List of Improvements: Difference between revisions
No edit summary Tag: Reverted |
No edit summary Tag: Reverted |
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| Line 113: | Line 113: | ||
|itemfile=Workshop.png | |itemfile=Workshop.png | ||
|itemname=Workshop | |itemname=Workshop | ||
|CostsMaint='''Costs:''' 65 {{ProdIcon}}<br />10 {{Materials}} 25 {{Timber}}<br />'''Maintenance:'''<br />1 {{Materials}} 1 {{Timber}} 1 {{Wealth}} / {{Turn}}<br />{{ImprovStats|D=3|H=100|P=1}} | |CostsMaint='''Costs:''' 65 {{ProdIcon|{{#idprovider-increment:}}}}<br />10 {{Materials}} 25 {{Timber}}<br />'''Maintenance:'''<br />1 {{Materials}} 1 {{Timber}} 1 {{Wealth}} / {{Turn}}<br />{{ImprovStats|D=3|H=100|P=1}} | ||
|Prod={{ItemIcon|LithicTools.png|List_of_Goods|ClassLithicTools|Lithic Tools}} {{ItemIcon|Baskets.png|List_of_Goods|ClassBaskets|Baskets}} {{ItemIcon-lock|Candle.png|List_of_Goods|ClassCandle|Candle}} {{ItemIcon-lock|Barrels.png|List_of_Goods|ClassBarrels|Barrels}} {{ItemIcon-lock|Clock.png|List_of_Goods|ClassClock|Clock}} {{ItemIcon-lock|EyeGlasses.png|List_of_Goods|ClassEyeGlasses|Eye Glasses}} {{ItemIcon-lock|Furniture.png|List_of_Goods|ClassFurniture|Furniture}} {{ItemIcon-lock|Gear.png|List_of_Goods|ClassGear|Gear}} {{ItemIcon-lock|HeavyPlow.png|List_of_Goods|ClassHeavyPlow|Heavy Plow}} {{ItemIcon-lock|IndoorStove.png|List_of_Goods|ClassIndoorStove|Indoor Stove}} {{ItemIcon-lock|LampPost.png|List_of_Goods|ClassLampPost|Lamp Post}} {{ItemIcon-lock|Loom.png|List_of_Goods|ClassLoom|Loom}} {{ItemIcon-lock|MetalPots.png|List_of_Goods|ClassMetalPots|Metal Pots}} {{ItemIcon-lock|MetalTools.png|List_of_Goods|ClassMetalTools|Metal Tools}} {{ItemIcon-lock|Plow.png|List_of_Goods|ClassPlow|Plow}} {{ItemIcon-lock|Rope.png|List_of_Goods|ClassRope|Rope}} {{ItemIcon-lock|Telescope.png|List_of_Goods|ClassTelescope|Telescope}} {{ItemIcon-lock|Wheel.png|List_of_Goods|ClassWheel|Wheel}} | |Prod={{ItemIcon|LithicTools.png|List_of_Goods|ClassLithicTools|Lithic Tools}} {{ItemIcon|Baskets.png|List_of_Goods|ClassBaskets|Baskets}} {{ItemIcon-lock|Candle.png|List_of_Goods|ClassCandle|Candle}} {{ItemIcon-lock|Barrels.png|List_of_Goods|ClassBarrels|Barrels}} {{ItemIcon-lock|Clock.png|List_of_Goods|ClassClock|Clock}} {{ItemIcon-lock|EyeGlasses.png|List_of_Goods|ClassEyeGlasses|Eye Glasses}} {{ItemIcon-lock|Furniture.png|List_of_Goods|ClassFurniture|Furniture}} {{ItemIcon-lock|Gear.png|List_of_Goods|ClassGear|Gear}} {{ItemIcon-lock|HeavyPlow.png|List_of_Goods|ClassHeavyPlow|Heavy Plow}} {{ItemIcon-lock|IndoorStove.png|List_of_Goods|ClassIndoorStove|Indoor Stove}} {{ItemIcon-lock|LampPost.png|List_of_Goods|ClassLampPost|Lamp Post}} {{ItemIcon-lock|Loom.png|List_of_Goods|ClassLoom|Loom}} {{ItemIcon-lock|MetalPots.png|List_of_Goods|ClassMetalPots|Metal Pots}} {{ItemIcon-lock|MetalTools.png|List_of_Goods|ClassMetalTools|Metal Tools}} {{ItemIcon-lock|Plow.png|List_of_Goods|ClassPlow|Plow}} {{ItemIcon-lock|Rope.png|List_of_Goods|ClassRope|Rope}} {{ItemIcon-lock|Telescope.png|List_of_Goods|ClassTelescope|Telescope}} {{ItemIcon-lock|Wheel.png|List_of_Goods|ClassWheel|Wheel}} | ||
|Experts={{Expert}}+150% [[Craft Production]]<br />at this improvement | |Experts={{Expert}}+150% [[Craft Production]]<br />at this improvement | ||
| Line 123: | Line 123: | ||
|itemfile=Farm.png | |itemfile=Farm.png | ||
|itemname=Farm | |itemname=Farm | ||
|CostsMaint='''Costs:''' 75 {{ProdIcon}}<br />15 {{Timber}}<br />'''Maintenance:'''<br />1 {{Timber}} / {{Turn}}<br />{{ImprovStats|D=3|H=100|P=0}} | |CostsMaint='''Costs:''' 75 {{ProdIcon|{{#idprovider-increment:}}}}<br />15 {{Timber}}<br />'''Maintenance:'''<br />1 {{Timber}} / {{Turn}}<br />{{ImprovStats|D=3|H=100|P=0}} | ||
|Prod=+100% of Region [[Food]] {{Food}} yield is<br />applied to [[Harvest Production]]<br />+3% [[City Growth]]<br />+5 bonus [[Harvest Production]] for each Farm in this region (including itself) | |Prod=+100% of Region [[Food]] {{Food}} yield is<br />applied to [[Harvest Production]]<br />+3% [[City Growth]]<br />+5 bonus [[Harvest Production]] for each Farm in this region (including itself) | ||
|Experts={{Expert}}+150% [[Harvest Production]]<br />at this improvement.<br />+1 {{Food}} Food | |Experts={{Expert}}+150% [[Harvest Production]]<br />at this improvement.<br />+1 {{Food}} Food | ||
| Line 133: | Line 133: | ||
|itemfile=LoggingCamp.png | |itemfile=LoggingCamp.png | ||
|itemname=Logging Camp | |itemname=Logging Camp | ||
|CostsMaint='''Costs:''' 75 {{ProdIcon}}<br />10 {{Materials}} 5 {{Wealth}}<br />{{ImprovStats|D=3|H=100|P=0}} | |CostsMaint='''Costs:''' 75 {{ProdIcon|{{#idprovider-increment:}}}}<br />10 {{Materials}} 5 {{Wealth}}<br />{{ImprovStats|D=3|H=100|P=0}} | ||
|Prod=+100% of Region [[Timber]] {{Timber}} Yield<br />is added to the city's [[Harvest Production]] | |Prod=+100% of Region [[Timber]] {{Timber}} Yield<br />is added to the city's [[Harvest Production]] | ||
|Experts={{Expert}}+150% [[Harvest Production]] at this improvement.<br />+5 City [[Craft Production]] | |Experts={{Expert}}+150% [[Harvest Production]] at this improvement.<br />+5 City [[Craft Production]] | ||
| Line 143: | Line 143: | ||
|itemfile=StonePit.png | |itemfile=StonePit.png | ||
|itemname=Stone Pit | |itemname=Stone Pit | ||
|CostsMaint='''Costs:''' 60 {{ProdIcon}}<br />15 {{Timber}}<br />'''Maintenance:'''<br />1 {{Wealth}} / {{Turn}}<br />{{ImprovStats|D=3|H=100|P=0}} | |CostsMaint='''Costs:''' 60 {{ProdIcon|{{#idprovider-increment:}}}}<br />15 {{Timber}}<br />'''Maintenance:'''<br />1 {{Wealth}} / {{Turn}}<br />{{ImprovStats|D=3|H=100|P=0}} | ||
|Prod=+100% Region [[Materials]] {{Materials}} yield<br />is added to the city's [[Harvest Production]] | |Prod=+100% Region [[Materials]] {{Materials}} yield<br />is added to the city's [[Harvest Production]] | ||
|Experts={{Expert}}+150% [[Harvest Production]]<br />at this improvement.<br />+1 City [[Build Production]] | |Experts={{Expert}}+150% [[Harvest Production]]<br />at this improvement.<br />+1 City [[Build Production]] | ||
| Line 153: | Line 153: | ||
|itemfile=HuntingCamp.png | |itemfile=HuntingCamp.png | ||
|itemname=Hunting Camp | |itemname=Hunting Camp | ||
|CostsMaint='''Costs:''' 150 {{ProdIcon}}<br />5 {{Materials}} 10 {{Timber}}<br />'''Maintenance:'''<br />1 {{Timber}} / {{Turn}}<br />{{ImprovStats|D=3|H=100|P=0}} | |CostsMaint='''Costs:''' 150 {{ProdIcon|{{#idprovider-increment:}}}}<br />5 {{Materials}} 10 {{Timber}}<br />'''Maintenance:'''<br />1 {{Timber}} / {{Turn}}<br />{{ImprovStats|D=3|H=100|P=0}} | ||
|Prod=+1 {{Wealth}} / {{Turn}} | |Prod=+1 {{Wealth}} / {{Turn}} | ||
|Experts={{Expert}}+150% [[Harvest Production]]<br />at this improvement.<br />+1 {{Wealth}} / {{Turn}} | |Experts={{Expert}}+150% [[Harvest Production]]<br />at this improvement.<br />+1 {{Wealth}} / {{Turn}} | ||
| Line 163: | Line 163: | ||
|itemfile=ButcherShop.png | |itemfile=ButcherShop.png | ||
|itemname=Butcher Shop | |itemname=Butcher Shop | ||
|CostsMaint='''Costs:''' 45 {{ProdIcon}}<br />10 {{Materials}} 25 {{Timber}}<br />'''Maintenance:'''<br />1 {{Timber}} / {{Turn}}<br />{{ImprovStats|D=3|H=100|P=1}} | |CostsMaint='''Costs:''' 45 {{ProdIcon|{{#idprovider-increment:}}}}<br />10 {{Materials}} 25 {{Timber}}<br />'''Maintenance:'''<br />1 {{Timber}} / {{Turn}}<br />{{ImprovStats|D=3|H=100|P=1}} | ||
|Prod={{ItemIcon|CuredMeats.png|List_of_Goods|ClassCuredMeats|Cured Meats}} {{ItemIcon|SaltedFish.png|List_of_Goods|ClassSaltedFish|Salted Fish}} | |Prod={{ItemIcon|CuredMeats.png|List_of_Goods|ClassCuredMeats|Cured Meats}} {{ItemIcon|SaltedFish.png|List_of_Goods|ClassSaltedFish|Salted Fish}} | ||
|Experts={{Expert}}+150% [[Craft Production]]<br />at this improvement.<br />+25% [[Build Production]] at<br />{{DomainIndustry}} Industry improvements<br />in this region | |Experts={{Expert}}+150% [[Craft Production]]<br />at this improvement.<br />+25% [[Build Production]] at<br />{{DomainIndustry}} Industry improvements<br />in this region | ||
| Line 173: | Line 173: | ||
|itemfile=Watchtower.png | |itemfile=Watchtower.png | ||
|itemname=Watchtower | |itemname=Watchtower | ||
|CostsMaint='''Costs:''' 75 {{ProdIcon}}<br />15 {{Materials}} 50 {{Timber}}<br />'''Maintenance:'''<br />1 {{Wealth}} / {{Turn}}<br />{{ImprovStats|D=4|H=200|P=1}} | |CostsMaint='''Costs:''' 75 {{ProdIcon|{{#idprovider-increment:}}}}<br />15 {{Materials}} 50 {{Timber}}<br />'''Maintenance:'''<br />1 {{Wealth}} / {{Turn}}<br />{{ImprovStats|D=4|H=200|P=1}} | ||
|Prod=+2 Strength to [[Forces]] within this [[Region]].<br />+15 {{Security}} | |Prod=+2 Strength to [[Forces]] within this [[Region]].<br />+15 {{Security}} | ||
|Experts={{Expert}}+10 [[City Siege Defense]]<br />in this city | |Experts={{Expert}}+10 [[City Siege Defense]]<br />in this city | ||
| Line 183: | Line 183: | ||
|itemfile=FermentingPit.png | |itemfile=FermentingPit.png | ||
|itemname=Fermenting Pit | |itemname=Fermenting Pit | ||
|CostsMaint='''Costs:''' 100 {{ProdIcon}}<br />25 {{Food}} 1 {{ItemIconSmall|Grape.png|List_of_Goods|ClassGrape|Grape}} 25 {{Timber}}<br />'''Maintenance:'''<br />1 {{Wealth}} / {{Turn}}<br />{{ImprovStats|D=4|H=100|P=1}} | |CostsMaint='''Costs:''' 100 {{ProdIcon|{{#idprovider-increment:}}}}<br />25 {{Food}} 1 {{ItemIconSmall|Grape.png|List_of_Goods|ClassGrape|Grape}} 25 {{Timber}}<br />'''Maintenance:'''<br />1 {{Wealth}} / {{Turn}}<br />{{ImprovStats|D=4|H=100|P=1}} | ||
|Prod=+25% [[Craft Production]] to Fermenting Pits<br />and their upgrades in this [[Region]]<br /><br />{{ItemIcon|Wine.png|List_of_Goods|ClassWine|Wine}} {{ItemIcon|Syrup.png|List_of_Goods|ClassSyrup|Syrup}} {{ItemIcon-lock|Liquor.png|List_of_Goods|ClassLiquor|Liquor}} | |Prod=+25% [[Craft Production]] to Fermenting Pits<br />and their upgrades in this [[Region]]<br /><br />{{ItemIcon|Wine.png|List_of_Goods|ClassWine|Wine}} {{ItemIcon|Syrup.png|List_of_Goods|ClassSyrup|Syrup}} {{ItemIcon-lock|Liquor.png|List_of_Goods|ClassLiquor|Liquor}} | ||
|Experts={{Expert}}+150% [[Craft Production]]<br />at this improvement.<br />+5 {{Happiness}} | |Experts={{Expert}}+150% [[Craft Production]]<br />at this improvement.<br />+5 {{Happiness}} | ||
| Line 193: | Line 193: | ||
|itemfile=Granary.png | |itemfile=Granary.png | ||
|itemname=Granary | |itemname=Granary | ||
|CostsMaint='''Costs:''' 100 {{ProdIcon}}<br />10 {{Food}} 1 {{ItemIconSmall|Grain.png|List_of_Goods|ClassGrain|Grain}} 25 {{Timber}}<br />'''Maintenance:'''<br />1 {{Wealth}} / {{Turn}}<br />{{ImprovStats|D=3|H=100|P=1}} | |CostsMaint='''Costs:''' 100 {{ProdIcon|{{#idprovider-increment:}}}}<br />10 {{Food}} 1 {{ItemIconSmall|Grain.png|List_of_Goods|ClassGrain|Grain}} 25 {{Timber}}<br />'''Maintenance:'''<br />1 {{Wealth}} / {{Turn}}<br />{{ImprovStats|D=3|H=100|P=1}} | ||
|Prod=+5 {{Health}}<br />+50% of Region [[Food]] {{FoodSmall}} yield is applied towards [[Harvest Production]] at each [[List_of_Improvements#Farm.png|Farm]] within this [[Region]]<br />{{ItemIcon|GrainStore.png|List_of_Goods|ClassGrainStore|Grain Store}} | |Prod=+5 {{Health}}<br />+50% of Region [[Food]] {{FoodSmall}} yield is applied towards [[Harvest Production]] at each [[List_of_Improvements#Farm.png|Farm]] within this [[Region]]<br />{{ItemIcon|GrainStore.png|List_of_Goods|ClassGrainStore|Grain Store}} | ||
|Experts={{Expert}}+150% [[Craft Production]]<br />at this improvement | |Experts={{Expert}}+150% [[Craft Production]]<br />at this improvement | ||
| Line 203: | Line 203: | ||
|itemfile=Apothecary.png | |itemfile=Apothecary.png | ||
|itemname=Apothecary | |itemname=Apothecary | ||
|CostsMaint='''Costs:''' 120 {{ProdIcon}}<br /> 50 {{Food}} 10 {{Materials}} 25 {{Timber}}<br />'''Maintenance:'''<br />1 {{Wealth}} / {{Turn}}<br />{{ImprovStats|D=3|H=150|P=1}} | |CostsMaint='''Costs:''' 120 {{ProdIcon|{{#idprovider-increment:}}}}<br /> 50 {{Food}} 10 {{Materials}} 25 {{Timber}}<br />'''Maintenance:'''<br />1 {{Wealth}} / {{Turn}}<br />{{ImprovStats|D=3|H=150|P=1}} | ||
|Prod=+5 {{Health}}<br />+10 {{Knowledge}}<br />+25% [[Craft Production]] to apothecaries<br />and their upgrades in this region<br />{{ItemIcon|HerbalMedicine.png|List_of_Goods|ClassHerbalMedicine|Herbal Medicine}} {{ItemIcon-lock|Candle.png|List_of_Goods|ClassCandle|Candle}} {{ItemIcon-lock|Perfume.png|List_of_Goods|ClassPerfume|Perfume}} {{ItemIcon-lock|Soap.png|List_of_Goods|ClassSoap|Soap}} | |Prod=+5 {{Health}}<br />+10 {{Knowledge}}<br />+25% [[Craft Production]] to apothecaries<br />and their upgrades in this region<br />{{ItemIcon|HerbalMedicine.png|List_of_Goods|ClassHerbalMedicine|Herbal Medicine}} {{ItemIcon-lock|Candle.png|List_of_Goods|ClassCandle|Candle}} {{ItemIcon-lock|Perfume.png|List_of_Goods|ClassPerfume|Perfume}} {{ItemIcon-lock|Soap.png|List_of_Goods|ClassSoap|Soap}} | ||
|Experts={{Expert}}+150% [[Craft Production]]<br />at this improvement | |Experts={{Expert}}+150% [[Craft Production]]<br />at this improvement | ||
| Line 213: | Line 213: | ||
|itemfile=CeramicShop.png | |itemfile=CeramicShop.png | ||
|itemname=Ceramic Shop | |itemname=Ceramic Shop | ||
|CostsMaint='''Costs:''' 65 {{ProdIcon}}<br />10 {{Materials}} 10 {{Timber}}<br />'''Maintenance:'''<br />1 {{Wealth}} / {{Turn}}<br />{{ImprovStats|D=3|H=150|P=1}} | |CostsMaint='''Costs:''' 65 {{ProdIcon|{{#idprovider-increment:}}}}<br />10 {{Materials}} 10 {{Timber}}<br />'''Maintenance:'''<br />1 {{Wealth}} / {{Turn}}<br />{{ImprovStats|D=3|H=150|P=1}} | ||
|Prod=+25% [[Craft Production]] to Ceramic Shops<br /><br />{{ItemIcon-lock|CeramicPots.png|List_of_Goods|ClassCeramicPots|Ceramic Pots}} {{ItemIcon-lock|Concrete.png|List_of_Goods|ClassConcrete|Concrete}} {{ItemIcon-lock|DecorativeVase.png|List_of_Goods|ClassDecorativeVase|Decorative Vase}} {{ItemIcon-lock|Glass.png|List_of_Goods|ClassGlass|Glass}}<br />{{ItemIcon-lock|GlassWindows.png|List_of_Goods|ClassGlassWindows|Glass Windows}} {{ItemIcon-lock|IndoorToilets.png|List_of_Goods|ClassIndoorToilets|Indoor Toilets}} {{ItemIcon-lock|StainedGlassItem.png|List_of_Goods|ClassStainedGlass|Stained Glass}} | |Prod=+25% [[Craft Production]] to Ceramic Shops<br /><br />{{ItemIcon-lock|CeramicPots.png|List_of_Goods|ClassCeramicPots|Ceramic Pots}} {{ItemIcon-lock|Concrete.png|List_of_Goods|ClassConcrete|Concrete}} {{ItemIcon-lock|DecorativeVase.png|List_of_Goods|ClassDecorativeVase|Decorative Vase}} {{ItemIcon-lock|Glass.png|List_of_Goods|ClassGlass|Glass}}<br />{{ItemIcon-lock|GlassWindows.png|List_of_Goods|ClassGlassWindows|Glass Windows}} {{ItemIcon-lock|IndoorToilets.png|List_of_Goods|ClassIndoorToilets|Indoor Toilets}} {{ItemIcon-lock|StainedGlassItem.png|List_of_Goods|ClassStainedGlass|Stained Glass}} | ||
|Experts={{Expert}}+150% [[Craft Production]]<br />at this improvement | |Experts={{Expert}}+150% [[Craft Production]]<br />at this improvement | ||
| Line 223: | Line 223: | ||
|itemfile=FishingNet.png | |itemfile=FishingNet.png | ||
|itemname=Fishing Net | |itemname=Fishing Net | ||
|CostsMaint='''Costs:''' 75 {{ProdIcon}}<br />5 {{Materials}} 20 {{Timber}}<br />'''Maintenance:'''<br />1 {{Timber}} / {{Turn}}<br />{{ImprovStats|D=3|H=100|P=0}} | |CostsMaint='''Costs:''' 75 {{ProdIcon|{{#idprovider-increment:}}}}<br />5 {{Materials}} 20 {{Timber}}<br />'''Maintenance:'''<br />1 {{Timber}} / {{Turn}}<br />{{ImprovStats|D=3|H=100|P=0}} | ||
|Prod=''Unsure of exact<br />harvest production numbers'' | |Prod=''Unsure of exact<br />harvest production numbers'' | ||
|Experts={{Expert}}+150% [[Harvest Production]]<br />at this improvement.<br />+1 {{Wealth}} / {{Turn}} | |Experts={{Expert}}+150% [[Harvest Production]]<br />at this improvement.<br />+1 {{Wealth}} / {{Turn}} | ||
| Line 235: | Line 235: | ||
|itemfile=Stable.png | |itemfile=Stable.png | ||
|itemname=Stable | |itemname=Stable | ||
|CostsMaint='''Costs:''' 75 {{ProdIcon}}<br />20 {{Food}} 1 {{ItemIconSmall|Horse.png|List_of_Goods|ClassHorse|Horse}} 45 {{Timber}}<br />'''Maintenance:'''<br />1 {{Wealth}} / {{Turn}}<br />{{ImprovStats|D=4|H=175|P=1}} | |CostsMaint='''Costs:''' 75 {{ProdIcon|{{#idprovider-increment:}}}}<br />20 {{Food}} 1 {{ItemIconSmall|Horse.png|List_of_Goods|ClassHorse|Horse}} 45 {{Timber}}<br />'''Maintenance:'''<br />1 {{Wealth}} / {{Turn}}<br />{{ImprovStats|D=4|H=175|P=1}} | ||
|Prod=+25% [[Harvest Production]] towards<br />Animal [[Resource Nodes]] in this City.<br />-5 {{Health}}<br /><br />{{ItemIcon|Carriages.png|List_of_Goods|ClassCarriages|Carriages}} {{ItemIcon-lock|Rope.png|List_of_Goods|ClassRope|Rope}} | |Prod=+25% [[Harvest Production]] towards<br />Animal [[Resource Nodes]] in this City.<br />-5 {{Health}}<br /><br />{{ItemIcon|Carriages.png|List_of_Goods|ClassCarriages|Carriages}} {{ItemIcon-lock|Rope.png|List_of_Goods|ClassRope|Rope}} | ||
|Experts={{Expert}}+150% [[Craft Production]]<br />at this improvement.<br />+10 City [[Build Production]] | |Experts={{Expert}}+150% [[Craft Production]]<br />at this improvement.<br />+10 City [[Build Production]] | ||
|Techs={{Tech|Chariots.png|ClassChariots|Chariots}} {{Tech|Horseshoes.png|ClassHorseshoes|Horseshoes}} {{Tech|Stirrups.png|ClassStirrups|Stirrups}} | |Techs={{Tech|Chariots.png|ClassChariots|Chariots}} {{Tech|Horseshoes.png|ClassHorseshoes|Horseshoes}} {{Tech|Stirrups.png|ClassStirrups|Stirrups}} | ||
|Other= '''1 per City'''<br />Offers great production {{ProdIcon}}<br />benefits to your city | |Other= '''1 per City'''<br />Offers great production {{ProdIcon|{{#idprovider-increment:}}}}<br />benefits to your city | ||
}} | }} | ||
{{Improv | {{Improv | ||
| Line 245: | Line 245: | ||
|itemfile=Barracks.png | |itemfile=Barracks.png | ||
|itemname=Barracks | |itemname=Barracks | ||
|CostsMaint='''Costs:''' 150 {{ProdIcon}}<br />10 {{Materials}} 25 {{Timber}}<br />'''Maintenance:'''<br />1 {{Wealth}} / {{Turn}}<br />{{ImprovStats|D=3|H=150|P=0}} | |CostsMaint='''Costs:''' 150 {{ProdIcon|{{#idprovider-increment:}}}}<br />10 {{Materials}} 25 {{Timber}}<br />'''Maintenance:'''<br />1 {{Wealth}} / {{Turn}}<br />{{ImprovStats|D=3|H=150|P=0}} | ||
|Prod=+25 {{Security}} | |Prod=+25 {{Security}} | ||
|Experts={{Expert}}+25 {{Security}} | |Experts={{Expert}}+25 {{Security}} | ||
| Line 255: | Line 255: | ||
|itemfile=Blacksmith.png | |itemfile=Blacksmith.png | ||
|itemname=Blacksmith | |itemname=Blacksmith | ||
|CostsMaint='''Costs:''' 175 {{ProdIcon}}<br />10 {{Materials}} 25 {{Timber}}<br />'''Maintenance:'''<br />1 {{Wealth}} 1 {{Materials}} / {{Turn}}<br />{{ImprovStats|D=4|H=300|P=1}} | |CostsMaint='''Costs:''' 175 {{ProdIcon|{{#idprovider-increment:}}}}<br />10 {{Materials}} 25 {{Timber}}<br />'''Maintenance:'''<br />1 {{Wealth}} 1 {{Materials}} / {{Turn}}<br />{{ImprovStats|D=4|H=300|P=1}} | ||
|Prod=+25% [[Craft Production]] towards Blacksmiths and their upgrades in this region<br /><br />{{ItemIcon|MetalIngot.png|List_of_Goods|ClassMetalIngot|Metal Ingot}} | |Prod=+25% [[Craft Production]] towards Blacksmiths and their upgrades in this region<br /><br />{{ItemIcon|MetalIngot.png|List_of_Goods|ClassMetalIngot|Metal Ingot}} | ||
|Experts={{Expert}}+150% [[Craft Production]]<br />at this improvement<br /><br />{{Expert}}[[Craft Production]] boost<br />from +150% to +200% | |Experts={{Expert}}+150% [[Craft Production]]<br />at this improvement<br /><br />{{Expert}}[[Craft Production]] boost<br />from +150% to +200% | ||
| Line 265: | Line 265: | ||
|itemfile=Tannery.png | |itemfile=Tannery.png | ||
|itemname=Tannery | |itemname=Tannery | ||
|CostsMaint='''Costs:''' 150 {{ProdIcon}}<br />10 {{Materials}} 50 {{Timber}}<br />'''Maintenance:'''<br />1 {{Wealth}} / {{Turn}}<br />{{ImprovStats|D=8|H=500|P=1}} | |CostsMaint='''Costs:''' 150 {{ProdIcon|{{#idprovider-increment:}}}}<br />10 {{Materials}} 50 {{Timber}}<br />'''Maintenance:'''<br />1 {{Wealth}} / {{Turn}}<br />{{ImprovStats|D=8|H=500|P=1}} | ||
|Prod=+25% [[Craft Production]] towards Tanneries and their upgrades in this region<br /><br />{{ItemIcon|Leather.png|List_of_Goods|ClassLeather|Leather}} {{ItemIcon-lock|Sandals.png|List_of_Goods|ClassSandals|Sandals}} | |Prod=+25% [[Craft Production]] towards Tanneries and their upgrades in this region<br /><br />{{ItemIcon|Leather.png|List_of_Goods|ClassLeather|Leather}} {{ItemIcon-lock|Sandals.png|List_of_Goods|ClassSandals|Sandals}} | ||
|Experts={{Expert}}+150% [[Craft Production]]<br />at this improvement | |Experts={{Expert}}+150% [[Craft Production]]<br />at this improvement | ||
| Line 275: | Line 275: | ||
|itemfile=Palace.png | |itemfile=Palace.png | ||
|itemname=Palace | |itemname=Palace | ||
|CostsMaint='''Costs:''' 150 {{ProdIcon}}<br />10 {{ItemIconSmall|CeramicPots.png|List_of_Goods|ClassCeramicPots|Ceramic Pots}} 10 {{ItemIconSmall|Rope.png|List_of_Goods|ClassRope|Rope}} 100 {{Wealth}}<br />'''Maintenance:'''<br />3 {{Wealth}} / {{Turn}}<br />{{ImprovStats|D=4|H=250|P=50}} | |CostsMaint='''Costs:''' 150 {{ProdIcon|{{#idprovider-increment:}}}}<br />10 {{ItemIconSmall|CeramicPots.png|List_of_Goods|ClassCeramicPots|Ceramic Pots}} 10 {{ItemIconSmall|Rope.png|List_of_Goods|ClassRope|Rope}} 100 {{Wealth}}<br />'''Maintenance:'''<br />3 {{Wealth}} / {{Turn}}<br />{{ImprovStats|D=4|H=250|P=50}} | ||
|Prod=+1 [[City Cap]].<br />+50% [[Tax]] income per turn<br /> <br />+5 bonus to all [[Quality of Life]] stats<br />if built in your city center | |Prod=+1 [[City Cap]].<br />+50% [[Tax]] income per turn<br /> <br />+5 bonus to all [[Quality of Life]] stats<br />if built in your city center | ||
|Experts= | |Experts= | ||
| Line 285: | Line 285: | ||
|itemfile=Altar.png | |itemfile=Altar.png | ||
|itemname=Altar | |itemname=Altar | ||
|CostsMaint='''Costs:''' 150 {{ProdIcon}}<br />10 {{Food}} 25 {{Timber}} 50 {{Wealth}}<br />'''Maintenance:'''<br />1 {{Wealth}} / {{Turn}}<br />{{ImprovStats|D=3|H=150|P=1}} | |CostsMaint='''Costs:''' 150 {{ProdIcon|{{#idprovider-increment:}}}}<br />10 {{Food}} 25 {{Timber}} 50 {{Wealth}}<br />'''Maintenance:'''<br />1 {{Wealth}} / {{Turn}}<br />{{ImprovStats|D=3|H=150|P=1}} | ||
|Prod=+10 City [[Religion Spread Strength]]<br />+1 {{Research}} / {{Turn}}<br />+5 {{Knowledge}} | |Prod=+10 City [[Religion Spread Strength]]<br />+1 {{Research}} / {{Turn}}<br />+5 {{Knowledge}} | ||
|Experts={{Expert}}+5 {{Security}} | |Experts={{Expert}}+5 {{Security}} | ||
| Line 295: | Line 295: | ||
|itemfile=Docks.png | |itemfile=Docks.png | ||
|itemname=Docks | |itemname=Docks | ||
|CostsMaint='''Costs:''' 150 {{ProdIcon}}<br />25 {{Materials}} 25 {{Timber}} 25 {{Wealth}}<br />'''Maintenance:'''<br />5 {{Wealth}} / {{Turn}}<br />{{ImprovStats|D=3|H=150|P=0}} | |CostsMaint='''Costs:''' 150 {{ProdIcon|{{#idprovider-increment:}}}}<br />25 {{Materials}} 25 {{Timber}} 25 {{Wealth}}<br />'''Maintenance:'''<br />5 {{Wealth}} / {{Turn}}<br />{{ImprovStats|D=3|H=150|P=0}} | ||
|Prod=+10 [[City Production]] | |Prod=+10 [[City Production]] | ||
|Experts={{Expert}}+20% [[City Production]] | |Experts={{Expert}}+20% [[City Production]] | ||
|Techs={{Tech|Sails.png|ClassSails|Sails}} {{Tech|Seafaring.png|ClassSeafaring|Seafaring}} | |Techs={{Tech|Sails.png|ClassSails|Sails}} {{Tech|Seafaring.png|ClassSeafaring|Seafaring}} | ||
|Other= '''1 per City'''<br />Upgrades to [[List of Improvements#Drydock.png|Drydock]] and [[List of Improvements#NavalBase.png|Naval Base]]<br />Offers great production {{ProdIcon}}<br />benefits to your city | |Other= '''1 per City'''<br />Upgrades to [[List of Improvements#Drydock.png|Drydock]] and [[List of Improvements#NavalBase.png|Naval Base]]<br />Offers great production {{ProdIcon|{{#idprovider-increment:}}}}<br />benefits to your city | ||
}} | }} | ||
{{Improv | {{Improv | ||
| Line 305: | Line 305: | ||
|itemfile=Bakery.png | |itemfile=Bakery.png | ||
|itemname=Bakery | |itemname=Bakery | ||
|CostsMaint='''Costs:''' 45 {{ProdIcon}}<br />1 {{ItemIconSmall|Grain.png|List_of_Goods|ClassGrain|Grain}} 10 {{Materials}} 10 {{Timber}}<br />'''Maintenance:'''<br />1 {{Wealth}} / {{Turn}}<br />{{ImprovStats|D=3|H=100|P=1}} | |CostsMaint='''Costs:''' 45 {{ProdIcon|{{#idprovider-increment:}}}}<br />1 {{ItemIconSmall|Grain.png|List_of_Goods|ClassGrain|Grain}} 10 {{Materials}} 10 {{Timber}}<br />'''Maintenance:'''<br />1 {{Wealth}} / {{Turn}}<br />{{ImprovStats|D=3|H=100|P=1}} | ||
|Prod=+25% [[Craft Production]] to Bakeries<br />and their upgrades in this [[Region]]<br /><br />{{ItemIcon-lock|Bread.png|List_of_Goods|ClassBread|Bread}} {{ItemIcon-lock|Pastries.png|List_of_Goods|ClassPastries|Pastries}}{{ItemIcon-lock|PreservedFood.png|List_of_Goods|ClassPreservedFood|Preserved Food}} | |Prod=+25% [[Craft Production]] to Bakeries<br />and their upgrades in this [[Region]]<br /><br />{{ItemIcon-lock|Bread.png|List_of_Goods|ClassBread|Bread}} {{ItemIcon-lock|Pastries.png|List_of_Goods|ClassPastries|Pastries}}{{ItemIcon-lock|PreservedFood.png|List_of_Goods|ClassPreservedFood|Preserved Food}} | ||
|Experts={{Expert}}+150% [[Craft Production]]<br />at this improvement<br /><br />{{Expert}}[[Craft Production]] boost<br />from +150% to +200% | |Experts={{Expert}}+150% [[Craft Production]]<br />at this improvement<br /><br />{{Expert}}[[Craft Production]] boost<br />from +150% to +200% | ||
| Line 315: | Line 315: | ||
|itemfile=TradingPost.png | |itemfile=TradingPost.png | ||
|itemname=Trading Post | |itemname=Trading Post | ||
|CostsMaint='''Costs:''' 75 {{ProdIcon}}<br />10 {{Materials}} 50 {{Timber}}<br />'''Maintenance:'''<br />1 {{Food}} 1 {{Materials}} 1 {{Timber}} / {{Turn}}<br />{{ImprovStats|D=3|H=150|P=1}} | |CostsMaint='''Costs:''' 75 {{ProdIcon|{{#idprovider-increment:}}}}<br />10 {{Materials}} 50 {{Timber}}<br />'''Maintenance:'''<br />1 {{Food}} 1 {{Materials}} 1 {{Timber}} / {{Turn}}<br />{{ImprovStats|D=3|H=150|P=1}} | ||
|Prod=+10 {{Prosperity}}<br />+10 {{Wealth}} / {{Turn}}<br /><br />{{ItemIcon-lock|TradeGoods.png|List_of_Goods|ClassTradeGoods|Trade Goods}} | |Prod=+10 {{Prosperity}}<br />+10 {{Wealth}} / {{Turn}}<br /><br />{{ItemIcon-lock|TradeGoods.png|List_of_Goods|ClassTradeGoods|Trade Goods}} | ||
|Experts={{Expert}}+10 {{Wealth}} / {{Turn}} | |Experts={{Expert}}+10 {{Wealth}} / {{Turn}} | ||
| Line 325: | Line 325: | ||
|itemfile=Weaver.png | |itemfile=Weaver.png | ||
|itemname=Weaver | |itemname=Weaver | ||
|CostsMaint='''Costs:''' 60 {{ProdIcon}}<br />30 {{Timber}}<br />'''Maintenance:'''<br />2 {{Wealth}} / {{Turn}}<br />{{ImprovStats|D=3|H=150|P=1}} | |CostsMaint='''Costs:''' 60 {{ProdIcon|{{#idprovider-increment:}}}}<br />30 {{Timber}}<br />'''Maintenance:'''<br />2 {{Wealth}} / {{Turn}}<br />{{ImprovStats|D=3|H=150|P=1}} | ||
|Prod=+25% [[Craft Production]] to Weavers<br />and their upgrades in this [[Region]].<br /><br />{{ItemIcon|Baskets.png|List_of_Goods|ClassBaskets|Baskets}} {{ItemIcon-lock|Rope.png|List_of_Goods|ClassRope|Rope}} {{ItemIcon-lock|Fabric.png|List_of_Goods|ClassFabric|Fabric}} {{ItemIcon-lock|Bandage.png|List_of_Goods|ClassBandage|Bandage}}<br />{{ItemIcon-lock|Tunics.png|List_of_Goods|ClassTunics|Tunics}} {{ItemIcon-lock|FineClothes.png|List_of_Goods|ClassFineClothes|Fine Clothes}} {{ItemIcon-lock|Garments.png|List_of_Goods.png|ClassGarments|Garments}} {{ItemIcon-lock|RugandCarpet.png|List_of_Goods|ClassRugandCarpet|Rug and Carpet}} | |Prod=+25% [[Craft Production]] to Weavers<br />and their upgrades in this [[Region]].<br /><br />{{ItemIcon|Baskets.png|List_of_Goods|ClassBaskets|Baskets}} {{ItemIcon-lock|Rope.png|List_of_Goods|ClassRope|Rope}} {{ItemIcon-lock|Fabric.png|List_of_Goods|ClassFabric|Fabric}} {{ItemIcon-lock|Bandage.png|List_of_Goods|ClassBandage|Bandage}}<br />{{ItemIcon-lock|Tunics.png|List_of_Goods|ClassTunics|Tunics}} {{ItemIcon-lock|FineClothes.png|List_of_Goods|ClassFineClothes|Fine Clothes}} {{ItemIcon-lock|Garments.png|List_of_Goods.png|ClassGarments|Garments}} {{ItemIcon-lock|RugandCarpet.png|List_of_Goods|ClassRugandCarpet|Rug and Carpet}} | ||
|Experts={{Expert}}+5 {{Prosperity}}<br />+150% [[Craft Production]]<br />at this improvement | |Experts={{Expert}}+5 {{Prosperity}}<br />+150% [[Craft Production]]<br />at this improvement | ||
| Line 337: | Line 337: | ||
|itemfile=Mint.png | |itemfile=Mint.png | ||
|itemname=Mint | |itemname=Mint | ||
|CostsMaint='''Costs:''' 150 {{ProdIcon}}<br />40 {{Materials}} 20 {{Timber}}<br />'''Maintenance:'''<br />1 {{Materials}} / {{Turn}}<br />{{ImprovStats|D=4|H=150|P=1}} | |CostsMaint='''Costs:''' 150 {{ProdIcon|{{#idprovider-increment:}}}}<br />40 {{Materials}} 20 {{Timber}}<br />'''Maintenance:'''<br />1 {{Materials}} / {{Turn}}<br />{{ImprovStats|D=4|H=150|P=1}} | ||
|Prod=+10 {{Prosperity}}<br />+1 [[Wealth]]<br /><br />{{ItemIcon|Coin.png|List_of_Goods|ClassCoin|Coin}} | |Prod=+10 {{Prosperity}}<br />+1 [[Wealth]]<br /><br />{{ItemIcon|Coin.png|List_of_Goods|ClassCoin|Coin}} | ||
|Experts={{Expert}}+15 {{Prosperity}}<br /><br />{{Expert}}From +15 to<br />+20 {{Prosperity}} | |Experts={{Expert}}+15 {{Prosperity}}<br /><br />{{Expert}}From +15 to<br />+20 {{Prosperity}} | ||
| Line 347: | Line 347: | ||
|itemfile=Inn.png | |itemfile=Inn.png | ||
|itemname=Inn | |itemname=Inn | ||
|CostsMaint='''Costs:''' 125 {{ProdIcon}}<br />20 {{Food}} 40 {{Materials}} 40 {{Timber}}<br />'''Maintenance:'''<br />1 {{Food}} / {{Turn}}<br />{{ImprovStats|D=3|H=150|P=1}} | |CostsMaint='''Costs:''' 125 {{ProdIcon|{{#idprovider-increment:}}}}<br />20 {{Food}} 40 {{Materials}} 40 {{Timber}}<br />'''Maintenance:'''<br />1 {{Food}} / {{Turn}}<br />{{ImprovStats|D=3|H=150|P=1}} | ||
|Prod=+5 {{Prosperity}}<br /><br />{{ItemIcon|GourmetMeals.png|List_of_Goods|ClassGourmetMeals|Gourmet Meals}} | |Prod=+5 {{Prosperity}}<br /><br />{{ItemIcon|GourmetMeals.png|List_of_Goods|ClassGourmetMeals|Gourmet Meals}} | ||
|Experts={{Expert}}+8 {{Wealth}} / {{Turn}}<br />+1 additional {{Wealth}} / {{Turn}}<br />for each Commerce {{DomainCommerce}} and Culture {{DomainCulture}} improvement <br />in this region | |Experts={{Expert}}+8 {{Wealth}} / {{Turn}}<br />+1 additional {{Wealth}} / {{Turn}}<br />for each Commerce {{DomainCommerce}} and Culture {{DomainCulture}} improvement <br />in this region | ||
| Line 357: | Line 357: | ||
|itemfile=FlowerField.png | |itemfile=FlowerField.png | ||
|itemname=Flower Field | |itemname=Flower Field | ||
|CostsMaint='''Costs:''' 150 {{ProdIcon}}<br />1 {{ItemIconSmall|Dye.png|List_of_Goods|ClassDye|Dye}} 35 {{Food}} 25 {{Timber}}<br />'''Maintenance:'''<br />1 {{Wealth}} / {{Turn}}<br />{{ImprovStats|D=3|H=150|P=1}} | |CostsMaint='''Costs:''' 150 {{ProdIcon|{{#idprovider-increment:}}}}<br />1 {{ItemIconSmall|Dye.png|List_of_Goods|ClassDye|Dye}} 35 {{Food}} 25 {{Timber}}<br />'''Maintenance:'''<br />1 {{Wealth}} / {{Turn}}<br />{{ImprovStats|D=3|H=150|P=1}} | ||
|Prod=+5 {{Happiness}}<br /><br />{{ItemIcon|Flowers.png|List_of_Goods|ClassFlowers|Flowers}} | |Prod=+5 {{Happiness}}<br /><br />{{ItemIcon|Flowers.png|List_of_Goods|ClassFlowers|Flowers}} | ||
|Experts={{Expert}}+5 {{Security}} | |Experts={{Expert}}+5 {{Security}} | ||
| Line 367: | Line 367: | ||
|itemfile=IrrigatedFarm.png | |itemfile=IrrigatedFarm.png | ||
|itemname=Irrigated Farm | |itemname=Irrigated Farm | ||
|CostsMaint='''Costs:''' 175 {{ProdIcon}}<br />1 {{ItemIconSmall|MetalTools.png|List_of_Goods|ClassMetalTools|Metal Tools}} 50 {{Timber}}<br />'''Maintenance:'''<br />1 {{Materials}} 1 {{Timber}} / {{Turn}}<br />{{ImprovStats|D=4|H=250|P=0}} | |CostsMaint='''Costs:''' 175 {{ProdIcon|{{#idprovider-increment:}}}}<br />1 {{ItemIconSmall|MetalTools.png|List_of_Goods|ClassMetalTools|Metal Tools}} 50 {{Timber}}<br />'''Maintenance:'''<br />1 {{Materials}} 1 {{Timber}} / {{Turn}}<br />{{ImprovStats|D=4|H=250|P=0}} | ||
|Prod=+200% of Region [[Food]] {{Food}} yield is<br />applied to [[Harvest Production]]<br />+3% [[City Growth]]<br />+5 bonus [[Harvest Production]] for each Farm in this region (including itself) | |Prod=+200% of Region [[Food]] {{Food}} yield is<br />applied to [[Harvest Production]]<br />+3% [[City Growth]]<br />+5 bonus [[Harvest Production]] for each Farm in this region (including itself) | ||
|Experts={{Expert}}+150% [[Harvest Production]]<br />at this improvement. +1 {{Food}}<br /><br />{{Expert}}[[Harvest Production]] boost<br />from +150% to +200%. +2 {{Food}} | |Experts={{Expert}}+150% [[Harvest Production]]<br />at this improvement. +1 {{Food}}<br /><br />{{Expert}}[[Harvest Production]] boost<br />from +150% to +200%. +2 {{Food}} | ||
| Line 377: | Line 377: | ||
|itemfile=WaterWell.png | |itemfile=WaterWell.png | ||
|itemname=Water Well | |itemname=Water Well | ||
|CostsMaint='''Costs:''' 125 {{ProdIcon}}<br />25 {{Materials}} 50 {{Timber}}<br />'''Maintenance:'''<br />1 {{Wealth}} / {{Turn}}<br />{{ImprovStats|D=4|H=150|P=1}} | |CostsMaint='''Costs:''' 125 {{ProdIcon|{{#idprovider-increment:}}}}<br />25 {{Materials}} 50 {{Timber}}<br />'''Maintenance:'''<br />1 {{Wealth}} / {{Turn}}<br />{{ImprovStats|D=4|H=150|P=1}} | ||
|Prod=+10 {{Health}}<br />+100% [[Harvest Production]] to farms and their upgrades in this region | |Prod=+10 {{Health}}<br />+100% [[Harvest Production]] to farms and their upgrades in this region | ||
|Experts={{Expert}}+5 {{Health}} | |Experts={{Expert}}+5 {{Health}} | ||
| Line 387: | Line 387: | ||
|itemfile=Monument.png | |itemfile=Monument.png | ||
|itemname=Monument | |itemname=Monument | ||
|CostsMaint='''Costs:''' 150 {{ProdIcon}}<br />40 {{Materials}} 30 {{Timber}}<br />'''Maintenance:'''<br />2 {{Wealth}} / {{Turn}}<br />{{ImprovStats|D=3|H=150|P=25}} | |CostsMaint='''Costs:''' 150 {{ProdIcon|{{#idprovider-increment:}}}}<br />40 {{Materials}} 30 {{Timber}}<br />'''Maintenance:'''<br />2 {{Wealth}} / {{Turn}}<br />{{ImprovStats|D=3|H=150|P=25}} | ||
|Prod=+10 {{Prosperity}}<br />+1 Bonus [[Prestige]] per turn<br />if built in the city center | |Prod=+10 {{Prosperity}}<br />+1 Bonus [[Prestige]] per turn<br />if built in the city center | ||
|Experts= | |Experts= | ||
| Line 397: | Line 397: | ||
|itemfile=Lighthouse.png | |itemfile=Lighthouse.png | ||
|itemname=Lighthouse | |itemname=Lighthouse | ||
|CostsMaint='''Costs:''' 150 {{ProdIcon}}<br />80 {{Materials}} 20 {{Timber}}<br />'''Maintenance:'''<br />1 {{Wealth}} / {{Turn}}<br />{{ImprovStats|D=3|H=150|P=1}} | |CostsMaint='''Costs:''' 150 {{ProdIcon|{{#idprovider-increment:}}}}<br />80 {{Materials}} 20 {{Timber}}<br />'''Maintenance:'''<br />1 {{Wealth}} / {{Turn}}<br />{{ImprovStats|D=3|H=150|P=1}} | ||
|Prod=+5 {{Knowledge}}<br />+1 available [[Merchant]] | |Prod=+5 {{Knowledge}}<br />+1 available [[Merchant]] | ||
|Experts={{Expert}}+5 {{Prosperity}} | |Experts={{Expert}}+5 {{Prosperity}} | ||
| Line 407: | Line 407: | ||
|itemfile=CityWalls.png | |itemfile=CityWalls.png | ||
|itemname=City Walls | |itemname=City Walls | ||
|CostsMaint='''Costs:''' 250 {{ProdIcon}}<br />40 {{Materials}} 20 {{Timber}} 30 {{Wealth}}<br />'''Maintenance:'''<br />3 {{Materials}} 10 {{Wealth}} / {{Turn}}<br />{{ImprovStats|D=5|H=300|P=1}} | |CostsMaint='''Costs:''' 250 {{ProdIcon|{{#idprovider-increment:}}}}<br />40 {{Materials}} 20 {{Timber}} 30 {{Wealth}}<br />'''Maintenance:'''<br />3 {{Materials}} 10 {{Wealth}} / {{Turn}}<br />{{ImprovStats|D=5|H=300|P=1}} | ||
|Prod= | |Prod= | ||
|Experts={{Expert}}+10% Strength to [[Forces]]<br />within this city. | |Experts={{Expert}}+10% Strength to [[Forces]]<br />within this city. | ||
| Line 417: | Line 417: | ||
|itemfile=Fortress.png | |itemfile=Fortress.png | ||
|itemname=Fortress | |itemname=Fortress | ||
|CostsMaint='''Costs:''' 380 {{ProdIcon}} 10 {{ItemIconSmall|Concrete.png|List_of_Goods|ClassConcrete|Concrete}}<br />25 {{Materials}} 100 {{Timber}}<br />'''Maintenance:'''<br />1 {{Materials}} 2 {{Wealth}} / {{Turn}}<br />{{ImprovStats|D=8|H=250|P=1}} | |CostsMaint='''Costs:''' 380 {{ProdIcon|{{#idprovider-increment:}}}} 10 {{ItemIconSmall|Concrete.png|List_of_Goods|ClassConcrete|Concrete}}<br />25 {{Materials}} 100 {{Timber}}<br />'''Maintenance:'''<br />1 {{Materials}} 2 {{Wealth}} / {{Turn}}<br />{{ImprovStats|D=8|H=250|P=1}} | ||
|Prod=+4 Strength to [[Forces]] within this region.<br />+25 {{Security}} | |Prod=+4 Strength to [[Forces]] within this region.<br />+25 {{Security}} | ||
|Experts={{Expert}}+10 [[City Siege Defense]]<br />in this city<br /><br />{{Expert}}From +10 to<br />+20 [[City Siege Defense]] | |Experts={{Expert}}+10 [[City Siege Defense]]<br />in this city<br /><br />{{Expert}}From +10 to<br />+20 [[City Siege Defense]] | ||
| Line 429: | Line 429: | ||
|itemfile=Academy.png | |itemfile=Academy.png | ||
|itemname=Academy | |itemname=Academy | ||
|CostsMaint='''Costs:''' 150 {{ProdIcon}}<br />10 {{Materials}} 25 {{Timber}} 50 {{Wealth}}<br />'''Maintenance:'''<br />3 {{Wealth}} / {{Turn}}<br />{{ImprovStats|D=4|H=150|P=1}} | |CostsMaint='''Costs:''' 150 {{ProdIcon|{{#idprovider-increment:}}}}<br />10 {{Materials}} 25 {{Timber}} 50 {{Wealth}}<br />'''Maintenance:'''<br />3 {{Wealth}} / {{Turn}}<br />{{ImprovStats|D=4|H=150|P=1}} | ||
|Prod=+15 {{Knowledge}} | |Prod=+15 {{Knowledge}} | ||
|Experts={{Expert}}+1 Masterpiece Creation Speed per turn<br />+5 {{Knowledge}} | |Experts={{Expert}}+1 Masterpiece Creation Speed per turn<br />+5 {{Knowledge}} | ||
| Line 439: | Line 439: | ||
|itemfile=Arena.png | |itemfile=Arena.png | ||
|itemname=Arena | |itemname=Arena | ||
|CostsMaint='''Costs:''' 200 {{ProdIcon}}<br />5 {{ItemIconSmall|Concrete.png|List_of_Goods|ClassConcrete|Concrete}} 25 {{Timber}}<br />'''Maintenance:'''<br />1 {{Wealth}} / {{Turn}}<br />{{ImprovStats|D=3|H=150|P=1}} | |CostsMaint='''Costs:''' 200 {{ProdIcon|{{#idprovider-increment:}}}}<br />5 {{ItemIconSmall|Concrete.png|List_of_Goods|ClassConcrete|Concrete}} 25 {{Timber}}<br />'''Maintenance:'''<br />1 {{Wealth}} / {{Turn}}<br />{{ImprovStats|D=3|H=150|P=1}} | ||
|Prod=+10 {{Happiness}} | |Prod=+10 {{Happiness}} | ||
|Experts={{Expert}}+5 {{Wealth}} / {{Turn}} | |Experts={{Expert}}+5 {{Wealth}} / {{Turn}} | ||
| Line 449: | Line 449: | ||
|itemfile=Citadel.png | |itemfile=Citadel.png | ||
|itemname=Citadel | |itemname=Citadel | ||
|CostsMaint='''Costs:''' 500 {{ProdIcon}} 10 {{ItemIconSmall|Concrete.png|List_of_Goods|ClassConcrete|Concrete}}<br />25 {{Materials}} 100 {{Timber}}<br />'''Maintenance:'''<br />2 {{Materials}} 2 {{Wealth}} / {{Turn}}<br />{{ImprovStats|D=12|H=350|P=1}} | |CostsMaint='''Costs:''' 500 {{ProdIcon|{{#idprovider-increment:}}}} 10 {{ItemIconSmall|Concrete.png|List_of_Goods|ClassConcrete|Concrete}}<br />25 {{Materials}} 100 {{Timber}}<br />'''Maintenance:'''<br />2 {{Materials}} 2 {{Wealth}} / {{Turn}}<br />{{ImprovStats|D=12|H=350|P=1}} | ||
|Prod=+40% [[City Siege Defense]]<br />+35 {{Security}} | |Prod=+40% [[City Siege Defense]]<br />+35 {{Security}} | ||
|Experts={{Expert}}+10 [[City Siege Defense]]<br />{{Expert}}From +10 to +20<br />{{Expert}}From +20 to +30 | |Experts={{Expert}}+10 [[City Siege Defense]]<br />{{Expert}}From +10 to +20<br />{{Expert}}From +20 to +30 | ||
| Line 459: | Line 459: | ||
|itemfile=TownCenter.png | |itemfile=TownCenter.png | ||
|itemname=Town Center | |itemname=Town Center | ||
|CostsMaint='''Costs:''' 125 {{ProdIcon}}<br />10 {{ItemIconSmall|Book.png|List_of_Goods|ClassBook|Book}} 60 {{Timber}}<br />'''Maintenance:'''<br />1 {{Wealth}} / {{Turn}}<br />{{ImprovStats|D=4|H=200|P=0}} | |CostsMaint='''Costs:''' 125 {{ProdIcon|{{#idprovider-increment:}}}}<br />10 {{ItemIconSmall|Book.png|List_of_Goods|ClassBook|Book}} 60 {{Timber}}<br />'''Maintenance:'''<br />1 {{Wealth}} / {{Turn}}<br />{{ImprovStats|D=4|H=200|P=0}} | ||
|Prod={{ItemIcon|Feast.png|List_of_Goods|ClassFeast|Feast}} {{ItemIcon|Jewelry.png|List_of_Goods|ClassJewelry|Jewelry}} {{ItemIcon-lock|CodeofLaws.png|List_of_Goods|ClassCodeofLaws|Code of Laws}} {{ItemIcon-lock|Codex.png|List_of_Goods|ClassCodex|Codex}}<br />{{ItemIcon-lock|Festival.png|List_of_Goods|ClassFestival|Festival}} {{ItemIcon-lock|StrategyCodex.png|List_of_Goods|ClassStrategyCodex|Strategy Codex}} {{ItemIcon-lock|LawBooks.png|List_of_Goods|ClassLawBooks|Law Books}} | |Prod={{ItemIcon|Feast.png|List_of_Goods|ClassFeast|Feast}} {{ItemIcon|Jewelry.png|List_of_Goods|ClassJewelry|Jewelry}} {{ItemIcon-lock|CodeofLaws.png|List_of_Goods|ClassCodeofLaws|Code of Laws}} {{ItemIcon-lock|Codex.png|List_of_Goods|ClassCodex|Codex}}<br />{{ItemIcon-lock|Festival.png|List_of_Goods|ClassFestival|Festival}} {{ItemIcon-lock|StrategyCodex.png|List_of_Goods|ClassStrategyCodex|Strategy Codex}} {{ItemIcon-lock|LawBooks.png|List_of_Goods|ClassLawBooks|Law Books}} | ||
|Experts={{Expert}}+150% [[Craft Production]]<br />at this improvement. +1 {{Food}}<br />{{Expert}}From +150% to +200%<br />{{Expert}}From +200% to +250% | |Experts={{Expert}}+150% [[Craft Production]]<br />at this improvement. +1 {{Food}}<br />{{Expert}}From +150% to +200%<br />{{Expert}}From +200% to +250% | ||
| Line 469: | Line 469: | ||
|itemfile=Mine.png | |itemfile=Mine.png | ||
|itemname=Mine | |itemname=Mine | ||
|CostsMaint='''Costs:''' 100 {{ProdIcon}}<br />50 {{Timber}}<br />'''Maintenance:'''<br />1 {{Wealth}} / {{Turn}}<br />{{ImprovStats|D=4|H=200|P=0}} | |CostsMaint='''Costs:''' 100 {{ProdIcon|{{#idprovider-increment:}}}}<br />50 {{Timber}}<br />'''Maintenance:'''<br />1 {{Wealth}} / {{Turn}}<br />{{ImprovStats|D=4|H=200|P=0}} | ||
|Prod=+150% Region [[Materials]] {{Materials}} yield<br />is added to the city's [[Harvest Production]] | |Prod=+150% Region [[Materials]] {{Materials}} yield<br />is added to the city's [[Harvest Production]] | ||
|Experts={{Expert}}+150% [[Harvest Production]]<br />at this improvement.<br />+1 City [[Build Production]]<br />{{Expert}}From +150% to +200%<br />From +1 to +2 | |Experts={{Expert}}+150% [[Harvest Production]]<br />at this improvement.<br />+1 City [[Build Production]]<br />{{Expert}}From +150% to +200%<br />From +1 to +2 | ||
| Line 479: | Line 479: | ||
|itemfile=Sawmill.png | |itemfile=Sawmill.png | ||
|itemname=Sawmill | |itemname=Sawmill | ||
|CostsMaint='''Costs:''' 150 {{ProdIcon}}<br />40 {{Materials}} 5 {{ItemIconSmall|MetalTools.png|List_of_Goods|ClassMetalTools|Metal Tools}}<br />'''Maintenance:'''<br />1 {{Materials}} / {{Turn}}<br />{{ImprovStats|D=4|H=200|P=0}} | |CostsMaint='''Costs:''' 150 {{ProdIcon|{{#idprovider-increment:}}}}<br />40 {{Materials}} 5 {{ItemIconSmall|MetalTools.png|List_of_Goods|ClassMetalTools|Metal Tools}}<br />'''Maintenance:'''<br />1 {{Materials}} / {{Turn}}<br />{{ImprovStats|D=4|H=200|P=0}} | ||
|Prod=+200% of Region [[Timber]] {{Timber}} Yield<br />is added to the city's [[Harvest Production]]<br />+1 {{Timber}} | |Prod=+200% of Region [[Timber]] {{Timber}} Yield<br />is added to the city's [[Harvest Production]]<br />+1 {{Timber}} | ||
|Experts={{Expert}}+150% [[Harvest Production]] at this improvement.<br />+5 City [[Craft Production]]. +1 {{Timber}}{{Expert}}From +150% to +200%<br />From +5 to +10 | |Experts={{Expert}}+150% [[Harvest Production]] at this improvement.<br />+5 City [[Craft Production]]. +1 {{Timber}}{{Expert}}From +150% to +200%<br />From +5 to +10 | ||
| Line 489: | Line 489: | ||
|itemfile=Mill.png | |itemfile=Mill.png | ||
|itemname=Mill | |itemname=Mill | ||
|CostsMaint='''Costs:''' 225 {{ProdIcon}}<br />20 {{Materials}} 50 {{Timber}}<br />'''Maintenance:'''<br />1 {{Timber}} / {{Turn}}<br />{{ImprovStats|D=3|H=100|P=1}} | |CostsMaint='''Costs:''' 225 {{ProdIcon|{{#idprovider-increment:}}}}<br />20 {{Materials}} 50 {{Timber}}<br />'''Maintenance:'''<br />1 {{Timber}} / {{Turn}}<br />{{ImprovStats|D=3|H=100|P=1}} | ||
|Prod=+1 {{Food}} from all Farms and their upgrades<br />+10 [[Craft Production]] at<br />{{DomainIndustry}} Industry improvements in this region<br /><br />{{ItemIcon|GrainStore.png|List_of_Goods|ClassGrainStore|Grain Store}} {{ItemIcon-lock|PaperItem.png|List_of_Goods|ClassPaper|Paper}} {{ItemIcon-lock|Soap.png|List_of_Goods|ClassSoap|Soap}} | |Prod=+1 {{Food}} from all Farms and their upgrades<br />+10 [[Craft Production]] at<br />{{DomainIndustry}} Industry improvements in this region<br /><br />{{ItemIcon|GrainStore.png|List_of_Goods|ClassGrainStore|Grain Store}} {{ItemIcon-lock|PaperItem.png|List_of_Goods|ClassPaper|Paper}} {{ItemIcon-lock|Soap.png|List_of_Goods|ClassSoap|Soap}} | ||
|Experts={{Expert}}+1 City [[Craft Production]]<br />+2 City [[Harvest Production]] | |Experts={{Expert}}+1 City [[Craft Production]]<br />+2 City [[Harvest Production]] | ||
| Line 499: | Line 499: | ||
|itemfile=Library.png | |itemfile=Library.png | ||
|itemname=Library | |itemname=Library | ||
|CostsMaint='''Costs:''' 150 {{ProdIcon}}<br />25 {{Materials}} 5 {{ItemIconSmall|PaperItem.png|List_of_Goods|ClassPaperItem|Paper}} 100 {{Timber}}<br />'''Maintenance:'''<br />1 {{Wealth}} / {{Turn}}<br />{{ImprovStats|D=3|H=150|P=1}} | |CostsMaint='''Costs:''' 150 {{ProdIcon|{{#idprovider-increment:}}}}<br />25 {{Materials}} 5 {{ItemIconSmall|PaperItem.png|List_of_Goods|ClassPaperItem|Paper}} 100 {{Timber}}<br />'''Maintenance:'''<br />1 {{Wealth}} / {{Turn}}<br />{{ImprovStats|D=3|H=150|P=1}} | ||
|Prod=+15 {{Knowledge}}<br />+2 {{Research}} / {{Turn}}<br /><br />{{ItemIcon|Book.png|List_of_Goods|ClassBook|Book}} | |Prod=+15 {{Knowledge}}<br />+2 {{Research}} / {{Turn}}<br /><br />{{ItemIcon|Book.png|List_of_Goods|ClassBook|Book}} | ||
|Experts={{Expert}}+20 {{Knowledge}}<br />+3 {{Research}} / {{Turn}} | |Experts={{Expert}}+20 {{Knowledge}}<br />+3 {{Research}} / {{Turn}} | ||
| Line 509: | Line 509: | ||
|itemfile=School.png | |itemfile=School.png | ||
|itemname=School | |itemname=School | ||
|CostsMaint='''Costs:''' 325 {{ProdIcon}}<br />5 {{ItemIconSmall|Book.png|List_of_Goods|ClassBook|Book}} 5 {{ItemIconSmall|PaperItem.png|List_of_Goods|ClassPaperItem|Paper}} 50 {{Timber}}<br />'''Maintenance:'''<br />1 {{Wealth}} / {{Turn}}<br />{{ImprovStats|D=4|H=150|P=1}} | |CostsMaint='''Costs:''' 325 {{ProdIcon|{{#idprovider-increment:}}}}<br />5 {{ItemIconSmall|Book.png|List_of_Goods|ClassBook|Book}} 5 {{ItemIconSmall|PaperItem.png|List_of_Goods|ClassPaperItem|Paper}} 50 {{Timber}}<br />'''Maintenance:'''<br />1 {{Wealth}} / {{Turn}}<br />{{ImprovStats|D=4|H=150|P=1}} | ||
|Prod=+10 {{Knowledge}}<br />+1 {{Research}} [[Research]] per turn for<br />each {{DomainScience}} Science<br />and {{DomainMilitary}} Military<br />improvement in this region | |Prod=+10 {{Knowledge}}<br />+1 {{Research}} [[Research]] per turn for<br />each {{DomainScience}} Science<br />and {{DomainMilitary}} Military<br />improvement in this region | ||
|Experts={{Expert}}+10 {{Knowledge}} | |Experts={{Expert}}+10 {{Knowledge}} | ||
| Line 527: | Line 527: | ||
|itemfile=Chemist.png | |itemfile=Chemist.png | ||
|itemname=Chemist | |itemname=Chemist | ||
|CostsMaint='''Costs:''' 200 {{ProdIcon}}<br />50 {{Food}} 60 {{Materials}} 40 {{Timber}}<br />'''Maintenance:'''<br />3 {{Wealth}} / {{Turn}}<br />{{ImprovStats|D=4|H=200|P=1}} | |CostsMaint='''Costs:''' 200 {{ProdIcon|{{#idprovider-increment:}}}}<br />50 {{Food}} 60 {{Materials}} 40 {{Timber}}<br />'''Maintenance:'''<br />3 {{Wealth}} / {{Turn}}<br />{{ImprovStats|D=4|H=200|P=1}} | ||
|Prod=+5 {{Knowledge}}<br />+25% [[Craft Production]] to Chemists<br />and their upgrades in this region<br />{{ItemIcon|Medicine.png|List_of_Goods|ClassMedicine|Medicine}} {{ItemIcon-lock|Antibiotic.png|List_of_Goods|ClassAntibiotic|Antibiotic}} {{ItemIcon-lock|Candle.png|List_of_Goods|ClassCandle|Candle}} {{ItemIcon-lock|Explosive.png|List_of_Goods|ClassExplosive|Explosive}} {{ItemIcon-lock|Fertilizer.png|List_of_Goods|ClassFertilizer|Fertilizer}}<br />{{ItemIcon-lock|HerbalMedicine.png|List_of_Goods|ClassHerbalMedicine|Herbal Medicine}} {{ItemIcon-lock|Perfume.png|List_of_Goods|ClassPerfume|Perfume}} {{ItemIcon-lock|Soap.png|List_of_Goods|ClassSoap|Soap}} {{ItemIcon-lock|Vaccine.png|List_of_Goods|ClassVaccine|Vaccine}} | |Prod=+5 {{Knowledge}}<br />+25% [[Craft Production]] to Chemists<br />and their upgrades in this region<br />{{ItemIcon|Medicine.png|List_of_Goods|ClassMedicine|Medicine}} {{ItemIcon-lock|Antibiotic.png|List_of_Goods|ClassAntibiotic|Antibiotic}} {{ItemIcon-lock|Candle.png|List_of_Goods|ClassCandle|Candle}} {{ItemIcon-lock|Explosive.png|List_of_Goods|ClassExplosive|Explosive}} {{ItemIcon-lock|Fertilizer.png|List_of_Goods|ClassFertilizer|Fertilizer}}<br />{{ItemIcon-lock|HerbalMedicine.png|List_of_Goods|ClassHerbalMedicine|Herbal Medicine}} {{ItemIcon-lock|Perfume.png|List_of_Goods|ClassPerfume|Perfume}} {{ItemIcon-lock|Soap.png|List_of_Goods|ClassSoap|Soap}} {{ItemIcon-lock|Vaccine.png|List_of_Goods|ClassVaccine|Vaccine}} | ||
|Experts={{Expert}}+150% [[Craft Production]]<br />at this improvement<br />+5 {{Health}}<br />{{Expert}}From +150% to +200%. From +5 to +10 | |Experts={{Expert}}+150% [[Craft Production]]<br />at this improvement<br />+5 {{Health}}<br />{{Expert}}From +150% to +200%. From +5 to +10 | ||
| Line 537: | Line 537: | ||
|itemfile=Brewery.png | |itemfile=Brewery.png | ||
|itemname=Brewery | |itemname=Brewery | ||
|CostsMaint='''Costs:''' 200 {{ProdIcon}}<br />50 {{Food}} 80 {{Timber}} 50 {{Wealth}}<br />'''Maintenance:'''<br />1 {{Food}} 5 {{Wealth}} / {{Turn}}<br />{{ImprovStats|D=4|H=200|P=1}} | |CostsMaint='''Costs:''' 200 {{ProdIcon|{{#idprovider-increment:}}}}<br />50 {{Food}} 80 {{Timber}} 50 {{Wealth}}<br />'''Maintenance:'''<br />1 {{Food}} 5 {{Wealth}} / {{Turn}}<br />{{ImprovStats|D=4|H=200|P=1}} | ||
|Prod=+25% [[Craft Production]] to Breweries<br />and their upgrades in this region<br /><br />{{ItemIcon|Beer.png|List_of_Goods|ClassBeer|Beer}} {{ItemIcon|Liquor.png|List_of_Goods|ClassLiquor|Liquor}} {{ItemIcon|Malt.png|List_of_Goods|ClassMalt|Malt}} {{ItemIcon-lock|Syrup.png|List_of_Goods|ClassSyrup|Syrup}} {{ItemIcon-lock|Wine.png|List_of_Goods|ClassWine|Wine}} | |Prod=+25% [[Craft Production]] to Breweries<br />and their upgrades in this region<br /><br />{{ItemIcon|Beer.png|List_of_Goods|ClassBeer|Beer}} {{ItemIcon|Liquor.png|List_of_Goods|ClassLiquor|Liquor}} {{ItemIcon|Malt.png|List_of_Goods|ClassMalt|Malt}} {{ItemIcon-lock|Syrup.png|List_of_Goods|ClassSyrup|Syrup}} {{ItemIcon-lock|Wine.png|List_of_Goods|ClassWine|Wine}} | ||
|Experts={{Expert}}+150% [[Craft Production]]<br />at this improvement<br />+5 {{Happiness}}<br />{{Expert}}From +150% to +200%. From +5 to +10 | |Experts={{Expert}}+150% [[Craft Production]]<br />at this improvement<br />+5 {{Happiness}}<br />{{Expert}}From +150% to +200%. From +5 to +10 | ||
| Line 547: | Line 547: | ||
|itemfile=Grocer.png | |itemfile=Grocer.png | ||
|itemname=Grocer | |itemname=Grocer | ||
|CostsMaint='''Costs:''' 250 {{ProdIcon}}<br />100 {{Food}} 90 {{Materials}} 80 {{Timber}}<br />'''Maintenance:'''<br />5 {{Wealth}} / {{Turn}}<br />{{ImprovStats|D=5|H=350|P=1}} | |CostsMaint='''Costs:''' 250 {{ProdIcon|{{#idprovider-increment:}}}}<br />100 {{Food}} 90 {{Materials}} 80 {{Timber}}<br />'''Maintenance:'''<br />5 {{Wealth}} / {{Turn}}<br />{{ImprovStats|D=5|H=350|P=1}} | ||
|Prod=+10 {{Health}}<br />+100% of Region [[Food]] {{Food}} yield is<br />applied to each [[#Farm.png|Farm]] in this region<br />+1 {{Happiness}} per [[#Farm.png|Farm]]<br />{{ItemIcon-lock|CannedFoods.png|List_of_Goods|ClassCannedFoods|Canned Foods}} {{ItemIcon-lock|DriedFoodGoods.png|List_of_Goods|ClassDriedFoodGoods|Dried Food Goods}} {{ItemIcon-lock|PreservedFood.png|List_of_Goods|ClassPreservedFood|Preserved Food}} | |Prod=+10 {{Health}}<br />+100% of Region [[Food]] {{Food}} yield is<br />applied to each [[#Farm.png|Farm]] in this region<br />+1 {{Happiness}} per [[#Farm.png|Farm]]<br />{{ItemIcon-lock|CannedFoods.png|List_of_Goods|ClassCannedFoods|Canned Foods}} {{ItemIcon-lock|DriedFoodGoods.png|List_of_Goods|ClassDriedFoodGoods|Dried Food Goods}} {{ItemIcon-lock|PreservedFood.png|List_of_Goods|ClassPreservedFood|Preserved Food}} | ||
|Experts={{Expert}}+150% [[Craft Production]]<br />at this improvement<br />+10 {{Happiness}}<br />per [[#Farm.png|Farm]] | |Experts={{Expert}}+150% [[Craft Production]]<br />at this improvement<br />+10 {{Happiness}}<br />per [[#Farm.png|Farm]] | ||
| Line 557: | Line 557: | ||
|itemfile=Pub.png | |itemfile=Pub.png | ||
|itemname=Pub | |itemname=Pub | ||
|CostsMaint='''Costs:''' 250 {{ProdIcon}} 10 {{ItemIconSmall|Glass.png|List_of_Goods|ClassGlass|Glass}}<br /> 50 {{Food}} 80 {{Materials}} 80 {{Timber}}<br />'''Maintenance:'''<br />1 {{Wealth}} / {{Turn}}<br />{{ImprovStats|D=5|H=350|P=1}} | |CostsMaint='''Costs:''' 250 {{ProdIcon|{{#idprovider-increment:}}}} 10 {{ItemIconSmall|Glass.png|List_of_Goods|ClassGlass|Glass}}<br /> 50 {{Food}} 80 {{Materials}} 80 {{Timber}}<br />'''Maintenance:'''<br />1 {{Wealth}} / {{Turn}}<br />{{ImprovStats|D=5|H=350|P=1}} | ||
|Prod=+5 {{Security}}<br />+1 additional {{Wealth}} / {{Turn}} for each<br />Commerce {{DomainCommerce}} and Culture {{DomainCulture}}<br />improvement in this region<br />{{ItemIcon-lock|GourmetMeals.png|List_of_Goods|ClassGourmetMeals|Gourmet Meals}} | |Prod=+5 {{Security}}<br />+1 additional {{Wealth}} / {{Turn}} for each<br />Commerce {{DomainCommerce}} and Culture {{DomainCulture}}<br />improvement in this region<br />{{ItemIcon-lock|GourmetMeals.png|List_of_Goods|ClassGourmetMeals|Gourmet Meals}} | ||
|Experts={{Expert}}+5 {{Wealth}} / {{Turn}} | |Experts={{Expert}}+5 {{Wealth}} / {{Turn}} | ||
| Line 567: | Line 567: | ||
|itemfile=Bazaar.png | |itemfile=Bazaar.png | ||
|itemname=Bazaar | |itemname=Bazaar | ||
|CostsMaint='''Costs:''' 300 {{ProdIcon}}<br />10 {{Materials}} 150 {{Timber}}<br />'''Maintenance:'''<br />1 {{Food}} 1 {{Materials}} 1 {{Timber}} / {{Turn}}<br />{{ImprovStats|D=4|H=200|P=1}} | |CostsMaint='''Costs:''' 300 {{ProdIcon|{{#idprovider-increment:}}}}<br />10 {{Materials}} 150 {{Timber}}<br />'''Maintenance:'''<br />1 {{Food}} 1 {{Materials}} 1 {{Timber}} / {{Turn}}<br />{{ImprovStats|D=4|H=200|P=1}} | ||
|Prod=+10 {{Prosperity}}<br />+10 {{Wealth}} / {{Turn}}<br /> <br />{{ItemIcon|TradeGoods.png|List_of_Goods|ClassTradeGoods|Trade Goods}} | |Prod=+10 {{Prosperity}}<br />+10 {{Wealth}} / {{Turn}}<br /> <br />{{ItemIcon|TradeGoods.png|List_of_Goods|ClassTradeGoods|Trade Goods}} | ||
|Experts={{Expert}}+15 {{Wealth}} / {{Turn}} | |Experts={{Expert}}+15 {{Wealth}} / {{Turn}} | ||
| Line 577: | Line 577: | ||
|itemfile=ArtisanStudio.png | |itemfile=ArtisanStudio.png | ||
|itemname=Artisan Studio | |itemname=Artisan Studio | ||
|CostsMaint='''Costs:''' 360 {{ProdIcon}}<br />10 {{Materials}} 50 {{Timber}}<br />'''Maintenance:'''<br />5 {{Materials}} / {{Turn}}<br />{{ImprovStats|D=4|H=200|P=1}} | |CostsMaint='''Costs:''' 360 {{ProdIcon|{{#idprovider-increment:}}}}<br />10 {{Materials}} 50 {{Timber}}<br />'''Maintenance:'''<br />5 {{Materials}} / {{Turn}}<br />{{ImprovStats|D=4|H=200|P=1}} | ||
|Prod=+5 {{Happiness}}<br />+5 {{Prosperity}}<br /><br />{{ItemIcon|DecorativePaintings.png|List_of_Goods|ClassDecorativePaintings|Decorative Paintings}} {{ItemIcon|MusicalInstruments.png|List_of_Goods|ClassMusicalInstruments|Musical Instruments}} {{ItemIcon-lock|Jewelry.png|List_of_Goods|ClassJewelry|Jewelry}}<br />{{ItemIcon-lock|Piano.png|List_of_Goods|ClassPiano|Piano}} {{ItemIcon-lock|Sculpture.png|List_of_Goods|ClassSculpture|Sculpture}} {{ItemIcon-lock|Statuary.png|List_of_Goods|ClassStatuary|Statuary}} | |Prod=+5 {{Happiness}}<br />+5 {{Prosperity}}<br /><br />{{ItemIcon|DecorativePaintings.png|List_of_Goods|ClassDecorativePaintings|Decorative Paintings}} {{ItemIcon|MusicalInstruments.png|List_of_Goods|ClassMusicalInstruments|Musical Instruments}} {{ItemIcon-lock|Jewelry.png|List_of_Goods|ClassJewelry|Jewelry}}<br />{{ItemIcon-lock|Piano.png|List_of_Goods|ClassPiano|Piano}} {{ItemIcon-lock|Sculpture.png|List_of_Goods|ClassSculpture|Sculpture}} {{ItemIcon-lock|Statuary.png|List_of_Goods|ClassStatuary|Statuary}} | ||
|Experts={{Expert}}+2 Masterpiece Creation Speed per turn<br />+5 {{Security}} | |Experts={{Expert}}+2 Masterpiece Creation Speed per turn<br />+5 {{Security}} | ||
| Line 587: | Line 587: | ||
|itemfile=Castle.png | |itemfile=Castle.png | ||
|itemname=Castle | |itemname=Castle | ||
|CostsMaint='''Costs:''' 400 {{ProdIcon}}<br />250 {{Materials}} 50 {{Timber}}<br />'''Maintenance:'''<br />1 {{Materials}} 1 {{Timber}} / {{Turn}}<br />{{ImprovStats|D=6|H=250|P=1}} | |CostsMaint='''Costs:''' 400 {{ProdIcon|{{#idprovider-increment:}}}}<br />250 {{Materials}} 50 {{Timber}}<br />'''Maintenance:'''<br />1 {{Materials}} 1 {{Timber}} / {{Turn}}<br />{{ImprovStats|D=6|H=250|P=1}} | ||
|Prod=+25% Strength to<br />[[Forces]] within this region<br />+15 {{Security}} | |Prod=+25% Strength to<br />[[Forces]] within this region<br />+15 {{Security}} | ||
|Experts={{Expert}}+10% Strength to<br />[[Forces]] within this city<br />+25 {{Security}}<br />{{Expert}}From +25 to +35<br />{{Security}} | |Experts={{Expert}}+10% Strength to<br />[[Forces]] within this city<br />+25 {{Security}}<br />{{Expert}}From +25 to +35<br />{{Security}} | ||
| Line 597: | Line 597: | ||
|itemfile=Cemetery.png | |itemfile=Cemetery.png | ||
|itemname=Cemetery | |itemname=Cemetery | ||
|CostsMaint='''Costs:''' 180 {{ProdIcon}}<br />50 {{Materials}} 20 {{Timber}} 100 {{Wealth}}<br />'''Maintenance:'''<br />2 {{Materials}} 2 {{Wealth}} / {{Turn}}<br />{{ImprovStats|D=4|H=150|P=1}} | |CostsMaint='''Costs:''' 180 {{ProdIcon|{{#idprovider-increment:}}}}<br />50 {{Materials}} 20 {{Timber}} 100 {{Wealth}}<br />'''Maintenance:'''<br />2 {{Materials}} 2 {{Wealth}} / {{Turn}}<br />{{ImprovStats|D=4|H=150|P=1}} | ||
|Prod=+10 {{Happiness}} | |Prod=+10 {{Happiness}} | ||
|Experts={{Expert}}+10 {{Health}} | |Experts={{Expert}}+10 {{Health}} | ||
| Line 607: | Line 607: | ||
|itemfile=Monastery.png | |itemfile=Monastery.png | ||
|itemname=Monastery | |itemname=Monastery | ||
|CostsMaint='''Costs:''' 125 {{ProdIcon}}<br />150 {{Materials}} 50 {{Timber}}<br />'''Maintenance:'''<br />1 {{Materials}} 1 {{Wealth}} / {{Turn}}<br />{{ImprovStats|D=4|H=200|P=1}} | |CostsMaint='''Costs:''' 125 {{ProdIcon|{{#idprovider-increment:}}}}<br />150 {{Materials}} 50 {{Timber}}<br />'''Maintenance:'''<br />1 {{Materials}} 1 {{Wealth}} / {{Turn}}<br />{{ImprovStats|D=4|H=200|P=1}} | ||
|Prod=+25 City Religion Spread Strength<br />+1 Masterpiece Creation Speed per turn at<br />each Culture {{DomainCulture}} improvement in this region<br /><br />{{ItemIcon-lock|Beer.png|List_of_Goods|ClassBeer|Beer}} {{ItemIcon-lock|DriedFoodGoods.png|List_of_Goods|ClassDriedFoodGoods|Dried Food Goods}} {{ItemIcon-lock|PaperItem.png|List_of_Goods|ClassPaperItem|Paper}} | |Prod=+25 City Religion Spread Strength<br />+1 Masterpiece Creation Speed per turn at<br />each Culture {{DomainCulture}} improvement in this region<br /><br />{{ItemIcon-lock|Beer.png|List_of_Goods|ClassBeer|Beer}} {{ItemIcon-lock|DriedFoodGoods.png|List_of_Goods|ClassDriedFoodGoods|Dried Food Goods}} {{ItemIcon-lock|PaperItem.png|List_of_Goods|ClassPaperItem|Paper}} | ||
|Experts={{Expert}}+10 {{Knowledge}} | |Experts={{Expert}}+10 {{Knowledge}} | ||
| Line 619: | Line 619: | ||
|itemfile=CraftingGuild.png | |itemfile=CraftingGuild.png | ||
|itemname=Crafting Guild | |itemname=Crafting Guild | ||
|CostsMaint='''Costs:''' 300 {{ProdIcon}} 5 {{ItemIconSmall|Concrete.png|List_of_Goods|ClassConcrete|Concrete}}<br />5 {{ItemIconSmall|MetalIngot.png|List_of_Goods|ClassMetalIngot|Metal Ingot}} 15 {{Timber}}<br />'''Maintenance:'''<br />1 {{Materials}} 5 {{Timber}} 5 {{Wealth}} / {{Turn}}<br />{{ImprovStats|D=4|H=250|P=1}} | |CostsMaint='''Costs:''' 300 {{ProdIcon|{{#idprovider-increment:}}}} 5 {{ItemIconSmall|Concrete.png|List_of_Goods|ClassConcrete|Concrete}}<br />5 {{ItemIconSmall|MetalIngot.png|List_of_Goods|ClassMetalIngot|Metal Ingot}} 15 {{Timber}}<br />'''Maintenance:'''<br />1 {{Materials}} 5 {{Timber}} 5 {{Wealth}} / {{Turn}}<br />{{ImprovStats|D=4|H=250|P=1}} | ||
|Prod=+25% [[Build Production]] at<br />{{DomainIndustry}} Industry improvements<br />in this region<br /><br />Can craft all that the [[List of Improvements#Workshop.png|Workshop]] can, plus:<br />{{ItemIcon-lock|PlasticContainer.png|List_of_Goods|ClassPlasticContainers|Plastic Containers}} {{ItemIcon-lock|MachinedPart.png|List_of_Goods|ClassMachinedPart|Machined Part}} {{ItemIcon-lock|IndustrialTools.png|List_of_Goods|ClassIndustrialTools|Industrial Tools}} {{ItemIcon-lock|RadioItem.png|List_of_Goods|ClassRadioItem|Radio}} {{ItemIcon-lock|InternalCombustionEngineItem.png|List_of_Goods|ClassInternalCombustionEngineItem|Internal Combustion Engine}} | |Prod=+25% [[Build Production]] at<br />{{DomainIndustry}} Industry improvements<br />in this region<br /><br />Can craft all that the [[List of Improvements#Workshop.png|Workshop]] can, plus:<br />{{ItemIcon-lock|PlasticContainer.png|List_of_Goods|ClassPlasticContainers|Plastic Containers}} {{ItemIcon-lock|MachinedPart.png|List_of_Goods|ClassMachinedPart|Machined Part}} {{ItemIcon-lock|IndustrialTools.png|List_of_Goods|ClassIndustrialTools|Industrial Tools}} {{ItemIcon-lock|RadioItem.png|List_of_Goods|ClassRadioItem|Radio}} {{ItemIcon-lock|InternalCombustionEngineItem.png|List_of_Goods|ClassInternalCombustionEngineItem|Internal Combustion Engine}} | ||
|Experts={{Expert}}+200% [[Craft Production]]<br />at this improvement | |Experts={{Expert}}+200% [[Craft Production]]<br />at this improvement | ||
| Line 629: | Line 629: | ||
|itemfile=Residence.png | |itemfile=Residence.png | ||
|itemname=Residence | |itemname=Residence | ||
|CostsMaint='''Costs:''' 200 {{ProdIcon}}<br />25 {{Food}} 150 {{Timber}}<br />'''Maintenance:'''<br />1 {{Materials}} 1 {{Timber}} / {{Turn}}<br />{{ImprovStats|D=3|H=100|P=0}} | |CostsMaint='''Costs:''' 200 {{ProdIcon|{{#idprovider-increment:}}}}<br />25 {{Food}} 150 {{Timber}}<br />'''Maintenance:'''<br />1 {{Materials}} 1 {{Timber}} / {{Turn}}<br />{{ImprovStats|D=3|H=100|P=0}} | ||
|Prod=+4 {{Housing}} [[Housing]]<br />+2 bonus {{Housing}} [[Housing]]<br />if built in the city center<br />+3% [[City Production]] | |Prod=+4 {{Housing}} [[Housing]]<br />+2 bonus {{Housing}} [[Housing]]<br />if built in the city center<br />+3% [[City Production]] | ||
|Experts={{Expert}} | |Experts={{Expert}} | ||
| Line 639: | Line 639: | ||
|itemfile=CentralBank.png | |itemfile=CentralBank.png | ||
|itemname=Central Bank | |itemname=Central Bank | ||
|CostsMaint='''Costs:''' 250 {{ProdIcon}}<br />10 {{Materials}} 50 {{Timber}} 50 {{Wealth}}<br />'''Maintenance:'''<br />1 {{Materials}} / {{Turn}}<br />{{ImprovStats|D=4|H=250|P=1}} | |CostsMaint='''Costs:''' 250 {{ProdIcon|{{#idprovider-increment:}}}}<br />10 {{Materials}} 50 {{Timber}} 50 {{Wealth}}<br />'''Maintenance:'''<br />1 {{Materials}} / {{Turn}}<br />{{ImprovStats|D=4|H=250|P=1}} | ||
|Prod=+10 {{Prosperity}}<br /><br />{{ItemIcon|LetterofCredit.png|List_of_Goods|ClassLetterofCredit|Letter of Credit}} | |Prod=+10 {{Prosperity}}<br /><br />{{ItemIcon|LetterofCredit.png|List_of_Goods|ClassLetterofCredit|Letter of Credit}} | ||
|Experts={{Expert}}+2 {{ItemIconSmall|PreciousMetal.png|List_of_Goods|ClassPreciousMetal|Precious Metal}} / {{Turn}} | |Experts={{Expert}}+2 {{ItemIconSmall|PreciousMetal.png|List_of_Goods|ClassPreciousMetal|Precious Metal}} / {{Turn}} | ||
| Line 649: | Line 649: | ||
|itemfile=Armory.png | |itemfile=Armory.png | ||
|itemname=Armory | |itemname=Armory | ||
|CostsMaint='''Costs:''' 200 {{ProdIcon}}<br />10 {{ItemIconSmall|Concrete.png|List_of_Goods|ClassConcrete|Concrete}} 5 {{ItemIconSmall|MetalTools.png|List_of_Goods|ClassMetalTools|Metal Tools}} 25 {{Timber}}<br />'''Maintenance:'''<br />5 {{Materials}} 5 {{Wealth}} / {{Turn}}<br />{{ImprovStats|D=8|H=300|P=1}} | |CostsMaint='''Costs:''' 200 {{ProdIcon|{{#idprovider-increment:}}}}<br />10 {{ItemIconSmall|Concrete.png|List_of_Goods|ClassConcrete|Concrete}} 5 {{ItemIconSmall|MetalTools.png|List_of_Goods|ClassMetalTools|Metal Tools}} 25 {{Timber}}<br />'''Maintenance:'''<br />5 {{Materials}} 5 {{Wealth}} / {{Turn}}<br />{{ImprovStats|D=8|H=300|P=1}} | ||
|Prod=-5 {{Happiness}}<br />+5 {{Security}}<br /><br />{{ItemIcon-lock|Explosive.png|List_of_Goods|ClassExplosive|Explosive}} {{ItemIcon-lock|GunpowderItem.png|List_of_Goods|ClassGunpowderItem|Gunpowder}} | |Prod=-5 {{Happiness}}<br />+5 {{Security}}<br /><br />{{ItemIcon-lock|Explosive.png|List_of_Goods|ClassExplosive|Explosive}} {{ItemIcon-lock|GunpowderItem.png|List_of_Goods|ClassGunpowderItem|Gunpowder}} | ||
|Experts={{Expert}}+150% [[Craft Production]]<br />at this improvement<br />+10 City [[Build Production]]<br />{{Expert}}From +150% to +200%<br />and +10 to +20 | |Experts={{Expert}}+150% [[Craft Production]]<br />at this improvement<br />+10 City [[Build Production]]<br />{{Expert}}From +150% to +200%<br />and +10 to +20 | ||
| Line 659: | Line 659: | ||
|itemfile=Cobbler.png | |itemfile=Cobbler.png | ||
|itemname=Cobbler | |itemname=Cobbler | ||
|CostsMaint='''Costs:''' 150 {{ProdIcon}}<br />10 {{Materials}} 50 {{Timber}}<br />'''Maintenance:'''<br />1 {{Wealth}} / {{Turn}}<br />{{ImprovStats|D=8|H=500|P=1}} | |CostsMaint='''Costs:''' 150 {{ProdIcon|{{#idprovider-increment:}}}}<br />10 {{Materials}} 50 {{Timber}}<br />'''Maintenance:'''<br />1 {{Wealth}} / {{Turn}}<br />{{ImprovStats|D=8|H=500|P=1}} | ||
|Prod={{ItemIcon|Belts.png|List_of_Goods|ClassBelts|Belts}} {{ItemIcon|Shoes.png|List_of_Goods|ClassShoes|Shoes}} {{ItemIcon-lock|Sandals.png|List_of_Goods|ClassSandals|Sandals}} | |Prod={{ItemIcon|Belts.png|List_of_Goods|ClassBelts|Belts}} {{ItemIcon|Shoes.png|List_of_Goods|ClassShoes|Shoes}} {{ItemIcon-lock|Sandals.png|List_of_Goods|ClassSandals|Sandals}} | ||
|Experts={{Expert}}+150% [[Craft Production]]<br />at this improvement | |Experts={{Expert}}+150% [[Craft Production]]<br />at this improvement | ||
| Line 669: | Line 669: | ||
|itemfile=Tailor.png | |itemfile=Tailor.png | ||
|itemname=Tailor | |itemname=Tailor | ||
|CostsMaint='''Costs:''' 150 {{ProdIcon}}<br />10 {{Materials}} 75 {{Timber}}<br />'''Maintenance:'''<br />5 {{Materials}} / {{Turn}}<br />{{ImprovStats|D=4|H=200|P=1}} | |CostsMaint='''Costs:''' 150 {{ProdIcon|{{#idprovider-increment:}}}}<br />10 {{Materials}} 75 {{Timber}}<br />'''Maintenance:'''<br />5 {{Materials}} / {{Turn}}<br />{{ImprovStats|D=4|H=200|P=1}} | ||
|Prod=+5 {{Happiness}}<br />+5 {{Prosperity}}<br />+25% [[Craft Production]] to Weavers<br />and their upgrades in this [[Region]]<br />Can craft everything the [[List of Improvements#Weaver.png|Weaver]] can | |Prod=+5 {{Happiness}}<br />+5 {{Prosperity}}<br />+25% [[Craft Production]] to Weavers<br />and their upgrades in this [[Region]]<br />Can craft everything the [[List of Improvements#Weaver.png|Weaver]] can | ||
|Experts={{Expert}}+5 {{Security}}<br />+150% [[Craft Production]]<br />at this improvement | |Experts={{Expert}}+5 {{Security}}<br />+150% [[Craft Production]]<br />at this improvement | ||
| Line 679: | Line 679: | ||
|itemfile=Distillery.png | |itemfile=Distillery.png | ||
|itemname=Distillery | |itemname=Distillery | ||
|CostsMaint='''Costs:''' 200 {{ProdIcon}}<br />1 {{Food}} 5 {{Wealth}}<br />'''Maintenance:'''<br />1 {{Wealth}} / {{Turn}}<br />{{ImprovStats|D=6|H=400|P=1}} | |CostsMaint='''Costs:''' 200 {{ProdIcon|{{#idprovider-increment:}}}}<br />1 {{Food}} 5 {{Wealth}}<br />'''Maintenance:'''<br />1 {{Wealth}} / {{Turn}}<br />{{ImprovStats|D=6|H=400|P=1}} | ||
|Prod=+150% [[Craft Production]]<br />at this improvement<br />+25% [[Craft Production]] to Distilleries<br />and their upgrades in this [[Region]]<br />Can craft everything the [[List of Improvements#Brewery.png|Brewery]] can | |Prod=+150% [[Craft Production]]<br />at this improvement<br />+25% [[Craft Production]] to Distilleries<br />and their upgrades in this [[Region]]<br />Can craft everything the [[List of Improvements#Brewery.png|Brewery]] can | ||
|Experts={{Expert}}+150% [[Craft Production]]<br />at this improvement<br />+5 {{Happiness}}<br />{{Expert}}From +150% to +200%.<br />{{Expert}}From +200% to +250%. | |Experts={{Expert}}+150% [[Craft Production]]<br />at this improvement<br />+5 {{Happiness}}<br />{{Expert}}From +150% to +200%.<br />{{Expert}}From +200% to +250%. | ||
| Line 689: | Line 689: | ||
|itemfile=TopiaryPark.png | |itemfile=TopiaryPark.png | ||
|itemname=Topiary Park | |itemname=Topiary Park | ||
|CostsMaint='''Costs:''' 250 {{ProdIcon}}<br />150 {{Timber}}<br />'''Maintenance:'''<br />1 {{Wealth}} / {{Turn}}<br />{{ImprovStats|D=5|H=350|P=1}} | |CostsMaint='''Costs:''' 250 {{ProdIcon|{{#idprovider-increment:}}}}<br />150 {{Timber}}<br />'''Maintenance:'''<br />1 {{Wealth}} / {{Turn}}<br />{{ImprovStats|D=5|H=350|P=1}} | ||
|Prod=+15 {{Happiness}}<br />Paragon affinity: Activist, Prophet,<br />Scientist, Strategist, and Writer<br />+1 Masterpiece Creation Speed per turn | |Prod=+15 {{Happiness}}<br />Paragon affinity: Activist, Prophet,<br />Scientist, Strategist, and Writer<br />+1 Masterpiece Creation Speed per turn | ||
|Experts={{Expert}}+5 {{Happiness}} | |Experts={{Expert}}+5 {{Happiness}} | ||
| Line 699: | Line 699: | ||
|itemfile=RaceTrack.png | |itemfile=RaceTrack.png | ||
|itemname=Race Track | |itemname=Race Track | ||
|CostsMaint='''Costs:''' 175 {{ProdIcon}}<br />5 {{ItemIconSmall|Horse.png|List_of_Goods|ClassHorse|Horse}} 50 {{Materials}}<br />'''Maintenance:'''<br />1 {{Food}} / {{Turn}}<br />{{ImprovStats|D=4|H=250|P=1}} | |CostsMaint='''Costs:''' 175 {{ProdIcon|{{#idprovider-increment:}}}}<br />5 {{ItemIconSmall|Horse.png|List_of_Goods|ClassHorse|Horse}} 50 {{Materials}}<br />'''Maintenance:'''<br />1 {{Food}} / {{Turn}}<br />{{ImprovStats|D=4|H=250|P=1}} | ||
|Prod=+10 {{Happiness}}<br />+5 {{Wealth}} / {{Turn}} | |Prod=+10 {{Happiness}}<br />+5 {{Wealth}} / {{Turn}} | ||
|Experts={{Expert}}+10 {{Wealth}} / {{Turn}}<br />{{Expert}}+10 {{Wealth}} / {{Turn}}<br />+10 {{Happiness}}<br />+10 {{Prosperity}} | |Experts={{Expert}}+10 {{Wealth}} / {{Turn}}<br />{{Expert}}+10 {{Wealth}} / {{Turn}}<br />+10 {{Happiness}}<br />+10 {{Prosperity}} | ||
| Line 709: | Line 709: | ||
|itemfile=Amphitheater.png | |itemfile=Amphitheater.png | ||
|itemname=Amphitheater | |itemname=Amphitheater | ||
|CostsMaint='''Costs:''' 200 {{ProdIcon}}<br />50 {{Materials}} 50 {{Timber}}<br />'''Maintenance:'''<br />1 {{Wealth}} / {{Turn}}<br />{{ImprovStats|D=3|H=150|P=1}} | |CostsMaint='''Costs:''' 200 {{ProdIcon|{{#idprovider-increment:}}}}<br />50 {{Materials}} 50 {{Timber}}<br />'''Maintenance:'''<br />1 {{Wealth}} / {{Turn}}<br />{{ImprovStats|D=3|H=150|P=1}} | ||
|Prod=+10 {{Happiness}}<br />Paragon affinity: Activist, Artist,<br />Musician, Prophet, and Writer<br />+1 Masterpiece Creation Speed per turn | |Prod=+10 {{Happiness}}<br />Paragon affinity: Activist, Artist,<br />Musician, Prophet, and Writer<br />+1 Masterpiece Creation Speed per turn | ||
|Experts={{Expert}}+15 {{Happiness}}<br />{{ExpertSpacer}}+5 {{Prosperity}} | |Experts={{Expert}}+15 {{Happiness}}<br />{{ExpertSpacer}}+5 {{Prosperity}} | ||
| Line 719: | Line 719: | ||
|itemfile=Observatory.png | |itemfile=Observatory.png | ||
|itemname=Observatory | |itemname=Observatory | ||
|CostsMaint='''Costs:''' 175 {{ProdIcon}}<br />10 {{ItemIconSmall|Concrete.png|List_of_Goods|ClassConcrete|Concrete}} 15 {{ItemIconSmall|Glass.png|List_of_Goods|ClassGlass|Glass}}<br />'''Maintenance:'''<br />1 {{Wealth}} / {{Turn}}<br />{{ImprovStats|D=4|H=250|P=1}} | |CostsMaint='''Costs:''' 175 {{ProdIcon|{{#idprovider-increment:}}}}<br />10 {{ItemIconSmall|Concrete.png|List_of_Goods|ClassConcrete|Concrete}} 15 {{ItemIconSmall|Glass.png|List_of_Goods|ClassGlass|Glass}}<br />'''Maintenance:'''<br />1 {{Wealth}} / {{Turn}}<br />{{ImprovStats|D=4|H=250|P=1}} | ||
|Prod= | |Prod= | ||
|Experts={{Expert}} | |Experts={{Expert}} | ||
| Line 729: | Line 729: | ||
|itemfile=Shrine.png | |itemfile=Shrine.png | ||
|itemname=Shrine | |itemname=Shrine | ||
|CostsMaint='''Costs:''' 175 {{ProdIcon}}<br />80 {{Materials}} 60 {{Timber}} 60 {{Wealth}}<br />'''Maintenance:'''<br />1 {{Wealth}} / {{Turn}}<br />{{ImprovStats|D=4|H=250|P=1}} | |CostsMaint='''Costs:''' 175 {{ProdIcon|{{#idprovider-increment:}}}}<br />80 {{Materials}} 60 {{Timber}} 60 {{Wealth}}<br />'''Maintenance:'''<br />1 {{Wealth}} / {{Turn}}<br />{{ImprovStats|D=4|H=250|P=1}} | ||
|Prod= | |Prod= | ||
|Experts={{Expert}} | |Experts={{Expert}} | ||
| Line 739: | Line 739: | ||
|itemfile=University.png | |itemfile=University.png | ||
|itemname=University | |itemname=University | ||
|CostsMaint='''Costs:''' 550 {{ProdIcon}} 10 {{ItemIconSmall|Concrete.png|List_of_Goods|ClassConcrete|Concrete}}<br />10 {{ItemIconSmall|Book.png|List_of_Goods|ClassBook|Book}} 10 {{ItemIconSmall|PaperItem.png|List_of_Goods|ClassPaperItem|Paper}} 50 {{Timber}}<br />'''Maintenance:'''<br />1 {{Wealth}} / {{Turn}}<br />{{ImprovStats|D=4|H=200|P=1}} | |CostsMaint='''Costs:''' 550 {{ProdIcon|{{#idprovider-increment:}}}} 10 {{ItemIconSmall|Concrete.png|List_of_Goods|ClassConcrete|Concrete}}<br />10 {{ItemIconSmall|Book.png|List_of_Goods|ClassBook|Book}} 10 {{ItemIconSmall|PaperItem.png|List_of_Goods|ClassPaperItem|Paper}} 50 {{Timber}}<br />'''Maintenance:'''<br />1 {{Wealth}} / {{Turn}}<br />{{ImprovStats|D=4|H=200|P=1}} | ||
|Prod= | |Prod= | ||
|Experts={{Expert}} | |Experts={{Expert}} | ||
| Line 751: | Line 751: | ||
|itemfile=CoffeeHouse.png | |itemfile=CoffeeHouse.png | ||
|itemname=Coffee House | |itemname=Coffee House | ||
|CostsMaint='''Costs:''' 200 {{ProdIcon}}<br />20 {{Food}} 100 {{Materials}} 100 {{Timber}}<br />'''Maintenance:'''<br />1 {{Wealth}} / {{Turn}}<br />{{ImprovStats|D=5|H=350|P=1}} | |CostsMaint='''Costs:''' 200 {{ProdIcon|{{#idprovider-increment:}}}}<br />20 {{Food}} 100 {{Materials}} 100 {{Timber}}<br />'''Maintenance:'''<br />1 {{Wealth}} / {{Turn}}<br />{{ImprovStats|D=5|H=350|P=1}} | ||
|Prod= | |Prod= | ||
|Experts={{Expert}} | |Experts={{Expert}} | ||
| Line 761: | Line 761: | ||
|itemfile=GeneralHospital.png | |itemfile=GeneralHospital.png | ||
|itemname=<small>General Hospital</small> | |itemname=<small>General Hospital</small> | ||
|CostsMaint='''Costs:''' 400 {{ProdIcon}}<br />20 {{ItemIconSmall|Glass.png|List_of_Goods|ClassGlass|Glass}} 80 {{Materials}} 80 {{Timber}}<br />'''Maintenance:'''<br />3 {{Wealth}} / {{Turn}}<br />{{ImprovStats|D=4|H=300|P=1}} | |CostsMaint='''Costs:''' 400 {{ProdIcon|{{#idprovider-increment:}}}}<br />20 {{ItemIconSmall|Glass.png|List_of_Goods|ClassGlass|Glass}} 80 {{Materials}} 80 {{Timber}}<br />'''Maintenance:'''<br />3 {{Wealth}} / {{Turn}}<br />{{ImprovStats|D=4|H=300|P=1}} | ||
|Prod= | |Prod= | ||
|Experts={{Expert}} | |Experts={{Expert}} | ||
| Line 771: | Line 771: | ||
|itemfile=Plaza.png | |itemfile=Plaza.png | ||
|itemname=Plaza | |itemname=Plaza | ||
|CostsMaint='''Costs:''' 350 {{ProdIcon}}<br />10 {{ItemIconSmall|Concrete.png|List_of_Goods|ClassConcrete|Concrete}} 10 {{ItemIconSmall|Dye.png|List_of_Goods|ClassDye|Dye}}<br />'''Maintenance:'''<br />1 {{Wealth}} / {{Turn}}<br />{{ImprovStats|D=4|H=300|P=1}} | |CostsMaint='''Costs:''' 350 {{ProdIcon|{{#idprovider-increment:}}}}<br />10 {{ItemIconSmall|Concrete.png|List_of_Goods|ClassConcrete|Concrete}} 10 {{ItemIconSmall|Dye.png|List_of_Goods|ClassDye|Dye}}<br />'''Maintenance:'''<br />1 {{Wealth}} / {{Turn}}<br />{{ImprovStats|D=4|H=300|P=1}} | ||
|Prod=+10 {{Happiness}} | |Prod=+10 {{Happiness}} | ||
|Experts={{Expert}}+5 [[City Production]]<br />{{Expert}}From +5 to +10 | |Experts={{Expert}}+5 [[City Production]]<br />{{Expert}}From +5 to +10 | ||
| Line 781: | Line 781: | ||
|itemfile=PrintShop.png | |itemfile=PrintShop.png | ||
|itemname=Print Shop | |itemname=Print Shop | ||
|CostsMaint='''Costs:''' 250 {{ProdIcon}}<br />10 {{Materials}} 2 {{ItemIconSmall|SteelItem.png|List_of_Goods|ClassSteelItem|Steel}} 50 {{Timber}}<br />'''Maintenance:'''<br />1 {{Wealth}} / {{Turn}}<br />{{ImprovStats|D=8|H=500|P=1}} | |CostsMaint='''Costs:''' 250 {{ProdIcon|{{#idprovider-increment:}}}}<br />10 {{Materials}} 2 {{ItemIconSmall|SteelItem.png|List_of_Goods|ClassSteelItem|Steel}} 50 {{Timber}}<br />'''Maintenance:'''<br />1 {{Wealth}} / {{Turn}}<br />{{ImprovStats|D=8|H=500|P=1}} | ||
|Prod= | |Prod= | ||
|Experts={{Expert}} | |Experts={{Expert}} | ||
| Line 791: | Line 791: | ||
|itemfile=Drydock.png | |itemfile=Drydock.png | ||
|itemname=Drydock | |itemname=Drydock | ||
|CostsMaint='''Costs:''' 300 {{ProdIcon}}<br />200 {{Timber}}<br />'''Maintenance:'''<br />10 {{Wealth}} / {{Turn}}<br />{{ImprovStats|D=6|H=300|P=1}} | |CostsMaint='''Costs:''' 300 {{ProdIcon|{{#idprovider-increment:}}}}<br />200 {{Timber}}<br />'''Maintenance:'''<br />10 {{Wealth}} / {{Turn}}<br />{{ImprovStats|D=6|H=300|P=1}} | ||
|Prod= | |Prod= | ||
|Experts={{Expert}} | |Experts={{Expert}} | ||
| Line 801: | Line 801: | ||
|itemfile=Forge.png | |itemfile=Forge.png | ||
|itemname=Forge | |itemname=Forge | ||
|CostsMaint='''Costs:''' 200 {{ProdIcon}}<br />10 {{Food}} 10 {{Materials}}<br />'''Maintenance:'''<br />1 {{Materials}} 1 {{Timber}} 3 {{Wealth}} / {{Turn}}<br />{{ImprovStats|D=3|H=150|P=1}} | |CostsMaint='''Costs:''' 200 {{ProdIcon|{{#idprovider-increment:}}}}<br />10 {{Food}} 10 {{Materials}}<br />'''Maintenance:'''<br />1 {{Materials}} 1 {{Timber}} 3 {{Wealth}} / {{Turn}}<br />{{ImprovStats|D=3|H=150|P=1}} | ||
|Prod= | |Prod= | ||
|Experts={{Expert}} | |Experts={{Expert}} | ||
| Line 811: | Line 811: | ||
|itemfile=Windmill.png | |itemfile=Windmill.png | ||
|itemname=Windmill | |itemname=Windmill | ||
|CostsMaint='''Costs:''' 200 {{ProdIcon}}<br />80 {{Materials}} 20 {{ItemIconSmall|MetalTools.png|List_of_Goods|ClassMetalTools|Metal Tools}} 80 {{Timber}}<br />'''Maintenance:'''<br />2 {{Timber}} / {{Turn}}<br />{{ImprovStats|D=4|H=300|P=1}} | |CostsMaint='''Costs:''' 200 {{ProdIcon|{{#idprovider-increment:}}}}<br />80 {{Materials}} 20 {{ItemIconSmall|MetalTools.png|List_of_Goods|ClassMetalTools|Metal Tools}} 80 {{Timber}}<br />'''Maintenance:'''<br />2 {{Timber}} / {{Turn}}<br />{{ImprovStats|D=4|H=300|P=1}} | ||
|Prod= | |Prod= | ||
|Experts={{Expert}} | |Experts={{Expert}} | ||
| Line 823: | Line 823: | ||
|itemfile=CityHall.png | |itemfile=CityHall.png | ||
|itemname=City Hall | |itemname=City Hall | ||
|CostsMaint='''Costs:''' 300 {{ProdIcon}}<br />80 {{Materials}} 80 {{Timber}} 100 {{Wealth}}<br />'''Maintenance:'''<br />1 {{Wealth}} / {{Turn}}<br />{{ImprovStats|D=6|H=350|P=0}} | |CostsMaint='''Costs:''' 300 {{ProdIcon|{{#idprovider-increment:}}}}<br />80 {{Materials}} 80 {{Timber}} 100 {{Wealth}}<br />'''Maintenance:'''<br />1 {{Wealth}} / {{Turn}}<br />{{ImprovStats|D=6|H=350|P=0}} | ||
|Prod= | |Prod= | ||
|Experts={{Expert}} | |Experts={{Expert}} | ||
| Line 833: | Line 833: | ||
|itemfile=CementPlant.png | |itemfile=CementPlant.png | ||
|itemname=Cement Plant | |itemname=Cement Plant | ||
|CostsMaint='''Costs:''' 250 {{ProdIcon}}<br />25 {{Materials}} 10 {{ItemIconSmall|MetalTools.png|List_of_Goods|ClassMetalTools|Metal Tools}} 10 {{ItemIconSmall|SteelItem.png|List_of_Goods|ClassSteelItem|Steel}}<br />'''Maintenance:'''<br />5 {{Materials}} / {{Turn}}<br />{{ImprovStats|D=6|H=250|P=1}} | |CostsMaint='''Costs:''' 250 {{ProdIcon|{{#idprovider-increment:}}}}<br />25 {{Materials}} 10 {{ItemIconSmall|MetalTools.png|List_of_Goods|ClassMetalTools|Metal Tools}} 10 {{ItemIconSmall|SteelItem.png|List_of_Goods|ClassSteelItem|Steel}}<br />'''Maintenance:'''<br />5 {{Materials}} / {{Turn}}<br />{{ImprovStats|D=6|H=250|P=1}} | ||
|Prod= | |Prod= | ||
|Experts={{Expert}} | |Experts={{Expert}} | ||
| Line 843: | Line 843: | ||
|itemfile=Factory.png | |itemfile=Factory.png | ||
|itemname=Factory | |itemname=Factory | ||
|CostsMaint='''Costs:''' 400 {{ProdIcon}}<br />20 {{ItemIconSmall|Concrete.png|List_of_Goods|ClassConcrete|Concrete}} 10 {{ItemIconSmall|SteelItem.png|List_of_Goods|ClassSteelItem|Steel}}<br />'''Maintenance:'''<br />5 {{Materials}} 5 {{Timber}} 10 {{Wealth}} / {{Turn}}<br />{{ImprovStats|D=5|H=350|P=1}} | |CostsMaint='''Costs:''' 400 {{ProdIcon|{{#idprovider-increment:}}}}<br />20 {{ItemIconSmall|Concrete.png|List_of_Goods|ClassConcrete|Concrete}} 10 {{ItemIconSmall|SteelItem.png|List_of_Goods|ClassSteelItem|Steel}}<br />'''Maintenance:'''<br />5 {{Materials}} 5 {{Timber}} 10 {{Wealth}} / {{Turn}}<br />{{ImprovStats|D=5|H=350|P=1}} | ||
|Prod=-5 {{Happiness}}, -5 {{Health}}<br />Crafts all that the [[List of Improvements#Workshop.png|Workshop]]<br />and [[List of Improvements#CraftingGuild.png|Crafting Guild]] can, plus:<br />{{ItemIcon-lock|Glass.png|List_of_Goods|ClassGlass|Glass}} {{ItemIcon-lock|Electronics.png|List_of_Goods|ClassElectronics|Electronics}}{{ItemIcon-lock|Refrigerator.png|List_of_Goods|ClassRefrigerator|Refrigerator}} {{ItemIcon-lock|AirConditioners.png|List_of_Goods|ClassAirConditioners|Air Conditioners}} {{ItemIcon-lock|Computers.png|List_of_Goods|ClassComputers|Computers}} {{ItemIcon-lock|Plastic.png|List_of_Goods|ClassPlastic|Plastic}}<br /> {{ItemIcon-lock|Television.png|List_of_Goods|ClassTelevision|Television}} {{ItemIcon-lock|MicrowaveOven.png|List_of_Goods|ClassMicrowaveOven|Microwave Oven}} {{ItemIcon-lock|CommercialDrone.png|List_of_Goods|ClassCommercialDrone|Commercial Drone}} {{ItemIcon-lock|AIAssistant.png|List_of_Goods|ClassAIAssistants|AI Assistants}} {{ItemIcon-lock|Lightbulb.png|List_of_Goods|ClassLightbulb|Lightbulb}} | |Prod=-5 {{Happiness}}, -5 {{Health}}<br />Crafts all that the [[List of Improvements#Workshop.png|Workshop]]<br />and [[List of Improvements#CraftingGuild.png|Crafting Guild]] can, plus:<br />{{ItemIcon-lock|Glass.png|List_of_Goods|ClassGlass|Glass}} {{ItemIcon-lock|Electronics.png|List_of_Goods|ClassElectronics|Electronics}}{{ItemIcon-lock|Refrigerator.png|List_of_Goods|ClassRefrigerator|Refrigerator}} {{ItemIcon-lock|AirConditioners.png|List_of_Goods|ClassAirConditioners|Air Conditioners}} {{ItemIcon-lock|Computers.png|List_of_Goods|ClassComputers|Computers}} {{ItemIcon-lock|Plastic.png|List_of_Goods|ClassPlastic|Plastic}}<br /> {{ItemIcon-lock|Television.png|List_of_Goods|ClassTelevision|Television}} {{ItemIcon-lock|MicrowaveOven.png|List_of_Goods|ClassMicrowaveOven|Microwave Oven}} {{ItemIcon-lock|CommercialDrone.png|List_of_Goods|ClassCommercialDrone|Commercial Drone}} {{ItemIcon-lock|AIAssistant.png|List_of_Goods|ClassAIAssistants|AI Assistants}} {{ItemIcon-lock|Lightbulb.png|List_of_Goods|ClassLightbulb|Lightbulb}} | ||
|Experts={{Expert}}+150% [[Craft Production]]<br />at this improvement<br />{{Expert}}From +150% to +200%<br />{{Expert}}From +200% to +250% | |Experts={{Expert}}+150% [[Craft Production]]<br />at this improvement<br />{{Expert}}From +150% to +200%<br />{{Expert}}From +200% to +250% | ||
| Line 853: | Line 853: | ||
|itemfile=Foundry.png | |itemfile=Foundry.png | ||
|itemname=Foundry | |itemname=Foundry | ||
|CostsMaint='''Costs:''' 300 {{ProdIcon}}<br />20 {{ItemIconSmall|MetalIngot.png|List_of_Goods|ClassMetalIngot|Metal Ingot}} 50 {{Timber}}<br />'''Maintenance:'''<br />1 {{Materials}} 1 {{Timber}} 5 {{Wealth}} / {{Turn}}<br />{{ImprovStats|D=4|H=300|P=1}} | |CostsMaint='''Costs:''' 300 {{ProdIcon|{{#idprovider-increment:}}}}<br />20 {{ItemIconSmall|MetalIngot.png|List_of_Goods|ClassMetalIngot|Metal Ingot}} 50 {{Timber}}<br />'''Maintenance:'''<br />1 {{Materials}} 1 {{Timber}} 5 {{Wealth}} / {{Turn}}<br />{{ImprovStats|D=4|H=300|P=1}} | ||
|Prod= | |Prod= | ||
|Experts={{Expert}} | |Experts={{Expert}} | ||
| Line 863: | Line 863: | ||
|itemfile=Refinery.png | |itemfile=Refinery.png | ||
|itemname=Refinery | |itemname=Refinery | ||
|CostsMaint='''Costs:''' 350 {{ProdIcon}}<br />10 {{Materials}} 10 {{ItemIconSmall|MetalIngot.png|List_of_Goods|ClassMetalIngot|Metal Ingot}} 10 {{Timber}}<br />'''Maintenance:'''<br />1 {{Materials}} 5 {{Wealth}} / {{Turn}}<br />{{ImprovStats|D=8|H=500|P=1}} | |CostsMaint='''Costs:''' 350 {{ProdIcon|{{#idprovider-increment:}}}}<br />10 {{Materials}} 10 {{ItemIconSmall|MetalIngot.png|List_of_Goods|ClassMetalIngot|Metal Ingot}} 10 {{Timber}}<br />'''Maintenance:'''<br />1 {{Materials}} 5 {{Wealth}} / {{Turn}}<br />{{ImprovStats|D=8|H=500|P=1}} | ||
|Prod= | |Prod= | ||
|Experts={{Expert}} | |Experts={{Expert}} | ||
| Line 873: | Line 873: | ||
|itemfile=ExhibitionHall.png | |itemfile=ExhibitionHall.png | ||
|itemname=Exhibition Hall | |itemname=Exhibition Hall | ||
|CostsMaint='''Costs:''' 450 {{ProdIcon}}<br />10 {{ItemIconSmall|Concrete.png|List_of_Goods|ClassConcrete|Concrete}} 10 {{ItemIconSmall|SteelItem.png|List_of_Goods|ClassSteelItem|Steel}}<br />'''Maintenance:'''<br />5 {{Wealth}} / {{Turn}}<br />{{ImprovStats|D=6|H=400|P=50}} | |CostsMaint='''Costs:''' 450 {{ProdIcon|{{#idprovider-increment:}}}}<br />10 {{ItemIconSmall|Concrete.png|List_of_Goods|ClassConcrete|Concrete}} 10 {{ItemIconSmall|SteelItem.png|List_of_Goods|ClassSteelItem|Steel}}<br />'''Maintenance:'''<br />5 {{Wealth}} / {{Turn}}<br />{{ImprovStats|D=6|H=400|P=50}} | ||
|Prod=+15 {{Prosperity}} | |Prod=+15 {{Prosperity}} | ||
|Experts={{Expert}}+1 [[Golden Age]] Point / {{Turn}} | |Experts={{Expert}}+1 [[Golden Age]] Point / {{Turn}} | ||
| Line 883: | Line 883: | ||
|itemfile=Museum.png | |itemfile=Museum.png | ||
|itemname=Museum | |itemname=Museum | ||
|CostsMaint='''Costs:''' 350 {{ProdIcon}}<br />10 {{ItemIconSmall|Concrete.png|List_of_Goods|ClassConcrete|Concrete}} 10 {{ItemIconSmall|MetalIngot.png|List_of_Goods|ClassMetalIngot|Metal Ingot}}<br />'''Maintenance:'''<br />5 {{Wealth}} / {{Turn}}<br />{{ImprovStats|D=4|H=250|P=1}} | |CostsMaint='''Costs:''' 350 {{ProdIcon|{{#idprovider-increment:}}}}<br />10 {{ItemIconSmall|Concrete.png|List_of_Goods|ClassConcrete|Concrete}} 10 {{ItemIconSmall|MetalIngot.png|List_of_Goods|ClassMetalIngot|Metal Ingot}}<br />'''Maintenance:'''<br />5 {{Wealth}} / {{Turn}}<br />{{ImprovStats|D=4|H=250|P=1}} | ||
|Prod= | |Prod= | ||
|Experts={{Expert}} | |Experts={{Expert}} | ||
| Line 893: | Line 893: | ||
|itemfile=ConcertHall.png | |itemfile=ConcertHall.png | ||
|itemname=Concert Hall | |itemname=Concert Hall | ||
|CostsMaint='''Costs:''' 250 {{ProdIcon}}<br />10 {{ItemIconSmall|Concrete.png|List_of_Goods|ClassConcrete|Concrete}} 1 {{ItemIconSmall|MusicalInstruments.png|List_of_Goods|ClassMusicalInstruments|Musical Instruments}} 50 {{Timber}}<br />'''Maintenance:'''<br />3 {{Wealth}} / {{Turn}}<br />{{ImprovStats|D=5|H=350|P=1}} | |CostsMaint='''Costs:''' 250 {{ProdIcon|{{#idprovider-increment:}}}}<br />10 {{ItemIconSmall|Concrete.png|List_of_Goods|ClassConcrete|Concrete}} 1 {{ItemIconSmall|MusicalInstruments.png|List_of_Goods|ClassMusicalInstruments|Musical Instruments}} 50 {{Timber}}<br />'''Maintenance:'''<br />3 {{Wealth}} / {{Turn}}<br />{{ImprovStats|D=5|H=350|P=1}} | ||
|Prod= | |Prod= | ||
|Experts={{Expert}} | |Experts={{Expert}} | ||
| Line 911: | Line 911: | ||
|itemfile=PoliceStation.png | |itemfile=PoliceStation.png | ||
|itemname=Police Station | |itemname=Police Station | ||
|CostsMaint='''Costs:''' 275 {{ProdIcon}}<br />10 {{ItemIconSmall|Concrete.png|List_of_Goods|ClassConcrete|Concrete}} 10 {{ItemIconSmall|Glass.png|List_of_Goods|ClassGlass|Glass}} 100 {{Timber}}<br />'''Maintenance:'''<br />10 {{Wealth}} / {{Turn}}<br />{{ImprovStats|D=1|H=1|P=1}} | |CostsMaint='''Costs:''' 275 {{ProdIcon|{{#idprovider-increment:}}}}<br />10 {{ItemIconSmall|Concrete.png|List_of_Goods|ClassConcrete|Concrete}} 10 {{ItemIconSmall|Glass.png|List_of_Goods|ClassGlass|Glass}} 100 {{Timber}}<br />'''Maintenance:'''<br />10 {{Wealth}} / {{Turn}}<br />{{ImprovStats|D=1|H=1|P=1}} | ||
|Prod= | |Prod= | ||
|Experts={{Expert}} | |Experts={{Expert}} | ||
| Line 921: | Line 921: | ||
|itemfile=OilWell.png | |itemfile=OilWell.png | ||
|itemname=Oil Well | |itemname=Oil Well | ||
|CostsMaint='''Costs:''' 200 {{ProdIcon}}<br />5 {{ItemIconSmall|Barrels.png|List_of_Goods|ClassBarrels|Barrels}} 1 {{ItemIconSmall|MachinedPart.png|List_of_Goods|ClassMachinedPart|Machined Part}} 5 {{ItemIconSmall|SteelItem.png|List_of_Goods|ClassSteelItem|Steel}}<br />'''Maintenance:'''<br />5 {{Wealth}} / {{Turn}}<br />{{ImprovStats|D=5|H=350|P=0}} | |CostsMaint='''Costs:''' 200 {{ProdIcon|{{#idprovider-increment:}}}}<br />5 {{ItemIconSmall|Barrels.png|List_of_Goods|ClassBarrels|Barrels}} 1 {{ItemIconSmall|MachinedPart.png|List_of_Goods|ClassMachinedPart|Machined Part}} 5 {{ItemIconSmall|SteelItem.png|List_of_Goods|ClassSteelItem|Steel}}<br />'''Maintenance:'''<br />5 {{Wealth}} / {{Turn}}<br />{{ImprovStats|D=5|H=350|P=0}} | ||
|Prod= | |Prod= | ||
|Experts={{Expert}} | |Experts={{Expert}} | ||
| Line 931: | Line 931: | ||
|itemfile=ResearchLab.png | |itemfile=ResearchLab.png | ||
|itemname=Research Lab | |itemname=Research Lab | ||
|CostsMaint='''Costs:''' 300 {{ProdIcon}}<br />20 {{ItemIconSmall|Glass.png|List_of_Goods|ClassGlass|Glass}} 10 {{ItemIconSmall|SteelItem.png|List_of_Goods|ClassSteelItem|Steel}} 50 {{Timber}}<br />'''Maintenance:'''<br />1 {{Wealth}} / {{Turn}}<br />{{ImprovStats|D=5|H=350|P=1}} | |CostsMaint='''Costs:''' 300 {{ProdIcon|{{#idprovider-increment:}}}}<br />20 {{ItemIconSmall|Glass.png|List_of_Goods|ClassGlass|Glass}} 10 {{ItemIconSmall|SteelItem.png|List_of_Goods|ClassSteelItem|Steel}} 50 {{Timber}}<br />'''Maintenance:'''<br />1 {{Wealth}} / {{Turn}}<br />{{ImprovStats|D=5|H=350|P=1}} | ||
|Prod=+25 {{Knowledge}} | |Prod=+25 {{Knowledge}} | ||
|Experts={{Expert}}+3 {{Research}} / {{Turn}}<br />{{Expert}}From +3 to +6 | |Experts={{Expert}}+3 {{Research}} / {{Turn}}<br />{{Expert}}From +3 to +6 | ||
| Line 941: | Line 941: | ||
|itemfile=AirForceBase.png | |itemfile=AirForceBase.png | ||
|itemname=Air Force Base | |itemname=Air Force Base | ||
|CostsMaint='''Costs:''' 400 {{ProdIcon}}<br />10 {{ItemIconSmall|Concrete.png|List_of_Goods|ClassConcrete|Concrete}} 5 {{ItemIconSmall|Fuel.png|List_of_Goods|ClassFuel|Fuel}} 5 {{ItemIconSmall|SteelItem.png|List_of_Goods|ClassSteelItem|Steel}}<br />'''Maintenance:'''<br />15 {{Wealth}} / {{Turn}}<br />{{ImprovStats|D=10|H=350|P=1}} | |CostsMaint='''Costs:''' 400 {{ProdIcon|{{#idprovider-increment:}}}}<br />10 {{ItemIconSmall|Concrete.png|List_of_Goods|ClassConcrete|Concrete}} 5 {{ItemIconSmall|Fuel.png|List_of_Goods|ClassFuel|Fuel}} 5 {{ItemIconSmall|SteelItem.png|List_of_Goods|ClassSteelItem|Steel}}<br />'''Maintenance:'''<br />15 {{Wealth}} / {{Turn}}<br />{{ImprovStats|D=10|H=350|P=1}} | ||
|Prod= | |Prod= | ||
|Experts={{Expert}} | |Experts={{Expert}} | ||
| Line 951: | Line 951: | ||
|itemfile=AircraftFactory.png | |itemfile=AircraftFactory.png | ||
|itemname=<small>Aircraft Factory</small> | |itemname=<small>Aircraft Factory</small> | ||
|CostsMaint='''Costs:''' 400 {{ProdIcon}}<br />25 {{ItemIconSmall|Concrete.png|List_of_Goods|ClassConcrete|Concrete}} 5 {{ItemIconSmall|Fuel.png|List_of_Goods|ClassFuel|Fuel}} 5 {{ItemIconSmall|SteelItem.png|List_of_Goods|ClassSteelItem|Steel}}<br />'''Maintenance:'''<br />1 {{Wealth}} / {{Turn}}<br />{{ImprovStats|D=8|H=350|P=1}} | |CostsMaint='''Costs:''' 400 {{ProdIcon|{{#idprovider-increment:}}}}<br />25 {{ItemIconSmall|Concrete.png|List_of_Goods|ClassConcrete|Concrete}} 5 {{ItemIconSmall|Fuel.png|List_of_Goods|ClassFuel|Fuel}} 5 {{ItemIconSmall|SteelItem.png|List_of_Goods|ClassSteelItem|Steel}}<br />'''Maintenance:'''<br />1 {{Wealth}} / {{Turn}}<br />{{ImprovStats|D=8|H=350|P=1}} | ||
|Prod= | |Prod= | ||
|Experts={{Expert}} | |Experts={{Expert}} | ||
| Line 961: | Line 961: | ||
|itemfile=PowerPlant.png | |itemfile=PowerPlant.png | ||
|itemname=Power Plant | |itemname=Power Plant | ||
|CostsMaint='''Costs:''' 500 {{ProdIcon}}<br />25 {{ItemIconSmall|Concrete.png|List_of_Goods|ClassConcrete|Concrete}} 10 {{ItemIconSmall|MachinedPart.png|List_of_Goods|ClassMachinedPart|Machined Part}} 10 {{ItemIconSmall|SteelItem.png|List_of_Goods|ClassSteelItem|Steel}}<br />'''Maintenance:'''<br />1 {{Wealth}} / {{Turn}}<br />{{ImprovStats|D=5|H=350|P=1}} | |CostsMaint='''Costs:''' 500 {{ProdIcon|{{#idprovider-increment:}}}}<br />25 {{ItemIconSmall|Concrete.png|List_of_Goods|ClassConcrete|Concrete}} 10 {{ItemIconSmall|MachinedPart.png|List_of_Goods|ClassMachinedPart|Machined Part}} 10 {{ItemIconSmall|SteelItem.png|List_of_Goods|ClassSteelItem|Steel}}<br />'''Maintenance:'''<br />1 {{Wealth}} / {{Turn}}<br />{{ImprovStats|D=5|H=350|P=1}} | ||
|Prod= | |Prod= | ||
|Experts={{Expert}} | |Experts={{Expert}} | ||
| Line 971: | Line 971: | ||
|itemfile=Clinic.png | |itemfile=Clinic.png | ||
|itemname=Clinic | |itemname=Clinic | ||
|CostsMaint='''Costs:''' 300 {{ProdIcon}}<br />40 {{Food}} 20 {{Materials}} 40 {{Timber}}<br />'''Maintenance:'''<br />2 {{Wealth}} / {{Turn}}<br />{{ImprovStats|D=3|H=150|P=1}} | |CostsMaint='''Costs:''' 300 {{ProdIcon|{{#idprovider-increment:}}}}<br />40 {{Food}} 20 {{Materials}} 40 {{Timber}}<br />'''Maintenance:'''<br />2 {{Wealth}} / {{Turn}}<br />{{ImprovStats|D=3|H=150|P=1}} | ||
|Prod= | |Prod= | ||
|Experts={{Expert}} | |Experts={{Expert}} | ||
| Line 981: | Line 981: | ||
|itemfile=WaterTreatmentPlant.png | |itemfile=WaterTreatmentPlant.png | ||
|itemname=<small>Water Tr. Plant</small> | |itemname=<small>Water Tr. Plant</small> | ||
|CostsMaint='''Costs:''' 400 {{ProdIcon}}<br />10 {{ItemIconSmall|MachinedPart.png|List_of_Goods|ClassMachinedPart|Machined Part}} 150 {{Materials}} 100 {{Timber}}<br />'''Maintenance:'''<br />3 {{Wealth}} / {{Turn}}<br />{{ImprovStats|D=6|H=400|P=1}} | |CostsMaint='''Costs:''' 400 {{ProdIcon|{{#idprovider-increment:}}}}<br />10 {{ItemIconSmall|MachinedPart.png|List_of_Goods|ClassMachinedPart|Machined Part}} 150 {{Materials}} 100 {{Timber}}<br />'''Maintenance:'''<br />3 {{Wealth}} / {{Turn}}<br />{{ImprovStats|D=6|H=400|P=1}} | ||
|Prod= | |Prod= | ||
|Experts={{Expert}} | |Experts={{Expert}} | ||
| Line 991: | Line 991: | ||
|itemfile=VehicleFactory.png | |itemfile=VehicleFactory.png | ||
|itemname=<small>Vehicle Factory</small> | |itemname=<small>Vehicle Factory</small> | ||
|CostsMaint='''Costs:''' 450 {{ProdIcon}}<br />20 {{ItemIconSmall|Concrete.png|List_of_Goods|ClassConcrete|Concrete}} 1 {{ItemIconSmall|InternalCombustionEngineItem.png|List_of_Goods|ClassInternalCombustionEngineItem|Internal Combustion Engine}} 5 {{ItemIconSmall|SteelItem.png|List_of_Goods|ClassSteelItem|Steel}}<br />'''Maintenance:'''<br />4 {{Materials}} 1 {{Wealth}} / {{Turn}}<br />{{ImprovStats|D=5|H=300|P=1}} | |CostsMaint='''Costs:''' 450 {{ProdIcon|{{#idprovider-increment:}}}}<br />20 {{ItemIconSmall|Concrete.png|List_of_Goods|ClassConcrete|Concrete}} 1 {{ItemIconSmall|InternalCombustionEngineItem.png|List_of_Goods|ClassInternalCombustionEngineItem|Internal Combustion Engine}} 5 {{ItemIconSmall|SteelItem.png|List_of_Goods|ClassSteelItem|Steel}}<br />'''Maintenance:'''<br />4 {{Materials}} 1 {{Wealth}} / {{Turn}}<br />{{ImprovStats|D=5|H=300|P=1}} | ||
|Prod= | |Prod= | ||
|Experts={{Expert}} | |Experts={{Expert}} | ||
| Line 1,001: | Line 1,001: | ||
|itemfile=MovieStudio.png | |itemfile=MovieStudio.png | ||
|itemname=Movie Studio | |itemname=Movie Studio | ||
|CostsMaint='''Costs:''' 300 {{ProdIcon}}<br />25 {{ItemIconSmall|Concrete.png|List_of_Goods|ClassConcrete|Concrete}} 10 {{ItemIconSmall|SteelItem.png|List_of_Goods|ClassSteelItem|Steel}} 100 {{Timber}}<br />'''Maintenance:'''<br />5 {{Wealth}} / {{Turn}}<br />{{ImprovStats|D=5|H=350|P=1}} | |CostsMaint='''Costs:''' 300 {{ProdIcon|{{#idprovider-increment:}}}}<br />25 {{ItemIconSmall|Concrete.png|List_of_Goods|ClassConcrete|Concrete}} 10 {{ItemIconSmall|SteelItem.png|List_of_Goods|ClassSteelItem|Steel}} 100 {{Timber}}<br />'''Maintenance:'''<br />5 {{Wealth}} / {{Turn}}<br />{{ImprovStats|D=5|H=350|P=1}} | ||
|Prod= | |Prod= | ||
|Experts={{Expert}} | |Experts={{Expert}} | ||
| Line 1,011: | Line 1,011: | ||
|itemfile=Theater.png | |itemfile=Theater.png | ||
|itemname=Theater | |itemname=Theater | ||
|CostsMaint='''Costs:''' 300 {{ProdIcon}}<br />100 {{Materials}} 100 {{Timber}}<br />'''Maintenance:'''<br />1 {{Wealth}} / {{Turn}}<br />{{ImprovStats|D=4|H=300|P=1}} | |CostsMaint='''Costs:''' 300 {{ProdIcon|{{#idprovider-increment:}}}}<br />100 {{Materials}} 100 {{Timber}}<br />'''Maintenance:'''<br />1 {{Wealth}} / {{Turn}}<br />{{ImprovStats|D=4|H=300|P=1}} | ||
|Prod= | |Prod= | ||
|Experts={{Expert}} | |Experts={{Expert}} | ||
| Line 1,021: | Line 1,021: | ||
|itemfile=RadioTower.png | |itemfile=RadioTower.png | ||
|itemname=Radio Tower | |itemname=Radio Tower | ||
|CostsMaint='''Costs:''' 300 {{ProdIcon}}<br /><br />'''Maintenance:'''<br />5 {{Wealth}} / {{Turn}}<br />{{ImprovStats|D=5|H=350|P=1}} | |CostsMaint='''Costs:''' 300 {{ProdIcon|{{#idprovider-increment:}}}}<br /><br />'''Maintenance:'''<br />5 {{Wealth}} / {{Turn}}<br />{{ImprovStats|D=5|H=350|P=1}} | ||
|Prod=+15 {{Knowledge}} | |Prod=+15 {{Knowledge}} | ||
|Experts={{Expert}}+15 {{Prosperity}} | |Experts={{Expert}}+15 {{Prosperity}} | ||
| Line 1,031: | Line 1,031: | ||
|itemfile=NavalBase.png | |itemfile=NavalBase.png | ||
|itemname=Naval Base | |itemname=Naval Base | ||
|CostsMaint='''Costs:''' 300 {{ProdIcon}} 15 {{ItemIconSmall|Fuel.png|List_of_Goods|ClassFuel|Fuel}}<br />20 {{ItemIconSmall|MachinedPart.png|List_of_Goods|ClassMachinedPart|Machined Part}} 100 {{Materials}} 80 {{Timber}}<br />'''Maintenance:'''<br />15 {{Wealth}} / {{Turn}}<br />{{ImprovStats|D=10|H=350|P=1}} | |CostsMaint='''Costs:''' 300 {{ProdIcon|{{#idprovider-increment:}}}} 15 {{ItemIconSmall|Fuel.png|List_of_Goods|ClassFuel|Fuel}}<br />20 {{ItemIconSmall|MachinedPart.png|List_of_Goods|ClassMachinedPart|Machined Part}} 100 {{Materials}} 80 {{Timber}}<br />'''Maintenance:'''<br />15 {{Wealth}} / {{Turn}}<br />{{ImprovStats|D=10|H=350|P=1}} | ||
|Prod= | |Prod= | ||
|Experts={{Expert}} | |Experts={{Expert}} | ||
| Line 1,041: | Line 1,041: | ||
|itemfile=Incinerator.png | |itemfile=Incinerator.png | ||
|itemname=Incinerator | |itemname=Incinerator | ||
|CostsMaint='''Costs:''' 450 {{ProdIcon}}<br />10 {{ItemIconSmall|Fuel.png|List_of_Goods|ClassFuel|Fuel}} 10 {{ItemIconSmall|MachinedPart.png|List_of_Goods|ClassMachinedPart|Machined Part}}<br />'''Maintenance:'''<br />1 {{Wealth}} / {{Turn}}<br />{{ImprovStats|D=5|H=350|P=1}} | |CostsMaint='''Costs:''' 450 {{ProdIcon|{{#idprovider-increment:}}}}<br />10 {{ItemIconSmall|Fuel.png|List_of_Goods|ClassFuel|Fuel}} 10 {{ItemIconSmall|MachinedPart.png|List_of_Goods|ClassMachinedPart|Machined Part}}<br />'''Maintenance:'''<br />1 {{Wealth}} / {{Turn}}<br />{{ImprovStats|D=5|H=350|P=1}} | ||
|Prod= | |Prod= | ||
|Experts={{Expert}} | |Experts={{Expert}} | ||
| Line 1,051: | Line 1,051: | ||
|itemfile=IndustrialFarm.png | |itemfile=IndustrialFarm.png | ||
|itemname=<small>Industrial Farm</small> | |itemname=<small>Industrial Farm</small> | ||
|CostsMaint='''Costs:''' 250 {{ProdIcon}}<br />10 {{ItemIconSmall|MetalTools.png|List_of_Goods|ClassMetalTools|Metal Tools}}<br />'''Maintenance:'''<br />1 {{Materials}} 3 {{Timber}} / {{Turn}}<br />{{ImprovStats|D=5|H=350|P=0}} | |CostsMaint='''Costs:''' 250 {{ProdIcon|{{#idprovider-increment:}}}}<br />10 {{ItemIconSmall|MetalTools.png|List_of_Goods|ClassMetalTools|Metal Tools}}<br />'''Maintenance:'''<br />1 {{Materials}} 3 {{Timber}} / {{Turn}}<br />{{ImprovStats|D=5|H=350|P=0}} | ||
|Prod= | |Prod= | ||
|Experts={{Expert}} | |Experts={{Expert}} | ||
| Line 1,061: | Line 1,061: | ||
|itemfile=IndustrialFishingFarm.png | |itemfile=IndustrialFishingFarm.png | ||
|itemname=<small>Ind. Fishing Farm</small> | |itemname=<small>Ind. Fishing Farm</small> | ||
|CostsMaint='''Costs:''' 200 {{ProdIcon}}<br />30 {{ItemIconSmall|MachinedPart.png|List_of_Goods|ClassMachinedPart|Machined Part}} 180 {{Timber}}<br />'''Maintenance:'''<br />2 {{Timber}} / {{Turn}}<br />{{ImprovStats|D=5|H=350|P=0}} | |CostsMaint='''Costs:''' 200 {{ProdIcon|{{#idprovider-increment:}}}}<br />30 {{ItemIconSmall|MachinedPart.png|List_of_Goods|ClassMachinedPart|Machined Part}} 180 {{Timber}}<br />'''Maintenance:'''<br />2 {{Timber}} / {{Turn}}<br />{{ImprovStats|D=5|H=350|P=0}} | ||
|Prod= | |Prod= | ||
|Experts={{Expert}} | |Experts={{Expert}} | ||
| Line 1,073: | Line 1,073: | ||
|itemfile=DataCenter.png | |itemfile=DataCenter.png | ||
|itemname=Data Center | |itemname=Data Center | ||
|CostsMaint='''Costs:''' 500 {{ProdIcon}} 50 {{ItemIconSmall|Electronics.png|List_of_Goods|ClassElectronics|Electronics}}<br />20 {{ItemIconSmall|MachinedPart.png|List_of_Goods|ClassMachinedPart|Machined Part}} 60 {{Materials}} 100 {{Timber}}<br />'''Maintenance:'''<br />3 {{Wealth}} / {{Turn}}<br />{{ImprovStats|D=6|H=450|P=1}} | |CostsMaint='''Costs:''' 500 {{ProdIcon|{{#idprovider-increment:}}}} 50 {{ItemIconSmall|Electronics.png|List_of_Goods|ClassElectronics|Electronics}}<br />20 {{ItemIconSmall|MachinedPart.png|List_of_Goods|ClassMachinedPart|Machined Part}} 60 {{Materials}} 100 {{Timber}}<br />'''Maintenance:'''<br />3 {{Wealth}} / {{Turn}}<br />{{ImprovStats|D=6|H=450|P=1}} | ||
|Prod= | |Prod= | ||
|Experts={{Expert}} | |Experts={{Expert}} | ||
| Line 1,083: | Line 1,083: | ||
|itemfile=Airport.png | |itemfile=Airport.png | ||
|itemname=Airport | |itemname=Airport | ||
|CostsMaint='''Costs:''' 350 {{ProdIcon}}<br />25 {{ItemIconSmall|Concrete.png|List_of_Goods|ClassConcrete|Concrete}} 10 {{ItemIconSmall|Fuel.png|List_of_Goods|ClassFuel|Fuel}}<br />'''Maintenance:'''<br />1 {{Wealth}} / {{Turn}}<br />{{ImprovStats|D=8|H=400|P=1}} | |CostsMaint='''Costs:''' 350 {{ProdIcon|{{#idprovider-increment:}}}}<br />25 {{ItemIconSmall|Concrete.png|List_of_Goods|ClassConcrete|Concrete}} 10 {{ItemIconSmall|Fuel.png|List_of_Goods|ClassFuel|Fuel}}<br />'''Maintenance:'''<br />1 {{Wealth}} / {{Turn}}<br />{{ImprovStats|D=8|H=400|P=1}} | ||
|Prod=+5% [[City Growth]]<br />+25 {{Prosperity}} | |Prod=+5% [[City Growth]]<br />+25 {{Prosperity}} | ||
|Experts={{Expert}}+15 {{Prosperity}} | |Experts={{Expert}}+15 {{Prosperity}} | ||
| Line 1,093: | Line 1,093: | ||
|itemfile=Hotel.png | |itemfile=Hotel.png | ||
|itemname=Hotel | |itemname=Hotel | ||
|CostsMaint='''Costs:''' 400 {{ProdIcon}}<br />50 {{Food}} 150 {{Materials}} 150 {{Timber}}<br />'''Maintenance:'''<br />3 {{Food}} / {{Turn}}<br />{{ImprovStats|D=6|H=400|P=1}} | |CostsMaint='''Costs:''' 400 {{ProdIcon|{{#idprovider-increment:}}}}<br />50 {{Food}} 150 {{Materials}} 150 {{Timber}}<br />'''Maintenance:'''<br />3 {{Food}} / {{Turn}}<br />{{ImprovStats|D=6|H=400|P=1}} | ||
|Prod= | |Prod= | ||
|Experts={{Expert}} | |Experts={{Expert}} | ||
| Line 1,103: | Line 1,103: | ||
|itemfile=OperaHouse.png | |itemfile=OperaHouse.png | ||
|itemname=Opera House | |itemname=Opera House | ||
|CostsMaint='''Costs:''' 300 {{ProdIcon}}<br />20 {{ItemIconSmall|Concrete.png|List_of_Goods|ClassConcrete|Concrete}} 100 {{Materials}} 100 {{Timber}}<br />'''Maintenance:'''<br />5 {{Wealth}} / {{Turn}}<br />{{ImprovStats|D=6|H=400|P=1}} | |CostsMaint='''Costs:''' 300 {{ProdIcon|{{#idprovider-increment:}}}}<br />20 {{ItemIconSmall|Concrete.png|List_of_Goods|ClassConcrete|Concrete}} 100 {{Materials}} 100 {{Timber}}<br />'''Maintenance:'''<br />5 {{Wealth}} / {{Turn}}<br />{{ImprovStats|D=6|H=400|P=1}} | ||
|Prod=+100% Musician pick chance | |Prod=+100% Musician pick chance | ||
|Experts={{Expert}}+10 {{Happiness}} | |Experts={{Expert}}+10 {{Happiness}} | ||
| Line 1,113: | Line 1,113: | ||
|itemfile=PublicPlayground.png | |itemfile=PublicPlayground.png | ||
|itemname= <span style="font-size: 8pt;">Public Playground</span> | |itemname= <span style="font-size: 8pt;">Public Playground</span> | ||
|CostsMaint='''Costs:''' 425 {{ProdIcon}}<br />50 {{Materials}} 1 {{ItemIconSmall|SteelItem.png|List_of_Goods|ClassSteelItem|Steel}} 50 {{Timber}}<br />'''Maintenance:'''<br />1 {{Wealth}} / {{Turn}}<br />{{ImprovStats|D=8|H=500|P=1}} | |CostsMaint='''Costs:''' 425 {{ProdIcon|{{#idprovider-increment:}}}}<br />50 {{Materials}} 1 {{ItemIconSmall|SteelItem.png|List_of_Goods|ClassSteelItem|Steel}} 50 {{Timber}}<br />'''Maintenance:'''<br />1 {{Wealth}} / {{Turn}}<br />{{ImprovStats|D=8|H=500|P=1}} | ||
|Prod=+15 {{Happiness}} | |Prod=+15 {{Happiness}} | ||
|Experts={{Expert}}+15 {{Health}} | |Experts={{Expert}}+15 {{Health}} | ||
| Line 1,123: | Line 1,123: | ||
|itemfile=ReflectingPool.png | |itemfile=ReflectingPool.png | ||
|itemname=<small>Reflecting Pool</small> | |itemname=<small>Reflecting Pool</small> | ||
|CostsMaint='''Costs:''' 375 {{ProdIcon}}<br />100 {{Materials}} 100 {{Timber}}<br />'''Maintenance:'''<br />1 {{Wealth}} / {{Turn}}<br />{{ImprovStats|D=8|H=500|P=1}} | |CostsMaint='''Costs:''' 375 {{ProdIcon|{{#idprovider-increment:}}}}<br />100 {{Materials}} 100 {{Timber}}<br />'''Maintenance:'''<br />1 {{Wealth}} / {{Turn}}<br />{{ImprovStats|D=8|H=500|P=1}} | ||
|Prod= | |Prod= | ||
|Experts={{Expert}} | |Experts={{Expert}} | ||
| Line 1,133: | Line 1,133: | ||
|itemfile=IndustrialLogging.png | |itemfile=IndustrialLogging.png | ||
|itemname=Ind. Logging | |itemname=Ind. Logging | ||
|CostsMaint='''Costs:''' 150 {{ProdIcon}}<br />120 {{Materials}} 80 {{Timber}} 150 {{Wealth}}<br />'''Maintenance:'''<br />2 {{Materials}} / {{Turn}}<br />{{ImprovStats|D=6|H=400|P=0}} | |CostsMaint='''Costs:''' 150 {{ProdIcon|{{#idprovider-increment:}}}}<br />120 {{Materials}} 80 {{Timber}} 150 {{Wealth}}<br />'''Maintenance:'''<br />2 {{Materials}} / {{Turn}}<br />{{ImprovStats|D=6|H=400|P=0}} | ||
|Prod= | |Prod= | ||
|Experts={{Expert}} | |Experts={{Expert}} | ||
| Line 1,143: | Line 1,143: | ||
|itemfile=ShoppingMall.png | |itemfile=ShoppingMall.png | ||
|itemname=Shopping Mall | |itemname=Shopping Mall | ||
|CostsMaint='''Costs:''' 325 {{ProdIcon}}<br />10 {{ItemIconSmall|Concrete.png|List_of_Goods|ClassConcrete|Concrete}} 1 {{ItemIconSmall|Power.png|List_of_Goods|ClassPower|Power}} 10 {{ItemIconSmall|SteelItem.png|List_of_Goods|ClassSteelItem|Steel}}<br />'''Maintenance:'''<br />1 {{ItemIconSmall|Power.png|List_of_Goods|ClassPower|Power}} / {{Turn}}<br />{{ImprovStats|D=6|H=400|P=1}} | |CostsMaint='''Costs:''' 325 {{ProdIcon|{{#idprovider-increment:}}}}<br />10 {{ItemIconSmall|Concrete.png|List_of_Goods|ClassConcrete|Concrete}} 1 {{ItemIconSmall|Power.png|List_of_Goods|ClassPower|Power}} 10 {{ItemIconSmall|SteelItem.png|List_of_Goods|ClassSteelItem|Steel}}<br />'''Maintenance:'''<br />1 {{ItemIconSmall|Power.png|List_of_Goods|ClassPower|Power}} / {{Turn}}<br />{{ImprovStats|D=6|H=400|P=1}} | ||
|Prod= | |Prod= | ||
|Experts={{Expert}} | |Experts={{Expert}} | ||
| Line 1,153: | Line 1,153: | ||
|itemfile=Skyscraper.png | |itemfile=Skyscraper.png | ||
|itemname=Skyscraper | |itemname=Skyscraper | ||
|CostsMaint='''Costs:''' 300 {{ProdIcon}}<br />10 {{ItemIconSmall|Glass.png|List_of_Goods|ClassGlass|Glass}} 5 {{ItemIconSmall|SteelItem.png|List_of_Goods|ClassSteelItem|Steel}}<br />'''Maintenance:'''<br />1 {{Materials}} 1 {{Timber}} / {{Turn}}<br />{{ImprovStats|D=3|H=100|P=0}} | |CostsMaint='''Costs:''' 300 {{ProdIcon|{{#idprovider-increment:}}}}<br />10 {{ItemIconSmall|Glass.png|List_of_Goods|ClassGlass|Glass}} 5 {{ItemIconSmall|SteelItem.png|List_of_Goods|ClassSteelItem|Steel}}<br />'''Maintenance:'''<br />1 {{Materials}} 1 {{Timber}} / {{Turn}}<br />{{ImprovStats|D=3|H=100|P=0}} | ||
|Prod= | |Prod= | ||
|Experts={{Expert}} | |Experts={{Expert}} | ||
| Line 1,163: | Line 1,163: | ||
|itemfile=SAMBatteryDefense.png | |itemfile=SAMBatteryDefense.png | ||
|itemname=SAM Battery | |itemname=SAM Battery | ||
|CostsMaint='''Costs:''' 300 {{ProdIcon}} 15 {{ItemIconSmall|Explosive.png|List_of_Goods|ClassExplosive|Explosive}}<br />10 {{ItemIconSmall|Fuel.png|List_of_Goods|ClassFuel|Fuel}} 120 {{Materials}} 80 {{Timber}}<br />'''Maintenance:'''<br />5 {{Wealth}} / {{Turn}}<br />{{ImprovStats|D=12|H=350|P=1}} | |CostsMaint='''Costs:''' 300 {{ProdIcon|{{#idprovider-increment:}}}} 15 {{ItemIconSmall|Explosive.png|List_of_Goods|ClassExplosive|Explosive}}<br />10 {{ItemIconSmall|Fuel.png|List_of_Goods|ClassFuel|Fuel}} 120 {{Materials}} 80 {{Timber}}<br />'''Maintenance:'''<br />5 {{Wealth}} / {{Turn}}<br />{{ImprovStats|D=12|H=350|P=1}} | ||
|Prod= | |Prod= | ||
|Experts={{Expert}} | |Experts={{Expert}} | ||
| Line 1,173: | Line 1,173: | ||
|itemfile=IndustrialMine.png | |itemfile=IndustrialMine.png | ||
|itemname=Industrial Mine | |itemname=Industrial Mine | ||
|CostsMaint='''Costs:''' 300 {{ProdIcon}}<br />10 {{ItemIconSmall|Fuel.png|List_of_Goods|ClassFuel|Fuel}} 100 {{Timber}}<br />'''Maintenance:'''<br />1 {{Wealth}} / {{Turn}}<br />{{ImprovStats|D=6|H=400|P=0}} | |CostsMaint='''Costs:''' 300 {{ProdIcon|{{#idprovider-increment:}}}}<br />10 {{ItemIconSmall|Fuel.png|List_of_Goods|ClassFuel|Fuel}} 100 {{Timber}}<br />'''Maintenance:'''<br />1 {{Wealth}} / {{Turn}}<br />{{ImprovStats|D=6|H=400|P=0}} | ||
|Prod= | |Prod= | ||
|Experts={{Expert}} | |Experts={{Expert}} | ||
| Line 1,183: | Line 1,183: | ||
|itemfile=NuclearPowerPlant.png | |itemfile=NuclearPowerPlant.png | ||
|itemname= <span style="font-size: 7pt;">Nuclear Power Plant</span> | |itemname= <span style="font-size: 7pt;">Nuclear Power Plant</span> | ||
|CostsMaint='''Costs:''' 325 {{ProdIcon}} 5 {{ItemIconSmall|Uranium.png|List_of_Goods|ClassUranium|Uranium}}<br />50 {{ItemIconSmall|MachinedPart.png|List_of_Goods|ClassMachinedPart|Machined Part}} 15 {{Materials}} 10 {{ItemIconSmall|SteelItem.png|List_of_Goods|ClassSteelItem|Steel}}<br />'''Maintenance:'''<br />10 {{Wealth}} / {{Turn}}<br />{{ImprovStats|D=6|H=400|P=1}} | |CostsMaint='''Costs:''' 325 {{ProdIcon|{{#idprovider-increment:}}}} 5 {{ItemIconSmall|Uranium.png|List_of_Goods|ClassUranium|Uranium}}<br />50 {{ItemIconSmall|MachinedPart.png|List_of_Goods|ClassMachinedPart|Machined Part}} 15 {{Materials}} 10 {{ItemIconSmall|SteelItem.png|List_of_Goods|ClassSteelItem|Steel}}<br />'''Maintenance:'''<br />10 {{Wealth}} / {{Turn}}<br />{{ImprovStats|D=6|H=400|P=1}} | ||
|Prod= | |Prod= | ||
|Experts={{Expert}} | |Experts={{Expert}} | ||
| Line 1,193: | Line 1,193: | ||
|itemfile=Pharmacy.png | |itemfile=Pharmacy.png | ||
|itemname=Pharmacy | |itemname=Pharmacy | ||
|CostsMaint='''Costs:''' 325 {{ProdIcon}}<br />75 {{Food}} 90 {{Materials}} 90 {{Timber}}<br />'''Maintenance:'''<br />1 {{Wealth}} / {{Turn}}<br />{{ImprovStats|D=6|H=400|P=1}} | |CostsMaint='''Costs:''' 325 {{ProdIcon|{{#idprovider-increment:}}}}<br />75 {{Food}} 90 {{Materials}} 90 {{Timber}}<br />'''Maintenance:'''<br />1 {{Wealth}} / {{Turn}}<br />{{ImprovStats|D=6|H=400|P=1}} | ||
|Prod= | |Prod= | ||
|Experts={{Expert}} | |Experts={{Expert}} | ||
| Line 1,205: | Line 1,205: | ||
|itemfile=TopSecretMilitaryBase.png | |itemfile=TopSecretMilitaryBase.png | ||
|itemname= <span style="font-size: 7pt;">Top Secret Mil. Base</span> | |itemname= <span style="font-size: 7pt;">Top Secret Mil. Base</span> | ||
|CostsMaint='''Costs:''' 350 {{ProdIcon}} 10 {{ItemIconSmall|Electronics.png|List_of_Goods|ClassElectronics|Electronics}}<br />50 {{ItemIconSmall|Fuel.png|List_of_Goods|ClassFuel|Fuel}} 90 {{Materials}} 90 {{Timber}}<br />'''Maintenance:'''<br />20 {{Wealth}} / {{Turn}}<br />{{ImprovStats|D=12|H=450|P=1}} | |CostsMaint='''Costs:''' 350 {{ProdIcon|{{#idprovider-increment:}}}} 10 {{ItemIconSmall|Electronics.png|List_of_Goods|ClassElectronics|Electronics}}<br />50 {{ItemIconSmall|Fuel.png|List_of_Goods|ClassFuel|Fuel}} 90 {{Materials}} 90 {{Timber}}<br />'''Maintenance:'''<br />20 {{Wealth}} / {{Turn}}<br />{{ImprovStats|D=12|H=450|P=1}} | ||
|Prod= | |Prod= | ||
|Experts={{Expert}} | |Experts={{Expert}} | ||
| Line 1,215: | Line 1,215: | ||
|itemfile=ArtGallery.png | |itemfile=ArtGallery.png | ||
|itemname=Art Gallery | |itemname=Art Gallery | ||
|CostsMaint='''Costs:''' 350 {{ProdIcon}}<br />15 {{ItemIconSmall|Concrete.png|List_of_Goods|ClassConcrete|Concrete}} 5 {{ItemIconSmall|DecorativePaintings.png|List_of_Goods|ClassDecorativePaintings|Decorative Paintings}} 5 {{ItemIconSmall|SteelItem.png|List_of_Goods|ClassSteelItem|Steel}}<br />'''Maintenance:'''<br />5 {{Wealth}} / {{Turn}}<br />{{ImprovStats|D=6|H=450|P=1}} | |CostsMaint='''Costs:''' 350 {{ProdIcon|{{#idprovider-increment:}}}}<br />15 {{ItemIconSmall|Concrete.png|List_of_Goods|ClassConcrete|Concrete}} 5 {{ItemIconSmall|DecorativePaintings.png|List_of_Goods|ClassDecorativePaintings|Decorative Paintings}} 5 {{ItemIconSmall|SteelItem.png|List_of_Goods|ClassSteelItem|Steel}}<br />'''Maintenance:'''<br />5 {{Wealth}} / {{Turn}}<br />{{ImprovStats|D=6|H=450|P=1}} | ||
|Prod=+10 {{Happiness}} | |Prod=+10 {{Happiness}} | ||
|Experts={{Expert}}+1 [[Golden Age]] Point / {{Turn}} | |Experts={{Expert}}+1 [[Golden Age]] Point / {{Turn}} | ||
| Line 1,225: | Line 1,225: | ||
|itemfile=Zoo.png | |itemfile=Zoo.png | ||
|itemname=Zoo | |itemname=Zoo | ||
|CostsMaint='''Costs:''' 350 {{ProdIcon}} 80 {{Timber}}<br />100 {{Food}} 30 {{ItemIconSmall|Glass.png|List_of_Goods|ClassGlass|Glass}} 10 {{ItemIconSmall|SteelItem.png|List_of_Goods|ClassSteelItem|Steel}}<br />'''Maintenance:'''<br />5 {{Food}} 3 {{Wealth}} / {{Turn}}<br />{{ImprovStats|D=6|H=450|P=10}} | |CostsMaint='''Costs:''' 350 {{ProdIcon|{{#idprovider-increment:}}}} 80 {{Timber}}<br />100 {{Food}} 30 {{ItemIconSmall|Glass.png|List_of_Goods|ClassGlass|Glass}} 10 {{ItemIconSmall|SteelItem.png|List_of_Goods|ClassSteelItem|Steel}}<br />'''Maintenance:'''<br />5 {{Food}} 3 {{Wealth}} / {{Turn}}<br />{{ImprovStats|D=6|H=450|P=10}} | ||
|Prod= | |Prod= | ||
|Experts={{Expert}} | |Experts={{Expert}} | ||
| Line 1,235: | Line 1,235: | ||
|itemfile=FusionResearchCenter.png | |itemfile=FusionResearchCenter.png | ||
|itemname=<span style="font-size: 7pt;">Fusion Res. Center</span> | |itemname=<span style="font-size: 7pt;">Fusion Res. Center</span> | ||
|CostsMaint='''Costs:''' 150 {{ProdIcon}}<br />20 {{ItemIconSmall|Glass.png|List_of_Goods|ClassGlass|Glass}} 150 {{Materials}} 150 {{Timber}}<br />'''Maintenance:'''<br />1 {{Wealth}} / {{Turn}}<br />{{ImprovStats|D=8|H=500|P=1}} | |CostsMaint='''Costs:''' 150 {{ProdIcon|{{#idprovider-increment:}}}}<br />20 {{ItemIconSmall|Glass.png|List_of_Goods|ClassGlass|Glass}} 150 {{Materials}} 150 {{Timber}}<br />'''Maintenance:'''<br />1 {{Wealth}} / {{Turn}}<br />{{ImprovStats|D=8|H=500|P=1}} | ||
|Prod= | |Prod= | ||
|Experts={{Expert}} | |Experts={{Expert}} | ||
| Line 1,245: | Line 1,245: | ||
|itemfile=Stadium.png | |itemfile=Stadium.png | ||
|itemname=Stadium | |itemname=Stadium | ||
|CostsMaint='''Costs:''' 325 {{ProdIcon}} 15 {{ItemIconSmall|Fuel.png|List_of_Goods|ClassFuel|Fuel}}<br />100 {{Food}} 100 {{Materials}} 80 {{Wealth}}<br />'''Maintenance:'''<br />5 {{Wealth}} / {{Turn}}<br />{{ImprovStats|D=6|H=400|P=1}} | |CostsMaint='''Costs:''' 325 {{ProdIcon|{{#idprovider-increment:}}}} 15 {{ItemIconSmall|Fuel.png|List_of_Goods|ClassFuel|Fuel}}<br />100 {{Food}} 100 {{Materials}} 80 {{Wealth}}<br />'''Maintenance:'''<br />5 {{Wealth}} / {{Turn}}<br />{{ImprovStats|D=6|H=400|P=1}} | ||
|Prod=+15 {{Happiness}} | |Prod=+15 {{Happiness}} | ||
|Experts={{Expert}}+15 {{Wealth}} / {{Turn}} | |Experts={{Expert}}+15 {{Wealth}} / {{Turn}} | ||
| Line 1,255: | Line 1,255: | ||
|itemfile=RecyclingCenter.png | |itemfile=RecyclingCenter.png | ||
|itemname=<small>Recycling Center</small> | |itemname=<small>Recycling Center</small> | ||
|CostsMaint='''Costs:''' 350 {{ProdIcon}}<br />10 {{ItemIconSmall|MachinedPart.png|List_of_Goods|ClassMachinedPart|Machined Part}} 5 {{ItemIconSmall|Plastic.png|List_of_Goods|ClassPlastic|Plastic}} 100 {{Wealth}}<br />'''Maintenance:'''<br />5 {{Wealth}} / {{Turn}}<br />{{ImprovStats|D=6|H=450|P=1}} | |CostsMaint='''Costs:''' 350 {{ProdIcon|{{#idprovider-increment:}}}}<br />10 {{ItemIconSmall|MachinedPart.png|List_of_Goods|ClassMachinedPart|Machined Part}} 5 {{ItemIconSmall|Plastic.png|List_of_Goods|ClassPlastic|Plastic}} 100 {{Wealth}}<br />'''Maintenance:'''<br />5 {{Wealth}} / {{Turn}}<br />{{ImprovStats|D=6|H=450|P=1}} | ||
|Prod= | |Prod= | ||
|Experts={{Expert}} | |Experts={{Expert}} | ||
| Line 1,265: | Line 1,265: | ||
|itemfile=SolarPowerPlant.png | |itemfile=SolarPowerPlant.png | ||
|itemname= <span style="font-size: 7pt;">Solar Power Plant</span> | |itemname= <span style="font-size: 7pt;">Solar Power Plant</span> | ||
|CostsMaint='''Costs:''' 500 {{ProdIcon}}<br />5 {{ItemIconSmall|Electronics.png|List_of_Goods|ClassElectronics|Electronics}} 50 {{ItemIconSmall|Glass.png|List_of_Goods|ClassGlass|Glass}} 5 {{ItemIconSmall|SteelItem.png|List_of_Goods|ClassSteelItem|Steel}}<br />'''Maintenance:'''<br />1 {{Wealth}} / {{Turn}}<br />{{ImprovStats|D=6|H=450|P=1}} | |CostsMaint='''Costs:''' 500 {{ProdIcon|{{#idprovider-increment:}}}}<br />5 {{ItemIconSmall|Electronics.png|List_of_Goods|ClassElectronics|Electronics}} 50 {{ItemIconSmall|Glass.png|List_of_Goods|ClassGlass|Glass}} 5 {{ItemIconSmall|SteelItem.png|List_of_Goods|ClassSteelItem|Steel}}<br />'''Maintenance:'''<br />1 {{Wealth}} / {{Turn}}<br />{{ImprovStats|D=6|H=450|P=1}} | ||
|Prod=+1 {{ItemIconSmall|Power.png|List_of_Goods|ClassPower|Power}} Power | |Prod=+1 {{ItemIconSmall|Power.png|List_of_Goods|ClassPower|Power}} Power | ||
|Experts={{Expert}} | |Experts={{Expert}} | ||
| Line 1,275: | Line 1,275: | ||
|itemfile=WindTurbine.png | |itemfile=WindTurbine.png | ||
|itemname=Wind Turbine | |itemname=Wind Turbine | ||
|CostsMaint='''Costs:''' 1 {{ProdIcon}}<br />1 {{ItemIconSmall|Electronics.png|List_of_Goods|ClassElectronics|Electronics}} 10 {{ItemIconSmall|IndustrialTools.png|List_of_Goods|ClassIndustrialTools|Industrial Tools}} 10 {{ItemIconSmall|MachinedPart.png|List_of_Goods|ClassMachinedPart|Machined Part}}<br />'''Maintenance:'''<br />1 {{Wealth}} / {{Turn}}<br />{{ImprovStats|D=6|H=400|P=1}} | |CostsMaint='''Costs:''' 1 {{ProdIcon|{{#idprovider-increment:}}}}<br />1 {{ItemIconSmall|Electronics.png|List_of_Goods|ClassElectronics|Electronics}} 10 {{ItemIconSmall|IndustrialTools.png|List_of_Goods|ClassIndustrialTools|Industrial Tools}} 10 {{ItemIconSmall|MachinedPart.png|List_of_Goods|ClassMachinedPart|Machined Part}}<br />'''Maintenance:'''<br />1 {{Wealth}} / {{Turn}}<br />{{ImprovStats|D=6|H=400|P=1}} | ||
|Prod=-5 {{Security}}<br />+1 {{ItemIconSmall|Power.png|List_of_Goods|ClassPower|Power}} Power | |Prod=-5 {{Security}}<br />+1 {{ItemIconSmall|Power.png|List_of_Goods|ClassPower|Power}} Power | ||
|Experts={{Expert}} | |Experts={{Expert}} | ||
| Line 1,287: | Line 1,287: | ||
|itemfile=GeothermalPowerPlant.png | |itemfile=GeothermalPowerPlant.png | ||
|itemname=<span style="font-size: 7pt;">Geoth. Power Plant</span> | |itemname=<span style="font-size: 7pt;">Geoth. Power Plant</span> | ||
|CostsMaint='''Costs:''' 350 {{ProdIcon}} 30 {{ItemIconSmall|Electronics.png|List_of_Goods|ClassElectronics|Electronics}}<br />100 {{Materials}} 30 {{ItemIconSmall|SteelItem.png|List_of_Goods|ClassSteelItem|Steel}} 100 {{Timber}}<br />'''Maintenance:'''<br />1 {{Wealth}} / {{Turn}}<br />{{ImprovStats|D=8|H=500|P=1}} | |CostsMaint='''Costs:''' 350 {{ProdIcon|{{#idprovider-increment:}}}} 30 {{ItemIconSmall|Electronics.png|List_of_Goods|ClassElectronics|Electronics}}<br />100 {{Materials}} 30 {{ItemIconSmall|SteelItem.png|List_of_Goods|ClassSteelItem|Steel}} 100 {{Timber}}<br />'''Maintenance:'''<br />1 {{Wealth}} / {{Turn}}<br />{{ImprovStats|D=8|H=500|P=1}} | ||
|Prod=-5 {{Security}}<br />-5 {{Prosperity}}<br />+1 {{ItemIconSmall|Power.png|List_of_Goods|ClassPower|Power}} Power | |Prod=-5 {{Security}}<br />-5 {{Prosperity}}<br />+1 {{ItemIconSmall|Power.png|List_of_Goods|ClassPower|Power}} Power | ||
|Experts= | |Experts= | ||
| Line 1,297: | Line 1,297: | ||
|itemfile=MedicalLab.png | |itemfile=MedicalLab.png | ||
|itemname=Medical Lab | |itemname=Medical Lab | ||
|CostsMaint='''Costs:''' 150 {{ProdIcon}}<br />50 {{ItemIconSmall|Glass.png|List_of_Goods|ClassGlass|Glass}} 150 {{Materials}} 150 {{Timber}}<br />'''Maintenance:'''<br />5 {{Wealth}} / {{Turn}}<br />{{ImprovStats|D=8|H=500|P=1}} | |CostsMaint='''Costs:''' 150 {{ProdIcon|{{#idprovider-increment:}}}}<br />50 {{ItemIconSmall|Glass.png|List_of_Goods|ClassGlass|Glass}} 150 {{Materials}} 150 {{Timber}}<br />'''Maintenance:'''<br />5 {{Wealth}} / {{Turn}}<br />{{ImprovStats|D=8|H=500|P=1}} | ||
|Prod=+30 {{Health}} | |Prod=+30 {{Health}} | ||
|Experts={{Expert}}+3 {{Research}} / {{Turn}} | |Experts={{Expert}}+3 {{Research}} / {{Turn}} | ||
| Line 1,307: | Line 1,307: | ||
|itemfile=CommunityGarden.png | |itemfile=CommunityGarden.png | ||
|itemname=<small>Comm. Garden</small> | |itemname=<small>Comm. Garden</small> | ||
|CostsMaint='''Costs:''' 375 {{ProdIcon}}<br />20 {{ItemIconSmall|Fertilizer.png|List_of_Goods|ClassFertilizer|Fertilizer}} 150 {{Materials}} 150 {{Timber}}<br />'''Maintenance:'''<br />1 {{Wealth}} / {{Turn}}<br />{{ImprovStats|D=8|H=500|P=1}} | |CostsMaint='''Costs:''' 375 {{ProdIcon|{{#idprovider-increment:}}}}<br />20 {{ItemIconSmall|Fertilizer.png|List_of_Goods|ClassFertilizer|Fertilizer}} 150 {{Materials}} 150 {{Timber}}<br />'''Maintenance:'''<br />1 {{Wealth}} / {{Turn}}<br />{{ImprovStats|D=8|H=500|P=1}} | ||
|Prod=+15 {{Happiness}} | |Prod=+15 {{Happiness}} | ||
|Experts={{Expert}}+5 [[City Production]]<br />{{Expert}}From +5 to +10<br />{{Expert}}From +10 to +15 | |Experts={{Expert}}+5 [[City Production]]<br />{{Expert}}From +5 to +10<br />{{Expert}}From +10 to +15 | ||
| Line 1,317: | Line 1,317: | ||
|itemfile=Arcology.png | |itemfile=Arcology.png | ||
|itemname=Arcology | |itemname=Arcology | ||
|CostsMaint='''Costs:''' 250 {{ProdIcon}} 50 {{ItemIconSmall|Glass.png|List_of_Goods|ClassGlass|Glass}}<br />80 {{Food}} 80 {{Materials}} 80 {{Timber}}<br />'''Maintenance:'''<br />15 {{Wealth}} 15 {{Food}} / {{Turn}}<br />{{ImprovStats|D=10|H=500|P=1}} | |CostsMaint='''Costs:''' 250 {{ProdIcon|{{#idprovider-increment:}}}} 50 {{ItemIconSmall|Glass.png|List_of_Goods|ClassGlass|Glass}}<br />80 {{Food}} 80 {{Materials}} 80 {{Timber}}<br />'''Maintenance:'''<br />15 {{Wealth}} 15 {{Food}} / {{Turn}}<br />{{ImprovStats|D=10|H=500|P=1}} | ||
|Prod=+15 to all [[Quality of Life]] stats in this city | |Prod=+15 to all [[Quality of Life]] stats in this city | ||
|Experts={{Expert}}+15 {{Health}}<br />+15 {{Prosperity}}<br />+15 {{Knowledge}} | |Experts={{Expert}}+15 {{Health}}<br />+15 {{Prosperity}}<br />+15 {{Knowledge}} | ||
| Line 1,337: | Line 1,337: | ||
|itemfile=Cathedral.png | |itemfile=Cathedral.png | ||
|itemname=Cathedral | |itemname=Cathedral | ||
|CostsMaint='''Costs:''' 400 {{ProdIcon}}<br />10 {{ItemIconSmall|StainedGlassItem.png|List_of_Goods|ClassStainedGlassItem|Stained Glass}} 50 {{Timber}}<br />'''Maintenance:'''<br />1 {{Wealth}} / {{Turn}}<br />{{ImprovStats|D=10|H=500|P=1}} | |CostsMaint='''Costs:''' 400 {{ProdIcon|{{#idprovider-increment:}}}}<br />10 {{ItemIconSmall|StainedGlassItem.png|List_of_Goods|ClassStainedGlassItem|Stained Glass}} 50 {{Timber}}<br />'''Maintenance:'''<br />1 {{Wealth}} / {{Turn}}<br />{{ImprovStats|D=10|H=500|P=1}} | ||
|Prod=+1 City Religion Spread Distance<br />+5 City Religion Spread Strength | |Prod=+1 City Religion Spread Distance<br />+5 City Religion Spread Strength | ||
|Experts= | |Experts= | ||
| Line 1,347: | Line 1,347: | ||
|itemfile=Gurdwara.png | |itemfile=Gurdwara.png | ||
|itemname=Gurdwara | |itemname=Gurdwara | ||
|CostsMaint='''Costs:''' 400 {{ProdIcon}}<br />5 {{ItemIconSmall|Concrete.png|List_of_Goods|ClassConcrete|Concrete}} 50 {{Materials}} 50 {{Timber}}<br />'''Maintenance:'''<br />1 {{Wealth}} / {{Turn}}<br />{{ImprovStats|D=10|H=500|P=1}} | |CostsMaint='''Costs:''' 400 {{ProdIcon|{{#idprovider-increment:}}}}<br />5 {{ItemIconSmall|Concrete.png|List_of_Goods|ClassConcrete|Concrete}} 50 {{Materials}} 50 {{Timber}}<br />'''Maintenance:'''<br />1 {{Wealth}} / {{Turn}}<br />{{ImprovStats|D=10|H=500|P=1}} | ||
|Prod=+1 City Religion Spread Distance<br />+5 City Religion Spread Strength | |Prod=+1 City Religion Spread Distance<br />+5 City Religion Spread Strength | ||
|Experts= | |Experts= | ||
| Line 1,357: | Line 1,357: | ||
|itemfile=Mosque.png | |itemfile=Mosque.png | ||
|itemname=Mosque | |itemname=Mosque | ||
|CostsMaint='''Costs:''' 400 {{ProdIcon}}<br />5 {{ItemIconSmall|Candle.png|List_of_Goods|ClassCandle|Candle}} 10 {{ItemIconSmall|Concrete.png|List_of_Goods|ClassConcrete|Concrete}} 50 {{Timber}}<br />'''Maintenance:'''<br />1 {{Wealth}} / {{Turn}}<br />{{ImprovStats|D=10|H=500|P=1}} | |CostsMaint='''Costs:''' 400 {{ProdIcon|{{#idprovider-increment:}}}}<br />5 {{ItemIconSmall|Candle.png|List_of_Goods|ClassCandle|Candle}} 10 {{ItemIconSmall|Concrete.png|List_of_Goods|ClassConcrete|Concrete}} 50 {{Timber}}<br />'''Maintenance:'''<br />1 {{Wealth}} / {{Turn}}<br />{{ImprovStats|D=10|H=500|P=1}} | ||
|Prod=+1 City Religion Spread Distance<br />+5 City Religion Spread Strength | |Prod=+1 City Religion Spread Distance<br />+5 City Religion Spread Strength | ||
|Experts= | |Experts= | ||
| Line 1,367: | Line 1,367: | ||
|itemfile=Pagoda.png | |itemfile=Pagoda.png | ||
|itemname=Pagoda | |itemname=Pagoda | ||
|CostsMaint='''Costs:''' 400 {{ProdIcon}}<br />5 {{ItemIconSmall|Candle.png|List_of_Goods|ClassCandle|Candle}} 10 {{ItemIconSmall|Concrete.png|List_of_Goods|ClassConcrete|Concrete}} 50 {{Timber}}<br />'''Maintenance:'''<br />1 {{Wealth}} / {{Turn}}<br />{{ImprovStats|D=10|H=500|P=1}} | |CostsMaint='''Costs:''' 400 {{ProdIcon|{{#idprovider-increment:}}}}<br />5 {{ItemIconSmall|Candle.png|List_of_Goods|ClassCandle|Candle}} 10 {{ItemIconSmall|Concrete.png|List_of_Goods|ClassConcrete|Concrete}} 50 {{Timber}}<br />'''Maintenance:'''<br />1 {{Wealth}} / {{Turn}}<br />{{ImprovStats|D=10|H=500|P=1}} | ||
|Prod=+1 City Religion Spread Distance<br />+5 City Religion Spread Strength | |Prod=+1 City Religion Spread Distance<br />+5 City Religion Spread Strength | ||
|Experts= | |Experts= | ||
| Line 1,377: | Line 1,377: | ||
|itemfile=Temple.png | |itemfile=Temple.png | ||
|itemname=Temple | |itemname=Temple | ||
|CostsMaint='''Costs:''' 400 {{ProdIcon}}<br />5 {{ItemIconSmall|Candle.png|List_of_Goods|ClassCandle|Candle}} 50 {{Materials}} 50 {{Timber}}<br />'''Maintenance:'''<br />1 {{Wealth}} / {{Turn}}<br />{{ImprovStats|D=10|H=500|P=1}} | |CostsMaint='''Costs:''' 400 {{ProdIcon|{{#idprovider-increment:}}}}<br />5 {{ItemIconSmall|Candle.png|List_of_Goods|ClassCandle|Candle}} 50 {{Materials}} 50 {{Timber}}<br />'''Maintenance:'''<br />1 {{Wealth}} / {{Turn}}<br />{{ImprovStats|D=10|H=500|P=1}} | ||
|Prod=+1 City Religion Spread Distance<br />+5 City Religion Spread Strength | |||
|Experts= | |||
|Techs= | |||
|Other=Requires '''High Medieval Era'''<br />and have at least 4 verses unlocked<br /><br />Religion required:<br />'''Any religion not specified above''' | |||
}} | |||
|}</center> | |||
== See Also == | |||
* [[List of Triumphs]] | |||
* [[List of Resources]] | |||
* [[List of Goods]] <Small>(Includes Amenities/Supplies)</small> | |||
{{#css: | |||
.domaincontainer { | |||
position: relative; | |||
} | |||
.domaintopleft { | |||
position: absolute; | |||
top: 6px; | |||
left: 6px; | |||
} | |||
.notyetunlocked { | |||
opacity: 0.3; | |||
} | |||
.notyetunlockedtext { | |||
opacity: 0.5; | |||
} | |||
.AgeTablesWrap { | |||
display: flex; | |||
flex-wrap: wrap; | |||
align-items: flex-start; | |||
place-content: start center; | |||
} | |||
.simple-tooltip.simple-tooltip-img.tooltipstered { | |||
border-bottom-width: 0px; | |||
border-left-width: 0px; | |||
border-right-width: 0px; | |||
border-top-width: 0px; | |||
padding: 0px; | |||
} | |||
.tippy-box[data-animation=scale-subtle][data-placement^=top]{ | |||
transform-origin:bottom | |||
} | |||
.tippy-box[data-animation=scale-subtle][data-placement^=bottom]{ | |||
transform-origin:top | |||
} | |||
.tippy-box[data-animation=scale-subtle][data-placement^=left]{ | |||
transform-origin:right | |||
} | |||
.tippy-box[data-animation=scale-subtle][data-placement^=right]{ | |||
transform-origin:left | |||
} | |||
.tippy-box[data-animation=scale-subtle][data-state=hidden]{ | |||
transform:scale(.8); | |||
opacity:0 | |||
} | |||
@keyframes pulse { | |||
0% { | |||
transform: scale(1); | |||
box-shadow: 0 0 0 0 rgba(52, 152, 219, 0.7); | |||
} | |||
50% { | |||
transform: scale(1.4); | |||
box-shadow: 0 0 15px 30px rgba(52, 152, 219, 0); | |||
} | |||
100% { | |||
transform: scale(1); | |||
} | |||
} | |||
div:target { | |||
border-radius:50%; | |||
animation: pulse 1.3s 3; | |||
animation-delay: 0.3s; | |||
} | |||
}} | |||
{{#seo: | |||
|keywords=List of, Improvements, buildings, city management, Ara, History Evolved, Wiki | |||
|description=A highly detailed list of all Improvements (buildings) in the game | |||
|image=Arahulogo_purple_square_wiki_line.png | |||
|image_alt=Ara Wiki Logo | |||
|image_width=106 | |||
|image_height=106 | |||
|site_name=Ara: History Evolved WIKI | |||
|locale=en_EN | |||
|type=website | |||
|modified_time={{REVISIONYEAR}}-{{REVISIONMONTH}}-{{REVISIONDAY2}} | |||
}} | |||
__NOTOC__ | |||
{{UnderConstruction}} | |||
{| align="center" cellpadding="2" cellspacing="0" style="text-align:center;" | |||
|colspan="3"|<span style="font-size: 20pt;"><strong>Table of Contents</strong><span> | |||
|- | |||
|style="width:150px;"|<strong>Act I</strong> | |||
|style="width:150px; border-left:1px solid #909090;"|<strong>Act II</strong> | |||
|style="width:150px; border-left:1px solid #909090;"|<strong>Act III</strong> | |||
|- | |||
|[[#Ancient History|Ancient History]] | |||
|style="border-left:1px solid #909090;"|[[#Early Middle Ages|Early Middle Ages]] | |||
|style="border-left:1px solid #909090;"|[[#Machine Age|Machine Age]] | |||
|- | |||
|[[#Bronze Age|Bronze Age]] | |||
|style="border-left:1px solid #909090;"|[[#High Medieval Era|High Medieval Era]] | |||
|style="border-left:1px solid #909090;"|[[#Atomic Age|Atomic Age]] | |||
|- | |||
|[[#Iron Age|Iron Age]] | |||
|style="border-left:1px solid #909090;"|[[#Renaissance|Renaissance]] | |||
|style="border-left:1px solid #909090;"|[[#Information Age|Information Age]] | |||
|- | |||
|[[#Antiquities|Antiquities]] | |||
|style="border-left:1px solid #909090;"|[[#Enlightenment|Enlightenment]] | |||
|style="border-left:1px solid #909090;"|[[#Singularity Age|Singularity Age]] | |||
|- | |||
|colspan="3"|[[#Religion Specific Improvements|Religion Specific Improvements]] | |||
|} | |||
{| align="center" width="960" | |||
|rowspan="9" width="40"| | |||
|colspan="3" height="30"|'''These improvements serve different functions, depending on their domain type:'''<div id="Domains" style="display:inline;"></div> | |||
|- | |||
|width="2"| | |||
|[[file:DomainCommerce.png|frameless|26px]] '''Commerce''' | |||
|These improvements boost [[Prosperity]] and produce [[Wealth]] to fill your nation's treasury. | |||
|- | |||
|width="2"| | |||
|[[file:DomainCulture.png|frameless|26px]] '''Culture''' | |||
|These [[Masterpiece]] generating improvements create great art, music, sculptures and more. | |||
|- | |||
|width="2"| | |||
|[[file:DomainGovernment.png|frameless|26px]] '''Government''' | |||
|Establish and manage your nation's cities and the needs of the public, from administration to housing. | |||
|- | |||
|width="2"| | |||
|[[file:DomainImpact.png|frameless|26px]] '''Resource''' | |||
|These "Harvesters" collect [[Resources]] you need to grow and fuel your nation. | |||
|- | |||
|width="2"| | |||
|[[file:DomainIndustry.png|frameless|26px]] '''Industry''' | |||
|These "Crafters" convert [[Resources]] into [[Goods]] that are used as Amenities/Supplies and for certain improvements. | |||
|- | |||
|width="2"| | |||
|[[file:DomainMilitary.png|frameless|26px]] '''Military''' | |||
|These improvements provide for the public defence and allow your nation to produce and boost your armed [[Forces]]. | |||
|- | |||
|width="2"| | |||
|[[file:DomainReligion.png|frameless|26px]] '''Religion''' | |||
|These improvements are used to found, spread and amplify the effects of [[Religion]] for your nation. | |||
|- | |||
|width="2"| | |||
|[[file:DomainScience.png|frameless|26px]] '''Science''' | |||
|These improvements that generate [[Technologies|Research]], as well as improving your people's [[Health]] and [[Knowledge]]. | |||
|} | |||
{| align="center" | |||
|style="text-align:center;"|Got a '''1080p monitor or bigger?''' Find and click this button in the bottom-right of your screen!<br /> | |||
You'll be able to '''fit 2 or more Ages side by side!''' Or even '''4 Ages with a 4K monitor!''' | |||
|rowspan=2"|[[File:Clickthebutton.png|frameless|140px|class=notpageimage]] | |||
|- style="font-style: italic; color: grey; vertical-align:top;" | |||
|''(Sadly the full-width mode sticks even after going to another page. You'll have to manually toggle it off)'' | |||
|} | |||
{{#Widget:LoadTippyScript}} | |||
{{ImprovAct|Act=- Act I -}} | |||
<div class="AgeTablesWrap"> | |||
{{ImprovAge|Age=[[#Ancient History|Ancient History]]<div id="Ancient_History" style="display:inline;"></div>}} | |||
{{Improv | |||
|domain=DomainGovernment.png | |||
|itemfile=GreatHearth.png | |||
|itemname=Great Hearth | |||
|CostsMaint=No Costs<br />No Maintenance<br /><br />{{ImprovStats|D=4|H=200|P=0}} | |||
|Prod=+5 {{Housing}} [[Housing]]. +5 {{Research}} / {{Turn}}<br />+5 Strength to [[Forces]] within this region<br />+8 City [[Production]]<br />{{ItemIcon|Feast.png|List_of_Goods|ClassFeast|Feast}} {{ItemIcon|Jewelry.png|List_of_Goods|ClassJewelry|Jewelry}} {{ItemIcon-lock|CodeofLaws.png|List_of_Goods|ClassCodeofLaws|Code of Laws}} {{ItemIcon-lock|Codex.png|List_of_Goods|ClassCodex|Codex}} {{ItemIcon-lock|Festival.png|List_of_Goods|ClassFestival|Festival}} {{ItemIcon-lock|StrategyCodex.png|List_of_Goods|ClassStrategyCodex|Strategy Codex}}<br />{{ItemIcon-lock|Censer.png|List_of_Goods|ClassCenser|Censer}} {{ItemIcon-lock|Currency.png|List_of_Goods|ClassCurrency|Currency}} {{ItemIcon-lock|TreasuryBonds.png|List_of_Goods|ClassTreasuryBonds|Treasury Bonds}} | |||
|Experts={{Expert}}+150% [[Craft Production]]<br />at this improvement.<br />From +10 {{Wealth}} to +15 {{Wealth}} | |||
|Techs= | |||
|Other={{FadedOutGoods}} | |||
}} | |||
{{Improv | |||
|domain=DomainGovernment.png | |||
|itemfile=GatheringHall.png | |||
|itemname=Gathering Hall | |||
|CostsMaint='''Maintenance:'''<br />2 {{Food}} 1 {{Materials}} 5 {{Wealth}} / {{Turn}}<br /><br />{{ImprovStats|D=4|H=200|P=0}} | |||
|Prod=+4 {{Housing}} [[Housing]]<br />+5 Strength to [[Forces]] within this region<br />+2 City [[Production]]<br />{{ItemIcon|Feast.png|List_of_Goods|ClassFeast|Feast}} {{ItemIcon|Jewelry.png|List_of_Goods|ClassJewelry|Jewelry}} {{ItemIcon-lock|CodeofLaws.png|List_of_Goods|ClassCodeofLaws|Code of Laws}} {{ItemIcon-lock|Codex.png|List_of_Goods|ClassCodex|Codex}} {{ItemIcon-lock|Festival.png|List_of_Goods|ClassFestival|Festival}} {{ItemIcon-lock|StrategyCodex.png|List_of_Goods|ClassStrategyCodex|Strategy Codex}} | |||
|Experts={{Expert}}+150% [[Craft Production]]<br />at this improvement | |||
|Techs= | |||
|Other=Upgrades to [[List of Improvements#TownCenter.png|Town Center]]<br />and [[List of Improvements#CityHall.png|City Hall]]<br />{{FadedOutGoods}} | |||
}} | |||
{{Improv | |||
|domain=DomainCommerce.png | |||
|itemfile=Dwelling.png | |||
|itemname=Dwelling | |||
|CostsMaint='''Costs:''' 75 {{ProdIcon|{{#idprovider-increment:}}}}<br />25 {{Food}} 25 {{Timber}}<br /><br />{{ImprovStats|D=3|H=100|P=0}} | |||
|Prod=+3 {{Housing}} [[Housing]]<br />+2 bonus {{Housing}} [[Housing]]<br />if built in the city center.<br />+3% [[City Production]] | |||
|Experts= | |||
|Techs= | |||
|Other=Upgrades to [[List of Improvements#Residence.png|Residence]]<br />and [[List of Improvements#Skyscraper.png|Skyscraper]]<br /><span style="font-size: 8pt; line-height: 0em;">Place these in your City Center, leave room for a [[List of Improvements#Monument.png|Monument]]. And if it's your capital, leave room for the [[List of Improvements#Palace.png|Palace]]</span> | |||
}} | |||
{{Improv | |||
|domain=DomainIndustry.png | |||
|itemfile=Workshop.png | |||
|itemname=Workshop | |||
|CostsMaint='''Costs:''' 65 {{ProdIcon|{{#idprovider-increment:}}}}<br />10 {{Materials}} 25 {{Timber}}<br />'''Maintenance:'''<br />1 {{Materials}} 1 {{Timber}} 1 {{Wealth}} / {{Turn}}<br />{{ImprovStats|D=3|H=100|P=1}} | |||
|Prod={{ItemIcon|LithicTools.png|List_of_Goods|ClassLithicTools|Lithic Tools}} {{ItemIcon|Baskets.png|List_of_Goods|ClassBaskets|Baskets}} {{ItemIcon-lock|Candle.png|List_of_Goods|ClassCandle|Candle}} {{ItemIcon-lock|Barrels.png|List_of_Goods|ClassBarrels|Barrels}} {{ItemIcon-lock|Clock.png|List_of_Goods|ClassClock|Clock}} {{ItemIcon-lock|EyeGlasses.png|List_of_Goods|ClassEyeGlasses|Eye Glasses}} {{ItemIcon-lock|Furniture.png|List_of_Goods|ClassFurniture|Furniture}} {{ItemIcon-lock|Gear.png|List_of_Goods|ClassGear|Gear}} {{ItemIcon-lock|HeavyPlow.png|List_of_Goods|ClassHeavyPlow|Heavy Plow}} {{ItemIcon-lock|IndoorStove.png|List_of_Goods|ClassIndoorStove|Indoor Stove}} {{ItemIcon-lock|LampPost.png|List_of_Goods|ClassLampPost|Lamp Post}} {{ItemIcon-lock|Loom.png|List_of_Goods|ClassLoom|Loom}} {{ItemIcon-lock|MetalPots.png|List_of_Goods|ClassMetalPots|Metal Pots}} {{ItemIcon-lock|MetalTools.png|List_of_Goods|ClassMetalTools|Metal Tools}} {{ItemIcon-lock|Plow.png|List_of_Goods|ClassPlow|Plow}} {{ItemIcon-lock|Rope.png|List_of_Goods|ClassRope|Rope}} {{ItemIcon-lock|Telescope.png|List_of_Goods|ClassTelescope|Telescope}} {{ItemIcon-lock|Wheel.png|List_of_Goods|ClassWheel|Wheel}} | |||
|Experts={{Expert}}+150% [[Craft Production]]<br />at this improvement | |||
|Techs= | |||
|Other=Upgrades to [[List of Improvements#CraftingGuild.png|Crafting Guild]]<br />and [[List of Improvements#Factory.png|Factory]]<br />{{FadedOutGoods}} | |||
}} | |||
{{Improv | |||
|domain=DomainImpact.png | |||
|itemfile=Farm.png | |||
|itemname=Farm | |||
|CostsMaint='''Costs:''' 75 {{ProdIcon|{{#idprovider-increment:}}}}<br />15 {{Timber}}<br />'''Maintenance:'''<br />1 {{Timber}} / {{Turn}}<br />{{ImprovStats|D=3|H=100|P=0}} | |||
|Prod=+100% of Region [[Food]] {{Food}} yield is<br />applied to [[Harvest Production]]<br />+3% [[City Growth]]<br />+5 bonus [[Harvest Production]] for each Farm in this region (including itself) | |||
|Experts={{Expert}}+150% [[Harvest Production]]<br />at this improvement.<br />+1 {{Food}} Food | |||
|Techs= | |||
|Other=Upgrades to [[#IrrigatedFarm.png|Irrigated Farm]]<br />and [[List of Improvements#IndustrialFarm.png|Industrial Farm]] | |||
}} | |||
{{Improv | |||
|domain=DomainImpact.png | |||
|itemfile=LoggingCamp.png | |||
|itemname=Logging Camp | |||
|CostsMaint='''Costs:''' 75 {{ProdIcon|{{#idprovider-increment:}}}}<br />10 {{Materials}} 5 {{Wealth}}<br />{{ImprovStats|D=3|H=100|P=0}} | |||
|Prod=+100% of Region [[Timber]] {{Timber}} Yield<br />is added to the city's [[Harvest Production]] | |||
|Experts={{Expert}}+150% [[Harvest Production]] at this improvement.<br />+5 City [[Craft Production]] | |||
|Techs={{Tech|Ropemaking.png|ClassRopemaking|Ropemaking}} {{Tech|TheWheel.png|ClassTheWheel|The Wheel}} {{Tech|IronWorking.png|ClassIronWorking|Iron Working}} | |||
|Other=Upgrades to [[List of Improvements#Sawmill.png|Sawmill]]<br />and [[List of Improvements#IndustrialLogging.png|Industrial Logging]] | |||
}} | |||
{{Improv | |||
|domain=DomainImpact.png | |||
|itemfile=StonePit.png | |||
|itemname=Stone Pit | |||
|CostsMaint='''Costs:''' 60 {{ProdIcon|{{#idprovider-increment:}}}}<br />15 {{Timber}}<br />'''Maintenance:'''<br />1 {{Wealth}} / {{Turn}}<br />{{ImprovStats|D=3|H=100|P=0}} | |||
|Prod=+100% Region [[Materials]] {{Materials}} yield<br />is added to the city's [[Harvest Production]] | |||
|Experts={{Expert}}+150% [[Harvest Production]]<br />at this improvement.<br />+1 City [[Build Production]] | |||
|Techs={{Tech|BronzeWorking.png|ClassBronzeWorking|Bronze Working}} | |||
|Other=Upgrades to [[List of Improvements#Mine.png|Mine]]<br />and [[List of Improvements#IndustrialMine.png|Industrial Mine]] | |||
}} | |||
{{Improv | |||
|domain=DomainImpact.png | |||
|itemfile=HuntingCamp.png | |||
|itemname=Hunting Camp | |||
|CostsMaint='''Costs:''' 150 {{ProdIcon|{{#idprovider-increment:}}}}<br />5 {{Materials}} 10 {{Timber}}<br />'''Maintenance:'''<br />1 {{Timber}} / {{Turn}}<br />{{ImprovStats|D=3|H=100|P=0}} | |||
|Prod=+1 {{Wealth}} / {{Turn}} | |||
|Experts={{Expert}}+150% [[Harvest Production]]<br />at this improvement.<br />+1 {{Wealth}} / {{Turn}} | |||
|Techs={{Tech|Archery.png|ClassArchery|Archery}} {{Tech|BronzeWorking.png|ClassBronzeWorking|Bronze Working}} | |||
|Other=Not the greatest of improvements unless you have a [[List_of_Resource_Nodes#HuntingCamp.png|Resource Node]] that needs it | |||
}} | |||
{{Improv | |||
|domain=DomainIndustry.png | |||
|itemfile=ButcherShop.png | |||
|itemname=Butcher Shop | |||
|CostsMaint='''Costs:''' 45 {{ProdIcon|{{#idprovider-increment:}}}}<br />10 {{Materials}} 25 {{Timber}}<br />'''Maintenance:'''<br />1 {{Timber}} / {{Turn}}<br />{{ImprovStats|D=3|H=100|P=1}} | |||
|Prod={{ItemIcon|CuredMeats.png|List_of_Goods|ClassCuredMeats|Cured Meats}} {{ItemIcon|SaltedFish.png|List_of_Goods|ClassSaltedFish|Salted Fish}} | |||
|Experts={{Expert}}+150% [[Craft Production]]<br />at this improvement.<br />+25% [[Build Production]] at<br />{{DomainIndustry}} Industry improvements<br />in this region | |||
|Techs={{Tech|AnimalHusbandry.png|ClassAnimalHusbandry|Animal Husbandry}} | |||
|Other= '''8 per Nation''' | |||
}} | |||
{{Improv | |||
|domain=DomainMilitary.png | |||
|itemfile=Watchtower.png | |||
|itemname=Watchtower | |||
|CostsMaint='''Costs:''' 75 {{ProdIcon|{{#idprovider-increment:}}}}<br />15 {{Materials}} 50 {{Timber}}<br />'''Maintenance:'''<br />1 {{Wealth}} / {{Turn}}<br />{{ImprovStats|D=4|H=200|P=1}} | |||
|Prod=+2 Strength to [[Forces]] within this [[Region]].<br />+15 {{Security}} | |||
|Experts={{Expert}}+10 [[City Siege Defense]]<br />in this city | |||
|Techs={{Tech|Archery.png|ClassArchery|Archery}} | |||
|Other= '''1 per City'''<br />Upgrades to [[List of Improvements#Fortress.png|Fortress]] and [[List of Improvements#Citadel.png|Citadel]] | |||
}} | |||
{{Improv | |||
|domain=DomainIndustry.png | |||
|itemfile=FermentingPit.png | |||
|itemname=Fermenting Pit | |||
|CostsMaint='''Costs:''' 100 {{ProdIcon|{{#idprovider-increment:}}}}<br />25 {{Food}} 1 {{ItemIconSmall|Grape.png|List_of_Goods|ClassGrape|Grape}} 25 {{Timber}}<br />'''Maintenance:'''<br />1 {{Wealth}} / {{Turn}}<br />{{ImprovStats|D=4|H=100|P=1}} | |||
|Prod=+25% [[Craft Production]] to Fermenting Pits<br />and their upgrades in this [[Region]]<br /><br />{{ItemIcon|Wine.png|List_of_Goods|ClassWine|Wine}} {{ItemIcon|Syrup.png|List_of_Goods|ClassSyrup|Syrup}} {{ItemIcon-lock|Liquor.png|List_of_Goods|ClassLiquor|Liquor}} | |||
|Experts={{Expert}}+150% [[Craft Production]]<br />at this improvement.<br />+5 {{Happiness}} | |||
|Techs={{Tech|Fermenting.png|ClassFermenting|Fermenting}} {{Tech|Hospitality.png|ClassHospitality|Hospitality}} | |||
|Other= '''3 per Nation'''<br />Upgrades to [[List of Improvements#Brewery.png|Brewery]] and [[List of Improvements#Distillery.png|Distillery]]. Requires a source of {{Itemil|Grape.png|List_of_Goods|Grapes}} | |||
}} | |||
{{Improv | |||
|domain=DomainIndustry.png | |||
|itemfile=Granary.png | |||
|itemname=Granary | |||
|CostsMaint='''Costs:''' 100 {{ProdIcon|{{#idprovider-increment:}}}}<br />10 {{Food}} 1 {{ItemIconSmall|Grain.png|List_of_Goods|ClassGrain|Grain}} 25 {{Timber}}<br />'''Maintenance:'''<br />1 {{Wealth}} / {{Turn}}<br />{{ImprovStats|D=3|H=100|P=1}} | |||
|Prod=+5 {{Health}}<br />+50% of Region [[Food]] {{FoodSmall}} yield is applied towards [[Harvest Production]] at each [[List_of_Improvements#Farm.png|Farm]] within this [[Region]]<br />{{ItemIcon|GrainStore.png|List_of_Goods|ClassGrainStore|Grain Store}} | |||
|Experts={{Expert}}+150% [[Craft Production]]<br />at this improvement | |||
|Techs={{Tech|GrainStorage.png|ClassGrainStorage|Grain Storage}} {{Tech|Irrigation.png|ClassIrrigation|Irrigation}} | |||
|Other= '''1 per City'''<br />Requires a source of {{Itemil|Grain.png|List_of_Goods|Grain}} | |||
}} | |||
{{Improv | |||
|domain=DomainScience.png | |||
|itemfile=Apothecary.png | |||
|itemname=Apothecary | |||
|CostsMaint='''Costs:''' 120 {{ProdIcon|{{#idprovider-increment:}}}}<br /> 50 {{Food}} 10 {{Materials}} 25 {{Timber}}<br />'''Maintenance:'''<br />1 {{Wealth}} / {{Turn}}<br />{{ImprovStats|D=3|H=150|P=1}} | |||
|Prod=+5 {{Health}}<br />+10 {{Knowledge}}<br />+25% [[Craft Production]] to apothecaries<br />and their upgrades in this region<br />{{ItemIcon|HerbalMedicine.png|List_of_Goods|ClassHerbalMedicine|Herbal Medicine}} {{ItemIcon-lock|Candle.png|List_of_Goods|ClassCandle|Candle}} {{ItemIcon-lock|Perfume.png|List_of_Goods|ClassPerfume|Perfume}} {{ItemIcon-lock|Soap.png|List_of_Goods|ClassSoap|Soap}} | |||
|Experts={{Expert}}+150% [[Craft Production]]<br />at this improvement | |||
|Techs={{Tech|Herbalism.png|ClassHerbalism|Herbalism}} | |||
|Other= '''6 per Nation'''<br />Upgrades to [[List of Improvements#Chemist.png|Chemist]]<br />and [[List of Improvements#Pharmacy.png|Pharmacy]]<br />{{FadedOutGoods}} | |||
}} | |||
{{Improv | |||
|domain=DomainIndustry.png | |||
|itemfile=CeramicShop.png | |||
|itemname=Ceramic Shop | |||
|CostsMaint='''Costs:''' 65 {{ProdIcon|{{#idprovider-increment:}}}}<br />10 {{Materials}} 10 {{Timber}}<br />'''Maintenance:'''<br />1 {{Wealth}} / {{Turn}}<br />{{ImprovStats|D=3|H=150|P=1}} | |||
|Prod=+25% [[Craft Production]] to Ceramic Shops<br /><br />{{ItemIcon-lock|CeramicPots.png|List_of_Goods|ClassCeramicPots|Ceramic Pots}} {{ItemIcon-lock|Concrete.png|List_of_Goods|ClassConcrete|Concrete}} {{ItemIcon-lock|DecorativeVase.png|List_of_Goods|ClassDecorativeVase|Decorative Vase}} {{ItemIcon-lock|Glass.png|List_of_Goods|ClassGlass|Glass}}<br />{{ItemIcon-lock|GlassWindows.png|List_of_Goods|ClassGlassWindows|Glass Windows}} {{ItemIcon-lock|IndoorToilets.png|List_of_Goods|ClassIndoorToilets|Indoor Toilets}} {{ItemIcon-lock|StainedGlassItem.png|List_of_Goods|ClassStainedGlass|Stained Glass}} | |||
|Experts={{Expert}}+150% [[Craft Production]]<br />at this improvement | |||
|Techs={{Tech|Pottery.png|ClassPottery|Pottery}} {{Tech|Masonry.png|ClassMasonry|Masonry}} {{Tech|Arches.png|ClassArches|Arches}} {{Tech|MonumentBuilding.png|ClassMonumentBuilding|Monument Building}} | |||
|Other= '''8 per Nation'''<br />''<small>(As of 1.0.5 not all techs that unlock<br />this building also unlock Ceramic Ports)</small>'' | |||
}} | |||
{{Improv | |||
|domain=DomainImpact.png | |||
|itemfile=FishingNet.png | |||
|itemname=Fishing Net | |||
|CostsMaint='''Costs:''' 75 {{ProdIcon|{{#idprovider-increment:}}}}<br />5 {{Materials}} 20 {{Timber}}<br />'''Maintenance:'''<br />1 {{Timber}} / {{Turn}}<br />{{ImprovStats|D=3|H=100|P=0}} | |||
|Prod=''Unsure of exact<br />harvest production numbers'' | |||
|Experts={{Expert}}+150% [[Harvest Production]]<br />at this improvement.<br />+1 {{Wealth}} / {{Turn}} | |||
|Techs={{Tech|Seafaring.png|ClassSeafaring|Seafaring}} {{Tech|Ropemaking.png|ClassRopemaking|Ropemaking}} | |||
|Other= | |||
}} | |||
|} | |||
{{ImprovAge|Age=[[#Bronze Age|Bronze Age]]<div id="Bronze_Age" style="display:inline;"></div>}} | |||
{{Improv | |||
|domain=DomainIndustry.png | |||
|itemfile=Stable.png | |||
|itemname=Stable | |||
|CostsMaint='''Costs:''' 75 {{ProdIcon|{{#idprovider-increment:}}}}<br />20 {{Food}} 1 {{ItemIconSmall|Horse.png|List_of_Goods|ClassHorse|Horse}} 45 {{Timber}}<br />'''Maintenance:'''<br />1 {{Wealth}} / {{Turn}}<br />{{ImprovStats|D=4|H=175|P=1}} | |||
|Prod=+25% [[Harvest Production]] towards<br />Animal [[Resource Nodes]] in this City.<br />-5 {{Health}}<br /><br />{{ItemIcon|Carriages.png|List_of_Goods|ClassCarriages|Carriages}} {{ItemIcon-lock|Rope.png|List_of_Goods|ClassRope|Rope}} | |||
|Experts={{Expert}}+150% [[Craft Production]]<br />at this improvement.<br />+10 City [[Build Production]] | |||
|Techs={{Tech|Chariots.png|ClassChariots|Chariots}} {{Tech|Horseshoes.png|ClassHorseshoes|Horseshoes}} {{Tech|Stirrups.png|ClassStirrups|Stirrups}} | |||
|Other= '''1 per City'''<br />Offers great production {{ProdIcon|{{#idprovider-increment:}}}}<br />benefits to your city | |||
}} | |||
{{Improv | |||
|domain=DomainGovernment.png | |||
|itemfile=Barracks.png | |||
|itemname=Barracks | |||
|CostsMaint='''Costs:''' 150 {{ProdIcon|{{#idprovider-increment:}}}}<br />10 {{Materials}} 25 {{Timber}}<br />'''Maintenance:'''<br />1 {{Wealth}} / {{Turn}}<br />{{ImprovStats|D=3|H=150|P=0}} | |||
|Prod=+25 {{Security}} | |||
|Experts={{Expert}}+25 {{Security}} | |||
|Techs={{Tech|IronWorking.png|ClassIronWorking|Iron Working}} | |||
|Other= '''1 per City''' | |||
}} | |||
{{Improv | |||
|domain=DomainIndustry.png | |||
|itemfile=Blacksmith.png | |||
|itemname=Blacksmith | |||
|CostsMaint='''Costs:''' 175 {{ProdIcon|{{#idprovider-increment:}}}}<br />10 {{Materials}} 25 {{Timber}}<br />'''Maintenance:'''<br />1 {{Wealth}} 1 {{Materials}} / {{Turn}}<br />{{ImprovStats|D=4|H=300|P=1}} | |||
|Prod=+25% [[Craft Production]] towards Blacksmiths and their upgrades in this region<br /><br />{{ItemIcon|MetalIngot.png|List_of_Goods|ClassMetalIngot|Metal Ingot}} | |||
|Experts={{Expert}}+150% [[Craft Production]]<br />at this improvement<br /><br />{{Expert}}[[Craft Production]] boost<br />from +150% to +200% | |||
|Techs={{Tech|IronWorking.png|ClassIronWorking|Iron Working}} | |||
|Other= '''10 per Nation'''<br />Upgrades to [[List of Improvements#Forge.png|Forge]] and [[List of Improvements#Foundry.png|Foundry]] | |||
}} | |||
{{Improv | |||
|domain=DomainIndustry.png | |||
|itemfile=Tannery.png | |||
|itemname=Tannery | |||
|CostsMaint='''Costs:''' 150 {{ProdIcon|{{#idprovider-increment:}}}}<br />10 {{Materials}} 50 {{Timber}}<br />'''Maintenance:'''<br />1 {{Wealth}} / {{Turn}}<br />{{ImprovStats|D=8|H=500|P=1}} | |||
|Prod=+25% [[Craft Production]] towards Tanneries and their upgrades in this region<br /><br />{{ItemIcon|Leather.png|List_of_Goods|ClassLeather|Leather}} {{ItemIcon-lock|Sandals.png|List_of_Goods|ClassSandals|Sandals}} | |||
|Experts={{Expert}}+150% [[Craft Production]]<br />at this improvement | |||
|Techs={{Tech|Leatherworking.png|ClassLeatherworking|Leatherworking}} {{Tech|Paper.png|ClassPaper|Paper}} | |||
|Other= '''3 per Nation'''<br />{{FadedOutGoods}} | |||
}} | |||
{{Improv | |||
|domain=DomainGovernment.png | |||
|itemfile=Palace.png | |||
|itemname=Palace | |||
|CostsMaint='''Costs:''' 150 {{ProdIcon|{{#idprovider-increment:}}}}<br />10 {{ItemIconSmall|CeramicPots.png|List_of_Goods|ClassCeramicPots|Ceramic Pots}} 10 {{ItemIconSmall|Rope.png|List_of_Goods|ClassRope|Rope}} 100 {{Wealth}}<br />'''Maintenance:'''<br />3 {{Wealth}} / {{Turn}}<br />{{ImprovStats|D=4|H=250|P=50}} | |||
|Prod=+1 [[City Cap]].<br />+50% [[Tax]] income per turn<br /> <br />+5 bonus to all [[Quality of Life]] stats<br />if built in your city center | |||
|Experts= | |||
|Techs={{Tech|Masonry.png|ClassMasonry|Masonry}} | |||
|Other= '''1 per Nation''' | |||
}} | |||
{{Improv | |||
|domain=DomainReligion.png | |||
|itemfile=Altar.png | |||
|itemname=Altar | |||
|CostsMaint='''Costs:''' 150 {{ProdIcon|{{#idprovider-increment:}}}}<br />10 {{Food}} 25 {{Timber}} 50 {{Wealth}}<br />'''Maintenance:'''<br />1 {{Wealth}} / {{Turn}}<br />{{ImprovStats|D=3|H=150|P=1}} | |||
|Prod=+10 City [[Religion Spread Strength]]<br />+1 {{Research}} / {{Turn}}<br />+5 {{Knowledge}} | |||
|Experts={{Expert}}+5 {{Security}} | |||
|Techs={{Tech|SacredRites.png|ClassSacredRites|Sacred Rites}} {{Tech|Philosophy.png|ClassPhilosophy|Philosophy}} {{Tech|CulturalHeritage.png|ClassCulturalHeritage|Cultural Heritage}} | |||
|Other= '''1 per City''' | |||
}} | |||
{{Improv | |||
|domain=DomainIndustry.png | |||
|itemfile=Docks.png | |||
|itemname=Docks | |||
|CostsMaint='''Costs:''' 150 {{ProdIcon|{{#idprovider-increment:}}}}<br />25 {{Materials}} 25 {{Timber}} 25 {{Wealth}}<br />'''Maintenance:'''<br />5 {{Wealth}} / {{Turn}}<br />{{ImprovStats|D=3|H=150|P=0}} | |||
|Prod=+10 [[City Production]] | |||
|Experts={{Expert}}+20% [[City Production]] | |||
|Techs={{Tech|Sails.png|ClassSails|Sails}} {{Tech|Seafaring.png|ClassSeafaring|Seafaring}} | |||
|Other= '''1 per City'''<br />Upgrades to [[List of Improvements#Drydock.png|Drydock]] and [[List of Improvements#NavalBase.png|Naval Base]]<br />Offers great production {{ProdIcon|{{#idprovider-increment:}}}}<br />benefits to your city | |||
}} | |||
{{Improv | |||
|domain=DomainIndustry.png | |||
|itemfile=Bakery.png | |||
|itemname=Bakery | |||
|CostsMaint='''Costs:''' 45 {{ProdIcon|{{#idprovider-increment:}}}}<br />1 {{ItemIconSmall|Grain.png|List_of_Goods|ClassGrain|Grain}} 10 {{Materials}} 10 {{Timber}}<br />'''Maintenance:'''<br />1 {{Wealth}} / {{Turn}}<br />{{ImprovStats|D=3|H=100|P=1}} | |||
|Prod=+25% [[Craft Production]] to Bakeries<br />and their upgrades in this [[Region]]<br /><br />{{ItemIcon-lock|Bread.png|List_of_Goods|ClassBread|Bread}} {{ItemIcon-lock|Pastries.png|List_of_Goods|ClassPastries|Pastries}}{{ItemIcon-lock|PreservedFood.png|List_of_Goods|ClassPreservedFood|Preserved Food}} | |||
|Experts={{Expert}}+150% [[Craft Production]]<br />at this improvement<br /><br />{{Expert}}[[Craft Production]] boost<br />from +150% to +200% | |||
|Techs={{Tech|TheWheel.png|ClassTheWheel|The Wheel}} {{Tech|Milling.png|ClassMilling|Milling}} {{Tech|Trading.png|ClassTrading|Trading}} | |||
|Other= '''6 per Nation'''<br />''<small>(As of 1.0.5 not all techs that unlock<br />this building also unlock Bread) | |||
}} | |||
{{Improv | |||
|domain=DomainCommerce.png | |||
|itemfile=TradingPost.png | |||
|itemname=Trading Post | |||
|CostsMaint='''Costs:''' 75 {{ProdIcon|{{#idprovider-increment:}}}}<br />10 {{Materials}} 50 {{Timber}}<br />'''Maintenance:'''<br />1 {{Food}} 1 {{Materials}} 1 {{Timber}} / {{Turn}}<br />{{ImprovStats|D=3|H=150|P=1}} | |||
|Prod=+10 {{Prosperity}}<br />+10 {{Wealth}} / {{Turn}}<br /><br />{{ItemIcon-lock|TradeGoods.png|List_of_Goods|ClassTradeGoods|Trade Goods}} | |||
|Experts={{Expert}}+10 {{Wealth}} / {{Turn}} | |||
|Techs={{Tech|Trading.png|ClassTrading|Trading}} {{Tech|Coinage.png|ClassCoinage|Coinage}} {{Tech|Banking.png|ClassBanking|Banking}} | |||
|Other= '''1 per City'''<br />''<small>(As of 1.0.5 not all techs that unlock<br />this building also unlock Trade Goods)</small>''<br /><br />Upgrades to [[List of Improvements#Bazaar.png|Bazaar]] | |||
}} | |||
{{Improv | |||
|domain=DomainCulture.png | |||
|itemfile=Weaver.png | |||
|itemname=Weaver | |||
|CostsMaint='''Costs:''' 60 {{ProdIcon|{{#idprovider-increment:}}}}<br />30 {{Timber}}<br />'''Maintenance:'''<br />2 {{Wealth}} / {{Turn}}<br />{{ImprovStats|D=3|H=150|P=1}} | |||
|Prod=+25% [[Craft Production]] to Weavers<br />and their upgrades in this [[Region]].<br /><br />{{ItemIcon|Baskets.png|List_of_Goods|ClassBaskets|Baskets}} {{ItemIcon-lock|Rope.png|List_of_Goods|ClassRope|Rope}} {{ItemIcon-lock|Fabric.png|List_of_Goods|ClassFabric|Fabric}} {{ItemIcon-lock|Bandage.png|List_of_Goods|ClassBandage|Bandage}}<br />{{ItemIcon-lock|Tunics.png|List_of_Goods|ClassTunics|Tunics}} {{ItemIcon-lock|FineClothes.png|List_of_Goods|ClassFineClothes|Fine Clothes}} {{ItemIcon-lock|Garments.png|List_of_Goods.png|ClassGarments|Garments}} {{ItemIcon-lock|RugandCarpet.png|List_of_Goods|ClassRugandCarpet|Rug and Carpet}} | |||
|Experts={{Expert}}+5 {{Prosperity}}<br />+150% [[Craft Production]]<br />at this improvement | |||
|Techs={{Tech|Weaving.png|ClassWeaving|Weaving}} {{Tech|Sails.png|ClassSails|Sails}} {{Tech|Textiles.png|ClassTextiles|Textiles}} | |||
|Other= '''3 per Nation'''. Upgrades to [[List of Improvements#Tailor.png|Tailor]].<br />[[Paragon]] affinity: Artist, Engineer, Musician, Pioneer, and Writer<br />{{FadedOutGoods}} | |||
}} | |||
|} | |||
{{ImprovAge|Age=[[#Iron Age|Iron Age]]<div id="Iron_Age" style="display:inline;"></div>}} | |||
{{Improv | |||
|domain=DomainCommerce.png | |||
|itemfile=Mint.png | |||
|itemname=Mint | |||
|CostsMaint='''Costs:''' 150 {{ProdIcon|{{#idprovider-increment:}}}}<br />40 {{Materials}} 20 {{Timber}}<br />'''Maintenance:'''<br />1 {{Materials}} / {{Turn}}<br />{{ImprovStats|D=4|H=150|P=1}} | |||
|Prod=+10 {{Prosperity}}<br />+1 [[Wealth]]<br /><br />{{ItemIcon|Coin.png|List_of_Goods|ClassCoin|Coin}} | |||
|Experts={{Expert}}+15 {{Prosperity}}<br /><br />{{Expert}}From +15 to<br />+20 {{Prosperity}} | |||
|Techs={{Tech|Coinage.png|ClassCoinage|Coinage}} | |||
|Other= '''1 per Nation''' | |||
}} | |||
{{Improv | |||
|domain=DomainCommerce.png | |||
|itemfile=Inn.png | |||
|itemname=Inn | |||
|CostsMaint='''Costs:''' 125 {{ProdIcon|{{#idprovider-increment:}}}}<br />20 {{Food}} 40 {{Materials}} 40 {{Timber}}<br />'''Maintenance:'''<br />1 {{Food}} / {{Turn}}<br />{{ImprovStats|D=3|H=150|P=1}} | |||
|Prod=+5 {{Prosperity}}<br /><br />{{ItemIcon|GourmetMeals.png|List_of_Goods|ClassGourmetMeals|Gourmet Meals}} | |||
|Experts={{Expert}}+8 {{Wealth}} / {{Turn}}<br />+1 additional {{Wealth}} / {{Turn}}<br />for each Commerce {{DomainCommerce}} and Culture {{DomainCulture}} improvement <br />in this region | |||
|Techs={{Tech|Hospitality.png|ClassHospitality|Hospitality}} | |||
|Other= '''1 per City'''<br /><br />Upgrades to [[List of Improvements#Pub.png|Pub]] | |||
}} | |||
{{Improv | |||
|domain=DomainCulture.png | |||
|itemfile=FlowerField.png | |||
|itemname=Flower Field | |||
|CostsMaint='''Costs:''' 150 {{ProdIcon|{{#idprovider-increment:}}}}<br />1 {{ItemIconSmall|Dye.png|List_of_Goods|ClassDye|Dye}} 35 {{Food}} 25 {{Timber}}<br />'''Maintenance:'''<br />1 {{Wealth}} / {{Turn}}<br />{{ImprovStats|D=3|H=150|P=1}} | |||
|Prod=+5 {{Happiness}}<br /><br />{{ItemIcon|Flowers.png|List_of_Goods|ClassFlowers|Flowers}} | |||
|Experts={{Expert}}+5 {{Security}} | |||
|Techs={{Tech|Irrigation.png|ClassIrrigation|Irrigation}} | |||
|Other= '''1 per Nation''' | |||
}} | |||
{{Improv | |||
|domain=DomainImpact.png | |||
|itemfile=IrrigatedFarm.png | |||
|itemname=Irrigated Farm | |||
|CostsMaint='''Costs:''' 175 {{ProdIcon|{{#idprovider-increment:}}}}<br />1 {{ItemIconSmall|MetalTools.png|List_of_Goods|ClassMetalTools|Metal Tools}} 50 {{Timber}}<br />'''Maintenance:'''<br />1 {{Materials}} 1 {{Timber}} / {{Turn}}<br />{{ImprovStats|D=4|H=250|P=0}} | |||
|Prod=+200% of Region [[Food]] {{Food}} yield is<br />applied to [[Harvest Production]]<br />+3% [[City Growth]]<br />+5 bonus [[Harvest Production]] for each Farm in this region (including itself) | |||
|Experts={{Expert}}+150% [[Harvest Production]]<br />at this improvement. +1 {{Food}}<br /><br />{{Expert}}[[Harvest Production]] boost<br />from +150% to +200%. +2 {{Food}} | |||
|Techs={{Tech|Irrigation.png|ClassIrrigation|Irrigation}} {{Tech|HeavyPlows.png|ClassHeavyPlows|Heavy Plows}} {{Tech|Windmills.png|ClassWindmills|Windmills}} | |||
|Other=Upgrades from [[List of Improvements#Farm.png|Farm]],<br />Upgrades to [[List of Improvements#IndustrialFarm.png|Industrial Farm]] | |||
}} | |||
{{Improv | |||
|domain=DomainGovernment.png | |||
|itemfile=WaterWell.png | |||
|itemname=Water Well | |||
|CostsMaint='''Costs:''' 125 {{ProdIcon|{{#idprovider-increment:}}}}<br />25 {{Materials}} 50 {{Timber}}<br />'''Maintenance:'''<br />1 {{Wealth}} / {{Turn}}<br />{{ImprovStats|D=4|H=150|P=1}} | |||
|Prod=+10 {{Health}}<br />+100% [[Harvest Production]] to farms and their upgrades in this region | |||
|Experts={{Expert}}+5 {{Health}} | |||
|Techs={{Tech|Irrigation.png|ClassIrrigation|Irrigation}} | |||
|Other= '''1 per City''' | |||
}} | |||
{{Improv | |||
|domain=DomainCulture.png | |||
|itemfile=Monument.png | |||
|itemname=Monument | |||
|CostsMaint='''Costs:''' 150 {{ProdIcon|{{#idprovider-increment:}}}}<br />40 {{Materials}} 30 {{Timber}}<br />'''Maintenance:'''<br />2 {{Wealth}} / {{Turn}}<br />{{ImprovStats|D=3|H=150|P=25}} | |||
|Prod=+10 {{Prosperity}}<br />+1 Bonus [[Prestige]] per turn<br />if built in the city center | |||
|Experts= | |||
|Techs={{Tech|MonumentBuilding.png|ClassMonumentBuilding|Monument Building}} | |||
|Other= '''1 per Nation'''<br /><br />Some passive Prestige<br />in the Iron Age | |||
}} | |||
{{Improv | |||
|domain=DomainCommerce.png | |||
|itemfile=Lighthouse.png | |||
|itemname=Lighthouse | |||
|CostsMaint='''Costs:''' 150 {{ProdIcon|{{#idprovider-increment:}}}}<br />80 {{Materials}} 20 {{Timber}}<br />'''Maintenance:'''<br />1 {{Wealth}} / {{Turn}}<br />{{ImprovStats|D=3|H=150|P=1}} | |||
|Prod=+5 {{Knowledge}}<br />+1 available [[Merchant]] | |||
|Experts={{Expert}}+5 {{Prosperity}} | |||
|Techs={{Tech|Navigation.png|ClassNavigation|Navigation}} | |||
|Other= '''1 per Nation'''<br />Upgrades to [[List of Improvements#RadioTower.png|Radio Tower]]<br />and [[List of Improvements#DataCenter.png|Data Center]] | |||
}} | |||
{{Improv | |||
|domain=DomainMilitary.png | |||
|itemfile=CityWalls.png | |||
|itemname=City Walls | |||
|CostsMaint='''Costs:''' 250 {{ProdIcon|{{#idprovider-increment:}}}}<br />40 {{Materials}} 20 {{Timber}} 30 {{Wealth}}<br />'''Maintenance:'''<br />3 {{Materials}} 10 {{Wealth}} / {{Turn}}<br />{{ImprovStats|D=5|H=300|P=1}} | |||
|Prod= | |||
|Experts={{Expert}}+10% Strength to [[Forces]]<br />within this city. | |||
|Techs={{Tech|SiegeWarfare.png|ClassSiegeWarfare|Siege Warfare}} {{Tech|Bureaucracy.png|ClassBureaucracy|Bureaucracy}} | |||
|Other= '''1 per City'''<br />Units have to seige the wall first<br />before being able to seige the city | |||
}} | |||
{{Improv | |||
|domain=DomainMilitary.png | |||
|itemfile=Fortress.png | |||
|itemname=Fortress | |||
|CostsMaint='''Costs:''' 380 {{ProdIcon|{{#idprovider-increment:}}}} 10 {{ItemIconSmall|Concrete.png|List_of_Goods|ClassConcrete|Concrete}}<br />25 {{Materials}} 100 {{Timber}}<br />'''Maintenance:'''<br />1 {{Materials}} 2 {{Wealth}} / {{Turn}}<br />{{ImprovStats|D=8|H=250|P=1}} | |||
|Prod=+4 Strength to [[Forces]] within this region.<br />+25 {{Security}} | |||
|Experts={{Expert}}+10 [[City Siege Defense]]<br />in this city<br /><br />{{Expert}}From +10 to<br />+20 [[City Siege Defense]] | |||
|Techs={{Tech|SiegeWarfare.png|ClassSiegeWarfare|Siege Warfare}} | |||
|Other= '''1 per City'''<br />Upgrades from [[List of Improvements#Watchtower.png|Watchtower]],<br />Upgrades to [[List of Improvements#Citadel.png|Citadel]] | |||
}} | |||
|} | |||
{{ImprovAge|Age=[[#Antiquities|Antiquities]]<div id="Antiquities" style="display:inline;"></div>}} | |||
{{Improv | |||
|domain=DomainCulture.png | |||
|itemfile=Academy.png | |||
|itemname=Academy | |||
|CostsMaint='''Costs:''' 150 {{ProdIcon|{{#idprovider-increment:}}}}<br />10 {{Materials}} 25 {{Timber}} 50 {{Wealth}}<br />'''Maintenance:'''<br />3 {{Wealth}} / {{Turn}}<br />{{ImprovStats|D=4|H=150|P=1}} | |||
|Prod=+15 {{Knowledge}} | |||
|Experts={{Expert}}+1 Masterpiece Creation Speed per turn<br />+5 {{Knowledge}} | |||
|Techs={{Tech|Algebra.png|ClassAlgebra|Algebra}} | |||
|Other= '''1 per City'''<br />[[Paragon]] affinity: Activist, Prophet, Scientist, Strategist, Writer | |||
}} | |||
{{Improv | |||
|domain=DomainCommerce.png | |||
|itemfile=Arena.png | |||
|itemname=Arena | |||
|CostsMaint='''Costs:''' 200 {{ProdIcon|{{#idprovider-increment:}}}}<br />5 {{ItemIconSmall|Concrete.png|List_of_Goods|ClassConcrete|Concrete}} 25 {{Timber}}<br />'''Maintenance:'''<br />1 {{Wealth}} / {{Turn}}<br />{{ImprovStats|D=3|H=150|P=1}} | |||
|Prod=+10 {{Happiness}} | |||
|Experts={{Expert}}+5 {{Wealth}} / {{Turn}} | |||
|Techs={{Tech|Arches.png|ClassArches|Arches}} | |||
|Other= '''1 per Nation''' | |||
}} | |||
{{Improv | |||
|domain=DomainMilitary.png | |||
|itemfile=Citadel.png | |||
|itemname=Citadel | |||
|CostsMaint='''Costs:''' 500 {{ProdIcon|{{#idprovider-increment:}}}} 10 {{ItemIconSmall|Concrete.png|List_of_Goods|ClassConcrete|Concrete}}<br />25 {{Materials}} 100 {{Timber}}<br />'''Maintenance:'''<br />2 {{Materials}} 2 {{Wealth}} / {{Turn}}<br />{{ImprovStats|D=12|H=350|P=1}} | |||
|Prod=+40% [[City Siege Defense]]<br />+35 {{Security}} | |||
|Experts={{Expert}}+10 [[City Siege Defense]]<br />{{Expert}}From +10 to +20<br />{{Expert}}From +20 to +30 | |||
|Techs={{Tech|Arches.png|ClassArches|Arches}} | |||
|Other= '''1 per City'''<br />Upgrades from [[List of Improvements#Fortress.png|Fortress]] | |||
}} | |||
{{Improv | |||
|domain=DomainGovernment.png | |||
|itemfile=TownCenter.png | |||
|itemname=Town Center | |||
|CostsMaint='''Costs:''' 125 {{ProdIcon|{{#idprovider-increment:}}}}<br />10 {{ItemIconSmall|Book.png|List_of_Goods|ClassBook|Book}} 60 {{Timber}}<br />'''Maintenance:'''<br />1 {{Wealth}} / {{Turn}}<br />{{ImprovStats|D=4|H=200|P=0}} | |||
|Prod={{ItemIcon|Feast.png|List_of_Goods|ClassFeast|Feast}} {{ItemIcon|Jewelry.png|List_of_Goods|ClassJewelry|Jewelry}} {{ItemIcon-lock|CodeofLaws.png|List_of_Goods|ClassCodeofLaws|Code of Laws}} {{ItemIcon-lock|Codex.png|List_of_Goods|ClassCodex|Codex}}<br />{{ItemIcon-lock|Festival.png|List_of_Goods|ClassFestival|Festival}} {{ItemIcon-lock|StrategyCodex.png|List_of_Goods|ClassStrategyCodex|Strategy Codex}} {{ItemIcon-lock|LawBooks.png|List_of_Goods|ClassLawBooks|Law Books}} | |||
|Experts={{Expert}}+150% [[Craft Production]]<br />at this improvement. +1 {{Food}}<br />{{Expert}}From +150% to +200%<br />{{Expert}}From +200% to +250% | |||
|Techs={{Tech|Universities.png|ClassUniversities|Universities}} {{Tech|Bureaucracy.png|ClassBureaucracy|Bureaucracy}} | |||
|Other=Upgrades from [[List of Improvements#GatheringHall.png|Gathering Hall]]<br />Upgrades to [[List of Improvements#CityHall.png|City Hall]]<br />{{FadedOutGoods}} | |||
}} | |||
{{Improv | |||
|domain=DomainImpact.png | |||
|itemfile=Mine.png | |||
|itemname=Mine | |||
|CostsMaint='''Costs:''' 100 {{ProdIcon|{{#idprovider-increment:}}}}<br />50 {{Timber}}<br />'''Maintenance:'''<br />1 {{Wealth}} / {{Turn}}<br />{{ImprovStats|D=4|H=200|P=0}} | |||
|Prod=+150% Region [[Materials]] {{Materials}} yield<br />is added to the city's [[Harvest Production]] | |||
|Experts={{Expert}}+150% [[Harvest Production]]<br />at this improvement.<br />+1 City [[Build Production]]<br />{{Expert}}From +150% to +200%<br />From +1 to +2 | |||
|Techs={{Tech|Engineering.png|ClassEngineering|Engineering}} | |||
|Other=Upgrades from [[List of Improvements#StonePit.png|Stone Pit]]<br />Upgrades to [[List of Improvements#IndustrialMine.png|Industrial Mine]] | |||
}} | |||
{{Improv | |||
|domain=DomainImpact.png | |||
|itemfile=Sawmill.png | |||
|itemname=Sawmill | |||
|CostsMaint='''Costs:''' 150 {{ProdIcon|{{#idprovider-increment:}}}}<br />40 {{Materials}} 5 {{ItemIconSmall|MetalTools.png|List_of_Goods|ClassMetalTools|Metal Tools}}<br />'''Maintenance:'''<br />1 {{Materials}} / {{Turn}}<br />{{ImprovStats|D=4|H=200|P=0}} | |||
|Prod=+200% of Region [[Timber]] {{Timber}} Yield<br />is added to the city's [[Harvest Production]]<br />+1 {{Timber}} | |||
|Experts={{Expert}}+150% [[Harvest Production]] at this improvement.<br />+5 City [[Craft Production]]. +1 {{Timber}}{{Expert}}From +150% to +200%<br />From +5 to +10 | |||
|Techs={{Tech|Engineering.png|ClassEngineering|Engineering}} {{Tech|Metallurgy.png|ClassMetallurgy|Metallurgy}} {{Tech|Shipbuilding.png|ClassShipbuilding|Shipbuilding}} {{Tech|Paper.png|ClassPaper|Paper}} | |||
|Other=Upgrades from [[List of Improvements#LoggingCamp.png|Logging Camp]]<br />Upgrades to [[List of Improvements#IndustrialLogging.png|Industrial Logging]] | |||
}} | |||
{{Improv | |||
|domain=DomainIndustry.png | |||
|itemfile=Mill.png | |||
|itemname=Mill | |||
|CostsMaint='''Costs:''' 225 {{ProdIcon|{{#idprovider-increment:}}}}<br />20 {{Materials}} 50 {{Timber}}<br />'''Maintenance:'''<br />1 {{Timber}} / {{Turn}}<br />{{ImprovStats|D=3|H=100|P=1}} | |||
|Prod=+1 {{Food}} from all Farms and their upgrades<br />+10 [[Craft Production]] at<br />{{DomainIndustry}} Industry improvements in this region<br /><br />{{ItemIcon|GrainStore.png|List_of_Goods|ClassGrainStore|Grain Store}} {{ItemIcon-lock|PaperItem.png|List_of_Goods|ClassPaper|Paper}} {{ItemIcon-lock|Soap.png|List_of_Goods|ClassSoap|Soap}} | |||
|Experts={{Expert}}+1 City [[Craft Production]]<br />+2 City [[Harvest Production]] | |||
|Techs={{Tech|Milling.png|ClassMilling|Milling}} | |||
|Other= '''6 per Nation'''<br />Upgrades to [[List of Improvements#Windmill.png|Windmill]]<br />{{FadedOutGoods}} | |||
}} | |||
{{Improv | |||
|domain=DomainCulture.png | |||
|itemfile=Library.png | |||
|itemname=Library | |||
|CostsMaint='''Costs:''' 150 {{ProdIcon|{{#idprovider-increment:}}}}<br />25 {{Materials}} 5 {{ItemIconSmall|PaperItem.png|List_of_Goods|ClassPaperItem|Paper}} 100 {{Timber}}<br />'''Maintenance:'''<br />1 {{Wealth}} / {{Turn}}<br />{{ImprovStats|D=3|H=150|P=1}} | |||
|Prod=+15 {{Knowledge}}<br />+2 {{Research}} / {{Turn}}<br /><br />{{ItemIcon|Book.png|List_of_Goods|ClassBook|Book}} | |||
|Experts={{Expert}}+20 {{Knowledge}}<br />+3 {{Research}} / {{Turn}} | |||
|Techs={{Tech|Paper.png|ClassPaper|Paper}} {{Tech|Scholarship.png|ClassScholarship|Scholarship}} | |||
|Other= '''1 per City''' | |||
}} | |||
{{Improv | |||
|domain=DomainScience.png | |||
|itemfile=School.png | |||
|itemname=School | |||
|CostsMaint='''Costs:''' 325 {{ProdIcon|{{#idprovider-increment:}}}}<br />5 {{ItemIconSmall|Book.png|List_of_Goods|ClassBook|Book}} 5 {{ItemIconSmall|PaperItem.png|List_of_Goods|ClassPaperItem|Paper}} 50 {{Timber}}<br />'''Maintenance:'''<br />1 {{Wealth}} / {{Turn}}<br />{{ImprovStats|D=4|H=150|P=1}} | |||
|Prod=+10 {{Knowledge}}<br />+1 {{Research}} [[Research]] per turn for<br />each {{DomainScience}} Science<br />and {{DomainMilitary}} Military<br />improvement in this region | |||
|Experts={{Expert}}+10 {{Knowledge}} | |||
|Techs={{Tech|Scholarship.png|ClassScholarship|Scholarship}} | |||
|Other= '''1 per City''' | |||
}} | |||
|} | |||
</div> | |||
{{ImprovAct|Act=- Act II -}} | |||
<div class="AgeTablesWrap"> | |||
{{ImprovAge|Age=[[#Early Middle Ages|Early Middle Ages]]<div id="Early_Middle_Ages" style="display:inline;"></div>}} | |||
{{Improv | |||
|domain=DomainIndustry.png | |||
|itemfile=Chemist.png | |||
|itemname=Chemist | |||
|CostsMaint='''Costs:''' 200 {{ProdIcon|{{#idprovider-increment:}}}}<br />50 {{Food}} 60 {{Materials}} 40 {{Timber}}<br />'''Maintenance:'''<br />3 {{Wealth}} / {{Turn}}<br />{{ImprovStats|D=4|H=200|P=1}} | |||
|Prod=+5 {{Knowledge}}<br />+25% [[Craft Production]] to Chemists<br />and their upgrades in this region<br />{{ItemIcon|Medicine.png|List_of_Goods|ClassMedicine|Medicine}} {{ItemIcon-lock|Antibiotic.png|List_of_Goods|ClassAntibiotic|Antibiotic}} {{ItemIcon-lock|Candle.png|List_of_Goods|ClassCandle|Candle}} {{ItemIcon-lock|Explosive.png|List_of_Goods|ClassExplosive|Explosive}} {{ItemIcon-lock|Fertilizer.png|List_of_Goods|ClassFertilizer|Fertilizer}}<br />{{ItemIcon-lock|HerbalMedicine.png|List_of_Goods|ClassHerbalMedicine|Herbal Medicine}} {{ItemIcon-lock|Perfume.png|List_of_Goods|ClassPerfume|Perfume}} {{ItemIcon-lock|Soap.png|List_of_Goods|ClassSoap|Soap}} {{ItemIcon-lock|Vaccine.png|List_of_Goods|ClassVaccine|Vaccine}} | |||
|Experts={{Expert}}+150% [[Craft Production]]<br />at this improvement<br />+5 {{Health}}<br />{{Expert}}From +150% to +200%. From +5 to +10 | |||
|Techs={{Tech|TheScientificMethod.png|ClassTheScientificMethod|The Scientific Method}} {{Tech|Hospitals.png|ClassHospitals|Hospitals}} {{Tech|Alchemy.png|ClassAlchemy|Alchemy}} | |||
|Other= '''6 per Nation'''<br />Upgrades from [[#Apothecary.png|Apothecary]]<br />Upgrades to [[#Pharmacy.png|Pharmacy]]<br />{{FadedOutGoods}} | |||
}} | |||
{{Improv | |||
|domain=DomainIndustry.png | |||
|itemfile=Brewery.png | |||
|itemname=Brewery | |||
|CostsMaint='''Costs:''' 200 {{ProdIcon|{{#idprovider-increment:}}}}<br />50 {{Food}} 80 {{Timber}} 50 {{Wealth}}<br />'''Maintenance:'''<br />1 {{Food}} 5 {{Wealth}} / {{Turn}}<br />{{ImprovStats|D=4|H=200|P=1}} | |||
|Prod=+25% [[Craft Production]] to Breweries<br />and their upgrades in this region<br /><br />{{ItemIcon|Beer.png|List_of_Goods|ClassBeer|Beer}} {{ItemIcon|Liquor.png|List_of_Goods|ClassLiquor|Liquor}} {{ItemIcon|Malt.png|List_of_Goods|ClassMalt|Malt}} {{ItemIcon-lock|Syrup.png|List_of_Goods|ClassSyrup|Syrup}} {{ItemIcon-lock|Wine.png|List_of_Goods|ClassWine|Wine}} | |||
|Experts={{Expert}}+150% [[Craft Production]]<br />at this improvement<br />+5 {{Happiness}}<br />{{Expert}}From +150% to +200%. From +5 to +10 | |||
|Techs={{Tech|Brewing.png|ClassBrewing|Brewing}} | |||
|Other= '''3 per Nation'''<br />Upgrades from [[#FermentingPit.png|Fermenting Pit]]<br />Upgrades to [[List of Improvements#Distillery.png|Distillery]]<br />{{FadedOutGoods}} | |||
}} | |||
{{Improv | |||
|domain=DomainIndustry.png | |||
|itemfile=Grocer.png | |||
|itemname=Grocer | |||
|CostsMaint='''Costs:''' 250 {{ProdIcon|{{#idprovider-increment:}}}}<br />100 {{Food}} 90 {{Materials}} 80 {{Timber}}<br />'''Maintenance:'''<br />5 {{Wealth}} / {{Turn}}<br />{{ImprovStats|D=5|H=350|P=1}} | |||
|Prod=+10 {{Health}}<br />+100% of Region [[Food]] {{Food}} yield is<br />applied to each [[#Farm.png|Farm]] in this region<br />+1 {{Happiness}} per [[#Farm.png|Farm]]<br />{{ItemIcon-lock|CannedFoods.png|List_of_Goods|ClassCannedFoods|Canned Foods}} {{ItemIcon-lock|DriedFoodGoods.png|List_of_Goods|ClassDriedFoodGoods|Dried Food Goods}} {{ItemIcon-lock|PreservedFood.png|List_of_Goods|ClassPreservedFood|Preserved Food}} | |||
|Experts={{Expert}}+150% [[Craft Production]]<br />at this improvement<br />+10 {{Happiness}}<br />per [[#Farm.png|Farm]] | |||
|Techs={{Tech|Mercantilism.png|ClassMercantilism|Mercantilism}} {{Tech|Brewing.png|ClassBrewing|Brewing}} | |||
|Other= '''1 per City'''<br />Note: The happiness bonus per farm<br />is from that region only<br />{{FadedOutGoods}} | |||
}} | |||
{{Improv | |||
|domain=DomainCommerce.png | |||
|itemfile=Pub.png | |||
|itemname=Pub | |||
|CostsMaint='''Costs:''' 250 {{ProdIcon|{{#idprovider-increment:}}}} 10 {{ItemIconSmall|Glass.png|List_of_Goods|ClassGlass|Glass}}<br /> 50 {{Food}} 80 {{Materials}} 80 {{Timber}}<br />'''Maintenance:'''<br />1 {{Wealth}} / {{Turn}}<br />{{ImprovStats|D=5|H=350|P=1}} | |||
|Prod=+5 {{Security}}<br />+1 additional {{Wealth}} / {{Turn}} for each<br />Commerce {{DomainCommerce}} and Culture {{DomainCulture}}<br />improvement in this region<br />{{ItemIcon-lock|GourmetMeals.png|List_of_Goods|ClassGourmetMeals|Gourmet Meals}} | |||
|Experts={{Expert}}+5 {{Wealth}} / {{Turn}} | |||
|Techs={{Tech|Brewing.png|ClassBrewing|Brewing}} | |||
|Other= '''1 per City'''<br />Upgrades from [[#Inn.png|Inn]] | |||
}} | |||
{{Improv | |||
|domain=DomainCommerce.png | |||
|itemfile=Bazaar.png | |||
|itemname=Bazaar | |||
|CostsMaint='''Costs:''' 300 {{ProdIcon|{{#idprovider-increment:}}}}<br />10 {{Materials}} 150 {{Timber}}<br />'''Maintenance:'''<br />1 {{Food}} 1 {{Materials}} 1 {{Timber}} / {{Turn}}<br />{{ImprovStats|D=4|H=200|P=1}} | |||
|Prod=+10 {{Prosperity}}<br />+10 {{Wealth}} / {{Turn}}<br /> <br />{{ItemIcon|TradeGoods.png|List_of_Goods|ClassTradeGoods|Trade Goods}} | |||
|Experts={{Expert}}+15 {{Wealth}} / {{Turn}} | |||
|Techs={{Tech|Horseshoes.png|ClassHorseshoes|Horseshoes}} {{Tech|Cartography.png|ClassCartography|Cartography}} | |||
|Other= '''1 per City'''<br />Upgrades from [[#TradingPost.png|Trading Post]] | |||
}} | |||
{{Improv | |||
|domain=DomainIndustry.png | |||
|itemfile=ArtisanStudio.png | |||
|itemname=Artisan Studio | |||
|CostsMaint='''Costs:''' 360 {{ProdIcon|{{#idprovider-increment:}}}}<br />10 {{Materials}} 50 {{Timber}}<br />'''Maintenance:'''<br />5 {{Materials}} / {{Turn}}<br />{{ImprovStats|D=4|H=200|P=1}} | |||
|Prod=+5 {{Happiness}}<br />+5 {{Prosperity}}<br /><br />{{ItemIcon|DecorativePaintings.png|List_of_Goods|ClassDecorativePaintings|Decorative Paintings}} {{ItemIcon|MusicalInstruments.png|List_of_Goods|ClassMusicalInstruments|Musical Instruments}} {{ItemIcon-lock|Jewelry.png|List_of_Goods|ClassJewelry|Jewelry}}<br />{{ItemIcon-lock|Piano.png|List_of_Goods|ClassPiano|Piano}} {{ItemIcon-lock|Sculpture.png|List_of_Goods|ClassSculpture|Sculpture}} {{ItemIcon-lock|Statuary.png|List_of_Goods|ClassStatuary|Statuary}} | |||
|Experts={{Expert}}+2 Masterpiece Creation Speed per turn<br />+5 {{Security}} | |||
|Techs={{Tech|DecorativeArts.png|ClassDecorativeArts|Decorative Arts}} | |||
|Other= '''6 per Nation''' | |||
}} | |||
{{Improv | |||
|domain=DomainMilitary.png | |||
|itemfile=Castle.png | |||
|itemname=Castle | |||
|CostsMaint='''Costs:''' 400 {{ProdIcon|{{#idprovider-increment:}}}}<br />250 {{Materials}} 50 {{Timber}}<br />'''Maintenance:'''<br />1 {{Materials}} 1 {{Timber}} / {{Turn}}<br />{{ImprovStats|D=6|H=250|P=1}} | |||
|Prod=+25% Strength to<br />[[Forces]] within this region<br />+15 {{Security}} | |||
|Experts={{Expert}}+10% Strength to<br />[[Forces]] within this city<br />+25 {{Security}}<br />{{Expert}}From +25 to +35<br />{{Security}} | |||
|Techs={{Tech|Feudalism.png|ClassFeudalism|Feudalism}} | |||
|Other= '''1 per City''' | |||
}} | |||
{{Improv | |||
|domain=DomainReligion.png | |||
|itemfile=Cemetery.png | |||
|itemname=Cemetery | |||
|CostsMaint='''Costs:''' 180 {{ProdIcon|{{#idprovider-increment:}}}}<br />50 {{Materials}} 20 {{Timber}} 100 {{Wealth}}<br />'''Maintenance:'''<br />2 {{Materials}} 2 {{Wealth}} / {{Turn}}<br />{{ImprovStats|D=4|H=150|P=1}} | |||
|Prod=+10 {{Happiness}} | |||
|Experts={{Expert}}+10 {{Health}} | |||
|Techs={{Tech|IlluminatedManuscripts.png|ClassIlluminatedManuscripts|Illuminated Manuscripts}} | |||
|Other= '''1 per City''' | |||
}} | |||
{{Improv | |||
|domain=DomainReligion.png | |||
|itemfile=Monastery.png | |||
|itemname=Monastery | |||
|CostsMaint='''Costs:''' 125 {{ProdIcon|{{#idprovider-increment:}}}}<br />150 {{Materials}} 50 {{Timber}}<br />'''Maintenance:'''<br />1 {{Materials}} 1 {{Wealth}} / {{Turn}}<br />{{ImprovStats|D=4|H=200|P=1}} | |||
|Prod=+25 City Religion Spread Strength<br />+1 Masterpiece Creation Speed per turn at<br />each Culture {{DomainCulture}} improvement in this region<br /><br />{{ItemIcon-lock|Beer.png|List_of_Goods|ClassBeer|Beer}} {{ItemIcon-lock|DriedFoodGoods.png|List_of_Goods|ClassDriedFoodGoods|Dried Food Goods}} {{ItemIcon-lock|PaperItem.png|List_of_Goods|ClassPaperItem|Paper}} | |||
|Experts={{Expert}}+10 {{Knowledge}} | |||
|Techs={{Tech|IlluminatedManuscripts.png|ClassIlluminatedManuscripts|Illuminated Manuscripts}} | |||
|Other= | |||
}} | |||
|} | |||
{{ImprovAge|Age=[[#High Medieval Era|High Medieval Era]]<div id="High_Medieval_Era" style="display:inline;"></div>}} | |||
{{Improv | |||
|domain=DomainIndustry.png | |||
|itemfile=CraftingGuild.png | |||
|itemname=Crafting Guild | |||
|CostsMaint='''Costs:''' 300 {{ProdIcon|{{#idprovider-increment:}}}} 5 {{ItemIconSmall|Concrete.png|List_of_Goods|ClassConcrete|Concrete}}<br />5 {{ItemIconSmall|MetalIngot.png|List_of_Goods|ClassMetalIngot|Metal Ingot}} 15 {{Timber}}<br />'''Maintenance:'''<br />1 {{Materials}} 5 {{Timber}} 5 {{Wealth}} / {{Turn}}<br />{{ImprovStats|D=4|H=250|P=1}} | |||
|Prod=+25% [[Build Production]] at<br />{{DomainIndustry}} Industry improvements<br />in this region<br /><br />Can craft all that the [[List of Improvements#Workshop.png|Workshop]] can, plus:<br />{{ItemIcon-lock|PlasticContainer.png|List_of_Goods|ClassPlasticContainers|Plastic Containers}} {{ItemIcon-lock|MachinedPart.png|List_of_Goods|ClassMachinedPart|Machined Part}} {{ItemIcon-lock|IndustrialTools.png|List_of_Goods|ClassIndustrialTools|Industrial Tools}} {{ItemIcon-lock|RadioItem.png|List_of_Goods|ClassRadioItem|Radio}} {{ItemIcon-lock|InternalCombustionEngineItem.png|List_of_Goods|ClassInternalCombustionEngineItem|Internal Combustion Engine}} | |||
|Experts={{Expert}}+200% [[Craft Production]]<br />at this improvement | |||
|Techs={{Tech|Steel.png|ClassSteel|Steel}} {{Tech|Architecture.png|ClassArchitecture|Architecture}} {{Tech|MechanizedClocks.png|ClassMechanizedClocks|Mechanized Clocks}} | |||
|Other=Upgrades from [[List of Improvements#Workshop.png|Workshop]]<br />Upgrades to [[List of Improvements#Factory.png|Factory]] | |||
}} | |||
{{Improv | |||
|domain=DomainCommerce.png | |||
|itemfile=Residence.png | |||
|itemname=Residence | |||
|CostsMaint='''Costs:''' 200 {{ProdIcon|{{#idprovider-increment:}}}}<br />25 {{Food}} 150 {{Timber}}<br />'''Maintenance:'''<br />1 {{Materials}} 1 {{Timber}} / {{Turn}}<br />{{ImprovStats|D=3|H=100|P=0}} | |||
|Prod=+4 {{Housing}} [[Housing]]<br />+2 bonus {{Housing}} [[Housing]]<br />if built in the city center<br />+3% [[City Production]] | |||
|Experts={{Expert}} | |||
|Techs={{Tech|Steel.png|ClassSteel|Steel}} {{Tech|Architecture.png|ClassArchitecture|Architecture}} {{Tech|TheScientificMethod.png|ClassTheScientificMethod|The Scientific Method}} | |||
|Other=Upgrades from [[List of Improvements#Dwelling.png|Dwelling]]<br />Upgrades to [[List of Improvements#Skyscraper.png|Skyscraper]] | |||
}} | |||
{{Improv | |||
|domain=DomainCommerce.png | |||
|itemfile=CentralBank.png | |||
|itemname=Central Bank | |||
|CostsMaint='''Costs:''' 250 {{ProdIcon|{{#idprovider-increment:}}}}<br />10 {{Materials}} 50 {{Timber}} 50 {{Wealth}}<br />'''Maintenance:'''<br />1 {{Materials}} / {{Turn}}<br />{{ImprovStats|D=4|H=250|P=1}} | |||
|Prod=+10 {{Prosperity}}<br /><br />{{ItemIcon|LetterofCredit.png|List_of_Goods|ClassLetterofCredit|Letter of Credit}} | |||
|Experts={{Expert}}+2 {{ItemIconSmall|PreciousMetal.png|List_of_Goods|ClassPreciousMetal|Precious Metal}} / {{Turn}} | |||
|Techs={{Tech|Banking.png|ClassBanking|Banking}} | |||
|Other= '''1 per Nation''' | |||
}} | |||
{{Improv | |||
|domain=DomainIndustry.png | |||
|itemfile=Armory.png | |||
|itemname=Armory | |||
|CostsMaint='''Costs:''' 200 {{ProdIcon|{{#idprovider-increment:}}}}<br />10 {{ItemIconSmall|Concrete.png|List_of_Goods|ClassConcrete|Concrete}} 5 {{ItemIconSmall|MetalTools.png|List_of_Goods|ClassMetalTools|Metal Tools}} 25 {{Timber}}<br />'''Maintenance:'''<br />5 {{Materials}} 5 {{Wealth}} / {{Turn}}<br />{{ImprovStats|D=8|H=300|P=1}} | |||
|Prod=-5 {{Happiness}}<br />+5 {{Security}}<br /><br />{{ItemIcon-lock|Explosive.png|List_of_Goods|ClassExplosive|Explosive}} {{ItemIcon-lock|GunpowderItem.png|List_of_Goods|ClassGunpowderItem|Gunpowder}} | |||
|Experts={{Expert}}+150% [[Craft Production]]<br />at this improvement<br />+10 City [[Build Production]]<br />{{Expert}}From +150% to +200%<br />and +10 to +20 | |||
|Techs={{Tech|Gunpowder.png|ClassGunpowder|Gunpowder}} {{Tech|Cannons.png|ClassCannons|Cannons}} | |||
|Other= '''6 per Nation''' | |||
}} | |||
{{Improv | |||
|domain=DomainIndustry.png | |||
|itemfile=Cobbler.png | |||
|itemname=Cobbler | |||
|CostsMaint='''Costs:''' 150 {{ProdIcon|{{#idprovider-increment:}}}}<br />10 {{Materials}} 50 {{Timber}}<br />'''Maintenance:'''<br />1 {{Wealth}} / {{Turn}}<br />{{ImprovStats|D=8|H=500|P=1}} | |||
|Prod={{ItemIcon|Belts.png|List_of_Goods|ClassBelts|Belts}} {{ItemIcon|Shoes.png|List_of_Goods|ClassShoes|Shoes}} {{ItemIcon-lock|Sandals.png|List_of_Goods|ClassSandals|Sandals}} | |||
|Experts={{Expert}}+150% [[Craft Production]]<br />at this improvement | |||
|Techs={{Tech|Haberdashery.png|ClassHaberdashery|Haberdashery}} | |||
|Other= '''3 per Nation''' | |||
}} | |||
{{Improv | |||
|domain=DomainIndustry.png | |||
|itemfile=Tailor.png | |||
|itemname=Tailor | |||
|CostsMaint='''Costs:''' 150 {{ProdIcon|{{#idprovider-increment:}}}}<br />10 {{Materials}} 75 {{Timber}}<br />'''Maintenance:'''<br />5 {{Materials}} / {{Turn}}<br />{{ImprovStats|D=4|H=200|P=1}} | |||
|Prod=+5 {{Happiness}}<br />+5 {{Prosperity}}<br />+25% [[Craft Production]] to Weavers<br />and their upgrades in this [[Region]]<br />Can craft everything the [[List of Improvements#Weaver.png|Weaver]] can | |||
|Experts={{Expert}}+5 {{Security}}<br />+150% [[Craft Production]]<br />at this improvement | |||
|Techs={{Tech|Haberdashery.png|ClassHaberdashery|Haberdashery}} {{Tech|Industrialization.png|ClassIndustrialization|Industrialization}} | |||
|Other= '''8 per Nation'''<br />Upgrades from [[List of Improvements#Weaver.png|Weaver]]<br />''Apparently boosts other Weavers instead of Tailors according to the Encarta. Might be a bug?'' | |||
}} | |||
{{Improv | |||
|domain=DomainIndustry.png | |||
|itemfile=Distillery.png | |||
|itemname=Distillery | |||
|CostsMaint='''Costs:''' 200 {{ProdIcon|{{#idprovider-increment:}}}}<br />1 {{Food}} 5 {{Wealth}}<br />'''Maintenance:'''<br />1 {{Wealth}} / {{Turn}}<br />{{ImprovStats|D=6|H=400|P=1}} | |||
|Prod=+150% [[Craft Production]]<br />at this improvement<br />+25% [[Craft Production]] to Distilleries<br />and their upgrades in this [[Region]]<br />Can craft everything the [[List of Improvements#Brewery.png|Brewery]] can | |||
|Experts={{Expert}}+150% [[Craft Production]]<br />at this improvement<br />+5 {{Happiness}}<br />{{Expert}}From +150% to +200%.<br />{{Expert}}From +200% to +250%. | |||
|Techs={{Tech|HeavyPlows.png|ClassHeavyPlows|Heavy Plows}} | |||
|Other= '''3 per Nation'''<br />Upgrades from [[List of Improvements#Brewery.png|Brewery]] | |||
}} | |||
{{Improv | |||
|domain=DomainCulture.png | |||
|itemfile=TopiaryPark.png | |||
|itemname=Topiary Park | |||
|CostsMaint='''Costs:''' 250 {{ProdIcon|{{#idprovider-increment:}}}}<br />150 {{Timber}}<br />'''Maintenance:'''<br />1 {{Wealth}} / {{Turn}}<br />{{ImprovStats|D=5|H=350|P=1}} | |||
|Prod=+15 {{Happiness}}<br />Paragon affinity: Activist, Prophet,<br />Scientist, Strategist, and Writer<br />+1 Masterpiece Creation Speed per turn | |||
|Experts={{Expert}}+5 {{Happiness}} | |||
|Techs={{Tech|HeavyPlows.png|ClassHeavyPlows|Heavy Plows}} | |||
|Other= '''1 per Nation'''<br /><br />Can only be built on:<br />'''Temperate Forest/Rainforest'''<br />'''Tropical Forest/Rainforest''' | |||
}} | |||
{{Improv | |||
|domain=DomainCommerce.png | |||
|itemfile=RaceTrack.png | |||
|itemname=Race Track | |||
|CostsMaint='''Costs:''' 175 {{ProdIcon|{{#idprovider-increment:}}}}<br />5 {{ItemIconSmall|Horse.png|List_of_Goods|ClassHorse|Horse}} 50 {{Materials}}<br />'''Maintenance:'''<br />1 {{Food}} / {{Turn}}<br />{{ImprovStats|D=4|H=250|P=1}} | |||
|Prod=+10 {{Happiness}}<br />+5 {{Wealth}} / {{Turn}} | |||
|Experts={{Expert}}+10 {{Wealth}} / {{Turn}}<br />{{Expert}}+10 {{Wealth}} / {{Turn}}<br />+10 {{Happiness}}<br />+10 {{Prosperity}} | |||
|Techs={{Tech|Horseshoes.png|ClassHorseshoes|Horseshoes}} | |||
|Other= '''1 per Nation''' | |||
}} | |||
{{Improv | |||
|domain=DomainCulture.png | |||
|itemfile=Amphitheater.png | |||
|itemname=Amphitheater | |||
|CostsMaint='''Costs:''' 200 {{ProdIcon|{{#idprovider-increment:}}}}<br />50 {{Materials}} 50 {{Timber}}<br />'''Maintenance:'''<br />1 {{Wealth}} / {{Turn}}<br />{{ImprovStats|D=3|H=150|P=1}} | |||
|Prod=+10 {{Happiness}}<br />Paragon affinity: Activist, Artist,<br />Musician, Prophet, and Writer<br />+1 Masterpiece Creation Speed per turn | |||
|Experts={{Expert}}+15 {{Happiness}}<br />{{ExpertSpacer}}+5 {{Prosperity}} | |||
|Techs={{Tech|MusicalTheory.png|ClassMusicalTheory|Musical Theory}} | |||
|Other= '''1 per Nation''' | |||
}} | |||
{{Improv | |||
|domain=DomainScience.png | |||
|itemfile=Observatory.png | |||
|itemname=Observatory | |||
|CostsMaint='''Costs:''' 175 {{ProdIcon|{{#idprovider-increment:}}}}<br />10 {{ItemIconSmall|Concrete.png|List_of_Goods|ClassConcrete|Concrete}} 15 {{ItemIconSmall|Glass.png|List_of_Goods|ClassGlass|Glass}}<br />'''Maintenance:'''<br />1 {{Wealth}} / {{Turn}}<br />{{ImprovStats|D=4|H=250|P=1}} | |||
|Prod= | |||
|Experts={{Expert}} | |||
|Techs={{Tech|Optics.png|ClassOptics|Optics}} | |||
|Other= '''1 per Nation''' | |||
}} | |||
{{Improv | |||
|domain=DomainReligion.png | |||
|itemfile=Shrine.png | |||
|itemname=Shrine | |||
|CostsMaint='''Costs:''' 175 {{ProdIcon|{{#idprovider-increment:}}}}<br />80 {{Materials}} 60 {{Timber}} 60 {{Wealth}}<br />'''Maintenance:'''<br />1 {{Wealth}} / {{Turn}}<br />{{ImprovStats|D=4|H=250|P=1}} | |||
|Prod= | |||
|Experts={{Expert}} | |||
|Techs={{Tech|Pilgrimage.png|ClassPilgrimage|Pilgrimage}} | |||
|Other= '''1 per Nation''' | |||
}} | |||
{{Improv | |||
|domain=DomainScience.png | |||
|itemfile=University.png | |||
|itemname=University | |||
|CostsMaint='''Costs:''' 550 {{ProdIcon|{{#idprovider-increment:}}}} 10 {{ItemIconSmall|Concrete.png|List_of_Goods|ClassConcrete|Concrete}}<br />10 {{ItemIconSmall|Book.png|List_of_Goods|ClassBook|Book}} 10 {{ItemIconSmall|PaperItem.png|List_of_Goods|ClassPaperItem|Paper}} 50 {{Timber}}<br />'''Maintenance:'''<br />1 {{Wealth}} / {{Turn}}<br />{{ImprovStats|D=4|H=200|P=1}} | |||
|Prod= | |||
|Experts={{Expert}} | |||
|Techs={{Tech|Universities.png|ClassUniversities|Universities}} | |||
|Other= '''1 per City''' | |||
}} | |||
|} | |||
{{ImprovAge|Age=[[#Renaissance|Renaissance]]<div id="Renaissance" style="display:inline;"></div>}} | |||
{{Improv | |||
|domain=DomainCulture.png | |||
|itemfile=CoffeeHouse.png | |||
|itemname=Coffee House | |||
|CostsMaint='''Costs:''' 200 {{ProdIcon|{{#idprovider-increment:}}}}<br />20 {{Food}} 100 {{Materials}} 100 {{Timber}}<br />'''Maintenance:'''<br />1 {{Wealth}} / {{Turn}}<br />{{ImprovStats|D=5|H=350|P=1}} | |||
|Prod= | |||
|Experts={{Expert}} | |||
|Techs={{Tech|CoffeeHouses.png|ClassCoffeeHouses|Coffee Houses}} | |||
|Other= '''1 per City''' | |||
}} | |||
{{Improv | |||
|domain=DomainScience.png | |||
|itemfile=GeneralHospital.png | |||
|itemname=<small>General Hospital</small> | |||
|CostsMaint='''Costs:''' 400 {{ProdIcon|{{#idprovider-increment:}}}}<br />20 {{ItemIconSmall|Glass.png|List_of_Goods|ClassGlass|Glass}} 80 {{Materials}} 80 {{Timber}}<br />'''Maintenance:'''<br />3 {{Wealth}} / {{Turn}}<br />{{ImprovStats|D=4|H=300|P=1}} | |||
|Prod= | |||
|Experts={{Expert}} | |||
|Techs={{Tech|Hospitals.png|ClassHospitals|Hospitals}} | |||
|Other= '''1 per Nation''' | |||
}} | |||
{{Improv | |||
|domain=DomainGovernment.png | |||
|itemfile=Plaza.png | |||
|itemname=Plaza | |||
|CostsMaint='''Costs:''' 350 {{ProdIcon|{{#idprovider-increment:}}}}<br />10 {{ItemIconSmall|Concrete.png|List_of_Goods|ClassConcrete|Concrete}} 10 {{ItemIconSmall|Dye.png|List_of_Goods|ClassDye|Dye}}<br />'''Maintenance:'''<br />1 {{Wealth}} / {{Turn}}<br />{{ImprovStats|D=4|H=300|P=1}} | |||
|Prod=+10 {{Happiness}} | |||
|Experts={{Expert}}+5 [[City Production]]<br />{{Expert}}From +5 to +10 | |||
|Techs={{Tech|PerspectiveArt.png|ClassPerspectiveArt|Perspective Art}} | |||
|Other= '''1 per Nation'''<br />Upgrades to [[List of Improvements#CommunityGarden.png|Community Garden]] | |||
}} | |||
{{Improv | |||
|domain=DomainImpact.png | |||
|itemfile=PrintShop.png | |||
|itemname=Print Shop | |||
|CostsMaint='''Costs:''' 250 {{ProdIcon|{{#idprovider-increment:}}}}<br />10 {{Materials}} 2 {{ItemIconSmall|SteelItem.png|List_of_Goods|ClassSteelItem|Steel}} 50 {{Timber}}<br />'''Maintenance:'''<br />1 {{Wealth}} / {{Turn}}<br />{{ImprovStats|D=8|H=500|P=1}} | |||
|Prod= | |||
|Experts={{Expert}} | |||
|Techs={{Tech|PrintingPress.png|ClassPrintingPress|Printing Press}} | |||
|Other= '''1 per Nation''' | |||
}} | |||
{{Improv | |||
|domain=DomainIndustry.png | |||
|itemfile=Drydock.png | |||
|itemname=Drydock | |||
|CostsMaint='''Costs:''' 300 {{ProdIcon|{{#idprovider-increment:}}}}<br />200 {{Timber}}<br />'''Maintenance:'''<br />10 {{Wealth}} / {{Turn}}<br />{{ImprovStats|D=6|H=300|P=1}} | |||
|Prod= | |||
|Experts={{Expert}} | |||
|Techs={{Tech|Shipbuilding.png|ClassShipbuilding|Shipbuilding}} {{Tech|Mercantilism.png|ClassMercantilism|Mercantilism}} | |||
|Other= '''1 per City'''<br />Upgrades from [[List of Improvements#Docks.png|Docks]]<br />Upgrades to [[List of Improvements#NavalBase.png|Naval Base]] | |||
}} | |||
{{Improv | |||
|domain=DomainIndustry.png | |||
|itemfile=Forge.png | |||
|itemname=Forge | |||
|CostsMaint='''Costs:''' 200 {{ProdIcon|{{#idprovider-increment:}}}}<br />10 {{Food}} 10 {{Materials}}<br />'''Maintenance:'''<br />1 {{Materials}} 1 {{Timber}} 3 {{Wealth}} / {{Turn}}<br />{{ImprovStats|D=3|H=150|P=1}} | |||
|Prod= | |||
|Experts={{Expert}} | |||
|Techs={{Tech|Steel.png|ClassSteel|Steel}} | |||
|Other= '''10 per Nation'''<br />Upgrades from [[List of Improvements#Blacksmith.png|Blacksmith]]<br />Upgrades to [[List of Improvements#Foundry.png|Foundry]] | |||
}} | |||
{{Improv | |||
|domain=DomainIndustry.png | |||
|itemfile=Windmill.png | |||
|itemname=Windmill | |||
|CostsMaint='''Costs:''' 200 {{ProdIcon|{{#idprovider-increment:}}}}<br />80 {{Materials}} 20 {{ItemIconSmall|MetalTools.png|List_of_Goods|ClassMetalTools|Metal Tools}} 80 {{Timber}}<br />'''Maintenance:'''<br />2 {{Timber}} / {{Turn}}<br />{{ImprovStats|D=4|H=300|P=1}} | |||
|Prod= | |||
|Experts={{Expert}} | |||
|Techs={{Tech|Windmills.png|ClassWindmills|Windmills}} | |||
|Other= '''8 per Nation'''<br />Upgrades from [[List of Improvements#Mill.png|Mill]] | |||
}} | |||
|} | |||
{{ImprovAge|Age=[[#Enlightenment|Enlightenment]]<div id="Enlightenment" style="display:inline;"></div>}} | |||
{{Improv | |||
|domain=DomainGovernment.png | |||
|itemfile=CityHall.png | |||
|itemname=City Hall | |||
|CostsMaint='''Costs:''' 300 {{ProdIcon|{{#idprovider-increment:}}}}<br />80 {{Materials}} 80 {{Timber}} 100 {{Wealth}}<br />'''Maintenance:'''<br />1 {{Wealth}} / {{Turn}}<br />{{ImprovStats|D=6|H=350|P=0}} | |||
|Prod= | |||
|Experts={{Expert}} | |||
|Techs={{Tech|Democracy.png|ClassDemocracy|Democracy}} | |||
|Other=Upgrades from [[List of Improvements#TownCenter.png|Town Center]] | |||
}} | |||
{{Improv | |||
|domain=DomainIndustry.png | |||
|itemfile=CementPlant.png | |||
|itemname=Cement Plant | |||
|CostsMaint='''Costs:''' 250 {{ProdIcon|{{#idprovider-increment:}}}}<br />25 {{Materials}} 10 {{ItemIconSmall|MetalTools.png|List_of_Goods|ClassMetalTools|Metal Tools}} 10 {{ItemIconSmall|SteelItem.png|List_of_Goods|ClassSteelItem|Steel}}<br />'''Maintenance:'''<br />5 {{Materials}} / {{Turn}}<br />{{ImprovStats|D=6|H=250|P=1}} | |||
|Prod= | |||
|Experts={{Expert}} | |||
|Techs={{Tech|Industrialization.png|ClassIndustrialization|Industrialization}} | |||
|Other= '''5 per Nation''' | |||
}} | |||
{{Improv | |||
|domain=DomainIndustry.png | |||
|itemfile=Factory.png | |||
|itemname=Factory | |||
|CostsMaint='''Costs:''' 400 {{ProdIcon|{{#idprovider-increment:}}}}<br />20 {{ItemIconSmall|Concrete.png|List_of_Goods|ClassConcrete|Concrete}} 10 {{ItemIconSmall|SteelItem.png|List_of_Goods|ClassSteelItem|Steel}}<br />'''Maintenance:'''<br />5 {{Materials}} 5 {{Timber}} 10 {{Wealth}} / {{Turn}}<br />{{ImprovStats|D=5|H=350|P=1}} | |||
|Prod=-5 {{Happiness}}, -5 {{Health}}<br />Crafts all that the [[List of Improvements#Workshop.png|Workshop]]<br />and [[List of Improvements#CraftingGuild.png|Crafting Guild]] can, plus:<br />{{ItemIcon-lock|Glass.png|List_of_Goods|ClassGlass|Glass}} {{ItemIcon-lock|Electronics.png|List_of_Goods|ClassElectronics|Electronics}}{{ItemIcon-lock|Refrigerator.png|List_of_Goods|ClassRefrigerator|Refrigerator}} {{ItemIcon-lock|AirConditioners.png|List_of_Goods|ClassAirConditioners|Air Conditioners}} {{ItemIcon-lock|Computers.png|List_of_Goods|ClassComputers|Computers}} {{ItemIcon-lock|Plastic.png|List_of_Goods|ClassPlastic|Plastic}}<br /> {{ItemIcon-lock|Television.png|List_of_Goods|ClassTelevision|Television}} {{ItemIcon-lock|MicrowaveOven.png|List_of_Goods|ClassMicrowaveOven|Microwave Oven}} {{ItemIcon-lock|CommercialDrone.png|List_of_Goods|ClassCommercialDrone|Commercial Drone}} {{ItemIcon-lock|AIAssistant.png|List_of_Goods|ClassAIAssistants|AI Assistants}} {{ItemIcon-lock|Lightbulb.png|List_of_Goods|ClassLightbulb|Lightbulb}} | |||
|Experts={{Expert}}+150% [[Craft Production]]<br />at this improvement<br />{{Expert}}From +150% to +200%<br />{{Expert}}From +200% to +250% | |||
|Techs={{Tech|AssemblyLines.png|ClassAssemblyLines|Assembly Lines}} {{Tech|Industrialization.png|ClassIndustrialization|Industrialization}} | |||
|Other=Upgrades from [[List of Improvements#CraftingGuild.png|Crafting Guild]]<br />+75% [[Build Production]] at<br />{{DomainIndustry}} Industry improvements<br/ >in this region | |||
}} | |||
{{Improv | |||
|domain=DomainIndustry.png | |||
|itemfile=Foundry.png | |||
|itemname=Foundry | |||
|CostsMaint='''Costs:''' 300 {{ProdIcon|{{#idprovider-increment:}}}}<br />20 {{ItemIconSmall|MetalIngot.png|List_of_Goods|ClassMetalIngot|Metal Ingot}} 50 {{Timber}}<br />'''Maintenance:'''<br />1 {{Materials}} 1 {{Timber}} 5 {{Wealth}} / {{Turn}}<br />{{ImprovStats|D=4|H=300|P=1}} | |||
|Prod= | |||
|Experts={{Expert}} | |||
|Techs={{Tech|Industrialization.png|ClassIndustrialization|Industrialization}} | |||
|Other= '''10 per Nation'''<br />Upgrades from [[List of Improvements#Forge.png|Forge]] | |||
}} | |||
{{Improv | |||
|domain=DomainImpact.png | |||
|itemfile=Refinery.png | |||
|itemname=Refinery | |||
|CostsMaint='''Costs:''' 350 {{ProdIcon|{{#idprovider-increment:}}}}<br />10 {{Materials}} 10 {{ItemIconSmall|MetalIngot.png|List_of_Goods|ClassMetalIngot|Metal Ingot}} 10 {{Timber}}<br />'''Maintenance:'''<br />1 {{Materials}} 5 {{Wealth}} / {{Turn}}<br />{{ImprovStats|D=8|H=500|P=1}} | |||
|Prod= | |||
|Experts={{Expert}} | |||
|Techs={{Tech|Industrialization.png|ClassIndustrialization|Industrialization}} | |||
|Other= '''8 per Nation''' | |||
}} | |||
{{Improv | |||
|domain=DomainCulture.png | |||
|itemfile=ExhibitionHall.png | |||
|itemname=Exhibition Hall | |||
|CostsMaint='''Costs:''' 450 {{ProdIcon|{{#idprovider-increment:}}}}<br />10 {{ItemIconSmall|Concrete.png|List_of_Goods|ClassConcrete|Concrete}} 10 {{ItemIconSmall|SteelItem.png|List_of_Goods|ClassSteelItem|Steel}}<br />'''Maintenance:'''<br />5 {{Wealth}} / {{Turn}}<br />{{ImprovStats|D=6|H=400|P=50}} | |||
|Prod=+15 {{Prosperity}} | |||
|Experts={{Expert}}+1 [[Golden Age]] Point / {{Turn}} | |||
|Techs={{Tech|PrecisionEngineering.png|ClassPrecisionEngineering|Precision Engineering}} | |||
|Other= '''1 per Nation''' | |||
}} | |||
{{Improv | |||
|domain=DomainCulture.png | |||
|itemfile=Museum.png | |||
|itemname=Museum | |||
|CostsMaint='''Costs:''' 350 {{ProdIcon|{{#idprovider-increment:}}}}<br />10 {{ItemIconSmall|Concrete.png|List_of_Goods|ClassConcrete|Concrete}} 10 {{ItemIconSmall|MetalIngot.png|List_of_Goods|ClassMetalIngot|Metal Ingot}}<br />'''Maintenance:'''<br />5 {{Wealth}} / {{Turn}}<br />{{ImprovStats|D=4|H=250|P=1}} | |||
|Prod= | |||
|Experts={{Expert}} | |||
|Techs={{Tech|PrecisionEngineering.png|ClassPrecisionEngineering|Precision Engineering}} | |||
|Other= '''1 per Nation''' | |||
}} | |||
{{Improv | |||
|domain=DomainCulture.png | |||
|itemfile=ConcertHall.png | |||
|itemname=Concert Hall | |||
|CostsMaint='''Costs:''' 250 {{ProdIcon|{{#idprovider-increment:}}}}<br />10 {{ItemIconSmall|Concrete.png|List_of_Goods|ClassConcrete|Concrete}} 1 {{ItemIconSmall|MusicalInstruments.png|List_of_Goods|ClassMusicalInstruments|Musical Instruments}} 50 {{Timber}}<br />'''Maintenance:'''<br />3 {{Wealth}} / {{Turn}}<br />{{ImprovStats|D=5|H=350|P=1}} | |||
|Prod= | |||
|Experts={{Expert}} | |||
|Techs={{Tech|Symphonies.png|ClassSymphonies|Symphonies}} | |||
|Other= | |||
}} | |||
|} | |||
</div> | |||
{{ImprovAct|Act=- Act III -}} | |||
<div class="AgeTablesWrap"> | |||
{{ImprovAge|Age=[[#Machine Age|Machine Age]]<div id="Machine_Age" style="display:inline;"></div>}} | |||
{{Improv | |||
|domain=DomainGovernment.png | |||
|itemfile=PoliceStation.png | |||
|itemname=Police Station | |||
|CostsMaint='''Costs:''' 275 {{ProdIcon|{{#idprovider-increment:}}}}<br />10 {{ItemIconSmall|Concrete.png|List_of_Goods|ClassConcrete|Concrete}} 10 {{ItemIconSmall|Glass.png|List_of_Goods|ClassGlass|Glass}} 100 {{Timber}}<br />'''Maintenance:'''<br />10 {{Wealth}} / {{Turn}}<br />{{ImprovStats|D=1|H=1|P=1}} | |||
|Prod= | |||
|Experts={{Expert}} | |||
|Techs={{Tech|Radio.png|ClassRadio|Radio}} {{Tech|Satellites.png|ClassSatellites|Satellites}} {{Tech|InternalCombustionEngine.png|ClassInternalCombustionEngine|Internal Combustion Engine}} {{Tech|AssemblyLines.png|ClassAssemblyLines|Assembly Lines}} | |||
|Other= '''1 per City''' | |||
}} | |||
{{Improv | |||
|domain=DomainImpact.png | |||
|itemfile=OilWell.png | |||
|itemname=Oil Well | |||
|CostsMaint='''Costs:''' 200 {{ProdIcon|{{#idprovider-increment:}}}}<br />5 {{ItemIconSmall|Barrels.png|List_of_Goods|ClassBarrels|Barrels}} 1 {{ItemIconSmall|MachinedPart.png|List_of_Goods|ClassMachinedPart|Machined Part}} 5 {{ItemIconSmall|SteelItem.png|List_of_Goods|ClassSteelItem|Steel}}<br />'''Maintenance:'''<br />5 {{Wealth}} / {{Turn}}<br />{{ImprovStats|D=5|H=350|P=0}} | |||
|Prod= | |||
|Experts={{Expert}} | |||
|Techs={{Tech|InternalCombustionEngine.png|ClassInternalCombustionEngine|Internal Combustion Engine}} {{Tech|AtomicTheory.png|ClassAtomicTheory|Atomic Theory}} | |||
|Other= | |||
}} | |||
{{Improv | |||
|domain=DomainScience.png | |||
|itemfile=ResearchLab.png | |||
|itemname=Research Lab | |||
|CostsMaint='''Costs:''' 300 {{ProdIcon|{{#idprovider-increment:}}}}<br />20 {{ItemIconSmall|Glass.png|List_of_Goods|ClassGlass|Glass}} 10 {{ItemIconSmall|SteelItem.png|List_of_Goods|ClassSteelItem|Steel}} 50 {{Timber}}<br />'''Maintenance:'''<br />1 {{Wealth}} / {{Turn}}<br />{{ImprovStats|D=5|H=350|P=1}} | |||
|Prod=+25 {{Knowledge}} | |||
|Experts={{Expert}}+3 {{Research}} / {{Turn}}<br />{{Expert}}From +3 to +6 | |||
|Techs={{Tech|AtomicTheory.png|ClassAtomicTheory|Atomic Theory}} | |||
|Other= '''1 per City''' | |||
}} | |||
{{Improv | |||
|domain=DomainMilitary.png | |||
|itemfile=AirForceBase.png | |||
|itemname=Air Force Base | |||
|CostsMaint='''Costs:''' 400 {{ProdIcon|{{#idprovider-increment:}}}}<br />10 {{ItemIconSmall|Concrete.png|List_of_Goods|ClassConcrete|Concrete}} 5 {{ItemIconSmall|Fuel.png|List_of_Goods|ClassFuel|Fuel}} 5 {{ItemIconSmall|SteelItem.png|List_of_Goods|ClassSteelItem|Steel}}<br />'''Maintenance:'''<br />15 {{Wealth}} / {{Turn}}<br />{{ImprovStats|D=10|H=350|P=1}} | |||
|Prod= | |||
|Experts={{Expert}} | |||
|Techs={{Tech|Aviation.png|ClassAviation|Aviation}} | |||
|Other= '''1 per City''' | |||
}} | |||
{{Improv | |||
|domain=DomainIndustry.png | |||
|itemfile=AircraftFactory.png | |||
|itemname=<small>Aircraft Factory</small> | |||
|CostsMaint='''Costs:''' 400 {{ProdIcon|{{#idprovider-increment:}}}}<br />25 {{ItemIconSmall|Concrete.png|List_of_Goods|ClassConcrete|Concrete}} 5 {{ItemIconSmall|Fuel.png|List_of_Goods|ClassFuel|Fuel}} 5 {{ItemIconSmall|SteelItem.png|List_of_Goods|ClassSteelItem|Steel}}<br />'''Maintenance:'''<br />1 {{Wealth}} / {{Turn}}<br />{{ImprovStats|D=8|H=350|P=1}} | |||
|Prod= | |||
|Experts={{Expert}} | |||
|Techs={{Tech|Aviation.png|ClassAviation|Aviation}} | |||
|Other= '''3 per Nation''' | |||
}} | |||
{{Improv | |||
|domain=DomainImpact.png | |||
|itemfile=PowerPlant.png | |||
|itemname=Power Plant | |||
|CostsMaint='''Costs:''' 500 {{ProdIcon|{{#idprovider-increment:}}}}<br />25 {{ItemIconSmall|Concrete.png|List_of_Goods|ClassConcrete|Concrete}} 10 {{ItemIconSmall|MachinedPart.png|List_of_Goods|ClassMachinedPart|Machined Part}} 10 {{ItemIconSmall|SteelItem.png|List_of_Goods|ClassSteelItem|Steel}}<br />'''Maintenance:'''<br />1 {{Wealth}} / {{Turn}}<br />{{ImprovStats|D=5|H=350|P=1}} | |||
|Prod= | |||
|Experts={{Expert}} | |||
|Techs={{Tech|Electricity.png|ClassElectricity|Electricity}} {{Tech|InterchangeableParts.png|ClassInterchangeableParts|Interchangeable Parts}} | |||
|Other= | |||
}} | |||
{{Improv | |||
|domain=DomainScience.png | |||
|itemfile=Clinic.png | |||
|itemname=Clinic | |||
|CostsMaint='''Costs:''' 300 {{ProdIcon|{{#idprovider-increment:}}}}<br />40 {{Food}} 20 {{Materials}} 40 {{Timber}}<br />'''Maintenance:'''<br />2 {{Wealth}} / {{Turn}}<br />{{ImprovStats|D=3|H=150|P=1}} | |||
|Prod= | |||
|Experts={{Expert}} | |||
|Techs={{Tech|GermTheory.png|ClassGermTheory|Germ Theory}} | |||
|Other= '''1 per City''' | |||
}} | |||
{{Improv | |||
|domain=DomainGovernment.png | |||
|itemfile=WaterTreatmentPlant.png | |||
|itemname=<small>Water Tr. Plant</small> | |||
|CostsMaint='''Costs:''' 400 {{ProdIcon|{{#idprovider-increment:}}}}<br />10 {{ItemIconSmall|MachinedPart.png|List_of_Goods|ClassMachinedPart|Machined Part}} 150 {{Materials}} 100 {{Timber}}<br />'''Maintenance:'''<br />3 {{Wealth}} / {{Turn}}<br />{{ImprovStats|D=6|H=400|P=1}} | |||
|Prod= | |||
|Experts={{Expert}} | |||
|Techs={{Tech|GermTheory.png|ClassGermTheory|Germ Theory}} {{Tech|Pharmacology.png|ClassPharmacology|Pharmacology}} {{Tech|NuclearPower.png|ClassNuclearPower|Nuclear Power}} {{Tech|SustainableEngineering.png|ClassSustainableEngineering|Sustainable Engineering}} | |||
|Other= '''1 per City''' | |||
}} | |||
{{Improv | |||
|domain=DomainIndustry.png | |||
|itemfile=VehicleFactory.png | |||
|itemname=<small>Vehicle Factory</small> | |||
|CostsMaint='''Costs:''' 450 {{ProdIcon|{{#idprovider-increment:}}}}<br />20 {{ItemIconSmall|Concrete.png|List_of_Goods|ClassConcrete|Concrete}} 1 {{ItemIconSmall|InternalCombustionEngineItem.png|List_of_Goods|ClassInternalCombustionEngineItem|Internal Combustion Engine}} 5 {{ItemIconSmall|SteelItem.png|List_of_Goods|ClassSteelItem|Steel}}<br />'''Maintenance:'''<br />4 {{Materials}} 1 {{Wealth}} / {{Turn}}<br />{{ImprovStats|D=5|H=300|P=1}} | |||
|Prod= | |||
|Experts={{Expert}} | |||
|Techs={{Tech|InternalCombustionEngine.png|ClassInternalCombustionEngine|Internal Combustion Engine}} | |||
|Other= '''8 per Nation''' | |||
}} | |||
{{Improv | |||
|domain=DomainCulture.png | |||
|itemfile=MovieStudio.png | |||
|itemname=Movie Studio | |||
|CostsMaint='''Costs:''' 300 {{ProdIcon|{{#idprovider-increment:}}}}<br />25 {{ItemIconSmall|Concrete.png|List_of_Goods|ClassConcrete|Concrete}} 10 {{ItemIconSmall|SteelItem.png|List_of_Goods|ClassSteelItem|Steel}} 100 {{Timber}}<br />'''Maintenance:'''<br />5 {{Wealth}} / {{Turn}}<br />{{ImprovStats|D=5|H=350|P=1}} | |||
|Prod= | |||
|Experts={{Expert}} | |||
|Techs={{Tech|Photography.png|ClassPhotography|Photography}} {{Tech|MassMedia.png|ClassMassMedia|Mass Media}} | |||
|Other= | |||
}} | |||
{{Improv | |||
|domain=DomainCulture.png | |||
|itemfile=Theater.png | |||
|itemname=Theater | |||
|CostsMaint='''Costs:''' 300 {{ProdIcon|{{#idprovider-increment:}}}}<br />100 {{Materials}} 100 {{Timber}}<br />'''Maintenance:'''<br />1 {{Wealth}} / {{Turn}}<br />{{ImprovStats|D=4|H=300|P=1}} | |||
|Prod= | |||
|Experts={{Expert}} | |||
|Techs={{Tech|Photography.png|ClassPhotography|Photography}} | |||
|Other= '''1 per Nation''' | |||
}} | |||
{{Improv | |||
|domain=DomainCommerce.png | |||
|itemfile=RadioTower.png | |||
|itemname=Radio Tower | |||
|CostsMaint='''Costs:''' 300 {{ProdIcon|{{#idprovider-increment:}}}}<br /><br />'''Maintenance:'''<br />5 {{Wealth}} / {{Turn}}<br />{{ImprovStats|D=5|H=350|P=1}} | |||
|Prod=+15 {{Knowledge}} | |||
|Experts={{Expert}}+15 {{Prosperity}} | |||
|Techs={{Tech|Radio.png|ClassRadio|Radio}} | |||
|Other= '''1 per City'''<br />Upgrades from [[List of Improvements#Lighthouse.png|Lighthouse]]<br />Upgrades to [[List of Improvements#DataCenter.png|Data Center]] | |||
}} | |||
{{Improv | |||
|domain=DomainIndustry.png | |||
|itemfile=NavalBase.png | |||
|itemname=Naval Base | |||
|CostsMaint='''Costs:''' 300 {{ProdIcon|{{#idprovider-increment:}}}} 15 {{ItemIconSmall|Fuel.png|List_of_Goods|ClassFuel|Fuel}}<br />20 {{ItemIconSmall|MachinedPart.png|List_of_Goods|ClassMachinedPart|Machined Part}} 100 {{Materials}} 80 {{Timber}}<br />'''Maintenance:'''<br />15 {{Wealth}} / {{Turn}}<br />{{ImprovStats|D=10|H=350|P=1}} | |||
|Prod= | |||
|Experts={{Expert}} | |||
|Techs={{Tech|Sonar.png|ClassSonar|Sonar}} {{Tech|NuclearPower.png|ClassNuclearPower|Nuclear Power}} | |||
|Other= '''1 per City'''<br />Upgrades from [[List of Improvements#Drydock.png|Drydock]] | |||
}} | |||
{{Improv | |||
|domain=DomainImpact.png | |||
|itemfile=Incinerator.png | |||
|itemname=Incinerator | |||
|CostsMaint='''Costs:''' 450 {{ProdIcon|{{#idprovider-increment:}}}}<br />10 {{ItemIconSmall|Fuel.png|List_of_Goods|ClassFuel|Fuel}} 10 {{ItemIconSmall|MachinedPart.png|List_of_Goods|ClassMachinedPart|Machined Part}}<br />'''Maintenance:'''<br />1 {{Wealth}} / {{Turn}}<br />{{ImprovStats|D=5|H=350|P=1}} | |||
|Prod= | |||
|Experts={{Expert}} | |||
|Techs={{Tech|SyntheticFertilizers.png|ClassSyntheticFertilizers|Synthetic Fertilizers}} | |||
|Other= '''1 per Nation''' | |||
}} | |||
{{Improv | |||
|domain=DomainImpact.png | |||
|itemfile=IndustrialFarm.png | |||
|itemname=<small>Industrial Farm</small> | |||
|CostsMaint='''Costs:''' 250 {{ProdIcon|{{#idprovider-increment:}}}}<br />10 {{ItemIconSmall|MetalTools.png|List_of_Goods|ClassMetalTools|Metal Tools}}<br />'''Maintenance:'''<br />1 {{Materials}} 3 {{Timber}} / {{Turn}}<br />{{ImprovStats|D=5|H=350|P=0}} | |||
|Prod= | |||
|Experts={{Expert}} | |||
|Techs={{Tech|SyntheticFertilizers.png|ClassSyntheticFertilizers|Synthetic Fertilizers}} | |||
|Other=Upgrades from [[List of Improvements#IrrigatedFarm.png|Irrigated Farm]] | |||
}} | |||
{{Improv | |||
|domain=DomainImpact.png | |||
|itemfile=IndustrialFishingFarm.png | |||
|itemname=<small>Ind. Fishing Farm</small> | |||
|CostsMaint='''Costs:''' 200 {{ProdIcon|{{#idprovider-increment:}}}}<br />30 {{ItemIconSmall|MachinedPart.png|List_of_Goods|ClassMachinedPart|Machined Part}} 180 {{Timber}}<br />'''Maintenance:'''<br />2 {{Timber}} / {{Turn}}<br />{{ImprovStats|D=5|H=350|P=0}} | |||
|Prod= | |||
|Experts={{Expert}} | |||
|Techs={{Tech|SyntheticFertilizers.png|ClassSyntheticFertilizers|Synthetic Fertilizers}} | |||
|Other=As of 1.0.5 you have to manually replace [[List of Improvements#FishingNet.png|Fishing Net]]s with these,<br />no upgrade button | |||
}} | |||
|} | |||
{{ImprovAge|Age=[[#Atomic Age|Atomic Age]]<div id="Atomic_Age" style="display:inline;"></div>}} | |||
{{Improv | |||
|domain=DomainCommerce.png | |||
|itemfile=DataCenter.png | |||
|itemname=Data Center | |||
|CostsMaint='''Costs:''' 500 {{ProdIcon|{{#idprovider-increment:}}}} 50 {{ItemIconSmall|Electronics.png|List_of_Goods|ClassElectronics|Electronics}}<br />20 {{ItemIconSmall|MachinedPart.png|List_of_Goods|ClassMachinedPart|Machined Part}} 60 {{Materials}} 100 {{Timber}}<br />'''Maintenance:'''<br />3 {{Wealth}} / {{Turn}}<br />{{ImprovStats|D=6|H=450|P=1}} | |||
|Prod= | |||
|Experts={{Expert}} | |||
|Techs={{Tech|Computers.png|ClassComputers|Computers}} | |||
|Other= '''1 per City'''<br />Upgrades from [[List of Improvements#RadioTower.png|Radio Tower]] | |||
}} | |||
{{Improv | |||
|domain=DomainCommerce.png | |||
|itemfile=Airport.png | |||
|itemname=Airport | |||
|CostsMaint='''Costs:''' 350 {{ProdIcon|{{#idprovider-increment:}}}}<br />25 {{ItemIconSmall|Concrete.png|List_of_Goods|ClassConcrete|Concrete}} 10 {{ItemIconSmall|Fuel.png|List_of_Goods|ClassFuel|Fuel}}<br />'''Maintenance:'''<br />1 {{Wealth}} / {{Turn}}<br />{{ImprovStats|D=8|H=400|P=1}} | |||
|Prod=+5% [[City Growth]]<br />+25 {{Prosperity}} | |||
|Experts={{Expert}}+15 {{Prosperity}} | |||
|Techs={{Tech|JetEngines.png|ClassJetEngines|Jet Engines}} | |||
|Other= '''1 per City''' | |||
}} | |||
{{Improv | |||
|domain=DomainCommerce.png | |||
|itemfile=Hotel.png | |||
|itemname=Hotel | |||
|CostsMaint='''Costs:''' 400 {{ProdIcon|{{#idprovider-increment:}}}}<br />50 {{Food}} 150 {{Materials}} 150 {{Timber}}<br />'''Maintenance:'''<br />3 {{Food}} / {{Turn}}<br />{{ImprovStats|D=6|H=400|P=1}} | |||
|Prod= | |||
|Experts={{Expert}} | |||
|Techs={{Tech|Leisure.png|ClassLeisure|Leisure}} | |||
|Other= '''1 per City''' | |||
}} | |||
{{Improv | |||
|domain=DomainCulture.png | |||
|itemfile=OperaHouse.png | |||
|itemname=Opera House | |||
|CostsMaint='''Costs:''' 300 {{ProdIcon|{{#idprovider-increment:}}}}<br />20 {{ItemIconSmall|Concrete.png|List_of_Goods|ClassConcrete|Concrete}} 100 {{Materials}} 100 {{Timber}}<br />'''Maintenance:'''<br />5 {{Wealth}} / {{Turn}}<br />{{ImprovStats|D=6|H=400|P=1}} | |||
|Prod=+100% Musician pick chance | |||
|Experts={{Expert}}+10 {{Happiness}} | |||
|Techs={{Tech|Leisure.png|ClassLeisure|Leisure}} | |||
|Other= '''1 per Nation''' | |||
}} | |||
{{Improv | |||
|domain=DomainGovernment.png | |||
|itemfile=PublicPlayground.png | |||
|itemname= <span style="font-size: 8pt;">Public Playground</span> | |||
|CostsMaint='''Costs:''' 425 {{ProdIcon|{{#idprovider-increment:}}}}<br />50 {{Materials}} 1 {{ItemIconSmall|SteelItem.png|List_of_Goods|ClassSteelItem|Steel}} 50 {{Timber}}<br />'''Maintenance:'''<br />1 {{Wealth}} / {{Turn}}<br />{{ImprovStats|D=8|H=500|P=1}} | |||
|Prod=+15 {{Happiness}} | |||
|Experts={{Expert}}+15 {{Health}} | |||
|Techs={{Tech|Leisure.png|ClassLeisure|Leisure}} | |||
|Other= '''1 per City''' | |||
}} | |||
{{Improv | |||
|domain=DomainCulture.png | |||
|itemfile=ReflectingPool.png | |||
|itemname=<small>Reflecting Pool</small> | |||
|CostsMaint='''Costs:''' 375 {{ProdIcon|{{#idprovider-increment:}}}}<br />100 {{Materials}} 100 {{Timber}}<br />'''Maintenance:'''<br />1 {{Wealth}} / {{Turn}}<br />{{ImprovStats|D=8|H=500|P=1}} | |||
|Prod= | |||
|Experts={{Expert}} | |||
|Techs={{Tech|Leisure.png|ClassLeisure|Leisure}} | |||
|Other= '''1 per Nation''' | |||
}} | |||
{{Improv | |||
|domain=DomainImpact.png | |||
|itemfile=IndustrialLogging.png | |||
|itemname=Ind. Logging | |||
|CostsMaint='''Costs:''' 150 {{ProdIcon|{{#idprovider-increment:}}}}<br />120 {{Materials}} 80 {{Timber}} 150 {{Wealth}}<br />'''Maintenance:'''<br />2 {{Materials}} / {{Turn}}<br />{{ImprovStats|D=6|H=400|P=0}} | |||
|Prod= | |||
|Experts={{Expert}} | |||
|Techs={{Tech|MassProduction.png|ClassMassProduction|Mass Production}} | |||
|Other=Upgrades from [[List of Improvements#Sawmill.png|Sawmill]] | |||
}} | |||
{{Improv | |||
|domain=DomainCommerce.png | |||
|itemfile=ShoppingMall.png | |||
|itemname=Shopping Mall | |||
|CostsMaint='''Costs:''' 325 {{ProdIcon|{{#idprovider-increment:}}}}<br />10 {{ItemIconSmall|Concrete.png|List_of_Goods|ClassConcrete|Concrete}} 1 {{ItemIconSmall|Power.png|List_of_Goods|ClassPower|Power}} 10 {{ItemIconSmall|SteelItem.png|List_of_Goods|ClassSteelItem|Steel}}<br />'''Maintenance:'''<br />1 {{ItemIconSmall|Power.png|List_of_Goods|ClassPower|Power}} / {{Turn}}<br />{{ImprovStats|D=6|H=400|P=1}} | |||
|Prod= | |||
|Experts={{Expert}} | |||
|Techs={{Tech|MassProduction.png|ClassMassProduction|Mass Production}} | |||
|Other= '''8 per Nation''' | |||
}} | |||
{{Improv | |||
|domain=DomainCommerce.png | |||
|itemfile=Skyscraper.png | |||
|itemname=Skyscraper | |||
|CostsMaint='''Costs:''' 300 {{ProdIcon|{{#idprovider-increment:}}}}<br />10 {{ItemIconSmall|Glass.png|List_of_Goods|ClassGlass|Glass}} 5 {{ItemIconSmall|SteelItem.png|List_of_Goods|ClassSteelItem|Steel}}<br />'''Maintenance:'''<br />1 {{Materials}} 1 {{Timber}} / {{Turn}}<br />{{ImprovStats|D=3|H=100|P=0}} | |||
|Prod= | |||
|Experts={{Expert}} | |||
|Techs={{Tech|MassProduction.png|ClassMassProduction|Mass Production}} | |||
|Other=Upgrades from [[List of Improvements#Residence.png|Residence]] | |||
}} | |||
{{Improv | |||
|domain=DomainMilitary.png | |||
|itemfile=SAMBatteryDefense.png | |||
|itemname=SAM Battery | |||
|CostsMaint='''Costs:''' 300 {{ProdIcon|{{#idprovider-increment:}}}} 15 {{ItemIconSmall|Explosive.png|List_of_Goods|ClassExplosive|Explosive}}<br />10 {{ItemIconSmall|Fuel.png|List_of_Goods|ClassFuel|Fuel}} 120 {{Materials}} 80 {{Timber}}<br />'''Maintenance:'''<br />5 {{Wealth}} / {{Turn}}<br />{{ImprovStats|D=12|H=350|P=1}} | |||
|Prod= | |||
|Experts={{Expert}} | |||
|Techs={{Tech|MechanizedFirepower.png|ClassMechanizedFirepower|Mechanized Firepower}} | |||
|Other= '''1 per City''' | |||
}} | |||
{{Improv | |||
|domain=DomainImpact.png | |||
|itemfile=IndustrialMine.png | |||
|itemname=Industrial Mine | |||
|CostsMaint='''Costs:''' 300 {{ProdIcon|{{#idprovider-increment:}}}}<br />10 {{ItemIconSmall|Fuel.png|List_of_Goods|ClassFuel|Fuel}} 100 {{Timber}}<br />'''Maintenance:'''<br />1 {{Wealth}} / {{Turn}}<br />{{ImprovStats|D=6|H=400|P=0}} | |||
|Prod= | |||
|Experts={{Expert}} | |||
|Techs={{Tech|NuclearPower.png|ClassNuclearPower|Nuclear Power}} | |||
|Other=Upgrades from [[List of Improvements#Mine.png|Mine]] | |||
}} | |||
{{Improv | |||
|domain=DomainImpact.png | |||
|itemfile=NuclearPowerPlant.png | |||
|itemname= <span style="font-size: 7pt;">Nuclear Power Plant</span> | |||
|CostsMaint='''Costs:''' 325 {{ProdIcon|{{#idprovider-increment:}}}} 5 {{ItemIconSmall|Uranium.png|List_of_Goods|ClassUranium|Uranium}}<br />50 {{ItemIconSmall|MachinedPart.png|List_of_Goods|ClassMachinedPart|Machined Part}} 15 {{Materials}} 10 {{ItemIconSmall|SteelItem.png|List_of_Goods|ClassSteelItem|Steel}}<br />'''Maintenance:'''<br />10 {{Wealth}} / {{Turn}}<br />{{ImprovStats|D=6|H=400|P=1}} | |||
|Prod= | |||
|Experts={{Expert}} | |||
|Techs={{Tech|NuclearPower.png|ClassNuclearPower|Nuclear Power}} | |||
|Other= '''1 per City''' | |||
}} | |||
{{Improv | |||
|domain=DomainIndustry.png | |||
|itemfile=Pharmacy.png | |||
|itemname=Pharmacy | |||
|CostsMaint='''Costs:''' 325 {{ProdIcon|{{#idprovider-increment:}}}}<br />75 {{Food}} 90 {{Materials}} 90 {{Timber}}<br />'''Maintenance:'''<br />1 {{Wealth}} / {{Turn}}<br />{{ImprovStats|D=6|H=400|P=1}} | |||
|Prod= | |||
|Experts={{Expert}} | |||
|Techs={{Tech|Pharmacology.png|ClassPharmacology|Pharmacology}} | |||
|Other= '''8 per Nation'''<br />Upgrades from [[List of Improvements#Chemist.png|Chemist]] | |||
}} | |||
|} | |||
{{ImprovAge|Age=[[#Information Age|Information Age]]<div id="Information_Age" style="display:inline;"></div>}} | |||
{{Improv | |||
|domain=DomainIndustry.png | |||
|itemfile=TopSecretMilitaryBase.png | |||
|itemname= <span style="font-size: 7pt;">Top Secret Mil. Base</span> | |||
|CostsMaint='''Costs:''' 350 {{ProdIcon|{{#idprovider-increment:}}}} 10 {{ItemIconSmall|Electronics.png|List_of_Goods|ClassElectronics|Electronics}}<br />50 {{ItemIconSmall|Fuel.png|List_of_Goods|ClassFuel|Fuel}} 90 {{Materials}} 90 {{Timber}}<br />'''Maintenance:'''<br />20 {{Wealth}} / {{Turn}}<br />{{ImprovStats|D=12|H=450|P=1}} | |||
|Prod= | |||
|Experts={{Expert}} | |||
|Techs={{Tech|Drones.png|ClassDrones|Drones}} | |||
|Other= '''1 per City''' | |||
}} | |||
{{Improv | |||
|domain=DomainCulture.png | |||
|itemfile=ArtGallery.png | |||
|itemname=Art Gallery | |||
|CostsMaint='''Costs:''' 350 {{ProdIcon|{{#idprovider-increment:}}}}<br />15 {{ItemIconSmall|Concrete.png|List_of_Goods|ClassConcrete|Concrete}} 5 {{ItemIconSmall|DecorativePaintings.png|List_of_Goods|ClassDecorativePaintings|Decorative Paintings}} 5 {{ItemIconSmall|SteelItem.png|List_of_Goods|ClassSteelItem|Steel}}<br />'''Maintenance:'''<br />5 {{Wealth}} / {{Turn}}<br />{{ImprovStats|D=6|H=450|P=1}} | |||
|Prod=+10 {{Happiness}} | |||
|Experts={{Expert}}+1 [[Golden Age]] Point / {{Turn}} | |||
|Techs={{Tech|Internet.png|ClassInternet|Internet}} | |||
|Other= '''1 per City''' | |||
}} | |||
{{Improv | |||
|domain=DomainCulture.png | |||
|itemfile=Zoo.png | |||
|itemname=Zoo | |||
|CostsMaint='''Costs:''' 350 {{ProdIcon|{{#idprovider-increment:}}}} 80 {{Timber}}<br />100 {{Food}} 30 {{ItemIconSmall|Glass.png|List_of_Goods|ClassGlass|Glass}} 10 {{ItemIconSmall|SteelItem.png|List_of_Goods|ClassSteelItem|Steel}}<br />'''Maintenance:'''<br />5 {{Food}} 3 {{Wealth}} / {{Turn}}<br />{{ImprovStats|D=6|H=450|P=10}} | |||
|Prod= | |||
|Experts={{Expert}} | |||
|Techs={{Tech|MassMedia.png|ClassMassMedia|Mass Media}} | |||
|Other= '''1 per Nation''' | |||
}} | |||
{{Improv | |||
|domain=DomainScience.png | |||
|itemfile=FusionResearchCenter.png | |||
|itemname=<span style="font-size: 7pt;">Fusion Res. Center</span> | |||
|CostsMaint='''Costs:''' 150 {{ProdIcon|{{#idprovider-increment:}}}}<br />20 {{ItemIconSmall|Glass.png|List_of_Goods|ClassGlass|Glass}} 150 {{Materials}} 150 {{Timber}}<br />'''Maintenance:'''<br />1 {{Wealth}} / {{Turn}}<br />{{ImprovStats|D=8|H=500|P=1}} | |||
|Prod= | |||
|Experts={{Expert}} | |||
|Techs={{Tech|Robotics.png|ClassRobotics|Robotics}} | |||
|Other= '''1 per City''' | |||
}} | |||
{{Improv | |||
|domain=DomainCommerce.png | |||
|itemfile=Stadium.png | |||
|itemname=Stadium | |||
|CostsMaint='''Costs:''' 325 {{ProdIcon|{{#idprovider-increment:}}}} 15 {{ItemIconSmall|Fuel.png|List_of_Goods|ClassFuel|Fuel}}<br />100 {{Food}} 100 {{Materials}} 80 {{Wealth}}<br />'''Maintenance:'''<br />5 {{Wealth}} / {{Turn}}<br />{{ImprovStats|D=6|H=400|P=1}} | |||
|Prod=+15 {{Happiness}} | |||
|Experts={{Expert}}+15 {{Wealth}} / {{Turn}} | |||
|Techs={{Tech|Satellites.png|ClassSatellites|Satellites}} | |||
|Other= '''1 per Nation''' | |||
}} | |||
{{Improv | |||
|domain=DomainImpact.png | |||
|itemfile=RecyclingCenter.png | |||
|itemname=<small>Recycling Center</small> | |||
|CostsMaint='''Costs:''' 350 {{ProdIcon|{{#idprovider-increment:}}}}<br />10 {{ItemIconSmall|MachinedPart.png|List_of_Goods|ClassMachinedPart|Machined Part}} 5 {{ItemIconSmall|Plastic.png|List_of_Goods|ClassPlastic|Plastic}} 100 {{Wealth}}<br />'''Maintenance:'''<br />5 {{Wealth}} / {{Turn}}<br />{{ImprovStats|D=6|H=450|P=1}} | |||
|Prod= | |||
|Experts={{Expert}} | |||
|Techs={{Tech|SustainableEngineering.png|ClassSustainableEngineering|Sustainable Engineering}} | |||
|Other= '''1 per Nation''' | |||
}} | |||
{{Improv | |||
|domain=DomainImpact.png | |||
|itemfile=SolarPowerPlant.png | |||
|itemname= <span style="font-size: 7pt;">Solar Power Plant</span> | |||
|CostsMaint='''Costs:''' 500 {{ProdIcon|{{#idprovider-increment:}}}}<br />5 {{ItemIconSmall|Electronics.png|List_of_Goods|ClassElectronics|Electronics}} 50 {{ItemIconSmall|Glass.png|List_of_Goods|ClassGlass|Glass}} 5 {{ItemIconSmall|SteelItem.png|List_of_Goods|ClassSteelItem|Steel}}<br />'''Maintenance:'''<br />1 {{Wealth}} / {{Turn}}<br />{{ImprovStats|D=6|H=450|P=1}} | |||
|Prod=+1 {{ItemIconSmall|Power.png|List_of_Goods|ClassPower|Power}} Power | |||
|Experts={{Expert}} | |||
|Techs={{Tech|SustainableEngineering.png|ClassSustainableEngineering|Sustainable Engineering}} | |||
|Other=Can only be built on:<br />'''Xeric Shrubland'''<br /> and '''Arid Desert''' | |||
}} | |||
{{Improv | |||
|domain=DomainImpact.png | |||
|itemfile=WindTurbine.png | |||
|itemname=Wind Turbine | |||
|CostsMaint='''Costs:''' 1 {{ProdIcon|{{#idprovider-increment:}}}}<br />1 {{ItemIconSmall|Electronics.png|List_of_Goods|ClassElectronics|Electronics}} 10 {{ItemIconSmall|IndustrialTools.png|List_of_Goods|ClassIndustrialTools|Industrial Tools}} 10 {{ItemIconSmall|MachinedPart.png|List_of_Goods|ClassMachinedPart|Machined Part}}<br />'''Maintenance:'''<br />1 {{Wealth}} / {{Turn}}<br />{{ImprovStats|D=6|H=400|P=1}} | |||
|Prod=-5 {{Security}}<br />+1 {{ItemIconSmall|Power.png|List_of_Goods|ClassPower|Power}} Power | |||
|Experts={{Expert}} | |||
|Techs={{Tech|SustainableEngineering.png|ClassSustainableEngineering|Sustainable Engineering}} | |||
|Other= '''8 per Nation'''<br /><br />Can only be built on: '''Polar Desert'''<br />'''Cold Desert, Temperate Grassland'''<br />'''Xeric Shrubland, Arid Desert, Tundra, Taiga, Savanna'''<br />'''Mediterranean''' | |||
}} | |||
|} | |||
{{ImprovAge|Age=[[#Singularity Age|Singularity Age]]<div id="Singularity_Age" style="display:inline;"></div>}} | |||
{{Improv | |||
|domain=DomainImpact.png | |||
|itemfile=GeothermalPowerPlant.png | |||
|itemname=<span style="font-size: 7pt;">Geoth. Power Plant</span> | |||
|CostsMaint='''Costs:''' 350 {{ProdIcon|{{#idprovider-increment:}}}} 30 {{ItemIconSmall|Electronics.png|List_of_Goods|ClassElectronics|Electronics}}<br />100 {{Materials}} 30 {{ItemIconSmall|SteelItem.png|List_of_Goods|ClassSteelItem|Steel}} 100 {{Timber}}<br />'''Maintenance:'''<br />1 {{Wealth}} / {{Turn}}<br />{{ImprovStats|D=8|H=500|P=1}} | |||
|Prod=-5 {{Security}}<br />-5 {{Prosperity}}<br />+1 {{ItemIconSmall|Power.png|List_of_Goods|ClassPower|Power}} Power | |||
|Experts= | |||
|Techs={{Tech|CoreTap.png|ClassCoreTap|Core Tap}} | |||
|Other= '''1 per Nation''' | |||
}} | |||
{{Improv | |||
|domain=DomainScience.png | |||
|itemfile=MedicalLab.png | |||
|itemname=Medical Lab | |||
|CostsMaint='''Costs:''' 150 {{ProdIcon|{{#idprovider-increment:}}}}<br />50 {{ItemIconSmall|Glass.png|List_of_Goods|ClassGlass|Glass}} 150 {{Materials}} 150 {{Timber}}<br />'''Maintenance:'''<br />5 {{Wealth}} / {{Turn}}<br />{{ImprovStats|D=8|H=500|P=1}} | |||
|Prod=+30 {{Health}} | |||
|Experts={{Expert}}+3 {{Research}} / {{Turn}} | |||
|Techs={{Tech|Crispr.png|ClassCrispr|Crispr}} | |||
|Other= '''1 per City'''<br />Upgrades from [[List of Improvements#Clinic.png|Clinic]] | |||
}} | |||
{{Improv | |||
|domain=DomainGovernment.png | |||
|itemfile=CommunityGarden.png | |||
|itemname=<small>Comm. Garden</small> | |||
|CostsMaint='''Costs:''' 375 {{ProdIcon|{{#idprovider-increment:}}}}<br />20 {{ItemIconSmall|Fertilizer.png|List_of_Goods|ClassFertilizer|Fertilizer}} 150 {{Materials}} 150 {{Timber}}<br />'''Maintenance:'''<br />1 {{Wealth}} / {{Turn}}<br />{{ImprovStats|D=8|H=500|P=1}} | |||
|Prod=+15 {{Happiness}} | |||
|Experts={{Expert}}+5 [[City Production]]<br />{{Expert}}From +5 to +10<br />{{Expert}}From +10 to +15 | |||
|Techs={{Tech|FoodReplication.png|ClassFoodReplication|Food Replication}} | |||
|Other= '''1 per Nation'''<br />Upgrades from [[List of Improvements#Plaza.png|Plaza]] | |||
}} | |||
{{Improv | |||
|domain=DomainGovernment.png | |||
|itemfile=Arcology.png | |||
|itemname=Arcology | |||
|CostsMaint='''Costs:''' 250 {{ProdIcon|{{#idprovider-increment:}}}} 50 {{ItemIconSmall|Glass.png|List_of_Goods|ClassGlass|Glass}}<br />80 {{Food}} 80 {{Materials}} 80 {{Timber}}<br />'''Maintenance:'''<br />15 {{Wealth}} 15 {{Food}} / {{Turn}}<br />{{ImprovStats|D=10|H=500|P=1}} | |||
|Prod=+15 to all [[Quality of Life]] stats in this city | |||
|Experts={{Expert}}+15 {{Health}}<br />+15 {{Prosperity}}<br />+15 {{Knowledge}} | |||
|Techs={{Tech|PostHumanism.png|ClassPostHumanism|Post-Humanism}} | |||
|Other= '''1 per City''' | |||
}} | |||
|} | |||
</div> | |||
---- | |||
<center>{{ImprovAge|Age=[[#Religion Specific Improvements|Religion Specific Improvements]]<div id="Religion_Specific_Improvements" style="display:inline;"></div>}} | |||
{{Improv | |||
|domain=DomainReligion.png | |||
|itemfile=Cathedral.png | |||
|itemname=Cathedral | |||
|CostsMaint='''Costs:''' 400 {{ProdIcon|{{#idprovider-increment:}}}}<br />10 {{ItemIconSmall|StainedGlassItem.png|List_of_Goods|ClassStainedGlassItem|Stained Glass}} 50 {{Timber}}<br />'''Maintenance:'''<br />1 {{Wealth}} / {{Turn}}<br />{{ImprovStats|D=10|H=500|P=1}} | |||
|Prod=+1 City Religion Spread Distance<br />+5 City Religion Spread Strength | |||
|Experts= | |||
|Techs= | |||
|Other=Requires '''High Medieval Era'''<br />and have at least 4 verses unlocked<br /><br />Religion required:<br /><span style="font-size: 14pt;">'''Christianity'''</span> | |||
}} | |||
{{Improv | |||
|domain=DomainReligion.png | |||
|itemfile=Gurdwara.png | |||
|itemname=Gurdwara | |||
|CostsMaint='''Costs:''' 400 {{ProdIcon|{{#idprovider-increment:}}}}<br />5 {{ItemIconSmall|Concrete.png|List_of_Goods|ClassConcrete|Concrete}} 50 {{Materials}} 50 {{Timber}}<br />'''Maintenance:'''<br />1 {{Wealth}} / {{Turn}}<br />{{ImprovStats|D=10|H=500|P=1}} | |||
|Prod=+1 City Religion Spread Distance<br />+5 City Religion Spread Strength | |||
|Experts= | |||
|Techs= | |||
|Other=Requires '''High Medieval Era'''<br />and have at least 4 verses unlocked<br /><br />Religion required:<br /><span style="font-size: 14pt;">'''Sikhism'''</span> | |||
}} | |||
{{Improv | |||
|domain=DomainReligion.png | |||
|itemfile=Mosque.png | |||
|itemname=Mosque | |||
|CostsMaint='''Costs:''' 400 {{ProdIcon|{{#idprovider-increment:}}}}<br />5 {{ItemIconSmall|Candle.png|List_of_Goods|ClassCandle|Candle}} 10 {{ItemIconSmall|Concrete.png|List_of_Goods|ClassConcrete|Concrete}} 50 {{Timber}}<br />'''Maintenance:'''<br />1 {{Wealth}} / {{Turn}}<br />{{ImprovStats|D=10|H=500|P=1}} | |||
|Prod=+1 City Religion Spread Distance<br />+5 City Religion Spread Strength | |||
|Experts= | |||
|Techs= | |||
|Other=Requires '''High Medieval Era'''<br />and have at least 4 verses unlocked<br /><br />Religion required:<br /><span style="font-size: 14pt;">'''Islam'''</span> | |||
}} | |||
{{Improv | |||
|domain=DomainReligion.png | |||
|itemfile=Pagoda.png | |||
|itemname=Pagoda | |||
|CostsMaint='''Costs:''' 400 {{ProdIcon|{{#idprovider-increment:}}}}<br />5 {{ItemIconSmall|Candle.png|List_of_Goods|ClassCandle|Candle}} 10 {{ItemIconSmall|Concrete.png|List_of_Goods|ClassConcrete|Concrete}} 50 {{Timber}}<br />'''Maintenance:'''<br />1 {{Wealth}} / {{Turn}}<br />{{ImprovStats|D=10|H=500|P=1}} | |||
|Prod=+1 City Religion Spread Distance<br />+5 City Religion Spread Strength | |||
|Experts= | |||
|Techs= | |||
|Other=Requires '''High Medieval Era'''<br />and have at least 4 verses unlocked<br /><br />Religion required:<br /><span style="font-size: 14pt;">'''Shinto''' or '''Buddhism'''</span> | |||
}} | |||
{{Improv | |||
|domain=DomainReligion.png | |||
|itemfile=Temple.png | |||
|itemname=Temple | |||
|CostsMaint='''Costs:''' 400 {{ProdIcon|{{#idprovider-increment:}}}}<br />5 {{ItemIconSmall|Candle.png|List_of_Goods|ClassCandle|Candle}} 50 {{Materials}} 50 {{Timber}}<br />'''Maintenance:'''<br />1 {{Wealth}} / {{Turn}}<br />{{ImprovStats|D=10|H=500|P=1}} | |||
|Prod=+1 City Religion Spread Distance<br />+5 City Religion Spread Strength | |Prod=+1 City Religion Spread Distance<br />+5 City Religion Spread Strength | ||
|Experts= | |Experts= | ||
Revision as of 17:57, 1 November 2024
| This page is still under construction. It might not be complete or formatted properly. |
| Table of Contents | ||
| Act I | Act II | Act III |
| Ancient History | Early Middle Ages | Machine Age |
| Bronze Age | High Medieval Era | Atomic Age |
| Iron Age | Renaissance | Information Age |
| Antiquities | Enlightenment | Singularity Age |
| Religion Specific Improvements | ||
| These improvements serve different functions, depending on their domain type: | |||
| These improvements boost Prosperity and produce Wealth to fill your nation's treasury. | |||
| These Masterpiece generating improvements create great art, music, sculptures and more. | |||
| Establish and manage your nation's cities and the needs of the public, from administration to housing. | |||
| These "Harvesters" collect Resources you need to grow and fuel your nation. | |||
| These "Crafters" convert Resources into Goods that are used as Amenities/Supplies and for certain improvements. | |||
| These improvements provide for the public defence and allow your nation to produce and boost your armed Forces. | |||
| These improvements are used to found, spread and amplify the effects of Religion for your nation. | |||
| These improvements that generate Research, as well as improving your people's Health and Knowledge. | |||
| - Act I - |
| Ancient History | |||||
| Costs / Maint / Stats | Production | Experts | Techs / Other | ||
|
|
|||||
Faded out Goods might not be available
due to technology requirements. | |||||
|
|
|||||
Upgrades to Town Center
and City Hall Faded out Goods might not be available due to technology requirements. | |||||
|
|
|||||
Upgrades to Residence
and Skyscraper Place these in your City Center, leave room for a Monument. And if it's your capital, leave room for the Palace | |||||
|
|
|||||
Upgrades to Crafting Guild
and Factory Faded out Goods might not be available due to technology requirements. | |||||
|
|
+100% of Region Food
applied to Harvest Production +3% City Growth +5 bonus Harvest Production for each Farm in this region (including itself) |
||||
|
|
|||||
| | |||||
|
|
|||||
| | |||||
|
|
|||||
| | |||||
Not the greatest of improvements unless you have a Resource Node that needs it
| |||||
|
|
at this improvement. +25% Build Production at in this region |
||||
| | |||||
8 per Nation
| |||||
|
|
|||||
| | |||||
|
|
|||||
| | |||||
|
|
+5 City Health
+50% of Region Food |
||||
| | |||||
|
|
+5 City Health
+10 City Knowledge +25% Craft Production to apothecaries and their upgrades in this region |
||||
| | |||||
|
|
|||||
| | |||||
8 per Nation
(As of 1.0.5 not all techs that unlock this building also unlock Ceramic Ports) | |||||
|
|
Unsure of exact
harvest production numbers |
||||
| | |||||
| Bronze Age | |||||
| Costs / Maint / Stats | Production | Experts | Techs / Other | ||
|
|
|||||
| | |||||
|
|
+25 City Security
|
||||
| | |||||
1 per City
| |||||
|
|
|||||
| | |||||
|
|
|||||
| | |||||
3 per Nation
Faded out Goods might not be available due to technology requirements. | |||||
|
|
+1 City Cap.
+50% Tax income per turn +5 bonus to all Quality of Life stats if built in your city center |
||||
| | |||||
1 per Nation
| |||||
|
|
|||||
| | |||||
1 per City
| |||||
|
|
+10 City Production
|
||||
| | |||||
|
|
|||||
| | |||||
6 per Nation
(As of 1.0.5 not all techs that unlock this building also unlock Bread) | |||||
|
|
|||||
| | |||||
1 per City
(As of 1.0.5 not all techs that unlock this building also unlock Trade Goods) Upgrades to Bazaar | |||||
|
|
|||||
| | |||||
| Iron Age | |||||
| Costs / Maint / Stats | Production | Experts | Techs / Other | ||
|
|
|||||
| | |||||
1 per Nation
| |||||
|
|
|||||
| | |||||
|
|
|||||
| | |||||
1 per Nation
| |||||
|
|
+200% of Region Food
applied to Harvest Production +3% City Growth +5 bonus Harvest Production for each Farm in this region (including itself) |
||||
| | |||||
|
|
|||||
| | |||||
1 per City
| |||||
|
|
|||||
| | |||||
1 per Nation
Some passive Prestige in the Iron Age | |||||
|
|
|||||
|
|
|||||
| | |||||
1 per City
Units have to seige the wall first before being able to seige the city | |||||
|
|
|||||
| | |||||
| Antiquities | |||||
| Costs / Maint / Stats | Production | Experts | Techs / Other | ||
|
|
+15 City Knowledge
|
||||
| | |||||
1 per City
Paragon affinity: Activist, Prophet, Scientist, Strategist, Writer | |||||
|
|
+10 City Happiness
|
||||
| | |||||
1 per Nation
| |||||
|
|
|||||
| | |||||
1 per City
Upgrades from Fortress | |||||
|
|
|||||
| | |||||
Upgrades from Gathering Hall
Upgrades to City Hall Faded out Goods might not be available due to technology requirements. | |||||
|
|
at this improvement. +1 City Build Production From +1 to +2 |
||||
| | |||||
|
|
+5 City Craft Production. +1 From +5 to +10 |
||||
| | |||||
|
|
|||||
| | |||||
|
|
|||||
| | |||||
1 per City
| |||||
|
|
|||||
| | |||||
1 per City
| |||||
| - Act II - |
| Early Middle Ages | |||||
| Costs / Maint / Stats | Production | Experts | Techs / Other | ||
|
|
|||||
| | |||||
6 per Nation
Upgrades from Apothecary Upgrades to Pharmacy Faded out Goods might not be available due to technology requirements. | |||||
|
|
|||||
| | |||||
3 per Nation
Upgrades from Fermenting Pit Upgrades to Distillery Faded out Goods might not be available due to technology requirements. | |||||
|
|
|||||
| | |||||
1 per City
Note: The happiness bonus per farm is from that region only Faded out Goods might not be available due to technology requirements. | |||||
|
|
|||||
| | |||||
1 per City
Upgrades from Inn | |||||
|
|
|||||
| | |||||
1 per City
Upgrades from Trading Post | |||||
|
|
|||||
| | |||||
6 per Nation
| |||||
|
|
|||||
| | |||||
1 per City
| |||||
|
|
+10 City Happiness
|
||||
| | |||||
1 per City
| |||||
|
|
|||||
| | |||||
| High Medieval Era | |||||
| Costs / Maint / Stats | Production | Experts | Techs / Other | ||
|
|
+25% Build Production at
in this region Can craft all that the Workshop can, plus: |
||||
| | |||||
|
|
|||||
| | |||||
|
|
|||||
| | |||||
1 per Nation
| |||||
|
|
at this improvement +10 City Build Production and +10 to +20 |
||||
| | |||||
6 per Nation
| |||||
|
|
|||||
| | |||||
3 per Nation
| |||||
|
|
+5 City Happiness
+5 City Prosperity +25% Craft Production to Weavers and their upgrades in this Region Can craft everything the Weaver can |
||||
| | |||||
8 per Nation
Upgrades from Weaver Apparently boosts other Weavers instead of Tailors according to the Encarta. Might be a bug? | |||||
|
|
+150% Craft Production
at this improvement +25% Craft Production to Distilleries and their upgrades in this Region Can craft everything the Brewery can |
at this improvement +5 City Happiness |
|||
| | |||||
3 per Nation
Upgrades from Brewery | |||||
|
|
+15 City Happiness
Paragon affinity: Activist, Prophet, Scientist, Strategist, and Writer +1 Masterpiece Creation Speed per turn |
||||
| | |||||
1 per Nation
Can only be built on: Temperate Forest/Rainforest Tropical Forest/Rainforest | |||||
|
|
|||||
| | |||||
1 per Nation
| |||||
|
|
+10 City Happiness
Paragon affinity: Activist, Artist, Musician, Prophet, and Writer +1 Masterpiece Creation Speed per turn |
||||
| | |||||
1 per Nation
| |||||
|
|
|||||
| | |||||
1 per Nation
| |||||
|
|
|||||
| | |||||
1 per Nation
| |||||
|
|
|||||
| | |||||
1 per City
| |||||
| Renaissance | |||||
| Costs / Maint / Stats | Production | Experts | Techs / Other | ||
|
|
|||||
| | |||||
1 per City
| |||||
|
|
|||||
| | |||||
1 per Nation
| |||||
|
|
+10 City Happiness
|
||||
| | |||||
1 per Nation
Upgrades to Community Garden | |||||
|
|
|||||
| | |||||
1 per Nation
| |||||
|
|
|||||
| | |||||
|
|
|||||
| | |||||
|
|
|||||
| | |||||
8 per Nation
Upgrades from Mill | |||||
| Enlightenment | |||||
| Costs / Maint / Stats | Production | Experts | Techs / Other | ||
|
|
|||||
| | |||||
Upgrades from Town Center
| |||||
|
|
|||||
| | |||||
5 per Nation
| |||||
|
|
|||||
| | |||||
|
|
|||||
| | |||||
10 per Nation
Upgrades from Forge | |||||
|
|
|||||
| | |||||
8 per Nation
| |||||
|
|
+15 City Prosperity
|
||||
| | |||||
1 per Nation
| |||||
|
|
|||||
| | |||||
1 per Nation
| |||||
|
|
|||||
| | |||||
| - Act III - |
| Machine Age | |||||
| Costs / Maint / Stats | Production | Experts | Techs / Other | ||
|
|
|||||
| | |||||
1 per City
| |||||
|
|
|||||
| | |||||
|
|
+25 City Knowledge
|
||||
| | |||||
1 per City
| |||||
|
|
|||||
| | |||||
1 per City
| |||||
|
|
|||||
| | |||||
3 per Nation
| |||||
|
|
|||||
| | |||||
|
|
|||||
| | |||||
1 per City
| |||||
|
|
|||||
| | |||||
1 per City
| |||||
|
|
|||||
| | |||||
8 per Nation
| |||||
|
|
|||||
| | |||||
|
|
|||||
| | |||||
1 per Nation
| |||||
|
|
+15 City Knowledge
|
||||
| | |||||
|
|
|||||
| | |||||
1 per City
Upgrades from Drydock | |||||
|
|
|||||
| | |||||
1 per Nation
| |||||
|
|
|||||
| | |||||
Upgrades from Irrigated Farm
| |||||
|
|
|||||
| | |||||
As of 1.0.5 you have to manually replace Fishing Nets with these,
no upgrade button | |||||
| Atomic Age | |||||
| Costs / Maint / Stats | Production | Experts | Techs / Other | ||
|
|
|||||
| | |||||
1 per City
Upgrades from Radio Tower | |||||
|
|
|||||
| | |||||
1 per City
| |||||
|
|
|||||
| | |||||
1 per City
| |||||
|
|
+100% Musician pick chance
|
||||
| | |||||
1 per Nation
| |||||
|
|
+15 City Happiness
|
||||
| | |||||
1 per City
| |||||
|
|
|||||
| | |||||
1 per Nation
| |||||
|
|
|||||
| | |||||
Upgrades from Sawmill
| |||||
|
|
|||||
| | |||||
8 per Nation
| |||||
|
|
|||||
| | |||||
Upgrades from Residence
| |||||
|
|
|||||
| | |||||
1 per City
| |||||
|
|
|||||
| | |||||
Upgrades from Mine
| |||||
|
|
|||||
| | |||||
1 per City
| |||||
|
|
|||||
| | |||||
8 per Nation
Upgrades from Chemist | |||||
| Information Age | |||||
| Costs / Maint / Stats | Production | Experts | Techs / Other | ||
|
|
|||||
| | |||||
1 per City
| |||||
|
|
+10 City Happiness
|
||||
| | |||||
1 per City
| |||||
|
|
|||||
| | |||||
1 per Nation
| |||||
|
|
|||||
| | |||||
1 per City
| |||||
|
|
+15 City Happiness
|
||||
| | |||||
1 per Nation
| |||||
|
|
|||||
| | |||||
1 per Nation
| |||||
|
|
|||||
| | |||||
Can only be built on:
Xeric Shrubland and Arid Desert | |||||
|
|
|||||
| | |||||
8 per Nation
Can only be built on: Polar Desert Cold Desert, Temperate Grassland Xeric Shrubland, Arid Desert, Tundra, Taiga, Savanna Mediterranean | |||||
| Singularity Age | |||||
| Costs / Maint / Stats | Production | Experts | Techs / Other | ||
|
|
|||||
| | |||||
1 per Nation
| |||||
|
|
+30 City Health
|
||||
| | |||||
1 per City
Upgrades from Clinic | |||||
|
|
+15 City Happiness
|
||||
| | |||||
1 per Nation
Upgrades from Plaza | |||||
|
|
+15 to all Quality of Life stats in this city
|
||||
| | |||||
1 per City
| |||||
| Religion Specific Improvements | |||||
| Costs / Maint / Stats | Production | Experts | Techs / Other | ||
|
|
+1 City Religion Spread Distance
+5 City Religion Spread Strength |
||||
Requires High Medieval Era
and have at least 4 verses unlocked Religion required: Christianity | |||||
|
|
+1 City Religion Spread Distance
+5 City Religion Spread Strength |
||||
Requires High Medieval Era
and have at least 4 verses unlocked Religion required: Sikhism | |||||
|
|
+1 City Religion Spread Distance
+5 City Religion Spread Strength |
||||
Requires High Medieval Era
and have at least 4 verses unlocked Religion required: Islam | |||||
|
|
+1 City Religion Spread Distance
+5 City Religion Spread Strength |
||||
Requires High Medieval Era
and have at least 4 verses unlocked Religion required: Shinto or Buddhism | |||||
|
|
+1 City Religion Spread Distance
+5 City Religion Spread Strength |
||||
Requires High Medieval Era
and have at least 4 verses unlocked Religion required: Any religion not specified above | |||||
See Also
- List of Triumphs
- List of Resources
- List of Goods (Includes Amenities/Supplies)
| This page is still under construction. It might not be complete or formatted properly. |
| Table of Contents | ||
| Act I | Act II | Act III |
| Ancient History | Early Middle Ages | Machine Age |
| Bronze Age | High Medieval Era | Atomic Age |
| Iron Age | Renaissance | Information Age |
| Antiquities | Enlightenment | Singularity Age |
| Religion Specific Improvements | ||
| These improvements serve different functions, depending on their domain type: | |||
| These improvements boost Prosperity and produce Wealth to fill your nation's treasury. | |||
| These Masterpiece generating improvements create great art, music, sculptures and more. | |||
| Establish and manage your nation's cities and the needs of the public, from administration to housing. | |||
| These "Harvesters" collect Resources you need to grow and fuel your nation. | |||
| These "Crafters" convert Resources into Goods that are used as Amenities/Supplies and for certain improvements. | |||
| These improvements provide for the public defence and allow your nation to produce and boost your armed Forces. | |||
| These improvements are used to found, spread and amplify the effects of Religion for your nation. | |||
| These improvements that generate Research, as well as improving your people's Health and Knowledge. | |||
| - Act I - |
| Ancient History | |||||
| Costs / Maint / Stats | Production | Experts | Techs / Other | ||
|
|
|||||
Faded out Goods might not be available
due to technology requirements. | |||||
|
|
|||||
Upgrades to Town Center
and City Hall Faded out Goods might not be available due to technology requirements. | |||||
|
|
|||||
Upgrades to Residence
and Skyscraper Place these in your City Center, leave room for a Monument. And if it's your capital, leave room for the Palace | |||||
|
|
|||||
Upgrades to Crafting Guild
and Factory Faded out Goods might not be available due to technology requirements. | |||||
|
|
+100% of Region Food
applied to Harvest Production +3% City Growth +5 bonus Harvest Production for each Farm in this region (including itself) |
||||
|
|
|||||
| | |||||
|
|
|||||
| | |||||
|
|
|||||
| | |||||
Not the greatest of improvements unless you have a Resource Node that needs it
| |||||
|
|
at this improvement. +25% Build Production at in this region |
||||
| | |||||
8 per Nation
| |||||
|
|
|||||
| | |||||
|
|
|||||
| | |||||
|
|
+5 City Health
+50% of Region Food |
||||
| | |||||
|
|
+5 City Health
+10 City Knowledge +25% Craft Production to apothecaries and their upgrades in this region |
||||
| | |||||
|
|
|||||
| | |||||
8 per Nation
(As of 1.0.5 not all techs that unlock this building also unlock Ceramic Ports) | |||||
|
|
Unsure of exact
harvest production numbers |
||||
| | |||||
| Bronze Age | |||||
| Costs / Maint / Stats | Production | Experts | Techs / Other | ||
|
|
|||||
| | |||||
|
|
+25 City Security
|
||||
| | |||||
1 per City
| |||||
|
|
|||||
| | |||||
|
|
|||||
| | |||||
3 per Nation
Faded out Goods might not be available due to technology requirements. | |||||
|
|
+1 City Cap.
+50% Tax income per turn +5 bonus to all Quality of Life stats if built in your city center |
||||
| | |||||
1 per Nation
| |||||
|
|
|||||
| | |||||
1 per City
| |||||
|
|
+10 City Production
|
||||
| | |||||
|
|
|||||
| | |||||
6 per Nation
(As of 1.0.5 not all techs that unlock this building also unlock Bread) | |||||
|
|
|||||
| | |||||
1 per City
(As of 1.0.5 not all techs that unlock this building also unlock Trade Goods) Upgrades to Bazaar | |||||
|
|
|||||
| | |||||
| Iron Age | |||||
| Costs / Maint / Stats | Production | Experts | Techs / Other | ||
|
|
|||||
| | |||||
1 per Nation
| |||||
|
|
|||||
| | |||||
|
|
|||||
| | |||||
1 per Nation
| |||||
|
|
+200% of Region Food
applied to Harvest Production +3% City Growth +5 bonus Harvest Production for each Farm in this region (including itself) |
||||
| | |||||
|
|
|||||
| | |||||
1 per City
| |||||
|
|
|||||
| | |||||
1 per Nation
Some passive Prestige in the Iron Age | |||||
|
|
|||||
|
|
|||||
| | |||||
1 per City
Units have to seige the wall first before being able to seige the city | |||||
|
|
|||||
| | |||||
| Antiquities | |||||
| Costs / Maint / Stats | Production | Experts | Techs / Other | ||
|
|
+15 City Knowledge
|
||||
| | |||||
1 per City
Paragon affinity: Activist, Prophet, Scientist, Strategist, Writer | |||||
|
|
+10 City Happiness
|
||||
| | |||||
1 per Nation
| |||||
|
|
|||||
| | |||||
1 per City
Upgrades from Fortress | |||||
|
|
|||||
| | |||||
Upgrades from Gathering Hall
Upgrades to City Hall Faded out Goods might not be available due to technology requirements. | |||||
|
|
at this improvement. +1 City Build Production From +1 to +2 |
||||
| | |||||
|
|
+5 City Craft Production. +1 From +5 to +10 |
||||
| | |||||
|
|
|||||
| | |||||
|
|
|||||
| | |||||
1 per City
| |||||
|
|
|||||
| | |||||
1 per City
| |||||
| - Act II - |
| Early Middle Ages | |||||
| Costs / Maint / Stats | Production | Experts | Techs / Other | ||
|
|
|||||
| | |||||
6 per Nation
Upgrades from Apothecary Upgrades to Pharmacy Faded out Goods might not be available due to technology requirements. | |||||
|
|
|||||
| | |||||
3 per Nation
Upgrades from Fermenting Pit Upgrades to Distillery Faded out Goods might not be available due to technology requirements. | |||||
|
|
|||||
| | |||||
1 per City
Note: The happiness bonus per farm is from that region only Faded out Goods might not be available due to technology requirements. | |||||
|
|
|||||
| | |||||
1 per City
Upgrades from Inn | |||||
|
|
|||||
| | |||||
1 per City
Upgrades from Trading Post | |||||
|
|
|||||
| | |||||
6 per Nation
| |||||
|
|
|||||
| | |||||
1 per City
| |||||
|
|
+10 City Happiness
|
||||
| | |||||
1 per City
| |||||
|
|
|||||
| | |||||
| High Medieval Era | |||||
| Costs / Maint / Stats | Production | Experts | Techs / Other | ||
|
|
+25% Build Production at
in this region Can craft all that the Workshop can, plus: |
||||
| | |||||
|
|
|||||
| | |||||
|
|
|||||
| | |||||
1 per Nation
| |||||
|
|
at this improvement +10 City Build Production and +10 to +20 |
||||
| | |||||
6 per Nation
| |||||
|
|
|||||
| | |||||
3 per Nation
| |||||
|
|
+5 City Happiness
+5 City Prosperity +25% Craft Production to Weavers and their upgrades in this Region Can craft everything the Weaver can |
||||
| | |||||
8 per Nation
Upgrades from Weaver Apparently boosts other Weavers instead of Tailors according to the Encarta. Might be a bug? | |||||
|
|
+150% Craft Production
at this improvement +25% Craft Production to Distilleries and their upgrades in this Region Can craft everything the Brewery can |
at this improvement +5 City Happiness |
|||
| | |||||
3 per Nation
Upgrades from Brewery | |||||
|
|
+15 City Happiness
Paragon affinity: Activist, Prophet, Scientist, Strategist, and Writer +1 Masterpiece Creation Speed per turn |
||||
| | |||||
1 per Nation
Can only be built on: Temperate Forest/Rainforest Tropical Forest/Rainforest | |||||
|
|
|||||
| | |||||
1 per Nation
| |||||
|
|
+10 City Happiness
Paragon affinity: Activist, Artist, Musician, Prophet, and Writer +1 Masterpiece Creation Speed per turn |
||||
| | |||||
1 per Nation
| |||||
|
|
|||||
| | |||||
1 per Nation
| |||||
|
|
|||||
| | |||||
1 per Nation
| |||||
|
|
|||||
| | |||||
1 per City
| |||||
| Renaissance | |||||
| Costs / Maint / Stats | Production | Experts | Techs / Other | ||
|
|
|||||
| | |||||
1 per City
| |||||
|
|
|||||
| | |||||
1 per Nation
| |||||
|
|
+10 City Happiness
|
||||
| | |||||
1 per Nation
Upgrades to Community Garden | |||||
|
|
|||||
| | |||||
1 per Nation
| |||||
|
|
|||||
| | |||||
|
|
|||||
| | |||||
|
|
|||||
| | |||||
8 per Nation
Upgrades from Mill | |||||
| Enlightenment | |||||
| Costs / Maint / Stats | Production | Experts | Techs / Other | ||
|
|
|||||
| | |||||
Upgrades from Town Center
| |||||
|
|
|||||
| | |||||
5 per Nation
| |||||
|
|
|||||
| | |||||
|
|
|||||
| | |||||
10 per Nation
Upgrades from Forge | |||||
|
|
|||||
| | |||||
8 per Nation
| |||||
|
|
+15 City Prosperity
|
||||
| | |||||
1 per Nation
| |||||
|
|
|||||
| | |||||
1 per Nation
| |||||
|
|
|||||
| | |||||
| - Act III - |
| Machine Age | |||||
| Costs / Maint / Stats | Production | Experts | Techs / Other | ||
|
|
|||||
| | |||||
1 per City
| |||||
|
|
|||||
| | |||||
|
|
+25 City Knowledge
|
||||
| | |||||
1 per City
| |||||
|
|
|||||
| | |||||
1 per City
| |||||
|
|
|||||
| | |||||
3 per Nation
| |||||
|
|
|||||
| | |||||
|
|
|||||
| | |||||
1 per City
| |||||
|
|
|||||
| | |||||
1 per City
| |||||
|
|
|||||
| | |||||
8 per Nation
| |||||
|
|
|||||
| | |||||
|
|
|||||
| | |||||
1 per Nation
| |||||
|
|
+15 City Knowledge
|
||||
| | |||||
|
|
|||||
| | |||||
1 per City
Upgrades from Drydock | |||||
|
|
|||||
| | |||||
1 per Nation
| |||||
|
|
|||||
| | |||||
Upgrades from Irrigated Farm
| |||||
|
|
|||||
| | |||||
As of 1.0.5 you have to manually replace Fishing Nets with these,
no upgrade button | |||||
| Atomic Age | |||||
| Costs / Maint / Stats | Production | Experts | Techs / Other | ||
|
|
|||||
| | |||||
1 per City
Upgrades from Radio Tower | |||||
|
|
|||||
| | |||||
1 per City
| |||||
|
|
|||||
| | |||||
1 per City
| |||||
|
|
+100% Musician pick chance
|
||||
| | |||||
1 per Nation
| |||||
|
|
+15 City Happiness
|
||||
| | |||||
1 per City
| |||||
|
|
|||||
| | |||||
1 per Nation
| |||||
|
|
|||||
| | |||||
Upgrades from Sawmill
| |||||
|
|
|||||
| | |||||
8 per Nation
| |||||
|
|
|||||
| | |||||
Upgrades from Residence
| |||||
|
|
|||||
| | |||||
1 per City
| |||||
|
|
|||||
| | |||||
Upgrades from Mine
| |||||
|
|
|||||
| | |||||
1 per City
| |||||
|
|
|||||
| | |||||
8 per Nation
Upgrades from Chemist | |||||
| Information Age | |||||
| Costs / Maint / Stats | Production | Experts | Techs / Other | ||
|
|
|||||
| | |||||
1 per City
| |||||
|
|
+10 City Happiness
|
||||
| | |||||
1 per City
| |||||
|
|
|||||
| | |||||
1 per Nation
| |||||
|
|
|||||
| | |||||
1 per City
| |||||
|
|
+15 City Happiness
|
||||
| | |||||
1 per Nation
| |||||
|
|
|||||
| | |||||
1 per Nation
| |||||
|
|
|||||
| | |||||
Can only be built on:
Xeric Shrubland and Arid Desert | |||||
|
|
|||||
| | |||||
8 per Nation
Can only be built on: Polar Desert Cold Desert, Temperate Grassland Xeric Shrubland, Arid Desert, Tundra, Taiga, Savanna Mediterranean | |||||
| Singularity Age | |||||
| Costs / Maint / Stats | Production | Experts | Techs / Other | ||
|
|
|||||
| | |||||
1 per Nation
| |||||
|
|
+30 City Health
|
||||
| | |||||
1 per City
Upgrades from Clinic | |||||
|
|
+15 City Happiness
|
||||
| | |||||
1 per Nation
Upgrades from Plaza | |||||
|
|
+15 to all Quality of Life stats in this city
|
||||
| | |||||
1 per City
| |||||
| Religion Specific Improvements | |||||
| Costs / Maint / Stats | Production | Experts | Techs / Other | ||
|
|
+1 City Religion Spread Distance
+5 City Religion Spread Strength |
||||
Requires High Medieval Era
and have at least 4 verses unlocked Religion required: Christianity | |||||
|
|
+1 City Religion Spread Distance
+5 City Religion Spread Strength |
||||
Requires High Medieval Era
and have at least 4 verses unlocked Religion required: Sikhism | |||||
|
|
+1 City Religion Spread Distance
+5 City Religion Spread Strength |
||||
Requires High Medieval Era
and have at least 4 verses unlocked Religion required: Islam | |||||
|
|
+1 City Religion Spread Distance
+5 City Religion Spread Strength |
||||
Requires High Medieval Era
and have at least 4 verses unlocked Religion required: Shinto or Buddhism | |||||
|
|
+1 City Religion Spread Distance
+5 City Religion Spread Strength |
||||
Requires High Medieval Era
and have at least 4 verses unlocked Religion required: Any religion not specified above | |||||
See Also
- List of Triumphs
- List of Resources
- List of Goods (Includes Amenities/Supplies)

