craft Production]]<br />at this improvement<br />+10 {{Happiness}}<br />per [[#Farm.png|Farm]]
|Techs={{Tech|Mercantilism.png|Class186Mercantilism|Mercantilism}} {{Tech|Brewing.png|Class187Brewing|Brewing}}
|Techs={{Tech|Mercantilism.png|ClassMercantilism|Mercantilism}} {{Tech|Brewing.png|ClassBrewing|Brewing}}
|Other= '''1 per City'''<br />Note: The happiness bonus per farm<br />is from that region only<br />{{FadedOutGoods}}
|Other= '''1 per City'''<br />Note: The happiness bonus per farm<br />is from that region only<br />{{FadedOutGoods}}
}}
}}
Line 557: Line 557:
|itemfile=Pub.png
|itemfile=Pub.png
|itemname=Pub
|itemname=Pub
|CostsMaint='''Costs:''' 250 {{ProdIcon}} 10 {{ItemIconSmall|Glass.png|List_of_Goods|Class188Glass|Glass}}<br /> 50 {{Food}} 80 {{Materials}} 80 {{Timber}}<br />'''Maintenance:'''<br />1 {{Wealth}} / {{Turn}}<br />{{ImprovStats|D=5|H=350|P=1}}
|CostsMaint='''Costs:''' 250 {{ProdIcon}} 10 {{ItemIconSmall|Glass.png|List_of_Goods|ClassGlass|Glass}}<br /> 50 {{Food}} 80 {{Materials}} 80 {{Timber}}<br />'''Maintenance:'''<br />1 {{Wealth}} / {{Turn}}<br />{{ImprovStats|D=5|H=350|P=1}}
|Prod=+5 {{Security}}<br />+1 additional {{Wealth}} / {{Turn}} for each<br />Commerce {{DomainCommerce}} and Culture {{DomainCulture}}<br />improvement in this region<br />{{ItemIcon-lock|GourmetMeals.png|List_of_Goods|Class189GourmetMeals|Gourmet Meals}}
|Prod=+5 {{Security}}<br />+1 additional {{Wealth}} / {{Turn}} for each<br />Commerce {{DomainCommerce}} and Culture {{DomainCulture}}<br />improvement in this region<br />{{ItemIcon-lock|GourmetMeals.png|List_of_Goods|ClassGourmetMeals|Gourmet Meals}}
|Experts={{Expert}}+5 {{Wealth}}
|Experts={{Expert}}+5 {{Wealth}}
|Techs={{Tech|Brewing.png|Class190Brewing|Brewing}}
|Techs={{Tech|Brewing.png|ClassBrewing|Brewing}}
|Other= '''1 per City'''<br />Upgrades from [[#Inn.png|Inn]]
|Other= '''1 per City'''<br />Upgrades from [[#Inn.png|Inn]]
}}
}}
Line 568: Line 568:
|itemname=Bazaar
|itemname=Bazaar
|CostsMaint='''Costs:''' 300 {{ProdIcon}}<br />10 {{Materials}} 150 {{Timber}}<br />'''Maintenance:'''<br />1 {{Food}} 1 {{Materials}} 1 {{Timber}} / {{Turn}}<br />{{ImprovStats|D=4|H=200|P=1}}
|CostsMaint='''Costs:''' 300 {{ProdIcon}}<br />10 {{Materials}} 150 {{Timber}}<br />'''Maintenance:'''<br />1 {{Food}} 1 {{Materials}} 1 {{Timber}} / {{Turn}}<br />{{ImprovStats|D=4|H=200|P=1}}
|Prod=+10 {{Prosperity}}<br />+10 {{Wealth}} / {{Turn}}<br /> <br />{{ItemIcon|TradeGoods.png|List_of_Goods|Class191TradeGoods|Trade Goods}}
|Prod=+10 {{Prosperity}}<br />+10 {{Wealth}} / {{Turn}}<br /> <br />{{ItemIcon|TradeGoods.png|List_of_Goods|ClassTradeGoods|Trade Goods}}
|Experts={{Expert}}+15 {{Wealth}} / {{Turn}}
|Experts={{Expert}}+15 {{Wealth}} / {{Turn}}
|Techs={{Tech|Horseshoes.png|Class192Horseshoes|Horseshoes}} {{Tech|Cartography.png|Class193Cartography|Cartography}}
|Techs={{Tech|Horseshoes.png|ClassHorseshoes|Horseshoes}} {{Tech|Cartography.png|ClassCartography|Cartography}}
|Other= '''1 per City'''<br />Upgrades from [[#TradingPost.png|Trading Post]]
|Other= '''1 per City'''<br />Upgrades from [[#TradingPost.png|Trading Post]]
}}
}}
Line 578: Line 578:
|itemname=Artisan Studio
|itemname=Artisan Studio
|CostsMaint='''Costs:''' 360 {{ProdIcon}}<br />10 {{Materials}} 50 {{Timber}}<br />'''Maintenance:'''<br />5 {{Materials}} / {{Turn}}<br />{{ImprovStats|D=4|H=200|P=1}}
|CostsMaint='''Costs:''' 360 {{ProdIcon}}<br />10 {{Materials}} 50 {{Timber}}<br />'''Maintenance:'''<br />5 {{Materials}} / {{Turn}}<br />{{ImprovStats|D=4|H=200|P=1}}
|Prod=+5 {{Happiness}}<br />+5 {{Prosperity}}<br /><br />{{ItemIcon|DecorativePaintings.png|List_of_Goods|Class194DecorativePaintings|Decorative Paintings}} {{ItemIcon|MusicalInstruments.png|List_of_Goods|Class195MusicalInstruments|Musical Instruments}} {{ItemIcon-lock|Jewelry.png|List_of_Goods|Class196Jewelry|Jewelry}}<br />{{ItemIcon-lock|Piano.png|List_of_Goods|Class197Piano|Piano}} {{ItemIcon-lock|Sculpture.png|List_of_Goods|Class198Sculpture|Sculpture}} {{ItemIcon-lock|Statuary.png|List_of_Goods|Class199Statuary|Statuary}}
|Prod=+5 {{Happiness}}<br />+5 {{Prosperity}}<br /><br />{{ItemIcon|DecorativePaintings.png|List_of_Goods|ClassDecorativePaintings|Decorative Paintings}} {{ItemIcon|MusicalInstruments.png|List_of_Goods|ClassMusicalInstruments|Musical Instruments}} {{ItemIcon-lock|Jewelry.png|List_of_Goods|ClassJewelry|Jewelry}}<br />{{ItemIcon-lock|Piano.png|List_of_Goods|ClassPiano|Piano}} {{ItemIcon-lock|Sculpture.png|List_of_Goods|ClassSculpture|Sculpture}} {{ItemIcon-lock|Statuary.png|List_of_Goods|ClassStatuary|Statuary}}
|Experts={{Expert}}+2 Masterpiece Creation Speed per turn<br />+5 {{Security}}
|Experts={{Expert}}+2 Masterpiece Creation Speed per turn<br />+5 {{Security}}
|Techs={{Tech|DecorativeArts.png|Class200DecorativeArts|Decorative Arts}}
|Techs={{Tech|DecorativeArts.png|ClassDecorativeArts|Decorative Arts}}
|Other= '''6 per Nation'''
|Other= '''6 per Nation'''
}}
}}
Line 590: Line 590:
|Prod=
|Prod=
|Experts={{Expert}}
|Experts={{Expert}}
|Techs={{Tech|Feudalism.png|Class201Feudalism|Feudalism}}
|Techs={{Tech|Feudalism.png|ClassFeudalism|Feudalism}}
|Other= '''1 per City'''
|Other= '''1 per City'''
}}
}}
Line 600: Line 600:
|Prod=
|Prod=
|Experts={{Expert}}
|Experts={{Expert}}
|Techs={{Tech|IlluminatedManuscripts.png|Class202IlluminatedManuscripts|Illuminated Manuscripts}}
|Techs={{Tech|IlluminatedManuscripts.png|ClassIlluminatedManuscripts|Illuminated Manuscripts}}
|Other= '''1 per City'''
|Other= '''1 per City'''
}}
}}
Line 610: Line 610:
|Prod=
|Prod=
|Experts={{Expert}}
|Experts={{Expert}}
|Techs={{Tech|IlluminatedManuscripts.png|Class203IlluminatedManuscripts|Illuminated Manuscripts}}
|Techs={{Tech|IlluminatedManuscripts.png|ClassIlluminatedManuscripts|Illuminated Manuscripts}}
|Other=
|Other=
}}
}}
Line 619: Line 619:
|itemfile=CraftingGuild.png
|itemfile=CraftingGuild.png
|itemname=Crafting Guild
|itemname=Crafting Guild
|CostsMaint='''Costs:''' 300 {{ProdIcon}} 5 {{ItemIconSmall|Concrete.png|List_of_Goods|Class204Concrete|Concrete}}<br />5 {{ItemIconSmall|MetalIngot.png|List_of_Goods|Class205MetalIngot|Metal Ingot}} 15 {{Timber}}<br />'''Maintenance:'''<br />1 {{Materials}} 5 {{Timber}} 5 {{Wealth}} / {{Turn}}<br />{{ImprovStats|D=4|H=250|P=1}}
|CostsMaint='''Costs:''' 300 {{ProdIcon}} 5 {{ItemIconSmall|Concrete.png|List_of_Goods|ClassConcrete|Concrete}}<br />5 {{ItemIconSmall|MetalIngot.png|List_of_Goods|ClassMetalIngot|Metal Ingot}} 15 {{Timber}}<br />'''Maintenance:'''<br />1 {{Materials}} 5 {{Timber}} 5 {{Wealth}} / {{Turn}}<br />{{ImprovStats|D=4|H=250|P=1}}
|Prod=
|Prod=
|Experts={{Expert}}
|Experts={{Expert}}
|Techs={{Tech|Steel.png|Class206Steel|Steel}} {{Tech|Architecture.png|Class207Architecture|Architecture}} {{Tech|MechanizedClocks.png|Class208MechanizedClocks|Mechanized Clocks}}
|Techs={{Tech|Steel.png|ClassSteel|Steel}} {{Tech|Architecture.png|ClassArchitecture|Architecture}} {{Tech|MechanizedClocks.png|ClassMechanizedClocks|Mechanized Clocks}}
|Other=Upgrades from [[List of Improvements#Workshop.png|Workshop]]<br />Upgrades to [[List of Improvements#Factory.png|Factory]]
|Other=Upgrades from [[List of Improvements#Workshop.png|Workshop]]<br />Upgrades to [[List of Improvements#Factory.png|Factory]]
}}
}}
Line 632: Line 632:
|Prod=
|Prod=
|Experts={{Expert}}
|Experts={{Expert}}
|Techs={{Tech|Steel.png|Class209Steel|Steel}} {{Tech|Architecture.png|Class210Architecture|Architecture}} {{Tech|TheScientificMethod.png|Class211TheScientificMethod|The Scientific Method}}
|Techs={{Tech|Steel.png|ClassSteel|Steel}} {{Tech|Architecture.png|ClassArchitecture|Architecture}} {{Tech|TheScientificMethod.png|ClassTheScientificMethod|The Scientific Method}}
|Other=Upgrades from [[List of Improvements#Dwelling.png|Dwelling]]<br />Upgrades to [[List of Improvements#Skyscraper.png|Skyscraper]]
|Other=Upgrades from [[List of Improvements#Dwelling.png|Dwelling]]<br />Upgrades to [[List of Improvements#Skyscraper.png|Skyscraper]]
}}
}}
Line 642: Line 642:
|Prod=
|Prod=
|Experts={{Expert}}
|Experts={{Expert}}
|Techs={{Tech|Banking.png|Class212Banking|Banking}}
|Techs={{Tech|Banking.png|ClassBanking|Banking}}
|Other= '''1 per Nation'''
|Other= '''1 per Nation'''
}}
}}
Line 649: Line 649:
|itemfile=Armory.png
|itemfile=Armory.png
|itemname=Armory
|itemname=Armory
|CostsMaint='''Costs:''' 200 {{ProdIcon}}<br />10 {{ItemIconSmall|Concrete.png|List_of_Goods|Class213Concrete|Concrete}} 5 {{ItemIconSmall|MetalTools.png|List_of_Goods|Class214MetalTools|Metal Tools}} 25 {{Timber}}<br />'''Maintenance:'''<br />5 {{Materials}} 5 {{Wealth}} / {{Turn}}<br />{{ImprovStats|D=8|H=300|P=1}}
|CostsMaint='''Costs:''' 200 {{ProdIcon}}<br />10 {{ItemIconSmall|Concrete.png|List_of_Goods|ClassConcrete|Concrete}} 5 {{ItemIconSmall|MetalTools.png|List_of_Goods|ClassMetalTools|Metal Tools}} 25 {{Timber}}<br />'''Maintenance:'''<br />5 {{Materials}} 5 {{Wealth}} / {{Turn}}<br />{{ImprovStats|D=8|H=300|P=1}}
|Prod=
|Prod=
|Experts={{Expert}}
|Experts={{Expert}}
|Techs={{Tech|Gunpowder.png|Class215Gunpowder|Gunpowder}} {{Tech|Cannons.png|Class216Cannons|Cannons}}
|Techs={{Tech|Gunpowder.png|ClassGunpowder|Gunpowder}} {{Tech|Cannons.png|ClassCannons|Cannons}}
|Other= '''6 per Nation'''
|Other= '''6 per Nation'''
}}
}}
Line 662: Line 662:
|Prod=
|Prod=
|Experts={{Expert}}
|Experts={{Expert}}
|Techs={{Tech|Haberdashery.png|Class217Haberdashery|Haberdashery}}
|Techs={{Tech|Haberdashery.png|ClassHaberdashery|Haberdashery}}
|Other= '''3 per Nation'''
|Other= '''3 per Nation'''
}}
}}
Line 672: Line 672:
|Prod=
|Prod=
|Experts={{Expert}}
|Experts={{Expert}}
|Techs={{Tech|Haberdashery.png|Class218Haberdashery|Haberdashery}} {{Tech|Industrialization.png|Class219Industrialization|Industrialization}}
|Techs={{Tech|Haberdashery.png|ClassHaberdashery|Haberdashery}} {{Tech|Industrialization.png|ClassIndustrialization|Industrialization}}
|Other= '''8 per Nation'''
|Other= '''8 per Nation'''
}}
}}
Line 682: Line 682:
|Prod=
|Prod=
|Experts={{Expert}}
|Experts={{Expert}}
|Techs={{Tech|HeavyPlows.png|Class220HeavyPlows|Heavy Plows}}
|Techs={{Tech|HeavyPlows.png|ClassHeavyPlows|Heavy Plows}}
|Other= '''3 per Nation'''<br />Upgrades from [[List of Improvements#Brewery.png|Brewery]]
|Other= '''3 per Nation'''<br />Upgrades from [[List of Improvements#Brewery.png|Brewery]]
}}
}}
Line 692: Line 692:
|Prod=
|Prod=
|Experts={{Expert}}
|Experts={{Expert}}
|Techs={{Tech|HeavyPlows.png|Class221HeavyPlows|Heavy Plows}}
|Techs={{Tech|HeavyPlows.png|ClassHeavyPlows|Heavy Plows}}
|Other= '''1 per Nation'''<br /><br />Can only be built on:<br />'''Temperate Forest/Rainforest'''<br />'''Tropical Forest/Rainforest'''
|Other= '''1 per Nation'''<br /><br />Can only be built on:<br />'''Temperate Forest/Rainforest'''<br />'''Tropical Forest/Rainforest'''
}}
}}
Line 699: Line 699:
|itemfile=RaceTrack.png
|itemfile=RaceTrack.png
|itemname=Race Track
|itemname=Race Track
|CostsMaint='''Costs:''' 175 {{ProdIcon}}<br />5 {{ItemIconSmall|Horse.png|List_of_Goods|Class222Horse|Horse}} 50 {{Materials}}<br />'''Maintenance:'''<br />1 {{Food}} / {{Turn}}<br />{{ImprovStats|D=4|H=250|P=1}}
|CostsMaint='''Costs:''' 175 {{ProdIcon}}<br />5 {{ItemIconSmall|Horse.png|List_of_Goods|ClassHorse|Horse}} 50 {{Materials}}<br />'''Maintenance:'''<br />1 {{Food}} / {{Turn}}<br />{{ImprovStats|D=4|H=250|P=1}}
|Prod=
|Prod=
|Experts={{Expert}}
|Experts={{Expert}}
|Techs={{Tech|Horseshoes.png|Class223Horseshoes|Horseshoes}}
|Techs={{Tech|Horseshoes.png|ClassHorseshoes|Horseshoes}}
|Other= '''1 per Nation'''
|Other= '''1 per Nation'''
}}
}}
Line 712: Line 712:
|Prod=
|Prod=
|Experts={{Expert}}
|Experts={{Expert}}
|Techs={{Tech|MusicalTheory.png|Class224MusicalTheory|Musical Theory}}
|Techs={{Tech|MusicalTheory.png|ClassMusicalTheory|Musical Theory}}
|Other= '''1 per Nation'''
|Other= '''1 per Nation'''
}}
}}
Line 719: Line 719:
|itemfile=Observatory.png
|itemfile=Observatory.png
|itemname=Observatory
|itemname=Observatory
|CostsMaint='''Costs:''' 175 {{ProdIcon}}<br />10 {{ItemIconSmall|Concrete.png|List_of_Goods|Class225Concrete|Concrete}} 15 {{ItemIconSmall|Glass.png|List_of_Goods|Class226Glass|Glass}}<br />'''Maintenance:'''<br />1 {{Wealth}} / {{Turn}}<br />{{ImprovStats|D=4|H=250|P=1}}
|CostsMaint='''Costs:''' 175 {{ProdIcon}}<br />10 {{ItemIconSmall|Concrete.png|List_of_Goods|ClassConcrete|Concrete}} 15 {{ItemIconSmall|Glass.png|List_of_Goods|ClassGlass|Glass}}<br />'''Maintenance:'''<br />1 {{Wealth}} / {{Turn}}<br />{{ImprovStats|D=4|H=250|P=1}}
|Prod=
|Prod=
|Experts={{Expert}}
|Experts={{Expert}}
|Techs={{Tech|Optics.png|Class227Optics|Optics}}
|Techs={{Tech|Optics.png|ClassOptics|Optics}}
|Other= '''1 per Nation'''
|Other= '''1 per Nation'''
}}
}}
Line 732: Line 732:
|Prod=
|Prod=
|Experts={{Expert}}
|Experts={{Expert}}
|Techs={{Tech|Pilgrimage.png|Class228Pilgrimage|Pilgrimage}}
|Techs={{Tech|Pilgrimage.png|ClassPilgrimage|Pilgrimage}}
|Other= '''1 per Nation'''
|Other= '''1 per Nation'''
}}
}}
Line 739: Line 739:
|itemfile=University.png
|itemfile=University.png
|itemname=University
|itemname=University
|CostsMaint='''Costs:''' 550 {{ProdIcon}} 10 {{ItemIconSmall|Concrete.png|List_of_Goods|Class229Concrete|Concrete}}<br />10 {{ItemIconSmall|Book.png|List_of_Goods|Class230Book|Book}} 10 {{ItemIconSmall|PaperItem.png|List_of_Goods|Class231PaperItem|Paper}} 50 {{Timber}}<br />'''Maintenance:'''<br />1 {{Wealth}} / {{Turn}}<br />{{ImprovStats|D=4|H=200|P=1}}
|CostsMaint='''Costs:''' 550 {{ProdIcon}} 10 {{ItemIconSmall|Concrete.png|List_of_Goods|ClassConcrete|Concrete}}<br />10 {{ItemIconSmall|Book.png|List_of_Goods|ClassBook|Book}} 10 {{ItemIconSmall|PaperItem.png|List_of_Goods|ClassPaperItem|Paper}} 50 {{Timber}}<br />'''Maintenance:'''<br />1 {{Wealth}} / {{Turn}}<br />{{ImprovStats|D=4|H=200|P=1}}
|Prod=
|Prod=
|Experts={{Expert}}
|Experts={{Expert}}
|Techs={{Tech|Universities.png|Class232Universities|Universities}}
|Techs={{Tech|Universities.png|ClassUniversities|Universities}}
|Other= '''1 per City'''
|Other= '''1 per City'''
}}
}}
Line 754: Line 754:
|Prod=
|Prod=
|Experts={{Expert}}
|Experts={{Expert}}
|Techs={{Tech|CoffeeHouses.png|Class233CoffeeHouses|Coffee Houses}}
|Techs={{Tech|CoffeeHouses.png|ClassCoffeeHouses|Coffee Houses}}
|Other= '''1 per City'''
|Other= '''1 per City'''
}}
}}
Line 761: Line 761:
|itemfile=GeneralHospital.png
|itemfile=GeneralHospital.png
|itemname=<small>General Hospital</small>
|itemname=<small>General Hospital</small>
|CostsMaint='''Costs:''' 400 {{ProdIcon}}<br />20 {{ItemIconSmall|Glass.png|List_of_Goods|Class234Glass|Glass}} 80 {{Materials}} 80 {{Timber}}<br />'''Maintenance:'''<br />3 {{Wealth}} / {{Turn}}<br />{{ImprovStats|D=4|H=300|P=1}}
|CostsMaint='''Costs:''' 400 {{ProdIcon}}<br />20 {{ItemIconSmall|Glass.png|List_of_Goods|ClassGlass|Glass}} 80 {{Materials}} 80 {{Timber}}<br />'''Maintenance:'''<br />3 {{Wealth}} / {{Turn}}<br />{{ImprovStats|D=4|H=300|P=1}}
|Prod=
|Prod=
|Experts={{Expert}}
|Experts={{Expert}}
|Techs={{Tech|Hospitals.png|Class235Hospitals|Hospitals}}
|Techs={{Tech|Hospitals.png|ClassHospitals|Hospitals}}
|Other= '''1 per Nation'''
|Other= '''1 per Nation'''
}}
}}
Line 771: Line 771:
|itemfile=Plaza.png
|itemfile=Plaza.png
|itemname=Plaza
|itemname=Plaza
|CostsMaint='''Costs:''' 350 {{ProdIcon}}<br />10 {{ItemIconSmall|Concrete.png|List_of_Goods|Class236Concrete|Concrete}} 10 {{ItemIconSmall|Dye.png|List_of_Goods|Class237Dye|Dye}}<br />'''Maintenance:'''<br />1 {{Wealth}} / {{Turn}}<br />{{ImprovStats|D=4|H=300|P=1}}
|CostsMaint='''Costs:''' 350 {{ProdIcon}}<br />10 {{ItemIconSmall|Concrete.png|List_of_Goods|ClassConcrete|Concrete}} 10 {{ItemIconSmall|Dye.png|List_of_Goods|ClassDye|Dye}}<br />'''Maintenance:'''<br />1 {{Wealth}} / {{Turn}}<br />{{ImprovStats|D=4|H=300|P=1}}
|Prod=+10 {{Happiness}}
|Prod=+10 {{Happiness}}
|Experts={{Expert}}+5 [[City Production]]<br />{{Expert}}From +5 to +10
|Experts={{Expert}}+5 [[City Production]]<br />{{Expert}}From +5 to +10
|Techs={{Tech|PerspectiveArt.png|Class238PerspectiveArt|Perspective Art}}
|Techs={{Tech|PerspectiveArt.png|ClassPerspectiveArt|Perspective Art}}
|Other= '''1 per Nation'''<br />Upgrades to [[List of Improvements#CommunityGarden.png|Community Garden]]
|Other= '''1 per Nation'''<br />Upgrades to [[List of Improvements#CommunityGarden.png|Community Garden]]
}}
}}
Line 781: Line 781:
|itemfile=PrintShop.png
|itemfile=PrintShop.png
|itemname=Print Shop
|itemname=Print Shop
|CostsMaint='''Costs:''' 250 {{ProdIcon}}<br />10 {{Materials}} 2 {{ItemIconSmall|SteelItem.png|List_of_Goods|Class239SteelItem|Steel}} 50 {{Timber}}<br />'''Maintenance:'''<br />1 {{Wealth}} / {{Turn}}<br />{{ImprovStats|D=8|H=500|P=1}}
|CostsMaint='''Costs:''' 250 {{ProdIcon}}<br />10 {{Materials}} 2 {{ItemIconSmall|SteelItem.png|List_of_Goods|ClassSteelItem|Steel}} 50 {{Timber}}<br />'''Maintenance:'''<br />1 {{Wealth}} / {{Turn}}<br />{{ImprovStats|D=8|H=500|P=1}}
|Prod=
|Prod=
|Experts={{Expert}}
|Experts={{Expert}}
|Techs={{Tech|PrintingPress.png|Class240PrintingPress|Printing Press}}
|Techs={{Tech|PrintingPress.png|ClassPrintingPress|Printing Press}}
|Other= '''1 per Nation'''
|Other= '''1 per Nation'''
}}
}}
Line 794: Line 794:
|Prod=
|Prod=
|Experts={{Expert}}
|Experts={{Expert}}
|Techs={{Tech|Shipbuilding.png|Class241Shipbuilding|Shipbuilding}} {{Tech|Mercantilism.png|Class242Mercantilism|Mercantilism}}
|Techs={{Tech|Shipbuilding.png|ClassShipbuilding|Shipbuilding}} {{Tech|Mercantilism.png|ClassMercantilism|Mercantilism}}
|Other= '''1 per City'''<br />Upgrades from [[List of Improvements#Docks.png|Docks]]<br />Upgrades to [[List of Improvements#NavalBase.png|Naval Base]]
|Other= '''1 per City'''<br />Upgrades from [[List of Improvements#Docks.png|Docks]]<br />Upgrades to [[List of Improvements#NavalBase.png|Naval Base]]
}}
}}
Line 804: Line 804:
|Prod=
|Prod=
|Experts={{Expert}}
|Experts={{Expert}}
|Techs={{Tech|Steel.png|Class243Steel|Steel}}
|Techs={{Tech|Steel.png|ClassSteel|Steel}}
|Other= '''10 per Nation'''<br />Upgrades from [[List of Improvements#Blacksmith.png|Blacksmith]]<br />Upgrades to [[List of Improvements#Foundry.png|Foundry]]
|Other= '''10 per Nation'''<br />Upgrades from [[List of Improvements#Blacksmith.png|Blacksmith]]<br />Upgrades to [[List of Improvements#Foundry.png|Foundry]]
}}
}}
Line 811: Line 811:
|itemfile=Windmill.png
|itemfile=Windmill.png
|itemname=Windmill
|itemname=Windmill
|CostsMaint='''Costs:''' 200 {{ProdIcon}}<br />80 {{Materials}} 20 {{ItemIconSmall|MetalTools.png|List_of_Goods|Class244MetalTools|Metal Tools}} 80 {{Timber}}<br />'''Maintenance:'''<br />2 {{Timber}} / {{Turn}}<br />{{ImprovStats|D=4|H=300|P=1}}
|CostsMaint='''Costs:''' 200 {{ProdIcon}}<br />80 {{Materials}} 20 {{ItemIconSmall|MetalTools.png|List_of_Goods|ClassMetalTools|Metal Tools}} 80 {{Timber}}<br />'''Maintenance:'''<br />2 {{Timber}} / {{Turn}}<br />{{ImprovStats|D=4|H=300|P=1}}
|Prod=
|Prod=
|Experts={{Expert}}
|Experts={{Expert}}
|Techs={{Tech|Windmills.png|Class245Windmills|Windmills}}
|Techs={{Tech|Windmills.png|ClassWindmills|Windmills}}
|Other= '''8 per Nation'''<br />Upgrades from [[List of Improvements#Mill.png|Mill]]
|Other= '''8 per Nation'''<br />Upgrades from [[List of Improvements#Mill.png|Mill]]
}}
}}
Line 826: Line 826:
|Prod=
|Prod=
|Experts={{Expert}}
|Experts={{Expert}}
|Techs={{Tech|Democracy.png|Class246Democracy|Democracy}}
|Techs={{Tech|Democracy.png|ClassDemocracy|Democracy}}
|Other=Upgrades from [[List of Improvements#TownCenter.png|Town Center]]
|Other=Upgrades from [[List of Improvements#TownCenter.png|Town Center]]
}}
}}
Line 833: Line 833:
|itemfile=CementPlant.png
|itemfile=CementPlant.png
|itemname=Cement Plant
|itemname=Cement Plant
|CostsMaint='''Costs:''' 250 {{ProdIcon}}<br />25 {{Materials}} 10 {{ItemIconSmall|MetalTools.png|List_of_Goods|Class247MetalTools|Metal Tools}} 10 {{ItemIconSmall|SteelItem.png|List_of_Goods|Class248SteelItem|Steel}}<br />'''Maintenance:'''<br />5 {{Materials}} / {{Turn}}<br />{{ImprovStats|D=6|H=250|P=1}}
|CostsMaint='''Costs:''' 250 {{ProdIcon}}<br />25 {{Materials}} 10 {{ItemIconSmall|MetalTools.png|List_of_Goods|ClassMetalTools|Metal Tools}} 10 {{ItemIconSmall|SteelItem.png|List_of_Goods|ClassSteelItem|Steel}}<br />'''Maintenance:'''<br />5 {{Materials}} / {{Turn}}<br />{{ImprovStats|D=6|H=250|P=1}}
|Prod=
|Prod=
|Experts={{Expert}}
|Experts={{Expert}}
|Techs={{Tech|Industrialization.png|Class249Industrialization|Industrialization}}
|Techs={{Tech|Industrialization.png|ClassIndustrialization|Industrialization}}
|Other= '''5 per Nation'''
|Other= '''5 per Nation'''
}}
}}
Line 843: Line 843:
|itemfile=Factory.png
|itemfile=Factory.png
|itemname=Factory
|itemname=Factory
|CostsMaint='''Costs:''' 400 {{ProdIcon}}<br />20 {{ItemIconSmall|Concrete.png|List_of_Goods|Class250Concrete|Concrete}} 10 {{ItemIconSmall|SteelItem.png|List_of_Goods|Class251SteelItem|Steel}}<br />'''Maintenance:'''<br />5 {{Materials}} 5 {{Timber}} 10 {{Wealth}} / {{Turn}}<br />{{ImprovStats|D=5|H=350|P=1}}
|CostsMaint='''Costs:''' 400 {{ProdIcon}}<br />20 {{ItemIconSmall|Concrete.png|List_of_Goods|ClassConcrete|Concrete}} 10 {{ItemIconSmall|SteelItem.png|List_of_Goods|ClassSteelItem|Steel}}<br />'''Maintenance:'''<br />5 {{Materials}} 5 {{Timber}} 10 {{Wealth}} / {{Turn}}<br />{{ImprovStats|D=5|H=350|P=1}}
|Prod=
|Prod=
|Experts={{Expert}}
|Experts={{Expert}}
|Techs={{Tech|AssemblyLines.png|Class252AssemblyLines|Assembly Lines}} {{Tech|Industrialization.png|Class253Industrialization|Industrialization}}
|Techs={{Tech|AssemblyLines.png|ClassAssemblyLines|Assembly Lines}} {{Tech|Industrialization.png|ClassIndustrialization|Industrialization}}
|Other=Upgrades from [[List of Improvements#CraftingGuild.png|Crafting Guild]]
|Other=Upgrades from [[List of Improvements#CraftingGuild.png|Crafting Guild]]
}}
}}
Line 853: Line 853:
|itemfile=Foundry.png
|itemfile=Foundry.png
|itemname=Foundry
|itemname=Foundry
|CostsMaint='''Costs:''' 300 {{ProdIcon}}<br />20 {{ItemIconSmall|MetalIngot.png|List_of_Goods|Class254MetalIngot|Metal Ingot}} 50 {{Timber}}<br />'''Maintenance:'''<br />1 {{Materials}} 1 {{Timber}} 5 {{Wealth}} / {{Turn}}<br />{{ImprovStats|D=4|H=300|P=1}}
|CostsMaint='''Costs:''' 300 {{ProdIcon}}<br />20 {{ItemIconSmall|MetalIngot.png|List_of_Goods|ClassMetalIngot|Metal Ingot}} 50 {{Timber}}<br />'''Maintenance:'''<br />1 {{Materials}} 1 {{Timber}} 5 {{Wealth}} / {{Turn}}<br />{{ImprovStats|D=4|H=300|P=1}}
|Prod=
|Prod=
|Experts={{Expert}}
|Experts={{Expert}}
|Techs={{Tech|Industrialization.png|Class255Industrialization|Industrialization}}
|Techs={{Tech|Industrialization.png|ClassIndustrialization|Industrialization}}
|Other= '''10 per Nation'''<br />Upgrades from [[List of Improvements#Forge.png|Forge]]
|Other= '''10 per Nation'''<br />Upgrades from [[List of Improvements#Forge.png|Forge]]
}}
}}
Line 863: Line 863:
|itemfile=Refinery.png
|itemfile=Refinery.png
|itemname=Refinery
|itemname=Refinery
|CostsMaint='''Costs:''' 350 {{ProdIcon}}<br />10 {{Materials}} 10 {{ItemIconSmall|MetalIngot.png|List_of_Goods|Class256MetalIngot|Metal Ingot}} 10 {{Timber}}<br />'''Maintenance:'''<br />1 {{Materials}} 5 {{Wealth}} / {{Turn}}<br />{{ImprovStats|D=8|H=500|P=1}}
|CostsMaint='''Costs:''' 350 {{ProdIcon}}<br />10 {{Materials}} 10 {{ItemIconSmall|MetalIngot.png|List_of_Goods|ClassMetalIngot|Metal Ingot}} 10 {{Timber}}<br />'''Maintenance:'''<br />1 {{Materials}} 5 {{Wealth}} / {{Turn}}<br />{{ImprovStats|D=8|H=500|P=1}}
|Prod=
|Prod=
|Experts={{Expert}}
|Experts={{Expert}}
|Techs={{Tech|Industrialization.png|Class257Industrialization|Industrialization}}
|Techs={{Tech|Industrialization.png|ClassIndustrialization|Industrialization}}
|Other= '''8 per Nation'''
|Other= '''8 per Nation'''
}}
}}
Line 873: Line 873:
|itemfile=ExhibitionHall.png
|itemfile=ExhibitionHall.png
|itemname=Exhibition Hall
|itemname=Exhibition Hall
|CostsMaint='''Costs:''' 450 {{ProdIcon}}<br />10 {{ItemIconSmall|Concrete.png|List_of_Goods|Class258Concrete|Concrete}} 10 {{ItemIconSmall|SteelItem.png|List_of_Goods|Class259SteelItem|Steel}}<br />'''Maintenance:'''<br />5 {{Wealth}} / {{Turn}}<br />{{ImprovStats|D=6|H=400|P=50}}
|CostsMaint='''Costs:''' 450 {{ProdIcon}}<br />10 {{ItemIconSmall|Concrete.png|List_of_Goods|ClassConcrete|Concrete}} 10 {{ItemIconSmall|SteelItem.png|List_of_Goods|ClassSteelItem|Steel}}<br />'''Maintenance:'''<br />5 {{Wealth}} / {{Turn}}<br />{{ImprovStats|D=6|H=400|P=50}}
|Prod=+15 {{Prosperity}}
|Prod=+15 {{Prosperity}}
|Experts={{Expert}}+1 [[Golden Age]] Point / {{Turn}}
|Experts={{Expert}}+1 [[Golden Age]] Point / {{Turn}}
|Techs={{Tech|PrecisionEngineering.png|Class260PrecisionEngineering|Precision Engineering}}
|Techs={{Tech|PrecisionEngineering.png|ClassPrecisionEngineering|Precision Engineering}}
|Other= '''1 per Nation'''
|Other= '''1 per Nation'''
}}
}}
Line 883: Line 883:
|itemfile=Museum.png
|itemfile=Museum.png
|itemname=Museum
|itemname=Museum
|CostsMaint='''Costs:''' 350 {{ProdIcon}}<br />10 {{ItemIconSmall|Concrete.png|List_of_Goods|Class261Concrete|Concrete}} 10 {{ItemIconSmall|MetalIngot.png|List_of_Goods|Class262MetalIngot|Metal Ingot}}<br />'''Maintenance:'''<br />5 {{Wealth}} / {{Turn}}<br />{{ImprovStats|D=4|H=250|P=1}}
|CostsMaint='''Costs:''' 350 {{ProdIcon}}<br />10 {{ItemIconSmall|Concrete.png|List_of_Goods|ClassConcrete|Concrete}} 10 {{ItemIconSmall|MetalIngot.png|List_of_Goods|ClassMetalIngot|Metal Ingot}}<br />'''Maintenance:'''<br />5 {{Wealth}} / {{Turn}}<br />{{ImprovStats|D=4|H=250|P=1}}
|Prod=
|Prod=
|Experts={{Expert}}
|Experts={{Expert}}
|Techs={{Tech|PrecisionEngineering.png|Class263PrecisionEngineering|Precision Engineering}}
|Techs={{Tech|PrecisionEngineering.png|ClassPrecisionEngineering|Precision Engineering}}
|Other= '''1 per Nation'''
|Other= '''1 per Nation'''
}}
}}
Line 893: Line 893:
|itemfile=ConcertHall.png
|itemfile=ConcertHall.png
|itemname=Concert Hall
|itemname=Concert Hall
|CostsMaint='''Costs:''' 250 {{ProdIcon}}<br />10 {{ItemIconSmall|Concrete.png|List_of_Goods|Class264Concrete|Concrete}} 1 {{ItemIconSmall|MusicalInstruments.png|List_of_Goods|Class265MusicalInstruments|Musical Instruments}} 50 {{Timber}}<br />'''Maintenance:'''<br />3 {{Wealth}} / {{Turn}}<br />{{ImprovStats|D=5|H=350|P=1}}
|CostsMaint='''Costs:''' 250 {{ProdIcon}}<br />10 {{ItemIconSmall|Concrete.png|List_of_Goods|ClassConcrete|Concrete}} 1 {{ItemIconSmall|MusicalInstruments.png|List_of_Goods|ClassMusicalInstruments|Musical Instruments}} 50 {{Timber}}<br />'''Maintenance:'''<br />3 {{Wealth}} / {{Turn}}<br />{{ImprovStats|D=5|H=350|P=1}}
|Prod=
|Prod=
|Experts={{Expert}}
|Experts={{Expert}}
|Techs={{Tech|Symphonies.png|Class266Symphonies|Symphonies}}
|Techs={{Tech|Symphonies.png|ClassSymphonies|Symphonies}}
|Other=
|Other=
}}
}}
Line 911: Line 911:
|itemfile=PoliceStation.png
|itemfile=PoliceStation.png
|itemname=Police Station
|itemname=Police Station
|CostsMaint='''Costs:''' 275 {{ProdIcon}}<br />10 {{ItemIconSmall|Concrete.png|List_of_Goods|Class267Concrete|Concrete}} 10 {{ItemIconSmall|Glass.png|List_of_Goods|Class268Glass|Glass}} 100 {{Timber}}<br />'''Maintenance:'''<br />10 {{Wealth}} / {{Turn}}<br />{{ImprovStats|D=1|H=1|P=1}}
|CostsMaint='''Costs:''' 275 {{ProdIcon}}<br />10 {{ItemIconSmall|Concrete.png|List_of_Goods|ClassConcrete|Concrete}} 10 {{ItemIconSmall|Glass.png|List_of_Goods|ClassGlass|Glass}} 100 {{Timber}}<br />'''Maintenance:'''<br />10 {{Wealth}} / {{Turn}}<br />{{ImprovStats|D=1|H=1|P=1}}
|Prod=
|Prod=
|Experts={{Expert}}
|Experts={{Expert}}
|Techs={{Tech|Radio.png|Class269Radio|Radio}} {{Tech|Satellites.png|Class270Satellites|Satellites}} {{Tech|InternalCombustionEngine.png|Class271InternalCombustionEngine|Internal Combustion Engine}} {{Tech|AssemblyLines.png|Class272AssemblyLines|Assembly Lines}}
|Techs={{Tech|Radio.png|ClassRadio|Radio}} {{Tech|Satellites.png|ClassSatellites|Satellites}} {{Tech|InternalCombustionEngine.png|ClassInternalCombustionEngine|Internal Combustion Engine}} {{Tech|AssemblyLines.png|ClassAssemblyLines|Assembly Lines}}
|Other= '''1 per City'''
|Other= '''1 per City'''
}}
}}
Line 921: Line 921:
|itemfile=OilWell.png
|itemfile=OilWell.png
|itemname=Oil Well
|itemname=Oil Well
|CostsMaint='''Costs:''' 200 {{ProdIcon}}<br />5 {{ItemIconSmall|Barrels.png|List_of_Goods|Class273Barrels|Barrels}} 1 {{ItemIconSmall|MachinedPart.png|List_of_Goods|Class274MachinedPart|Machined Part}} 5 {{ItemIconSmall|SteelItem.png|List_of_Goods|Class275SteelItem|Steel}}<br />'''Maintenance:'''<br />5 {{Wealth}} / {{Turn}}<br />{{ImprovStats|D=5|H=350|P=0}}
|CostsMaint='''Costs:''' 200 {{ProdIcon}}<br />5 {{ItemIconSmall|Barrels.png|List_of_Goods|ClassBarrels|Barrels}} 1 {{ItemIconSmall|MachinedPart.png|List_of_Goods|ClassMachinedPart|Machined Part}} 5 {{ItemIconSmall|SteelItem.png|List_of_Goods|ClassSteelItem|Steel}}<br />'''Maintenance:'''<br />5 {{Wealth}} / {{Turn}}<br />{{ImprovStats|D=5|H=350|P=0}}
|Prod=
|Prod=
|Experts={{Expert}}
|Experts={{Expert}}
|Techs={{Tech|InternalCombustionEngine.png|Class276InternalCombustionEngine|Internal Combustion Engine}} {{Tech|AtomicTheory.png|Class277AtomicTheory|Atomic Theory}}
|Techs={{Tech|InternalCombustionEngine.png|ClassInternalCombustionEngine|Internal Combustion Engine}} {{Tech|AtomicTheory.png|ClassAtomicTheory|Atomic Theory}}
|Other=
|Other=
}}
}}
Line 931: Line 931:
|itemfile=ResearchLab.png
|itemfile=ResearchLab.png
|itemname=Research Lab
|itemname=Research Lab
|CostsMaint='''Costs:''' 300 {{ProdIcon}}<br />20 {{ItemIconSmall|Glass.png|List_of_Goods|Class278Glass|Glass}} 10 {{ItemIconSmall|SteelItem.png|List_of_Goods|Class279SteelItem|Steel}} 50 {{Timber}}<br />'''Maintenance:'''<br />1 {{Wealth}} / {{Turn}}<br />{{ImprovStats|D=5|H=350|P=1}}
|CostsMaint='''Costs:''' 300 {{ProdIcon}}<br />20 {{ItemIconSmall|Glass.png|List_of_Goods|ClassGlass|Glass}} 10 {{ItemIconSmall|SteelItem.png|List_of_Goods|ClassSteelItem|Steel}} 50 {{Timber}}<br />'''Maintenance:'''<br />1 {{Wealth}} / {{Turn}}<br />{{ImprovStats|D=5|H=350|P=1}}
|Prod=+25 {{Knowledge}}
|Prod=+25 {{Knowledge}}
|Experts={{Expert}}+3 {{Research}} / {{Turn}}<br />{{Expert}}From +3 to +6
|Experts={{Expert}}+3 {{Research}} / {{Turn}}<br />{{Expert}}From +3 to +6
|Techs={{Tech|AtomicTheory.png|Class280AtomicTheory|Atomic Theory}}
|Techs={{Tech|AtomicTheory.png|ClassAtomicTheory|Atomic Theory}}
|Other= '''1 per City'''
|Other= '''1 per City'''
}}
}}
Line 941: Line 941:
|itemfile=AirForceBase.png
|itemfile=AirForceBase.png
|itemname=Air Force Base
|itemname=Air Force Base
|CostsMaint='''Costs:''' 400 {{ProdIcon}}<br />10 {{ItemIconSmall|Concrete.png|List_of_Goods|Class281Concrete|Concrete}} 5 {{ItemIconSmall|Fuel.png|List_of_Goods|Class282Fuel|Fuel}} 5 {{ItemIconSmall|SteelItem.png|List_of_Goods|Class283SteelItem|Steel}}<br />'''Maintenance:'''<br />15 {{Wealth}} / {{Turn}}<br />{{ImprovStats|D=10|H=350|P=1}}
|CostsMaint='''Costs:''' 400 {{ProdIcon}}<br />10 {{ItemIconSmall|Concrete.png|List_of_Goods|ClassConcrete|Concrete}} 5 {{ItemIconSmall|Fuel.png|List_of_Goods|ClassFuel|Fuel}} 5 {{ItemIconSmall|SteelItem.png|List_of_Goods|ClassSteelItem|Steel}}<br />'''Maintenance:'''<br />15 {{Wealth}} / {{Turn}}<br />{{ImprovStats|D=10|H=350|P=1}}
|Prod=
|Prod=
|Experts={{Expert}}
|Experts={{Expert}}
|Techs={{Tech|Aviation.png|Class284Aviation|Aviation}}
|Techs={{Tech|Aviation.png|ClassAviation|Aviation}}
|Other= '''1 per City'''
|Other= '''1 per City'''
}}
}}
Line 951: Line 951:
|itemfile=AircraftFactory.png
|itemfile=AircraftFactory.png
|itemname=<small>Aircraft Factory</small>
|itemname=<small>Aircraft Factory</small>
|CostsMaint='''Costs:''' 400 {{ProdIcon}}<br />25 {{ItemIconSmall|Concrete.png|List_of_Goods|Class285Concrete|Concrete}} 5 {{ItemIconSmall|Fuel.png|List_of_Goods|Class286Fuel|Fuel}} 5 {{ItemIconSmall|SteelItem.png|List_of_Goods|Class287SteelItem|Steel}}<br />'''Maintenance:'''<br />1 {{Wealth}} / {{Turn}}<br />{{ImprovStats|D=8|H=350|P=1}}
|CostsMaint='''Costs:''' 400 {{ProdIcon}}<br />25 {{ItemIconSmall|Concrete.png|List_of_Goods|ClassConcrete|Concrete}} 5 {{ItemIconSmall|Fuel.png|List_of_Goods|ClassFuel|Fuel}} 5 {{ItemIconSmall|SteelItem.png|List_of_Goods|ClassSteelItem|Steel}}<br />'''Maintenance:'''<br />1 {{Wealth}} / {{Turn}}<br />{{ImprovStats|D=8|H=350|P=1}}
|Prod=
|Prod=
|Experts={{Expert}}
|Experts={{Expert}}
|Techs={{Tech|Aviation.png|Class288Aviation|Aviation}}
|Techs={{Tech|Aviation.png|ClassAviation|Aviation}}
|Other= '''3 per Nation'''
|Other= '''3 per Nation'''
}}
}}
Line 961: Line 961:
|itemfile=PowerPlant.png
|itemfile=PowerPlant.png
|itemname=Power Plant
|itemname=Power Plant
|CostsMaint='''Costs:''' 500 {{ProdIcon}}<br />25 {{ItemIconSmall|Concrete.png|List_of_Goods|Class289Concrete|Concrete}} 10 {{ItemIconSmall|MachinedPart.png|List_of_Goods|Class290MachinedPart|Machined Part}} 10 {{ItemIconSmall|SteelItem.png|List_of_Goods|Class291SteelItem|Steel}}<br />'''Maintenance:'''<br />1 {{Wealth}} / {{Turn}}<br />{{ImprovStats|D=5|H=350|P=1}}
|CostsMaint='''Costs:''' 500 {{ProdIcon}}<br />25 {{ItemIconSmall|Concrete.png|List_of_Goods|ClassConcrete|Concrete}} 10 {{ItemIconSmall|MachinedPart.png|List_of_Goods|ClassMachinedPart|Machined Part}} 10 {{ItemIconSmall|SteelItem.png|List_of_Goods|ClassSteelItem|Steel}}<br />'''Maintenance:'''<br />1 {{Wealth}} / {{Turn}}<br />{{ImprovStats|D=5|H=350|P=1}}
|Prod=
|Prod=
|Experts={{Expert}}
|Experts={{Expert}}
|Techs={{Tech|Electricity.png|Class292Electricity|Electricity}} {{Tech|InterchangeableParts.png|Class293InterchangeableParts|Interchangeable Parts}}
|Techs={{Tech|Electricity.png|ClassElectricity|Electricity}} {{Tech|InterchangeableParts.png|ClassInterchangeableParts|Interchangeable Parts}}
|Other=
|Other=
}}
}}
Line 974: Line 974:
|Prod=
|Prod=
|Experts={{Expert}}
|Experts={{Expert}}
|Techs={{Tech|GermTheory.png|Class294GermTheory|Germ Theory}}
|Techs={{Tech|GermTheory.png|ClassGermTheory|Germ Theory}}
|Other= '''1 per City'''
|Other= '''1 per City'''
}}
}}
Line 981: Line 981:
|itemfile=WaterTreatmentPlant.png
|itemfile=WaterTreatmentPlant.png
|itemname=<small>Water Tr. Plant</small>
|itemname=<small>Water Tr. Plant</small>
|CostsMaint='''Costs:''' 400 {{ProdIcon}}<br />10 {{ItemIconSmall|MachinedPart.png|List_of_Goods|Class295MachinedPart|Machined Part}} 150 {{Materials}} 100 {{Timber}}<br />'''Maintenance:'''<br />3 {{Wealth}} / {{Turn}}<br />{{ImprovStats|D=6|H=400|P=1}}
|CostsMaint='''Costs:''' 400 {{ProdIcon}}<br />10 {{ItemIconSmall|MachinedPart.png|List_of_Goods|ClassMachinedPart|Machined Part}} 150 {{Materials}} 100 {{Timber}}<br />'''Maintenance:'''<br />3 {{Wealth}} / {{Turn}}<br />{{ImprovStats|D=6|H=400|P=1}}
|Prod=
|Prod=
|Experts={{Expert}}
|Experts={{Expert}}
|Techs={{Tech|GermTheory.png|Class296GermTheory|Germ Theory}} {{Tech|Pharmacology.png|Class297Pharmacology|Pharmacology}} {{Tech|NuclearPower.png|Class298NuclearPower|Nuclear Power}} {{Tech|SustainableEngineering.png|Class299SustainableEngineering|Sustainable Engineering}}
|Techs={{Tech|GermTheory.png|ClassGermTheory|Germ Theory}} {{Tech|Pharmacology.png|ClassPharmacology|Pharmacology}} {{Tech|NuclearPower.png|ClassNuclearPower|Nuclear Power}} {{Tech|SustainableEngineering.png|ClassSustainableEngineering|Sustainable Engineering}}
|Other= '''1 per City'''
|Other= '''1 per City'''
}}
}}
Line 991: Line 991:
|itemfile=VehicleFactory.png
|itemfile=VehicleFactory.png
|itemname=<small>Vehicle Factory</small>
|itemname=<small>Vehicle Factory</small>
|CostsMaint='''Costs:''' 450 {{ProdIcon}}<br />20 {{ItemIconSmall|Concrete.png|List_of_Goods|Class300Concrete|Concrete}} 1 {{ItemIconSmall|InternalCombustionEngineItem.png|List_of_Goods|Class301InternalCombustionEngineItem|Internal Combustion Engine}} 5 {{ItemIconSmall|SteelItem.png|List_of_Goods|Class302SteelItem|Steel}}<br />'''Maintenance:'''<br />4 {{Materials}} 1 {{Wealth}} / {{Turn}}<br />{{ImprovStats|D=5|H=300|P=1}}
|CostsMaint='''Costs:''' 450 {{ProdIcon}}<br />20 {{ItemIconSmall|Concrete.png|List_of_Goods|ClassConcrete|Concrete}} 1 {{ItemIconSmall|InternalCombustionEngineItem.png|List_of_Goods|ClassInternalCombustionEngineItem|Internal Combustion Engine}} 5 {{ItemIconSmall|SteelItem.png|List_of_Goods|ClassSteelItem|Steel}}<br />'''Maintenance:'''<br />4 {{Materials}} 1 {{Wealth}} / {{Turn}}<br />{{ImprovStats|D=5|H=300|P=1}}
|Prod=
|Prod=
|Experts={{Expert}}
|Experts={{Expert}}
|Techs={{Tech|InternalCombustionEngine.png|Class303InternalCombustionEngine|Internal Combustion Engine}}
|Techs={{Tech|InternalCombustionEngine.png|ClassInternalCombustionEngine|Internal Combustion Engine}}
|Other= '''8 per Nation'''
|Other= '''8 per Nation'''
}}
}}
Line 1,001: Line 1,001:
|itemfile=MovieStudio.png
|itemfile=MovieStudio.png
|itemname=Movie Studio
|itemname=Movie Studio
|CostsMaint='''Costs:''' 300 {{ProdIcon}}<br />25 {{ItemIconSmall|Concrete.png|List_of_Goods|Class304Concrete|Concrete}} 10 {{ItemIconSmall|SteelItem.png|List_of_Goods|Class305SteelItem|Steel}} 100 {{Timber}}<br />'''Maintenance:'''<br />5 {{Wealth}} / {{Turn}}<br />{{ImprovStats|D=5|H=350|P=1}}
|CostsMaint='''Costs:''' 300 {{ProdIcon}}<br />25 {{ItemIconSmall|Concrete.png|List_of_Goods|ClassConcrete|Concrete}} 10 {{ItemIconSmall|SteelItem.png|List_of_Goods|ClassSteelItem|Steel}} 100 {{Timber}}<br />'''Maintenance:'''<br />5 {{Wealth}} / {{Turn}}<br />{{ImprovStats|D=5|H=350|P=1}}
|Prod=
|Prod=
|Experts={{Expert}}
|Experts={{Expert}}
|Techs={{Tech|Photography.png|Class306Photography|Photography}} {{Tech|MassMedia.png|Class307MassMedia|Mass Media}}
|Techs={{Tech|Photography.png|ClassPhotography|Photography}} {{Tech|MassMedia.png|ClassMassMedia|Mass Media}}
|Other=
|Other=
}}
}}
Line 1,014: Line 1,014:
|Prod=
|Prod=
|Experts={{Expert}}
|Experts={{Expert}}
|Techs={{Tech|Photography.png|Class308Photography|Photography}}
|Techs={{Tech|Photography.png|ClassPhotography|Photography}}
|Other= '''1 per Nation'''
|Other= '''1 per Nation'''
}}
}}
Line 1,024: Line 1,024:
|Prod=+15 {{Knowledge}}
|Prod=+15 {{Knowledge}}
|Experts={{Expert}}+15 {{Prosperity}}
|Experts={{Expert}}+15 {{Prosperity}}
|Techs={{Tech|Radio.png|Class309Radio|Radio}}
|Techs={{Tech|Radio.png|ClassRadio|Radio}}
|Other= '''1 per City'''<br />Upgrades from [[List of Improvements#Lighthouse.png|Lighthouse]]<br />Upgrades to [[List of Improvements#DataCenter.png|Data Center]]
|Other= '''1 per City'''<br />Upgrades from [[List of Improvements#Lighthouse.png|Lighthouse]]<br />Upgrades to [[List of Improvements#DataCenter.png|Data Center]]
}}
}}
Line 1,031: Line 1,031:
|itemfile=NavalBase.png
|itemfile=NavalBase.png
|itemname=Naval Base
|itemname=Naval Base
|CostsMaint='''Costs:''' 300 {{ProdIcon}} 15 {{ItemIconSmall|Fuel.png|List_of_Goods|Class310Fuel|Fuel}}<br />20 {{ItemIconSmall|MachinedPart.png|List_of_Goods|Class311MachinedPart|Machined Part}} 100 {{Materials}} 80 {{Timber}}<br />'''Maintenance:'''<br />15 {{Wealth}} / {{Turn}}<br />{{ImprovStats|D=10|H=350|P=1}}
|CostsMaint='''Costs:''' 300 {{ProdIcon}} 15 {{ItemIconSmall|Fuel.png|List_of_Goods|ClassFuel|Fuel}}<br />20 {{ItemIconSmall|MachinedPart.png|List_of_Goods|ClassMachinedPart|Machined Part}} 100 {{Materials}} 80 {{Timber}}<br />'''Maintenance:'''<br />15 {{Wealth}} / {{Turn}}<br />{{ImprovStats|D=10|H=350|P=1}}
|Prod=
|Prod=
|Experts={{Expert}}
|Experts={{Expert}}
|Techs={{Tech|Sonar.png|Class312Sonar|Sonar}} {{Tech|NuclearPower.png|Class313NuclearPower|Nuclear Power}}
|Techs={{Tech|Sonar.png|ClassSonar|Sonar}} {{Tech|NuclearPower.png|ClassNuclearPower|Nuclear Power}}
|Other= '''1 per City'''<br />Upgrades from [[List of Improvements#Drydock.png|Drydock]]
|Other= '''1 per City'''<br />Upgrades from [[List of Improvements#Drydock.png|Drydock]]
}}
}}
Line 1,041: Line 1,041:
|itemfile=Incinerator.png
|itemfile=Incinerator.png
|itemname=Incinerator
|itemname=Incinerator
|CostsMaint='''Costs:''' 450 {{ProdIcon}}<br />10 {{ItemIconSmall|Fuel.png|List_of_Goods|Class314Fuel|Fuel}} 10 {{ItemIconSmall|MachinedPart.png|List_of_Goods|Class315MachinedPart|Machined Part}}<br />'''Maintenance:'''<br />1 {{Wealth}} / {{Turn}}<br />{{ImprovStats|D=5|H=350|P=1}}
|CostsMaint='''Costs:''' 450 {{ProdIcon}}<br />10 {{ItemIconSmall|Fuel.png|List_of_Goods|ClassFuel|Fuel}} 10 {{ItemIconSmall|MachinedPart.png|List_of_Goods|ClassMachinedPart|Machined Part}}<br />'''Maintenance:'''<br />1 {{Wealth}} / {{Turn}}<br />{{ImprovStats|D=5|H=350|P=1}}
|Prod=
|Prod=
|Experts={{Expert}}
|Experts={{Expert}}
|Techs={{Tech|SyntheticFertilizers.png|Class316SyntheticFertilizers|Synthetic Fertilizers}}
|Techs={{Tech|SyntheticFertilizers.png|ClassSyntheticFertilizers|Synthetic Fertilizers}}
|Other= '''1 per Nation'''
|Other= '''1 per Nation'''
}}
}}
Line 1,051: Line 1,051:
|itemfile=IndustrialFarm.png
|itemfile=IndustrialFarm.png
|itemname=<small>Industrial Farm</small>
|itemname=<small>Industrial Farm</small>
|CostsMaint='''Costs:''' 250 {{ProdIcon}}<br />10 {{ItemIconSmall|MetalTools.png|List_of_Goods|Class317MetalTools|Metal Tools}}<br />'''Maintenance:'''<br />1 {{Materials}} 3 {{Timber}} / {{Turn}}<br />{{ImprovStats|D=5|H=350|P=0}}
|CostsMaint='''Costs:''' 250 {{ProdIcon}}<br />10 {{ItemIconSmall|MetalTools.png|List_of_Goods|ClassMetalTools|Metal Tools}}<br />'''Maintenance:'''<br />1 {{Materials}} 3 {{Timber}} / {{Turn}}<br />{{ImprovStats|D=5|H=350|P=0}}
|Prod=
|Prod=
|Experts={{Expert}}
|Experts={{Expert}}
|Techs={{Tech|SyntheticFertilizers.png|Class318SyntheticFertilizers|Synthetic Fertilizers}}
|Techs={{Tech|SyntheticFertilizers.png|ClassSyntheticFertilizers|Synthetic Fertilizers}}
|Other=Upgrades from [[List of Improvements#IrrigatedFarm.png|Irrigated Farm]]
|Other=Upgrades from [[List of Improvements#IrrigatedFarm.png|Irrigated Farm]]
}}
}}
Line 1,061: Line 1,061:
|itemfile=IndustrialFishingFarm.png
|itemfile=IndustrialFishingFarm.png
|itemname=<small>Ind. Fishing Farm</small>
|itemname=<small>Ind. Fishing Farm</small>
|CostsMaint='''Costs:''' 200 {{ProdIcon}}<br />30 {{ItemIconSmall|MachinedPart.png|List_of_Goods|Class319MachinedPart|Machined Part}} 180 {{Timber}}<br />'''Maintenance:'''<br />2 {{Timber}} / {{Turn}}<br />{{ImprovStats|D=5|H=350|P=0}}
|CostsMaint='''Costs:''' 200 {{ProdIcon}}<br />30 {{ItemIconSmall|MachinedPart.png|List_of_Goods|ClassMachinedPart|Machined Part}} 180 {{Timber}}<br />'''Maintenance:'''<br />2 {{Timber}} / {{Turn}}<br />{{ImprovStats|D=5|H=350|P=0}}
|Prod=
|Prod=
|Experts={{Expert}}
|Experts={{Expert}}
|Techs={{Tech|SyntheticFertilizers.png|Class320SyntheticFertilizers|Synthetic Fertilizers}}
|Techs={{Tech|SyntheticFertilizers.png|ClassSyntheticFertilizers|Synthetic Fertilizers}}
|Other=As of 1.0.5 you have to manually replace [[List of Improvements#FishingNet.png|Fishing Net]]s with these,<br />no upgrade button
|Other=As of 1.0.5 you have to manually replace [[List of Improvements#FishingNet.png|Fishing Net]]s with these,<br />no upgrade button
}}
}}
Line 1,073: Line 1,073:
|itemfile=DataCenter.png
|itemfile=DataCenter.png
|itemname=Data Center
|itemname=Data Center
|CostsMaint='''Costs:''' 500 {{ProdIcon}} 50 {{ItemIconSmall|Electronics.png|List_of_Goods|Class321Electronics|Electronics}}<br />20 {{ItemIconSmall|MachinedPart.png|List_of_Goods|Class322MachinedPart|Machined Part}} 60 {{Materials}} 100 {{Timber}}<br />'''Maintenance:'''<br />3 {{Wealth}} / {{Turn}}<br />{{ImprovStats|D=6|H=450|P=1}}
|CostsMaint='''Costs:''' 500 {{ProdIcon}} 50 {{ItemIconSmall|Electronics.png|List_of_Goods|ClassElectronics|Electronics}}<br />20 {{ItemIconSmall|MachinedPart.png|List_of_Goods|ClassMachinedPart|Machined Part}} 60 {{Materials}} 100 {{Timber}}<br />'''Maintenance:'''<br />3 {{Wealth}} / {{Turn}}<br />{{ImprovStats|D=6|H=450|P=1}}
|Prod=
|Prod=
|Experts={{Expert}}
|Experts={{Expert}}
|Techs={{Tech|Computers.png|Class323Computers|Computers}}
|Techs={{Tech|Computers.png|ClassComputers|Computers}}
|Other= '''1 per City'''<br />Upgrades from [[List of Improvements#RadioTower.png|Radio Tower]]
|Other= '''1 per City'''<br />Upgrades from [[List of Improvements#RadioTower.png|Radio Tower]]
}}
}}
Line 1,083: Line 1,083:
|itemfile=Airport.png
|itemfile=Airport.png
|itemname=Airport
|itemname=Airport
|CostsMaint='''Costs:''' 350 {{ProdIcon}}<br />25 {{ItemIconSmall|Concrete.png|List_of_Goods|Class324Concrete|Concrete}} 10 {{ItemIconSmall|Fuel.png|List_of_Goods|Class325Fuel|Fuel}}<br />'''Maintenance:'''<br />1 {{Wealth}} / {{Turn}}<br />{{ImprovStats|D=8|H=400|P=1}}
|CostsMaint='''Costs:''' 350 {{ProdIcon}}<br />25 {{ItemIconSmall|Concrete.png|List_of_Goods|ClassConcrete|Concrete}} 10 {{ItemIconSmall|Fuel.png|List_of_Goods|ClassFuel|Fuel}}<br />'''Maintenance:'''<br />1 {{Wealth}} / {{Turn}}<br />{{ImprovStats|D=8|H=400|P=1}}
|Prod=+5% [[City Growth]]<br />+25 {{Prosperity}}
|Prod=+5% [[City Growth]]<br />+25 {{Prosperity}}
|Experts={{Expert}}+15 {{Prosperity}}
|Experts={{Expert}}+15 {{Prosperity}}
|Techs={{Tech|JetEngines.png|Class326JetEngines|Jet Engines}}
|Techs={{Tech|JetEngines.png|ClassJetEngines|Jet Engines}}
|Other= '''1 per City'''
|Other= '''1 per City'''
}}
}}
Line 1,096: Line 1,096:
|Prod=
|Prod=
|Experts={{Expert}}
|Experts={{Expert}}
|Techs={{Tech|Leisure.png|Class327Leisure|Leisure}}
|Techs={{Tech|Leisure.png|ClassLeisure|Leisure}}
|Other= '''1 per City'''
|Other= '''1 per City'''
}}
}}
Line 1,103: Line 1,103:
|itemfile=OperaHouse.png
|itemfile=OperaHouse.png
|itemname=Opera House
|itemname=Opera House
|CostsMaint='''Costs:''' 300 {{ProdIcon}}<br />20 {{ItemIconSmall|Concrete.png|List_of_Goods|Class328Concrete|Concrete}} 100 {{Materials}} 100 {{Timber}}<br />'''Maintenance:'''<br />5 {{Wealth}} / {{Turn}}<br />{{ImprovStats|D=6|H=400|P=1}}
|CostsMaint='''Costs:''' 300 {{ProdIcon}}<br />20 {{ItemIconSmall|Concrete.png|List_of_Goods|ClassConcrete|Concrete}} 100 {{Materials}} 100 {{Timber}}<br />'''Maintenance:'''<br />5 {{Wealth}} / {{Turn}}<br />{{ImprovStats|D=6|H=400|P=1}}
|Prod=+100% Musician pick chance
|Prod=+100% Musician pick chance
|Experts={{Expert}}+10 {{Happiness}}
|Experts={{Expert}}+10 {{Happiness}}
|Techs={{Tech|Leisure.png|Class329Leisure|Leisure}}
|Techs={{Tech|Leisure.png|ClassLeisure|Leisure}}
|Other= '''1 per Nation'''
|Other= '''1 per Nation'''
}}
}}
Line 1,113: Line 1,113:
|itemfile=PublicPlayground.png
|itemfile=PublicPlayground.png
|itemname= <span style="font-size: 8pt;">Public Playground</span>
|itemname= <span style="font-size: 8pt;">Public Playground</span>
|CostsMaint='''Costs:''' 425 {{ProdIcon}}<br />50 {{Materials}} 1 {{ItemIconSmall|SteelItem.png|List_of_Goods|Class330SteelItem|Steel}} 50 {{Timber}}<br />'''Maintenance:'''<br />1 {{Wealth}} / {{Turn}}<br />{{ImprovStats|D=8|H=500|P=1}}
|CostsMaint='''Costs:''' 425 {{ProdIcon}}<br />50 {{Materials}} 1 {{ItemIconSmall|SteelItem.png|List_of_Goods|ClassSteelItem|Steel}} 50 {{Timber}}<br />'''Maintenance:'''<br />1 {{Wealth}} / {{Turn}}<br />{{ImprovStats|D=8|H=500|P=1}}
|Prod=+15 {{Happiness}}
|Prod=+15 {{Happiness}}
|Experts={{Expert}}+15 {{Health}}
|Experts={{Expert}}+15 {{Health}}
|Techs={{Tech|Leisure.png|Class331Leisure|Leisure}}
|Techs={{Tech|Leisure.png|ClassLeisure|Leisure}}
|Other= '''1 per City'''
|Other= '''1 per City'''
}}
}}
Line 1,126: Line 1,126:
|Prod=
|Prod=
|Experts={{Expert}}
|Experts={{Expert}}
|Techs={{Tech|Leisure.png|Class332Leisure|Leisure}}
|Techs={{Tech|Leisure.png|ClassLeisure|Leisure}}
|Other= '''1 per Nation'''
|Other= '''1 per Nation'''
}}
}}
Line 1,136: Line 1,136:
|Prod=
|Prod=
|Experts={{Expert}}
|Experts={{Expert}}
|Techs={{Tech|MassProduction.png|Class333MassProduction|Mass Production}}
|Techs={{Tech|MassProduction.png|ClassMassProduction|Mass Production}}
|Other=Upgrades from [[List of Improvements#Sawmill.png|Sawmill]]
|Other=Upgrades from [[List of Improvements#Sawmill.png|Sawmill]]
}}
}}
Line 1,143: Line 1,143:
|itemfile=ShoppingMall.png
|itemfile=ShoppingMall.png
|itemname=Shopping Mall
|itemname=Shopping Mall
|CostsMaint='''Costs:''' 325 {{ProdIcon}}<br />10 {{ItemIconSmall|Concrete.png|List_of_Goods|Class334Concrete|Concrete}} 1 {{ItemIconSmall|Power.png|List_of_Goods|Class335Power|Power}} 10 {{ItemIconSmall|SteelItem.png|List_of_Goods|Class336SteelItem|Steel}}<br />'''Maintenance:'''<br />1 {{ItemIconSmall|Power.png|List_of_Goods|Class337Power|Power}} / {{Turn}}<br />{{ImprovStats|D=6|H=400|P=1}}
|CostsMaint='''Costs:''' 325 {{ProdIcon}}<br />10 {{ItemIconSmall|Concrete.png|List_of_Goods|ClassConcrete|Concrete}} 1 {{ItemIconSmall|Power.png|List_of_Goods|ClassPower|Power}} 10 {{ItemIconSmall|SteelItem.png|List_of_Goods|ClassSteelItem|Steel}}<br />'''Maintenance:'''<br />1 {{ItemIconSmall|Power.png|List_of_Goods|ClassPower|Power}} / {{Turn}}<br />{{ImprovStats|D=6|H=400|P=1}}
|Prod=
|Prod=
|Experts={{Expert}}
|Experts={{Expert}}
|Techs={{Tech|MassProduction.png|Class338MassProduction|Mass Production}}
|Techs={{Tech|MassProduction.png|ClassMassProduction|Mass Production}}
|Other= '''8 per Nation'''
|Other= '''8 per Nation'''
}}
}}
Line 1,153: Line 1,153:
|itemfile=Skyscraper.png
|itemfile=Skyscraper.png
|itemname=Skyscraper
|itemname=Skyscraper
|CostsMaint='''Costs:''' 300 {{ProdIcon}}<br />10 {{ItemIconSmall|Glass.png|List_of_Goods|Class339Glass|Glass}} 5 {{ItemIconSmall|SteelItem.png|List_of_Goods|Class340SteelItem|Steel}}<br />'''Maintenance:'''<br />1 {{Materials}} 1 {{Timber}} / {{Turn}}<br />{{ImprovStats|D=3|H=100|P=0}}
|CostsMaint='''Costs:''' 300 {{ProdIcon}}<br />10 {{ItemIconSmall|Glass.png|List_of_Goods|ClassGlass|Glass}} 5 {{ItemIconSmall|SteelItem.png|List_of_Goods|ClassSteelItem|Steel}}<br />'''Maintenance:'''<br />1 {{Materials}} 1 {{Timber}} / {{Turn}}<br />{{ImprovStats|D=3|H=100|P=0}}
|Prod=
|Prod=
|Experts={{Expert}}
|Experts={{Expert}}
|Techs={{Tech|MassProduction.png|Class341MassProduction|Mass Production}}
|Techs={{Tech|MassProduction.png|ClassMassProduction|Mass Production}}
|Other=Upgrades from [[List of Improvements#Residence.png|Residence]]
|Other=Upgrades from [[List of Improvements#Residence.png|Residence]]
}}
}}
Line 1,163: Line 1,163:
|itemfile=SAMBatteryDefense.png
|itemfile=SAMBatteryDefense.png
|itemname=SAM Battery
|itemname=SAM Battery
|CostsMaint='''Costs:''' 300 {{ProdIcon}} 15 {{ItemIconSmall|Explosive.png|List_of_Goods|Class342Explosive|Explosive}}<br />10 {{ItemIconSmall|Fuel.png|List_of_Goods|Class343Fuel|Fuel}} 120 {{Materials}} 80 {{Timber}}<br />'''Maintenance:'''<br />5 {{Wealth}} / {{Turn}}<br />{{ImprovStats|D=12|H=350|P=1}}
|CostsMaint='''Costs:''' 300 {{ProdIcon}} 15 {{ItemIconSmall|Explosive.png|List_of_Goods|ClassExplosive|Explosive}}<br />10 {{ItemIconSmall|Fuel.png|List_of_Goods|ClassFuel|Fuel}} 120 {{Materials}} 80 {{Timber}}<br />'''Maintenance:'''<br />5 {{Wealth}} / {{Turn}}<br />{{ImprovStats|D=12|H=350|P=1}}
|Prod=
|Prod=
|Experts={{Expert}}
|Experts={{Expert}}
|Techs={{Tech|MechanizedFirepower.png|Class344MechanizedFirepower|Mechanized Firepower}}
|Techs={{Tech|MechanizedFirepower.png|ClassMechanizedFirepower|Mechanized Firepower}}
|Other= '''1 per City'''
|Other= '''1 per City'''
}}
}}
Line 1,173: Line 1,173:
|itemfile=IndustrialMine.png
|itemfile=IndustrialMine.png
|itemname=Industrial Mine
|itemname=Industrial Mine
|CostsMaint='''Costs:''' 300 {{ProdIcon}}<br />10 {{ItemIconSmall|Fuel.png|List_of_Goods|Class345Fuel|Fuel}} 100 {{Timber}}<br />'''Maintenance:'''<br />1 {{Wealth}} / {{Turn}}<br />{{ImprovStats|D=6|H=400|P=0}}
|CostsMaint='''Costs:''' 300 {{ProdIcon}}<br />10 {{ItemIconSmall|Fuel.png|List_of_Goods|ClassFuel|Fuel}} 100 {{Timber}}<br />'''Maintenance:'''<br />1 {{Wealth}} / {{Turn}}<br />{{ImprovStats|D=6|H=400|P=0}}
|Prod=
|Prod=
|Experts={{Expert}}
|Experts={{Expert}}
|Techs={{Tech|NuclearPower.png|Class346NuclearPower|Nuclear Power}}
|Techs={{Tech|NuclearPower.png|ClassNuclearPower|Nuclear Power}}
|Other=Upgrades from [[List of Improvements#Mine.png|Mine]]
|Other=Upgrades from [[List of Improvements#Mine.png|Mine]]
}}
}}
Line 1,183: Line 1,183:
|itemfile=NuclearPowerPlant.png
|itemfile=NuclearPowerPlant.png
|itemname= <span style="font-size: 7pt;">Nuclear Power Plant</span>
|itemname= <span style="font-size: 7pt;">Nuclear Power Plant</span>
|CostsMaint='''Costs:''' 325 {{ProdIcon}} 5 {{ItemIconSmall|Uranium.png|List_of_Goods|Class347Uranium|Uranium}}<br />50 {{ItemIconSmall|MachinedPart.png|List_of_Goods|Class348MachinedPart|Machined Part}} 15 {{Materials}} 10 {{ItemIconSmall|SteelItem.png|List_of_Goods|Class349SteelItem|Steel}}<br />'''Maintenance:'''<br />10 {{Wealth}} / {{Turn}}<br />{{ImprovStats|D=6|H=400|P=1}}
|CostsMaint='''Costs:''' 325 {{ProdIcon}} 5 {{ItemIconSmall|Uranium.png|List_of_Goods|ClassUranium|Uranium}}<br />50 {{ItemIconSmall|MachinedPart.png|List_of_Goods|ClassMachinedPart|Machined Part}} 15 {{Materials}} 10 {{ItemIconSmall|SteelItem.png|List_of_Goods|ClassSteelItem|Steel}}<br />'''Maintenance:'''<br />10 {{Wealth}} / {{Turn}}<br />{{ImprovStats|D=6|H=400|P=1}}
|Prod=
|Prod=
|Experts={{Expert}}
|Experts={{Expert}}
|Techs={{Tech|NuclearPower.png|Class350NuclearPower|Nuclear Power}}
|Techs={{Tech|NuclearPower.png|ClassNuclearPower|Nuclear Power}}
|Other= '''1 per City'''
|Other= '''1 per City'''
}}
}}
Line 1,196: Line 1,196:
|Prod=
|Prod=
|Experts={{Expert}}
|Experts={{Expert}}
|Techs={{Tech|Pharmacology.png|Class351Pharmacology|Pharmacology}}
|Techs={{Tech|Pharmacology.png|ClassPharmacology|Pharmacology}}
|Other= '''8 per Nation'''<br />Upgrades from [[List of Improvements#Chemist.png|Chemist]]
|Other= '''8 per Nation'''<br />Upgrades from [[List of Improvements#Chemist.png|Chemist]]
}}
}}
Line 1,205: Line 1,205:
|itemfile=TopSecretMilitaryBase.png
|itemfile=TopSecretMilitaryBase.png
|itemname= <span style="font-size: 7pt;">Top Secret Mil. Base</span>
|itemname= <span style="font-size: 7pt;">Top Secret Mil. Base</span>
|CostsMaint='''Costs:''' 350 {{ProdIcon}} 10 {{ItemIconSmall|Electronics.png|List_of_Goods|Class352Electronics|Electronics}}<br />50 {{ItemIconSmall|Fuel.png|List_of_Goods|Class353Fuel|Fuel}} 90 {{Materials}} 90 {{Timber}}<br />'''Maintenance:'''<br />20 {{Wealth}} / {{Turn}}<br />{{ImprovStats|D=12|H=450|P=1}}
|CostsMaint='''Costs:''' 350 {{ProdIcon}} 10 {{ItemIconSmall|Electronics.png|List_of_Goods|ClassElectronics|Electronics}}<br />50 {{ItemIconSmall|Fuel.png|List_of_Goods|ClassFuel|Fuel}} 90 {{Materials}} 90 {{Timber}}<br />'''Maintenance:'''<br />20 {{Wealth}} / {{Turn}}<br />{{ImprovStats|D=12|H=450|P=1}}
|Prod=
|Prod=
|Experts={{Expert}}
|Experts={{Expert}}
|Techs={{Tech|Drones.png|Class354Drones|Drones}}
|Techs={{Tech|Drones.png|ClassDrones|Drones}}
|Other= '''1 per City'''
|Other= '''1 per City'''
}}
}}
Line 1,215: Line 1,215:
|itemfile=ArtGallery.png
|itemfile=ArtGallery.png
|itemname=Art Gallery
|itemname=Art Gallery
|CostsMaint='''Costs:''' 350 {{ProdIcon}}<br />15 {{ItemIconSmall|Concrete.png|List_of_Goods|Class355Concrete|Concrete}} 5 {{ItemIconSmall|DecorativePaintings.png|List_of_Goods|Class356DecorativePaintings|Decorative Paintings}} 5 {{ItemIconSmall|SteelItem.png|List_of_Goods|Class357SteelItem|Steel}}<br />'''Maintenance:'''<br />5 {{Wealth}} / {{Turn}}<br />{{ImprovStats|D=6|H=450|P=1}}
|CostsMaint='''Costs:''' 350 {{ProdIcon}}<br />15 {{ItemIconSmall|Concrete.png|List_of_Goods|ClassConcrete|Concrete}} 5 {{ItemIconSmall|DecorativePaintings.png|List_of_Goods|ClassDecorativePaintings|Decorative Paintings}} 5 {{ItemIconSmall|SteelItem.png|List_of_Goods|ClassSteelItem|Steel}}<br />'''Maintenance:'''<br />5 {{Wealth}} / {{Turn}}<br />{{ImprovStats|D=6|H=450|P=1}}
|Prod=+10 {{Happiness}}
|Prod=+10 {{Happiness}}
|Experts={{Expert}}+1 [[Golden Age]] Point / {{Turn}}
|Experts={{Expert}}+1 [[Golden Age]] Point / {{Turn}}
|Techs={{Tech|Internet.png|Class358Internet|Internet}}
|Techs={{Tech|Internet.png|ClassInternet|Internet}}
|Other= '''1 per City'''
|Other= '''1 per City'''
}}
}}
Line 1,225: Line 1,225:
|itemfile=Zoo.png
|itemfile=Zoo.png
|itemname=Zoo
|itemname=Zoo
|CostsMaint='''Costs:''' 350 {{ProdIcon}} 80 {{Timber}}<br />100 {{Food}} 30 {{ItemIconSmall|Glass.png|List_of_Goods|Class359Glass|Glass}} 10 {{ItemIconSmall|SteelItem.png|List_of_Goods|Class360SteelItem|Steel}}<br />'''Maintenance:'''<br />5 {{Food}} 3 {{Wealth}} / {{Turn}}<br />{{ImprovStats|D=6|H=450|P=10}}
|CostsMaint='''Costs:''' 350 {{ProdIcon}} 80 {{Timber}}<br />100 {{Food}} 30 {{ItemIconSmall|Glass.png|List_of_Goods|ClassGlass|Glass}} 10 {{ItemIconSmall|SteelItem.png|List_of_Goods|ClassSteelItem|Steel}}<br />'''Maintenance:'''<br />5 {{Food}} 3 {{Wealth}} / {{Turn}}<br />{{ImprovStats|D=6|H=450|P=10}}
|Prod=
|Prod=
|Experts={{Expert}}
|Experts={{Expert}}
|Techs={{Tech|MassMedia.png|Class361MassMedia|Mass Media}}
|Techs={{Tech|MassMedia.png|ClassMassMedia|Mass Media}}
|Other= '''1 per Nation'''
|Other= '''1 per Nation'''
}}
}}
Line 1,235: Line 1,235:
|itemfile=FusionResearchCenter.png
|itemfile=FusionResearchCenter.png
|itemname=<span style="font-size: 7pt;">Fusion Res. Center</span>
|itemname=<span style="font-size: 7pt;">Fusion Res. Center</span>
|CostsMaint='''Costs:''' 150 {{ProdIcon}}<br />20 {{ItemIconSmall|Glass.png|List_of_Goods|Class362Glass|Glass}} 150 {{Materials}} 150 {{Timber}}<br />'''Maintenance:'''<br />1 {{Wealth}} / {{Turn}}<br />{{ImprovStats|D=8|H=500|P=1}}
|CostsMaint='''Costs:''' 150 {{ProdIcon}}<br />20 {{ItemIconSmall|Glass.png|List_of_Goods|ClassGlass|Glass}} 150 {{Materials}} 150 {{Timber}}<br />'''Maintenance:'''<br />1 {{Wealth}} / {{Turn}}<br />{{ImprovStats|D=8|H=500|P=1}}
|Prod=
|Prod=
|Experts={{Expert}}
|Experts={{Expert}}
|Techs={{Tech|Robotics.png|Class363Robotics|Robotics}}
|Techs={{Tech|Robotics.png|ClassRobotics|Robotics}}
|Other= '''1 per City'''
|Other= '''1 per City'''
}}
}}
Line 1,245: Line 1,245:
|itemfile=Stadium.png
|itemfile=Stadium.png
|itemname=Stadium
|itemname=Stadium
|CostsMaint='''Costs:''' 325 {{ProdIcon}} 15 {{ItemIconSmall|Fuel.png|List_of_Goods|Class364Fuel|Fuel}}<br />100 {{Food}} 100 {{Materials}} 80 {{Wealth}}<br />'''Maintenance:'''<br />5 {{Wealth}} / {{Turn}}<br />{{ImprovStats|D=6|H=400|P=1}}
|CostsMaint='''Costs:''' 325 {{ProdIcon}} 15 {{ItemIconSmall|Fuel.png|List_of_Goods|ClassFuel|Fuel}}<br />100 {{Food}} 100 {{Materials}} 80 {{Wealth}}<br />'''Maintenance:'''<br />5 {{Wealth}} / {{Turn}}<br />{{ImprovStats|D=6|H=400|P=1}}
|Prod=+15 {{Happiness}}
|Prod=+15 {{Happiness}}
|Experts={{Expert}}+15 {{Wealth}} / {{Turn}}
|Experts={{Expert}}+15 {{Wealth}} / {{Turn}}
|Techs={{Tech|Satellites.png|Class365Satellites|Satellites}}
|Techs={{Tech|Satellites.png|ClassSatellites|Satellites}}
|Other= '''1 per Nation'''
|Other= '''1 per Nation'''
}}
}}
Line 1,255: Line 1,255:
|itemfile=RecyclingCenter.png
|itemfile=RecyclingCenter.png
|itemname=<small>Recycling Center</small>
|itemname=<small>Recycling Center</small>
|CostsMaint='''Costs:''' 350 {{ProdIcon}}<br />10 {{ItemIconSmall|MachinedPart.png|List_of_Goods|Class366MachinedPart|Machined Part}} 5 {{ItemIconSmall|Plastic.png|List_of_Goods|Class367Plastic|Plastic}} 100 {{Wealth}}<br />'''Maintenance:'''<br />5 {{Wealth}} / {{Turn}}<br />{{ImprovStats|D=6|H=450|P=1}}
|CostsMaint='''Costs:''' 350 {{ProdIcon}}<br />10 {{ItemIconSmall|MachinedPart.png|List_of_Goods|ClassMachinedPart|Machined Part}} 5 {{ItemIconSmall|Plastic.png|List_of_Goods|ClassPlastic|Plastic}} 100 {{Wealth}}<br />'''Maintenance:'''<br />5 {{Wealth}} / {{Turn}}<br />{{ImprovStats|D=6|H=450|P=1}}
|Prod=
|Prod=
|Experts={{Expert}}
|Experts={{Expert}}
|Techs={{Tech|SustainableEngineering.png|Class368SustainableEngineering|Sustainable Engineering}}
|Techs={{Tech|SustainableEngineering.png|ClassSustainableEngineering|Sustainable Engineering}}
|Other= '''1 per Nation'''
|Other= '''1 per Nation'''
}}
}}
Line 1,265: Line 1,265:
|itemfile=SolarPowerPlant.png
|itemfile=SolarPowerPlant.png
|itemname= <span style="font-size: 7pt;">Solar Power Plant</span>
|itemname= <span style="font-size: 7pt;">Solar Power Plant</span>
|CostsMaint='''Costs:''' 500 {{ProdIcon}}<br />5 {{ItemIconSmall|Electronics.png|List_of_Goods|Class369Electronics|Electronics}} 50 {{ItemIconSmall|Glass.png|List_of_Goods|Class370Glass|Glass}} 5 {{ItemIconSmall|SteelItem.png|List_of_Goods|Class371SteelItem|Steel}}<br />'''Maintenance:'''<br />1 {{Wealth}} / {{Turn}}<br />{{ImprovStats|D=6|H=450|P=1}}
|CostsMaint='''Costs:''' 500 {{ProdIcon}}<br />5 {{ItemIconSmall|Electronics.png|List_of_Goods|ClassElectronics|Electronics}} 50 {{ItemIconSmall|Glass.png|List_of_Goods|ClassGlass|Glass}} 5 {{ItemIconSmall|SteelItem.png|List_of_Goods|ClassSteelItem|Steel}}<br />'''Maintenance:'''<br />1 {{Wealth}} / {{Turn}}<br />{{ImprovStats|D=6|H=450|P=1}}
|Prod=+1 {{ItemIconSmall|Power.png|List_of_Goods|Class372Power|Power}} Power
|Prod=+1 {{ItemIconSmall|Power.png|List_of_Goods|ClassPower|Power}} Power
|Experts={{Expert}}
|Experts={{Expert}}
|Techs={{Tech|SustainableEngineering.png|Class373SustainableEngineering|Sustainable Engineering}}
|Techs={{Tech|SustainableEngineering.png|ClassSustainableEngineering|Sustainable Engineering}}
|Other=Can only be built on:<br />'''Xeric Shrubland'''<br /> and '''Arid Desert'''
|Other=Can only be built on:<br />'''Xeric Shrubland'''<br /> and '''Arid Desert'''
}}
}}
Line 1,275: Line 1,275:
|itemfile=WindTurbine.png
|itemfile=WindTurbine.png
|itemname=Wind Turbine
|itemname=Wind Turbine
|CostsMaint='''Costs:''' 1 {{ProdIcon}}<br />1 {{ItemIconSmall|Electronics.png|List_of_Goods|Class374Electronics|Electronics}} 10 {{ItemIconSmall|IndustrialTools.png|List_of_Goods|Class375IndustrialTools|Industrial Tools}} 10 {{ItemIconSmall|MachinedPart.png|List_of_Goods|Class376MachinedPart|Machined Part}}<br />'''Maintenance:'''<br />1 {{Wealth}} / {{Turn}}<br />{{ImprovStats|D=6|H=400|P=1}}
|CostsMaint='''Costs:''' 1 {{ProdIcon}}<br />1 {{ItemIconSmall|Electronics.png|List_of_Goods|ClassElectronics|Electronics}} 10 {{ItemIconSmall|IndustrialTools.png|List_of_Goods|ClassIndustrialTools|Industrial Tools}} 10 {{ItemIconSmall|MachinedPart.png|List_of_Goods|ClassMachinedPart|Machined Part}}<br />'''Maintenance:'''<br />1 {{Wealth}} / {{Turn}}<br />{{ImprovStats|D=6|H=400|P=1}}
|Prod=-5 {{Security}}<br />+1 {{ItemIconSmall|Power.png|List_of_Goods|Class377Power|Power}} Power
|Prod=-5 {{Security}}<br />+1 {{ItemIconSmall|Power.png|List_of_Goods|ClassPower|Power}} Power
|Experts={{Expert}}
|Experts={{Expert}}
|Techs={{Tech|SustainableEngineering.png|Class378SustainableEngineering|Sustainable Engineering}}
|Techs={{Tech|SustainableEngineering.png|ClassSustainableEngineering|Sustainable Engineering}}
|Other= '''8 per Nation'''<br /><br />Can only be built on: '''Polar Desert'''<br />'''Cold Desert, Temperate Grassland'''<br />'''Xeric Shrubland, Arid Desert, Tundra, Taiga, Savanna'''<br />'''Mediterranean'''
|Other= '''8 per Nation'''<br /><br />Can only be built on: '''Polar Desert'''<br />'''Cold Desert, Temperate Grassland'''<br />'''Xeric Shrubland, Arid Desert, Tundra, Taiga, Savanna'''<br />'''Mediterranean'''
}}
}}
Line 1,287: Line 1,287:
|itemfile=GeothermalPowerPlant.png
|itemfile=GeothermalPowerPlant.png
|itemname=<span style="font-size: 7pt;">Geoth. Power Plant</span>
|itemname=<span style="font-size: 7pt;">Geoth. Power Plant</span>
|CostsMaint='''Costs:''' 350 {{ProdIcon}} 30 {{ItemIconSmall|Electronics.png|List_of_Goods|Class379Electronics|Electronics}}<br />100 {{Materials}} 30 {{ItemIconSmall|SteelItem.png|List_of_Goods|Class380SteelItem|Steel}} 100 {{Timber}}<br />'''Maintenance:'''<br />1 {{Wealth}} / {{Turn}}<br />{{ImprovStats|D=8|H=500|P=1}}
|CostsMaint='''Costs:''' 350 {{ProdIcon}} 30 {{ItemIconSmall|Electronics.png|List_of_Goods|ClassElectronics|Electronics}}<br />100 {{Materials}} 30 {{ItemIconSmall|SteelItem.png|List_of_Goods|ClassSteelItem|Steel}} 100 {{Timber}}<br />'''Maintenance:'''<br />1 {{Wealth}} / {{Turn}}<br />{{ImprovStats|D=8|H=500|P=1}}
|Prod=-5 {{Security}}<br />-5 {{Prosperity}}<br />+1 {{ItemIconSmall|Power.png|List_of_Goods|Class381Power|Power}} Power
|Prod=-5 {{Security}}<br />-5 {{Prosperity}}<br />+1 {{ItemIconSmall|Power.png|List_of_Goods|ClassPower|Power}} Power
|Experts=
|Experts=
|Techs={{Tech|CoreTap.png|Class382CoreTap|Core Tap}}
|Techs={{Tech|CoreTap.png|ClassCoreTap|Core Tap}}
|Other= '''1 per Nation'''
|Other= '''1 per Nation'''
}}
}}
Line 1,297: Line 1,297:
|itemfile=MedicalLab.png
|itemfile=MedicalLab.png
|itemname=Medical Lab
|itemname=Medical Lab
|CostsMaint='''Costs:''' 150 {{ProdIcon}}<br />50 {{ItemIconSmall|Glass.png|List_of_Goods|Class383Glass|Glass}} 150 {{Materials}} 150 {{Timber}}<br />'''Maintenance:'''<br />5 {{Wealth}} / {{Turn}}<br />{{ImprovStats|D=8|H=500|P=1}}
|CostsMaint='''Costs:''' 150 {{ProdIcon}}<br />50 {{ItemIconSmall|Glass.png|List_of_Goods|ClassGlass|Glass}} 150 {{Materials}} 150 {{Timber}}<br />'''Maintenance:'''<br />5 {{Wealth}} / {{Turn}}<br />{{ImprovStats|D=8|H=500|P=1}}
|Prod=+30 {{Health}}
|Prod=+30 {{Health}}
|Experts={{Expert}}+3 {{Research}} / {{Turn}}
|Experts={{Expert}}+3 {{Research}} / {{Turn}}
|Techs={{Tech|Crispr.png|Class384Crispr|Crispr}}
|Techs={{Tech|Crispr.png|ClassCrispr|Crispr}}
|Other= '''1 per City'''<br />Upgrades from [[List of Improvements#Clinic.png|Clinic]]
|Other= '''1 per City'''<br />Upgrades from [[List of Improvements#Clinic.png|Clinic]]
}}
}}
Line 1,307: Line 1,307:
|itemfile=CommunityGarden.png
|itemfile=CommunityGarden.png
|itemname=<small>Comm. Garden</small>
|itemname=<small>Comm. Garden</small>
|CostsMaint='''Costs:''' 375 {{ProdIcon}}<br />20 {{ItemIconSmall|Fertilizer.png|List_of_Goods|Class385Fertilizer|Fertilizer}} 150 {{Materials}} 150 {{Timber}}<br />'''Maintenance:'''<br />1 {{Wealth}} / {{Turn}}<br />{{ImprovStats|D=8|H=500|P=1}}
|CostsMaint='''Costs:''' 375 {{ProdIcon}}<br />20 {{ItemIconSmall|Fertilizer.png|List_of_Goods|ClassFertilizer|Fertilizer}} 150 {{Materials}} 150 {{Timber}}<br />'''Maintenance:'''<br />1 {{Wealth}} / {{Turn}}<br />{{ImprovStats|D=8|H=500|P=1}}
|Prod=+15 {{Happiness}}
|Prod=+15 {{Happiness}}
|Experts={{Expert}}+5 [[City Production]]<br />{{Expert}}From +5 to +10<br />{{Expert}}From +10 to +15
|Experts={{Expert}}+5 [[City Production]]<br />{{Expert}}From +5 to +10<br />{{Expert}}From +10 to +15
|Techs={{Tech|FoodReplication.png|Class386FoodReplication|Food Replication}}
|Techs={{Tech|FoodReplication.png|ClassFoodReplication|Food Replication}}
|Other= '''1 per Nation'''<br />Upgrades from [[List of Improvements#Plaza.png|Plaza]]
|Other= '''1 per Nation'''<br />Upgrades from [[List of Improvements#Plaza.png|Plaza]]
}}
}}
Line 1,317: Line 1,317:
|itemfile=Arcology.png
|itemfile=Arcology.png
|itemname=Arcology
|itemname=Arcology
|CostsMaint='''Costs:''' 250 {{ProdIcon}} 50 {{ItemIconSmall|Glass.png|List_of_Goods|Class387Glass|Glass}}<br />80 {{Food}} 80 {{Materials}} 80 {{Timber}}<br />'''Maintenance:'''<br />15 {{Wealth}} 15 {{Food}} / {{Turn}}<br />{{ImprovStats|D=10|H=500|P=1}}
|CostsMaint='''Costs:''' 250 {{ProdIcon}} 50 {{ItemIconSmall|Glass.png|List_of_Goods|ClassGlass|Glass}}<br />80 {{Food}} 80 {{Materials}} 80 {{Timber}}<br />'''Maintenance:'''<br />15 {{Wealth}} 15 {{Food}} / {{Turn}}<br />{{ImprovStats|D=10|H=500|P=1}}
|Prod=+15 to all [[Quality of Life]] stats in this city
|Prod=+15 to all [[Quality of Life]] stats in this city
|Experts={{Expert}}+15 {{Health}}<br />+15 {{Prosperity}}<br />+15 {{Knowledge}}
|Experts={{Expert}}+15 {{Health}}<br />+15 {{Prosperity}}<br />+15 {{Knowledge}}
|Techs={{Tech|PostHumanism.png|Class388PostHumanism|Post-Humanism}}
|Techs={{Tech|PostHumanism.png|ClassPostHumanism|Post-Humanism}}
|Other= '''1 per City'''
|Other= '''1 per City'''
}}
}}
Line 1,337: Line 1,337:
|itemfile=Cathedral.png
|itemfile=Cathedral.png
|itemname=Cathedral
|itemname=Cathedral
|CostsMaint='''Costs:''' 400 {{ProdIcon}}<br />10 {{ItemIconSmall|StainedGlassItem.png|List_of_Goods|Class389StainedGlassItem|Stained Glass}} 50 {{Timber}}<br />'''Maintenance:'''<br />1 {{Wealth}} / {{Turn}}<br />{{ImprovStats|D=10|H=500|P=1}}
|CostsMaint='''Costs:''' 400 {{ProdIcon}}<br />10 {{ItemIconSmall|StainedGlassItem.png|List_of_Goods|ClassStainedGlassItem|Stained Glass}} 50 {{Timber}}<br />'''Maintenance:'''<br />1 {{Wealth}} / {{Turn}}<br />{{ImprovStats|D=10|H=500|P=1}}
|Prod=+1 City Religion Spread Distance<br />+5 City Religion Spread Strength
|Prod=+1 City Religion Spread Distance<br />+5 City Religion Spread Strength
|Experts=
|Experts=
Line 1,347: Line 1,347:
|itemfile=Gurdwara.png
|itemfile=Gurdwara.png
|itemname=Gurdwara
|itemname=Gurdwara
|CostsMaint='''Costs:''' 400 {{ProdIcon}}<br />5 {{ItemIconSmall|Concrete.png|List_of_Goods|Class390Concrete|Concrete}} 50 {{Materials}} 50 {{Timber}}<br />'''Maintenance:'''<br />1 {{Wealth}} / {{Turn}}<br />{{ImprovStats|D=10|H=500|P=1}}
|CostsMaint='''Costs:''' 400 {{ProdIcon}}<br />5 {{ItemIconSmall|Concrete.png|List_of_Goods|ClassConcrete|Concrete}} 50 {{Materials}} 50 {{Timber}}<br />'''Maintenance:'''<br />1 {{Wealth}} / {{Turn}}<br />{{ImprovStats|D=10|H=500|P=1}}
|Prod=+1 City Religion Spread Distance<br />+5 City Religion Spread Strength
|Prod=+1 City Religion Spread Distance<br />+5 City Religion Spread Strength
|Experts=
|Experts=
Line 1,357: Line 1,357:
|itemfile=Mosque.png
|itemfile=Mosque.png
|itemname=Mosque
|itemname=Mosque
|CostsMaint='''Costs:''' 400 {{ProdIcon}}<br />5 {{ItemIconSmall|Candle.png|List_of_Goods|Class391Candle|Candle}} 10 {{ItemIconSmall|Concrete.png|List_of_Goods|Class392Concrete|Concrete}} 50 {{Timber}}<br />'''Maintenance:'''<br />1 {{Wealth}} / {{Turn}}<br />{{ImprovStats|D=10|H=500|P=1}}
|CostsMaint='''Costs:''' 400 {{ProdIcon}}<br />5 {{ItemIconSmall|Candle.png|List_of_Goods|ClassCandle|Candle}} 10 {{ItemIconSmall|Concrete.png|List_of_Goods|ClassConcrete|Concrete}} 50 {{Timber}}<br />'''Maintenance:'''<br />1 {{Wealth}} / {{Turn}}<br />{{ImprovStats|D=10|H=500|P=1}}
|Prod=+1 City Religion Spread Distance<br />+5 City Religion Spread Strength
|Prod=+1 City Religion Spread Distance<br />+5 City Religion Spread Strength
|Experts=
|Experts=
Line 1,367: Line 1,367:
|itemfile=Pagoda.png
|itemfile=Pagoda.png
|itemname=Pagoda
|itemname=Pagoda
|CostsMaint='''Costs:''' 400 {{ProdIcon}}<br />5 {{ItemIconSmall|Candle.png|List_of_Goods|Class393Candle|Candle}} 10 {{ItemIconSmall|Concrete.png|List_of_Goods|Class394Concrete|Concrete}} 50 {{Timber}}<br />'''Maintenance:'''<br />1 {{Wealth}} / {{Turn}}<br />{{ImprovStats|D=10|H=500|P=1}}
|CostsMaint='''Costs:''' 400 {{ProdIcon}}<br />5 {{ItemIconSmall|Candle.png|List_of_Goods|ClassCandle|Candle}} 10 {{ItemIconSmall|Concrete.png|List_of_Goods|ClassConcrete|Concrete}} 50 {{Timber}}<br />'''Maintenance:'''<br />1 {{Wealth}} / {{Turn}}<br />{{ImprovStats|D=10|H=500|P=1}}
|Prod=+1 City Religion Spread Distance<br />+5 City Religion Spread Strength
|Prod=+1 City Religion Spread Distance<br />+5 City Religion Spread Strength
|Experts=
|Experts=
Line 1,377: Line 1,377:
|itemfile=Temple.png
|itemfile=Temple.png
|itemname=Temple
|itemname=Temple
|CostsMaint='''Costs:''' 400 {{ProdIcon}}<br />5 {{ItemIconSmall|Candle.png|List_of_Goods|Class395Candle|Candle}} 50 {{Materials}} 50 {{Timber}}<br />'''Maintenance:'''<br />1 {{Wealth}} / {{Turn}}<br />{{ImprovStats|D=10|H=500|P=1}}
|CostsMaint='''Costs:''' 400 {{ProdIcon}}<br />5 {{ItemIconSmall|Candle.png|List_of_Goods|ClassCandle|Candle}} 50 {{Materials}} 50 {{Timber}}<br />'''Maintenance:'''<br />1 {{Wealth}} / {{Turn}}<br />{{ImprovStats|D=10|H=500|P=1}}
|Prod=+1 City Religion Spread Distance<br />+5 City Religion Spread Strength
|Prod=+1 City Religion Spread Distance<br />+5 City Religion Spread Strength
|Experts=
|Experts=

Revision as of 01:25, 31 October 2024

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Table of Contents
Act I Act II Act III
Ancient History Early Middle Ages Machine Age
Bronze Age High Medieval Era Atomic Age
Iron Age Renaissance Information Age
Antiquities Enlightenment Singularity Age
Religion Specific Improvements


These improvements serve different functions, depending on their domain type:
Commerce These improvements boost Prosperity and produce Wealth to fill your nation's treasury.
Culture These Masterpiece generating improvements create great art, music, sculptures and more.
Government Establish and manage your nation's cities and the needs of the public, from administration to housing.
Resource These "Harvesters" collect Resources you need to grow and fuel your nation.
Industry These "Crafters" convert Resources into Goods that are used as Amenities/Supplies and for certain improvements.
Military These improvements provide for the public defence and allow your nation to produce and boost your armed Forces.
Religion These improvements are used to found, spread and amplify the effects of Religion for your nation.
Science These improvements that generate Research, as well as improving your people's Health and Knowledge.


Got a 1080p monitor or bigger? Find and click this button in the bottom-right of your screen!

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- Act I -
Ancient History
Costs / Maint / Stats Production Experts Techs / Other
Great Hearth
No Costs
No Maintenance

Stats:
4 200 0
+5 Housing. +5 /
+5 Strength to Forces within this region
+8 City Production

+150% Craft Production
at this improvement.
From +10 to +15
    
Faded out Goods might not be available
due to technology requirements.
Gathering Hall
Maintenance:
2 1 5 /

Stats:
4 200 0
+4 Housing
+5 Strength to Forces within this region
+2 City Production
+150% Craft Production
at this improvement
    
Upgrades to Town Center
and City Hall
Faded out Goods might not be available
due to technology requirements.
Dwelling
Costs: 75
25 25

Stats:
3 100 0
+3 Housing
+2 bonus Housing
if built in the city center.
+3% City Production
    
Upgrades to Residence
and Skyscraper
Place these in your City Center, leave room for a Monument. And if it's your capital, leave room for the Palace
Workshop
Costs: 65
10 25
Maintenance:
1 1 1 /
Stats:
3 100 1
+150% Craft Production
at this improvement
    
Upgrades to Crafting Guild
and Factory
Faded out Goods might not be available
due to technology requirements.
Farm
Costs: 75
15
Maintenance:
1 /
Stats:
3 100 0
+100% of Region Food yield is
applied to Harvest Production
+3% City Growth
+5 bonus Harvest Production for each Farm in this region (including itself)
+150% Harvest Production
at this improvement.
+1 Food
    
Logging Camp
Costs: 75
10 5
Stats:
3 100 0
+100% of Region Timber Yield
is added to the city's Harvest Production
+150% Harvest Production at this improvement.
+5 City Craft Production
    
Stone Pit
Costs: 60
15
Maintenance:
1 /
Stats:
3 100 0
+100% Region Materials yield
is added to the city's Harvest Production
+150% Harvest Production
at this improvement.
+1 City Build Production
    
Upgrades to Mine
and Industrial Mine
Hunting Camp
Costs: 150
5 10
Maintenance:
1 /
Stats:
3 100 0
+1 /
+150% Harvest Production
at this improvement.
+1 /
    
Not the greatest of improvements unless you have a Resource Node that needs it
Butcher Shop
Costs: 45
10 25
Maintenance:
1 /
Stats:
3 100 1
+150% Craft Production
at this improvement.
+25% Build Production at
Industry improvements
in this region
    
8 per Nation
Watchtower
Costs: 75
15 50
Maintenance:
1 /
Stats:
4 200 1
+2 Strength to Forces within this Region.
+15 City Security
+10 City Siege Defense
in this city
    
1 per City
Upgrades to Fortress and Citadel
Fermenting Pit
Costs: 100
25 1 25
Maintenance:
1 /
Stats:
4 100 1
+25% Craft Production to Fermenting Pits
and their upgrades in this Region

+150% Craft Production
at this improvement.
+5 City Happiness
    
3 per Nation
Upgrades to Brewery and Distillery. Requires a source of Grapes
Granary
Costs: 100
10 1 25
Maintenance:
1 /
Stats:
3 100 1
+5 City Health
+50% of Region Food yield is applied towards Harvest Production at each Farm within this Region
+150% Craft Production
at this improvement
    
1 per City
Requires a source of Grain
Apothecary
Costs: 120
50 10 25
Maintenance:
1 /
Stats:
3 150 1
+5 City Health
+10 City Knowledge
+25% Craft Production to apothecaries
and their upgrades in this region
+150% Craft Production
at this improvement
    
6 per Nation
Upgrades to Chemist
and Pharmacy
Faded out Goods might not be available
due to technology requirements.
Ceramic Shop
Costs: 65
10 10
Maintenance:
1 /
Stats:
3 150 1
+25% Craft Production to Ceramic Shops


+150% Craft Production
at this improvement
    
8 per Nation
(As of 1.0.5 not all techs that unlock
this building also unlock Ceramic Ports)
Fishing Net
Costs: 75
5 20
Maintenance:
1 /
Stats:
3 100 0
Unsure of exact
harvest production numbers
+150% Harvest Production
at this improvement.
+1 /
    
Bronze Age
Costs / Maint / Stats Production Experts Techs / Other
Stable
Costs: 75
20 1 45
Maintenance:
1 /
Stats:
4 175 1
+25% Harvest Production towards
Animal Resource Nodes in this City.
-5 City Health

+150% Craft Production
at this improvement.
+10 City Build Production
    
1 per City
Offers great production
benefits to your city
Barracks
Costs: 150
10 25
Maintenance:
1 /
Stats:
3 150 0
+25 City Security
+25 City Security
    
1 per City
Blacksmith
Costs: 175
10 25
Maintenance:
1 1 /
Stats:
4 300 1
+25% Craft Production towards Blacksmiths and their upgrades in this region

+150% Craft Production
at this improvement

Craft Production boost
from +150% to +200%
    
10 per Nation
Upgrades to Forge and Foundry
Tannery
Costs: 150
10 50
Maintenance:
1 /
Stats:
8 500 1
+25% Craft Production towards Tanneries and their upgrades in this region

+150% Craft Production
at this improvement
    
3 per Nation
Faded out Goods might not be available
due to technology requirements.
Palace
Costs: 150
10 10 100
Maintenance:
3 /
Stats:
4 250 50
+1 City Cap.
+50% Tax income per turn

+5 bonus to all Quality of Life stats
if built in your city center
    
1 per Nation
Altar
Costs: 150
10 25 50
Maintenance:
1 /
Stats:
3 150 1
+10 City Religion Spread Strength
+1 /
+5 City Knowledge
+5 City Security
    
1 per City
Docks
Costs: 150
25 25 25
Maintenance:
5 /
Stats:
3 150 0
+20% City Production
    
1 per City
Upgrades to Drydock and Naval Base
Offers great production
benefits to your city
Bakery
Costs: 45
1 10 10
Maintenance:
1 /
Stats:
3 100 1
+25% Craft Production to Bakeries
and their upgrades in this Region

+150% Craft Production
at this improvement

Craft Production boost
from +150% to +200%
    
6 per Nation
(As of 1.0.5 not all techs that unlock
this building also unlock Bread)
Trading Post
Costs: 75
10 50
Maintenance:
1 1 1 /
Stats:
3 150 1
+10 City Prosperity
+10 /

+10 /
    
1 per City
(As of 1.0.5 not all techs that unlock
this building also unlock Trade Goods)


Upgrades to Bazaar
Weaver
Costs: 60
30
Maintenance:
2 /
Stats:
3 150 1
+25% Craft Production to Weavers
and their upgrades in this Region.


+5 City Prosperity
+150% Craft Production
at this improvement
    
3 per Nation. Upgrades to Tailor.
Paragon affinity: Artist, Engineer, Musician, Pioneer, and Writer
Faded out Goods might not be available
due to technology requirements.
Iron Age
Costs / Maint / Stats Production Experts Techs / Other
Mint
Costs: 150
40 20
Maintenance:
1 /
Stats:
4 150 1
+10 City Prosperity
+1 Wealth

+15 City Prosperity

From +15 to
+20 City Prosperity
    
1 per Nation
Inn
Costs: 125
20 40 40
Maintenance:
1 /
Stats:
3 150 1
+5 City Prosperity

+8 /
+1 additional /
for each Commerce and Culture improvement
in this region
    
1 per City

Upgrades to Pub
Flower Field
Costs: 150
1 35 25
Maintenance:
1 /
Stats:
3 150 1
+5 City Happiness

+5 City Security
    
1 per Nation
Irrigated Farm
Costs: 175
1 50
Maintenance:
1 1 /
Stats:
4 250 0
+200% of Region Food yield is
applied to Harvest Production
+3% City Growth
+5 bonus Harvest Production for each Farm in this region (including itself)
+150% Harvest Production
at this improvement. +1

Harvest Production boost
from +150% to +200%. +2
    
Upgrades from Farm,
Upgrades to Industrial Farm
Water Well
Costs: 125
25 50
Maintenance:
1 /
Stats:
4 150 1
+10 City Health
+100% Harvest Production to farms and their upgrades in this region
+5 City Health
    
1 per City
Monument
Costs: 150
40 30
Maintenance:
2 /
Stats:
3 150 25
+10 City Prosperity
+1 Bonus Prestige per turn
if built in the city center
    
1 per Nation

Some passive Prestige
in the Iron Age
Lighthouse
Costs: 150
80 20
Maintenance:
1 /
Stats:
3 150 1
+5 City Knowledge
+1 available Merchant
+5 City Prosperity
    
1 per Nation
Upgrades to Radio Tower
and Data Center
City Walls
Costs: 250
40 20 30
Maintenance:
3 10 /
Stats:
5 300 1
+10% Strength to Forces
within this city.
    
1 per City
Units have to seige the wall first
before being able to seige the city
Fortress
Costs: 380 10
25 100
Maintenance:
1 2 /
Stats:
8 250 1
+4 Strength to Forces within this region.
+25 City Security
+10 City Siege Defense
in this city

From +10 to
+20 City Siege Defense
    
1 per City
Upgrades from Watchtower,
Upgrades to Citadel
Antiquities
Costs / Maint / Stats Production Experts Techs / Other
Academy
Costs: 150
10 25 50
Maintenance:
3 /
Stats:
4 150 1
+15 City Knowledge
+1 Masterpiece Creation Speed per turn
+5 City Knowledge
    
1 per City
Paragon affinity: Activist, Prophet, Scientist, Strategist, Writer
Arena
Costs: 200
5 25
Maintenance:
1 /
Stats:
3 150 1
+10 City Happiness
+5 /
    
1 per Nation
Citadel
Costs: 500 10
25 100
Maintenance:
2 2 /
Stats:
12 350 1
+10 City Siege Defense
From +10 to +20
From +20 to +30
    
1 per City
Upgrades from Fortress
Town Center
Costs: 125
10 60
Maintenance:
1 /
Stats:
4 200 0

+150% Craft Production
at this improvement. +1
From +150% to +200%
From +200% to +250%
    
Upgrades from Gathering Hall
Upgrades to City Hall
Faded out Goods might not be available
due to technology requirements.
Mine
Costs: 100
50
Maintenance:
1 /
Stats:
4 200 0
+150% Region Materials yield
is added to the city's Harvest Production
+150% Harvest Production
at this improvement.
+1 City Build Production
From +150% to +200%
From +1 to +2
    
Upgrades from Stone Pit
Upgrades to Industrial Mine
Sawmill
Costs: 150
40 5
Maintenance:
1 /
Stats:
4 200 0
+200% of Region Timber Yield
is added to the city's Harvest Production
+1
+150% Harvest Production at this improvement.
+5 City Craft Production. +1 From +150% to +200%
From +5 to +10
    
Upgrades from Logging Camp
Upgrades to Industrial Logging
Mill
Costs: 225
20 50
Maintenance:
1 /
Stats:
3 100 1
+1 from all Farms and their upgrades
+10 Craft Production at
Industry improvements in this region

+1 City Craft Production
+2 City Harvest Production
    
6 per Nation
Upgrades to Windmill
Faded out Goods might not be available
due to technology requirements.
Library
Costs: 150
25 5 100
Maintenance:
1 /
Stats:
3 150 1
+15 City Knowledge
+2 /

+20 City Knowledge
+3 /
    
1 per City
School
Costs: 325
5 5 50
Maintenance:
1 /
Stats:
4 150 1
+10 City Knowledge
+1 Research per turn for
each Science
and Military
improvement in this region
+10 City Knowledge
    
1 per City


- Act II -
Early Middle Ages
Costs / Maint / Stats Production Experts Techs / Other
Chemist
Costs: 200
50 60 40
Maintenance:
3 /
Stats:
4 200 1
+5 City Knowledge
+25% Craft Production to Chemists
and their upgrades in this region

+150% Craft Production
at this improvement
+5 City Health
From +150% to +200%. From +5 to +10
    
6 per Nation
Upgrades from Apothecary
Upgrades to Pharmacy
Faded out Goods might not be available
due to technology requirements.
Brewery
Costs: 200
50 80 50
Maintenance:
1 5 /
Stats:
4 200 1
+25% Craft Production to Breweries
and their upgrades in this region

+150% Craft Production
at this improvement
+5 City Happiness
From +150% to +200%. From +5 to +10
    
3 per Nation
Upgrades from Fermenting Pit
Upgrades to Distillery
Faded out Goods might not be available
due to technology requirements.
Grocer
Costs: 250
100 90 80
Maintenance:
5 /
Stats:
5 350 1
+10 City Health
+100% of Region Food yield is
applied to each Farm in this region
+1 City Happiness per Farm
+150% Craft Production
at this improvement
+10 City Happiness
per Farm
    
1 per City
Note: The happiness bonus per farm
is from that region only
Faded out Goods might not be available
due to technology requirements.
Pub
Costs: 250 10
50 80 80
Maintenance:
1 /
Stats:
5 350 1
+5 City Security
+1 additional / for each
Commerce and Culture
improvement in this region
+5
    
1 per City
Upgrades from Inn
Bazaar
Costs: 300
10 150
Maintenance:
1 1 1 /
Stats:
4 200 1
+10 City Prosperity
+10 /

+15 /
    
1 per City
Upgrades from Trading Post
Artisan Studio
Costs: 360
10 50
Maintenance:
5 /
Stats:
4 200 1
+5 City Happiness
+5 City Prosperity


+2 Masterpiece Creation Speed per turn
+5 City Security
    
6 per Nation
Castle
Costs: 400
250 50
Maintenance:
1 1 /
Stats:
6 250 1
    
1 per City
Cemetery
Costs: 180
50 20 100
Maintenance:
2 2 /
Stats:
4 150 1
    
1 per City
Monastery
Costs: 125
150 50
Maintenance:
1 1 /
Stats:
4 200 1
    
High Medieval Era
Costs / Maint / Stats Production Experts Techs / Other
Crafting Guild
Costs: 300 5
5 15
Maintenance:
1 5 5 /
Stats:
4 250 1
    
Upgrades from Workshop
Upgrades to Factory
Residence
Costs: 200
25 150
Maintenance:
1 1 /
Stats:
3 100 0
    
Upgrades from Dwelling
Upgrades to Skyscraper
Central Bank
Costs: 250
10 50 50
Maintenance:
1 /
Stats:
4 250 1
    
1 per Nation
Armory
Costs: 200
10 5 25
Maintenance:
5 5 /
Stats:
8 300 1
    
6 per Nation
Cobbler
Costs: 150
10 50
Maintenance:
1 /
Stats:
8 500 1
    
3 per Nation
Tailor
Costs: 150
10 75
Maintenance:
5 /
Stats:
4 200 1
    
8 per Nation
Distillery
Costs: 200
1 5
Maintenance:
1 /
Stats:
6 400 1
    
3 per Nation
Upgrades from Brewery
Topiary Park
Costs: 250
150
Maintenance:
1 /
Stats:
5 350 1
    
1 per Nation

Can only be built on:
Temperate Forest/Rainforest
Tropical Forest/Rainforest
Race Track
Costs: 175
5 50
Maintenance:
1 /
Stats:
4 250 1
    
1 per Nation
Amphitheater
Costs: 200
50 50
Maintenance:
1 /
Stats:
3 150 1
    
1 per Nation
Observatory
Costs: 175
10 15
Maintenance:
1 /
Stats:
4 250 1
    
1 per Nation
Shrine
Costs: 175
80 60 60
Maintenance:
1 /
Stats:
4 250 1
    
1 per Nation
University
Costs: 550 10
10 10 50
Maintenance:
1 /
Stats:
4 200 1
    
1 per City
Renaissance
Costs / Maint / Stats Production Experts Techs / Other
Coffee House
Costs: 200
20 100 100
Maintenance:
1 /
Stats:
5 350 1
    
1 per City
General Hospital
Costs: 400
20 80 80
Maintenance:
3 /
Stats:
4 300 1
    
1 per Nation
Plaza
Costs: 350
10 10
Maintenance:
1 /
Stats:
4 300 1
+10 City Happiness
+5 City Production
From +5 to +10
    
1 per Nation
Upgrades to Community Garden
Print Shop
Costs: 250
10 2 50
Maintenance:
1 /
Stats:
8 500 1
    
1 per Nation
Drydock
Costs: 300
200
Maintenance:
10 /
Stats:
6 300 1
    
1 per City
Upgrades from Docks
Upgrades to Naval Base
Forge
Costs: 200
10 10
Maintenance:
1 1 3 /
Stats:
3 150 1
    
10 per Nation
Upgrades from Blacksmith
Upgrades to Foundry
Windmill
Costs: 200
80 20 80
Maintenance:
2 /
Stats:
4 300 1
    
8 per Nation
Upgrades from Mill
Enlightenment
Costs / Maint / Stats Production Experts Techs / Other
City Hall
Costs: 300
80 80 100
Maintenance:
1 /
Stats:
6 350 0
    
Upgrades from Town Center
Cement Plant
Costs: 250
25 10 10
Maintenance:
5 /
Stats:
6 250 1
    
5 per Nation
Factory
Costs: 400
20 10
Maintenance:
5 5 10 /
Stats:
5 350 1
    
Upgrades from Crafting Guild
Foundry
Costs: 300
20 50
Maintenance:
1 1 5 /
Stats:
4 300 1
    
10 per Nation
Upgrades from Forge
Refinery
Costs: 350
10 10 10
Maintenance:
1 5 /
Stats:
8 500 1
    
8 per Nation
Exhibition Hall
Costs: 450
10 10
Maintenance:
5 /
Stats:
6 400 50
+15 City Prosperity
+1 Golden Age Point /
    
1 per Nation
Museum
Costs: 350
10 10
Maintenance:
5 /
Stats:
4 250 1
    
1 per Nation
Concert Hall
Costs: 250
10 1 50
Maintenance:
3 /
Stats:
5 350 1
    


- Act III -
Machine Age
Costs / Maint / Stats Production Experts Techs / Other
Police Station
Costs: 275
10 10 100
Maintenance:
10 /
Stats:
1 1 1
    
1 per City
Oil Well
Costs: 200
5 1 5
Maintenance:
5 /
Stats:
5 350 0
    
Research Lab
Costs: 300
20 10 50
Maintenance:
1 /
Stats:
5 350 1
+25 City Knowledge
+3 /
From +3 to +6
    
1 per City
Air Force Base
Costs: 400
10 5 5
Maintenance:
15 /
Stats:
10 350 1
    
1 per City
Aircraft Factory
Costs: 400
25 5 5
Maintenance:
1 /
Stats:
8 350 1
    
3 per Nation
Power Plant
Costs: 500
25 10 10
Maintenance:
1 /
Stats:
5 350 1
    
Clinic
Costs: 300
40 20 40
Maintenance:
2 /
Stats:
3 150 1
    
1 per City
Water Tr. Plant
Costs: 400
10 150 100
Maintenance:
3 /
Stats:
6 400 1
    
1 per City
Vehicle Factory
Costs: 450
20 1 5
Maintenance:
4 1 /
Stats:
5 300 1
    
8 per Nation
Movie Studio
Costs: 300
25 10 100
Maintenance:
5 /
Stats:
5 350 1
    
Theater
Costs: 300
100 100
Maintenance:
1 /
Stats:
4 300 1
    
1 per Nation
Radio Tower
Costs: 300

Maintenance:
5 /
Stats:
5 350 1
+15 City Knowledge
+15 City Prosperity
    
1 per City
Upgrades from Lighthouse
Upgrades to Data Center
Naval Base
Costs: 300 15
20 100 80
Maintenance:
15 /
Stats:
10 350 1
    
1 per City
Upgrades from Drydock
Incinerator
Costs: 450
10 10
Maintenance:
1 /
Stats:
5 350 1
    
1 per Nation
Industrial Farm
Costs: 250
10
Maintenance:
1 3 /
Stats:
5 350 0
    
Upgrades from Irrigated Farm
Ind. Fishing Farm
Costs: 200
30 180
Maintenance:
2 /
Stats:
5 350 0
    
As of 1.0.5 you have to manually replace Fishing Nets with these,
no upgrade button
Atomic Age
Costs / Maint / Stats Production Experts Techs / Other
Data Center
Costs: 500 50
20 60 100
Maintenance:
3 /
Stats:
6 450 1
    
1 per City
Upgrades from Radio Tower
Airport
Costs: 350
25 10
Maintenance:
1 /
Stats:
8 400 1
+5% City Growth
+25 City Prosperity
+15 City Prosperity
    
1 per City
Hotel
Costs: 400
50 150 150
Maintenance:
3 /
Stats:
6 400 1
    
1 per City
Opera House
Costs: 300
20 100 100
Maintenance:
5 /
Stats:
6 400 1
+100% Musician pick chance
+10 City Happiness
    
1 per Nation
Public Playground
Costs: 425
50 1 50
Maintenance:
1 /
Stats:
8 500 1
+15 City Happiness
+15 City Health
    
1 per City
Reflecting Pool
Costs: 375
100 100
Maintenance:
1 /
Stats:
8 500 1
    
1 per Nation
Ind. Logging
Costs: 150
120 80 150
Maintenance:
2 /
Stats:
6 400 0
    
Upgrades from Sawmill
Shopping Mall
Costs: 325
10 1 10
Maintenance:
1 /
Stats:
6 400 1
    
8 per Nation
Skyscraper
Costs: 300
10 5
Maintenance:
1 1 /
Stats:
3 100 0
    
Upgrades from Residence
SAM Battery
Costs: 300 15
10 120 80
Maintenance:
5 /
Stats:
12 350 1
    
1 per City
Industrial Mine
Costs: 300
10 100
Maintenance:
1 /
Stats:
6 400 0
    
Upgrades from Mine
Nuclear Power Plant
Costs: 325 5
50 15 10
Maintenance:
10 /
Stats:
6 400 1
    
1 per City
Pharmacy
Costs: 325
75 90 90
Maintenance:
1 /
Stats:
6 400 1
    
8 per Nation
Upgrades from Chemist
Information Age
Costs / Maint / Stats Production Experts Techs / Other
Top Secret Mil. Base
Costs: 350 10
50 90 90
Maintenance:
20 /
Stats:
12 450 1
    
1 per City
Art Gallery
Costs: 350
15 5 5
Maintenance:
5 /
Stats:
6 450 1
+10 City Happiness
+1 Golden Age Point /
    
1 per City
Zoo
Costs: 350 80
100 30 10
Maintenance:
5 3 /
Stats:
6 450 10
    
1 per Nation
Fusion Res. Center
Costs: 150
20 150 150
Maintenance:
1 /
Stats:
8 500 1
    
1 per City
Stadium
Costs: 325 15
100 100 80
Maintenance:
5 /
Stats:
6 400 1
+15 City Happiness
+15 /
    
1 per Nation
Recycling Center
Costs: 350
10 5 100
Maintenance:
5 /
Stats:
6 450 1
    
1 per Nation
Solar Power Plant
Costs: 500
5 50 5
Maintenance:
1 /
Stats:
6 450 1
+1 Power
    
Can only be built on:
Xeric Shrubland
and Arid Desert
Wind Turbine
Costs: 1
1 10 10
Maintenance:
1 /
Stats:
6 400 1
-5 City Security
+1 Power
    
8 per Nation

Can only be built on: Polar Desert
Cold Desert, Temperate Grassland
Xeric Shrubland, Arid Desert, Tundra, Taiga, Savanna
Mediterranean
Singularity Age
Costs / Maint / Stats Production Experts Techs / Other
Geoth. Power Plant
Costs: 350 30
100 30 100
Maintenance:
1 /
Stats:
8 500 1
-5 City Security
-5 City Prosperity
+1 Power
    
1 per Nation
Medical Lab
Costs: 150
50 150 150
Maintenance:
5 /
Stats:
8 500 1
+30 City Health
+3 /
    
1 per City
Upgrades from Clinic
Comm. Garden
Costs: 375
20 150 150
Maintenance:
1 /
Stats:
8 500 1
+15 City Happiness
+5 City Production
From +5 to +10
From +10 to +15
    
1 per Nation
Upgrades from Plaza
Arcology
Costs: 250 50
80 80 80
Maintenance:
15 15 /
Stats:
10 500 1
+15 to all Quality of Life stats in this city
+15 City Health
+15 City Prosperity
+15 City Knowledge
    
1 per City




Religion Specific Improvements
Costs / Maint / Stats Production Experts Techs / Other
Cathedral
Costs: 400
10 50
Maintenance:
1 /
Stats:
10 500 1
+1 City Religion Spread Distance
+5 City Religion Spread Strength
    
Requires High Medieval Era
and have at least 4 verses unlocked

Religion required:
Christianity
Gurdwara
Costs: 400
5 50 50
Maintenance:
1 /
Stats:
10 500 1
+1 City Religion Spread Distance
+5 City Religion Spread Strength
    
Requires High Medieval Era
and have at least 4 verses unlocked

Religion required:
Sikhism
Mosque
Costs: 400
5 10 50
Maintenance:
1 /
Stats:
10 500 1
+1 City Religion Spread Distance
+5 City Religion Spread Strength
    
Requires High Medieval Era
and have at least 4 verses unlocked

Religion required:
Islam
Pagoda
Costs: 400
5 10 50
Maintenance:
1 /
Stats:
10 500 1
+1 City Religion Spread Distance
+5 City Religion Spread Strength
    
Requires High Medieval Era
and have at least 4 verses unlocked

Religion required:
Shinto or Buddhism
Temple
Costs: 400
5 50 50
Maintenance:
1 /
Stats:
10 500 1
+1 City Religion Spread Distance
+5 City Religion Spread Strength
    
Requires High Medieval Era
and have at least 4 verses unlocked

Religion required:
Any religion not specified above


See Also