List of Improvements: Difference between revisions
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|Prod=+100% of Region [[Timber]] {{Timber}} Yield<br />is added to the city's [[Harvest Production]] | |Prod=+100% of Region [[Timber]] {{Timber}} Yield<br />is added to the city's [[Harvest Production]] | ||
|Experts={{Expert}}+150% [[Harvest Production]] at this improvement.<br />+5 City [[Craft Production]] | |Experts={{Expert}}+150% [[Harvest Production]] at this improvement.<br />+5 City [[Craft Production]] | ||
|Techs={{Tech|Ropemaking.png| | |Techs={{Tech|Ropemaking.png|ClassRopemaking|Ropemaking}} {{Tech|TheWheel.png|ClassTheWheel|The Wheel}} {{Tech|IronWorking.png|ClassIronWorking|Iron Working}} | ||
|Other=Upgrades to [[List of Improvements#Sawmill.png|Sawmill]]<br />and [[List of Improvements#IndustrialLogging.png|Industrial Logging]] | |Other=Upgrades to [[List of Improvements#Sawmill.png|Sawmill]]<br />and [[List of Improvements#IndustrialLogging.png|Industrial Logging]] | ||
}} | }} | ||
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|Prod=+100% Region [[Materials]] {{Materials}} yield<br />is added to the city's [[Harvest Production]] | |Prod=+100% Region [[Materials]] {{Materials}} yield<br />is added to the city's [[Harvest Production]] | ||
|Experts={{Expert}}+150% [[Harvest Production]]<br />at this improvement.<br />+1 City [[Build Production]] | |Experts={{Expert}}+150% [[Harvest Production]]<br />at this improvement.<br />+1 City [[Build Production]] | ||
|Techs={{Tech|BronzeWorking.png|Bronze Working}} | |Techs={{Tech|BronzeWorking.png|ClassBronzeWorking|Bronze Working}} | ||
|Other=Upgrades to [[List of Improvements#Mine.png|Mine]]<br />and [[List of Improvements#IndustrialMine.png|Industrial Mine]] | |Other=Upgrades to [[List of Improvements#Mine.png|Mine]]<br />and [[List of Improvements#IndustrialMine.png|Industrial Mine]] | ||
}} | }} | ||
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|Prod=+1 {{Wealth}} / {{Turn}} | |Prod=+1 {{Wealth}} / {{Turn}} | ||
|Experts={{Expert}}+150% [[Harvest Production]]<br />at this improvement.<br />+1 {{Wealth}} / {{Turn}} | |Experts={{Expert}}+150% [[Harvest Production]]<br />at this improvement.<br />+1 {{Wealth}} / {{Turn}} | ||
|Techs={{Tech|Archery.png|Archery}} {{Tech|BronzeWorking.png|Bronze Working}} | |Techs={{Tech|Archery.png|ClassArchery|Archery}} {{Tech|BronzeWorking.png|ClassBronzeWorking|Bronze Working}} | ||
|Other=Not the greatest of improvements unless you have a [[List_of_Resource_Nodes#HuntingCamp.png|Resource Node]] that needs it | |Other=Not the greatest of improvements unless you have a [[List_of_Resource_Nodes#HuntingCamp.png|Resource Node]] that needs it | ||
}} | }} | ||
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|Prod={{ItemIcon|CuredMeats.png|List_of_Goods|ClassCuredMeats|Cured Meats}} {{ItemIcon|SaltedFish.png|List_of_Goods|ClassSaltedFish|Salted Fish}} | |Prod={{ItemIcon|CuredMeats.png|List_of_Goods|ClassCuredMeats|Cured Meats}} {{ItemIcon|SaltedFish.png|List_of_Goods|ClassSaltedFish|Salted Fish}} | ||
|Experts={{Expert}}+150% [[Craft Production]]<br />at this improvement.<br />+25% [[Build Production]] at<br />{{DomainIndustry}} Industry improvements<br />in this region | |Experts={{Expert}}+150% [[Craft Production]]<br />at this improvement.<br />+25% [[Build Production]] at<br />{{DomainIndustry}} Industry improvements<br />in this region | ||
|Techs={{Tech|AnimalHusbandry.png|Animal Husbandry}} | |Techs={{Tech|AnimalHusbandry.png|ClassAnimalHusbandry|Animal Husbandry}} | ||
|Other= '''8 per Nation''' | |Other= '''8 per Nation''' | ||
}} | }} | ||
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|Prod=+2 Strength to [[Forces]] within this [[Region]].<br />+15 {{Security}} | |Prod=+2 Strength to [[Forces]] within this [[Region]].<br />+15 {{Security}} | ||
|Experts={{Expert}}+10 [[City Siege Defense]]<br />in this city | |Experts={{Expert}}+10 [[City Siege Defense]]<br />in this city | ||
|Techs={{Tech|Archery.png|Archery}} | |Techs={{Tech|Archery.png|ClassArchery|Archery}} | ||
|Other= '''1 per City'''<br />Upgrades to [[List of Improvements#Fortress.png|Fortress]] and [[List of Improvements#Citadel.png|Citadel]] | |Other= '''1 per City'''<br />Upgrades to [[List of Improvements#Fortress.png|Fortress]] and [[List of Improvements#Citadel.png|Citadel]] | ||
}} | }} | ||
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|Prod=+25% [[Craft Production]] to Fermenting Pits<br />and their upgrades in this [[Region]]<br /><br />{{ItemIcon|Wine.png|List_of_Goods|ClassWine|Wine}} {{ItemIcon|Syrup.png|List_of_Goods|ClassSyrup|Syrup}} {{ItemIcon-lock|Liquor.png|List_of_Goods|ClassLiquor|Liquor}} | |Prod=+25% [[Craft Production]] to Fermenting Pits<br />and their upgrades in this [[Region]]<br /><br />{{ItemIcon|Wine.png|List_of_Goods|ClassWine|Wine}} {{ItemIcon|Syrup.png|List_of_Goods|ClassSyrup|Syrup}} {{ItemIcon-lock|Liquor.png|List_of_Goods|ClassLiquor|Liquor}} | ||
|Experts={{Expert}}+150% [[Craft Production]]<br />at this improvement.<br />+5 {{Happiness}} | |Experts={{Expert}}+150% [[Craft Production]]<br />at this improvement.<br />+5 {{Happiness}} | ||
|Techs={{Tech|Fermenting.png|Fermenting}} {{Tech|Hospitality.png|Hospitality}} | |Techs={{Tech|Fermenting.png|ClassFermenting|Fermenting}} {{Tech|Hospitality.png|ClassHospitality|Hospitality}} | ||
|Other= '''3 per Nation'''<br />Upgrades to [[List of Improvements#Brewery.png|Brewery]] and [[List of Improvements#Distillery.png|Distillery]]. Requires a source of {{Itemil|Grape.png|List_of_Goods|Grapes}} | |Other= '''3 per Nation'''<br />Upgrades to [[List of Improvements#Brewery.png|Brewery]] and [[List of Improvements#Distillery.png|Distillery]]. Requires a source of {{Itemil|Grape.png|List_of_Goods|Grapes}} | ||
}} | }} | ||
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|Prod=+5 {{Health}}<br />+50% of Region [[Food]] {{FoodSmall}} yield is applied towards [[Harvest Production]] at each [[List_of_Improvements#Farm.png|Farm]] within this [[Region]]<br />{{ItemIcon|GrainStore.png|List_of_Goods|ClassGrainStore|Grain Store}} | |Prod=+5 {{Health}}<br />+50% of Region [[Food]] {{FoodSmall}} yield is applied towards [[Harvest Production]] at each [[List_of_Improvements#Farm.png|Farm]] within this [[Region]]<br />{{ItemIcon|GrainStore.png|List_of_Goods|ClassGrainStore|Grain Store}} | ||
|Experts={{Expert}}+150% [[Craft Production]]<br />at this improvement | |Experts={{Expert}}+150% [[Craft Production]]<br />at this improvement | ||
|Techs={{Tech|GrainStorage.png|Grain Storage}} {{Tech|Irrigation.png|Irrigation}} | |Techs={{Tech|GrainStorage.png|ClassGrainStorage|Grain Storage}} {{Tech|Irrigation.png|ClassIrrigation|Irrigation}} | ||
|Other= '''1 per City'''<br />Requires a source of {{Itemil|Grain.png|List_of_Goods|Grain}} | |Other= '''1 per City'''<br />Requires a source of {{Itemil|Grain.png|List_of_Goods|Grain}} | ||
}} | }} | ||
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|Prod=+5 {{Health}}<br />+10 {{Knowledge}}<br />+25% [[Craft Production]] to apothecaries<br />and their upgrades in this region<br />{{ItemIcon|HerbalMedicine.png|List_of_Goods|ClassHerbalMedicine|Herbal Medicine}} {{ItemIcon-lock|Candle.png|List_of_Goods|ClassCandle|Candle}} {{ItemIcon-lock|Perfume.png|List_of_Goods|ClassPerfume|Perfume}} {{ItemIcon-lock|Soap.png|List_of_Goods|ClassSoap|Soap}} | |Prod=+5 {{Health}}<br />+10 {{Knowledge}}<br />+25% [[Craft Production]] to apothecaries<br />and their upgrades in this region<br />{{ItemIcon|HerbalMedicine.png|List_of_Goods|ClassHerbalMedicine|Herbal Medicine}} {{ItemIcon-lock|Candle.png|List_of_Goods|ClassCandle|Candle}} {{ItemIcon-lock|Perfume.png|List_of_Goods|ClassPerfume|Perfume}} {{ItemIcon-lock|Soap.png|List_of_Goods|ClassSoap|Soap}} | ||
|Experts={{Expert}}+150% [[Craft Production]]<br />at this improvement | |Experts={{Expert}}+150% [[Craft Production]]<br />at this improvement | ||
|Techs={{Tech|Herbalism.png|Herbalism}} | |Techs={{Tech|Herbalism.png|ClassHerbalism|Herbalism}} | ||
|Other= '''6 per Nation'''<br />Upgrades to [[List of Improvements#Chemist.png|Chemist]]<br />and [[List of Improvements#Pharmacy.png|Pharmacy]]<br />{{FadedOutGoods}} | |Other= '''6 per Nation'''<br />Upgrades to [[List of Improvements#Chemist.png|Chemist]]<br />and [[List of Improvements#Pharmacy.png|Pharmacy]]<br />{{FadedOutGoods}} | ||
}} | }} | ||
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|Prod=+25% [[Craft Production]] to Ceramic Shops<br /><br />{{ItemIcon-lock|CeramicPots.png|List_of_Goods|ClassCeramicPots|Ceramic Pots}} {{ItemIcon-lock|Concrete.png|List_of_Goods|ClassConcrete|Concrete}} {{ItemIcon-lock|DecorativeVase.png|List_of_Goods|ClassDecorativeVase|Decorative Vase}} {{ItemIcon-lock|Glass.png|List_of_Goods|ClassGlass|Glass}}<br />{{ItemIcon-lock|GlassWindows.png|List_of_Goods|ClassGlassWindows|Glass Windows}} {{ItemIcon-lock|IndoorToilets.png|List_of_Goods|ClassIndoorToilets|Indoor Toilets}} {{ItemIcon-lock|StainedGlassItem.png|List_of_Goods|ClassStainedGlass|Stained Glass}} | |Prod=+25% [[Craft Production]] to Ceramic Shops<br /><br />{{ItemIcon-lock|CeramicPots.png|List_of_Goods|ClassCeramicPots|Ceramic Pots}} {{ItemIcon-lock|Concrete.png|List_of_Goods|ClassConcrete|Concrete}} {{ItemIcon-lock|DecorativeVase.png|List_of_Goods|ClassDecorativeVase|Decorative Vase}} {{ItemIcon-lock|Glass.png|List_of_Goods|ClassGlass|Glass}}<br />{{ItemIcon-lock|GlassWindows.png|List_of_Goods|ClassGlassWindows|Glass Windows}} {{ItemIcon-lock|IndoorToilets.png|List_of_Goods|ClassIndoorToilets|Indoor Toilets}} {{ItemIcon-lock|StainedGlassItem.png|List_of_Goods|ClassStainedGlass|Stained Glass}} | ||
|Experts={{Expert}}+150% [[Craft Production]]<br />at this improvement | |Experts={{Expert}}+150% [[Craft Production]]<br />at this improvement | ||
|Techs={{Tech|Pottery.png|Pottery}} {{Tech|Masonry.png|Masonry}} {{Tech|Arches.png|Arches}} {{Tech|MonumentBuilding.png|Monument Building}} | |Techs={{Tech|Pottery.png|ClassPottery|Pottery}} {{Tech|Masonry.png|ClassMasonry|Masonry}} {{Tech|Arches.png|ClassArches|Arches}} {{Tech|MonumentBuilding.png|ClassMonumentBuilding|Monument Building}} | ||
|Other= '''8 per Nation'''<br />''<small>(As of 1.0.5 not all techs that unlock<br />this building also unlock Ceramic Ports)</small>'' | |Other= '''8 per Nation'''<br />''<small>(As of 1.0.5 not all techs that unlock<br />this building also unlock Ceramic Ports)</small>'' | ||
}} | }} | ||
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|Prod=''Unsure of exact<br />harvest production numbers'' | |Prod=''Unsure of exact<br />harvest production numbers'' | ||
|Experts={{Expert}}+150% [[Harvest Production]]<br />at this improvement.<br />+1 {{Wealth}} / {{Turn}} | |Experts={{Expert}}+150% [[Harvest Production]]<br />at this improvement.<br />+1 {{Wealth}} / {{Turn}} | ||
|Techs={{Tech|Seafaring.png|Seafaring}} {{Tech|Ropemaking.png|Ropemaking}} | |Techs={{Tech|Seafaring.png|ClassSeafaring|Seafaring}} {{Tech|Ropemaking.png|ClassRopemaking|Ropemaking}} | ||
|Other= | |Other= | ||
}} | }} | ||
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|Prod=+25% [[Harvest Production]] towards<br />Animal [[Resource Nodes]] in this City.<br />-5 {{Health}}<br /><br />{{ItemIcon|Carriages.png|List_of_Goods|ClassCarriages|Carriages}} {{ItemIcon-lock|Rope.png|List_of_Goods|ClassRope|Rope}} | |Prod=+25% [[Harvest Production]] towards<br />Animal [[Resource Nodes]] in this City.<br />-5 {{Health}}<br /><br />{{ItemIcon|Carriages.png|List_of_Goods|ClassCarriages|Carriages}} {{ItemIcon-lock|Rope.png|List_of_Goods|ClassRope|Rope}} | ||
|Experts={{Expert}}+150% [[Craft Production]]<br />at this improvement.<br />+10 City [[Build Production]] | |Experts={{Expert}}+150% [[Craft Production]]<br />at this improvement.<br />+10 City [[Build Production]] | ||
|Techs={{Tech|Chariots.png|Chariots}} {{Tech|Horseshoes.png|Horseshoes}} {{Tech|Stirrups.png|Stirrups}} | |Techs={{Tech|Chariots.png|ClassChariots|Chariots}} {{Tech|Horseshoes.png|ClassHorseshoes|Horseshoes}} {{Tech|Stirrups.png|ClassStirrups|Stirrups}} | ||
|Other= '''1 per City'''<br />Offers great production {{ProdIcon}}<br />benefits to your city | |Other= '''1 per City'''<br />Offers great production {{ProdIcon}}<br />benefits to your city | ||
}} | }} | ||
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|Prod=+25 {{Security}} | |Prod=+25 {{Security}} | ||
|Experts={{Expert}}+25 {{Security}} | |Experts={{Expert}}+25 {{Security}} | ||
|Techs={{Tech|IronWorking.png|Iron Working}} | |Techs={{Tech|IronWorking.png|ClassIronWorking|Iron Working}} | ||
|Other= '''1 per City''' | |Other= '''1 per City''' | ||
}} | }} | ||
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|Prod=+25% [[Craft Production]] towards Blacksmiths and their upgrades in this region<br /><br />{{ItemIcon|MetalIngot.png|List_of_Goods|ClassMetalIngot|Metal Ingot}} | |Prod=+25% [[Craft Production]] towards Blacksmiths and their upgrades in this region<br /><br />{{ItemIcon|MetalIngot.png|List_of_Goods|ClassMetalIngot|Metal Ingot}} | ||
|Experts={{Expert}}+150% [[Craft Production]]<br />at this improvement<br /><br />{{Expert}}[[Craft Production]] boost<br />from +150% to +200% | |Experts={{Expert}}+150% [[Craft Production]]<br />at this improvement<br /><br />{{Expert}}[[Craft Production]] boost<br />from +150% to +200% | ||
|Techs={{Tech|IronWorking.png|Iron Working}} | |Techs={{Tech|IronWorking.png|ClassIronWorking|Iron Working}} | ||
|Other= '''10 per Nation'''<br />Upgrades to [[List of Improvements#Forge.png|Forge]] and [[List of Improvements#Foundry.png|Foundry]] | |Other= '''10 per Nation'''<br />Upgrades to [[List of Improvements#Forge.png|Forge]] and [[List of Improvements#Foundry.png|Foundry]] | ||
}} | }} | ||
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|Prod=+25% [[Craft Production]] towards Tanneries and their upgrades in this region<br /><br />{{ItemIcon|Leather.png|List_of_Goods|ClassLeather|Leather}} {{ItemIcon-lock|Sandals.png|List_of_Goods|ClassSandals|Sandals}} | |Prod=+25% [[Craft Production]] towards Tanneries and their upgrades in this region<br /><br />{{ItemIcon|Leather.png|List_of_Goods|ClassLeather|Leather}} {{ItemIcon-lock|Sandals.png|List_of_Goods|ClassSandals|Sandals}} | ||
|Experts={{Expert}}+150% [[Craft Production]]<br />at this improvement | |Experts={{Expert}}+150% [[Craft Production]]<br />at this improvement | ||
|Techs={{Tech|Leatherworking.png|Leatherworking}} {{Tech|Paper.png|Paper}} | |Techs={{Tech|Leatherworking.png|ClassLeatherworking|Leatherworking}} {{Tech|Paper.png|ClassPaper|Paper}} | ||
|Other= '''3 per Nation'''<br />{{FadedOutGoods}} | |Other= '''3 per Nation'''<br />{{FadedOutGoods}} | ||
}} | }} | ||
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|Prod=+1 [[City Cap]].<br />+50% [[Tax]] income per turn<br /> <br />+5 bonus to all [[Quality of Life]] stats<br />if built in your city center | |Prod=+1 [[City Cap]].<br />+50% [[Tax]] income per turn<br /> <br />+5 bonus to all [[Quality of Life]] stats<br />if built in your city center | ||
|Experts= | |Experts= | ||
|Techs={{Tech|Masonry.png|Masonry}} | |Techs={{Tech|Masonry.png|ClassMasonry|Masonry}} | ||
|Other= '''1 per Nation''' | |Other= '''1 per Nation''' | ||
}} | }} | ||
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|Prod=+10 City [[Religion Spread Strength]]<br />+1 {{Research}} / {{Turn}}<br />+5 {{Knowledge}} | |Prod=+10 City [[Religion Spread Strength]]<br />+1 {{Research}} / {{Turn}}<br />+5 {{Knowledge}} | ||
|Experts={{Expert}}+5 {{Security}} | |Experts={{Expert}}+5 {{Security}} | ||
|Techs={{Tech|SacredRites.png|Sacred Rites}} {{Tech|Philosophy.png|Philosophy}} {{Tech|CulturalHeritage.png|Cultural Heritage}} | |Techs={{Tech|SacredRites.png|ClassSacredRites|Sacred Rites}} {{Tech|Philosophy.png|ClassPhilosophy|Philosophy}} {{Tech|CulturalHeritage.png|ClassCulturalHeritage|Cultural Heritage}} | ||
|Other= '''1 per City''' | |Other= '''1 per City''' | ||
}} | }} | ||
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|Prod=+10 [[City Production]] | |Prod=+10 [[City Production]] | ||
|Experts={{Expert}}+20% [[City Production]] | |Experts={{Expert}}+20% [[City Production]] | ||
|Techs={{Tech|Sails.png|Sails}} {{Tech|Seafaring.png|Seafaring}} | |Techs={{Tech|Sails.png|ClassSails|Sails}} {{Tech|Seafaring.png|ClassSeafaring|Seafaring}} | ||
|Other= '''1 per City'''<br />Upgrades to [[List of Improvements#Drydock.png|Drydock]] and [[List of Improvements#NavalBase.png|Naval Base]]<br />Offers great production {{ProdIcon}}<br />benefits to your city | |Other= '''1 per City'''<br />Upgrades to [[List of Improvements#Drydock.png|Drydock]] and [[List of Improvements#NavalBase.png|Naval Base]]<br />Offers great production {{ProdIcon}}<br />benefits to your city | ||
}} | }} | ||
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|Prod=+25% [[Craft Production]] to Bakeries<br />and their upgrades in this [[Region]]<br /><br />{{ItemIcon-lock|Bread.png|List_of_Goods|ClassBread|Bread}} {{ItemIcon-lock|Pastries.png|List_of_Goods|ClassPastries|Pastries}}{{ItemIcon-lock|PreservedFood.png|List_of_Goods|ClassPreservedFood|Preserved Food}} | |Prod=+25% [[Craft Production]] to Bakeries<br />and their upgrades in this [[Region]]<br /><br />{{ItemIcon-lock|Bread.png|List_of_Goods|ClassBread|Bread}} {{ItemIcon-lock|Pastries.png|List_of_Goods|ClassPastries|Pastries}}{{ItemIcon-lock|PreservedFood.png|List_of_Goods|ClassPreservedFood|Preserved Food}} | ||
|Experts={{Expert}}+150% [[Craft Production]]<br />at this improvement<br /><br />{{Expert}}[[Craft Production]] boost<br />from +150% to +200% | |Experts={{Expert}}+150% [[Craft Production]]<br />at this improvement<br /><br />{{Expert}}[[Craft Production]] boost<br />from +150% to +200% | ||
|Techs={{Tech|TheWheel.png|The Wheel}} {{Tech|Milling.png|Milling}} {{Tech|Trading.png|Trading}} | |Techs={{Tech|TheWheel.png|ClassTheWheel|The Wheel}} {{Tech|Milling.png|ClassMilling|Milling}} {{Tech|Trading.png|ClassTrading|Trading}} | ||
|Other= '''6 per Nation'''<br />''<small>(As of 1.0.5 not all techs that unlock<br />this building also unlock Bread) | |Other= '''6 per Nation'''<br />''<small>(As of 1.0.5 not all techs that unlock<br />this building also unlock Bread) | ||
}} | }} | ||
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|Prod=+10 {{Prosperity}}<br />+10 {{Wealth}} / {{Turn}}<br /><br />{{ItemIcon-lock|TradeGoods.png|List_of_Goods|ClassTradeGoods|Trade Goods}} | |Prod=+10 {{Prosperity}}<br />+10 {{Wealth}} / {{Turn}}<br /><br />{{ItemIcon-lock|TradeGoods.png|List_of_Goods|ClassTradeGoods|Trade Goods}} | ||
|Experts={{Expert}}+10 {{Wealth}} / {{Turn}} | |Experts={{Expert}}+10 {{Wealth}} / {{Turn}} | ||
|Techs={{Tech|Trading.png|Trading}} {{Tech|Coinage.png|Coinage}} {{Tech|Banking.png|Banking}} | |Techs={{Tech|Trading.png|ClassTrading|Trading}} {{Tech|Coinage.png|ClassCoinage|Coinage}} {{Tech|Banking.png|ClassBanking|Banking}} | ||
|Other= '''1 per City'''<br />''<small>(As of 1.0.5 not all techs that unlock<br />this building also unlock Trade Goods)</small>''<br /><br />Upgrades to [[List of Improvements#Bazaar.png|Bazaar]] | |Other= '''1 per City'''<br />''<small>(As of 1.0.5 not all techs that unlock<br />this building also unlock Trade Goods)</small>''<br /><br />Upgrades to [[List of Improvements#Bazaar.png|Bazaar]] | ||
}} | }} | ||
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|Prod=+25% [[Craft Production]] to Weavers<br />and their upgrades in this [[Region]].<br /><br />{{ItemIcon|Baskets.png|List_of_Goods|ClassBaskets|Baskets}} {{ItemIcon-lock|Rope.png|List_of_Goods|ClassRope|Rope}} {{ItemIcon-lock|Fabric.png|List_of_Goods|ClassFabric|Fabric}} {{ItemIcon-lock|Bandage.png|List_of_Goods|ClassBandage|Bandage}}<br />{{ItemIcon-lock|Tunics.png|List_of_Goods|ClassTunics|Tunics}} {{ItemIcon-lock|FineClothes.png|List_of_Goods|ClassFineClothes|Fine Clothes}} {{ItemIcon-lock|Garments.png|List_of_Goods.png|ClassGarments|Garments}} {{ItemIcon-lock|RugandCarpet.png|List_of_Goods|ClassRugandCarpet|Rug and Carpet}} | |Prod=+25% [[Craft Production]] to Weavers<br />and their upgrades in this [[Region]].<br /><br />{{ItemIcon|Baskets.png|List_of_Goods|ClassBaskets|Baskets}} {{ItemIcon-lock|Rope.png|List_of_Goods|ClassRope|Rope}} {{ItemIcon-lock|Fabric.png|List_of_Goods|ClassFabric|Fabric}} {{ItemIcon-lock|Bandage.png|List_of_Goods|ClassBandage|Bandage}}<br />{{ItemIcon-lock|Tunics.png|List_of_Goods|ClassTunics|Tunics}} {{ItemIcon-lock|FineClothes.png|List_of_Goods|ClassFineClothes|Fine Clothes}} {{ItemIcon-lock|Garments.png|List_of_Goods.png|ClassGarments|Garments}} {{ItemIcon-lock|RugandCarpet.png|List_of_Goods|ClassRugandCarpet|Rug and Carpet}} | ||
|Experts={{Expert}}+5 {{Prosperity}}<br />+150% [[Craft Production]]<br />at this improvement | |Experts={{Expert}}+5 {{Prosperity}}<br />+150% [[Craft Production]]<br />at this improvement | ||
|Techs={{Tech|Weaving.png|Weaving}} {{Tech|Sails.png|Sails}} {{Tech|Textiles.png|Textiles}} | |Techs={{Tech|Weaving.png|ClassWeaving|Weaving}} {{Tech|Sails.png|ClassSails|Sails}} {{Tech|Textiles.png|ClassTextiles|Textiles}} | ||
|Other= '''3 per Nation'''. Upgrades to [[List of Improvements#Tailor.png|Tailor]].<br />[[Paragon]] affinity: Artist, Engineer, Musician, Pioneer, and Writer<br />{{FadedOutGoods}} | |Other= '''3 per Nation'''. Upgrades to [[List of Improvements#Tailor.png|Tailor]].<br />[[Paragon]] affinity: Artist, Engineer, Musician, Pioneer, and Writer<br />{{FadedOutGoods}} | ||
}} | }} | ||
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|Prod=+10 {{Prosperity}}<br />+1 [[Wealth]]<br /><br />{{ItemIcon|Coin.png|List_of_Goods|ClassCoin|Coin}} | |Prod=+10 {{Prosperity}}<br />+1 [[Wealth]]<br /><br />{{ItemIcon|Coin.png|List_of_Goods|ClassCoin|Coin}} | ||
|Experts={{Expert}}+15 {{Prosperity}}<br /><br />{{Expert}}From +15 to<br />+20 {{Prosperity}} | |Experts={{Expert}}+15 {{Prosperity}}<br /><br />{{Expert}}From +15 to<br />+20 {{Prosperity}} | ||
|Techs={{Tech|Coinage.png|Coinage}} | |Techs={{Tech|Coinage.png|ClassCoinage|Coinage}} | ||
|Other= '''1 per Nation''' | |Other= '''1 per Nation''' | ||
}} | }} | ||
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|Prod=+5 {{Prosperity}}<br /><br />{{ItemIcon|GourmetMeals.png|List_of_Goods|ClassGourmetMeals|Gourmet Meals}} | |Prod=+5 {{Prosperity}}<br /><br />{{ItemIcon|GourmetMeals.png|List_of_Goods|ClassGourmetMeals|Gourmet Meals}} | ||
|Experts={{Expert}}+8 {{Wealth}} / {{Turn}}<br />+1 additional {{Wealth}} / {{Turn}}<br />for each Commerce {{DomainCommerce}} and Culture {{DomainCulture}} improvement <br />in this region | |Experts={{Expert}}+8 {{Wealth}} / {{Turn}}<br />+1 additional {{Wealth}} / {{Turn}}<br />for each Commerce {{DomainCommerce}} and Culture {{DomainCulture}} improvement <br />in this region | ||
|Techs={{Tech|Hospitality.png|Hospitality}} | |Techs={{Tech|Hospitality.png|ClassHospitality|Hospitality}} | ||
|Other= '''1 per City'''<br /><br />Upgrades to [[List of Improvements#Pub.png|Pub]] | |Other= '''1 per City'''<br /><br />Upgrades to [[List of Improvements#Pub.png|Pub]] | ||
}} | }} | ||
Line 360: | Line 360: | ||
|Prod=+5 {{Happiness}}<br /><br />{{ItemIcon|Flowers.png|List_of_Goods|ClassFlowers|Flowers}} | |Prod=+5 {{Happiness}}<br /><br />{{ItemIcon|Flowers.png|List_of_Goods|ClassFlowers|Flowers}} | ||
|Experts={{Expert}}+5 {{Security}} | |Experts={{Expert}}+5 {{Security}} | ||
|Techs={{Tech|Irrigation.png|Irrigation}} | |Techs={{Tech|Irrigation.png|ClassIrrigation|Irrigation}} | ||
|Other= '''1 per Nation''' | |Other= '''1 per Nation''' | ||
}} | }} | ||
Line 370: | Line 370: | ||
|Prod=+200% of Region [[Food]] {{Food}} yield is<br />applied to [[Harvest Production]]<br />+3% [[City Growth]]<br />+5 bonus [[Harvest Production]] for each Farm in this region (including itself) | |Prod=+200% of Region [[Food]] {{Food}} yield is<br />applied to [[Harvest Production]]<br />+3% [[City Growth]]<br />+5 bonus [[Harvest Production]] for each Farm in this region (including itself) | ||
|Experts={{Expert}}+150% [[Harvest Production]]<br />at this improvement. +1 {{Food}}<br /><br />{{Expert}}[[Harvest Production]] boost<br />from +150% to +200%. +2 {{Food}} | |Experts={{Expert}}+150% [[Harvest Production]]<br />at this improvement. +1 {{Food}}<br /><br />{{Expert}}[[Harvest Production]] boost<br />from +150% to +200%. +2 {{Food}} | ||
|Techs={{Tech|Irrigation.png|Irrigation}} {{Tech|HeavyPlows.png|Heavy Plows}} {{Tech|Windmills.png|Windmills}} | |Techs={{Tech|Irrigation.png|ClassIrrigation|Irrigation}} {{Tech|HeavyPlows.png|ClassHeavyPlows|Heavy Plows}} {{Tech|Windmills.png|ClassWindmills|Windmills}} | ||
|Other=Upgrades from [[List of Improvements#Farm.png|Farm]],<br />Upgrades to [[List of Improvements#IndustrialFarm.png|Industrial Farm]] | |Other=Upgrades from [[List of Improvements#Farm.png|Farm]],<br />Upgrades to [[List of Improvements#IndustrialFarm.png|Industrial Farm]] | ||
}} | }} | ||
Line 380: | Line 380: | ||
|Prod=+10 {{Health}}<br />+100% [[Harvest Production]] to farms and their upgrades in this region | |Prod=+10 {{Health}}<br />+100% [[Harvest Production]] to farms and their upgrades in this region | ||
|Experts={{Expert}}+5 {{Health}} | |Experts={{Expert}}+5 {{Health}} | ||
|Techs={{Tech|Irrigation.png|Irrigation}} | |Techs={{Tech|Irrigation.png|ClassIrrigation|Irrigation}} | ||
|Other= '''1 per City''' | |Other= '''1 per City''' | ||
}} | }} | ||
Line 390: | Line 390: | ||
|Prod=+10 {{Prosperity}}<br />+1 Bonus [[Prestige]] per turn<br />if built in the city center | |Prod=+10 {{Prosperity}}<br />+1 Bonus [[Prestige]] per turn<br />if built in the city center | ||
|Experts= | |Experts= | ||
|Techs={{Tech|MonumentBuilding.png|Monument Building}} | |Techs={{Tech|MonumentBuilding.png|ClassMonumentBuilding|Monument Building}} | ||
|Other= '''1 per Nation'''<br /><br />Some passive Prestige<br />in the Iron Age | |Other= '''1 per Nation'''<br /><br />Some passive Prestige<br />in the Iron Age | ||
}} | }} | ||
Line 400: | Line 400: | ||
|Prod=+5 {{Knowledge}}<br />+1 available [[Merchant]] | |Prod=+5 {{Knowledge}}<br />+1 available [[Merchant]] | ||
|Experts={{Expert}}+5 {{Prosperity}} | |Experts={{Expert}}+5 {{Prosperity}} | ||
|Techs={{Tech|Navigation.png|Navigation}} | |Techs={{Tech|Navigation.png|ClassNavigation|Navigation}} | ||
|Other= '''1 per Nation'''<br />Upgrades to [[List of Improvements#RadioTower.png|Radio Tower]]<br />and [[List of Improvements#DataCenter.png|Data Center]] | |Other= '''1 per Nation'''<br />Upgrades to [[List of Improvements#RadioTower.png|Radio Tower]]<br />and [[List of Improvements#DataCenter.png|Data Center]] | ||
}} | }} | ||
Line 410: | Line 410: | ||
|Prod= | |Prod= | ||
|Experts={{Expert}}+10% Strength to [[Forces]]<br />within this city. | |Experts={{Expert}}+10% Strength to [[Forces]]<br />within this city. | ||
|Techs={{Tech|SiegeWarfare.png|Siege Warfare}} {{Tech|Bureaucracy.png|Bureaucracy}} | |Techs={{Tech|SiegeWarfare.png|ClassSiegeWarfare|Siege Warfare}} {{Tech|Bureaucracy.png|ClassBureaucracy|Bureaucracy}} | ||
|Other= '''1 per City'''<br />Units have to seige the wall first<br />before being able to seige the city | |Other= '''1 per City'''<br />Units have to seige the wall first<br />before being able to seige the city | ||
}} | }} | ||
Line 420: | Line 420: | ||
|Prod=+4 Strength to [[Forces]] within this region.<br />+25 {{Security}} | |Prod=+4 Strength to [[Forces]] within this region.<br />+25 {{Security}} | ||
|Experts={{Expert}}+10 [[City Siege Defense]]<br />in this city<br /><br />{{Expert}}From +10 to<br />+20 [[City Siege Defense]] | |Experts={{Expert}}+10 [[City Siege Defense]]<br />in this city<br /><br />{{Expert}}From +10 to<br />+20 [[City Siege Defense]] | ||
|Techs={{Tech|SiegeWarfare.png|Siege Warfare}} | |Techs={{Tech|SiegeWarfare.png|ClassSiegeWarfare|Siege Warfare}} | ||
|Other= '''1 per City'''<br />Upgrades from [[List of Improvements#Watchtower.png|Watchtower]],<br />Upgrades to [[List of Improvements#Citadel.png|Citadel]] | |Other= '''1 per City'''<br />Upgrades from [[List of Improvements#Watchtower.png|Watchtower]],<br />Upgrades to [[List of Improvements#Citadel.png|Citadel]] | ||
}} | }} | ||
Line 432: | Line 432: | ||
|Prod=+15 {{Knowledge}} | |Prod=+15 {{Knowledge}} | ||
|Experts={{Expert}}+1 Masterpiece Creation Speed per turn<br />+5 {{Knowledge}} | |Experts={{Expert}}+1 Masterpiece Creation Speed per turn<br />+5 {{Knowledge}} | ||
|Techs={{Tech|Algebra.png|Algebra}} | |Techs={{Tech|Algebra.png|ClassAlgebra|Algebra}} | ||
|Other= '''1 per City'''<br />[[Paragon]] affinity: Activist, Prophet, Scientist, Strategist, Writer | |Other= '''1 per City'''<br />[[Paragon]] affinity: Activist, Prophet, Scientist, Strategist, Writer | ||
}} | }} | ||
Line 442: | Line 442: | ||
|Prod=+10 {{Happiness}} | |Prod=+10 {{Happiness}} | ||
|Experts={{Expert}}+5 {{Wealth}} / {{Turn}} | |Experts={{Expert}}+5 {{Wealth}} / {{Turn}} | ||
|Techs={{Tech|Arches.png|Arches}} | |Techs={{Tech|Arches.png|ClassArches|Arches}} | ||
|Other= '''1 per Nation''' | |Other= '''1 per Nation''' | ||
}} | }} | ||
Line 452: | Line 452: | ||
|Prod=+40% [[City Siege Defense]]<br />+35 {{Security}} | |Prod=+40% [[City Siege Defense]]<br />+35 {{Security}} | ||
|Experts={{Expert}}+10 [[City Siege Defense]]<br />{{Expert}}From +10 to +20<br />{{Expert}}From +20 to +30 | |Experts={{Expert}}+10 [[City Siege Defense]]<br />{{Expert}}From +10 to +20<br />{{Expert}}From +20 to +30 | ||
|Techs={{Tech|Arches.png|Arches}} | |Techs={{Tech|Arches.png|ClassArches|Arches}} | ||
|Other= '''1 per City'''<br />Upgrades from [[List of Improvements#Fortress.png|Fortress]] | |Other= '''1 per City'''<br />Upgrades from [[List of Improvements#Fortress.png|Fortress]] | ||
}} | }} | ||
Line 462: | Line 462: | ||
|Prod={{ItemIcon|Feast.png|List_of_Goods|ClassFeast|Feast}} {{ItemIcon|Jewelry.png|List_of_Goods|ClassJewelry|Jewelry}} {{ItemIcon-lock|CodeofLaws.png|List_of_Goods|ClassCodeofLaws|Code of Laws}} {{ItemIcon-lock|Codex.png|List_of_Goods|ClassCodex|Codex}}<br />{{ItemIcon-lock|Festival.png|List_of_Goods|ClassFestival|Festival}} {{ItemIcon-lock|StrategyCodex.png|List_of_Goods|ClassStrategyCodex|Strategy Codex}} {{ItemIcon-lock|LawBooks.png|List_of_Goods|ClassLawBooks|Law Books}} | |Prod={{ItemIcon|Feast.png|List_of_Goods|ClassFeast|Feast}} {{ItemIcon|Jewelry.png|List_of_Goods|ClassJewelry|Jewelry}} {{ItemIcon-lock|CodeofLaws.png|List_of_Goods|ClassCodeofLaws|Code of Laws}} {{ItemIcon-lock|Codex.png|List_of_Goods|ClassCodex|Codex}}<br />{{ItemIcon-lock|Festival.png|List_of_Goods|ClassFestival|Festival}} {{ItemIcon-lock|StrategyCodex.png|List_of_Goods|ClassStrategyCodex|Strategy Codex}} {{ItemIcon-lock|LawBooks.png|List_of_Goods|ClassLawBooks|Law Books}} | ||
|Experts={{Expert}}+150% [[Craft Production]]<br />at this improvement. +1 {{Food}}<br />{{Expert}}From +150% to +200%<br />{{Expert}}From +200% to +250% | |Experts={{Expert}}+150% [[Craft Production]]<br />at this improvement. +1 {{Food}}<br />{{Expert}}From +150% to +200%<br />{{Expert}}From +200% to +250% | ||
|Techs={{Tech|Universities.png|Universities}} {{Tech|Bureaucracy.png|Bureaucracy}} | |Techs={{Tech|Universities.png|ClassUniversities|Universities}} {{Tech|Bureaucracy.png|ClassBureaucracy|Bureaucracy}} | ||
|Other=Upgrades from [[List of Improvements#GatheringHall.png|Gathering Hall]]<br />Upgrades to [[List of Improvements#CityHall.png|City Hall]]<br />{{FadedOutGoods}} | |Other=Upgrades from [[List of Improvements#GatheringHall.png|Gathering Hall]]<br />Upgrades to [[List of Improvements#CityHall.png|City Hall]]<br />{{FadedOutGoods}} | ||
}} | }} | ||
Line 472: | Line 472: | ||
|Prod=+150% Region [[Materials]] {{Materials}} yield<br />is added to the city's [[Harvest Production]] | |Prod=+150% Region [[Materials]] {{Materials}} yield<br />is added to the city's [[Harvest Production]] | ||
|Experts={{Expert}}+150% [[Harvest Production]]<br />at this improvement.<br />+1 City [[Build Production]]<br />{{Expert}}From +150% to +200%<br />From +1 to +2 | |Experts={{Expert}}+150% [[Harvest Production]]<br />at this improvement.<br />+1 City [[Build Production]]<br />{{Expert}}From +150% to +200%<br />From +1 to +2 | ||
|Techs={{Tech|Engineering.png|Engineering}} | |Techs={{Tech|Engineering.png|ClassEngineering|Engineering}} | ||
|Other=Upgrades from [[List of Improvements#StonePit.png|Stone Pit]]<br />Upgrades to [[List of Improvements#IndustrialMine.png|Industrial Mine]] | |Other=Upgrades from [[List of Improvements#StonePit.png|Stone Pit]]<br />Upgrades to [[List of Improvements#IndustrialMine.png|Industrial Mine]] | ||
}} | }} | ||
Line 482: | Line 482: | ||
|Prod=+200% of Region [[Timber]] {{Timber}} Yield<br />is added to the city's [[Harvest Production]]<br />+1 {{Timber}} | |Prod=+200% of Region [[Timber]] {{Timber}} Yield<br />is added to the city's [[Harvest Production]]<br />+1 {{Timber}} | ||
|Experts={{Expert}}+150% [[Harvest Production]] at this improvement.<br />+5 City [[Craft Production]]. +1 {{Timber}}{{Expert}}From +150% to +200%<br />From +5 to +10 | |Experts={{Expert}}+150% [[Harvest Production]] at this improvement.<br />+5 City [[Craft Production]]. +1 {{Timber}}{{Expert}}From +150% to +200%<br />From +5 to +10 | ||
|Techs={{Tech|Engineering.png|Engineering}} {{Tech|Metallurgy.png|Metallurgy}} {{Tech|Shipbuilding.png|Shipbuilding}} {{Tech|Paper.png|Paper}} | |Techs={{Tech|Engineering.png|ClassEngineering|Engineering}} {{Tech|Metallurgy.png|ClassMetallurgy|Metallurgy}} {{Tech|Shipbuilding.png|ClassShipbuilding|Shipbuilding}} {{Tech|Paper.png|ClassPaper|Paper}} | ||
|Other=Upgrades from [[List of Improvements#LoggingCamp.png|Logging Camp]]<br />Upgrades to [[List of Improvements#IndustrialLogging.png|Industrial Logging]] | |Other=Upgrades from [[List of Improvements#LoggingCamp.png|Logging Camp]]<br />Upgrades to [[List of Improvements#IndustrialLogging.png|Industrial Logging]] | ||
}} | }} | ||
Line 492: | Line 492: | ||
|Prod=+1 {{Food}} from all Farms and their upgrades<br />+10 [[Craft Production]] at<br />{{DomainIndustry}} Industry improvements in this region<br /><br />{{ItemIcon|GrainStore.png|List_of_Goods|ClassGrainStore|Grain Store}} {{ItemIcon-lock|PaperItem.png|List_of_Goods|ClassPaper|Paper}} {{ItemIcon-lock|Soap.png|List_of_Goods|ClassSoap|Soap}} | |Prod=+1 {{Food}} from all Farms and their upgrades<br />+10 [[Craft Production]] at<br />{{DomainIndustry}} Industry improvements in this region<br /><br />{{ItemIcon|GrainStore.png|List_of_Goods|ClassGrainStore|Grain Store}} {{ItemIcon-lock|PaperItem.png|List_of_Goods|ClassPaper|Paper}} {{ItemIcon-lock|Soap.png|List_of_Goods|ClassSoap|Soap}} | ||
|Experts={{Expert}}+1 City [[Craft Production]]<br />+2 City [[Harvest Production]] | |Experts={{Expert}}+1 City [[Craft Production]]<br />+2 City [[Harvest Production]] | ||
|Techs={{Tech|Milling.png|Milling}} | |Techs={{Tech|Milling.png|ClassMilling|Milling}} | ||
|Other= '''6 per Nation'''<br />Upgrades to [[List of Improvements#Windmill.png|Windmill]]<br />{{FadedOutGoods}} | |Other= '''6 per Nation'''<br />Upgrades to [[List of Improvements#Windmill.png|Windmill]]<br />{{FadedOutGoods}} | ||
}} | }} | ||
Line 502: | Line 502: | ||
|Prod=+15 {{Knowledge}}<br />+2 {{Research}} / {{Turn}}<br /><br />{{ItemIcon|Book.png|List_of_Goods|ClassBook|Book}} | |Prod=+15 {{Knowledge}}<br />+2 {{Research}} / {{Turn}}<br /><br />{{ItemIcon|Book.png|List_of_Goods|ClassBook|Book}} | ||
|Experts={{Expert}}+20 {{Knowledge}}<br />+3 {{Research}} / {{Turn}} | |Experts={{Expert}}+20 {{Knowledge}}<br />+3 {{Research}} / {{Turn}} | ||
|Techs={{Tech|Paper.png|Paper}} {{Tech|Scholarship.png|Scholarship}} | |Techs={{Tech|Paper.png|ClassPaper|Paper}} {{Tech|Scholarship.png|ClassScholarship|Scholarship}} | ||
|Other= '''1 per City''' | |Other= '''1 per City''' | ||
}} | }} | ||
Line 512: | Line 512: | ||
|Prod=+10 {{Knowledge}}<br />+1 {{Research}} [[Research]] per turn for<br />each {{DomainScience}} Science<br />and {{DomainMilitary}} Military<br />improvement in this region | |Prod=+10 {{Knowledge}}<br />+1 {{Research}} [[Research]] per turn for<br />each {{DomainScience}} Science<br />and {{DomainMilitary}} Military<br />improvement in this region | ||
|Experts={{Expert}}+10 {{Knowledge}} | |Experts={{Expert}}+10 {{Knowledge}} | ||
|Techs={{Tech|Scholarship.png|Scholarship}} | |Techs={{Tech|Scholarship.png|ClassScholarship|Scholarship}} | ||
|Other= '''1 per City''' | |Other= '''1 per City''' | ||
}} | }} | ||
Line 530: | Line 530: | ||
|Prod=+5 {{Knowledge}}<br />+25% [[Craft Production]] to Chemists<br />and their upgrades in this region<br />{{ItemIcon|Medicine.png|List_of_Goods|ClassMedicine|Medicine}} {{ItemIcon-lock|Antibiotic.png|List_of_Goods|ClassAntibiotic|Antibiotic}} {{ItemIcon-lock|Candle.png|List_of_Goods|ClassCandle|Candle}} {{ItemIcon-lock|Explosive.png|List_of_Goods|ClassExplosive|Explosive}} {{ItemIcon-lock|Fertilizer.png|List_of_Goods|ClassFertilizer|Fertilizer}}<br />{{ItemIcon-lock|HerbalMedicine.png|List_of_Goods|ClassHerbalMedicine|Herbal Medicine}} {{ItemIcon-lock|Perfume.png|List_of_Goods|ClassPerfume|Perfume}} {{ItemIcon-lock|Soap.png|List_of_Goods|ClassSoap|Soap}} {{ItemIcon-lock|Vaccine.png|List_of_Goods|ClassVaccine|Vaccine}} | |Prod=+5 {{Knowledge}}<br />+25% [[Craft Production]] to Chemists<br />and their upgrades in this region<br />{{ItemIcon|Medicine.png|List_of_Goods|ClassMedicine|Medicine}} {{ItemIcon-lock|Antibiotic.png|List_of_Goods|ClassAntibiotic|Antibiotic}} {{ItemIcon-lock|Candle.png|List_of_Goods|ClassCandle|Candle}} {{ItemIcon-lock|Explosive.png|List_of_Goods|ClassExplosive|Explosive}} {{ItemIcon-lock|Fertilizer.png|List_of_Goods|ClassFertilizer|Fertilizer}}<br />{{ItemIcon-lock|HerbalMedicine.png|List_of_Goods|ClassHerbalMedicine|Herbal Medicine}} {{ItemIcon-lock|Perfume.png|List_of_Goods|ClassPerfume|Perfume}} {{ItemIcon-lock|Soap.png|List_of_Goods|ClassSoap|Soap}} {{ItemIcon-lock|Vaccine.png|List_of_Goods|ClassVaccine|Vaccine}} | ||
|Experts={{Expert}}+150% [[Craft Production]]<br />at this improvement<br />+5 {{Health}}<br />{{Expert}}From +150% to +200%. From +5 to +10 | |Experts={{Expert}}+150% [[Craft Production]]<br />at this improvement<br />+5 {{Health}}<br />{{Expert}}From +150% to +200%. From +5 to +10 | ||
|Techs={{Tech|TheScientificMethod.png|The Scientific Method}} {{Tech|Hospitals.png|Hospitals}} {{Tech|Alchemy.png|Alchemy}} | |Techs={{Tech|TheScientificMethod.png|ClassTheScientificMethod|The Scientific Method}} {{Tech|Hospitals.png|ClassHospitals|Hospitals}} {{Tech|Alchemy.png|ClassAlchemy|Alchemy}} | ||
|Other= '''6 per Nation'''<br />Upgrades from [[#Apothecary.png|Apothecary]]<br />Upgrades to [[#Pharmacy.png|Pharmacy]]<br />{{FadedOutGoods}} | |Other= '''6 per Nation'''<br />Upgrades from [[#Apothecary.png|Apothecary]]<br />Upgrades to [[#Pharmacy.png|Pharmacy]]<br />{{FadedOutGoods}} | ||
}} | }} | ||
Line 540: | Line 540: | ||
|Prod=+25% [[Craft Production]] to Breweries<br />and their upgrades in this region<br /><br />{{ItemIcon|Beer.png|List_of_Goods|ClassBeer|Beer}} {{ItemIcon|Liquor.png|List_of_Goods|ClassLiquor|Liquor}} {{ItemIcon|Malt.png|List_of_Goods|ClassMalt|Malt}} {{ItemIcon-lock|Syrup.png|List_of_Goods|ClassSyrup|Syrup}} {{ItemIcon-lock|Wine.png|List_of_Goods|ClassWine|Wine}} | |Prod=+25% [[Craft Production]] to Breweries<br />and their upgrades in this region<br /><br />{{ItemIcon|Beer.png|List_of_Goods|ClassBeer|Beer}} {{ItemIcon|Liquor.png|List_of_Goods|ClassLiquor|Liquor}} {{ItemIcon|Malt.png|List_of_Goods|ClassMalt|Malt}} {{ItemIcon-lock|Syrup.png|List_of_Goods|ClassSyrup|Syrup}} {{ItemIcon-lock|Wine.png|List_of_Goods|ClassWine|Wine}} | ||
|Experts={{Expert}}+150% [[Craft Production]]<br />at this improvement<br />+5 {{Happiness}}<br />{{Expert}}From +150% to +200%. From +5 to +10 | |Experts={{Expert}}+150% [[Craft Production]]<br />at this improvement<br />+5 {{Happiness}}<br />{{Expert}}From +150% to +200%. From +5 to +10 | ||
|Techs={{Tech|Brewing.png|Brewing}} | |Techs={{Tech|Brewing.png|ClassBrewing|Brewing}} | ||
|Other= '''3 per Nation'''<br />Upgrades from [[#FermentingPit.png|Fermenting Pit]]<br />Upgrades to [[List of Improvements#Distillery.png|Distillery]]<br />{{FadedOutGoods}} | |Other= '''3 per Nation'''<br />Upgrades from [[#FermentingPit.png|Fermenting Pit]]<br />Upgrades to [[List of Improvements#Distillery.png|Distillery]]<br />{{FadedOutGoods}} | ||
}} | }} | ||
Line 550: | Line 550: | ||
|Prod=+10 {{Health}}<br />+100% of Region [[Food]] {{Food}} yield is<br />applied to each [[#Farm.png|Farm]] in this region<br />+1 {{Happiness}} per [[#Farm.png|Farm]]<br />{{ItemIcon-lock|CannedFoods.png|List_of_Goods|ClassCannedFoods|Canned Foods}} {{ItemIcon-lock|DriedFoodGoods.png|List_of_Goods|ClassDriedFoodGoods|Dried Food Goods}} {{ItemIcon-lock|PreservedFood.png|List_of_Goods|ClassPreservedFood|Preserved Food}} | |Prod=+10 {{Health}}<br />+100% of Region [[Food]] {{Food}} yield is<br />applied to each [[#Farm.png|Farm]] in this region<br />+1 {{Happiness}} per [[#Farm.png|Farm]]<br />{{ItemIcon-lock|CannedFoods.png|List_of_Goods|ClassCannedFoods|Canned Foods}} {{ItemIcon-lock|DriedFoodGoods.png|List_of_Goods|ClassDriedFoodGoods|Dried Food Goods}} {{ItemIcon-lock|PreservedFood.png|List_of_Goods|ClassPreservedFood|Preserved Food}} | ||
|Experts={{Expert}}+150% [[Craft Production]]<br />at this improvement<br />+10 {{Happiness}}<br />per [[#Farm.png|Farm]] | |Experts={{Expert}}+150% [[Craft Production]]<br />at this improvement<br />+10 {{Happiness}}<br />per [[#Farm.png|Farm]] | ||
|Techs={{Tech|Mercantilism.png|Mercantilism}} {{Tech|Brewing.png|Brewing}} | |Techs={{Tech|Mercantilism.png|ClassMercantilism|Mercantilism}} {{Tech|Brewing.png|ClassBrewing|Brewing}} | ||
|Other= '''1 per City'''<br />Note: The happiness bonus per farm<br />is from that region only<br />{{FadedOutGoods}} | |Other= '''1 per City'''<br />Note: The happiness bonus per farm<br />is from that region only<br />{{FadedOutGoods}} | ||
}} | }} | ||
Line 560: | Line 560: | ||
|Prod=+5 {{Security}}<br />+1 additional {{Wealth}} / {{Turn}} for each<br />Commerce {{DomainCommerce}} and Culture {{DomainCulture}}<br />improvement in this region<br />{{ItemIcon-lock|GourmetMeals.png|List_of_Goods|ClassGourmetMeals|Gourmet Meals}} | |Prod=+5 {{Security}}<br />+1 additional {{Wealth}} / {{Turn}} for each<br />Commerce {{DomainCommerce}} and Culture {{DomainCulture}}<br />improvement in this region<br />{{ItemIcon-lock|GourmetMeals.png|List_of_Goods|ClassGourmetMeals|Gourmet Meals}} | ||
|Experts={{Expert}}+5 {{Wealth}} | |Experts={{Expert}}+5 {{Wealth}} | ||
|Techs={{Tech|Brewing.png|Brewing}} | |Techs={{Tech|Brewing.png|ClassBrewing|Brewing}} | ||
|Other= '''1 per City'''<br />Upgrades from [[#Inn.png|Inn]] | |Other= '''1 per City'''<br />Upgrades from [[#Inn.png|Inn]] | ||
}} | }} | ||
Line 570: | Line 570: | ||
|Prod=+10 {{Prosperity}}<br />+10 {{Wealth}} / {{Turn}}<br /> <br />{{ItemIcon|TradeGoods.png|List_of_Goods|ClassTradeGoods|Trade Goods}} | |Prod=+10 {{Prosperity}}<br />+10 {{Wealth}} / {{Turn}}<br /> <br />{{ItemIcon|TradeGoods.png|List_of_Goods|ClassTradeGoods|Trade Goods}} | ||
|Experts={{Expert}}+15 {{Wealth}} / {{Turn}} | |Experts={{Expert}}+15 {{Wealth}} / {{Turn}} | ||
|Techs={{Tech|Horseshoes.png|Horseshoes}} {{Tech|Cartography.png|Cartography}} | |Techs={{Tech|Horseshoes.png|ClassHorseshoes|Horseshoes}} {{Tech|Cartography.png|ClassCartography|Cartography}} | ||
|Other= '''1 per City'''<br />Upgrades from [[#TradingPost.png|Trading Post]] | |Other= '''1 per City'''<br />Upgrades from [[#TradingPost.png|Trading Post]] | ||
}} | }} | ||
Line 580: | Line 580: | ||
|Prod=+5 {{Happiness}}<br />+5 {{Prosperity}}<br /><br />{{ItemIcon|DecorativePaintings.png|List_of_Goods|ClassDecorativePaintings|Decorative Paintings}} {{ItemIcon|MusicalInstruments.png|List_of_Goods|ClassMusicalInstruments|Musical Instruments}} {{ItemIcon-lock|Jewelry.png|List_of_Goods|ClassJewelry|Jewelry}}<br />{{ItemIcon-lock|Piano.png|List_of_Goods|ClassPiano|Piano}} {{ItemIcon-lock|Sculpture.png|List_of_Goods|ClassSculpture|Sculpture}} {{ItemIcon-lock|Statuary.png|List_of_Goods|ClassStatuary|Statuary}} | |Prod=+5 {{Happiness}}<br />+5 {{Prosperity}}<br /><br />{{ItemIcon|DecorativePaintings.png|List_of_Goods|ClassDecorativePaintings|Decorative Paintings}} {{ItemIcon|MusicalInstruments.png|List_of_Goods|ClassMusicalInstruments|Musical Instruments}} {{ItemIcon-lock|Jewelry.png|List_of_Goods|ClassJewelry|Jewelry}}<br />{{ItemIcon-lock|Piano.png|List_of_Goods|ClassPiano|Piano}} {{ItemIcon-lock|Sculpture.png|List_of_Goods|ClassSculpture|Sculpture}} {{ItemIcon-lock|Statuary.png|List_of_Goods|ClassStatuary|Statuary}} | ||
|Experts={{Expert}}+2 Masterpiece Creation Speed per turn<br />+5 {{Security}} | |Experts={{Expert}}+2 Masterpiece Creation Speed per turn<br />+5 {{Security}} | ||
|Techs={{Tech|DecorativeArts.png|Decorative Arts}} | |Techs={{Tech|DecorativeArts.png|ClassDecorativeArts|Decorative Arts}} | ||
|Other= '''6 per Nation''' | |Other= '''6 per Nation''' | ||
}} | }} | ||
Line 590: | Line 590: | ||
|Prod= | |Prod= | ||
|Experts={{Expert}} | |Experts={{Expert}} | ||
|Techs={{Tech|Feudalism.png|Feudalism}} | |Techs={{Tech|Feudalism.png|ClassFeudalism|Feudalism}} | ||
|Other= '''1 per City''' | |Other= '''1 per City''' | ||
}} | }} | ||
Line 600: | Line 600: | ||
|Prod= | |Prod= | ||
|Experts={{Expert}} | |Experts={{Expert}} | ||
|Techs={{Tech|IlluminatedManuscripts.png|Illuminated Manuscripts}} | |Techs={{Tech|IlluminatedManuscripts.png|ClassIlluminatedManuscripts|Illuminated Manuscripts}} | ||
|Other= '''1 per City''' | |Other= '''1 per City''' | ||
}} | }} | ||
Line 610: | Line 610: | ||
|Prod= | |Prod= | ||
|Experts={{Expert}} | |Experts={{Expert}} | ||
|Techs={{Tech|IlluminatedManuscripts.png|Illuminated Manuscripts}} | |Techs={{Tech|IlluminatedManuscripts.png|ClassIlluminatedManuscripts|Illuminated Manuscripts}} | ||
|Other= | |Other= | ||
}} | }} | ||
Line 622: | Line 622: | ||
|Prod= | |Prod= | ||
|Experts={{Expert}} | |Experts={{Expert}} | ||
|Techs={{Tech|Steel.png|Steel}} {{Tech|Architecture.png|Architecture}} {{Tech|MechanizedClocks.png|Mechanized Clocks}} | |Techs={{Tech|Steel.png|ClassSteel|Steel}} {{Tech|Architecture.png|ClassArchitecture|Architecture}} {{Tech|MechanizedClocks.png|ClassMechanizedClocks|Mechanized Clocks}} | ||
|Other=Upgrades from [[List of Improvements#Workshop.png|Workshop]]<br />Upgrades to [[List of Improvements#Factory.png|Factory]] | |Other=Upgrades from [[List of Improvements#Workshop.png|Workshop]]<br />Upgrades to [[List of Improvements#Factory.png|Factory]] | ||
}} | }} | ||
Line 632: | Line 632: | ||
|Prod= | |Prod= | ||
|Experts={{Expert}} | |Experts={{Expert}} | ||
|Techs={{Tech|Steel.png|Steel}} {{Tech|Architecture.png|Architecture}} {{Tech|TheScientificMethod.png|The Scientific Method}} | |Techs={{Tech|Steel.png|ClassSteel|Steel}} {{Tech|Architecture.png|ClassArchitecture|Architecture}} {{Tech|TheScientificMethod.png|ClassTheScientificMethod|The Scientific Method}} | ||
|Other=Upgrades from [[List of Improvements#Dwelling.png|Dwelling]]<br />Upgrades to [[List of Improvements#Skyscraper.png|Skyscraper]] | |Other=Upgrades from [[List of Improvements#Dwelling.png|Dwelling]]<br />Upgrades to [[List of Improvements#Skyscraper.png|Skyscraper]] | ||
}} | }} | ||
Line 642: | Line 642: | ||
|Prod= | |Prod= | ||
|Experts={{Expert}} | |Experts={{Expert}} | ||
|Techs={{Tech|Banking.png|Banking}} | |Techs={{Tech|Banking.png|ClassBanking|Banking}} | ||
|Other= '''1 per Nation''' | |Other= '''1 per Nation''' | ||
}} | }} | ||
Line 652: | Line 652: | ||
|Prod= | |Prod= | ||
|Experts={{Expert}} | |Experts={{Expert}} | ||
|Techs={{Tech|Gunpowder.png|Gunpowder}} {{Tech|Cannons.png|Cannons}} | |Techs={{Tech|Gunpowder.png|ClassGunpowder|Gunpowder}} {{Tech|Cannons.png|ClassCannons|Cannons}} | ||
|Other= '''6 per Nation''' | |Other= '''6 per Nation''' | ||
}} | }} | ||
Line 662: | Line 662: | ||
|Prod= | |Prod= | ||
|Experts={{Expert}} | |Experts={{Expert}} | ||
|Techs={{Tech|Haberdashery.png|Haberdashery}} | |Techs={{Tech|Haberdashery.png|ClassHaberdashery|Haberdashery}} | ||
|Other= '''3 per Nation''' | |Other= '''3 per Nation''' | ||
}} | }} | ||
Line 672: | Line 672: | ||
|Prod= | |Prod= | ||
|Experts={{Expert}} | |Experts={{Expert}} | ||
|Techs={{Tech|Haberdashery.png|Haberdashery}} {{Tech|Industrialization.png|Industrialization}} | |Techs={{Tech|Haberdashery.png|ClassHaberdashery|Haberdashery}} {{Tech|Industrialization.png|ClassIndustrialization|Industrialization}} | ||
|Other= '''8 per Nation''' | |Other= '''8 per Nation''' | ||
}} | }} | ||
Line 682: | Line 682: | ||
|Prod= | |Prod= | ||
|Experts={{Expert}} | |Experts={{Expert}} | ||
|Techs={{Tech|HeavyPlows.png|Heavy Plows}} | |Techs={{Tech|HeavyPlows.png|ClassHeavyPlows|Heavy Plows}} | ||
|Other= '''3 per Nation'''<br />Upgrades from [[List of Improvements#Brewery.png|Brewery]] | |Other= '''3 per Nation'''<br />Upgrades from [[List of Improvements#Brewery.png|Brewery]] | ||
}} | }} | ||
Line 692: | Line 692: | ||
|Prod= | |Prod= | ||
|Experts={{Expert}} | |Experts={{Expert}} | ||
|Techs={{Tech|HeavyPlows.png|Heavy Plows}} | |Techs={{Tech|HeavyPlows.png|ClassHeavyPlows|Heavy Plows}} | ||
|Other= '''1 per Nation''' | |Other= '''1 per Nation''' | ||
}} | }} | ||
Line 702: | Line 702: | ||
|Prod= | |Prod= | ||
|Experts={{Expert}} | |Experts={{Expert}} | ||
|Techs={{Tech|Horseshoes.png|Horseshoes}} | |Techs={{Tech|Horseshoes.png|ClassHorseshoes|Horseshoes}} | ||
|Other= '''1 per Nation''' | |Other= '''1 per Nation''' | ||
}} | }} | ||
Line 712: | Line 712: | ||
|Prod= | |Prod= | ||
|Experts={{Expert}} | |Experts={{Expert}} | ||
|Techs={{Tech|MusicalTheory.png|Musical Theory}} | |Techs={{Tech|MusicalTheory.png|ClassMusicalTheory|Musical Theory}} | ||
|Other= '''1 per Nation''' | |Other= '''1 per Nation''' | ||
}} | }} | ||
Line 722: | Line 722: | ||
|Prod= | |Prod= | ||
|Experts={{Expert}} | |Experts={{Expert}} | ||
|Techs={{Tech|Optics.png|Optics}} | |Techs={{Tech|Optics.png|ClassOptics|Optics}} | ||
|Other= '''1 per Nation''' | |Other= '''1 per Nation''' | ||
}} | }} | ||
Line 732: | Line 732: | ||
|Prod= | |Prod= | ||
|Experts={{Expert}} | |Experts={{Expert}} | ||
|Techs={{Tech|Pilgrimage.png|Pilgrimage}} | |Techs={{Tech|Pilgrimage.png|ClassPilgrimage|Pilgrimage}} | ||
|Other= '''1 per Nation''' | |Other= '''1 per Nation''' | ||
}} | }} | ||
Line 742: | Line 742: | ||
|Prod= | |Prod= | ||
|Experts={{Expert}} | |Experts={{Expert}} | ||
|Techs={{Tech|Universities.png|Universities}} | |Techs={{Tech|Universities.png|ClassUniversities|Universities}} | ||
|Other= '''1 per City''' | |Other= '''1 per City''' | ||
}} | }} | ||
Line 754: | Line 754: | ||
|Prod= | |Prod= | ||
|Experts={{Expert}} | |Experts={{Expert}} | ||
|Techs={{Tech|CoffeeHouses.png|Coffee Houses}} | |Techs={{Tech|CoffeeHouses.png|ClassCoffeeHouses|Coffee Houses}} | ||
|Other= '''1 per City''' | |Other= '''1 per City''' | ||
}} | }} | ||
Line 764: | Line 764: | ||
|Prod= | |Prod= | ||
|Experts={{Expert}} | |Experts={{Expert}} | ||
|Techs={{Tech|Hospitals.png|Hospitals}} | |Techs={{Tech|Hospitals.png|ClassHospitals|Hospitals}} | ||
|Other= '''1 per Nation''' | |Other= '''1 per Nation''' | ||
}} | }} | ||
Line 774: | Line 774: | ||
|Prod=+10 {{Happiness}} | |Prod=+10 {{Happiness}} | ||
|Experts={{Expert}}+5 [[City Production]]<br />{{Expert}}From +5 to +10 | |Experts={{Expert}}+5 [[City Production]]<br />{{Expert}}From +5 to +10 | ||
|Techs={{Tech|PerspectiveArt.png|Perspective Art}} | |Techs={{Tech|PerspectiveArt.png|ClassPerspectiveArt|Perspective Art}} | ||
|Other= '''1 per Nation'''<br />Upgrades to [[List of Improvements#CommunityGarden.png|Community Garden]] | |Other= '''1 per Nation'''<br />Upgrades to [[List of Improvements#CommunityGarden.png|Community Garden]] | ||
}} | }} | ||
Line 784: | Line 784: | ||
|Prod= | |Prod= | ||
|Experts={{Expert}} | |Experts={{Expert}} | ||
|Techs={{Tech|PrintingPress.png|Printing Press}} | |Techs={{Tech|PrintingPress.png|ClassPrintingPress|Printing Press}} | ||
|Other= '''1 per Nation''' | |Other= '''1 per Nation''' | ||
}} | }} | ||
Line 794: | Line 794: | ||
|Prod= | |Prod= | ||
|Experts={{Expert}} | |Experts={{Expert}} | ||
|Techs={{Tech|Shipbuilding.png|Shipbuilding}} {{Tech|Mercantilism.png|Mercantilism}} | |Techs={{Tech|Shipbuilding.png|ClassShipbuilding|Shipbuilding}} {{Tech|Mercantilism.png|ClassMercantilism|Mercantilism}} | ||
|Other= '''1 per City'''<br />Upgrades from [[List of Improvements#Docks.png|Docks]]<br />Upgrades to [[List of Improvements#NavalBase.png|Naval Base]] | |Other= '''1 per City'''<br />Upgrades from [[List of Improvements#Docks.png|Docks]]<br />Upgrades to [[List of Improvements#NavalBase.png|Naval Base]] | ||
}} | }} | ||
Line 804: | Line 804: | ||
|Prod= | |Prod= | ||
|Experts={{Expert}} | |Experts={{Expert}} | ||
|Techs={{Tech|Steel.png|Steel}} | |Techs={{Tech|Steel.png|ClassSteel|Steel}} | ||
|Other= '''10 per Nation'''<br />Upgrades from [[List of Improvements#Blacksmith.png|Blacksmith]]<br />Upgrades to [[List of Improvements#Foundry.png|Foundry]] | |Other= '''10 per Nation'''<br />Upgrades from [[List of Improvements#Blacksmith.png|Blacksmith]]<br />Upgrades to [[List of Improvements#Foundry.png|Foundry]] | ||
}} | }} | ||
Line 814: | Line 814: | ||
|Prod= | |Prod= | ||
|Experts={{Expert}} | |Experts={{Expert}} | ||
|Techs={{Tech|Windmills.png|Windmills}} | |Techs={{Tech|Windmills.png|ClassWindmills|Windmills}} | ||
|Other= '''8 per Nation'''<br />Upgrades from [[List of Improvements#Mill.png|Mill]] | |Other= '''8 per Nation'''<br />Upgrades from [[List of Improvements#Mill.png|Mill]] | ||
}} | }} | ||
Line 826: | Line 826: | ||
|Prod= | |Prod= | ||
|Experts={{Expert}} | |Experts={{Expert}} | ||
|Techs={{Tech|Democracy.png|Democracy}} | |Techs={{Tech|Democracy.png|ClassDemocracy|Democracy}} | ||
|Other=Upgrades from [[List of Improvements#TownCenter.png|Town Center]] | |Other=Upgrades from [[List of Improvements#TownCenter.png|Town Center]] | ||
}} | }} | ||
Line 836: | Line 836: | ||
|Prod= | |Prod= | ||
|Experts={{Expert}} | |Experts={{Expert}} | ||
|Techs={{Tech|Industrialization.png|Industrialization}} | |Techs={{Tech|Industrialization.png|ClassIndustrialization|Industrialization}} | ||
|Other= '''5 per Nation''' | |Other= '''5 per Nation''' | ||
}} | }} | ||
Line 846: | Line 846: | ||
|Prod= | |Prod= | ||
|Experts={{Expert}} | |Experts={{Expert}} | ||
|Techs={{Tech|AssemblyLines.png|Assembly Lines}} {{Tech|Industrialization.png|Industrialization}} | |Techs={{Tech|AssemblyLines.png|ClassAssemblyLines|Assembly Lines}} {{Tech|Industrialization.png|ClassIndustrialization|Industrialization}} | ||
|Other=Upgrades from [[List of Improvements#CraftingGuild.png|Crafting Guild]] | |Other=Upgrades from [[List of Improvements#CraftingGuild.png|Crafting Guild]] | ||
}} | }} | ||
Line 856: | Line 856: | ||
|Prod= | |Prod= | ||
|Experts={{Expert}} | |Experts={{Expert}} | ||
|Techs={{Tech|Industrialization.png|Industrialization}} | |Techs={{Tech|Industrialization.png|ClassIndustrialization|Industrialization}} | ||
|Other= '''10 per Nation'''<br />Upgrades from [[List of Improvements#Forge.png|Forge]] | |Other= '''10 per Nation'''<br />Upgrades from [[List of Improvements#Forge.png|Forge]] | ||
}} | }} | ||
Line 866: | Line 866: | ||
|Prod= | |Prod= | ||
|Experts={{Expert}} | |Experts={{Expert}} | ||
|Techs={{Tech|Industrialization.png|Industrialization}} | |Techs={{Tech|Industrialization.png|ClassIndustrialization|Industrialization}} | ||
|Other= '''8 per Nation''' | |Other= '''8 per Nation''' | ||
}} | }} | ||
Line 876: | Line 876: | ||
|Prod=+15 {{Prosperity}} | |Prod=+15 {{Prosperity}} | ||
|Experts={{Expert}}+1 [[Golden Age]] Point / {{Turn}} | |Experts={{Expert}}+1 [[Golden Age]] Point / {{Turn}} | ||
|Techs={{Tech|PrecisionEngineering.png|Precision Engineering}} | |Techs={{Tech|PrecisionEngineering.png|ClassPrecisionEngineering|Precision Engineering}} | ||
|Other= '''1 per Nation''' | |Other= '''1 per Nation''' | ||
}} | }} | ||
Line 886: | Line 886: | ||
|Prod= | |Prod= | ||
|Experts={{Expert}} | |Experts={{Expert}} | ||
|Techs={{Tech|PrecisionEngineering.png|Precision Engineering}} | |Techs={{Tech|PrecisionEngineering.png|ClassPrecisionEngineering|Precision Engineering}} | ||
|Other= '''1 per Nation''' | |Other= '''1 per Nation''' | ||
}} | }} | ||
Line 896: | Line 896: | ||
|Prod= | |Prod= | ||
|Experts={{Expert}} | |Experts={{Expert}} | ||
|Techs={{Tech|Symphonies.png|Symphonies}} | |Techs={{Tech|Symphonies.png|ClassSymphonies|Symphonies}} | ||
|Other= | |Other= | ||
}} | }} | ||
Line 914: | Line 914: | ||
|Prod= | |Prod= | ||
|Experts={{Expert}} | |Experts={{Expert}} | ||
|Techs={{Tech|Radio.png|Radio}} {{Tech|Satellites.png|Satellites}} {{Tech|InternalCombustionEngine.png|Internal Combustion Engine}} {{Tech|AssemblyLines.png|Assembly Lines}} | |Techs={{Tech|Radio.png|ClassRadio|Radio}} {{Tech|Satellites.png|ClassSatellites|Satellites}} {{Tech|InternalCombustionEngine.png|ClassInternalCombustionEngine|Internal Combustion Engine}} {{Tech|AssemblyLines.png|ClassAssemblyLines|Assembly Lines}} | ||
|Other= '''1 per City''' | |Other= '''1 per City''' | ||
}} | }} | ||
Line 924: | Line 924: | ||
|Prod= | |Prod= | ||
|Experts={{Expert}} | |Experts={{Expert}} | ||
|Techs={{Tech|InternalCombustionEngine.png|Internal Combustion Engine}} {{Tech|AtomicTheory.png|Atomic Theory}} | |Techs={{Tech|InternalCombustionEngine.png|ClassInternalCombustionEngine|Internal Combustion Engine}} {{Tech|AtomicTheory.png|ClassAtomicTheory|Atomic Theory}} | ||
|Other= | |Other= | ||
}} | }} | ||
Line 934: | Line 934: | ||
|Prod=+25 {{Knowledge}} | |Prod=+25 {{Knowledge}} | ||
|Experts={{Expert}}+3 {{Research}} / {{Turn}}<br />{{Expert}}From +3 to +6 | |Experts={{Expert}}+3 {{Research}} / {{Turn}}<br />{{Expert}}From +3 to +6 | ||
|Techs={{Tech|AtomicTheory.png|Atomic Theory}} | |Techs={{Tech|AtomicTheory.png|ClassAtomicTheory|Atomic Theory}} | ||
|Other= '''1 per City''' | |Other= '''1 per City''' | ||
}} | }} | ||
Line 944: | Line 944: | ||
|Prod= | |Prod= | ||
|Experts={{Expert}} | |Experts={{Expert}} | ||
|Techs={{Tech|Aviation.png|Aviation}} | |Techs={{Tech|Aviation.png|ClassAviation|Aviation}} | ||
|Other= '''1 per City''' | |Other= '''1 per City''' | ||
}} | }} | ||
Line 954: | Line 954: | ||
|Prod= | |Prod= | ||
|Experts={{Expert}} | |Experts={{Expert}} | ||
|Techs={{Tech|Aviation.png|Aviation}} | |Techs={{Tech|Aviation.png|ClassAviation|Aviation}} | ||
|Other= '''3 per Nation''' | |Other= '''3 per Nation''' | ||
}} | }} | ||
Line 964: | Line 964: | ||
|Prod= | |Prod= | ||
|Experts={{Expert}} | |Experts={{Expert}} | ||
|Techs={{Tech|Electricity.png|Electricity}} {{Tech|InterchangeableParts.png|Interchangeable Parts}} | |Techs={{Tech|Electricity.png|ClassElectricity|Electricity}} {{Tech|InterchangeableParts.png|ClassInterchangeableParts|Interchangeable Parts}} | ||
|Other= | |Other= | ||
}} | }} | ||
Line 974: | Line 974: | ||
|Prod= | |Prod= | ||
|Experts={{Expert}} | |Experts={{Expert}} | ||
|Techs={{Tech|GermTheory.png|Germ Theory}} | |Techs={{Tech|GermTheory.png|ClassGermTheory|Germ Theory}} | ||
|Other= '''1 per City''' | |Other= '''1 per City''' | ||
}} | }} | ||
Line 984: | Line 984: | ||
|Prod= | |Prod= | ||
|Experts={{Expert}} | |Experts={{Expert}} | ||
|Techs={{Tech|GermTheory.png|Germ Theory}} {{Tech|Pharmacology.png|Pharmacology}} {{Tech|NuclearPower.png|Nuclear Power}} {{Tech|SustainableEngineering.png|Sustainable Engineering}} | |Techs={{Tech|GermTheory.png|ClassGermTheory|Germ Theory}} {{Tech|Pharmacology.png|ClassPharmacology|Pharmacology}} {{Tech|NuclearPower.png|ClassNuclearPower|Nuclear Power}} {{Tech|SustainableEngineering.png|ClassSustainableEngineering|Sustainable Engineering}} | ||
|Other= '''1 per City''' | |Other= '''1 per City''' | ||
}} | }} | ||
Line 994: | Line 994: | ||
|Prod= | |Prod= | ||
|Experts={{Expert}} | |Experts={{Expert}} | ||
|Techs={{Tech|InternalCombustionEngine.png|Internal Combustion Engine}} | |Techs={{Tech|InternalCombustionEngine.png|ClassInternalCombustionEngine|Internal Combustion Engine}} | ||
|Other= '''8 per Nation''' | |Other= '''8 per Nation''' | ||
}} | }} | ||
Line 1,004: | Line 1,004: | ||
|Prod= | |Prod= | ||
|Experts={{Expert}} | |Experts={{Expert}} | ||
|Techs={{Tech|Photography.png|Photography}} {{Tech|MassMedia.png|Mass Media}} | |Techs={{Tech|Photography.png|ClassPhotography|Photography}} {{Tech|MassMedia.png|ClassPhotography|Mass Media}} | ||
|Other= | |Other= | ||
}} | }} | ||
Line 1,014: | Line 1,014: | ||
|Prod= | |Prod= | ||
|Experts={{Expert}} | |Experts={{Expert}} | ||
|Techs={{Tech|Photography.png|Photography}} | |Techs={{Tech|Photography.png|ClassPhotography|Photography}} | ||
|Other= '''1 per Nation''' | |Other= '''1 per Nation''' | ||
}} | }} | ||
Line 1,024: | Line 1,024: | ||
|Prod=+15 {{Knowledge}} | |Prod=+15 {{Knowledge}} | ||
|Experts={{Expert}}+15 {{Prosperity}} | |Experts={{Expert}}+15 {{Prosperity}} | ||
|Techs={{Tech|Radio.png|Radio}} | |Techs={{Tech|Radio.png|ClassRadio|Radio}} | ||
|Other= '''1 per City'''<br />Upgrades from [[List of Improvements#Lighthouse.png|Lighthouse]]<br />Upgrades to [[List of Improvements#DataCenter.png|Data Center]] | |Other= '''1 per City'''<br />Upgrades from [[List of Improvements#Lighthouse.png|Lighthouse]]<br />Upgrades to [[List of Improvements#DataCenter.png|Data Center]] | ||
}} | }} | ||
Line 1,034: | Line 1,034: | ||
|Prod= | |Prod= | ||
|Experts={{Expert}} | |Experts={{Expert}} | ||
|Techs={{Tech|Sonar.png|Sonar}} {{Tech|NuclearPower.png|Nuclear Power}} | |Techs={{Tech|Sonar.png|ClassSonar|Sonar}} {{Tech|NuclearPower.png|ClassNuclearPower|Nuclear Power}} | ||
|Other= '''1 per City'''<br />Upgrades from [[List of Improvements#Drydock.png|Drydock]] | |Other= '''1 per City'''<br />Upgrades from [[List of Improvements#Drydock.png|Drydock]] | ||
}} | }} | ||
Line 1,044: | Line 1,044: | ||
|Prod= | |Prod= | ||
|Experts={{Expert}} | |Experts={{Expert}} | ||
|Techs={{Tech|SyntheticFertilizers.png|Synthetic Fertilizers}} | |Techs={{Tech|SyntheticFertilizers.png|ClassSyntheticFertilizers|Synthetic Fertilizers}} | ||
|Other= '''1 per Nation''' | |Other= '''1 per Nation''' | ||
}} | }} | ||
Line 1,054: | Line 1,054: | ||
|Prod= | |Prod= | ||
|Experts={{Expert}} | |Experts={{Expert}} | ||
|Techs={{Tech|SyntheticFertilizers.png|Synthetic Fertilizers}} | |Techs={{Tech|SyntheticFertilizers.png|ClassSyntheticFertilizers|Synthetic Fertilizers}} | ||
|Other=Upgrades from [[List of Improvements#IrrigatedFarm.png|Irrigated Farm]] | |Other=Upgrades from [[List of Improvements#IrrigatedFarm.png|Irrigated Farm]] | ||
}} | }} | ||
Line 1,064: | Line 1,064: | ||
|Prod= | |Prod= | ||
|Experts={{Expert}} | |Experts={{Expert}} | ||
|Techs={{Tech|SyntheticFertilizers.png|Synthetic Fertilizers}} | |Techs={{Tech|SyntheticFertilizers.png|ClassSyntheticFertilizers|Synthetic Fertilizers}} | ||
|Other=As of 1.0.5 you have to manually replace [[List of Improvements#FishingNet.png|Fishing Net]]s with these,<br />no upgrade button | |Other=As of 1.0.5 you have to manually replace [[List of Improvements#FishingNet.png|Fishing Net]]s with these,<br />no upgrade button | ||
}} | }} | ||
Line 1,076: | Line 1,076: | ||
|Prod= | |Prod= | ||
|Experts={{Expert}} | |Experts={{Expert}} | ||
|Techs={{Tech|Computers.png|Computers}} | |Techs={{Tech|Computers.png|ClassComputers|Computers}} | ||
|Other= '''1 per City'''<br />Upgrades from [[List of Improvements#RadioTower.png|Radio Tower]] | |Other= '''1 per City'''<br />Upgrades from [[List of Improvements#RadioTower.png|Radio Tower]] | ||
}} | }} | ||
Line 1,086: | Line 1,086: | ||
|Prod=+5% [[City Growth]]<br />+25 {{Prosperity}} | |Prod=+5% [[City Growth]]<br />+25 {{Prosperity}} | ||
|Experts={{Expert}}+15 {{Prosperity}} | |Experts={{Expert}}+15 {{Prosperity}} | ||
|Techs={{Tech|JetEngines.png|Jet Engines}} | |Techs={{Tech|JetEngines.png|ClassJetEngines|Jet Engines}} | ||
|Other= '''1 per City''' | |Other= '''1 per City''' | ||
}} | }} | ||
Line 1,096: | Line 1,096: | ||
|Prod= | |Prod= | ||
|Experts={{Expert}} | |Experts={{Expert}} | ||
|Techs={{Tech|Leisure.png|Leisure}} | |Techs={{Tech|Leisure.png|ClassLeisure|Leisure}} | ||
|Other= '''1 per City''' | |Other= '''1 per City''' | ||
}} | }} | ||
Line 1,106: | Line 1,106: | ||
|Prod=+100% Musician pick chance | |Prod=+100% Musician pick chance | ||
|Experts={{Expert}}+10 {{Happiness}} | |Experts={{Expert}}+10 {{Happiness}} | ||
|Techs={{Tech|Leisure.png|Leisure}} | |Techs={{Tech|Leisure.png|ClassLeisure|Leisure}} | ||
|Other= '''1 per Nation''' | |Other= '''1 per Nation''' | ||
}} | }} | ||
Line 1,116: | Line 1,116: | ||
|Prod=+15 {{Happiness}} | |Prod=+15 {{Happiness}} | ||
|Experts={{Expert}}+15 {{Health}} | |Experts={{Expert}}+15 {{Health}} | ||
|Techs={{Tech|Leisure.png|Leisure}} | |Techs={{Tech|Leisure.png|ClassLeisure|Leisure}} | ||
|Other= '''1 per City''' | |Other= '''1 per City''' | ||
}} | }} | ||
Line 1,126: | Line 1,126: | ||
|Prod= | |Prod= | ||
|Experts={{Expert}} | |Experts={{Expert}} | ||
|Techs={{Tech|Leisure.png|Leisure}} | |Techs={{Tech|Leisure.png|ClassLeisure|Leisure}} | ||
|Other= '''1 per Nation''' | |Other= '''1 per Nation''' | ||
}} | }} | ||
Line 1,136: | Line 1,136: | ||
|Prod= | |Prod= | ||
|Experts={{Expert}} | |Experts={{Expert}} | ||
|Techs={{Tech|MassProduction.png|Mass Production}} | |Techs={{Tech|MassProduction.png|ClassMassProduction|Mass Production}} | ||
|Other=Upgrades from [[List of Improvements#Sawmill.png|Sawmill]] | |Other=Upgrades from [[List of Improvements#Sawmill.png|Sawmill]] | ||
}} | }} | ||
Line 1,146: | Line 1,146: | ||
|Prod= | |Prod= | ||
|Experts={{Expert}} | |Experts={{Expert}} | ||
|Techs={{Tech|MassProduction.png|Mass Production}} | |Techs={{Tech|MassProduction.png|ClassMassProduction|Mass Production}} | ||
|Other= '''8 per Nation''' | |Other= '''8 per Nation''' | ||
}} | }} | ||
Line 1,156: | Line 1,156: | ||
|Prod= | |Prod= | ||
|Experts={{Expert}} | |Experts={{Expert}} | ||
|Techs={{Tech|MassProduction.png|Mass Production}} | |Techs={{Tech|MassProduction.png|ClassMassProduction|Mass Production}} | ||
|Other=Upgrades from [[List of Improvements#Residence.png|Residence]] | |Other=Upgrades from [[List of Improvements#Residence.png|Residence]] | ||
}} | }} | ||
Line 1,166: | Line 1,166: | ||
|Prod= | |Prod= | ||
|Experts={{Expert}} | |Experts={{Expert}} | ||
|Techs={{Tech|MechanizedFirepower.png|Mechanized Firepower}} | |Techs={{Tech|MechanizedFirepower.png|ClassMechanizedFirepower|Mechanized Firepower}} | ||
|Other= '''1 per City''' | |Other= '''1 per City''' | ||
}} | }} | ||
Line 1,176: | Line 1,176: | ||
|Prod= | |Prod= | ||
|Experts={{Expert}} | |Experts={{Expert}} | ||
|Techs={{Tech|NuclearPower.png|Nuclear Power}} | |Techs={{Tech|NuclearPower.png|ClassNuclearPower|Nuclear Power}} | ||
|Other=Upgrades from [[List of Improvements#Mine.png|Mine]] | |Other=Upgrades from [[List of Improvements#Mine.png|Mine]] | ||
}} | }} | ||
Line 1,186: | Line 1,186: | ||
|Prod= | |Prod= | ||
|Experts={{Expert}} | |Experts={{Expert}} | ||
|Techs={{Tech|NuclearPower.png|Nuclear Power}} | |Techs={{Tech|NuclearPower.png|ClassNuclearPower|Nuclear Power}} | ||
|Other= '''1 per City''' | |Other= '''1 per City''' | ||
}} | }} | ||
Line 1,196: | Line 1,196: | ||
|Prod= | |Prod= | ||
|Experts={{Expert}} | |Experts={{Expert}} | ||
|Techs={{Tech|Pharmacology.png|Pharmacology}} | |Techs={{Tech|Pharmacology.png|ClassPharmacology|Pharmacology}} | ||
|Other= '''8 per Nation'''<br />Upgrades from [[List of Improvements#Chemist.png|Chemist]] | |Other= '''8 per Nation'''<br />Upgrades from [[List of Improvements#Chemist.png|Chemist]] | ||
}} | }} | ||
Line 1,208: | Line 1,208: | ||
|Prod= | |Prod= | ||
|Experts={{Expert}} | |Experts={{Expert}} | ||
|Techs={{Tech|Drones.png|Drones}} | |Techs={{Tech|Drones.png|ClassDrones|Drones}} | ||
|Other= '''1 per City''' | |Other= '''1 per City''' | ||
}} | }} | ||
Line 1,218: | Line 1,218: | ||
|Prod=+10 {{Happiness}} | |Prod=+10 {{Happiness}} | ||
|Experts={{Expert}}+1 [[Golden Age]] Point / {{Turn}} | |Experts={{Expert}}+1 [[Golden Age]] Point / {{Turn}} | ||
|Techs={{Tech|Internet.png|Internet}} | |Techs={{Tech|Internet.png|ClassInternet|Internet}} | ||
|Other= '''1 per City''' | |Other= '''1 per City''' | ||
}} | }} | ||
Line 1,228: | Line 1,228: | ||
|Prod= | |Prod= | ||
|Experts={{Expert}} | |Experts={{Expert}} | ||
|Techs={{Tech|MassMedia.png|Mass Media}} | |Techs={{Tech|MassMedia.png|ClassMassMedia|Mass Media}} | ||
|Other= '''1 per Nation''' | |Other= '''1 per Nation''' | ||
}} | }} | ||
Line 1,238: | Line 1,238: | ||
|Prod= | |Prod= | ||
|Experts={{Expert}} | |Experts={{Expert}} | ||
|Techs={{Tech|Robotics.png|Robotics}} | |Techs={{Tech|Robotics.png|ClassRobotics|Robotics}} | ||
|Other= '''1 per City''' | |Other= '''1 per City''' | ||
}} | }} | ||
Line 1,248: | Line 1,248: | ||
|Prod=+15 {{Happiness}} | |Prod=+15 {{Happiness}} | ||
|Experts={{Expert}}+15 {{Wealth}} / {{Turn}} | |Experts={{Expert}}+15 {{Wealth}} / {{Turn}} | ||
|Techs={{Tech|Satellites.png|Satellites}} | |Techs={{Tech|Satellites.png|ClassSatellites|Satellites}} | ||
|Other= '''1 per Nation''' | |Other= '''1 per Nation''' | ||
}} | }} | ||
Line 1,258: | Line 1,258: | ||
|Prod= | |Prod= | ||
|Experts={{Expert}} | |Experts={{Expert}} | ||
|Techs={{Tech|SustainableEngineering.png|Sustainable Engineering}} | |Techs={{Tech|SustainableEngineering.png|ClassSustainableEngineering|Sustainable Engineering}} | ||
|Other= '''1 per Nation''' | |Other= '''1 per Nation''' | ||
}} | }} | ||
Line 1,268: | Line 1,268: | ||
|Prod=+1 {{ItemIconSmall|Power.png|List_of_Goods}} Power | |Prod=+1 {{ItemIconSmall|Power.png|List_of_Goods}} Power | ||
|Experts={{Expert}} | |Experts={{Expert}} | ||
|Techs={{Tech|SustainableEngineering.png|Sustainable Engineering}} | |Techs={{Tech|SustainableEngineering.png|ClassSustainableEngineering|Sustainable Engineering}} | ||
|Other= | |Other= | ||
}} | }} | ||
Line 1,278: | Line 1,278: | ||
|Prod=-5 {{Security}}<br />+1 {{ItemIconSmall|Power.png|List_of_Goods}} Power | |Prod=-5 {{Security}}<br />+1 {{ItemIconSmall|Power.png|List_of_Goods}} Power | ||
|Experts={{Expert}} | |Experts={{Expert}} | ||
|Techs={{Tech|SustainableEngineering.png|Sustainable Engineering}} | |Techs={{Tech|SustainableEngineering.png|ClassSustainableEngineering|Sustainable Engineering}} | ||
|Other= '''8 per Nation''' | |Other= '''8 per Nation''' | ||
}} | }} | ||
Line 1,290: | Line 1,290: | ||
|Prod=-5 {{Security}}<br />-5 {{Prosperity}}<br />+1 {{ItemIconSmall|Power.png|List_of_Goods}} Power | |Prod=-5 {{Security}}<br />-5 {{Prosperity}}<br />+1 {{ItemIconSmall|Power.png|List_of_Goods}} Power | ||
|Experts= | |Experts= | ||
|Techs={{Tech|CoreTap.png|Core Tap}} | |Techs={{Tech|CoreTap.png|ClassCoreTap|Core Tap}} | ||
|Other= '''1 per Nation''' | |Other= '''1 per Nation''' | ||
}} | }} | ||
Line 1,300: | Line 1,300: | ||
|Prod=+30 {{Health}} | |Prod=+30 {{Health}} | ||
|Experts={{Expert}}+3 {{Research}} / {{Turn}} | |Experts={{Expert}}+3 {{Research}} / {{Turn}} | ||
|Techs={{Tech|Crispr.png|Crispr}} | |Techs={{Tech|Crispr.png|ClassCrispr|Crispr}} | ||
|Other= '''1 per City'''<br />Upgrades from [[List of Improvements#Clinic.png|Clinic]] | |Other= '''1 per City'''<br />Upgrades from [[List of Improvements#Clinic.png|Clinic]] | ||
}} | }} | ||
Line 1,310: | Line 1,310: | ||
|Prod=+15 {{Happiness}} | |Prod=+15 {{Happiness}} | ||
|Experts={{Expert}}+5 [[City Production]]<br />{{Expert}}From +5 to +10<br />{{Expert}}From +10 to +15 | |Experts={{Expert}}+5 [[City Production]]<br />{{Expert}}From +5 to +10<br />{{Expert}}From +10 to +15 | ||
|Techs={{Tech|FoodReplication.png|Food Replication}} | |Techs={{Tech|FoodReplication.png|ClassFoodReplication|Food Replication}} | ||
|Other= '''1 per Nation'''<br />Upgrades from [[List of Improvements#Plaza.png|Plaza]] | |Other= '''1 per Nation'''<br />Upgrades from [[List of Improvements#Plaza.png|Plaza]] | ||
}} | }} | ||
Line 1,320: | Line 1,320: | ||
|Prod=+15 to all [[Quality of Life]] stats in this city | |Prod=+15 to all [[Quality of Life]] stats in this city | ||
|Experts={{Expert}}+15 {{Health}}<br />+15 {{Prosperity}}<br />+15 {{Knowledge}} | |Experts={{Expert}}+15 {{Health}}<br />+15 {{Prosperity}}<br />+15 {{Knowledge}} | ||
|Techs={{Tech|PostHumanism.png|Post-Humanism}} | |Techs={{Tech|PostHumanism.png|ClassPostHumanism|Post-Humanism}} | ||
|Other= '''1 per City''' | |Other= '''1 per City''' | ||
}} | }} |
Revision as of 23:28, 30 October 2024
Under Construction |
This page is still under construction. It might not be complete or formatted properly. |
Table of Contents | ||
Act I | Act II | Act III |
Ancient History | Early Middle Ages | Machine Age |
Bronze Age | High Medieval Era | Atomic Age |
Iron Age | Renaissance | Information Age |
Antiquities | Enlightenment | Singularity Age |
Religion Specific Improvements |
These improvements serve different functions, depending on their domain type: | |||
Commerce | These improvements boost Prosperity and produce Wealth to fill your nation's treasury. | ||
Culture | These Masterpiece generating improvements create great art, music, sculptures and more. | ||
Government | Establish and manage your nation's cities and the needs of the public, from administration to housing. | ||
Resource | These "Harvesters" collect Resources you need to grow and fuel your nation. | ||
Industry | These "Crafters" convert Resources into Goods that are used as Amenities/Supplies and for certain improvements. | ||
Military | These improvements provide for the public defence and allow your nation to produce and boost your armed Forces. | ||
Religion | These improvements are used to found, spread and amplify the effects of Religion for your nation. | ||
Science | These improvements that generate Research, as well as improving your people's Health and Knowledge. |
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- Act I - |
Ancient History | |||||
Costs / Maint / Stats | Production | Experts | Techs / Other | ||
|
|||||
Faded out Goods might not be available
due to technology requirements. | |||||
|
|||||
Upgrades to Town Center
and City Hall Faded out Goods might not be available due to technology requirements. | |||||
|
|||||
Upgrades to Residence
and Skyscraper Place these in your City Center, leave room for a Monument. And if it's your capital, leave room for the Palace | |||||
|
|||||
Upgrades to Crafting Guild
and Factory Faded out Goods might not be available due to technology requirements. | |||||
|
+100% of Region Food yield is
applied to Harvest Production +3% City Growth +5 bonus Harvest Production for each Farm in this region (including itself) |
||||
|
|||||
|
|||||
|
|||||
Not the greatest of improvements unless you have a Resource Node that needs it
| |||||
|
+150% Craft Production
at this improvement. +25% Build Production at Industry improvements in this region |
||||
8 per Nation
| |||||
|
|||||
|
|||||
|
+5 City Health
+50% of Region Food yield is applied towards Harvest Production at each Farm within this Region |
||||
|
+5 City Health
+10 City Knowledge +25% Craft Production to apothecaries and their upgrades in this region |
||||
|
|||||
8 per Nation
(As of 1.0.5 not all techs that unlock this building also unlock Ceramic Ports) | |||||
|
Unsure of exact
harvest production numbers |
||||
Bronze Age | |||||
Costs / Maint / Stats | Production | Experts | Techs / Other | ||
|
|||||
|
+25 City Security
|
||||
1 per City
| |||||
|
|||||
|
|||||
3 per Nation
Faded out Goods might not be available due to technology requirements. | |||||
|
+1 City Cap.
+50% Tax income per turn +5 bonus to all Quality of Life stats if built in your city center |
||||
1 per Nation
| |||||
|
|||||
1 per City
| |||||
|
+10 City Production
|
+20% City Production
|
|||
|
|||||
6 per Nation
(As of 1.0.5 not all techs that unlock this building also unlock Bread) | |||||
|
|||||
1 per City
(As of 1.0.5 not all techs that unlock this building also unlock Trade Goods) Upgrades to Bazaar | |||||
|
|||||
Iron Age | |||||
Costs / Maint / Stats | Production | Experts | Techs / Other | ||
|
|||||
1 per Nation
| |||||
|
|||||
|
|||||
1 per Nation
| |||||
|
+200% of Region Food yield is
applied to Harvest Production +3% City Growth +5 bonus Harvest Production for each Farm in this region (including itself) |
||||
|
|||||
1 per City
| |||||
|
|||||
1 per Nation
Some passive Prestige in the Iron Age | |||||
|
|||||
|
|||||
1 per City
Units have to seige the wall first before being able to seige the city | |||||
|
|||||
Antiquities | |||||
Costs / Maint / Stats | Production | Experts | Techs / Other | ||
|
+15 City Knowledge
|
||||
1 per City
Paragon affinity: Activist, Prophet, Scientist, Strategist, Writer | |||||
|
+10 City Happiness
|
||||
1 per Nation
| |||||
|
|||||
1 per City
Upgrades from Fortress | |||||
|
|||||
Upgrades from Gathering Hall
Upgrades to City Hall Faded out Goods might not be available due to technology requirements. | |||||
|
+150% Harvest Production
at this improvement. +1 City Build Production From +150% to +200% From +1 to +2 |
||||
|
+150% Harvest Production at this improvement.
+5 City Craft Production. +1 From +150% to +200% From +5 to +10 |
||||
|
|||||
|
|||||
1 per City
| |||||
|
|||||
1 per City
|
- Act II - |
Early Middle Ages | |||||
Costs / Maint / Stats | Production | Experts | Techs / Other | ||
|
|||||
6 per Nation
Upgrades from Apothecary Upgrades to Pharmacy Faded out Goods might not be available due to technology requirements. | |||||
|
|||||
3 per Nation
Upgrades from Fermenting Pit Upgrades to Distillery Faded out Goods might not be available due to technology requirements. | |||||
|
|||||
1 per City
Note: The happiness bonus per farm is from that region only Faded out Goods might not be available due to technology requirements. | |||||
|
|||||
1 per City
Upgrades from Inn | |||||
|
|||||
1 per City
Upgrades from Trading Post | |||||
|
|||||
6 per Nation
| |||||
|
|||||
1 per City
| |||||
|
|||||
1 per City
| |||||
|
|||||
High Medieval Era | |||||
Costs / Maint / Stats | Production | Experts | Techs / Other | ||
|
|||||
|
|||||
|
|||||
1 per Nation
| |||||
|
|||||
6 per Nation
| |||||
|
|||||
3 per Nation
| |||||
|
|||||
8 per Nation
| |||||
|
|||||
3 per Nation
Upgrades from Brewery | |||||
|
|||||
1 per Nation
| |||||
|
|||||
1 per Nation
| |||||
|
|||||
1 per Nation
| |||||
|
|||||
1 per Nation
| |||||
|
|||||
1 per Nation
| |||||
|
|||||
1 per City
|
Renaissance | |||||
Costs / Maint / Stats | Production | Experts | Techs / Other | ||
|
|||||
1 per City
| |||||
|
|||||
1 per Nation
| |||||
|
+10 City Happiness
|
||||
1 per Nation
Upgrades to Community Garden | |||||
|
|||||
1 per Nation
| |||||
|
|||||
|
|||||
|
|||||
8 per Nation
Upgrades from Mill |
Enlightenment | |||||
Costs / Maint / Stats | Production | Experts | Techs / Other | ||
|
|||||
Upgrades from Town Center
| |||||
|
|||||
5 per Nation
| |||||
|
|||||
Upgrades from Crafting Guild
| |||||
|
|||||
10 per Nation
Upgrades from Forge | |||||
|
|||||
8 per Nation
| |||||
|
+15 City Prosperity
|
||||
1 per Nation
| |||||
|
|||||
1 per Nation
| |||||
|
|||||
- Act III - |
Machine Age | |||||
Costs / Maint / Stats | Production | Experts | Techs / Other | ||
|
|||||
1 per City
| |||||
|
|||||
|
+25 City Knowledge
|
||||
1 per City
| |||||
|
|||||
1 per City
| |||||
|
|||||
3 per Nation
| |||||
|
|||||
|
|||||
1 per City
| |||||
|
|||||
1 per City
| |||||
|
|||||
8 per Nation
| |||||
|
|||||
|
|||||
1 per Nation
| |||||
|
+15 City Knowledge
|
||||
|
|||||
1 per City
Upgrades from Drydock | |||||
|
|||||
1 per Nation
| |||||
|
|||||
Upgrades from Irrigated Farm
| |||||
|
|||||
As of 1.0.5 you have to manually replace Fishing Nets with these,
no upgrade button |
Atomic Age | |||||
Costs / Maint / Stats | Production | Experts | Techs / Other | ||
|
|||||
1 per City
Upgrades from Radio Tower | |||||
|
|||||
1 per City
| |||||
|
|||||
1 per City
| |||||
|
+100% Musician pick chance
|
||||
1 per Nation
| |||||
|
+15 City Happiness
|
||||
1 per City
| |||||
|
|||||
1 per Nation
| |||||
|
|||||
Upgrades from Sawmill
| |||||
|
|||||
8 per Nation
| |||||
|
|||||
Upgrades from Residence
| |||||
|
|||||
1 per City
| |||||
|
|||||
Upgrades from Mine
| |||||
|
|||||
1 per City
| |||||
|
|||||
8 per Nation
Upgrades from Chemist |
Information Age | |||||
Costs / Maint / Stats | Production | Experts | Techs / Other | ||
|
|||||
1 per City
| |||||
|
+10 City Happiness
|
||||
1 per City
| |||||
|
|||||
1 per Nation
| |||||
|
|||||
1 per City
| |||||
|
+15 City Happiness
|
||||
1 per Nation
| |||||
|
|||||
1 per Nation
| |||||
|
|||||
|
|||||
8 per Nation
|
Singularity Age | |||||
Costs / Maint / Stats | Production | Experts | Techs / Other | ||
|
|||||
1 per Nation
| |||||
|
+30 City Health
|
||||
1 per City
Upgrades from Clinic | |||||
|
+15 City Happiness
|
||||
1 per Nation
Upgrades from Plaza | |||||
|
+15 to all Quality of Life stats in this city
|
||||
1 per City
|
Religion Specific Improvements | |||||
Costs / Maint / Stats | Production | Experts | Techs / Other | ||
|
+1 City Religion Spread Distance
+5 City Religion Spread Strength |
||||
Requires High Medieval Era
and have at least 4 verses unlocked Religion required: Christianity | |||||
|
+1 City Religion Spread Distance
+5 City Religion Spread Strength |
||||
Requires High Medieval Era
and have at least 4 verses unlocked Religion required: Sikhism | |||||
|
+1 City Religion Spread Distance
+5 City Religion Spread Strength |
||||
Requires High Medieval Era
and have at least 4 verses unlocked Religion required: Islam | |||||
|
+1 City Religion Spread Distance
+5 City Religion Spread Strength |
||||
Requires High Medieval Era
and have at least 4 verses unlocked Religion required: Shinto or Buddhism | |||||
|
+1 City Religion Spread Distance
+5 City Religion Spread Strength |
||||
Requires High Medieval Era
and have at least 4 verses unlocked Religion required: Any religion not specified above |
See Also
- List of Triumphs
- List of Resources
- List of Goods (Includes Amenities/Supplies)