List of Improvements: Difference between revisions
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|CostsMaint=No Costs<br />No Maintenance<br /><br />{{ImprovStats|Id=1|D=4|H=200|P=0}} | |CostsMaint=No Costs<br />No Maintenance<br /><br />{{ImprovStats|Id=1|D=4|H=200|P=0}} | ||
|Prod=+5 {{Housing}} [[Housing]]. +5 {{Research}} / {{Turn}}<br />+5 Strength to [[Forces]] within this region<br />+8 City [[Production]]<br />{{ItemIcon|Feast.png|List_of_Goods|Class1Feast|Feast}} {{ItemIcon|Jewelry.png|List_of_Goods|Class2Jewelry|Jewelry}} {{ItemIcon-lock|CodeofLaws.png|List_of_Goods|Class3CodeofLaws|Code of Laws}} {{ItemIcon-lock|Codex.png|List_of_Goods|Class4Codex|Codex}} {{ItemIcon-lock|Festival.png|List_of_Goods|Class5Festival|Festival}} {{ItemIcon-lock|StrategyCodex.png|List_of_Goods|Class6StrategyCodex|Strategy Codex}}<br />{{ItemIcon-lock|Censer.png|List_of_Goods|Class7Censer|Censer}} {{ItemIcon-lock|Currency.png|List_of_Goods|Class8Currency|Currency}} {{ItemIcon-lock|TreasuryBonds.png|List_of_Goods|Class9TreasuryBonds|Treasury Bonds}} | |Prod=+5 {{Housing}} [[Housing]]. +5 {{Research}} / {{Turn}}<br />+5 Strength to [[Forces]] within this region<br />+8 City [[Production]]<br />{{ItemIcon|Feast.png|List_of_Goods|Class1Feast|Feast}} {{ItemIcon|Jewelry.png|List_of_Goods|Class2Jewelry|Jewelry}} {{ItemIcon-lock|CodeofLaws.png|List_of_Goods|Class3CodeofLaws|Code of Laws}} {{ItemIcon-lock|Codex.png|List_of_Goods|Class4Codex|Codex}} {{ItemIcon-lock|Festival.png|List_of_Goods|Class5Festival|Festival}} {{ItemIcon-lock|StrategyCodex.png|List_of_Goods|Class6StrategyCodex|Strategy Codex}}<br />{{ItemIcon-lock|Censer.png|List_of_Goods|Class7Censer|Censer}} {{ItemIcon-lock|Currency.png|List_of_Goods|Class8Currency|Currency}} {{ItemIcon-lock|TreasuryBonds.png|List_of_Goods|Class9TreasuryBonds|Treasury Bonds}} | ||
|Experts={{Expert}}+150% [[Craft Production]]<br />{{ExpertSpacer}}at this improvement.<br />{{ExpertSpacer}}From +10 {{Wealth}} to +15 {{Wealth}} | |Experts={{Expert|Id=1}}+150% [[Craft Production]]<br />{{ExpertSpacer}}at this improvement.<br />{{ExpertSpacer}}From +10 {{Wealth}} to +15 {{Wealth}} | ||
|Techs= | |Techs= | ||
|Other={{FadedOutGoods}} | |Other={{FadedOutGoods}} | ||
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|CostsMaint='''Maintenance:'''<br />2 {{Food}} 1 {{Materials}} 5 {{Wealth}} / {{Turn}}<br /><br />{{ImprovStats|Id=2|D=4|H=200|P=0}} | |CostsMaint='''Maintenance:'''<br />2 {{Food}} 1 {{Materials}} 5 {{Wealth}} / {{Turn}}<br /><br />{{ImprovStats|Id=2|D=4|H=200|P=0}} | ||
|Prod=+4 {{Housing}} [[Housing]]<br />+5 Strength to [[Forces]] within this region<br />+2 City [[Production]]<br />{{ItemIcon|Feast.png|List_of_Goods|Class10Feast|Feast}} {{ItemIcon|Jewelry.png|List_of_Goods|Class11Jewelry|Jewelry}} {{ItemIcon-lock|CodeofLaws.png|List_of_Goods|Class12CodeofLaws|Code of Laws}} {{ItemIcon-lock|Codex.png|List_of_Goods|Class13Codex|Codex}} {{ItemIcon-lock|Festival.png|List_of_Goods|Class14Festival|Festival}} {{ItemIcon-lock|StrategyCodex.png|List_of_Goods|Class15StrategyCodex|Strategy Codex}} | |Prod=+4 {{Housing}} [[Housing]]<br />+5 Strength to [[Forces]] within this region<br />+2 City [[Production]]<br />{{ItemIcon|Feast.png|List_of_Goods|Class10Feast|Feast}} {{ItemIcon|Jewelry.png|List_of_Goods|Class11Jewelry|Jewelry}} {{ItemIcon-lock|CodeofLaws.png|List_of_Goods|Class12CodeofLaws|Code of Laws}} {{ItemIcon-lock|Codex.png|List_of_Goods|Class13Codex|Codex}} {{ItemIcon-lock|Festival.png|List_of_Goods|Class14Festival|Festival}} {{ItemIcon-lock|StrategyCodex.png|List_of_Goods|Class15StrategyCodex|Strategy Codex}} | ||
|Experts={{Expert}}+150% [[Craft Production]]<br />{{ExpertSpacer}}at this improvement | |Experts={{Expert|Id=2}}+150% [[Craft Production]]<br />{{ExpertSpacer}}at this improvement | ||
|Techs= | |Techs= | ||
|Other=Upgrades to [[List of Improvements#TownCenter|Town Center]]<br />and [[List of Improvements#CityHall|City Hall]]<br />{{FadedOutGoods}} | |Other=Upgrades to [[List of Improvements#TownCenter|Town Center]]<br />and [[List of Improvements#CityHall|City Hall]]<br />{{FadedOutGoods}} | ||
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|CostsMaint='''Costs:''' 65 {{ProdIcon}}<br />10 {{Materials}} 25 {{Timber}}<br />'''Maintenance:'''<br />1 {{Materials}} 1 {{Timber}} 1 {{Wealth}} / {{Turn}}<br />{{ImprovStats|Id=4|D=3|H=100|P=1}} | |CostsMaint='''Costs:''' 65 {{ProdIcon}}<br />10 {{Materials}} 25 {{Timber}}<br />'''Maintenance:'''<br />1 {{Materials}} 1 {{Timber}} 1 {{Wealth}} / {{Turn}}<br />{{ImprovStats|Id=4|D=3|H=100|P=1}} | ||
|Prod={{ItemIcon|LithicTools.png|List_of_Goods|Class16LithicTools|Lithic Tools}} {{ItemIcon|Baskets.png|List_of_Goods|Class17Baskets|Baskets}} {{ItemIcon-lock|Candle.png|List_of_Goods|Class18Candle|Candle}} {{ItemIcon-lock|Barrels.png|List_of_Goods|Class19Barrels|Barrels}} {{ItemIcon-lock|Clock.png|List_of_Goods|Class20Clock|Clock}} {{ItemIcon-lock|EyeGlasses.png|List_of_Goods|Class21EyeGlasses|Eye Glasses}} {{ItemIcon-lock|Furniture.png|List_of_Goods|Class22Furniture|Furniture}} {{ItemIcon-lock|Gear.png|List_of_Goods|Class23Gear|Gear}} {{ItemIcon-lock|HeavyPlow.png|List_of_Goods|Class24HeavyPlow|Heavy Plow}} {{ItemIcon-lock|IndoorStove.png|List_of_Goods|Class25IndoorStove|Indoor Stove}} {{ItemIcon-lock|LampPost.png|List_of_Goods|Class26LampPost|Lamp Post}} {{ItemIcon-lock|Loom.png|List_of_Goods|Class27Loom|Loom}} {{ItemIcon-lock|MetalPots.png|List_of_Goods|Class28MetalPots|Metal Pots}} {{ItemIcon-lock|MetalTools.png|List_of_Goods|Class29MetalTools|Metal Tools}} {{ItemIcon-lock|Plow.png|List_of_Goods|Class30Plow|Plow}} {{ItemIcon-lock|Rope.png|List_of_Goods|Class31Rope|Rope}} {{ItemIcon-lock|Telescope.png|List_of_Goods|Class32Telescope|Telescope}} {{ItemIcon-lock|Wheel.png|List_of_Goods|Class33Wheel|Wheel}} | |Prod={{ItemIcon|LithicTools.png|List_of_Goods|Class16LithicTools|Lithic Tools}} {{ItemIcon|Baskets.png|List_of_Goods|Class17Baskets|Baskets}} {{ItemIcon-lock|Candle.png|List_of_Goods|Class18Candle|Candle}} {{ItemIcon-lock|Barrels.png|List_of_Goods|Class19Barrels|Barrels}} {{ItemIcon-lock|Clock.png|List_of_Goods|Class20Clock|Clock}} {{ItemIcon-lock|EyeGlasses.png|List_of_Goods|Class21EyeGlasses|Eye Glasses}} {{ItemIcon-lock|Furniture.png|List_of_Goods|Class22Furniture|Furniture}} {{ItemIcon-lock|Gear.png|List_of_Goods|Class23Gear|Gear}} {{ItemIcon-lock|HeavyPlow.png|List_of_Goods|Class24HeavyPlow|Heavy Plow}} {{ItemIcon-lock|IndoorStove.png|List_of_Goods|Class25IndoorStove|Indoor Stove}} {{ItemIcon-lock|LampPost.png|List_of_Goods|Class26LampPost|Lamp Post}} {{ItemIcon-lock|Loom.png|List_of_Goods|Class27Loom|Loom}} {{ItemIcon-lock|MetalPots.png|List_of_Goods|Class28MetalPots|Metal Pots}} {{ItemIcon-lock|MetalTools.png|List_of_Goods|Class29MetalTools|Metal Tools}} {{ItemIcon-lock|Plow.png|List_of_Goods|Class30Plow|Plow}} {{ItemIcon-lock|Rope.png|List_of_Goods|Class31Rope|Rope}} {{ItemIcon-lock|Telescope.png|List_of_Goods|Class32Telescope|Telescope}} {{ItemIcon-lock|Wheel.png|List_of_Goods|Class33Wheel|Wheel}} | ||
|Experts={{Expert}}+150% [[Craft Production]]<br />{{ExpertSpacer}}at this improvement | |Experts={{Expert|Id=3}}+150% [[Craft Production]]<br />{{ExpertSpacer}}at this improvement | ||
|Techs= | |Techs= | ||
|Other=Upgrades to [[List of Improvements#CraftingGuild|Crafting Guild]]<br />and [[List of Improvements#Factory|Factory]]<br />{{FadedOutGoods}} | |Other=Upgrades to [[List of Improvements#CraftingGuild|Crafting Guild]]<br />and [[List of Improvements#Factory|Factory]]<br />{{FadedOutGoods}} | ||
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|CostsMaint='''Costs:''' 75 {{ProdIcon}}<br />15 {{Timber}}<br />'''Maintenance:'''<br />1 {{Timber}} / {{Turn}}<br />{{ImprovStats|Id=5|D=3|H=100|P=0}} | |CostsMaint='''Costs:''' 75 {{ProdIcon}}<br />15 {{Timber}}<br />'''Maintenance:'''<br />1 {{Timber}} / {{Turn}}<br />{{ImprovStats|Id=5|D=3|H=100|P=0}} | ||
|Prod=+100% of Region [[Food]] {{Food}} yield is<br />applied to [[Harvest Production]]<br />+3% [[City Growth]]<br />+5 bonus [[Harvest Production]] for each Farm in this region (including itself) | |Prod=+100% of Region [[Food]] {{Food}} yield is<br />applied to [[Harvest Production]]<br />+3% [[City Growth]]<br />+5 bonus [[Harvest Production]] for each Farm in this region (including itself) | ||
|Experts={{Expert}}+150% [[Harvest Production]]<br />{{ExpertSpacer}}at this improvement.<br />{{ExpertSpacer}}+1 {{Food}} Food | |Experts={{Expert|Id=4}}+150% [[Harvest Production]]<br />{{ExpertSpacer}}at this improvement.<br />{{ExpertSpacer}}+1 {{Food}} Food | ||
|Techs= | |Techs= | ||
|Other=Upgrades to [[#IrrigatedFarm|Irrigated Farm]]<br />and [[List of Improvements#IndustrialFarm|Industrial Farm]]<br />See [[Yield Calculator]] for more<br />information on yields | |Other=Upgrades to [[#IrrigatedFarm|Irrigated Farm]]<br />and [[List of Improvements#IndustrialFarm|Industrial Farm]]<br />See [[Yield Calculator]] for more<br />information on yields | ||
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|CostsMaint='''Costs:''' 75 {{ProdIcon}}<br />10 {{Materials}} 5 {{Wealth}}<br />{{ImprovStats|Id=6|D=3|H=100|P=0}} | |CostsMaint='''Costs:''' 75 {{ProdIcon}}<br />10 {{Materials}} 5 {{Wealth}}<br />{{ImprovStats|Id=6|D=3|H=100|P=0}} | ||
|Prod=+100% of Region [[Timber]] {{Timber}} Yield<br />is added to the city's [[Harvest Production]] | |Prod=+100% of Region [[Timber]] {{Timber}} Yield<br />is added to the city's [[Harvest Production]] | ||
|Experts={{Expert}}+150% [[Harvest Production]]<br />{{ExpertSpacer}}at this improvement.<br />{{ExpertSpacer}}+5 City [[Craft Production]] | |Experts={{Expert|Id=5}}+150% [[Harvest Production]]<br />{{ExpertSpacer}}at this improvement.<br />{{ExpertSpacer}}+5 City [[Craft Production]] | ||
|Techs={{Tech|Ropemaking.png|Class34Ropemaking|Ropemaking}} {{Tech|TheWheel.png|Class35TheWheel|The Wheel}} {{Tech|IronWorking.png|Class36IronWorking|Iron Working}} | |Techs={{Tech|Ropemaking.png|Class34Ropemaking|Ropemaking}} {{Tech|TheWheel.png|Class35TheWheel|The Wheel}} {{Tech|IronWorking.png|Class36IronWorking|Iron Working}} | ||
|Other=Upgrades to [[List of Improvements#Sawmill|Sawmill]]<br />and [[List of Improvements#IndustrialLogging|Industrial Logging]] | |Other=Upgrades to [[List of Improvements#Sawmill|Sawmill]]<br />and [[List of Improvements#IndustrialLogging|Industrial Logging]] | ||
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|CostsMaint='''Costs:''' 60 {{ProdIcon}}<br />15 {{Timber}}<br />'''Maintenance:'''<br />1 {{Wealth}} / {{Turn}}<br />{{ImprovStats|Id=7|D=3|H=100|P=0}} | |CostsMaint='''Costs:''' 60 {{ProdIcon}}<br />15 {{Timber}}<br />'''Maintenance:'''<br />1 {{Wealth}} / {{Turn}}<br />{{ImprovStats|Id=7|D=3|H=100|P=0}} | ||
|Prod=+100% Region [[Materials]] {{Materials}} yield<br />is added to the city's [[Harvest Production]] | |Prod=+100% Region [[Materials]] {{Materials}} yield<br />is added to the city's [[Harvest Production]] | ||
|Experts={{Expert}}+150% [[Harvest Production]]<br />{{ExpertSpacer}}at this improvement.<br />{{ExpertSpacer}}+1 City [[Build Production]] | |Experts={{Expert|Id=6}}+150% [[Harvest Production]]<br />{{ExpertSpacer}}at this improvement.<br />{{ExpertSpacer}}+1 City [[Build Production]] | ||
|Techs={{Tech|BronzeWorking.png|Class37BronzeWorking|Bronze Working}} | |Techs={{Tech|BronzeWorking.png|Class37BronzeWorking|Bronze Working}} | ||
|Other=Upgrades to [[List of Improvements#Mine|Mine]]<br />and [[List of Improvements#IndustrialMine|Industrial Mine]] | |Other=Upgrades to [[List of Improvements#Mine|Mine]]<br />and [[List of Improvements#IndustrialMine|Industrial Mine]] | ||
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|CostsMaint='''Costs:''' 150 {{ProdIcon}}<br />5 {{Materials}} 10 {{Timber}}<br />'''Maintenance:'''<br />1 {{Timber}} / {{Turn}}<br />{{ImprovStats|Id=8|D=3|H=100|P=0}} | |CostsMaint='''Costs:''' 150 {{ProdIcon}}<br />5 {{Materials}} 10 {{Timber}}<br />'''Maintenance:'''<br />1 {{Timber}} / {{Turn}}<br />{{ImprovStats|Id=8|D=3|H=100|P=0}} | ||
|Prod=+1 {{Wealth}} / {{Turn}} | |Prod=+1 {{Wealth}} / {{Turn}} | ||
|Experts={{Expert}}+150% [[Harvest Production]]<br />{{ExpertSpacer}}at this improvement.<br />{{ExpertSpacer}}+1 {{Wealth}} / {{Turn}} | |Experts={{Expert|Id=7}}+150% [[Harvest Production]]<br />{{ExpertSpacer}}at this improvement.<br />{{ExpertSpacer}}+1 {{Wealth}} / {{Turn}} | ||
|Techs={{Tech|Archery.png|Class38Archery|Archery}} {{Tech|BronzeWorking.png|Class39BronzeWorking|Bronze Working}} | |Techs={{Tech|Archery.png|Class38Archery|Archery}} {{Tech|BronzeWorking.png|Class39BronzeWorking|Bronze Working}} | ||
|Other=Not the greatest of improvements unless you have a [[List_of_Resource_Nodes#HuntingCamp|Resource Node]] that needs it | |Other=Not the greatest of improvements unless you have a [[List_of_Resource_Nodes#HuntingCamp|Resource Node]] that needs it | ||
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|CostsMaint='''Costs:''' 45 {{ProdIcon}}<br />10 {{Materials}} 25 {{Timber}}<br />'''Maintenance:'''<br />1 {{Timber}} / {{Turn}}<br />{{ImprovStats|Id=9|D=3|H=100|P=1}} | |CostsMaint='''Costs:''' 45 {{ProdIcon}}<br />10 {{Materials}} 25 {{Timber}}<br />'''Maintenance:'''<br />1 {{Timber}} / {{Turn}}<br />{{ImprovStats|Id=9|D=3|H=100|P=1}} | ||
|Prod={{ItemIcon|CuredMeats.png|List_of_Goods|Class40CuredMeats|Cured Meats}} {{ItemIcon|SaltedFish.png|List_of_Goods|Class41SaltedFish|Salted Fish}} | |Prod={{ItemIcon|CuredMeats.png|List_of_Goods|Class40CuredMeats|Cured Meats}} {{ItemIcon|SaltedFish.png|List_of_Goods|Class41SaltedFish|Salted Fish}} | ||
|Experts={{Expert}}+150% [[Craft Production]]<br />{{ExpertSpacer}}at this improvement.<br />{{ExpertSpacer}}+25% [[Build Production]] at<br />{{ExpertSpacer}}{{DomainIndustry}} Industry improvements<br />{{ExpertSpacer}}in this region | |Experts={{Expert|Id=8}}+150% [[Craft Production]]<br />{{ExpertSpacer}}at this improvement.<br />{{ExpertSpacer}}+25% [[Build Production]] at<br />{{ExpertSpacer}}{{DomainIndustry}} Industry improvements<br />{{ExpertSpacer}}in this region | ||
|Techs={{Tech|AnimalHusbandry.png|Class42AnimalHusbandry|Animal Husbandry}} | |Techs={{Tech|AnimalHusbandry.png|Class42AnimalHusbandry|Animal Husbandry}} | ||
|Other= '''8 per Nation''' | |Other= '''8 per Nation''' | ||
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|CostsMaint='''Costs:''' 75 {{ProdIcon}}<br />15 {{Materials}} 50 {{Timber}}<br />'''Maintenance:'''<br />1 {{Wealth}} / {{Turn}}<br />{{ImprovStats|Id=10|D=4|H=200|P=1}} | |CostsMaint='''Costs:''' 75 {{ProdIcon}}<br />15 {{Materials}} 50 {{Timber}}<br />'''Maintenance:'''<br />1 {{Wealth}} / {{Turn}}<br />{{ImprovStats|Id=10|D=4|H=200|P=1}} | ||
|Prod=+2 Strength to [[Forces]] within this [[Region]].<br />+15 {{Security}} | |Prod=+2 Strength to [[Forces]] within this [[Region]].<br />+15 {{Security}} | ||
|Experts={{Expert}}+10 City Siege Defense<br />{{ExpertSpacer}}in this city | |Experts={{Expert|Id=9}}+10 City Siege Defense<br />{{ExpertSpacer}}in this city | ||
|Techs={{Tech|Archery.png|Class43Archery|Archery}} | |Techs={{Tech|Archery.png|Class43Archery|Archery}} | ||
|Other= '''1 per City'''<br />Upgrades to [[List of Improvements#Fortress|Fortress]] and [[List of Improvements#Citadel|Citadel]] | |Other= '''1 per City'''<br />Upgrades to [[List of Improvements#Fortress|Fortress]] and [[List of Improvements#Citadel|Citadel]] | ||
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|CostsMaint='''Costs:''' 100 {{ProdIcon}}<br />25 {{Food}} 1 {{ItemIconSmall|Grape.png|List_of_Goods|Class44Grape|Grape}} 25 {{Timber}}<br />'''Maintenance:'''<br />1 {{Wealth}} / {{Turn}}<br />{{ImprovStats|Id=11|D=4|H=100|P=1}} | |CostsMaint='''Costs:''' 100 {{ProdIcon}}<br />25 {{Food}} 1 {{ItemIconSmall|Grape.png|List_of_Goods|Class44Grape|Grape}} 25 {{Timber}}<br />'''Maintenance:'''<br />1 {{Wealth}} / {{Turn}}<br />{{ImprovStats|Id=11|D=4|H=100|P=1}} | ||
|Prod=+25% [[Craft Production]] to Fermenting Pits<br />and their upgrades in this [[Region]]<br /><br />{{ItemIcon|Wine.png|List_of_Goods|Class45Wine|Wine}} {{ItemIcon|Syrup.png|List_of_Goods|Class46Syrup|Syrup}} {{ItemIcon-lock|Liquor.png|List_of_Goods|Class47Liquor|Liquor}} | |Prod=+25% [[Craft Production]] to Fermenting Pits<br />and their upgrades in this [[Region]]<br /><br />{{ItemIcon|Wine.png|List_of_Goods|Class45Wine|Wine}} {{ItemIcon|Syrup.png|List_of_Goods|Class46Syrup|Syrup}} {{ItemIcon-lock|Liquor.png|List_of_Goods|Class47Liquor|Liquor}} | ||
|Experts={{Expert}}+150% [[Craft Production]]<br />{{ExpertSpacer}}at this improvement.<br />{{ExpertSpacer}}+5 {{Happiness}} | |Experts={{Expert|Id=10}}+150% [[Craft Production]]<br />{{ExpertSpacer}}at this improvement.<br />{{ExpertSpacer}}+5 {{Happiness}} | ||
|Techs={{Tech|Fermenting.png|Class48Fermenting|Fermenting}} {{Tech|Hospitality.png|Class49Hospitality|Hospitality}} | |Techs={{Tech|Fermenting.png|Class48Fermenting|Fermenting}} {{Tech|Hospitality.png|Class49Hospitality|Hospitality}} | ||
|Other= '''3 per Nation'''<br />Upgrades to [[List of Improvements#Brewery|Brewery]] and [[List of Improvements#Distillery|Distillery]]. Requires a source of {{Itemil|Grape.png|List_of_Goods|Grapes}} | |Other= '''3 per Nation'''<br />Upgrades to [[List of Improvements#Brewery|Brewery]] and [[List of Improvements#Distillery|Distillery]]. Requires a source of {{Itemil|Grape.png|List_of_Goods|Grapes}} | ||
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|CostsMaint='''Costs:''' 100 {{ProdIcon}}<br />10 {{Food}} 1 {{ItemIconSmall|Grain.png|List_of_Goods|Class50Grain|Grain}} 25 {{Timber}}<br />'''Maintenance:'''<br />1 {{Wealth}} / {{Turn}}<br />{{ImprovStats|Id=12|D=3|H=100|P=1}} | |CostsMaint='''Costs:''' 100 {{ProdIcon}}<br />10 {{Food}} 1 {{ItemIconSmall|Grain.png|List_of_Goods|Class50Grain|Grain}} 25 {{Timber}}<br />'''Maintenance:'''<br />1 {{Wealth}} / {{Turn}}<br />{{ImprovStats|Id=12|D=3|H=100|P=1}} | ||
|Prod=+5 {{Health}}<br />+50% of Region [[Food]] {{FoodSmall}} yield is applied towards [[Harvest Production]] at each [[List_of_Improvements#Farm.png|Farm]] within this [[Region]]<br />{{ItemIcon|GrainStore.png|List_of_Goods|Class51GrainStore|Grain Store}} | |Prod=+5 {{Health}}<br />+50% of Region [[Food]] {{FoodSmall}} yield is applied towards [[Harvest Production]] at each [[List_of_Improvements#Farm.png|Farm]] within this [[Region]]<br />{{ItemIcon|GrainStore.png|List_of_Goods|Class51GrainStore|Grain Store}} | ||
|Experts={{Expert}}+150% [[Craft Production]]<br />{{ExpertSpacer}}at this improvement | |Experts={{Expert|Id=11}}+150% [[Craft Production]]<br />{{ExpertSpacer}}at this improvement | ||
|Techs={{Tech|GrainStorage.png|Class52GrainStorage|Grain Storage}} {{Tech|Irrigation.png|Class53Irrigation|Irrigation}} | |Techs={{Tech|GrainStorage.png|Class52GrainStorage|Grain Storage}} {{Tech|Irrigation.png|Class53Irrigation|Irrigation}} | ||
|Other= '''1 per City'''<br />Requires a source of {{Itemil|Grain.png|List_of_Goods|Grain}} | |Other= '''1 per City'''<br />Requires a source of {{Itemil|Grain.png|List_of_Goods|Grain}} | ||
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|CostsMaint='''Costs:''' 120 {{ProdIcon}}<br /> 50 {{Food}} 10 {{Materials}} 25 {{Timber}}<br />'''Maintenance:'''<br />1 {{Wealth}} / {{Turn}}<br />{{ImprovStats|Id=13|D=3|H=150|P=1}} | |CostsMaint='''Costs:''' 120 {{ProdIcon}}<br /> 50 {{Food}} 10 {{Materials}} 25 {{Timber}}<br />'''Maintenance:'''<br />1 {{Wealth}} / {{Turn}}<br />{{ImprovStats|Id=13|D=3|H=150|P=1}} | ||
|Prod=+5 {{Health}}<br />+10 {{Knowledge}}<br />+25% [[Craft Production]] to apothecaries<br />and their upgrades in this region<br />{{ItemIcon|HerbalMedicine.png|List_of_Goods|Class54HerbalMedicine|Herbal Medicine}} {{ItemIcon-lock|Candle.png|List_of_Goods|Class55Candle|Candle}} {{ItemIcon-lock|Perfume.png|List_of_Goods|Class56Perfume|Perfume}} {{ItemIcon-lock|Soap.png|List_of_Goods|Class57Soap|Soap}} | |Prod=+5 {{Health}}<br />+10 {{Knowledge}}<br />+25% [[Craft Production]] to apothecaries<br />and their upgrades in this region<br />{{ItemIcon|HerbalMedicine.png|List_of_Goods|Class54HerbalMedicine|Herbal Medicine}} {{ItemIcon-lock|Candle.png|List_of_Goods|Class55Candle|Candle}} {{ItemIcon-lock|Perfume.png|List_of_Goods|Class56Perfume|Perfume}} {{ItemIcon-lock|Soap.png|List_of_Goods|Class57Soap|Soap}} | ||
|Experts={{Expert}}+150% [[Craft Production]]<br />{{ExpertSpacer}}at this improvement | |Experts={{Expert|Id=12}}+150% [[Craft Production]]<br />{{ExpertSpacer}}at this improvement | ||
|Techs={{Tech|Herbalism.png|Class58Herbalism|Herbalism}} | |Techs={{Tech|Herbalism.png|Class58Herbalism|Herbalism}} | ||
|Other= '''6 per Nation'''<br />Upgrades to [[List of Improvements#Chemist|Chemist]]<br />and [[List of Improvements#Pharmacy|Pharmacy]]<br />{{FadedOutGoods}} | |Other= '''6 per Nation'''<br />Upgrades to [[List of Improvements#Chemist|Chemist]]<br />and [[List of Improvements#Pharmacy|Pharmacy]]<br />{{FadedOutGoods}} | ||
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|CostsMaint='''Costs:''' 65 {{ProdIcon}}<br />10 {{Materials}} 10 {{Timber}}<br />'''Maintenance:'''<br />1 {{Wealth}} / {{Turn}}<br />{{ImprovStats|Id=14|D=3|H=150|P=1}} | |CostsMaint='''Costs:''' 65 {{ProdIcon}}<br />10 {{Materials}} 10 {{Timber}}<br />'''Maintenance:'''<br />1 {{Wealth}} / {{Turn}}<br />{{ImprovStats|Id=14|D=3|H=150|P=1}} | ||
|Prod=+25% [[Craft Production]] to<br />Ceramic Shops in this region<br />{{ItemIcon-lock|CeramicPots.png|List_of_Goods|Class59CeramicPots|Ceramic Pots}} {{ItemIcon-lock|Concrete.png|List_of_Goods|Class60Concrete|Concrete}} {{ItemIcon-lock|DecorativeVase.png|List_of_Goods|Class61DecorativeVase|Decorative Vase}} {{ItemIcon-lock|Glass.png|List_of_Goods|Class62Glass|Glass}}<br />{{ItemIcon-lock|GlassWindows.png|List_of_Goods|Class63GlassWindows|Glass Windows}} {{ItemIcon-lock|IndoorToilets.png|List_of_Goods|Class64IndoorToilets|Indoor Toilets}} {{ItemIcon-lock|StainedGlassItem.png|List_of_Goods|Class65StainedGlass|Stained Glass}} | |Prod=+25% [[Craft Production]] to<br />Ceramic Shops in this region<br />{{ItemIcon-lock|CeramicPots.png|List_of_Goods|Class59CeramicPots|Ceramic Pots}} {{ItemIcon-lock|Concrete.png|List_of_Goods|Class60Concrete|Concrete}} {{ItemIcon-lock|DecorativeVase.png|List_of_Goods|Class61DecorativeVase|Decorative Vase}} {{ItemIcon-lock|Glass.png|List_of_Goods|Class62Glass|Glass}}<br />{{ItemIcon-lock|GlassWindows.png|List_of_Goods|Class63GlassWindows|Glass Windows}} {{ItemIcon-lock|IndoorToilets.png|List_of_Goods|Class64IndoorToilets|Indoor Toilets}} {{ItemIcon-lock|StainedGlassItem.png|List_of_Goods|Class65StainedGlass|Stained Glass}} | ||
|Experts={{Expert}}+150% [[Craft Production]]<br />{{ExpertSpacer}}at this improvement | |Experts={{Expert|Id=13}}+150% [[Craft Production]]<br />{{ExpertSpacer}}at this improvement | ||
|Techs={{Tech|Pottery.png|Class66Pottery|Pottery}} {{Tech|Masonry.png|Class67Masonry|Masonry}} {{Tech|Arches.png|Class68Arches|Arches}} {{Tech|MonumentBuilding.png|Class69MonumentBuilding|Monument Building}} | |Techs={{Tech|Pottery.png|Class66Pottery|Pottery}} {{Tech|Masonry.png|Class67Masonry|Masonry}} {{Tech|Arches.png|Class68Arches|Arches}} {{Tech|MonumentBuilding.png|Class69MonumentBuilding|Monument Building}} | ||
|Other= '''8 per Nation'''<br />''<small>(As of 1.0.5 not all techs that unlock<br />this building also unlock Ceramic Ports)</small>'' | |Other= '''8 per Nation'''<br />''<small>(As of 1.0.5 not all techs that unlock<br />this building also unlock Ceramic Ports)</small>'' | ||
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|CostsMaint='''Costs:''' 75 {{ProdIcon}}<br />5 {{Materials}} 20 {{Timber}}<br />'''Maintenance:'''<br />1 {{Timber}} / {{Turn}}<br />{{ImprovStats|Id=15|D=3|H=100|P=0}} | |CostsMaint='''Costs:''' 75 {{ProdIcon}}<br />5 {{Materials}} 20 {{Timber}}<br />'''Maintenance:'''<br />1 {{Timber}} / {{Turn}}<br />{{ImprovStats|Id=15|D=3|H=100|P=0}} | ||
|Prod=<br />''Unsure of exact<br />harvest production numbers'' | |Prod=<br />''Unsure of exact<br />harvest production numbers'' | ||
|Experts={{Expert}}+150% [[Harvest Production]]<br />{{ExpertSpacer}}at this improvement.<br />{{ExpertSpacer}}+1 {{Wealth}} / {{Turn}} | |Experts={{Expert|Id=14}}+150% [[Harvest Production]]<br />{{ExpertSpacer}}at this improvement.<br />{{ExpertSpacer}}+1 {{Wealth}} / {{Turn}} | ||
|Techs={{Tech|Seafaring.png|Class70Seafaring|Seafaring}} {{Tech|Ropemaking.png|Class71Ropemaking|Ropemaking}} | |Techs={{Tech|Seafaring.png|Class70Seafaring|Seafaring}} {{Tech|Ropemaking.png|Class71Ropemaking|Ropemaking}} | ||
|Other=As of 1.0.5 you have to manually replace these with<br />[[List of Improvements#IndustrialFishingFarm.png|Industrial Fishing Farm]]s,<br />no upgrade button available | |Other=As of 1.0.5 you have to manually replace these with<br />[[List of Improvements#IndustrialFishingFarm.png|Industrial Fishing Farm]]s,<br />no upgrade button available | ||
Line 253: | Line 253: | ||
|CostsMaint='''Costs:''' 75 {{ProdIcon}}<br />20 {{Food}} 1 {{ItemIconSmall|Horse.png|List_of_Goods|Class72Horse|Horse}} 45 {{Timber}}<br />'''Maintenance:'''<br />1 {{Wealth}} / {{Turn}}<br />{{ImprovStats|Id=16|D=4|H=175|P=1}} | |CostsMaint='''Costs:''' 75 {{ProdIcon}}<br />20 {{Food}} 1 {{ItemIconSmall|Horse.png|List_of_Goods|Class72Horse|Horse}} 45 {{Timber}}<br />'''Maintenance:'''<br />1 {{Wealth}} / {{Turn}}<br />{{ImprovStats|Id=16|D=4|H=175|P=1}} | ||
|Prod=+25% [[Harvest Production]] towards<br />Animal [[Resource Nodes]] in this City.<br />-5 {{Health}}<br /><br />{{ItemIcon|Carriages.png|List_of_Goods|Class73Carriages|Carriages}} {{ItemIcon-lock|Rope.png|List_of_Goods|Class74Rope|Rope}} | |Prod=+25% [[Harvest Production]] towards<br />Animal [[Resource Nodes]] in this City.<br />-5 {{Health}}<br /><br />{{ItemIcon|Carriages.png|List_of_Goods|Class73Carriages|Carriages}} {{ItemIcon-lock|Rope.png|List_of_Goods|Class74Rope|Rope}} | ||
|Experts={{Expert}}+150% [[Craft Production]]<br />{{ExpertSpacer}}at this improvement.<br />{{ExpertSpacer}}+10 City [[Build Production]] | |Experts={{Expert|Id=15}}+150% [[Craft Production]]<br />{{ExpertSpacer}}at this improvement.<br />{{ExpertSpacer}}+10 City [[Build Production]] | ||
|Techs={{Tech|Chariots.png|Class75Chariots|Chariots}} {{Tech|Horseshoes.png|Class76Horseshoes|Horseshoes}} {{Tech|Stirrups.png|Class77Stirrups|Stirrups}} | |Techs={{Tech|Chariots.png|Class75Chariots|Chariots}} {{Tech|Horseshoes.png|Class76Horseshoes|Horseshoes}} {{Tech|Stirrups.png|Class77Stirrups|Stirrups}} | ||
|Other= '''1 per City'''<br />Offers great production {{ProdIcon}}<br />benefits to your city | |Other= '''1 per City'''<br />Offers great production {{ProdIcon}}<br />benefits to your city | ||
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|CostsMaint='''Costs:''' 150 {{ProdIcon}}<br />10 {{Materials}} 25 {{Timber}}<br />'''Maintenance:'''<br />1 {{Wealth}} / {{Turn}}<br />{{ImprovStats|Id=17|D=3|H=150|P=0}} | |CostsMaint='''Costs:''' 150 {{ProdIcon}}<br />10 {{Materials}} 25 {{Timber}}<br />'''Maintenance:'''<br />1 {{Wealth}} / {{Turn}}<br />{{ImprovStats|Id=17|D=3|H=150|P=0}} | ||
|Prod=+25 {{Security}} | |Prod=+25 {{Security}} | ||
|Experts={{Expert}}+25 {{Security}} | |Experts={{Expert|Id=16}}+25 {{Security}} | ||
|Techs={{Tech|IronWorking.png|Class78IronWorking|Iron Working}} | |Techs={{Tech|IronWorking.png|Class78IronWorking|Iron Working}} | ||
|Other= '''1 per City''' | |Other= '''1 per City''' | ||
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|CostsMaint='''Costs:''' 175 {{ProdIcon}}<br />10 {{Materials}} 25 {{Timber}}<br />'''Maintenance:'''<br />1 {{Wealth}} 1 {{Materials}} / {{Turn}}<br />{{ImprovStats|Id=18|D=4|H=300|P=1}} | |CostsMaint='''Costs:''' 175 {{ProdIcon}}<br />10 {{Materials}} 25 {{Timber}}<br />'''Maintenance:'''<br />1 {{Wealth}} 1 {{Materials}} / {{Turn}}<br />{{ImprovStats|Id=18|D=4|H=300|P=1}} | ||
|Prod=+25% [[Craft Production]] towards Blacksmiths and their upgrades in this region<br /><br />{{ItemIcon|MetalIngot.png|List_of_Goods|Class79MetalIngot|Metal Ingot}} | |Prod=+25% [[Craft Production]] towards Blacksmiths and their upgrades in this region<br /><br />{{ItemIcon|MetalIngot.png|List_of_Goods|Class79MetalIngot|Metal Ingot}} | ||
|Experts={{Expert}}+150% [[Craft Production]]<br />{{ExpertSpacer}}at this improvement<br /><br />{{Expert}}[[Craft Production]] boost<br />{{ExpertSpacer}}from +150% to +200% | |Experts={{Expert|Id=17}}+150% [[Craft Production]]<br />{{ExpertSpacer}}at this improvement<br /><br />{{Expert|Id=18}}[[Craft Production]] boost<br />{{ExpertSpacer}}from +150% to +200% | ||
|Techs={{Tech|IronWorking.png|Class80IronWorking|Iron Working}} | |Techs={{Tech|IronWorking.png|Class80IronWorking|Iron Working}} | ||
|Other= '''10 per Nation'''<br />Upgrades to [[List of Improvements#Forge|Forge]] and [[List of Improvements#Foundry|Foundry]] | |Other= '''10 per Nation'''<br />Upgrades to [[List of Improvements#Forge|Forge]] and [[List of Improvements#Foundry|Foundry]] | ||
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|CostsMaint='''Costs:''' 150 {{ProdIcon}}<br />10 {{Materials}} 50 {{Timber}}<br />'''Maintenance:'''<br />1 {{Wealth}} / {{Turn}}<br />{{ImprovStats|Id=19|D=8|H=500|P=1}} | |CostsMaint='''Costs:''' 150 {{ProdIcon}}<br />10 {{Materials}} 50 {{Timber}}<br />'''Maintenance:'''<br />1 {{Wealth}} / {{Turn}}<br />{{ImprovStats|Id=19|D=8|H=500|P=1}} | ||
|Prod=+25% [[Craft Production]] towards Tanneries and their upgrades in this region<br /><br />{{ItemIcon|Leather.png|List_of_Goods|Class81Leather|Leather}} {{ItemIcon-lock|Sandals.png|List_of_Goods|Class82Sandals|Sandals}} | |Prod=+25% [[Craft Production]] towards Tanneries and their upgrades in this region<br /><br />{{ItemIcon|Leather.png|List_of_Goods|Class81Leather|Leather}} {{ItemIcon-lock|Sandals.png|List_of_Goods|Class82Sandals|Sandals}} | ||
|Experts={{Expert}}+150% [[Craft Production]]<br />{{ExpertSpacer}}at this improvement | |Experts={{Expert|Id=19}}+150% [[Craft Production]]<br />{{ExpertSpacer}}at this improvement | ||
|Techs={{Tech|Leatherworking.png|Class83Leatherworking|Leatherworking}} {{Tech|Paper.png|Class84Paper|Paper}} | |Techs={{Tech|Leatherworking.png|Class83Leatherworking|Leatherworking}} {{Tech|Paper.png|Class84Paper|Paper}} | ||
|Other= '''3 per Nation'''<br />{{FadedOutGoods}} | |Other= '''3 per Nation'''<br />{{FadedOutGoods}} | ||
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|CostsMaint='''Costs:''' 150 {{ProdIcon}}<br />10 {{Food}} 25 {{Timber}} 50 {{Wealth}}<br />'''Maintenance:'''<br />1 {{Wealth}} / {{Turn}}<br />{{ImprovStats|Id=21|D=3|H=150|P=1}} | |CostsMaint='''Costs:''' 150 {{ProdIcon}}<br />10 {{Food}} 25 {{Timber}} 50 {{Wealth}}<br />'''Maintenance:'''<br />1 {{Wealth}} / {{Turn}}<br />{{ImprovStats|Id=21|D=3|H=150|P=1}} | ||
|Prod=+10 City Religion Spread Strength<br />+1 {{Research}} / {{Turn}}<br />+5 {{Knowledge}} | |Prod=+10 City Religion Spread Strength<br />+1 {{Research}} / {{Turn}}<br />+5 {{Knowledge}} | ||
|Experts={{Expert}}+5 {{Security}} | |Experts={{Expert|Id=20}}+5 {{Security}} | ||
|Techs={{Tech|SacredRites.png|Class88SacredRites|Sacred Rites}} {{Tech|Philosophy.png|Class89Philosophy|Philosophy}} {{Tech|CulturalHeritage.png|Class90CulturalHeritage|Cultural Heritage}} | |Techs={{Tech|SacredRites.png|Class88SacredRites|Sacred Rites}} {{Tech|Philosophy.png|Class89Philosophy|Philosophy}} {{Tech|CulturalHeritage.png|Class90CulturalHeritage|Cultural Heritage}} | ||
|Other= '''1 per City''' | |Other= '''1 per City''' | ||
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|CostsMaint='''Costs:''' 150 {{ProdIcon}}<br />25 {{Materials}} 25 {{Timber}} 25 {{Wealth}}<br />'''Maintenance:'''<br />5 {{Wealth}} / {{Turn}}<br />{{ImprovStats|Id=22|D=3|H=150|P=0}} | |CostsMaint='''Costs:''' 150 {{ProdIcon}}<br />25 {{Materials}} 25 {{Timber}} 25 {{Wealth}}<br />'''Maintenance:'''<br />5 {{Wealth}} / {{Turn}}<br />{{ImprovStats|Id=22|D=3|H=150|P=0}} | ||
|Prod=+10% [[City Production]] | |Prod=+10% [[City Production]] | ||
|Experts={{Expert}}+20% [[City Production]] | |Experts={{Expert|Id=21}}+20% [[City Production]] | ||
|Techs={{Tech|Sails.png|Class91Sails|Sails}} {{Tech|Seafaring.png|Class92Seafaring|Seafaring}} | |Techs={{Tech|Sails.png|Class91Sails|Sails}} {{Tech|Seafaring.png|Class92Seafaring|Seafaring}} | ||
|Other= '''1 per City'''<br />Upgrades to [[List of Improvements#Drydock|Drydock]] and [[List of Improvements#NavalBase|Naval Base]]<br />Offers great production {{ProdIcon}}<br />benefits to your city | |Other= '''1 per City'''<br />Upgrades to [[List of Improvements#Drydock|Drydock]] and [[List of Improvements#NavalBase|Naval Base]]<br />Offers great production {{ProdIcon}}<br />benefits to your city | ||
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|CostsMaint='''Costs:''' 45 {{ProdIcon}}<br />1 {{ItemIconSmall|Grain.png|List_of_Goods|Class93Grain|Grain}} 10 {{Materials}} 10 {{Timber}}<br />'''Maintenance:'''<br />1 {{Wealth}} / {{Turn}}<br />{{ImprovStats|Id=23|D=3|H=100|P=1}} | |CostsMaint='''Costs:''' 45 {{ProdIcon}}<br />1 {{ItemIconSmall|Grain.png|List_of_Goods|Class93Grain|Grain}} 10 {{Materials}} 10 {{Timber}}<br />'''Maintenance:'''<br />1 {{Wealth}} / {{Turn}}<br />{{ImprovStats|Id=23|D=3|H=100|P=1}} | ||
|Prod=+25% [[Craft Production]] to Bakeries<br />and their upgrades in this [[Region]]<br /><br />{{ItemIcon-lock|Bread.png|List_of_Goods|Class94Bread|Bread}} {{ItemIcon-lock|Pastries.png|List_of_Goods|Class95Pastries|Pastries}}{{ItemIcon-lock|PreservedFood.png|List_of_Goods|Class96PreservedFood|Preserved Food}} | |Prod=+25% [[Craft Production]] to Bakeries<br />and their upgrades in this [[Region]]<br /><br />{{ItemIcon-lock|Bread.png|List_of_Goods|Class94Bread|Bread}} {{ItemIcon-lock|Pastries.png|List_of_Goods|Class95Pastries|Pastries}}{{ItemIcon-lock|PreservedFood.png|List_of_Goods|Class96PreservedFood|Preserved Food}} | ||
|Experts={{Expert}}+150% [[Craft Production]]<br />{{ExpertSpacer}}at this improvement<br /><br />{{Expert}}[[Craft Production]] boost<br />{{ExpertSpacer}}from +150% to +200% | |Experts={{Expert|Id=22}}+150% [[Craft Production]]<br />{{ExpertSpacer}}at this improvement<br /><br />{{Expert|Id=23}}[[Craft Production]] boost<br />{{ExpertSpacer}}from +150% to +200% | ||
|Techs={{Tech|TheWheel.png|Class97TheWheel|The Wheel}} {{Tech|Milling.png|Class98Milling|Milling}} {{Tech|Trading.png|Class99Trading|Trading}} | |Techs={{Tech|TheWheel.png|Class97TheWheel|The Wheel}} {{Tech|Milling.png|Class98Milling|Milling}} {{Tech|Trading.png|Class99Trading|Trading}} | ||
|Other= '''6 per Nation'''<br />''<small>(As of 1.0.5 not all techs that unlock<br />this building also unlock Bread) | |Other= '''6 per Nation'''<br />''<small>(As of 1.0.5 not all techs that unlock<br />this building also unlock Bread) | ||
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|CostsMaint='''Costs:''' 75 {{ProdIcon}}<br />10 {{Materials}} 50 {{Timber}}<br />'''Maintenance:'''<br />1 {{Food}} 1 {{Materials}} 1 {{Timber}} / {{Turn}}<br />{{ImprovStats|Id=24|D=3|H=150|P=1}} | |CostsMaint='''Costs:''' 75 {{ProdIcon}}<br />10 {{Materials}} 50 {{Timber}}<br />'''Maintenance:'''<br />1 {{Food}} 1 {{Materials}} 1 {{Timber}} / {{Turn}}<br />{{ImprovStats|Id=24|D=3|H=150|P=1}} | ||
|Prod=+10 {{Prosperity}}<br />+10 {{Wealth}} / {{Turn}}<br /><br />{{ItemIcon-lock|TradeGoods.png|List_of_Goods|Class100TradeGoods|Trade Goods}} | |Prod=+10 {{Prosperity}}<br />+10 {{Wealth}} / {{Turn}}<br /><br />{{ItemIcon-lock|TradeGoods.png|List_of_Goods|Class100TradeGoods|Trade Goods}} | ||
|Experts={{Expert}}+10 {{Wealth}} / {{Turn}} | |Experts={{Expert|Id=24}}+10 {{Wealth}} / {{Turn}} | ||
|Techs={{Tech|Trading.png|Class101Trading|Trading}} {{Tech|Coinage.png|Class102Coinage|Coinage}} {{Tech|Banking.png|Class103Banking|Banking}} | |Techs={{Tech|Trading.png|Class101Trading|Trading}} {{Tech|Coinage.png|Class102Coinage|Coinage}} {{Tech|Banking.png|Class103Banking|Banking}} | ||
|Other= '''1 per City'''<br />''<small>(As of 1.0.5 not all techs that unlock<br />this building also unlock Trade Goods)</small>''<br /><br />Upgrades to [[List of Improvements#Bazaar|Bazaar]] | |Other= '''1 per City'''<br />''<small>(As of 1.0.5 not all techs that unlock<br />this building also unlock Trade Goods)</small>''<br /><br />Upgrades to [[List of Improvements#Bazaar|Bazaar]] | ||
Line 352: | Line 352: | ||
|CostsMaint='''Costs:''' 60 {{ProdIcon}}<br />30 {{Timber}}<br />'''Maintenance:'''<br />2 {{Wealth}} / {{Turn}}<br />{{ImprovStats|Id=25|D=3|H=150|P=1}} | |CostsMaint='''Costs:''' 60 {{ProdIcon}}<br />30 {{Timber}}<br />'''Maintenance:'''<br />2 {{Wealth}} / {{Turn}}<br />{{ImprovStats|Id=25|D=3|H=150|P=1}} | ||
|Prod=+25% [[Craft Production]] to Weavers<br />and their upgrades in this [[Region]].<br /><br />{{ItemIcon|Baskets.png|List_of_Goods|Class104Baskets|Baskets}} {{ItemIcon-lock|Rope.png|List_of_Goods|Class105Rope|Rope}} {{ItemIcon-lock|Fabric.png|List_of_Goods|Class106Fabric|Fabric}} {{ItemIcon-lock|Bandage.png|List_of_Goods|Class107Bandage|Bandage}}<br />{{ItemIcon-lock|Tunics.png|List_of_Goods|Class108Tunics|Tunics}} {{ItemIcon-lock|FineClothes.png|List_of_Goods|Class109FineClothes|Fine Clothes}} {{ItemIcon-lock|Garments.png|List_of_Goods.png|Class110Garments|Garments}} {{ItemIcon-lock|RugandCarpet.png|List_of_Goods|Class111RugandCarpet|Rug and Carpet}} | |Prod=+25% [[Craft Production]] to Weavers<br />and their upgrades in this [[Region]].<br /><br />{{ItemIcon|Baskets.png|List_of_Goods|Class104Baskets|Baskets}} {{ItemIcon-lock|Rope.png|List_of_Goods|Class105Rope|Rope}} {{ItemIcon-lock|Fabric.png|List_of_Goods|Class106Fabric|Fabric}} {{ItemIcon-lock|Bandage.png|List_of_Goods|Class107Bandage|Bandage}}<br />{{ItemIcon-lock|Tunics.png|List_of_Goods|Class108Tunics|Tunics}} {{ItemIcon-lock|FineClothes.png|List_of_Goods|Class109FineClothes|Fine Clothes}} {{ItemIcon-lock|Garments.png|List_of_Goods.png|Class110Garments|Garments}} {{ItemIcon-lock|RugandCarpet.png|List_of_Goods|Class111RugandCarpet|Rug and Carpet}} | ||
|Experts={{Expert}}+5 {{Prosperity}}<br />{{ExpertSpacer}}+150% [[Craft Production]]<br />{{ExpertSpacer}}at this improvement | |Experts={{Expert|Id=25}}+5 {{Prosperity}}<br />{{ExpertSpacer}}+150% [[Craft Production]]<br />{{ExpertSpacer}}at this improvement | ||
|Techs={{Tech|Weaving.png|Class112Weaving|Weaving}} {{Tech|Sails.png|Class113Sails|Sails}} {{Tech|Textiles.png|Class114Textiles|Textiles}} | |Techs={{Tech|Weaving.png|Class112Weaving|Weaving}} {{Tech|Sails.png|Class113Sails|Sails}} {{Tech|Textiles.png|Class114Textiles|Textiles}} | ||
|Other= '''3 per Nation'''. Upgrades to [[List of Improvements#Tailor|Tailor]].<br />[[Paragon]] affinity: Artist, Engineer, Musician, Pioneer, and Writer<br />{{FadedOutGoods}} | |Other= '''3 per Nation'''. Upgrades to [[List of Improvements#Tailor|Tailor]].<br />[[Paragon]] affinity: Artist, Engineer, Musician, Pioneer, and Writer<br />{{FadedOutGoods}} | ||
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|CostsMaint='''Costs:''' 150 {{ProdIcon}}<br />40 {{Materials}} 20 {{Timber}}<br />'''Maintenance:'''<br />1 {{Materials}} / {{Turn}}<br />{{ImprovStats|Id=26|D=4|H=150|P=1}} | |CostsMaint='''Costs:''' 150 {{ProdIcon}}<br />40 {{Materials}} 20 {{Timber}}<br />'''Maintenance:'''<br />1 {{Materials}} / {{Turn}}<br />{{ImprovStats|Id=26|D=4|H=150|P=1}} | ||
|Prod=+10 {{Prosperity}}<br />+1 [[Wealth]]<br /><br />{{ItemIcon|Coin.png|List_of_Goods|Class115Coin|Coin}} | |Prod=+10 {{Prosperity}}<br />+1 [[Wealth]]<br /><br />{{ItemIcon|Coin.png|List_of_Goods|Class115Coin|Coin}} | ||
|Experts={{Expert}}+15 {{Prosperity}}<br /><br />{{Expert}}From +15 to<br />{{ExpertSpacer}}+20 {{Prosperity}} | |Experts={{Expert|Id=26}}+15 {{Prosperity}}<br /><br />{{Expert|Id=27}}From +15 to<br />{{ExpertSpacer}}+20 {{Prosperity}} | ||
|Techs={{Tech|Coinage.png|Class116Coinage|Coinage}} | |Techs={{Tech|Coinage.png|Class116Coinage|Coinage}} | ||
|Other= '''1 per Nation''' | |Other= '''1 per Nation''' | ||
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|CostsMaint='''Costs:''' 125 {{ProdIcon}}<br />20 {{Food}} 40 {{Materials}} 40 {{Timber}}<br />'''Maintenance:'''<br />1 {{Food}} / {{Turn}}<br />{{ImprovStats|Id=27|D=3|H=150|P=1}} | |CostsMaint='''Costs:''' 125 {{ProdIcon}}<br />20 {{Food}} 40 {{Materials}} 40 {{Timber}}<br />'''Maintenance:'''<br />1 {{Food}} / {{Turn}}<br />{{ImprovStats|Id=27|D=3|H=150|P=1}} | ||
|Prod=+5 {{Prosperity}}<br /><br />{{ItemIcon|GourmetMeals.png|List_of_Goods|Class117GourmetMeals|Gourmet Meals}} | |Prod=+5 {{Prosperity}}<br /><br />{{ItemIcon|GourmetMeals.png|List_of_Goods|Class117GourmetMeals|Gourmet Meals}} | ||
|Experts={{Expert}}+8 {{Wealth}} / {{Turn}}<br />{{ExpertSpacer}}+1 additional {{Wealth}} / {{Turn}}<br />{{ExpertSpacer}}for each Commerce {{DomainCommerce}} and<br />{{ExpertSpacer}}Culture {{DomainCulture}} improvement <br />{{ExpertSpacer}}in this region | |Experts={{Expert|Id=28}}+8 {{Wealth}} / {{Turn}}<br />{{ExpertSpacer}}+1 additional {{Wealth}} / {{Turn}}<br />{{ExpertSpacer}}for each Commerce {{DomainCommerce}} and<br />{{ExpertSpacer}}Culture {{DomainCulture}} improvement <br />{{ExpertSpacer}}in this region | ||
|Techs={{Tech|Hospitality.png|Class118Hospitality|Hospitality}} | |Techs={{Tech|Hospitality.png|Class118Hospitality|Hospitality}} | ||
|Other= '''1 per City'''<br /><br />Upgrades to [[List of Improvements#Pub|Pub]] | |Other= '''1 per City'''<br /><br />Upgrades to [[List of Improvements#Pub|Pub]] | ||
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|CostsMaint='''Costs:''' 150 {{ProdIcon}}<br />1 {{ItemIconSmall|Dye.png|List_of_Goods|Class119Dye|Dye}} 35 {{Food}} 25 {{Timber}}<br />'''Maintenance:'''<br />1 {{Wealth}} / {{Turn}}<br />{{ImprovStats|Id=28|D=3|H=150|P=1}} | |CostsMaint='''Costs:''' 150 {{ProdIcon}}<br />1 {{ItemIconSmall|Dye.png|List_of_Goods|Class119Dye|Dye}} 35 {{Food}} 25 {{Timber}}<br />'''Maintenance:'''<br />1 {{Wealth}} / {{Turn}}<br />{{ImprovStats|Id=28|D=3|H=150|P=1}} | ||
|Prod=+5 {{Happiness}}<br /><br />{{ItemIcon|Flowers.png|List_of_Goods|Class120Flowers|Flowers}} | |Prod=+5 {{Happiness}}<br /><br />{{ItemIcon|Flowers.png|List_of_Goods|Class120Flowers|Flowers}} | ||
|Experts={{Expert}}+5 {{Security}} | |Experts={{Expert|Id=29}}+5 {{Security}} | ||
|Techs={{Tech|Irrigation.png|Class121Irrigation|Irrigation}} | |Techs={{Tech|Irrigation.png|Class121Irrigation|Irrigation}} | ||
|Other= '''1 per Nation''' | |Other= '''1 per Nation''' | ||
Line 398: | Line 398: | ||
|CostsMaint='''Costs:''' 175 {{ProdIcon}}<br />1 {{ItemIconSmall|MetalTools.png|List_of_Goods|Class122MetalTools|Metal Tools}} 50 {{Timber}}<br />'''Maintenance:'''<br />1 {{Materials}} 1 {{Timber}} / {{Turn}}<br />{{ImprovStats|Id=29|D=4|H=250|P=0}} | |CostsMaint='''Costs:''' 175 {{ProdIcon}}<br />1 {{ItemIconSmall|MetalTools.png|List_of_Goods|Class122MetalTools|Metal Tools}} 50 {{Timber}}<br />'''Maintenance:'''<br />1 {{Materials}} 1 {{Timber}} / {{Turn}}<br />{{ImprovStats|Id=29|D=4|H=250|P=0}} | ||
|Prod=+200% of Region [[Food]] {{Food}} yield is<br />applied to [[Harvest Production]]<br />+3% [[City Growth]]<br />+5 bonus [[Harvest Production]] for each Farm in this region (including itself) | |Prod=+200% of Region [[Food]] {{Food}} yield is<br />applied to [[Harvest Production]]<br />+3% [[City Growth]]<br />+5 bonus [[Harvest Production]] for each Farm in this region (including itself) | ||
|Experts={{Expert}}+150% [[Harvest Production]]<br />{{ExpertSpacer}}at this improvement. +1 {{Food}}<br />{{Expert}}From 150% to 200%. +2 {{Food}} | |Experts={{Expert|Id=30}}+150% [[Harvest Production]]<br />{{ExpertSpacer}}at this improvement. +1 {{Food}}<br />{{Expert|Id=31}}From 150% to 200%. +2 {{Food}} | ||
|Techs={{Tech|Irrigation.png|Class123Irrigation|Irrigation}} {{Tech|HeavyPlows.png|Class124HeavyPlows|Heavy Plows}} {{Tech|Windmills.png|Class125Windmills|Windmills}} | |Techs={{Tech|Irrigation.png|Class123Irrigation|Irrigation}} {{Tech|HeavyPlows.png|Class124HeavyPlows|Heavy Plows}} {{Tech|Windmills.png|Class125Windmills|Windmills}} | ||
|Other=Upgrades from [[List of Improvements#Farm|Farm]],<br />Upgrades to [[List of Improvements#IndustrialFarm|Industrial Farm]]<br />See [[Yield Calculator]] for more<br />information on yields | |Other=Upgrades from [[List of Improvements#Farm|Farm]],<br />Upgrades to [[List of Improvements#IndustrialFarm|Industrial Farm]]<br />See [[Yield Calculator]] for more<br />information on yields | ||
Line 409: | Line 409: | ||
|CostsMaint='''Costs:''' 125 {{ProdIcon}}<br />25 {{Materials}} 50 {{Timber}}<br />'''Maintenance:'''<br />1 {{Wealth}} / {{Turn}}<br />{{ImprovStats|Id=30|D=4|H=150|P=1}} | |CostsMaint='''Costs:''' 125 {{ProdIcon}}<br />25 {{Materials}} 50 {{Timber}}<br />'''Maintenance:'''<br />1 {{Wealth}} / {{Turn}}<br />{{ImprovStats|Id=30|D=4|H=150|P=1}} | ||
|Prod=+10 {{Health}}<br />+100% [[Harvest Production]] to farms and their upgrades in this region | |Prod=+10 {{Health}}<br />+100% [[Harvest Production]] to farms and their upgrades in this region | ||
|Experts={{Expert}}+5 {{Health}} | |Experts={{Expert|Id=32}}+5 {{Health}} | ||
|Techs={{Tech|Irrigation.png|Class126Irrigation|Irrigation}} | |Techs={{Tech|Irrigation.png|Class126Irrigation|Irrigation}} | ||
|Other= '''1 per City''' | |Other= '''1 per City''' | ||
Line 431: | Line 431: | ||
|CostsMaint='''Costs:''' 150 {{ProdIcon}}<br />80 {{Materials}} 20 {{Timber}}<br />'''Maintenance:'''<br />1 {{Wealth}} / {{Turn}}<br />{{ImprovStats|Id=32|D=3|H=150|P=1}} | |CostsMaint='''Costs:''' 150 {{ProdIcon}}<br />80 {{Materials}} 20 {{Timber}}<br />'''Maintenance:'''<br />1 {{Wealth}} / {{Turn}}<br />{{ImprovStats|Id=32|D=3|H=150|P=1}} | ||
|Prod=+5 {{Knowledge}}<br />+1 available [[Merchant]] | |Prod=+5 {{Knowledge}}<br />+1 available [[Merchant]] | ||
|Experts={{Expert}}+5 {{Prosperity}} | |Experts={{Expert|Id=33}}+5 {{Prosperity}} | ||
|Techs={{Tech|Navigation.png|Class128Navigation|Navigation}} | |Techs={{Tech|Navigation.png|Class128Navigation|Navigation}} | ||
|Other= '''1 per Nation'''<br />Upgrades to [[List of Improvements#RadioTower|Radio Tower]]<br />and [[List of Improvements#DataCenter|Data Center]] | |Other= '''1 per Nation'''<br />Upgrades to [[List of Improvements#RadioTower|Radio Tower]]<br />and [[List of Improvements#DataCenter|Data Center]] | ||
Line 442: | Line 442: | ||
|CostsMaint='''Costs:''' 250 {{ProdIcon}}<br />40 {{Materials}} 20 {{Timber}} 30 {{Wealth}}<br />'''Maintenance:'''<br />3 {{Materials}} 10 {{Wealth}} / {{Turn}}<br />{{ImprovStats|Id=33|D=5|H=300|P=1}} | |CostsMaint='''Costs:''' 250 {{ProdIcon}}<br />40 {{Materials}} 20 {{Timber}} 30 {{Wealth}}<br />'''Maintenance:'''<br />3 {{Materials}} 10 {{Wealth}} / {{Turn}}<br />{{ImprovStats|Id=33|D=5|H=300|P=1}} | ||
|Prod= | |Prod= | ||
|Experts={{Expert}}+10% Strength to [[Forces]]<br />{{ExpertSpacer}}within this city. | |Experts={{Expert|Id=34}}+10% Strength to [[Forces]]<br />{{ExpertSpacer}}within this city. | ||
|Techs={{Tech|SiegeWarfare.png|Class129SiegeWarfare|Siege Warfare}} {{Tech|Bureaucracy.png|Class130Bureaucracy|Bureaucracy}} | |Techs={{Tech|SiegeWarfare.png|Class129SiegeWarfare|Siege Warfare}} {{Tech|Bureaucracy.png|Class130Bureaucracy|Bureaucracy}} | ||
|Other= '''1 per City'''<br />Units have to seige the wall first<br />before being able to seige the city | |Other= '''1 per City'''<br />Units have to seige the wall first<br />before being able to seige the city | ||
Line 453: | Line 453: | ||
|CostsMaint='''Costs:''' 380 {{ProdIcon}} 10 {{ItemIconSmall|Concrete.png|List_of_Goods|Class131Concrete|Concrete}}<br />25 {{Materials}} 100 {{Timber}}<br />'''Maintenance:'''<br />1 {{Materials}} 2 {{Wealth}} / {{Turn}}<br />{{ImprovStats|Id=34|D=8|H=250|P=1}} | |CostsMaint='''Costs:''' 380 {{ProdIcon}} 10 {{ItemIconSmall|Concrete.png|List_of_Goods|Class131Concrete|Concrete}}<br />25 {{Materials}} 100 {{Timber}}<br />'''Maintenance:'''<br />1 {{Materials}} 2 {{Wealth}} / {{Turn}}<br />{{ImprovStats|Id=34|D=8|H=250|P=1}} | ||
|Prod=+4 Strength to [[Forces]] within this region.<br />+25 {{Security}} | |Prod=+4 Strength to [[Forces]] within this region.<br />+25 {{Security}} | ||
|Experts={{Expert}}+10 City Siege Defense<br />{{ExpertSpacer}}in this city<br /><br />{{Expert}}From +10 to<br />{{ExpertSpacer}}+20 City Siege Defense | |Experts={{Expert|Id=35}}+10 City Siege Defense<br />{{ExpertSpacer}}in this city<br /><br />{{Expert|Id=36}}From +10 to<br />{{ExpertSpacer}}+20 City Siege Defense | ||
|Techs={{Tech|SiegeWarfare.png|Class132SiegeWarfare|Siege Warfare}} | |Techs={{Tech|SiegeWarfare.png|Class132SiegeWarfare|Siege Warfare}} | ||
|Other= '''1 per City'''<br />Upgrades from [[List of Improvements#Watchtower|Watchtower]],<br />Upgrades to [[List of Improvements#Citadel|Citadel]] | |Other= '''1 per City'''<br />Upgrades from [[List of Improvements#Watchtower|Watchtower]],<br />Upgrades to [[List of Improvements#Citadel|Citadel]] | ||
Line 466: | Line 466: | ||
|CostsMaint='''Costs:''' 150 {{ProdIcon}}<br />10 {{Materials}} 25 {{Timber}} 50 {{Wealth}}<br />'''Maintenance:'''<br />3 {{Wealth}} / {{Turn}}<br />{{ImprovStats|Id=35|D=4|H=150|P=1}} | |CostsMaint='''Costs:''' 150 {{ProdIcon}}<br />10 {{Materials}} 25 {{Timber}} 50 {{Wealth}}<br />'''Maintenance:'''<br />3 {{Wealth}} / {{Turn}}<br />{{ImprovStats|Id=35|D=4|H=150|P=1}} | ||
|Prod=+15 {{Knowledge}} | |Prod=+15 {{Knowledge}} | ||
|Experts={{Expert}}+1 Masterpiece Creation<br />{{ExpertSpacer}}Speed per turn<br />{{ExpertSpacer}}+5 {{Knowledge}} | |Experts={{Expert|Id=37}}+1 Masterpiece Creation<br />{{ExpertSpacer}}Speed per turn<br />{{ExpertSpacer}}+5 {{Knowledge}} | ||
|Techs={{Tech|Algebra.png|Class133Algebra|Algebra}} | |Techs={{Tech|Algebra.png|Class133Algebra|Algebra}} | ||
|Other= '''1 per City'''<br />[[Paragon]] affinity: Activist, Prophet, Scientist, Strategist, Writer | |Other= '''1 per City'''<br />[[Paragon]] affinity: Activist, Prophet, Scientist, Strategist, Writer | ||
Line 477: | Line 477: | ||
|CostsMaint='''Costs:''' 200 {{ProdIcon}}<br />5 {{ItemIconSmall|Concrete.png|List_of_Goods|Class134Concrete|Concrete}} 25 {{Timber}}<br />'''Maintenance:'''<br />1 {{Wealth}} / {{Turn}}<br />{{ImprovStats|Id=36|D=3|H=150|P=1}} | |CostsMaint='''Costs:''' 200 {{ProdIcon}}<br />5 {{ItemIconSmall|Concrete.png|List_of_Goods|Class134Concrete|Concrete}} 25 {{Timber}}<br />'''Maintenance:'''<br />1 {{Wealth}} / {{Turn}}<br />{{ImprovStats|Id=36|D=3|H=150|P=1}} | ||
|Prod=+10 {{Happiness}} | |Prod=+10 {{Happiness}} | ||
|Experts={{Expert}}+5 {{Wealth}} / {{Turn}} | |Experts={{Expert|Id=38}}+5 {{Wealth}} / {{Turn}} | ||
|Techs={{Tech|Arches.png|Class135Arches|Arches}} | |Techs={{Tech|Arches.png|Class135Arches|Arches}} | ||
|Other= '''1 per Nation''' | |Other= '''1 per Nation''' | ||
Line 488: | Line 488: | ||
|CostsMaint='''Costs:''' 500 {{ProdIcon}} 10 {{ItemIconSmall|Concrete.png|List_of_Goods|Class136Concrete|Concrete}}<br />25 {{Materials}} 100 {{Timber}}<br />'''Maintenance:'''<br />2 {{Materials}} 2 {{Wealth}} / {{Turn}}<br />{{ImprovStats|Id=37|D=12|H=350|P=1}} | |CostsMaint='''Costs:''' 500 {{ProdIcon}} 10 {{ItemIconSmall|Concrete.png|List_of_Goods|Class136Concrete|Concrete}}<br />25 {{Materials}} 100 {{Timber}}<br />'''Maintenance:'''<br />2 {{Materials}} 2 {{Wealth}} / {{Turn}}<br />{{ImprovStats|Id=37|D=12|H=350|P=1}} | ||
|Prod=+40% City Siege Defense<br />+35 {{Security}} | |Prod=+40% City Siege Defense<br />+35 {{Security}} | ||
|Experts={{Expert}}+10 City Siege Defense<br />{{Expert}}From +10 to +20<br />{{Expert}}From +20 to +30 | |Experts={{Expert|Id=39}}+10 City Siege Defense<br />{{Expert|Id=40}}From +10 to +20<br />{{Expert|Id=41}}From +20 to +30 | ||
|Techs={{Tech|Arches.png|Class137Arches|Arches}} | |Techs={{Tech|Arches.png|Class137Arches|Arches}} | ||
|Other= '''1 per City'''<br />Upgrades from [[List of Improvements#Fortress|Fortress]] | |Other= '''1 per City'''<br />Upgrades from [[List of Improvements#Fortress|Fortress]] | ||
Line 499: | Line 499: | ||
|CostsMaint='''Costs:''' 125 {{ProdIcon}}<br />10 {{ItemIconSmall|Book.png|List_of_Goods|Class138Book|Book}} 60 {{Timber}}<br />'''Maintenance:'''<br />1 {{Wealth}} / {{Turn}}<br />{{ImprovStats|Id=38|D=4|H=200|P=0}} | |CostsMaint='''Costs:''' 125 {{ProdIcon}}<br />10 {{ItemIconSmall|Book.png|List_of_Goods|Class138Book|Book}} 60 {{Timber}}<br />'''Maintenance:'''<br />1 {{Wealth}} / {{Turn}}<br />{{ImprovStats|Id=38|D=4|H=200|P=0}} | ||
|Prod={{ItemIcon|Feast.png|List_of_Goods|Class139Feast|Feast}} {{ItemIcon|Jewelry.png|List_of_Goods|Class140Jewelry|Jewelry}} {{ItemIcon-lock|CodeofLaws.png|List_of_Goods|Class141CodeofLaws|Code of Laws}} {{ItemIcon-lock|Codex.png|List_of_Goods|Class142Codex|Codex}}<br />{{ItemIcon-lock|Festival.png|List_of_Goods|Class143Festival|Festival}} {{ItemIcon-lock|StrategyCodex.png|List_of_Goods|Class144StrategyCodex|Strategy Codex}} {{ItemIcon-lock|LawBooks.png|List_of_Goods|Class145LawBooks|Law Books}} | |Prod={{ItemIcon|Feast.png|List_of_Goods|Class139Feast|Feast}} {{ItemIcon|Jewelry.png|List_of_Goods|Class140Jewelry|Jewelry}} {{ItemIcon-lock|CodeofLaws.png|List_of_Goods|Class141CodeofLaws|Code of Laws}} {{ItemIcon-lock|Codex.png|List_of_Goods|Class142Codex|Codex}}<br />{{ItemIcon-lock|Festival.png|List_of_Goods|Class143Festival|Festival}} {{ItemIcon-lock|StrategyCodex.png|List_of_Goods|Class144StrategyCodex|Strategy Codex}} {{ItemIcon-lock|LawBooks.png|List_of_Goods|Class145LawBooks|Law Books}} | ||
|Experts={{Expert}}+150% [[Craft Production]]<br />{{ExpertSpacer}}at this improvement. +1 {{Food}}<br />{{Expert}}From +150% to +200%<br />{{Expert}}From +200% to +250% | |Experts={{Expert|Id=42}}+150% [[Craft Production]]<br />{{ExpertSpacer}}at this improvement. +1 {{Food}}<br />{{Expert|Id=43}}From +150% to +200%<br />{{Expert|Id=44}}From +200% to +250% | ||
|Techs={{Tech|Universities.png|Class146Universities|Universities}} {{Tech|Bureaucracy.png|Class147Bureaucracy|Bureaucracy}} | |Techs={{Tech|Universities.png|Class146Universities|Universities}} {{Tech|Bureaucracy.png|Class147Bureaucracy|Bureaucracy}} | ||
|Other=Upgrades from [[List of Improvements#GatheringHall|Gathering Hall]]<br />Upgrades to [[List of Improvements#CityHall|City Hall]]<br />{{FadedOutGoods}} | |Other=Upgrades from [[List of Improvements#GatheringHall|Gathering Hall]]<br />Upgrades to [[List of Improvements#CityHall|City Hall]]<br />{{FadedOutGoods}} | ||
Line 510: | Line 510: | ||
|CostsMaint='''Costs:''' 100 {{ProdIcon}}<br />50 {{Timber}}<br />'''Maintenance:'''<br />1 {{Wealth}} / {{Turn}}<br />{{ImprovStats|Id=39|D=4|H=200|P=0}} | |CostsMaint='''Costs:''' 100 {{ProdIcon}}<br />50 {{Timber}}<br />'''Maintenance:'''<br />1 {{Wealth}} / {{Turn}}<br />{{ImprovStats|Id=39|D=4|H=200|P=0}} | ||
|Prod=+150% Region [[Materials]] {{Materials}} yield<br />is added to the city's [[Harvest Production]] | |Prod=+150% Region [[Materials]] {{Materials}} yield<br />is added to the city's [[Harvest Production]] | ||
|Experts={{Expert}}+150% [[Harvest Production]]<br />{{ExpertSpacer}}at this improvement.<br />{{ExpertSpacer}}+1 City [[Build Production]]<br />{{Expert}}From +150% to +200%<br />{{ExpertSpacer}}From +1 to +2 | |Experts={{Expert|Id=45}}+150% [[Harvest Production]]<br />{{ExpertSpacer}}at this improvement.<br />{{ExpertSpacer}}+1 City [[Build Production]]<br />{{Expert|Id=46}}From +150% to +200%<br />{{ExpertSpacer}}From +1 to +2 | ||
|Techs={{Tech|Engineering.png|Class148Engineering|Engineering}} | |Techs={{Tech|Engineering.png|Class148Engineering|Engineering}} | ||
|Other=Upgrades from [[List of Improvements#StonePit|Stone Pit]]<br />Upgrades to [[List of Improvements#IndustrialMine|Industrial Mine]] | |Other=Upgrades from [[List of Improvements#StonePit|Stone Pit]]<br />Upgrades to [[List of Improvements#IndustrialMine|Industrial Mine]] | ||
Line 521: | Line 521: | ||
|CostsMaint='''Costs:''' 150 {{ProdIcon}}<br />40 {{Materials}} 5 {{ItemIconSmall|MetalTools.png|List_of_Goods|Class149MetalTools|Metal Tools}}<br />'''Maintenance:'''<br />1 {{Materials}} / {{Turn}}<br />{{ImprovStats|Id=40|D=4|H=200|P=0}} | |CostsMaint='''Costs:''' 150 {{ProdIcon}}<br />40 {{Materials}} 5 {{ItemIconSmall|MetalTools.png|List_of_Goods|Class149MetalTools|Metal Tools}}<br />'''Maintenance:'''<br />1 {{Materials}} / {{Turn}}<br />{{ImprovStats|Id=40|D=4|H=200|P=0}} | ||
|Prod=+200% of Region [[Timber]] {{Timber}} Yield<br />is added to the city's [[Harvest Production]]<br />+1 {{Timber}} | |Prod=+200% of Region [[Timber]] {{Timber}} Yield<br />is added to the city's [[Harvest Production]]<br />+1 {{Timber}} | ||
|Experts={{Expert}}+150% [[Harvest Production]]<br />{{ExpertSpacer}}at this improvement. +1 {{Timber}}<br />{{ExpertSpacer}}+5 City [[Craft Production]]<br />{{Expert}}From +150% to +200%<br />{{ExpertSpacer}}From +5 to +10 | |Experts={{Expert|Id=47}}+150% [[Harvest Production]]<br />{{ExpertSpacer}}at this improvement. +1 {{Timber}}<br />{{ExpertSpacer}}+5 City [[Craft Production]]<br />{{Expert|Id=48}}From +150% to +200%<br />{{ExpertSpacer}}From +5 to +10 | ||
|Techs={{Tech|Engineering.png|Class150Engineering|Engineering}} {{Tech|Metallurgy.png|Class151Metallurgy|Metallurgy}} {{Tech|Shipbuilding.png|Class152Shipbuilding|Shipbuilding}} {{Tech|Paper.png|Class153Paper|Paper}} | |Techs={{Tech|Engineering.png|Class150Engineering|Engineering}} {{Tech|Metallurgy.png|Class151Metallurgy|Metallurgy}} {{Tech|Shipbuilding.png|Class152Shipbuilding|Shipbuilding}} {{Tech|Paper.png|Class153Paper|Paper}} | ||
|Other=Upgrades from [[List of Improvements#LoggingCamp|Logging Camp]]<br />Upgrades to [[List of Improvements#IndustrialLogging|Industrial Logging]] | |Other=Upgrades from [[List of Improvements#LoggingCamp|Logging Camp]]<br />Upgrades to [[List of Improvements#IndustrialLogging|Industrial Logging]] | ||
Line 532: | Line 532: | ||
|CostsMaint='''Costs:''' 225 {{ProdIcon}}<br />20 {{Materials}} 50 {{Timber}}<br />'''Maintenance:'''<br />1 {{Timber}} / {{Turn}}<br />{{ImprovStats|Id=41|D=3|H=100|P=1}} | |CostsMaint='''Costs:''' 225 {{ProdIcon}}<br />20 {{Materials}} 50 {{Timber}}<br />'''Maintenance:'''<br />1 {{Timber}} / {{Turn}}<br />{{ImprovStats|Id=41|D=3|H=100|P=1}} | ||
|Prod=+1 {{Food}} from all Farms and their upgrades<br />+10 [[Craft Production]] at<br />{{DomainIndustry}} Industry improvements in this region<br /><br />{{ItemIcon|GrainStore.png|List_of_Goods|Class154GrainStore|Grain Store}} {{ItemIcon-lock|PaperItem.png|List_of_Goods|Class155Paper|Paper}} {{ItemIcon-lock|Soap.png|List_of_Goods|Class156Soap|Soap}} | |Prod=+1 {{Food}} from all Farms and their upgrades<br />+10 [[Craft Production]] at<br />{{DomainIndustry}} Industry improvements in this region<br /><br />{{ItemIcon|GrainStore.png|List_of_Goods|Class154GrainStore|Grain Store}} {{ItemIcon-lock|PaperItem.png|List_of_Goods|Class155Paper|Paper}} {{ItemIcon-lock|Soap.png|List_of_Goods|Class156Soap|Soap}} | ||
|Experts={{Expert}}+1 City [[Craft Production]]<br />{{ExpertSpacer}}+2 City [[Harvest Production]] | |Experts={{Expert|Id=49}}+1 City [[Craft Production]]<br />{{ExpertSpacer}}+2 City [[Harvest Production]] | ||
|Techs={{Tech|Milling.png|Class157Milling|Milling}} | |Techs={{Tech|Milling.png|Class157Milling|Milling}} | ||
|Other= '''6 per Nation'''<br />Upgrades to [[List of Improvements#Windmill|Windmill]]<br />{{FadedOutGoods}} | |Other= '''6 per Nation'''<br />Upgrades to [[List of Improvements#Windmill|Windmill]]<br />{{FadedOutGoods}} | ||
Line 543: | Line 543: | ||
|CostsMaint='''Costs:''' 150 {{ProdIcon}}<br />25 {{Materials}} 5 {{ItemIconSmall|PaperItem.png|List_of_Goods|Class158PaperItem|Paper}} 100 {{Timber}}<br />'''Maintenance:'''<br />1 {{Wealth}} / {{Turn}}<br />{{ImprovStats|Id=42|D=3|H=150|P=1}} | |CostsMaint='''Costs:''' 150 {{ProdIcon}}<br />25 {{Materials}} 5 {{ItemIconSmall|PaperItem.png|List_of_Goods|Class158PaperItem|Paper}} 100 {{Timber}}<br />'''Maintenance:'''<br />1 {{Wealth}} / {{Turn}}<br />{{ImprovStats|Id=42|D=3|H=150|P=1}} | ||
|Prod=+15 {{Knowledge}}<br />+2 {{Research}} / {{Turn}}<br /><br />{{ItemIcon|Book.png|List_of_Goods|Class159Book|Book}} | |Prod=+15 {{Knowledge}}<br />+2 {{Research}} / {{Turn}}<br /><br />{{ItemIcon|Book.png|List_of_Goods|Class159Book|Book}} | ||
|Experts={{Expert}}+20 {{Knowledge}}<br />{{ExpertSpacer}}+3 {{Research}} / {{Turn}} | |Experts={{Expert|Id=50}}+20 {{Knowledge}}<br />{{ExpertSpacer}}+3 {{Research}} / {{Turn}} | ||
|Techs={{Tech|Paper.png|Class160Paper|Paper}} {{Tech|Scholarship.png|Class161Scholarship|Scholarship}} | |Techs={{Tech|Paper.png|Class160Paper|Paper}} {{Tech|Scholarship.png|Class161Scholarship|Scholarship}} | ||
|Other= '''1 per City''' | |Other= '''1 per City''' | ||
Line 554: | Line 554: | ||
|CostsMaint='''Costs:''' 325 {{ProdIcon}}<br />5 {{ItemIconSmall|Book.png|List_of_Goods|Class162Book|Book}} 5 {{ItemIconSmall|PaperItem.png|List_of_Goods|Class163PaperItem|Paper}} 50 {{Timber}}<br />'''Maintenance:'''<br />1 {{Wealth}} / {{Turn}}<br />{{ImprovStats|Id=43|D=4|H=150|P=1}} | |CostsMaint='''Costs:''' 325 {{ProdIcon}}<br />5 {{ItemIconSmall|Book.png|List_of_Goods|Class162Book|Book}} 5 {{ItemIconSmall|PaperItem.png|List_of_Goods|Class163PaperItem|Paper}} 50 {{Timber}}<br />'''Maintenance:'''<br />1 {{Wealth}} / {{Turn}}<br />{{ImprovStats|Id=43|D=4|H=150|P=1}} | ||
|Prod=+10 {{Knowledge}}<br />+1 {{Research}} [[Research]] per turn for<br />each {{DomainScience}} Science and {{DomainMilitary}} Military<br />improvement in this region | |Prod=+10 {{Knowledge}}<br />+1 {{Research}} [[Research]] per turn for<br />each {{DomainScience}} Science and {{DomainMilitary}} Military<br />improvement in this region | ||
|Experts={{Expert}}+10 {{Knowledge}} | |Experts={{Expert|Id=51}}+10 {{Knowledge}} | ||
|Techs={{Tech|Scholarship.png|Class164Scholarship|Scholarship}} | |Techs={{Tech|Scholarship.png|Class164Scholarship|Scholarship}} | ||
|Other= '''1 per City''' | |Other= '''1 per City''' | ||
Line 573: | Line 573: | ||
|CostsMaint='''Costs:''' 200 {{ProdIcon}}<br />50 {{Food}} 60 {{Materials}} 40 {{Timber}}<br />'''Maintenance:'''<br />3 {{Wealth}} / {{Turn}}<br />{{ImprovStats|Id=44|D=4|H=200|P=1}} | |CostsMaint='''Costs:''' 200 {{ProdIcon}}<br />50 {{Food}} 60 {{Materials}} 40 {{Timber}}<br />'''Maintenance:'''<br />3 {{Wealth}} / {{Turn}}<br />{{ImprovStats|Id=44|D=4|H=200|P=1}} | ||
|Prod=+5 {{Knowledge}}<br />+25% [[Craft Production]] to Chemists<br />and their upgrades in this region<br />{{ItemIcon|Medicine.png|List_of_Goods|Class165Medicine|Medicine}} {{ItemIcon-lock|Antibiotic.png|List_of_Goods|Class166Antibiotic|Antibiotic}} {{ItemIcon-lock|Candle.png|List_of_Goods|Class167Candle|Candle}} {{ItemIcon-lock|Explosive.png|List_of_Goods|Class168Explosive|Explosive}} {{ItemIcon-lock|Fertilizer.png|List_of_Goods|Class169Fertilizer|Fertilizer}}<br />{{ItemIcon-lock|HerbalMedicine.png|List_of_Goods|Class170HerbalMedicine|Herbal Medicine}} {{ItemIcon-lock|Perfume.png|List_of_Goods|Class171Perfume|Perfume}} {{ItemIcon-lock|Soap.png|List_of_Goods|Class172Soap|Soap}} {{ItemIcon-lock|Vaccine.png|List_of_Goods|Class173Vaccine|Vaccine}} | |Prod=+5 {{Knowledge}}<br />+25% [[Craft Production]] to Chemists<br />and their upgrades in this region<br />{{ItemIcon|Medicine.png|List_of_Goods|Class165Medicine|Medicine}} {{ItemIcon-lock|Antibiotic.png|List_of_Goods|Class166Antibiotic|Antibiotic}} {{ItemIcon-lock|Candle.png|List_of_Goods|Class167Candle|Candle}} {{ItemIcon-lock|Explosive.png|List_of_Goods|Class168Explosive|Explosive}} {{ItemIcon-lock|Fertilizer.png|List_of_Goods|Class169Fertilizer|Fertilizer}}<br />{{ItemIcon-lock|HerbalMedicine.png|List_of_Goods|Class170HerbalMedicine|Herbal Medicine}} {{ItemIcon-lock|Perfume.png|List_of_Goods|Class171Perfume|Perfume}} {{ItemIcon-lock|Soap.png|List_of_Goods|Class172Soap|Soap}} {{ItemIcon-lock|Vaccine.png|List_of_Goods|Class173Vaccine|Vaccine}} | ||
|Experts={{Expert}}+150% [[Craft Production]]<br />{{ExpertSpacer}}at this improvement<br />{{ExpertSpacer}}+5 {{Health}}<br />{{Expert}}From +150% to +200%<br />{{ExpertSpacer}}From +5 to +10 | |Experts={{Expert|Id=52}}+150% [[Craft Production]]<br />{{ExpertSpacer}}at this improvement<br />{{ExpertSpacer}}+5 {{Health}}<br />{{Expert|Id=53}}From +150% to +200%<br />{{ExpertSpacer}}From +5 to +10 | ||
|Techs={{Tech|TheScientificMethod.png|Class174TheScientificMethod|The Scientific Method}} {{Tech|Hospitals.png|Class175Hospitals|Hospitals}} {{Tech|Alchemy.png|Class176Alchemy|Alchemy}} | |Techs={{Tech|TheScientificMethod.png|Class174TheScientificMethod|The Scientific Method}} {{Tech|Hospitals.png|Class175Hospitals|Hospitals}} {{Tech|Alchemy.png|Class176Alchemy|Alchemy}} | ||
|Other= '''6 per Nation'''<br />Upgrades from [[#Apothecary|Apothecary]]<br />Upgrades to [[#Pharmacy|Pharmacy]]<br />{{FadedOutGoods}} | |Other= '''6 per Nation'''<br />Upgrades from [[#Apothecary|Apothecary]]<br />Upgrades to [[#Pharmacy|Pharmacy]]<br />{{FadedOutGoods}} | ||
Line 584: | Line 584: | ||
|CostsMaint='''Costs:''' 200 {{ProdIcon}}<br />50 {{Food}} 80 {{Timber}} 50 {{Wealth}}<br />'''Maintenance:'''<br />1 {{Food}} 5 {{Wealth}} / {{Turn}}<br />{{ImprovStats|Id=45|D=4|H=200|P=1}} | |CostsMaint='''Costs:''' 200 {{ProdIcon}}<br />50 {{Food}} 80 {{Timber}} 50 {{Wealth}}<br />'''Maintenance:'''<br />1 {{Food}} 5 {{Wealth}} / {{Turn}}<br />{{ImprovStats|Id=45|D=4|H=200|P=1}} | ||
|Prod=+25% [[Craft Production]] to Breweries<br />and their upgrades in this region<br /><br />{{ItemIcon|Beer.png|List_of_Goods|Class177Beer|Beer}} {{ItemIcon|Liquor.png|List_of_Goods|Class178Liquor|Liquor}} {{ItemIcon|Malt.png|List_of_Goods|Class179Malt|Malt}} {{ItemIcon-lock|Syrup.png|List_of_Goods|Class180Syrup|Syrup}} {{ItemIcon-lock|Wine.png|List_of_Goods|Class181Wine|Wine}} | |Prod=+25% [[Craft Production]] to Breweries<br />and their upgrades in this region<br /><br />{{ItemIcon|Beer.png|List_of_Goods|Class177Beer|Beer}} {{ItemIcon|Liquor.png|List_of_Goods|Class178Liquor|Liquor}} {{ItemIcon|Malt.png|List_of_Goods|Class179Malt|Malt}} {{ItemIcon-lock|Syrup.png|List_of_Goods|Class180Syrup|Syrup}} {{ItemIcon-lock|Wine.png|List_of_Goods|Class181Wine|Wine}} | ||
|Experts={{Expert}}+150% [[Craft Production]]<br />{{ExpertSpacer}}at this improvement<br />{{ExpertSpacer}}+5 {{Happiness}}<br />{{Expert}}From +150% to +200%. From +5 to +10 | |Experts={{Expert|Id=54}}+150% [[Craft Production]]<br />{{ExpertSpacer}}at this improvement<br />{{ExpertSpacer}}+5 {{Happiness}}<br />{{Expert|Id=55}}From +150% to +200%. From +5 to +10 | ||
|Techs={{Tech|Brewing.png|Class182Brewing|Brewing}} | |Techs={{Tech|Brewing.png|Class182Brewing|Brewing}} | ||
|Other= '''3 per Nation'''<br />Upgrades from [[#FermentingPit|Fermenting Pit]]<br />Upgrades to [[List of Improvements#Distillery|Distillery]]<br />{{FadedOutGoods}} | |Other= '''3 per Nation'''<br />Upgrades from [[#FermentingPit|Fermenting Pit]]<br />Upgrades to [[List of Improvements#Distillery|Distillery]]<br />{{FadedOutGoods}} | ||
Line 595: | Line 595: | ||
|CostsMaint='''Costs:''' 250 {{ProdIcon}}<br />100 {{Food}} 90 {{Materials}} 80 {{Timber}}<br />'''Maintenance:'''<br />5 {{Wealth}} / {{Turn}}<br />{{ImprovStats|Id=46|D=5|H=350|P=1}} | |CostsMaint='''Costs:''' 250 {{ProdIcon}}<br />100 {{Food}} 90 {{Materials}} 80 {{Timber}}<br />'''Maintenance:'''<br />5 {{Wealth}} / {{Turn}}<br />{{ImprovStats|Id=46|D=5|H=350|P=1}} | ||
|Prod=+10 {{Health}}<br />+100% of Region [[Food]] {{Food}} yield is<br />applied to each [[#Farm.png|Farm]] in this region<br />+1 {{Happiness}} per [[#Farm.png|Farm]]<br />{{ItemIcon-lock|CannedFoods.png|List_of_Goods|Class183CannedFoods|Canned Foods}} {{ItemIcon-lock|DriedFoodGoods.png|List_of_Goods|Class184DriedFoodGoods|Dried Food Goods}} {{ItemIcon-lock|PreservedFood.png|List_of_Goods|Class185PreservedFood|Preserved Food}} | |Prod=+10 {{Health}}<br />+100% of Region [[Food]] {{Food}} yield is<br />applied to each [[#Farm.png|Farm]] in this region<br />+1 {{Happiness}} per [[#Farm.png|Farm]]<br />{{ItemIcon-lock|CannedFoods.png|List_of_Goods|Class183CannedFoods|Canned Foods}} {{ItemIcon-lock|DriedFoodGoods.png|List_of_Goods|Class184DriedFoodGoods|Dried Food Goods}} {{ItemIcon-lock|PreservedFood.png|List_of_Goods|Class185PreservedFood|Preserved Food}} | ||
|Experts={{Expert}}+150% [[Craft Production]]<br />{{ExpertSpacer}}at this improvement<br />{{ExpertSpacer}}+10 {{Happiness}}<br />{{ExpertSpacer}}per [[#Farm.png|Farm]] | |Experts={{Expert|Id=56}}+150% [[Craft Production]]<br />{{ExpertSpacer}}at this improvement<br />{{ExpertSpacer}}+10 {{Happiness}}<br />{{ExpertSpacer}}per [[#Farm.png|Farm]] | ||
|Techs={{Tech|Mercantilism.png|Class186Mercantilism|Mercantilism}} {{Tech|Brewing.png|Class187Brewing|Brewing}} | |Techs={{Tech|Mercantilism.png|Class186Mercantilism|Mercantilism}} {{Tech|Brewing.png|Class187Brewing|Brewing}} | ||
|Other= '''1 per City'''<br />Note: The happiness bonus per farm<br />is from that region only<br />{{FadedOutGoods}} | |Other= '''1 per City'''<br />Note: The happiness bonus per farm<br />is from that region only<br />{{FadedOutGoods}} | ||
Line 606: | Line 606: | ||
|CostsMaint='''Costs:''' 250 {{ProdIcon}} 10 {{ItemIconSmall|Glass.png|List_of_Goods|Class188Glass|Glass}}<br /> 50 {{Food}} 80 {{Materials}} 80 {{Timber}}<br />'''Maintenance:'''<br />1 {{Wealth}} / {{Turn}}<br />{{ImprovStats|Id=47|D=5|H=350|P=1}} | |CostsMaint='''Costs:''' 250 {{ProdIcon}} 10 {{ItemIconSmall|Glass.png|List_of_Goods|Class188Glass|Glass}}<br /> 50 {{Food}} 80 {{Materials}} 80 {{Timber}}<br />'''Maintenance:'''<br />1 {{Wealth}} / {{Turn}}<br />{{ImprovStats|Id=47|D=5|H=350|P=1}} | ||
|Prod=+5 {{Security}}<br />+1 additional {{Wealth}} / {{Turn}} for each<br />Commerce {{DomainCommerce}} and Culture {{DomainCulture}}<br />improvement in this region<br />{{ItemIcon-lock|GourmetMeals.png|List_of_Goods|Class189GourmetMeals|Gourmet Meals}} | |Prod=+5 {{Security}}<br />+1 additional {{Wealth}} / {{Turn}} for each<br />Commerce {{DomainCommerce}} and Culture {{DomainCulture}}<br />improvement in this region<br />{{ItemIcon-lock|GourmetMeals.png|List_of_Goods|Class189GourmetMeals|Gourmet Meals}} | ||
|Experts={{Expert}}+5 {{Wealth}} / {{Turn}} | |Experts={{Expert|Id=57}}+5 {{Wealth}} / {{Turn}} | ||
|Techs={{Tech|Brewing.png|Class190Brewing|Brewing}} | |Techs={{Tech|Brewing.png|Class190Brewing|Brewing}} | ||
|Other= '''1 per City'''<br />Upgrades from [[#Inn|Inn]] | |Other= '''1 per City'''<br />Upgrades from [[#Inn|Inn]] | ||
Line 617: | Line 617: | ||
|CostsMaint='''Costs:''' 300 {{ProdIcon}}<br />10 {{Materials}} 150 {{Timber}}<br />'''Maintenance:'''<br />1 {{Food}} 1 {{Materials}} 1 {{Timber}} / {{Turn}}<br />{{ImprovStats|Id=48|D=4|H=200|P=1}} | |CostsMaint='''Costs:''' 300 {{ProdIcon}}<br />10 {{Materials}} 150 {{Timber}}<br />'''Maintenance:'''<br />1 {{Food}} 1 {{Materials}} 1 {{Timber}} / {{Turn}}<br />{{ImprovStats|Id=48|D=4|H=200|P=1}} | ||
|Prod=+10 {{Prosperity}}<br />+10 {{Wealth}} / {{Turn}}<br /> <br />{{ItemIcon|TradeGoods.png|List_of_Goods|Class191TradeGoods|Trade Goods}} | |Prod=+10 {{Prosperity}}<br />+10 {{Wealth}} / {{Turn}}<br /> <br />{{ItemIcon|TradeGoods.png|List_of_Goods|Class191TradeGoods|Trade Goods}} | ||
|Experts={{Expert}}+15 {{Wealth}} / {{Turn}} | |Experts={{Expert|Id=58}}+15 {{Wealth}} / {{Turn}} | ||
|Techs={{Tech|Horseshoes.png|Class192Horseshoes|Horseshoes}} {{Tech|Cartography.png|Class193Cartography|Cartography}} | |Techs={{Tech|Horseshoes.png|Class192Horseshoes|Horseshoes}} {{Tech|Cartography.png|Class193Cartography|Cartography}} | ||
|Other= '''1 per City'''<br />Upgrades from [[#TradingPost|Trading Post]] | |Other= '''1 per City'''<br />Upgrades from [[#TradingPost|Trading Post]] | ||
Line 628: | Line 628: | ||
|CostsMaint='''Costs:''' 360 {{ProdIcon}}<br />10 {{Materials}} 50 {{Timber}}<br />'''Maintenance:'''<br />5 {{Materials}} / {{Turn}}<br />{{ImprovStats|Id=49|D=4|H=200|P=1}} | |CostsMaint='''Costs:''' 360 {{ProdIcon}}<br />10 {{Materials}} 50 {{Timber}}<br />'''Maintenance:'''<br />5 {{Materials}} / {{Turn}}<br />{{ImprovStats|Id=49|D=4|H=200|P=1}} | ||
|Prod=+5 {{Happiness}}<br />+5 {{Prosperity}}<br /><br />{{ItemIcon|DecorativePaintings.png|List_of_Goods|Class194DecorativePaintings|Decorative Paintings}} {{ItemIcon|MusicalInstruments.png|List_of_Goods|Class195MusicalInstruments|Musical Instruments}} {{ItemIcon-lock|Jewelry.png|List_of_Goods|Class196Jewelry|Jewelry}}<br />{{ItemIcon-lock|Piano.png|List_of_Goods|Class197Piano|Piano}} {{ItemIcon-lock|Sculpture.png|List_of_Goods|Class198Sculpture|Sculpture}} {{ItemIcon-lock|Statuary.png|List_of_Goods|Class199Statuary|Statuary}} | |Prod=+5 {{Happiness}}<br />+5 {{Prosperity}}<br /><br />{{ItemIcon|DecorativePaintings.png|List_of_Goods|Class194DecorativePaintings|Decorative Paintings}} {{ItemIcon|MusicalInstruments.png|List_of_Goods|Class195MusicalInstruments|Musical Instruments}} {{ItemIcon-lock|Jewelry.png|List_of_Goods|Class196Jewelry|Jewelry}}<br />{{ItemIcon-lock|Piano.png|List_of_Goods|Class197Piano|Piano}} {{ItemIcon-lock|Sculpture.png|List_of_Goods|Class198Sculpture|Sculpture}} {{ItemIcon-lock|Statuary.png|List_of_Goods|Class199Statuary|Statuary}} | ||
|Experts={{Expert}}+2 Masterpiece Creation<br />{{ExpertSpacer}}Speed per turn<br />{{ExpertSpacer}}+5 {{Security}} | |Experts={{Expert|Id=59}}+2 Masterpiece Creation<br />{{ExpertSpacer}}Speed per turn<br />{{ExpertSpacer}}+5 {{Security}} | ||
|Techs={{Tech|DecorativeArts.png|Class200DecorativeArts|Decorative Arts}} | |Techs={{Tech|DecorativeArts.png|Class200DecorativeArts|Decorative Arts}} | ||
|Other= '''6 per Nation''' | |Other= '''6 per Nation''' | ||
Line 639: | Line 639: | ||
|CostsMaint='''Costs:''' 400 {{ProdIcon}}<br />250 {{Materials}} 50 {{Timber}}<br />'''Maintenance:'''<br />1 {{Materials}} 1 {{Timber}} / {{Turn}}<br />{{ImprovStats|Id=50|D=6|H=250|P=1}} | |CostsMaint='''Costs:''' 400 {{ProdIcon}}<br />250 {{Materials}} 50 {{Timber}}<br />'''Maintenance:'''<br />1 {{Materials}} 1 {{Timber}} / {{Turn}}<br />{{ImprovStats|Id=50|D=6|H=250|P=1}} | ||
|Prod=+25% Strength to<br />[[Forces]] within this region<br />+15 {{Security}} | |Prod=+25% Strength to<br />[[Forces]] within this region<br />+15 {{Security}} | ||
|Experts={{Expert}}+10% Strength to<br />{{ExpertSpacer}}[[Forces]] within this city<br />{{ExpertSpacer}}+25 {{Security}}<br />{{Expert}}From +25 to +35 | |Experts={{Expert|Id=60}}+10% Strength to<br />{{ExpertSpacer}}[[Forces]] within this city<br />{{ExpertSpacer}}+25 {{Security}}<br />{{Expert|Id=61}}From +25 to +35 | ||
|Techs={{Tech|Feudalism.png|Class201Feudalism|Feudalism}} | |Techs={{Tech|Feudalism.png|Class201Feudalism|Feudalism}} | ||
|Other= '''1 per City''' | |Other= '''1 per City''' | ||
Line 650: | Line 650: | ||
|CostsMaint='''Costs:''' 180 {{ProdIcon}}<br />50 {{Materials}} 20 {{Timber}} 100 {{Wealth}}<br />'''Maintenance:'''<br />2 {{Materials}} 2 {{Wealth}} / {{Turn}}<br />{{ImprovStats|Id=51|D=4|H=150|P=1}} | |CostsMaint='''Costs:''' 180 {{ProdIcon}}<br />50 {{Materials}} 20 {{Timber}} 100 {{Wealth}}<br />'''Maintenance:'''<br />2 {{Materials}} 2 {{Wealth}} / {{Turn}}<br />{{ImprovStats|Id=51|D=4|H=150|P=1}} | ||
|Prod=+10 {{Happiness}} | |Prod=+10 {{Happiness}} | ||
|Experts={{Expert}}+10 {{Health}} | |Experts={{Expert|Id=62}}+10 {{Health}} | ||
|Techs={{Tech|IlluminatedManuscripts.png|Class202IlluminatedManuscripts|Illuminated Manuscripts}} | |Techs={{Tech|IlluminatedManuscripts.png|Class202IlluminatedManuscripts|Illuminated Manuscripts}} | ||
|Other= '''1 per City''' | |Other= '''1 per City''' | ||
Line 661: | Line 661: | ||
|CostsMaint='''Costs:''' 125 {{ProdIcon}}<br />150 {{Materials}} 50 {{Timber}}<br />'''Maintenance:'''<br />1 {{Materials}} 1 {{Wealth}} / {{Turn}}<br />{{ImprovStats|Id=52|D=4|H=200|P=1}} | |CostsMaint='''Costs:''' 125 {{ProdIcon}}<br />150 {{Materials}} 50 {{Timber}}<br />'''Maintenance:'''<br />1 {{Materials}} 1 {{Wealth}} / {{Turn}}<br />{{ImprovStats|Id=52|D=4|H=200|P=1}} | ||
|Prod=+25 City Religion Spread Strength<br />+1 Masterpiece Creation Speed per turn at<br />each Culture {{DomainCulture}} improvement in this region<br /><br />{{ItemIcon-lock|Beer.png|List_of_Goods|Class203Beer|Beer}} {{ItemIcon-lock|DriedFoodGoods.png|List_of_Goods|Class204DriedFoodGoods|Dried Food Goods}} {{ItemIcon-lock|PaperItem.png|List_of_Goods|Class205PaperItem|Paper}} | |Prod=+25 City Religion Spread Strength<br />+1 Masterpiece Creation Speed per turn at<br />each Culture {{DomainCulture}} improvement in this region<br /><br />{{ItemIcon-lock|Beer.png|List_of_Goods|Class203Beer|Beer}} {{ItemIcon-lock|DriedFoodGoods.png|List_of_Goods|Class204DriedFoodGoods|Dried Food Goods}} {{ItemIcon-lock|PaperItem.png|List_of_Goods|Class205PaperItem|Paper}} | ||
|Experts={{Expert}}+10 {{Knowledge}} | |Experts={{Expert|Id=63}}+10 {{Knowledge}} | ||
|Techs={{Tech|IlluminatedManuscripts.png|Class206IlluminatedManuscripts|Illuminated Manuscripts}} | |Techs={{Tech|IlluminatedManuscripts.png|Class206IlluminatedManuscripts|Illuminated Manuscripts}} | ||
|Other= | |Other= | ||
Line 674: | Line 674: | ||
|CostsMaint='''Costs:''' 300 {{ProdIcon}} 5 {{ItemIconSmall|Concrete.png|List_of_Goods|Class207Concrete|Concrete}}<br />5 {{ItemIconSmall|MetalIngot.png|List_of_Goods|Class208MetalIngot|Metal Ingot}} 15 {{Timber}}<br />'''Maintenance:'''<br />1 {{Materials}} 5 {{Timber}} 5 {{Wealth}} / {{Turn}}<br />{{ImprovStats|Id=53|D=4|H=250|P=1}} | |CostsMaint='''Costs:''' 300 {{ProdIcon}} 5 {{ItemIconSmall|Concrete.png|List_of_Goods|Class207Concrete|Concrete}}<br />5 {{ItemIconSmall|MetalIngot.png|List_of_Goods|Class208MetalIngot|Metal Ingot}} 15 {{Timber}}<br />'''Maintenance:'''<br />1 {{Materials}} 5 {{Timber}} 5 {{Wealth}} / {{Turn}}<br />{{ImprovStats|Id=53|D=4|H=250|P=1}} | ||
|Prod=+25% [[Build Production]] at<br />{{DomainIndustry}} Industry improvements<br />in this region<br /><br />Can craft all that the [[List of Improvements#Workshop.png|Workshop]] can, plus:<br />{{ItemIcon-lock|PlasticContainer.png|List_of_Goods|Class209PlasticContainers|Plastic Containers}} {{ItemIcon-lock|MachinedPart.png|List_of_Goods|Class210MachinedPart|Machined Part}} {{ItemIcon-lock|IndustrialTools.png|List_of_Goods|Class211IndustrialTools|Industrial Tools}} {{ItemIcon-lock|RadioItem.png|List_of_Goods|Class212RadioItem|Radio}} {{ItemIcon-lock|InternalCombustionEngineItem.png|List_of_Goods|Class213InternalCombustionEngineItem|Internal Combustion Engine}} | |Prod=+25% [[Build Production]] at<br />{{DomainIndustry}} Industry improvements<br />in this region<br /><br />Can craft all that the [[List of Improvements#Workshop.png|Workshop]] can, plus:<br />{{ItemIcon-lock|PlasticContainer.png|List_of_Goods|Class209PlasticContainers|Plastic Containers}} {{ItemIcon-lock|MachinedPart.png|List_of_Goods|Class210MachinedPart|Machined Part}} {{ItemIcon-lock|IndustrialTools.png|List_of_Goods|Class211IndustrialTools|Industrial Tools}} {{ItemIcon-lock|RadioItem.png|List_of_Goods|Class212RadioItem|Radio}} {{ItemIcon-lock|InternalCombustionEngineItem.png|List_of_Goods|Class213InternalCombustionEngineItem|Internal Combustion Engine}} | ||
|Experts={{Expert}}+200% [[Craft Production]]<br />{{ExpertSpacer}}at this improvement | |Experts={{Expert|Id=64}}+200% [[Craft Production]]<br />{{ExpertSpacer}}at this improvement | ||
|Techs={{Tech|Steel.png|Class214Steel|Steel}} {{Tech|Architecture.png|Class215Architecture|Architecture}} {{Tech|MechanizedClocks.png|Class216MechanizedClocks|Mechanized Clocks}} | |Techs={{Tech|Steel.png|Class214Steel|Steel}} {{Tech|Architecture.png|Class215Architecture|Architecture}} {{Tech|MechanizedClocks.png|Class216MechanizedClocks|Mechanized Clocks}} | ||
|Other=Upgrades from [[List of Improvements#Workshop|Workshop]]<br />Upgrades to [[List of Improvements#Factory|Factory]] | |Other=Upgrades from [[List of Improvements#Workshop|Workshop]]<br />Upgrades to [[List of Improvements#Factory|Factory]] | ||
Line 696: | Line 696: | ||
|CostsMaint='''Costs:''' 250 {{ProdIcon}}<br />10 {{Materials}} 50 {{Timber}} 50 {{Wealth}}<br />'''Maintenance:'''<br />1 {{Materials}} / {{Turn}}<br />{{ImprovStats|Id=55|D=4|H=250|P=1}} | |CostsMaint='''Costs:''' 250 {{ProdIcon}}<br />10 {{Materials}} 50 {{Timber}} 50 {{Wealth}}<br />'''Maintenance:'''<br />1 {{Materials}} / {{Turn}}<br />{{ImprovStats|Id=55|D=4|H=250|P=1}} | ||
|Prod=+10 {{Prosperity}}<br /><br />{{ItemIcon|LetterofCredit.png|List_of_Goods|Class220LetterofCredit|Letter of Credit}} | |Prod=+10 {{Prosperity}}<br /><br />{{ItemIcon|LetterofCredit.png|List_of_Goods|Class220LetterofCredit|Letter of Credit}} | ||
|Experts={{Expert}}+2 {{ItemIconSmall|PreciousMetal.png|List_of_Goods|Class221PreciousMetal|Precious Metal}} / {{Turn}} | |Experts={{Expert|Id=65}}+2 {{ItemIconSmall|PreciousMetal.png|List_of_Goods|Class221PreciousMetal|Precious Metal}} / {{Turn}} | ||
|Techs={{Tech|Banking.png|Class222Banking|Banking}} | |Techs={{Tech|Banking.png|Class222Banking|Banking}} | ||
|Other= '''1 per Nation''' | |Other= '''1 per Nation''' | ||
Line 707: | Line 707: | ||
|CostsMaint='''Costs:''' 200 {{ProdIcon}}<br />10 {{ItemIconSmall|Concrete.png|List_of_Goods|Class223Concrete|Concrete}} 5 {{ItemIconSmall|MetalTools.png|List_of_Goods|Class224MetalTools|Metal Tools}} 25 {{Timber}}<br />'''Maintenance:'''<br />5 {{Materials}} 5 {{Wealth}} / {{Turn}}<br />{{ImprovStats|Id=56|D=8|H=300|P=1}} | |CostsMaint='''Costs:''' 200 {{ProdIcon}}<br />10 {{ItemIconSmall|Concrete.png|List_of_Goods|Class223Concrete|Concrete}} 5 {{ItemIconSmall|MetalTools.png|List_of_Goods|Class224MetalTools|Metal Tools}} 25 {{Timber}}<br />'''Maintenance:'''<br />5 {{Materials}} 5 {{Wealth}} / {{Turn}}<br />{{ImprovStats|Id=56|D=8|H=300|P=1}} | ||
|Prod=-5 {{Happiness}}<br />+5 {{Security}}<br /><br />{{ItemIcon-lock|Explosive.png|List_of_Goods|Class225Explosive|Explosive}} {{ItemIcon-lock|GunpowderItem.png|List_of_Goods|Class226GunpowderItem|Gunpowder}} | |Prod=-5 {{Happiness}}<br />+5 {{Security}}<br /><br />{{ItemIcon-lock|Explosive.png|List_of_Goods|Class225Explosive|Explosive}} {{ItemIcon-lock|GunpowderItem.png|List_of_Goods|Class226GunpowderItem|Gunpowder}} | ||
|Experts={{Expert}}+150% [[Craft Production]]<br />{{ExpertSpacer}}at this improvement<br />{{ExpertSpacer}}+10 City [[Build Production]]<br />{{Expert}}From +150% to +200%<br />{{ExpertSpacer}}and +10 to +20 | |Experts={{Expert|Id=66}}+150% [[Craft Production]]<br />{{ExpertSpacer}}at this improvement<br />{{ExpertSpacer}}+10 City [[Build Production]]<br />{{Expert|Id=67}}From +150% to +200%<br />{{ExpertSpacer}}and +10 to +20 | ||
|Techs={{Tech|Gunpowder.png|Class227Gunpowder|Gunpowder}} {{Tech|Cannons.png|Class228Cannons|Cannons}} | |Techs={{Tech|Gunpowder.png|Class227Gunpowder|Gunpowder}} {{Tech|Cannons.png|Class228Cannons|Cannons}} | ||
|Other= '''6 per Nation''' | |Other= '''6 per Nation''' | ||
Line 718: | Line 718: | ||
|CostsMaint='''Costs:''' 150 {{ProdIcon}}<br />10 {{Materials}} 50 {{Timber}}<br />'''Maintenance:'''<br />1 {{Wealth}} / {{Turn}}<br />{{ImprovStats|Id=57|D=8|H=500|P=1}} | |CostsMaint='''Costs:''' 150 {{ProdIcon}}<br />10 {{Materials}} 50 {{Timber}}<br />'''Maintenance:'''<br />1 {{Wealth}} / {{Turn}}<br />{{ImprovStats|Id=57|D=8|H=500|P=1}} | ||
|Prod={{ItemIcon|Belts.png|List_of_Goods|Class229Belts|Belts}} {{ItemIcon|Shoes.png|List_of_Goods|Class230Shoes|Shoes}} {{ItemIcon-lock|Sandals.png|List_of_Goods|Class231Sandals|Sandals}} | |Prod={{ItemIcon|Belts.png|List_of_Goods|Class229Belts|Belts}} {{ItemIcon|Shoes.png|List_of_Goods|Class230Shoes|Shoes}} {{ItemIcon-lock|Sandals.png|List_of_Goods|Class231Sandals|Sandals}} | ||
|Experts={{Expert}}+150% [[Craft Production]]<br />{{ExpertSpacer}}at this improvement | |Experts={{Expert|Id=68}}+150% [[Craft Production]]<br />{{ExpertSpacer}}at this improvement | ||
|Techs={{Tech|Haberdashery.png|Class232Haberdashery|Haberdashery}} | |Techs={{Tech|Haberdashery.png|Class232Haberdashery|Haberdashery}} | ||
|Other= '''3 per Nation''' | |Other= '''3 per Nation''' | ||
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|CostsMaint='''Costs:''' 150 {{ProdIcon}}<br />10 {{Materials}} 75 {{Timber}}<br />'''Maintenance:'''<br />5 {{Materials}} / {{Turn}}<br />{{ImprovStats|Id=58|D=4|H=200|P=1}} | |CostsMaint='''Costs:''' 150 {{ProdIcon}}<br />10 {{Materials}} 75 {{Timber}}<br />'''Maintenance:'''<br />5 {{Materials}} / {{Turn}}<br />{{ImprovStats|Id=58|D=4|H=200|P=1}} | ||
|Prod=+5 {{Happiness}}<br />+5 {{Prosperity}}<br />+25% [[Craft Production]] to Weavers<br />and their upgrades in this [[Region]]<br />Can craft everything the [[List of Improvements#Weaver.png|Weaver]] can | |Prod=+5 {{Happiness}}<br />+5 {{Prosperity}}<br />+25% [[Craft Production]] to Weavers<br />and their upgrades in this [[Region]]<br />Can craft everything the [[List of Improvements#Weaver.png|Weaver]] can | ||
|Experts={{Expert}}+5 {{Security}}<br />{{ExpertSpacer}}+150% [[Craft Production]]<br />{{ExpertSpacer}}at this improvement | |Experts={{Expert|Id=69}}+5 {{Security}}<br />{{ExpertSpacer}}+150% [[Craft Production]]<br />{{ExpertSpacer}}at this improvement | ||
|Techs={{Tech|Haberdashery.png|Class233Haberdashery|Haberdashery}} {{Tech|Industrialization.png|Class234Industrialization|Industrialization}} | |Techs={{Tech|Haberdashery.png|Class233Haberdashery|Haberdashery}} {{Tech|Industrialization.png|Class234Industrialization|Industrialization}} | ||
|Other= '''8 per Nation'''<br />Upgrades from [[List of Improvements#Weaver|Weaver]]<br />''Apparently boosts other Weavers instead of Tailors according to the Encarta. Might be a bug?'' | |Other= '''8 per Nation'''<br />Upgrades from [[List of Improvements#Weaver|Weaver]]<br />''Apparently boosts other Weavers instead of Tailors according to the Encarta. Might be a bug?'' | ||
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|CostsMaint='''Costs:''' 200 {{ProdIcon}}<br />1 {{Food}} 5 {{Wealth}}<br />'''Maintenance:'''<br />1 {{Wealth}} / {{Turn}}<br />{{ImprovStats|Id=59|D=6|H=400|P=1}} | |CostsMaint='''Costs:''' 200 {{ProdIcon}}<br />1 {{Food}} 5 {{Wealth}}<br />'''Maintenance:'''<br />1 {{Wealth}} / {{Turn}}<br />{{ImprovStats|Id=59|D=6|H=400|P=1}} | ||
|Prod=+150% [[Craft Production]]<br />{{ExpertSpacer}}at this improvement<br />+25% [[Craft Production]] to Distilleries<br />and their upgrades in this [[Region]]<br />Can craft everything the [[List of Improvements#Brewery.png|Brewery]] can | |Prod=+150% [[Craft Production]]<br />{{ExpertSpacer}}at this improvement<br />+25% [[Craft Production]] to Distilleries<br />and their upgrades in this [[Region]]<br />Can craft everything the [[List of Improvements#Brewery.png|Brewery]] can | ||
|Experts={{Expert}}+150% [[Craft Production]]<br />{{ExpertSpacer}}at this improvement<br />{{ExpertSpacer}}+5 {{Happiness}}<br />{{Expert}}From +150% to +200%.<br />{{Expert}}From +200% to +250%. | |Experts={{Expert|Id=70}}+150% [[Craft Production]]<br />{{ExpertSpacer}}at this improvement<br />{{ExpertSpacer}}+5 {{Happiness}}<br />{{Expert|Id=71}}From +150% to +200%.<br />{{Expert|Id=72}}From +200% to +250%. | ||
|Techs={{Tech|HeavyPlows.png|Class235HeavyPlows|Heavy Plows}} | |Techs={{Tech|HeavyPlows.png|Class235HeavyPlows|Heavy Plows}} | ||
|Other= '''3 per Nation'''<br />Upgrades from [[List of Improvements#Brewery|Brewery]]<br />''Apparently boosts other Breweries instead of Distilleries according to the Encarta. Might be a bug?'' | |Other= '''3 per Nation'''<br />Upgrades from [[List of Improvements#Brewery|Brewery]]<br />''Apparently boosts other Breweries instead of Distilleries according to the Encarta. Might be a bug?'' | ||
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|CostsMaint='''Costs:''' 250 {{ProdIcon}}<br />150 {{Timber}}<br />'''Maintenance:'''<br />1 {{Wealth}} / {{Turn}}<br />{{ImprovStats|Id=60|D=5|H=350|P=1}} | |CostsMaint='''Costs:''' 250 {{ProdIcon}}<br />150 {{Timber}}<br />'''Maintenance:'''<br />1 {{Wealth}} / {{Turn}}<br />{{ImprovStats|Id=60|D=5|H=350|P=1}} | ||
|Prod=+15 {{Happiness}}<br />Paragon affinity: Activist, Prophet,<br />Scientist, Strategist, and Writer<br />+1 Masterpiece Creation Speed per turn | |Prod=+15 {{Happiness}}<br />Paragon affinity: Activist, Prophet,<br />Scientist, Strategist, and Writer<br />+1 Masterpiece Creation Speed per turn | ||
|Experts={{Expert}}+5 {{Happiness}} | |Experts={{Expert|Id=73}}+5 {{Happiness}} | ||
|Techs={{Tech|HeavyPlows.png|Class236HeavyPlows|Heavy Plows}} | |Techs={{Tech|HeavyPlows.png|Class236HeavyPlows|Heavy Plows}} | ||
|Other= '''1 per Nation'''<br /><br />Can only be built on:<br />'''Temperate Forest/Rainforest'''<br />'''Tropical Forest/Rainforest''' | |Other= '''1 per Nation'''<br /><br />Can only be built on:<br />'''Temperate Forest/Rainforest'''<br />'''Tropical Forest/Rainforest''' | ||
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|CostsMaint='''Costs:''' 175 {{ProdIcon}}<br />5 {{ItemIconSmall|Horse.png|List_of_Goods|Class237Horse|Horse}} 50 {{Materials}}<br />'''Maintenance:'''<br />1 {{Food}} / {{Turn}}<br />{{ImprovStats|Id=61|D=4|H=250|P=1}} | |CostsMaint='''Costs:''' 175 {{ProdIcon}}<br />5 {{ItemIconSmall|Horse.png|List_of_Goods|Class237Horse|Horse}} 50 {{Materials}}<br />'''Maintenance:'''<br />1 {{Food}} / {{Turn}}<br />{{ImprovStats|Id=61|D=4|H=250|P=1}} | ||
|Prod=+10 {{Happiness}}<br />+5 {{Wealth}} / {{Turn}} | |Prod=+10 {{Happiness}}<br />+5 {{Wealth}} / {{Turn}} | ||
|Experts={{Expert}}+10 {{Wealth}} / {{Turn}}<br />{{Expert}}+10 {{Wealth}} / {{Turn}}<br />{{ExpertSpacer}}+10 {{Happiness}}<br />{{ExpertSpacer}}+10 {{Prosperity}} | |Experts={{Expert|Id=74}}+10 {{Wealth}} / {{Turn}}<br />{{Expert|Id=75}}+10 {{Wealth}} / {{Turn}}<br />{{ExpertSpacer}}+10 {{Happiness}}<br />{{ExpertSpacer}}+10 {{Prosperity}} | ||
|Techs={{Tech|Horseshoes.png|Class238Horseshoes|Horseshoes}} | |Techs={{Tech|Horseshoes.png|Class238Horseshoes|Horseshoes}} | ||
|Other= '''1 per Nation''' | |Other= '''1 per Nation''' | ||
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|CostsMaint='''Costs:''' 200 {{ProdIcon}}<br />50 {{Materials}} 50 {{Timber}}<br />'''Maintenance:'''<br />1 {{Wealth}} / {{Turn}}<br />{{ImprovStats|Id=62|D=3|H=150|P=1}} | |CostsMaint='''Costs:''' 200 {{ProdIcon}}<br />50 {{Materials}} 50 {{Timber}}<br />'''Maintenance:'''<br />1 {{Wealth}} / {{Turn}}<br />{{ImprovStats|Id=62|D=3|H=150|P=1}} | ||
|Prod=+10 {{Happiness}}<br />Paragon affinity: Activist, Artist,<br />Musician, Prophet, and Writer<br />+1 Masterpiece Creation Speed per turn | |Prod=+10 {{Happiness}}<br />Paragon affinity: Activist, Artist,<br />Musician, Prophet, and Writer<br />+1 Masterpiece Creation Speed per turn | ||
|Experts={{Expert}}+15 {{Happiness}}<br />{{ExpertSpacer}}+5 {{Prosperity}} | |Experts={{Expert|Id=76}}+15 {{Happiness}}<br />{{ExpertSpacer}}+5 {{Prosperity}} | ||
|Techs={{Tech|MusicalTheory.png|Class239MusicalTheory|Musical Theory}} | |Techs={{Tech|MusicalTheory.png|Class239MusicalTheory|Musical Theory}} | ||
|Other= '''1 per Nation''' | |Other= '''1 per Nation''' | ||
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|CostsMaint='''Costs:''' 175 {{ProdIcon}}<br />80 {{Materials}} 60 {{Timber}} 60 {{Wealth}}<br />'''Maintenance:'''<br />1 {{Wealth}} / {{Turn}}<br />{{ImprovStats|Id=64|D=4|H=250|P=1}} | |CostsMaint='''Costs:''' 175 {{ProdIcon}}<br />80 {{Materials}} 60 {{Timber}} 60 {{Wealth}}<br />'''Maintenance:'''<br />1 {{Wealth}} / {{Turn}}<br />{{ImprovStats|Id=64|D=4|H=250|P=1}} | ||
|Prod=+1 City Religion Spread Distance | |Prod=+1 City Religion Spread Distance | ||
|Experts={{Expert}}+10 {{Prosperity}} | |Experts={{Expert|Id=77}}+10 {{Prosperity}} | ||
|Techs={{Tech|Pilgrimage.png|Class243Pilgrimage|Pilgrimage}} | |Techs={{Tech|Pilgrimage.png|Class243Pilgrimage|Pilgrimage}} | ||
|Other= '''1 per Nation''' | |Other= '''1 per Nation''' | ||
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|CostsMaint='''Costs:''' 550 {{ProdIcon}} 10 {{ItemIconSmall|Concrete.png|List_of_Goods|Class244Concrete|Concrete}}<br />10 {{ItemIconSmall|Book.png|List_of_Goods|Class245Book|Book}} 10 {{ItemIconSmall|PaperItem.png|List_of_Goods|Class246PaperItem|Paper}} 50 {{Timber}}<br />'''Maintenance:'''<br />1 {{Wealth}} / {{Turn}}<br />{{ImprovStats|Id=65|D=4|H=200|P=1}} | |CostsMaint='''Costs:''' 550 {{ProdIcon}} 10 {{ItemIconSmall|Concrete.png|List_of_Goods|Class244Concrete|Concrete}}<br />10 {{ItemIconSmall|Book.png|List_of_Goods|Class245Book|Book}} 10 {{ItemIconSmall|PaperItem.png|List_of_Goods|Class246PaperItem|Paper}} 50 {{Timber}}<br />'''Maintenance:'''<br />1 {{Wealth}} / {{Turn}}<br />{{ImprovStats|Id=65|D=4|H=200|P=1}} | ||
|Prod=+25 {{Knowledge}}<br />+2 {{Research}} [[Research]] per turn for<br />each {{DomainScience}} Science and {{DomainMilitary}} Military<br />improvement in this region<br />{{ItemIcon|Book.png|List_of_Goods|Class247Book|Book}} {{ItemIcon-lock|Encyclopedia.png|List_of_Goods|Class248Encyclopedia|Encyclopedia}} | |Prod=+25 {{Knowledge}}<br />+2 {{Research}} [[Research]] per turn for<br />each {{DomainScience}} Science and {{DomainMilitary}} Military<br />improvement in this region<br />{{ItemIcon|Book.png|List_of_Goods|Class247Book|Book}} {{ItemIcon-lock|Encyclopedia.png|List_of_Goods|Class248Encyclopedia|Encyclopedia}} | ||
|Experts={{Expert}}+10 {{Knowledge}} | |Experts={{Expert|Id=78}}+10 {{Knowledge}} | ||
|Techs={{Tech|Universities.png|Class249Universities|Universities}} | |Techs={{Tech|Universities.png|Class249Universities|Universities}} | ||
|Other= '''1 per City''' | |Other= '''1 per City''' | ||
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|CostsMaint='''Costs:''' 200 {{ProdIcon}}<br />20 {{Food}} 100 {{Materials}} 100 {{Timber}}<br />'''Maintenance:'''<br />1 {{Wealth}} / {{Turn}}<br />{{ImprovStats|Id=66|D=5|H=350|P=1}} | |CostsMaint='''Costs:''' 200 {{ProdIcon}}<br />20 {{Food}} 100 {{Materials}} 100 {{Timber}}<br />'''Maintenance:'''<br />1 {{Wealth}} / {{Turn}}<br />{{ImprovStats|Id=66|D=5|H=350|P=1}} | ||
|Prod=+3 {{Happiness}} for each {{DomainIndustry}}, {{DomainGovernment}},<br />and {{DomainCulture}} improvement in this region<br /><br />{{ItemIcon|BrewedCoffee.png|List_of_Goods|Class250BrewedCoffee|Brewed Coffee}} | |Prod=+3 {{Happiness}} for each {{DomainIndustry}}, {{DomainGovernment}},<br />and {{DomainCulture}} improvement in this region<br /><br />{{ItemIcon|BrewedCoffee.png|List_of_Goods|Class250BrewedCoffee|Brewed Coffee}} | ||
|Experts={{Expert}}+5% Paragon spawn chance | |Experts={{Expert|Id=79}}+5% Paragon spawn chance | ||
|Techs={{Tech|CoffeeHouses.png|Class251CoffeeHouses|Coffee Houses}} | |Techs={{Tech|CoffeeHouses.png|Class251CoffeeHouses|Coffee Houses}} | ||
|Other= '''1 per City'''<br />100% Artist, Musician,<br />and Writer pick chance<br />Slightly increases Masterpiece Creation Speed in this city | |Other= '''1 per City'''<br />100% Artist, Musician,<br />and Writer pick chance<br />Slightly increases Masterpiece Creation Speed in this city | ||
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|CostsMaint='''Costs:''' 400 {{ProdIcon}}<br />20 {{ItemIconSmall|Glass.png|List_of_Goods|Class252Glass|Glass}} 80 {{Materials}} 80 {{Timber}}<br />'''Maintenance:'''<br />3 {{Wealth}} / {{Turn}}<br />{{ImprovStats|Id=67|D=4|H=300|P=1}} | |CostsMaint='''Costs:''' 400 {{ProdIcon}}<br />20 {{ItemIconSmall|Glass.png|List_of_Goods|Class252Glass|Glass}} 80 {{Materials}} 80 {{Timber}}<br />'''Maintenance:'''<br />3 {{Wealth}} / {{Turn}}<br />{{ImprovStats|Id=67|D=4|H=300|P=1}} | ||
|Prod=+25 {{Health}}<br /><br />{{ItemIcon|Medicine.png|List_of_Goods|Class253Medicine|Medicine}} {{ItemIcon-lock|Antibiotic.png|List_of_Goods|Class254Antibiotic|Antibiotic}} {{ItemIcon-lock|Bandage.png|List_of_Goods|Class255Bandage|Bandage}} {{ItemIcon-lock|GeneTherapy.png|List_of_Goods|Class256GeneTherapy|Gene Therapy}} | |Prod=+25 {{Health}}<br /><br />{{ItemIcon|Medicine.png|List_of_Goods|Class253Medicine|Medicine}} {{ItemIcon-lock|Antibiotic.png|List_of_Goods|Class254Antibiotic|Antibiotic}} {{ItemIcon-lock|Bandage.png|List_of_Goods|Class255Bandage|Bandage}} {{ItemIcon-lock|GeneTherapy.png|List_of_Goods|Class256GeneTherapy|Gene Therapy}} | ||
|Experts={{Expert}}+2 {{Research}} [[Research]] / {{Turn}} | |Experts={{Expert|Id=80}}+2 {{Research}} [[Research]] / {{Turn}} | ||
|Techs={{Tech|Hospitals.png|Class257Hospitals|Hospitals}} | |Techs={{Tech|Hospitals.png|Class257Hospitals|Hospitals}} | ||
|Other= '''1 per Nation''' | |Other= '''1 per Nation''' | ||
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|CostsMaint='''Costs:''' 350 {{ProdIcon}}<br />10 {{ItemIconSmall|Concrete.png|List_of_Goods|Class258Concrete|Concrete}} 10 {{ItemIconSmall|Dye.png|List_of_Goods|Class259Dye|Dye}}<br />'''Maintenance:'''<br />1 {{Wealth}} / {{Turn}}<br />{{ImprovStats|Id=68|D=4|H=300|P=1}} | |CostsMaint='''Costs:''' 350 {{ProdIcon}}<br />10 {{ItemIconSmall|Concrete.png|List_of_Goods|Class258Concrete|Concrete}} 10 {{ItemIconSmall|Dye.png|List_of_Goods|Class259Dye|Dye}}<br />'''Maintenance:'''<br />1 {{Wealth}} / {{Turn}}<br />{{ImprovStats|Id=68|D=4|H=300|P=1}} | ||
|Prod=+10 {{Happiness}} | |Prod=+10 {{Happiness}} | ||
|Experts={{Expert}}+5 [[City Production]]<br />{{Expert}}From +5 to +10 | |Experts={{Expert|Id=81}}+5 [[City Production]]<br />{{Expert|Id=82}}From +5 to +10 | ||
|Techs={{Tech|PerspectiveArt.png|Class260PerspectiveArt|Perspective Art}} | |Techs={{Tech|PerspectiveArt.png|Class260PerspectiveArt|Perspective Art}} | ||
|Other= '''1 per Nation'''<br />Upgrades to [[List of Improvements#CommunityGarden|Community Garden]] | |Other= '''1 per Nation'''<br />Upgrades to [[List of Improvements#CommunityGarden|Community Garden]] | ||
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|CostsMaint='''Costs:''' 250 {{ProdIcon}}<br />10 {{Materials}} 2 {{ItemIconSmall|SteelItem.png|List_of_Goods|Class261SteelItem|Steel}} 50 {{Timber}}<br />'''Maintenance:'''<br />1 {{Wealth}} / {{Turn}}<br />{{ImprovStats|Id=69|D=8|H=500|P=1}} | |CostsMaint='''Costs:''' 250 {{ProdIcon}}<br />10 {{Materials}} 2 {{ItemIconSmall|SteelItem.png|List_of_Goods|Class261SteelItem|Steel}} 50 {{Timber}}<br />'''Maintenance:'''<br />1 {{Wealth}} / {{Turn}}<br />{{ImprovStats|Id=69|D=8|H=500|P=1}} | ||
|Prod={{ItemIcon|Map.png|List_of_Goods|Class262Map|Map}} {{ItemIcon|Newspaper.png|List_of_Goods|Class263Newspaper|Newspaper}} {{ItemIcon-lock|Book.png|List_of_Goods|Class264Book|Book}} {{ItemIcon-lock|Encyclopedia.png|List_of_Goods|Class265Encyclopedia|Encyclopedia}} {{ItemIcon-lock|Photograph.png|List_of_Goods|Class266Photograph|Photograph}} | |Prod={{ItemIcon|Map.png|List_of_Goods|Class262Map|Map}} {{ItemIcon|Newspaper.png|List_of_Goods|Class263Newspaper|Newspaper}} {{ItemIcon-lock|Book.png|List_of_Goods|Class264Book|Book}} {{ItemIcon-lock|Encyclopedia.png|List_of_Goods|Class265Encyclopedia|Encyclopedia}} {{ItemIcon-lock|Photograph.png|List_of_Goods|Class266Photograph|Photograph}} | ||
|Experts={{Expert}}+150% [[Craft Production]]<br />{{ExpertSpacer}}at this improvement. | |Experts={{Expert|Id=83}}+150% [[Craft Production]]<br />{{ExpertSpacer}}at this improvement. | ||
|Techs={{Tech|PrintingPress.png|Class267PrintingPress|Printing Press}} | |Techs={{Tech|PrintingPress.png|Class267PrintingPress|Printing Press}} | ||
|Other= '''1 per Nation''' | |Other= '''1 per Nation''' | ||
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|CostsMaint='''Costs:''' 300 {{ProdIcon}}<br />200 {{Timber}}<br />'''Maintenance:'''<br />10 {{Wealth}} / {{Turn}}<br />{{ImprovStats|Id=70|D=6|H=300|P=1}} | |CostsMaint='''Costs:''' 300 {{ProdIcon}}<br />200 {{Timber}}<br />'''Maintenance:'''<br />10 {{Wealth}} / {{Turn}}<br />{{ImprovStats|Id=70|D=6|H=300|P=1}} | ||
|Prod=+10% [[City Production]] | |Prod=+10% [[City Production]] | ||
|Experts={{Expert}}-5 {{Health}}<br />{{ExpertSpacer}}+10 {{Security}}<br />{{ExpertSpacer}}+20% [[City Production]]<br />{{Expert}}+10 {{Knowledge}}<br />{{Expert}}+15 {{Security}} | |Experts={{Expert|Id=84}}-5 {{Health}}<br />{{ExpertSpacer}}+10 {{Security}}<br />{{ExpertSpacer}}+20% [[City Production]]<br />{{Expert|Id=85}}+10 {{Knowledge}}<br />{{Expert|Id=86}}+15 {{Security}} | ||
|Techs={{Tech|Shipbuilding.png|Class268Shipbuilding|Shipbuilding}} {{Tech|Mercantilism.png|Class269Mercantilism|Mercantilism}} | |Techs={{Tech|Shipbuilding.png|Class268Shipbuilding|Shipbuilding}} {{Tech|Mercantilism.png|Class269Mercantilism|Mercantilism}} | ||
|Other= '''1 per City'''<br />Upgrades from [[List of Improvements#Docks|Docks]]<br />Upgrades to [[List of Improvements#NavalBase|Naval Base]]<br />''(Not sure if the 3rd expert<br />stacks or replaces the security)'' | |Other= '''1 per City'''<br />Upgrades from [[List of Improvements#Docks|Docks]]<br />Upgrades to [[List of Improvements#NavalBase|Naval Base]]<br />''(Not sure if the 3rd expert<br />stacks or replaces the security)'' | ||
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|CostsMaint='''Costs:''' 200 {{ProdIcon}}<br />10 {{Food}} 10 {{Materials}}<br />'''Maintenance:'''<br />1 {{Materials}} 1 {{Timber}} 3 {{Wealth}} / {{Turn}}<br />{{ImprovStats|Id=71|D=3|H=150|P=1}} | |CostsMaint='''Costs:''' 200 {{ProdIcon}}<br />10 {{Food}} 10 {{Materials}}<br />'''Maintenance:'''<br />1 {{Materials}} 1 {{Timber}} 3 {{Wealth}} / {{Turn}}<br />{{ImprovStats|Id=71|D=3|H=150|P=1}} | ||
|Prod=-5 {{Health}}<br />+25% [[Craft Production]] to Blacksmiths<br />and their upgrades in this [[Region]]<br /><br />Can craft all that the [[List of Improvements#Blacksmith.png|Blacksmith]] can, plus:<br />{{ItemIcon|SteelItem.png|List_of_Goods|Class270SteelItem|Steel}} | |Prod=-5 {{Health}}<br />+25% [[Craft Production]] to Blacksmiths<br />and their upgrades in this [[Region]]<br /><br />Can craft all that the [[List of Improvements#Blacksmith.png|Blacksmith]] can, plus:<br />{{ItemIcon|SteelItem.png|List_of_Goods|Class270SteelItem|Steel}} | ||
|Experts={{Expert}}+150% [[Craft Production]]<br />{{ExpertSpacer}}at this improvement<br />{{Expert}}From +150% to +200% | |Experts={{Expert|Id=87}}+150% [[Craft Production]]<br />{{ExpertSpacer}}at this improvement<br />{{Expert|Id=88}}From +150% to +200% | ||
|Techs={{Tech|Steel.png|Class271Steel|Steel}} | |Techs={{Tech|Steel.png|Class271Steel|Steel}} | ||
|Other= '''10 per Nation'''<br />Upgrades from [[List of Improvements#Blacksmith|Blacksmith]]<br />Upgrades to [[List of Improvements#Foundry|Foundry]] | |Other= '''10 per Nation'''<br />Upgrades from [[List of Improvements#Blacksmith|Blacksmith]]<br />Upgrades to [[List of Improvements#Foundry|Foundry]] | ||
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|CostsMaint='''Costs:''' 200 {{ProdIcon}}<br />80 {{Materials}} 20 {{ItemIconSmall|MetalTools.png|List_of_Goods|Class272MetalTools|Metal Tools}} 80 {{Timber}}<br />'''Maintenance:'''<br />2 {{Timber}} / {{Turn}}<br />{{ImprovStats|Id=72|D=4|H=300|P=1}} | |CostsMaint='''Costs:''' 200 {{ProdIcon}}<br />80 {{Materials}} 20 {{ItemIconSmall|MetalTools.png|List_of_Goods|Class272MetalTools|Metal Tools}} 80 {{Timber}}<br />'''Maintenance:'''<br />2 {{Timber}} / {{Turn}}<br />{{ImprovStats|Id=72|D=4|H=300|P=1}} | ||
|Prod=+1 {{Food}} from all Farms and their upgrades<br />+3 City [[Craft Production]]<br />Can craft all that the [[List of Improvements#Mill.png|Mill]] can, plus:<br />{{ItemIcon-lock|DriedFoodGoods.png|List_of_Goods|Class273DriedFoodGoods|Dried Food Goods}} | |Prod=+1 {{Food}} from all Farms and their upgrades<br />+3 City [[Craft Production]]<br />Can craft all that the [[List of Improvements#Mill.png|Mill]] can, plus:<br />{{ItemIcon-lock|DriedFoodGoods.png|List_of_Goods|Class273DriedFoodGoods|Dried Food Goods}} | ||
|Experts={{Expert}}+1 City [[Craft Production]]<br />{{ExpertSpacer}}+4 City [[Harvest Production]]<br />{{ExpertSpacer}}for Food and<br />{{ExpertSpacer}}Plant [[Resource Nodes]] | |Experts={{Expert|Id=89}}+1 City [[Craft Production]]<br />{{ExpertSpacer}}+4 City [[Harvest Production]]<br />{{ExpertSpacer}}for Food and<br />{{ExpertSpacer}}Plant [[Resource Nodes]] | ||
|Techs={{Tech|Windmills.png|Class274Windmills|Windmills}} | |Techs={{Tech|Windmills.png|Class274Windmills|Windmills}} | ||
|Other= '''8 per Nation'''<br />Upgrades from [[List of Improvements#Mill|Mill]] | |Other= '''8 per Nation'''<br />Upgrades from [[List of Improvements#Mill|Mill]] | ||
Line 898: | Line 898: | ||
|CostsMaint='''Costs:''' 300 {{ProdIcon}}<br />80 {{Materials}} 80 {{Timber}} 100 {{Wealth}}<br />'''Maintenance:'''<br />1 {{Wealth}} / {{Turn}}<br />{{ImprovStats|Id=73|D=6|H=350|P=0}} | |CostsMaint='''Costs:''' 300 {{ProdIcon}}<br />80 {{Materials}} 80 {{Timber}} 100 {{Wealth}}<br />'''Maintenance:'''<br />1 {{Wealth}} / {{Turn}}<br />{{ImprovStats|Id=73|D=6|H=350|P=0}} | ||
|Prod=+5 {{Happiness}}, +5 {{Housing}} [[Housing]]<br />+2 City [[Production]], +25 {{Security}}<br />+5 Strength to [[Forces]] within this region<br />+10% City [[Build Production]]. Can craft all<br />that the [[List of Improvements#TownCenter.png|Town Center]] can, plus: {{ItemIcon|TreasuryBonds.png|List_of_Goods|Class275TreasuryBonds|Treasury Bonds}} | |Prod=+5 {{Happiness}}, +5 {{Housing}} [[Housing]]<br />+2 City [[Production]], +25 {{Security}}<br />+5 Strength to [[Forces]] within this region<br />+10% City [[Build Production]]. Can craft all<br />that the [[List of Improvements#TownCenter.png|Town Center]] can, plus: {{ItemIcon|TreasuryBonds.png|List_of_Goods|Class275TreasuryBonds|Treasury Bonds}} | ||
|Experts={{Expert}}+150% [[Craft Production]]<br />{{ExpertSpacer}}at this improvement. +1 {{Food}}<br />{{Expert}}From +150% to +200%<br />{{Expert}}From +200% to +250% | |Experts={{Expert|Id=90}}+150% [[Craft Production]]<br />{{ExpertSpacer}}at this improvement. +1 {{Food}}<br />{{Expert|Id=91}}From +150% to +200%<br />{{Expert|Id=92}}From +200% to +250% | ||
|Techs={{Tech|Democracy.png|Class276Democracy|Democracy}} | |Techs={{Tech|Democracy.png|Class276Democracy|Democracy}} | ||
|Other=Upgrades from [[List of Improvements#TownCenter|Town Center]] | |Other=Upgrades from [[List of Improvements#TownCenter|Town Center]] | ||
Line 909: | Line 909: | ||
|CostsMaint='''Costs:''' 250 {{ProdIcon}}<br />25 {{Materials}} 10 {{ItemIconSmall|MetalTools.png|List_of_Goods|Class277MetalTools|Metal Tools}} 10 {{ItemIconSmall|SteelItem.png|List_of_Goods|Class278SteelItem|Steel}}<br />'''Maintenance:'''<br />5 {{Materials}} / {{Turn}}<br />{{ImprovStats|Id=74|D=6|H=250|P=1}} | |CostsMaint='''Costs:''' 250 {{ProdIcon}}<br />25 {{Materials}} 10 {{ItemIconSmall|MetalTools.png|List_of_Goods|Class277MetalTools|Metal Tools}} 10 {{ItemIconSmall|SteelItem.png|List_of_Goods|Class278SteelItem|Steel}}<br />'''Maintenance:'''<br />5 {{Materials}} / {{Turn}}<br />{{ImprovStats|Id=74|D=6|H=250|P=1}} | ||
|Prod={{ItemIcon-lock|Concrete.png|List_of_Goods|Class279Concrete|Concrete}} | |Prod={{ItemIcon-lock|Concrete.png|List_of_Goods|Class279Concrete|Concrete}} | ||
|Experts={{Expert}}+150% [[Craft Production]]<br />{{ExpertSpacer}}at this improvement | |Experts={{Expert|Id=93}}+150% [[Craft Production]]<br />{{ExpertSpacer}}at this improvement | ||
|Techs={{Tech|Industrialization.png|Class280Industrialization|Industrialization}} | |Techs={{Tech|Industrialization.png|Class280Industrialization|Industrialization}} | ||
|Other= '''5 per Nation'''<br />''<small>(As of 1.0.5 the tech that unlocks<br />this building does not unlock Concrete)</small>'' | |Other= '''5 per Nation'''<br />''<small>(As of 1.0.5 the tech that unlocks<br />this building does not unlock Concrete)</small>'' | ||
Line 920: | Line 920: | ||
|CostsMaint='''Costs:''' 400 {{ProdIcon}}<br />20 {{ItemIconSmall|Concrete.png|List_of_Goods|Class281Concrete|Concrete}} 10 {{ItemIconSmall|SteelItem.png|List_of_Goods|Class282SteelItem|Steel}}<br />'''Maintenance:'''<br />5 {{Materials}} 5 {{Timber}} 10 {{Wealth}} / {{Turn}}<br />{{ImprovStats|Id=75|D=5|H=350|P=1}} | |CostsMaint='''Costs:''' 400 {{ProdIcon}}<br />20 {{ItemIconSmall|Concrete.png|List_of_Goods|Class281Concrete|Concrete}} 10 {{ItemIconSmall|SteelItem.png|List_of_Goods|Class282SteelItem|Steel}}<br />'''Maintenance:'''<br />5 {{Materials}} 5 {{Timber}} 10 {{Wealth}} / {{Turn}}<br />{{ImprovStats|Id=75|D=5|H=350|P=1}} | ||
|Prod=-5 {{Happiness}}, -5 {{Health}}<br />Crafts all that the [[List of Improvements#Workshop.png|Workshop]]<br />and [[List of Improvements#CraftingGuild.png|Crafting Guild]] can, plus:<br />{{ItemIcon-lock|Glass.png|List_of_Goods|Class283Glass|Glass}} {{ItemIcon-lock|Electronics.png|List_of_Goods|Class284Electronics|Electronics}}{{ItemIcon-lock|Refrigerator.png|List_of_Goods|Class285Refrigerator|Refrigerator}} {{ItemIcon-lock|AirConditioners.png|List_of_Goods|Class286AirConditioners|Air Conditioners}} {{ItemIcon-lock|Computers.png|List_of_Goods|Class287Computers|Computers}} {{ItemIcon-lock|Plastic.png|List_of_Goods|Class288Plastic|Plastic}}<br /> {{ItemIcon-lock|Television.png|List_of_Goods|Class289Television|Television}} {{ItemIcon-lock|MicrowaveOven.png|List_of_Goods|Class290MicrowaveOven|Microwave Oven}} {{ItemIcon-lock|CommercialDrone.png|List_of_Goods|Class291CommercialDrone|Commercial Drone}} {{ItemIcon-lock|AIAssistant.png|List_of_Goods|Class292AIAssistants|AI Assistants}} {{ItemIcon-lock|Lightbulb.png|List_of_Goods|Class293Lightbulb|Lightbulb}} | |Prod=-5 {{Happiness}}, -5 {{Health}}<br />Crafts all that the [[List of Improvements#Workshop.png|Workshop]]<br />and [[List of Improvements#CraftingGuild.png|Crafting Guild]] can, plus:<br />{{ItemIcon-lock|Glass.png|List_of_Goods|Class283Glass|Glass}} {{ItemIcon-lock|Electronics.png|List_of_Goods|Class284Electronics|Electronics}}{{ItemIcon-lock|Refrigerator.png|List_of_Goods|Class285Refrigerator|Refrigerator}} {{ItemIcon-lock|AirConditioners.png|List_of_Goods|Class286AirConditioners|Air Conditioners}} {{ItemIcon-lock|Computers.png|List_of_Goods|Class287Computers|Computers}} {{ItemIcon-lock|Plastic.png|List_of_Goods|Class288Plastic|Plastic}}<br /> {{ItemIcon-lock|Television.png|List_of_Goods|Class289Television|Television}} {{ItemIcon-lock|MicrowaveOven.png|List_of_Goods|Class290MicrowaveOven|Microwave Oven}} {{ItemIcon-lock|CommercialDrone.png|List_of_Goods|Class291CommercialDrone|Commercial Drone}} {{ItemIcon-lock|AIAssistant.png|List_of_Goods|Class292AIAssistants|AI Assistants}} {{ItemIcon-lock|Lightbulb.png|List_of_Goods|Class293Lightbulb|Lightbulb}} | ||
|Experts={{Expert}}+150% [[Craft Production]]<br />{{ExpertSpacer}}at this improvement<br />{{Expert}}From +150% to +200%<br />{{Expert}}From +200% to +250% | |Experts={{Expert|Id=94}}+150% [[Craft Production]]<br />{{ExpertSpacer}}at this improvement<br />{{Expert|Id=95}}From +150% to +200%<br />{{Expert|Id=96}}From +200% to +250% | ||
|Techs={{Tech|AssemblyLines.png|Class294AssemblyLines|Assembly Lines}} {{Tech|Industrialization.png|Class295Industrialization|Industrialization}} | |Techs={{Tech|AssemblyLines.png|Class294AssemblyLines|Assembly Lines}} {{Tech|Industrialization.png|Class295Industrialization|Industrialization}} | ||
|Other=Upgrades from [[List of Improvements#CraftingGuild|Crafting Guild]]<br />+75% [[Build Production]] at<br />{{DomainIndustry}} Industry improvements<br/ >in this region | |Other=Upgrades from [[List of Improvements#CraftingGuild|Crafting Guild]]<br />+75% [[Build Production]] at<br />{{DomainIndustry}} Industry improvements<br/ >in this region | ||
Line 931: | Line 931: | ||
|CostsMaint='''Costs:''' 300 {{ProdIcon}}<br />20 {{ItemIconSmall|MetalIngot.png|List_of_Goods|Class296MetalIngot|Metal Ingot}} 50 {{Timber}}<br />'''Maintenance:'''<br />1 {{Materials}} 1 {{Timber}} 5 {{Wealth}} / {{Turn}}<br />{{ImprovStats|Id=76|D=4|H=300|P=1}} | |CostsMaint='''Costs:''' 300 {{ProdIcon}}<br />20 {{ItemIconSmall|MetalIngot.png|List_of_Goods|Class296MetalIngot|Metal Ingot}} 50 {{Timber}}<br />'''Maintenance:'''<br />1 {{Materials}} 1 {{Timber}} 5 {{Wealth}} / {{Turn}}<br />{{ImprovStats|Id=76|D=4|H=300|P=1}} | ||
|Prod=+10 City [[Craft Production]]<br />-10 {{Health}}<br />+25% [[Craft Production]] to Blacksmiths<br />and their upgrades in this [[Region]]<br />Can craft everything the [[List of Improvements#Forge.png|Forge]] can<br />and nothing new | |Prod=+10 City [[Craft Production]]<br />-10 {{Health}}<br />+25% [[Craft Production]] to Blacksmiths<br />and their upgrades in this [[Region]]<br />Can craft everything the [[List of Improvements#Forge.png|Forge]] can<br />and nothing new | ||
|Experts={{Expert}}+150% [[Craft Production]]<br />{{ExpertSpacer}}at this improvement<br />{{Expert}}From +150% to +200% | |Experts={{Expert|Id=97}}+150% [[Craft Production]]<br />{{ExpertSpacer}}at this improvement<br />{{Expert|Id=98}}From +150% to +200% | ||
|Techs={{Tech|Industrialization.png|Class297Industrialization|Industrialization}} | |Techs={{Tech|Industrialization.png|Class297Industrialization|Industrialization}} | ||
|Other= '''10 per Nation'''<br />Upgrades from [[List of Improvements#Forge|Forge]] | |Other= '''10 per Nation'''<br />Upgrades from [[List of Improvements#Forge|Forge]] | ||
Line 942: | Line 942: | ||
|CostsMaint='''Costs:''' 350 {{ProdIcon}}<br />10 {{Materials}} 10 {{ItemIconSmall|MetalIngot.png|List_of_Goods|Class298MetalIngot|Metal Ingot}} 10 {{Timber}}<br />'''Maintenance:'''<br />1 {{Materials}} 5 {{Wealth}} / {{Turn}}<br />{{ImprovStats|Id=77|D=8|H=500|P=1}} | |CostsMaint='''Costs:''' 350 {{ProdIcon}}<br />10 {{Materials}} 10 {{ItemIconSmall|MetalIngot.png|List_of_Goods|Class298MetalIngot|Metal Ingot}} 10 {{Timber}}<br />'''Maintenance:'''<br />1 {{Materials}} 5 {{Wealth}} / {{Turn}}<br />{{ImprovStats|Id=77|D=8|H=500|P=1}} | ||
|Prod=-5 {{Health}}<br /><br />{{ItemIcon|Fuel.png|List_of_Goods|Class299Fuel|Fuel}} | |Prod=-5 {{Health}}<br /><br />{{ItemIcon|Fuel.png|List_of_Goods|Class299Fuel|Fuel}} | ||
|Experts={{Expert}}+150% [[Craft Production]]<br />{{ExpertSpacer}}at this improvement | |Experts={{Expert|Id=99}}+150% [[Craft Production]]<br />{{ExpertSpacer}}at this improvement | ||
|Techs={{Tech|Industrialization.png|Class300Industrialization|Industrialization}} | |Techs={{Tech|Industrialization.png|Class300Industrialization|Industrialization}} | ||
|Other= '''8 per Nation''' | |Other= '''8 per Nation''' | ||
Line 953: | Line 953: | ||
|CostsMaint='''Costs:''' 450 {{ProdIcon}}<br />10 {{ItemIconSmall|Concrete.png|List_of_Goods|Class301Concrete|Concrete}} 10 {{ItemIconSmall|SteelItem.png|List_of_Goods|Class302SteelItem|Steel}}<br />'''Maintenance:'''<br />5 {{Wealth}} / {{Turn}}<br />{{ImprovStats|Id=78|D=6|H=400|P=50}} | |CostsMaint='''Costs:''' 450 {{ProdIcon}}<br />10 {{ItemIconSmall|Concrete.png|List_of_Goods|Class301Concrete|Concrete}} 10 {{ItemIconSmall|SteelItem.png|List_of_Goods|Class302SteelItem|Steel}}<br />'''Maintenance:'''<br />5 {{Wealth}} / {{Turn}}<br />{{ImprovStats|Id=78|D=6|H=400|P=50}} | ||
|Prod=+15 {{Prosperity}} | |Prod=+15 {{Prosperity}} | ||
|Experts={{Expert}}+1 [[Golden Age]] Point / {{Turn}} | |Experts={{Expert|Id=100}}+1 [[Golden Age]] Point / {{Turn}} | ||
|Techs={{Tech|PrecisionEngineering.png|Class303PrecisionEngineering|Precision Engineering}} | |Techs={{Tech|PrecisionEngineering.png|Class303PrecisionEngineering|Precision Engineering}} | ||
|Other= '''1 per Nation''' | |Other= '''1 per Nation''' | ||
Line 964: | Line 964: | ||
|CostsMaint='''Costs:''' 350 {{ProdIcon}}<br />10 {{ItemIconSmall|Concrete.png|List_of_Goods|Class304Concrete|Concrete}} 10 {{ItemIconSmall|MetalIngot.png|List_of_Goods|Class305MetalIngot|Metal Ingot}}<br />'''Maintenance:'''<br />5 {{Wealth}} / {{Turn}}<br />{{ImprovStats|Id=79|D=4|H=250|P=1}} | |CostsMaint='''Costs:''' 350 {{ProdIcon}}<br />10 {{ItemIconSmall|Concrete.png|List_of_Goods|Class304Concrete|Concrete}} 10 {{ItemIconSmall|MetalIngot.png|List_of_Goods|Class305MetalIngot|Metal Ingot}}<br />'''Maintenance:'''<br />5 {{Wealth}} / {{Turn}}<br />{{ImprovStats|Id=79|D=4|H=250|P=1}} | ||
|Prod=+20% [[Prestige]] from constructing [[Triumphs]]<br />+15 {{Knowledge}} if built in city center | |Prod=+20% [[Prestige]] from constructing [[Triumphs]]<br />+15 {{Knowledge}} if built in city center | ||
|Experts={{Expert}}+2 {{Research}} / {{Turn}} | |Experts={{Expert|Id=101}}+2 {{Research}} / {{Turn}} | ||
|Techs={{Tech|PrecisionEngineering.png|Class306PrecisionEngineering|Precision Engineering}} | |Techs={{Tech|PrecisionEngineering.png|Class306PrecisionEngineering|Precision Engineering}} | ||
|Other= '''1 per Nation''' | |Other= '''1 per Nation''' | ||
Line 975: | Line 975: | ||
|CostsMaint='''Costs:''' 250 {{ProdIcon}}<br />10 {{ItemIconSmall|Concrete.png|List_of_Goods|Class307Concrete|Concrete}} 1 {{ItemIconSmall|MusicalInstruments.png|List_of_Goods|Class308MusicalInstruments|Musical Instruments}} 50 {{Timber}}<br />'''Maintenance:'''<br />3 {{Wealth}} / {{Turn}}<br />{{ImprovStats|Id=80|D=5|H=350|P=1}} | |CostsMaint='''Costs:''' 250 {{ProdIcon}}<br />10 {{ItemIconSmall|Concrete.png|List_of_Goods|Class307Concrete|Concrete}} 1 {{ItemIconSmall|MusicalInstruments.png|List_of_Goods|Class308MusicalInstruments|Musical Instruments}} 50 {{Timber}}<br />'''Maintenance:'''<br />3 {{Wealth}} / {{Turn}}<br />{{ImprovStats|Id=80|D=5|H=350|P=1}} | ||
|Prod=+1 {{Happiness}} for each<br />Culture {{DomainCulture}} improvement in this city | |Prod=+1 {{Happiness}} for each<br />Culture {{DomainCulture}} improvement in this city | ||
|Experts={{Expert}}+5 {{Happiness}} | |Experts={{Expert|Id=102}}+5 {{Happiness}} | ||
|Techs={{Tech|Symphonies.png|Class309Symphonies|Symphonies}} | |Techs={{Tech|Symphonies.png|Class309Symphonies|Symphonies}} | ||
|Other=Paragon affinity: Activist, Artist, Musician, Prophet, and Writer<br />+1 Masterpiece Creation<br />Speed per turn | |Other=Paragon affinity: Activist, Artist, Musician, Prophet, and Writer<br />+1 Masterpiece Creation<br />Speed per turn | ||
Line 994: | Line 994: | ||
|CostsMaint='''Costs:''' 275 {{ProdIcon}}<br />10 {{ItemIconSmall|Concrete.png|List_of_Goods|Class310Concrete|Concrete}} 10 {{ItemIconSmall|Glass.png|List_of_Goods|Class311Glass|Glass}} 100 {{Timber}}<br />'''Maintenance:'''<br />10 {{Wealth}} / {{Turn}}<br />{{ImprovStats|Id=81|D=1|H=1|P=1}} | |CostsMaint='''Costs:''' 275 {{ProdIcon}}<br />10 {{ItemIconSmall|Concrete.png|List_of_Goods|Class310Concrete|Concrete}} 10 {{ItemIconSmall|Glass.png|List_of_Goods|Class311Glass|Glass}} 100 {{Timber}}<br />'''Maintenance:'''<br />10 {{Wealth}} / {{Turn}}<br />{{ImprovStats|Id=81|D=1|H=1|P=1}} | ||
|Prod=+15 {{Security}} | |Prod=+15 {{Security}} | ||
|Experts={{Expert}}+25 {{Security}}<br />{{Expert}} From +25 to +35<br />{{Expert}} From +35 to +45 | |Experts={{Expert|Id=103}}+25 {{Security}}<br />{{Expert|Id=104}} From +25 to +35<br />{{Expert|Id=105}} From +35 to +45 | ||
|Techs={{Tech|Radio.png|Class312Radio|Radio}} {{Tech|Satellites.png|Class313Satellites|Satellites}} {{Tech|InternalCombustionEngine.png|Class314InternalCombustionEngine|Internal Combustion Engine}} {{Tech|AssemblyLines.png|Class315AssemblyLines|Assembly Lines}} | |Techs={{Tech|Radio.png|Class312Radio|Radio}} {{Tech|Satellites.png|Class313Satellites|Satellites}} {{Tech|InternalCombustionEngine.png|Class314InternalCombustionEngine|Internal Combustion Engine}} {{Tech|AssemblyLines.png|Class315AssemblyLines|Assembly Lines}} | ||
|Other= '''1 per City''' | |Other= '''1 per City''' | ||
Line 1,005: | Line 1,005: | ||
|CostsMaint='''Costs:''' 200 {{ProdIcon}}<br />5 {{ItemIconSmall|Barrels.png|List_of_Goods|Class316Barrels|Barrels}} 1 {{ItemIconSmall|MachinedPart.png|List_of_Goods|Class317MachinedPart|Machined Part}} 5 {{ItemIconSmall|SteelItem.png|List_of_Goods|Class318SteelItem|Steel}}<br />'''Maintenance:'''<br />5 {{Wealth}} / {{Turn}}<br />{{ImprovStats|Id=82|D=5|H=350|P=0}} | |CostsMaint='''Costs:''' 200 {{ProdIcon}}<br />5 {{ItemIconSmall|Barrels.png|List_of_Goods|Class316Barrels|Barrels}} 1 {{ItemIconSmall|MachinedPart.png|List_of_Goods|Class317MachinedPart|Machined Part}} 5 {{ItemIconSmall|SteelItem.png|List_of_Goods|Class318SteelItem|Steel}}<br />'''Maintenance:'''<br />5 {{Wealth}} / {{Turn}}<br />{{ImprovStats|Id=82|D=5|H=350|P=0}} | ||
|Prod=-5 {{Health}}<br />+150% [[Harvest Production]] <small>''(In this city?)''</small><br />Harvests {{ItemIcon-lock|Oil.png|List_of_Goods|Class319Oil|Oil}} and{{ItemIcon-lock|NaturalGas.png|List_of_Goods|Class320NaturalGas|Natural Gas}}<br />from those [[Resource_Nodes|Nodes]] | |Prod=-5 {{Health}}<br />+150% [[Harvest Production]] <small>''(In this city?)''</small><br />Harvests {{ItemIcon-lock|Oil.png|List_of_Goods|Class319Oil|Oil}} and{{ItemIcon-lock|NaturalGas.png|List_of_Goods|Class320NaturalGas|Natural Gas}}<br />from those [[Resource_Nodes|Nodes]] | ||
|Experts={{Expert}}+200% [[Harvest Production]]<br />{{ExpertSpacer}}at this improvement<br />{{ExpertSpacer}}From +200% to +250% | |Experts={{Expert|Id=106}}+200% [[Harvest Production]]<br />{{ExpertSpacer}}at this improvement<br />{{ExpertSpacer}}From +200% to +250% | ||
|Techs={{Tech|InternalCombustionEngine.png|Class321InternalCombustionEngine|Internal Combustion Engine}} {{Tech|AtomicTheory.png|Class322AtomicTheory|Atomic Theory}} | |Techs={{Tech|InternalCombustionEngine.png|Class321InternalCombustionEngine|Internal Combustion Engine}} {{Tech|AtomicTheory.png|Class322AtomicTheory|Atomic Theory}} | ||
|Other= | |Other= | ||
Line 1,016: | Line 1,016: | ||
|CostsMaint='''Costs:''' 300 {{ProdIcon}}<br />20 {{ItemIconSmall|Glass.png|List_of_Goods|Class323Glass|Glass}} 10 {{ItemIconSmall|SteelItem.png|List_of_Goods|Class324SteelItem|Steel}} 50 {{Timber}}<br />'''Maintenance:'''<br />1 {{Wealth}} / {{Turn}}<br />{{ImprovStats|Id=83|D=5|H=350|P=1}} | |CostsMaint='''Costs:''' 300 {{ProdIcon}}<br />20 {{ItemIconSmall|Glass.png|List_of_Goods|Class323Glass|Glass}} 10 {{ItemIconSmall|SteelItem.png|List_of_Goods|Class324SteelItem|Steel}} 50 {{Timber}}<br />'''Maintenance:'''<br />1 {{Wealth}} / {{Turn}}<br />{{ImprovStats|Id=83|D=5|H=350|P=1}} | ||
|Prod=+25 {{Knowledge}} | |Prod=+25 {{Knowledge}} | ||
|Experts={{Expert}}+3 {{Research}} / {{Turn}}<br />{{Expert}}From +3 to +6 | |Experts={{Expert|Id=107}}+3 {{Research}} / {{Turn}}<br />{{Expert|Id=108}}From +3 to +6 | ||
|Techs={{Tech|AtomicTheory.png|Class325AtomicTheory|Atomic Theory}} | |Techs={{Tech|AtomicTheory.png|Class325AtomicTheory|Atomic Theory}} | ||
|Other= '''1 per City''' | |Other= '''1 per City''' | ||
Line 1,027: | Line 1,027: | ||
|CostsMaint='''Costs:''' 400 {{ProdIcon}}<br />10 {{ItemIconSmall|Concrete.png|List_of_Goods|Class326Concrete|Concrete}} 5 {{ItemIconSmall|Fuel.png|List_of_Goods|Class327Fuel|Fuel}} 5 {{ItemIconSmall|SteelItem.png|List_of_Goods|Class328SteelItem|Steel}}<br />'''Maintenance:'''<br />15 {{Wealth}} / {{Turn}}<br />{{ImprovStats|Id=84|D=10|H=350|P=1}} | |CostsMaint='''Costs:''' 400 {{ProdIcon}}<br />10 {{ItemIconSmall|Concrete.png|List_of_Goods|Class326Concrete|Concrete}} 5 {{ItemIconSmall|Fuel.png|List_of_Goods|Class327Fuel|Fuel}} 5 {{ItemIconSmall|SteelItem.png|List_of_Goods|Class328SteelItem|Steel}}<br />'''Maintenance:'''<br />15 {{Wealth}} / {{Turn}}<br />{{ImprovStats|Id=84|D=10|H=350|P=1}} | ||
|Prod=+10 Strength to [[Forces]] within this region<br />+15 {{Security}} | |Prod=+10 Strength to [[Forces]] within this region<br />+15 {{Security}} | ||
|Experts={{Expert}}+25 Strength to Air [[Forces]]<br />{{ExpertSpacer}}within this region | |Experts={{Expert|Id=109}}+25 Strength to Air [[Forces]]<br />{{ExpertSpacer}}within this region | ||
|Techs={{Tech|Aviation.png|Class329Aviation|Aviation}} | |Techs={{Tech|Aviation.png|Class329Aviation|Aviation}} | ||
|Other= '''1 per City''' | |Other= '''1 per City''' | ||
Line 1,038: | Line 1,038: | ||
|CostsMaint='''Costs:''' 400 {{ProdIcon}}<br />25 {{ItemIconSmall|Concrete.png|List_of_Goods|Class330Concrete|Concrete}} 5 {{ItemIconSmall|Fuel.png|List_of_Goods|Class331Fuel|Fuel}} 5 {{ItemIconSmall|SteelItem.png|List_of_Goods|Class332SteelItem|Steel}}<br />'''Maintenance:'''<br />1 {{Wealth}} / {{Turn}}<br />{{ImprovStats|Id=85|D=8|H=350|P=1}} | |CostsMaint='''Costs:''' 400 {{ProdIcon}}<br />25 {{ItemIconSmall|Concrete.png|List_of_Goods|Class330Concrete|Concrete}} 5 {{ItemIconSmall|Fuel.png|List_of_Goods|Class331Fuel|Fuel}} 5 {{ItemIconSmall|SteelItem.png|List_of_Goods|Class332SteelItem|Steel}}<br />'''Maintenance:'''<br />1 {{Wealth}} / {{Turn}}<br />{{ImprovStats|Id=85|D=8|H=350|P=1}} | ||
|Prod=-5 {{Happiness}}<br />-5 {{Health}}<br /><br />{{ItemIcon|Fuselage.png|List_of_Goods|Class333Fuselage|Fuselage}} | |Prod=-5 {{Happiness}}<br />-5 {{Health}}<br /><br />{{ItemIcon|Fuselage.png|List_of_Goods|Class333Fuselage|Fuselage}} | ||
|Experts={{Expert}}+150% [[Craft Production]]<br />{{ExpertSpacer}}at this improvement<br />{{Expert}}From +150% to +200%.<br />{{Expert}}From +200% to +250%. | |Experts={{Expert|Id=110}}+150% [[Craft Production]]<br />{{ExpertSpacer}}at this improvement<br />{{Expert|Id=111}}From +150% to +200%.<br />{{Expert|Id=112}}From +200% to +250%. | ||
|Techs={{Tech|Aviation.png|Class334Aviation|Aviation}} | |Techs={{Tech|Aviation.png|Class334Aviation|Aviation}} | ||
|Other= '''3 per Nation''' | |Other= '''3 per Nation''' | ||
Line 1,049: | Line 1,049: | ||
|CostsMaint='''Costs:''' 500 {{ProdIcon}}<br />25 {{ItemIconSmall|Concrete.png|List_of_Goods|Class335Concrete|Concrete}} 10 {{ItemIconSmall|MachinedPart.png|List_of_Goods|Class336MachinedPart|Machined Part}} 10 {{ItemIconSmall|SteelItem.png|List_of_Goods|Class337SteelItem|Steel}}<br />'''Maintenance:'''<br />1 {{Wealth}} / {{Turn}}<br />{{ImprovStats|Id=86|D=5|H=350|P=1}} | |CostsMaint='''Costs:''' 500 {{ProdIcon}}<br />25 {{ItemIconSmall|Concrete.png|List_of_Goods|Class335Concrete|Concrete}} 10 {{ItemIconSmall|MachinedPart.png|List_of_Goods|Class336MachinedPart|Machined Part}} 10 {{ItemIconSmall|SteelItem.png|List_of_Goods|Class337SteelItem|Steel}}<br />'''Maintenance:'''<br />1 {{Wealth}} / {{Turn}}<br />{{ImprovStats|Id=86|D=5|H=350|P=1}} | ||
|Prod=-5 {{Happiness}}<br />-5 {{Health}}<br /><br />{{ItemIcon|Power.png|List_of_Goods|Class338Power|Power}} | |Prod=-5 {{Happiness}}<br />-5 {{Health}}<br /><br />{{ItemIcon|Power.png|List_of_Goods|Class338Power|Power}} | ||
|Experts={{Expert}}+150% [[Craft Production]]<br />{{ExpertSpacer}}at this improvement | |Experts={{Expert|Id=113}}+150% [[Craft Production]]<br />{{ExpertSpacer}}at this improvement | ||
|Techs={{Tech|Electricity.png|Class339Electricity|Electricity}} {{Tech|InterchangeableParts.png|Class340InterchangeableParts|Interchangeable Parts}} | |Techs={{Tech|Electricity.png|Class339Electricity|Electricity}} {{Tech|InterchangeableParts.png|Class340InterchangeableParts|Interchangeable Parts}} | ||
|Other= | |Other= | ||
Line 1,060: | Line 1,060: | ||
|CostsMaint='''Costs:''' 300 {{ProdIcon}}<br />40 {{Food}} 20 {{Materials}} 40 {{Timber}}<br />'''Maintenance:'''<br />2 {{Wealth}} / {{Turn}}<br />{{ImprovStats|Id=87|D=3|H=150|P=1}} | |CostsMaint='''Costs:''' 300 {{ProdIcon}}<br />40 {{Food}} 20 {{Materials}} 40 {{Timber}}<br />'''Maintenance:'''<br />2 {{Wealth}} / {{Turn}}<br />{{ImprovStats|Id=87|D=3|H=150|P=1}} | ||
|Prod=+20 {{Health}} | |Prod=+20 {{Health}} | ||
|Experts={{Expert}}+1 {{Research}} / {{Turn}} | |Experts={{Expert|Id=114}}+1 {{Research}} / {{Turn}} | ||
|Techs={{Tech|GermTheory.png|Class341GermTheory|Germ Theory}} | |Techs={{Tech|GermTheory.png|Class341GermTheory|Germ Theory}} | ||
|Other= '''1 per City'''<br />Upgrades to [[List of Improvements#MedicalLab|Medical Lab]] | |Other= '''1 per City'''<br />Upgrades to [[List of Improvements#MedicalLab|Medical Lab]] | ||
Line 1,071: | Line 1,071: | ||
|CostsMaint='''Costs:''' 400 {{ProdIcon}}<br />10 {{ItemIconSmall|MachinedPart.png|List_of_Goods|Class342MachinedPart|Machined Part}} 150 {{Materials}} 100 {{Timber}}<br />'''Maintenance:'''<br />3 {{Wealth}} / {{Turn}}<br />{{ImprovStats|Id=88|D=6|H=400|P=1}} | |CostsMaint='''Costs:''' 400 {{ProdIcon}}<br />10 {{ItemIconSmall|MachinedPart.png|List_of_Goods|Class342MachinedPart|Machined Part}} 150 {{Materials}} 100 {{Timber}}<br />'''Maintenance:'''<br />3 {{Wealth}} / {{Turn}}<br />{{ImprovStats|Id=88|D=6|H=400|P=1}} | ||
|Prod=+25 {{Health}} | |Prod=+25 {{Health}} | ||
|Experts={{Expert}}+10 {{Health}} | |Experts={{Expert|Id=115}}+10 {{Health}} | ||
|Techs={{Tech|GermTheory.png|Class343GermTheory|Germ Theory}} {{Tech|Pharmacology.png|Class344Pharmacology|Pharmacology}} {{Tech|NuclearPower.png|Class345NuclearPower|Nuclear Power}} {{Tech|SustainableEngineering.png|Class346SustainableEngineering|Sustainable Engineering}} | |Techs={{Tech|GermTheory.png|Class343GermTheory|Germ Theory}} {{Tech|Pharmacology.png|Class344Pharmacology|Pharmacology}} {{Tech|NuclearPower.png|Class345NuclearPower|Nuclear Power}} {{Tech|SustainableEngineering.png|Class346SustainableEngineering|Sustainable Engineering}} | ||
|Other= '''1 per City''' | |Other= '''1 per City''' | ||
Line 1,082: | Line 1,082: | ||
|CostsMaint='''Costs:''' 450 {{ProdIcon}}<br />20 {{ItemIconSmall|Concrete.png|List_of_Goods|Class347Concrete|Concrete}} 1 {{ItemIconSmall|InternalCombustionEngineItem.png|List_of_Goods|Class348InternalCombustionEngineItem|Internal Combustion Engine}} 5 {{ItemIconSmall|SteelItem.png|List_of_Goods|Class349SteelItem|Steel}}<br />'''Maintenance:'''<br />4 {{Materials}} 1 {{Wealth}} / {{Turn}}<br />{{ImprovStats|Id=89|D=5|H=300|P=1}} | |CostsMaint='''Costs:''' 450 {{ProdIcon}}<br />20 {{ItemIconSmall|Concrete.png|List_of_Goods|Class347Concrete|Concrete}} 1 {{ItemIconSmall|InternalCombustionEngineItem.png|List_of_Goods|Class348InternalCombustionEngineItem|Internal Combustion Engine}} 5 {{ItemIconSmall|SteelItem.png|List_of_Goods|Class349SteelItem|Steel}}<br />'''Maintenance:'''<br />4 {{Materials}} 1 {{Wealth}} / {{Turn}}<br />{{ImprovStats|Id=89|D=5|H=300|P=1}} | ||
|Prod=-5 {{Happiness}}<br />-5 {{Security}}<br /><br />{{ItemIcon|Car.png|List_of_Goods|Class350Car|Car}} {{ItemIcon|Tractors.png|List_of_Goods|Class351Tractors|Tractors}} | |Prod=-5 {{Happiness}}<br />-5 {{Security}}<br /><br />{{ItemIcon|Car.png|List_of_Goods|Class350Car|Car}} {{ItemIcon|Tractors.png|List_of_Goods|Class351Tractors|Tractors}} | ||
|Experts={{Expert}}+150% [[Craft Production]]<br />{{ExpertSpacer}}at this improvement<br />{{ExpertSpacer}}+10 City [[Build Production]]<br />{{Expert}}150% to 200%, 10 to 20<br />{{Expert}}200% to 250%, 20 to 30 | |Experts={{Expert|Id=116}}+150% [[Craft Production]]<br />{{ExpertSpacer}}at this improvement<br />{{ExpertSpacer}}+10 City [[Build Production]]<br />{{Expert|Id=117}}150% to 200%, 10 to 20<br />{{Expert|Id=118}}200% to 250%, 20 to 30 | ||
|Techs={{Tech|InternalCombustionEngine.png|Class352InternalCombustionEngine|Internal Combustion Engine}} | |Techs={{Tech|InternalCombustionEngine.png|Class352InternalCombustionEngine|Internal Combustion Engine}} | ||
|Other= '''8 per Nation''' | |Other= '''8 per Nation''' | ||
Line 1,093: | Line 1,093: | ||
|CostsMaint='''Costs:''' 300 {{ProdIcon}}<br />25 {{ItemIconSmall|Concrete.png|List_of_Goods|Class353Concrete|Concrete}} 10 {{ItemIconSmall|SteelItem.png|List_of_Goods|Class354SteelItem|Steel}} 100 {{Timber}}<br />'''Maintenance:'''<br />5 {{Wealth}} / {{Turn}}<br />{{ImprovStats|Id=90|D=5|H=350|P=1}} | |CostsMaint='''Costs:''' 300 {{ProdIcon}}<br />25 {{ItemIconSmall|Concrete.png|List_of_Goods|Class353Concrete|Concrete}} 10 {{ItemIconSmall|SteelItem.png|List_of_Goods|Class354SteelItem|Steel}} 100 {{Timber}}<br />'''Maintenance:'''<br />5 {{Wealth}} / {{Turn}}<br />{{ImprovStats|Id=90|D=5|H=350|P=1}} | ||
|Prod=+15 {{Security}}<br />-15 {{Prosperity}}<br />{{ItemIcon-lock|Movie.png|List_of_Goods|Class355Movie|Movie}} {{ItemIcon-lock|MusicalInstruments.png|List_of_Goods|Class356MusicalInstruments|Musical Instruments}} {{ItemIcon-lock|RecordAlbums.png|List_of_Goods|Class357RecordAlbums|Record Albums}} | |Prod=+15 {{Security}}<br />-15 {{Prosperity}}<br />{{ItemIcon-lock|Movie.png|List_of_Goods|Class355Movie|Movie}} {{ItemIcon-lock|MusicalInstruments.png|List_of_Goods|Class356MusicalInstruments|Musical Instruments}} {{ItemIcon-lock|RecordAlbums.png|List_of_Goods|Class357RecordAlbums|Record Albums}} | ||
|Experts={{Expert}}+3 Masterpiece Creation<br />{{ExpertSpacer}}Speed per turn<br />{{ExpertSpacer}}+5 {{Security}}<br />{{ExpertSpacer}}+5 {{Prosperity}}<br />{{ExpertSpacer}}+5 {{Knowledge}} | |Experts={{Expert|Id=119}}+3 Masterpiece Creation<br />{{ExpertSpacer}}Speed per turn<br />{{ExpertSpacer}}+5 {{Security}}<br />{{ExpertSpacer}}+5 {{Prosperity}}<br />{{ExpertSpacer}}+5 {{Knowledge}} | ||
|Techs={{Tech|Photography.png|Class358Photography|Photography}} {{Tech|MassMedia.png|Class359MassMedia|Mass Media}} | |Techs={{Tech|Photography.png|Class358Photography|Photography}} {{Tech|MassMedia.png|Class359MassMedia|Mass Media}} | ||
|Other=Paragon affinity: Activist, Artist,<br />Engineer, Entrepreneur, Musician,<br />Pioneer, Prophet, Scientist,<br />Strategist, and Writer | |Other=Paragon affinity: Activist, Artist,<br />Engineer, Entrepreneur, Musician,<br />Pioneer, Prophet, Scientist,<br />Strategist, and Writer | ||
Line 1,104: | Line 1,104: | ||
|CostsMaint='''Costs:''' 300 {{ProdIcon}}<br />100 {{Materials}} 100 {{Timber}}<br />'''Maintenance:'''<br />1 {{Wealth}} / {{Turn}}<br />{{ImprovStats|Id=91|D=4|H=300|P=1}} | |CostsMaint='''Costs:''' 300 {{ProdIcon}}<br />100 {{Materials}} 100 {{Timber}}<br />'''Maintenance:'''<br />1 {{Wealth}} / {{Turn}}<br />{{ImprovStats|Id=91|D=4|H=300|P=1}} | ||
|Prod=+100% Artist, Musician,<br />and Writer pick chance | |Prod=+100% Artist, Musician,<br />and Writer pick chance | ||
|Experts={{Expert}}+2 Masterpiece Creation<br />{{ExpertSpacer}}Speed per turn<br />{{ExpertSpacer}}+5 {{Prosperity}} | |Experts={{Expert|Id=120}}+2 Masterpiece Creation<br />{{ExpertSpacer}}Speed per turn<br />{{ExpertSpacer}}+5 {{Prosperity}} | ||
|Techs={{Tech|Photography.png|Class360Photography|Photography}} | |Techs={{Tech|Photography.png|Class360Photography|Photography}} | ||
|Other= '''1 per Nation'''<br />Paragon affinity: Activist, Artist,<br />Musician, Prophet, and Writer | |Other= '''1 per Nation'''<br />Paragon affinity: Activist, Artist,<br />Musician, Prophet, and Writer | ||
Line 1,115: | Line 1,115: | ||
|CostsMaint='''Costs:''' 300 {{ProdIcon}}<br /><br />'''Maintenance:'''<br />5 {{Wealth}} / {{Turn}}<br />{{ImprovStats|Id=92|D=5|H=350|P=1}} | |CostsMaint='''Costs:''' 300 {{ProdIcon}}<br /><br />'''Maintenance:'''<br />5 {{Wealth}} / {{Turn}}<br />{{ImprovStats|Id=92|D=5|H=350|P=1}} | ||
|Prod=+15 {{Knowledge}} | |Prod=+15 {{Knowledge}} | ||
|Experts={{Expert}}+15 {{Prosperity}} | |Experts={{Expert|Id=121}}+15 {{Prosperity}} | ||
|Techs={{Tech|Radio.png|Class361Radio|Radio}} | |Techs={{Tech|Radio.png|Class361Radio|Radio}} | ||
|Other= '''1 per City'''<br />Upgrades from [[List of Improvements#Lighthouse|Lighthouse]]<br />Upgrades to [[List of Improvements#DataCenter|Data Center]] | |Other= '''1 per City'''<br />Upgrades from [[List of Improvements#Lighthouse|Lighthouse]]<br />Upgrades to [[List of Improvements#DataCenter|Data Center]] | ||
Line 1,126: | Line 1,126: | ||
|CostsMaint='''Costs:''' 300 {{ProdIcon}} 15 {{ItemIconSmall|Fuel.png|List_of_Goods|Class362Fuel|Fuel}}<br />20 {{ItemIconSmall|MachinedPart.png|List_of_Goods|Class363MachinedPart|Machined Part}} 100 {{Materials}} 80 {{Timber}}<br />'''Maintenance:'''<br />15 {{Wealth}} / {{Turn}}<br />{{ImprovStats|Id=93|D=10|H=350|P=1}} | |CostsMaint='''Costs:''' 300 {{ProdIcon}} 15 {{ItemIconSmall|Fuel.png|List_of_Goods|Class362Fuel|Fuel}}<br />20 {{ItemIconSmall|MachinedPart.png|List_of_Goods|Class363MachinedPart|Machined Part}} 100 {{Materials}} 80 {{Timber}}<br />'''Maintenance:'''<br />15 {{Wealth}} / {{Turn}}<br />{{ImprovStats|Id=93|D=10|H=350|P=1}} | ||
|Prod=+10 EXP to newly-trained Sea [[Forces]]<br />-5 {{Health}}<br />+25 {{Security}} | |Prod=+10 EXP to newly-trained Sea [[Forces]]<br />-5 {{Health}}<br />+25 {{Security}} | ||
|Experts={{Expert}}+35 {{Security}}<br />{{Expert}}+10 {{Prosperity}}<br />{{Expert}}+15 {{Prosperity}} | |Experts={{Expert|Id=122}}+35 {{Security}}<br />{{Expert|Id=123}}+10 {{Prosperity}}<br />{{Expert|Id=124}}+15 {{Prosperity}} | ||
|Techs={{Tech|Sonar.png|Class364Sonar|Sonar}} {{Tech|NuclearPower.png|Class365NuclearPower|Nuclear Power}} | |Techs={{Tech|Sonar.png|Class364Sonar|Sonar}} {{Tech|NuclearPower.png|Class365NuclearPower|Nuclear Power}} | ||
|Other= '''1 per City'''<br />Upgrades from [[List of Improvements#Drydock|Drydock]] | |Other= '''1 per City'''<br />Upgrades from [[List of Improvements#Drydock|Drydock]] | ||
Line 1,148: | Line 1,148: | ||
|CostsMaint='''Costs:''' 250 {{ProdIcon}}<br />10 {{ItemIconSmall|MetalTools.png|List_of_Goods|Class370MetalTools|Metal Tools}}<br />'''Maintenance:'''<br />1 {{Materials}} 3 {{Timber}} / {{Turn}}<br />{{ImprovStats|Id=95|D=5|H=350|P=0}} | |CostsMaint='''Costs:''' 250 {{ProdIcon}}<br />10 {{ItemIconSmall|MetalTools.png|List_of_Goods|Class370MetalTools|Metal Tools}}<br />'''Maintenance:'''<br />1 {{Materials}} 3 {{Timber}} / {{Turn}}<br />{{ImprovStats|Id=95|D=5|H=350|P=0}} | ||
|Prod=+300% of Region [[Food]] {{Food}} yield is<br />applied to [[Harvest Production]]<br />+3% [[City Growth]]<br />+5 bonus [[Harvest Production]] for each Farm in this region (including itself) | |Prod=+300% of Region [[Food]] {{Food}} yield is<br />applied to [[Harvest Production]]<br />+3% [[City Growth]]<br />+5 bonus [[Harvest Production]] for each Farm in this region (including itself) | ||
|Experts={{Expert}}+150% [[Harvest Production]]<br />{{ExpertSpacer}}at this improvement. +1 {{Food}}<br />{{Expert}}150% to 200%. +10 [[Health]]<br />{{Expert}}200% to 250%. +15 [[Health]] | |Experts={{Expert|Id=125}}+150% [[Harvest Production]]<br />{{ExpertSpacer}}at this improvement. +1 {{Food}}<br />{{Expert|Id=126}}150% to 200%. +10 [[Health]]<br />{{Expert|Id=127}}200% to 250%. +15 [[Health]] | ||
|Techs={{Tech|SyntheticFertilizers.png|Class371SyntheticFertilizers|Synthetic Fertilizers}} | |Techs={{Tech|SyntheticFertilizers.png|Class371SyntheticFertilizers|Synthetic Fertilizers}} | ||
|Other=Upgrades from [[List of Improvements#IrrigatedFarm|Irrigated Farm]]<br />See [[Yield Calculator]] for more<br />information on yields | |Other=Upgrades from [[List of Improvements#IrrigatedFarm|Irrigated Farm]]<br />See [[Yield Calculator]] for more<br />information on yields | ||
Line 1,159: | Line 1,159: | ||
|CostsMaint='''Costs:''' 200 {{ProdIcon}}<br />30 {{ItemIconSmall|MachinedPart.png|List_of_Goods|Class372MachinedPart|Machined Part}} 180 {{Timber}}<br />'''Maintenance:'''<br />2 {{Timber}} / {{Turn}}<br />{{ImprovStats|Id=96|D=5|H=350|P=0}} | |CostsMaint='''Costs:''' 200 {{ProdIcon}}<br />30 {{ItemIconSmall|MachinedPart.png|List_of_Goods|Class372MachinedPart|Machined Part}} 180 {{Timber}}<br />'''Maintenance:'''<br />2 {{Timber}} / {{Turn}}<br />{{ImprovStats|Id=96|D=5|H=350|P=0}} | ||
|Prod=+2 {{Food}}<br />''Unsure of exact<br />harvest production numbers'' | |Prod=+2 {{Food}}<br />''Unsure of exact<br />harvest production numbers'' | ||
|Experts={{Expert}}+150% [[Harvest Production]]<br />{{ExpertSpacer}}at this improvement.<br />{{ExpertSpacer}}+1 {{Wealth}} / {{Turn}}<br />{{Expert}}150% to 200%, 1 to 2 | |Experts={{Expert|Id=128}}+150% [[Harvest Production]]<br />{{ExpertSpacer}}at this improvement.<br />{{ExpertSpacer}}+1 {{Wealth}} / {{Turn}}<br />{{Expert|Id=129}}150% to 200%, 1 to 2 | ||
|Techs={{Tech|SyntheticFertilizers.png|Class373SyntheticFertilizers|Synthetic Fertilizers}} | |Techs={{Tech|SyntheticFertilizers.png|Class373SyntheticFertilizers|Synthetic Fertilizers}} | ||
|Other=As of 1.0.5 you have to manually replace [[List of Improvements#FishingNet.png|Fishing Net]]s with these,<br />no upgrade button available | |Other=As of 1.0.5 you have to manually replace [[List of Improvements#FishingNet.png|Fishing Net]]s with these,<br />no upgrade button available | ||
Line 1,172: | Line 1,172: | ||
|CostsMaint='''Costs:''' 500 {{ProdIcon}} 50 {{ItemIconSmall|Electronics.png|List_of_Goods|Class374Electronics|Electronics}}<br />20 {{ItemIconSmall|MachinedPart.png|List_of_Goods|Class375MachinedPart|Machined Part}} 60 {{Materials}} 100 {{Timber}}<br />'''Maintenance:'''<br />3 {{Wealth}} / {{Turn}}<br />{{ImprovStats|Id=97|D=6|H=450|P=1}} | |CostsMaint='''Costs:''' 500 {{ProdIcon}} 50 {{ItemIconSmall|Electronics.png|List_of_Goods|Class374Electronics|Electronics}}<br />20 {{ItemIconSmall|MachinedPart.png|List_of_Goods|Class375MachinedPart|Machined Part}} 60 {{Materials}} 100 {{Timber}}<br />'''Maintenance:'''<br />3 {{Wealth}} / {{Turn}}<br />{{ImprovStats|Id=97|D=6|H=450|P=1}} | ||
|Prod=+20% {{Research}} Research per turn in this city<br />+15 {{Knowledge}} | |Prod=+20% {{Research}} Research per turn in this city<br />+15 {{Knowledge}} | ||
|Experts={{Expert}}+15 {{Prosperity}} | |Experts={{Expert|Id=130}}+15 {{Prosperity}} | ||
|Techs={{Tech|Computers.png|Class376Computers|Computers}} | |Techs={{Tech|Computers.png|Class376Computers|Computers}} | ||
|Other= '''1 per City'''<br />Upgrades from [[List of Improvements#RadioTower|Radio Tower]] | |Other= '''1 per City'''<br />Upgrades from [[List of Improvements#RadioTower|Radio Tower]] | ||
Line 1,183: | Line 1,183: | ||
|CostsMaint='''Costs:''' 350 {{ProdIcon}}<br />25 {{ItemIconSmall|Concrete.png|List_of_Goods|Class377Concrete|Concrete}} 10 {{ItemIconSmall|Fuel.png|List_of_Goods|Class378Fuel|Fuel}}<br />'''Maintenance:'''<br />1 {{Wealth}} / {{Turn}}<br />{{ImprovStats|Id=98|D=8|H=400|P=1}} | |CostsMaint='''Costs:''' 350 {{ProdIcon}}<br />25 {{ItemIconSmall|Concrete.png|List_of_Goods|Class377Concrete|Concrete}} 10 {{ItemIconSmall|Fuel.png|List_of_Goods|Class378Fuel|Fuel}}<br />'''Maintenance:'''<br />1 {{Wealth}} / {{Turn}}<br />{{ImprovStats|Id=98|D=8|H=400|P=1}} | ||
|Prod=+5% [[City Growth]]<br />+25 {{Prosperity}} | |Prod=+5% [[City Growth]]<br />+25 {{Prosperity}} | ||
|Experts={{Expert}}+15 {{Prosperity}} | |Experts={{Expert|Id=131}}+15 {{Prosperity}} | ||
|Techs={{Tech|JetEngines.png|Class379JetEngines|Jet Engines}} | |Techs={{Tech|JetEngines.png|Class379JetEngines|Jet Engines}} | ||
|Other= '''1 per City''' | |Other= '''1 per City''' | ||
Line 1,194: | Line 1,194: | ||
|CostsMaint='''Costs:''' 400 {{ProdIcon}}<br />50 {{Food}} 150 {{Materials}} 150 {{Timber}}<br />'''Maintenance:'''<br />3 {{Food}} / {{Turn}}<br />{{ImprovStats|Id=99|D=6|H=400|P=1}} | |CostsMaint='''Costs:''' 400 {{ProdIcon}}<br />50 {{Food}} 150 {{Materials}} 150 {{Timber}}<br />'''Maintenance:'''<br />3 {{Food}} / {{Turn}}<br />{{ImprovStats|Id=99|D=6|H=400|P=1}} | ||
|Prod=+15 {{Prosperity}}, +5% City Growth<br /> +15 {{Wealth}} Wealth per turn for<br /> each Commerce {{DomainCommerce}} and {{DomainCulture}}<br /> improvement in this region<br />{{ItemIcon-lock|GourmetMeals.png|List_of_Goods|Class380GourmetMeals|Gourmet Meals}} | |Prod=+15 {{Prosperity}}, +5% City Growth<br /> +15 {{Wealth}} Wealth per turn for<br /> each Commerce {{DomainCommerce}} and {{DomainCulture}}<br /> improvement in this region<br />{{ItemIcon-lock|GourmetMeals.png|List_of_Goods|Class380GourmetMeals|Gourmet Meals}} | ||
|Experts={{Expert}}+10 {{Happiness}} | |Experts={{Expert|Id=132}}+10 {{Happiness}} | ||
|Techs={{Tech|Leisure.png|Class381Leisure|Leisure}} | |Techs={{Tech|Leisure.png|Class381Leisure|Leisure}} | ||
|Other= '''1 per City''' | |Other= '''1 per City''' | ||
Line 1,205: | Line 1,205: | ||
|CostsMaint='''Costs:''' 300 {{ProdIcon}}<br />20 {{ItemIconSmall|Concrete.png|List_of_Goods|Class382Concrete|Concrete}} 100 {{Materials}} 100 {{Timber}}<br />'''Maintenance:'''<br />5 {{Wealth}} / {{Turn}}<br />{{ImprovStats|Id=100|D=6|H=400|P=1}} | |CostsMaint='''Costs:''' 300 {{ProdIcon}}<br />20 {{ItemIconSmall|Concrete.png|List_of_Goods|Class382Concrete|Concrete}} 100 {{Materials}} 100 {{Timber}}<br />'''Maintenance:'''<br />5 {{Wealth}} / {{Turn}}<br />{{ImprovStats|Id=100|D=6|H=400|P=1}} | ||
|Prod=+100% Musician pick chance | |Prod=+100% Musician pick chance | ||
|Experts={{Expert}}+10 {{Happiness}} | |Experts={{Expert|Id=133}}+10 {{Happiness}} | ||
|Techs={{Tech|Leisure.png|Class383Leisure|Leisure}} | |Techs={{Tech|Leisure.png|Class383Leisure|Leisure}} | ||
|Other= '''1 per Nation''' | |Other= '''1 per Nation''' | ||
Line 1,216: | Line 1,216: | ||
|CostsMaint='''Costs:''' 425 {{ProdIcon}}<br />50 {{Materials}} 1 {{ItemIconSmall|SteelItem.png|List_of_Goods|Class384SteelItem|Steel}} 50 {{Timber}}<br />'''Maintenance:'''<br />1 {{Wealth}} / {{Turn}}<br />{{ImprovStats|Id=101|D=8|H=500|P=1}} | |CostsMaint='''Costs:''' 425 {{ProdIcon}}<br />50 {{Materials}} 1 {{ItemIconSmall|SteelItem.png|List_of_Goods|Class384SteelItem|Steel}} 50 {{Timber}}<br />'''Maintenance:'''<br />1 {{Wealth}} / {{Turn}}<br />{{ImprovStats|Id=101|D=8|H=500|P=1}} | ||
|Prod=+15 {{Happiness}} | |Prod=+15 {{Happiness}} | ||
|Experts={{Expert}}+15 {{Health}} | |Experts={{Expert|Id=134}}+15 {{Health}} | ||
|Techs={{Tech|Leisure.png|Class385Leisure|Leisure}} | |Techs={{Tech|Leisure.png|Class385Leisure|Leisure}} | ||
|Other= '''1 per City''' | |Other= '''1 per City''' | ||
Line 1,227: | Line 1,227: | ||
|CostsMaint='''Costs:''' 375 {{ProdIcon}}<br />100 {{Materials}} 100 {{Timber}}<br />'''Maintenance:'''<br />1 {{Wealth}} / {{Turn}}<br />{{ImprovStats|Id=102|D=8|H=500|P=1}} | |CostsMaint='''Costs:''' 375 {{ProdIcon}}<br />100 {{Materials}} 100 {{Timber}}<br />'''Maintenance:'''<br />1 {{Wealth}} / {{Turn}}<br />{{ImprovStats|Id=102|D=8|H=500|P=1}} | ||
|Prod=+15 {{Security}} | |Prod=+15 {{Security}} | ||
|Experts={{Expert}}+1 Masterpiece Creation<br />{{ExpertSpacer}}Speed per turn<br />{{Expert}}From +1 to +2<br />{{Expert}}From +2 to +3 | |Experts={{Expert|Id=135}}+1 Masterpiece Creation<br />{{ExpertSpacer}}Speed per turn<br />{{Expert|Id=136}}From +1 to +2<br />{{Expert|Id=137}}From +2 to +3 | ||
|Techs={{Tech|Leisure.png|Class386Leisure|Leisure}} | |Techs={{Tech|Leisure.png|Class386Leisure|Leisure}} | ||
|Other= '''1 per Nation'''<br />Paragon affinity: Artist, Engineer, Entrepreneur, Musician, and WRiter | |Other= '''1 per Nation'''<br />Paragon affinity: Artist, Engineer, Entrepreneur, Musician, and WRiter | ||
Line 1,238: | Line 1,238: | ||
|CostsMaint='''Costs:''' 150 {{ProdIcon}}<br />120 {{Materials}} 80 {{Timber}} 150 {{Wealth}}<br />'''Maintenance:'''<br />2 {{Materials}} / {{Turn}}<br />{{ImprovStats|Id=103|D=6|H=400|P=0}} | |CostsMaint='''Costs:''' 150 {{ProdIcon}}<br />120 {{Materials}} 80 {{Timber}} 150 {{Wealth}}<br />'''Maintenance:'''<br />2 {{Materials}} / {{Turn}}<br />{{ImprovStats|Id=103|D=6|H=400|P=0}} | ||
|Prod=+400% of Region [[Timber]] {{Timber}} Yield<br />is added to the city's [[Harvest Production]]<br />+2 {{Timber}} | |Prod=+400% of Region [[Timber]] {{Timber}} Yield<br />is added to the city's [[Harvest Production]]<br />+2 {{Timber}} | ||
|Experts={{Expert}}+150% [[Harvest Production]]<br />{{ExpertSpacer}}at this improvement. +2 {{Timber}}<br />{{ExpertSpacer}}+5 [[City Production]]<br />{{Expert}}150% to 200%. +5 to +10<br />{{Expert}}200% to 250%. +10 to +15 | |Experts={{Expert|Id=138}}+150% [[Harvest Production]]<br />{{ExpertSpacer}}at this improvement. +2 {{Timber}}<br />{{ExpertSpacer}}+5 [[City Production]]<br />{{Expert|Id=139}}150% to 200%. +5 to +10<br />{{Expert|Id=140}}200% to 250%. +10 to +15 | ||
|Techs={{Tech|MassProduction.png|Class387MassProduction|Mass Production}} | |Techs={{Tech|MassProduction.png|Class387MassProduction|Mass Production}} | ||
|Other=Upgrades from [[List of Improvements#Sawmill|Sawmill]] | |Other=Upgrades from [[List of Improvements#Sawmill|Sawmill]] | ||
Line 1,249: | Line 1,249: | ||
|CostsMaint='''Costs:''' 325 {{ProdIcon}}<br />10 {{ItemIconSmall|Concrete.png|List_of_Goods|Class388Concrete|Concrete}} 1 {{ItemIconSmall|Power.png|List_of_Goods|Class389Power|Power}} 10 {{ItemIconSmall|SteelItem.png|List_of_Goods|Class390SteelItem|Steel}}<br />'''Maintenance:'''<br />1 {{ItemIconSmall|Power.png|List_of_Goods|Class391Power|Power}} / {{Turn}}<br />{{ImprovStats|Id=104|D=6|H=400|P=1}} | |CostsMaint='''Costs:''' 325 {{ProdIcon}}<br />10 {{ItemIconSmall|Concrete.png|List_of_Goods|Class388Concrete|Concrete}} 1 {{ItemIconSmall|Power.png|List_of_Goods|Class389Power|Power}} 10 {{ItemIconSmall|SteelItem.png|List_of_Goods|Class390SteelItem|Steel}}<br />'''Maintenance:'''<br />1 {{ItemIconSmall|Power.png|List_of_Goods|Class391Power|Power}} / {{Turn}}<br />{{ImprovStats|Id=104|D=6|H=400|P=1}} | ||
|Prod=+15 {{Prosperity}}<br />{{ItemIcon-lock|Bandage.png|List_of_Goods|Class392Bandage|Bandage}} {{ItemIcon-lock|Baskets.png|List_of_Goods|Class393Baskets|Baskets}} {{ItemIcon-lock|Fabric.png|List_of_Goods|Class394Fabric|Fabric}} {{ItemIcon-lock|FineClothes.png|List_of_Goods|Class395FineClothes|Fine Clothes}} {{ItemIcon-lock|GameConsole.png|List_of_Goods|Class396GameConsole|Game Console}} {{ItemIcon-lock|Garments.png|List_of_Goods|Class397Garments|Garments}}<br />{{ItemIcon-lock|MetalPots.png|List_of_Goods|Class398MetalPots|Metal Pots}} {{ItemIcon-lock|MobilePhone.png|List_of_Goods|Class399MobilePhone|Mobile Phone}} {{ItemIcon-lock|Rope.png|List_of_Goods|Class400Rope|Rope}} {{ItemIcon-lock|RugandCarpet.png|List_of_Goods|Class401RugandCarpet|Rug and Carpet}} {{ItemIcon-lock|Tunics.png|List_of_Goods|Class402Tunics|Tunics}} | |Prod=+15 {{Prosperity}}<br />{{ItemIcon-lock|Bandage.png|List_of_Goods|Class392Bandage|Bandage}} {{ItemIcon-lock|Baskets.png|List_of_Goods|Class393Baskets|Baskets}} {{ItemIcon-lock|Fabric.png|List_of_Goods|Class394Fabric|Fabric}} {{ItemIcon-lock|FineClothes.png|List_of_Goods|Class395FineClothes|Fine Clothes}} {{ItemIcon-lock|GameConsole.png|List_of_Goods|Class396GameConsole|Game Console}} {{ItemIcon-lock|Garments.png|List_of_Goods|Class397Garments|Garments}}<br />{{ItemIcon-lock|MetalPots.png|List_of_Goods|Class398MetalPots|Metal Pots}} {{ItemIcon-lock|MobilePhone.png|List_of_Goods|Class399MobilePhone|Mobile Phone}} {{ItemIcon-lock|Rope.png|List_of_Goods|Class400Rope|Rope}} {{ItemIcon-lock|RugandCarpet.png|List_of_Goods|Class401RugandCarpet|Rug and Carpet}} {{ItemIcon-lock|Tunics.png|List_of_Goods|Class402Tunics|Tunics}} | ||
|Experts={{Expert}}+30 {{Wealth}} / {{Turn}}<br />{{ExpertSpacer}}+35 {{Wealth}} / {{Turn}} | |Experts={{Expert|Id=141}}+30 {{Wealth}} / {{Turn}}<br />{{ExpertSpacer}}+35 {{Wealth}} / {{Turn}} | ||
|Techs={{Tech|MassProduction.png|Class403MassProduction|Mass Production}} | |Techs={{Tech|MassProduction.png|Class403MassProduction|Mass Production}} | ||
|Other= '''8 per Nation'''<br />''(Needs testing on how much Wealth an expert actually produces)'' | |Other= '''8 per Nation'''<br />''(Needs testing on how much Wealth an expert actually produces)'' | ||
Line 1,271: | Line 1,271: | ||
|CostsMaint='''Costs:''' 300 {{ProdIcon}} 15 {{ItemIconSmall|Explosive.png|List_of_Goods|Class407Explosive|Explosive}}<br />10 {{ItemIconSmall|Fuel.png|List_of_Goods|Class408Fuel|Fuel}} 120 {{Materials}} 80 {{Timber}}<br />'''Maintenance:'''<br />5 {{Wealth}} / {{Turn}}<br />{{ImprovStats|Id=106|D=12|H=350|P=1}} | |CostsMaint='''Costs:''' 300 {{ProdIcon}} 15 {{ItemIconSmall|Explosive.png|List_of_Goods|Class407Explosive|Explosive}}<br />10 {{ItemIconSmall|Fuel.png|List_of_Goods|Class408Fuel|Fuel}} 120 {{Materials}} 80 {{Timber}}<br />'''Maintenance:'''<br />5 {{Wealth}} / {{Turn}}<br />{{ImprovStats|Id=106|D=12|H=350|P=1}} | ||
|Prod=10% Strength to [[Forces]] within this region<br />20% Strength to [[Forces]] within this region | |Prod=10% Strength to [[Forces]] within this region<br />20% Strength to [[Forces]] within this region | ||
|Experts={{Expert}}+10% Strength to [[Forces]]<br />{{ExpertSpacer}}within this city.<br />{{Expert}}From +10% to +20%<br />{{Expert}}From +20% to +30% | |Experts={{Expert|Id=142}}+10% Strength to [[Forces]]<br />{{ExpertSpacer}}within this city.<br />{{Expert|Id=143}}From +10% to +20%<br />{{Expert|Id=144}}From +20% to +30% | ||
|Techs={{Tech|MechanizedFirepower.png|Class409MechanizedFirepower|Mechanized Firepower}} | |Techs={{Tech|MechanizedFirepower.png|Class409MechanizedFirepower|Mechanized Firepower}} | ||
|Other= '''1 per City''' | |Other= '''1 per City''' | ||
Line 1,282: | Line 1,282: | ||
|CostsMaint='''Costs:''' 300 {{ProdIcon}}<br />10 {{ItemIconSmall|Fuel.png|List_of_Goods|Class410Fuel|Fuel}} 100 {{Timber}}<br />'''Maintenance:'''<br />1 {{Wealth}} / {{Turn}}<br />{{ImprovStats|Id=107|D=6|H=400|P=0}} | |CostsMaint='''Costs:''' 300 {{ProdIcon}}<br />10 {{ItemIconSmall|Fuel.png|List_of_Goods|Class410Fuel|Fuel}} 100 {{Timber}}<br />'''Maintenance:'''<br />1 {{Wealth}} / {{Turn}}<br />{{ImprovStats|Id=107|D=6|H=400|P=0}} | ||
|Prod=+200% Region [[Materials]] {{Materials}} yield<br />is added to the city's [[Harvest Production]] | |Prod=+200% Region [[Materials]] {{Materials}} yield<br />is added to the city's [[Harvest Production]] | ||
|Experts={{Expert}}+150% [[Harvest Production]]<br />{{ExpertSpacer}}at this improvement.<br />{{ExpertSpacer}}+1 City [[Build Production]]<br />{{Expert}}150% to 200%. +1 to +2<br />{{Expert}}200% to 250%. +2 to +3 | |Experts={{Expert|Id=145}}+150% [[Harvest Production]]<br />{{ExpertSpacer}}at this improvement.<br />{{ExpertSpacer}}+1 City [[Build Production]]<br />{{Expert|Id=146}}150% to 200%. +1 to +2<br />{{Expert|Id=147}}200% to 250%. +2 to +3 | ||
|Techs={{Tech|NuclearPower.png|Class411NuclearPower|Nuclear Power}} | |Techs={{Tech|NuclearPower.png|Class411NuclearPower|Nuclear Power}} | ||
|Other=Upgrades from [[List of Improvements#Mine|Mine]] | |Other=Upgrades from [[List of Improvements#Mine|Mine]] | ||
Line 1,293: | Line 1,293: | ||
|CostsMaint='''Costs:''' 325 {{ProdIcon}} 5 {{ItemIconSmall|Uranium.png|List_of_Goods|Class412Uranium|Uranium}}<br />50 {{ItemIconSmall|MachinedPart.png|List_of_Goods|Class413MachinedPart|Machined Part}} 15 {{Materials}} 10 {{ItemIconSmall|SteelItem.png|List_of_Goods|Class414SteelItem|Steel}}<br />'''Maintenance:'''<br />10 {{Wealth}} / {{Turn}}<br />{{ImprovStats|Id=108|D=6|H=400|P=1}} | |CostsMaint='''Costs:''' 325 {{ProdIcon}} 5 {{ItemIconSmall|Uranium.png|List_of_Goods|Class412Uranium|Uranium}}<br />50 {{ItemIconSmall|MachinedPart.png|List_of_Goods|Class413MachinedPart|Machined Part}} 15 {{Materials}} 10 {{ItemIconSmall|SteelItem.png|List_of_Goods|Class414SteelItem|Steel}}<br />'''Maintenance:'''<br />10 {{Wealth}} / {{Turn}}<br />{{ImprovStats|Id=108|D=6|H=400|P=1}} | ||
|Prod=+10 {{Prosperity}}<br />+5 {{Health}}<br />+3 {{ItemIcon|Power.png|List_of_Goods|Class415Power|Power}} | |Prod=+10 {{Prosperity}}<br />+5 {{Health}}<br />+3 {{ItemIcon|Power.png|List_of_Goods|Class415Power|Power}} | ||
|Experts={{Expert}}+15 {{Prosperity}}<br />{{ExpertSpacer}}+10 {{Health}}<br />{{ExpertSpacer}}+6 {{ItemIcon|Power.png|List_of_Goods|Class416Power|Power}} | |Experts={{Expert|Id=148}}+15 {{Prosperity}}<br />{{ExpertSpacer}}+10 {{Health}}<br />{{ExpertSpacer}}+6 {{ItemIcon|Power.png|List_of_Goods|Class416Power|Power}} | ||
|Techs={{Tech|NuclearPower.png|Class417NuclearPower|Nuclear Power}} | |Techs={{Tech|NuclearPower.png|Class417NuclearPower|Nuclear Power}} | ||
|Other= '''1 per City''' | |Other= '''1 per City''' | ||
Line 1,304: | Line 1,304: | ||
|CostsMaint='''Costs:''' 325 {{ProdIcon}}<br />75 {{Food}} 90 {{Materials}} 90 {{Timber}}<br />'''Maintenance:'''<br />1 {{Wealth}} / {{Turn}}<br />{{ImprovStats|Id=109|D=6|H=400|P=1}} | |CostsMaint='''Costs:''' 325 {{ProdIcon}}<br />75 {{Food}} 90 {{Materials}} 90 {{Timber}}<br />'''Maintenance:'''<br />1 {{Wealth}} / {{Turn}}<br />{{ImprovStats|Id=109|D=6|H=400|P=1}} | ||
|Prod=+5 {{Health}}<br />+25% [[Craft Production]] to Pharmacies<br />and their upgrades in this [[Region]]<br />Can craft all that the [[List of Improvements#Chemist.png|Chemist]] can, plus: {{ItemIcon-lock|GeneTherapy.png|List_of_Goods|Class418GeneTherapy|Gene Therapy}} | |Prod=+5 {{Health}}<br />+25% [[Craft Production]] to Pharmacies<br />and their upgrades in this [[Region]]<br />Can craft all that the [[List of Improvements#Chemist.png|Chemist]] can, plus: {{ItemIcon-lock|GeneTherapy.png|List_of_Goods|Class418GeneTherapy|Gene Therapy}} | ||
|Experts={{Expert}}+150% [[Craft Production]]<br />{{ExpertSpacer}}at this improvement<br />{{ExpertSpacer}}+5 {{Health}}<br />{{Expert}}150% to 200%. +5 to +10<br />{{Expert}}200% to 250%. +10 to +15 | |Experts={{Expert|Id=149}}+150% [[Craft Production]]<br />{{ExpertSpacer}}at this improvement<br />{{ExpertSpacer}}+5 {{Health}}<br />{{Expert|Id=150}}150% to 200%. +5 to +10<br />{{Expert|Id=151}}200% to 250%. +10 to +15 | ||
|Techs={{Tech|Pharmacology.png|Class419Pharmacology|Pharmacology}} | |Techs={{Tech|Pharmacology.png|Class419Pharmacology|Pharmacology}} | ||
|Other= '''8 per Nation'''<br />Upgrades from [[List of Improvements#Chemist|Chemist]] | |Other= '''8 per Nation'''<br />Upgrades from [[List of Improvements#Chemist|Chemist]] | ||
Line 1,317: | Line 1,317: | ||
|CostsMaint='''Costs:''' 350 {{ProdIcon}} 10 {{ItemIconSmall|Electronics.png|List_of_Goods|Class420Electronics|Electronics}}<br />50 {{ItemIconSmall|Fuel.png|List_of_Goods|Class421Fuel|Fuel}} 90 {{Materials}} 90 {{Timber}}<br />'''Maintenance:'''<br />20 {{Wealth}} / {{Turn}}<br />{{ImprovStats|Id=110|D=12|H=450|P=1}} | |CostsMaint='''Costs:''' 350 {{ProdIcon}} 10 {{ItemIconSmall|Electronics.png|List_of_Goods|Class420Electronics|Electronics}}<br />50 {{ItemIconSmall|Fuel.png|List_of_Goods|Class421Fuel|Fuel}} 90 {{Materials}} 90 {{Timber}}<br />'''Maintenance:'''<br />20 {{Wealth}} / {{Turn}}<br />{{ImprovStats|Id=110|D=12|H=450|P=1}} | ||
|Prod=-15 {{Prosperity}}<br />{{ItemIcon-lock|Cybernetics.png|List_of_Goods|Class422Cybernetics|Cybernetics}} {{ItemIcon-lock|MachinedPart.png|List_of_Goods|Class423MachinedPart|Machined Part}} | |Prod=-15 {{Prosperity}}<br />{{ItemIcon-lock|Cybernetics.png|List_of_Goods|Class422Cybernetics|Cybernetics}} {{ItemIcon-lock|MachinedPart.png|List_of_Goods|Class423MachinedPart|Machined Part}} | ||
|Experts={{Expert}}+150% [[Craft Production]]<br />{{ExpertSpacer}}at this improvement<br />{{Expert}}From +150% to +200%<br />{{Expert}}From +200% to +250% | |Experts={{Expert|Id=152}}+150% [[Craft Production]]<br />{{ExpertSpacer}}at this improvement<br />{{Expert|Id=153}}From +150% to +200%<br />{{Expert|Id=154}}From +200% to +250% | ||
|Techs={{Tech|Drones.png|Class424Drones|Drones}} | |Techs={{Tech|Drones.png|Class424Drones|Drones}} | ||
|Other= '''1 per City''' | |Other= '''1 per City''' | ||
Line 1,328: | Line 1,328: | ||
|CostsMaint='''Costs:''' 350 {{ProdIcon}}<br />15 {{ItemIconSmall|Concrete.png|List_of_Goods|Class425Concrete|Concrete}} 5 {{ItemIconSmall|DecorativePaintings.png|List_of_Goods|Class426DecorativePaintings|Decorative Paintings}} 5 {{ItemIconSmall|SteelItem.png|List_of_Goods|Class427SteelItem|Steel}}<br />'''Maintenance:'''<br />5 {{Wealth}} / {{Turn}}<br />{{ImprovStats|Id=111|D=6|H=450|P=1}} | |CostsMaint='''Costs:''' 350 {{ProdIcon}}<br />15 {{ItemIconSmall|Concrete.png|List_of_Goods|Class425Concrete|Concrete}} 5 {{ItemIconSmall|DecorativePaintings.png|List_of_Goods|Class426DecorativePaintings|Decorative Paintings}} 5 {{ItemIconSmall|SteelItem.png|List_of_Goods|Class427SteelItem|Steel}}<br />'''Maintenance:'''<br />5 {{Wealth}} / {{Turn}}<br />{{ImprovStats|Id=111|D=6|H=450|P=1}} | ||
|Prod=+10 {{Happiness}} | |Prod=+10 {{Happiness}} | ||
|Experts={{Expert}}+1 [[Golden Age]] Point / {{Turn}} | |Experts={{Expert|Id=155}}+1 [[Golden Age]] Point / {{Turn}} | ||
|Techs={{Tech|Internet.png|Class428Internet|Internet}} | |Techs={{Tech|Internet.png|Class428Internet|Internet}} | ||
|Other= '''1 per City''' | |Other= '''1 per City''' | ||
Line 1,339: | Line 1,339: | ||
|CostsMaint='''Costs:''' 350 {{ProdIcon}} 80 {{Timber}}<br />100 {{Food}} 30 {{ItemIconSmall|Glass.png|List_of_Goods|Class429Glass|Glass}} 10 {{ItemIconSmall|SteelItem.png|List_of_Goods|Class430SteelItem|Steel}}<br />'''Maintenance:'''<br />5 {{Food}} 3 {{Wealth}} / {{Turn}}<br />{{ImprovStats|Id=112|D=6|H=450|P=10}} | |CostsMaint='''Costs:''' 350 {{ProdIcon}} 80 {{Timber}}<br />100 {{Food}} 30 {{ItemIconSmall|Glass.png|List_of_Goods|Class429Glass|Glass}} 10 {{ItemIconSmall|SteelItem.png|List_of_Goods|Class430SteelItem|Steel}}<br />'''Maintenance:'''<br />5 {{Food}} 3 {{Wealth}} / {{Turn}}<br />{{ImprovStats|Id=112|D=6|H=450|P=10}} | ||
|Prod=+15 {{Happiness}} | |Prod=+15 {{Happiness}} | ||
|Experts={{Expert}}+10 {{Prosperity}} | |Experts={{Expert|Id=156}}+10 {{Prosperity}} | ||
|Techs={{Tech|MassMedia.png|Class431MassMedia|Mass Media}} | |Techs={{Tech|MassMedia.png|Class431MassMedia|Mass Media}} | ||
|Other= '''1 per Nation''' | |Other= '''1 per Nation''' | ||
Line 1,350: | Line 1,350: | ||
|CostsMaint='''Costs:''' 150 {{ProdIcon}}<br />20 {{ItemIconSmall|Glass.png|List_of_Goods|Class432Glass|Glass}} 150 {{Materials}} 150 {{Timber}}<br />'''Maintenance:'''<br />1 {{Wealth}} / {{Turn}}<br />{{ImprovStats|Id=113|D=8|H=500|P=1}} | |CostsMaint='''Costs:''' 150 {{ProdIcon}}<br />20 {{ItemIconSmall|Glass.png|List_of_Goods|Class432Glass|Glass}} 150 {{Materials}} 150 {{Timber}}<br />'''Maintenance:'''<br />1 {{Wealth}} / {{Turn}}<br />{{ImprovStats|Id=113|D=8|H=500|P=1}} | ||
|Prod=+15 {{Knowledge}}, +20 {{Research}} / {{Turn}}<br />+1 additional {{Research}} / {{Turn}}<br />for each Science {{DomainScience}} and Military {{DomainMilitary}} improvement <br />in this region | |Prod=+15 {{Knowledge}}, +20 {{Research}} / {{Turn}}<br />+1 additional {{Research}} / {{Turn}}<br />for each Science {{DomainScience}} and Military {{DomainMilitary}} improvement <br />in this region | ||
|Experts={{Expert}}+15 {{Knowledge}}, +20 {{Research}} / {{Turn}} | |Experts={{Expert|Id=157}}+15 {{Knowledge}}, +20 {{Research}} / {{Turn}} | ||
|Techs={{Tech|Robotics.png|Class433Robotics|Robotics}} | |Techs={{Tech|Robotics.png|Class433Robotics|Robotics}} | ||
|Other= '''1 per City''' | |Other= '''1 per City''' | ||
Line 1,361: | Line 1,361: | ||
|CostsMaint='''Costs:''' 325 {{ProdIcon}} 15 {{ItemIconSmall|Fuel.png|List_of_Goods|Class434Fuel|Fuel}}<br />100 {{Food}} 100 {{Materials}} 80 {{Wealth}}<br />'''Maintenance:'''<br />5 {{Wealth}} / {{Turn}}<br />{{ImprovStats|Id=114|D=6|H=400|P=1}} | |CostsMaint='''Costs:''' 325 {{ProdIcon}} 15 {{ItemIconSmall|Fuel.png|List_of_Goods|Class434Fuel|Fuel}}<br />100 {{Food}} 100 {{Materials}} 80 {{Wealth}}<br />'''Maintenance:'''<br />5 {{Wealth}} / {{Turn}}<br />{{ImprovStats|Id=114|D=6|H=400|P=1}} | ||
|Prod=+15 {{Happiness}} | |Prod=+15 {{Happiness}} | ||
|Experts={{Expert}}+15 {{Wealth}} / {{Turn}} | |Experts={{Expert|Id=158}}+15 {{Wealth}} / {{Turn}} | ||
|Techs={{Tech|Satellites.png|Class435Satellites|Satellites}} | |Techs={{Tech|Satellites.png|Class435Satellites|Satellites}} | ||
|Other= '''1 per Nation''' | |Other= '''1 per Nation''' | ||
Line 1,372: | Line 1,372: | ||
|CostsMaint='''Costs:''' 350 {{ProdIcon}}<br />10 {{ItemIconSmall|MachinedPart.png|List_of_Goods|Class436MachinedPart|Machined Part}} 5 {{ItemIconSmall|Plastic.png|List_of_Goods|Class437Plastic|Plastic}} 100 {{Wealth}}<br />'''Maintenance:'''<br />5 {{Wealth}} / {{Turn}}<br />{{ImprovStats|Id=115|D=6|H=450|P=1}} | |CostsMaint='''Costs:''' 350 {{ProdIcon}}<br />10 {{ItemIconSmall|MachinedPart.png|List_of_Goods|Class436MachinedPart|Machined Part}} 5 {{ItemIconSmall|Plastic.png|List_of_Goods|Class437Plastic|Plastic}} 100 {{Wealth}}<br />'''Maintenance:'''<br />5 {{Wealth}} / {{Turn}}<br />{{ImprovStats|Id=115|D=6|H=450|P=1}} | ||
|Prod=+15 {{Security}}<br />{{ItemIcon|Aluminum.png|List_of_Goods|Class438Aluminum|Aluminum}} | |Prod=+15 {{Security}}<br />{{ItemIcon|Aluminum.png|List_of_Goods|Class438Aluminum|Aluminum}} | ||
|Experts={{Expert}}+1 {{ItemIcon|Aluminum.png|List_of_Goods|Class439Aluminum|Aluminum}} / {{Turn}}<br />{{ExpertSpacer}}+15 {{Happiness}} | |Experts={{Expert|Id=159}}+1 {{ItemIcon|Aluminum.png|List_of_Goods|Class439Aluminum|Aluminum}} / {{Turn}}<br />{{ExpertSpacer}}+15 {{Happiness}} | ||
|Techs={{Tech|SustainableEngineering.png|Class440SustainableEngineering|Sustainable Engineering}} | |Techs={{Tech|SustainableEngineering.png|Class440SustainableEngineering|Sustainable Engineering}} | ||
|Other= '''1 per Nation''' | |Other= '''1 per Nation''' | ||
Line 1,418: | Line 1,418: | ||
|CostsMaint='''Costs:''' 150 {{ProdIcon}}<br />50 {{ItemIconSmall|Glass.png|List_of_Goods|Class455Glass|Glass}} 150 {{Materials}} 150 {{Timber}}<br />'''Maintenance:'''<br />5 {{Wealth}} / {{Turn}}<br />{{ImprovStats|Id=119|D=8|H=500|P=1}} | |CostsMaint='''Costs:''' 150 {{ProdIcon}}<br />50 {{ItemIconSmall|Glass.png|List_of_Goods|Class455Glass|Glass}} 150 {{Materials}} 150 {{Timber}}<br />'''Maintenance:'''<br />5 {{Wealth}} / {{Turn}}<br />{{ImprovStats|Id=119|D=8|H=500|P=1}} | ||
|Prod=+30 {{Health}} | |Prod=+30 {{Health}} | ||
|Experts={{Expert}}+3 {{Research}} / {{Turn}} | |Experts={{Expert|Id=160}}+3 {{Research}} / {{Turn}} | ||
|Techs={{Tech|Crispr.png|Class456Crispr|Crispr}} | |Techs={{Tech|Crispr.png|Class456Crispr|Crispr}} | ||
|Other= '''1 per City'''<br />Upgrades from [[List of Improvements#Clinic|Clinic]] | |Other= '''1 per City'''<br />Upgrades from [[List of Improvements#Clinic|Clinic]] | ||
Line 1,429: | Line 1,429: | ||
|CostsMaint='''Costs:''' 375 {{ProdIcon}}<br />20 {{ItemIconSmall|Fertilizer.png|List_of_Goods|Class457Fertilizer|Fertilizer}} 150 {{Materials}} 150 {{Timber}}<br />'''Maintenance:'''<br />1 {{Wealth}} / {{Turn}}<br />{{ImprovStats|Id=120|D=8|H=500|P=1}} | |CostsMaint='''Costs:''' 375 {{ProdIcon}}<br />20 {{ItemIconSmall|Fertilizer.png|List_of_Goods|Class457Fertilizer|Fertilizer}} 150 {{Materials}} 150 {{Timber}}<br />'''Maintenance:'''<br />1 {{Wealth}} / {{Turn}}<br />{{ImprovStats|Id=120|D=8|H=500|P=1}} | ||
|Prod=+15 {{Happiness}} | |Prod=+15 {{Happiness}} | ||
|Experts={{Expert}}+5 [[City Production]]<br />{{Expert}}From +5 to +10<br />{{Expert}}From +10 to +15 | |Experts={{Expert|Id=161}}+5 [[City Production]]<br />{{Expert|Id=162}}From +5 to +10<br />{{Expert|Id=163}}From +10 to +15 | ||
|Techs={{Tech|FoodReplication.png|Class458FoodReplication|Food Replication}} | |Techs={{Tech|FoodReplication.png|Class458FoodReplication|Food Replication}} | ||
|Other= '''1 per Nation'''<br />Upgrades from [[List of Improvements#Plaza|Plaza]] | |Other= '''1 per Nation'''<br />Upgrades from [[List of Improvements#Plaza|Plaza]] | ||
Line 1,440: | Line 1,440: | ||
|CostsMaint='''Costs:''' 250 {{ProdIcon}} 50 {{ItemIconSmall|Glass.png|List_of_Goods|Class459Glass|Glass}}<br />80 {{Food}} 80 {{Materials}} 80 {{Timber}}<br />'''Maintenance:'''<br />15 {{Wealth}} 15 {{Food}} / {{Turn}}<br />{{ImprovStats|Id=121|D=10|H=500|P=1}} | |CostsMaint='''Costs:''' 250 {{ProdIcon}} 50 {{ItemIconSmall|Glass.png|List_of_Goods|Class459Glass|Glass}}<br />80 {{Food}} 80 {{Materials}} 80 {{Timber}}<br />'''Maintenance:'''<br />15 {{Wealth}} 15 {{Food}} / {{Turn}}<br />{{ImprovStats|Id=121|D=10|H=500|P=1}} | ||
|Prod=+15 to all [[Quality of Life]] stats in this city | |Prod=+15 to all [[Quality of Life]] stats in this city | ||
|Experts={{Expert}}+15 {{Health}}<br />{{ExpertSpacer}}+15 {{Prosperity}}<br />{{ExpertSpacer}}+15 {{Knowledge}} | |Experts={{Expert|Id=164}}+15 {{Health}}<br />{{ExpertSpacer}}+15 {{Prosperity}}<br />{{ExpertSpacer}}+15 {{Knowledge}} | ||
|Techs={{Tech|PostHumanism.png|Class460PostHumanism|Post-Humanism}} | |Techs={{Tech|PostHumanism.png|Class460PostHumanism|Post-Humanism}} | ||
|Other= '''1 per City''' | |Other= '''1 per City''' |
Revision as of 05:42, 2 November 2024
Under Construction |
This page is still under construction. It might not be complete or formatted properly. |
Table of Contents | ||
Act I | Act II | Act III |
Ancient History | Early Middle Ages | Machine Age |
Bronze Age | High Medieval Era | Atomic Age |
Iron Age | Renaissance | Information Age |
Antiquities | Enlightenment | Singularity Age |
Religion Specific Improvements |
These improvements serve different functions, depending on their domain type: | |||
Commerce | These improvements boost Prosperity and produce Wealth to fill your nation's treasury. | ||
Culture | These Masterpiece generating improvements create great art, music, sculptures and more. | ||
Government | Establish and manage your nation's cities and the needs of the public, from administration to housing. | ||
Resource | These "Harvesters" collect Resources you need to grow and fuel your nation. | ||
Industry | These "Crafters" convert Resources into Goods that are used as Amenities/Supplies and for certain improvements. | ||
Military | These improvements provide for the public defence and allow your nation to produce and boost your armed Forces. | ||
Religion | These improvements are used to found, spread and amplify the effects of Religion for your nation. | ||
Science | These improvements that generate Research, as well as improving your people's Health and Knowledge. |
- Act I - |
Costs / Maint / Stats | Production | Experts | Techs / Other | ||
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Faded out Goods might not be available
due to technology requirements. | |||||
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Upgrades to Town Center
and City Hall Faded out Goods might not be available due to technology requirements. | |||||
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Upgrades to Residence
and Skyscraper Place these in your City Center, leave room for a Monument. And if it's your capital, leave room for the Palace | |||||
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Upgrades to Crafting Guild
and Factory Faded out Goods might not be available due to technology requirements. | |||||
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+100% of Region Food yield is
applied to Harvest Production +3% City Growth +5 bonus Harvest Production for each Farm in this region (including itself) |
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Not the greatest of improvements unless you have a Resource Node that needs it
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+150% Craft Production
at this improvement. +25% Build Production at Industry improvements in this region |
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8 per Nation
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+5 City Health
+50% of Region Food yield is applied towards Harvest Production at each Farm within this Region |
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+5 City Health
+10 City Knowledge +25% Craft Production to apothecaries and their upgrades in this region |
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8 per Nation
(As of 1.0.5 not all techs that unlock this building also unlock Ceramic Ports) | |||||
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Unsure of exact harvest production numbers |
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As of 1.0.5 you have to manually replace these with
Industrial Fishing Farms, no upgrade button available |
Costs / Maint / Stats | Production | Experts | Techs / Other | ||
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+25 City Security
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1 per City
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3 per Nation
Faded out Goods might not be available due to technology requirements. | |||||
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+1 City Cap
+50% Tax income per turn +5 bonus to all Quality of Life stats if built in your city center |
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1 per Nation
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1 per City
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+10% City Production
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+20% City Production
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6 per Nation
(As of 1.0.5 not all techs that unlock this building also unlock Bread) | |||||
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1 per City
(As of 1.0.5 not all techs that unlock this building also unlock Trade Goods) Upgrades to Bazaar | |||||
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Costs / Maint / Stats | Production | Experts | Techs / Other | ||
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1 per Nation
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1 per Nation
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+200% of Region Food yield is
applied to Harvest Production +3% City Growth +5 bonus Harvest Production for each Farm in this region (including itself) |
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1 per City
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1 per Nation
Some passive Prestige in the Iron Age | |||||
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1 per City
Units have to seige the wall first before being able to seige the city | |||||
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Costs / Maint / Stats | Production | Experts | Techs / Other | ||
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+15 City Knowledge
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1 per City
Paragon affinity: Activist, Prophet, Scientist, Strategist, Writer | |||||
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+10 City Happiness
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1 per Nation
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1 per City
Upgrades from Fortress | |||||
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Upgrades from Gathering Hall
Upgrades to City Hall Faded out Goods might not be available due to technology requirements. | |||||
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+150% Harvest Production
at this improvement. +1 City Build Production From +150% to +200% From +1 to +2 |
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+150% Harvest Production
at this improvement. +1 +5 City Craft Production From +150% to +200% From +5 to +10 |
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1 per City
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1 per City
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- Act II - |
Costs / Maint / Stats | Production | Experts | Techs / Other | ||
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6 per Nation
Upgrades from Apothecary Upgrades to Pharmacy Faded out Goods might not be available due to technology requirements. | |||||
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3 per Nation
Upgrades from Fermenting Pit Upgrades to Distillery Faded out Goods might not be available due to technology requirements. | |||||
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1 per City
Note: The happiness bonus per farm is from that region only Faded out Goods might not be available due to technology requirements. | |||||
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1 per City
Upgrades from Inn | |||||
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1 per City
Upgrades from Trading Post | |||||
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6 per Nation
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1 per City
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+10 City Happiness
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1 per City
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Costs / Maint / Stats | Production | Experts | Techs / Other | ||
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+25% Build Production at
Industry improvements in this region Can craft all that the Workshop can, plus: |
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1 per Nation
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+150% Craft Production
at this improvement +10 City Build Production From +150% to +200% and +10 to +20 |
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6 per Nation
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3 per Nation
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+5 City Happiness
+5 City Prosperity +25% Craft Production to Weavers and their upgrades in this Region Can craft everything the Weaver can |
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8 per Nation
Upgrades from Weaver Apparently boosts other Weavers instead of Tailors according to the Encarta. Might be a bug? | |||||
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+150% Craft Production
at this improvement +25% Craft Production to Distilleries and their upgrades in this Region Can craft everything the Brewery can |
+150% Craft Production
at this improvement +5 City Happiness From +150% to +200%. From +200% to +250%. |
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3 per Nation
Upgrades from Brewery Apparently boosts other Breweries instead of Distilleries according to the Encarta. Might be a bug? | |||||
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+15 City Happiness
Paragon affinity: Activist, Prophet, Scientist, Strategist, and Writer +1 Masterpiece Creation Speed per turn |
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1 per Nation
Can only be built on: Temperate Forest/Rainforest Tropical Forest/Rainforest | |||||
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1 per Nation
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+10 City Happiness
Paragon affinity: Activist, Artist, Musician, Prophet, and Writer +1 Masterpiece Creation Speed per turn |
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1 per Nation
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1 per Nation
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+1 City Religion Spread Distance
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1 per Nation
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1 per City
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Costs / Maint / Stats | Production | Experts | Techs / Other | ||
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1 per City
100% Artist, Musician, and Writer pick chance Slightly increases Masterpiece Creation Speed in this city | |||||
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1 per Nation
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+10 City Happiness
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1 per Nation
Upgrades to Community Garden | |||||
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1 per Nation
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+10% City Production
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1 per City
Upgrades from Docks Upgrades to Naval Base (Not sure if the 3rd expert stacks or replaces the security) | |||||
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-5 City Health
+25% Craft Production to Blacksmiths and their upgrades in this Region Can craft all that the Blacksmith can, plus: |
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8 per Nation
Upgrades from Mill |
Costs / Maint / Stats | Production | Experts | Techs / Other | ||
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+5 City Happiness , +5 Housing
+2 City Production, +25 City Security +5 Strength to Forces within this region +10% City Build Production. Can craft all that the Town Center can, plus: |
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Upgrades from Town Center
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5 per Nation
(As of 1.0.5 the tech that unlocks this building does not unlock Concrete) | |||||
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+10 City Craft Production
-10 City Health +25% Craft Production to Blacksmiths and their upgrades in this Region Can craft everything the Forge can and nothing new |
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10 per Nation
Upgrades from Forge | |||||
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8 per Nation
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+15 City Prosperity
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1 per Nation
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1 per Nation
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Paragon affinity: Activist, Artist, Musician, Prophet, and Writer
+1 Masterpiece Creation Speed per turn |
- Act III - |
Costs / Maint / Stats | Production | Experts | Techs / Other | ||
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+15 City Security
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1 per City
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+25 City Knowledge
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1 per City
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1 per City
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3 per Nation
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+20 City Health
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1 per City
Upgrades to Medical Lab | |||||
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+25 City Health
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1 per City
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+150% Craft Production
at this improvement +10 City Build Production 150% to 200%, 10 to 20 200% to 250%, 20 to 30 |
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8 per Nation
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Paragon affinity: Activist, Artist,
Engineer, Entrepreneur, Musician, Pioneer, Prophet, Scientist, Strategist, and Writer | |||||
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+100% Artist, Musician,
and Writer pick chance |
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1 per Nation
Paragon affinity: Activist, Artist, Musician, Prophet, and Writer | |||||
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+15 City Knowledge
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1 per City
Upgrades from Drydock | |||||
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1 per Nation
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+300% of Region Food yield is
applied to Harvest Production +3% City Growth +5 bonus Harvest Production for each Farm in this region (including itself) |
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As of 1.0.5 you have to manually replace Fishing Nets with these,
no upgrade button available |
Costs / Maint / Stats | Production | Experts | Techs / Other | ||
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1 per City
Upgrades from Radio Tower | |||||
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1 per City
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+15 City Prosperity , +5% City Growth
+15 Wealth per turn for each Commerce and improvement in this region |
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1 per City
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+100% Musician pick chance
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1 per Nation
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+15 City Happiness
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1 per City
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+15 City Security
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1 per Nation
Paragon affinity: Artist, Engineer, Entrepreneur, Musician, and WRiter | |||||
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+150% Harvest Production
at this improvement. +2 +5 City Production 150% to 200%. +5 to +10 200% to 250%. +10 to +15 |
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Upgrades from Sawmill
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8 per Nation
(Needs testing on how much Wealth an expert actually produces) | |||||
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Upgrades from Residence
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1 per City
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+150% Harvest Production
at this improvement. +1 City Build Production 150% to 200%. +1 to +2 200% to 250%. +2 to +3 |
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Upgrades from Mine
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1 per City
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+5 City Health
+25% Craft Production to Pharmacies and their upgrades in this Region Can craft all that the Chemist can, plus: |
+150% Craft Production
at this improvement +5 City Health 150% to 200%. +5 to +10 200% to 250%. +10 to +15 |
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8 per Nation
Upgrades from Chemist |
Costs / Maint / Stats | Production | Experts | Techs / Other | ||
|
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1 per City
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+10 City Happiness
|
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1 per City
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+15 City Happiness
|
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1 per Nation
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|
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1 per City
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+15 City Happiness
|
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1 per Nation
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1 per Nation
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Can only be built on:
Xeric Shrubland and Arid Desert | |||||
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8 per Nation
Can only be built on: Polar/Cold/Arid Desert Temperate Grassland, Xeric Shrubland, Tundra, Taiga, Savanna, Mediterranean |
Costs / Maint / Stats | Production | Experts | Techs / Other | ||
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1 per Nation
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+30 City Health
|
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1 per City
Upgrades from Clinic | |||||
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+15 City Happiness
|
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1 per Nation
Upgrades from Plaza | |||||
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+15 to all Quality of Life stats in this city
|
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1 per City
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Costs / Maint / Stats | Production | Experts | Techs / Other | ||
|
+1 City Religion Spread Distance
+5 City Religion Spread Strength |
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Requires High Medieval Era
and have at least 4 verses unlocked Religion required: Christianity | |||||
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+1 City Religion Spread Distance
+5 City Religion Spread Strength |
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Requires High Medieval Era
and have at least 4 verses unlocked Religion required: Sikhism | |||||
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+1 City Religion Spread Distance
+5 City Religion Spread Strength |
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Requires High Medieval Era
and have at least 4 verses unlocked Religion required: Islam | |||||
|
+1 City Religion Spread Distance
+5 City Religion Spread Strength |
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Requires High Medieval Era
and have at least 4 verses unlocked Religion required: Shinto or Buddhism | |||||
|
+1 City Religion Spread Distance
+5 City Religion Spread Strength |
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Requires High Medieval Era
and have at least 4 verses unlocked Religion required: Any religion not specified above |
See Also
- List of Triumphs
- List of Resources
- List of Goods (Includes Amenities/Supplies)